#archived-modded-support

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ocean obsidian
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Thought it was kinda strange for a blue door to hanging there

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how was that area supposed to look in SVE

upper ember
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SVE did a lot of random tweaks to buildings it seems. Clint's smithy is half missing with Gwen's

dire fractal
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Eita um sulista

oak frost
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whats the difference between these 2 mods? do i need them both?

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its for the anime portrait mod

grave oak
dire fractal
oak frost
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so i use the bottom one?

grave oak
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yep

oak frost
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thanks

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can the mods stay zipped or do i have to extract all of them?

dire fractal
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Extract

oak frost
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one by one?!

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I have like 50 of them

dire fractal
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Just extract them all in your mods folder

oak frost
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select all then extract here?

dire fractal
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Yes

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That's what I do

oak frost
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lets see if it starts...

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it did, can you give me a couple mods for my first modded playtrough? @dire fractal

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I have some QOL and stardew expanded installed

dire fractal
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I'm not on my PC rn but I will try to remember some good mods

oak frost
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alright ๐Ÿ˜„

dire fractal
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"Visible fish" Is a good one
Npcs don't break machines, or something like that

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Ui info suite

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Look up anything

oak frost
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this is what i got rn

lethal mantle
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Have you guys seen this new sve teaser image

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i'm hyped for the train

dire fractal
dire fractal
lethal mantle
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the new update is adding a train station

oak frost
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when is that update?

dire fractal
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I'm planning on downloading SVE after I complete the game

restive zodiac
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Oh neat, I'm assuming it's using the train station mod to connect the worldspaces?

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I wish more people would use it...

oak frost
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mouse, you got any mod suggestions for first time player?

restive zodiac
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I didn't even realize I was in this channel, haha

lethal mantle
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they just posted a sneak peak teser on the subreddit

restive zodiac
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I was searching for something a minute ago and I guess the result was in this channel but I didn't notice ๐Ÿ˜„ not that it's a bad channel, I was just confused...

Anyway, I don't know, there are so many mods, and so many of them are fun and interesting! The ones that I use most are for debugging/testing, and then I tend to be drawn to quirky things, like uhhhhhhhhhHHHHhhh mind blanks

lethal mantle
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Diverse stardew is really good

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its like 5 mods in one

restive zodiac
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I used to use parts of that, but it's gotten pretty heavy and complicated for me, so when I miss how a few characters used to look in older days I just rip the sprites/portraits I want to use out and toss them in my mashup folder ๐Ÿ˜„

dire fractal
oak frost
restive zodiac
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I don't really use a lot of giant content mods like that though, same with PPJA, is just a lot for me

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No, it's on ModDrop

lethal mantle
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this

oak frost
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doesnt work with SVE

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SVE has my priority

lethal mantle
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it just doesn't diversify sve iirc

restive zodiac
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Oh, that makes sense. If you're going to use a mod with a giant scope, though, you might have to plan your mod folder around it more than you would otherwise. I don't use it personally so I have more freedom of weirdness ๐Ÿ˜„

lethal mantle
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it doesn't conflict with sve

restive zodiac
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Well, it would be incompatible with any vanilla sprites/portraits that SVE adds or edits, without compatibility being specifically made for it.

royal arrow
restive zodiac
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(Even if it's something that could be resolved in a 3rd party patch, which wouldn't be the case for say, multiple Load attempts, not everyone is open to 3rd party patches for compatibility, so I don't know if either mod allows that.)

lethal mantle
restive zodiac
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(It would be so easy to resolve that situation with a 3rd party patch if we had directory climbing eyebrows waggle (and if Stardew modding community was more open to that in the first place, of course...))

restive zodiac
royal arrow
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Can jump over buildings and while riding a horse, yus! aSDVpufferchickcowboy

restive zodiac
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I have it set on smol jump, no leaping over buildings with a single bound, but it's a great option :P

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(And mixed feelings on the horse jump. That's objectively better in every way vs JumpOver, except... leaping off the horse while it went through the fence or whatever, was hilarious.)

native dragonBOT
deep hound
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

deep hound
safe stratus
oak frost
safe stratus
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@tired brook

dire fractal
deep hound
dire fractal
grave oak
# oak frost

i have 1/4 of that amount of mods and i'm happy with that SDVpuffereyes

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but also because if i install any more my game would start lagging cuz i got a 7y pc

dire fractal
oak frost
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using these mods, for some reason i have 2 icons of every villager. which mods add icons to map?

static grotto
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is this a bug with ui info suite because its not centred

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or is that normal

grave oak
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that'll fix everything buggy with ui info suite

dusky canyon
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are you using UIInfoSuite from nexus or github?

grave oak
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probably from the nexus cuz ui info suite 2 doesn't have that issue afaik

static grotto
snow wraith
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it wasn't updated for the changes in 1.5

dusky canyon
grave oak
dire fractal
oak frost
dusky canyon
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this one is updated for 1.5.

dire fractal
crimson salmon
dusky canyon
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I mean inventory*

oak frost
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thanks got it

crimson salmon
dusky canyon
grave oak
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at that point are u even playing stardew anymore

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must be a pain to update all that modlist whenever an update drops

lunar cipher
grave oak
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can't even imagine y'alls suffering if 1.6 breaks most mods(assuming 1.6 ever comes out)

dusky canyon
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only when pathos updates all his mods SDVpuffersweats

grave oak
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do you use any mod manager

crimson salmon
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I keep things organized with sub folders so it is not as bad as one would think

dusky canyon
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I've got folders, I do it manually

grave oak
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i've been spoiled by the bethesda modding community, i can not deal with folders anymore

dusky canyon
crimson salmon
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I always browse mods by last updated

grave oak
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i download all mods with this, i install and update everything with this, i barely mess with folders, god bless bethesda modders for this magnificent creation

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that also now supports stardew

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also this

restive zodiac
grave oak
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MO2 only counts mods in folders so mods likes SVE when it should count as 4 mods, it only counts as 1 in MO2 so technically i have 97 mods but MO2 shows less cuz some mods are in the same folder

lunar cipher
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I haven't got confirmation on it yet, but I'm hoping that the new official 64-bit will ease some of the load that the DSV main pack adds too ๐Ÿ˜… Since people are reporting that it decreases lag

restive zodiac
# grave oak <:SDVpuffercool:280082257182588938>

I use the hell out of MO2 for Bethesda modding but am wizened stubborn manual installer for Stardew, is just so simple for me to move a bunch of stuff around and batch rename and etc etc. The updates is a pain, but with Stardew (or even/especially Bethesda games, really) I also don't always want to update everything for various reasons, either ๐Ÿ˜”

grave oak
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from my experience i noticed that 1.5.5 does improve performance but my memory usage in task manager increased, probably as a side effect

restive zodiac
crimson salmon
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I'm a linux gamer. I'm used to having to install things by hand and deal with compatibility issues on a larger scale than just mods.

restive zodiac
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I wish Routine's mod-updater-mod concept had taken off, even if not in that exact (and somewhat finicky, if I remember) form. It was kind of a neat workaround...

grave oak
restive zodiac
grave oak
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i can count a bout 20 reinstalls for each cuz they didn't have mod managers when i got into modding

