#archived-modded-support

1 messages ยท Page 1020 of 1

royal echo
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justin case

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(a friend of blieber)

chilly swallow
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snorts

frigid compass
errant hornet
frigid compass
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I can use the assets, I can use the assets and sold them, but I can't use the assets and earn DP

errant hornet
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If you really so much want it?

snow prism
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activate steams fps counter

errant hornet
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Gm Sheku SDVpufferchickmorning

chilly swallow
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hugs Shekurika ๐Ÿ™‚

errant hornet
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How to find that?

frigid compass
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hey sheku ๐Ÿ‘‹

snow prism
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morning ๐Ÿ™‚

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well its 6pm but still

errant hornet
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Uh. XD Sorry

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Will be 7 PM soon

snow prism
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the fps counter is just to see how bad it is ๐Ÿ˜›

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you do have 64bit windows right?

errant hornet
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Yep

snow prism
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if you start 64bit without mods it still lags?

errant hornet
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No

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Atleast, ran it once and didn't lag

snow prism
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I mean when you start the SMAPI without modfolder

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not vanilla

errant hornet
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I know I once ran it with SMAPI and SMAPI's default mods and it didn't lag

snow prism
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shift+tab while in SDV, then setting at the bottom, then:

dire fractal
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smapi's default mods? like console commands?

errant hornet
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Atleast like in there

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Yep

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Console Commands, Save Backup and Error Handler

dusky canyon
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the one from guru3d? or something?

royal echo
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NVidia Profile Manager or somesuch

dusky canyon
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I used that for the sims 3 SDVpufferlurk

royal echo
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I no longer use it now tho

errant hornet
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How does that thing help? KiwiLook

royal echo
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You can really tune -- or 'exhort' -- Nvidia GPUs with that tool

dusky canyon
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you can change more individual settings of the game I believe

snow prism
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in case that was about the fps counter SDVpuffersquee

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you can see more easily that you lag

errant hornet
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I asked to Pepo and Kama about that Nvidia profile menu SDVpuffermlem

dusky canyon
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did it help, changing gpu settings? kedi

errant hornet
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Idk, I'll first set up Sheku's FPS advice then will see

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Taking all the mods out first so I don't have to wait decades again

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Will put back, and will see

chilly swallow
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I am soooo making Linus a raccoon

errant hornet
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Erin! I'm there : SDV 64-bit SDVpufferwoke

chilly swallow
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yaaaaay

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huggs

errant hornet
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But lags so bad when I run with my other mods ๐Ÿ˜ข

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Even worse than 32 bit

chilly swallow
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๐Ÿ˜ฆ

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it takes a year for it to load for me, but after that it's been fine

errant hornet
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I mean it's like this

chilly swallow
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whoah... ouch

dusky canyon
chilly swallow
errant hornet
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GฤฐMME THAT First I'll paint it to.. sth else than solid pink

chilly swallow
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makes pleading disney eyes

errant bridge
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link please ๐Ÿ˜ญ

keen crow
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Really should make that dm group Kamalei ๐Ÿคฃ

dusky canyon
errant bridge
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it's not downloading ;{{

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naver links don't work for me sometimes

keen crow
frigid compass
frigid compass
errant bridge
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Lots of naver people use dusty pink or flowery interface tbh

frigid compass
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ยฏ_(ใƒ„)_/ยฏ

dusky canyon
winged hornet
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How do you update mods?

keen crow
winged hornet
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Alright! Thank you very much!

frigid compass
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"Translate from portuguese (detected)" SDVpufferwoke

errant hornet
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XD

keen crow
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Ah yes, ksksks

errant hornet
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It thinks that's Portuguese? ๐Ÿคฃ

frigid compass
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ah sure ๐Ÿ‘

chrome cosmos
frigid compass
errant bridge
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that's korean not chinese? <.<

errant hornet
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๐Ÿคฃ That's why translators dislike Google translator websites XD

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That's Korean

frigid compass
frigid compass
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uh.. why? SDVpufferwoke

chrome cosmos
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WAIT

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i just used my moms number for naver and it sent a code lets gooo

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whats funny is i tried my number, my gf's AND my brother's and none of them worked lmao

snow prism
keen crow
chrome cosmos
dusky canyon
# chrome cosmos WAIT

https://help.naver.com/support/contents/contents.help?serviceNo=15263&categoryNo=18258&lang=en you may have to do this to join the stardew valley naver cafe. You have to send a picture of your identification (passport, drivers license etc) in this form. I hid my SSN and documentnumber with a spoon and my finger lel and later after like 3 days they send me an email in which they said they verified me and removed my identification

errant bridge
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Lawd that is so much effort

chrome cosmos
drowsy flicker
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How do you unlock the other nexuses in sve?

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I got the farmhouse one and nothing else

heavy sky
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hmm... i gotta wonder if this is actually doable yet, or if this is a cutscene leading to content that isn't complete yet

dire fractal
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i think it is, i'm not there in my own run though

snow prism
dire fractal
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i think they mean the warp points untroduced in the update

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i'd reccomend asking in the sve discord instead

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it's kinda spoilery and they have a spoiler discussion there, also more sve players

heavy sky
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okay lmao

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is there a link to the sve discord somewhere?

keen crow
heavy sky
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ah k

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thanks

drowsy flicker
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The teleporter rooms

drowsy flicker
sinful haven
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yo

jagged mountain
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damn i couldnt post the server for you here

royal echo
heavy sky
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nice. i've occasionally gotten a bit of crashing with it in 1.5

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has this fixed any of that perchance?

royal echo
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I def cannot reproduce. Try?

heavy sky
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mkay

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honestly, it seems somewhat random, though, or the trigger just eludes me

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i had thought to upload my log regarding it before when it happened, but when it had happened i forgot and launched the game before remembering, purging the log lmao

royal echo
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I will only say that I've played several days without crashing, who knows if you happen to hit some edge cases.
Feel free to ping me in that case.

heavy sky
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the one thing that seems consistent, though, is that it seems to occur mostly when splitting items within my own inventory

royal echo
heavy sky
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buying items from vendors have never been a problem... except for the desert trader, where it always crashes if you try to use stacksplitx functions lmao

