#archived-modded-support

1 messages · Page 1085 of 1

hoary musk
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Is there a way to disable mods that are not being used without deleting them?

dire fractal
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what mod is it?

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i think u can if it will appear on the mod options while in game

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on settings

neat plaza
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(the folder name)

hoary musk
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Ok, perfect! Thank you! I'm working on migrating to 64-bit for my girlfriend on her laptop while she's working

quiet umbra
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hm... I was just at the beach, in the rain & encountered a jumino.... are free roaming juminos common now?

dire fractal
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is this shipping bin from SDVE mod?

neat plaza
dire fractal
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here are the mods I'm using

fair holly
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It's chests anywhere

neat plaza
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chestsanywhere probably?

dire fractal
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I just used robin's shipping bin

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ohhhhhh ok thank you

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Hi! I'd be really thankful if someone could help me, I've just yesterday tried updating my mods and ever since I did so my game has started crashing after just a few minutes of playtime. None of my 10 heart events work either all of a sudden and I have no clue as to why that could be

native dragonBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
mental meadow
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I started a new save recently after using Multiple Spouses mod on my original save. This new save I only have one spouse, and after moving the spouse in I can no longer access the side of the house beyond the spouse room. It is like it is cut off from the rest of the house. Anyone seen or heard this issue before?

shy orbit
dire fractal
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not directly, i can do it again right after it crashed

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Cause it pretty much crashes like every second day

shy orbit
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as long as the game isn't relaunched after the crash before taking the log it's good

neat plaza
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

proud crane
daring falcon
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what's happened

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does anyone cant play multiplay?

dire fractal
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I took a screenshot of the error if that helps

shy orbit
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!oom

native dragonBOT
river plover
proud crane
river plover
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server's down

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for god knows how long

daring falcon
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invite code just disappear

river plover
daring falcon
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gog crash?

river plover
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yup

proud crane
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code by him not workhe does not have the possibility to enter it

daring falcon
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ok its back

neat plaza
daring falcon
proud crane
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thanks for helping, my Coop is running now :)

upper ember
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Is there any way to help with custom music lag / load times? I've already did the convert thing, and while it did help a bit, it's still really really bad

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I've heard you can switch out the files with "empty" versions?

royal arrow
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Did you toggle off preloading? That's done on the individual pack for custom music

upper ember
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How do I do that, and does it negatively affect anything in game?

royal arrow
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It doesn't affect anything negatively. Say you have a custom music pack for a particular NPC, for example. There will be a whatever.json file for it (not the manifest.json, the other one). Open the whatever.json using any text editor (Notepad or Notepad++ work, on Mac TextEditor works), and find "Preload", then make sure it's set to false

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I take it back, the one drawback is you won't be able to listen to that song on the jukebox

upper ember
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I heard custom music was kinda busted for jukeboxes anyways. So it'd be safe to do that for Ridgeside and SVE? SVE being the really big heavy hitter for the load times. I just don't want to sacrifice in game performance for shaving off little bits of load time

royal arrow
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Yes it's safe to do it, but I'm not sure if Ridgeside and SVE already set it to false

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If they did, then the only options you have are to reduce the number of mods you have, switch to 64bit, or wait until the 1.5.5 update which will make the game 64bit for everyone

upper ember
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Looking in SVE's content thingy, no, they're all set to preload. Gonna try setting them all to false, see if it helps. Thank you!
Yeah I can't wait for the official 64. The unofficial is pretty.. sluggish so I haven't been using it ;;

royal arrow
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Good luck!

unreal raptor
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Does anybody know if there is a mod that allows you to have a spouse AND have Krobus as a roommate? I’ve looked at Multiple Spouses but that changes a lot of things and I’m not sure it’s the mod for me.

quiet umbra
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platonic relationships and friendships I think

royal arrow
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Multiple Spouses is also highly configurable, but if the feature you're definitely not interested in is the multiple spouses part, that's fair lol

quiet umbra
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I believe you can run both mods at the same time... I know I used to do that, but have been away for a bit now

unreal raptor
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It’s configurable? Cool! I don’t know much about modding yet so I’m not sure I can change things without messing it up horribly though, lol. Thanks both of you!

upper ember
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Okay so Ridgeside had most of it's CM already on preload false, so yeah.. Heavy hitter is SVE

bleak ivy
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Has anyone had any luck signing up for Naver recently?

dire fractal
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has anyone ever seen any star trek themed mods?

little anchor
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I'm so tempted to finally try mods, but I wonder or worry that I will get overwhelmed or peeved about things just not looking right... Do ya'll recommend getting mods on a new file for the best experience, or rather an existing older file?

neat plaza
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expansions are better on new files, generally

little anchor
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thanks! I'm thinking mainly about expansions such as SVE and others that just add dialog and tidbits

robust sleet
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so apparently there's this thing called SMAPI (I think) and u can also get in on Android? Regardless imma try it anyway coz why not

upper ember
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Where's options for this one? Everything else loaded in smoothly, but now it's stuck on this

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Is it just general CM nonsense

robust sleet
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well is anyone gonna tell me to stop or not

upper ember
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Anyone got any recommendations for furniture cosmetic mods? Not looking for CF, just something cosmetic. Already use the industrial furniture, looking for something different to try out

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Well as long as you get the Android version of Smapi, you'll be fine

robust sleet
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huh

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aight

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thanks

upper ember
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If you're using Android, get it's version. If you aren't, get the non beta version. Just don't get the beta version for either or, it's not meant for the general modders, only for the mod creators

robust sleet
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Am an Android user

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tank dude.

quiet umbra
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use Zane York's "all in one handy dandy" installer download it from Git Hub ..... or check the wiki for link, or just goggle stardew valley android smapi version

upper ember
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Pretty sure Smapi on Nexus has the Android version just underneath the beta and PC version as an optional download. Pathos is really good about keeping Android versions of mods easy to find but still separate

native dragonBOT
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@upper ember You leveled up to Farmer. You're now a prettier shade of blue. Thanks for sticking around!

upper ember
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I like being blue

quiet umbra
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blue is new red!

robust sleet
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I got it from the wiki

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thing is

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I do not know how to add the mods

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I should've done more research

upper ember
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!android

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No, that not a thing?

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What's the command for it..

dire fractal
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Mobile

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!mobile

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Nvm

chrome cosmos
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!androidsmapi

native dragonBOT
quiet umbra
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is easy... get yourself a nice file handler (I use file explorer) then, while on your android device, go to either mod drop or Nexus for the mods... you have to get mods or versions thereof that were uploaded b4 nov 2020. Choose what you like and download it. Then use your file explorer to open mods in your mod folder @robust sleet

robust sleet
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oh I've had a file handler for a while

quiet umbra
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dandy

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it's sometimes a pain trying to get an older version of certain mods, but the android game simply hasn't kept up with the pc version

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I have lived in android land quite a bit just lately since I spend so blasted much time in waiting rooms

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hard to lug around the PC & monitor in my purse

trim stone
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are there compatibility issues between npc map locations and SVE?

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some locations aren't shown properly on the map

royal arrow
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There's a special version of NPC Map Locations for SVE

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But do note the brown squares are farms

trim stone
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is that one not in nexus?

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the map itself is accurate for me, for the most part

royal arrow
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It should be a download on the page

trim stone
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its my farmer icon and very specific locations

royal arrow
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The same page

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Oh, then idk

trim stone
royal arrow
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Does the SVE mod description or the install guide say anything about this? It used to be uploaded there but it doesn't look like it is anymore

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I don't use SVE so I'm not familiar with any recent changes

trim stone
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I think pathochild said somewhere that its upto the other mod authors to make it compatible

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but i dont think SVE mentions npc map locations anywhere

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so not too sure

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I think they had separate file downloads for compatibility in the past

royal arrow
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Ye I didn't know Pathos took it over so it looks like it'd be on SVE's mod author to make the compatibility

shy orbit
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i'm not sure that has much to do with npc map locations, because i don't think it patches the world map. SVE and other mods patch it with content patcher

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the world map i mean

supple talon
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Anyone knows if there is a stamina mod for scythes?

