#archived-modded-support

1 messages Β· Page 1132 of 1

marble gulch
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then what

brazen hawk
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I wanted to know if you looked at the files this way. There is no "Mods" folder in there too?

marble gulch
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oh ok yea there is

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mustve taken a wrong route

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thanks

brazen hawk
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nice c:

ruby hazel
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Yo i was trying to enchant my game with some mods, i am still learning so i dont know much, and thought about starting with the portraits, anime ones idk
So i am asking, do i download the "Oho Davi Portrait xnb" or the "Portrait Anime Mods Ohodavi"? Or is it both?

brazen hawk
#

Is one for content patcher? You should get that one.

stoic smelt
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deleted and redownloaded everything, still just opens up the standard game

brazen hawk
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I don't know the details about your issue, but you haven't forgotten to set the launch option, right? That's the only thing that I can think of here.

main ingot
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do not use an xnb file

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swear to ape rn

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do not use xnbs

royal arrow
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I think so since the official 1.5.5 is all about 64bit

native dragonBOT
ruby hazel
stoic smelt
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how do i set the launch option?

brazen hawk
stoic smelt
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thanks

brazen hawk
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:)

stoic smelt
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not needed for mac

brazen hawk
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hmm I dunno then x-x

stoic smelt
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yeah idk either its getting frustrating tbh

chrome cosmos
#

lisaaine can you go into your Stardew Valley folder and launch the StardewModdingAPI application?

cursive beacon
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Hi everyone im having some difficulty with errors on a mac that im using. https://smapi.io/log/987c367fba0e4e3cbe95473d1c96db07 this should be the complete log that has both of the errors in it. I dont imagine its any mods needing to be updated since the mods that want to be updated arent in the errors.
I did find a reddit post with the same issue but it didnt seem like anyone had an asnwer and ive been looking for a while. Any help would be greatly appreciated

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I saw one post say i needed a specific file from mono in my stardew valley game folder but whenever i download mono it doesnt appear to come with said file. I had talked to the discord of the creators of mono and they said that mono seems to be installed correctly. Addititionally i did uninstall and reinstall stardew valley expanded but got the same error messages

stoic smelt
chrome cosmos
chrome cosmos
cursive beacon
stoic smelt
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i did, i have the updated versions

chrome cosmos
cursive beacon
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thats totally fair this is the file that the first error says its having an issue with a specific map in it but i dont know where this file came from

chrome cosmos
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i dont think thats supposed to be there SDVpuffersweats

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or at least ive never seen it, delete everything related to SVE in your folder and reinstall

stoic smelt
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ok i will take a look

cursive beacon
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like it didnt come with my installation of stardew valley expanded and i didnt see it with my installation of SVE's "grandpa's farm" map

stoic smelt
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thank you

cursive beacon
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I can try that the only files that came with sve were "custom music, custom Npc exclusions, custom npcs, and stardew valley expanded"

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these are the only files inside of the folder as well

chrome cosmos
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inside the SVE folder? SDVpufferlurk

cursive beacon
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Inside the SVE Maps folder that i dont recognize

chrome cosmos
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ah, might as well remove it and try launching again to see if the error's gone? that folder shouldn't exist from the get-go i believe

cursive beacon
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Inside the abandoned house exterior file as well are just a few tile sheets one titled paths and the other a tilesheet that has images of buildings around town

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Okay ill give that a try

stoic smelt
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it worked! thanks everyone for your help, i appreciate it

chrome cosmos
untold pecan
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Hey yall, me and a friend are trying to play SVE together and it doesn't seem to be working

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the SVE mod isnt changing anything

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I can't see any new buildings/Npc's

chrome cosmos
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!log a log might help, from both you and your friend

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

untold pecan
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sure, I'll do it tomorrow though

cursive beacon
# chrome cosmos let me know if it works!

Might take a bit stardew valley is doing something weird where after restarting the computer the stardew valleys files all appear to be missing and the shortcut to the mods folder leads to a random file somewhere different im gonna try a fresh install

tiny geyser
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Hi all! I don't seem to be able to find the desert minecart to access Castle Village and the Crimson Badlands and that part of the content. The rest of SDE seems to work (other NPCs and maps seem to be fine). I reinstalled SDE, SMAPI SpaceCore and Json Assets just now with no luck yet πŸ˜” . https://smapi.io/log/adc8946b320d4f0ca866f0af2f02c40d I was looking at some other SDE videos and the cart should be around here, but I don't see it? Marlon told me I could use the cart now too.

chrome cosmos
proper summit
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Aw man, I went back to redownload a mod and it's been hidden with a link to a mod that doesn't exist

chrome cosmos
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out of curiosity, which mod is it?

proper summit
chrome cosmos
#

aah thats a cute portrait

proper summit
#

It's so cute.

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It's nice when when non marriageable npcs get nice things

chrome cosmos
#

i would highly recommend DSV's marnie (also DSV as a whole)

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her portrait is so cute

proper summit
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DSV?

chrome cosmos
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https://www.moddrop.com/stardew-valley/mods/580603-diverse-stardew-valley-dsv-seasonal/ DSV! it even has the option to toggle off characters you dont want, or keep them vanilla which removes the diversity edits and keeps the seasonal outfits

proper summit
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Ooh

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Aw Marnie's is cute!

tiny geyser
chrome cosmos
cursive beacon
# chrome cosmos let me know if it works!

Okay so far so good I temporarily moved the SVE maps file to the desktop to get it out of the mods folder and the spot where the error usually appears in the log has not provided an error yet so fingers crossed haha. So far so good all thats left is to launch and try to walk around to see if the aquarium error appears.

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If it does i dont mind removing the aquarium mod and playing without it haha

chrome cosmos
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🀞 hope it works!

gleaming vault
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trying to update the smapi beta and itt keeps telling me i have to install .net which i do...

cursive beacon
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it seems that the aquarium issue was also tied with the first issue as the error did not pop up this time

chrome cosmos
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wooo! so glad to hear that, enjoy SDVjunimolove

cursive beacon
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thank you again! it means so much to me

chrome cosmos
cursive beacon
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what i think might have happened was that SVE maps file was some a trash file created by another mod and since it was in the mod folder the game thought it was a new mod but couldnt make heads or tails of what was inside

chrome cosmos
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mhmm, probably. although i dont see anything that could've added that πŸ˜… glad its fixed though!

gleaming vault
versed ivy
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Love the name change skell LUL

unreal stratus
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I have no idea what the halloween versin of obamoose is

versed ivy
#

You could make a play on the moose part hmm

chrome cosmos
warm aurora
#

Anybody know if Looking for Love/Siv's Marriage mod is still working? I haven't been keeping up with updates

chrome cosmos
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looking for love has been removed from nexus iirc

warm aurora
restive grove
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I can never find love anyway

versed ivy
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They even took away your chance in the game, diabolic

chrome cosmos
#

(are we gonna get a shiny rebranding for halloween? πŸ‘€ )

mild frost
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πŸ‘€

chrome cosmos
#

HELL YEA

versed ivy
hollow blaze
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does SDVE change vanilla characters portraits or sprites

night ledge
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Do console commands work, and do they basically ruin the game?

restive grove
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well if you choose to spawn 500 prismatic shards...

