#archived-modded-support

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royal arrow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

serene sphinx
versed ivy
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I've never seen the game fail at saving before

serene sphinx
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๐Ÿค”

royal arrow
serene sphinx
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nop

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just started a new game

royal arrow
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Is this a completely new load out?

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Or have you used the same mods before?

serene sphinx
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completely new

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using Immersive Farm 2 Remastered map

royal arrow
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Ok well hopefully someone else can chime in.
The best I have is try removing half your mods and see if it still happens, and if it does, keep removing half the mods to narrow it down

serene sphinx
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alright

topaz matrix
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ERROR Stardew Progress delete this mod

silk bluff
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Has anybody here tried the 64-bit mode yet? I'm having trouble with 32-bit now as I'm trying to use too many mods...

topaz matrix
topaz matrix
silk bluff
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and most mods work with it, no problem?

serene sphinx
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wow

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might it have something to do with a ":" in the farm name

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or )(

royal arrow
# silk bluff and most mods work with it, no problem?

Most mods do. You can see on the mod description and file description if they have a separate version just for the beta (1.5.5) that is 64bit.
Some mods won't work with the beta, and SMAPI tells you about a lot of those.

serene sphinx
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i guess you cant have a colon in your name or farm name

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that seems to cause it

silk bluff
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This is the map I was talking about btw, it's a bit weird

shell jackal
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To me it looks like a compatibility issue. But I could be wrong

silk bluff
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It probably is, but everything is working fine so it's just a bit annoying, otherwise it's fine

shell jackal
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I'm not even sure which mod's page you would go to to see if there's an optional compat file. xD

unreal stratus
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Ridgeside will probably eventually have recolor support

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But we've got a major content update coming up

royal arrow
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Oba I hope you got some sleep. I will shortly have something to show you KiwiLook

silk bluff
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I'm having trouble updating smapi for the beta

unreal stratus
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I've slept 5 hours wah

silk bluff
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it says it cant find a file when it is clealy there :/

unreal stratus
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I'm looking forward to what you're going to show so I'm on the edge of my seat! Kiwidab

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I have no beta knowledge or I'd love to help you SDVpufferchickcry

silk bluff
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It's just smapi, when installing it says ""Oops! SMAPI can't find its 'internal\windows\SMAPI.Installer.dll' file. Your antivirus might have deleted the file"

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but the smapi.installer.dll file is there

jade forge
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So I've noticed that if my UI and Zoom aren't at the same level, that using UIs is funky. Are there newer zoom mods that fix this?

royal arrow
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.quote 5073

devout pumiceBOT
royal arrow
jade forge
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Could you link?

royal arrow
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you can google it or see if it's linked on the UI Info Suite nexus page

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@unreal stratus the day is finally here KiwiLook

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(also omg over 500 mods what an accomplishment)

silk bluff
jade forge
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Combination of a power ful computer and many mods doing small things, possibly?

silk bluff
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but 32-bit version can only use 4gb of ram, regardless of how powerful the computer is?

chrome cosmos
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i believe lenne doesnt use sve (correct me if im wrong lenne SDVpufferheart ) which is a big mod that uses up a LOT of memory

dusky canyon
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unofficial 64-bit patch or the beta (1.5.5)

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or that ^

chrome cosmos
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RSV doesnt use up that much despite being big

unreal stratus
silk bluff
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I'm trying to install the beta now but with issues :/

chrome cosmos
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im gonna need updates on who their favorite NPC is ๐Ÿ‘€

royal arrow
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I got OOMs twice before switching to only playing 1 day at a time

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then booting the game again

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but I just added RSV so hopefully playing 1 day at a time continues to be the trick huhu
I do have some lags and skips, I just refuse to trim my modlist further angynoot

royal arrow
unreal stratus
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FairSDVpuffersquee

manic geyser
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Does someone have good mod suggestions for me?

chrome cosmos
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!modrecs

native dragonBOT
chrome cosmos
manic geyser
royal arrow
unreal stratus
royal arrow
unreal stratus
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24 ||so far||

manic geyser
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do you guys know if it is possible to add sv expandet on an existing save file?

royal arrow
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You can but it's not recommended. The install guide includes instructions for that, there's extra steps

unreal stratus
royal arrow
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.quote 5302

devout pumiceBOT
unreal stratus
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Kiwibutt is cutest

royal arrow
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Too true Lenny, too true

silk bluff
rare root
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guys how do you change the strenth on the tractor mod

royal arrow
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It has a config file, the mod description includes details on what all the settings do

rare root
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thx

deft rover
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Hey guys I need help, I can't fit 12 animals into my barn and I'm redirected here
I only used UI Info Suite, does mod do something like this?

royal arrow
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It does not

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

deft rover
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But we're in multiplayer, and my friend has the world
So I can't send the log

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I suppose I'll rebuild the barn

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Thank you

royal arrow
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Every player has a log. Every time SMAPI is launched, a log is created

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It doesn't matter if you're the host or farmhand

deft rover
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Okay, so then I'll send it here?

royal arrow
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Please do!

royal arrow
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Did you load the save and try to put the animals into the barn before getting your log? That will give us more info

deft rover
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We already did that when playing the game

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We tried to move animals from deluxe barn to normal barn and vice versa

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Also, we aren't playing the game right now
Sorry I can't give you much info

royal arrow
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Ok, when you do play the game again, try it again and get the log from that session. Someone here may be able to help then SDVpuffersmile

deft rover
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Got it, thank you for your help

silk bluff
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What is the problem with my smapi? Regular smapi 3.12.7 installs just fine, but beta version 3.13.0 won't run the installer

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Don't know how to solve this, none of the troubleshooting has worked

royal arrow
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What version of the game are you using?

silk bluff
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I am trying to use the 64 bit version

royal arrow
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Did you install the beta version of the game, version 1.5.5?

versed ivy
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SVE events are supposed to trigger for everyone in multiplayer right? #needsupport

silk bluff
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It works now!

tiny meadow
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๐Ÿฅบ

royal arrow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gleaming vault
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is there a thread that lists the mods that have beta versions and when they are updated since not all of them are on nexus mods??

royal arrow
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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

royal arrow
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The compat list includes notes for 1.5.5 โฌ†๏ธ

uncut ore
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Question
So i use mods to change the season just because i dont like winter or fall i hate the orange and white so would it still count as cheating?

tiny meadow
royal arrow
royal arrow
# tiny meadow there is nothing the log will tell you

This is incorrect. The log will tell us what mods you have, which is critical to troubleshooting, it will tell us what game version and SMAPI version you're running, as well as any potential warnings or errors.

uncut ore
lament prairie
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well then it doesn't matter if you "cheat"

royal arrow
uncut ore
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i know

tiny meadow
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alright, if you put it that way

lament prairie
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I cheat at crosswords all the time

tiny meadow
sonic marsh
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hello guys, i was looking to translate "More Mead' mod

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KAYA in SDV

์žฌ๋ฃŒ์— ๋”ฐ๋ผ ๋‹ค์–‘ํ•œ ๋ฒŒ๊ฟ€์ฃผ๋ฅผ ์ƒ์‚ฐํ•  ์ˆ˜ ์žˆ๋Š” ๋ชจ๋“œ์ž…๋‹ˆ๋‹ค. ์ถ”๊ฐ€๋œ ๋ฒŒ๊ฟ€์ฃผ ์ข…๋ฅ˜๋Š” ์ด ๋ชจ๋“œ์—์„œ ์ถ”๊ฐ€๋œ '๋ฒŒ๊ฟ€์ฃผํ†ต'์„ ์ด์šฉํ•ด ๋งŒ๋“ค ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. revenorror๋‹˜์˜ ํ”Œ๋ผ์›Œ๋ฏธ๋“œ ๋ชจ๋“œ์— ์˜๊ฐ์„ ๋ฐ›์•„ ๋งŒ๋“ค์—ˆ์Šต๋‹ˆ๋‹ค. ๋ฒŒ๊ฟ€์ฃผ์˜ ์ข…๋ฅ˜๋Š” ์œ„ํ‚ค๋ฅผ ์ฐธ๊ณ ํ–ˆ์Šต๋‹ˆ๋‹ค. I add Mead Keg and some mead variants. Inspired revenorror's Fl...

