#archived-modded-support

1 messages · Page 1148 of 1

chrome cosmos
#

no problem!

final oar
#

all good, not a serious bug anyway haha

chrome cosmos
#

@final oar can you try these files out instead? go into the ridgeside folder > [TMX] Ridgeside Village > assets and delete RoomDaia and RoomJio and replace them with these

final oar
#

is it okay if someone else tries them for you guys? my laptop is very old and slow and it takes me about 10 minutes each time i close out the game and restart it for it to load in lol

chrome cosmos
#

sure, its okay! SDVjunimolove

strange minnow
#

Downloaded that mod @chrome cosmos but my map still looks like this duplicates and missing the new locations:

#

I'm guessing I have a duplicate mod somewhere that needs deleting out?

chrome cosmos
#

turn off show townspeople in UI info suite

#

the locations look correct to me

#

ridgeside doesnt show up on the map anymore, it has its own map once you enter the village

strange minnow
#

How do I do the UI info thing? when I click on it in the menu it doesn't seem to load a screen

chrome cosmos
#

can you check your log for any errors when you click on it?

strange minnow
#

Nothing seems to be appearing in the log when I click it. Like it doesn't exist at all

final oar
#

what do you mean

#

the log doesn't exist?

chrome cosmos
#

actually

#

delete the version you have and get this one

#

make sure you grab the zip, not the source code

strange minnow
#

Yup done, I am now loading slowly the game to test it out 🙂

#

Ah modding Slay the Spire helped me learn some of this stuff so it is much easier to work out what people explain to me than it did before 😄

chrome cosmos
#

ahah thats great!

strange minnow
#

Sadly no dice 😦

#

Wait doh

chrome cosmos
#

still cant click the icon?

strange minnow
chrome cosmos
#

woo!

strange minnow
#

yeah I realised after I send the image I needed to remove the townspeople like you mentioned

#

Thanks so much for the help

chrome cosmos
#

just a heads up, this will reset everytime you launch the game unfortunately 😅

strange minnow
#

So never relaunch the game, got it 😉

chrome cosmos
#

i think the author is aware but they havent released a fix yet

#

AHAHA

strange minnow
#

I play on controller and it makes me so sad when things don't work with controller 😦 you have to actually click on the UI options lol

chrome cosmos
#

oof x.x

pine fjord
#

Votes or endorsements mean the absolute world to me, I hope you enjoy it!

chrome cosmos
#

YEEESS GO HIME

clear eagle
#

Btw, the mod id is 9999PES_OkayGe nice

novel swallow
#

damn so many new stuff. Ridge side and now this... Zoomlook

chrome cosmos
#

HIGHLY recommend getting ARV along with the new ridgeside update. more content for everyone!

strange minnow
#

Going to grab ARV shortly, after I finish this day.

#

in RSV and Heaps doesn't seem to let me shop is that intended?
Also Lenny mentioned repairing the minecart but it doesn't say what you need and just has a box to put stuff in:

#

Is there a place I should mention these things in case they are bugs?

novel swallow
#

Hm I just read the ARV mod. It sounds VERY intriguing, but I will wait until later when the heart events are more worked out and the fusion with ES works. Def having my eye on it tho.

chrome cosmos
chrome cosmos
silent ridge
#

ehh rsv has a server?

novel swallow
pine fjord
#

Yep! Sterling in fact has double the amount of heart events that vanilla does (I really wanted to tell a fleshed out story!) + The crew lives and interacts with the ES people? Unsure of what you mean by fusion

lament prairie
#

Probably the one with the other character

#

The one with the bunny?

chrome cosmos
chrome cosmos
novel swallow
pine fjord
novel swallow
daring tangle
#

well, is there any way to fix it?

novel swallow
#

Seems like your map is broken

#

Can you give us your smapi log

daring tangle
#

1 minute

#

this happend on 1 Summer

novel swallow
#

Yeah the game uses different maps for all seasons

daring tangle
fresh cipher
#

Am I correct in my understanding that the DGA versions of PPJA mods are "broken" and we should be using the older JA versions instead?

novel swallow
daring tangle
#

but it doesnt affect map

chrome cosmos
chrome cosmos
dusky canyon
#

If it happened on a season change, it might be missing seasonal tilesheets?

fresh cipher
chrome cosmos
#

nope, none that i know of

novel swallow
#

Kiwi seems to get a friend now in RS update Zoomlook (This is from the new title banner on Nexus)

daring tangle
#

woah

#

its working

#

dont actually understand why and how but ok

novel swallow
#

Happens sometimes when you install something new that some old game files are overwritten and then you update that mod something gets deleted so the game can't access that anymore at all.

Imagine a hectic mother who should know her children's names but mixes them up regularly because she has to remember so much other stuff.

daring tangle
#

i just removed my tilesheets from if2r path...

fresh cipher
#

I might suggest someone petition the maintainer of the PPJA mod pages to make a note about the broken PFM support and the pile of broken "DGA Objects" that Gus sells ... Going to the JA versions seems to fix it so far but definitely sad about the trees I lost. Still, rather lose a few items than the hours spent playing, but would also rather have known from the start that there were non-trivial issues. Thanks again.

pine fjord
#

they might be back with another update in the future

fresh cipher
clear eagle
#

Paradigm has retired months after 1.5 release if I remember correctly.

royal tundra
#

I think you can submit pull requests on github for the ppja suite, so if someone fixes it then paradigm or someone else with permissions will probably upload the new version to Nexus

#

but until PFM is DGA compatible, that's unlikely to happen

clear eagle
#

Digus is waiting for item ID change so...

fresh cipher
#

Any known updates/info on the item ID change? I've seen it mentioned a few times when searching.

#

Or maybe a better explanation than a mention in passing lol

clear eagle
#

Still in development

chrome cosmos
#

theres more info about it in a pinned post by pathoschild in making-mods 😄 scroll a bit, its the one with mod authors ping

royal tundra
#

if it happens it'll happen with 1.5.5, but I don't think we know how much of what podunkian is attempting will be in the final release?

fresh cipher
#

Oh - I didn't realize we were waiting on a potential SDV update. I was under the impression that it was one of the frameworks or smapi that needed updating. Thanks!

clear eagle
#

podunkian said it'll be on 1.5.6 tho

royal tundra
#

ah. Well, that will DEFINITELY be after 1.5.5...

novel swallow
# neat plaza yep ||acorn||

Just saw their name in the new portrait files. (I change the hair colors of some characters to get a bit more diversity)

daring tangle
chrome cosmos
#

did you install RSV on an existing save?

runic cobalt
#

Just use Reset Terrain Features?? (Something like that)

#

:P

daring tangle
chrome cosmos
#

what tai said SDVpuffersquee

daring tangle
#

got you

runic cobalt
#

Im not the best helper SDVsadcat2

gray tiger
gray tiger
runic cobalt
gray tiger
runic cobalt
#

;-;)

#

I Lost Mine using save anywhere

daring tangle
#

i didnt lost

#

xD

gray tiger
gray tiger
#

For some reason when I checked ErrorLogs there nothing in there

loud nymph
#

In your save files worth a shot

gray tiger
#

I’ll go test that out Rn

chrome cosmos
#

RSV shouldn't be causing your savefile to crash, so a log would be helpful if you can cause it again!

gray tiger
runic cobalt
#

Also, u need some backup mod

#

There IS one who backs up everyday after you sleep

#

I used on my phone :0

neat plaza
robust bison
#

yes

runic cobalt
#

Yes but, backups are not daily and they are not always done correctly

novel swallow
#

afaik smapi installs one automatically when you first load the game with it

runic cobalt
#

Well, on mobile at least

neat plaza
runic cobalt
#

If so then I don't see the reason to backup mods exist

novel swallow
#

Some backup mods work after every in game day. It depends on how much you play. Someone who plays several hours a day would benefit from an extra mod more of course.

wraith shuttle
#

Maybe a separate "Mod help" topic is in order?

neat plaza
foggy drift
wraith shuttle
#

Topic... page, channel what ever this is,

#

Sorry I have truble rembembering the terms.

novel swallow
#

Yea parting the helping stuff and the sharing stuff about mods would be better imo

neat plaza
#

pretty sure you can message @neon frigate suggestions?

brazen hawk
#

true, sometimes this channel gets clogged

#

I tried to dm @neon frigate but it doesn't work. Do I have to do it here?

chrome cosmos
#

you should be able to DM

#

if you right click does it say “message”?

brazen hawk
#

... it says I need to be "friends" lol

neat plaza
#

weird
bc its a bot

chrome cosmos
#

huh

neat plaza
#

do you have this on?

novel swallow
#

Normally you don't need to be friends when you share a server... unless the bot is set that only friends can write it. (Most likely users with special perms)

#

Or yea your own adjustments don't allow it

brazen hawk
#

It says I either need to be friends, or share a server, which I do ... strange

dire fractal
#

Does anyone use the Witcher Mod? The portraits work but not sprites, the png’s are in its assets folder so unsure where else they’re meant to go?

oblique forge
#

You can certainly discuss a mod here. Anyone can come in here and ask for mod suggestions.

neat plaza
upper ember
#

Unless you blocked the bot or have your settings disabled to allow random messaging, you should be able to message it

oblique forge
#

This channel was actually created to separate mod user chat from mod maker chat. People are doing great at keeping up with questions here. At times the activity is really low, too. So IMO I wonder if a new channel would really help 😅
Staff will discuss it if many want it though!