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and thus i've cursed manual installation ever since

restive zodiac
grave oak
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partially got into stardew again cuz of MO2 adding support cuz i hated having to sort my mods manually

restive zodiac
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There is no mod sorting in Stardew, SMAPI handles that itself.

green crow
restive zodiac
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(Mod authors control their mods loading after a required one via the manifest.json.)

grave oak
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knowing where everything is, if they can be updated, easy links to nexus, and organization and such

restive zodiac
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(Don't get me wrong, I'm not saying you shouldn't use what you're comfortable with, or anything! I was just clarifying that the examples didn't necessarily translate to needing one, and the manager itself does add more overhead which often makes it harder for new users to solve problems. For people that are experienced with them and prefer them, or even are just willing to learn, that's obviously less of a problem ๐Ÿ˜„ )

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(And no matter which one you pick, they're all still a ways from the worst days of manager chaos :D)

grave oak
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ye i get what you mean :p it's just that i'm the type of person who can't even have a clean desktop so it's totally a preference thing XD

upper ember
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@river rapids Okay! So uh. The host could not do the debug commands. Said that the command was unknown. So I decided to try the command out, and I think it worked! ..Sort of. It said that the animals properties were cleared, but it also completely crashed the host's game. Granted, we were both standing outside / around the animals when I did it. We are going to test out both of us being inside before I do it again ( My game was fine, I just booted to the menu from the farm closing ). Because we've already started loading it back up, if it happens again, I'll have her grab the Smapi log before we move on with the testing!

crimson salmon
upper ember
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Weirdly enough, on my end, it gave a red error of custom spouse patio before it says something about taking me back to the main title on the same line

restive zodiac
dusky canyon
# green crow i- I have 14 and my laptop sounds like a airplane

hmm.. well if you have windows: disable animations and all background apps in settings.
if you have nividia graphics card:
go to nvidia control panel, manage 3d settings, program settings, select StardewModdingAPI.exe and then select your nvidia GPU and click apply.

this may (or may not) help you. :>

green crow
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its not that more so my laptop is old and cant run much anymore

dusky canyon
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it could help a bit with performance

upper ember
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@river rapids Okay we tried it again, she was able to do the command. And it worked! I haven't loaded into it yet though. It seems like the issue was caused because we were outside / near the animals?

green crow
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i useally get 30-60 FPS when playing so its fine

upper ember
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So uh. Might want that as a warning, do not stand outside your farmhouse before doing the debug

river rapids
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I uh. wouldn't have a non-host do that again.

crimson salmon
upper ember
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I was outside but only near a horse, she might have been inside a barn or coop

restive zodiac
river rapids
upper ember
untold inlet
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pardon me

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but is there any good hair mod ?

river rapids
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if not no worries

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that is.. definitely not the intended use, as a non-host lol

upper ember
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We didn't, didn't think to, but if it happens again, I'll make sure we grab one

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Me and my hundreds of skins, breaking everything, mwauhaha

restive zodiac
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("Hm, this save seems to be loading fine, although I didn't get an alt texture, yet... oh, the pack didn't load. That would certainly help.")

river rapids
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the number of skins is likely fine lmao, use as many as you'd like

upper ember
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We have so many to change the skins of, so might honestly break a few more things

restive rapids
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hello, i just installed a mod to stardew, but the default keybind isnt working, can anyone help?

dusky canyon
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Anyone here are on the 1.5.5 and use Alternative Textures? ;-; (nvm it's me)

restive zodiac
dusky canyon
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or is it me

river rapids
restive zodiac
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What mod were you trying to use?

restive rapids
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cjb cheats menu

tired brook
restive zodiac
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Can you try unzipping the file you downloaded, and installing its folder intoC:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods ?

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(Someone mentioned that it's a known issue with Multi-Yield Crops, if that's relevant. Apologies if you were going to investigate regardless!)

restive rapids
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i did that. i can run the mod in something similar to a black text box, but i cant use the in-game mod menu

restive zodiac
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Can you take a screenshot of the inside of that folder and send it here? The mod doesn't show as installed in your SMAPI log, so we have to track it down ๐Ÿ˜„

restive rapids
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ok

restive zodiac
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Oh, I wonder why it doesn't show loose files in trace anymore!

dire fractal
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Lol imagine the game gets a new update and breaks all mods

restive zodiac
# restive rapids

Everything inside of the Mods folder should be in a folder of its own ! CJB Cheats should have come inside a folder - you can remove those individual files and reinstall it with the folder intact, or just make a new folder inside Mods and drag those three files into it.

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@crimson salmon I do get the same relative path issue with AT (which I guess is fixed in the current stable?), and am poking at that, but I don't have an issue loading old saves so far. Have you uploaded one of your crashing farms somewhere to check out?

upper ember
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@river rapids What is the "short ID"? The host is trying to set the skin for her cat, but the list creatures command only has the short ID and the skin ID, but it doesn't work. The randomize skin using the short ID worked, but not the set skin

restive rapids
restive zodiac
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Yay, glad you it sorted!

upper ember
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More specifically, it says that the mod isn't handling the command because the input string was not in correct format

river rapids
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do not use the name

upper ember
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( I tried it too, exactly how it is on the Nexus page, and same thing, I couldn't get set skin to work )

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Yes that's what we were doing but it wasn't working

river rapids
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can I see the log?

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@upper ember

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also, was the host the one calling the command?

crimson salmon
river rapids
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(and does she have the same skin image files as yourself)

upper ember
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Yeah, she got the skin folder from me. Uhhh, I have Stardew and discord voice open, so give me a momeeeent

upper ember
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Ignore the.. mass amounts of updates we need

uncut steppe
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been trying all day to get SVE to work the only thing i found that works is to disable needing the custom music mod but then i have no sound i would really love to play this mod but its preventing me from loading it

upper ember
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We're waiting until the official release comes out to update anything

river rapids
upper ember
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1.5.4

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Most mods that are ready for updates, are for the beta

river rapids
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ah

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huh. I have CJB cheats and CJB item spawner on their most updated and those work without the beta, but there was a change recently to some non-beta-specific updates where they were previously beta-specific

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oh yup, check out each of those mods individually, just looking at CJB menu I can see that 1.29.1 is in fact for 1.5.4

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...hm. that's a strange error you've got, let me check with the code to make sure I didn't introduce anything odd with that update that I didn't realize

naive drum
# restive rapids

this looks like you acicdentally put the cheats menu into the base Stardew Valley folder instead of into the Mods folder

restive rapids
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exactly

restive zodiac
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(They got it working, already.)

