#archived-modded-support

1 messages Β· Page 1102 of 1

grizzled girder
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but he has the 1.5 version qwq

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so it shouldn't be doing that

naive drum
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yeah exactly!!

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and it ISN'T doing that, which is WEIRD, it's doing a Bizarre Second Type Of Error

grizzled girder
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The former tech support person in me is screaming right now reeee

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It should not be doing that at all right now xD

naive drum
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it makes. NO SENSE. WHY is this happening. HOW is this happening,

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why is JA looking for bananas

grizzled girder
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and Taro

naive drum
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what is telling JA to look for bananas

quick crow
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After this.... I'm treating you all to a Chinese buffet

naive drum
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the taro makes sense because PPJA actually currently has taro in it

grizzled girder
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er no why is it trying to look for banana and what are the taro

naive drum
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but the bananas???

grizzled girder
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It's saying his taro got eaten

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and it's trying to look for banana

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the taro shouldn't have been eaten and the bananas don't exist ._.

naive drum
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one file being accidentally deleted, okay, that happens
but as you put it the bananas don't exist!

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why is it complaining about being unable to find the PNG for a crop it shouldn't have code for!

grizzled girder
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One exists other doesn't but it's looking for BOTH xD

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Who let a monkey into that mod folder wwww

quick crow
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Let me try again. Three times' a charm

naive drum
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maybe its a cat's fault

grizzled girder
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I blame minions

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becuz banana

naive drum
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are you trying the DGA version, unv3?

quick crow
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I have not yet. I'm about to look for it

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How is it different from the regular one ?

dire fractal
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i wanna play on my main save but i cant since im using sve and rsv:(

grizzled girder
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mood

naive drum
outer turret
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can you remove the beta and downgrade everything?

grizzled girder
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So now trying to fix Unv's mods and try to make a recolor mod xD

naive drum
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DGA is new

grizzled girder
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You just opt out of the beta and it'll do it for you

outer turret
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yeh, I know, I was suggesting that the person who can't play does that.

naive drum
outer turret
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but I realize that was compltely obligue

grizzled girder
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they can play just no on main save I'm in same boat qwq

outer turret
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btw, I strongly recommend dupicating a copy of your Stardew folder (ie, call it Stardew2 or something) before opting into the beta

grizzled girder
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So does the community post

outer turret
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but people don't do it?

naive drum
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Unv, you'll need to move the JA version of PPJA out of your mods folder when installing the DGA version

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(and also install DGA

grizzled girder
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Not everyone reads the community news for stuff on steam anymore

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so steam kinda hid it >.>

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So I'll bet some people aren't aware they should dupe the folder as a backup since they're not seeing that now hidden bit of news relating to the beta

naive drum
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and if it's STILL getting that error without PPJA using JA at all then uhh ping pathoschild again and maybe zip up your mods folder and your save etc

dire fractal
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why isnt sve and rsv working?

restive zodiac
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PyTK broke in the last update.

naive drum
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beta stardew problems

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routine has been pinged about it

restive zodiac
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Any mods that rely on it will also be broken. You can play stable

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(Routine is not available for a lot of this month, so they'll be back at some point and see it, and/or someone will make an unofficial update. )

dire fractal
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im sad now my main save is with those mods :(

grizzled girder
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A bunch of us do x<

dire fractal
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what am i supposed to do now?

grizzled girder
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I made a new farm to use while I wait :>

dire fractal
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me too but its kinda boring with out fun mods :<

grizzled girder
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It's annoying but it's better than not playing at all qwq

dire fractal
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ig

grizzled girder
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I mean a good number of mods still work without them

dire fractal
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yeah

grizzled girder
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More Feesh :3

dire fractal
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but it isnt as fun without exploring mods :(

grizzled girder
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true :<

quick crow
naive drum
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all the PPJA folders

dire fractal
naive drum
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you're installing PPJA Redux, so you need the previous version of PPJA out of your mods folder

grizzled girder
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I'm making a recolor mod but I ran out of color ideas for the dinosaur :< and I only have 4 >w<;;

quick crow
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Ooh ... got it. So the Redux version is a collection of all of the mods.

grizzled girder
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that's the all in one yes

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but as they mention on the page some are a bit outdated...

dire fractal
grizzled girder
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and added cities

quick crow
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I guess I'll use the DGA until the full version of 1.5.5 comes out, so it's fine

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Thank you and Wingheart for guiding me through this disaster

grizzled girder
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It still is weird you're getting those errors and I don't and I have a 1.5.5 version

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o7

quick crow
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Actually .... I tried it a third time

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The other 2 errors are gone , but the BANANA is still there

grizzled girder
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and it's not the tree that's still there either

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it's the PUDDING

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why does it insist that there should be banana DX

quick crow
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Hahaha

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At least the missing items thing is gone

grizzled girder
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yeah the salt and pepper got found 8)

quick crow
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I simply reinstalled all 3 mods that were causing the errors

grizzled girder
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really random those went missing guess they got knocked off the table

quick crow
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Probably must've made some kind of mistake when replacing the collection version with the individuals

thorny crystal
naive drum
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update your beta smapi

thorny crystal
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oh

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oh there's a pin

naive drum
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the beta stardew updated to add support for custom farm types and languages that do not replace existing things

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so smapi had to update to support that

thorny crystal
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yay that worked, thanks SDVjunimolove

outer turret
thorny crystal
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Does anyone know if Walk of Life will be updated? Last message from the author on nexus was from July

outer turret
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you had to opt in for 1.5.5

dire fractal
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no?

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or what

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idk

thorny crystal
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Also does anyone know anything about Love of Cooking for SDV beta? Apparently it's not compatible and by Yoba I had no idea I would miss that mod so much 😭

dire fractal
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i am confused

thorny crystal
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Owh well never mind, apparently the latest beta update broke a lot of essential mods

outer turret
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since 1.5.5 isn't officially released, you presumably had to go into Steam and say "please let me use the beta". Well you can go into Steam and tick the box again to have it revert to 1.5.4. And then everything will work again.

grizzled girder
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Most of the mods in my game haven't had a beta update and still work fine it's stuff that needs pytk that died :<

naive drum
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walk of life in particular is known to be broke nin the beta

grizzled girder
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oh if it's in that boat then nvm ^^;

left yoke
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Will it cloud save if i use mods and switch on two different devices?

thorny crystal
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yea I tried using Walk of Life and it broke completely

but PyTK isn't working now so I can't play anyway because SVE is depending on it

dusky canyon
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Does PyTK also not work with the newest SMAPI beta update?

thorny crystal
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nope

dusky canyon
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whaaaaaaaaaaa noo SDVpufferchickcry

thorny crystal
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yeaaap

dusky canyon
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I've seen Routine like only once a month or something updating their mods :< soooo much mods I use, use Pytk aaagh

opaque panther
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Hi guys! Nice to meet you ❀️ I'm fairly new to mods (I've just ever changed a couple portraits) and I'm looking into spicing up the vanilla game. Is there anyway for us to tick and untick mods so that they work when we want them too? I have older safe files and I'm worried about them breaking with the new mods. Also I'm not very computer savy, so I'm wary about moving too many folders around.

chrome cosmos
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putting a . infront of a mod folder stops it from loading!

shut violet
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you can also make different mod groups and switch if you want

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(but this require making folders and shortcuts)

opaque panther
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Ohh I see. Do you know of any SVE install guides that are reliable? Especially with the last patch update

royal arrow
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.quote 5302

devout pumiceBOT
royal arrow
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The official one ⬆️

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Although the latest update that dropped yesterday caused some issues

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Since it's been less than a day, people will need time to update

opaque panther
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Will it work then or should I be careful with something?

royal arrow
thorny crystal
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yeap

royal arrow
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I personally don't use SVE so idk

thorny crystal
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any mods that depend on PyTK won't work with the latest beta

opaque panther
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Okay thanks! It's good to know

merry juniper
dire fractal
outer turret
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why are players even using the beta? For the 64bit i presume?

dire fractal
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idk

outer turret
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I"m staying away from it until its stable/officially released.