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do I need to get the authors aproval??

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if so, does anyone know where can i do that, since i dont understand this language

lament prairie
royal arrow
sonic marsh
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and like, i can't find a way to contact him/her

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oooh, cool

royal arrow
sonic marsh
lament prairie
# sonic marsh do I need to get the authors aproval??

It is at the minimum considered polite to ask. Generally speaking, you shouldn't re-upload other people's mods anywhere. You could release a translation file that people can put into the mod if they already have the mod files.

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^But also Lenne clearly knows more than I do

sonic marsh
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i recently joined a group that translate SV mods

tiny meadow
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I thought it needed that for modded inventories

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I'll try, thanks ๐Ÿ˜„

lament prairie
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-Like I said- I should have said more clearly, I am not at all convinced it is the issue

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And I don't really have a good understanding, I just remember seeing an add-on on the DGA page

sonic marsh
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I'll wait for her response then, thanks for the help

dire oasis
royal arrow
# lament prairie ^But also Lenne clearly knows more than I do

Hehe I only recommend talking to Kaya first in this case because she may be interested in including the translation as part of the mod with credit for translations, so it'd be ideal to have a conversation about it before uploading. It's also like you said, just polite to talk about it first SDVpuffersmile

low wharf
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can I post a question in here about modifying a mod and the errors that come from that????

royal arrow
low wharf
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This error is also causing Event Repeater and Content Patcher Animations to crash as well:

Newtonsoft.Json.JsonReaderException: Can't parse JSON file at [CP] Reverse Proposal/content.json. This doesn't seem to be valid JSON. Found curly quotes in the text; note that only straight quotes are allowed in JSON.
Technical details: After parsing a value an unexpected character was encountered: โ€ฆ. Path 'Changes[6].Entries['77777/f Wizard 2000/w sunny/e 1724097/o Wizard/t 600 1500']', line 99, position 327.
  at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel] (System.String fullPath, StardewModdingAPI.Toolkit.Serialization.TModel& result) <0x116965e20 + 0x0048b> in <filename unknown>:0 
  at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel] (System.String path) <0x11f8eb210 + 0x000b9> in <filename unknown>:0 
  at ContentPatcher.Framework.RawContentPack.TryReloadContent (System.String& error) <0x131d9a780 + 0x0003d> in <filename unknown>:0 
  at ContentPatcher.ModEntry+<GetContentPacks>d__25.MoveNext () <0x131d998d0 + 0x00299> in <filename unknown>:0```

I have gone through and corrected the curly quotes throughout the whole document. I am dumb and not sure how to fix this error.
lament prairie
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Have you run it through the json parser?

royal arrow
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!json

native dragonBOT
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JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

lament prairie
low wharf
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I didn't know that was a thing. lol

tiny meadow
low wharf
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I will do that right now. XD

cedar nest
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Just played with SVE for a full 12 hours

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I have found the new objectively correct spouse.

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It's Sophia

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Fight me

tiny meadow
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I would have never guessed

cedar nest
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Yeah ikr

tiny meadow
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/s

cedar nest
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Such an uncommon option

tiny meadow
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been my only choice ever since I installed SVE ๐Ÿ˜„

cedar nest
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Well, I'm here to let you know that you are objectively correct

lament prairie
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I have played ~1 week in game and so far all I know is that she runs away and hides

lament prairie
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It's slightly confusing so far, but I expect it will make more sense as time goes on

tiny meadow
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oh yes, yes it will

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my sv takes like 20 mins to launch ๐Ÿ˜„

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oh no

cedar nest
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What?

tiny meadow
unreal stratus
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Haley is the best spouse

cedar nest
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Gonna have to agree on that one

cedar nest
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For vanilla

tiny meadow
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so... is there any way for inventories to not overlap and have XSPlus show 6 rows?

royal arrow
tiny meadow
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ye, been surprised to see huge minecraft modpacks loading faster ๐Ÿ˜„

sonic marsh
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i have around 160 mods for SV and 300+ for minecraft

tiny meadow
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been playing didine journey 2 recently and it has around 225 mods, launches in like 5 mins

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SV has like 525 ๐Ÿ˜„

upper ember
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My game was only taking about 20 minutes to load and get into the save in 1.5.4, now in the beta, it takes an hour

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With less mods than what we were playing with in 1.5.4

coarse flint
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So I've asked here before but I want to confirm I'm doing this right. I want to add SVE and ridgeside village to my main save. How can I reset my farm and change the type?

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Cuz I want to make it grandpa's farm instead of forest farm

upper ember
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It's PyTK, even if I have only 20 mods, all simple utility mods with PyTK in there, it still takes like 5 minutes to load anything, but with PyTK out, it takes not even a minute

lament prairie
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!sve

native dragonBOT
lament prairie
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I think somewhere in the github install instructions it gives details

upper ember
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So you would have to edit your save to be the standard map instead of the forest

lament prairie
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Oooh yeah if you're on the forest farm that's especially rough

coarse flint
lament prairie
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Well, since you might have to edit your save manually, no guarantees

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Save a backup

upper ember
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Trying to change your farm type via save editing will probably screw your save up

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Make a backup, or just make a new save, which is 100% easier without any risks of it getting messed up

coarse flint
blissful kettle
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Hey! Can someone help me with comunity centre? I have problem with puting items to bundle. But only one bundle i cant solve. Other is OK. :/

upper ember
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

blissful kettle
upper ember
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Oh, you need more items

pine peak
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I'm new to it but there any punishment from steam for using mods in game? I found mods which files I need to change into game files (more hairs, bigger greenhouse ect.)?

upper ember
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@neon frigate Is this how you do it

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How do you use Bouncer e.e

blissful kettle
upper ember
# pine peak I'm new to it but there any punishment from steam for using mods in game? I foun...

Do not use XNB mods, it can mess up your game. Use Smapi and it's mods, but no, Steam doesn't punish you for using them. But it won't give you achievements unless you input the correct launching prompt into the game's properties which is given when you install Smapi ( Copy and paste the entire text, quotes included, and paste that in the Launch Options under the game's properties )

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XNB mods are mods that directly replace the game's files, can cause major issues whenever the game updates. Smapi mods don't do that and can be easily removed at any time

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I hope PyTK gets an official update soon, one that will hopefully end this horrid, horrid load times caused by it

foggy mica
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hemlo gamers

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question

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how does multiplayer modded work

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the one reddit post from 3 years ago doesnt clear it up for me

upper ember
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If it's purely cosmetic, it's fine if only one person has the mods or they can have different mods. If it affects gameplay, NPCs, add items, etc, then all players must have the same mods and the same versions

foggy mica
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the post said to use the "multiplayer beta"

upper ember
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There's official multiplayer

foggy mica
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is that just this?

upper ember
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No, that's Smapi and is for the 1.5.5 beta of the game

foggy mica
upper ember
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You can use it, but it's fine to use the latest 1.5.4 Smapi version and the 1.5.4 version of the game