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(Fortunately they got there from my glasses-off reading of their screenshot path, anyway ๐Ÿ˜„ )

uncut steppe
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i have no idea what i am doing wrong why the custom music mod wont load anyone have any things that might help?

restive zodiac
uncut steppe
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sure can one second

restive zodiac
uncut steppe
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yup i do my laptops speakers are always on

river rapids
naive drum
night falcon
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is there a mod that shows fish info (body of water type, time and season) that works in 1.5 AND also works with More New Fish?

grave oak
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Oh god, i changed the npc map locations to only show people i talked to and it reset all the icons to only the people I met today even tho i met them all already

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Guess i gotta talk to everyone again

upper ember
naive drum
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(you can use the lookup key on fish in the collections tab too - both caught and uncaught)

grave oak
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Why is npc map locations so wack

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Apparently "show villagers player has talked to" resets everyday

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Guess i gotta manually disable npcs I've never talked to cuz that option is either broken or not what i expected

river rapids
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that's probably the intended, as the talk to is something you can do once each day in order to raise friendship

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that's what I would guess, at least, as that's what I would have expected it to do

sonic breach
#

can someone help me to use PYTK?

grave oak
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Does anyone know if there's an alternative to Dynamic Night time? I noticed that make game hangs severely when the time changes and it's most likely dynamic night time causing these shenanigans

dusky canyon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hidden patio
wet flower
lime hazel
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I have a question: I'm looking for beach map mods, and I like this one. Is it possible to enable the normal beach map wave sounds on it? https://www.nexusmods.com/stardewvalley/mods/8191?

dusky canyon
# hidden patio I'm having some red text in my logs and getting stuck when saving. I know its a ...

This may not be much help but I see multiple other users having this error from Boarding House Ranch at night on it's nexus comment page https://www.nexusmods.com/stardewvalley/mods/4120?tab=posts

other than that you are having OOM errors, which means you can either update to the beta (1.5.5) which is officially 64-bit or download the unofficial 64-bit patch. If you don't want to do that, look at the other steps on this page:

#

!oom

native dragonBOT
dusky canyon
#

^^ I mean this one

dusky canyon
#

very strange

hidden patio
wet flower
dusky canyon
agile gyro
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so. a lot of updates for mods are apparently for beta stuff... do i just leave them as they are?

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or do i upgrade to beta?

dusky canyon
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ah- I forgot, I also had to update a lot of mods (mainly from pathos/space)

dusky canyon
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unless they are for 1.5.4 (if that's the version you're on)

hidden patio
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My understanding was that a lot of mods weren't going to be able to be used with the beta. Is that incorrect?

agile gyro
dusky canyon
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hm.. I've got 883 mods right now.
I had to remove Greenhouse and Island Gatherers. To use DGA, I removed the old PPJA, Hisame's new recipes and Ssaturns oriental kitchen. Other than that I updated the mods that had a beta file.

agile gyro
#

HOLY

dusky canyon
#

Can't speak for stardew valley expanded, since I don't use that though

agile gyro
#

HOW DOES YOUR GAME RUN THAT MANY?

dusky canyon
#

I've got a friend that has around ~990

hidden patio
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Alrighy, Looks like that will be the test.

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Uhm... Pleaase share your list.

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Jkjk.... but kinda

dusky canyon
#

I still have to make a recommendation list myself .-.

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But as far as the biggest ones (expansions) I use:
Ridgeside Village, East Scarp, Boarding House, Walk to the desert Redux, Ranch Expansion, Mermaid Island, Museum Expansion, Stardew Aquarium, Garden Village

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Lunna Astray too..

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aaaand DSV!

hidden patio
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But not SVE?? Can I ask why? Maybe I shouldn't be using it. Lol]

dusky canyon
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hmm.. well, two reasons for me.

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One is, if you remove SVE, your stardew loads waaaaaaaaaaaaaaaaaaaaay faster.

hidden patio
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Oh no... this mod list.

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I'll be back in a few days.

grave oak
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I would yeet SVE if one of the mods i like didn't require it, but the author is stubborn and says he ain't gonna make a non-sve version SDVpufferchickcry

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I love SVE but Redesigned has my heart

hidden patio
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That seems so weird considering that most of this community is so in sync.

grave oak
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well you see, i never got hyped on Expanded ever since it came out

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i use it out of necessity of content

dusky canyon
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Second is kinda not wanting to use it anymore due to for some reason coming up with "original" ideas and going to implement it into SVE, which aren't original but having no recollection that other mods already made this, even while having a conversation with it's mod author.

grave oak
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and now there's more content that can replace SVE in my eyes

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i also don't like what i heard about the SVE development specially regarding the interiors they used

dire fractal
#

I still cant find the damned staircase to heaven

dusky canyon
hidden patio
#

Soooo... shady work?

dire fractal
dusky canyon
dusky canyon
#

maybe ask in the ridgeside discord?

hoary musk
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hidden patio
hoary musk
hidden patio
dusky canyon
sudden dirge
grave oak
#

do keep in mind my vanilla folder has SMAPI in it so i guess that also goes to the size total

dusky canyon
grave oak
#

yeah like TMX loader SDVpuffereyes

sudden dirge
#

Json Assets, Custom Companions and Generic Mod Config can't be updated as per Nexus Mods

grave oak
#

and that damn desert

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that new red desert is literally unplayable on my pc

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if i wanna play there i would need to completely remove all the enemies

uncut steppe
#

have all the mods required still refuses to work imma bout to give up lmao

dusky canyon
#

do you have a log? @uncut steppe

uncut steppe
dusky canyon
#

Are you on 1.5.5 or 1.5.4?

uncut steppe
#

um

dusky canyon
#

Beta or non-beta

sudden dirge
uncut steppe
dusky canyon
uncut steppe
#

yup give me 2 seconds

dusky canyon
hoary musk
#

I can't download it from Nexus, it's saying that they're being uploaded to CDN servers.

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Although they've apparently been uploaded a while ago

dusky canyon
#

ahh I see. Then you have to wait xp

dusky canyon
sudden dirge
dusky canyon
#

and reinstalling Custom Music

hoary musk
#

Ok, I just sent an email to Nexus support

sudden dirge
hoary musk
#

No problem, I'll keep checking on and off for the next couple of hours

uncut steppe
#

i have done both of those and it still doesnt want to load the custom music mod is it because i am on a laptop?

sudden dirge
dusky canyon
#

no overwriting! :>

grave oak
#

ayo @uncut steppe do you have microsoft XNA framework 4.0

grave oak
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it's a thing that you can install, and it's mentioned in your log

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and i have it on my pc so that could be a requirement for custom music that ain't mentioned

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or maybe i'm just wild guessin

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quick google search led me to this

dusky canyon
#

oh?

uncut steppe
#

i think i got it finally

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it finally works i restarted my laptop and its like hey imma work now lmao thanks guys ๐Ÿ™‚

sudden dirge
#

@hoary musk #1720 and #8626 can now be downloaded from Nexus

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@hoary musk all of your mods you needed we talked about can now be downloaded. Generic Mod Config, JSON Assets, and Custom Companions are all available on Nexus now

hoary musk
#

Awesome, thank you!

amber mantle
#

hey guys, im using the new 1.5.5 64bit version, my comp is super good but im now getting fps drops from 60 to 40 even on the menu, any advice? i just switched to 64bit

agile gyro
#

my first giant crop. modded. IT'S SO CUTE IT HAS A LITTLE LEAF

#

sorry i'm just excited

wet crag
#

ok so This is what I'm getting when I try to run SDV

desert cloak
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

agile gyro
#

does anyone here use the dinosaur overhaul mod? I can't get the dinos to incubate in the barn with the special incubator (the dino never hatches there) and so when it grows it's stuck inside the coop which sucks

wet crag
#

here is my modlist

grave oak
#

beeg mug

wet crag
#

i had just installed custom NPC exclusions and the fixes

grave oak
# amber mantle hey guys, im using the new 1.5.5 64bit version, my comp is super good but im now...