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which makes sense of a sort, since he doesn't use gold, and maybe stacksplitx wasn't programmed to accomodate trade that involves items

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at least. that was how it was back in 1.4

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no idea if that changed or not

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also i see

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also, there have been cases where i've tried ignoring the error, and the game abandons trying to use the stacksplitx function, saving me from a crash

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there are also some cases where i couldn't ignore it, though

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where trying to ignore simply replicates the error

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kind of vague, i know, but without the logs it's a bit hard to tell exactly what was going on lmao

royal echo
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yeah this one's remade, not just grabbing the old one's source code

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there are changes in the code, quite extensive ones. including some more helpful instrumentation

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so if you crash, I can know almost exactly where that happens ๐Ÿ™‚

runic cobalt
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i did one of the ridgeside village legendary fish in my style

keen crow
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Oooh

jagged mountain
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i want my ridgeside fishes in aquariums aaaaaaaa

keen crow
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We are getting them done, slowly! SDVpuffersquee

dire fractal
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i've seen some people use the tractor mod in the greenhouse, how do they manage that?

keen crow
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Using the summon button

dusky canyon
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wish I could do that with money

keen crow
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Mood

keen crow
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no idea

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I just remember Oba mentioning it xD

errant hornet
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XD

main ingot
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good morning friends, hope ur having a nice day downloading and using mods

limber delta
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Hey

jagged mountain
unreal stratus
supple talon
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Im sure that this is the correct place for this, but Im not sure where else to go or where to post this. My computer was having issues, because it is oldish and second hand. So, I did a factory reset. However, when i re dl'd the game and the mods I was using I ended up with some issues that I dont know how to fix. I believe that I have all the same mods that i had. So, Im not sure what caused the issue.
When I loaded the game, my buildings, chests and random things in my farm were everywhere including on water. It took me a very long time to find my greenhouse and 2 barns. I have things rearranged, but I still have a couple of problems...

unreal stratus
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Fish council. I think Gervig the Magnificient made our fish animations and Lemur added them to the sheet. I'm practically useless because I have the brain capacity of a can of Joja Cola

snow prism
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it looks like you changed the farmmap?

supple talon
snow prism
snow prism
native dragonBOT
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@supple talon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen crow
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

keen crow
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Oh xD

unreal stratus
errant hornet
supple talon
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Keep in mind though that everything starts yesterday because i did a full factory reset on my laptop.

errant hornet
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Also ignore Sheku's mlem, he's jealous because cannot sunbathe in Antalya SDVpuffersquee

chrome cosmos
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OH i missed seeing oba around here SDVpuffersquee make sure you get some rest!

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or else...SDVpufferknife

unreal stratus
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I love each and every single one of you SDVjunimolove KiwiRoses aSDVemoteheart SDVpufferheart

snow prism
frigid compass
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oh hey oba ๐Ÿ‘‹

chilly swallow
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Obaaaaa huggs

snow prism
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idk, it loosk correct, did you have IRF2 before you factory reset your computer?

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honestly, Id just get noclip and remove the stuff from the water

supple talon
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I dont know what anything you said means. lol

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And my greenhouse?

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Im honestly just considering just starting over which sucks because I've never gotten this far before.

snow prism
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I think that fixes the issue

snow prism
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open the config.json in your Immersive Farm 2 folder

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then set that to true

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then you can pickaxe your items that are unreachable and place them somewhere else

royal echo
dusky canyon
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well, that looks real

royal echo
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It's been low 20s / sub 20s lately in my tropical country during the nights

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I think someone 'up there' uninstalled the wrong mod and caused a JSON Shuffle of the climate...

dire fractal
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@dusky canyon one of the mods you linked earlier had a picture of a giraffe horse. Any chance you could help me find the link?

dusky canyon
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it was 31c here yesterday and inside 29c ;-;

gentle glen
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๐Ÿ˜ฎ a griffer instead of a pony

errant hornet
pulsar river
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the obelisks ;v;b

dusky canyon
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I also downloaded that one >:3

pulsar river
dire fractal
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-cries in doesn't have a naver account-

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is this a viable mod manager

pulsar river
dire fractal
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would it be better than mo2 or manual

frigid compass
pulsar river
dawn frigate
pulsar river
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there are a couple kinks u gotta watch out for but i haven't had any major issues

dire fractal
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dont think ill ever use vortex

pulsar river
dire fractal
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was wondering if the one i linked is good

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thing is i successfully created a naver account once, downloaded a couple of things and then it got blocked or something but i couldn't figure out enough korean to know why

pulsar river
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not sure, think everyone here is either in the moddrop or manual camp

dire fractal
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apart from rikai

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what is moddrop

main ingot
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so thats why it kicked you most likely

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a few years ago you could just make an account and join but now u have to do some crazy verification

dire fractal
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thing is I think it kicked me when i tried to verify it xD

main ingot
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and for foreigners its practically impossible because ipin and cellphone verification are impossible to acquire unless ur in kr

dire fractal
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must not have liked how i did it...

dusky canyon
main ingot
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naver stinky

brittle hull
pulsar river
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:(( yeah, how i got verified was also the same way as kamalei's

main ingot
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yeah kamalei is correct

dire fractal
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the idea of uploading my passport kind of freaks me out

dusky canyon
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I covered my SSN and documentnr but yeah I can agree ;-;

alpine ginkgo
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Yeah... I personally wouldn't send identification to a megacorporation like Naver, even if they remove it once you're verified.

dusky canyon
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great stardew valley mods or identity loss?

mods ofcourse! CatVibe

dire fractal
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I hope this is the right place.

