#archived-modded-support

1 messages Β· Page 1023 of 1

heavy sky
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could it be a graphic of some sort causing an issue?

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kinda doubt it but if there was a conflict between two graphics then maybe...

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though i think in that case smapi should probably prioritize the graphic that's higher in the load order i would think? don't quote me though

dire fractal
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well i do have earthy recolor and wayback so i know there are edits to the same buildings. I kinda wish there was a way to generate the way SMAPI loads mods as a PNG, then it'd be really easy to combine multiple overlapping CP mods into one

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then i'd just sort of get smapi to, for example, generate townoutdoors once and then I'd have a singular mod that uses the same image everytime. Which I think would be easier to load?

heavy sky
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i'm not really keen on programming stuff but maybe a wrye bash patch would help too? if it's possible?

dusky canyon
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(didnt mean to interrupt)

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chrome cosmos
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omg the lil kissy face

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i love it!

dusky canyon
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it does give me a giant wall of red though. but it works

chrome cosmos
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oh damn :(

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glad it works! :3

dusky canyon
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yes!

deft abyss
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Hey has anyone here experienced a bug where the minimap reverts to the old map instead of the SVE + Ridgeside map, in local coop only

dire fractal
dire fractal
deft abyss
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when i say minimap i mean the ingame map

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when pressing M,

dire fractal
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ah ok. There an actual minimap you can get with NPC locations as well i think

deft abyss
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yeah that minimap just shows whatever is being shown by the Menu Map

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it works perfectly in single player

dire fractal
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hm... in that case i probably won't be much help. To cover your bases, everyone has the same version of the mods installed?

deft abyss
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yeah, its being run as Local Co-Op so its just running off the same copy of the game

livid magnet
keen crow
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And the others areeee, one moment

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Were you killing monsters at the time of the errors?

livid magnet
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ooh.. Maybe

keen crow
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I believe it's the Walk of Life monster error

sick cave
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hey, updated all of those except the last one (on it now) but it's still super laggy:(

muted salmon
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whats the best sites for getting mods

dusky canyon
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nexusmods!

livid magnet
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Nexus & Moddrop

dusky canyon
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(and naver but thats not easy to access WeepCat )

muted salmon
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ryt thanks

heavy sky
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though that's mostly for old defunct mods no longer upheld by the owner, that got unofficial updates so they can remain functional for newer versions of the game

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but still useful

robust bison
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The mod list on smapi just contains the links to the mods usually either on nexus or the forums

heavy sky
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yeah but, you won't find any unofficial updates on nexus typically i think so, still good to have

sick cave
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hey @tired brook any chance of a tractor mod update? it doesn't currently register heavy tappers as tappers so my trees get chopped when i try to clear seeds 😦

main ingot
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question: is there a mod like resetterrainfeatures that generates ore/geodge nodes like the ones found in the quarry?

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i accidentally made rtf spawn a bunch of rocks on my farm so i wondered if there was something like that but with… useful rocks πŸ˜‚

chrome cosmos
plain ridge
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Oba's pokeball never fails

sick cave
narrow kettle
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hi, would you mind helping me please? the items for my game are all messed up, meaning the items are not appearing as they originally were. and when i opened my chest, a misplaced item appeared and i can't even click on it to remove it. here's my log: https://smapi.io/log/0be185b34b3a4ff289671506f6642545

chrome cosmos
vast cove
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how do you tell if the game is running the 64-bit version?

dusky canyon
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It will say so in the title of the window

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SMAPI .. 64-bit something

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did you follow the guide?

oblique barn
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JAY, make decisions for me! πŸ˜›

vast cove
dusky canyon
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can you show me what you put in steam?

vast cove
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I think the real problem is that I have no idea where the original folder path was for the Linux version

dusky canyon
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C:\Program Files (x86)\Steam\steamapps\content\app_413150\depot_413153

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"C:\Program Files (x86)\Steam\steamapps\content\app_413150\depot_413153\StardewModdingAPI.exe" %command% is what you have to put in the launch options. Everything including the quotes and the %command%

vast cove
desert totem
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Does anyone know if the non-alcoholic shane mod works with the canon-friendly dialogue expansion?

outer turret
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Well itll work for sure. Whether it contradicts though...

desert totem
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If it works then it works ig. I don't know how I'd get rid of his section of the dialogue expansion mod though so yeah. If push comes to shove I guess I can play around with the config and see if that helps

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Fjsjjfkfkrn "sans as shane mod" is so cursed

dire fractal
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why? the personality kinda matches, minus the puns

desert totem
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I mean I like undertale and I like stardew but I'd prefer to keep them separate

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I just think sans running around pelican town is very cursed

dire fractal
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i'm pretty sure the skeletones in the mines are inspired by papyrus though. I think there's other undertale references somewhere but they don't come to mind just now

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i think he is pretty lonely as the only skeleton in town though

desert totem
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Well you don't think its cursed but many other people I've shown think its very cursed so AMcatshrug

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Ofc I shared it everywhere I knew stardew fans were cause its kinda funny

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The sprite is well done too

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They clearly put a lot of time and effort into it lol

forest jackal
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Hooo boy

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Took a pretty long break lmao

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Gotta get back to work on the Sandy mod

desert totem
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I heard s a n d y

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I downloaded the more love mod so I could date her lol

forest jackal
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Looking for Love, you mean lmao

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But yeah, I'm working on a mod just for Sandy that turns her into a Bachelorette

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So far, all of her Heart Events have been finished, I'm starting work on her schedule in a bit

desert totem
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does anyone know the command to not include the dialogue change? I didn't find it anywhere

hearty wedge
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So, I know the pinned messages has some recommended mods, but a lot of them I already knew about and was using. Are there other lists or suggestions? Or maybe some modpacks or something?

Would love to discover some new and good mods!

desert totem
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I just scrolled through nexusmods and the smapi compatibility list

forest jackal
desert totem
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that is the config

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but I don't know what to make "include"

forest jackal
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No it's not

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That's content.json

desert totem
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oh

forest jackal
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config.json is generated when you first load the game with the mod installed

hearty wedge
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Thanks! I'll take a look through some of those! πŸ™‚

desert totem
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Well I've already done that and I don't have a config

alpine ginkgo
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There is no config for Canon Friendly, if that's what you're referencing.

desert totem
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Didn't think there was considering I already launched it

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I may just delete his files I guess

forest jackal
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Whose?

desert totem
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Shane's. I wanted to download a different dialogue mod for him

forest jackal
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Then make sure to delete his portion in the content.json too

alpine ginkgo
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That'll cause errors. You need to find the patch of code in the content file that edits his dialogue and delete it.

desert totem
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Do I just delete "include" then?

forest jackal
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Highlight the section starting from { to },

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And screenshot it so we make sure you did it right

desert totem
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like that?

forest jackal
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You did it

desert totem
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Alright thanks

forest jackal
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πŸ‘

kind radish
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if objects are dropped offscreen/out of the map, is there any way to pick them up? finally got around to updating sve, forgot I put a bunch of solar panels on the desert map, noclipped off screen with tractor mod to try to get them back and I think I pickaxed them successfully due to getting the sound effects but nothing's in my inventory

dire fractal
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not that I know of. Try wearing two magnet rings and a magnet buff food?

