#archived-modded-support

1 messages · Page 1183 of 1

untold latch
#

Thanks a lot. Showed the error now, seems like I was unable to download dotnet lol

clear eagle
#

It's weird because like @gaunt gust (I hope I pinged the right one) said, one of you guys' game seem to disconnect and close itself.

turbid sparrow
#

i guess it just became sentient then

orchid tendon
#

Hey following up on the XML error i posted couple of days ago is there any news of an update or are they posted here when they are ready? i belive someone said its related to JA/spacecore

clear eagle
#

Oh, are you on game pass?

orchid tendon
#

Yes

clear eagle
#

Hotfix was released today so I think it should be?

#

By the way, that "someone" is the developer of SDV :p

orchid tendon
#

xD well im rather new here so i don't know names nor could i remember who said it but thanks then i will try again

clear eagle
#

!Log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern shore
#

in the console thing that pops up when you open the game it says [SMAPI] Found 7 mods with warnings: but it doesn't say what those mods are

#

how would I find out which ones they are

clear eagle
#

Send us the log, we can look for you

modern shore
clear eagle
#

Hmm, can you launch smapi again?

orchid tendon
#

Okay i try'd it and its still not working i can't create a new game it's stuck on saving

clear eagle
#

Sorry I was talking to notFalkon

native dragonBOT
#

@orchid tendon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern shore
clear eagle
#

Yep

modern shore
#

sure

broken tide
#

can anyone help me install smapi

chrome cosmos
#

!gettingstarted

native dragonBOT
modern shore
#

should I just ignore it?

clear eagle
#

How many mods do you have?

orchid tendon
modern shore
#

so 25 mods?

clear eagle
#

I think it's 28 mods so it's correct.

#

But you need to update ui info suite

#

!Compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

clear eagle
modern shore
dire fractal
#

Hello. I only have installed SMAPI, but my game doesn't start. I only see the game icon one second.

#

And nothing happens

modern shore
dire fractal
#

Where

clear eagle
#

Pins

dire fractal
#

I have no log or something

clear eagle
#

I mean this Discord channel's pinned message.

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I don't remember how you can access it on PC.

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On mobile, you just swipe from right to left and go to Pins

dire fractal
#

Oh thx

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I will try this when I am at home

clear eagle
#

Oh, it's menacingly standing there

dire fractal
#

I have never seen a console of SMAPI, but maybe it‘s the same solution

spark sparrow
#

Why do I always get the specified tile index is out of range, and I cannot load my save game.

clear eagle
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Is it about the spouse room?

spark sparrow
lament prairie
#

Hmm, ok, different issue probably then

spark sparrow
#

My friends and I just decorated our rooms with cjb item spawner

left stag
#

Hey, do someone know mod name where you have calendar and special quest board in your inventory? i can't fint it

shell willow
#

ui info suite?

left stag
#

thankyou!!

clear eagle
#

!Compat get ui info suite 2

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

feral tangle
#

it's possible to use mods in version from xbox gamepass?

ocean mirage
#

Got sent here from #vanilla-tech-support even though I'm not using any mods atm:
My issue: Game does not launch (running for a few sec in steam) when launch option is empty and when is changed. I also uninstalled and re-installed the game through Steam, issue persists.
I seem to have narrowed it down that the issue started happening after I installed NET 5.0 x64 from https://dotnet.microsoft.com/download/dotnet/5.0/runtime
Restarted my PC several times.
Windows – Steam, Stardew version 1.5.5, SMAPI version 3.13.1
Was playing fine with update 1.5.5 through steam (no mods) without manually installing net 5.0 Installed NET 5.0 just now.
Changed Steam launch option to "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% and nothing
https://smapi.io/log/6f5393ac75ca438ca459e53c81388ee1
I deleted my launch options file too
There are currently no Mods at all in the Mods folder
Got the repair tool from https://www.microsoft.com/en-us/download/confirmation.aspx?id=30135 but did not change anything
Any suggestions?

clear eagle
#

see first pinned message

left stag
#

OOH! And there was a mod which added few new forages that was just laying around, i remember that also affected ridgeside village, maybe someone knows this mod? 😅

clear eagle
clear eagle
#

Or just Yagisan I don't remember the name

left stag
#

THANKS!!

ocean mirage
spark sparrow
#

can anybody help?

supple dew
#

when i try to open stardew valley this comes up

clear eagle
clear eagle
clear eagle
spark sparrow
spark sparrow
ocean mirage
clear eagle
#

See Pinned message

clear eagle
#

Hold on a second.

#

Sorry if I'm accusing you wrong, but are you using the cracked 1.5.5?

ocean mirage
clear eagle
spark sparrow
clear eagle
neat plaza
lapis void
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(it def wasn't)

clear eagle
#

But gifted game are installed in steam folder not Games/Stardew.Valley.v1.5.5.Beta :p

lapis void
#

yeah the version being in the folder name is 100% a tell for it being pirated

clear eagle
#

But that doesn't mean we are not helping you, it's just difficult to help you since you might be missing a lot of updates.

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And tbh 1.5.5 is no longer beta now.

lapis void
#

yup, and you don't have the hotfix and the other stuff from the official release

summer shuttle
#

Would this be the right place to talk about installing smapi

summer shuttle
#

I’m trying to install smapi on Linux and provide it my stardew valley directory because it can’t find the directory.

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And when I give it my stardew directory it says it does not include the stardew valley executable

neat plaza
#

are you trying to install smapi 3.13.1 and do you have sdv 1.5.5 installed?

summer shuttle
#

Yep to the first one and I’ll check the game version

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I do have 1.5.5

neat plaza
#

do you have .net 5?

summer shuttle
#

I’m using mono

neat plaza
summer shuttle
#

Yeah

neat plaza
#

hmm
should i ask for storm support here SDVpuffersquee

tired brook
#

@ocean mirage There's an upcoming SMAPI version which doesn't require .NET installed. There's an experimental version available now if you want to try it: <#making-mods-general message>.

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@neat plaza Sure! I doubt anyone will be able to help, but I'm very curious what Storm issues you run into.

ocean mirage
neat plaza
#

it used to work but i load a save then crashes
without mods aswell

tired brook
#

Does Storm have a log or console that shows the errors?

neat plaza
#

actually lemme check if vanilla works

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it does but its not as advanced as smapi
it doesnt save stuff to a file

tired brook
#

If you open the terminal yourself and run Storm from that terminal, it should stay open when Storm crashes so you can see the error.

neat plaza
#

nope vanilla breaks lol

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alr gonna try the cmd way

tired brook
#

You'll need to install .NET Framework 4.5.2 (and possibly XNA Framework?), if you don't already have it.

neat plaza
#

i think i have xna 4.5.2 since i did 1.5.4 c#

tired brook
#

(Normally Steam would auto-install the dependencies, but that doesn't work for older versions.)

neat plaza
#

it acts like i did ctrl + c right after i press enter

ocean mirage
#

alright, progress! It's launching the game now at least (and loading my save file / farm)

tired brook
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Do you see the SMAPI console window too? If so it should be fixed, and you can put your mods back.

ocean mirage
tired brook
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Can you post a screenshot of the full game window?

ocean mirage
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I will, once I get it to work again (I closed the game again to see if I can restart it, now it's not starting again)

tired brook
#

If it doesn't launch at all, try this:

  1. Open your game folder: https://stardewvalleywiki.com/Modding:Game_folder.
  2. Hold Shift and right-click the folder background.
  3. Click the option that says Open in Command Prompt / PowerShell / Windows Terminal (depending on your system settings).
  4. Type this command: StardewModdingAPI.exe (for Command Prompt) or ./StardewModdingAPI.exe (for PowerShell or Windows Terminal).
  5. Press enter to run the command.