Not sure to which Mod this is related to (the big ones I have are Stardew Valley Expanded and Ridgeside Village), but despite being on Summer 21 Y1 I have 0 Earnings (and I've been shipping stuff). Smapi log is here, but I don't see what could cause that issue. https://smapi.io/log/096386d5bfc8423f8e8396286bcaaa5f ๐Ÿค”

dusky canyon
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also great retex

pulsar river
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ooo the sweet pea is pretty nyaSparkles

chilly swallow
stoic charm
dire fractal
#

you mean the wedding arch or...?

keen crow
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Uuuh, gonna have to be a bit more specific KiwiSweat

dire fractal
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the ui or..?

keen crow
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UI looks like the brown version of Vintage Interface, with the flowers covering the picture from Yellog's Flower UI

stoic charm
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It's more on with the wedding thing

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Bc they have their wedding set at night time

keen crow
snow prism
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ah you mean the value in the inventory?

dire fractal
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That one.

keen crow
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Kedi had something like that happen to her the other day too SDVpufferthink

dire fractal
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I didn't really pay attention to it and because I don't play very money focused I expected the Cave Event to come a bit later than usual - but after being almost at the end of summer, I found it a bit strange.

keen crow
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Total earnings went FrogePoof

errant hornet
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Ohh yeah

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Cannot solve it

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Idk how to find what's going on

dire fractal
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RIP Mushroom Cave. SDVpuffercry

errant hornet
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SDVpufferlurk Should tell someone who can help or na?

errant hornet
errant hornet
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For some dumb reason

modest falcon
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hey i have a very quick question, if im playing coop as a host and only i have smapi and a patcher mod (winter grass), what happens with other players? does the mod still work from my perspective? what do they see?

native dragonBOT
errant hornet
#

Slow down, Jay XD

keen crow
modest falcon
#

great, thanks โค๏ธ

frigid compass
#

I'm sure that you have this text saved on a notepad or something SDVpuffersquee

opaque patrol
#

To use mods I assume you need the PC version? Not available for android?

frigid compass
#

nope, mods are available on Android too!

opaque patrol
#

Oh wow awesome, I'll look up a tutorial ty :)

frigid compass
#

np :D

keen crow
native dragonBOT
opaque patrol
#

Ahh thanks!

keen crow
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.quote T.aiyล#3927

devout pumiceBOT
#

No quote found. Wow, chat more, losers.

keen crow
#

Damn it, can't remember his quote number!

urban briar
#

tl;dr you are wrong

keen crow
devout pumiceBOT
#

[#5464] "To run SV with mods on mobile:

Download the latest version of Zane York Smapi Installer.
Download Stardew Valley 1.4.5.151 (with OBB too, if you haven't purchased the game)
Enter in Smapi Installer and click in the "Install" button. Wait to complete 100/100. Once complete, the installer will prompt you to install the the Smapi Stardew Valley, do it.
Run Smapi Stardew Valley
Mods folder will be created inside the Stardew Valley folder.
Download the mods you want and ALL requirements (download versions of mods that were uploaded before December 21st, 2020). Some mods with exception work on mobile, even being released in 2021.
Unzip these mods into the Mods folder inside Stardew Valley folder.
Run Smapi Stardew Valley again and done, be happy." - @runic cobalt (16 Jun 2021 @ 04:54:41 PM UTC)

keen crow
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This too! T is a android mod user so he knows more about it then me SDVpuffersquee

opaque patrol
#

So I can only use older mods? all good haven't looked into it much

keen crow
#

Yep, since android is still on 1.4 SDVpufferthumbsup

opaque patrol
#

Ah interesting maybe I'll buy for pc as well

errant hornet
#

Gn SDVpufferchicknight

keen crow
mystic blade
#

im new on using mods, and this happened to me, can someone help me with this?

brittle hull
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rare quest
mystic blade
#

well i deleted the mods in my folder, got new mods in the folder

mystic blade
#

sorry

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is there anything i need to do with these mods?

brittle hull
#

oh, it's easy - you're loading content packs and you don't have Content Patcher

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just noticed it's missing

mystic blade
#

ooooooooh

proper latch
#

Does anyone know of a mod that would do something like show recipes an item is used in when you mouse over it?

keen crow
#

Not so much mouse over but UI Info Suite

proper latch
#

i'll take a look, thank you

mystic blade
#

okay downloaded the content patcher, so i should be good?

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also do I need to subscribe to the mods or no?

keen crow
#

@chilly swallow whispers it's slowly coming together

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Damn ui info being different hammer ๐Ÿคฃ

chrome cosmos
#

okay im gonna need another pair of eyes, i have this issue where i cant use the hoe on a few specific spots, and its not an issue with IFR2 (which is what im using), so its safe to assume its something else in my mods, if anyone has the time to take a look and let me know if they see any mod in the list that could be the culprit i would really appreciate it SDVpufferblush https://smapi.io/log/8b9e752fd2fe4d9fac1417b175cb9da2

mystic blade
#

preetty

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thats really pretty

keen crow
mystic blade
#

oh nice

chrome cosmos
#

(ive already tried removing some including: medieval sve, east scarpe, daisyniko's recolor and tilesheets, and stardew aquarium ;-;)

mystic blade
#

oh were you getting the red text?

lime mountain
chilly swallow
keen crow
shell jackal
#

Hey Red, which UI CP mod is that?

lime mountain
proper latch
#

I would love a mod that made pierre sell the next season's seeds the day before the season started

mystic blade
#

so i should be good with the content patcher, correct?

mystic blade
#

gotcha

keen crow
proper latch
#

whaaaaaaaa

mystic blade
#

IT WORKED POG

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thank you very much! aeroCheer

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ill ask questions if i need help

hasty fable
#

Just wondering, is there a specific channel for errorlogs with smapi? Cuz my friend has some loadscreen freeze issues

hasty fable
#

ok so, me and my friend play on a modded multiplayer savefile, with mods like SVE etc. But sometimes a bug happens where when my friend enters the forest, the loading screen freezes. this bug happens happens about 4 in game days after a reset and only gets fixed if I (I am the Host) rejoin the world again. and well, this is his smapi log https://smapi.io/log/7d8abebeaba3473ead936ae4b22e8050

snow prism
#

can he move SVE out of any subfolders and put it directly into /Mods ?

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oh its pirated SDVpufferchickcry

hasty fable
#

I guess so, basically in mods we have Stardew Valley Expanded which contains 4 more files with CostumMusic, CostumNPCExclusions, CustomNPCFixes and Stardew Valley Expanded

snow prism
#

put the SDV folder directly into C:\Spiele\ and remove the unecessary subfolders

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and consider buying the game please SDVpufferchickcry

keen crow
#

Blaaaackstone! meow_party

snow prism
keen crow
shell jackal
#

Ah. So complicated. xD

dire fractal
#

oh does this mean you won't be able to release it?