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maybe

night ledge
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Seems like one of those Pandora Box situations

main ingot
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aight so 6480's storage variety like, broke for me (at robin's shop) in that the recipe shows up as a clump of weeds and the description also calls it a pile of weeds

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also XS confuses me so much like can i have lite installed with plus ... why did they get separated... like.... cmon

sacred wedge
main ingot
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yeah πŸ˜” no clue why though

orchid salmon
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anybody got some mod recommendations for mobile

hollow blaze
orchid salmon
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they do

native dragonBOT
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@orchid salmon You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

lapis void
native dragonBOT
lapis void
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it does!

orchid salmon
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you need to download smapi apk

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yup :)

hollow blaze
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wow

lapis void
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most mods created before december... i want to say 22? of last year will work fine on mobile

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larger ones like SVE and Ridgeside might be iffy depending on your phone

orchid salmon
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any good content mods and how to do it

orchid salmon
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did everything bt didnt work ;-;

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got some other ones?

lapis void
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content mods? stardew aquarium, east scarp, museum expansion, boarding house

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there are lots of mods to add extra crops and such too

orchid salmon
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alright i will try them

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can you tell me some crops one?

restive grove
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did you download the right version of Ridgeside for mobile?

lapis void
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!ppja

native dragonBOT
humble path
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I really wish someone could do another unofficial update to this mod. 😦 https://www.nexusmods.com/stardewvalley/mods/2966

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Looks like who did it before couldn't fix it to work with 1.5 in the comments

pure ridge
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A friend and i are trying to play using the stardew valley expanded mod. I can get it to open and run fine on my pc however their's will not load the expanded map. They have all the same mods enabled/downloaded as me. Vortex isn't throwing any errors to give any hints about what is causing it.. Does anyone have any ideas?

dire fractal
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Is there a mod that adds all furniture to the furniture catalogue?

lapis void
native dragonBOT
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@pure ridge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
lapis void
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that's your friend's log? it looks like SVE is loaded to me

pure ridge
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Yes, its loading but the expanded map won't load.

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it still shows the original while mine loads everything

lapis void
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when you say the map, do you mean the mini map that's part of the menu, or the actual thing you walk around on in game?

pure ridge
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both

sleek flicker
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how can i update smapi? it says to use the installer but where is the damn installer? i clicked on install on windows.bat and it did nothing, what am i supposed to do? this is not easy at all.

pure ridge
pure ridge
lapis void
sleek flicker
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i have it open like this, when i click on it it does nothing.

lapis void
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it looks like that is inside the zipped folder, go back to that first folder and unzip it

sleek flicker
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ow, ok i was stupid againe, it works now. thanks. sometimes the most simple things are to hard to understand for me for some reason.

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do i have to redo the launch settings in steam?

lapis void
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nope!

sleek flicker
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ok, thanks

cold fulcrum
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y'all, I'm going crazy. I had a mod in my game that had these OP cookies that you could make with ancient fruit, sweet gem berries, starfruit, eggs and something else that would give you like +5 on every stat. Now the recipe is gone, and I can't remember what mod it was from -- I thought it was Ridgeside Village??

cursive beacon
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Hi everyone I am currently encountering a memory leak issue and I have the smapi log for you here https://smapi.io/log/63f020aa1c984b4488ae8982f67a8478.
I tried to look through to see what was causing the memory leak but i cant tell and was hoping someone could see something i cant

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The game had occasional lag spikes at first which got more and more frequent until the game turned into a slideshow and the lag became intense before it froze and provided that out of memory exception. I know there has to be a memory leak somewhere but im not sure how to find it or where

royal arrow
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!oom

native dragonBOT
sacred wedge
cursive beacon
# royal arrow !oom

Do you happen to know if there is a config or .bat file that i could use to increase the memory limit? I also just went through and closed all of the useless 32 bit programs i could find. I want to avoid updating to 1.5.5 because that would be a lot of work getting the new smapi and having to redo my entire mods list to find mods that work with 1.5.5

royal arrow
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There isn't. The methods in the wiki page are the ones available.

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A lot of mods have updated for 1.5.5 though, and for C# mods you can check the compatibility list

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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

royal arrow
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Getting the new SMAPI itself is simply downloading and installing the version for 1.5.5 though. So that's one less thing to worry about

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I personally got 2 OOMs a while back and just decided to close the game after 1 day to keep them at bay, then launch SMAPI again. I use the mod One Day at a Time to automatically close the game after saving

cursive beacon
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Totally fair I dont know if the one day at a time mod would work too well for me because the game takes a really long time to load into the game and i just assumed that was a side affect of having a lot of mods

royal arrow
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Yea that's the trade off. Use the beta and potentially lose some mods, play fewer days in a row and have to load the game multiple times, or have the errors happen and lose progress

cursive beacon
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Thank you for all of your help i really appreciate it! I suppose ill look at updating to 1.5.5 because having no memory limit does sound like the most preferrable option honestly

royal arrow
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You're welcome! Hope it works out for you SDVpuffersmile

tawny notch
cursive beacon
true dock
cursive beacon
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Ill delete my previous message as the issue seems to have resolved itself

zinc oriole
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I have encountered a very interesting bug. When looking at certain items in Lookup Anything, it says that I need to craft weeds into weeds for the master crafting achievement, duplicated like 10 times. Anyone heard of it?

lapis void
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tawny notch
zinc oriole
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Also having another issue where I'm not receiving items or recipes when i get letters for them

lament prairie
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Are you by chance using PPJA in the DGA version?

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If so, it’s broken

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In that specific sense

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There’s a PR out there somewhere I think to fix it??

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But mostly it’s just not implemented for the mail correctly

dire fractal
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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ill do it tomorrow

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how do you guys feel about immersive farm?

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It looks like a cool map

icy geyser
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does anyone know any of the mods in there photos?

I've asked before so I think its okay

dire fractal
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pretty

icy geyser
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ye ikr

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I especially love the building mods

dire fractal
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time to decorate my house

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I am making the lowest room ocean themed

fallow basalt
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:o

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it feels so western,

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I can't even tell at this point

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it also looks kinda European

tawny notch
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the paths look desaturated too so im not sure if thats a mod as well

outer turret
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Its gorgeous!

dire fractal
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Hi

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What is every single location mod at Nexus?

ancient kiln
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hi, how do we fix this thingy

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the UI mod thingy for me isnt fix

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I mean

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uhmm

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y'know, the green thingy isnt fix

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thats what I mean

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im not pretty good at english so i cant describe it very clearly

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please send help as soon as possible

robust bison
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is your ui scale and zoom level set to the same percent?

tawny notch
ancient kiln
robust bison
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check in your game settings

ancient kiln
robust bison
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are the numbers the same?

ancient kiln
#

here?

robust bison
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yeah

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make it so they're the same number

ancient kiln
#

wdym

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oh

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u mean mak them same number?