If it crashes, the terminal window should stay open this time. Post a screenshot of the full window here.

dire fractal
#

ok i downloaded a mod its a item spawner and i pressed i to open the spawn menu and nothing happened

tired brook
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and post a link here?

ocean mirage
ocean mirage
dire fractal
neat plaza
# neat plaza

it seems to only happen when i load a save
not create a save

tired brook
ocean mirage
faint bear
#

guys i have a problem

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the game get close when i pess load game

ocean mirage
tough mountain
#

Losta, and you're sure you installed .net 5?

tired brook
#

(They're using the experimental SMAPI version which doesn't need .NET.)

tough mountain
#

My bad

ocean mirage
tired brook
#

One more test before we look into the new issue: can you replace StardewModdingAPI.runtimeconfig.json with this content, run ./StardewModdingAPI.exe in PowerShell again, and see what it says?

{
    "runtimeOptions": {
        "tfm": "net5.0",
        "framework": {
            "name": "Microsoft.NETCore.App",
            "version": "5.0.0",
            "rollForward": "major"
        },
        "configProperties": {
            "System.Runtime.TieredCompilation": false
        }
    }
}
tired brook
ocean mirage
tired brook
#

Perfect, so I'll fix that one in the next beta build.

ocean mirage
#

(you're the best for all your work on SMAPI)

ocean mirage
tired brook
tired brook
#

Looks like SMAPI itself launches, but it's probably crashing when it tries to launch the game itself. What happens if you run ./"Stardew Valley.exe" in the terminal?

ocean mirage
frigid pond
#

Is something happening with SMAPI right now ? because when I launch modded stardew valley, the command prompt doesn't show up and it launches unmodded stardew valley.

And when I check stardew valley files, I only see the normal "Stardew Valley .exe" and not the modded .exe file

loud dirge
#

@frigid pond update rewrote it, it's normal; you need to install new smapi 3.13 from smapi.io

ocean mirage
loud dirge
#

Okay it's a new day and I'm ready to try this again. I'd like to try removing the launch-in-a-terminal part so I can see if Steam failing to eat the terminal window is the problem

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I'm just not sure how to do it

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(As before: Linux Mint 20.3 based on Ubuntu 20.04, trying to get Stardew to launch through Steam because launching it from the directory does not understand that my controller exists)

fair frigate
#

Heya so I was wondering. I’m doing one of those large orders, gathering bug meat. I already had some so I got 100 and put it in Willy’s barrel, but the quest isn’t marked complete. It still says that I have to gather 40 bug meat

lament prairie
#

you have to get new ones

tired brook
lament prairie
#

only the freshest of bug meats

fair frigate
#

That’s the dumbest thing

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Seriously??

lament prairie
#

I mean, the quests are meant to be challenging

loud dirge
#

It's a Gameplay Choice

fair frigate
#

I thought it was a bug

lament prairie
#

It's not particularly hard to store up 100 bug meats

neat plaza
#

hmm
can't get the game loading saves, even without storm

tired brook
#

(The normal quests don't require collecting new ones. The special orders require fresh items so they're more challenging, but they also have much better rewards as a result.)

fair frigate
lament prairie
#

🤷‍♀️ it's CA's choice to make it work that way

frigid pond
lament prairie
#

You would be able to notice in game that there's 2 bars, one for "gather" and one for "turn in"

fair frigate
#

Idk what CA’s mean

lament prairie
#

Concerned Ape

ocean mirage
loud dirge
#

ConcernedApe, the developer

lament prairie
#

The developer

loud dirge
#

Are you specifically looking for a mod that turns that part off?

#

This is the mods channel in specific, that's a vanilla gameplay mechanic

loud dirge
tired brook
loud dirge
# frigid pond nothing in it

Okay, so that's your problem. Run the installer again and paste the launch option thingy it gives you into the box in Properties (running the installer again is strictly speaking not necessary but it's the easiest way to get the launch option string)

tired brook
frigid pond
#

for downloading the .NET 5, do I download the x64 version or x86 ?

ocean mirage
loud dirge
#

Oh! It did fix gamepad support!

#

It still won't launch through Steam directly but it'll launch through the relevant folder

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which is close enough

tired brook
#

Nice! I'll update the release notes to say it fixes gamepad issues for Linux too then.

indigo fractal
#

Cant seem to get PyTK 1.22.8 to work... Tried the unofficial 1.22.9 as well and no dice..

Is there an issue currently with this mod? Any help at all is greatly appreciated 🙂

outer turret
left stag
#

It's me again. so I'm playing with my gf and i have Morris and Gunther like normal NPC's (talking etc) and my gf doesn't have them, we checked our mods and they are the same and we can't find them anywhere, how to make them normal NPC's for her?

ocean mirage
ocean mirage
loud dirge
left stag
#

yes!

#

everything works fine but those two

tired brook
frigid pond
#

anyone know why this pops up everytime I open vortex ?

loud dirge
# left stag yes!

Okay, so I'd like to suggest something just to make sure:

  1. Zip up your entire mods folder.
  2. Have her rename her entire mods folder to mods-disabled.
  3. Have her unzip your entire mods folder in.

This will make absolutely certain that the mods you have are identical and her computer didn't misplace one of the files somewhere.

loud dirge
frigid pond
#

oh okay

loud dirge
#

You'd have to ask the Vortex people

left stag
#

okay, we will try it, thanks

loud dirge
# left stag okay, we will try it, thanks

Sometimes these issues are caused by a stray config file being slightly different, which is why I suggested a complete replacement instead of just making sure to match updates

tired brook
# ocean mirage doesn't appear to do anything either <:SDVpuffercry:280083536558555157> is my st...

Have you already tried the nuclear uninstall option?

  1. Make a backup of your saves (https://stardewvalleywiki.com/Saves) and Mods folder.
  2. Uninstall the game through Steam.
  3. Completely delete all traces of the game from your filesystem (i.e. delete the entire game folder and the %appdata%/StardewValley folder).
  4. Restart your computer just to be extra-sure.
  5. Reinstall the game through Steam.
  6. See if it launches?
frigid pond
loud dirge
wary escarp
#

Can anyone point to to a hand-holdy guide for updating SMAPI? I need a lot of specific instruction. Just 'unzip and install' isn't enough for me.

ocean mirage
loud dirge
tired brook
wary escarp
loud dirge
#

Do you know how to unzip a file?

wary escarp
#

I have winzip, yes

loud dirge
#

Okay. Unzip it, then go inside and double-click the "install on windows" file.

wary escarp
#

hold on.

#

winrar, rather.

loud dirge
#

close enough

#

you'll need to unzip the entire folder

wary escarp
#

"Oops It looks like you're running the installer from inside a zip file. Make sure you unzip the download first.