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why are you using it Crqtz?

dire fractal
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beta stardew or beta sve or beta smapi?

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what beta

unreal raptor
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Oh no πŸ˜‚ I have TERRIBLE timing. I just downloaded East Scarp which needs PyTK
I do not have the beta…

does this mean it should be fine, or does it mean I should remove the mod and wait until things are updated?

dire fractal
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idk

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im waiting

reef bolt
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If you're not using the beta then it should be fine I think

unreal raptor
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okay I will try it and see

dire fractal
coral lance
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Hey lads! I just downloaded Ui Info suit, but it seems to be buggy if I play with anything lower than 100% zoom. I like to play at 75%. Anyone knows a fix? Thank you

agile dove
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this. I tried reverting to non-beta but SVE still don't work because of NPC fixes

somber iris
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@coral lance UIInfoSuite2 by Annosz fixes that issue and adds a couple other things as well.

coral lance
somber iris
coral lance
somber iris
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Np

eager axle
chrome cosmos
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ah, i see youre playing on a non-english version of the game?

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do you remember if you started your save before updating to SMAPI 3.12.6 or after?

finite dust
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does anyone know a good mod that adds more options for hair and clothing

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the current ones just aint cutting it 😦

outer turret
# unreal raptor okay I will try it and see

I'm not using the beta and everything is fine. Although if you are using ES 1.7 it does have an issue with EMP. IF you have any errors let me know and I'll feed you the updated ES 2.0.

eager axle
chrome cosmos
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yes! :)

eager axle
# chrome cosmos yes! :)

oh, thank you! it's true, i didn't get any error earlier, i just downloaded and used the smapi 3.12.6 today

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i thought it was okay with the 1.5.4 version on steam

dire fractal
chrome cosmos
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so the only solution for now would be to start over, and it shouldn’t happen again SDVpufferthumbsup

finite dust
eager axle
dire fractal
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Did you take a look at the ones offered on Nexus? Barberella is pretty neat.

finite dust
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thanks ^^

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I was looking for smth more like Coii's girl sets mod

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unfortunately that one is no longer supported by SMAPI 😦

finite dust
rapid ivy
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@finite dust
I have a female hair mod that works still. lemme double check what it's called

I use Curvy Girl for more clothes (I change a few settings for it in Generic Mod Config Menu) since I don't really like Get Glam all that much. It's a wonderful mod but doesn't do what I need it to πŸ˜…

finite dust
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thank you! ^^

sleek eagle
finite dust
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I also really like the Curvy Girl thing, but can you turn the way they make your chest bulge off

rapid ivy
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I'll check. That part, I'm not sure about

finite dust
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tysm sorry for the inconvinience

rapid ivy
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no worries. All good πŸ™‚

blazing gulch
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I am in android... and Ras just told me to go to the summit with him tonight... WHAT DO I DO!?

rapid ivy
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by the looks of it, unfortunately you can't @finite dust I don't see a setting for it :/

finite dust
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ohh I see thank you

blazing gulch
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Where is the summit-

finite dust
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endgame

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super endgame

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probably the last thing you'll ever see

thorny crystal
dire fractal
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i just downloaded Smapi, can i go and download mods now or is there another thing i need to download?

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out of curiosity

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did they changed something in Stadrew valley expanded for 1.5 version of game?

blazing gulch
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Anyone here using the romance ras mod?

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Im at the last cutscene but im in mobile and i need to go to the summit but it says the map is included in the mod-

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Help...

blazing gulch
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Anyone?

dire fractal
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What's the problem exactly? Is the summit not accessible for you?

hidden patio
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The summit is a 1.5 update per the wiki.

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You would have to wait for mobile to update to that.

dire fractal
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The summit could be accessed before 1.5 by mods - or by glitching out of bounds. But then you'd just see a bunch of messy tiles. (unless a Modder fixed it).

agile gyro
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Man, selling hallucinogens does make you rich

gloomy meadow
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oh yeah, profit beatch

hollow basalt
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so ofc pyTK broke but my main question was that i could put in hair into stardew, since the Non hair resource was too hard for me, i just used GetGlam and made hair packs myself , which was so much easier and volia, i got the hair i wanted from the Naver site and put them in, only for personal use, i wouldnt share them as its not my mod

chrome cosmos
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nice! but be careful, get glam is incredibly buggy

hollow basalt
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oh i know, i did some reading, but i am only using it for hair really, nothing else, JA does the clothing, and i have get dressed anywhere(?) i think its called, for the mirror so, as long as i watch what i put in , should be ok

dire fractal
chrome cosmos
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update SMAPI to the latest beta, but be warned that it will break PyTK

dire fractal
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shiiit, there's a new smapi update but pytk isn't updated yet?

chrome cosmos
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nope :(

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the only solution rn is to fully downgrade to 1.5.4 and SMAPI 3.12.6 until an update comes out for PyTK

dire fractal
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70% of my mods use pytk so i suppose i'll just have to play another game till then

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it shouldn't take too long for it to update i reckon

chrome cosmos
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uhh, not sure tbh. i heard the PyTK mod author is busy so it might take a while? not sure

dire fractal
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oh damn that's not good

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yeah

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its sad

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like all my farms and multiplayer farms are with sve and such

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literally so many mods depend on pytk so that's gonna really fuck up the mod community

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yeah

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mod author should honestly give the source for another mod dev to update if they're too busy

unreal raptor
dire fractal
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i just made pie

gloomy meadow
chrome cosmos
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PyTK's source code is available, but most mod authors are busy with their own projects, its not their responsibility to fix it

chrome cosmos
dire fractal
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the trouble is downgrading isn't really an option for me because 32bit gives my game constant memory crashes

dire fractal
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also i burnt my arm and finger :(

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worth it tho

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and there's nothing i can do for those but run the game on 64bit

gloomy meadow
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but I had to spend good minutes updating mods

floral harness
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@dusky canyon nvidia crashes when I try to open the control panel ever since I clicked on program settings like bruh

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So I can't change anything now

dire fractal
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when did smapi update? i haven't been around in a couple of days

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i was playing wolfquest

chrome cosmos
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it updated today

dire fractal
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it did?

