#archived-modded-support

1 messages · Page 1104 of 1

keen parcel
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and here

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i have no idea why it's happening

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it's pretty amusing though

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they also disappear from existence whenever my brother rides one then gets off it

upper ember
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Is this

river rapids
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That is a rather infamous glitch, actually. As a reminder, A&S (the non-MP beta version, that is) is not compatible with multiplayer (this glitch being the major offender). If you are most interested in the reskin functions d stray adoption, the MP beta version (version 4.0.0-beta.2.0.0) is available for multiplayer use!

upper ember
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Is this the infini-horse

river rapids
upper ember
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It's an amazing glitch at least

keen parcel
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good to know lmao

river rapids
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It is, if only it wasn't so pervasive lmao

keen parcel
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i'll take a look at the multiplayer version!

spring copper
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that is a feature not a bug

upper ember
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Want me to do some testings? I got free time ^^

spring copper
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it is amazing

river rapids
# keen parcel i'll take a look at the multiplayer version!

one of the versions has a command to clear the extra horses, one moment while I check which one! It's likely on the main version, so you'll have to use it before switching (and make sure to remove the old version when you download the MP beta)

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as a warning, if you've adopted any extra horses (not via stables, but via wild horse adoption from A&S), then mounting and dismounting that horse can cause it to disappear in the MP beta, as vanilla Stardew... likes to remove them at will

keen parcel
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lmao

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good to know

river rapids
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horses are a hassle, but I'm working on it 😛

keen parcel
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love your mod :)

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my army of dogs and cats is great, i have like 20 agony

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had to install noclip mod to get into bed some nights

river rapids
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Always love to hear that SDVpufferheart

river rapids
keen parcel
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i actually have it set to true

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let me double check

spring copper
river rapids
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are you the host? Both players may need that function set to true

keen parcel
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i'm the host, and it wasn't working before making the game multiplayer

spring copper
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inifinite doggo and insomnia

keen parcel
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yeah it's true

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odd

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not the biggest deal though

native cypress
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hey guys, i’m playing modded on a mac and it is running super slow, but i don’t want to get rid of any of my mods…is there any other way to get it to run a little faster?

river rapids
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Strange. I'm not sure why that would be, unless you have multiple versions of A&S installed

keen parcel
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i don't think i do, let me double check

upper ember
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My host had two versions without realizing it, got no errors but a lot of things stopped working

river rapids
upper ember
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I actually crashed her because of it, that was a fun time

keen parcel
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not that i see. maybe another mod is interfering

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always possible

upper ember
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But then she got me back,because Marnie spawned a goat skin that host was supposed to have deleted, and then I crashed

river rapids
native cypress
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@river rapids i have 46

bronze lake
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Can I download a texture pack and my friends dont have to? Can I only see it but not them?

keen parcel
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sure, let me look for it rq

upper ember
river rapids
spring copper
native cypress
keen parcel
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okay yeah where's the log at? sdv's files look totally different from what i'm used to so i'm not sure where to look

naive drum
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
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^ instructions in link

coral tulip
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Hi again, I've come across another D: I record my stardew sessions with outplayed, but since installing mods outplayed doesn't recognize my game anymore. does anyone know how to get it to work again or have another capture program that works with modded stardew?

keen parcel
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cool log system!

river rapids
river rapids
tired brook
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It's the runtime/framework which runs the game (the newer equivalent to Mono in Stardew Valley 1.5.4).

river rapids
keen parcel
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so many forbiddenmonk

native cypress
coral tulip
lament prairie
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They tend to sacrifice performance for weight

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(A friend of mine had issues running Zoom on an air of iirc similar age)

river rapids
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while 2g RAM is necessary to run Stardew, that is not a good gauge for running with mods, some of which can be very intensive or have coding efficiency issues

spring copper
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it - might - be possible to use, but you likely couldnt run anything else and it would still not be great

river rapids
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Agreed on that ^

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Though you can always try it

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Try loading into a test new save file, with only SVE and another with only Ridgeside. If you load in fine with less lag on either one, you can narrow down the worst performer!

hot ore
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so i have smapi 3.13 but now it says pyTK is and i cant find the version that is

spring copper
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oh yeah pytk is broken

keen parcel
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so @river rapids, did you say there was a specific version i needed to remove the duplicate horses on before switching to the beta multiplayer version?

river rapids
spring copper
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has been for a few days

river rapids
naive drum
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yeah, modded stardew valley can go above 4gb of memory useage if you have 64 bit stardew

keen parcel
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alright, i'll try messing with that slugcatthumbsup

river rapids
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Looks like you'll have to wait on a fix for PYTK then, unfortunately, since it is currently broken. The mod author for it is fairly active iirc, so you shouldn't be waiting long!

spring copper
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two options - you wait for the modder to fix it or someone in the community ( i doubt it will be too long ) or you can get the past beta from like three days ago on depot downloader and use tha, just be ready for 45 mins to an hour of playing around in files

hot ore
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How would i get an old version

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from pathos?

spring copper
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I used this tutorial

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its almost the same for us, you just need to change the steam_appid file

hot ore
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i think ill just wait for the new version of pytk

spring copper
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fair

hot ore
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yea just that kind of stuff is confusing for me 😅

river rapids
# hot ore How would i get an old version

If you are willing to work with a save file on 1.5.4 and not the beta branch (save files from Stardew's beta 1.5.5 branch cannot be used on 1.5.4 again), then the main download on smapi.io is in fact for 3.12. The smaller download button below is the 3.13, which only works with the beta branch.

charred geyser
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hey im sure this has been asked alot in the past couple days, but is there any update on pytk? any way to revert back to a previous version to play on the current beta without removing mods?

spring copper
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nothing yet

glass dock
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Okay this is a late response bc I forgot about my message, but I use nexus mods, what site do you use for shane content?

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Most of his mods on there are just for marriage stuff

hot ore
twin leaf
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(I dont mean to interrupt) but uh, when installing a mod and it comes in a folder, do you put the whole folder in the Mods folder or just its contents?

spring copper
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the whole folder

twin leaf
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Thx

spring copper
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just extract it right to your mods folder

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otherwise it would get CONFUSING

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(more than already hah)

twin leaf
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I just wanted to download Expanded but i didnt know id have to download so many other mods first lol

spring copper
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its,,, a lot

glass dock
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I wanted to play sve but I wished there were more dialog mods for Victor I think that was his name? It's been a while lol
Unless I just be looking in the wrong place

charred geyser
twin leaf
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Oh and when you have a lot of mods, is there a way to turn them off while you play with someone else?

river rapids
urban quest
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TYSM for the info! I adore the mod so much, my boyfriend keeps asking if we Really need more pets, to which I respond with getting more haha. Can't wait for the horse multiplayer! I have the patience of a saint, I know how mentally taxing bashing into code can be.

twin leaf
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what should one do about this error ._.

muted pagoda
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if you're on the latest 1.5.5 everything..wait for Pathos to finish triage fixing pytk, more or less

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the last little sdv minipatch for 1.5.5 broke it

lament prairie
muted pagoda
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you can also just rename the mod folder to notnowMods or something

lament prairie
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In case you want to play with different mods at different times

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(More cleanly than the renaming Kyrinia mentioned, which does work)

muted pagoda
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or just run the vanilla exe, I suppose

twin leaf
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Thx CoolerO

shrewd elm
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Mac freeze glitch?

shrewd elm
dire fractal
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updated to the latest smapi now my game won't load anymore

shrewd elm
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I can’t seem to run SDV beta at all on macOS

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Even without SMAPI

dire fractal
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mine runs without smapi

shrewd elm
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Hangs before the screen comes up

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Hm…

dire fractal
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mine's busted again

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un-installed and re-installed smapi

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No luck

sonic bay
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@deep hound

deep hound
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ok so, what's up?

sonic bay
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Im trying to get smapi for andriod, but i cant find a version for the latest version of stardew

deep hound
sonic bay
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I followed the wiki and used the links thats provided

dire fractal
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@tired brook I updated to smapi 3.12.6 but now my game won't launch anymore

sonic bay
dire fractal
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stuck on "loading this mod"

deep hound
tired brook
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@dire fractal Can you post a screenshot of where it freezes?

dire fractal
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yeah ok hang on

dire fractal
deep hound
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otherwise he would've asked for the log

dire fractal
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Umm oh sorry

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it doesnt launch at all it's just stuck there on the last line

deep hound
deep hound
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but im not sure, just wait for pathos

dire fractal
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I dunno, it's not a very old mod

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January 3rd 2021

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I havent had problems with it b4

deep hound
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did you uninstall/delete the old smapi You had?

sonic bay
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I know how to download it ive done it before

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I didnt have an old smapi

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It just doesnt wanna download 😔

dire fractal
deep hound
sonic bay
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Google

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That app for files is es file explorer

deep hound
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try using google chrome

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wait

deep hound
sonic bay
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To download what

deep hound
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it just wont let you actually install it

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ohh

sonic bay
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Yea

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I keep retrying

deep hound
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try restarting your phone?

dire fractal
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well I guess I need a windows PC

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because there's something wrong with smapi for mac I guess?

sonic bay
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I give up for now

dire fractal
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sucks to be me!