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otherwise 1) revert to the old sve or 2) just spawn in what you're missing

glass dock
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For the general mod config menu, do you have to start a new game for each new change you make on the menu?
Prolly a dumb question but just wanted to make sure

dire fractal
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nope

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it usually updates within a minute or so

glass dock
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Oh nice
Thx

dire fractal
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big changes like config options that change the layout of a whole map might make the game freeze for a second but it usually doesn't last long

young scaffold
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So I just figured out that mods work on Android today, and I'm a bit confused as to why and how the app is running on 3.6.7.1 when I know I got the "latest version"

dire fractal
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//shrugs mobile mystifies me. I think I only know one person in the server that I know for sure uses mods on mobile

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Maybe @runic cobalt could help?

chrome cosmos
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have you not updated it? i dont know how it works on mobile but the store should notify you of updates no?

young scaffold
neat violet
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Where did you buy it from, Google Play or Amazon?

young scaffold
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Google Play

neat violet
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hm, then you should have the right version of the game. Is SMAPI not loading in? Or are you just confused over the version number?

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actually iirc the latest SMAPI should be 3.7.6, not 3.6.7. Did you get it from here:

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!androidsmapi

native dragonBOT
young scaffold
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I keep getting this

chrome cosmos
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to use mods on android you need to install versions of mods that were released prior to the 1.5 update, which means any mod version before the 20th of december 2020 should work

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if you look on files on nexus and scroll to old files, look for the ones released on this date or before to be able to use them

neat violet
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Yeah, you need to roll back your version of Content Patcher. 1.23.0 is PC only.

young scaffold
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Oh thanks!! Hopefully it works

glass dock
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It worked for me!
I was so happy that the older version of CP still worked.
I can play on android again now

chrome cosmos
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enjoy! SDVpufferheart

left marsh
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how do i stop the loot chest mods i have (treasure chests expanded, fishing chests expanded, and overworld chests specifically) from giving me scythes? i have 3 scythes and do not need more

neat violet
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Huh, I've never gotten a tool from them. You should be able to add the scythe to the forbidden items list in the config for Advanced Loot, though?

left marsh
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ok; how do i do that? i can't seem to find the id for scythes anywhere

neat violet
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Good question. It doesn't look like it's on the modding section of the official wiki.

left marsh
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ok! i think i got something

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it LOOKS like its id is 47

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hopefully it works! screm

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bc 3 is;; more than enough scythes

eternal pasture
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hey i'm in a multiplayer game, and sometimes when i go to the forest, this happens. tried getting rid of certain mods when it called for them (like activating sprinklers and walking through trellis) but nothing seems to work, any thoughts? (never happens to the host)

errant bridge
runic cobalt
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dp you all forgot about my quote?

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i dont remember the right numbers... but the quote explain

dire fractal
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it was a weird thing where they had an old version of the game

runic cobalt
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but youre right

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also, not all the mods uploaded after the 1.5 release is incompatible with mobile

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you just have to be a curious people, change the manifests and try

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like me πŸ‘οΈ

chrome cosmos
# runic cobalt before 21 XD

its a one day difference SDVpuffersquee plus, ive never seen your quote, im going by the other android quotes i saw a while ago which say 20 not 21, but ill keep that in mind :)

runic cobalt
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lets summon her

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/summon @p Jay 1

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@keen crow i summoned you, appear

keen crow
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πŸ₯±

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It's 1am, why you pinging me 🀣

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.quote #5464

devout pumiceBOT
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[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

runic cobalt
keen crow
runic cobalt
oblique barn
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@keen crow oh mod wizard, have you any input? πŸ˜›

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(oh, you went to bed LOL)

runic cobalt
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RIKAIKKKK

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Poor Red

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"Don't ping me!"

Rikai: so let me ping you lady

oblique barn
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I DIDNT SEE THAT 😭

summer vine
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lol

kind radish
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are there any mods that let you set up dye pots at home

oblique barn
keen crow
oblique barn
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Now go to bed. πŸ˜›

keen crow
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bon appΓ©tit

ocean jackal
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Hiii, y'all, I'm having some trouble! I updated a bunch of mods, and it seems to have broken my game. A couple of things as well about the mods that I "haven't updated", I'm a bit unsure about using a beta version for one of the mods, and the other one is actually already updated. Everything else is updated, though. If anyone can help, I'd appreciate it! Here's the log: https://smapi.io/log/b7438d928dbb46968becd3c7d8249704

oblique barn
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Oh wait a minute

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It's throwing an error because SVE wasn't loaded at all. Please see the 'skipped mods' section. πŸ™‚

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SVE comes bundled with Custom NPC Fixes, CustomMusic & Custom NPC Exclusions. It looks like you have additionally copies of each of these installed, which is not allowing them to load, so SVE doesn't load either. πŸ™‚

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Removing those mods should likely fix your issue.

ocean jackal
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Oh, okay, that's super easy and awesome to hear! Thank you so much for your help. I was wondering if that's what it was saying, but I thought I'd ask people who are much smarter than me in this area to be certain, haha!

oblique barn
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πŸ˜„

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Yep, that's exactly it! Don't sell yourself short, plenty of people don't even catch that much. πŸ™‚

desert totem
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He's just

so fricking cute

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I think that skin is a bull terrier but don't quote me on that

dire fractal
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Elle does have the magic pixel hammer

oblique barn
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seems about right

desert totem
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I can't help but notice how awful the tundra boots look with my outfit but changing my shoes every time I leave the mine until I unlock sheep is very inconvenient

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downloaded a mod to just freely change the colours of my shoes but it never worked

oblique barn
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Could always use Customize Anywhere?

desert totem
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I think I tried that one idk

oblique barn
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It only allows you to dye things after you've unlocked it via the ingame method

desert totem
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I use the cheats menu thing so I just spawned myself some cloth to trigger the event

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ah well then I wouldn't really need it

oblique barn
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(access to Emily/Haley's sewing machine)

desert totem
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Yeah I know lol. This is my 3rd save

oblique barn
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πŸ™‚

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Tbf, it's pretty fast to unlock that if you gun for it xD

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but i also rush the mines, so i have those boots for a very short amount of time xD

desert totem
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Yeah I'm just trying to increase my friendship with everyone since I already rushed my first save lol

oblique barn
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Ahh, there's an option you can set in the customize anywhere config

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canTailorWithoutEvent

desert totem
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oh nice

oblique barn
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that'll let you use the dyes without having that unlocked, hopefully that helps. πŸ™‚

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Yeah, not feeling like rushing is exactly why every day in my current save is 1h long now πŸ˜›

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I just wanted to chill xD

desert totem
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I need to figure out what mod is trying to make the wizard have a schedule bc it keeps breaking him. It'd be easier to disable that

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It might be the looking for love mod I'm unsure

dire fractal
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is there a mod to change apperance?