#

Most of the posts here are mod-help related. We see release announcements popping up very rarely ThinkEyes
Do questions posted here get lost often?

lament prairie
#

I'd say that questions that get lost, get lost because no one atm has the answer and the chat is free-flowing past

royal arrow
#

I think part of the reason this gets suggested is that not everyone is used to following multiple conversations at the same time, which is definitely something I had to learn

lament prairie
#

It does happen—with some regularity people need to repost their questions

#

But it's not incredibly frequent

royal arrow
#

If the people on don't know the answer to the question though, idk if that really counts as the question getting lost? o:

lament prairie
#

Well, sometimes also no one responds "idk, sorry"

#

Especially if they're in the middle of another conversation

#

Most of the time people do say "idk sorry, maybe try again in a bit"

oblique forge
#

sadshark we encourage everyone to bring their questions up again after a certain time period in case someone can eventually answer.

lament prairie
#

I guess I feel like maybe 85% of this channel is help/debugging and 15% is discussing favorite mods

royal arrow
lament prairie
#

I personally check this channel only to help people with horrifying problems in their log

oblique forge
#

That’s just the nature of a live channel though, the chat flows.
I assume having a forum where you post as a separate thread would be better.

lament prairie
#

And am occasionally pleasantly surprised to have a conversation about playing mods

robust bison
#

(as a side note, maybe an overhaul to #vanilla-tech-support ? majority of the questions there are either about mods it gameplay)

oblique forge
#

So if we make another channel for mod-help only, there’d likely still be unanswered questions once in awhile

pine fjord
oblique forge
#

Hmm currently people show off their modded gameplays in our game channels

pine fjord
#

Oh that's a very fair point!

oblique forge
lament prairie
#

I have to admit I don't check those channels bc a) too many people, too much chat and b) they require scrolling up out of this category of channels ( SDVpuffersweats sorry, am lazy)

brazen hawk
#

Probably because most people ask for help here and they think it's better suited for the other ones, I guess.

lament prairie
pine fjord
oblique forge
pine fjord
#

We are two separate peoples Soy

#

someday we will merge again 😔 ❤️

robust bison
#

we are just better. we are not the same

keen crow
robust bison
keen crow
#

But hey, if Always Raining is not compatible with something, I should be able to find it UNAROFLMAO

oblique forge
#

but yeah! Do let us know what you think! It would be nice if you can yeet your inputs at Bouncer. I will be hurling our whole convo here to the staff chat but staff sure would appreciate any specific points you have to share SDVpufferthumbsup

pine fjord
#

Thank you Soy!

upper ember
#

Time to start up Stardew and see if anything's broke

foggy drift
#

lol mood

fallen fog
#

Guys ı have a problem with installing mods ı downloaded SMAPI but whenever ı try to install it on windows it says the file does not exist and wants me to put the directory containing the .exe of stradew valley can anybody help me

neat plaza
fallen fog
#

the steam file that has the core game

neat plaza
fallen fog
#

alright ı did it

#

thanks anyways man

foggy drift
#

can anyone pls help me with animal husbandry 😩 ive asked this question like 3 times does anyone know what food you can give to the animals??

keen crow
#

Did you look in the comments?

foggy drift
#

like Ik you can give each one one thing but like lewis told me to feed them more snacks and now I’m just lost

#

ive looked at the wiki for animal husbandry like 10 timea and every time i do i get more and more lost 😩

keen crow
# foggy drift like Ik you can give each one one thing but like lewis told me to feed them more...

The living with animals channel shows you them, but here's a list of some I know of

||`Treat Basket---
All animals like cave carrots, that is one of the first episodes of the Living with the animal channel. But it's also the least effective treat.
Cow Treats:
Cave Carrot, Radish, Amaranth, Milk (Sm Cows)

Pig Treats:
Cave Carrot, Melon, Pumpkin

Chicken Treats:
Cave Carrot, Wheat, Corn

Duck Treats:
Cave Carrot, Bok Choy, Bean Hotpot

Rabbit Treats:
Cave Carrot, Cauliflour, Crystal Fruit, Red Cabbage

Sheep Treats:
Cave Carrot, Kale, Yam

Goat Treats:
Cave Carrot, Grape, Apple, Artichoke, Goat Milk (Sm goats)

Pet Treats:
Tuna, Beef, Largemouth Bass

Dinosaur Treats:

Cave Carrot, Daffodil, Crocus`||

foggy drift
#

thank youuu

upper ember
#

You get told randomly from one of the TV channels, but yeah, list

keen crow
upper ember
#

With 449 mods.. every day something's gonna get an update, isn't it SDVpufferchickcry

#

Nothing seems broken so far though.. Just gotta update some things and my new save can be created

foggy drift
#

jesus

#

thats a LOT OF MODS

#

do u have a list of your top mods

keen crow
strange minnow
upper ember
# foggy drift do u have a list of your top mods

I could probably make one, but my top favorites are probably Ridgeside ( It got a major update today too ) , Fellow clown's NPCs, automate, Gwen's recolors.. I got a lot of random crap that I'd need to go through

#

Honestly I could probably just post a Smapi log to show 'em all

dusky canyon
#

I might be hitting 1000 now also.. SDVpuffersquint

upper ember
dusky canyon
#

o my lord I just updated all my mods without closing my game SDVpuffersob

upper ember
strange minnow
#

What do I do about an OOM?

keen crow
#

!oom

native dragonBOT
lament prairie
#

yep it's oom

dusky canyon
#

kinda funny since oom means uncle in my language. uncle oom's visiting your game bud

graceful yoke
#

Anyone know how to fix this

#

The installer failed with an unexpected exception.
If you need help fixing this error, see https://smapi.io/help

System.IO.FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Stardew Valley.deps.json'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Stardew Valley.deps.json'
at System.IO.FileSystem.CopyFile(String sourceFullPath, String destFullPath, Boolean overwrite)
at System.IO.File.Copy(String sourceFileName, String destFileName, Boolean overwrite)
at StardewModdingApi.Installer.InteractiveInstaller.Run(String[] args)
at StardewModdingApi.Installer.Program.Main(String[] args)

Stardew Valley Wiki

←Index

foggy drift
upper ember
clear eagle
#

Oh no

#

Don't let Raf see this

foggy drift
#

oh thats good

clear eagle
upper ember
#

It says it's compatible on the Nexus page

foggy drift
#

is it like ok to add on mods during the middle of a game like say I’m year 2 and i wanna add more mods to my game

#

mods that add content i mean

clear eagle
#

Not all mods would work

outer turret
#

Yeh you just might get the ID shuffle

foggy drift
#

ahh ok

outer turret
#

And they can affect the collections tab

clear eagle
#

ID Shuffle for json assets mods and map problems for mods that change new maps(most can be solved by resetting terrain tho)

outer turret
#

I add everything into my existing save

foggy drift
#

i got a lot of my mods from my friend bc we were playing together and now I’m finally starting to rlly get into stardew and i wanna add on mods id specifically enjoy

#

how do you reset terrain ?