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or rather were never planning to

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it's so pretty i was quietly hoping you would

shell jackal
#

Yah, I like how Red's looks softer than Vintage. Least I think it does.

keen crow
#

Aw thank you, shame I can't share with everyone... but that seems to be a theme with me ๐Ÿคฃ

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Taunt everyone with edits SDVkrobusnaughty

shell jackal
#

Does the version of Overgrown that's on Nexus work with 1.5?

keen crow
#

It should do?

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I use Vintage Interface as my base, so I wouldn't know

shell jackal
#

Ah okay

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Overgrown just had the brown toned down a bit. Vintage is a bit dark to me. Though I guess I could tone it down myself

dire fractal
shell jackal
#

You have a duplicate item

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That makes JA have a fit

keen crow
#

Remove the folder 'Champagne' out of one of the mods

dire fractal
#

Is that the cause for all of the 100s of errors?

runic cobalt
#

I have 17

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In my chest

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Only

keen crow
dire fractal
#

alright

shell jackal
#

Something about critter cage and being out of bounds as well

dire fractal
#

lemme do that

keen crow
# runic cobalt Only

I picked up like 10 in one run... They also be my first ever blackstone ๐Ÿคฃ

dire fractal
#

@keen crow is there a way i can just rename one of the things?

runic cobalt
shell jackal
#

Ohhh I get it. Out of bounds cause of the dupe error?

runic cobalt
keen crow
dire fractal
#

yeah i contacted harvz he says he will add a way around this

runic cobalt
#

But Red, i think will be more easier to found them

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because I increased their spawn chances

runic cobalt
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And they will spawn in the Skull Cave too

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Like all the others

finite bramble
#

is there a mod that exists that optimizes the game in some way? kind of like a sdv equivalent of optifine for minecraft?

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iโ€™ve been getting these annoying frame drops on my laptop and i have no idea how to fix it, and closing all other applications while running sdv isnโ€™t helping either

lapis void
#

!log might help for starters

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

finite bramble
#

heres the link

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i dont see anything wrong though

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its most likely just the limitations of my laptop's computing power

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but i already have lighting quality on low and idk what else i can do

dusky canyon
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(as graphics driver)

finite bramble
#

nope

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radeon pro 555 and intel integrated graphics

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i have a mac laptop

dusky canyon
#

Ahh, I would've suggested trying to switch from motherboard GPU to Nvidia SDVpuffersweats

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Ohh mac's are even more uncharted territory for me crazypensivefast

finite bramble
#

the only reason why i use this laptop is because i inherited it from my dad lmao

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wish i could have a better device but at least the game runs at all

dusky canyon
#

Ohhh

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I can understand that hmm

finite bramble
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option doesnt exist on mac apparently

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the radeon settings option^

dusky canyon
#

hmmmm

finite bramble
#

ill probably just uninstall some mods and hope that it gets better

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some of the ones like deep woods and bulletin board anywhere, i don't really need

dusky canyon
#

I'm not sure then, sorry 999monkasad

finite bramble
#

all good haha cant be helped ig

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also, another question:
i got an error message while trying to automate upgraded seed makers - the input was fine, but the output could not be sucked into the associated chest. i have cf automate bridge installed, so i'm not entirely sure what's going wrong.

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logs are attached above^

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and btw the machines themselves are working fine

chilly swallow
#

flash been busy again

dusky canyon
pulsar river
#

you saw this one right?!

main ingot
#

awww what is that adorable being

pulsar river
#

cattokeke super chonky seal

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a blubber bear,,

dire fractal
#

that mod is so badly tagged

main ingot
#

why do i want to call him mofumofuโ€ฆ. idk whyโ€ฆ

dusky canyon
pulsar river
#

that sounds fitting bheart

dusky canyon
pulsar river
#

LOL ye i wouldn't have found it again if i didn't bookmark it...

main ingot
#

ok so i googled and mofumofu is the japanese mimetic word for fluffy ๐Ÿ˜ญ makes sense

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wonder why that came up in my brain

pulsar river
#

aww! ;; u and the japanese creator of the word all those yrs ago... same wavelength

main ingot
#

๐Ÿ˜Ž

shell flint
dusky canyon
dire fractal
#

what does systemoutofmemoryexception usually mean?

dusky canyon
#

!oom

native dragonBOT
finite bramble
#

!tle

#

damn

#

!type load exception

#

rip

dusky canyon
#

? what do you want to do aSDVpuffercaramelldansen

finite bramble
#

try to get some common fix suggestion for an error i got :โ€™)

oblique barn
oblique barn
# finite bramble also, another question: i got an error message while trying to automate upgraded...

Actually, thinking about it.... cfautomate isn't really supported any more. You should consider ooking into https://www.nexusmods.com/stardewvalley/mods/4970 and https://www.nexusmods.com/stardewvalley/mods/5038 instead which works with https://www.nexusmods.com/stardewvalley/mods/5141 as a replacement for upgraded seed makers. ๐Ÿ™‚

haughty nexus
#

Hey, I'm having some issues getting my save to load (after displaying a console error it kicks me right back to the load screen) and I'm at a loss as it doesn't appear to be a mod conflict and the error thrown is coming from the base game. I'd appreciate any help. https://smapi.io/log/38d4dd1c790840a08f7028acba56b69a

feral herald
#

Hey folks, I remember running across a mod that allowed you to use tools on horseback, but foolishly didn't grab it, and now I'd like it since my brother and I plan on playing a mod farm that's pretty large, so in combination with Easier Stables, I'd like a sufficient motivation to rush getting a horse early so I can do my chores around my farm quicker.

If anyone knows it and can tell me, would be greatly appreciated.

chrome cosmos
#

!saves

native dragonBOT
chrome cosmos
#

there are instructions on this page that will let you know what to do

#

if it doesnt fix it, ask again when the other modders are active SDVpufferthumbsup

haughty nexus
#

That appears to have helped! SDVpufferwow Thank you so much!

chrome cosmos
#

no problem! :3

chrome cosmos
#

i remember using it for like a day but i have terrible memory SDVpuffersquee

misty axle
#

Hiii, is this where you ask for modding help?

chrome cosmos
#

yep!

misty axle
#

Oh awesome! I'm having some modding issues, but I'm clueless as how to resolve them

#

How do I share that?