Press any key to continue . . ."

loud dirge
#

Yeah okay right-click on the zip file and unzip it from there

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then run it from that folder

wary escarp
#

aight

#

do I extract to a specified holder?

loud dirge
#

Just "extract here" will work

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Some of your mods might stop working, but it will give you links to the exact pages to download them again from

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so you download all of those

neat plaza
#

@tired brook i dont think the storm mods are working, storm is recognising them and working but as far as i can tell they're not doing anything

actually i can plant parsnips in summer so they might work

ocean mirage
brazen wraith
#

so uh, smapi break for anyone else? :C

ocean mirage
#

I'm guessing it's because I have cloud saves enabled on Steam?

ocean mirage
brazen wraith
#

tyty, i'll try that

wary escarp
#

Looks like I'll need a .NET update?

ocean mirage
loud dirge
gaunt gust
#

one in pins still needs net, I think

loud dirge
#

oh

gaunt gust
#

it's really easy to install, just follow the instructions given by SMAPI

loud dirge
#

I know there's one that doesn't floating around somewhere

wary escarp
gaunt gust
#

yeah, Pathos just posted it

loud dirge
#

Aha okay

#

I'm trying not to make assumptions about level of computer knowledge

gaunt gust
#

that's a good thing honestly

brazen wraith
#

aw man, what a pain though? to think i have to figure out all this when i just wanted to jump in real quick. :/

ocean mirage
loud dirge
gaunt gust
#

@mutt - right now I'm trying way 4 of making my computer have a functional hard drive again

wary escarp
#

Thank you. I used to work off the DOS prompt back in the day, but thanks to health issues, the old bean can't remember crap when I really need it anymore

brazen wraith
#

i mean, playing without mods might mess with my save? since i use a few...
o be clear i'm not blaming y'all, just sucks that this had to happen.

gaunt gust
#

compared to that, "install a few dependencies" really doesn't seem so bad

loud dirge
#

Yea

#

I use UI Info Suite for that tbh, it helps with the whole "not remembering to check the TV for luck" thing

gaunt gust
#

also "do I need this one for the museum?

#

very useful

loud dirge
#

yea

wary escarp
#

reboot, brb

loud dirge
#

(though use UI Info Suite 2, it fixes a few things involving zoom scaling)

gaunt gust
#

ui info suite the original doesn't work at all on 1.5.5

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and the bugs have ranged from "obvious error logs" to "crash without useful log"

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to "much slowdown"

loud dirge
#

mmhm

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right yes this one

gaunt gust
#

yeah, that's the new one

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use that one

loud dirge
#

Personally I rely on Joys of Efficiency to reduce repetitive movements so I don't chew up my tendons

gaunt gust
#

there's also to-dew, which is nice

loud dirge
#

but that's not an attention one

gaunt gust
#

and Custom Reminders

#

...how does it take Windows this long to make a boot disk argh

wary escarp
#

I installed the .NET update, but the installer doesn't recognize it. Frustrated, need a break, BBL. Thanks E1 for your help though.

brazen wraith
#

i hope this doesn't come across as rubbing it in to anyone still having trouble, but i figured i'd thank u guys since my game seems to be working good now so far! i was worried for a bit about, like, permanent damage but things seem good.

tired brook
# ocean mirage A different errorcode!

Try running Stardew Valley.exe in the game folder; that error is probably just because Steam is configured to launch SMAPI, which isn't in the folder anymore.

dire fractal
#

can anyone help me with smapi installation?

frigid pond
gaunt gust
#

what issues are you coming across?

dire fractal
#

i have downloaded .net 5 multiple times and its telling me that its not on my computer

gaunt gust
#

try the experimental installer in the pins

#

of this channel

dire fractal
#

okay

obtuse meteor
#

still no fix for gog?

gaunt gust
#

for the JA thing?

obtuse meteor
#

yup

gaunt gust
#

apparently the hotfix fixed that

#

(the recent stardew hotfix)

dire fractal
obtuse meteor
#

I might force to buy steam version ; _ ;

gaunt gust
#

can you update your copy of stardew in gog?

obtuse meteor
#

hmm gonna try atravita

gaunt gust
#

I'm going to head out now - hope you figure it out!

obtuse meteor
#

thx again

granite verge
#

back for help againn. i am trying to get a mod to workand this is what it says, its in the yellow

echo cradle
#

does anyone know if pytk has updated their mods in a while?

#

I had a bug after using a older verison of smapi, 1.10 or something, updated it to 1.13 but then PYTK mod broke, i downloaded the recent version but the expanded says pytk is outdated, is there no way to fix this other than waiting for pytk to update their mod?

lament prairie
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lament prairie
#

Get unofficial update

granite verge
#

??anyone

ocean mirage
tired brook
#

Same issue when you run dotnet "Stardew Valley.dll", it just outputs nothing?

ocean mirage
#

Trying to launch Stardew through Steam without SMAPI also doesn't work

dire fractal
#

does anyone know where i should extract the smapi installer? i remember someone saying you shouldnt extract it in the game files

tired brook
#

@dire fractal That's not an issue anymore, you can unzip it into the game folder now. That's only needed if the installer can't auto-detect your game folder though, normally you can just unzip it anywhere (like your downloads) and run the installer from there.

dire fractal
#

oh bet ty!!

tired brook
ocean mirage
#

I really think it has to do with the .net 5.0 thing, as this wasn't an issue yesterday when I didn't have it installed yet

tired brook
#

Let me know if you figure out the cause!

slow fiber
#

is UI INFO SUITE not compatible with 1.5.5?

loud dirge
echo cradle
slow fiber
#

ooo ty

summer shuttle
#

tried installing smapi on linux game me this error

slow fiber
#

is stardew running?

dire fractal
#

is there a 1.5 update for stardew valley expanded?

summer shuttle
#

no idea

summer shuttle
slow fiber
#

I just got same error when smapi console was still on

dire fractal
#

idk if anyone knows but on the nexus website there is a mod that i cant download
i click on manual and then nothing pops up anyone knows why?

lament prairie
#

Scroll down to files

#

There's probably more than one option

summer shuttle
#

ran it with sudo after changing my dotnet from runtime to sdk and it worked

autumn adder
#

(I have some questions about SMAPI and .NET and stuff, whenever someone smarter than me can help xD sorry for the bother)

#

You talking to me?

#

i think u are okay um

pine cove
#

how do i update smapi so i can run mods in 1.5.5 ?

#

and what do i do after ?

#

install it like i dont have smapi already ?

autumn adder
#

soo i realized some of my mods weren't the latest updates, and neither was SMAPI so I went and I downloaded SMAPI 3.13.1. I installed it with macOS which is what I use. It said I needed .NET 5.0 so I downloaded and installed it (the macOS one). As far as I know it worked. The next thing SMAPI said was "Oops, couldn't find the game automatically. Type the file path to the game directory (the one containing 'Stardew Valley.dll'), then press enter."
I looked all over and I don't have anything that is "Stardew Valley.dll", but i DO have Stardew Valley.exe. Soo I don't know where to go from here

pine cove
#

ok thanks man

autumn adder
#

what does verifying file integrity mean?

#

Nope...

ocean mirage
# tired brook Let me know if you figure out the cause!

I'll keep you up to date, you can find the thread I made here: https://forums.stardewvalley.net/threads/help-game-will-not-launch-even-after-extensive-troubleshooting.9880/
Here's to figuring things out SDVchickenblue

pine cove
#

what do i have to do here ?

autumn adder
#

I actually bought Stardew using GOG...afterwards I did more research and I still regret not using steam instead...one of these days I'm probably just going to rebuy it because it's cheap

pine cove
#

@autumn adder same thing popped up to you right ?

ocean mirage
autumn adder
#

Repair?? why do I need to do that exactly\

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Oohh wait i think is ee

#

i see*

#

Does that site tell me how to 'verify file integrity" except with GOG?