i got a bad pc, so i can't help much on that front, but i noticed that window and windowless mod are laggy and fullscreen works fine, and depending on the mods you use, stuff gets laggy real fast, like how Dynamic Night Time was my problem which it'd lag the game a lot whenever time changed, and same with FIshing Info Overlays that dropped my game to 20 fps if i was holding a fishing rod cuz of the scans it requires to work properly so i removed both

agile gyro
tender fractal
#

maybe upload a log?

wet crag
#

I uploaded my log

tender fractal
#

Oh sorry I was talking to Dua, I should of specified.

wet crag
#

oh ok

agile gyro
#

on it boss

unreal raptor
#

I didnโ€™t know a dinosaur overhaul mod existed until you just said some, Dua, lol

Silly question thatโ€™s not going to help much, but Is the door to the coop open?

agile gyro
#

yeah it is

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i never close jt

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the thing is, that mod makes it so the dino grows into an adult and should supposedly be incubated inthe barn

unreal raptor
#

It sounds like the dino is staying inside to incubate a second time while growingโ€ฆ but is that what the mod page said is supposed to be happening?

agile gyro
#

what

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but i left it to incubate for two seasons

upper ember
agile gyro
#

and at some point every time i entered the barn i got the whole 'a new baby has hatched' and the prompt for a name but the incubator kept. going

grave oak
#

Maybe this is too specific for me, but if anyone experiences too much frame drops with Dynamic Night Time, i definitely recommend Ambient Lights, seems to do the same thing, still has drops, but they're definitely less intensive than Dynamic Night, given I've only tested it for one in-game day

river rapids
upper ember
#

Uh, yeah, the host crashed, I was fine, but we couldn't save the farm because her game completely crashed. But when we loaded it back up, host did the command this time just fine, everything was.. fine. We saw our animals, they all got assigned random skins like normal, my horse's skin I think changed when she was randomizing the cat's skin

#

We ended up removing Adopt temporarily because it was admittedly giving us little bits of lag ( We're gonna wait until the 1.5.5 update of the game so we can add it back in, and a few other random small mods ) but aside from not being able to set skins, not even on the cat with the set skin command, it was fine

#

We have so many animals and have gotten even more since the testing began, I hope we didn't screw ourselves up too badly SDVpufferfear SDVpufferchickcry

river rapids
# upper ember ~~We have so many animals and have gotten even more since the testing began, I h...

A&S has never really caused lag in my experience ๐Ÿค” I'm wondering if it's a mod conflict and A&S is fighting with some other mod. Do you have any other skin mods installed, rather than just as skins within the /assets/skins folder? Also, if you do want to give it another try, make sure that you've switched off the stray spawn option in the Config, since that's the area that's least tested

#

even 50 animals I suspect shouldn't be causing lag, based on the way that A&S runs

#

The Stray code is added on top of a version that I did in fact have beta testers work on, and they never ran across complications, so that's where I'm suspicious the issue might be (if not a mod conflict)

#

oh duh, I've got a list of your other mods via the SMAPI log, lemme take a look at that

upper ember
#

Uh, I was, however I do not believe I had any of them enabled. I have Leh's Animal Overhaul, but have everything except chickens, ducks, and dinos disabled ( Used Elle's for the rest, but I outright removed Elle's things before testing ) , but I did disable them before loading into the farm, leaving only the background critters enabled. And yeah, I went ahead and disabled it ^^ I'm fine with not having my own pet at the moment, I'd rather wait until it's fully tested before risking crashing anymore

#

I have stray chance percent to 0, disabled the spawn, and disabled the announcement of strays spawning

river rapids
severe ravine
#

does anyone else find that their game takes a long time to load the save file screen?

upper ember
upper ember
river rapids
#

^ that

upper ember
#

Loading things in general tends to be longer

amber mantle
#

do u guys think switching to 64bit with 100 mods mid game could be causing lag for me

severe ravine
upper ember
amber mantle
#

its the official one yeah

upper ember
#

Unsure then ^^''

#

If you want more testers, if you know of anyone I could test multiplayer with, then I wouldn't mind screwing around with things to find bugs

river rapids
#

....oh no. You've got SVE in there. I'm. Not 100% sure they work together, but I've been given the impression that they do? But basically it's really hard to find the problem because of how expansive that mod is

upper ember
#

Ridgeside is an expansion mod, adds in new NPCs, new maps, etc, like SVE but isn't as.. demanding as SVE

#

..Got anyone I can test multiplayer without either of them then?

#

I can do the game crashing command to the host to recreate it

river rapids
#

I wouldn't call that as a non-host, there's some functions that should be locked to the host calling them because of what's needed to have multiplayer work, I just forgot to lock them

upper ember
#

I've used Ridgeside and SVE with Adopt before, but it was always in singleplayer.. But, to be fair, that was before they added the custom companion thing as a dependency, so I never used it in singleplayer before withit

river rapids
#

I'm still not sure about Custom Companions- I'm going to ask some modders that work with CC real quick and see if they suspect that or another issue. Might not have a response right away from them but I'll keep looking at the log.

#

The multiplayer compat version is much different than the previous version of A&S, as much of the backend code was rewritten, so what worked before may not be a good indicator of what works now

upper ember
#

I think Obamoose and Raf have a good bit of fiddling experience with it, Raf is the owner of Ridgeside and Obamoose is like.. second in command, I guess? You could ask them

#

Truuue

#

We can always continue this in PMs too so you don't loose anything

river rapids
glacial briar
amber mantle
#

is 64bit just laggy for everyone? i was running fine on 32bit, switched over and its stuttering alot

#

it runs fine without smapi and mods though... must be some mod causing it

tender fractal
#
amber mantle
#

yeah

#

was uploaded 30 mins ago, must be a mistake

tender fractal
#

hopefully it gets patched soon

amber mantle
#

id just download an older version

#

...damn i kinda want that mod now

tender fractal
#

haha i would but there are no older versions that I can see for the plus version which is what i need

night falcon
#

it's affecting different mods as well, hopefully nexus will fix their shit

shy orbit
native dragonBOT
amber mantle
#

i found the culprit. for anyone wondering about lag in 64bit, for me it was mods that animated items using content patcher-animations. i remove those mods and all my stuttering and fps drops are gone

dire fractal
#

does anyone know how to show things in generic mod config

#

i feel like some things just dont show up in game

upper ember
#

I think a mod has to be made with compatibility in mind for it, so not all mods' configs will show up under it

dire fractal
#

wait do some not show up when you load a game

upper ember
#

If the mod isn't made with the config showing up under Mod Config's menu in mind, then no, it won't

#

And I don't think you can edit all that much while in a save to begin with

#

Most config edits require a game restart to work, Generic Mod Config is able to get around it, but I think it's because you do things from the main menu

dire fractal
#

ok yeah wasnt looking in main menu

#

i thought i was crazy

upper ember
#

If a mod's config is compatible, then it'll show up under the gear icon on the title screen

dire fractal
#

yeah it just wasnt showing up when i was in the overworld

muted pagoda
#

there is a mod configu menu button ingame, but that stuff is opt in entirely by the mod

proud orchid
#

my husband helped me with mods for the first time and i feel like i can actually enjoythe game again? sorry if not allowed~ new to the internet in general and yknow, -lone gaming-

upper ember
#

Mods 100% can give it a refresh for those who have played vanilla to hell and back