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damn i picked a bad time to get back to the game

dire fractal
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this most recent comment on pytk's nexus page really captures the energy

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rip

chrome cosmos
gloomy meadow
# dire fractal include pytk?

well, until yesterday before I went to sleep yes, but I opened it now to see the exact number of mods and it isn't even opening

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wtf is happening here

wheat crest
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update smapi fixed it

dire fractal
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smapi updated

chrome cosmos
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thats because you need to update smapi

dire fractal
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but if you're running pytk with your mods, those mods aren't gonna work

wheat crest
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then PyTK will break cause of the new smapi lmfao

dire fractal
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and a lot of mods run with pytk so be careful

dire fractal
dire fractal
chrome cosmos
gloomy meadow
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oh sheet

dire fractal
dire fractal
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damn why smapi guy gotta drop an update at 4 am

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we'r in the same boat

dire fractal
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annoying but idk

snow fox
dire fractal
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i'm not complaining that's very relatable

wheat crest
gloomy meadow
dire fractal
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i forgot america wasn't the only country on earth

hoary musk
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Woke up, finding out that I need to update SMAPI. Update SMAPI and finds that PYTK is broke.... oh boy

snow fox
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Yeah, i just switched to the linux version last week and now that is obsolete

agile dove
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Just to make sure i'm not missing anything; downgrading from the beta to previous versions wont help folks who play SVE, correct? Is there any workaround for SVE players or is a patient waiting scenario for the pytk update?

chrome cosmos
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im still on the linux version, its working perfectly as long as you dont update SMAPI beyond 3.12.5 🀷

dire fractal
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god i'm just realizing now how many frameworks besides pytk i have may have to update

dire fractal
chrome cosmos
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what platform did you get stardew on? steam or gog?

dire fractal
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steam

chrome cosmos
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thats weird, it should be able to detect it

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go into the folder that has your Mods folder and copy the path, and paste it into the console

dire fractal
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ok

dire fractal
#

actually as far as i can see no frameworks have updated yet

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though i guess some might not need to

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idk anything about modding

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installation folder: \steamapps\common\Stardew Valley

dire fractal
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go into your steam folder and then go to steamapps\common\Stardew Valley

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then click on the file explorer and copy paste that file path into the window

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ok

snow fox
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so do we have to wait for a pytk update to play with those mods?

dire fractal
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yes

dire fractal
snow fox
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im not losing my mind.........

dire fractal
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i may have to wait for several frameworks besides pytk to update since my mods use a metric fuckton of them

dusky canyon
floral harness
dire fractal
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sorry i may have forgot to mention that

dusky canyon
floral harness
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I tried to update drivers around 2 weeks ago or so

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And tried again after some days

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And yeah I tried restarting the pc lol

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And turning on/off, went to reddit for the disk problem and yeah

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I have genuinely no clue and idk anyone who has had this issue before

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Hopefully I will solve this later today with a friend who helped me format my pc a month ago

floral harness
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It affects all games and yeah stardew too

dire fractal
gloomy meadow
# dire fractal

backup your saves just in case, uninstall stardew and download again from steam. after downloading it, open it at least once, close it and try installing smapi again
maybe that way it automatically detects

dire fractal
dire fractal
#

D:\Spel\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.dll

gloomy meadow
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go to windows start menu, type ''%appdata%'', open the roaming folder and go to stardew valley > saves

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make a copy of this saves folder somewhere on your pc

dire fractal
#

ok ty

dire fractal
#

ok replace dll with .exe again

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i think the first time it screwed up cause there was a " in that filepath

somber iris
#

Crafty have you opted into the stardew beta on steam?

dire fractal
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sorry i'm fumbling because i've never had to paste the file path in before so i'm not 100% on this

dire fractal
#

open \SMAPI 3.13.0-beta.20210903 installer\internal\windows\ rename the install.dat file to install.zip
extract to SDV installation folder... this is the manual way to install smapi

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Did you move your SV Folder out of the Steamapps Folder ? Like to your desktop or smth?

dire fractal
#
--------------------------------
THIS IS NOT RECOMMENDED FOR MOST PLAYERS. See instructions above instead.
If you really want to install SMAPI manually, here's how.

1. Unzip "internal/windows/install.dat" (on Windows) or "internal/unix/install.dat" (on
   Linux/macOS). You can change '.dat' to '.zip', it's just a normal zip file renamed to prevent
   confusion.
2. Copy the files from the folder you just unzipped into your game folder. The
   `StardewModdingAPI.exe` file should be right next to the game's executable.
3.
  - Windows only: if you use Steam, see the install guide above to enable achievements and
    overlay. Otherwise, just run StardewModdingAPI.exe in your game folder to play with mods.```
dire fractal
somber iris
#

Like voiceless said, backup your saves, then go to your steam library > right click Stardew > Betas > Choose monogame64 from the dropdown. This should allow you to install the smapi beta,

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Okay yeah

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Lmao np

dire fractal
#

yw

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I canr find fun mods cri

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Mobile has suck a low amount of mods

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Cricricri

dire fractal
#

Me cri

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lol

torpid obsidian
agile dove
#

I tried downgrading as well, but I got an error that said SVE wont load because it needs NPC Fixes...and NPC fixes needs SMAPI Beta 😦

chrome cosmos
#

you need to downgrade all your mods if youre downgrading your game and SMAPI versions

agile dove
#

makes sense, but I guess as @torpid obsidian pointed out, it wont matter unless you don't mind starting over anyway

dire fractal
#

what?

chrome cosmos
#

you didnt update SMAPI

dire fractal
#

oh ok

rough spindle
#

@wind elm Just a question. Is there any idea of an update for PYTK in the works? I have run into an error with a couple of mods and i went to Nexus to post and i am seeing other issues that are the same as mine but not addressed.

proper shell
#

The question is: what in the new beta and smapi made pytk break? And is there a way for the dev of smapi to fix the issue on the smapi side instead of waiting for platonymous to update pytk?
I don't know how else to phrase this...

dire fractal
#

i think

wheat crest
#

I downgraded both the game and smapi to the previous beta version and everything works again, guess i'm sticking with this till pytk update

somber iris
#

This PyTK thing sparked my interest for programming again, maybe I'll do some research and see if I could do it for fun, no promises

dire fractal
#

the code is on github i think

hollow basalt
#

think this is it?

dire fractal
#

yeah

somber iris
#

Nice, I'll def take a look later

proper shell
#

I somewhat found a way to still use your beta save after 'downgrading' to non-beta. it requires some save file editing. and it throws out some error texts in the smapi log.
After loading the world I checked for anything missing etc. and it seemed fine. But the errors remained even after saving again

#

and idk if that has any long term consequences to the save file

wheat crest
restive zodiac
proper shell
#

@wheat crestcould you maybe explain that to me in dms? like share links and stuff?

dire fractal
#

can u use ur before beta saves in beta?

hoary musk
#

I'll probably take a short break from Stardew, this'll give me a chance to go through my backlog. In the mean time, I'll be keeping my eye on here to see if there's an unofficial update or something for PYTK.

dire fractal
#

yeah

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i just dont know what i wanna play

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coz im in my stardew phase rn but i dont wanna play with out mods

hoary musk
#

There's a few mods besides PYTK that I'm waiting for an update for. So I've used that to play other games. I'm so used to modding that going back to vanilla will be... very weird for me lol

dire fractal
torpid obsidian
dire fractal
chrome cosmos
#

yes you can

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but you cant do the opposite

dire fractal
#

ah ok

ocean obsidian
#

Is it possible to both use mods that require 1.3.4 of Quest Framework and 1.4?

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Thinking of downloading these 2 specific mods through Vortex so it can resolve conflicts

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but I dont' want to touch Vortex again

tired brook
#

@flat silo Sorry for the delay! I can't reproduce that with the save you sent me though. What are the specific steps to cause it?

Here's what I tried:

  1. Launch the game.
  2. Set the language to German.
  3. Load your save.
  4. Warp to the community center using debug warp comm in the SMAPI console window.
  5. Interact with the bundle tile. That shows the Junimo text and starts the wizard quest.
  6. Warp to the wizard tower using debug warp wizard to see the event which lets me read Junimo text (and skipped the event).
  7. Warp back to the community center using debug warp comm.
  8. Check the bundles.
flat silo
snow prism
#

"Bundle"?

