#archived-modded-support

1 messages · Page 1133 of 1

daring acorn
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tysm!

naive drum
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^ a useful link

wraith sun
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Wingheart, so with your mod if I use iridium blueberry to make wine, I'll get iridium wine out of it?

naive drum
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yep!

wraith sun
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You are my hero

daring acorn
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sorry for asking again but this is the latest ver of sde right?

chrome cosmos
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the live version of Ridgeside on nexus works with the beta

chrome cosmos
daring acorn
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OOOOOO

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tHE ONE LABELED GRANDPAS FARM?

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caps

chrome cosmos
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oh noo

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the one that says beta

naive drum
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under grandpa's farm

knotty basalt
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does anyone know why my farm looks like this?

daring acorn
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OH

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FOUND IT

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THANK YOU SO MUCH

naive drum
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!rtf

native dragonBOT
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Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

knotty basalt
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tyvm

wraith sun
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@winter mangoheart it looks like your mod isn't getting along with either automate, or combinemachines, is there anything that could be done about that?

naive drum
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it uses PFM and will get along with automate and combinemachines exactly as well as any other PFM pack

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there's a PFMAutomate mod to make PFM get along with automate, but i don't know how well combinemachines handles automate compatibilty

daring acorn
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Ah last question

in the .bat, the purple text do i NEED to update all of them or is it optional?

naive drum
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that's the console now and you probably should update those

daring acorn
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ooo okkokoko

naive drum
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some of those are probably bugfixes and/or compatibilty with beta version

daring acorn
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tytytytyty!

wraith sun
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Thank you, didn't have the FPMAutomate

naive drum
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and as for combine machines: "Automate: If using the Automate mod, consider setting the ProcessingMode in your config.json file to "IncreaseSpeed". If you set it to "MultiplyItems", then combined machines that have inputs automatically inserted into them by Automate won't take extra inputs due to technical limitations. (Won't cause any crashes, but this mod is currently only able to detect when inputs are inserted into machines through vanilla game functions. So with Automate, no extra inputs will be consumed even though you'd receive extra outputs., which is why setting it to "IncreaseSpeed" is recommended.)"

wraith sun
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Yeah, only have it set for multiply for crab pots

north dust
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Hello guys! wich is the best option to instal mods in sv?

wraith sun
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I can tell you doing it manually isn't great, but works

naive drum
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doing it manually is actually the recommended option

wraith sun
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@winter mangoheart happy to report it works just fine with increased speed on combine machines, thank you for the help and the AMAZING mod

naive drum
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vortex deletes manifests sometimes, moddrop likes to autoupdate your mods even when you really don't want it to (like automatically updating to an unstable beta version with no way to opt out), and neither of them handle any mod with update or install installations more complicated than "drop mod in mods folder, click Overwrite if necessary"

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(and a bunch of mods have update instructions of "delete old version then install new version)

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oh uh hilarie you're actually somehow pinging a random other user named Wing instead of pinging me

wraith sun
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oh dear, sorry other wing, and Thank you Wingheart

chilly jacinth
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Hello! Would anyone know if it's possible to edit an existing mod for personal use? A mod I'm using has a feature that I want to turn off but there's no way to do it through the mod itself at the moment

naive drum
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it's possible - easier with a mod that uses .json code than a mod that uses C# code

chilly jacinth
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well the mod has the config and manifest .json files as well as a .dll and .pdb

naive drum
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yeah it uses C# code

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(that's the DLL)

chrome cosmos
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thats a SMAPI mod that uses C#, if you have any C# knowledge and the mod is open source you can remove it

chilly jacinth
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It doesn't appear to be open source sadly, so i guess I won't be able to make changes

knotty basalt
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what is the config file in combined machines?

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i dont see any config.json

naive drum
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run the game

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config files are usually not included in a mod, smapi generates them when the game is launched if they dont already exist

knotty basalt
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oh ok

#

ty

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now i see

naive drum
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(it'd be very rude of the mod author to include the config and overwrite all your set values every update!)

knotty basalt
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tyvm

charred trench
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Hey yall, anyone got any recommendation on redesigns interior/layout for the main farmhouse?

chrome cosmos
charred trench
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nah just the layout of the house :)

chrome cosmos
charred trench
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Ah thank you!

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gosh theres really a category for everything in this server. Thank you so much

mild frost
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"Somewhat Scary LenneDalben"

royal arrow
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But then people would call me "Somewhat" O:
(had it happen last Halloween when my name was Benevolent Caster LenneDalben, so I had to change it to epithet style)

mild frost
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SDVpuffermlem fineee

royal arrow
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Low effort nickname change SDVpuffercool

mild frost
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eheheh perfect

keen crow
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Mine was pretty low effort Redkenstein but changed it to this xD

dire fractal
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Hi again! Sorry for coming back so soon but my ui info suite mod wont run for some reason? This is what it says

--------------------------------

[UI Info Suite] This mod failed in the GameLoop.SaveLoaded event. Technical details:
FileNotFoundException: Could not load file or assembly 'System.Windows.Extensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'. The system cannot find the file specified.
File name: 'System.Windows.Extensions, Version=0.0.0.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51'
at UIInfoSuite.UIElements.ExperienceBar..ctor(IModHelper helper)
at UIInfoSuite.Options.ModOptionsPageHandler..ctor(IModHelper helper, IDictionary2 options) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\Options\ModOptionsPageHandler.cs:line 52
at UIInfoSuite.ModEntry.OnSaveLoaded(Object sender, SaveLoadedEventArgs e) in C:\Users\Cdaragorn\Dropbox\dev\UiInfoSuite\Ui-Info-Suite\SDVModTest\ModEntry.cs:line 118
at StardewModdingAPI.Framework.Events.ManagedEvent1.Raise(TEventArgs args, Func`2 match) in SMAPI\Framework\Events\ManagedEvent.cs:line 126

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I tried resetting it twice it didbt work?

royal arrow
dire fractal
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Okokokok

royal arrow
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But I'd ask do you have version 2.0 which is from Github, or do you have the version from nexus?

dire fractal
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Nexuz

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Necus

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Nexus

royal arrow
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That version is outdated and no longer supported. On the nexus page, there should be a link to the mod author's Github. From there you can get the latest version under Releases

dire fractal
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Oooooo

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Okokok

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Tysm!

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Im so sorry but i cant find the link😭🖐️

dire fractal
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Thankyou so much!!!!

knotty basalt
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!oom

native dragonBOT
glad ingot
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Regarding performance with mods... does Stardew pause while loading sprites? So e.g. if an NPC enters the map, could a stutter be from their sprite being loaded?

lament prairie
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Yes

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This is common with winter outfits

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There are lightweight versions of some seasonal outfits

glad ingot
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Hmm

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I suppose there isn't a mod that patches that? :D (e..g by just having the NPC use an empty texture until its loaded in)

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I'm in spring though, so not sure if thats a candidate. Just figured it might be as I don't get those stutters all the time

twin pasture
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anyone know why my total earnings is 0 SDVpuffereyes

unreal stratus
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Amnesia

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!log can you post your log?