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Read that MCM had one but it's not available

upper ember
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Is Joys of Efficiency still working? Hasn't been updated since December

royal arrow
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I think I used it in 1.5. The update dropped Dec 20, so you could check that, plus any comments on the mod page

shy orbit
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it does work in 1.5.4

lime igloo
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pls help-me

snow wraith
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we'll need to see your smapi log akimbo

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust sleet
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y'all most mods are for smapi 1.8.0 or something

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that's not even available

lime igloo
robust sleet
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damn I was tricked

snow wraith
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'most mods'? where are you even looking?

shell jackal
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Are you sure smapi 1.8 isn't the minimum version for the mods?

robust sleet
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nexus mods

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sorry

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meant 3.8.0

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All I wanted was a poly relationship with Alex and Seb

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smh

shy orbit
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what error are you getting?

upper ember
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You just have to search for a version that can be used with Android, which isn't that difficult to find

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Just look for one that was uploaded before November of last year

lime igloo
neat plaza
lime igloo
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what is sve?

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stardew valley expanded?

shy olive
hoary musk
shy olive
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@hoary musk not sure all of those mods are compatible with the beta version yet

hoary musk
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Not using the beta

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I'm using the UNOFFICIAL version right now

shy olive
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gottcha

shy olive
# lime igloo

can you send your log? and when you exported stardew valley, did you make sure to include all of the folders that were in the zip?

shy orbit
# hoary musk I got the unofficial version of the 64-bit Stardew Valley set up for my girlfrie...

Ignored Stardew Valley Expanded > Load Characters\AuroraVineyardWineBottleObject: error reading info. Technical details: System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters. this should be fixed by moving SVE out of the -Stardew Valley Expanded--3753-1-13-11-1629243294 folder

hoary musk
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So by changing the name of folder?

shy orbit
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shortening the parent folder name could work, but you might as well move the folders that are inside it to the Mods folder

hoary musk
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The weird part is that I'm not having that issue on my end.

upper ember
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With most Nexus mods, you don't have to "extract to folder" or whatever it's called, you can do just "extract here" and it'll be inside of it's own folder. Doesn't apply to all Nexus mods, but it does apply to most, and by doing that you greatly shorten the folder names as it takes into account all folders that the mods are within

shy orbit
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Unhandled exception applying patch: Seasonal Cute Characters > Portraits - Seasonal (Portraits/Clint). Microsoft.Xna.Framework.Graphics.MonoGameGLException: GL.GetError() returned 1281 about these errors i don't know, i've seen them pop up few times with the 64 bit version but i don't know how to fix them

hoary musk
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Hmmm... I may have done something wrong when extracting them from the Downloads folder to the Mod folder

hot sage
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Hello guys. Is it here that I can ask for help about mod bug experiencing ?

shy orbit
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yep

hot sage
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Nice. Would anyone know about out of memory issue?

shy orbit
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!oom

native dragonBOT
hot sage
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Oh xD

hoary musk
hoary musk
hoary musk
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I'm noticing that the error pops up when the game is trying to load the save file

tribal notch
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it's between Content Patcher and stardew64, not the specific CP mods

shy orbit
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could it be something to do with the image files?

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i mean with some specific formatting thing in them or something

tribal notch
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heh, Vibel you had it yourself a week ago, did you find a solution?

dire fractal
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I get the same error with my unofficial 64bit Smapi. Usually reloading the cp assets in game via Config fixes it.

shy orbit
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i didn't, it was just me asking about another person's log

hoary musk
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I'm loading up my game and see what pops up on my end

tribal notch
hoary musk
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Ok, I loaded up my save file on my laptop, and I didn't get the error that I noticed on my girlfriend's save file (on her laptop)

dire fractal
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The cp assets not loading in 64bit?
I go into the options menu and click on the Mod button provided by general mod Config menu, and change the setting of the asset that's affected by the error ie if it's my elle's house I change it to a different look, save, change it back to the original, save and return to the game.

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It's like CP just needs to load that asset again (which is also why the error tends to jump between assets). Having something that allows to reload the assets in game (just as it does at the start) would help with this I think.

tribal notch
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there's a console command patch reload for that, I wonder if it also fixes it

dire fractal
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That's good to know

hoary musk
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Something definitely wrong with CP, I uninstalled and reinstalled Seasonal Cute Characters and more errors came up. I uninstalled CP and reinstalled it and trying again.

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If they came up then I'll give you the log when I can

dire fractal
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ive spent 2 hours updating and fixing my mod and now i see a wall of errors and idk what they are

crude rose
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apparently bad json formatting, did they work before and did you change those json files?

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could you post any of those files here?

dire fractal
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i havent played in so long so i dont really remember if i changed anything

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and sure but idk what files they are

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it seems theres a weird ._ in front of a couple of json files

crude rose
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hmm, though all the other mods are also complaining about their translation jsons

dire fractal
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if i scroll down i can see that most of the mods wiht errors have that same ._ issue

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idk how to fix it without doing it individually tbh

tribal notch
shy orbit
dire fractal
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okay so i looked into one of the files to see the json file with the ._ in front of ti

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its not there lol

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there is no ._Abigail.json

dire fractal
tribal notch
shy orbit
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the mods

dire fractal
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ive been doing that for legit 3 hours

crude rose
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hmm, could you share a smaller mod that gives such errors? I wanna test it for science

shy orbit
# dire fractal ALL THE MODS? 😭

you also have these kind of problems Bangers Beans and Mash just added by Even More Recipes - Meat for JsonAssets, already added by Fresh Meat, so yes, i would remove and reinstall everything

dire fractal
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alright ill try that if this doesnt work

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i figured if i show hidden folders, i could search within the mods folder and mass delete any file that has ._ in front of it

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holy shit there's tens of thousands of them

shy orbit
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you seem to have a fair amount of merges of old versions of mods with their newer versions, meaning you have a lot of old components of mods that shouldn't exist @dire fractal

crude rose
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if they exist, might just be the parser's way of saying this file is broken

shy orbit
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it would be difficult to fix them all individually

dire fractal
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alr i deleted all the ._ files lemme see what errors i get now

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okay great no more errors!!

shy orbit
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those are not all of the problems, removing them won't solve the issue of merged versions

dire fractal
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the only errors i have are duplicated items

shy orbit
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well, you'll have many more coming if you keep the mod loadout like it is now

austere jasper
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does anyone have a hair template sheet that i can use,? thank you :D

dire fractal
#

11

robust holly
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SVE question, can Claire's 8-heart event not be triggered on the same day as the 6-heart event?

crude rose
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so this is what happens if you drop incompatible updates onto the folder without deleting old ones?

dire fractal
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so i had to put my old mod backup, aka outdated mods, so i had to update a bunch of mods, and also reinstall a ton bc a lot of them were empty folders

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its a lot of finicking which causes compatibility issues and also merged and outdated mod issues

shy orbit
dire fractal
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yeah ill have to do it just not now im too busy 😭

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and i have like 200 mods its extremely long and time consuming

crude rose
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I recall Ridgeside didn't have such checks, so you could get stuck watching a whole chain of events for 20min, don't remember that issue with SVE.

robust holly
snow wraith
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sve does require days to pass for many of their events yes, idk about all of them

robust holly
crude rose
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Yea: 'Oh, you've missed this one building? Have the 5 events that you missed out on, on your way back home, between those other events that you also unlocked today.'