#

Juuust gotta be careful.. Modding is addictive, once you start.. you teeend to go a little crazy with it

#

It happened to me

proud orchid
#

i definitely took the run all the way to 100 first time in

#

i only broke the balance a liiiitle

gentle glen
#

hello yall

naive drum
#

740 mods here!

proud orchid
#

okay so my husband was right these are rookie numbes

gentle glen
#

i'm updating 11 mods out 132

#

question did the stardew expanded mod get fix my read spainsh

#

Was there any change PPJA Farmer To Florist

dire fractal
#

theres a new mod in town thats better than the old JA

#

@naive drum how

naive drum
#

mod number?
ive been here since 1.3.36 and use 64-bit

gentle glen
#

@naive drum did stardew expanded get fix with spanish mine was reading spainsh, but the chacarters spoke english in my game

naive drum
#

i have no idea, i dont use SVE

gentle glen
#

oh ok just wondering if it was fix

dire fractal
#

Wer ridgeside village

#

Me still cant find

untold inlet
#

i have some problems with the garden bed mod

dire fractal
#

I think me need standard farm for village appear

dire fractal
#

Do i need to download Vortex to download SMAPI to download CJB item spawner to make a world thats just for decorations

#

and a cafe cus it seems fun to make ;w;

#

I'm too dumb to understand how mods work

shy orbit
royal tundra
royal tundra
#

SMAPI is the thing that loads mods into the game. If you don't run SMAPI, the game won't have any mods at all

dire fractal
#

i'm following this video https://www.youtube.com/watch?v=e6koDkhFFH0
time stamp 2:34

Stardew Valley 1.5 has tons of new content, but it never hurts to have a little extra! In this video, I give a quick tutorial on how to install mods for Stardew Valley 1.5. A lot of people have been asking me about this in the comments, so I hope this video can be of help!

SMAPI: https://smapi.io/
NexusMods: https://www.nexusmods.com/

Mods I U...

โ–ถ Play video
royal tundra
dire fractal
#

I cant copy it and its making me go insane

royal tundra
#

grab the top file here

#

click "manual download"

dire fractal
#

alr

royal tundra
#

okay, I've looked at the video. The bit from 2:34 where it's adjusting your Steam launch stuff? Technically that's optional. The game works without it, you just don't get Steam achievements

#

if you just can't copy the code, for some reason, here it is:

#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

dire fractal
#

This took FAR too long to download ONE mod, its almost 4PM and i started at 6AM

naive drum
#

oh nooo

untold inlet
naive drum
#

this is part of why we recommend using the wiki's tutorial, and not videos

untold inlet
#

something is wrong and the mod "RGB" don't work for some reason

naive drum
#

you need to delete Blackberry from either Fruits and Veggies or Expanded Vanilla Crops

#

(a blackberry crop is in both; this clash is causing a big mess)

#

you also have conflicts between Yuriyuri, SVE, and Ichi88's Cute Villagers

#

and hot pam

#

Two content packs want to load the 'Portraits\Vincent' asset (Ichi88's Cute Villagers and Yuriyuri MOD). Neither will be applied. 13:27:31 ERROR Content Patcher Two content packs want to load the 'Portraits\Pam' asset (Hot Pam and Ichi88's Cute Villagers). Neither will be applied. 13:27:32 ERROR Content Patcher Two content packs want to load the 'Characters\Wizard' asset (Ichi88's Cute Villagers and Stardew Valley Expanded). Neither will be applied. 13:27:32 ERROR Content Patcher Multiple content packs want to load the 'Portraits\Wizard' asset (Ichi88's Cute Villagers, Stardew Valley Expanded, Yuriyuri MOD). None will be applied. 13:27:32 ERROR Content Patcher Two content packs want to load the 'Portraits\Jas' asset (Ichi88's Cute Villagers and Yuriyuri MOD). Neither will be applied. 13:27:33 ERROR Content Patcher Two content packs want to load the 'Portraits\Dwarf' asset (Ichi88's Cute Villagers and Yuriyuri MOD). Neither will be applied. 13:27:33 ERROR Content Patcher Two content packs want to load the 'Portraits\Krobus' asset (Ichi88's Cute Villagers and Yuriyuri MOD). Neither will be applied. 13:27:34 ERROR Content Patcher Two content packs want to load the 'Portraits\Gunther' asset (Stardew Valley Expanded and Yuriyuri MOD). Neither will be applied.

naive drum
#

oh, raised garden beds, never mind

#

have you unlocked its recipes yet?

untold inlet
#

yes

naive drum
#

there's nothing happening in the log about RGB

#

it might be struggling to deal with the blackberry chaos?

untold inlet
#

yeah about that it said it a dummy

naive drum
#

oh you have to actually make them in the crafting menu, you cant itemspawner them in

untold inlet
#

thanks for the help dude

dire fractal
#

did i mess up somewhere in the mod download?

naive drum
#

you didn't include the quote marks in the launch options

dire fractal
#

can someone suggest me some mods?

royal tundra
#

what sort of mods do you like?

#

if you don't know, here are some lists!

pulsar coyote
#

Hello, I updated my mods and when I loaded my save file, my entire farm layout got messy. I lost all my crops, I don't know where my farm buildings are and I even have wood and stone on my cabin! D=

naive drum
#

sounds like you changed farm maps mid-save?

green marten
#

I have quite a few mods installed and this happened. Is this due to any mods? I can't interact with the board๐Ÿงโ€โ™€๏ธ

naive drum
#

e.g. installed a farm map replacer?

naive drum
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

green marten
#

Thank you, I'll check that out

pulsar coyote
#

I will upload my SMAPI log

naive drum
#

make sure to link it here so we can actually read it!

pulsar coyote
naive drum
#

oh, also you have lookup anything installed twice and you need to delete one of the copies

pulsar coyote
#

I really don't remember ๐Ÿ˜ฆ I looked into the "look up anything" mod and I only have 1

#

ohhh I found it and deleted it. It seems that I have left the old version in the same file. Is there anything else?

naive drum
#

To fix this, delete these folders and reinstall the mod: Mods\Lookup Anything 1.27.5-541-1-27-5-1598664794\LookupAnything, Mods\Lookup Anything 1.35.2-541-1-35-2-1630730955\LookupAnything.
(to prevent this happening, you need to actually take the mod folders out of their zips, not just turn the zips into identically-named non-zip folders)

try removing Grandpa's Farm and seeing if everything is back in bounds

pulsar coyote
#

On it. Thank you

ebon abyss
#

any way to change the farm layout youre on?

naive drum
#

save editing; be warned that debris, crops, buildings, etc will not change coordinates!

#

this is what causes the mess dammie is currently trying to sort out

ebon abyss
#

hmm may be a good idea to just restart

#

I only just finished my first season on 4 corners and decided standard was better

pulsar coyote
#

I have made a copy of my save file prior to updating the mods, I hope it works x.x

naive drum
#

dammie, your save is fine - what you described is just what happens when an existing save changes maps

#

if uninstalling Grandpa's Farm didn't fix it, try installing IF2R

pulsar coyote
#

I havent tested yet ^^

scenic sleet
#

The automation mod can automate the barn/coop entirely?

royal tundra
#

beyond what can currently be done with the autopetter, autograbber and deluxe barn/coop?

scenic sleet
#

Like auto turn milk into cheese

naive drum
#

cheese machine next to auto grabber

pulsar coyote
#

Yes! you're a life saver. Thank you!! Uninstalling grandpa's farm mod fixed it โค๏ธ

naive drum
#

yay!