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it is german SDVpuffereyes its a type of quartz

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which doesnt make sense regardless

snow prism
old spire
#

agate doesnt sound right

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in french it means purchase

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idk what translation nonsense is happening

flat silo
snow prism
#

!reset

native dragonBOT
flat silo
#

oh verifying the integrity of my game files? yeah i did that

snow prism
#

if you try what pathos said in a new save, does it fail too?

flat silo
#

i will check

#

ok so, i think someone mentioned that. the update of smapi fixed the issue, but not for the files i created before the update. it'll be fine now, for the new saves

lapis merlin
#

Me and my friend keep having this error. Something to do with spacecore on day transitions. Any ideas?

neat plaza
#

!Log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis merlin
#

Thank you

#

Ach i dont have the text file

dire fractal
# lapis merlin Ach i dont have the text file

On Windows:
Press the Windows and R buttons at the same time.
In the 'run' box that appears, enter this exact text:
%appdata%\StardewValley\ErrorLogs
The log file is SMAPI-crash.txt if it exists, otherwise SMAPI-latest.txt.

lapis merlin
#

No I know

#

This just happened last night and i think the log has been overwritten SadEch

dire fractal
#

run smapi again and try to reproduce the error, then share the log

lapis merlin
#

We’ll attempt it later cuz it only happens in MP

dire fractal
#

ah.. well

lapis merlin
#

Sorry my friend isnt open till a bit later

#

;~; i’ll get the log as soon as possible

hidden patio
#

Are you both using the same mods/versions of mods?

lapis merlin
#

Yup

native dragonBOT
#

@lapis merlin You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

hidden patio
#

Yeah, would need the full log to see what's up then.

lapis merlin
#

Will do

#

Oh hey my name is blue now

#

Neet

#

Also, this is an unrelated issue, but I’m noticing some recipes aren’t in my crafting page anymore

#

Do recipes get replaced if you have too many?

neat plaza
#

i dont think so

lapis merlin
#

Weird

#

Because i’m missing both the explosive ammo recipe and the placeable mineshaft recipe

#

Wait nevermind, I’m just not combat level 8 yet. But the mineshaft recipe being missing is still odd

crisp coral
#

Any plans on updating PyTK? it#s currently broken I assume

hollow zinc
#

hello friends! Does anyone here use the convenient chests mod?

fringe shore
#

It's kind of annoying, because I was actually in the middle of a playthrough and I switched to 64 bit for the greater stability. Ironic that an update to the game would require an update to SMAPI and would break compatibility for several of my mods, but Steam is a complete butt about letting you control updates. I'm pretty sure even trying to revert one minor version would require going through the depot...

ocean obsidian
#

how do I share log

#

πŸ‘€

fringe shore
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ocean obsidian
#

not sure how to get log file, but I copied log text before my game crashed

fringe shore
#

?

neat plaza
crisp coral
fringe shore
#

Yeah... I just don't really feel like dicking with it. I suppose I'll wait a few days and see if something gets fixed one way or the other, and in the meantime I suppose I'll play... Dead Cells maybe. Or Psychonauts 2.

crisp coral
dire fractal
#

I’m trying to download stardew valley expanded but it doesn’t let me, it also says that I need premium to download mods over 2MB/S. Is this a problem

#

I try pressing the install manually button and nothing is happening

snow fox
#

We need more lgbtq+ freindly mods

dire fractal
#

Agree

#

Nexus really makes it seem like I need premium to download stuff

dire fractal
tiny bronze
dire fractal
#

Ok

tiny bronze
#

you never need premium

dire fractal
#

Great

tiny bronze
#

most stardew mods are small enough or can be separated into multiple downloads

neat plaza
#

you're just maxed at 2mb/s for dl speed

#

so technically sve might take a minute

dire fractal
#

So this one?

tiny bronze
#

yeah

dire fractal
#

And then manual download?

tiny bronze
#

yep

neat plaza
#

yes

dire fractal
#

Ok great thanks

#

The tutorial I was watching must have downloaded a lighter mod in that case

#

Or it was just outdated

languid relic
#

Does anyone have 1.4 version of sv

neat plaza
languid relic
neat plaza
#

why do you need it anyway? xD

languid relic
#

I’m just tryna get hardwood and bundles done

neat plaza
#

(you're on pc, right?)

languid relic
#

iOS and pc

#

I’m tryna edit my iOS save

#

@neat plaza

neat plaza
#

you're able to get saves off ios?

languid relic
#

Yea..

#

They work with 1.4

neat plaza
#

isnt that like
a nono for apple?

languid relic
#

Stardews and exception apparently

#

I’ve save edited before

#

I gave money and edited relationships

#

I can’t edit inv and bundles

neat plaza
dire fractal
#

The mod said I need all of these things aswell, should they already be in the game or do I have to download them separately?

#

The only thing I have is Smapi

neat plaza
#

dotnet DepotDownloader.dll -app 413150 -depot 413151 -manifest <manifest ID> -username <username> -password <password> is the cmd for sdv

languid relic
neat plaza
#

you open a cmd line in the folder you put depotdownloader in

languid relic
#

Here do I get manifest

neat plaza
#

6307986820908740561

#

is the 1.4.5 manifest id

languid relic
#

Thanks

#

I’ll try again now

dire fractal
#

So do I have to go download more things before I download star dew valley expanded or are they already included in the base game and/or smapi?

languid relic
#

@neat plaza for username and password do I do my my steam account.

neat plaza
#

yes

languid relic
#

What if I’m using family share

neat plaza
#

(so that it isnt used for piracy, and so the DRM works on some games)

neat plaza
#

so idea what that is

languid relic
fringe shore
fringe shore
dire fractal
#

Ok, do they take up a lot of space? Because I don’t have much left

fringe shore
dire fractal
#

Ok great

#

And I just install them like I would any other mod

fringe shore
#

Pretty much.

dire fractal
#

Ok

#

Thank you for all your help and I’m sorry if I’m asking a lot of questions

fringe shore
#

It's fine.

dire fractal
#

I’m really bad at this Xd

#

When I was little I got hacked trying to download a Peter Griffin minecraft skin and ever since I’ve been super careful with these things

tired brook
languid relic
echo charm
#

sadge cant play Stardew Valley Expended because PyTK isnt updated

dire fractal
#

yeha

full ledge
#

So while using mods my boyfriend and I were having server issues. While trying to fix it our farm was reset and we were sent back to day one of spring. We were able to keep our money and skill levels but everything else got erased. Not for sure what to do at this point we were a couple years in before it got deleted.

chrome cosmos
#

!saves

#

...is the bot down

native dragonBOT
chrome cosmos
#
Stardew Valley Wiki

The game saves progress when the in-game day ends, i.e., when the farmer goes to bed, collapses from exhaustion, or collapses at 2am. All progress during a day is lost if the player quits the game without ending the day. In multiplayer, the game saves after all players click through the prompts at end of day and wake up in the morning.

#

oop there it is!

echo charm
#

bot just slow LULW

full ledge
#

The saved files are gone as well

chrome cosmos
#

alright, can you check in your Stardew Valley folder for a folder name save-backups?