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

twin pasture
shell leaf
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guys?

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why is smapi not installing

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?

neat plaza
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error?

shell leaf
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when i try to install a window pops up and disappears immediately

neat plaza
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you tryna install the beta?

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you need net 5

shell leaf
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yeah

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wtf is net 5?

neat plaza
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.net framework
version 5

shell leaf
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how do i get it?

neat plaza
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microsoft's website

neat plaza
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yeah prob

shell leaf
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ill try and report back

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nope, it still doesn't work

twin pasture
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^^ i had the same issue, i installed smapi manually

daring acorn
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hi! question, npc map locations is the mod that gives you a minimap right?

neat plaza
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ye

daring acorn
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mine doesnt show it for some reason??

neat plaza
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try press tab?

daring acorn
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that re-arranges my inv

neat plaza
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oh yeah that swaps hotbars

daring acorn
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💀

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its not in mod optiosn either

twin pasture
daring acorn
glad ingot
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Hm the game loads the NPC textures at the start though as far as I can tell... not sure which textures would be loaded while walking around town

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maybe forage

restive grove
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depends if a mod is being told to update more often during the game-day.

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default is day start but some can be told to update or "new location" or "time change".

chilly jacinth
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Is the better sprinklers mod compatible with 1.5? It hasn't been updated since 2019

keen crow
robust bison
daring acorn
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ah yea i figured it out ty tho!

versed junco
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Can a 1.5.4 save game be migrated to beta?

neat plaza
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yes

versed junco
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As in, I can reinstall mods for the beta, and just load that save game and should be okay?

neat plaza
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should be
yes

versed junco
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Thank you!

humble path
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Hey everyone. Can I get some ideas? What mods cause the most lag for you all?

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I'm getting a horendous jolty spike that comes prob every three minutes playing. It's not unplayable, but it is emersion breaking

twin pasture
mild frost
humble path
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hmm... i wonder which mods I got that used that. 😦 Dang it

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Thanks Thea

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Not sure... guess I could

humble path
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Like... go to the mod page and see what uses it as a req then cross reference that with my mods downloaded, huh?

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Givem both the axe. Cause you're right thea, I totally have that downloaded and I'm on 64 bit

twin pasture
humble path
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Thanks!

ember viper
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Hey, I just started using mods and all of them work fine except one

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Wear more rings mod

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can anyone help?

pallid lance
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Hi! I found a bug after the latest NPC Map Locations update. In the mod page itself there is no Bugs tab. What can I do on my end? I would like to send a screencap to Pathoschild (the maintenance) too.

mild frost
keen crow
native dragonBOT
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@ember viper Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen crow
pallid lance
keen crow
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Yepyep! ThumbsUpSmile

sage furnace
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Does anyone know how to tell if dialogue mods conflict?

ember viper
pallid lance
ember viper
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Thanks, I'll let you know if it works

outer turret
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You can patch export Characters/Dialogue/<charName> to see what it contains

sage furnace
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@outer turret In the game console itself?

outer turret
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That just exports the dialogue as it is being recognized by the game. And yep!

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Make sure you get the path right or it will crash.

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So do it first thing in the morning.

sage furnace
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Thanks! Do I type exactly what you wrote? I'm awful with code.

outer turret
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(If using console commands) if not I dont think it crashes.

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Replace <charName> with the characters code name (so MisterGinger or Leximonster) not the screen name.

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(Fo many NPCs it's the same)

sage furnace
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Okay.

outer turret
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And do it at the start of the day in case I mistyped something

sage furnace
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Thanks so much!

outer turret
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You can patch export almost everything content wise except maps

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Its useful for checking schedules or sprites tooo

strange zealot
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I just realized I have the latest version of mods...but android SAMPI is 3.7, and the mods run on 3.8. Time down downgrade the mods, which is never fun.

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Any tips?

chrome cosmos
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you need versions of mods that were released before december 20,2020

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.q 5654

devout pumiceBOT
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[#5654] "@true dock Would it be possible to pin the unofficial fixes for PyTK that strobe made? #archived-modded-support message
A LOT of people are waiting on it, and might miss it otherwise" - @thorny crystal (18 Sep 2021 @ 10:14:47 AM UTC)

chrome cosmos
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oop wrong quote, one sec

neat plaza
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.q 5464

devout pumiceBOT
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[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

chrome cosmos
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aah thanks pillow hehe

neat plaza
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oh
that was a guess

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i didnt check my text file

chrome cosmos
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(matching spooky names yaay)

restive grove
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ooohoooohoohhhh

neat plaza
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oh wait it's also __lloween

chrome cosmos
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yup SDVpuffersquee

versed phoenix
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Need help with installing content patcher android

chrome cosmos
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not sure what you need help with, the mod author has put up the version you need in the files

versed phoenix
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Ty

neat plaza
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or in general (unless you want to use vortex)

chrome cosmos
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thats just a reminder to make sure you have the required mods, and yes like pillow said, you need to click manual download

versed phoenix
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Ah okay

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Tysm

strange zealot
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I can't find an older version of SD Expanded for Android, which is my main mod.

versed phoenix
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Which version of tmx Launcher should i download

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Its one of the required for expansion mod

neat plaza
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(from the sve server)

distant estuary
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uhm hi, is there any mods i can try?

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i just joined lol

neat plaza
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!modrecs

native dragonBOT
lament prairie
versed phoenix
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PyTK is req for TmxL?

neat plaza
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ye

versed phoenix
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oh wow this is a lot of mods for one mod lol

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I just want expansion mod SDVpuffersob

lament prairie
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The expansion mod is one of the biggest mods out there

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It should be deeply unsurprisingly it has complex requirements

neat plaza
lament prairie
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(Okay there's gotta be bigger ones, but it changes so much stuff that of course it has requirements)

neat plaza
unreal stratus
versed phoenix
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Im sorry. Just new to all this...

unreal stratus
twin pasture
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hey guys, looking for suggestions, i made a house in my previous save with this farmhouse, and I wanted to know if there are any alternative cute farmhouses which are big and cute for a new save https://www.nexusmods.com/stardewvalley/mods/6005

chrome cosmos
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i believe this is the only farmhouse thats updated and functional on nexus ;-; there was Re-Home but it got hidden by the author for now

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its HUGE and perfect if you have a lot of furniture packs

versed ivy
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@chrome cosmos After i tweaked the save and added the event we talked about to my farmhands data she can now see it as she should! It worked!

chrome cosmos
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yooo lets go!! glad to hear that SDVpufferheart

dusk surge
neat plaza
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so there's no 2 mods adding the mentioned items?

dusk surge
chrome cosmos
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its only mentioning a few items, go into the JA folder for artisan goods and check if yeast (for example) is there more than once

worn zodiac
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hi! potentially stupid question, i want to get back into sdv w/ mods but i have an m1 mac and it seems like i need the beta version for that, where do i dl the beta version of the game?

chrome cosmos
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go into your steam library > right click stardew > properties > click beta tab on the left > open the menu and choose monogame64bit

worn zodiac
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omg tysm!!! i appreciate it

wise thunder
chrome cosmos
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its a mod that got released after the 1.5 release, making it incompatible with android

wise thunder
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Ah, I see that now. Thanks

tulip lotus
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Hi again everyone! Just wondering, is this warning on SMAPI regular?

neat plaza
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the red or the yellow?

tulip lotus
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The red I mean

neat plaza
#

oh
reinstall smapi

tulip lotus
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Ah, odd. I just did

native dragonBOT
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@tulip lotus You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

tulip lotus
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Will do though!