outer turret
#

Theres a mod. Reset Terrain Festures. Very useful.

foggy drift
#

nice ok thank you

final oar
#

my jelly got glitched

#

it's actually kiwi jelly 😭

chrome cosmos
#

thats why we recommended that you install the RSV update on a new save ;-;

neat plaza
#

seems like a json shuffle tho

chrome cosmos
#

its a huge update with a lot of JA stuff so this was bound to happen

final oar
#

yeahh i didnt know what i was supposed to do on this save if not update it

#

i think it might just be that batch, i'll try another

#

they still sell for the correct amount so its cool

#

i put those in the preserves jar before updating

gaunt gust
#

Just sell anything that got shuffled; new items should be fine

keen crow
#

@hazy leaf (stop for the ping) ... Is Valerie meant to send me this when I've not met her on this save yet? UNAKiwiPeek

hazy leaf
keen crow
hazy leaf
#

❤️

placid wadi
#

First time using mods on Android. Can anyone tell me if auto gates work?

keen crow
#

Should do. Mods on android are mostly trial and error

digital canopy
#

I’ve built this

#

On Ginger Island

#

What is your favorite mod RedxMoonxRose

keen crow
#

uuuuh... UNAPufferchickSipSweat

#

I don't think I have a favourite UNAWaah

lament prairie
#

That’s like asking you to pick a favorite child lmao

keen crow
#

I know UNAROFLMAO

lament prairie
#

They’re also in so many different categories

#

Like, okay, I love automatic gates because I hate opening gates, but how am I supposed to compare that with a crop mod that adds new crops

digital canopy
#

OK!

fading summit
#

Where can I find the artisan valley crafting/items guide?

placid wadi
wide wasp
#

downloads a bunch of different character replacement mods and tweaks them so I can really diversify my game

#

Haven’t found any interesting replacements for East Scarp characters tho unfortunately

dire fractal
#

I was just doing the same with PC mods. If you find anything interesting lmk!

wide wasp
#

Think mostly I’m gonna end up mixing Anthro Characters Continued and Monster Valley with a few characters disabled to my liking

#

Also got Furry Krobus cause he’s so cute as an alligator

dire fractal
#

hii guys i have a question i'm trying to mod for the first time and smapi says it found mods with warnings is there anyone that knows what to do with this problem

gaunt gust
dire fractal
#

yeah give me a min.

dire fractal
#

ooooh okay makes sense thanks i think i got it

inner monolith
gaunt gust
#

Are you playing multiplayer?

inner monolith
#

Yes we are 3 and have all the same mods installed

#

the last days i updated all the mods and now after we finished one day the game just crashed

gaunt gust
#

And all of y'all are running the exact same mods?

inner monolith
#

Yes

gaunt gust
#

I'm not quite sure where or why though

wind idol
#

can someone please help the game wont launch

inner monolith
gaunt gust
#

(I'm not absolutely sure - I don't know how pytk works, for one)

#

I guess uninstalling and reinstalling the game won't hurt

keen crow
native dragonBOT
keen crow
#

Oh wait... Your path looks odd. Is your game a legal copy?

keen crow
#

Then do the reset thing above

wind idol
dusky canyon
#

why are you even running it from your desktop????? It slows your pc down??

foggy drift
#

I’m

#

a little lost??

#

a lot of my textures r gone?

pine fjord
#

Also

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

My guess before seeing the log: Lux’s Food Mod (or more technically, PyTK running amok)

foggy drift
#

yea i just got that mod

lament prairie
#

Yup it does that sometimes

#

You can try the fixes in the nexus comments to see if any of them help

foggy drift
#

uh ill just delete that mod ig

#

thank youuuu

split patrol
gaunt gust
#

Can't parse semantic version from invalid value '1.01',

#

Go to manifest.json, change the version number to "1.0.1" or something like that

chrome cosmos
#

can you get the latest version on the mod page?

#

i believe hime fixed this since im not getting this error

#

(smapi isnt pinging for the update for some reason)

split patrol
#

it is the latest version i believe, i just downloaded it : o

chrome cosmos
#

OH WAIT

#

@pine fjord

#

yea that version has a wrong manifest ;-;

#

do what atravita said until hime puts an update up!

pine fjord
#

AGH WHAT

#

SERIOUSLY?

gaunt gust
#

Yeah, it's probably gonna complain in the updates until Hime fixes it

pine fjord
#

Tysm! let me change and update!

split patrol
#

do i do it for every folder i assume?

gaunt gust
#

Hime seems on it

split patrol
#

Oh awesome : D

pine fjord
#

You disappoint me, SMAPI

gaunt gust
#

that said - your spacecore is also throwing an error

#

as is CP

split patrol
#

yeah do you know what thats about ?

#

i just updated them as well

gaunt gust
#

ngl, I got that error yesterday, and just reverted Spacecore to what I had before

pine fjord
#

let me know if this works before I upload it if you could? cattoblush

split patrol
#

sure ill check it out now!

dire fractal
#

so im reinstalling all my mods for the sake of fixing my game but my issue is that idk how to see all the mods i have without having to look at the mod folder

lament prairie
#

Your SMAPI log has a list

pine fjord
#

Why can't you look at the mod folder?

dire fractal
#

wait nvm

#

smapi log list 😭

#

thanks elizabeth

gaunt gust
#

@split patrol - I can't for the life me remember what depends on Spacecore but I suspect you have to update everything to latest

#

or nothing\

dire fractal
pine fjord
lament prairie
#

Also other things but that's the biggest

pine fjord
main ingot
#

go hime go go go

pine fjord
#

I feel so accomplished

split patrol
pine fjord
#

my first request for a bug fix on maincoord

#

TYSM

#

ill upload the update!

split patrol
#

im walking to the village now to see the villagers, i downloaded more content mods in an existing game and im not sure that was a smart idea lol

gaunt gust
#

Eh, as long as there aren't new maps breaking things or too much JSON shuffle, it's fine

#

it's kind of funny when story beats go awry, but whatever.

split patrol
#

yeah i just downloaded ridgeside and i got like 4 cutscenes and im like who are you people xD

gaunt gust
#

Jeric insulted my Eternal farm. It was kind of funny

split patrol
#

also question @pine fjord if thats ok. you said that some recipes wont be available until new NPCs are available but they are in game, would that affect the cooking achievement for perfection?

wraith shuttle
#

Did I mess up by delating the RIgside folder"

split patrol
#

i dont think i thought through adding SVE+ES+Ridgeside in one save... so many npcs... so many items... so many cooking...

wraith shuttle
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wraith shuttle
pine fjord
#

So I'll change that next update!

split patrol
#

ok awesome thank you! cant wait to play through ARV, and congrats on the release!!

gaunt gust
#

@small carbon - for RSV 2.0, probably best to delete the previous installation of the mod (save any config file, I don't recall if there's any) and install fresh

#

lots of stuff was moved around internally

#

and you have a few mods that require the beta but you're not on the beta,

wraith shuttle
#

Okay, found another requred mod. That was not in the old verasoh

chrome cosmos
#

(its best to delete the config because the new update has a bunch of new stuff!)

#

so itll generate a new one so you can configure it

gaunt gust
#

also you're missing Mail Framework, which I think is required for Ridgeside

snow fox
#

Does NPC Adventures work on the beta?

foggy drift
#

I just got ridgeside and my maps are overlapping eachother just wondering if theres possibly a fix for that? im also seeing 2 different of each npc on my map now and idk if i have another map locations mod installs on top of another. https://smapi.io/log/4728ac185e344deda41e505c044bdc24

upper ember
#

I have a question.. How many crop mods, are too many mods

foggy drift
#

the amount u have SDVbear

dusky canyon
upper ember
foggy drift
#

oh lord

upper ember
#

I think I have too many trees and plants

dusky canyon
dusky canyon
foggy drift
#

yea

dusky canyon
#

That is how it's supposed to be

foggy drift
#

like when u click m

#

i see 2 of the same villager

dusky canyon
#

The smaller map is on top of it right?