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thats all?

robust bison
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try it

ancient kiln
#

ohhhhhhh

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thanks

robust bison
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np

tawny notch
teal flicker
#

How the story triggerred? Only Host?

tawny notch
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yes as long as all players have the mod installed

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cutscenes are triggered individually just like vanilla cutscenes

unreal stratus
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They have their own category now

dusky canyon
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Does anyone else sometimes open a trash can near an NPC, and then not be able to talk to the NPC? The "Eww" also doesn't appear.

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It first happened with bakugo, so I yeeted him out, but now it happens with Shouko SDVkrobussad

unreal stratus
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It's because anime is trash

unreal stratus
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(This is a joke, I'm a weeb)

dusky canyon
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I was gonna say betrayal SDVpufferangery

unreal stratus
dusky canyon
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Hmm.. it doesn't happen with all modded NPCs, as Mike still works πŸ‘οΈ

brazen hawk
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Is the wallet shown in the skills tab from day 1? I started a new save with some JA mods and am wondering if it's caused by them SDVkrobussad

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So I started a save with zero mods and the wallet is there :-:

keen crow
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The wallet? Yes, it'll appear in the skills tab from day 1

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There's just nothing in it until you collect them squeee

brazen hawk
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The space where the wallet should be is not there

outer turret
keen crow
native dragonBOT
brazen hawk
chrome cosmos
#

remove a few mods at a time until you get to the issue

keen crow
#

Yeah, fifty-fifty your mods until you locate the problem mod. Luckily, it doesn't look like you have that many squeee

outer turret
#

@brazen hawk first off I'd try Love of cooking.

brazen hawk
#

Yep, Love of Cooking is the culprit. Sad, I wanted to try it SDVpuffercry

keen crow
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I'd drop a report on the mod page so that Blue knows about the bug squeee

dusky canyon
brazen hawk
keen crow
brazen hawk
true dock
#

The wallet might be hidden if you've got no wallet items yet, but it'll pop back up when you've got one or more

brazen hawk
true dock
#

No problem β˜€οΈ

tacit mirage
#

does anyone here using expanded storage also have a bug where when sorting the items move around but they look like they don't visually? I have to close the chest and open again for it to update

twin pasture
tacit mirage
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well damn. I already messaged the guy on nexus who made it but hasnt responded yet. As it is I wont use it

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tbf I wrote the message yesterday or so

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and my chests didnt get any bigger anyway but I'm guessing it's a config thing

twin pasture
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for example vanilla expanded storage

tacit mirage
#

oh I see, I imagine they don't fix the bug either?

twin pasture
#

nope

tacit mirage
#

amazing

twin pasture
tacit mirage
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well, thanks for telling me that it's not a problem on my end though, I thought I installed it wrong or something

twin pasture
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if i find a fix ill let you know

tacit mirage
#

thanks ^^

left pagoda
#

I'm a newbie so please forgive me. Once I download a mod do I have to start a new save file? Because I'm not seeing any changes? (I possibly did it wrong too lol)

native dragonBOT
keen crow
#

!log if you've done that bit then

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

left pagoda
#

Thanks!

lime umbra
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I'm trying to run StardewModdingAPI.exe

dusky canyon
#

Does anyone know where this tree is from?

brazen hawk
#

woah it looks really cool

If no one knows I should look into how sprites are made and do it myself lol

eternal orbit
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@glad sandal what does your modpack contain ?

glad sandal
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I'll send a pic of the list in a few mins

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If I don't send it in about 10 mins ping me again pls

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so I won't forget it

eternal orbit
#

ok sure

glad sandal
#

It's about 70-80 mods if I remember correctly

glad sandal
eternal orbit
#

I see, let's see if I have those mods or nto

cloud parcel
#

Hi! Quick question about installing SVE: I don't have the logs, but TMXLoader seems to be complaining about assets it can't find, like SpousesRooms/VictorsRoom.tmx. The file is in there, but maybe the directory structure is not right? Is the Stardew Valley Expanded folder in https://camo.githubusercontent.com/78ecb8284a8ef3d87ef8c6f1b4ced2e0342a4d7fbd27726e2bee281dd86d4daa/68747470733a2f2f69312e6c656e7364756d702e636f6d2f692f5a6f6561644b2e706e67 supposed to contain others (FTM, TMX and so on)?

cloud parcel
restive grove
#

please share your log to help us, it should be there

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen marsh
keen marsh
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The beta 1.5.5, which means SMAPI and a lot of the core component mods had to be updated for that

keen marsh
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For TMX and PyTK specifically

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My SVE wouldn't run until I updated both. I already had the SMAPI beta

cloud parcel
#

Thanks, I'll try the non-beta SVE

glad sandal
#

@eternal orbit A few minutes and I'll send you the list

eternal orbit
#

sure no worries

cloud parcel
chrome cosmos
glad sandal
#

@eternal orbit

eternal orbit
#

Nice

glad sandal
#

55 folders

keen crow
#

I love see everyone's little mod folders ASHehe

chrome cosmos
#

what are you at now? 1000 something right? πŸ‘€

keen crow
#
  1. But I have a few ppja mods that aren't loading cause I moved to the json replacement mod PI_Peek
mighty salmon
#

how do i use mods

keen crow
#

Should be about ... 1020? Once they're loaded? burnitall

keen crow
native dragonBOT
clear eagle
#

Is DGA PPJA in a good state now?

keen crow
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It's running fine for me, but none of the mods that require it have moved to the new version yet so UNACryBun

mighty salmon
#

how do i unzip the smapi

keen crow
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!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

topaz matrix
#

who wants a music mod

strong willow
#

is there a mod for putting fertilizer on reproductive crops after they grew?

mighty salmon
#

ok and now how do i install mods

hollow blaze
#

did you launch the smapi and make sure you now have a mod folder

mighty salmon
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yup

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how do i install mods

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was my question

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from what site

hollow blaze
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nexus or moddrop id suggest nexus though

mighty salmon
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ty

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can someone suggest me really good mods pls??

hollow blaze
#

stardew valley expanded and ridgeside valley

lapis void
#

!modrecs

native dragonBOT
serene kiln
#

Why is my Stardew Valley Expanded mod lagging so much?

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It stopped responding for about 5 minutes when i created the farm and the bus cutscene ended, then it started responding but it stopped responding again when i sleeped

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πŸ˜”

keen crow
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Because SVE is a very big mod? ASthink

serene kiln
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maybe cuz of that

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But how do i fix that?

keen crow
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Mine stops responding when I sleep as well, simply don't touch it and it should be fine

serene kiln
#

Ok

hollow blaze
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do you got any other mod

serene kiln
#

Do u recommend me to do something on Farm Type manager configs?