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Oh did they reset the cowpoke thing, is that new, or have I not talked enough? I've been here a while off n on

tulip lotus
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Hm, curious

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That's neat I guess though

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Ah, the red bit went away. Thanks

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Maybe I had stardew open by accident while updating or something

glad ingot
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Modded stardew really seems to hate if I tab away while it loads

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Just hangs for ages then 🤔

gentle glen
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omg so many updates x.x

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i have 10 mods to update so much work to do

dusk surge
neat plaza
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what about in your mods folder?

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it could be multiple mods 🤷

lament prairie
vagrant nova
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anybody got some good mods that arent mod menus because i already got those

lament prairie
crisp pond
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hey guys, how do I update smapi?

lament prairie
native dragonBOT
crisp pond
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So I just install it?

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<3 thank you

lament prairie
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Np! People pretty often come by because they forgot how to install SMAPI, so I figured I'd drop the instructions just in case

glad ingot
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So seems for some reason XNA's drawing function sometimes takes long and thats why I get stutters

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normal

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stutter

dusk surge
glad ingot
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a stutter lasting about 64ms

forest drum
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I have 60 donated items but Gunther didn’t give me the sewer key :(‘ I’m using sve if that changes anything

chrome cosmos
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sve does change that

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the requirements for the sewer key are now getting 2 hearts with marlon

forest drum
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Is that the eyepatch guy ?

chrome cosmos
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yup!

forest drum
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Ok thanks

coarse mulch
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Do you guys recommend using any kind of mod manager or do you prefer just doing everything manually?

crisp pond
glad ingot
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I wondered about that, but hadn't found any mod manager

coarse mulch
crisp pond
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so I just get the basics

robust bison
glad ingot
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One thing that would be nice with a mod manager is if it told me which files are being modded and by which mod

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basically patch summary, but wihtout having to run the game first

coarse mulch
#

nono I mean a mod manager not a config thing

glad ingot
chrome cosmos
#

mod managers are not recommended as they can mess with your mod files

coarse mulch
#

ok, thanks

lament prairie
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GMCM is less of a mod manager and more of a mod itself that creates menu that lets you interface with mods

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IIrc

robust bison
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yup

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it's main feature is that it lets you change config files without reloading the game

strange zealot
dire fractal
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What is sve ?

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I have only modded 2 games in my life skyrim and minecraft in these 2 games most of the mods you can install in the middle of a game can you do the same with most stardew valley mods ?

crisp pond
robust bison
native dragonBOT
dire fractal
#

Oh ok thanks ! Can I add it in the middle of a game ?

lament prairie
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Yes, though there are special instructions, and if you edit your farm map bad things can happen

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It is recommended to add in a new save to avoid potential headaches

chrome cosmos
#

.q 5302

devout pumiceBOT
chrome cosmos
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OH WAIT

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its linked with the command lmaoo

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my bad

humble latch
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ughhh everytime i use save anywhere my game crashes

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can anyone reccomend a different saving mod

lament prairie
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There really isn't any way around the fact that there are a lot of day-end processes that need to run

humble latch
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i mean until save anywhere broke recently there was a way around it

lament prairie
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My understanding is that save anywhere broke because of this

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but I am not an expert in this specific mod

humble latch
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it worked for years for me

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just the newest version isnt working

lament prairie
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I don't know of any others and for the reasons I said above I wouldn't be surprised if there aren't any, as it would require technical expertise to do

chrome cosmos
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save anywhere is not good, it may have worked for you for years but its been prone to breaking saves

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the game doesnt fully save or roll things over until you sleep, so save anywhere goes against that logic

dire fractal
lament prairie
#

This is a whole bunch of rec lists

dire fractal
#

Thanks !

lament prairie
#

Including mine

knotty basalt
#

!oom

native dragonBOT
lapis void
knotty basalt
#

ok

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where do i find a beta version of pyTK?

chrome cosmos
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

chrome cosmos
#

look on the list

knotty basalt
#

ty

naive drum
#

remove this mod (audio switching fixed in Stardew Valley 1.5.5). !!!!!!!!!!!!!!

unreal stratus
naive drum
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YEAH i just removed audio devices mod

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because turns out it is now obsolete

brazen acorn
#

For some reason, I am unable to install the new SMAPI update. It will open up a Command Prompt but after a few seconds it will disappear

chrome cosmos
#

where are you keeping the SMAPI folder?

brazen acorn
#

I extract it to Stardew Valley folder

brazen acorn
#

???

dusky canyon
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(Jk) try putting it in your Downloads folder (the smapi installer)

brazen acorn
#

Interesting, my boyfriend has never had that issue

dusky canyon
#

I've seen some other users have that issue. I have no idea why though :((

brazen acorn
#

That's fair, thank you!

dusky canyon
#

you can remove the smapi installer folder afterwards if you want (the smapi installer in the Downloads folder, not from your game folder)

brazen acorn
#

Ok, sounds good!

hoary musk
#

Nani?! That is interesting

naive drum
#

the smapi installer works everywhere except the base stardew valley folder.

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you can make a Mods folder in your stardew valley folder and put it there and it works

chrome cosmos
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it works when i have it in my stardew folder SDVpufferlurk

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havent tried it on the latest beta update though

hoary musk
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I recently installed the latest beta and I had no issues. My girlfriend is using Windows 11 but I'm not. At least not yet

narrow umbra
#

Hi, im using UI info suite and all the overlays are off centred, does anyone know how to fix?

royal arrow
#

Make sure your zoom and UI scaling are the same percent, or use UI Info Suite 2, which is available on the mod author's Github. You can get the link from the nexus mod description

narrow umbra
#

okay thank u

#

that fixed it thank you!!!

sacred wedge
#

For some reason in my game, I can't buy or see normal chickens at all in Marnie's, only golden ones. I am nowhere near perfection, either. Have zero idea what's causing this--long shot, but has anyone else had this issue? Here's my log just in case, though nothing stands out to me:
https://smapi.io/log/f630ad2c468d47cc8dc09516d2e16380

dire fractal
#

Best mod for stardew ?

royal arrow
#

Strawdew Valley

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But also, you can sort mods by downloads / endorsements in nexus mods and that's one way to find them

naive drum
#

current count: 777 on 1.5.5

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...oh NO i forgot to re-removed the clashy crab apples and mistletoe

royal arrow
#

Weren't you also the person who mentioned it takes 30min for your game to load? maruthinking

naive drum
#

it was SEVENTEEN minutes thanks

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and that was on the unofficial 64

royal arrow
#

Oh, ok lol

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I thought it was 30min

naive drum
#

that was a different person who, iirc, had SVE

royal arrow
#

I never did time Sims 3 with mods but it certainly felt like it took at least 15min to load

naive drum
#

oh fun fact lenne!!