#

Oh what

foggy drift
#

yea

#

and the villagers are on top of each other as well in each map

dusky canyon
#

If you use Ui info Suite, go to the settings and disable townspeople on map

foggy drift
#

okay thank you sm

wide wasp
#

Hmm I just realized Monster Valley doesn’t have any of the beach sprites
I really like some of those tho

#

Guess I gotta look for more character mods ugh

placid fjord
#

Does anyone know if there's a mod that lets you move where ui elements are on the screen?

shell willow
#

do we prefer dark or lighter grass?

placid fjord
#

I barely see the difference, personally

royal arrow
#

I like that the lighter grass has more contrast and looks more vibrant, but it's up to you

warm trench
#

I been trying to change the portraits because I don't like the art style of it. Since I'm doing this on mobile, it won't work the normal way. So I just changed the portraits by replacing them in the game file. But it only work if I launch the original game. I couldn't get it to work using smapi. Is there a way to fix it.

dire fractal
#

is anyone else having the issue with the building for sale in downtown zuzu? in the forest, theres a building for 25k gold and it took the payment but i still cant access it :( it just prompts me to pay every time i interact

royal arrow
#

If you're on Android, you can still use SMAPI and Content Patcher (CP) to change the portraits. You just need to make a CP pack

#

It's pretty simple to set up, and you can look at an existing portrait mod to see how they do it! #making-mods-general can help with additional guidance

wide wasp
#

Aaaa help

shell willow
#

those are cute!!!

#

(who is it supposed to be)

wide wasp
#

Aideen in East Scarp

pine fjord
#

WE STAN AIDEEN SM

#

I'm making her seasonals rn

wide wasp
#

I need to wife her immediately

shell willow
#

CUTE, screaming

gleaming yew
#

Don't mind me. I'm just playing the game as God intended.

warm kettle
#

ConcernedApe: Nice try...

gleaming yew
fleet heath
#

Hi! I'm new. I've been wondering about how's mods work and how to use them. I play on my android so ik there's probably not gunna have as many but I do wanna change my farm to my aesthetic. Ping/DM me I don't get notifications

upper ember
#

!andriod

#

!android

#

..What is the command again..

royal arrow
#

!androidsmapi

native dragonBOT
upper ember
#

@fleet heath ^ Click that

#

And

#

!gettingstarted

native dragonBOT
fleet heath
#

The 2nd step of downloading the apk I don't get

dusky canyon
#

there's a manual method

#

ez

fleet heath
#

Yes I see

dusky canyon
#

it's explained

dire fractal
#

Does anyone know if there's an updated mod of furniture anywhere?

dire trellis
#

Does anyone know of a mod that adds a collections tab for tailored clothing?

lapis void
dire fractal
lament prairie
#

In 1.5 you can put most furniture outside

upper ember
#

Romamceable Rasmodius never works for me.. I want to romance the Wizard, dammit! Without SVE

main ingot
#

romanceable rasmodius works just fine! wym?

upper ember
#

It gave me errors, so now I must close the game.. that took like 30 minutes to load.. because of unofficial PyTk..

main ingot
#

oh weird

upper ember
#

There was an issue with his basement, then he clashed with Juna

#

So I fear if I try playing with that mod still in, it'll cause issues with him

stray spire
#

Anyone wanna translate my mod to Italian, Korean, Japanese, Russian, German or Turkish?

upper ember
#

I really hope PyTk gets another unofficial update, one that optimizes it

royal arrow
upper ember
#

..Too late now. Already started the game back up. I'll go ahead and edit the config, though I don't really know what to do about his basement. It said something about the order being changed so it could potentially cause crashes or.. something

chilly swallow
royal arrow
vernal crane
#

anyone wanna provide some in game screenshots for my mod?

#

you will be given credit

night drift
#

Hey i've got a bit of a pickle rn if someone doesn't mind lending a hand-! I've got everything working for my mods on mobile except one mod

Custom companions

Whatever version i download says it's not supported by smapi which means boarding house and sve won't load. What do i do?

royal arrow
#

I think you're out of luck there, since Custom Companions was first released in May 2021, after 1.5 was released. 1.5 was released in Dec 2020

night drift
#

That's really weird then... since sve won't load without it and there's a whole seperate file for the mobile version

upper ember
#

I don't believe it has a mobile compat version because of it's release date. Usually if a mod has it, it'll be under misc files

royal arrow
night drift
#

Yeahhhh, i just asked in the sve discord. Might check rsv too just to be on the safe side- and if it's poo poo luck there then guess i'll just wait till the 1.5 mobile update lol

gaunt gust
#

probably an oversight

#

CC should be fairly easy to excise. It's not usually a load-bearing mod

night drift
#

I don't understand what you said at all but cool!

naive drum
#

just to confirm, you have SVE 1.11.6?

pale forum
#

is there a way to just get dnpcc from longevity

naive drum
#

thats the seasonal outfits right?

pale forum
#

yeah

naive drum
#

use DSV with all characters set to Vanilla

#

(that's Diverse Stardew Valley)

pale forum
#

thanks

obsidian holly
#

quick questions, i wanna mod to do co-op. do we both just need to have the same mods?

pale forum
#

there are some exceptions but usually yes

night drift
naive drum
#

i was looking on moddrop's misc files yeah

night drift
#

Ohhhh that might be it

#

Idk how to do mod drop's misc files

obsidian holly
night drift
#

Imma try that rq--

split patrol
#

I'm getting OOM errors after installing ridgeside village and Raining in the village, and im unsure what i can possibly remove to remedy the issue?

pale forum
night drift
naive drum
#

yes

#

that's the most recent 1.5 version

night drift
#

Heccin weird, alright at least i git it sorted tho!!!

#

Thx!!

naive drum
#

!oom katya

native dragonBOT
obsidian holly
pale forum
#

not entirely sure though

robust bison
#

!mpmods

native dragonBOT
naive drum
#

oh yeah you'll definitely need both people to have the same farm mod for that

obsidian holly
upper ember
#

Something really needs to be done about PyTk with the beta.. My game still hadn't fully loaded into a save in an hour ( From Smapi launching to loading into the save, I didn't even get INTO the save ), with only 450 mods, none of which were custom music heavy. Nor SVE.

#

Was fine with that mod number before the beta

#

Actually, I think I had closer to 480 mods before the beta, SVE included without optimizing it's CM, and it still wasn't anywhere near that long of a load time

naive drum
#

that's...probably not pyTK at that point

shy orbit
#

are there some places where it hangs consistently, or is it random?,

#

i also don't think CM ever adds very much loading time, unless there is some problem with ogg to wav conversion or something?

naive drum
#

i have pyTK and 803 mods and it takes like 12 minutes or so to get from clicking play to being in the save

upper ember
#

CM with music heavy mods adds quite a bit of load time when it's not converted / preload is false. I know it's not 100% PyTk's fault, but it also only happens when PyTk is in my mod's list. Even if I only have basic core mods like generic mod config, CP, CJB, etc, it has an insanely long wait time for only 20 mods if PyTk is included. But without it, there's no wait

gaunt gust
#

Jesus Christ those are long load times

shy orbit
#

hm, could you post a log where it took that long to load? i'd think there are some places where it hangs up. similar things have happened to people before the beta too though

#

on those that i saw the hangs were seemingly random though and i don't think the reason for them was ever found out

upper ember
#

I'm letting the log load fully for me so I can screenshot the spot where it tends to lag the most, both with Smapi launching and when trying to get into the actual save

#

It's.. sort of random when it does it, like it just picks a random mod and gets stuck on it, but if I remove that mod, it just picks another, completely random one to do it to

shy orbit
#

it should be better visible if you upload the whole log to smapi.io/log

upper ember
#

I'll be doing both

shy orbit
#

because not everything is printed to the console

#

but yeah, if it's random i'm not sure it'll be much use

upper ember
#

This is what it seems to hang on the most when launching, everything else it speeds through

#

Then at the bottom of the log, it was stuck on the home sewing kit info thing for like.. 15 or so minutes before I finally gave up and shut it down, when trying to load into the save itself

#

Like there's hiccups in other places, but those two are the biggest problem spots

shy orbit
#

yeah 21:36:12 TRACE Content Patcher Accessed mod-provided API for Generic Mod Config Menu. 21:46:15 TRACE Content Patcher Requested cache invalidation for all assets matching a predicate. repeats [1] times. 21:56:18 TRACE SMAPI Invalidated 0 cache entries. not much happening in the log