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gonna un-install now since it's broke half the time

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more frustrating than fun

late nebula
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You have an iphone?

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Afaik, you can't mod SDV on the iphone at all.

robust bison
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nope

green crow
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31 mods now

robust bison
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rookie numbers

late nebula
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I was trying to not say "That's cute."

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But yay! One of us! One of us!

tired brook
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@dire fractal You have an M1 Mac if I remember correctly?

dire fractal
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Yes

gloomy meadow
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hi guys, any news about pytk?

tired brook
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@dire fractal macOS seems to have issues with the newer SMAPI versions for completely mysterious reasons. Even taking the exact code from SMAPI 3.12.5 and changing the version causes a freeze for some players. Currently the main fix seems to be updating to Stardew Valley 1.5.5 beta and SMAPI 3.13.0 beta.

dire fractal
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Yeah 1.5.5 isn't out yet

tired brook
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(You can opt in to the beta version though.)

dire fractal
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Official

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Guess I'll just have to wait then

tired brook
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@gloomy meadow I'm submitting a pull request to update the PyTK code now, and next we'll just need someone to release an unofficial update from the PR. So should be updated by tomorrow.

sullen nacelle
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https://www.nexusmods.com/stardewvalley/mods/7208
I wanted to use this mod but it doesn't work with the latest update and I don't know how to fix it ;-;

deep hound
sullen nacelle
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It's just a content patcher mod?

green crow
native dragonBOT
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@green crow You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

green crow
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shut up

hard gale
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Hi, im having some issues with modded. I've been playing it perfectly fine up until I hit summer 15. I can save using the save anywhere mod but as soon as I try to sleep to get to the 15th I get constant red text in the console

umbral lintel
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Out of memory msybe?

hard gale
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oh maybe, do I have to allocate more to stardew? or is it just my PCs RAM running out

green crow
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do you have the required mods for the mods you have that happened to me when i forgot to download something

hard gale
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Ya ive got all the required mods

umbral lintel
hard gale
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Well it just randomly decided to work. Alright then

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I think I had too many tabs open on my pc haha

upper ember
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That error doesn't look like an OOM error

umbral lintel
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Mmm, I wasn't sure but it sounded similar to when I had an oom

upper ember
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But I do know that Save Anywhere can cause issues as the game calculates a lot of stuff at the end of the day before saving

umbral lintel
upper ember
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So that might be a cause? Unsure

woeful stratus
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any idea how to make paprika in PPJA?

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I can't seem to find a way to get it

pine fjord
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I believe there is paprika?

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not sure in which ppja pack but

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i distinctly remember KRS sellig it

woeful stratus
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yeah it's definitely a thing it's used in one of the recipes but I don't know how to make it or buy it

pine fjord
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OH I see what you mean

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somedays pierre sells it

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you have to check back every so often

woeful stratus
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ah alright, thanks

pine fjord
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its usually all the way at the end

smoky minnow
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hello! not sure if anyone can help. but i have an error when trying to load next day. i have 1 kid, and when i tried having a second, she never appearead. game said i had her but she just wasnt there and wasnt on the character list. now im trying to have a baby again, and when its trying to load the day im supposed to have another baby, the game errors out and wont load the next day

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is my log if anyone can help

lament prairie
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Without having the beta of SDV installed

tired brook
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Yeah, it's weird; it only seems to affect some players.

native dragonBOT
native dragonBOT
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@hard gale Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

smoky minnow
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so i tried that and its still doing the same thing. its an error with the child coding

sterile galleon
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Anybody have any kind of update on when PyTK will be updated? I heard the creator uses this discord? was hoping to be able to play this weekend. But with the beta/smapi update breaking it, Myself and many other are waiting for the update. And we can't play on non-beta because we have too many mods to run on the 32bit version

dire fractal
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is there a way you could put a mod on top of other mods?

outer turret
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I think PAthos might be working on a bandaid fix?

sterile galleon
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Makes you realize that when modders move on with their lives and a mod dies, you are screwed if the game gets updated and a mod goes obsolete.

snow wraith
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heh.. it's happened, but when worst comes to worst Pathos or others can take over maintaining mods that would royally mess things up if they died. Pathos has been keeping Spacechase's running for a little while now

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Now... imagine if Pathos retired SDVpufferchicksweatsip

naive drum
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i think pyTK is literally just waiting on a compile now

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like, i think i remember pathos saying he'd submitted a pull request

hollow basalt
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there might be a small patch update by tomorrow i think he said

azure root
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hi everybody :) i posted this on reddit already, but I figured I'd post it here in case someone else could help me out. I need some help figuring out why my game won't work. I'm on Mac, trying to run mods on my computer. The game/terminal always gets stuck on one command "22:20:51 INFO Json Assets: New Objects for Stardew Valley Expanded 1.13.11 by FlashShifter - Adds new fish, objects, weapons, and crops", the screen stays black. I never get to the title screen. The game doesn't crash either, it just keeps on chugging, but the screen is black and the game won't respond. In order to get out, I have to force quit, otherwise it will stay open for minutes on end but still not work. I've tried all the troubleshooting tips on the wiki, including: reinstalling Mono, reinstalling SMAPI, restarting my computer, running the game without SMAPI using "StardewValley-original" (which runs the game fine so it seems to be a SMAPI issue) and putting my logs into the site to see if there are any obvious errors, there doesn't seem to be any. I've also deleted and redownloaded/installed SDVE and the other mod Json Assets that the last command is talking about. I'm not sure what else to do. Any ideas? thank you so much in advance!

Here's my log for reference: https://smapi.io/log/71bfe8f1c0ec42dd98b67d10466ed9df

split bolt
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Yo

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Where should I get/use mods from, also can I use multiple mods together

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?

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I found nexus for mods but idk if thats the only/best option

azure root
muted pagoda
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m1 mac?

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@azure rootassuming that is an m1 mac, that seems to be a known issue going around in the last couple of 1.5.4 smapi versions, the workarounds are load it thru rosetta instead, or upgrade to the beta 1.5.5(which has its own problems atm until tomorrow) but doesnt have that issue

azure root
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aw man. that's such a bummer.

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i was so excited to play on this brand new computer, mac always bites the bullet with gaming 🥲

muted pagoda
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it apparently works thru rosetta (not a mac perosn, not sure what that entails) but its a definate problem that has stumped Pathos for quite a while

errant hornet
azure root
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thank you so much, that makes me feel less crazy. i was sitting in front of my computer typing like crazy trying to figure it out for like over an hour

muted pagoda
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but, the 1.5.5 versions do not appear to have the problem, the main problem with it right now is the latest sdv update broke pytk which means very little complex things work on it

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Pytk was fixed by Pathos earlier tonight and it really only needs someone to pull the pr and bundle the unoffical, so it should be around tomorrow

azure root
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i was reading a little bit of the earlier part of the chat and i saw that mentioned. i'm glad the beta doesn't have the same problem! i will postpone my new SDVE play through until everything is a-ok

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thank you so much u are so awesome

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and thank u Pathos <3 u are so rad for that. way to go!

chrome cosmos
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lunar cipher
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Hi! Do you have Custom NPC Exclusions installed as recommended? I can't remember exactly whether ||Ginger Island|| is excluded for Marigold, but it fixes lots of 'bugs' like her posting quests on the bulletin board, etc

craggy parcel
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Oo I'm not sure about that one, I'll have to check it out once I open up my computer. I might've missed the reccomendation on it

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But ty!

lunar cipher
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No problem 🙂

tender fractal
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Is anyone else having problems with the PyTK mod with the new SMAPI?

chrome cosmos
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the new Stardew beta update broke PyTK, it wasnt smapi that did. No, theres no ETA on when it will be fixed as the author is busy. Pathoschild said he would take a look at it when possible

tender fractal
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That's so strange since it was working for me previously, maybe it is just inconsistent

naive drum
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the latest update of the beta was like...today

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yesterday.