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there's an unofficial sims 3 faster loading patch!

royal arrow
#

Idk I got Sims 2 ultimate collection or whatever and that seems to load at the speed of light by comparison. Although it doesn't feel quite as fun for some reason

naive drum
#

the unofficial patch for sims 3 was made this year, so if you last checked Mod The Sims more than a couple months ago you probably missed its existence

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declashified my mods folder, hopefully

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including removing a couple old versions of things that were there for some reason

#

alsooooooo five minutes from clicking Play to getting to the title screen.

#

hit "OK" on character creation at 2:02 pm (approx. now)

#

...
errors

#

let's try this again, with fewer copies of cave carrots and without jasper.

#

hit OK again at 2:10

#

and save is created at 2:18!

#

save creation takes 8 minutes, loading game takes 5, with 768 mods (some of those 777 from earlier were duplicates, there was a greenhouse clash and a farm map clash, and Jasper had an invalid tilesheet so i deleted the entire mod out of caution)

#

this is a higher modcount and a faster loading time than my 1.5.4 unofficial 64-bit loadout

tawny notch
#

I have a question,, does the Perfection Tracker or crafting, cooking, shipping achievements take note of the mods you have? Especially PPJA Pack?

outer turret
naive drum
#

yes, and there's a mod, perfection tweaker, that lets you decrease the perfection requirements if they get to absurd and/or impossible to complete due to partially-implemented content

outer turret
#

Oh gawd did you get the wrong updated version.

naive drum
outer turret
#

Did you take the pinned one?

naive drum
#

yes

#

is that...not the right version?

outer turret
#

I thought the pinned one was okay and another one was broken.

#

Let me fix that.

#

The mines issue btw is cause its trying to load the mine.tmx instead of mines/mine.png

#

And you cant load a tmx as a tilesheet

#

But I edited it in a different folder set up

naive drum
#

oh @tired brook i noticed a weird cosmetic issue with the latest 3.13 smapi: lots of blank space

#

like this

#

...or this

tired brook
#

Yeah, not sure why it does that with the new game frameworks yet; it's on my list to look into though.

outer turret
#

Jas loves that you're talking to her cat.

dull locust
#

Does anyone have the child age up mod?? It's not working for me. They're going out, but they're not actually aging anymore. I deleted other mods to see if it could be because of them because of what it says in mod description. They'll get to the third stage then stop

#

I also don't know if it could be because had kids with riverside npc AE_ThinkSmart AE_ThinkSmart

naive drum
#

also ive noticed that visible fish works in 1.5.5 but the mod compatibilty list says it doesnt

outer turret
royal arrow
dull locust
#

I have both those. The child to npc seems to be working, but not the child age up

dull locust
outer turret
#

I thought that at first Lenne, but then I relized the kids are mobile and stuff just not going into their fourth stage (Which must be added as a sprite change through the mod)

#

so they're leaving home on a schedule and stuff?

dull locust
#

Like they'll go study with Penny, and play with jas. And hang out by community center. But they aren't aging past toddler

inner geyser
#

so if i download mods.,, say to dew list, can i play save files without them?

outer turret
#

you could do a patch sumamry

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
outer turret
#

im poking throiugh the code atm to try and see what it actually requires

dull locust
outer turret
#

oh maybe its because it can't auto detect your spouse

royal arrow
#

.quote 5624

devout pumiceBOT
#

[#5624] "To play the game vanilla (with no mods) after you have installed mods, you have several options:

  1. You can launch the game directly by running StardewValley.exe rather than launching from Steam/SMAPI. You won't get achievements this way.
  2. You can remove the Steam launch options and then launch from Steam, but you have to remember to put back the launch options to play modded again. This way you'll still get achievements.
  3. You can create a modgroup with an empty Mods folder, and launch with that empty modgroup (you can name the folder Mods (empty hehe), as an example). That way, you can still launch from Steam without changing launch options, and still get achievements. More details on how to create modgroups here:
    https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F" - @royal arrow (22 Aug 2021 @ 02:22:23 PM UTC)
outer turret
#

try setting the config from "auto" to "False" and choose the spouse from their list that most resembles your spouse

dull locust
#

I'm married to 3 in this game and all have a kid

outer turret
#

ah so is it set to "auto"?

dull locust
#

Probably

#

I didn't think would be an issue 😅😅

outer turret
#

COrine is considered your main spouse

#

and there's no option for her

#

so its not doing anything

#

Patch error: Child Age Up > FirstChild f Portraits Normally Auto NoApron has a FromFile which matches non-existent file 'assets\female\Portraits\Corine.png'.

dull locust
#

Would it be easier if I deleted this file and made separate ones??

outer turret
#

don't think so, I think you just need to designate a spouse

#

who are the other two?

keen niche
#

What version of pytk is compatible with android?

dull locust
#

Ysabelle and Flor

#

Have 5 kids tho :')

outer turret
#

okay then. Also, the mod is only set to do two children

dull locust
#

Wait really??

daring acorn
#

hello! ik this is probably a dumb question but it is possible to change farm layouts mid game right? (altho it can break your game)

outer turret
#

I think?

dull locust
#

I thought I saw it said more than two

outer turret
#

let me poke further

royal arrow
#

.quote 4974

devout pumiceBOT
#

[#4974] "Switching to a custom farm map can be done, but you'll need to do extra steps in order to make sure you don't have buildings / items in the void, or not properly lined up.

  1. Grab Reset Terrain Features and Noclip Mode to set you up, and Crop Transplant Mod for a way to move your crops and trees.
  2. Before you install the new map, you'll need to remove all machines / chests / etc. on your map. You can store them in a chest, preferably inside your farmhouse or barns /coops / sheds.
  3. Go to Robin and move any buildings you have as close to the farmhouse as possible. Save before going to the next step.
  4. Add the new map mod (ensure it replaces the farm type you're using, i.e. Standard, Riverland, Hilltop, or Wilderness), and you'll spend some time moving everything to a proper place.
    You can use Reset Terrain Features to reset the bushes, trees, and other debris.
    Noclip Mode will help you reach any things that ended up in the void or an invalid tile.
    Crop Transplant Mod lets you move crops and trees, and it's highly configurable, so you can move full grown trees, if you toggle that feature on." - @royal arrow (04 Aug 2020 @ 08:26:10 PM UTC)
outer turret
#

there appears to be no ThirdChildName option

#

Child to NPC can do 4.

outer turret
#

but the content pack may not

daring acorn
dull locust
#

I'm tempted to just delete and make new files. Am worried if I do that it won't work if marry someone else

outer turret
#

you can choose two parents from this list: Abigail, Alesia, Alex, Elliott, Emily, Haley, Harvey, John, Leah, Lyell, Maru, Olivia, Penny, Raphtalia, Sam, Sandy, Sebastian, Shane, Sophia, Sorren, Victor and Wizard

dull locust
#

So none from riverside??

outer turret
#

do all the kids go to school or just the first two?