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for 1.5

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or a vanilla feature

desert totem
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yes actually

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once you unlock ||the witch's house||

dire fractal
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ah

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ty

desert totem
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I think thats a wizard 4 heart event

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ofc

fluid crest
oblique barn
dire fractal
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i believe those are broken for 1.5

oblique barn
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πŸ™‚

shy orbit
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!log @desert totem

native dragonBOT
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@desert totem Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
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oops. i read the original message wrong. but well, a log doesn't hurt anyway

desert totem
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I tried to upload my log once and it didn't work at all so I'll probably look for the error myself

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Aaaaand my game crashed. Nevermind I'll try again lmao

sacred jay
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1.2.0 Release! You can now shove up to 17 pairs of dancers (34 NPCs) into the flower dance. Use this power wisely.

desert totem
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Ooh ooh I was able to fix the black screen crash by pressing enter in the commands menu thing

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I knew it wasn't a nighttime event because I didn't hear anything lol

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Yep, schedule error is from LfL

eager horizon
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Hello... Is there anyone who get pytk scale up problem? I want to use hi-res portraiture... But, It doesn't work well on linux or 64bit version.

dire fractal
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it's working for me? Are there any errors in your smapi log

dusk forge
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so i just installed latest smapi on 64bit and tried to add a bunch of mods and run and im getting the same kind of error for a few different ones (including pytk and tmxl) that says "System.BadImageFormatException: Could not load file or assembly 'Stardew Valley' or one of its dependencies. The module was expected to contain an assembly manifest" - https://smapi.io/log/baf21320b2154d83b171e8be6c600f84

naive drum
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Walk of Life isn't compatible with 64 bit

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Uninstall that mod and see if everythings still broken

eager horizon
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I didn't get some error on smapi. But when I take some event, NPC's portrait looks like broken.

desert totem
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does anyone have some clothing/hair/furniture mods they recommend? Out of curiosity

dire fractal
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recently aqua has the best cosplay stuff that i've seen

desert totem
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If anyone has really good witchy clothes eyes_zoom hmu. I have a witch character and she's lovely

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Also looking into elle's mods because she's got some of the best visual mods I've ever seen

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I already have her skins so its like, why not use the building ones too

dusk forge
naive drum
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might be a corrupted file then

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(but walk of life in particular was broken and would have been causing crashes anyways)

dusk forge
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ah ok

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so reinstall 64 bit?

naive drum
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yeah

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i suggest using depotdownloader if you weren't already because the steam console method is uh, slow and fragile

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i used steam console and it look like five tries and it sucked

dusk forge
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yeah ill try it again

stray spire
naive drum
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yeah

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a 64-bit compatible Walk of Life would definitely go in my mods folder

desert totem
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For furniture mods is it better to use the Custom Furniture or Content Patcher version?

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If it matters that is

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I have both installed which is why I bothered to ask

neat violet
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Content Patcher will replace vanilla furniture. Custom Furniture will not, but it has a few quirks.

desert totem
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alrighty, I'll use CF then

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thanks

quiet umbra
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What is WTDGhostShop?

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I see it being loaded but have no clue

naive drum
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iirc it's Walk to the Desert ghost town secret shop

quiet umbra
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ahh thnx.. was a puzzlement to me

quiet umbra
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I guess I'm going to actually have to marry my multiple intendeds... after having romanced them and whatnot. I find I am reluctant to do so, however. This is my first time using Multiple Spouses (cause I couldn't make up my mind who I wanted) and even tho "it's just a game", I'm feeling guilty about it

copper smelt
desert totem
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smapi stopped opening as stardew and now my mods don't work. Any suggestions on how to fix that?

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see, the icon isn't the stardew one and when stardew starts its in a different section

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when I open stardew directly it doesn't open smapi either

spare sparrow
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Okay so are there multiple quality artisan product mods? Bc I have the patch for one for artisan valley but it isn't working so i'm thinking I might be using the wrong one?

shy orbit
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@desert totem so it just hangs at that point and the game doesn't open?

desert totem
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No, the game opened but with 0 mods

shy orbit
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!log then

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

desert totem
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I uninstalled and reinstalled, hoping that fixes it somehow

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Will the log be there if I uninstalled it lmao

shy orbit
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if you did a reinstall it's best to try it again to see if it got fixed. it'll generate a new log

desert totem
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The uninstall and reinstall fixed it

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It just opens stardew as the api instead

shy orbit
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i'm not sure what that means but if the mods work then it should be okay

desert totem
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Like, instead of it being the stardew icon its the pufferfish chicken thing AMcatshrug

alpine ginkgo
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Well, if you're running the game through SMAPI, then that's normal.

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If you want to run the vanilla game with no mods, go to the game folder and launch StardewValley rather than StardewModdingAPI.

desert totem
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Well I used to have it the other way around so it confused me at first

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I can't find my custom furniture but I'm starting to lose my patience lmao

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it told me to put them here. Should I plop them into the mods folder instead?

shy orbit
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i'm not familiar with custom furniture, but looking at the mod page it seems that the current version doesn't support the kind of furniture packs that go there

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if those folders have manifest files inside them they should go into your Mods folder

copper smelt
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look at the file path as well in the explorer window too, it should just be "CustomFurniture" and not nested in the other folder as well

shy orbit
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well it doesn't probably matter in this case, but in general it's good practice for sure

desert totem
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They have manifest files yeah

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I just followed the note attached with CF

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Many also have a note attached saying to put it directly into the mods folder but CF was contradicting that

shy orbit
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probably outdated instructions on CF's side

desert totem
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yeah

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Yep, now it works!

narrow kettle
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hi, would you mind helping me please? i would very much appreciate it πŸ₯Ί the items for my game are all messed up, meaning the items are not appearing as they originally were. and when i opened my chest, a misplaced item appeared and i can't even click on it to remove it. here's my log: https://smapi.io/log/0be185b34b3a4ff289671506f6642545

copper smelt
shy orbit
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@narrow kettle looks like boots getting affected by the json assets id shuffle. not sure if there is any other way than save editing to remove them from the game

narrow kettle
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ahh tysm :(( do you happen to know how i would do that?

shy orbit
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unfortunately i don't really know how you would identify the problematic item in the save file

narrow kettle
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thank you for your help πŸ₯Ί

shy orbit
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no problem

broken hemlock
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Hey just a question, does anyone know if there are mods that let you take out the bed and gift and furniture from cabins that you built?

alpine ginkgo
hardy chasm
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@alpine ginkgo this was a mod I didn’t even realize I needed. But holy crap I do lol

oblique barn
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Hm... Is there like a... Fish Tracker mod...? Like, a mod that will tell you what fish you can get on a given day and where?

outer turret
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LookUp Anything does - or at lest tells you if specific fish are available

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otehwrise there's the fish channel (its vanilla)

woven shoal
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Pam hasnt been working at the bus stop and im pretty sure a mod is intervening with her schedule.

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During the evening she will walk really fast clip through walls

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one of my friends on my multiplayer world even said she was walking on water.

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does anyone have any idea as to what mod could be causing the issue?

outer turret
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we need a smapi log!

lapis void
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

woven shoal
outer turret
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actually can you also do a patch summary please?