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Not really complaining, but I was on my way to save and call it a night xD

tribal notch
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so that limits it to next day unless you sneak in and tell CP to recalculate its conditions

snow wraith
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it works out for the best, really

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you don't give someone a birthday gift then suddenly get assaulted with their entire life's story this way

robust holly
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lol

vapid sluice
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Hi there my friend is trying to install a few mods I made and it isn't working. The weirdest part is it works for me as a Windows user but it does not work for her (Mac user) even though we are unzipping the same files and installing the same smapi.
Does anyone know if TML Toolkit has a issue with mac?
https://smapi.io/log/2503b052daea4806a25d04bdeaa54f52

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@gleaming ore <- This is the person I am asking on behalf of. I do not know how to help her, it's a bit over my head 😦

shy orbit
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System.DllNotFoundException: libMonoPosixHelper.dylib this i think might be fixed by executing the command ln -s /Library/Frameworks/Mono.framework/Versions/Current/lib/libMonoPosixHelper.dylib libMonoPosixHelper.dylib in the game folder (to create a link to the missing library, assuming the library exists in that location)

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@tribal notch but actually you might know better

tribal notch
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the story of my life is not knowing better

vapid sluice
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lol

gleaming ore
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XD

tribal notch
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let's have a look

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what Vibel says will work if mono is actually installed

vapid sluice
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What is mono? I don't think she has that

vapid sluice
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(I'm mac like.. uh... dumb? I guess you could say so I've only helped her as far as windows as concerned)

tribal notch
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get her to install mono, might fix it, won't make it any worse

vapid sluice
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Okie, she's giving it a download now we will try. Is there anything Mac specific that Smapi needs that I didn't know to inform her?

tribal notch
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yes, mono 🙂

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I would reinstall smapi after installing mono

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after those two things, if still no luck we'll step you through Vibel's solution

vapid sluice
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Okie, she's going to reinstall smapi. Will let you know when she gets through these steps thank you so much!!!!!

gleaming ore
vapid sluice
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So the mono didn't make a change... 🤔

tribal notch
gleaming ore
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yes

tribal notch
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find libMonoPosixHelper.dylib and copy or link it into your game folder

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one way to find it: mdfind libMonoPosixHelper.dylib

runic cape
#

Just wondering is there a mod out there that is similar to Terraria 1.4's journey mode? (Where after you obtain a certain amount of something you are able to get infinite of that thing)

vapid sluice
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I think she's trying to locate it 🤔

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she's having trouble trying to find the helper.

tawdry ice
#

Hey y’all! Me and my sis play multiplayer SVE, all the same mods/ all are updated. There seems to be an issue where she doesn’t get the updates on Grandpas Farm regarding the Abandoned Shed. Is this a common issue, is there a fix? Haven’t seen any definitive answers when referring to Google

dusky canyon
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I don't have much experience with multiplayer, but you both have the exact same mods, exact same versions?

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what if she goes out of the farm and then back in? does it "update" then?

vapid sluice
tribal notch
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what's in /Library/Frameworks/Mono.framework/Versions ?

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on my system the location is /Library/Frameworks/Mono.framework/Versions/6.12.0/lib/libMonoPosixHelper.dylib so look for something similar

tawdry ice
dusky canyon
#

ahhh that's very strange. if you're not getting other respones here I'd suggest going to the official SVE discord and asking there

tawdry ice
dusky canyon
#

the url to their discord is on their mod page!!SDVpufferthumbsup

crimson salmon
vapid sluice
tribal notch
vapid sluice
#

I think she said she was having trouble finding the helper, I'm not entirely sure. I know she's working towards something(as in what you suggested).

gleaming ore
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I got it to work I put a space in when I looking for the file

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just finding the folder to put the location in now

simple cloak
#

the category/sort buttons are not working in Better Shop Menu, can anyone advise?

tribal notch
vapid sluice
#

she says she foudn it but it's not a physical file so it won't copy and paste

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Something about it being a package so it won't let her drag it? She's trying to find the file extension to hopefully be able to copy and paste it? (I'm on call with her, just trying to relay the info since there's a long gap in messages) She just mentioned about doing a command for it but damn she is struggling with this

#

Is it always like this for Mac users? o.o

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Ok update, it's saying that it has it(?)

tribal notch
gleaming ore
gleaming ore
tribal notch
#

what you got there is the GDI+ compat layer

last python
#

I've tried installing SVE and its saying- Failed: it requires mods which aren't installed (Platonymous.CustomMusic). I've gone over the installation steps and I did everything in order so not sure what I'm missing.

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gleaming ore
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I did the command search for the helper tool. It will bring up a file location and I will highlight it, then select finder to bring me to location and that is what gives me. If I hand type libMonoPosixHelper.dylib in the file search I get no results. I swear I downloaded mono too.

tribal notch
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if so... go to finder, from the menu choose Go > Go to folder, and paste /Library/Frameworks/Mono.framework

vapid sluice
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She's telling me on call that when you open it it runs it like an extension 🤔

tribal notch
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mono installer is a wizard, don't go past this step until it's successfully installed

gleaming ore
#

did that :/

tribal notch
tribal notch
tribal notch
vapid sluice
gleaming ore
#

So the helper tool is in the stardew valley file now

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under mac0s

tribal notch
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ok hopefully a miracle occurs

vapid sluice
#

🙏 intensely

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She says theres a new chunk of white text before a giant text of red...

gleaming ore
#

:O

vapid sluice
#

😭

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She's grabbing the log 😦

gleaming ore
grave bane
#

where i can install 3.13 beta smapi?

gleaming ore
grave bane
#

i dont know why but i cant install it

vapid sluice
#

@tribal notch What if I sent you the mods >.> ? Would that help?

shy orbit
#

(i would perhaps use some brute force sort of here find /Library -type f -name libMonoPosixHelper.dylib -exec ln -sv '{}' "/Users/kellybrookebrault/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/libMonoPosixHelper.dylib" \;)

grave bane
#

can anyone help me too use vietnamese transfer while using interface?

tribal notch
#

including its file size

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in fact go into Terminal and run
ls -l /Library/Frameworks/Mono.framework/Versions/6.12.0/lib/libMonoPosixHelper.dylib
and
file '/Users/kellybrookebrault/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/libMonoPosixHelper.dylib'
and show us the output

naive drum
#

it's for beta Stardew which you probably should not use unless you're planning on updating and/or testing C# code mods

tribal notch
quick crow
#

Hello, fellow modding farmers ! Any new interesting must-have mods that came out in the last 2-3 months ?

grave bane
#

oww

weary iris
#

Anyone know the compatibility of SVE with existing save file? Is there going to be a lot of jank if I don't start a new save?

weary iris
#

I don't want to spend a lot of time on fixing clipping trees & houses etc but I also kinda don't want to start a new save

naive drum
naive drum
#

(press L in game to open up its menu and reset grass, forage, trees, bushes, and debris)

weary iris
#

Thanks

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After that it's gonna be fine?

naive drum
#

yeah should be

weary iris
#

And I'm wondering if there will be events designed for early-game that won't make sense for an existing save (or won't happen at all)?

naive drum
#

there's probably going to be a few like iirc theres one that just...gives you strawberry seeds

vapid sluice
tribal notch
# gleaming ore

try dropping another copy of the dylib into that mono folder I see there

naive drum
#

oh ok

tribal notch
#

like, what's even in there?

vapid sluice
vapid sluice
naive drum
#

in the mono folder...?

vapid sluice
tribal notch
#

it's like a hastily packed suitcase in there

shy orbit
#

i have one, it just has some config utility and a config file in it

tribal notch
#

why is her MacOS folder so empty then?

shy orbit
#

ah

#

actually we had a case recently where some user had another MacOs folder that had some game stuff (including the mods folder) under their desktop

tribal notch
#

look at all this crud

#

now that's a healthy game folder

shy orbit
#

and putting mods into that folder didn't work. i wonder if it's a similar case here

#

because i don't think you can see the full path from that finder picture?

tribal notch
#

yeah it doesn't look like the legit game folder

vapid sluice
#

Does she need to put the whole framework in there?

tribal notch
#

nah the wheels have come off somewhere

#

there should be no need for any of this nonsense really 🙂

upper ember
#

Would snow graphics from a recolor cause insane lag while going outside of a building? Because I'm getting insane freezing lag while trying to leave buildings, and it's only done this one day of fall when there were leafs everywhere, and every day of winter so far

shy orbit
#

that probably happens because some assets are being patched to look different when you are inside or outside (if lag means delay when switching between the locations)

tribal notch
#

I would be inclined to trash the whole SDV install and redownload from steam

upper ember
#

Heavy heavy delay, as in it freezes the game and goes into not responding

#

When it wasn't doing that before in spring, summer, or 27 days of fall

shy orbit
#

if there is a heavy chain reaction of patches going on it could take some time. in any case a log might show something

upper ember
#

I can force it to start thinking by making the not responding worse ( And getting the popup asking if I want to wait or close it, I hit wait and a second or two later it unfreezes itself ) but it's really annoying since it's a multiplayer farm :T So time keeps going by