#

and no, the mod was made a while ago now

dull locust
#

The other 3 are in second stage

outer turret
#

okay well they're gonna not 'evolve' I don't think

dull locust
#

So are crawling

outer turret
#

or it'll break spectacularly or something.

#

Child to NPC is not without its issues

dull locust
#

I don't think any of them are going to bc I married npcs from riverside

outer turret
#

you can, you just have to pick a different parent. So which one looks the most like you of the above listed?

#

(its only for sprite definition I think)

dull locust
#

That's kind of confusing-
But uhh Shane

#

How tf is wizard one-

outer turret
#

probably from Romanceable Rasmodius

dull locust
#

A mod??

outer turret
#

okay, so: ou can choose a sprite and portrait for each child by going toconfig.json(in notepad) and changing "Auto" from "True" to
"False"
After that, it canbe changed from the "default" to another name, such as
"abigail". Enter the names in lower case only to prevent errors.

royal arrow
#

Yes that's a mod Lemur just named.

outer turret
#

there's several modded NPCs in that list.

royal arrow
#

There are a couple out there for romancing the wizard and that's one of them

outer turret
#

I'm guessing they were the relevant ones when the mod was released

daring acorn
dull locust
#

Idk how to do that-

#

Also would the anime portrait mod be an issue?? It says something about portraits on mod page

royal arrow
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

keen niche
#

What version of json assets is compatible with smapi 3.7.6.1?

daring acorn
dull locust
outer turret
dull locust
#

It won't let me

#

O got it

#

@outer turret

#

I changed it to false

keen niche
#

Im so bad at mods SDVslime

outer turret
#

@dull locust they you need to choose your childrens parents I think

#

I havent seen the config myself though

dull locust
#

Where do I do that??

#

Oh

outer turret
#

Sry I Got distracted by real world gardening.

dull locust
#

Is okay

#

I'm not doing anything cause spider bite

outer turret
#

Okay so where it says default write a spouse of your choice.

#

Lowercase

dull locust
#

Okay. Did that

outer turret
#

I dont think that would matter. But who knows.

dull locust
#

I'll try

#

Do I do anything else??

lapis void
native dragonBOT
#

@keen niche Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer turret
#

argh my custom music just broke the game

dull locust
#

Oof

#

How do I know the config saved tho??

patent terrace
#

does better junimos work in multiplayer?

#

i cant seem to find any info on that on the mod page

outer turret
outer turret
dull locust
outer turret
#

lol, its just a text file

#

and if you open it again, it should be the same as you made it

dull locust
#

Oh!! You might know this
You probably saw in my sampi thing
No music plays for my game
Except them kissing

#

Know any reasons why that could be??

outer turret
#

you haven't turned it off at some pointhave you?

#

in the settings?

dull locust
#

Nope

analog verge
#

are there any other big mod packs like SVE ???

dire fractal
#

Question, so when your using a mod map like immersive,waterfall, or forest farm what happens when the mod doesnt have an update for the latest smapi?

#

But its alr in use so what do you do?

outer turret
#

okay, is anyone potentially able to help me please?

naive drum
#

map mods usually don't need to be updated for every smapi update

outer turret
dire fractal
#

Tytytyty

#

Also sorry for asking but what does mfs mean-

#

In the mod options i went to the waterfall mod and it showed an option fir either original or mfs

naive drum
#

what's the waterfall mod?

analog verge
outer turret
#

it was fine, then I restarted it and now... nothing had chagned in that time.

dire fractal
#

What cabbage said but nvm

#

Yea the uh waterfall forest farm

naive drum
#

please screenshot the config

outer turret
#

i don't think any of the mods that need updating touch sound at all

naive drum
#

sound...
are your audio devices OK?

analog verge
outer turret
#

the intro music is still playing

naive drum
#

computer hasn't abruptly decided a random non-audio USB device is a speaker?

analog verge
#

maybe a PC restart

dire fractal
naive drum
#

looks like there's two maps included

#

one is named original, one is named MFS

dire fractal
#

Oh???

naive drum
#

yeah

dire fractal
#

Yes!

naive drum
#

interesting because that config file doesn't seem to match

dire fractal
#

oh

#

Oh wait i think i firgot to remove another map mod thats probably why

analog verge
#

are there any other overhaul mods like SVE???

outer turret
#

not to the scope of that no

#

but there are many that do similar bits and you can add modularly

dire fractal
#

I removed it its still named mfs-

crisp pond
#

I added the school mode and they didn't include my boy leo ;n;

#

so he is here all alone

topaz matrix
crisp pond
#

yeah FeelsBadMan still feel bad for my little boy

topaz matrix
dire fractal
#

I found out how to change it but my maps still the old one how fo i fix it-

#

Do*

naive drum
#

reload game

dire fractal
#

Oh

#

Tysm!

outer turret
#

Otherwise we have a modular SVE list

keen niche
#

It's also android

lament prairie
#

You seem to have the wrong PyTK

analog verge
lament prairie
#

I am not sure what the right PyTK would be, but I can tell you all your problems result from PyTK not being there

outer turret
#

fair enough!

analog verge
#

im burnt out.... but still wanna play

lapis void
#

1.19.6 is right i think@keen niche

analog verge
#

i have downloaded a bunch of new mod that ive never tried before including skill prestige, night owl, ridgeside village... TBH idk if they are all even updated or compatable i just downloaded it and am willing to fiddle with it to find out

#

is it your first??

#

then keep it

#

fishtank

dire fractal
naive drum
#

i have no idea what's going on with that farm map now, sorry

dire fractal
#

Ooo okokk thats fine ty tho!

keen niche
analog verge
#

is it bad i have more fun testing mod issues than i do actually playing??

sacred wedge
#

As they say in Skyrim, modding the game is the game.

analog verge
#

lol and i do make 150+ mod lists

versed phoenix
#

Is immersive farm 2 remastered necessary for sve

robust bison
#

no

versed phoenix
#

Alr

#

But is it good @robust bison

robust bison
#

it's very big

versed phoenix
#

oh

robust bison
#

so technically I guess yes?

versed phoenix
#

alt

#

Alr*

pale cobalt
#

Is there a list of mods you guys would suggest using?

upper ember
#

!modrecs

native dragonBOT
pale cobalt
#

Well that makes sense

lament prairie
#

We really should make that command do more tbh

raven oriole
#

Hey guys, could someone recommend some good child mods? i heard of child to npc but it seems that it's not updated

raven oriole
#

i just installed child to npc, but only that mod

tawny notch
#

theres this ⬆️ too thats recent but like i said child to npc seems to go haywire sometimes

sullen hinge
#

Hellur having a bit of issue with SMAPI

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

or, if there is no log, alt+printscreen, then ctrl-V in here.