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changes or etc

keen crow
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You can lower the spawn rates on them. And can also disable the custom music

serene kiln
#

ok thx

serene kiln
keen crow
devout pumiceBOT
serene kiln
#

I have 24 mods

hollow blaze
#

moon i was asking z if they had any other mod that may cause the lagg

keen crow
#

Ah, sorry, I replied to the wrong person. Meant to be for Snicket above you blobcatsweatsip

hollow blaze
#

ah ok

serene kiln
mighty salmon
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i have smapi and nexus sais that i dont have it, so i cant install some mods

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what do i do

mighty salmon
#

wdym

hollow blaze
#

where did you download smapi

mighty salmon
#

like

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i searched smapi

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and clicked on the foirst link

hollow blaze
#

what version

mighty salmon
#

3.12.8 i think

hollow blaze
#

cause as long as you have it download from anywhere you can download the nexus mod and unzip whatever mod you download into your mod folder

mighty salmon
#

how do i know if all my mods are working

dire fractal
#

Why my no-cheating save file disappear from load save file game? Lol, the save files still in the AppData, Roaming?

lapis void
sudden hedge
dire fractal
#

Delete it sorry but it has Json Asset(s?) SpaceCore (cuz i played that save file with SV SMAPI), SmashPotato/Info/Old

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Wait?\

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The heck?

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The game automatically load my lost save file

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Nvm

viral bane
#

hallo again, i need help again. Does the Ui-Info-Suite mod work in 1.5.5? cause it gave me an error and reported it, but i have noticed that the mod hasnt been updaten in some time

chrome cosmos
#

theres UI info suite 2 on github, a google search should bring it up for you

#

get the zip for the releases tab

viral bane
#

[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - UIInfoSuite2-master because it contains files, but none of them are manifest.json.

#

hmmmmmm

#

whoops my bad i extracted wrongly

chrome cosmos
#

you downloaded the code

#

you need to get it from releases

viral bane
#

nono i did extract the release, but the extration process put the mod in a sub-folder named the same

#

so i put the folder with the mod within in the mods folder, but not the mod itself

#

now its wokring

#

anyways thanks!

serene kiln
#

is there a 1.5.5 version?

royal tundra
#

for when Marnie's animal shop list gets too long (hi BFAV <.<), is Boarding House the only mod that really adds more "get animals here"?

robust bison
mighty salmon
#

uhm i have like 15 mods but it only says 3 mods

#

like playing with 3 mods

#

what do i do

neat plaza
#

did you unzip them?

mighty salmon
#

i have to unzip every mod? o-o

neat plaza
#

yes

lament prairie
#

Zipped folders are like squashing all the stuff into a tiny box and shutting the door. SMAPI can’t look at the stuff until you take it out of the box.

#

(It’s a tiny box because the compression makes it smaller)

shy lake
#

how do i disable my mods?

keen crow
#

. put one of these in front of the folder, or launch from the vanilla exe

neat plaza
shy lake
#

okay, thanks!

strange vessel
neat plaza
strange vessel
neat plaza
#

ye

zinc oriole
#

someone was saying that the mail framework mod isn't working with the beta yet?

chrome cosmos
#

are you on the latest version?

#

it got updated pretty recently so i assume it should be working

dusky canyon
#

I'm getting mail, so yes

serene kiln
#

Hey

#

Why is my SMAPI taking so long to load the save files? (Searching for Save Files)

chrome cosmos
#

what device are you on and how many mods are you running?

dire fractal
#

(I apologize if this question has already come up today)
I'm having trouble installing SMAPI 3.13.0-beta.20211018
I'm on Windows and I've never had this problem with any prior version of SMAPI. I've unzipped it in my SV folder, and when I click on the installer file, it crashes (install window disappears). To make sure it wasn't my pc, I opened the last beta version of SMAPI and it worked fine

#

Is anyone else having this issue/has it already been reported? My pc is totally up to date.

keen crow
#

Have you tried turning off your anti-virus?

dire fractal
#

I gave the command to run anyway

devout remnant
#

I've heard there's like, ways to easily make your own farm layout (Well as long as you're good at designing of course.), is that a thing?

dusky canyon
devout remnant
#

No not a planner, making your own map.

devout remnant
#

I think is the right word.

#

Also hopefully a method without needing any coding knowledge because I'm braindead when it comes to computers.

floral forum
#

I'm playing multiplayer with someone and am very confused rn what they have is carrot seeds and search up anything mod says they are carrots when planted, but.for me the carrot seeds say cashew saplings and the seeds in ground say cashews, but when I grow them using cjb they look like carrots

floral forum
#

When I harvest the things that look like carrots it gives me cashews

neat plaza
floral forum
#

We just obtained them now in the same session so no

#

Are carrots modded vegetables? Or is it the cashews?

devout remnant
#

Both are modded.

dire fractal
#

I checked the release notes on Github and I see "Fixed installer window closing immediately if the installer crashed" however that's exactly the problem I'm having now.
I'm not complaining-I know that y'all do this in your free time and I appreciate all that you do! I only mean to report an issue that I haven't encountered before and haven't been able to resolve on my end.

dusky canyon
#

in which folder is the installer?

#

Did you put it in Downloads?

dire fractal
#

No. I move the folder and extract the files into my SV folder (steam steamapps common, etc). Not my mods folder.

chrome cosmos
#

and try launching again, if it doesnt load, send a log

dusky canyon
chrome cosmos
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
dire fractal
#

Is there a list of mods instant buildings isnt compatible with?

devout remnant
#

So was the farm map creator I kept hearing about a fake thing?

robust bison
#

Stardew planner?

devout remnant
#

Not a planner, making your own farm.

robust bison
#

tiled?

devout remnant
#

I know custom farm mods exist and swore I heard there was something that made the process easy.

snow wraith
#

there's no mod that lets you lay out your own farm ingame, no

lament prairie
#

Aww, that's not a command, sorry

#

It sounds like you and the other player have different mods installed

devout remnant
#

I mean something external, I doubt there'd be a way to do it in the game itself.

lament prairie
#

For any that rely on Json Assets, having differences can cause an ID shuffle

snow wraith
#

tiled is the program that modders use to make their own maps. it'd be better to inquire in making-mods about that

sage furnace
#

I'll literally pay one of you to update my favorite mod😭

unreal stratus
# lament prairie !jsonshuffle
The Stardew Modding Wiki

No, it's not a fun dance. The Json Shuffle (or Json Scramble, as it is also known) is what happens when you add or remove a Category:Json Assets mod and then continue playing your save. The IDs of your items are likely to get mixed up (shuffled, if you will) and where once you had a blood orange you might now have a lucky clover or a sword or wh...