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...really recent.

tender fractal
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ohhh like the beta version actually updated

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lol i did not realise

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Are you able to go back to the previous version of the beta?

naive drum
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(the tutorial video is for hollow knight, but the steps are the same except for the appid number & that's in the message above the one i linked)

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alternatively by tomorrow someone with access to the ability to compile C# code should have gotten around to compiling and releasing the pyTK fix that's already coded

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(its a pull request on pyTKs github)

outer turret
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I think something is editing it? Maybe we can advise when we see a log.

fickle current
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hi folks i am looking for someone to help me translate my current dialogue mod [elliott marriage dialogue pg13] to a bunch of different languages, but what's being asked for rn is spanish, so if there are any spanish speakers willing to help could you dm me so we could chat? ty!

late mountain
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So I just went from switch stardew and got PC stardew...looking into modding, how do I start and what mods do y'all recommend?

shy orbit
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!gettingstarted this is good for getting started. mods depend a lot on what you want

native dragonBOT
shy orbit
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!modrecs but there is this list by Pathos

native dragonBOT
lunar cipher
late nebula
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So, I've been wondering... I have random lag when I'm playing sometimes. How would I go about narrowing down what causes it aside from removing one mod at a time?

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It's when I'm walking around and I've been using the beta (though I've paused for a few days while things get updated)

chrome cosmos
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ive had that happen while i play on the unofficial 64-bit, i haven’t figured it out but i chalked it up to the amount of mods i have

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are you running any CP-A mods?

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i heard those cause some lag and stuttering

late nebula
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Just gorgeous weapons and hyper realistic coins

chrome cosmos
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try removing them and see if it lags less?

late nebula
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I'll try that. I know I used to use like all the animation mods and my game was unplayable.

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Well on my phone at least

chrome cosmos
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yea they’re pretty but they do be very annoying SDVpufferchicksweatsip

late nebula
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I'm playing on my pc now

tidal kindle
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guys i might need help with a mod

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basically i'm trying to download all the mods that you need for stardew valley expanded to work and Pytk won't work, it says that the mod's version is no longer compatible, even if it's the latest one

fringe shore
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Why do so many mods desperately want the F3 key for themselves?

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Not F2, Not F4, Not F5

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They all want the F3 key.

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Content Patcher's debug features, Data Layers, the mod I have that shows uncompleted bundles...

late nebula
tidal kindle
late nebula
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It was broken in the beta updates

tidal kindle
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yeah

chrome cosmos
fringe shore
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I mean, I get that

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I'm just wondering why they all default to it.

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Is there something super special about the F3 key I wasn't aware of that everybody decides unanimously they want it?

reef bolt
fringe shore
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That's basically all that comes to mind, yeah...

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That whole little chunk there is super crowded...

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Except LookupAnything is so essential/popular that F1 is basically on absolute lockdown for it

reef bolt
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You know, it’s possible to make a mod respond to up to the F24 key

fringe shore
#

Now I want a 115% mechanical keyboard with a second row of function keys.

reef bolt
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And a built in pro controller

fringe shore
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Nah, I have my Steam controller... the ability to remap that thing is hilariously nutty.

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And the keyboard in it is really nifty.

spring gale
late nebula
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Like entirely. But now I have ugly coins lol

chrome cosmos
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wooo! good to hear! sorry about the ugly coins SDVpuffersquee

late nebula
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lol It's fine. I'll make a little thing to fix them.

exotic plover
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sterile galleon
#

Can anyone tell me if east scarp is worth playing? I know it hasn't been updated since april. Just wondering if the mod is worth it in it's current state? How much content does it compare to SVE and Ridgeside? Or is it closer to ZUZU's current state (where it's visitable but very unfinished atm)

meager sail
wide charm
#

So i just got the Automate mod, is there another mod or perhaps something in game that will let me craft things from chests that arent physically touching the crafting table? trying to figure out how to organize things with this new mod

unreal raptor
sterile galleon
# unreal raptor I think it’s similar to ZuZu in terms of visitable but unfinished, BUT it does h...

Thanks! I've played so much Ridgeside and SVE that I'm always looking for more mods that add more content. But I also hate playing the extremely unfinished/dead mods. Walk to desert and Village shops are good examples of mods that had so much potential but seemed to be forgotten about. So we are stuck with a ghost all by himself in the dead town and two npcs in the village shops. Don't think any of the three have heart events or anything. Makes gifting them serve only one purpose (getting the ten hearts with everyone).

unreal raptor
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@/Lemurkat#3754 is one of them, I think

late nebula
sterile galleon
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That doesn't bother me too much. I have so many mods running and edits to mods to make them work together without breaking lore. but there are some ugly chars (Sorren and Jade are an example of a great char with an ugly portrait). I usually ignore it. And building design doesn't bother me because they are seperate towns. I like feeling like they were designed that way.

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running 253 mods currently. 😛 looking for 2 more really good mods to round it off to 255.

chrome cosmos
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ES is great, i personally really enjoy it! you can also always download more NPCs that move into ES (check the description). plus, there should be 3 more NPCs moving in there when that mod is out of beta!

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(honestly any of Lemurkat’s NPCs are definitely worth getting)

quiet umbra
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the orignial sprite is (also IMO) pretty good tho

gloomy meadow
quiet umbra
#

I'm moving over to them as some come to light that I do like... the wizard has always been a core character to me, and I haven't found any in the Burger style that I really like... I redid the wizard sprite & modified the Dizor style portraits for him, but would like to get all my characters a consistent (mostly) style

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Orangepie does a decent wizard portrait also, but doesn't fit too well with my sprite

sterile galleon
#

you guys convinced me to try east scarp. hopefully it's good. Also see 2.0 is supposed to come out soonish. so we shall see.

quiet umbra
#

There are 2 main characters that have fairly involved story arcs for Eeast Scarp, and then some others which are nice, but not as fleshed out

low wharf
#

Hello! I'm doing a witchy playthrough, so I got the Addy's Witchy Stuff mod. However, one of the sets in the pack keeps throwing an error about token format needing to be version 1.9.0 or later. The token is: Cauldron/Books+Skulls/Spellbooks Replacement

How do I repair this or is there an updated version of the mod for 1.5-ish? https://smapi.io/log/d7545555268d4902bdeea3e8e3665297

quiet umbra
#

That's a kind of old mod (as mods go) & I don't think it will get updated

low wharf
#

yeah I realize that it is old... any suggestion for alternatives? (some of the items in that pack are really cute though)

quiet umbra
#

I am no whiz at formatting content.json either, but I'd suggest either asking over in the Making Mods section OR just look at another newish mod that adds items and use their content.json as a guide

chrome cosmos
#

i cant seem to find a mod by that name (or the author’s name for some reason), mind linking me to it? i can try taking a look

neat plaza
low wharf
#

1.3 @neat plaza

neat plaza
#

(and link the mod)

chrome cosmos
#

thats…so old SDVpufferchicksweatsip

low wharf
#

yeeaaaah... when I looked at the post, it dated back to 2017, and I figured I'd just try my luck. lol

neat plaza
#

try set it to 1.23

low wharf
#

no errors thrown this time!