#

the lightshot image is not loading at all for me

#

please use the log parser site

sullen hinge
naive drum
#

hmmm

sullen hinge
naive drum
#

!reinstalldeps

native dragonBOT
naive drum
#

your monogame installation might have something wrong with it?

sullen hinge
#

uhh idk how

#

i just installed the game like 5 days ago

#

any other ideas

#

repairing .net didnt work

sullen hinge
naive drum
#

might have been a corrupted monogame, might have been a corrupted game file

sullen hinge
#

ahh

sullen hinge
#

Hmm is UI Info Suite broken?

#

or if @unique belfry You get a chance and see this and can offer help/insight

versed phoenix
#

Any mod recommendations? My device cant handle expansion mod unfortunately

naive drum
sullen hinge
naive drum
versed phoenix
#

like more npcs, heart events etc

sullen hinge
#

ohhh ok

naive drum
#

Exceed, note that Wizjaz is on mobile, so they're on 1.4 stardew currently!

#

they will need to look for older versions of mods

versed phoenix
#

Hmm

#

Sadge

sullen hinge
#

ohhh

#

ok

#

ripperoni mobiloni

versed phoenix
#

D :

sullen hinge
naive drum
#

nope but it comes up a lot

sullen hinge
#

do you by chance know if it has hotkeys to show ranges for like sprinklers or is it just when you have it in your toolbar

sullen hinge
naive drum
#

i think ti works the same as ui info suite 1

sullen hinge
#

hmmm

#

I would love to see mods that create new buffs/debuffs, weapon enchants/upgrades, baits/tackle, more skills.

naive drum
#

wrt more skills - there's a Cooking Skill mod, a magic skill in the Magic mod, and a luck skill

sullen hinge
#

Oh really? I just seen the level extender mod

#

I would like to see a defense skill

#

Increased by getting your butt kicked

#

lool

naive drum
sullen hinge
#

any for buffs/debuffs?

naive drum
#

not that i can think of off the top of my head

sullen hinge
naive drum
#

turning on borderless windowed mode in my modded stardew turns out ot have been a terrible idea

sullen hinge
#

ripperoni lol

naive drum
#

it takes multiple minutes to load a save.
for several of those, it did not let me alt-tab, so i was just stuck staring at a blank screen playing stardew music

raven oriole
#

does someone know if the unique children mod makes the children have different routines? or is it only about appearance?

fiery dirge
raven oriole
#

Yes i have seen that one

#

Idk which ones are the best are the moment to combine though, maybe farmer's children but i don't know if its compatible

chilly jacinth
#

Does this mean that if I use a mod that allows me to adopt multiple pets like dogs and cats, it won't work?

naive drum
#

it'll work, but they're not actively supporting it

#

so if something does break as a result of extra pets you'll have to take it to the extra pets mod dev, not the horse overhaul dev

chilly jacinth
#

Ah I see. Thanks!

remote heart
#

Hey guys, I want to use Elle seasonal buildings but how do i pick the design i want, like do i have to go through the entire folder removing the ones i dont want? i dont get it lol

mild frost
#

There's a config option! you use the reference screenshots and pick the options you want

#

It's inside the Elle's seasonal building folder

remote heart
#

then what do i do

mild frost
#

Well you change the config options, save it, and you're good to go

dire fractal
#

hey folks, would multiplayer work fine when using mods (visual only) and the other players don't have them?

mild frost
#

config.json has all the options

remote heart
#

i tried and i dont think i did it right lol

mild frost
#

Does the start of the config.json look like ```{
"Color Palette": "Vanilla",
"Building Theme": "Brick",
"Farmhouse Decor": "True",
"Farmhouse Style": "Manor",
"Farmhouse Material": "Wood",
"Farmhouse Color": "Blue",
"Barn": "New",
"Big Barn": "New",
"Deluxe Barn": "New"

#

Or something close to it

remote heart
#

yeah i did that just wasent sure what the style material was

#

doesnt show in the screenshots haha

mild frost
#

It should, here is 3 Farmhouse Style (1) for example

remote heart
#

oh the ones i saw was just cabin or lodge

mild frost
#

Tbf there are way too many screenshots in that folder haha, I had to open it just to make sure I wasn't crazy

remote heart
#

yeah theres a LOT ahaha

#

basically i want it like that blue one haha

mild frost
#

well then it should be
"Farmhouse Style": "Manor", Hey look I picked that one too

remote heart
#

i did it!!!

#

wooo

#

thanks

mild frost
#

I have helped with a modded issue! hahah

cloud isle
#

I have a problem. I unlocked the greenhouse a few days ago but it's like way too small for me. I tried using a mod to make it bigger but whenever I try walking to the greenhouse, all of the textures including MC disappear. It's just a blob of three or four different colors. I'm using SVE with the Grandpa's Farm map. Tried to use Pookachu's Insane Greenhouse.

royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

Also when was that greenhouse mod last updated?

coarse vortex
#

SVE grandpas farm uses an upgraded greenhouse. We had this issue. We used greenhouse upgrades mod and the 2 mods dont compute. I would suggest - if you want to use another mod on top of SVE. Go into the SVE config file (from memory.. it might be the grandpas farm file) and change the greenhouse option to "false" the greenhouse will most likely super break when you do this. But it can be fixed. The best way to fix it is to use a pick to return all the tilles soil to normal ground. And this is best done before making the changes to the mod files.

#

*tilled

#

Does anyone know what the current record is for most machines automated with automate mod? Im sitting on 16000 atm and reckon i can get a few more before ny computer sets on fire.

ripe hedge
#

i need help for installing the expansion cuz i keep getting fcked up everytime i try to install it

royal arrow
#

Have you seen the guide for it?

#

.quote 5302

devout pumiceBOT
royal arrow
#

It has screenshots. Feel free to ask for help if you get stuck somewhere

cloud isle
royal arrow
cloud isle
#

Oh, I must have missed that. Sorry about that. I'll try that asap. Thanks

trail dagger
#

Is that mod out currently?

dire fractal
#

Hi, does anyone know why smapi disappears after Stardew Valley opens up.