#

I've already restarted my game after removing my recolor ( I have it because the heavy saturation and bright colors of vanilla cause me bad eye strain.. ) , if it continues, I'll post it. If it fixes it, I'll wait until the multiplayer session is over and put it back in to get a log with it

vapid sluice
shy orbit
#

and since it happened before, maybe there's some problem with the installer

vapid sluice
#

oh ok, that's what I kind of thought but I didn't know if it was different from Mac, so she's been putting it in the right place despite it not working. And I know it's not the mods cause I'm using the same zip and i'm not having issues... 🤔

tribal notch
#

I would offer to test your mods zip, but at the moment I have sdv beta installed

vapid sluice
#

(and all mods other then my character ones are updated as of the middle of Aug) 🤔

tribal notch
#

so half of your mods wouldn't run on my system for unrelated reasons

vapid sluice
#

What is sdv beta?

tribal notch
#

the upcoming next version of stardew valley is available for modders to use for testing

vapid sluice
#

Eccentric installed Stardew from steam theres no way she could of installed a wrong verison right? (I doubt it but just trying to trouble shoot)

tribal notch
#

no, she has the normal version installed

vapid sluice
#

🤔 ok, then that's as far as my knowledge can reach 😦

gleaming ore
#

would it help to show you the mod files ?

shy orbit
#

how about find ~ -name StardewValley-original on a terminal and paste results here (my guess is that there are two somewhat similar folders and finder is confusing this issue)

vapid sluice
#

^ that makes sense cause it's mostly a TMX asset location issue 🤔 The characters are still showing up.

gleaming ore
#

Thank you guys for helping. I have to stop because I am out of time but I am copying and pasting all the instruction. I will update when it works or not.

vapid sluice
#

Thank you guys for helping us!!

upper ember
naive drum
#

okay so that's not the culprit...

unreal raptor
#

Okay I am SUCH a newbie when it comes to modding… how do I configure something to false?

upper ember
#

Even without the recolor, it's doing it, so I will be bringing in a log soon

unreal raptor
#

(If the specifics help, I just got Multiple Spouses and would like to set Krobus to platonic while keeping Harvey as romantic. Harvey was my spouse first and I got this mod to add Krobus as a roommate, lol)

tired brook
#

SMAPI 3.13.0 beta 2021-08-29 is now available! https://smapi.io/

This mainly updates to Stardew Valley 1.5.5 beta and drops support for unofficial 64-bit Stardew Valley (since the game is officially 64-bit now). This is for Stardew Valley 1.5.5 beta only, which has a large impact on mods. Some mods may not work until they're updated.

Maintenance updates:

  • 2021-08-18: initial beta.
  • 2021-08-19: fixed thread abort error when exiting the game, and fixed error loading native DLLs like libSkiaSharp (e.g. error taking in-game screenshot).
  • 2021-08-29: improved mod compatibility with the beta, added a hurry_all console command for testing NPCs, updated compatibility list, and ported changes from SMAPI 3.12.3–3.12.5.

See:

quick crow
#

Does anyone have Animal Husbandry mod installed? Is it stable ? I've seen people encounter crashes when hovering on a "feeding basket" item

verbal elbow
#

are you sure it does? what kinds of romantic stuff are you getting with him?

unreal raptor
verbal elbow
#

haha oh no! so you're trying to turn off MS's custom kissing effect, right?

#

the easiest way is to install Generic Mod Config Menu and then when you launch the game, there will be a button on the lower left of the menu screen, and you click that and a thing comes up where you can select the mod you want to configure, and it's pretty straightforward from there

#

to do it manually, you have to launch the game with the mod installed at least once first

#

hold up, i'm checking to see if i have a copy of the config.json

upper ember
#

Note on my mods that needs updating, none of them need updates. Just wrong manifests or their updates don't work

verbal elbow
#

okay looks like i'm gonna have to launch the game with it installed to check, but as far as i remember there should be an option there like "custom kissing: true", i don't remember the exact name, and you just delete true and type false instead--but i'll double check

upper ember
#

Also my farmer turned into a lady during that log. I think it's GG but I don't know for sure

verbal elbow
#

oh and i skipped a step there. you launch the game once with the mod installed, then you go into the mod folder and a file called config.json will have appeared, that's what you edit

upper ember
#

Walk through trellis gives me errors, but I've been using that since spring and it whines, but doesn't actually harm anything

verbal elbow
#

you just open it in a text editor like notepad

last python
verbal elbow
#

as for whether you can customize it per character, i'm not sure, but if you disable MS's custom kissing it should just go back to normal, so krobus should be a hug and harvey a regular kiss (without the smooch noise)

#

oh! looks like you can just disable roommate romance instead. same deal, replace "true" with "false" in the config.json or do it through generic mod config menu

#

let me know if that works out for you or not--MS isn't my mod but i always want to help people have more platonic friendship content in their game!

upper ember
#

Okay I have removed Ferngill Weather to see if it's causing too much snow fall and lagging it

quiet umbra
#

that might be the prob what with all the other stuff you have going... btw, Mr. Ginger has a spouse room?

#

Ferngill Weather eats up lots of memory

upper ember
#

Oh it does? Interesting. Well I'm just trying to solve sudden random insane lag time ( As in freezing and not responding ) after leaving a building. It only started doing that in winter

quiet umbra
#

yeah, that's weird... but it does eat lots of memory

upper ember
#

Going into a building will sometimes cause the freezing, but it's primarily just leaving a building

shy orbit
#

seems to be a decent chain reaction of patches going on and taking time @upper ember [21:48:52 TRACE game] Warping to Forest [21:48:53 TRACE Content Patcher] Flower Valley for ContentPatcher edited Maps\winter_outdoorsTileSheet. [21:48:53 TRACE Content Patcher] Medieval_buildings edited Maps\winter_outdoorsTileSheet. [21:48:53 TRACE Content Patcher] Way Back PT edited Maps\winter_outdoorsTileSheet. [21:49:00 TRACE Content Patcher] Immersive Farm 2 Remastered edited Maps\winter_outdoorsTileSheet. [21:49:00 TRACE Content Patcher] MSVE edited Maps\winter_outdoorsTileSheet. [21:49:00 TRACE SMAPI] Content Patcher edited Maps\winter_outdoorsTileSheet. [21:49:00 TRACE Content Patcher] Flower Valley for ContentPatcher edited Maps\winter_town. [21:49:00 TRACE Content Patcher] Stardew Valley Expanded edited Maps\winter_town. [21:49:00 TRACE Content Patcher] Way Back PT edited Maps\winter_town. [21:49:07 TRACE Content Patcher] MSVE edited Maps\winter_town. [21:49:07 TRACE SMAPI] Content Patcher edited Maps\winter_town.

upper ember
#

I love my building recolors though.. ;; But why would it suddenly start in winter when it's been fine the rest of the seasons?

quiet umbra
#

hmm that's something I never thought of before... I suppose that the winter changes are more extensive than other seasons, since all the buildings etc have major remakes?

shy orbit
#

probably because some mods (maybe flower valley) only patch things to look different outside/inside during winter

upper ember
#

Hm. I'll try removing flower valley next then if this doesn't help it, then if I get desperate, I'll do my buildings. I noticed foliage redone was having issues in winter, so I thought it was the cause, but it didn't do anything after removing it

shy orbit
#

if you know some basics of content patcher you can also check the mods json files and see how they look and possibly disable the problematic patches

#

and they might even have config options to disable such things

unreal raptor
upper ember
#

I know a teeny bit of it, so I'll try fiddling with it later then. Yeah, I already looked in some configs and couldn't find much..

spiral halo
#

hi i was trying to reinstall smapi but i got a unexpected error, can someone help me?

quiet umbra
#

I took the 64bit beta for a spin earlier today... of the 420 mods I was running, only 113 actually made it into the game...

#

mainly because some foundational mods haven't yet converted (ex. Expanded Preconditions, pytk, etc)

#

so while it may be "officially" a 64 bit game, it's a very different critter

upper ember
#

Ferngill Weathers was not the cause.. Removing flower valley and Way Back PT for the winter.. Hopefully I can at least play the game now

#

I am not getting rid of my building recolors for the farm. I refuse, I love them too much, so hopefully this will do something for it

tired brook
quiet umbra
#

Looking forward to that...

upper ember
#

I don't know why it's acting like this.. I had no problems what so ever for the other seasons

quiet umbra
#

So you didn't add any large mods kind of prior to winter?