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Why? And that's a Windows installer but I use macOS...sorry I'm just confused

pine cove
#

@thorn cargo i did that man and it restarted my pc and still nothing

autumn adder
#

oops sorry

#

After I do the verify thing, the game files will reappear? Do I have to do anything else, like a restart or something?

#

kk

keen jay
#

Tech Support sent me here. I am running with Game Pass. I am getting the error "[Json Assets] Failed to apply 'JsonAssets.Patches.CropPatcher' patcher", which I think was one of the problems that the GOG users were getting. I just pulled the SMAPI version from git, but that didn't change anything. I just installed the game and mods yesterday.

pine cove
#

this bs is making me lose brain cells

autumn adder
#

GASP! IT'S WORKING

#

it's working!

#

or, well, it's working so far

#

tysm discordant!!

#

now just please let nothing else go wrong

pine cove
#

discordant acn you please explain me what i have to do bc i dont understand shit. excuse me for my language

meager sonnet
#

alright crew, i'm struggling and need some help. i'm using vortex and i have a modded and a vanilla profile. i've updated all mods including the API. i'm trying to launch my vanilla profile but it's not launching. i see a window flash for a second and then it goes away. i ran the moddingAPI executable via powershell and it states this:

SMAPI failed to initialize because your game's Stardew Valley.exe seems to be invalid.

i've tried running the vanilla .exe directly and that does launch fine. i've updated my .net version and here's what the cmd prompt shows for "dotnet --info"

Host (useful for support):
Version: 5.0.12
Commit: 7211aa01b3

.NET SDKs installed:
No SDKs were found.

.NET runtimes installed:
Microsoft.NETCore.App 5.0.12 [C:\Program Files\dotnet\shared\Microsoft.NETCore.App]
Microsoft.WindowsDesktop.App 5.0.12 [C:\Program Files\dotnet\shared\Microsoft.WindowsDesktop.App]

#

via vortex

granite verge
pine cove
#

where exactly ?

granite verge
#

someone plztell my why it says its ignoring the mod

meager sonnet
#

version shows as 3.13.1

#

Okay thank you. I will try that out later and come back here if I still have issues.

upbeat patrol
pine cove
#

ok what after that ?

#

yep

granite verge
#

i see i just dunno how to fix it

pine cove
#

oops wrong one

#

here you go

warm kettle
#

need space

gaunt gust
#

with a space! dotnet --info exactly as I've typed it

#

just copy and paste from my comment

warm kettle
#

^

gaunt gust
#

atra doesn;t know about gamepass

warm kettle
#

why does ios make —

keen jay
#

@thorn cargo Yes

gaunt gust
#

atra also is in the middle of the 5th attempt to fix a broken hd

#

with minimal levels of patience at the moment

gaunt gust
#

(Success! New HD. All I had to do was do a fresh install of both Windows and Ubuntu on it)

warm kettle
pine cove
#

@thorn cargo is this what you are looking for ?

#

um ok

pine cove
#

what do i do now repair or unistall ?

upbeat patrol
pine cove
#

ok i see

#

so what should i do ? im confused

warm kettle
#

yeah, type echo %PATH%

upbeat patrol
pine cove
#

hell no

warm kettle
#

well at least see it first, no?

pine cove
#

i didnt even know you can do that

#

sure

gaunt gust
#

hit the windows key, type "path"

#

then hit "Environment Variables", then select "path" in the top table

#

then hit...edit, I think

#

shoot I was going to test patho's new installer on this fresh copy of windows and then I installed VS so uh I have dotnet now

warm kettle
#

assuming the VS modular installer doesn’t remove it enough

granite verge
upbeat patrol
bleak root
#

I just received an Unexpected Error, while trying to Install SMAPI

The installer failed with an unexpected exception.
If you need help fixing this error, see https://smapi.io/help

System.UnauthorizedAccessException: Access to the path 'C:\Program Files\ModifiableWindowsApps\Stardew Valley\smapi-internal' is denied.
at System.IO.FileSystem.CreateDirectory(String fullPath, Byte[] securityDescriptor)
at StardewModdingApi.Installer.InteractiveInstaller.RecursiveCopy(FileSystemInfo source, DirectoryInfo targetFolder, Func2 filter) at StardewModdingApi.Installer.InteractiveInstaller.RecursiveCopy(FileSystemInfo source, DirectoryInfo targetFolder, Func2 filter)
at StardewModdingApi.Installer.InteractiveInstaller.Run(String[] args)
at StardewModdingApi.Installer.Program.Main(String[] args)

Stardew Valley Wiki

←Index

bleak root
gaunt gust
bleak root
lament prairie
gaunt gust
#

You may need to restart GamePass

dusk bone
#

@bleak root for mods to work on gamepass you need to change the permissions of the mod folder have full control for your user

orchid tendon
dusk bone
#

Then paste the directory to the smapi installer. Then it's just grabbing the beta versions of the loader and such.

warm kettle
bleak root
pine cove
#

ok so i because i didnt understand a single thing can someone tell me how can i uninstall smapi and i will install the latest version after that

warm kettle
#

At this point I would say disable it and wait for a fix to come out as only the mod author can fix something like that

static hinge
#

I'm sorry if this isn't the right place to ask, but I think something's wrong with SMAPI on my computer? It immediately crashes after opening. I can run the game without SMAPI, but as soon as I try to use it it will crash. I have net. 5 installed. I followed the pinned post to see what the error was, but this is all that comes up: PS D:\SteamLibrary\steamapps\common\Stardew Valley> ./StardewModdingAPI.exe
[SMAPI] SMAPI 3.13.1 with Stardew Valley 1.5.5 on Microsoft Windows NT 10.0.19042.0
[SMAPI] Mods go here: D:\SteamLibrary\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
PS D:\SteamLibrary\steamapps\common\Stardew Valley>

warm kettle
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

kind mortar
#

So I downloaded this cause I got the message when downloading the new smapi or w/e, over rid the original files but now neither stardew or my steam is launching

dusk bone
#

@bleak root full control of the folder contents. By default windows sets it to read and view. To do this you will need to manually add your user to the security tab.

potent kindle
#

Whats the mod that lets you set reminder and stuff on the top left called again?

lament prairie
#

To-Dew

potent kindle
lament prairie
#

@placid orbit Progress as of Summer 7 on Tiny Farm! The chickens are named Mini and Little btw.

warm kettle
#

Tiny when

#

name it after the farm

#

make it your prized chicken

lament prairie
#

The farm name is Hideaway Farm

#

The farm map mod name is Tiny Farm

warm kettle
#

I see

lament prairie
#

Also I don't think I can afford to feed another chicken 😂

warm kettle
#

yes you can.

lament prairie
#

Next animal is going to be a duck

kind mortar
#

neither steam or SD 😦

upbeat patrol
placid orbit
#

ELIZABETH THAT IS SO AWESOME

#

AND CUTE

kind mortar
#

no

warm kettle
#

odd

granite verge
#

U were telling me tht I should wait right?

kind mortar
#

log out of steam? it wont even launch

#

ive resterted my laptop twice :/

warm kettle
#

But let them know about the problem so they can start working on it

gaunt gust
bleak root
lament prairie
#

Mac doesn't have launch options

warm kettle
#

can we see the security tab?

lament prairie
#

Is Kushlorde a Mac user?