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Yes, it's easy. You don't need anything fancy, just make sure everyone has the same mods and start up multiplayer ( By clicking Co-op on the menu ) like normal. The host will have a code generate for the game session, and you type in that code to get into the farm

foggy mica
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alright so lemme see if i understand this

upper ember
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Non modded players can join a modded farm for MP, but it's not recommended unless, again, it's only cosmetics, as it can cause weeeird issues for the non modded player

foggy mica
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  1. get smapi for both people
  2. get the same mods
  3. run multiplayer as normal
upper ember
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Yep

foggy mica
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thamks you

upper ember
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Some mods don't do well with multiplayer, but usually it'll say that on the Nexus page

tiny meadow
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so im back to square 1

pine peak
native dragonBOT
upper ember
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If you still want to use XNBs, even though it can cause serious issues, then go ahead, but there's a reason they're not recommended

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A lot of XNB mods have content patcher versions thanks to unofficial updates, just need to look under the "posts" tab on the mod's Nexus page

azure seal
main ingot
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have you read the log?

azure seal
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I read but I still not understand what's happen...

upper ember
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Are you able to type a name in and whatnot? What are you trying to name it?

azure seal
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I can't type and can't click random name too.

upper ember
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Maybe try verifying your game files?

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!reset

native dragonBOT
craggy pelican
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Is there a way to reload multiple days earlier in a save? for instance rolling back a week

upper ember
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Look in the save backups folder in your Stardew Valley area, Smapi's Save Backup mod keeps a handful of backups and puts them in a folder

craggy pelican
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nice, thanks

earnest agate
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Hi, just wondering did someone manage to make the UI info suite mod work on android or is there an alternative similar to the UI info suite mod compatible with android ?

upper ember
earnest agate
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So only a specific version of the mod works i presume

royal arrow
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I think I remember it being a problem even before 1.5 for UI Info Suite maruthinking

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You could try it and see though

earnest agate
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I been looking in reddit n stardew valley forum so far none had answers

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But one user directed me here

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Been a pc mod user so transitioning to mobile without mods made me a bit sad

royal arrow
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There are individual mods for its features though, depending on your interest, that may work on Android. Stardew Notifications, NPC Map Locations, Better Ranching, and Data Layers come to mind

upper ember
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December 20th is when 1.5 came out for PC, so most mods before that date should work on mobile, but, I'm not a mobile player myself so I don't know which mods simply just don't work with mobile ;;

royal arrow
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No worries, I just have a vague memory that even before 1.5, UI Info Suite wasn't working for Android players

earnest agate
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I saw a list somewhere it says 12 mods only works on android but i assume more mods are working

upper ember
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Far more than just 12 mods work on mobile, a lot of them from before 1.5 works

royal arrow
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Ye those might just be 12 "confirmed" mods

upper ember
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I actually have plans to try making my farm map available for mobile players! Just gotta figure out how to do the greenhouse

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And find someone to test it for me when I do start messing with it since I don't have the mobile version..

foggy mica
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hello, your neighborhood dumbass back again

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whats the button for the cheat sheet i need to test if the mods workin

royal arrow
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I'll assume you mean the log parser lol

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

earnest agate
upper ember
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I'll keep you in mind ^^ Won't be messing with it for a while though, I gotta make sure that the dependencies also have mobile compatible versions

earnest agate
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I think you can hold off on that project until a stable 1.5 ver comes on mobile whenver that will happenSDVsobastian

flint matrix
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been a while
i found a save file i had a while ago and i wanna see what mods i had on it
i dont have them anymore because i reset pc but can someone check for me

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was gonna go through an old smapi log but thats not possible

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was the last time i played with mods
i remember my pride flag mod thingy crashed the game and i kinda gave up lol

royal arrow
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Heehee we have similar names~

royal arrow
flint matrix
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mm good point

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completely forgot that was a thing

dapper timber
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I have a quick question preferrably without spoilers for those who have played SVE! During the Year 1 Spring Egg Festival, can you locate the Wizard out of bounds like you can in the base game, or is he not present? I checked near Joja Mart, but I couldn't find him. (For context, I have the jump mod, and just jumped the fence... ^^; )

flint matrix
royal arrow
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Are you sure about that? I've used Nexus since 2014 and in that entire time you needed an account to download mods. Do you mean maybe you downloaded them from elsewhere?

flint matrix
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well i dont completely know
its been since june

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might be in the wrong place

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its only showing these

royal arrow
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Those are endorsements

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There is a Download History section

flint matrix
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o i found it

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3 pages

royal arrow
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I made an annotated screenshot so I'm sharing it anyway SDVpufferangy

flint matrix
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well thank you lol

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good to know i can find them all
just dont know which ones were broken

royal arrow
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If you want to be on the super safe side, don't download anything that hasn't been updated since Dec 20, 2020

flint matrix
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i dont think i have

high flint
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Hi there! I've been having a little issue with my mods maybe conflicting. I'm getting on the smapi log "11:53:03 WARN SpaceCore ERROR: Invalid command: " when I try to enter in the library after 1 pm. I thought maybe there was an error with the mod "unlikely friendships" but I can't figure it out. Here's the link to my log! (https://smapi.io/log/51c4b85236834c108790541f38f065ef) if anybody can help me, I'll really appreciate it!!

royal arrow
dire fractal
high flint
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Hi there strobe! I tried it only twice. When I go into the library, elliott is in there reading a book (even though he didn't walk in) and it's playing a cut scene song, but I can't skip it. It's softlocked, and I have to force quit

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Did you want me to try it again? Let me know what I should do, and I'll work on it!

dire fractal
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This might not be the answer you wanna hear but if its reproducible -> take out half your mods and try it out, and then try the other half and so on until you figure out which mod is causing the problem

high flint
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Oh no problem! I can try that out. Give me a few minutes, and I'll send a fresh log if there's an issue

dire fractal
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first check if it happens with every mod

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so that you have a reference

orchid lava
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Anyone know of a multiplayer mod that gives each player there own farm?

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Replicas of eachother

unborn quiver
errant marsh
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@unborn quiver idk if this will fix the issue but try removing the "babies take after spouse" mod
it seems to be incompatible with multiple spouses in some way

see if the issue dissapears without the mod installed

pine blaze
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hey, i need some help with installing mods is anyone available for help?

errant marsh
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yes sure, what can i help with?

pine blaze
errant marsh
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could you send me a screenshot of the contents of your mod folder?

pine blaze
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sure, here

errant marsh
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for some reason your jsonassets doesnt seem to be properly loading which is causing a bunch of issues down the line

pine blaze
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huh, weird

errant marsh
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tbh i dont think i can solve this
i have no idea what the issue is
best to ask around when someone else comes on

sorry that i couldnt be of much help x.x

pine blaze
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its fine... nobody knows whats happening in the expanded server either, so ive been kind of at a loss

errant marsh
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honestly what id consider doing since your mod list isnt too big

dire fractal
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Binary search

errant marsh
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delete all the mods
reinstall smapi
redowload the mods from the nexus

and then reinstall

pine blaze
#

sure, ill try that

dire fractal
#

Can you take a screenshot of the contents of the mods?