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chrome cosmos
#

oop corrin beat me to it :p

#

im gonna head to bed now though, gn SDVpufferchicknight

misty axle
#

Goodnight!!

lapis void
#

nini! ๐Ÿ˜ด

brittle hull
#

gn skell! SDVpufferchicknight

#

@misty axle what's the issue with your mods?

misty axle
#

I have a few, I may have goofed

lapis void
#

did you change something in the content.json of ace's expanded cellars?

brittle hull
#

yeah, seems like there is a typo or something

#

also, Slime Plushies misses the Format

lapis void
#

it looks like you might've made a fairly common mistake and edited the ConfigSchema part of the content.json, instead of the separate config.json file? either that or author goofed

misty axle
#

I think I did, something about choosing a type?

brittle hull
#

and the next is the Furniture Pack by "the-graytest" breaking over and over again

#

can you send the json here?

misty axle
#

Yes, one moment

lapis void
#

yeah, to choose a type there's a separate file that should be created the first time you run the game with the mod--try to delete and reinstall the cellar mod, run the game once, and there should be a file named config.json in the folder after that

misty axle
#

Ooooooo

lapis void
#

in general, as a casual mod user, the only file you should be making edits to is the one named config.json

brittle hull
#

yup, unless you actually know what you're doing, you should not touch content.json files, since they are the ones responsible for the mod working

#

and it's pretty easy to break them SDVpuffersquee

misty axle
#

Oddly, I can't seem to find the furniture mod in question

lapis void
#

the stuff that's at the top of the content.json where it says ConfigSchema is what tells content patcher what the options in that config.json file should be, changing them won't actually change the config haha

#

the furniture mod is the house plants one, if that helps

proven orchid
#

anyone know if splitscreen mod has been keeping updated?

lapis void
#

most likely not since splitscreen is vanilla now

misty axle
#

Ahh, thank you

lapis void
#

slime plushies appears to be an error on the mod author's part, there are a bunch of comments that have the same issue, so i guess remove that for now

slim atlas
#

Anyone know how to make 64-bit play nice with Steam for achievements. Not the end of the world if it's not doable, just figured I'd ask.

misty axle
#

Do I send cf or cp?

proven orchid
#

is smapi still required? its been a while

feral herald
#

Another question: Does those "take a daily screenshot of your farm" mods work for modded farms?

feral herald
dusky canyon
slim atlas
#

As far as I can tell, if it's something you're asking about in this channel, there's a 98% chance it needs SMAPI (and if it doesn't, folks will tell you why it's a bad idea to use it and point you to the version of the mod that does need SMAPI)

feral herald
#

Oh I never considered the fact that there might be a 64 bit version of the game. Does Stardew have similar issues to Terraria where it's super ez to eat up all the memory for modding?

dusky canyon
#

yes!

slim atlas
# dusky canyon

See, mine looks like that in properties (well, slightly different folder), but Steam still has an "Install button".

dusky canyon
dusky canyon
slim atlas
feral herald
#

Yeah I'm reading it rn

slim atlas
slim atlas
#

Think I'm going to save the whole folder separately (so I don't have to re-dl anything), then install the base game and hope I don't break anything, just because.

dusky canyon
feral herald
#

I'll try to launch my game first before I try to enable 64 bit mode, could be that I'm not using up all my memory and thus don't need 64 bit mode.

slim atlas
brittle hull
# misty axle Which one?

"Furniture Pack 1.0.0 by the-graytest"

that's how it looks in your log, so not sure how the folder is named

dusky canyon
slim atlas
dusky canyon
#

OH

misty axle
#

Spacecore error keeps happening tho

dusky canyon
#

you shouldn't uninstall, and it should work when following the instructions page hmm

#

I put the Stardew64Installer in the 64-bit directory and then I ran SMAPI in that too

slim atlas
#

Part of my issue is with Steam - even with the command properly updated, if I launch from Steam, it launches the regular game instead of the 64-bit version it's redirected to.

dusky canyon
#

That's where the launch options are for UraHappy

slim atlas
#

I know. The launch option is set to the 64-bit folder it doesn't launch it properly.

#

My desktop shortcut to the 64-bit still works, so I know that folder isn't broken.

dusky canyon
#

Which one did you use? The one I just posted?

nocturne cradle
#

I tried updating Paritee's Treat your animal manifest since the dll could not be loaded but it still did not work, any ideas? I already changed the name

slim atlas
misty axle
slim atlas
#

Oddly enough, just realized that when I launch it with my desktop icon, it does show active in Steam, so I may just not be able to launch through Steam for some reason but may otherwise be fine now.

slim atlas
#

If nothing else, when I launch from the desktop, I no longer get the SMAPI error that says achievements won't be active, so SOMETHING managed to work out anyway.

dusky canyon
#

very strange.

#

If it's like the launch command I have and the only difference is the (correct) path than I really don't know AR_JijiHmm1

misty axle
#

Oh my goodness!! My mods are all in the clear!! Thank you everybody, you guys are the best!!

slim atlas
#

Thank you!

dusky canyon
#

catClap Oooo!

#

That's great aSDVpufferparty

slim atlas
#

All right, now let's try a new game with 514 mods and see about avoiding that memory error.

dusky canyon
#

as long as you have 64-bit I don't think you will get the memory error SDVpuffereyes

#

I hope

slim atlas
#

That is also my hope.

#

Incredibly grateful for how easy the log parser makes it to fix conflicting items before they cause an issue.

#

(514 mods and the only conflict SMAPI found was 2 occurrences of Champagne...)

oblique barn
lapis void
#

i think the author's been alerted of that too, so hopefully it won't be an issue much longer (the champagne conflict)

slim atlas
proven orchid
#

is there anything new thats as good as tehs fishing overhaul was?

plain ridge
#

JESUS CHRISSSTTTTT AWLEFKJWAFLKJWAFLKJWKFJWAFLJEFLK need

dire fractal
#

"An area's item list contains an object name that did not match any loaded objects.
[Farm Type Manager] Affected spawn area: "OldOrchard"
[Farm Type Manager] Object name: "Lemon""

i think this has to do with walk to the desert redux, or maybe downtown zuzu and i'm missing a mod?

lapis void
left marsh
#

i have a couple mod options that try to modify the shipping bin, but there's a graphical error that seems to pop up with both. anyone have experience with this? here's what it currently looks like, the mod currently being used to show the glitch is Flowery Bin

frigid compass
#

I think it's some missing recolor

dire fractal
#

if it's happening with separate shipping bin mods (installed separately) you might have some other recolour mod that's causing a compatibility problem though

left marsh
#

i'm not sure what could be the issue causer; perhaps a list of what i'm working with will help?