kind mortar
#

no im onw indows

lament prairie
#

Oh ok, sorry, too many people, got confused

stable lotus
#

hey so Smapi said that the mods were loaded and ready and whatnot but the game hasn't started for like 3 minutes

lament prairie
#

Give it more time, especially if the log continues to show things

#

(LIke adding new lines)

#

Some mods take way longer to load on 1.5.5, like PyTK

stable lotus
#

it hasn't added anything new either

#

ooooh alright well hopefully it starts soon

kind mortar
lament prairie
warm kettle
#

but they cant launch steam

lament prairie
#

If Steam (the application) is broken, I have no idea what to do and it probably isn't related to Stardew Valley at all

warm kettle
#

yeah i would say just reinst steam

granite verge
#

Ight thx u

wispy cliff
#

Hey does anyone know if its possible to downpatch Stardew Valley to use a mod for a previous version?

mild frost
#

You can't downpatch no

lament prairie
#

Which mod? There might be replacements

#

If it's UI Info Suite, use UI Info Suite 2

wispy cliff
warm kettle
#

AOL

lament prairie
#

When did it break?

rancid narwhal
#

Hello, if I run into an issue with SMAPI, would it be ok to post the log here?

lament prairie
#

I see it was updated Feb. 2021 but it's unclear if it worked after that or not

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Please post a link and not the whole file

rancid narwhal
#

Thank you, I will get back to this channel in a second.

wispy cliff
lament prairie
#

This mod does seem pretty unique though

wispy cliff
#

Yeah. I'm just gonna install it, and see if it runs. She's really got her heart set on this thing, and its been abandoned by the dev.

lament prairie
#

Unfortunately the dev doesn't even seem to have released the source code

#

Often people will pick up + fix mods that are open source + have permissive licenses

#

But this doesn't seem to be possible here

wispy cliff
#

Yeah. I'm gonna head into his discord and ask him if he minds making it open source, if this doesn't work.

#

Otherwise I'll just have to make it myself, which I'm not excited about doing. 😅

rancid narwhal
wispy cliff
#

Anyways, thanks. I'll let you know how it goes.

lament prairie
lethal cairn
#

Does anyone know if recolour mods work with co-op in vanilla?

lament prairie
#

!mpmods

native dragonBOT
lament prairie
#

My understanding is that they should work, but I've never tried personally

#

I did have a friend who used Pokemon animal retextures while I was on vanilla, so probably it should work

rancid narwhal
#

Relaunching the game by going to the file and launching the SDV Modding API, right? Because I was playing vanilla stardew last night and had to play it vanilla by deleting the text in launch options.

lethal cairn
#

Ahh. Oki. Thank you SDVemoteowo

static hinge
lament prairie
dire fractal
#

Since updating SMAPI to 3.13.1 and my game to 1.5.5 my game keeps crashing. Not immediately, it's usually halfway through or at the end of the first in-game day. I never make it past one day without crashing.

My log: https://smapi.io/log/dbfaa5cb021f40e78e027f2acdc8c315

I have asked here before with no luck and i’ve tried to figure this out myself and I seriously cannot work it out. I don't think the crash displays in my log but this line is at the bottom of the terminal on my Mac:

‘/Users/lydia/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/StardewValley: line 133: 52229 Segmentation fault: 11 dotnet StardewModdingAPI.dll "$@"’

Something about memory? Any idea how I fix this? A very long crash report also comes up which I can provide if needed.

lament prairie
static hinge
lament prairie
rancid narwhal
#

When I do relaunch/run the stardewmoddingapi.exe, I am faced with a lot of text. Starts off with "oops! smapi couldn't load the game executable" followed by lots of info. Then it goes on to say at the end "assembly binding logging is turned off... to enable assembly bind failure logging set the registry value bla bla (DWORD) to 1.", game has ended. Press any key to exit. So I cannot run the game or send in a log.

lament prairie
potent kindle
lament prairie
dire fractal
potent kindle
# lament prairie L

tyty, also if i click it to make it "done" but i have it set to repeat on another day or next week etc, will it pop back up?

upper flame
#

pyTK needs to be updated since the game update. Can't use most of the mods until it's updated

static hinge
# lament prairie Launching via console should give you an error message

By launching via console, do you mean using the powershell/windows terminal? Because this is all that came up:PS D:\SteamLibrary\steamapps\common\Stardew Valley> ./StardewModdingAPI.exe
[SMAPI] SMAPI 3.13.1 with Stardew Valley 1.5.5 on Microsoft Windows NT 10.0.19042.0
[SMAPI] Mods go here: D:\SteamLibrary\steamapps\common\Stardew Valley\Mods
[SMAPI] Waiting for game to launch...
PS D:\SteamLibrary\steamapps\common\Stardew Valley>

lament prairie
lament prairie
#

Someone else had the same issue but I wasn't able to fix it for them

#

Unfortunately, this probably will require more technical expertise than I have to debug

rancid narwhal
potent kindle
static hinge
lament prairie
upbeat patrol
static hinge
rancid narwhal
dire fractal
#

that mod is outdated so i removed it, still have some of the mods that require it though, just waiting for them to be updated to 1.5.5 as support for custom walls and floors was added in 1.5.5

rancid narwhal
#

Do I follow the instructions beneath ""Could not load file or assembly?"

gaunt gust
upbeat patrol
rancid narwhal
#

Yes.

lament prairie
rancid narwhal
#

Ok, I will begin going through those instructions and report back soon.

upper flame
#

If you have any mods that require PyTK, mods will not work. It needs to be updated since the game update. Most of the mods require it. That is the issue I am currently having. So if you have a mod that requires PyTK.. don't expect it to work

lapis void
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

dire fractal
#

i don’t expect the mods to work

#

i just didn’t want to remove them cos i’ll forget about them if they get updated

lapis void
upper flame
#

Sorry, that was meant to be a general note

dire fractal
#

oo okay

lament prairie
#

Yes but it's not correct

#

The unoffical PyTK is perfectly functional

lapis void
#

^

lament prairie
#

It's a bit slower to load in some cases

#

But it's not broken

rancid narwhal
#

I verified the files first and they were all successfully validated.

lament prairie
#

Excellent! So that's not the issue.

rancid narwhal
#

I am definitely not on the legacy branch as I have no clue what that is 😅

lament prairie
#

Or any beta?

upper flame
rancid narwhal
#

I do not believe so.

lament prairie
#

No worries! Just want to make sure no one is getting the wrong info

lament prairie
dire fractal
lament prairie
#

Is there a specific thing that happens right before it segfaults?

#

For example, I have 2-3 times had a segfault happen specifically when I open a map with NPC Map Locations and hover over an NPC icon

dire fractal
#

no, first time i was selling something, second time i was riding my horse, third time i wasn’t doing anything just walking

#

all on my farm

lament prairie
#

(Never tracked down the issue as it was rare enough I didn't save the log)

gaunt gust
#

fwiw, I very rarely see segfaults in higher level programming languages

#

like, the last time a segfault wasn't my fault for doing a bad, it was a processor failure

warm kettle
#

C/C++ i expect

#

idk about C# tho

gaunt gust
#

The one class I took on assembly

warm kettle
#

maybe in unsafe blocks?

upbeat patrol
lament prairie
#

for anyone here, have you seen any fixes to SMAPI not launching, but zero errors when run via console?