#

Like JA?

pine blaze
dire fractal
#

Hm okay this should work if all goes well

pine blaze
#

...ah well, it didnt

#

ill upload my log in a bit

#

i havent downloaded the expanded mod yet, because i want to make sure the required mods actually work first btw

errant marsh
#

it seems like json assets is loading now though
so thats good

dire fractal
#

Can you take a picture of pytk?

pine blaze
#

like the contents of the mod?

lament prairie
#

You might have to reinstall the other skipped ones too

dire fractal
#

Yup

pine blaze
dire fractal
#

You got this from nexus?

pine blaze
#

yeah, i downloaded it manually

dire fractal
#

Okay

lament prairie
#

Mine has console.lua in addition to those

errant marsh
#

this is what mine looks like and it works properly on my end

#

so it seems jup somehow is missing files

dire fractal
#

I think those might be created when the game loads

errant marsh
#

i mean i know config.json is
idk about the rest

dire fractal
#

@pine blaze try updating to 1.5.5

lament prairie
#

are they on an M1 mac?

pine blaze
#

yeah i am

dire fractal
#

M1?

lament prairie
#

M1 macs can either run through Rosetta or upgrade to 1.5.5

#

There are weird explodey things otherwise

#

(I don't recall seeing exactly what the issues are but this is what I saw from some earlier debugging efforts by Pathos)

dire fractal
#

Yeah itโ€™s a little wrong haha but it is what it is. All non native apps run using Rosetta by default

#

Basically Rosetta is not able to run 1.5.4

pine blaze
#

...so that means i have to get the smapi beta?

dire fractal
#

It youโ€™re on the M1 yup

pine blaze
#

okay

#

...huh, well that got rid of a lot of my problems. the only thing im worried about is that pytk is outdated for this version

dire fractal
#

You can get pytk from the forums

#

I posted an unofficial version

pine blaze
#

oh! i see it now

#

thanks

steady python
#

I have a modded save I've been playing on. There's a mod I want to remove from my mods folder, if I go back to the save without the mod nothing should break right? It's just a content patcher mod that changes some portraits and dialogue

errant marsh
#

if its a cp mod 99.9% sure that it should just work fine

steady python
#

That's what I thought, but I'll still make a backup to be safe

errant marsh
#

thats always a good idea

lone dragon
#

so, i moved back to linux (used windows for a while) and im having issues getting smapi to load, i would share the log but it doesnt like the issue im having was even logged at all

#

basically, libgdiplus crashed when loading

dire fractal
#

Try 1.5.5 ยฏ_(ใƒ„)_/ยฏ

lone dragon
#

well it happened before and i dont remember how i fixed it

dire fractal
#

Did you google it?

lone dragon
#

cant really find anything on it tbh

#

ohhh

#

i remember what happened

#

libgdiplus isnt updated in the repos

#

ill come back if it doesnt work after i manually compile/install it

#

or if something else breaks

lone dragon
#

seems to be working fine outside some stuttering and a slight slowness (both of which are likely my laptop itself)

unique swan
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

I paste this into my launch options?

royal arrow
#

Correct

unique swan
#

ty

#

how do i update these mods?

royal arrow
#

Follow the link right there, download, install per install instructions

#

I say that because sometimes it's as simple as overwrite, sometimes they specify delete old folders first

serene basin
#

Hey Guys, im having trouble starting the game with the new 1.5.5, it just wont open up,the smapi installer either, any common issue i could have runned into?

royal arrow
#

Did the SMAPI installer give an error? If so can you screenshot it?

serene basin
#

it just close itself after half a second, and when i run as admin, that what i get,but no file has been removed or anything

royal arrow
#
  1. did you extract the SMAPI installer before running it?
  2. did you run the install on X file where X is your OS, or did you go into a folder? You need to run the install on X file
#

If yes to 1 and you did run the install on X file, then

#

.quote 5073

devout pumiceBOT
dire fractal
#

(love seeing lenne do this)

royal arrow
neat frost
#

is there a mod where it can pick up items from the surrounding area

#

like in the cave with fruit bats

lone dragon
#

automate or something similar might be able to

neat frost
#

nah it doesnt i trie

#

tried

lone dragon
#

ah

neat frost
#

as already have automate

lone dragon
#

unsure then

neat frost
#

oof thanks

lone dragon
royal arrow
brazen hawk
royal arrow
#

Yes! Or if you have connectors enabled, and a connector going from the mushroom box to the chest, that works too

brazen hawk
#

That's so good to know, ty SDVjunimolove

lone dragon
#

oh i think i see what happened, SVO and the slightly cuter part changed up stuff and the slightly cuter one doesnt have an option to disable the Wizard sprite

#

guess ill play without it for a bit till SVO is done with its rework

versed ivy
#

Any idea when the 64 bit client will be launched?

agile gyro
#

....the house upgrade fucking ate one of my chest. my resource chest! my ores!

#

MY BROWN CHEST

alpine ginkgo
agile gyro
#

oh wait i found it. In the other side of the house...

agile gyro
lone dragon
#

first im hearing of a soon to be released 64bit version of SDV SDVpuffereyes

royal arrow
agile gyro
alpine ginkgo
royal arrow
#

Ye "fall" in northern hemisphere is September-November

agile gyro
alpine ginkgo
#

Understandable. Lmao.

royal arrow
#

we forget about southern hemisphere so definitely understandable SDVpufferchicksweatsip

flint matrix
#

this is about right

royal arrow
#

That's what mine looked like a moment ago SDVpufferthumbsup

#

finally got through the tabs ๐Ÿ˜‚

sonic marsh
#

i'm still downloading my mods again

#

because of a "bug", i needed to delete a few mods

#

but i didnt know if it was all gone

smoky gulch
#

Hey i am not anymore in computer but for not reason wont my chicken go back into their house and it was really lateโ€ฆ. Any plans why?

sonic marsh
#

for precaution, i decided to reinstall all of them again

#

speaking of

#

what are your thougths on Prismatic Tools vs Radioactive Tools?

royal arrow
royal arrow
smoky gulch
flint matrix
sonic marsh
#

i think ive read on the page that comes from a tree

royal arrow
#

I haven't looked into Radioactive Tools at all so I would point you to the mod page lol

agile gyro
agile gyro
#

and I deleted the folder of the wizard for Diverse, changed the ones for SVE and such so i don't know what's preventing me from seeing the changed sprite

alpine ginkgo
#

I don't know about SVE Diverse (Didn't even know that existed), but in DSV all the characters can be toggled on or off through the config. You don't need to delete folders or files.

flint matrix
#

i hate using smapi because of the commands in it
you can cheat in items and stuff
so im just gonna delete the commands :D

sonic marsh
#

i think i'm going with radioactive, if the features are practially the same

alpine ginkgo
flint matrix
#

yea
but if brain knows a way to cheat, cheating will happen

#

weird but its hard to control

royal arrow
visual socket
#

Wait, some people don't cheat?

royal arrow
#

For me it's all about keeping it under control

#

For instance, I have a mod to add a bit of money and construction supplies in the first few days. I also have Passive Friendship. All this is to speed up my progress a little in the beginning, and I think it's going alright so far! Still a bit challenging in terms of monies but now I just hang out with NPCs SDVpuffersquee

visual socket
#

Honestly, my main reason for cheating in games is impatience.

#

I can't wait for certain things to happen so I help 'em along, but other than that I play normally.

flint matrix
#

honestly a little bit of a boost isnt bad sometimes
like starting with more energy or smth
but when i was playing with my partner this weekend, i let them do whatever they wanted
and suddenly i have a level 1395 infinity blade and 1846532 money lol

visual socket
#

I mean, I'd do that too.