#

i'll try not using flowery bin and just the medieval buildings mod, iirc same issue tho

#

i'll compile the current list somewhere

dire fractal
#

your smapi log should be able to do that for you

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

left marsh
#

i didn't actually know it could do that

proven orchid
#

is there a mod that will let you grow normal trees directly beside achother?

dire fractal
#

it lists all your mods, and if they're nexus or github mods they should be listed properly

dire fractal
#

hm... that said you can do it with CJB cheats if you instant grow them

left marsh
dusky canyon
#

Are horses and tractors the exact same sprites as each other? Heh?!

dire fractal
#

yep

dusky canyon
#

Whaaaaaaaat

dire fractal
#

that's why the tractor bounces, because the horse does

#

and your farmer would look weird otherwise

dire fractal
left marsh
#

alright i'll have a look at it, bc just yeeting out flowry bins didnt help

#

i think i have an idea as to what's doing it

#

but i have to check

dire fractal
#

i think it's almost certainly just the lid that's affected so it's probably going to be a cursors sheet you're looking for if the files are all named in a conventional format

left marsh
#

it might be a dog mod i have

runic cobalt
#

hello humans

dire fractal
#

xD what is the dog doing in your shipping bin

#

hey tai

left marsh
#

i dont know

runic cobalt
#

Hi Asterisk

#

:>

left marsh
#

ok it wasnt the dog mod

#

it is still there

dire fractal
#

it should be a recolour mod most likely, but i know some craftables or building mods do things to the shipping bin too

#

who knows though, the shipping bin itself might just be missing pixels

#

you'll really want to be opening png files rather than just removing mods

runic cobalt
#

i dont have anything to do :(

#

cry in british accent

dire fractal
#

make more mods? or help me figure out why i don't have lemons

runic cobalt
left marsh
#

ok so i did find one that could be doing it;

dire fractal
runic cobalt
#

i redid my page a little too

dire fractal
#

or you could do a mod shuffle, or bake a cake, or mix a beverage

left marsh
#

so i removed the heck out of 1 (one) cursors png, lets see the result

#

nope

dire fractal
#

i've baked at stranger times

runic cobalt
#

"bake a cake, why not?"

dire fractal
#

it only takes a bit of time. Especially if you're just doing a basic mix

runic cobalt
#

i know

#

but, i dont have the things to make a cake

dire fractal
#

xD

left marsh
#

this little stupid line of pixels shouldnt bother me as much as it does

runic cobalt
dire fractal
#

those i've fixed

runic cobalt
dire fractal
#

updates was just where i put the unzipped files temporarily while i deleted the duplicate files, and the BFAV mods are custom mods which i've also fixed

#

this is a new mod shuffle so there were some kinks

left marsh
#

i have done everything to make the mods not do the thing

#

im just gonna have to have the default shipping bin angykat

runic cobalt
#

what is the pink cat mod?

dire fractal
#

i asked in downtown zuzu and the folks said these items should be part of walk to the desert? but i literally just downloaded the mods and i'm getting these errors

runic cobalt
dire fractal
#

nah it's a whole town area with shops

#

just... a very misleading name

#

huh

runic cobalt
#

the pink cat mod is a bfav mod? have json files?

dire fractal
#

nope i read that again you're right in that it lets you walk to areas but it's like connected with a bunch of other mods

runic cobalt
dire fractal
#

no bloody clue

naive drum
#

pink cat is uhhh some flower mod?

#

farmer to florist or mizu's flowers or some PPJA more crops mod thing

dire fractal
#

someone in zuzu just confirmed it's mizu's flowers

#

i guess it's some kind of built in compatibility

runic cobalt
#

or is the author name?

runic cobalt
dire fractal
#

i think i'll just keep playing and see if not having PPJA actually causes a real problem

runic cobalt
#

use json validator to found the issues

#

you can use the validator thing to fooouund

#

maybe ppja have some crops from mizu flowers?

dire fractal
#

o u o what is this magic of which you speak

runic cobalt
#

you dont know what is json validator?

dire fractal
#

no

runic cobalt
#

magah

#

where i find the link? i dont know the command

#

wait a bit

pine ledge
#

It shouldn't cause any issue. FTM is just telling you it won't spawn those things.

oblique barn
runic cobalt
#

i downloaded mizu flowers sometime and worked with the items spawn

left marsh
#

at least my mailbox is a pigeon. i love them silly lil birbs

runic cobalt
#

you have to report that

runic cobalt
oblique barn
#

don't remember

runic cobalt
#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

oblique barn
#

!json maybe?

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

oblique barn
#

oh

#

yep

#

lol

runic cobalt
#

HAHA

#

i gotcha

#

so obviously, what

oblique barn
#

but in this case, it's really not needed. That message isn't an error, just FTM letting you know "hey, we're not gonna do anything with these because we can't find them"

#

so if you don't care about them, feel free to move on with your life ๐Ÿ˜›

oblique barn
#

It's not an issue.

pine ledge
oblique barn
#

There's compatibility for it, if you don't install it, it'll just let you know that you're missing out and that's that. ๐Ÿ™‚

dire fractal
#

yes! i will do that. Honestly i only made a zuzu farm because i want to do some testing before i help with writing a character

pine ledge
#

What Rikai said. Sorry, just got caught up with chat

runic cobalt
oblique barn
#

He doesn't that's why he's getting the notification. If he wants it he can get it it, but if he doesn't there's no harm. ๐Ÿ™‚

pine ledge
#

Asterisk does not have the mods needed to spawn the items.