#

It just kinda does nothing

#

I saw someone have this the other day, but I couldn't fix it for them, and a bit ago today as well

rancid narwhal
#

The believe the moddingapi is in my files and I installed SMAPI using the installer, so all that leaves me with is "In rare cases, completely uninstalling then reinstalling the game may be needed". So should I uninstall the game? Will my files still be there?

upbeat patrol
warm kettle
#

I see

wispy cliff
static hinge
heavy dust
#

does anyone know where to find a version of ptyk thats compatible on 1.5.5? RSV and SVE wont run without it lol

lapis void
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

native dragonBOT
#

@heavy dust See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

#

@heavy dust See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

upbeat patrol
wispy cliff
heavy dust
#

thanks

upbeat patrol
rancid narwhal
#

How do I check which version I am running?

lament prairie
#

Amy sent that log, then has been trying to debug the fact that SMAPI won't launch ever since

#

SMAPI can't find Stardew Valley for them rn

upbeat patrol
#

I've seen this error before and I suspect a combination of 1.5.4 and SMAPI 3.13 which obviously won't work.

rancid narwhal
#

It says I am running 1.5.5 in vanilla.

dusky canyon
upbeat patrol
lapis void
#

😬 report it, nexus is sometimes... iffy about aged-up mods even though they're not allowed in nexus TOS but if enough people complain they might do smth

upbeat patrol
rancid narwhal
#

No.

upbeat patrol
#

Then the error makes sense, 1.5.5 is not compatible with SMAPI 3.12

rancid narwhal
#

So, should I install smapi 3.13?

upbeat patrol
#

Yes, that should do the trick.

lament prairie
#

....I will add some more troubleshooting steps

rancid narwhal
#

Wait, so update my original smapi, not reinstall it (just to clarify)

lament prairie
#

Reinstall = update, for SMAPI

upbeat patrol
#

The new SMAPI will replace the old one. To be 100% sure you can uninstall the old SMAPI before.

lament prairie
#

SMAPI cleans up after itself

rancid narwhal
#

Ok, so just run the 13.3 installer, correct?

upbeat patrol
#

Just try it. If you get an error about .NET 5.0 missing, install .NET 5.0 x64 desktop runtime, see the first pinned message.

rancid narwhal
#

I got a uhh

#

.NET core SDKs message

#

Oh. which is basically NET 5.0. Ok!

lament prairie
#

The only thing that's puzzling me here is that SMAPI throws a specific error message when you try to run with SMAPI 3.12.etc

#

People have posted it here

#

It's something like "Oops! You're using the the wrong version"

#

Maybe that's the installer, but I thought it was SMAPI

supple spruce
upbeat patrol
lament prairie
#

Isn't that what happens normally?

#

People's game auto-updates

#

Their SMAPI doesn't update

#

Ah, I see, I mistyped

upbeat patrol
#

BadImageFormatException usually means that an x86 application tries to load an x64 assembly or vice versa.

lament prairie
#

Is the book report in the error log from a mod??

rancid narwhal
#

I just installed the .net 5.0 and restarted my computer. Hoping that 13.3 installs this time!

#

Yup, it did. Selecting option 1 to add SMAPI

cobalt kiln
#

mod help

#

where do i get everything

dire fractal
#

sorry for my bad english, but is it normal that Stardew Valley stucks in every screen a little bit with Stardew Valley Expanded Mod???

upbeat patrol
rancid narwhal
#

Yeah, I have a lot of mods to update. But what do you mean by unofficial updates?

cobalt kiln
#

where get the stuff

lament prairie
native dragonBOT
#

@rancid narwhal See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

dire fractal
#

soo I will not play with mods,because it laggs like hell

lament prairie
lament prairie
rancid narwhal
#

Should I uninstall pytk, or keep the old version and use the unofficial mod?

upbeat patrol
#

You need the unofficial PyTK. It replaces the old one.

dire fractal
rancid narwhal
#

So keep the regular pytk and install unofficial

ocean stone
#

whew, update didn't murder death kill my playthrough.. gooooood.

lament prairie
lament prairie
rancid narwhal
#

Ok. Thank you!

lament prairie
devout pumiceBOT
#

[#5755] "You can also try these in your Nvidia GPU control panel (right click your desktop) > In panel Manage 3D Settings > Program Settings >
You'd have to do that for stardew valley.exe and StardewModdingAPI.exe

I changed:
Antialiasing - Gamma correction OFF
Antialiasing - Mode OFF
Background application Max Frame Rate 30 FPS
CUDA - GPUS All
Low Latency Mode Off
Max Frame Rate 60 FPS
OpenGL rendering GPU (your Nvidia GPU)
Power management mode **NVIDIA Driver-controlled **(you could set this to maximum performance to run it better, but your GPU would run 100% the whole time your SDV runs)
Shader Cache On
Texture filtering - anisotropic sample options On
Texture filtering - Negative LOD bias On
Texture filtering - Quality Performance
Texture filtering - trilinear optimisation On
Threaded optimisation On

Vertical sync On (optional though, can cause bad fps)" - @dusky canyon (12 Nov 2021 @ 07:48:05 PM UTC)

lament prairie
#

Try these settings

rancid narwhal
#

Mods that rely on PYTK will be fine with the unofficial one, right?

lament prairie
#

Yes

dire fractal
lament prairie
#

If you have TMXLoader, you also need that unofficial

rancid narwhal
#

I do have TMX. Thank you for all this info! I will delete that too. Anything else I should see if I have? By checking that website will I be good?

full sierra
#

how are yall getting smapi to work?

upbeat patrol
full sierra
#

I can't get any mods to work because smapi does not open at all lol

rancid narwhal
#

I use custommusic too.

hardy goblet
#

do i download the .net 5 core or runtime?

gaunt gust
#

runtime

upbeat patrol
#

x64 desktop runtime, if you're on Windows

hardy goblet
#

thx no wonder it wasnt working i downloaded the core

full sierra
#

Dang, I've installed that and smapi still says "oops you don't have the required .net version installed"

gaunt gust
#

use the experimental installer in the pins here

naive drum
#

oh, .net 5

#

thanks discord scroll

full sierra
#

lol yes

#

I'm trying the experimental installer now

#

omg....

#

Smapi opened

#

THANK YOU @gaunt gust

wary escarp
#

returns. OK, got the correct link as posted for .NET above.

#

Imma get this yet

full sierra
#

you got this

rancid narwhal
#

Just a question. I plan to do multiplayer modded stardew with more than 4 players. Will that work? Should I just edit the <playerLimit>-1</playerLimit> (does everyone have to do that, or just the host?) or get a nexus mod to get up to 6 players? Is it a good idea to run stardew with an extended player list and many mods? If we're all using the same mods it'll work, right? Mainly just hoping it would work with Stardew Valley Expanded.

wary escarp
#

OMG IT'S LOADING!

full sierra
#

The feeling is great lmao

dire fractal
#

xbox

full sierra
#

RIP

wary escarp
#

I haven't played for a week. I'm Jonesin!
THanks so much for patience with me everyeon

naive drum
native dragonBOT
supple spruce
#

Hah, weird stuff in the SMAPI log, coming directly from SMAPI

#

Look at this stuff about fortune tellers etc

naive drum
#

what.

#

@tired brook SMAPI log filled with bizarre stuff about fortune tellers...?

naive drum
native dragonBOT
supple spruce
#

@naive drum but I don’t have any custom NPCs or associated mods enabled.

tired brook
#

@naive drum The lines with $> are commands entered into the SMAPI console by the player.

supple spruce
#

@tired brook that’s weird. I googled the phrase

#

And it pulled up some book discussion

#

I didn’t paste that in.

naive drum
#

did you accidentally paste it into the smapi console?