#

I just wouldn't save.

flint matrix
#

i think the cheatiest things i have in my mods is half speed time and infinite chests

flint matrix
visual socket
#

Farm foundry?

dire fractal
#

hello i would like to ask what are akmost for sure need to use mods to yall

main ingot
#

!modrecs

native dragonBOT
flint matrix
#

wow
first time launch with all my mods at once
one error

#

and idrc about it lol

naive drum
#

you installed More Giant Crops but didn't give it any giant crop packs to work with

flint matrix
#

yea but ill worry about it later

#

no gamebreaking errors at least

dire fractal
#

I WANT PLAYER RECOMMENDED MODS NOD WEBSITE

#

NOT

#

What are mods the players reccomend

flint matrix
#

i recommend smapi :3

dire fractal
#

what like all the things with smapi in the name?

chrome cosmos
#

smapi is the thing that loads your mods, its not a mod by itself.

lament prairie
#

...I assume Pathos is, in fact, a player as well

#

So the list above is player-recommended

chrome cosmos
#

he definitely is, people just dont wanna read what the command says unfortunately

visual socket
#

Does testing count as playing? XP

chrome cosmos
#

looks at god knows how many hours of testing โ€ฆyes SDVpuffersquee

lament prairie
#

Steam says it does!!

#

In terms of cheat mods that aren't too much cheating in my book, I like the Skull Cavern Elevator. I've never been all that excited about combat, so I don't actually leverage it very much, it just makes Skull Cavern less annoying for me.

#

You also still do have to go down the levels yourself, so it still requires some work

dire fractal
#

can yall send me a smapi mod link

lament prairie
#

I also have a mod where if you complete a special order for Marnie, you can buy an autopetter for $$ from her.

lament prairie
dire fractal
#

for nexus mods

lunar cipher
#

Mate, have you tried just googling these things? The links are very easy to find, I'm sure you can do it

royal arrow
#

The link Elizabeth provided also has a link to nexus. Also what Airyn said.

visual socket
#

Most questions can be answered by reading.

dire fractal
#

so these little clovers on the ground are annoying because i can't build over them and I don't know how to destroy them. i'm pretty sure they're from a mod, does anyone know?

royal arrow
#

Did you use your hoe on them? I recall a mod makes digspots look like clovers

#

I can't remember which mod does it

#

I don't think you can build on digspots (until 1.5.5 anyway)

royal arrow
lament prairie
#

I didn't make it!

#

Sorry, I just use it

#

But I like it a lot

royal arrow
#

Oh hehe

flint matrix
#

i will regret the giant map

#

because thats not even all of it

visual socket
#

Looks good.

dry moon
#

is there a mod for meteor spawning?

royal arrow
#

Better Meteorites on nexus might be of interest

boreal barn
dry moon
craggy pelican
#

Is there a mod that lets me auto catch fish (skip mini-game) but with varying rates of perfect catches?

royal arrow
#

There are several fishing related mods on nexus, you'd have to check if they mention perfect catches

craggy pelican
#

Iโ€™ve been scrolling for a while and the top ones donโ€™t appear to

#

It would be ideal for me if rate of perfect catches would be dependent on my fishing level

opal glacier
#

hey! i have a question about the stardew expanded mod, when im playing i get a lot of FPS drops and my game freezes, it also freezes when i sleep for the night. is this happening to anyone else?

boreal barn
craggy pelican
#

Perfect!

alpine ginkgo
craggy pelican
#

Thatโ€™s awesome. Now I can save time without being the worlds best fisherman

pine wagon
flint matrix
pine wagon
bronze harbor
#

Umm first time this has happened

alpine ginkgo
#

Could you send a log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bronze harbor
#

its fine just had to reinstall sve

alpine ginkgo
#

Oh, glad you figured it out!

rich radish
#

Hey guys, been having some trouble with SMAPI. Have a some mods installed, (31) most notebly SVE. What's happening is that when I open my save, it just crashes the game when trying to load in.

#

Also, tried to make a new save, works but can't load it up again

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rich radish
#

Everything seems fine

hoary musk
royal arrow
#

It looks like Ultimate Farm I think

hoary musk
#

I found it! I'm going to install it when I get back! SDVpuffersquee

dire fractal
#

Hello! I have spent over 12 hours of my day trying to figure out this issue. I am using a MacBook Air. I decided to try Stardew Valley Expanded, so I followed all the instructions, watched YouTube videos, and I cannot for the life of me get it to work. Earlier I was getting a black screen. Now nothing happens. Just says not responding. Also I have no errors in the terminal window. I am totally lost and would appreciate any and all help

#

I have all the most up to date mods. And theyโ€™re decently simple and Iโ€™ve used them before on my old Mac laptop

lament prairie
#

Are you on an M1 Mac?

royal arrow
#
  1. do you know if you have an M1--ye
#

Also log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
royal arrow
#

For M1 macs, you need to use rosetta for SMAPI to work, or switch to the beta 1.5.5

wanton wharf
#

Can someone help me configure the automate mod to add stone floors to paths I can't figure it out for some reason

royal arrow
#

Have you consulted the mod description? It explains the config files in detail. It also has a downloadable config file with an example connector

wanton wharf
#

I have yes

rich radish
#

Sorry, but did anyone see my issue? Sorry again

wanton wharf
#

even if I copy paste the exact cofig example into SMAPI I get an error message saying it can't read the config file which is super weird because I've configured it like a half dozen times in the past and it worked fine

royal arrow
#

It's not working even with rosetta? SDVpuffereyes then I guess the only option is switching to the beta in Steam

dire fractal
dire fractal
royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

royal arrow
dire fractal
wanton wharf
dire fractal
#

Also tried to get the log and in the video you see itโ€™s not working

#

Just brings up my finder. Technology truly despises me

rich radish
royal arrow
rich radish
#

Don't know about Mac but that's for windows

royal arrow
#

To recap for switching to the beta: you selected it in Steam and installed the beta SMAPI? It's a different version of SMAPI

dire fractal
dire fractal
opal shell
#

!multiplayer

flint matrix
lament prairie
#

This shows the hidden files

#

You can manually follow the path mentioned in the installation guide this way

dire fractal
royal arrow
#

SVE also has a specific version for beta ๐Ÿ˜„

dire fractal
lament prairie
#

I also have an alias to the mods folder put into my Documents folder

dire fractal
lament prairie
#

Once you find the folder, you can right click > make alias

dire fractal
opal shell
#

whats special about the beta?

dire fractal
alpine ginkgo
#

The beta adds various features and tweaks that will help modders. It also makes the game 64bit.

#

Right now, the stable version of the game only has access to 3(?)GB of RAM. This can cause errors for people who use a lot of mods. Adding 64bit support will allow the game access to as much RAM as your computer has, which will solve OOM errors and game crashes for a lot of people.

sonic marsh
#

i'm having some issues with Challenging Comunity Center Bundles

#

all items that belong to "Mizu's Flowers" mods are missing

#

i have no way to check if the mod is active, but i know its downloaded and in mods folder

#

apparently its active, according to SMAPI

loud nymph
#

i added some new mods i used to have 24 mods now i have 22 modse idk why that hapened

dire fractal
#

Ahhhh red text.. Gotta see if I can figure this out myself

alpine ginkgo
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

alpine ginkgo
#

Also, various mods will need updating for the beta, not just SVE.

dire fractal
#

One of the additional necessary mods is not working. It says itโ€™s outdated but I downloaded the most recent one

alpine ginkgo
#

Which mod is it?

dire fractal
dire fractal
#

It says itโ€™s no longer compatible. And a couple other mods require it

alpine ginkgo
lament prairie
#

.quote 5655

devout pumiceBOT
buoyant pollen
#

anyone got a SpriteMaster fix for the beta?

loud nymph
#

How should I fix this

#

I have all the mods but it wonโ€™t let me continue

lament prairie
#

You're missing a mod

#

Part of SVE if I'm not mistaken

loud nymph
buoyant pollen
#

probably redownload SVE

opal shell
#

anyone have a modest amount of mods (50-200) that they can share and i can take their mod folder instead of having to manually grab everything? Recently reset folder

buoyant pollen
#

I have 70+

opal shell
#

can you share the folder with me ? might have to put in google drive or something and link to me

buoyant pollen
#

all for the beta version

alpine ginkgo
opal shell
#

๐Ÿ˜ 

#

okeydokey

loud nymph
#

is there a way to see whichi mod im mssing or no

lament prairie
#

In particular, the reason it's looked down upon is bc downloads is a metric that mod authors get evaluated on for various purposes

opal shell
#

have any better mod managers come out recently?

royal arrow
#

ModDrop seems to be less quirky than Vortex

royal arrow
warm grove
#

moddrop literally corrupted my game folders multiple times so idk where you getting it being better from

lament prairie
#

i think people are comparing to vortex which also has issues

warm grove
#

also tried to delete the whole dir it was in when i uninstalled

lament prairie
#

so the bar might not be that high

warm grove
#

so vortex having problems loading mods is better than moddrop who corrupts games and saves fairly easily. ok.