#

btw the cause of this is just that stardew has no way to automatically move things when a map is changed, so if you change map mods, some formerly-valid coordinates on that map are likely to end up in out of bounds, but crops, buildings, etc remain in the same coordinates

royal tundra
#

a really crude work around is to swap farms in winter (no crops), and temporarily install the noclip mod (so you can walk out of bounds and go remove all the plants/rocks/trees that are in the wrong spot). I'm not sure if you can then get the wizard to move your buildings for you?

naive drum
#

i think robin can also move buildings

#

though she can't move them from really far out of bounds - you'll have to move them to be visible from the bounds of the map you're changing to

neat plaza
snow scarab
#

Some visuals are misplaced for some reason in my game one day after I updated again after not playing a while.

#

it seems to be only on this save file tho

#

on any new farm it#s fine again

thorny crystal
#

Does anyone else have crackling noises when they have sound through speakers? I generally have headset but I swapped to speakers the other day and I only have it in SDV

dusky canyon
snow scarab
#

Oh thanks!

#

I will try it

#

thanks for the help

untold inlet
#

Pardon but is there any mod or anything i should download in order to open some features in the game

#

Like there is a cave in east scarpe

#

And a forest but I canโ€™t access it

#

The chinese warp can warp me to sundrop city but it not fit with expended

#

The cafeteria that I downloaded doesnโ€™t seems to load

#

And mermaid island is froze

royal tundra
#

that sounds like you have some sort of map conflict. Can you link you log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal tundra
#

also, do you have the Train Station mod installed?

neat plaza
#

wait till 6pm

odd crypt
#

hey there people, i just installed a bunch of new mods including the no more nursery mod and even tho i don't get any errors about it in the smapi text log the furniture just won't disappear >:( i'm using the vortex app on win10 , i also upgraded my house before installing the mod, maybe thats the problem?

neat plaza
odd crypt
#

i mean i can't remove them x_x

neat plaza
#

think you need the last house upgrade

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

snow scarab
#

You do yeah

odd crypt
#

okay i disabled the mod again and now my game is crashing oops meruclown

#

oh well

#

maybe i shouldnt have messed with it so much

royal arrow
#

Per the skipped mods section, it also looks like you may have incorrectly packaged mods that tried to install, or XNB mods. Idk how you'd get rid of those since you're using Vortex. Does it give you the option to delete those folders?

odd crypt
#

well i already deleted the mod but now my game keeps crashing

#

it also now tells me that none of the mods are working because i'm missing the content patcher but i already have it installed

outer turret
untold inlet
#

let me run a few test real quick

outer turret
#

Oh right that cave is future content.

untold inlet
outer turret
#

Have you found Lexi yet?

untold inlet
outer turret
#

Deep mountains is currently mostly just a large timber farm area. It will have a little more content with the 2.0 release and more with 2.1 or 2.2

untold inlet
#

Oooh

#

thanks for the help

#

do you know what up with the chinese warp ?

#

it have these

#

that i unable to come to

#

and will froze for some reason

dire fractal
outer turret
#

Sundrop and sve may not be 100% compatible yet?

untold inlet
#

SVE chinese warp

untold inlet
#

so i deleted it

dire fractal
untold inlet
#

eh ?

dire fractal
untold inlet
#

wdym ?

dire fractal
finite dust
#

hey guys I'm trying to identify a mod

#

it makes your children look like your spouse

#

anyone heard of it?

#

got it nvm

royal tundra
finite dust
#

yup that was the one

#

thanks

dire fractal
#

halp cant go to mi basement not the cellar its a seperate map in hte house

royal tundra
#

the latest patch may fix that bug

dire fractal
#

it says that but the particular file its saying is not that version

#

anyone know a mod that lets you remove the boxes from cabins?

dire fractal
royal tundra
dire fractal
terse cargo
#

Hello! How do I "downgrade" myself? I currently can't play because smapi needs to be some update higher and if I play vanilla, I can't co-op because 64 bit is higher than the 32 bit version. Is there anything I can do?

neat plaza
terse cargo
neat plaza
#

if you want to use the same smapi but also do coop, just get the other people to enable coop
and to use 3.12.6 smapi, disable the beta and run the 3.12.6 installer

neat plaza
loud stone
#

I have a question,can i change bundle reward?let the reward become a ppja machine,because i see there have so O or BO,its category,i dont know ppja have the catgory or not

#

Just copy the code right?change the id

mystic roost
#

I downloaded SVE and it recommends to try out the Grandpa's Farm farm layout but i can't find it for download on nexus?!?!?!

neat plaza
#

just below the main file

mystic roost
#

oh!! thank you!!

dire fractal
#

any mods needing updates are infact uptodate

uncut steppe
plucky vault
#

UI Info Suite available on mobile?

loud stone
#

Unofficial i guess

mortal zephyr
#

so ive just decided to get a ui mod, and it says i need smapi, where to i get that

viral garden
#

In order to update mods you just delete hte old folder and replace it with the new one right? Nothing bad will happen to the saves?

dusky canyon
#

yes

#

but always make a backup

chrome cosmos
native dragonBOT
mortal zephyr
#

oh snap, thank you! ill check it out

#

CB_wearyy god this looks painful

chrome cosmos
#

its actually easier than it looks, i promise SDVpuffersquee

#

if you get stuck on any step you can ask here

mortal zephyr
#

yeah i shall, thank you :D

#

"Type the number next to your choice, then press enter."

#

im assuming i choose steam

brazen hawk
#

Hi, is it possible to download SVE in a already used save?SDVpuffersquee

wet crag
mortal zephyr
#

i got the modding to work CB_wearyy

wet crag
wet crag
mortal zephyr
#

ah snap sorry bud someone stole it from me sadcat

wet crag
chrome cosmos
kindred patio
kindred patio
#

its smaller than the normal greenhouse

twin mango
#

is there a mod to slow down the hour cooldown in multiplayer

kindred patio
#

but i downloaded it just bc i want to make my farm beautiful

#

my goal is to make my farm pretty

wet crag
twin mango
#

i dont have any mods

#

i dont have any mods

chrome cosmos
#

yes, but those arent what you need. not sure what you installed for that to happen

#

how did you download the ppja stuff?

twin mango
#

do you have a link for one

#

cause i dont really know

wet crag
#

I use vortex

twin mango
#

ok

chrome cosmos
#

dont use vortex, its not recommended as it can cause things like this to happen

#

install them manually and follow the instructions

twin mango
#

ok

twin mango
#

what should i use then

chrome cosmos
#

baconboy do you have smapi installed or are you new to mods?

twin mango
#

im new to it

chrome cosmos
#

okay then follow the guide below to start

#

!gettingstarted

native dragonBOT
wet crag
twin mango
#

ok

chrome cosmos
#

once you follow the guide, you can use the link kirito sent

twin mango
#

oh alright

wet crag
#

Oh no that is the link to the PPJA mods

#

Of course you can use it to look for other mods

twin mango
#

yeah i just need discord cooldown mod so its not as long

shell leaf
#

hey, smapi is constantly crashing on me when i go to bed and i lose the whole day's progress, will upgrading to the 1.5.2 beta fix that?

dire fractal
#

i cant even download 1.13.0 smapi bcoz its still beta, what do i do

low wharf
#

Did you just put the smapi folder in mods? Youre suppose to extract it somewhere else, and run the command designated for your system.