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!patchsummary

native dragonBOT
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Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
outer turret
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Town school isn't compatible with SVE btw

spare sparrow
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let's play a game called will installing these mods crash my game and force me to start a new save

woven shoal
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dang

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I was really excited for that...

outer turret
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(that won't break Pam though)

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also... can you type "Patch export Characters/schedules/Pam" into the smapi console, locate the outpit in the Patch Export folder (up there next to Mods and Content) and post the results there. That'll show whether her schedule is changed.

woven shoal
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Okay

outer turret
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It may also be caused by incompatibilities with multiplayer though

woven shoal
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im launching my game

outer turret
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(espeically if she has a conditionally edited schedule)

shy orbit
#

also fishing overhaul by tehpers doesn't currently work with modded content as far as i know

woven shoal
#

im using an unofficial update.

royal echo
#

"Walk to the Desert Redux" is stable, right?

woven shoal
#

I just put it in, before this problem arose

shy orbit
#

if it's the same unofficial update that i tried it doesn't work. you can check on a custom map that should have fish if there's any

woven shoal
spare sparrow
#

Anyone know if Grandpa's farm causes conflicts with Deepwoods?

woven shoal
shy orbit
#

@woven shoal i noticed you have this component of xiddav's child to npc mod Kids Treehouse 1.0.0 but not the others seemingly. if it's there purposefully it's probably fine though

outer turret
#

NM I was getting confused

#

it does look like her regular schedule though which indicates that there's a mod conflict happening with teh warps

woven shoal
outer turret
#

yeh, child to NPC doesnt work in multiplayer

outer turret
#

patch summary?

woven shoal
spare sparrow
outer turret
#

remove the tree hous and see if that helps

woven shoal
#

Okay

#

@outer turret this it?

outer turret
#

nah nothing is editing her schedule. All I can think of is it must be related to BusStop, Multiplayer and SVE.

shy orbit
#

her getting out of bounds suggests that there is a warp that takes her there though i think

outer turret
#

or something preventing her from going where she should

shy orbit
#

but can they get through the usual boundaries that way?

outer turret
#

Haven't we had an issue recently where a lot of NPCs end up stuck in weird places?

#

do they all cross BusStop?

main ingot
#

is shie in this server? she isn't, right?

#

oh she is

outer turret
shy orbit
#

ah okay

#

i thought they would just get stuck

outer turret
#

(recently had that issue when I re-edited my maps to "ESClearingHouse" instead of "ClearingHouse" and found Juliet and Gremlin in weird places)

#

they tend to get stuck eventually

main ingot
#

@blazing storm hi hi!! so i posted on nexus but just in case you don't check that, i wanted to ask if i could post modified versions of your clint portraits! i made him younger and lfl compatible and wanted to share them ^^

outer turret
#

Beatrice walked circles around East Scarp because the square she was scheduled for was blocked by building tiles

woven shoal
#

she back

outer turret
#

what did you remove?

outer turret
#

they forgot to remove the map properties from it

#

(If you were using the SVE version)

shy orbit
#

huh. might be an older version. i didn't have problems with npc schedules with the treehouse

open venture
#

Hi I'm playing mobile. I'm familiar with the game. Spent lots of hours on the PC version and I even managed to change the appearance of some items. I was wondering if I could also change some data in the mobile version

outer turret
#

okay no, they didn't

#

They only removed the warps and left hte rest but that shouldn't break anything

shy orbit
#

!androidsmapi @open venture

native dragonBOT
shy orbit
#

android is still on 1.4 version of SDV as far as i know, and can need older versions of mods to account for that

open venture
#

Is there a way to change weapon damage values without using Android smapi?

quiet umbra
#

@outer turret Did Jasper shrink? I swear when I stand next to him he's smaller than me

open venture
#

In PC I used the xcnbl something software. Pack and unpack.

outer turret
shy orbit
slim atlas
gentle glen
#

i have a quick question

outer turret
#

I guess he slouches

royal echo
gentle glen
#

how do i bring up the menu i need grab a crab pot that is in weird spot

slim atlas
gentle glen
#

another question did the Skull Cavern move in the SVE

slim atlas
#

Haven't looked super thoroughly yet, but I think the entire desert got redone one of the more recent SVE updates, so probably.

oblique barn
#

twice, actually, iirc. xD

gentle glen
#

@oblique barn well i have issue

oblique barn
#

mmm?

gentle glen
#

where ever it is i can't get it

shy orbit
#

should be the cave on the bottom right

gentle glen
#

@shy orbit thanks

dry pawn
#

Can someone help me? I'm trying to install stardew valley mods and its not working because I cant find my 'mod' folder

oblique barn
#

You have to run smapi once without mods for the mod folder to be created

#

after that, it will be a folder in your game directory

#

or am i misremembering

#

I actually think i am

dry pawn
#

Right I downloaded that do I just open it? Because it downloaded as a zip for me

oblique barn
#

Either way, it should be in your game directory after you install smapi πŸ˜„

shy orbit
#

!gettingstarted

native dragonBOT
dry pawn
#

Awesome!

oblique barn
#

^ You unzip the zip and run the installer. this link will guide you through it

#

Sorry for being confusing, i'm quite tired πŸ˜›

dry pawn
#

ah I see ill try it out! Thanks Haha! its okay :p

hazy wind
#

Hey, does someone just happen to know the coordinates for the spouse patio on DaisyNiko's Tiny Garden Farm?

errant hornet
#

Gm SDVpufferchickmorning

robust bison
#

morning

lapis void
#

the mod debug mode will tell you, if you don't feel like looking in tiled

#

press ~ by default iirc and your mouse pointer will show coords

quiet umbra
#

I've got to pull that mod "Breed Like Rabbits" because it does exactly as advertised! I'm getting overrun with bunnies!

fading shell
#

haley loves your farm πŸ˜„

quiet umbra
#

!!!

#

at this point in my game, I basically have the animals just to have animals... the bunnies are cute as can be, but there's only so far cuteness will take you & they've passed that limiit

#

honestly... it's like I sell 4 to get a bit of room & somebody has a litter of 6 the next night!

#

Great mod, btw, if you want to get your rabbit production up and running quickly

#

I got the bunnies & sheep too to have lots of wool to dye the fantastic colors you can make with Raff's mod. The cloth also has built in buffs of various types.