#

and it works! thank you!!

wide charm
#

what can you gather from tree stumps?

dire fractal
#

any updates on the pytk situation?

chrome cosmos
#

nope

neat plaza
#

sap i think too

wide charm
#

i mean without chopping them down

#

this is the automate mod makes me think i can run a path or a chest next to the tree and somehow harvest something from it

neat plaza
#

ah

#

i assume it thinks you can put tappers on them?

keen parcel
#

@river rapids, i'm looking through the A&S nexus description right now, and i can't find a list of the console commands for debugging anywhere. am i just missing them? i need whatever one lets me delete all of the duplicate horses haunting my file aSDVhorserun

wide charm
#

How can i disable a mod temporarily? need to fix some paths before it autosells everything i own

robust bison
#

put a . in front of the folder name

wide charm
#

ty

lament prairie
#

I don't think this works on MacOS though, I would love to know if there's a similar fix

tired brook
#

@wide charm Stumps are just trees under the hood, and trees can be automated to collect seeds and such. Automating a stump won't do anything though, since it'll never produce anything. I added a note to make Automate ignore tree stumps in a future version.

wide charm
#

ty

#

this mod is fantastic by the way, hats off to you

rapid ivy
#

@keen parcel You have to turn the debug setting on in the config file

keen parcel
#

yeah, i did that

#

but i don't know what to do next

rapid ivy
#

One sec, I think there's a command to pull up a list of the commands but I can't remember it off the top of my head

#

I'll boot up my game and find it for you

keen parcel
#

ty!

rapid ivy
#

here are the commands

#

you can just do "help" with SMAPI and it'll pop up with the commands

#

@keen parcel

keen parcel
#

alright, ty!

#

putting in debug_horses gives me a list of all of my horse duplicates. not sure what command gets rid of them?

#

so many lmao

fast tundra
#

So I’m thinking about trying mods on pc but I don’t know how. Can anyone explain it to me or send a video with explanation?

chrome cosmos
#

!gettingstarted

native dragonBOT
fast tundra
#

Oh and any suggestions on good mods?

rapid ivy
#

@keen parcel slim chance "debug_clearunowned" may work. I've never tried. are they stray horses or tamed?

keen parcel
#

they're tamed

#

but i'll try it

robust bison
native dragonBOT
keen parcel
#

it's two tamed horses duplicated

chrome cosmos
rapid ivy
fast tundra
#

Thank you!

keen parcel
#

multiplayer heavily broke them, before i made the world multiplayer it was working fine

#

now my world has ten million horses lmao

#

turns out there's another version for multiplayer, but they told me to clear out the horses on this version first

rapid ivy
#

ahhhhh ok

#

hmm yeah, I don't know how to fix that other than removing them one by one 😅

deep hound
wide charm
#

how? shake em?

deep hound
#

when you shake trees the sometimes drop trees, automate shakes the trees automatically and place them in the connected chest

tidal kindle
#

guys any site or forum where you can see pytk's update?

deep hound
#

but that's only when the actual tree is grown, not just the stump

wide charm
#

gotcha ok

keen parcel
#

i'll just ping you one more time @river rapids, i have the debug menu enabled but can't find the specific command to remove all of the duplicate horses. ping me when you see this, i'm fine continuing to play in the meantime

void ice
#

if i use mods can i play online with friends who dont use mods

#

no rlly gamechanging mods

chrome cosmos
#

depends on the kind of mod

#

!mpmods

native dragonBOT
outer turret
outer turret
# chrome cosmos (honestly any of Lemurkat’s NPCs are definitely worth getting)

Thank you Max. For those curious, East scarp was originally designed for other creators to move their npcs into instead of patching the map. Unfortunately very few came through leaving me to mostly do it alone. I do have some strong supporters now and my ES is actually quite full because of it. Some will be released soon, others are still in creation hiatus.

dreamy cargo
#

does anyone have a zip file of this seasonal outfit ( not the slightly cute character) I tried to look for them in nexus but it's gone, can you send it to me?

outer turret
dire fractal
#

I really wouldn't mind making my NPC able to move in albeit idk if there are any open houses lol

#

It'd take me a while though

smoky minnow
chrome cosmos
#

PyTK breaks with the new stardew update (that came out on the 15th) which means none of the mods that require PyTK are gonna work (including expansion mods)
There's no ETA for when PyTK is gonna be fixed as the author is busy, but Pathoschild said he might take a look if possible

unreal raptor
chrome cosmos
#

im just gonna start copy pasting this anytime someone asks about PyTK lmao

outer turret
#

Unfortunately people claimed houses then never finished.

dire fractal
#

Ohhh

outer turret
#

So I started filling it. I tried to make it as interesting as I could so it was worth visiting.

smoky minnow
#

ahh thank you Skell

unreal raptor
#

Okay, so to make sure I understand, if I were to make an NPC (this is hypothetical for the question only) , I could program them to live there?

dire fractal
#

Well, I'm gonna do my damndest to see if I can make an NPC, I won't promise anything though since I'm still a nooblet at it

outer turret
#

With the forage and the cave and the fishing.

outer turret
smoky minnow
chrome cosmos
#

you can downgrade all the way back to 1.5.4 and 3.12.6 SMAPI to play

#

(but your save file that you use on 1.5.5 wont work)

dire fractal
#

Unfortunately for my Modpack PyTK ends up making like 100 mod errors show up so oof.

#

I may just...wait, albeit that does hurt to say as I WAS int he middle of a really good save

neat plaza
unreal raptor
chrome cosmos
#

oh YEA

dire fractal
#

I tried that

outer turret
#

The 2.0 adds a lot more content and 3 more NPCs (although two move in towards the end of year 2). But I've mostly been playtesting it in my own server.

chrome cosmos
#

thanks pillow SDVpufferheart

dire fractal
#

I tried using the previous SMAPI Beta

neat plaza
#

which is the last beta

dire fractal
#

The game wouldn't even launch with the 1.5.5 beta

#

Like it crashed on start up

#

I tried it several times, reinstalling and uninstalling

tired brook
smoky minnow
outer turret
#

But ES was never intended to be a personal project like SVe and RSV are

dire fractal
#

I would love to use RSV more but it legit makes my loading time go from like a minute to a whole like 5 minutes

neat plaza
#

i think this is the manifest id for it

dire fractal
#

XD

chrome cosmos
dire fractal
#

It's just that huge

#

Maybe they need the permissions?

#

Like I imagine someone just updating someone else's mod without saying much or letting them know might ruffle them a bit? Idk, like 99% of the mod authors I've seen are pretty cool, none seem petty at all

tired brook
dire fractal
#

Oh true as well

tired brook
#

So essentially I'll submit the updated code to the author, and if someone wants to create an unofficial update from it they're welcome to.

chrome cosmos
#

ahh SDVpufferchickcry that makes sense. thank you for all the work you do for this community! SDVpufferheart

dire fractal
#

I was looking at the moral side of it but yeah, Pathos you are amazing

#

Hell, all of the dedicated mod authors are awesome

#

Meaning Lemurkat, FlashShifter, the RSV team, and anyone else whom I could think of are all unbelievably awesome for adding all these (potentially) hundreds of hours of content

#

for FREE

#

Like, yeah Flash has a patreon but thats for previews and beta testing

outer turret
#

I think Flash pretty much gets paid for his

#

Due to his patreon.

unreal raptor
#

This. So much this. You mod authors are awesome!

outer turret
#

I mostly get donations for being helpful. I will use them to commission portraits

pine fjord
#

i was one of them blushu lemur is really amazing using her mod money to put right back into modding

outer turret
#

(I commissioned a portrait of myself as a lark and then dragged Hime into the world of mod making )

#

(You will see that portrait in ES 2.0)

smoky minnow
strong bay
#

[SMAPI] SMAPI 3.13.0-beta.20210903 with Stardew Valley 1.5.5 on Microsoft Windows NT 10.0.19042.0
[SMAPI] Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
[SMAPI] Starting game...