#

I wanted to type commands on his console

clear eagle
trail dagger
clear eagle
serene kiln
#

Good morning

dire fractal
#

disappears as soon as the game opens

clear eagle
native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

daring acorn
#

anyone know any good scarecrow texture mods?

dire fractal
royal arrow
daring acorn
#

ooooo kookko ty!

queen creek
#

Does anyone know what mod might be adding "blueberry.cac.applepie"?

dire fractal
#

I need some help. I recently installed Aspen but I decided to remove her, but now when I start my game again, I'm getting hit with an error regarding Aspen. I'm sure I've removed all of the Mods Aspen comes with, but Smapi still thinks she's there and just reloads the game before reaching the starting screen again and again.
Log is here: https://smapi.io/log/0f3e86cd10a546bba351da661d90d8bf

dire fractal
#

smapi in 3.12.6 the cmd/prompt remains open after the game opens, but in 3.12.7 and 3.12.8 it disappears
I wanted to understand why this happens

queen creek
#

Hmmm Ok, thanks.

manic widget
#

this is all my mods but it only is loading 3

#

anyone know why?

#

and this one

teal stirrup
#

some mods require other mods to work. did you check if you have all of the mods required?

manic widget
#

yeah, I dont know why its not working

#

my friend sent me all the mods

teal stirrup
#

you have smapi right?

manic widget
#

and when I run it it doesn't say there is any errors

#

yes

teal stirrup
#

hm

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

teal stirrup
#

im not sure whats up with it

#

i would just reinstall

#

updated vers as well

manic widget
fierce cove
daring acorn
#

i got gwens medieval craftables but the old designs literally ontop of the design?

teal stirrup
#

ah

daring acorn
sullen hinge
#

erm anyone know if any mods affect prismatic slime spawn? Im spamming 0-5 for the past 3 days and nothing..

queen creek
#

Is there a known issue with Love Of Cooking and blueberry.cac.applepie? In particular I'm seeing an error when generating bundle which might be the reason I'm unable to enter the Community Center? The DGA error is two textures for the same item. https://smapi.io/log/fcf4507a477c487cb5fcc10b3a7ef557

sullen hinge
queen creek
#

Well lets update mods for now.

chrome cosmos
#

if so, go into its config and disable craftables

daring acorn
#

oh wait does that break it?

#

Ooooooo

chrome cosmos
#

not really

manic widget
#

does anybody know why not all my mods are loading?

daring acorn
#

tyty!

manic widget
native dragonBOT
#

@manic widget Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

queen creek
# manic widget

Do you actually have mods installed in the mods folder outside of the standard ones?

manic widget
#

i dont think so

queen creek
#

So why do you say it's not loading mods if you don't have any?

#

Even after updating mods i'm still not able to enter the community center. Hmmm.

manic widget
#

wait what yeah i have mods in the mod folder

lament prairie
#

We really just need a log

#

To know things like “which 3” and “are there errors”

manic widget
#

well none of my real mods are loading

#

i think its only the mods that allow me to use my mods

knotty basalt
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

manic widget
#

ok

knotty basalt
#

can anyone help me

manic widget
knotty basalt
#

idk why its red

manic widget
#

red means an error

knotty basalt
#

ik

errant hornet
chrome cosmos
manic widget
#

yes

errant hornet
#

Are they in your Mods folder?

manic widget
#

yes

chrome cosmos
manic widget
#

uh

queen creek
#

Does the folder where you mods are also contain the ErrorHandler, ConsoleCommands Folder?

manic widget
#

ok

manic widget
#

OH WAIT

#

it doesnt

#

it doesnt have console commands nor error handler

fierce cove
#

that might be the problem

manic widget
#

just a tad problem...

errant hornet
queen creek
#

Is that screenshot from "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods"? If not that's where your mods should be.

manic widget
errant hornet
#

(Game location might be different for others too, so asking just Stardew Valley/Mods is better)

manic widget
#

but where do I go for errorhandler and console commands

queen creek
#

It's the path straight from his log. That should be accurate?

errant hornet
#

Ah, then yup accurate

lament prairie
#

You need to find where all your real mods were and move them into the folder with error handler and such

manic widget
#

i think i accidently put error handler and stuff in the trash

#

so im gonna go retrieve them

humble latch
#

does no fence decay still work?

manic widget
#

here it is

fierce cove
#

and condole commands and save backups

#

save backups should come with it to

manic widget
#

they are back

#

gonna go test it out

queen creek
#

Your log shows that those are the only ones that are loading. They are not in your trash. Unless your log isn't up t odate and you did stuff inbetween. See the second line of log for the correct path.

queen creek
#

Removing Love of Cooking fixes my issue. Now to figure out what Love of Cooking has a problem with. 🤔 Guess some recipe stuff ... well, lets dig in.

queen creek
#

It's an issue with [PPJA] Fruits and Veggies probably because either it doesn't add everything Love of Cooking needs or it does add something in a slightly different manner.

#

Well, alternatively it's something that depends on Fuits and Veggies ... I'll see.

#

Interesting Love of Cooking seems to have detection for Fuirts and Veggies based on JA but no DGA.

lament prairie
#

The PPJA DGA packs are like 3 weeks old

#

Iirc

#

So I'm not personally terrible surprised

queen creek
#

What do you mean? That DGA is too new or too old? As Love of Cooking was only "just" updated to 1.5.5 beta I am kind of surprised. But it does look like it works fine if I use the DGA pack. Probably some duplication I guess somewhere.

warm sparrow
#

bro, u okay?

high idol
#

Relatable

chrome cosmos
#

thats fixed in the upcoming update! SDVpufferthumbsup

lament prairie
#

But maybe I am confused about the problem

#

PPJA DGA is definitely still in an only partially updated state, since none of the mail works

queen creek
#

Well for some reason (as far as I can tell) Love of Cooking won't allow me to enter the community center because it fails to properly setup some cooking bundle. So far it looks like this is due to the actual PPJA Fruits and Veggies (or more likely one of the mods that depend on it) not setting up the recipe for applepie but neither does Love of Cooking because it does detect Fruits and Veggies.

lament prairie
#

Ahh, I see. And you think it's DGA PPJA not setting up the apple pie?

#

Or is that LoC detects JA PPJA, JA PPJA doesn't apple pie, but as a side note LoC won't detect DGA PPJA?

queen creek
#

The latter

torpid pewter
#

Anyone know what the lowest decimal place the Regen mod uses?

#

It turns out 0.5 means you might as well not even have a stamina bar.

willow shore
#

Anyone know why the SMAPI 3.13.0 beta 2021-10-18 installer insists that I don't have .NET 5 installed when I clearly do?

queen creek
#

Did you install the Desktop or Console version for .net 5? You need the desktop version.

torpid pewter
#

Make sure it's 64 bit, rather than 32.

willow shore
queen creek
#

Run dotnet --list-runtimes to check that it is properly installed as well. You should see two lines.

#

In addition that entry should show Microsoft Windows Desktop Runtime.

willow shore
#

Thanks. So what am I missing?

queen creek
#

Follow the link from the installer and download the runtime for desktop apps (it's the middle one).