#

smapi keeps backups of your save, unzip the one you want in your Saves folder (found through the guide above)

#

(the host of the farm has to do this, not the farmhand i believe)

full ledge
#

I will have to look once I get home from work. Thanks you for helping tho!!

steady swan
#

Heyo! Is there any way to get SVE to work with the beta? Since it tells me that Pytk is out of date, so I'm not sure how to work around that?

dire fractal
chrome cosmos
#

PyTK is broken, it needs an update.

dire fractal
#

or waiting

steady swan
#

Ahw, that's unfortunate, but thank you guys for the answer!

dire fractal
#

yw

#

man this sucks. downgrading isn't even an option for me bc my game doesn't have enough memory to run with 32bit without crashing frequently

chrome cosmos
#

you can always downgrade even further and grab the unofficial 64-bit until 1.5.5 is stable

steady swan
dire fractal
#

how far do i have to downgrade for the unofficial one?

echo charm
chrome cosmos
#

uhh im using it on 3.12.5 (since anything further than that doesnt support the unofficial version), and i can send you a log with my mods list so you could check the versions

wheat crest
chrome cosmos
#

...its literally called the unofficial 64-bit

dire fractal
#

oh god i just realized downgrading would mean also downgrading my mods

#

and then i'd have to go back and upgrade all over again when pytk does update

chrome cosmos
#

yuup ;-;

dire fractal
#

its just not worth it unfortunately

#

ty for the offer tho

echo charm
#

yea its the most annoying shit ever LULW

dire fractal
#

guess i'm going to have to look at the 50+ unplayed games in my steam library for something else to do πŸ˜”

#

me: i have nothing else to play
50+ unplayed steam games: is this a joke to you

#

lol

#

funny

wheat crest
#

well if you downgrade to the 5th sept build of the beta the only thing you have to downgrade is smapi

dire fractal
#

ur so funny

wheat crest
#

but grabbing that is a pain lmfao

crude sapphire
#

what is the manifest for the 5th sept build?

wheat crest
#

this is the whole command

bleak silo
#

new here - so sorry if this has already been answered but i did look above to see if it was mentioned.

would it be unwise to play my game without pytk mod and sve/rsv mods etc? i want to play and I'm fine not playing with those select mods but i don't want to mess up my save file so that it crashes once everything updates

echo charm
#

Depending what game changing mods use the Pytk mod for you

#

still wouldnt recommend it tho

sudden dirge
#

Does anyone know if the PYTK mod will ever get updated? I am still running errors

neat plaza
tired brook
#

@grizzled girder Can you post a screenshot of your Mods\[PPJA] Fruits and Veggies\[JA] Fruits and Veggies\Crops\Paddy Taro folder?

echo charm
#

So it is possible that it is going to be updated

sudden dirge
tired brook
#

PyTK broke in last night's Stardew Valley 1.5.5 update, not the SMAPI update. Unfortunately it'll need to be updated for the latest game changes.

For the manifest question, you can set the minimum API version to 3.13.0-beta.

#

I'm not aware of any issue with that; I just tested it from a custom game path and it worked fine for me.

crude sapphire
#

I will check out to the commits before your update yesterday and make my local build

echo charm
#

I was able to play on 1.5.5 beta on monday

restive zodiac
#

Someone may make an unofficial update in the meantime, but it is not likely to be me, hehe

tired brook
#

(I'll take a look if nobody else does, but it might be a few days until I can do that.)

worthy moth
#

The Pathos list grows....

restive zodiac
#

(I think I could fix it if it was just the water tiles, but I also needed to do all the h armony migrating and I was confused by some of the patches SDVpufferchickcry )

snow fox
#

You guys do a lot of work for the Stardew Modding community

#

I hope you get the proper appreciation you deserve

restive zodiac
#

"You guys" is like 99.5% Pathos so he probably doesn't SDVpufferchicksweatsip

dire fractal
#

I agree they are super helpful

chrome cosmos
#

(you can also always support pathos by subscribing to his pateron!)

#

(and other modders too if they have one available!)

snow fox
#

^^

upper ember
#

So uh, where's the update for Automate? Nexus says it has an update, was updated on August 19th so I assume beta, but it's not listed anywhere in the files

late nebula
#

Is the manifest outdated?

upper ember
#

Nexus itself says it has an update, like on their page, and then in the "last updated" thing

#

I'm assuming it got removed to avoid the confusion of people downloading beta files when they didn't need to?

#

But ah, where is the download for those that are updating to it xD

sudden dirge
tired brook
upper ember
#

I just updated to the beta Smapi and game last night, so I haven't yet checked my Smapi's log ( I'm just updating what I know needs updating, then I'll check ) , will do if it shows up there! I was just getting the bulk of what I could off of the Nexus all time favorites page where it has the update available tag in the corner and was wondering about it SDVpufferheart

sudden dirge
rough spindle
tired brook
smoky ore
#

hey, I just installed smapi and got it working. is it recommended I install mods by just using my files? or to use a mod manager like vortex?

upper ember
#

First time loading up the beta stuff

late nebula
#

Don't use mod managers.

smoky ore
#

okay, unnecessary ?

upper ember
late nebula
#

They will mess stuff up.

smoky ore
#

alright

upper ember
#

Manually installing them is much safer and is very very easy to do

smoky ore
#

there's not a lot of conflicts or something?

late nebula
#

A lot of mods conflict

upper ember
#

Just install Smapi, download your mods, unzip them, put them directly into your Mods folder that Smapi creates

#

No, Vortex eats files

smoky ore
#

bruh

upper ember
#

It deletes them randomly and doesn't update things properly

restive zodiac
umbral bone
#

guys i want to download smapi but i dont know how is my sdv version, how is see it?

smoky ore
#

thank you mouse

#

I will read that

upper ember
upper ember
#

As to get the beta you have to manually enable and download it

smoky ore
#

oh is that worth it? getting the beta?

#

I thought concernedape stopped updating the game

restive zodiac
#

It's not a content update, but is updating to 64bit for game pass and adding some modder requests and bug fixing! Not all mods will be working at all times during beta testing, so if you're just starting out and want stuff to work, it's probably safest to stick with stable.

upper ember
#

If you're having OOM issues, it's worth a shot. If you aren't, then it's fine to wait for the full release of it

#

He's working with Pathos and modders!

smoky ore
#

Okay so I don't really read anything on the wiki about conflicts between mods, do i look on the mod pages for that? or is there general rules

restive zodiac
#

(OOM as in out of memory; people with huge mod lists were running into errors)

smoky ore
#

ohh

upper ember
#

Most mods work fine together, if there's conflicts, it'll be listed on the mod's Nexus page

smoky ore
#

I am not planning to mod heavily

#

but I asumme I can't like... download 15 mods that texture the same bush

#

or does it just pick the highest priority one

restive zodiac
#

It depends on how the mod is made.

smoky ore
#

ow okay

upper ember
#

I think it picks the one loaded last usually?

fringe shore
upper ember
#

But yeah, just kinda depends

smoky ore
#

okay ill just try and see what happens

#

thanks a bunch

restive zodiac
#

If a modder created a mod that completely replaces the asset by Loading it, only one mod can ever load that asset. Anything else that tries will make them all fail. But edits can all live in harmony, and the last one to apply will win.

smoky ore
#

Is there like any post for mods that are good for first modded run? other than SVE

upper ember
#

!modrecs

native dragonBOT
restive zodiac
#

Check out https://smapi.io/log -- it will tell you how to find your log file and will parse it for you for any errors etc

smoky ore
#

ooo

upper ember
#

I personally can't live without some mods, mainly Automate, Visible Fish, Bigger Silo, AdoptnSkin, things like that, but I'm also lazy and like visuals to things, so

sudden dirge
smoky ore
#

Automate seems nice

restive zodiac
#

Mod recommendations are really down to taste, yeah, especially for first time!

upper ember
#

Oh, those who work in the beta, content patcher animations really mess up the game, right?

rough spindle
upper ember
#

Or has that been fixed?

smoky ore
restive zodiac
sudden dirge
smoky ore
#

I see mods that add more crops and more artisan goods, are those well balanced and fun to play with?