unreal stratus
sage furnace
#

NPC Adventures.

unreal stratus
#

Honestly

#

I'd pay someone as well

#

lmfao

#

I maintain the Quest Framework mod together with Sheku and the original author

hollow blaze
#

pay to add what

sage furnace
#

My fiancΓ©e has been working on it, but it's not easy.

unreal stratus
#

Did they talk to Sheku and Purpling?

sage furnace
sage furnace
hollow blaze
#

1.5.5 is making mods incompatible to make it easier to make mods in general right

sage furnace
#

No idea lol

chrome cosmos
#

1.5.5 doesnt intentionally make mods incompatible πŸ˜… its just a lot of change in the code

robust bison
#

basically

unreal stratus
chrome cosmos
#

but it does make it easier and better for users and modders!

lament prairie
#

is the short answer

unreal stratus
#

She just doesn't want to to do the work herself, because it's complex

#

And she's spending time on her irl stuff and other projects, so she also lacks the time pensive_cry

sage furnace
unreal stratus
#

@snow prism KiwiPeek

snow prism
#

what's going on? πŸ˜„

#

NPC adventures?

unreal stratus
sage furnace
snow prism
#

is your fiance Lao Gan Ma?

#

on discord

sage furnace
sage furnace
snow prism
#

mhh a dude named Lao Gan Ma#6969 started working on NPCA a few weeks ago but idk if he's still working on it

sage furnace
#

Oh cool. She's a really great coder but she was struggling for sure.

snow prism
#

I tried to get ahold of purpling, but they're not interested in developing it further.
well purrpling did say something about not working on NPCA anymore. whether you can just continue etc you'd have to ask her I guess

#

did you ask her on her discord?

sage furnace
#

Didn't

#

I figured it was fair game since the code is open source, but I apologize completely if that's not the caseπŸ˜…

chrome cosmos
#

purrpling said she accepts PRs and so she can merge it and release it (but she wont test it)

#

she said that people can make unofficial patches too

sage furnace
#

Okay cool. We were trying to make an unofficial patch.

snow prism
#

purrpling always appreciates PRs, yeah πŸ™‚

hollow blaze
chrome cosmos
#

technically yes, but it doesnt matter too much unless we were clogging up the channel with code πŸ˜›

sage furnace
#

I'm fine with moving. Sorry for putting it here.

chrome cosmos
#

thats okay! if you or your fiance need help with making it, the people in #making-mods-general are super nice and helpful!

sage furnace
#

Awesome. I'll let her know when she's up for trying again. I think we're getting close, but I feel bad for making her do all that workπŸ˜…

snow prism
#

yeah purrplings mods are veeery big

#

and the code a bit convoluted SDVpuffersquee

#

I tried to work on QF but its a bit over my head :>

sage furnace
#

Is QF broken too?

unreal stratus
#

just very complex πŸ˜„

steady owl
#

Is it possible to have some QoL mods installed and play co-op with someone who doesn't have the mods installed?

chrome cosmos
#

most likely, no

#

you can check the link below

#

!mpmods

native dragonBOT
steady owl
#

Ty, seems like the QoL mods I'd be using should work

inland heron
#

how do I extract my log?

chrome cosmos
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

inland heron
#

i mean where do I find the file?

#

ope- nvm

untold pecan
#

I'm running into an issue where I can't see the content added by SVE? If I load into a game there just isn't any content. Also I'm not sure, but a red console window opens itself everytime I launch the game? My friend and I are running into the exact same issue, even though we followed the instructions on the mod page closesly and didn't really install any other mods besides the required/recommended ones.

#

The Smapi log page isn't working for me right now btw

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

untold pecan
#

on it

dusky canyon
#

looks like the song of my people

outer turret
#

You need farm type manager.

untold pecan
#

yea I just noticed

#

I missed that twice while going through my mods

#

after installing that its still not working though

brazen hawk
#

share your new log then

untold pecan
#

nvm got it up and running now, tysm for all your help though!

round viper
#

Anyone have any idea why my Auto Grabber Redux mod isn't wanting to work? I can't get the settings to pull up in game

edgy oriole
#

hey uhhmmm, this is the first time i talk here, i just wanted to ask, are there any other page to download mods? ive been downloading mods from nexus so idk if theres any other way

royal arrow
#

Nexus and ModDrop are the 2 biggest sites for mods for Stardew Valley

edgy oriole
#

oh, thanks!

#

ill check that one out

mild frost
rain venture
#

does anyone know a work around for being able to use both of these mods at once? https://www.nexusmods.com/stardewvalley/mods/4757 https://www.nexusmods.com/stardewvalley/mods/5450

dire fractal
rain venture
#

thank you!!!

edgy oriole
#

is the moddrop app safe?

dusky canyon
#

app? The program is. Website too.

edgy oriole
#

yeah the program

#

ah, thank you

cursive wharf
#

Is there any seasonal outfits mod but for ohodavi’s anime mod?

cursive wharf
inland root
#

does anyone know how to use mods in multiplayer we have the same ones

unreal stratus
#

!mpmods

native dragonBOT
fallow storm
#

hello, i just downloaded the new content patcher but it is saying dont have it?

wild summit
#

Anyone know if Walk to the Desert Redux is updated for the 1.5.5 beta? I can't seem to find it on the smapi compatibility list at all for some reason.

outer turret
#

It should be fine. No smapi component.

wild summit
#

Oh, cool, thanks.

fallow storm
#

i fixed my problem

chrome dust
#

what are olivia's loved items?

uneven shard
#

Btw, what are the recommended QoL mods for mobile version??

lament prairie
#

I don't think there's any kind of objective list of recommendations

#

People have personal rec lists; I don't know of any for QoL on mobile

uneven shard
#

Awww

cursive beacon
#

Quick question if anyone is able to help. I made a mod list that works in windows and when copying it over to a mac and following the setup i get an error with dynamic game assets that is a "divide by zero error"

#

ive used dynamic game assets before and ive seen some strange errors but this divide by zero one is new to me

#

One thing im seeing is just before the divide by zero errror it says No such "assets/objects/Crème Brûlée.png" in [DGA] Even More Recipes for Dynamic Game Assets (DGA version) (ppja.evenmorerecipes.DGA)!
But looking in the dga version of even more recipies there is a file named exactly that

#

wait a second i think i see the issue looking in the mac files the accented letters are all messed up for some reason

round viper
#

Anyone have any idea why my Auto Grabber Redux mod isn't wanting to work? I can't get the settings to pull up in game

lament prairie
#

There has been some discussion about eventually putting in better error handling in DGA

#

But that is probably a ways off

zinc oriole
lament prairie
#

None of the mail works for it

dire fractal
lament prairie
#

There's a PR out there with a fix somewhere

dire fractal
#

So why did the mod crash?