#

ye

#

rikai is a lot faster than me lmao

oblique barn
#

I've been on the internet since the very early 90s and also do plenty of typing for my day job, so i get lots of practice xD

#

And then i'm dumb, come home and type more to work on silly mods. ๐Ÿ˜›

runic cobalt
#

so my messages take a year to go

#

like now

naive drum
#

it says "pink cat" because that's the specific flower it spawns from mizu's flowers

dire fractal
#

shoot, i think the game crashed

oblique barn
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oblique barn
#

We'll help debug why ๐Ÿ™‚

#

(i'll try to anyway, still technically working)

dire fractal
#

so i've never used walk to the desert before, so i just kept following the road up, and now i'm stuck on a loading screen

oblique barn
#

Oh, that... is a very unspecific error. ๐Ÿ˜„

#

Looks like you were going into zuzu though

#

the line immediately before that is:

[02:35:47 TRACE game] Warping to Custom_XxHarvzBackxX_ZuzuCityFreeway

naive drum
#

it looks like...maybe there was a change in what zuzu was called or something...and you went to nowehere

dire fractal
#

i was trying. i don't exactly know how to get there though, i'm not sure i was walking in the right direction

#

ah i see

#

this is why i've never played with zuzu before xD i'm bad with alpha's

oblique barn
#

So might poke the zuzu folks to see if there's an issue with the way that WTTD is sending you to their map. ๐Ÿ˜›

slim atlas
#

Walk to the Desert Redux is also showing it has an update available

naive drum
#

i ctrl-F'd Custom_XxHarvzBackxX_ZuzuCityFreeway and got only the mention just before the freeze

dire fractal
#

i think that's a red herring update

naive drum
#

If you got it after 21st of May then yeah, it's a manifest typo

oblique barn
#

Can confirm, it's a manifest typo for the CP part of the mod

#

just checked my copy

naive drum
#

but it looks like Custom_XxHarvzBackxX_ZuzuCityFreeway possibly had its name changed to something that...wasn't that? there's no Trace log message mentioning TMXL loading that.

dire fractal
#

how does one use debug to go to specific location? i might prefer to do that instead of getting lost on the highways.

oblique barn
#

looks like it's callled Custom_DTZ_ZuzuCityFreeway now

naive drum
#

okay! send in a bug report to Walk to Desert Redux about the name change so they can change the warp so it doesnt send players to the void

oblique barn
#

๐Ÿ˜„

naive drum
#

(i've ended up in the void due to the host player in an MP game forgetting to unzip a map mod and me trying to go there, so that error wasnt entirely unfamiliar to me)

oblique barn
#

in the meantime you can 'debug warp Custom_DTZ_ZuzuCityFreeway' to pick up where you left off ๐Ÿ˜›

dire fractal
#

thanks rikai, i've mentioned the issue in the downtown zuzu discord

naive drum
#

mention it on Walk to Desert's nexus page too!

runic cobalt
oblique barn
#

walk to the desert redux in this case, but yeah ๐Ÿ™‚

finite bramble
#

ugh im really pissed right now

#

so rikai i think it was you who sent me the PFM mods for upgraded machinery right

#

i wanted to collect the 640 wine that i had put into the iridium kegs from the CFR mods before deleting the mods and installing PFM

#

but then i wait for 2 in game weeks and nothing happened

#

so i had to give up and just accept that i lost 640 AF to glitched kegs

#

kinda frustrating

left marsh
#

i rotated a chair and it became a seed maker whatDidYouSayToMeYouBronzePlayer

dire fractal
#

that's normal if you spawn it with CJB

#

there's a furniture version and a craftable version that's for decorating the town

#

so it's two different items

left marsh
#

i have a house plant that i'll fiddle with and if it turns into something weird (aka not a house plant) one of the new mods to this playthrough is responsible

#

ok the house plant is fine, i will keep the seed maker and ignore this error as much as i can

oblique barn
#

As long as you have the strong will to not be cheaty with it xD

finite bramble
#

fair enough haha

#

do you use pfm upgraded kegs?

#

im not sure why the pfm upgraded seed maker recipes are showing up for me in crafting while the kegs are not

#

i checked the game folder and everything is downloaded and installed properly, and also there were no error messages in the smapi logs either

oblique barn
#

I have it installed, but havent used it yet. I'm still in summer of year one on my save, as i have a 4x day length ๐Ÿ˜›

finite bramble
#

more confuse me sometimes haha

#

oh wow

#

whyโ€™s that?

oblique barn
#

Because i have 700+ mods installed and i like to not feel utterly rushed to experience everything.

finite bramble
#

fair LOL

oblique barn
#

Plus an hour long ingame day feels kinda nice ๐Ÿ™‚

#

means i don't blast through everything in a week

finite bramble
#

yeah that makes sense

dusky canyon
#

Whaaa- you can increase the time in-game?

oblique barn
#

With mods, yeah

dusky canyon
#

CJB?

slim atlas
dusky canyon
#

Ohhhh

#

I'll download that mod now SDVpufferlurk

slim atlas
#

CJB lets you freeze it or set to a specific time, but it doesn't otherwise alter the flow of time.

oblique barn
#

set it to 0.25 once and have been chillin' ever since

#

i chose that mod over timespeed because i just wanted a universal time across all locations, without any recalculations, since timespeed recalculates on every map load, iirc

topaz matrix
#

hey some people need help in making mods

desert totem
#

I have adopt n skin and elle's (new) skins but none of the sprites are replaced. Is there like a video I can follow on how to replace the default sprites using mods?

runic cobalt
#

Done! I redid the Ridgeside Village legendary fish in a vanilla style :3

#

This one is so much better

#

@unreal stratus

finite bramble
#

okay so i finally figured it out

#

apparently the upgraded kegs are supposed to be bought from clint rather than crafting

#

i only found out through reading the json lol

#

wait no

#

im kinda stupid nvm its still meant to be crafted, sort of

#

i think the recipe is meant to be bought from clint

#

what a hassle

#

ANYWAYS

desert totem
#

Yeah that logic is kinda backwards

dire fractal
#

hi

#

how to fix or give log

left marsh
#

incredibly quick question, how do i alter mod load order?

naive drum
#

why?

heavy sky
#

so i have a bit of a problem... a fair amount of ||ginger island|| items got json shuffled, and that's going to be a problem for completing a bunch of things

#

is there a way to fix json shuffle?

naive drum
#

...are you saying that some vanilla items got shuffled!?

heavy sky
#

yup

#

this is a save back from 1.4, if it matters

naive drum
#

that MIGHT be why but also WTF json shuffle is supposed to only affect modded items

#

also goatherd there's 2 ways - you can add an "IsRequired": False dependency to the manifest of the mod you want to load later (so SMAPI loads it after whichever mod you put in the dependency), or you can change its name to start with a Z or something

#

is this about avoiding the Json Shuffle?