#

Also, dont use the beta version.

dire fractal
dire fractal
low wharf
#

Can you send your whole log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

there you go

low wharf
#

thanks!

#

(sorry for late response, still going through it and making some comparisons)

little anchor
#

Is it normal for SVE to make rainy days extra laggy? I already had some lag throughout the years of vanilla playing when it rained, but it got near impossible to fish now SDVblobfish I have a decent PC with 12GB RAM that I use for 2GB size photoshop file editing and whatnot just fine

wet crag
low wharf
#

but try swapping the Custom NPC fixes first, and see if that does anything.

chrome cosmos
low wharf
#

Also, @nop your spacecore is out of date, which will affect things. Content Patcher and Json Assets too. Update these three and downgrade NPC fixes.

dire fractal
#

ok

low wharf
#

I hope that helps solve the issue.

little anchor
wet crag
little anchor
#

That's a relief, thanks for checking

shell leaf
#

no one responded to me before so im gonna ask again, smapi is constantly crashing on me when i go to bed and i lose the whole day's progress, will upgrading to the 1.5.2 beta fix that?

wet crag
shell leaf
#

is there any other way i can fix it tho?

wet crag
#

!logs

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wet crag
shell leaf
low wharf
#

@shell leaf Found something in your log: "Found MSI Afterburner and RivaTuner Statistics Server installed, which may conflict with SMAPI. If you experience errors or crashes, try disabling that software or adding an exception for SMAPI and Stardew Valley."

shell leaf
#

i have to uninstall MSI afterburner?

low wharf
#

well it says you can add an exception, so I would try doing that first

#

idk what MSI afterburner is, since I don't have a windows.

shell leaf
#

so how do add an exception?

shell leaf
native dragonBOT
chrome cosmos
#

upgrade to the 1.5.5 beta

dire fractal
low wharf
dire fractal
upper ember
#

...??

sonic granite
chrome cosmos
#

can you try completely deleting them and reinstalling? if that doesnt work we can ping space to let them know of the issue

sonic granite
chrome cosmos
sonic granite
dire fractal
#

yw

fast river
#

#BlamePathos

#

(Has to do with the 1.5.4 backport)

#

Will look into it. Or maybe getting PPJa updated

chrome cosmos
#

thank you! SDVpufferheart

dire fractal
#

does anyone know good adventure mods?

#

im kinda bored of the vanilla map

scenic sleet
#

How does the automate mod work with casks?

fast river
#

(Ping me, I don't check this channel much)

dire fractal
dire fractal
scenic sleet
#

Does it take the wine out when its iridium? silver?

dire fractal
#

iridium i think

#

coz its done then ig u could say

sonic granite
fast river
upper ember
#

Does anyone know if there's any dragon themed skins for Dinosaurs that are either made for AdoptnSkin, or simply use png files in their mod's folder?

chrome cosmos
#

i believe there are some BFAV ones on nexus, you can probably grab the pngs and convert them to CP (to replace the dinosaurs) for personal use

upper ember
#

I tried that, and uh, they were pixel vomits and partial pieces of the dragons.. xD

#

I don't know what went wrong, they aren't that much bigger than the dino sprites

#

Unless there's a way to tweak them to make them compatible with it

chrome cosmos
#

hmm, link me to the one you tried converting?

upper ember
dire fractal
#

cows

pine aurora
#

whats that mod that changes the game and adds allot of new areas and new npcs

winter void
#

Stardew Valley Extended

upper ember
pine aurora
#

it was SVE

#

i just couldnt remember

#

bro im ganna get it now

upper ember
#

I wonder if the baby versions could be used as dinos..

#

I just want some little dragons without using an outdated, buggy mod SDVpufferchickcry

dire fractal
#

they are cute

upper ember
#

They are adorable. I just.. don't want to milk my dragons, thank you very much >> That seems rather odd to do

dire fractal
chrome cosmos
upper ember
#

Hm.. Unless I redo the sprites completely, I don't think I can resize them and not have them be even more like abominations SDVpufferchickcry

median heath
#

New Modder here! I installed the Stardew Valley Expanded mod following its instructions, but when I open the game and start a new save, everything looks the same as the original game, and it's clear that the mod isn't working. Any ideas for how to troubleshoot this to figure out why it isn't loading correctly? Here is a picture of my mods folder in case that is helpful.

young plover
#

There should be some error in your smapi window

median heath
young plover
pine aurora
#

bruh

#

why is this being stupi

#

tmxl dont work

#

or wahtever its called

#

and i have the newest version

#

i use Vortex

opal gale
#

Um how do you use a mod

young plover
#

@median heath Go to your Steam Library > Right click on Stardew Valley > Properties > Launch Options
"F:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

(Change the drive name to whatever drive you installed the game on.)

pine aurora
#

or just click on smapi

#

worked for me

#

opening smapi opens up SV

median heath
median heath
pine aurora
#

it also works

hoary jungle
#

i need a professional ๐Ÿ˜‚ smapi keeps telling me i can update SVE but for the life of me i cannot figure out why ๐Ÿ˜ฉ i removed and redownloaded like four times. is it just because there's technically a beta version that's also out? game is running fine and sve is working, which i why i was confused

pine aurora
#

i mean SVE

#

dam

dire fractal
#

do u have all the required mods too?

pine aurora
#

cus txmi wont work

#

its broken

#

yea all i need is txmi to work

chrome cosmos
native dragonBOT
#

@pine aurora Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pine aurora
#

always says its broken

hoary jungle
#

idk ๐Ÿ˜‚ i just redid my mods folder though so maybe you could try that? maybe something is out of date

dire fractal
pine aurora
#

smapi has nothing to do with it tho

#

its my vortex

chrome cosmos
#
  1. its not recommended to use vortex
  2. your smapi is VERY outdated
#

which is why nothing is working

#

open the link you sent and check the skipped mods sections, and update SMAPI

#

also, you dont have SVE installed, just grandpa's farm

#

and dont use xnb mods

#

!xnb

native dragonBOT
dire fractal
#

Are mods updated for the latest version generally compatible with the mobile version or do I need to find ones for that patch?

chrome cosmos
#

nope, for mobile you need mod versions that were released pre december 21, 2020

#

.q 5464

devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

charred trench
#

Anyone got recommendations for a good alternative home layout? SDVpufferheart

median heath
#

This is what smapi looks like when I open the game. I'm not sure how Stardew Valley Expanded is out of date since I installed it for the first time less than an hour ago... Should I just try uninstalling it and reinstalling it??

chrome cosmos
#

that one's for the 1.5.5 stardew beta, youre on the right version

#

when you upgrade to 1.5.5 you can grab 1.13.2

dire fractal
#

Anyone know some good QoL multi-player mods?

chrome cosmos
#

!modrecs the majority of these should work with multiplayer, but check the description beforehand

native dragonBOT
dire fractal
#

ok my skills are a little messed up while using both skill prestige and level extender. how do I set the level of one of my skills through a command?