[game] The game failed to launch: System.NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.LocalizedContentManager.LanguageCodeString(LanguageCode code) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalizedContentManager.cs:line 371
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager.GetKeyLocales() in C:\source_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 319
at StardewModdingAPI.Framework.ContentManagers.BaseContentManager..ctor(String name, IServiceProvider serviceProvider, String rootDirectory, CultureInfo currentCulture, ContentCoordinator coordinator, IMonitor monitor, Reflector reflection, Action1 onDisposing, Boolean isNamespaced, Boolean aggressiveMemoryOptimizations) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\BaseContentManager.cs:line 95 at StardewModdingAPI.Framework.ContentCoordinator..ctor(IServiceProvider serviceProvider, String rootDirectory, CultureInfo currentCulture, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action onLoadingFirstAsset, Boolean aggressiveMemoryOptimizations) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentCoordinator.cs:line 107 at StardewModdingAPI.Framework.SCore.CreateContentManager(IServiceProvider serviceProvider, String rootDirectory) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1134 at StardewValley.Game1..ctor() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 1258 at StardewModdingAPI.Framework.SGame..ctor(PlayerIndex playerIndex, Int32 instanceIndex, Monitor monitor, Reflector reflection, EventManager eventManager, SInputState input, SModHooks modHooks, SMultiplayer multiplayer, Action1 exitGameImmediately, Action`3 onUpdating) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 110
at StardewModdingAPI.Framework.SGameRunner.CreateGameInstance(PlayerIndex playerIndex, Int32 instanceIndex) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SGameRunner.cs:line 97
at StardewValley.GameRunner.AddGameInstance(PlayerIndex player_index) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 863
at StardewModdingAPI.Framework.SGameRunner.AddGameInstance(PlayerIndex playerIndex) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SGameRunner.cs:line 103
at StardewValley.GameRunner.Initialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\LocalMultiplayer.cs:line 769
at Microsoft.Xna.Framework.Game.DoInitialize() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 841
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\MonoGame.Desktop\MonoGame.Framework\Game.cs:line 465
at StardewModdingAPI.Framework.SCore.RunInteractively() in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 289
[SMAPI] Game has ended. Press any key to exit.

prisma mountain
#

is there a mod that allows you to move the GH before it is repaired ?

strong bay
#

Help

native dragonBOT
#

@strong bay Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

outer turret
#

@smoky minnow have you ever used xnb nods Victoria?

pine fjord
#

Please don't clog the chat with pasting your console info, logs are so much more consice and make helping easier!

tired brook
#

@strong bay Updating to the latest SMAPI 3.13.0-beta.20210915 should fix that.

strong bay
#

The smapi creator himself? well thanks!

smoky minnow
unreal raptor
#

Speaking of East Scarp 2.0, are we getting an NPC to be the innkeeper? Or is someone already there and I have not met them yet?

smoky minnow
outer turret
unreal raptor
#

Okay, thanks!

outer turret
#

With 2.0

#

She just has dialogue currently, no events. I'll probably load up her low level dialogue and make her antisocial until 2.1

smoky minnow
# outer turret <@168900874561650688> have you ever used xnb nods Victoria?

I have one kid already. when i tried having a second kid it said i had her but she never appeared. like she wasnt anywhere in the house. now im trying to have a technically third kid since my 2nd one never appeared. and im sure this is where the error is happening. as i already have 2 kids but technically the second one never appeared.

outer turret
#

It's really bizarre Victoria!

#

I know if certain things happen kids can sometimes not be born but...

#

Did you ever name the second child?

smoky minnow
outer turret
#

Ah yeh...

#

Possibly cos Olivia is an existing npc.

smoky minnow
outer turret
#

It should take that into account but maybe it gets confused with custom NPCs

#

Right I would suggest (tentativrly) that you try editing your save file.

#

If Olivia kid is still in there maybe they changing her name

#

But you'll need to be careful to make sure you change the kids name and not the NPCs name.

smoky minnow
outer turret
#

Make a back up copy first

#

I changed my kids name from Marco to Marcus

#

Alternately load it without sve installed and see what happens.

#

Was the kid there when it loaded in 1.5.5 without sve?

smoky minnow
#

yes it was before the 1.5.5

#

i just updated everything today

outer turret
#

Yeh but have you actually looked for the kid on 1.5.5?

#

It should still open just without sve

#

Unless you are married to Victor or Sophia I guess.

smoky minnow
#

nah im married to harvey lol

#

lets see im gonna look for her now

outer turret
#

Okay cool. Load it in 1.5.5 open the save ignore the npc missing messages and see if you have a kid

#

If it's a yes you then have two options: edit save file or uninstall SVe.

smoky minnow
#

okay yea i loaded it and shes not here

outer turret
#

Check social menu?

smoky minnow
#

not there either

outer turret
#

Okay drat.

#

I cant really advise with editing save files atm as in in bed and its a risky endeavour.

smoky minnow
#

its like technically shes not there. as harvey asked me if i wanted a baby after the second one never appeared

outer turret
#

So you got the error message after she failed to appear or when the third baby was due?

smoky minnow
#

when the third baby was due

#

it wont load the day im supposed to have it

outer turret
#

I'm not sure. I'd probably have to have a play with your save file and even then that's an error I've not seen before.

#

But if you want me to dm me the Save file and I'll have a look at it. No promises but it had me intrigued.

smoky minnow
#

absolutely. thanks so much

outer turret
#

So is the save currently on night before third child birth?

#

(Switching to pm for anyone watching but feel free to jump in if u have better advice than me!)

obsidian echo
#

Hello, I saw someone was making a Saki and Brandy mod a year ago, and was wondering if anyone knew what was going on with that?

wide charm
#

@tired brookthe Automate mod, do you get experience for fishing from crab pots if you automate it?

wide charm
#

what if its multiplayer, who gets the xp

tired brook
wide charm
#

so my friend put them down. can i axe them up and place them down and get the xp

tired brook
#

Yep.

junior cairn
#

Are there any mods that add chests like Junimo Chests, except with specific pairings? I swear there used to be one but I cannot find it to save my life

chrome cosmos
#

can you elaborate more on the "specific pairings" part?

prisma lintel
#

Can anyone recommend some vanilla style recolor mods that have been fully updated to 1.5?

lament prairie
chrome cosmos
#

ahh okay

fringe shore
#

So like color coded Ender Chests from modded minecraft. Hmm

prisma lintel
#

A mod that'd add that would be amazing for Ginger Island

hollow zinc
#

Hello, Is there any way to completely clear your farm so this way if i delete a mod for a custom farm, i can keep my save file? am i making sense?

tired brook
#

(world_clear won't remove buildings, but you can move those in-game after running the command.)

hollow zinc
#

thank you so so so much! I'm still so scared ill mess this up D:

#

i dont wanna have to make ANOTHER new file xD

tired brook
#

You should almost never need to restart a save due to mods, SMAPI has a lot of error recovery and such built-in. Feel free to ask here if you ever need help with a save not working!

hollow zinc
#

❤️ thank you i will see how it goes!!

chrome cosmos
#

lennedalben here actually has a quote for help changing maps!

#

.q 4974

devout pumiceBOT
#

[#4974] "Switching to a custom farm map can be done, but you'll need to do extra steps in order to make sure you don't have buildings / items in the void, or not properly lined up.

  1. Grab Reset Terrain Features and Noclip Mode to set you up, and Crop Transplant Mod for a way to move your crops and trees.
  2. Before you install the new map, you'll need to remove all machines / chests / etc. on your map. You can store them in a chest, preferably inside your farmhouse or barns /coops / sheds.
  3. Go to Robin and move any buildings you have as close to the farmhouse as possible. Save before going to the next step.
  4. Add the new map mod (ensure it replaces the farm type you're using, i.e. Standard, Riverland, Hilltop, or Wilderness), and you'll spend some time moving everything to a proper place.
    You can use Reset Terrain Features to reset the bushes, trees, and other debris.
    Noclip Mode will help you reach any things that ended up in the void or an invalid tile.
    Crop Transplant Mod lets you move crops and trees, and it's highly configurable, so you can move full grown trees, if you toggle that feature on." - @royal arrow (04 Aug 2020 @ 08:26:10 PM UTC)
chrome cosmos
#

(still applies to removing a custom map)

tired brook
#

Though if you don't mind losing stuff, that gets much simpler:

  1. Change to the new farm map.
  2. Run world_clear farm everything in the SMAPI console.
  3. Move any buildings through Robin into valid positions.
hollow zinc
#

😮 wow i have no idea what to do LUL

#

xD

#

im just so bad with computers

#

and smapi is so hard for me xD

chrome cosmos
#

its best to follow what pathos said! much simpler

hollow zinc
#

ok haha

#

thanks to both of you

#

🙂

#

also, does anyone know if the convenient chest mod is broken??

chrome cosmos
hollow zinc
#

ty!!

echo charm
#

Did PyTK have a unofficial update?

snow fox
#

I was literally logging in to ask this lol^^

smoky ore
#

Is it okay to post my modlist here and ask for suggestions?