#

the only mods that are explicitly mentioned are GMCM and CP. have you tried if it ever happens without GMCM?

snow fox
#

Does anyone know if there is an unofficial update for Fruit Trees with signs?

upper ember
#

I do love how it speeds through when it does feel like speeding through

#

Speeding through everything, including CM loading up musics

royal arrow
upper ember
#

I don't believe it's anything to do with JA stuff ( Though I 100% understand that it could be a portion of it. I'm fine with longer loading times, I deserve it with this many mods, it's just.. extreme times ), it just chooses random things to seemingly freeze on

main ingot
#

mine only hang on JA mods, everything else nyooms

upper ember
#

Alright, it's on that weird spacecore thing.. Let's see how long it takes

lament prairie
#

The aquarium trophy area is also where my SVE save consistently hangs, but it's like 30s of hang time

#

(On 1.5.4 too, so idk how relevant)

muted pagoda
#

aquarium as in the train station area?

upper ember
#

Hm, I can remove the aquarium mod, it's neat but I won't be sad if I don't have it. It's been 10 minutes and it's still on it

muted pagoda
#

issue with aquarium isnt an on load thing

upper ember
#

I just want my game to load faster than an hour

muted pagoda
#

yeah, I know how that goes

upper ember
#

..While keeping most of my mods, I'll happily axe a few, but the majority are tiny mods that are more QoL

muted pagoda
#

how much ram do you have on that machine?

shy orbit
#

the last bunch of messages on the last log you posted were from deep woods btw [22:42:38 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(SecretCave, Restore) [22:42:38 TRACE Deep Woods] WoodsObelisk.ProcessAllInLocation(DeepWoods, Restore)

upper ember
#

Ahh.. Can't remember, I know it's above 8 at least

shy orbit
#

well, that could actually be a problem too. modded SD can take up quite a lot of memory

muted pagoda
#

you probably do want to look at how much physical ram you're using, if you're dipping hard into swap, that will completely gut your performance

upper ember
#

It'd be odd that a larger amount of mods would cause less load times on the same machine though

muted pagoda
#

pop open task manager and see how much sdv is using while it's sitting frozen?

upper ember
#

1.9k MB memory

#

Hm.. Axe aquarium, train station 'cause I don't think any other mod I have uses it, deep woods..

muted pagoda
#

1.9k mb is 2 gigs :p

shy orbit
#

is there a way to see swap (or is it page file on windows?) usage on windows?

muted pagoda
#

assuming you're reading that right

#

swap, page file, depending on who you talk to, it's also usually written as 'commit charge' as well

#

in vanilla task manager you will see something like commit (GB): 18/36 or similar

#

atleast in 7, no idea what travesty w10 taskman looks like

#

resource monitor is also fairly decent for seeing how much actual ram you're using ucrrently

shy orbit
#

2 g seems pretty low to me with that amount of mods, and i thought that maybe a lot of things were dumped to swap. but i guess it could be normal if a save wasn't loaded yet

upper ember
#

20 minutes, still on that aquarium thing

muted pagoda
#

that 2gb is just the size of the file in memory, unrelated to swap

gaunt gust
#

Stardew isn't really that big. Visual Studio is claiming RAM usage of ~1 GB for me

muted pagoda
#

and yeah, the size inflates alot as it loads up

#

er no, modded sdv can absolutely use 6gb+ heh

upper ember
#

I mostly have little bitty mods, a lot of cosmetics, I do have quite a bit of crop and custom NPCs, but it's mostly smaller stuff

#

Why do I still have NoCrows, that one doesn't work, I just keep forgetting to remove it

#

Finally back to actively loading

#

JA stuff now

muted pagoda
#

check the memory footprint now, you can also probably see Physical Memory: x% at the bottom of that window

lament prairie
#

Btw I'm not really convinced the aquarium is the problem, I think that's actually just the last thing before it hangs

muted pagoda
#

Aquarium doesnt actually load any of its stuff at game/save load

lament prairie
#

I don't really have any way to verify this though, I could be wrong

upper ember
#

It's actually a smaller amount. Not by much, but it's using a teeny bit less memory

#

At least based on the "processes" tab

muted pagoda
#

yeah, it fluxuates alot as its loading, I'm mainly trying to see if you're hitting the limits of your physical ram (thats what usually causes massive slowdowns like you're seeing)

upper ember
#

What it hangs on changes depending on what mods I add or move ;; So I have absolutely no idea what's actively causing it beyond PyTk somehow being involved in some shape or form due to small amount of mod testing

#

Now it's gone up some, 2k

#

Thank you both for trying to help, by the way ;; I've wanted to play all day but mods kept constantly updating. Finally get the time, and I can't even play because I plan on heading to bed after this, as it's near midnight

#

Game loaded

muted pagoda
#

and what's the final ram tally? also really look for a listing of how much ram your machine is using

upper ember
#

Would I look at processes, or a different tab for that. Processes says 3k

#

It dropped back down to 1.2k

muted pagoda
#

yeah that's fairly normal, it discards alot of stuff it used on load at some point, do you have a status bar on the bottom of the task manager window?

upper ember
#

No??

muted pagoda
#

guess they really did change task manager for the worse in w10 then, heh

upper ember
#

I'd take a screenshot of my task manager if I had my browser open, but I always close it before loading any game unless it's itty bitty, like vanilla or Undertale

muted pagoda
#

yeah looking up what it looks like in 10 now

inland drum
#

questionnnn, I've been using mods (including farm area altering mods) on my main account for a while now but I wanna go back to play multiplayer on another account, will my presonal modded farm remain untouched if i temporarily remove the mod from the mod folder while playing multi and when going back putting the mod back?

upper ember
#

Yep. And if you do accidentally load it without the mods, just don't save the day, exit out and put them back in, won't harm anything

inland drum
#

okiii thankss

muted pagoda
#

oh ok, it looks like you should have a cpu X%, memory %, disk, network near the top of that screen?

upper ember
#

Yep

muted pagoda
#

whats the memory % there?

dire fractal
#

Routine#8715- does anyone know if the creator of Platonymous or PYTK is going to update the mod for the beta version of the game?

upper ember
upper ember
muted pagoda
#

ah here we go, click the tab labeled performance, then memory on the left side

dire fractal
#

is there a link to the unnoffical update you could share?

upper ember
#

You should be able to go onto the Smapi website, go under mod compatibility, then search it up. It should be listed there, it'd be on an unofficial update forum

dire fractal
#

i have the beta version of the game but stardew valley expanded mod needs PYTK mod to run but smapi says its outdated but thats the latest version on nexus

#

ohhh ok ty!

#

oh! i found it! tytytyty

upper ember
#

Resting, not trying to load anything, just being on the main menu because I give up on trying to load the save currently, 4,8 GB out of 8

muted pagoda
#

that's what in use/available on that screen says?

upper ember
#

For memory, yeah

muted pagoda
#

yeah, not a memory problem, those numbers are your physical ram, the stuff under 'commited' under that is related to swap/virtual/pagefile ie hard drive cache

upper ember
#

Where is "commited"

#

Oh now I see it

#

I had to click on the purple box

muted pagoda
#

which might be w8 instead of 10, but seems to be about the same

upper ember
#

So you don't think it's caused by my laptop? I mean I've done a larger amount of mods before and it didn't cause issues, even on 1.5.4

#

I got OOM every 3rd-4th day, but it didn't have stupidly long load times

#

I don't know which mod could be causing the brunt of it though

#

Oh, actually I should have mentioned this earlier. Even with barely 200 mods ( SVE included, right now I don't use it ) , I was still getting around an hour to load fully

#

Something changed randomly, and it started lessening, but it was still there when I had less than half the mods I do currently

muted pagoda
#

probably going to have start with a basic mod list and start adding a couple at a time until it explodes

upper ember
#

Tried it before ( Though I wasn't actively doing it, I was just trying to test my farm map ) , PyTk was causing the most issues

#

It's not the most helpful thing to say, but with only 20 or so mods, and them all being some sort of utility mod, I was loading within a minute, to over ten minutes when the only difference was "PyTk" or "no PyTk"

muted pagoda
#

I know there were issues found aboiut how it scans for save games (or rather how it made that screen take forever to load) not sure if that ever got fixed any

upper ember
#

Nope, there's only been the one unofficial update to it so far

#

Ahh I'm going to head off to go to bed. Thanks for putting up with me and trying to help me