#

seems kind of bloaty

upper ember
#

It depends on your tastes. I personally love modded crops, but others don't. Some love more artisan goods, some don't. As for balanced, some are, some aren't and are just there for fun, usually says so on their Nexus page

restive zodiac
# sudden dirge So they all fall under PYTK then?

Almost all of the mods that can't be loaded are because of PyTK.

Stardew Aquarium NPCs [CP] 1.4.1 because it needs the 'Stardew Aquarium [CP]
Stardew Aquarium [CP] 1.4.1 because it needs the 'Stardew Aquarium Code'
Stardew Aquarium Code 1.4.1 because it needs the 'TMXL Map Toolkit'
TMXL Map Toolkit 1.22.1 because it needs the 'PyTK'

You have some related additional errors, and a mod conflict between Horny Bachelors and Marnie Immersive.

smoky ore
restive zodiac
#

(All of the NPCs being removed are because the mods adding the NPCs are not loaded, so SMAPI is preventing the save from crashing.)

#

Rose, have you played through vanilla already?

smoky ore
#

yeah

#

most of it

smoky ore
#

i didnt do a perfection save or anything

upper ember
restive zodiac
#

That's good, at least! I feel like it would be pretty overwhelming to use big content mods without being familiar with the vanilla ones, first.

smoky ore
#

okay thank you pandoras!

restive zodiac
# sudden dirge I am also seeing SVE

Yep, my example was just showing how a particular mod could trace its failure back to PyTK. "This requires a mod which requires a mod which requires PyTK."

smoky ore
#

ive played a lot before, I just need that extra bit of motivation to make a long term save again

echo charm
#

PyTK is required for alot of mods sadly

restive zodiac
#

Yep.

echo charm
#

@smoky ore i always try and limit myself from playing. Like 1 or 2 times a week for a hour or 3/4

#

keeps me motivated

smoky ore
#

That's a good idea

#

the core gameplay loop gets kinda exhausting after a while

echo charm
#

True thats why Extended is great

smoky ore
#

yeah?

#

i dont really understand what it does other than add more people

echo charm
#

well it doesnt change alot of the main storyline but you get new quests and a new area

sudden dirge
#

@restive zodiac is there a workaround to this? I would hate to start a brand new game because I am using the BETA version and SVE.

echo charm
#

New fish aswell

smoky ore
#

ooo okay

echo charm
#

and new cooking recipes

smoky ore
#

I think I will go with SVE, some extra crops and artison goods, automate, and then QOL mods

restive zodiac
# smoky ore i dont really understand what it does other than add more people

If you look on the mod page, it breaks down a lot of the content being added. It's a very comphrensive add-on, so keep in mind that you'll often run into conflicts with mods that may want to edit the same areas, people, etc. And since it's both a huge mod to work on (for the authors) and a huge mod to keep track of (for other mod authors), it can be hard to keep compatibility going even when people make patches.

Remember the log parser and check for errors, and try to avoid adding like 100 mods in one go so it's easier to track it down if something goes wrong πŸ˜„

echo charm
#

i added like 20 orso first time

restive zodiac
smoky ore
#

oh yes I will do that

echo charm
#

Like greenhouse sprinklers

smoky ore
#

I would think crops wouldnt interfere much with something like SVE

echo charm
#

I dont think so tbh

smoky ore
#

after a while vanilla just gets so brainless you know xd

echo charm
#

Yea I agree

#

Thats why i quit regular one and replaced it with modded πŸ˜‚

smoky ore
#

so with PyTK being broken will that affect me with SVE? or is that for a different version

#

I see it in the reqs

sudden dirge
echo charm
#

You can play SVE aslong you don't play it on the beta

smoky ore
#

aight okay

#

i wont do that then

#

im gonna mess around a bit with it now then, thanks a lot everyone

#

very friendly and helpful\

echo charm
#

No worries have fun πŸ™‚

sudden dirge
echo charm
#

You have to downgrade ur mods aswell otherwise they won't be loaded

restive zodiac
#

(I edited because when I read more, Pillow was helping someone get 1.4.5 )

livid magnet
#

Do we have a rough idea when the beta to main branch may happen?

echo charm
#

That is indeed something i'm wondering aswell

restive zodiac
#

"Sometime this fall."

echo charm
#

So it might take a while still

tender heath
#

ive been using the beta and just switched off. all my mods work except customnpcfixes. is there a customnpcfixes mod version that works with the non beta of the game with smapi 3.12.6?

sudden dirge
echo charm
#

you can switch beta off on steam

#

just right click the game and go to beta

tender heath
#

its super easy. just right click stardew in steam, select properties, go to the mods tab and change it from monogame 64 to none

echo charm
#

^ thats what i meant LULW

sudden dirge
tender heath
#

well for mods like sve and ridgeside, which i use, dont work until pytk gets updated

echo charm
#

Atleast not untill PYTK is updated

chrome cosmos
#

that should still work

upper ember
#

Right, since PyTK and TMXL are busted in the beta.. Ah.. does anyone know if there was a time estimate ever said in here?

#

As to when a working version will be uploaded?

swift zealot
#

It looks like my house upgrade duplicated/glitched my bed and fireplace. I'm on PC with mods installed, not sure what is causing it. Sleeping in the glitched bed soft locked my game in the morning.

sudden dirge
native dragonBOT
chrome cosmos
#

!reset

#

first link!

#

it should at least let you move the bed and trash it

swift zealot
#

Alright, thanks!

chrome cosmos
#

if it doesnt, sleep in the glitched bed again, close the game and send a log

echo charm
# upper ember As to when a working version will be uploaded?

'Routine pretty much never answers Nexus comments/reports, but if you are on the beta, PyTK is broken and will be broken until there's an update, official or otherwise. Like I said, the last time I talked to the author, they said they would be unavailable until late September.'

#

That is what mouse told us atleast

upper ember
#

I just updated.. so many mods.. I don't want to downgrade after doing all that.. SDVpufferchickcry But I can't play on my save unless PyTK is fixed

echo charm
upper ember
#

That.. does not help me considering I will be needing to downgrade all my mods that I just updated.

worthy moth
#

Such is the nature of the beta. May not be the last time mods break, but hopefully gives modders the chance to prepare before it is considered to be final.

echo charm
#

Honestly I think I won't be upgrading to beta ever again.

worthy moth
#

I get it though. It's exciting to try out new things. Especially in this case where heave mod loadouts were causing OOM issues, and the update fixes that essentially.

echo charm
#

As soon 1.5.5 is officially out i will switch back

worthy moth
#

I can't imagine how many people would be jumping on the beta if it was a content update too.