#

shrugs

royal arrow
#

You're assuming I was aware of your experience. I wasn't.

alpine ginkgo
#

I mean... Lenne was just saying that for most people, it's less quirky.

warm grove
#

oh i just thought it was something that happened often

alpine ginkgo
#

We see a lot of people with Vortex issues and not as many people with ModDrop issues.

royal arrow
#

No, most people come in here with issues with Vortex.

warm grove
#

guess im just lucky as usual

loud nymph
#

? I do why this happened but this happened when I added ridge side

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

My poor tired eyes can't read images

loud nymph
#

You want me to make a log?

royal arrow
#

The log is already made

warm grove
#

yes

lament prairie
#

if you upload the log it gets nicely formatted

royal arrow
#

Elizabeth is asking you to upload it to the site linked

warm grove
#

just close and then drag/drop

#

to that site

glacial briar
warm grove
#

god i cant read my own messages well until they are sent cause the text is at the bottom of the screen and im having major vision problems recently

loud nymph
glacial briar
#

(Why would you want someone else's mod choices?)

royal arrow
opal shell
#

its np ill just dl my own stuff thx

warm grove
#

calcite i think they think that stardew runs the same as mc with modpacks which it doesnt

glacial briar
#

Aw, they're really great Joja mods. Made 'em myself

dire fractal
alpine ginkgo
#

That might be TMXL Map Toolkit? It also broke with the update, I forgot to mention. And I think is also required for SVE.

warm grove
#

omg pebble thanks, before i have issues xD

dire fractal
loud nymph
warm grove
#

i have sve so is tmxl map gonna split me in half or somethin

#

looks like the files may be too far into the directories

lament prairie
#

The one i can for sure ID is the directory name is too long for one thing

#

But the rest are a little mysterious

warm grove
#

it says something about the id being too long and causing the mod to crash

lament prairie
#

That should just be one item

loud nymph
#

and casui ng problems but idk

lament prairie
#

Probably not, though I can't say for sure

alpine ginkgo
#

SVE and Ridgeside are compatible, I believe!

warm grove
#

wait do you have the mods that are required for the mods to work?

lament prairie
#

If there's a ridgeside village discord it might make sense to ask there, as these errors almost look like RSV is missing big chunks

warm grove
#

it says several files are missing

loud nymph
#

yea i have them all there is no red warnings

sonic marsh
warm grove
#

i clearly dont know enough about this but thats a lot of files it cant find

loud nymph
#

just gonna try to reinstall it

sonic marsh
#

does anyone know anything about my "bug"??

warm grove
#

wait jungle temple and city bus says on the nexus page its outdated

restive zodiac
# warm grove moddrop literally corrupted my game folders multiple times so idk where you gett...

(It's hard to guess at numbers anyway, even if this weren't a channel dominated mostly by problems (vs people saying "it works, no issues!").

Nexus has a much larger userbase, so it probably has a ton of Vortex users vs ModDrop. (More people = more problems.)

People that just use Vortex by default are probably less experienced in general as well as for Stardew, vs people that use ModDrop are more likely to have found it after getting help or getting familiar with the modding community. (More newbies = more problems.)

SDVpufferthink Things like that. That doesn't mean it's not objectively worse in some way(s), or make anyone's observations untrue though, just like the general observations that people seem to have fewer problems with ModDrop don't mean your own experiences are invalidated :) Everyone is just trying to help not only the person having troubles, but also the people trying to help them by trying to limit the amount of trouble they can run into based on collective experience, if that makes sense :P That unfortunately does not mean "trouble-free", haha. )

warm grove
#

and doesnt work even for the new

sonic marsh
#

mizu's flowers and CCCB

loud nymph
restive zodiac
#

(Sorry for my long ramble, I just have seen that "X IS NOT BETTER" come up multiple times ๐Ÿ˜… )

warm grove
#

its gone thats why

#

it is abandoned

#

and wont be updated

#

according to the creators

lament prairie
restive zodiac
warm grove
#

yeah biffer has it

restive zodiac
#

But why SDVpufferchickhands

warm grove
#

and its a really old version

lament prairie
loud nymph
#

idk when i got SVE it was a optional file

warm grove
#

log link is above

#

uh what

sonic marsh
#

let me check my log

warm grove
#

where did you get that from cause that isnt on nexus

#

the optional file

royal arrow
restive zodiac
loud nymph
#

should i try to reinstll content ptacher

#

to see if that fixes it

warm grove
#

uninstall the temple stuff

#

and you might have less warnings

#

cause that is known to cause issues

#

as it wasnt ever meant for the end players

loud nymph
#

well its gone

#

lets see

restive zodiac
#

That's true, but it's not causing these particular issues. I don't think reinstalling CP would help, either. It looks like you have some path-too-long problems.

loud nymph
#

yea i saw some warnings that had that

warm grove
#

im not sure how to fix path too long cause ive never had that problem...

#

still its weird looking at logs after about 3 months of not playing constantly

upper ember
#

Path too long? Isn't that from too long of folder names?

warm grove
#

ah ok

restive zodiac
#

In this case it's from extracting directly into the Mods folder vs taking out the mod inside. So you end up with huge long folder names (sometimes with subfolders) like this: Mods\Json Assets 1.9.1-1720-1-9-1-1631410388\JsonAssets)

#

It should just be Mods\JsonAssets\manifest.json for example.

sonic marsh
loud nymph
#

all of mine have that but i extract them outside then move them

sonic marsh
#

0

lament prairie
#

:(((

warm grove
#

but the warnings would have caused problems eventually

sonic marsh
#

i have to sleep now because i work early in the morning

lament prairie
#

I don't know how to fix things that don't have error messages, I'm sorry

warm grove
#

since it cant find maps or scedules

sonic marsh
#

i'll try to fix it tomorrow

loud nymph
sonic marsh
#

sure, no problem

warm grove
#

i would to someone who is smarter than me

#

cause i havent seen this problem before

sonic marsh
#

i just thought maybe someone already had experienced something similar

restive zodiac
#

(We can see your paths in the log you sent, that's how we know your paths are too long and buried in subfolders :P )

main ingot
#

^

loud nymph
#

then how should i make them shorter...

restive zodiac
#

You have folders like this in your mods folder: Mods\TMXL Map Toolkit-1820-1-22-1-1627473427\TMXLoader, Mods\PyTK - Platonymous Toolkit-1726-1-22-8-1627473393\PyTK, Mods\-Stardew Valley Expanded--3753-1-13-11-1629243294 (1)\Stardew Valley Expanded\[CM] Stardew Valley Expanded.