lament prairie
#

Your json has a problem

dire fractal
#

It is the instant buildings mod

#

hm

lament prairie
#

Run your config file through the checker at smapi.io

dire fractal
#

wait a second

zinc oriole
lament prairie
#

Pull Request = someone has fixed this themselves and submitted a request to the author to implement the fix

#

However, I believe the author has not implemented the fix

#

And I'm not 100% sure about the PR

#

You can spawn in items with command in SMAPI of dga_store

#

This brings up a store for all DGA items

zinc oriole
#

Got it! But if I just use the regular one (JA instead of DGA), I shouldn't have a problem, right?

lament prairie
#

Yeah, you should be fine, although if you have other JA mods, installing a new JA mod may cause json shuffle

dire fractal
#

interesting

zinc oriole
#

Yeah, I've already been dealing with the shuffle with the beta, I just need to bite the bullet. Thank you!

dire fractal
#

ok

#

Unexpected end of content while loading JObject. Path 'AllowMagicalBuildingsWithoutMagicInk', line 7, position 0

lament prairie
#

Do you have a ] there or something?

#

If you actually have the link where you asked smapi.io to check your json, I can take a look too

dire fractal
#

{
"BuildUsesResources": false,
"ToggleInstantBuildMenuButton": "B",
"PerformInstantHouseUpgradeButton": "U",
"AllowMagicalBuildingsWithoutMagicInk": true

#

even after turning it to false, same error

lament prairie
#

The problem is not the true or the false

#

The problem is that you haven't closed the file

#

You have a { at the start but no } at the end

dire fractal
#

that explains it

lament prairie
#

Every { needs a } or it gets sad and lonely

dire fractal
#

I wonder why there wasnt one in there

lament prairie
#

Did you edit it yourself? Or is this the auto-generated config?

dire fractal
#

I editted to turn the false to true

lament prairie
#

If you edited yourself you probably accidentally hit delete, if it's auto-generated I have no idea

#

There's the delete button that deletes the other direction

dire fractal
#

well, I think I can fix it then

#

do I put it on the next line?

#

or at the end

royal arrow
lament prairie
#

The close } goes at the end

#

But if you only upload part of your json file it will always be broken

dire fractal
#

I see

#

thanks

lament prairie
#

If that was only a portion, then you're maybe missing a comma but idk for sure, it could really be anything without seeing the whole file

#

It should be a function of the map file

#

There are a few ways:

  1. Use Tiled
  2. Find the mod that lets you edit maps and see if it can do this (It is called Map Editor)
  3. Download "Crops Anytime Anywhere" (it's a lot more powerful than you need but it will accomplish this)
#

It depends on your skill level/comfort level with tools

#

Yeah, that mod is pretty solidly a cheats mod, but if you don't want to get into the nitty gritty of maps it's the easiest option

#

I think what you would need in terms of map properties is to just set everything as Back Diggable T

#

Which, as far as map edits go, is pretty straightforward, but it would require setup/possibly some tedious work

dire fractal
#

My game is glitching where when I press e it makes the UI shrink instead of bringing up the menu, I have a few mods could it be because of a mod?

lament prairie
#

!harmony

native dragonBOT
lament prairie
#

It's a harmony issue, I can't tell much more

#

Probably because it was last updated in...2018

#

Which is....three years ago

cursive beacon
lament prairie
#

No one but the mod author or a mod wizard likely understands what is wrong and how to fix, because I strongly suspect the mod itself is broken

dire fractal
#

is immersive map 2 a good map mod?

lament prairie
#

Might be a problem with PyTK, do you have the unofficial update for beta?

lament prairie
dire fractal
#

I am looking a map that has the best of each of the map types

lament prairie
#

Well, do you want a really big map, a normal sized map, or a really small one? I think that's pretty important

dire fractal
#

well, hmm

#

thats a tough question

lament prairie
#

Immersive Farm 2 has tons of stuff because iirc it's massive

dire fractal
#

I dont mind a large map if there are coherent directions to it

lament prairie
#

From the mod page: "A huge plot of land optimized for multiplayer or solo players looking for a challenge. Features tillable grass, a questline, and secrets. Comes with many configurations!"

#

(Also note that this is for the version in SVE, other versions exist but some are broken)

dire fractal
#

i just feel like its hard to navigate the forest farm

#

but at the same time I like that I can get good foraging from it

upper ember
#

Shameless plug. FTM should be spawning foragables with respawning hardwood stumps, and because it's the riverland farm map, it has fishing, and in the future I'll likely add in an ore place. If the foragables and stumps don't work, please let me know!
https://www.nexusmods.com/stardewvalley/mods/9718

cursive beacon
dire fractal
#

Does anyone know what this means?

lament prairie
native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

(too small, cannot read, log parser will help)

dire fractal
lament prairie
#

It means that it's looking for something that doesn't exist

#

It's also possible you have the wrong version of ContentPatcher for it to be happy

#

Since it's almost certainly looking for an ancient version of Content Patcher

dire fractal
#

Idk what version I have

lament prairie
#

Which probably works at least minimally

dire fractal
#

Oh it fixed it ty

cobalt gate
#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

#

Can anyone tell me why I'm getting booted this time? I have updated the mods it says to update.

#

I meant to share this link

native dragonBOT
dire fractal
#

ive already tried running Stardew Valley.exe then again with smapi it didnt do anything

#

It still gives me red texts after a few mins of playing

clear eagle
#

I'm guessing either your memory ran out or one of content patcher caused the error.

dire fractal
#

Assuming its bc of one of my content patchers how would i fix it?

clear eagle
#

Try removing DC burger's portrait mod first

dire fractal
#

okokokok

#

Can i re-add it?

#

Or do i just remove it permanently

clear eagle
#

I'm not sure what's really causing the problem yet.

sacred wedge
shy orbit
#

looks like the normal oom problem to me

#

!oom

native dragonBOT
dire fractal
shy orbit
#

@dire fractal

dire fractal
#

Ty tho!

dire fractal
#

okokok tt!

#

Ty*

mighty salmon
#

can someone dm me cool mods that make the game easier and fun pls

knotty basalt
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

knotty basalt
#

can anyone tell me why it shows red

shy orbit
#

my first guess would be corrupted mods, and i'd try removing and reinstalling SVE and downtown zuzu

dire fractal
shy orbit
#

did you marry krobus? it's complaining about missing files for the child age up mod, for example 'assets\female\Portraits\Krobus.png', which probably breaks the whole making of an npc of the child

dire fractal
#

Idk how to fix it

gray frigate
#

Has anyone seen/heard from Dustbeauty lately? Just wondering if they are okay.

dire fractal
#

Hi! So i found out when my game breaks. It spams the red text everytime i save my game

shy orbit
#

if the child age up mod doesn't support krobus as a spouse you probably can't use it. not sure if there would be problems with removing it and childtonpc though @dire fractal

dire fractal
#

Ok

#

Like a minute or two after i save my world

dire fractal
shy orbit
#

not unusual for ooms, ram usage tends go up with days played @dire fractal

dire fractal
#

Is there anyway to fix it?

shy orbit
#

!oom

native dragonBOT
dire fractal
#

Ive already switched it to 64bits thi

#

Tho*

shy orbit
#

did you do it after posting the last log?

dire fractal
#

So j remove the mods i dont need?