#

Unfortunately you can't take the next step and make clothes with it (I've been wondering how hard it actually would be to do that) other than maybe 2 or 3 dresses that are more a chemical production than a sewing one

outer turret
quiet umbra
#

probly that was why, because they sure do now... this is Breed Like Rabbits 2 tho, so maybe they upped something in the second version? It does take them a while to get started, but once they do, they just don't stop

outer turret
#

No idea this was back in.1.3 and most of my rabbits were custom species

#

But I had two normal ones too

quiet umbra
#

all mine are just plain rabbits, tho they look different wearing Elle's rabbit skins

obtuse sonnet
#

Hey folks, been trying to install 64 bit version, and came across some weird issues.
TLDR: Followed along pepoluan's video to the letter, and when running StardewModdingAPI.exe it shows the following (log here https://smapi.io/log/c09b160edd7542dd84540d1157c52b86 )

For extra context, got an AMD Radeon RX 5700 XT and an AMD Ryzen 5 πŸ€”

Has anyone seen this? πŸ€”

[SMAPI] SMAPI 3.10.1 with Stardew Valley 1.5.4 on Microsoft Windows 10 Pro N
[SMAPI] Detected custom version: running 64-bit SMAPI with MonoGame, patched by Stardew64Installer 1.1.7
[SMAPI] Mods go here: C:\Users\felip\Documents\depot\depots\413153\6125897\Mods
[SMAPI] Starting game...
[game] The game failed to launch: System.PlatformNotSupportedException: MonoGame requires OpenGL 3.0 compatible drivers, or either ARB_framebuffer_object or EXT_framebuffer_object extensions.Try updating your graphics drivers.
   at OpenGL.GraphicsContext..ctor(IWindowInfo info)
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformSetup()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Setup()
   at Microsoft.Xna.Framework.Graphics.GraphicsDevice..ctor(GraphicsAdapter adapter, GraphicsProfile graphicsProfile, PresentationParameters presentationParameters)
   at Microsoft.Xna.Framework.GraphicsDeviceManager.Initialize()
   at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
   at Microsoft.Xna.Framework.GamePlatform.BeforeInitialize()
   at Microsoft.Xna.Framework.Game.DoInitialize()
   at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
   at StardewModdingAPI.Framework.SCore.RunInteractively()
[SMAPI] Game has ended. Press any key to exit.
#

(Also tried installed latest .net framework and updating my drivers JIC)

robust bison
#

it says you need OpenGL 3.0 drivers, have you tried that?

copper smelt
robust bison
#

try updating pfm/Ja mods

#

and remove walk of life

copper smelt
#

We played a full year and currently on second day of spring and it's giving that error which is weird too :/

naive drum
#

Walk of Life is incompatible with 64 bit stardew

frozen steeple
#

Hellol,i want the cjb item sell price.But i have another cjb mods like:items.....etc,but cjb item sell price idk how to install!Someone can help me?pls.

shy orbit
frozen steeple
#

ok

#

thx

#

ill make

copper smelt
#

not sure whats caused it to throw this error after a full year of playing in game

frozen steeple
#

yes

#

for me dont worked

#

anyway is not a problem

#

i can live without (:

outer turret
#

@copper smelt could it be something with Love of Cooking? Maybe they disabling mods until it works?

copper smelt
#

I'll give that a go thanks πŸ™‚

outer turret
#

It looks like its linked to the JA ones I think

copper smelt
#

booting now to test

outer turret
#

Ofc it may crash worse.

lapis egret
#

Would a mod such as CJB Show Item Sell Price need to be installed by both people in MP?

robust bison
#

no

lapis egret
#

Ok

#

Wait, what mods don't need to be installed by both people?

robust bison
#

!mpmods

native dragonBOT
robust bison
#

most do

copper smelt
#

Hmm, even after taking out the Love of Cooking mod it threw the same error, i am noticing that my partners play time says 27 hours whereas on my host file it's saying 29 hours

#

the error happens as soon as her game tries to join mine and it stays black screen and wont budge from there, usually we'd see the window notifying that she joins but it doesn't actually get that far

shy orbit
#

have you changed any mods or updated them?

copper smelt
#

nope, nothing changed with mods, we'd done a full year on that save, literally day 2 of spring and it just chucks that error, I'm going to start a new test save and see if they can join that one

#

so after creating a new farm, she can join straight away so something went wrong with our save file?

#

would it be possible to edit and get rid of whatever could be causing it?

quiet umbra
#

considering how big a hassle just changing a name is in the save file, I would think it would be very, very hard if possible at all. especially since you are not sure what was going wrong

naive drum
#

there are some save file experts who are good at doing save file surgery

#

does the other person also have a SMAPI log?

copper smelt
#

so the log im sending is my partners, nothing at all pops up in my log but i can send it if need be

lapis egret
copper smelt
#

but yeah looking at the error its like what would I even need to be fixing in said save file? :/

quiet umbra
#

well... if Wingheart knows of save file experts, perhaps something can be done & I was needlessly discouraging. I was just going on my own experience of delving into the save file

white compass
#

What are some good mods?

quiet umbra
#

.

quiet umbra
chrome cosmos
native dragonBOT
white compass
chrome cosmos
naive drum
#

corrin's one of the save file experts

quiet umbra
#

ah...

#

great ability to have

#

I was just wondering how much of a memory strain being in a coop game was?

#

what is the load from the interface?

royal echo
#

Stack Split Redux 0.12.0 RC5 is done.
Changes:

  • Now works for cooking
  • Now works for crafting using Workbench
  • Now is compatible with Remote Fridge Storage and Convenient Chests

Go to NexusMods to get it: https://www.nexusmods.com/stardewvalley/mods/8967

quiet umbra
#

Whoop! nice work!

lapis egret
chrome cosmos
lapis egret
#

Ok

#

Thanks

iron tiger
#

Is there an easy way to turn of hoeable grass in a map file?

#

I dislike it for personal reasons, and wish to turn it off on custom maps.

royal echo
dire fractal
#

if you have something like a custom npc that comes with map changes i think that might cause some issues for people joining your game, but if you join and you have these extra map areas it can actually work. I'd vote not to put anything in those areas though. Things like marrying a custom npc no one else has is another question. But generally with something like turning clint into clarice there's no missing npc for other people so it's unlikely to break anything (in my personal experience)

dire fractal
#

another might be getting rid of grass coloured tiles completely, but the results would cause more problems than it solves i think unless you really really really hate hoeable grass

quiet umbra
#

There is that Map Editor mod that could be used... I say that with a kind of cringe though. I haven't used it before though I've stuck it into (and taken it out of ) my mod list on various occasions. If twas me, I'd just do a copy of my save file and try it on that instead of risking all on a mod that probly has the potential to tie things into knots

twin pasture
#

Guys i forgot the name of this mod I used to have, it was a mod which could remove all of anything placed in an area in one click (like bushes, trees, tilled soil, crops, rocks, grass, etc)

errant hornet
#

Reset Terrain Features?

twin pasture
#

yes! thats the one! thank you :))

errant hornet
vernal crane
#

any visual mods to recommend

simple turret
#

My my this certainly is active. If I need help in the next hour, probably, would someone be able to help me? Vortex has been giving me problems

vernal crane
dusky canyon
vernal crane
#

i cant believe people use vortex when downloading mods wtf

simple turret
#

SDVpufferpensive Im way to new to all this, im sorry

#

I just started everthing like 2 hours ago

dusky canyon
#

its ok! you can go about however you want, but vortex gives lots of people problems :<

dusky canyon
#

I manually download all the mods I want, put them in the Mods folder and categorize them there

#

I got 570mods running right now

vernal crane
#

its not your fault lol, vortex is just giving those problems

simple turret
#

oop- would you be willing to show what that looks like?