#

I'll probably start testing more tomorrow. Everything except PyTk, which will break some mods but that's fine, see how long it takes, and wittle it down from there

muted pagoda
#

yeah, could end up being literally one mod doesnt like an other and it gets stuck in a race condition/loop while loading, was a big issue with that with Zuzu/sve/couple of other conditions that totally froze and broke the npc pathfinder

#

some time back anyway, think that's fixed now

upper ember
#

I have Zuzu, I could test without it? See what the game thinks? But it was happening with SVE when I didn't have Zuzu

#

Unless it just hates both for some reason

muted pagoda
#

well, zuzu is also really large, I found it tended to increase my load times a good deal just on its own

upper ember
#

I'll try it without it, then without PyTk and it, see how it does

#

Thanks again ^^

muted pagoda
#

joys of modding, throw stuff at a dart board until it sticks, hehe

upper ember
#

Yeep

dire fractal
#

Is There Any Way I Can Reduce Memory Use With Out Update To The Beta Or Reduce The Number Of Mod That Im Using ?

lament prairie
#

No

#

You can either reduce memory usage by cutting down the number of mods or increase amount of available memory by updating to beta

onyx nebula
rain lava
rain lava
# onyx nebula Thank you!

Also -> Tractor garage and Extended Minecart retextures from 'Compatibility Pack' are not mods. Textures from the folders have to be placed into the Tractor and Extended Minecart Mods to replace the originals SDVpufferowo

onyx nebula
muted pagoda
#

neat, finally got everything mostly updated after a month off, 619 mods in 1.5.5, ooof.

#

Hoping to get it actually off the ground this time, excited to see all of the new npc mods this month, got roadblocked by LoC last month

waxen lava
waxen lava
muted pagoda
hazy leaf
#

Holt shit so many

muted pagoda
#

oh jeeez

subtle frigate
#

I'm new to this server and relatively new to SDV, only playing since May of this year. I have an Acer Chromebook that I can and have loaded Linux onto. I have Steam and SMAPI and can run the vanilla game fine. However, I can not find on the Linux side where I have to put the mods I have downloaded from Nexxus. I do not know Linux well and have to do everything by the command line. Is there anyone who can help me move the mods I have into the correct place?

muted pagoda
#

I think, anyway

subtle frigate
#

I have read the instructions and have not been able to find the folder it mentions.

muted pagoda
#

01:48:03 INFO Perfection Tweaker Found 178 friendable NPCs ow.

clear eagle
#

@subtle frigate Can you try this one and see if it works?

subtle frigate
#

The only thing I need help with is locating and moving the mods I have gotten. I have done the rest of set up, much to the chagrine of my poor aching head. Linux is a new language for me.

clear eagle
#

by locating, you mean where mods are downloaded?

subtle frigate
#

No, I mean by locating where they have to be for SMAPI to run them on my machiene. I know where they are and I need to move them to where SMAPI can find them.

clear eagle
#

Oh, you must move them to mods folder inside SDV.

subtle frigate
#

I know that much, I can't FIND it via the command Line

clear eagle
#

You can find SDV folder using Steam>Library>Right Click Stardew Valley>Properties>Local Files>Browse. I think it's pretty much same process for all OS

subtle frigate
#

I'm sorry if it sounds like I'm whining, I don't mean to come across that way. I've been trying to find it on my own for Weeks.

#

and then how do I move them into it? I'm guessing it is not as easy as click and drag

clear eagle
#

You might need to extract them first.

#

!Unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

subtle frigate
#

I have done that

clear eagle
#

Oh, then just cut and paste there

#

I mean inside mods folder

subtle frigate
#

Can I open my files and move them from there? Chrome and Linux are not as easy and Windows or anywhere else.

#

Ok I have found the path and gotten there via the command line. Is it as simple as the MV command and a file name? I am unsure of how to put the destination into the command line.

muted pagoda
#

cp source dest, some variation thereof usually

clear eagle
#

yes I guess? you can use mv command

subtle frigate
#

So the line I input into the command line is silverheartkenarik@penguin:~/GAMEFOLDER/SMAPI/MODS$ mv 'Automate 1.23.2-1063-1-23-2-1627147890' -d ~/.local/share/Steam/steamapps/common/Stardew Valley/Mods/
mv: invalid option -- 'd'
Try 'mv --help' for more information.

muted pagoda
#

not seeing a d switch, think you mean -t for target directory

subtle frigate
#

ah, see that's why I asked here. I AM new to Linux and don't know what I'm doing and trying not to screw things up.

muted pagoda
#

most commands have --help like that one said for a switch list

#

and well, google knows all

#

there's also usually a 'man commandname' to pull up the manual page, atleast in most distros

#

which is usually similar or the same as the --help switch text

subtle frigate
#

Ugh, it hates the space in the Steam SDV folder

muted pagoda
#

put "s around the full path

subtle frigate
#

it's trying to tell me that it is not a directory.

#

Here's a copy of what I put in:silverheartkenarik@penguin:~/GAMEFOLDER/SMAPI/MODS$ mv ['Automate 1.23.2-1063-1-23-2-1627147890'] [-T] '~/.local/share/Steam/steamapps/common/Stardew Valley/Mods'
mv: target '~/.local/share/Steam/steamapps/common/Stardew Valley/Mods' is not a directory

clear eagle
#

I believe it's " not ' ?

muted pagoda
#

mv Automate 1.23.2-1063-1-23-2-1627147890 -t ~/.local/share/Steam/steamapps/common/Stardew Valley/Mods

#

you'd want something like that

subtle frigate
#

Ah, let me try that next. IDC if I have to move them one by one, I just want them to safely get there ya know?

#

nope! Not I directory again!

muted pagoda
#

try removing the ~ like my edit there

subtle frigate
#

I'm laughing because it didn't work and if I don't I'll start crying....

#

I am in the folder where the mods are extracted to (No, I did not unzip them in the same folder I am that intelligent). I have found the path to the correct folder for Mods and STILL it won't let me move them. LOL

muted pagoda
#

oh yeah, that's what that symbol means, been a while ~/ just means user folder, still looking

subtle frigate
#

I'm going to write down what you all have helped me with so far, so WHEN I move one correctly I can duplicate it with the rest of them

muted pagoda
#

edited that again to remove the quotes, linux shouldn't need them

#

its not generally whiny about that like windows tends to be

subtle frigate
#

And now it's telling me there's no such file or directory

#

I am on a Chromebook, 2021 model. I expected things to be difficult, I didn't expect it to be next to impossible

muted pagoda
#

mv Automate 1.23.2-1063-1-23-2-1627147890 -t ~/.local/share/Steam/steamapps/common/Stardew\ Valley/Mods

subtle frigate
#

Am I even writing things correctly by having the [] ?

muted pagoda
#

no

subtle frigate
#

maybe that's where I went wrong then

#

nope took out the [] and still says no such file or directory. Even tried with putting ' before and after the destination

muted pagoda
#

copy what I just wrote, exactly as written.

#

and yes that \ in the middle is intended.