#

Or animations?

upper ember
#

No, we've actually removed mods shortly before winter

spiral halo
#

can someone help me?

upper ember
#

Those being smaller mods that were mostly cosmetic and didn't affect anything gameplay or item wise

shy orbit
native dragonBOT
#

@spiral halo Ask your question or describe your issue here, and someone will help if they can!

spiral halo
#

i get this unexpected error every time I try reinstalling smapi

shy orbit
#

what's the error?

spiral halo
verbal elbow
#

what if you run the installer as an admin?

spiral halo
shy orbit
#

do you get the same error if you extract the installer to a different location?

spiral halo
#

lemme try

naive drum
verbal elbow
#

oh yeah that's probably it

spiral halo
naive drum
#

that temporary filepath looks it's still inside a zip file.

verbal elbow
#

yeah, you need to right click the folder and choose the option to extract the files

spiral halo
#

yea i did that

naive drum
#

or open the zip and inside the zip it should all be inside a single folder and you drag that folder out

verbal elbow
#

then you have to go to the unzipped folder and run the installer from there

#

after you extracted it, there should have been two folders, one zip folder and one regular

naive drum
#

because it looks like you're trying to run it from the zip

verbal elbow
#

hm, although, if they were running it from the zip wouldn't the readme be 1kb instead of 3

#

that's the case when i compare the zipped vs unzipped versions anyway

spiral halo
verbal elbow
#

and you're trying to install on windows, right?

spiral halo
#

yea

naive drum
#

What's that symbol on the folder?

spiral halo
#

idk

#

its been on my files for a long time now

verbal elbow
#

what happens if you right click the "install on windows" file and choose run as administrator?

verbal elbow
#

oh, that's from doing that? that's weird

spiral halo
#

yea

shy orbit
# spiral halo

maybe it's the installer extracting that file to the temporary location and antivirus or similar is preventing you from accessing it

gleaming kestrel
#

Hey so, looking for some advice re: a farm map and flickering, if anyone's around with familiarity.

verbal elbow
#

oh, it does the same thing on mine if i try to run as admin, guess that's not part of the problem then

gleaming kestrel
#

I'm using a farm map that was posted pre-1.5, so it included the shipping bin as a part of the map itself rather than an object, which results in flickering. Any fix for that?

spiral halo
shy orbit
#

they can react differently to different smapi versions

sharp flame
#

Dunno if this is the right place for this question, though I'd assume it would be; does anyone know of any good clothing mods that change the default ones in vanilla SDV?

verbal elbow
#

do you mean NPC clothing or clothing for the farmer?

sharp flame
#

For the farmer

#

Sorry, should've specified lol

verbal elbow
#

ah, not sure then sorry!

upper ember
#

Okay after removing flower valley and Way Back PT, it has helped a ton. So I might just remove building recolors until winter ends, as they cause me zero issues in every other season

#

It hasn't completely stopped it, but, yeah, it's helped

spiral halo
#

@shy orbit @verbal elbow thanks for the help it was my antivirus

quiet umbra
sharp flame
#

Yeah, I've been able to find some, thank you! BB Shirts seems to fit the style I like :)

quiet umbra
#

I like Sailor Styles for female farmers, because it's got kimonos

gleaming kestrel
#

Anybody familiar with fixing a flickering shipping bin on a custom farm map? Does it have to be done in Tiled?

upper ember
#

It happens seemingly every other game launch, it's a visual thing that the host farmer can see as well

tribal notch
upper ember
#

The host took this screenshot for me

#

I'm the weird dopey looking one with my farmer's gut hanging out of the tan shirt

shy olive
#

I would try and troubleshoot to find out which mod it may be - by removing one of the above mentioned at a time

#

does this happen in single player too?

upper ember
#

The character sprite looks worse and is a true misshapen blob when I'm facing down

#

I've never had it happen before in singleplayer

fickle osprey
#

GG has a known issue turning female farmers to male, but I'm not sure about the opposite unfortunately

upper ember
#

It doesn't happen every time I open the game so I can't reliably test out which mods may be causing it

shy olive
#

also it appears you have a few errors with unrelated mods in the log you sent - but thats prob a separate issue

upper ember
#

Yeah walk through trellis just kinda.. whines. It doesn't affect anything so I just ignore it

shy olive
#

its also upset at some JA contents, and i think automate is mising something too (but prob unrelated to your issue)

#

you mentioned you and the host have the same visual error? i would try both of you uninstalling GG as a good start

upper ember
#

We both use GG hairstyles and the host uses accessories is why we haven't gotten rid of it. I could never get the hairstyles to work with CP, at all

#

I don't think CP can really.. handle hairs? Not like it can add accessories anyways, it just kinda.. replaces them but we don't want anything replaced. The accessories I could easily make into a JA mod for personal use for us, but I don't know about the hairs

elder flame
#

I have a mod that changes wedding locations. For some reason I can't choose it , though, the prompt just keeps popping up again whenever I click it. The mod is also up to date. Do I need to remove the mod?

upper ember
#

JA clothes, they aren't CP, my bad

naive drum
upper ember
#

Someone else remembered it!

naive drum
#

good because i wasnt having any luck finding it!

simple cloak
#

hey i'm having a bug where i cant click certain HUD elements like the Billboard Anywhere buttons or changing categories in Better Shop Menu. anyone have any idea what could be causing this?

boreal barn
#

Any mod potentially affecting left click?

simple cloak
#

Dont think so

#

Seems like it has to do with UI size/resolution

#

I changed my UI scale a bit and clicked around and ended up being able to click on Billboard Anywhere somewhere off to the side

boreal barn
#

UI zoom vs world zoom differnece?

simple cloak
#

I was in Borderless Windowed at 4k resolution

#

Ah

#

Yeah that'll do it

quick crow
#

Is there a version of this somewhere that's possibly updated ?

topaz matrix
#

maybe

quick crow
#

Whoah ! Really ?

#

Is it a simple process?

topaz matrix
#

yes

topaz matrix
quick crow
#

I'm assuming that's the better way to install it ?

#

It's been a while since I last installed mods

topaz matrix
#

yea xnb mod are not used anymore

shy orbit
#

it is a better way, but it's still possible that it "replaces" native assets with outdated ones, so it can be problematic

#

(just because it's pretty old)

quick crow
forest jackal
#

Yeah XNB mods are obsolete now

quick crow
#

Not sure if they'll conflict with each other

shy orbit
simple cloak
#

XNB mods are worse than obsolete at this point, definitely do not do not do not use them

quick crow
#

Just for the safety of it all , it's probably best if I don't experiment with an outdated mod

#

Shame though , they were pretty dope designs

tribal notch
#

try out the content patcher version

hollow sun
#

pain

#

this has happened like three times

shy orbit
#

are you the same person who had that problem earlier and managed to fix it temporarily?

hollow sun
#

nah i haven't been here in a while

shy orbit
#

!reset okay, then i guess this if you haven't done it already

native dragonBOT
shy orbit
#

the resetting your content files part

hollow sun
#

That fixed it, thanks

bitter plinth
#

I finally got too much mods for my poor little pc..so going to do a cleanup to help with the lag. Which type of mods contribute to the most lag? Locations? Custom Npcs? Events? More items? Icons changed?

naive drum
#

custom music, extremely big content patcher mods, large new locations especially with monsters in it

forest jackal
#

Custom Music, funnily enough lol

#

But that can be mitigated

naive drum
#

yeah, if you dont care much for some of the custom music, you can replace those files with blank .wavs with the same name

forest jackal
#

Nah

#

That's not the issue

naive drum
#

can also turn off preload

forest jackal
#

Yep

#

That's the thing that really causes the lag in custom music

bitter plinth
#

Oh what.. wouldn’t have thought of the music lol is it generally safe to delete it? It should just kill the music and not stop other mods that from working yeah?

tribal notch
#

how does one turn off preload

forest jackal
#

You open up the CM mod

#

And in the content.json selt preload to "false"

shy orbit
forest jackal
#

To clarify

#

I don't mean the core Custom Music mod

bitter plinth
#

Oooh ok lemme try turning the preload off first

forest jackal
#

I mean the mod that uses Custom Music, for example, [CM] Ridgeside Village is the folder you'd be looking for, if you're using RSV

bitter plinth
#

Would that kill all of ridgeside music or would that just kill any original music from ridgeside and default to normal town/season music?