upper ember
#

When you go to extract the mods, do "extract here" not "extract to -folder-"

royal arrow
#

For folders already extracted, you can just rename the folder to take out the trailing numbers

upper ember
#

Extracting to gives it an insanely long name and then has the mod's actual folder inside of that folder, pretty much tripling the name length

main ingot
#

or just click open the zip folder and drag the folder inside to your mods folder

restive zodiac
#

(Cleaning up your mod folder will be a pain right now, but it will be so much tidier and easier to update in the future since the folder names will match ๐Ÿ˜„ )

loud nymph
#

wait so i should just open the folder and drag the mod to my mods or should i unzip it first

restive zodiac
main ingot
loud nymph
restive zodiac
#

Since it's already unzipped, you could drag for example TMXLoader out from inside TMXL Map Toolkit-1820-1-22-1-1627473427 so it sits directly in your Mods folder (with all the mods like that) and then delete the ones with all the numbers at the end, or you could just wipe it and do it neatly from the start.

main ingot
#

assuming there is a folder in there, you drag that folder

#

^

royal arrow
lament prairie
#

(this conversation is interestingly unfamiliar to me, i use the secret power called Macs just automatically unzip downloaded zips)

warm grove
rich radish
#

Having an issue with my save files. Playing modded with 31 mods, and I can't seem to get into my save. Try to go into my 12 hour file, crash. Make a new file, fine, then load and it crashes. Would love some help. Here's the SMAPI log https://smapi.io/log/9ddd577daa494d36817d890f3967b7ae

warm grove
#

yeah but mac is less stable to play games on especially on the supposed new arcitecture ones that eso is gonna refuse to support

royal arrow
restive zodiac
warm grove
#

it does have that option its buried though

restive zodiac
lament prairie
restive zodiac
#

(If not, could you make it crash and try another log?)

lament prairie
warm grove
#

i like talking to yall tho :) this chat just seems to get things related to mods which is sadly the only way i can play games at this point because i have such a small game intrest catagory... i have only about 20 games i can play and not feel aaaruuughhhh

grave oak
#

Hey people that use mods i've come here for a mini survey for my future revised map of town:
Currently it changes the >
Mountains, Bustop, Town and Backwoods, and I will start working on the forest too.
*** So if y'all got any mods that add things to these areas pls @me and tell me the name of it and i'll add it to a list of to-do compatibility patches*** for the release of the mod :D (Ridgeside is already planned, SVE will never be supported)

rich radish
#

does anyone see this SDVsadcat2

lament prairie
warm grove
#

im starting to like steams niche reccomended section

restive zodiac
#

(I should have pinged there too, oops. Habit :P )

loud nymph
lament prairie
#

I see replies the exact same as pings, is that not discord default?

restive zodiac
#

Reply does ping by default, but I disable it on reflex.

main ingot
warm grove
#

ping SDVconcernedping

#

thats like my reaction to life

#

you dARETH

royal arrow
restive zodiac
#

(I'd prefer if it didn't ping by default, and you had to specifically enable it... With the way it is right now, people just constantly ping others that are right there in chat unnecessarily, and meanwhile I constantly forget to not turn it off because I have to turn it off so much :D)

warm grove
#

i have trouble concentrating and it just gets worse from there

grave oak
lament prairie
loud nymph
rich radish
lament prairie
#

In my experience it just thinks real hard for a bit

#

And appears to not respond while it does that

royal arrow
warm grove
#

new log for the new file names?

loud nymph
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

restive zodiac
#

Booo, that's not as nice as a crash. What's the longest you've waited for it to load?

grave oak
warm grove
#

cause something should have changed somewhere

royal arrow
lament prairie
#

I'm ok with the pings in chat bc it highlights it for me nicely

warm grove
#

unless you got mods stuffed down over 100 folders deep which shouldent be possible just by using default stuff

loud nymph
restive zodiac
restive zodiac
#

(Sorry, haha.)

royal arrow
#

Exactly lol

warm grove
#

you fixed the too long name errors

lament prairie
#

Those 3 look the same to me

warm grove
#

so thats good

restive zodiac
#

That's what I mean, it's just over and over for no reason and you're right there arrrgggg

main ingot
#

are you using vortex by chance

lament prairie
main ingot
#

or did you manually install

loud nymph
#

yea i have

#

i maunally install

main ingot
#

oh good. ok. yeah just reinstall rsv and see if it fixes it qq

loud nymph
#

and if that doesnt work should i redowaland jason ?

warm grove
#

what

main ingot
#

the jsons are in rsv so

#

you just need to re-dl rsv ^__^

warm grove
#

jason is the best misspelling of json i think ive ever seen and imma start calling it that now

loud nymph
#

aight imma do it

main ingot
#

json derulo

warm grove
#

just coding in jason format

#

cx

restive zodiac
#

I'm surprised you've seen other mispellings and not that one, since it's the easiest to make, especially with autocorrect ๐Ÿ˜„

main ingot
#

jsonโ€ฆ. โœจ

warm grove
#

ive seen jeson before

#

thats about my extent of knowledge

loud nymph
#

i got a file it says unconifmred somthing

loud nymph
#

nvm its gone

warm grove
#

poof

royal arrow
grave oak
# outer turret What kind of shortcuts?

i'll probably add a few hidden passages to places, but currently my maps have been quite open, and the mountain currently has many different routes, so you can move pretty quickly through places

outer turret
#

Do you know about circular routes?

grave oak
#

you mean when npcs bug out?

outer turret
#

No when you accidently create a circular route and disrupt pathing.

#

And how to avoid it?

grave oak
#

nope, i've been literally mapping for 2 weeks rn

topaz matrix
#

i have a huge fishing bar

grave oak
#

and also just finished this map too

#

but i'm assuming there's a framework that can let me avoid that

main ingot
#

npcs go in circles if they bug out??? woof

#

never seen that actually

rich radish
#

@restive zodiac please mention me when if you want to talk thanks SDVpufferthumbsup

restive zodiac
#

(The other way around, really ๐Ÿ˜„ )

grave oak
main ingot
#

aha i see

grave oak
#

my mountain map doesn't necessarily change any routes so idk how it'll cause circular route problems (yet)

outer turret
#

Its caused my connecting maps in multiple places

#

Within maps is fine

loud nymph
#

LETS GOO IT WORKED

restive zodiac
#

I think Lemur was cautioning you because of the shortcuts mention (like you said you might have hidden passages to places). If you included warps to another location you can have all your NPCs piling along Robin's path to the beach or something :D

loud nymph
#

thx @main ingot thanks @restive zodiac thanks @alpine ginkgo

#

no more yellow warnings

outer turret
#

So let's say for example I have a secret entrance to the sewers in east scarp...

grave oak
#

just put up npc barriers

outer turret
#

Nope

#

They dont work on NPCs

grave oak
#

bruh

outer turret
#

Only monsters and farm animals

#

Which are also npcs

restive zodiac
#

(NPC Barriers are just used for a few things.)

grave oak
#

i can make action warp SDVpufferthumbsup problem solved

restive zodiac
#

(NPCs can use doors. Lemur is explaining, though.)

outer turret
#

With 1.5.5 you can use touchaction warp

grave oak
#

fuck SDVpufferchicksweatsip

outer turret
#

With 1.5.4 and early you csn use LoadMap with PYTK

#

Don't worry too much about it until you get your shortcuts in place though.

#

By then 1.5.5 will prob be out.

#

It also makes for hilarious bugs.

restive zodiac
#

(Or Game Warp, but LoadMap is nicer SDVpufferthink )

grave oak
outer turret
#

Anyway gtg lwt me know if you need help later

restive zodiac
grave oak
#

oh, it ain't a tile property

#

gotchu

restive zodiac
#

It is.