#

thats a lot

#

I just want 23 for now

dusky canyon
#

sure! the game or the folder?

vernal crane
simple turret
#

The folder

dusky canyon
simple turret
#

oh wow

vernal crane
#

i have like 38 because pc shit

dusky canyon
vernal crane
#

(dont recommend me portrait mods that give high res stuff)

dusky canyon
#

hahah

#

do you have ridgeside village?

vernal crane
#

like portraits being in 1080p

vernal crane
dusky canyon
#

i'm new to portraits so I don't have many yet ;-;

vernal crane
#

im waiting for obama to fix lag issues

dusky canyon
#

obama lel

simple turret
#

Hmm, is Stardew Valley Extended hard to get working?

dusky canyon
#

barack obamoose!

simple turret
#

or Expanded, i forgot

vernal crane
dusky canyon
vernal crane
simple turret
#

Wait so i never needed Vortex, it's just hitting me now

#

whoops

dusky canyon
vernal crane
#

vortex sucks

simple turret
#

Im so sorry πŸ˜”

#

I am hyped on coffee and spite

vernal crane
#

nah its not your fault

simple turret
#

But stardew still needs to (on steam) be running through SMAPI correct? Reguardless of what im using?

vernal crane
simple turret
#

Oh SMAPI is fine, just making sure I dont have to change that part

dusky canyon
#

I believe you have to use:

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

in the steam launch options

simple turret
#

YUP!

dusky canyon
#

(to get achievements and stuff too)

#

or not?

simple turret
#

Waccck

dusky canyon
#

but if you'd still like some recommendations:
https://www.nexusmods.com/stardewvalley/mods/8897?tab=files - shows fishies in all lakes/rivers/sea!
https://www.nexusmods.com/stardewvalley/mods/5864 - adds boss creatures to the dungeons in sv!
https://www.nexusmods.com/stardewvalley/mods/7710 - spawns chests around in sv with loot

dire fractal
#

just thought i'd provide a balanced view

simple turret
#

Ahh thank you, Ill try with out vortex, but if I still can't get it ill try it again

#

my main problem is I cant see if the mods have taken aside from command prompt

simple turret
#

SO one last question. If they all show in CP then, that means they're working unless the Prompt says something went wrong?

dusky canyon
#

what do you mean?

#

as long as there's no error, everything is fine

#

:>

#

(rarely not)

simple turret
#

hmm, idk how to word it but command prompt seems to say what mods are working

#

and thats how i think to make sure it's working

dusky canyon
#

ahh, yes, that is correct yes

simple turret
#

thank you Blushy

#

So very much

dusky canyon
simple turret
#

Oh also, can you do ridgeside AND SVE together???

#

or would that not work?

dusky canyon
#

yes! it works

dusky canyon
#

I mean the major ones <<

simple turret
#

Ooooh neat

#

ALL the new NPCs

dusky canyon
#

yess! and you can also add other custom npc's too, so it will be even busier

dire fractal
#

i thought sundrop wasn't supposed to have sve compatibility? like it's intended to not be compatible

dusky canyon
#

they are adding sve compatibility now, in the process of making a trainstation (I believe)

#

but if you run it now, it will just disable itself, so you don't have sundropcity running while having sve

#

it'll display a small warning

dire fractal
simple turret
#

Oh thank you!

#

Man yall are pretty amazing cuz this is real tedious

dire fractal
#

some people love the shuffle

dusky canyon
#

not the json shuffle though

dire fractal
#

Is there a zoo mod

#

Or is anyone working on a zoo mod

#

in what sense? there's definitely not a zoo, zoo.

#

but there's the aquarium

#

Hmmm

runic cobalt
#

Good Morning

deep totem
foggy reef
#

yoo how to use stardew valley expanded mod

#

how to install*

dusky canyon
#

download all the required mods, put those in the Mods folder, then download SVE and put that also in the Mods folder

sick cave
#

hey yalls, my game is super laggy and i've just been dealing with it but i just tried fishing and it is impossible 😭 i'm running on windows 7 on a pretty old laptop with 250+mods so i'm not expecting magic lol, just... i just want it to work smoothly enough for me to fish 😦

quiet umbra
#

so what would go into a zoo? no zebras or gnus in SDV

sick cave
#

it's continuously stuttering, like, nonstop, every second, it makes me miserable, pls help fjklsdjf

dusky canyon
#

which version spacecore do you have @sick cave

quiet umbra
#

do you have Windows cut off all background activity?

dusky canyon
#

turn everything off in that

#

Might help too.

sick cave
sick cave
sick cave
dusky canyon
#

can you give me a log?

simple turret
#

Eep im still having problems bcry

#

I dont know what Im doing wrong

#

Apparently manifests are wrong

dire fractal
#

@quiet umbra girrafe

#

Custom animals

quiet umbra
#

πŸ¦’

chrome cosmos
dusky canyon
sick cave
sick cave
neat violet
#

klaus, SVE is a huge resource-suck, so removing that alone will probably give you good improvement

dusky canyon
#

Do you recognize this?

neat violet
#

Doesn't Krobus sell slime in his rotation? There's a mod that gives him bigger stacks.

ionic hedge
#

Hi! I'm fairly new to the overall modding of stardew valley. I've already searched the internet for answers and I just wanted some reassurance and somebody to explain it easily. TBH, I haven't tried it out yet (installing smapi, using mods, and removing it), this is just a hypothetical question. Let's say that I wanted to remove smapi in the future, and reset the launch properties and stuff. Would I still be able to open my modded saved files using the vanilla launcher? Would it break the game and cause crashes, or it depends on which mods you used while playing on that modded saved file? For example, I would only use quality of life mods or inventory editor type of mods. It's not that game-breaking compared to expansion mods or overhaul mods, right? So I could still boot it up and the game would accept it as a vanilla type saved file.?

Thanks in advance, everyone!

deep totem
#

If it's mostly QoL then it should be fine. Most mods don't affect the save

sick cave
sick cave
dusky canyon
ionic hedge
deep totem
#

those are all save friendly.

ionic hedge
#

thank you

regal pollen
deep totem
#

I'd suggest avoiding xnb mods where u can

#

!zola

#

!xnbzola

native dragonBOT
#

An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

neat plaza
regal pollen
neat plaza
regal pollen
neat plaza
#

that usually runs fine tho, error only appeared when i installed a newer version of stardew expansion redux

lapis void
#

seems like one of the maps from that mod is borked, i'd report it to the author

neat plaza
#

lemme try remove it and fix it later

lapis void
#

nah, stardew expansion redux

neat plaza
#

oh

#

yeah that's me too mostly

lapis void
#

i'm guessing something got messed up in the update

neat plaza
#

maybe
deleted from the mods folder tho hmm

lapis void
#

idk i just know that error happens if you have a modded map that isn't like, connected to anything else

neat plaza
#

like no warps?

lapis void
#

yup

#

maps need to have warps or the game will freak out

neat plaza
#

ah

#

can the warps be to the same map? xD

#

time to have another 20 tiled tabs

lapis void
#

they gotta be to another map iirc

neat plaza
#

ah

lapis egret
#

Help

#

I got stuck in a mod config menu

#

The DSV one

#

There's no save and close

#

Because the menu cuts off half way

#

Well, around 98% of the way

neat plaza
#

oh yeah gmcm is sometimes glitchy

lapis egret
#

How do I fix it?