#

I did it last week i think

#

Or this monday

shy orbit
#

you seem to be playing the 32 bit version still

dire fractal
#

Oh????

dire fractal
shy orbit
#

well it's quite broken as it is so i would

dire fractal
#

This means its at 64bit right?

#

Oh wait

#

I think i did it wrong

#

MBMBMBMMBMB

dire fractal
#

@shy orbit oh it also fixed my other problem ty

shy orbit
#

alright

knotty basalt
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

knotty basalt
#

its still showing red

shy orbit
#

different error now though SContentLoadException: ValeriesMaps loaded map 'ValsSpouseRoom.tmx' with invalid tilesheet path 'z_Valfurniture.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.. might be another corrupted mod (or antivirus/similar messing with the files)

knotty basalt
#

how can i fix it

#

what do i need to redownload

shy orbit
#

it comes from the magical family mod i think

knotty basalt
#

pretty sure i dont have it

#

but lemme check

dire fractal
#

Im so sorry for asking but how do you check if your games at 64 bit t.t

brazen hawk
#

Click on properties for stardew valley (in steam) and then you can see if you use the beta

dire fractal
#

Ooooo okokok

#

This means im on 64bit right?

brazen hawk
#

ye

dire fractal
#

Ty!

shy orbit
knotty basalt
#

what do i need to do with it?

shy orbit
#

probably remove it if you don't have the other parts of the mod and don't want it. or if you want to use the mod, remove and reinstall i'd say

knotty basalt
#

ok ty

outer turret
# dire fractal Idk how to fix it
"False"
After that, it canbe changed from the "default" to another name, such as
"abigail". Enter the names in lower case only to prevent errors.```
dire fractal
#

Should i start removing mods? T.T

naive drum
#

looks like you launched Stardew Valley 1.5.4, not Stardew Valley 1.5.5/ Stardew Valley [Monogame64]

#

you might have multipe coopies of stardew installed on your machine

dire fractal
#

Oh?

#

Wait then how do i uninstall 1.5.4?

#

Is it in the steam file?

naive drum
#

firstly can i see your stardew valley game name on steam?

dire fractal
#

Okokok

#

That one?

naive drum
#

yeah

#

that looks installed.

#

make sure stardew valley is entirely closed, then rightclick Stardew Valley [monogame64], click Properties, click Local Files, and then click Browse

#

this will show you where stardew valley 64-bit is installed on your machine

dire fractal
#

By entirely closed do you mean like it isnt runnin

#

Running?*

naive drum
#

yeah

#

no stardew running, no smapi running

dire fractal
#

Oooo

#

Okoki

#

Thwn?

#

Then?*

naive drum
#

what's the file location of your 1.5.5 stardew?

#

also, download smapi 3.13 if you don't already have an up-to-date copy of the installer

#

(you'll be installing it again and updating your launch options so steam launches 1.5.5 stardew and not your copy of 1.5.4 stardew)

dire fractal
#

Is the name of the 1.5.5 ver Stardew Valley 1.5.5 or just Stardew Valley?

naive drum
#

stardew valley

#

specifically 64-bit stardw valley but it's just called stardew valley

dire fractal
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D:\SteamLibrary\steamapps\common\Stardew Valley

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Is that wgat im suppose ti send?

naive drum
#

YEP you have two copies!

dire fractal
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Ooooooo

naive drum
#

the version you have in your launch options is D:\downloads\steamapps\common\Stardew Valley

dire fractal
#

Oh

naive drum
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so, you'll need to run the SMAPI 3.13 installer

dire fractal
#

Okokokok

naive drum
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it should hopefully autodetect the SteamLibrary stardew, but if it doesn't there's an option to enter a path

dire fractal
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Install the same way as the first time right?

naive drum
#

yeah the same way if it autodetects - double check to make sure it's got the correct file path

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if it doesn't, select the "choose an install path" option and paste in D:\SteamLibrary\steamapps\common\Stardew Valley

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and then make sure to update your launch options and transfer your mods folder

dire fractal
#

Okokokok

naive drum
#

(don't transfer errorhandler, save backup, or console commands; either transfer your mods folder first, specifically unselect those three, or re-run the SMAPI installer again)

dire fractal
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Ty!

naive drum
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(those 3 are smapi components that just happen to go in the mods folder)

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also i see you have PyTK, grab the unoffical version

dire fractal
#

Unofficial ver?

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Oh wait im gonna setup the new smapi rq

naive drum
#

and, hey! your Whoops Two Versions adventure happened while there were two different actively in-use current versions of PC stardew!

dire fractal
#

It says that in the .bat

naive drum
#

my Whoops Two Versions adventure happened back when 1.4 was new

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yeah, go to the site linked

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beta stardew uses .NET 5 but doesnt always install it

dire fractal
#

O

naive drum
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you want the Run Desktop Apps version

dire fractal
#

X64 right?

naive drum
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yep!

dire fractal
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Its installed

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Do i open it?

naive drum
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the installer that you just downloaded? yeah

dire fractal
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Okokoko

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Ok its done

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Then proceed w normal smapi setups?

naive drum
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yep!

dire fractal
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Okokok

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The .bat just keeps crashing-

naive drum
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whats the error

dire fractal
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It doesnt say anything

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It just crashes

naive drum
#

make sure you took the whole installer out of the zip, and also make sure there's not like...a pile of minimized .bats

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and also maybe briefly disable your antivirus? sometimes antivirus software is overzealous and decides modloaders and installers for modloaders belong in the shadow realm

dire fractal
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Yep everythings out and there arent any minimized .bays

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Bats*

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Oooooo

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Okokok

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It still wont load the .bat

naive drum
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pathos got a code certificate so it's at least less of a problem - for a while every smapi update there was a bunch of scared people in here wondering why their antivirus was freaking out

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oh nooo

dire fractal
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T.T

naive drum
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still no errors?

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where did you put the bat?

dire fractal
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Nothing just it opening then closing

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Wdym?

naive drum
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if you put the SMAPI installer folder straight into the stardew valley folder it sometimes acts weird

dire fractal
#

O

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Yea the smapi folders in the stardew folder

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Its here rn

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

naive drum
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yeah move it literally anywhere else, desktop, your mods folder, whatever

dire fractal
#

O

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Okokok

naive drum
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just not that one specific folder

dire fractal
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Omg it worked

naive drum
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yay!

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enjoy your 64-bit

dire fractal
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1 right?