#

here it is anyways

#

if anyone has suggestions for mods that seem to fit in this pls let me know

chrome cosmos
chrome cosmos
obtuse shale
#

Evening everyone 🙂 how do i share my log ? I am on a mac and it seems everytime i launch my game the mods dont load up

dire fractal
#

If I download mods will I have to start a new save for them to take effect?

dire fractal
#

Ok for example stardew valley expanded

#

That’s the one I was going to download

tidal kindle
dire fractal
#

Plus the tractor one and the one where you can see the npcs on the map

tidal kindle
#

oh and i don't know about you but to a lot of people like me, stardew valley expanded is not working

obtuse shale
#

Okay i wasnt sure i didnt wanna have a long paragraph in the chat

tidal kindle
dire fractal
#

Oh really?

tidal kindle
dire fractal
#

Well I’ll try it out tomorrow when I download it

tidal kindle
unreal raptor
#

I can confirm tractor works on old saves

upper ember
#

It's not recommended to just.. spam your log in chat

tidal kindle
#

well it's not spamming if you just do it once ;)

upper ember
#

No, it's still spamming

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

obtuse shale
upper ember
#

Select Mac and it should tell you how to get it

upper ember
#

( And yes, you can get told off for posting your log in here, that, and you can't get a proper look at only snippets. People here usually need a full log in order to fully see what's going on, as it's not just errors that tells you what's happening )

tall burrow
#

Anyone using mods on a chromebook?

glacial briar
#

I'm personally more offended by the lack of reading the instructions than the actual spamming 😄

dire fractal
#

whenever I open the stove or refrigerator in the kitchen, this error appears on the smapi and stays in a loop, does anyone know what it could be?

glacial briar
#

A convenient example!

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

glacial briar
#

We need a "lurk moar" culture

chrome cosmos
#

can you try removing Raised Garden Beds (and anything related to it from your game file) and trying again?

dire fractal
#

ok

sterile galleon
#

@oak stream so is there a theoretical release date for 2.0. Days, weeks, months? Also is it worth installing at this moment? Will the next update break anything? Really curious about this mod.

late nebula
outer turret
#

Is there a mod that makes starred void mayo?

outer turret
#

It includes two new maps (one of which is farmable), 3 additonal npcs (plus some animals), many more events, special orders (some with events and rewards), if you don't have SVE, Juliet and Jessie move to a new location too. And um... a bunch of other stuff

#

Including 3 shops, a floral crop and some fish.

#

Honestly the special orders are the most fun.

#

Plus crossmod interactions. Bonus content if you have x mod installed for example

tall burrow
#

Anyone know anything about getting SMAPI up and running on a chromebook? Do I have to enable the Developer OS in the chromebook in order to get the installer going, or is there a one-time workaround? just to get that going?

tidal kindle
outer turret
#

Sure its linked from the nexus page. Or I can dm you. Juat be aware that it is still in beta mode so some things havent been 100% tested (like potentially one or two special orders)

tidal kindle
#

ok imma look it up on nexus no probs

outer turret
#

I'm updating all my mods frequently so the versions on there don't necessarily represent everything I'm working on.

tidal kindle
#

👍

outer turret
#

And I changed all the maps to content patcher so that was fun...

tidal kindle
#

is the mod actually working? I read that it uses pytk and it's giving me problems these days

outer turret
#

I need to actually count events. I legit have no idea.

#

It won't work with 1.5.5

tidal kindle
#

YOO I READ THAT YOU NEED TRANSLATORS I COULD HELP WITH ITALIAN

outer turret
#

I might have a temp fix for my part of the issue but it wont qork properly without pytk

outer turret
#

Thanks but be warned I still have dialogue to write

tidal kindle
shell leaf
#

yo when is the PyTK mod gonna be updated? its not working therefore making SVE not work either

tidal kindle
#

let's wait for pathoschild to do his magic

shell leaf
#

no rush btw

outer turret
tidal kindle
mystic roost
#

Putting mods inside a folder inside the mods folder would make them not work? Like categorizing some mods specially those core mods that after a while you don't know if they're for a mod u took out or for something else and you still need it

#

like having a folder inside the mods folder for Buildings/Textures, one for mods for SVE, and that stuff

outer turret
#

I subfolder mine

keen crow
#

I organise mine in folder groups. I've put some mods three folders deep, as in main group, second group, mod

mystic roost
#

Thank you!! That will help me so much

keen crow
#

If you want to disable mods as well, rename the folder to have a . at the beginning of the mod folder name

mystic roost
#

ooo that's really useful i usually would just take them out, thank you so much

naive drum
#

Just make sure the folder names are not extremely long.

sterile galleon
molten scarab
#

does anyone know if there is a mod out there that allows you to essentially reopen the character creation screen ? I thought get glam would be it, but that doesn't allow me to change top and pants.

chrome cosmos
sterile galleon
#

damn... I'd litterally pay someone to release a fix at this point. LOL. I've been itching to play all week and it's now the weekend.

#

got no plans and my crops need watering.

torpid hemlock
chrome cosmos
#

You need to update SMAPI. PyTK breaks with the new stardew update (that came out on the 15th) which means none of the mods that require PyTK are gonna work (including expansion mods)
There's no ETA for when PyTK is gonna be fixed as the author is busy, but Pathoschild fixed the code but is waiting on someone to release an unofficial update

torpid hemlock
#

omg thank you!

sterile galleon
#

My guess is nobody wants to release the unofficial mod so that they aren't bothered by people if it doesn't work, or don't know how to release it, (like me)

chrome cosmos
#

the person releasing it needs to know what they’re doing, as well as understanding how C# works because people will go to them until it officially updates

#

and i dont think anyone would want more work on top of their personal projects

grave oak
#

so i just checked the musics for this, damn, pretty good, too bad pytk broke rn

#

it'll probably make my game take half an hour to load tho

river cairn
#

How do you get SMAPI for android, I've only seen .zip files which don't work.

Is there a .apk?

winter flicker
native dragonBOT
grave oak
#

ty skell

#

i was trying so hard to ffigure out the command

chrome cosmos
#

i constantly forget them SDVpuffersquee

river cairn
#

Thats the only mod I want to work (so far)

grave oak
#

idk if Ui Info Suite works on mobile, but if it does i recommend that

#

it has the same feature as NPC map locations but more

river cairn
#

Since Android isn't on 1.5 some of the mods require older versions.

cursive cipher
#

DOES ANYONE HAVE RIDGESIDE BILLAGE

#

I slept in the hotel now my screen is blank????????

#

I’m going to be so sad if my save is broken

dire fractal
#

Can u mod Stardew on the switch

rapid parcel
#

I do, but haven't played that far yet...

cursive cipher
rapid parcel
#

Hmm, that's weird. Can anyone help with this? I'm not super clued up with everything 😅

royal arrow
cursive cipher
#

I figured it out

fringe shore
cursive cipher
#

I just restarted my game and I woke up in my bed at the farm

rapid parcel
#

Oh good, the next day?

fringe shore
cursive cipher
#

Which is funny bc I slept at the Ridgeside hotel

#

I panicked for a sec haha

rapid parcel
#

I would have too. Maybe it's a bug or something. I will check and see if it does anything similar with me when I play a bit more tomorrow

merry patio
#

When I use a bomb this happens

#

Sometimes the bomb explodes normally

#

Somebody could help me?

upper ember
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heady crater
#

What's a really good mod y'all use

fringe shore
#

Horse Overhaul.

heady crater
#

What's it do

fringe shore
#

Overhauls horses.

heady crater
#

._.

#

More specifically

#

Plez

fringe shore
#

What? I don't get paid to sit here and shill other peopels mods.

#

It adds a friendship bar, a saddlebag inventory, and some other nifty features.

#

It wraps up a handful of pre-existing horse mods like thinner horses too

heady crater
#

Okay

#

That's sounds cool

fringe shore
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

merry patio
fringe shore
#

Hmm... monster damage?

#

Eh? Weapon enchantments? What's going on there...

merry patio
#

What happened was that I placed a bomb, and at the moment of exploding instead of doing it my screen began to flash with white flashes

upper ember
native dragonBOT
obsidian dove
#

is there any mod that let me marry morris?

fringe shore
#

SVE lets you befriend him I guess, but no marriage.

river rapids
# keen parcel i'll just ping you one more time <@!210444260929961984>, i have the debug menu e...

Apologies for the late response- I'm a but of a night owl 😅

The Nexus description is a bit outdated, it'll be getting an overhaul hopefully with the next multiplayer beta update!