forest jackal
#

It just stops it from preloading

tribal notch
#

hmm, all the major RSV stuff is already not preloaded

forest jackal
#

It doesn't it disable it

#

Yeah but the issue is

shy orbit
#

about the lag problem, i would add content patcher animations and PFMAutomate to the list of common causes of lag

forest jackal
#

The stuff that is preloaded

#

Is running in circumstances that is pretty much always running

#

THAT is what causes the lag

#

The fact that it's running it constantly

shy orbit
#

but many kinds of c# mods can cause lag, just depends what they do and how

bitter plinth
#

SVE is pretty much on true for all of its music and ridgeside has 3 on true gonna try turning those to false and see how that goes 🧐

forest jackal
#

Anyway, to be clear, disabling preloading does not disable the music it just keeps it from preloading, which iirc, is what causes the lag

bitter plinth
#

So preloading is like it turns on the music everywhere all the time and turning off preloading just makes it load the music when you enter that map?

shy orbit
#

i don't think it causes it except if the game gets close to running out of memory because of it (it makes the game take longer to start though)

bitter plinth
#

My ram is definitely holding on for dear life..lol

shy orbit
#

setting the Preload options to true makes the game store the music in memory always, otherwise it's only kept there after it's played once in the game

forest jackal
#

Yeah

bitter plinth
#

Oooooh i see ☺️ TIL, thank you!!

forest jackal
#

I plan on disabling the preload for Ridgeside when I finally crack and install it lol

#

I'm so hestitant on installing Ridgeside because it requires JSON Assets, which requires SpaceCore, which, tmk, makes the game take forever to load lmfao

#

It's either JA or SpaceCore lol

naive drum
#

iirc its JA + many JA packs

#

i have thousands of JA items and the dynamic item ID assignment takes uh, a while

#

but if you have just 1 or 2 it takes way less time

forest jackal
#

It took me a while with just SVE lol

#

I was legit sitting there for minutes like *uhhh is something broken?" lmfao

bitter plinth
#

I had my bf dl ridgeside for his play and it made him lag a bit. He has sve and not much else but he’s using 32bit. Might get him to try it with the preload off.

I started using the 64bit unofficial version and haven’t been lagging till just recently (400+mod) the startup takes ages though lol that’s when I do all the house chores

forest jackal
#

I can't use the 64 bit version rn cuz I'm on a 32 bit laptop lmfao

bitter plinth
#

Case on point my game is still loading since I’ve asked about the custom music stuff lol

forest jackal
#

I recently started cleaning out my modlist lol

#

Oh jesus

bitter plinth
quick crow
#

Is there a way to make NPC Adventures work with SMAPI 3.12 ?

gleaming kestrel
#

Anybody using the Boss Creatures mod and the HD sprites that DustBeauty did for the bosses?

analog verge
pine fjord
#

Isn't Child to Npc like... very broken? :((

#

yeah its not compatible with 1.5

neat plaza
#

apparently

analog verge
#

damn.. was hoping to include it in my next play thru

tropic needle
#

what are mod packs?

#

and where do i get them?

neat plaza
neat plaza
outer turret
#

child to NPC will break with 1.5.5 almost assuredly however, as it is a complicated weave of harmony patches.

#

but I shall enjoy my digital children for now.

naive drum
#

someones hopefully going to make a redux version

outer turret
#

depends how complicated it is (I think someone looked at the code and commented "that's a lot of harmony patches")

#

are you still working on your npcs Wingheart?

naive drum
#

dropped her for now

outer turret
#

😦

naive drum
#

yeah :(

outer turret
#

been a weird couple of weeks too.

naive drum
#

lockdooooown

#

on the bright side i managed to get some steamworld heist fanfics done

outer turret
#

I should be finishing my ES 2.0 but I've been so intense on it the last few days my brain needs time to relax

forest jackal
#

I just started up my Sandy mod again for the first time in like 2 months, cuz I kept getting distracted

bitter plinth
#

Hm my game is still lagging..It started lagging last night out of nowhere without adding any new mods. Took out a bunch of heavy mods incase that was it but it still lags. Any reason that could cause this?

forest jackal
#

I got nothin' sorry

dusky canyon
#

Did you update your graphics card? If you have nvidia, if you select SMAPI and then select nvidia GPU in nvidia control panel, after an update it resets back to internal GPU. So you manually have to switch back to Nvidia GPU

bitter plinth
#

I’ve updated all the ones that have updates but they still show up in smapi as needing updates. I guess that’s just the version number in the file name?

bitter plinth
vernal badge
#

what was the command on how to mod on mobile?

#

wait

#

!mods

#

oh

#

!modding

#

oh

#

!mod

#

damn

dusky canyon
#

!mobilesupport

native dragonBOT
dusky canyon
#

oh wait no

#

that's a quote.. uhhhh

#

.q 5464

devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

dusky canyon
#

@vernal badge

dire fractal
#

so one of my mods gives me magical ink and therefore i cant get into the mutant but lair

#

does anyone know the id for the cutscene where krobus unlocks the lair

#

so i can trigger it

tropic needle
#

where do i get the mod pack for sve

neat plaza
#

mod or modpack?

tropic needle
#

where on modrop

#

modpack

#

the required mods

#

can it be downloaded on phone?

dusky canyon
#

nexus?

tropic needle
#

moddrop

dusky canyon
#

oh

neat plaza
tropic needle
#

dang

#

ok thanks :)

neat plaza
# tropic needle ok thanks :)

Stardew Valley Expanded - 1.11.6
Immersive Farm 2 Remastered - 1.11.5

Dependencies:
Content Patcher - 1.19.0
Expanded Preconditions Utility - 1.0.0
Farm Type Manager - 1.9.2
Json Assets - 1.6.2
PyTK - 1.19.6
SpaceCore - 1.4.0
TMX Loader - 1.20.1
Winter Grass - 2.0.1

(versions for mobile sve)

tropic needle
#

thanks :D

echo eagle
#

Hey, if i add a portrait mod during my playthrough, can it break the game?

#

Also i will have 2 portrait mods for emily. How do i prioritize one of them?

echo eagle
#

sorry new at modding 😅

neat plaza
tropic needle
#

im not finding a 1.11.5 version of if2r on nexus, what do i do?

neat plaza
bitter plinth
tropic needle
#

oki ill try

dusky canyon
bitter plinth
#

Yeah 😮

final patrol
#

hey guys! anyone know what kinda mods would cause the json shuffle?

final patrol
#

looking at adding some new content into the game but i've spent too much time making the wines from the Raffadax mod and i'd rather not lose them 😛

final patrol
final patrol
neat plaza
vernal badge
#

omw to download sve and get dissapointed afterwards if it doesnt work🤪

final patrol
vernal badge
#

also how do this

#

how do i change formats

neat plaza
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

neat plaza
#

oops

#

you go inside the mod's folder,
then open the content.json file, and change 1.23.0 to 1.19.0

tropic needle
#

i have if2r 1.11.5 but it doesnt seem to be working…should i just select standard?

neat plaza
#

it edits the standard

tropic needle
#

oh ok

#

thanks a lot

#

c:

neat plaza
#

since mtn was unsupported there's no way to add extra farm maps

tropic needle
#

uhhh did i install it incorrectly or something-it doesnt seem to be working[sve, mobile]

#

couldnt find andys house either

elder imp
tropic needle
#

ok ill check

native dragonBOT
#

@tropic needle Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tropic needle
#

txml wasnt downloadedSDVslime

elder imp
#

when in doubt always check you've downloaded all the dependencies 😂

tropic needle
#

i got txml but it still didnt work

#

o_O

#

sampi doesnt load multipke copies

#

ʘ‿ʘ

neat plaza
tropic needle
#

mods

cobalt lake
#

Is anyone experienced in modding? I'd like to add a bigger greenhouse/ seperate greenhouse as we're a full party of four (with possibly one more person) but I'm not sure how to make it work in multiplayer

neat plaza
cobalt lake
neat plaza
#

ahh

search "greenhouse" on nexus and youll prob get some huge ones

tropic needle
nocturne whale
#

Sorry, I figured it out

tropic needle
keen crow
devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

agile yew
#

What an quote

worthy canyon
#

moshi moshi, for the love of cooking mod, when updating do I just replace the old folder or do I have to delete it first?