#

how did it get in there

supple spruce
#

No.

#

That’s wha to want to know!

naive drum
#

hopefully reinstalling smapi and resetting your content folder will fix the...mystery...fortune tellers?

tired brook
#

Well, something pasted it into the SMAPI console. That's why SMAPI kept going "Unknown command", it's politely going "what the heck are you saying?".

supple spruce
#

Hm. Let me see.

#

All files verified.

#

Reinstalling SMAPI now:

warm kettle
#

This novel explores the notion of nonlinear time.

quiet quiver
#

so i got the new windows 11 and when i tried to update SMAPI it says something about i need to get .netx56 or something

lament prairie
#

Yup

#

Follow the link

#

Middle option

supple spruce
#

That sure was weird.

naive drum
#

try installing the custom NPCs patch for NPC Map Locations and see if that fixes the crashes

#

yeah im aware you dont have any custom npcs but its worth a try

#

also turn off showing npcs on the map in ui info suite 2

dire fractal
#

@tired brook did u see my ping earlier 🥺🥺 it’s okay if you’re too busy just haven’t been able to play sdv all weekend ;-;

chrome cosmos
#

pathos has a lot of pings in this channel that he'll catch up to eventually 😅 just be patient

tired brook
#

I saw it! Sorry, I'm focusing on the main .NET issues to help reduce how many errors players get, so unfortunately I've had to ignore most messages. Once that's finally solved, I'll be catching up on all the pings and messages (which will be fun).

tight citrus
#

Do CP-A mods normally slow down the main menu?

lament prairie
#

CP-A has been causing lag, yes

#

idk abt main menu

tight citrus
#

I've got about 10 CP-A mods installed, when I take them all out. Main menu goes down to super low frames. When I take them all out, good as new. I tried putting in one at a time to see if it was a specific one, and nothing. Only happens once I have a few in there.

vernal rover
#

does this mean I don't have .net installed or it's not noticing it?

#

having the instant crash with no error issue that I saw was a common issue in the pins

#

strange part is i had the same exact setup working yesterday thinkgif

rancid narwhal
#

I saw in the "Do mods work in multiplayer" article that " Farmhands are currently unable to see custom NPCs at festivals (this is due to be fixed in an upcoming version of Content Patcher). Farmhands also can't marry custom NPCs; the host is able to do that with no issues." Is this still an issue??

lament prairie
#

Uhh I don't think so, how old was that article?

dire fractal
#

anyone know if radioactive tools works with SVE?

lament prairie
#

Nope but since people ask about SVE all the time check mod comments

supple spruce
#

@naive drum I will say this only started after installing the Small Beach Farm mod. :)

vernal rover
#

is there some easy way to make sure I have every .net uninstalled before I reinstall

#

I have a feeling that's causing issues for me

lament prairie
#

Huh, I wonder if there's something with specificially the bit of the farm that shows up in menu

vernal rover
#

Idk why tho

lament prairie
#

You can uninstall Small Beach Farm temporarily to test

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Just don't save that day

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Bc it will make your farm go all wonky

gaunt gust
dire fractal
#

my ui info pannel button is empty ?

gaunt gust
#

on Windows

gaunt gust
#

well you seem to have the ones you need

vernal rover
#

is it possibly picking the wrong one?

#

im so lost, i've uninstalled reinstalled net multiple times and rebooted each time

#

i've fallen down smapi error rabbit holes before but this one is so strange

lament prairie
native dragonBOT
#

@dire fractal See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

dire fractal
#

i just updated it yesterday

#

does sve require custom music or is it still included in the game files?

#

i have ui not 2 i need 2?

lament prairie
#

yes

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ui info suite is i think now dead?

#

long live ui info suite 2

gaunt gust
vernal rover
#

should I uninstall .net 6.0 for now

#

until the fix goes live?

peak rivet
#

Hey I’m using the expanded mod and I just updating the game and its mods on steam but it won’t start, anyone else having this issue?

#

It was working before I updating so idk

lament prairie
#

What version of SMAPI do you have?

#

What version of SDV do you have?

vernal rover
#

this look good?

#

did i uninstall the wrong thing?

lament prairie
#

looks good

vernal rover
#

think i should reboot my pc before trying again? i'm paranoid lmao

lament prairie
#

I see desktop 5.0.12

peak rivet
#

For SMAPI I have 3.12.8
And for Stardew it’s 1.5.5

lament prairie
vernal rover
#

kk

#

ty for help i'll let you know if it works out

peak rivet
#

Ah it was on the wrong version

#

Nvm Steam says it’s missing executable now, I already updated SMAPI with Vortex

vernal rover
#

no dice T.T

#

i just got my coffee farm running full throttle on summer 1 too

#

pain

#

hopefully pathos saves me

lament prairie
#

No idea how Vortex works

dire fractal
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

If you set your Steam Launch setting you're maybe going to need to reset

dire fractal
#

and for the things that need updated will they work with out updateing it

lament prairie
#

Looks fine, are you getting issues?

#

I recommend updating Alternative Textures because it's a framework mod but chances are it'll work

#

Idk what Farmer Helper is

dire fractal
#

i have not launched yet since i installed the ui info 2 thing

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i honestly cant rememeber either lol

#

i planed on updating tmrw i just wanna play n relax for a lil bit

#

ty very much for ur help

lament prairie
#

while it's loading, or just for funzies?

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oh nvm then

jade haven
#

I am wondering why when I download smapi it says i need to download .net i download .net then it says reset i reset then it says i need to download .net again can someone help...?

lament prairie
#

Tell me which ones you've tried so far

jade haven
#

ok so it says it cant find a .net sdk can u send me the correct one to use?

gaunt gust
#

have you tried the experimental installer in the pins?

jade haven
#

ill try it now

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that worked thank you @gaunt gust @lament prairie <3

#

sending much luv

dire fractal
#

smapi's laggy af after updating to 1.13.1 idk what that's about

lament prairie
#

Do you have Contnet Patcher Animations?

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It's being wacky on new version

#

Also it better be 3.13.1 and not 1.13.1 😛

rancid narwhal
#

To uninstall my mods do I just delete everything in the mods folder? Even the "SaveBackup" and "ErrorHandler"?

lament prairie
#

Uninstall everything forever? Yes

cobalt kiln
#

how do i update my smapi and everything

lament prairie
native dragonBOT
lament prairie
#

The new one cleans up after the old one

static prism
#

so apparently I dont have the right .net for smapi even though I downloaded it

#

hmmm

#

any fixes?

lament prairie
lament prairie
cobalt kiln
#

fucking annoying steam update

static prism
#

thank you so much!

rancid narwhal
#

I just feel better deleting all the mods and just putting in the new mods rather than updating them. Also trying to get rid of some old mods too, so theres that..

lament prairie
static prism
#

thank you very much!

dire fractal
#

hey yall rq question for smapi, i’m passing files to my macbook with an m1 chip, does that affect anything??

lament prairie
lament prairie
#

Otherwise it should all work

dire fractal
lament prairie
dire fractal
#

i’m wrapping up with work right now so i can’t check but i assume it’s that right?