It looks like I may have mistaken the debug command asdebug_clearunowned as the horse command, when it's actually implemented for pets. I am going to add in a function now into both versions to remove additional horses! I should have it together pretty quickly but in the meantime, if you only have a smaller number and not about 100 of them, you can mount each extra copy and dismounting them should make them disappear, as the vanilla "kill all unrecognized horses" thing takes effect. If that doesn't work then let me know, that'll be useful to understand when working with the code!

#

In the meantime with the Nexus description, I've been trying to get this page organized to answer most questions 🙂
It doesn't have commands and such listed yet, but it will have the most up to date information. I'll get the commands in after I add the new debug one and publish it
https://stardewmodding.wiki/wiki/Adopt_%26_Skin

heady crater
#

My mods aren't working

#

I downloaded smapi

#

Went through all that

fringe shore
#

Are you launching the game with StardewModdingAPI.exe or whatever?

river rapids
#

Did you unzip them?

heady crater
#

I unzipped the mods I wanted and put them on the mod folder

heady crater
fringe shore
#

Yes. That's how you start the game now

heady crater
#

Oh okay

fringe shore
#

When you install SMAPI I think it has instructions on how to set up Steam to do it

river rapids
#

one sec, I've got that code saved somewhere

river rapids
# heady crater I saw that in the files do I have to launch that

(if you're using PC, this is likely the correct location for launching through Steam. Otherwise ask SMAPI to install again and copy whatever text it tells you goes into Steam!)

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%
You'd add this by going to Stardew in your Steam library, right clicking on it, selecting properties, and pasting that into launch options

heady crater
#

Yup thanks I'll try that

keen parcel
rapid parcel
#

Is there a way to change the heads of the animals with Adopt & Skin like with Elle's mods?

#

There is this chihuahua skin I really want, but I really want to view the changed heads too 😢

river rapids
# rapid parcel There is this chihuahua skin I really want, but I really want to view the change...

I know of someone who uses Elle's dog mod alongside A&S to change the heads! A&S can control everything else, just remove the dog skins from its folder and let Elle's cover that 🙂 A&S will still do the rest for you

Since it requires a different image to be included from sprite authors I opted not to include it directly into A&S, but it may be incorporated in the future in a different way.

#

Elle's should, I believe, replace the head sprite in the menu as well. Otherwise I believe BFAV might be able to do that

rapid parcel
#

Thank you ☺️ I will play around with both and A&S and see what works

river rapids
#

(alternatively... there is this vanilla debug command, but it will probably destroy your vanilla horses as well)

topaz matrix
#

who gots problems

#

ping me

unreal raptor
#

Does anybody have Ridgeside Village installed? If you do, is it on a beach farm? I just got RV and I have no idea if anything is working.

quiet umbra
#

nope... RSV is on top of ridge , not beach

#

you have to take cable car to get therer

topaz matrix
unreal raptor
topaz matrix
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

topaz matrix
# unreal raptor https://smapi.io/log/37b5fe533cca42c69e2095a44d448466
21:36:19    ERROR    SMAPI       --------------------------------------------------
21:36:19    ERROR    SMAPI          These mods could not be added to your game.
21:36:19    ERROR    SMAPI          - SpaceCore 1.6.1 because it needs SMAPI 3.12.5 or later. Please update SMAPI to the latest version to use this mod.
21:36:19    ERROR    SMAPI          - Json Assets 1.9.1 because it needs SMAPI 3.12.5 or later. Please update SMAPI to the latest version to use this mod.
21:36:19    ERROR    SMAPI          - Ridgeside Village 1.2.16 because it needs the 'Json Assets' mod, which couldn't be loaded.
21:36:19    ERROR    SMAPI          - Ridgeside Village Items 1.2.16 because it needs the 'Json Assets' mod, which couldn't be loaded.
21:36:19    ERROR    SMAPI          - Ridgeside Village Custom Music 1.2.16 because it needs the 'Ridgeside Village' mod, which couldn't be loaded.
21:36:19    ERROR    SMAPI          - Ridgeside Village Farm Type Manager 1.2.16 because it needs the 'Ridgeside Village Items' mod, which couldn't be loaded.
21:36:19    ERROR    SMAPI          - Ridgside Village Quest Framework 1.2.16 because it needs the 'Ridgeside Village' mod, which couldn't be loaded```
topaz matrix
unreal raptor
#

So I have to update SMAPI… does that mean I also have to update all of my mods?

cyan agate
#

.
.
i think i ruined my save file for myself by adding so many mods (110+)

if i were to just delete them all and basically wipe my stardew to start fresh, could that possibly break anything? i just want to start fresh and download WAY LESS mods and wipe my save files so i can enjoy the game thoroughly again (just worried that if i bulk delete all the mods and save files if i might destroy something idk)

unreal raptor
keen parcel
unreal raptor
#

.....
How do I update SMAPI? Do I just unzip the 3.12.6 file and put it in the Stardew Valley folder, or into the SMAPI-internal folder which is inside the SDV folder?

upper ember
#

Unzip the installer, run the installer like normal

#

It'll remove the old version of Smapi for you

#

And replace it with the one you downloaded the installer for

royal arrow
restive zodiac
#

(Keep in mind your save file may well be salvageable, too! SMAPI does a lot of cleanup itself. But yeah, like Lenne said it should be fine, and as long as you didn't mess around with the game files themselves you shouldn't need to reinstall, let alone wipe your saves and such 😄 )

quiet anchor
#

is it possible to not use certain mods on multiplayer but keep others, for example, my friend and i have different mods downloaded, but we want to play with only UI suite. do we have to move/delete the other mods we have away from the folder in order to play>

granite shoal
#

so me, my brother, and my cousin just started a play through of stardew valley then cousin suggests stardew valley expanded, and I started getting questions about moding. Will mods ruin the experience if regular stardew if we never finished a play through of it? Should we even start a modded playthrough if we haven't done a whole playthrough of the original?

snow fox
#

Mods shouldnt ruin the original but enhance the experiance

restive zodiac
quiet anchor
#

thank you!

restive zodiac
#

(I often keep a folder named .disabled in my Mods folder, and just drag mods I want to turn off into that folder temporarily when I need to, for quick tests. The . in the front of the name makes SMAPI ignore everything in it.)

restive zodiac
# granite shoal so me, my brother, and my cousin just started a play through of stardew valley t...

Hm, that feels pretty subjective. Some people never really finish the game in vanilla before starting modded, and some might not even play it at all. I personally think of Stardew as really good on its own, and like to get mods that complement vanilla stuff, which I'd have less idea of if I wasn't familiar with how the original game worked.

The same new content that experienced players might welcome for a change in pace and strategy might overwhelm newer players that never developed a routine in the first place, but some new people might still want to cram as much stuff as possible in at start just to experience it all in one go. Even when you're experienced people disagree on ideal mods, so it's hard to say when not 😄

#

I think it's nicer to stick with quality of life mods and things that don't interfere or add too much to the main game loop when starting out, but I also tend to be a lower-key in terms of heavy mod lists than some other mod users in general, so I'm probably biased.

quiet umbra
#

I will add to the above, that after you become used to using mods, it can be quite difficult to do without them... For instance, I have tried playing on Android SDV & although you can mod it, compared to what I'm used to on PC, that is just a drop in the bucket...