echo charm
#

I'm not even sure what changed in 1.5.5 LULW

upper ember
#

The update is primarily for modders, adds in fixes and workarounds and whatnot to make it easier for us to mod the game

swift zealot
restive zodiac
echo charm
#

Oh i misunderstood that then i guess mioOOPS

pale adder
#

hello. getting this error when trying to open my game. have removed all mods and tried it, still doesn't launch. reinstalled smapi, still doesn't launch. the only time the game launches is totally vanilla without smapi at all, and i can't figure out what the issue is or what would have changed since the last time i played.
https://smapi.io/log/0b43b30b403f4cd5a9fafd6c28f69524

worthy moth
echo charm
#

I got the same error

#

or had the same error

#

untill updating the SMAPI from yesterday i believe

#

or was it today

pale adder
#

didn't realise there was an update that should have been the first thing i checked. thank you!

echo charm
#

Took me a while to figure it out aswell

wheat crest
tender heath
#

for downgrading, which depot do i install?

sudden dirge
upper ember
#

..All I had to do was go back into the beta properties section, select it to none, and then hit enter in the code bar

fringe shore
tender heath
#

@fringe shore which depot do i download? I cant figure out what on the website to download.

old girder
#

what do you mean by depot tho

sudden dirge
wheat crest
spring copper
sudden dirge
wheat crest
sudden dirge
wheat crest
sudden dirge
wheat crest
sudden dirge
#

Reverting back to an older version of SMAPI still did not fix the issues. Does anyone else have any other solutions?

bleak silo
#

patience and waiting lol

chrome cosmos
#

did you revert back to the older version of SMAPI and the beta or?

sudden dirge
chrome cosmos
#

hm, no clue then ;-; only solution is to wait or fully downgrade to 1.5.4 which i doubt you’d wanna do since i assume youre dealing with OOMs

crude sapphire
#

@sudden dirge I managed to get it working for me, at least to loading the 1.5.5 save: one thing you have to do is you have to completely REPLACE the folders by deleting and copying in the old versions, not just drag and drop into the directory

sudden dirge
upper ember
#

!oom

native dragonBOT
upper ember
#

OOMs are awful

sudden dirge
chrome cosmos
#

yea...with a large mod list (especially if it contains expansion mods) OOMs are very likely to happen, so unless you're okay with only play 1-2 days at a time, exiting and relaunching, you can downgrade everything to 1.5.4 and SMAPI 3.12.6

odd crypt
#

helou, i've installed a furniture mod, unfortunately not all furniture items are modded so the rest is kinda...invisible now... how can i fix this?

tender heath
#

does anyone know what depot to use for downgrading?

crude sapphire
#

4179490312952651339

#

dotnet DepotDownloader.dll -app 413150 -depot 413151 -manifest 4179490312952651339 -username <username> -password <password>

tender heath
#

it says could not execute because app was not found

#

the guide says to download a manifest on steam db, do i need to download something there, if so how do i know which one is the right download/version

crude sapphire
#

the command should be sufficient, did you run it in the directory where DepotDownloader.dll is?

#

also did you run it in powershell?

spring copper
#

im getting this error. any ideas?

crude sapphire
#

don't put a dash between dotnet and DepotDownloader.dll

ebon badger
#

possibly silly question, sorry in advance: do most mods work if i play on mac or are they relatively pc exclusive

spring copper
#

most work on mac, theres just an extra step I believe

#

I think you need to download mono? Im on pc I dont know

ebon badger
#

tyvm!!!

crude sapphire
#

are you running your command where DepotDownloader.dll is @spring copper

spring copper
#

yeah

#

im in the master

crude sapphire
#

oh

spring copper
#

should i be somewhere else?

crude sapphire
#

that's not the executable

#

I'm assuming you downloaded the source code

#

you need the zip and then unzip it

spring copper
#

oh I mght have oops

crude sapphire
#

alternatively you can build from source code via visual studio but that's probably not what you're looking for

spring copper
#

it worked! thanks I just downloaded the wrong thing

#

from there do i just need to press play on steam? or something else

crude sapphire
#

you need to manually copy over the files into your game installation in Steam/steamapps/common

tender heath
#

i extracted depot downloader, do i need to open something to download it?

crude sapphire
#

if you've extracted it then you should have a DepotDownloader.dll

#

run the command there

tender heath
#

ohh ok

#

can i open it with notepad?

twilit cliff
#

anyone able to fix a problem for me?

tender heath
#

or what do i open it wiith

neat plaza
#

(type cmd in the address bar and press enter)

tender heath
#

how do i do that?

twilit cliff
#

when i try to put items in slots 1 and 5, the game doesn't let me

tender heath
#

ohh got it

#

thanks. from there do i just run the game and its the older version?

twilit cliff
#

and now it just crashed

#

I just installed mana bar and magic. i also installed some magical girl weapons

tender heath
#

@neat plaza its still not working. i tried using the old 3.13 launcher before yesterday for smapi and got the object is not object, and with the new smapi it says the pytk isnt working, just like the updated beta did.

twilit cliff
fringe shore
twilit cliff
#

It's definitely got something to do with this mod I installed. But i can't figure out what's conflicting with it because i dont see any other weapon mod installed

fringe shore
#

What's the mod?

twilit cliff
fringe shore
#

Yeah, that was last updated in 2018...

#

There's a reported error that causes something similar to what you're experiencing when you mouse over the golden scythe because it's not compatible with the 1.4 update to the game even.

twilit cliff
#

that's unfortunate

#

thanks

fringe shore
#

You might try messaging EmpressKimi on Nexus. They're in the Posts on that mod saying they made an updated version

#

They didn't post it because they didn't hear from the original author, but maybe if you asked them they'd be willing to give you a copy of their personal setup for you to use.

lapis void
#

i'm not sure if that version exists as a JA mod, but the original nightmare's weapons definitely does

twilit cliff
#

eh well i'm trying to get magic mod to work so i'll just uninstall it

fringe shore
#

That version isn't publicly released, and is apparently just their custom edits. They asked for permission to release it, but didn't get a response apparently.

twilit cliff
#

though, i can't figure out magic mod

fringe shore
#

I'd be rather surprised if they rebuilt it using something else instead of just modifying the JA stuff.

#

Hmm? What's wrong with magic mod?

twilit cliff
#

it's very unintuitive

fringe shore
#

For sure.

twilit cliff
#

I can't figure out how to obtain the magic which is disappointing

fringe shore
#

Check out the readme.

#

You have to befriend the wizard.

twilit cliff
#

i havent seen the readme. i went to the wizard, talked to him and was told to use analyze on my watering can. i can't figure out how to do that or find the readme

fringe shore
#

That was the readme which I just linked you.

#

Go to Pierre's shop, use the Shrine to Yoba on the right to assign spells

#

Assign the Analyze spell to your hotbar, then hold Q and press the corresponding number (1-4)

twilit cliff
#

I'll try that after dinner, thanks

fringe shore
#

So if you put Analyze in the first magic spot, you would hold Q and press 1.

#

It's... not the most intuitive. The mod could use some TLC, but it's fairly fleshed out and an awesome proof of concept if nothing else.