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yep! Perfect! thank you so much!! ❤️❤️

dire fractal
#

can't get a radioactive rod even though i've met the requirements

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it says i don't have enough money

lament prairie
#

is that a specific mod?

dire fractal
#

radioactive tools

lament prairie
#

(I have no idea anything about that mod, but maybe someone else here does)

remote moon
#

I finally got around to throwing mods into the game
I am having the time of my life

dire fractal
#

if anyone knows the creator of ui info suite, the config button doesn't work

peak rivet
#

Yeah I’m back, launched the game without mods but my hot bar keeps scrolling

lament prairie
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lament prairie
peak rivet
#

No I mean the hot bar in game, with the tools

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Now I think I broke my game

lament prairie
#

uh that's weird

#

you're sure you launched without mods?

peak rivet
#

Yep

lament prairie
#

maybe your tab key is broken

#

Have you verified game files recently?

peak rivet
#

I would if I knew how-

#

I’m new to modding so I went the vortex route Bc it was eaiser for me

lament prairie
#

!reset

native dragonBOT
lament prairie
#

Idk anything about Vortex

#

Generally we don't recommend it

#

Some people here do use it tho

peak rivet
#

I wish I knew but I wasn’t apart of the server then

#

Whelp, maybe I need to reinstall the whole game now, it keeps reverting to using a console style menu

lament prairie
#

Do you have anything it could be interpreting as a console plugged in?

peak rivet
#

There is my phone charger

lament prairie
peak rivet
#

Alr thank you!

vapid solstice
#

Hi, while I'm currently waiting for JSON ASSETS to be updated I'm putting together a couple mods to play with. There are a few things in my SMAPI log I'm having a little trouble working out {trying to make sure the problem lies only with JA needing a few adjustments and not something to do with TMX-unofficial} There seems to be something up with Fruits and Veggies [DGA] Champagne Grapes .png ~ Also wondering about the antisocial.dll included when downloading SVE, since SVE relies on JA, would this cause the antisocialNPCs .dll to not function somehow? I am using SMAPI 3.13.1 __STARDEW 1.5.5

lament prairie
#

PPJA DGA version is borked

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The champagne grapes I believe are PPJA

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They ported to DGA and then just uploaded without testing, as best I can tell

#

Unless you mean 1.5.6 upcoming changes, Json Assets should work just fine

#

!log please upload here

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

And then give us the link

vapid solstice
dire fractal
#

anyone know what mod is the one where u hover over item n press f1 to see everything bout it?

lament prairie
lament prairie
gaunt gust
#

lookup everything

dire fractal
#

ok ty

lament prairie
static prism
#

nopers let me try that

lament prairie
#

1st message, partway through where it says "experimental"

#

That's the secret extra troubleshooting step 🙂 (Pathos is working on a more permanent fix)

static prism
#

i see so will I still be able to use le mods with it?

lament prairie
#

Yes

static prism
#

oki dokie

lament prairie
#

It's the same but with less .NET issues

static prism
#

thank you very much!

vapid solstice
lament prairie
dusky canyon
#

PFM isnt compatible with DGA yet I believe so

tired brook
#

(If ever the one in the pinned messages doesn't work, feel free to suggest the new beta version in the other channel; it's a bit more experimental, but may fix some issues the previous one doesn't.)

lament prairie
#

Switch back to JA is my rec

static prism
#

huzzah it worked! Freedom haha

lament prairie
#

Yeah roberta is right, there are also some frameworks that don't work with DGA

#

DGA is wonderful (my biased opinion), but it's not quite 100% finished, and the PPJA packs in specific have a bunch of problems

delicate cloud
#

Hi there, I'm back with another issue. Been here this morning because smapi was closing a split second after starting, and @gaunt gust gave me the solution. Perfect! I started it, openned my save file, and realized from the start that there was an update problem (I use IFR2 and the layout was wrong) so I get out immediatly without saving. I then spent most of the day throughly updating mods, and I'm back, I can start the game and open other save files, but not mine 😩

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

delicate cloud
#

give me a sec, I had copied the log, but I need to upload the file itself it seems, I'll do that and be back

#

(just to finish the story, when I try to open my save file, the game go back to the opening screen...)

lament prairie
#

Yeah, I had that and it turned out to be a farm map bug

#

Ideally your log would have an error we can diagnose

delicate cloud
lament prairie
#

Oof it's a wallpaper problem

#

Wallpaper changed in 1.5.5

#

Can you try removing all mods temporarily, then loading this save?

#

Just put them in another folder temporarily

delicate cloud
#

wallpaper as in the thing you use to change the color of the walls in the farmhouse?

lament prairie
#

Yup

delicate cloud
#

I know I never used any on that file 🤦

lament prairie
#

Wait actually

#

Can you update all the mods

delicate cloud
#

anyway, doing that, and I'll come back with the result

lament prairie
#

Then try again?

#

Sorry

#

I forgot to check

#

But there's actually a lot and a bunch seem like it's plausible they could be important

delicate cloud
#

yeah, I know I'm a bit cluttered arf

#

a farm map error did sound a bell though, I really don't know how to interpret it, but lines in the concole when the crash happens seems to point to something like that

#

[Content Patcher] SMAPI found an issue with 'Maps/Shed' map load: mod reordered the original tilesheets, which often causes crashes.

#

and a couple lines like that

lament prairie
#

Oh hmm, that's not super great either

gaunt gust
#

yeah I've noted some shed mods seem to have become broken in 1.5.5

lament prairie
#

But the crash error is wallpaper

gaunt gust
#

ace's, and another one

#

if you get rid of the shed mod you get rid of the error

delicate cloud
#

hum, the only shed I use is the one included in IFR2

#

IF2R

gaunt gust
#

update sve, I guess

drifting crypt
#

I'm having some trouble with custom music, it keeps cutting to the start theme about a second into the song. Any ideas what's going on / how to fix?

lament prairie
#

Their SVE is updated

#

Try removing IF2R only

#

And see if that fixes it

gaunt gust
#

if you can find it, you can also possibly just comment out the shed maps

lament prairie
drifting crypt
#

But how do I get it to work again?

lament prairie
#

No idea, it might just not work right

#

It's not currently being maintained by the author as best we can tell, though it's a little unclear

drifting crypt
#

I just pulled the unofficial version from smapi, I'm guessing it'll work now.

lament prairie
#

Yeah that might help too

dire fractal
#

@tired brook current version of smapi is really laggy for me after updating, idk if it's because i have too many mods or an issue with the application but it's making the game a bit hard to play

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Do you have an Nvidia graphics card?

dire fractal
lament prairie
#

It's probably Content Patcher Animations then. To check, try removing it and seeing if the lag goes away.

gaunt gust
#

replace UI Info Sutie with UI info suite 2

dire fractal
#

i have like 87 mods and less than 10 gb available on my computer so that could be part of it

dire fractal
gaunt gust
#

!compat always has the link

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

delicate cloud
#

Update: I just managed to try it without the IF2R folder, and it's the very same

lament prairie
#

Wait you have Content Patcher Animations but no packs for it

#

You can just remove it I think?

delicate cloud
#

I'll try removing every mod, but that's, like, half an hour estimated to move everything 😭

lament prairie
#

Well, unfortunately we're down to binary search time, unless atravita has better guesses

#

You can try removing half of them, though you do have to pay attention to dependencies

gaunt gust
#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
gaunt gust
#

find the ones that affect the sheds

delicate cloud
#

yeah, I'll do it bit by bit, and try to think if anything touch the shed I can think of

#

what is hsummary?

#

patchsummary

#

that thing?

lament prairie
#

It's a command to look at what changes the shed via Content Patcher