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Ty!!!

naive drum
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Install, and then if it's in your Mods folder it should definitely auto-detect the SteamLibrary copy of stardew

dire fractal
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Wait just to be sure can i msg u here again in a few mins if it still bugs out t.t

naive drum
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yeah i'll be hanging around

dire fractal
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Ty!

naive drum
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oh, and if you turned your antivirus off, you can turn it back on...

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don't forget that step heh

dire fractal
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Ah yea shshdhjssjs

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Oh wait i havr to add all the mods back right?

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Bc its a new uh

naive drum
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<- forgot that step for two hours once, luckily my adblocker protected me

dire fractal
#

Mod folder

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πŸ’€πŸ’€πŸ’€

hazy mulch
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Greetings

naive drum
#

yeah if you haven't done it already you'll need to transfer your mods across + update any that have 1.5.5-specific updates

hazy mulch
#

Does anyone know something about 1.6 update?

dire fractal
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Oooo

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Okokoo tysm!!!

naive drum
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svyatan, as far as we know there isn't a 1.6 planned yet, but there is a big 1.5.5 update coming out at Some Point

dire fractal
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So im done right?

dire fractal
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Im so sorry for asking t.t

naive drum
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make sure your launch options are set sleepy

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also no need to apologise for asking

dire fractal
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Ok tysm!!!!!!

naive drum
# hazy mulch Reallly?

yeah, i was just helping sleepy here to switch to the beta for 1.5.5 - it makes the game 64-bit instead of 32-bit, which is a big deal

wraith sun
naive drum
#

adds some quality-of-life features like buyback; adds the ability to add non-replacing custom farms in addition to the vanilla farm types; adds ability to add additional languages in addition to the existing languages; rewrites how wallpapers and iirc flooring works (meaning that content patcher can now add new wallpapers and maybe floors); increases memory useage cap to "however much your computer can handle"; will add game-pass compatibilty; a bunch of other stuff there's a list on the wiki

naive drum
wraith sun
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Ahh, didn't know that was a problem, I'm at work and didn't want stardew noises leaking

naive drum
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or possibly has something that isn't an audio device as the enabled audio device
(such as a soundcard or a fan - both of those are things computers i've had have mistaken for audio devices)

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the audio device can be muted it just has to exist

wraith sun
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was going with the "kill it with fire" option lol

naive drum
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i.e. you can hit the mute button on your computer or set the volume to 0 or something and it'll work

hazy mulch
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New content, for example, crops?

keen crow
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We don't know anything about that squeee

naive drum
#

doesnt seem to be any new crops etc added in 1.5.5 yet, it's mostly a Big Refactor + quality of life changes + fixes

hazy mulch
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Ok...

wraith sun
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@naive drum Thanked you, I enabled an audio device and am in

naive drum
#

the big refactor does mean you can add a ridiculous amount of modded content; there was an unofficial patch for stardew valley that did a bunch of black magic shenanigans to to the same memory limit increase and with it i was able to load 740 mods, including multiple very large mods

hazy mulch
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Ok, exuse me... I have one weird question

naive drum
#

ask

hazy mulch
#

Do you celebrate halloween whole last week of october?

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Or one night only?

naive drum
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me personally? i dont really celebrate halloween at all

naive drum
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(i'm in new zealand; it's much less of a thing here than in some other countries, and really mostly a one-day thing)

hazy mulch
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Ok, got it

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In my country, Halloween isn't a national holiday at all, but it's gradually coming to us from the "Western world"

wraith sun
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For adults (who drink) Halloween seems to be celebrated on the nearest weekend night

keen crow
wraith sun
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trying to get a log to upload, and when I do I get an error on the website "InvalidOperationException: The path contains null characters."

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and pastebin told me it's too large for them

knotty basalt
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are u sure its your log....?

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how many mods do you have

wraith sun
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37

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and yes, it's my ~/.config/St…rrorLogs/SMAPI-latest.txt

knotty basalt
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i have like 120 and my log isnt that long

wraith sun
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Yeah, the red text actually fills up the buffer for the terminal, something is wrong

knotty basalt
#

oh

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lunch stardew again

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when u have red text

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exit

wraith sun
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when opening the load save

knotty basalt
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and send the log again

wraith sun
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Ok

naive drum
#

also you probably need to reinstall SVE, since it looks like you're missing some bits of it

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(the bits that directly rely on content patcher)

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that repeating error is SVE maps failing to load because they rely on mod-added tilesheets that aren't present - content patcher is needed to load them

wraith sun
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If no red after putting in the content patcher, am I good to go, or should I download SVE again?

naive drum
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i'd download SVE again to avoid the red since it looks like you're straight up missing a chunk of SVE

wraith sun
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Okay

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something really weird must've happened, the 2nd one is 10MB smaller then the 1st one I downloaded, but now matches what the website says it should be...

naive drum
#

yeah sometimes things just go Wrong

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for basically no reason

wraith sun
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2020's in a nutshell

naive drum
#

the farm map?

wraith sun
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Yeah, the first one on the top

naive drum
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SVE offers two options for changing the farm map. these replace the standard farm, must be downloaded separately, are optional, and you can only install one.

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they're extra downloads on the SVE page

wraith sun
#

Ahhh, okay

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Every year I seem to get less and less computer literate, thank you for your time again

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Wingheart, what's your name on nexus?

naive drum
#

Wingyl, but i basically just use it to download stuff

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if youre looking for my mods theyre on moddrop

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its Quality Artisan Products + a joke mod that puts ghost enemies into jojamart

daring acorn
#

hi question is there a ridgeside valley ver thats compatible w the beta smapi?

wraith sun
#

PPJA - Artisan Valley?

naive drum
#

a really big mod that adds a lot of new artisan goods

daring acorn
#

ah also are tmxl loader and tmx toolkit the same thing?

naive drum
#

cabbage, from the looks of it you can use the regular ridgeside village, but you need the unofficial TMXL to load it

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TMXL and TMX Map Toolkit are the same thing yeah

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(the L in TMXL stands for Loader)

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backstory time!

daring acorn
#

actually ive got a bunch questions so ill just list them down:

  1. is there a ridgeside valley ver thats compatible w the beta smapi?
  2. are tmxl loader and tmx toolkit the same thing?
  3. is there a ver of the tractor mod compatible w the beta smapi
  4. can i replace all my current mods w the unofficial ones (the ones on there atleast)
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im so sorry 😭

naive drum
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SMAPI used to only directly support loading Tbin-format maps, and TMXL used to make it able to handle the TMX format + do a bunch of other things, but now SMAPI can handle TMXL file format by default so TMXL just does the grab bag of other features it picked up

daring acorn
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oooo

naive drum
#

as for your other questions:
3. yes, there's a beta-compatible tractor mod. look in optional files
4. yeah you can just replace your 1.5.4 versions with the unofficial 1.5.5 versions

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!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)