#

I'm in multiplayer

chrome cosmos
#

until gmcm is fixed id just recommend changing stuff from the config itself

lapis egret
#

Is there a way to kill self in console commands?

chrome cosmos
#

not that i know of, but since you're still on the main screen cant you just close the game and relaunch?

lapis egret
#

I'm on the game itself

#

Not the main menu

chrome cosmos
#

wait so you have gmcm open in game?

#

i thought it was only accessible on the main menu o.o

royal echo
chrome cosmos
#

pepo to the rescue!

lapis egret
#

Yes, thanks

royal echo
#

that should shrink the GMCM menu enough you can see the buttons

lapis egret
#

Just alt-f4'd

#

Lol

royal echo
#

ahaha sorry I was a bit late with that command

lapis egret
#

It's fine

#

Was first day anyways

sage dock
#

dang

royal echo
chrome cosmos
#

ooh i never checked that squee

sick cave
#

ayup my game decided to crash only once i got into bed at 1:50am and it will not save πŸ™ƒ the log isn't loading either,,,, do i just need to shut the program and redo the day? πŸ˜–

frigid compass
runic cobalt
#

Hello, i need some Ridgeside Village user

runic cobalt
plain ridge
frigid compass
#

yup

runic cobalt
#

Im glad to be brazilian to understand your computer pictures

#

XD

frigid compass
#

LOL

runic cobalt
#

Nathan you dont use?

#

Aff

frigid compass
#

nop, I'm just on its server πŸ˜›

neat plaza
#

but mine are emojis soooo

runic cobalt
#

||Aham, fazendo mod visual||

frigid compass
neat plaza
frigid compass
runic cobalt
dire fractal
# neat plaza only 2 away

how do you do this? I have 32 and 64 smapi but I couldn't change the icons. It'd be cool if i knew how to have 1.3 as well, that's for mobile compatibility testing right?

neat plaza
#

then choose it

#

i just have 1.3 from an old gog installer i had

runic cobalt
#

Pillow

neat plaza
#

yup

runic cobalt
#

you use Ridgeside?

neat plaza
#

nope

runic cobalt
#

or Asterisk

dire fractal
runic cobalt
#

this server have a thousand of players but anyone use this mod

#

im gonna cry

dire fractal
#

I use ridgeside occasionally but i dont have a save with it right now

runic cobalt
#

then if work i can upload

dire fractal
#

oh ok, as long as you dont need an existing save

#

dm me?

runic cobalt
#

ok, thank u

sick cave
#

restored some old mods and everything's okay now lol. how do i go back one day in the save?

runic cobalt
#

let me ust compress

native dragonBOT
dire fractal
chrome cosmos
#

nvm listen to asterisk :p

dire fractal
#

the serialiser gets messed up

runic cobalt
sick cave
dire fractal
#

always best to make backups, haha, if only that didn't require past you to have foresight

chrome cosmos
#

just make sure to keep a backup of your saves

dire fractal
sick cave
#

ahh okay, thanks ❀️

dire fractal
sick cave
#

what exactly do i need to make a copy of as a backup, and where should i keep it? should it not be in the same folder?

chrome cosmos
#

two files, one thats [farm name]_[random number] and savegameinfo

#

put them anywhere else on your PC, outside the folder

dire fractal
#

nope you gotta grab the whole folder with the farm name and ID on it

#

there'll be a json assets in that folder next to you save files

chrome cosmos
#

ooh i thought it was just the files according to the wiki? thats new info

dire fractal
#

^using mods

#

normally you'd be right

chrome cosmos
#

ooh gotcha

#

so they copy the folder right? and then just change the old files?

dire fractal
#

yup

#

like i said though if there's a json assets folder more steps may be involved, if this is even possible

#

Also if you have smapi's default save-backup mod it's worth checking there as well

#

because those will definitely work

frigid compass
neat plaza
#

oh right yeah

sick cave
#

@dire fractal i know you were relying on me to tell you if it works but honestly i'm too confused and stressed and worried to do it πŸ˜– so imma just continue aha i'm sorryyyyyyy

runic cobalt
#

@fathom agate and @unreal stratus

#

My mod worked u-u

dire fractal
#

it's worth backing up the ones you're replacing of course just in case your last backup is too old

glacial briar
#

Did you make those fish?

dire fractal
#

taiyo has the magic pixel hammer

#

which are called fingers

runic cobalt
glacial briar
#

They are gorgeous

#

Except the brain jellyfish; that one creeps me out

runic cobalt
glacial briar
#

But that yellow goldfish is super pretty

errant hornet
errant hornet
glacial briar
#

<- You're lucky I can remember two kinds of giraffe πŸ˜„

errant hornet
#

Get mad at me T, these are their real names

runic cobalt
#

same with all others

glacial briar
#

That frog/toad is also a work of art

runic cobalt
#

I just downloaded the PNG from the mod page and made the sprites based on that :)

glacial briar
#

Taiyo, you're like a "she don't know she's beautiful"song, except you don't know you're an amazing artist

dire fractal
#

are you gonna do fish tank sprites as well?

runic cobalt
glacial briar
#

Yes! I need to see these swimming around, especially now that we have Visible Fish

dire fractal
#

oh yeah and you're on mobile right? you won't even get to see them swim

runic cobalt
#

And I stopped reading my books to focus on my mod, but then I just got bored

runic cobalt
#

But I still have my cell phone sprites

#

And art too, i have fingers, not a pen

dire fractal
runic cobalt
#

Like this boi

#

But anyway, I'm glad the mod worked, I just need to prepare the art for the mod page 🀑

#

Thanks Asterisk for help me SDVpufferheart

dire fractal
#

no problema :3

neat violet
runic cobalt
#

so i can't stop time

dire fractal
neat violet
runic cobalt
dire fractal
#

I might try to make tank sprites if you give me old versions of your drawings

neat violet
#

Taiyo uses layers, yeah.

runic cobalt
#

What you're talking about?

dire fractal
#

yeah if you send me the layers and give me permission I can have a go at tank sprites

neat violet
#

the .aseprite file

runic cobalt
#

Nop guys, i don't do that. Im super lazy so i Just save everything in pngs

#

Because I know I'll never touch them again

#

XD

dire fractal
#

lol

#

well if you give me permision I may have a go anyway

runic cobalt
#

But seriously, don't worry because when I'm free I'll do it. Making art takes a while and this week I have exams to do and things like that, and I have to finish the SM update 🀑

neat violet
runic cobalt
#

WE NEED TO FINISH GUS EVENT

#

I do not know where to start

dire fractal
#

clint event? for which mod

runic cobalt
#

The one in my nickname

#

My god I got the name wrong

#

I keep confusing Clint with Gus

#

What

#

Done 🀑

dire fractal
#

where is this font generated from? I see a lot of mods use it

bleak ivy
#

Good morning! Has anyone encountered this error previously? Failed loading type 'CFAutomate.Framework.TrackedItem': System.TypeLoadException: Method 'get_Type' in type 'CFAutomate.Framework.TrackedItem' from assembly 'CFAutomate, Version=2.10.16.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.

dire fractal
#

I'm not that code literate 🀣 try uploading your log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

runic cobalt
#

And downloaded from a site

jaunty blaze
#

hi, can someone help me? I'm using the SVE, I need to ask something, I can't find any of this fishes on Ginger Island even on Sunny Days, Lunaloo, Baby Lunaloo, Seahorse, Shiny Lunaloo or Sea sponge, I need to do something to find then? I have the More New Fishes Mod and Stardew Aquarium Mod too

ionic leaf
bleak ivy
dire fractal
umbral gust
#

https://smapi.io/log/31f68f67d2034a1a82558c69108c5a12

I have just had. the WORST gamecrash ever. I thought it was custom paths and i removed all the stuff related to it but my game is still breaking. Not sure what's causing the issues now. I know there's some mods that need updates but they were working fine before custom paths started causing issues

jaunty blaze
dire fractal
jaunty blaze
#

I'm asking there too haha but here have more people discussing, just tried hahaha

hoary void
#

Is there a mod that replaces colour sliders in the game with HSB sliders?

warped wigeon
#

i wonder if there are rainbow chooks

neat plaza
warped wigeon
#

yes el pollos

glacial briar
neat plaza
#

in one animal or multiple?