keen crow
#

.quote 5348

devout pumiceBOT
#

[#5348] "1. Grab your config.json, place it on your desktop
2. Delete the mod
3. Download the mod
4. Put it in your mods folder.
5. Re-add your config.json" - @unreal stratus (20 Mar 2021 @ 10:07:21 PM UTC)

tropic needle
keen crow
#

For SVE? Check moddrop, that's where they have previous mod versions

tropic needle
neat plaza
tropic needle
#

could only find 1.10, 1.10.11, 1.10.1, 1.10.5, 1.10.2 and 1.10.14

neat plaza
#

you have the exact mod versions listed in my message?

tropic needle
#

ill check

tropic needle
#

expanded preconditions needs a later version of smapi

cunning mason
#

i have a question

tropic needle
#

if2r needs a later version

#

winter grass also needs a later version

cunning mason
#

how tf do you configure always on server for multiplayer

tropic needle
#

r u using a multiplayer mod?

cunning mason
#

yeas

tropic needle
#

which one?

cunning mason
#

(not this version tho, a version that is for 1.4)

#

1.4 right

#

idk the version

#

maybe its 4. something

#

OLOL

tropic needle
#

did u press F9?

cunning mason
#

i meant 1.5.4

#

bruhhh

#

i said how to configure the time

tropic needle
#

they havent updated since then

cunning mason
#

what

neat plaza
cunning mason
#

you dont understand

tropic needle
cunning mason
#

IM NOT USING THIS VERSION

tropic needle
#

uh ok

cunning mason
#

im using a port for 1.5.4

sharp granite
#

hi, i am new in modding and i have questions

cunning mason
#

i meant 1.5.4 btw

vernal badge
vernal badge
tropic needle
#

oop

vernal badge
#

u r litteraly on 7 percent

sharp granite
#

im using macos and have followed the guide in https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Game_folder
so far what i did was

  1. installed mono
  2. downloaded smapi
  3. double click install on mac.command
  4. downloaded the mod
  5. moved the mod to stardew valley folder
  6. launch the game but there isnt any change of the game
    i downloaded the skull cavern elevator
    did i miss something?
Stardew Valley Wiki

Do you want to play Stardew Valley with mods? This guide is for you!

#

what do i need to do with smapi?

vernal badge
#

oh your on macosSDVpuffersweats

tropic needle
#

ok im charching now

vernal badge
#

yes

sharp granite
#

OHHH i think i have an answer for my own problem. turns out i downloaded mono but havent installed it yet. facepalm

unreal raptor
#

HAHA
Oh no

Can someone please help me? Here’s what happened.
I married Harvey and had a baby. I downloaded Multiple Spouses so I can also invite Krobus as a roommate because I can’t leave my friend in the sewers!

We live happily for a few days. Harvey asks if we want another baby. Sure, why not? Lol.
Then I walk into the saloon to deliver a lobster to Gus but Elliot’s 2-heart cutscene happens. I go home and now my baby is no longer human, but a shadow baby. “Oh gosh maybe it’s just the lighting?” I think to myself.

I wake up the next day, the baby is human again. I’m pretty sure my baby IS human but turning into a monster at night. What. 😂

I would like to fix this before the next baby arrives, lol.
Does anybody know if this is just something that happens NORMALLY when Krobus is taking care of your kids, or is this an error with the mod?

tropic needle
#

@neat plaza i got the exact versions, but smapi just crashes now

boreal barn
# unreal raptor HAHA Oh no Can someone please help me? Here’s what happened. I married Harvey a...

All I know about multiple spouse is your current "official" partner counts as the child's parent, meaning the one you gave bouquet the latest will decide what the children look like. (There should be a pendant icon next to the official partner on the social menu) MS has messed up mods that change children hairs per parent for me before because of that (since the children will follow the look of current official partner, no way to remember which parent it was born under). Potentially that could be what's affecting it

unreal raptor
boreal barn
unreal raptor
boreal barn
#

Hopefully that was the cause and fixes the issue

old spire
#

@vital spade are your aquarium overhaul and animated fish mods compatible? i like the aquarium features and the animated fish on signs and such and i want to make sure i can get what i want from both the mods without breaking anything in either one.

#

if i need to configure them to work i can do that

#

if all else fails I'll default to aquarium overhaul

vital spade
old spire
#

cool beans thanks

analog verge
#

whats everyones favorite (how do i say this??) not popular (???) mods
im building a list of mods for my next playthrough

#
1.    UI INFO SUITE
2.    Look up anything
3.    Automate
•    PFMAutomate
4.    Content Patcher
  •    Blu’s large Greenhouse
  •    Pokemonsters
5.    Custom Furniture
6.    Deluxe Grabber
7.    JsonAssets
8.    Producer Framework Mod
  •    Coffee maker
  •    Electric furnace & carbon fiber
  •    Sprinkler upgrader (rebalanced) 
9.    PYTK
10.    Spacecore
11.    Stardewhack
  •    Bigger backpack
12.    TMXLoader
13.    Auto animal doors
14.    Auto gates
15.    Deep woods
16.    Eidee easy fishing
17.    Extended minecart
18.    No fence decay
19.    Nondestructive NPCs
20.    Tractor
21.    Walk Through Trellis 
22.    Stardew Expanded 
23.    Mod update menu
24.    Tool Upgrade delivery
•    New Mods
1.    Skull cavern elevator
2.    No more bowlegs
3.    Canon-Friendly Dialogue Expansion for All Friend-able Characters
4.    Friends forever
5.    PPJA Collection 
6.    Wear More Rings
7.    Scythe Harvesting 2.0
8.    Climates of Ferngill
9.    Seasonal outfits SVE
10.    Ladder locator
11.    Horse whistle
12.    PPJA Stardew valley
13.    Night owl
14.    PPJA Cannabis 
15.    Seed bag
16.    Greenhouse sprinklers 
17.    Activate sprinklers
18.    Wind effects
19.    Sit for stamina 
20.    Animated Furniture and stuff
21.    Level Extender
22.    Shanes New Job
23.    Robin Romance 
24.    Sleepovers
25.    Visible Fish
26.    Flower Dancing 
27.    Running late
28.    Tractor engine sounds
#

these are the ones i have so far....

dusky canyon
cunning rain
#

hi, im very rusty with installing mods, how do i check what SDV version i have before installing SMAPI?

short bison
cunning rain
#

i just downloaded it minutes ago from steam

dusky canyon
#

the latest version is 1.5.4

#

The beta is 1.5.5

short bison
#

woop, my b

dusky canyon
#

downloading 1.5.5 will result in lots of mods breaking, since it's currently only used for modders to update their mods

neat plaza
neat plaza
#

oh

cunning rain
#

ok, i just installed smapi blindly and says 1.5.4 in console, i think im ok

neat plaza
#

if you have the game on steam it's prob 1.5.4 anyway

cunning rain
#
StardewModdingAPI.Framework.Exceptions.SContentLoadException: Stardew Valley Expanded - PyTK loaded map 'assets\SpouseRooms\VictorsRoom.tmx' with invalid tilesheet path 'spring_z_extras.png'. The tilesheet couldn't be found relative to either map file or the game's content folder.
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixTilesheetPaths(Map map, String relativeMapPath, Boolean fixEagerPathPrefixes) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 294
   at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 169
   at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 92
   at StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 99
   at PyTK.Tiled.TMXContent.Load(String path, IModHelper helper, Boolean syncTexturesToClients, IContentPack contentPack)
   at PyTK.Tiled.TMXContent.Load(String path, IModHelper helper, IContentPack contentPack)
   at TMXLoader.TMXLoaderMod.loadPack(TMXContentPack tmxPack)
   at TMXLoader.TMXLoaderMod.loadContentPacksLate()
   at TMXLoader.TMXLoaderMod.GameLoop_UpdateTicked(Object sender, UpdateTickedEventArgs e)
   at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args, Func`2 match) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126```
can someone help?
neat plaza
#

!log reinstall sve

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cunning rain
#

beware, it spammed the same message over and over again

#

oh, im freaking dumb, i forgot to install content patcher 🤦

dire fractal
#

hello, I would just like to ask if there is a good Info UI mod? The one by Cdaragorn is a bit buggy and I actually cant view any info when I use a controller rainbowpepecri

high adder
#

Hey guys, I’m sure this is a common issue but if figured I’d ask. I hope this is the right place. I get an out of memory exception running stardew valley after mods. It can’t be my pc as I have 16gb of ram. I thought I needed to upgrade to 64x but after reading online it seems like stardew is already 64x now? Any guidance anyone has is appreciated. I can post my error log later but I don’t have it now

old spire
#

!oom

native dragonBOT
dire fractal
#

What are the best Stardew Valley mods to get?