#

Alright thanks

deep hound
#

automate

dire fractal
runic cobalt
#

Because you just need to download the main versions instead of searching an old one?

brazen hawk
wet flower
#

how can I do a reinstall of the game? my friend broke the game so bad it won't start and i'm trying to help them ๐Ÿƒ

#

they were trying to uninstall some mods and now the game just won't load when_impostor_sus

wet flower
#

pc

dire fractal
#

On steam?

wet flower
#

yes

dire fractal
#

Go to the game in your library, right click > "properties" > "local files" > "browse" and then purge the whole folder

wet flower
#

ok ๐Ÿ‘

dire fractal
heavy peak
#

Anyone know how to get stardew valley expanded and install it ?

neat plaza
lone escarp
#

How do I add my own music into the game

runic cobalt
robust bison
#

if you want to replace existing music, you might be able to use cp

merry juniper
#

hey guys, quick question. i am trying to instal the Smapi beta but the .bat just closes instantly and if i install manualy it wont launc hthe game either.

flat silo
#

been playing stardew for years and this is the first time this happened. started a new save file, using smapi and the npc map location mod. when i enter the community center to read the first bundle thing in the rat problem quest (to get the letter from the wizard) there's a glitch where i "glide", can't interact or leave the community center, so i have to close the game. tried with vanilla and removed smapi and all mods from the folder, tried the same thing again - game crashed. ConcernedApe's suggestion (i found in the stardew forum from dec 2020) was to change the "savefix" in the save file but i'm at 35 and he said not to proceed if it's greater than 31. playing the german version. anyone know what to do? SDVpufferchickcry

merry juniper
ocean obsidian
#

does anyone's map bug out when they use custom NPC location?

#

Ridgeside village got kinda messed up and the beach as well ๐Ÿค”

#

I think it might be because of stacking walk to desert + Zuzu city + Springtown, but the map is fine when NPC is off

unreal stratus
#

The Ridgeside error is known and hard to fix wah

ocean obsidian
#

I see

scenic sleet
#

Are there any mods that allow fish tanks to be rotated?

deep hound
unreal stratus
#

It works with the regular farm map but doesn't overlay properly with some of the others

ocean obsidian
#

yeah

#

I saw it working fine on screenshots in the mod I guess

#

I was wondering how they did it

#

and if I installed too many location mods

unreal stratus
#

Is that with a different farm map?

ocean obsidian
#

That is true too

#

I think Beach farm may be the issue

#

I started a new save with GF so it should be fine if we switch to a different one

unreal stratus
#

Hopefully we can figure out the issue. Sorry for the inconvenience wah SDVjunimolove

dire fractal
#

can someone suggest me mods that change the town other than sve and regesid village

ocean obsidian
#

I appreciate the mod and the efforts, and you guys even trying to fix visual bugs

#

Yeah sure

#

@dire fractal Ridgeside Village, Walk to Desert Redux, Mermaid Island, Boarding House, Zuzu City, Springtown, and there is a few Zelda dungeon inspired ruins ones too

late nebula
#

Is it just me or has DSVE disappeared from Nexus?

#

(Diverse SVE)

dire fractal
#

oh

upper ember
#

It's been moved to ModDrop I believe

pine fjord
#

before i uninstall the game

late nebula
#

Also, frustrating. I've been having issues getting Moddrop to work all day. I understand wanting the alternative for mods, but I am lazy lol

ocean obsidian
#

๐Ÿ‘€ I am actually surprised by how good Stardew mod run compared to other games

unreal stratus
ocean obsidian
#

like in other games error count is high at like 40+ mods

#

Stardew can run near perfectly with minor visual bug with almost 100+ mods

#

and they all work together

#

the modding community is kinda op

#

the stuff they make all somehow works together most the times

unreal stratus
#

It's because of the Modfather

dire fractal
#

do someone know a mod that gives u more character hair shirts and things like that?

twilit cliff
#

how does custom walls and floors work? do i put the content in the folder for custom walls and floors?

chrome cosmos
dire fractal
#

anyone elses UI mod bugging out

#

like

#

do you have to be a premium member to download the stardew valley expansion mod?
for some sort of reason when i click download manually it doesnt re direct me to the download page

#

the UI helper

unreal stratus
#

Can you drop the ring?

#

And pick it back up?

chrome cosmos
late nebula
# dire fractal do someone know a mod that gives u more character hair shirts and things like th...

There are a lot on Nexus. I prefer a combination of these two, but there is stuff for guys too.
https://www.nexusmods.com/stardewvalley/mods/4757
https://www.nexusmods.com/stardewvalley/mods/2872

dire fractal
unreal stratus
dire fractal
unreal stratus
#

Go back to the files page. Click on download manually and screenshot the screen you get then

dire fractal
#

i need help with UIINFOSUITE mod

#

everything is offset by like 5 tiles to the right

#

cus all its doing after i click download manually is not showing up anything, it just stays on the same page and does nothing

upper ember
unreal stratus
dire fractal
#

send me the link

#

oh

dire fractal
#

@upper ember send me

chrome cosmos
#

you know you could just google "UI info suite 2 github" and it would show up SDVpufferlurk

unreal stratus
#

Can you try a different browser?

sturdy stream
#

how do i get the launch command thing for sdv while using smapi

late nebula
late nebula
#

Only because I just looked it up myself ๐Ÿ˜›

dire fractal
#

OR woeman

#

or persan

unreal stratus
late nebula
#

started to say

#

lol

dire fractal
#

what xD

dire fractal
unreal stratus
#

Wait

dire fractal
#

all the same result

unreal stratus
#

@sturdy stream do you mean for steam?

late nebula
#

I can't stop laughing at "woeman." I'm gonna go ask my husband if I bring him woe.

late nebula
unreal stratus
sturdy stream
#

I'm using this command right now

C:\ProgramFiles(x86)\Steam\SteamApps\common\StardewValley\StardewModdingAPI.exe

It launches sdv but not the modded one

unreal stratus
#

!gettingstarted

native dragonBOT
unreal stratus
#

This has the instructions

unreal stratus
#

You might be missing the space

sturdy stream
sturdy stream
#

C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
I'm looking at the wiki and it says this one, do i just change stardew valley to the smapi thing?

unreal stratus
sturdy stream
dire fractal
dire fractal
dire fractal
#

what are they

#

just copy that @sturdy stream

sturdy stream
#

oke

#

hasn't worked, still just boots up sdv ;-;

dire fractal
#

@sturdy stream Wait your missing allot of things

sturdy stream
#

;-;

dire fractal
# sturdy stream ;-;

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

hey @late nebula its stuck on download

#

i dont know what happened

#

oh wait

sturdy stream
#

hey it worked! thankyou!

dire fractal
#

here, you need the %command% at the end and the 2 "

dire fractal
pine fjord
unreal stratus
# dire fractal i am asking about your mods

I've got a Kitty Cats mod that adds cute cats that wander around town. I got a mod that adds a Pufferchick to Abigail's room and a Quest Mod that adds several quests to the game. & more on the way Kiwidab

ocean obsidian
#

ooh

#

Kitty cat mod that sound like a good idea

keen crow
#

Kitties UNASmushCheeks