#

bc there's pink ones and blue ones

dusky canyon
#

added lots of hair catscream (no baldies!)

warped wigeon
#

multiples i guess

#

i was just wondering if there's a mod for that

#

rainbow pallette animals

dire fractal
#

especially when smapi isn't saying anything i understand

dire fractal
#

I have a bunch of cats on my farm that make milk and truffles and they're just added in as custom animals

neat violet
dusky canyon
#

omelette?

umbral gust
errant hornet
#

Oh lol, you've got so many outdated mods, maybe start with updating them?

willow creek
#

Is there a way to update all of the mods at once without downloading the updates?

errant hornet
#

Mod managers, Vortex usually breaks stuff with SDV mods, ModDrop's program is better maybe but manual is always the safest

lapis void
#

wabbajack? but it's paid

willow creek
#

Wabbajack?

#

Sounds like a name of a cartoon tbh

#

And i can download it free?@lapis void

errant hornet
#

wabbajack? but it's paid

willow creek
#

But I can download it without paying?

#

Is that free then?

sacred hawk
#

Hello, I'm new to the idea of mods, so I was wondering if someone could walk me through how to add them and answer some questions I may have?

neat plaza
#

!gettingstarted

native dragonBOT
sacred hawk
#

Oh! Thank you!

naive valve
#

hey how do i update smappi

neat plaza
#

same way as you installed

naive valve
#

does it replace the old files?

neat plaza
#

yeah

naive valve
#

k thanks

rugged fiber
#

If someone installs visual mods on their game and joins mine with them, will they still see their visual changes? Or it will it be my visuals

glacial briar
#

You will only see the visual changes if you have the mod installed yourself.

runic cobalt
#

Not something >hard<

glacial briar
#

Someday I need you to write an essay or something and have to spend forever on it so I can feel better about myself. πŸ˜›

dire fractal
#

an essay in english? that's sounds like a cruel and unusual unnecessary punishment

glacial briar
#

That's how I'd feel about having to make beautiful fish!

#

Taiyo, that commission offer stands open. πŸ™‚

ruby haven
#

How do you use the tractor mod in mobile?

#

And cjb cheats

dire fractal
#

you need to use older versions that are compatible with the older version of smapi that works for mobile

ruby haven
#

Do I download the other needed files for it to load too

keen crow
#

.quote #5464

devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

royal arrow
#

rooPeek1
Does anyone know why we're all invalid users in quotes? o.o

supple echo
#

launches game, 14 mods need updating, sighs

keen crow
royal arrow
#

Hmm maybe it's a mobile thing o.o

keen crow
#

Might do, I know T wasn't seeing the quote names either xD

royal arrow
#

Welp just tried updating the app but that didn't fix it, oh whale~

errant hornet
#

Gn SDVpufferchicknight

keen crow
#

Good night Kedi wavechicken

runic cobalt
#

everyone: calling my name

#

me: so im being famous?

keen crow
#

Yes

runic cobalt
#

because is very pretty

#

handsome

keen crow
#

It is mee~ Went for a haircut today

keen crow
runic cobalt
#

Beautiful, handsome. Every good word

dire fractal
#

Is there a way to use mods on Mobile?

#

I really want the 🚜 mod to clean up my farm

plain ridge
native dragonBOT
keen crow
#

Nono, Fajita

plain ridge
#

RIP am i wrong omg

keen crow
#

.quote #5464

devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

keen crow
#

We listen to T's quote

#

He android master

plain ridge
#

ahhhh

#

.quote οΌ΄.α΄€Ιͺʏᴏ̄ [ Sᴛʀᴀɴɒᴇ Mα΄€α΄„ΚœΙͺɴᴇs ]

devout pumiceBOT
#

Syntax: .quote [#|nick|add|edit|remove] [#|"quote"] [- nick] | On Discord? React to a message with πŸ’¬

plain ridge
#

wow that didn't work

keen crow
#

Pffft

plain ridge
#

8U

#

onelasttry

#

.q T.aiyō#3927

devout pumiceBOT
#

No quote found. Wow, chat more, losers.

plain ridge
#

man's a ghost

keen crow
#

So rude

plain ridge
#

how is this possible SDVpufferglare

runic cobalt
#

;-; but im a Shepherd

#

How COULD you say that? Your rude bot

#

doing EFR banner

shell jackal
#

438 mods... And SOMEONE (Platonic!) added more trees to their mod! xD

runic cobalt
upbeat drift
#

What mod do I use to make it so more people then 4 can be on my farm

dire fractal
upbeat drift
#

Thanks so much

glacial briar
#

.quote T.aiyo

devout pumiceBOT
#

No quote found. Wow, chat more, losers.

glacial briar
#

.quote @runic cobalt

devout pumiceBOT
#

[#5476] "Am I the only one who doesn't like art even though I like art?" - @runic cobalt (19 Jun 2021 @ 04:49:50 PM UTC)

glacial briar
#

πŸ‘

glacial briar
#

It picks one at random.

runic cobalt
#

.quote @οΌ΄.α΄€Ιͺʏᴏ̄ [ Sᴛʀᴀɴɒᴇ Mα΄€α΄„ΚœΙͺɴᴇs ]

devout pumiceBOT
#

Syntax: .quote [#|nick|add|edit|remove] [#|"quote"] [- nick] | On Discord? React to a message with πŸ’¬

runic cobalt
#

.quote @runic cobalt

devout pumiceBOT
#

[#5476] "Am I the only one who doesn't like art even though I like art?" - @runic cobalt (19 Jun 2021 @ 04:49:50 PM UTC)

runic cobalt
#

Again

keen crow
#

Oooo fishies

keen rune
plain ridge
#

woah is this the orchestra versions from the album?

keen crow
rugged fiber
#

Is there a smapi command to force save?

keen crow
#

Force save? No, don't believe so, and saving any other time than at night leads to a whole other mess of problems SDVpufferthink

rugged fiber
#

I feel like space core keeps hanging. We just finished the community center and went to take a break and it threw an error and I'm stuck at 'waiting for other players'

keen crow
#

Is that error "out of memory" by any chance?

rugged fiber
#

Yep