#

I’m kinda looking for a fishing overhaul and improved mines/combat

cunning rain
#

@wicked swift question for your Challenging Community Center Bundles - what should i select in Advanced Game Options for the mod to work?

cunning rain
cunning rain
dire fractal
cunning rain
dire fractal
#

this one it's kinda wonky so I'm looking for an alternative

old spire
#

ui info suite 2?

wicked swift
runic cape
#

Is there a mod that will allow me to place objects and furniture anywhere on the screen? (not just 1 tile away)

gleaming kestrel
#

If I choose "remixed" bundles when starting a new character, does that screw up Challenging Community Center Bundles?

#

Oh wait, you answered something similar, lol

shy olive
runic cape
old spire
#

I....finished my mod setup.

#

I can play the game now

#

time to see if i broke everything!

rustic skiff
#

is there a mod for multiplayer where you can block people for using cjb item spawner and cheats

runic cobalt
#

Lmao

#

I would love that mod

#

Its a Idea for a Future mod

#

:D

simple cloak
#

Is there a "What mod is this from" mod?

neat plaza
rustic skiff
neat plaza
#

idk if its updated tho

rustic skiff
#

updated last 2018

#

Well it says compatible Stardew Valley 1.3.32 or late

sour wren
#

I'm getting a weird error when I complete the community center. The cutscene kinda fails halfway through

neat plaza
#

something wrong the cutscene's code

sour wren
#

Any idea what may cause this?

neat plaza
#

🤷

sour wren
#

I frankly have no idea besides perhaps SVE that would touch the community center cutscene since it's vanilla

quiet umbra
#

Well, it apparently involves Susan & line 48, so looking up that event & Susan would be pretty informative

#

Theres the mod Event Lookup that can tell you bunches in re whats going on...

void escarp
#

Hi everyone, I just tried to mod on my Mac and I followed all the steps, but I don’t think my stardew (through steam) has picked them up. What can I check? And how do I find and look at smapi to see what’s going on?

neat plaza
void escarp
#

Through steam

shy olive
#

Have you changed the launcher settings in steam?

void escarp
#

I mostly meant in case there was another way of loading stardew lol but I only knew steam

#

Oh no, do I need to?

#

That’s not in the instructions 😂

shy olive
#

yeah, basically you need to launch with the modding api - it should have been in the tutorial, or at least it tells you that when you install smapi

void escarp
#

It just said installed lol

shy orbit
void escarp
#

Though I’m unconvinced

upper ember
#

Mac and Windows installing is different

void escarp
#

It is

shy olive
#

oh shoot

shy orbit
native dragonBOT
#

@void escarp Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

undone prairie
#

Anyone else seeing an update message for Ridgeside Village to update to 1.2.16 after installing that version? There was a Ridgeside Village 1.2.16 (which shows up-to-date) and a Ridgeside Village Smapi (which says needs update) both listed. Is this some kind of error in RSV file? They both list the exact same nexus mod address (7286)

void escarp
upper ember
#

I think they put out a hot fix a few hours after the last update

#

Due to manifest being wrong

shy orbit
void escarp
#

yup

#

ran mono, ran the command file

#

thats all it says

#

then for mods, i put them in the mod folder, and unzipped, which is what it says to do

shy orbit
#

did the Mods folder exist or did you create it?

#

i mean did it exist automatically after installing smapi

void escarp
#

yeah it existed

#

this is the file path, i didnt create anything

shy orbit
#

can you open a terminal and type ls -l ~/.config/StardewValley and copy the output here?

void escarp
#

total 16
drwxr-xr-x 4 NAME staff 128 4 Apr 22:25 Saves
-rw-r--r-- 1 NAME staff 6701 30 Aug 20:15 startup_preferences

#

just took my name out 🙂 but otherwise its exact

shy orbit
#

okay, just to be sure, the game still did launch normally from steam?

void escarp
#

yup

shy orbit
#

then it seems that smapi isn't installed, so i suggest trying to reinstall it and document the steps you do to some degree so that it's easier to troubleshoot

void escarp
#

cool thanks!

#

Removing SMAPI launcher...
Removing previous SMAPI files...
Adding SMAPI files...
Safely replacing game launcher...
Adding bundled mods...
adding Console Commands...
adding Save Backup...
adding Error Handler...

SMAPI is installed! Launch the game the same way as before to play with mods.

#

i got that

main ingot
#

now its installed

void escarp
#

thats what it said before lol but fingers crossed

quick crow
#

Anyone know if these orange highlights pose some kind of a threat ?

void escarp
#

ooh def looks diff when i open!

snow wraith
#

No they're fine, orange is just an alert that that sort of mod has the potential to cause issues if misused. but not that anything's broken

dusky canyon
void escarp
#

right i opened, got a terminal window, and a new SDV logo but no game loaded. i still cant get the error log thing to work for some reason - i copy in the file location to search but still nothing. however im looking through the terminal window and this came up at the end:

[Stardew Valley Expanded] AntiSocial Mod not loaded. No problem; performing ad hoc setup for Stardew Valley Expanded.
[UI Info Suite] starting.

zip error: Nothing to do! (/Users/NAME/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/save-backups/2021-08-30 - SMAPI 3.12.5 with Stardew Valley 1.5.4.zip)

#

Oh never mind, second times the charm!

#

Thanks so much for everyone’s help

obtuse fox
#

Hi, I don't really know how to make mods. And would have a question about it. Is it possible to make the wagon look different in the tinder forest with a PNG file?

old spire
#

checking now

dusky canyon
#

with cp yes

old spire
#

^ rn im looking to see which files it would edit

obtuse fox
#

okay 🙂 just i have no idea how to write a cp mod ^^

old spire
#

the wiki has a tutorial!

#

we are here to help too

#

the file with the trader wagon is in content/loosesprites/cursors.xnb

#
Stardew Valley Wiki

Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.

#

this should get you started

vague kelp
#

hello guys, I hope I'm in the right channel for this, I wanted to know if there is any alternative to the now abandoned Makeshift Multiplayer? thx in advance

crimson salmon
vague kelp
#

:)

#

nevermind

#

found a solution

#

thank you again

upper ember
#

Did you download the latest versions of those mods? Update Smapi, the recent updates for the mods require it, I'm pretty sure

runic cape
#

I'll check.

obtuse fox
old spire
#

you can send them to us to test

upper ember
#

Can also check in #making-mods-general , they'll give you tips and help, and some people even test out mods for people

obtuse fox
#

oh sorry the whole folder right?

old spire
obtuse fox
#

ok 🙂

fresh mango
#

is there a way to get the raw game code for sdv?

#

i'm not trying to mod it but want to see how to access everything the vanilla game has

shy orbit
#

you'll need to decompile the game yourself (and i think everything that is implemented in the game is documented on the wiki anyway)

old spire
sacred marten
chrome cosmos
#

the stables should be drag and drop directly into your mods folder. the png, you drop it in the tractor mod folder > assets and let it overwrite

sacred marten
#

Is this correct or should i delete the original garage png

crimson lichen
#

Does anyone here use Love of Cooking?

#

How do you get ||starred cooked meals||?

obsidian perch
#

what modpacks you recommend me ?

upper ember
#

!modrecs

native dragonBOT
shell jackal
sacred marten
#

Thanks you guys so much i got it working!

obsidian perch
#

chaptcha not loading 😔

lapis void
#

I can't use official multiplayer, that's why I was looking for an alternative, and I saw a post on steam community, I don't know if this is going to help but thanks anyways
looks like they left but just fyi if someone says they can't use official multiplayer, that usually means they have a pirated copy

shell jackal
obsidian perch
lapis void
#

!unpack

native dragonBOT
shell jackal
#

Hm... Not sure then

lapis void
#

leanled, maybe try a different browser?

obsidian perch
obsidian perch
lapis void
#

it may well be that nexus itself is throwing a fit rn and it's not you

obsidian perch
#

it worked, darn opera

gentle glen
#

hey yall

#

Quick Question did the stardew valley epanded mod get update that not beta

hollow sun