#

and yes command line is a bit fiddly until you're used to it, most modern ones do generally offer tab completion though.

subtle frigate
#

~/GAMEFOLDER/SMAPI/MODS$ mv Automate 1.23.2-1063-1-23-2-1627147890 -t ~.local/share/Steam/steamapps/common/Stardew\ Valley/Mods
mv: failed to access '~.local/share/Steam/steamapps/common/Stardew Valley/Mods': No such file or directory

#

And when I copied from here to the command line

#

~/GAMEFOLDER/SMAPI/MODS$ mv Automate 1.23.2-1063-1-23-2-1627147890 -t ~/.local/share/Steam/steamapps/common/Stardew\ Valley/Mods
mv: cannot stat 'Automate': No such file or directory
mv: cannot stat '1.23.2-1063-1-23-2-1627147890': No such file or directory

muted pagoda
#

ah yeah spaces in the first part I didnt think about

obsidian holly
#

quick question, if i download a map, will it mess up an old save of the map it replaces?

muted pagoda
#

its a whole lot simpler if you use tab completion for it to do it for you. type mv a<tab> (continue pressing tab til it shows the right folder), space, ~/local/share/Steam/steamapps/common/st<tab>/M<tab>

#

basically, you type the first couple of letters, hit tab until you get the right folder, hit /, tab until you get the right folder again, repeat til folder is complete

#

and farm maps are 'usually' ok, but if you have crops and stuff planted they may end up out of bounds

subtle frigate
#

all hitting tab does for me is flash the cursor

muted pagoda
#

type mv a into the command line and then press tab

subtle frigate
#

I did, all it does is flash the cursor

muted pagoda
#

goodie.

subtle frigate
#

Wait, Linux is picky with caps

muted pagoda
#

ah yeah

#

but yeah, tab completion is the only way to stay sane doing command line directorys

subtle frigate
#

What is sanity?

muted pagoda
#

I dunno, lemme know if you find some?:P

subtle frigate
#

LOL I think it's too late for me...

muted pagoda
#

but anyhow, tab complete should fix the nonsense required to deal with spaces in names and such

subtle frigate
#

Nope I found the file but not the directory flashing cursor after typing /St and the end of the line

muted pagoda
#

your steam directory might not be there and be somewhere else

subtle frigate
#

cursing at the programmers who think this is fun

muted pagoda
#

try tabbing from /share/ and see if you can even find a steam folder there

subtle frigate
#

flashing curosr again. Could it be Denibian? Ok I screwed that spelling up...

muted pagoda
#

no, I mean after you get the name, and start typing the destination, stop at share/ instead of Steam, and tab thru folders (pressing tab at a / will cycle thru all folders in that directory)

#

and when you get the right folder, add a /, and start tabbing again

subtle frigate
#

I tried and all I got was a flashing cursor

muted pagoda
#

then start backing up folders until tab completion works

subtle frigate
#

it only works for the file name which I am trying to move...

muted pagoda
#

ok, after it completes the file name, add a space, and then ~/<tab>

subtle frigate
#

Somehow I doubt this is what you were thinking...

#

~/GAMEFOLDER/SMAPI/MODS$ mv Automate\ 1.23.2-1063-1-23-2-1627147890/ ~/
.bash_history GAMEFOLDER/ .profile .Xauthority
.bash_logout .gnupg/ .sommelierrc ZIPPED/
.bashrc .linux_show_player/ .steam/
.cache/ .local/ .steampath
.config/ .pki/ .steampid

muted pagoda
#

well, I meant press tab, not write it, heh

subtle frigate
#

I did press tab, that's what came up I got it to move into the .local folder

naive drum
#

looks like it might still be zipped

#

like...that looks temporary-folder-y?

muted pagoda
#

its not, its just fun with linux command line with someone who doesnt know it

subtle frigate
#

no, I know I unzipped them

naive drum
#

oh

snow fox
subtle frigate
#

I'm brand new to Linux and am very willing to admit that I know barely enough to make trouble, so I am trying not to do that

muted pagoda
#

and yeah, I think linux just dumps a list of folders if you tab at a folder without giving it some letters as a guide

#

so that is actually what it should've done

subtle frigate
#

Ok I have, completely by accident, moved Automate from the folder I had it in, to the .local folder. I'm watching the Steam terminal path in Chrome

muted pagoda
#

welp, that's something something progress, heh

subtle frigate
#

Indeed

muted pagoda
#

that's what happens when you hit enter instead of tab

subtle frigate
#

enter is on the othr side of the keyboard from tab... I got frustrated and hit it when I was trying to tab. ATTEMPTING to move it back

#

Hey I got it into the share folder. AW what a PITA! trying to find the next level

shy orbit
#

hm, what linux do you have? i'm not fully sure on the context but it probably has a file manager so you wouldn't have to use command line to move the files

subtle frigate
#

Denibian (or however it's spelled) I think 9 or 10

muted pagoda
#

debian, its a chromebook, but yeah you should have a windows enviornment of some description

subtle frigate
#

FTR I've been able to move it to the Steam folder now

#

not that I can find

shy orbit
#

hm, i wonder what's installed in debian by default. i guess it depends more on the desktop environment. in any case a file manager of one kind or another is good to have for general use

clear eagle
#

Seems like files are missing

subtle frigate
#

Holy fu*k! I got that file into the right spot, by moving it one level at a time....

#

I was trying to give the hubs an update and he told me, rather blasely, about .

muted pagoda
#

. is 'this folder' .. is 'the folder above this one

subtle frigate
#

Astrisk. astrisk rather

muted pagoda
#
  • is everything, *.* is usually windows for all files of all extensions
subtle frigate
#

well I need to move the entire contents of the folder into where Steam and Smapi can find it.

muted pagoda
#

if you pieced together what directory it actually wants to find the steam mods folder, you could do mv * thatfolderpath, yeah

subtle frigate
#

I think I will try to move another one, but this time see if I can get it directly into the /share/ If I can do that then I'll move it into the right folder and move up a level to Steam

#

I know from where I am starting and I know where I need them to end up.

strange carbon
#

@tired brook Hi, i'm from the nexus page for download SMAPI. I have the problem of downloading SMAPI 3.13 for SDV 15.5 beta on "Oops! You must have .NET 5 (desktop x64) to use SMAPI" even though I have already installed .NET 5 on that version. Could you help me fixing this, thanks.

clear eagle
#

Did you download desktop runtime?

#

Or just runtime

#

You need to install desktop one

strange carbon
#

i pick the macos x64 on installers

#

is it correct?

#

dotnet-sdk-5.0.403-osx-x64 is the name of installer file

clear eagle
#

If you got SDK, then deskto runtime should be included. I'm not that familiar with Mac so I can't really help. sorry

strange carbon
#

It's ok, thanks. anyone and @tired brook please help me. Thanks in advance

shut marlin
#

anyone have any recommendations for mods that are related to butterfly? :>

chrome cosmos
twin pasture
#

can someone suggest some cute duck mods (to change appearance)? I use the cuter fatter animals by IdentityPollution on nexus and they have made a mod for every animal except ducks ;;

chrome cosmos
toxic abyss
#

is there a mod that makes the mushroom/batcave upgradable?

daring acorn
#

i downloaded a hair mod and it added like 180+ blank hairs

#

like it was bald and j the shadow-

#

is it the mod or did i do smthn-

silent ridge
#

which one did you downloaded? xnb or cp?

daring acorn
#

uh

#

it doesnt say-

#

that one tho-

silent ridge
#

do you have json assets downloaded?

daring acorn
#

yep

silent ridge
#

ah! now i remember, can i ask if you have unlocked shrine of illusions or have gg? i know that you can see the hairstyles there

daring acorn
#

ive unlocked the shrine of illusion but i use the customize anywhere mod for outfit changing

#

also

#

whats gg?

silent ridge
#

get glam

daring acorn
#

o

silent ridge
#

another customization mod

#

but yeah ik that you can see the hairstyles from the shrine

daring acorn
#

oooo yeaa i used to use it but i think i moved bc it didndt let me change smthn

daring acorn
silent ridge
#

i think its like way way way back

daring acorn
#

o

#

o yeayea

silent ridge
#

outfits tho, ik that you can purchase from the cat artemis at the hat mouse

daring acorn
#

the sailor moon hairs are at like 220+

silent ridge
#

i had that once installed but i like what i have atm

daring acorn
silent ridge
#

e h

daring acorn
#

i thought you could only buy hats 💀 🖐️

gray tiger
#

Does anyone know a rustic/cottage core mod that changes the cellar?
I hate the holes in the floor

silent ridge
#

i think artemis appears at sundays

daring acorn
silent ridge
gray tiger
#

If both that would be awesome

silent ridge
gray tiger
#

Ohh okay thank you!!

wraith shuttle
#

Ridgeside village is nice but now I need an upgrade to the NPC tracker. Maybe a Raider. pick an NPC and get at Arrow to them

dusky canyon
#

ridge

#

there was a mod that does that but I forgot the name

dusky canyon
frank ravine
#

is now a good time to migrate to 64bit xd

spice breach
frank ravine
#

i keep getting outofmem crash T_T

brazen hawk
#

Remove expansion mods if you use them, or upgrade to the beta.