#

I think there's like 20+ spells total too? Some cool stuff.

twilit cliff
#

Thanks!

tender heath
#

ive tried everything and its still not working sadly

spring copper
#

whats not working? I was able to get mine working

tender heath
#

i downgraded my game using the code and it fully loaded, but it didnt change anything

#

the mod i downgraded for that did work before the update, but no longer does still does not work

spring copper
#

did you download the old smapi?

tender heath
#

yea i went back to the old smapi and its just giving me the object is not object

spring copper
#

huh

#

i dont know mine just worked

#

I also just had it start from a different folder on my desktop? it might still be starting from the wrong spot

tender heath
#

ohh like with the steam launch from location thing

#

u used this code, right? dotnet DepotDownloader.dll -app 413150 -depot 413151 -manifest 4179490312952651339 -username <username> -password <password>

spring copper
#

yeah I did

#

sorry I didnt see that

#

what I did was i set up a "stardew backtrack" folder on my desktop and extracted the game and used SMAPI on that file directory, then put all my mods and my save in

#

then you can start from there, or change the launch location on steam

tender heath
#

would it make a difference whether its set to the mods folder or just an ordinary?

spring copper
#

i used this walkthrough, just have to change the appid thing to the stardew one (413150)

tender heath
#

also wdym u extracted the game

#

ahh ill watch it real quick and see if i can figure it out

quick crow
#

@naive drum Hey, sorry to bother you again! For the DGA version of PPJA can I just replace only one of the PPJA JA mods or do I have to replace every single one of them ?

naive drum
#

All of them generally

quick crow
#

Alrighty! Thank you ! πŸ™‚

spring copper
tender heath
#

@spring copper ok so i had downloaded and run the command. do i need to do something past that?

spring copper
#

you need to do the appid thing

#

he doesnt really explain it, just make a text doc then name it steam_appid and write 413150 in it

tender heath
#

do i put it somewhere?

spring copper
#

you put it into the folder you put the game in

#

i just right clicked when i was in that folder and selected new - new text doc

tender heath
#

@spring copper so i put it into the stardew valley folder?

spring copper
#

yeah

tender heath
#

@spring copper ok, i put the steam_appid in and replaced what i had in there

#

the game still does not work though, it still seems to be in its new version

spring copper
#

now just try running it?

#

I dont know sorry

tender heath
#

when i downloaded the depot and ran the command and let it go to 100%, did it download anything that i need to use?

#

because after the 100% downloaded i didnt do anything with that, all i did was the steam_appid thing

spring copper
#

you need the depot stuff

tender heath
#

what do i do with it/where did it download the stuff to?

spring copper
#

from this

tender heath
#

is it the bin folder with all the numbers?

spring copper
#

then you copy it all and put it in your stardew folder

#

yeah

tender heath
#

do i copy the bin sha aswell?

spring copper
#

yeah I did

tender heath
#

i did it, and its still not working. just making sure, i put it just into the stardew folder, not the mod folder or anything else?

spring copper
#

yeah just the stardew

tender heath
#

yeah still no luck

spring copper
#

huh

#

try it in the different folder? also are you starting from the exe or from steam

tender heath
#

steam

spring copper
#

try it from the file

tender heath
#

from the file it just launches the normal game without smapi it seems

spring copper
#

did you install smapi in that folder?

#

you need to do it again if you didnt

tender heath
#

do i need to drag the smapi folder into the stardew one?

spring copper
#

if you did, then you start from "stardew modding api

#

id just redownload

tender heath
#

theres a smapi internal folder there

spring copper
#

make sure you download the older version of the beta

tender heath
#

the one from before the update, right?

#

i have that one downloaded rn

spring copper
#

yeah this one

#

ok then run it in the folder and install

tender heath
#

ok, i reinstalled and its still saying the object is not object thing it said when the game updated

#

i think its a problem with the downgrading, not smapi

#

because its behaving the same as when the beta updated yesterday

spring copper
#

huh I dont know about that

#

sorry

tender heath
#

thats alright. thanks for trying to help anyway

spring copper
#

yeah

#

I hope you can figure it out! maybe someone can figure it out if they know more

dusky canyon
#

do you want to do the beta or the unofficial 64-bit patch?

#

because the SMAPI that you posted is for the beta, that you can just download via an option on steam

#

This is where the unofficial 64-bit patch usually downloads to

tender heath
#

i am on the 64 bit version

dusky canyon
#

Did you opt into the beta? (1.5.5, official 64-bit VERSION)

#

oh wait, that is the wrong guide.

#

woops.

#

(nevermind. It's the obsolete instructions at the bottom that I was pointing to!)

tender heath
#

im not sure. I just changed the version on steam properties of the game from none to the monogame64bit version

dusky canyon
#

That is the beta! 1.5.5 :>

#

It should download automatically. You shouldn't have to use depotdownloader for it

#

or click "Download" in "Downloads" on steam

#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley Is the path to 1.5.5 if you'd opt into the beta. Which is also the normal game directory

unreal sleet
#

Hi, have something of a question. Has the way to use multiple dialogue mods changed at all, or is it still completely dependent on order and patches?

tender heath
#

i didnt need depot downloader to get the beta, but to downpatch it

glacial briar
#

Hey guys, can I ask all the lurkers to help answer a question? What makes you choose to download an NPC?

#

We're having a bit of a debate, like is it just the portrait, if the concept sounds good, do you get all NPCs, does it depend on where they live...?

#

Related, why did you choose (or not choose) to get SVE, RSV, ES, or any other expansion?

glacial briar
unreal sleet
#

How would that work with other people's mods? Editing the Json documents?

glacial briar
#

Yeah, edit the manifest.json

bleak silo
glacial briar
#

Thanks! What are you lookin for in a portrait? Close to vanilla style? Attractive?

grave oak
# glacial briar Hey guys, can I ask all the lurkers to help answer a question? **What makes you ...

not a lurker, but I usually only go for ones that have a "dcburger" style portrait version or an anime version that fits, i don't particularly like vanilla much, and i like having all portraits matching up otherwise it'll trigger my ocd and make me uninstall, and if i could i would chose all of the expansion mods cuz from my view they're all unique in their own aspect but i still don't know what causes hangs with my game so i'm kinda stuck in limbo rn, tho i never got far into any of those mods yet, to me NPCs are just a side thing compared to what those mods have to offer, new areas, items quest and whatnot

glacial briar
#

And it's fine that you're not a lurker; I was just hoping to encourage some of the silent ones. πŸ™‚

grave oak
#

Honestly, yeah, but i feel like that'd be impossible cuz the lag from the game comes mostly from bad memory management and the endless amount of frameworks needed for most content mods(tho i don't know shit about how the game actually works, i just think Stardew is weird to consume 2.4gb to keep running when Fallout new vegas with 110+ mods take like 400mb and only got to 2gb after 2h of a session)

glacial briar
#

I should throw out my own reasoning: Before my current run where I threw caution to the win, I would only get NPCs if they were both well-written (needed screenshots of dialog + looking at mod desc) and the portrait fit in with vnailla plausibly okay.

bleak silo
glacial briar
#

πŸ‘‹ Again, lurkers, your comments are very much desired!

outer turret
#

so for me... I have used SVE and I'm writing ES, ofc. So I'm biast towards this but I began very early in SVE, before they had custom NPCs (and had xnb replacements for maps). I got it because it promised MORE, and oh boy, did it have more! I triggered most of the events, met the first of the custom NPCs as they were added (Andy, Susan, Victor, Olivia) and was really enjoying it (although some of the mature events didn't sit well with me, specifically Shane's at the railroad and Krobus's (now removed). Some of the others, like Penny's and Haley's also felt a bit gratuitously dark and didn't add to the storyline. Then 1.4 happened and my game broke (due to my BFAV rabbits rather than SVE) and instead of waiting for BFAV to update, I went back to an older backup version. By the time I got back to feeling comfortable adding mods, SVE had had several updates and I felt overwhelmed by the whole thing.

glacial briar
#

That's a good point, I personally prefer smaller mods with just one or two NPCs.

#

I kind of had to be tricked into getting another expansion. XD

grave oak
#

oh, i can quote myself here