#

A simple example: I run the mod Visible fish & have since it came out... without it every body of water seems flat & dead not at all the same experience

sterile galleon
#

anybody know why TMXL loader and East Scarp are now showing not compatible.

pine fjord
#

if it doesn't yet the coder is working on it ShibeLove

sterile galleon
#

Damn. thought that PyTK was the only one not working. They finally patched that unofficially and now this one is broken. Damn that update breaking stardew.

random copper
sterile galleon
#

It's on the making mods section

naive drum
random copper
#

Thank you both

#

and also to Pathos of course

muted pagoda
#

shiny

sterile galleon
#

Question, would this same fix work for something like deepwoods? It seems that it is the only mod I have left that isn't compatible anymore. (not a big loss because I usually forget its installed) just curious.

sudden dirge
dire fractal
#

Not sure about deepwoods

#

Wdym?

sterile galleon
#

got all 253 mods working now with the beta. Only ones I had to uninstall was deep woods and east Scarp. The rest are all working.

naive drum
#

deep woods is broken?!

sterile galleon
#

yeah. at least with the new beta update

grave oak
dire fractal
#

yup

naive drum
#

:(

dire fractal
#

can confirm

glacial briar
#

And I am a very smug person when I can be 😄

dire fractal
#

bro

sterile galleon
dire fractal
#

he cant if he loaded a save

sterile galleon
#

the beta moved to 64bit allowing more power for mods

dire fractal
#

if only there was a way to make saves backwards compatible

naive drum
#

im still using the old unofficial kind of laggy 64 bit but thats mostly because im waiting on a couple mod updates

#

(LoC and now deep woods)

glacial briar
#

You can run over 700 mods on 32-bit if you're judicious in your choices 🤷‍♀️

#

I know people who do

dire fractal
#

i know pathos

#

jk

glacial briar
#

Actually, let me see how many mods I'm running on my 4Gb potato of a laptop...

sterile galleon
dire fractal
#

Pathos has < 10 mods on his main

grave oak
#

talking about many mods, i can probably run more now, considering that i figured out what my lag machine

#

aka Farm Type manager

#

Lag inducing framework for me

dire fractal
#

how did u fix

grave oak
glacial briar
#

Eliminating SVE lets you have like 100 more mods right there 😄

grave oak
#

which still lags but every 2 ingame hours

glacial briar
grave oak
#

which is more manageable than unpredictable

dire fractal
#

i removed visible fish and every craftable replacer i had

dire fractal
#

i missed the og craftables

glacial briar
#

Ah, I'm just at 268 mods right now since I cleaned some out.

dire fractal
#

if only yellog would let us get his mods

glacial briar
#

And very little lag with 32-bit running on the aforementioned 4gb potato laptop

dire fractal
#

i actually liked his replacements

naive drum
#

...yesnt???

grave oak
#

It took me a while to figure out it was FTM tho

#

it doesn't spawn many things

#

but it's multiple checks every minute can stack together

#

and then when 5 checks happen in an hour it causes a long stutter

dire fractal
#

how did you fix it

#

what config is it

#

ftm data?

#

or config

grave oak
#

in my case Capitalist Dream Farm 2 has a folder just for it's FTM stuff, so i opened the content.json from that in the Farm Type Manager config editor and then replaced with my edited json afterwards

#

i'll probably make a tutorial on that tho, whenever i got time

dire fractal
#

holy fuck do we finally have an unofficial pytk update??

#

pathos and strobe you are so sexy and I owe you my life

#

what

#

when?

grave oak
# dire fractal when?

pathos already made a pull request yesterday the code is there if u know how to compile it

#

it's in the pytk github pull requests

#

oh yeah also that,

#

i have not tested the one posted in #making-mods-general mods as i want portraiture, and idk if that' work with portraiture since it seem pathos updated it too

dire fractal
#

I posted it few posts above here

grave oak
#

Now compile Portraiture thx SDVpufferthumbsup then i'll try it(jk u don't need to)

dire fractal
#

I did

alpine wolf
#

It's up there too

grave oak
#

oop i didn't see that one

#

ty

grave oak
# dire fractal I did

SDVpufferthumbsup thx for compiling, it works like a charm, now i can finally have cute portraits for all the waifus in the valley

azure dagger
#

Hey does automate work with tapper

#

And how do I turn paths into connecters

muted pagoda
#

download the premade config file or add the path names into it

slow geyser
#

hi, I'm trying to update smapi yet i am getting the error after extracting it and running the batch file: "Oops! SMAPI can't find its 'internal\windows\SMAPI.Installer.dll' file. Your antivirus might have deleted the file."

glacial briar
#

Did you check if your antivirus deleted the file?

slow geyser
#

yep, it's still there

glacial briar
#

Huh, and you're not on a mac?

slow geyser
#

nope

#

I extracted it in downloads, is that okay?

glacial briar
#

This is going to sound crazy, but maybe re-extract and try again?

#

Downloads should be a-okay.

slow geyser
#

ok

glacial briar
#

If that doesn't work, you need help from a higher power

outer turret
#

If you need the EastScarp dll one for 1.5.5, shekurika recompiled it

glacial briar
#

This dude seems to just be asking about smapi in general

slow geyser
#

I'm trying to update it to get the new SVE download

outer turret
#

I know thus is a general post cos I just discovered pytk is updated

slow geyser
#

when I run it i get a continuous stream of pytk errors

outer turret
#

Anyhow its I my East scarp discord. Pm me for details. Sry notbsure avout your issues Obro

slow geyser
#

dang 😦

outer turret
#

I usually install Smapi from desktop but not sure thatll make a difference

slow geyser
#

ok just got it to work with the 3.12.6 one, the beta one doesn't work for me

outer turret
#

Prob better to stick with 1 5.4 tbf

grave oak
hollow basalt
#

ty !

outer turret
#

@sterile galleon im running 240+ mods on 32bit. Including SVE. Just have to limit myself to two days. Also there was literally an EastScarp recompiled dll in the same folder you downloaded the 2.0 beta from. I'd be real grateful for someone would test it actually. Since I havent signed up to the 1.5.5 beta myself

sterile galleon
#

Give me ten mins. I'll test it

outer turret
#

Awesome. If it works: great if it doesn't Kdau the official ES coder is onto it. (But he hasnt got as much time to work on it).

drifting hinge
#

Okok

#

Is anyome free to hop in a vc so i can screen share my stardew for mods, or even text SDVslime i have mods but idk how to install em

#

Mainly cuz im bad at directions

#

🧎‍♂️

novel forge
#

do you have SMAPI already?

drifting hinge
#

Im not sure what that is 😔

novel forge
#

the thing to run the mods into stardew

drifting hinge
#

No

#

Ahh lemme try to get it rlly quick

novel forge
drifting hinge
#

The green one???

novel forge
#

direct download

#

yep

drifting hinge
#

Im sorry, which file should i save it in 😔 im really bad w this stuff sorry

#

And type

novel forge
#

wdym

#

?

drifting hinge
#

😔

novel forge
#

do you downloaded it?

drifting hinge
#

Idk where to save it to

novel forge
#

in the desk

drifting hinge
#

Maybe downloads actually

#

Oko i have it

novel forge
#

as long as you remember where you saved the file, no problem which folder it is in

#

ok now unzip it

drifting hinge
#

🧎‍♂️ how do you unzip

#

Imsorry

novel forge
#

do you have rar?

drifting hinge
#

Ihave no idea whatthat is again im sorry

#

I will look up

novel forge
#

oh shit

drifting hinge
#

😔

novel forge
#

i dunno where to download rar sorry

drifting hinge
#

Issoki

#

One sec a friend gonna try to help gonna come bacm if im confused THANK YOU YJOIGJ

#

Brn

#

Rbbr

novel forge
#

bye and good luck

drifting hinge
#

where is my stardew folder?

#

do u guys got ones

glacial briar
#

Does your friend know how to use a computer, what a file is, and what a zip is? They could probably walk you through this in about 30 seconds. 🙂

brazen hawk
#

This sounds so passive aggressive haha

brazen hawk
dire fractal
#

Any recommendations for a cellar expansion mod on mobile?

drifting hinge
#

Ahh we still tryong to :'o i have two friends in here
And yeah theyre botj a lot smarter than me but its stoll not working :(( im in vc and everything

dire fractal
#

!gettingstarted

native dragonBOT
dire fractal
#

As for unzipping files you can download 7zip for free

neat plaza
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org on Windows, Keka https://keka.io on macOS, PeaZip https://peazip.github.io on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

brazen hawk
#

I want to unzip a rar file. Should I get Winrar or 7 Zip? It probably doesn't matter, right lol

naive drum
#

i'd suggest 7zip

#

it can handle .7z files as well

#

and iirc winrar still does the "plz give us money" thing

chrome cosmos
#

(it does, its annoying)

naive drum
#

yeah get 7zip it doesnt do that

chrome cosmos
#

will do once i stop forgetting SDVpuffersquee

final patrol
#

hey ya'll, the patch for pytk that Strobe generously put together- does that replace the entire Pytk folder under mods? or just drop and replace

#

god that was worded poorly SDVpuffercry Do i have to delete the old Pytk folder and import the new patch, or do i drag the patch in and replace the files?

naive drum
#

both of those will work

thorny crystal
#

there's an (unofficial) update to PyTK?

#

Where can I find that one?

tranquil cedar
#

who has chestex and u.i info suit For stardew 1.5.5?

tidal kindle
final patrol
#

It’s above

#

🙂