frank ravine
#

yeah thinking of upgradting to beta.. but i have to start over again.. XD

brazen hawk
#

If you can get the beta versions of important mods you use, then you don't need to start over afaik

frank ravine
#

tried it a couple of days ago, i couldnt load my save file. it keeps going to title screen. but yeah i guess i should migrate now.

brazen hawk
#

Hm, have you looked or asked if there is a way to convert the save then? I dont know but could be worth a shot.

frank ravine
#

IIRC, i tried to ask for help but said my save was corrupted. i even tried to use my old save files but no..

brazen hawk
#

Oh, then I would just use the beta yeah.

spice breach
#

Sorry for horrible pic - is this anything to worry about? It happens every time I run smapi but all my mods work.

native dragonBOT
#

@spice breach Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

spice breach
#

Thanks guys - It was a audio driver issue! Updated my audio drivers and it has resolved it.

dire fractal
brazen hawk
dire fractal
brazen hawk
snow prism
#

oh sry, just saw your message

spice breach
tired brook
dire fractal
#

I binned the backwoods mod and have also updated all suggestions (I think manifest files are not complete?) - Wallpaper mod is also updated to the unofficial Wallpaper Redux so idk why it still says the old one

lament prairie
#

Did you remove a fish recently somehow???

dire fractal
#

Yes, I changed the easy fishing 2.0 to fishing made easy suite

lament prairie
#

It's erroring out on having a fish in the fishing table that doesn't exist, best I can tell

#

You could try verifying game files to see if that resets maybe??

dire fractal
#

I replaced fish.xnb with the original file I had backed up

#

ok, let me try that

lament prairie
#

Okay that could be a problem

#

!reset

native dragonBOT
dire fractal
#

oh YIKES 26 files invalidated

#

will resetting content files change other xnb I have altered or just the broken ones?

lament prairie
#

All altered xnbs

#

!xnb

native dragonBOT
dire fractal
#

oh shoot. OK, I will have to redo those as they come up I guess, gah damn all this over a fish 😂

#

Thank you @lament prairie !

wraith shuttle
#

I think I need to put Starvalley down until the NPC tracker updates

dire fractal
#

Are you running out of time or do you struggle with finding people for quests and such?

wraith shuttle
#

Both Rigeside added more people and now Kiwi is the only one showing up.

wraith shuttle
#

Is that a diffent nod?

keen crow
#

Never heard of NPC tracker so shrugItsIdaho

wraith shuttle
#

😕 guess I had the name wrong

oak turret
#

why has seasonal villager outfits been hidden?

#

That's like the best mod i have on my list

pine fjord
# oak turret why has seasonal villager outfits been hidden?

The modder is retired! Use Diverse Stardew Valley instead SDVpufferthumbsup https://www.moddrop.com/stardew-valley/mods/580603-diverse-stardew-valley-dsv-seasonal/ it has all of SVO's original, non-diverse outfits + MORE

#

and it's actually constantly updated and maintained SDVpufferthumbsup

#

and also, black Elliot/black Haley supremacy

oak turret
#

does it change the visual appearance and not just the outfit?

pine fjord
#

aka if you want all villagers to be vanilla except for Evelyn, for whom you want the diverse edit, you can toggle that iin the config

oak turret
#

cool, i can't live with the same outfits all the time

pine fjord
#

it's very dynamic in its configurations and it's just chefkiss

#

Yep!

oak turret
#

and this is my first time using modrop, where do i actually download the file?

#

i click the file but it just opens up the directory on the site

pine fjord
#

Like nexus, you need to make an account first!

oak turret
#

oh niel

#

i was hoping i'd be able to keep all my download history under one account to make things easier

#

seems that won't be the case

pine fjord
#

Reb

night drift
#

Iiiiii could use a hand here-

#

Trying to figure out why the dc burger portraits aren't loading, it says it has smth to do with portrait size but idk what to do to fix that

brazen hawk
night drift
#

Alternatively, is there a version of diverse sdv for android? I'd be fine with using that tbh

cursive abyss
#

Hello everyone! I was wondering if there is someone to help me. I have the following problem: I am downloading everything I need to play SD Expanded BUT I don't know how to download and / or get the new farms (I already started a game to test and everything works, so I only need this part) From now on thanks for the place, you guys are the best!

brazen hawk
#

Ok, must be another seasonal outfits mod. Cuter aesthetic is still there...

brazen hawk
keen crow
dusky canyon
upper ember
night drift
pine fjord
cursive abyss
night drift
#

Dc burger's stuff is rly pretty imo-! But i may just give in and do diverse sdv lol, my only concern is that mod npcs may not fit in then

(Sve mostly, Ridge is pretty diverse as is tho tbh)

keen crow
#

Airyn (part of Diverse) did a SVE version as well... on the main mod page there is also a Ridgeside patch UNASquee

upper ember
cursive abyss
cursive abyss
night drift
sage furnace
#

Does anyone know how to fix recolor/farm map errors? My farm map got altered and I don't know how to revert it back to its original state. I tried loading old saves, but it didn't work.

upper moon
#

i just recently redownloaded smapi due to having factory reset my laptop. as well as im trying to get a friend to start modding that wants too. neither of us can get smapi to work right. mine redlines and hers wont even open

#

any suggestions?

sage furnace
#

@upper moon Do you know where you installed it?

mystic aspen
#

i want to get into a few mods but I was wondering which ones i should go for?

upper moon
#

its installed in the steam p[lace where my friend had me do it the first time

#

@sage furnaceC:\Program Files (x86)\Steam\steamapps\common\Stardew Valley is where smapi installed

#

it worked fine before the factory reset but now it redlines and i dont have that many mods yet

#

my friends wont even open at all..

sage furnace
#

Weird. What's your game version?

upper moon
#

the game is the most current. not sure whered id fine that

sage furnace
#

So you don't have the 1.5.5 beta?

upper moon
#

of the actual game or of smapi?

sage furnace
#

The game.

lapis void
#

!log @upper moon this will help us see more specifically what you're having trouble with

native dragonBOT
#

@upper moon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

spice breach
lapis void
#

do you have the latest version of smapi?

upper moon
#

my smapi is 3.12.8

mystic aspen
sage furnace
night drift
#

Sorry to interrupt-

So with diverse sve how do i choose which version shows up in game?

upper moon
#

@night drift your not interupting at all 🙂

errant hornet
dire fractal
sage furnace
upper moon
#

thats the thing i went to check and the mods are up to date. and yes custom furniture is installed as well.

glass matrix
#

is there a mod where you can play your own music in game? ik you can just turn down the music in the settings but carrying around like a walkman and having it link to a database fo songs seems cute...

upper moon
#

it fully redlined it didnt close but yeah. and my friend she cant even open hers at all. i invited her to the server for when she wakes up.

sage furnace
#

Just to see if it's the game itself or SMAPI I mean.

hushed crow
#

where do you guys get mods? also what mods do you recommend

upper moon
#

game works fine we played for hours last night

#

@hushed crowi get my mods on nexus. most mine are characters and expansions like more fish and beetle world

sage furnace
#

Hmm. Did you try reinstalling SMAPI? I'm nowhere near an expert, but sometimes reinstalling it helps me.

#

I usually reinstall SMAPI and the mods and try again.

night drift
upper moon
#

i can try uninstalling and reinstalling. how would i help my friend? should i have her post here asking for help when she wakes?

errant hornet
#

Maybe try checking again? It should be there

brazen hawk
#

It says you don't have custom furniture. So install that. And try reinstalling the mod menu.

night drift
#

(Also everything just showed up as the vanilla sprites in game)

brazen hawk
#

Does it show the mod in smapi? Like is it even correctly installed?

hushed crow
#

do you need smapi to use mods?

keen crow
#

Yes

brazen hawk
#

For content patcher mods, yeah

keen crow
#

For all mods

hushed crow
#

oki, thanks

brazen hawk
#

Xnb only works with smapi?

keen crow
#

!xnb

native dragonBOT
keen crow
#

Please don't use xnb mods SDVpufferchicksweatsip

knotty basalt
#

how can you make automate machines connect thru paths?

keen crow
brazen hawk
#

I know lol, but for xnb mods you actually dont need it, right?

keen crow
#

No, but xnbs are so outdated that I wouldn't even let people know that they're an option SDVpufferchicksweatsip

brazen hawk
#

ok trueSDVpuffersquee