#

TouchAction is a tile property, on the Back layer.

grave oak
#

ohhh it's listed outside of the tile property lists cuz it's 1.5.5

#

(couldn't just have it on the same list easy to find but with "1.5.5 only" ๐Ÿ‘€ ?)

restive zodiac
#

Yep, it won't be added to the main maps page until 1.5.5 is out of beta.

royal fractal
restive zodiac
#

I think that would be both confusing (new "types" of information to hope people notice the version for) and a pain to track (right now everything for the beta is tracked on one page, which gets updated when new things are added or old things are changed. If you put all this information everywhere in the "live" pages, you also have to edit those repeatedly whenever that information changes).

royal fractal
#

I'm resting modding these weeks but I'm alive. (just busy๐Ÿ˜ญ)

rich radish
#

Hey can anyone help me with an issue?

main ingot
#

whats the issue

rich radish
#

SMAPI log doesn't really show anything

#

I would think this would be a problem with my save, but same thing happens to newly made ones

grave oak
#

welp idk, i see SVE so since i got no idea on that i can't help

restive zodiac
#

(I asked what the longest you've waited to load was, in case it was just taking an exceptionally long time.)

rich radish
#

To load into the start up menu? Takes around 5 to 10 mins

restive zodiac
#

To load your save, before giving up.

#

(Mine goes unresponsive for awhile and I just have to let it think.)

rich radish
#

Oh alright, about 5 seconds and it says not responding

restive zodiac
#

And then once it says not responding, you click close?

rich radish
#

And I try to click wait, and it just keeps saying not responding

restive zodiac
#

Ah, okay.

rich radish
#

Yeah, before this it would say it once, then you just click wait and it works

restive zodiac
#

Just to make sure, when you say "before this", have you previously played with this set of mods, or is this your first experience using this many (or something as large as SVE) ?

rich radish
#

Yeah, before all the crashing, everything was working perfectly. Then a mod was a bit werid, (UI Info Suite) and I reinstalled it. Then it started crashing

restive zodiac
#

If you temporarily rename your Mods folder to anything but Mods, are you able to load your save? (SMAPI will be out of sorts because of all the locations/NPCs and such it would have to remove, but as long as you don't save after that it will be fine.)

rich radish
#

Alright, I'll try that after I try one more time

#

I'll send a video too

restive zodiac
#

Here is hoping that just letting it have a final nap for a bit will just let it roll into loading this time ๐Ÿ˜„

rich radish
#

SDVpuffersweats hoping

#

@restive zodiac

pine wagon
#

sad

rich radish
#

Also, renamed mods folder, still crashing

restive zodiac
#

Oh? Can you send the log from that one?

rich radish
#

Yeah ofc

visual socket
#

Huh. That's not something you see every day.

#

A farmer in a Dell

restive zodiac
rich radish
#

lmao, bought it from my friend for like 50 bucks

upper ember
#

I play on Dell laptop

restive zodiac
#

(For me, when it is unresponsive loading I just have to leave it alone. I don't keep clicking wait or anything, it just eventually goes away. That's what I was hoping would happen for you :D)

rich radish
#

there you go

#

Yeah, I fiddled around with my save for a bit. Deleted the old file, that's really it

low wharf
#

Hey y'all. I am trying to use the OrangePie Wizard and Marlon mod, but in dialogue, some of the portraits don't show up; like any other portrait besides $0 and $1. Any pointers on this? portraiture version doesn't work, it won't swap between the portraits. I have also tried the content patcher version too... Even replacing the files in SVE itself causes the portraits to become this black bar in dialogue

#

(this is the last thing I need to troubleshoot in the mod pack and I really want to get it done before bed. lol)

restive zodiac
rich radish
#

Yup, it'll take a bit one sec

restive zodiac
#

(It just still sounds like a "just wait or try restarting your PC" type of scenario to me, but it's easy to check your save at least !)

rich radish
#

There it issssss @restive zodiac

#

Discord is horrendous on my laptop

#

@restive zodiac

restive zodiac
#

The good news is it works fine for me :) (Not unexpected since it would be unlikely that each of your saves had a problem, but still, we can cross it off.)

dire fractal
#

So I'm trying to run SVE and this keeps appearing when I boot up the game

restive zodiac
# rich radish <@293604284723888128>

Just to humor me because I am old and decrepit and can't get past my initial assumptions and no one is around to stop me, could you try:

  1. Restart your PC.
  2. Put the Error Handler mod back in your temporary empty Mods folder.
  3. Start the game, then click your save in the list.
  4. Go make a hot chocolate or something, to avert your gaze in case of shy computer.
  5. Check back in like 5 minutes.

?

rich radish
#

Yeah, just restarted rn

upper ember
#

In case of shy computer, like my laptop likes to get sometimes, keep it in windowed mode while testing out freezing. This will allow you to easily open something else and absolutely do not touch the game

#

Do not even touch it to check on it

#

Minimize whatever else you have open to give a brief glance, and then reopen whatever you have

rich radish
#

ok

#

Also, I always put it into high priority, is this something I should do rn?

#

oh come ON doesn't work SDVpufferfish

#

NOPE IT WORKED F YEAH

#

YEAHHHH

sacred iron
#

whats the mod that shows the skill progression called?

rich radish
#

That's UI Info Suite

sacred iron
#

is it on nexus?

rich radish
#

You just have a tool in your hand, and it shows the corresponding skill

#

Yee

cedar nest
#

Gonna have to grab myself that

sacred iron
#

sick

#

thanks

cedar nest
#

Also

#

Pams true form

rich radish
#

Everytime I see Pam

#

I think it's gonna work now

restive zodiac
# rich radish YEAHHHH

One thing I've seen a couple times is when someone gets through a really long load, it doesn't take as long after for some reason... I hope that is true for your saves in the future!

cedar nest
#

Nah mate

rich radish
#

Yeah tysm!!

cedar nest
restive zodiac
#

(Don't forget to put all your mods back before playing for real ๐Ÿ˜… )

cedar nest
#

No

#

I must play with them

#

I need trashpam

#

It's just more "fitting"

sacred iron
#

hope i applied it properly

grave oak
#

i'll bump it again tomorrow cuz i want a big list, rn i only have a few mods on the list

quiet thorn
#

I'm getting an out of memory error, but I'm not sure how to fix, anyone have any advice

rustic badger
#

https://kayainsdv.postype.com/post/10220280 does anyone have this mod & know if its supposed to recolor your town buildings

KAYA in SDV

4.3.1๋ฒ„์ „์€ ๋„ฅ์„œ์Šค์— ์˜ฌ๋ผ์™”๋˜ ์ตœ์ข… ํŒŒ์ผ์ด๋ฉฐ, ์ถ”ํ›„ ๋ช‡๊ฐ€์ง€ ์—…๋ฐ์ดํŠธ๊ฐ€ ์žˆ์„ ์˜ˆ์ •์ž…๋‹ˆ๋‹ค. Version 4.3.1 is latest file that was uploaded to Nexus. There will be some updates later. ํ˜„์žฌ ๋งŽ์€ ๋ชจ๋“œ๋ฅผ ๋„ฅ์„œ์Šค์—์„œ ์˜ฎ๊ธฐ๊ณ  ์žˆ๋Š” ์ค‘์ด๊ธฐ ๋•Œ๋ฌธ์—, ํŽ˜์ด์ง€ ๋‚ด์šฉ์„ ์ถ”ํ›„ ๋ณด์™„ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. Sin...

#

its not recoloring mine

outer turret
#

You can also nab a bit more memory before going into SVEs custom music file and switching all the "preload"s to false.