#

You probably downloaded the console apps one.

willow shore
#

Thanks... let me go do that.

EDIT: All fixed. Thanks very much for the swift and concise help.

jaunty pine
#

anyone know how to fix Immersive Farm 2 problem?

willow shore
jaunty pine
#

sdve

willow shore
#

Could you please indicate what problem you're having with it?

jaunty pine
#

ignore the custom reminders one

lament prairie
#

Where did you get IF2 from? This one says not compatible

jaunty pine
#

nexus

lament prairie
#

Also the first error is a messed up folder structure error most likely

jaunty pine
#

from the sdve

lament prairie
#

You need to get it from SVE Nexus page, not the standalone page

#

Hmmm,

jaunty pine
#

i did

#

tried both

#

tried the first didnt work then i uninstalled it

#

and also tried the second one

lament prairie
#

The SVE one ought to work, but I am not sure

jaunty pine
#

i can delete it

willow shore
jaunty pine
#

and try again but i doubt it will work

jaunty pine
#

@willow shore

#

sorry for the ping but this is the error i get once i installed it

willow shore
willow shore
#

Could you link your full SMAPI log please?

jaunty pine
#

like start smapi and copy everything?

#

sure gimme a sec

#

i will send them to your dms tho

willow shore
queen creek
main ingot
#

ok, the farm wont work without SVE installed, first off haha

jaunty pine
main ingot
#

also IF2 broke a while ago

#

IF2Fix is what you should be using

jaunty pine
main ingot
#

then if2r will work

jaunty pine
#

and i do have the fix still wont work at all

main ingot
#

you- you have to only have one farm map

#

do not download IF2Fix because its an independent map

#

IF2R =/= IF2Fix

willow shore
jaunty pine
#

oh

main ingot
#

yeah

jaunty pine
#

so what your saying it wont work with sve or i am i just dumb

main ingot
#

that is what we are saying, yes

#

IF2Fix does not work with sve

#

because SVE has IF2R, which is a totally different thing

jaunty pine
#

i see

hoary bane
#

Does anyone know which mod these coop animals came from?

main ingot
#

IF2Fix is just IF2 updated for more recent versions of the game, while IF2R is flashshifter's take on IF2

#

siamece's maybe? cant tell bc of the reshade on that pic

hoary bane
#

Where can I find them? Nexus?

main ingot
#

yep

hoary bane
#

Thank you

#

Well It's not exactly it, but It's equally adorable so I'll take it! ❤️

jaunty pine
#

so is there map replacement for if2? that i can use or theres none

main ingot
#

oh. if thats not it, try just looking through the Livestock and Animals section on nexus

#

arcana omg. just use IF2R with sve

dusky canyon
sacred wedge
#

Are there any mods to spawn/cheat in animals? Trying to work around an issue I'm having SDVpuffercry

dusky canyon
sacred wedge
#

Sorry, I should have been more specific, it's livestock I need. I can't buy normal chickens from Marnie. I'll try the debug command, thank you!

queen creek
# dusky canyon

IF2R is on the download page for SVE. It is not a mod that is listed independently if you use the search on nexus.

coarse mulch
clear eagle
#

Also, Entoarox Modding Utilities seems to be causing errors. Maybe try reinstalling it

coarse mulch
#

ahhh

#

mod compatibility site said TV recipes was up to date

#

but I changed it out for buy cooking recipes

shell jackal
#

TV recipes does work, though it throws up errors

dire fractal
#

Oh hey its Kreeate

#

before the chat jump

dusky canyon
plucky pawn
#

Okay

placid orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

harsh crow
#

hey im not sure if this is the right text channel to use, but ive got a question about stardew valley expanded

plucky pawn
#

It's currently working.

harsh crow
#

if i install it, am i able to use it with a pre existing save?

shell kernel
placid orbit
shell kernel
harsh crow
#

okie that makes sense, cheers!

plucky pawn
carmine moss
#

Hi all I'm using mods for the first time does anyone one know of one that changes the town. I wanted flower valley but its not on there anymore

chrome cosmos
#

flower valley has been moved to a blog, let me link it

rigid stag
chrome cosmos
#
KAYA in SDV

4.3.1버전은 넥서스에 올라왔던 최종 파일이며, 추후 몇가지 업데이트가 있을 예정입니다. Version 4.3.1 is latest file that was uploaded to Nexus. There will be some updates later. 현재 많은 모드를 넥서스에서 옮기고 있는 중이기 때문에, 페이지 내용을 추후 보완할 수 있습니다. Sin...

#

if you're looking into other town changing mods, id recommend Way Back Pelican Town

chrome cosmos
#

looks like you only have a few of its components instead of the full mod

rigid stag
#

but i got the flower to florist mod, but now that i read the desciption on the file i dont have DGA

shell kernel
woven stream
#

I know this is probably somewhere, but is PyTk availible for 1.5.5?

devout pumiceBOT
surreal ravine
#

hi, Looking at using Ghost town next week, but just need to know where files need to be placed, any help with be wonderful thanks

dire fractal
royal arrow
#

!xnb

native dragonBOT
surreal ravine
#

cheers, not going to risk it, it looks like it needs a few extra bits, and for a one off it's not going to be worth it

silk bluff
carmine moss
#

Thank you 😊

silk bluff
#

You just have to download pytk and tmxloader and put them all in the mods folder

sacred marten
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

compact osprey
#

Hey there! Looking for someone to share their QOL ONLY mod list so I don't have to think for myself ahaha. I want to finally play through the vanilla game but really want to make it as smooth as possible with mods that don't add any content. I already know PC's list but I was hoping for something a little more updated/in-depth
If PC's list is actually the most in-depth just let me know and ignore this request 😅

lament prairie
#

It might be, tbh

#

You can also just go to the QoL sections of other people's modlists

compact osprey
#

Unfortunately there don't seem to be that many modlists out there. Either that or I don't know where to look ahahah

chrome cosmos
#

!modrecs theres also a QOL rec list by pathoschild

native dragonBOT
chrome cosmos
#

(well, mostly QOL)

naive drum
#

Does anyone know what the changes are for the versions of KRS, Shaved Ice, Hadi and Zosa's Meats, and Soda Makers on ModDrop?

#

or are they just the same as the nexus versions except on moddrop?

coarse vortex
#

Is there a way to post modlists? Or pre-zipped mod packs that work?

lament prairie
#

Mod lists, you can see the wiki link I posted above

#

Pre-zipped mod packs are highly discouraged

#

Most mod authors do not permit redistribution of their work

#

And doing so deprives them of downloads (a tracked statistic that also gives a tiny bit of money)

coarse vortex
#

Kk cool

#

Thats true.

#

And you would have to keep updating as things get patched

orchid kestrel
#

where can i find the nexus SVE mod

#

or does anyone know a big map for multiplayer where the others can join without installing the mods

lament prairie
#

!mpmods

native dragonBOT