#

because SMAPI handles load order most of the time

desert totem
#

adopt n skin says "Randomizes each animal's skin when created or born" but I cant get that to work

#

I love this game but I cant stand looking at the pigs so this is kinda annoying

left marsh
#

it's not to avoid json shuffle, it's more to make sure that the descriptions mod i have actually works for everything it's supposed to

naive drum
#

Sylvester, log please

#

i need to see if you actually have any pig skins installed in A&S's folder

#

yeah, if it uses EditData then renaming the folder to start with a Z would put it after everything else

left marsh
#

so, in theory, renaming "[CP] Unsettling Descriptions" to "Ze [CP] Unsettling Descriptions" should work

heavy sky
#

looking through the cjb item spawner, it looks like all the ||ginger island|| fish are shuffled, all the crops and their seeds(and i can't plant them as a result as the game seems to think they're fish), and a bunch of the artifacts as well

left marsh
#

and that will be the thing that takes visual priority over other things that fool with the item descriptions

heavy sky
#

the artifacts i can still donate, not being able to plant the seeds is a big problem

naive drum
#
  • if it uses Load, and i can't remember if it does, then it'd just put it after all the other stuff that uses Load
#

@tired brook User above me has a bizarre error with lategame vanilla content appearing to be affected by the Json Shuffle or something else related, locking them out of basegame content.

#

Poe, log please

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

(that link goes to both @desert totem and @heavy sky )

tired brook
#

(I'm looking into a SpaceCore loading performance issue currently, but I can take a look tomorrow if it's not solved by then!)

#

(If this works, loading saves which contain SpaceCore-serialized items should be about 95% faster.)

heavy sky
#

righto feel free to give me a pm and i'll help you with it if you like

#

also this has been an ongoing issue since i updated my mods and started playing again, once i unlocked the island i noticed a bunch of stuff seemed to have been shuffled

#

as for why, not sure

#

some mods didn't get updates, or at least SMAPI didn't point them out

tired brook
#

Can you send me a DM with a summary of the issue, a zip of your save folder, and a zip of the minimal mods needed to reproduce the issue? That way I can start taking a look tomorrow as soon as I'm free.

heavy sky
#

sure, but i have no idea what the minimal mods needed to reproduce the issue are

#

i'm assuming all the frameworks at least

#

beyond that, not sure

tired brook
#

You can just send me the whole Mods folder in that case.

heavy sky
#

righto

naive drum
#

Oh, Poe, based on your log, you have traces of an old version of some JA mod or other and possibly also old SVE kicking around

heavy sky
#

i did update SVE

#

oh, well

#

not the most recent

#

somewhat recent at least

#

what JA mod is it, if you know?

#

i'll try updating SVE and that mod and see what happens i suppose

#

while i'm at it, could try updating all my mods i haven't yet

slim atlas
#

That feeling when your SMAPI log is so big the parser won't work....

#

My JsonAssets seems to be showing a RIDICULOUS amount of errors...

#

All of which look like this, but with the object changing -
[19:05:04 ERROR Json Assets] Exception injecting object information for Chicken DNA: System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at JsonAssets.Framework.ContentInjector1.InjectDataObjectInformation(IAssetData asset) in C:\source_Stardew\Mods.spacechase0\JsonAssets\Data\BigCraftableData.cs:line 60
[19:05:04 ERROR Json Assets] Exception injecting object information for Chicken Nuggets: System.ArgumentException: An item with the same key has already been added.

#

Until this )which repeats a few times before it crashes) -
[20:30:22 ERROR Json Assets] Failed in After_CanBeGivenAsGift for #286 Cherry Bomb:
System.NullReferenceException: Object reference not set to an instance of an object.
at JsonAssets.Patches.ObjectPatcher.After_CanBeGivenAsGift(Object __instance, Boolean& __result) in C:\source_Stardew\Mods.spacechase0\JsonAssets\Framework\ContentPatcher.cs:line 185
[20:30:22 ERROR SMAPI] An error occurred in the overridden draw loop: System.NullReferenceException: Object reference not set to an instance of an object.
at JsonAssets.Patches.ObjectPatcher.Before_IsPlaceable(Object __instance, Boolean& __result) in C:\source_Stardew\Mods.spacechase0\JsonAssets\Framework\ContentPatcher.cs:line 202
at StardewValley.Object.isPlaceable_PatchedBy<spacechase0.JsonAssets>(Object )
at StardewValley.Object.drawPlacementBounds_PatchedBy<furyx639.ExpandedStorage>(Object spriteBatch, SpriteBatch location, GameLocation )
at StardewValley.Game1.drawMouseCursor()
at StardewValley.Game1.drawOverlays(SpriteBatch spriteBatch)
at StardewModdingAPI.Framework.SGame.DrawImpl(GameTime gameTime, RenderTarget2D target_screen)
at StardewModdingAPI.Framework.SGame._draw(GameTime gameTime, RenderTarget2D target_screen)
[20:30:22 CRITICAL SMAPI] The game crashed when drawing, and SMAPI was unable to recover the game.

naive drum
#

Maverick, you have a duplicate item somewhere

#

Load the game again and send in a SMAPI log before it gets that big

#

Poe, I don't know what mod it is, but something still has 1.4 JA Ginger in it and needs to be deleted and reinstalled - it's probably a PPJA thing

outer turret
#

@waxen lava your new NPC looks great.

slim atlas
heavy sky
#

@naive drum FYI, something to note. one of the PFM/JA mods i have has an item called "ginger" that could be conflicting with the game's default ginger item now available on the island. when loading the game, a warning occurs for JA where SMAPI says "no idea what ginger is!"

slim atlas
#

perks up Did I hear new NPC?

naive drum
#

yep! that's what I meant when I said that it looks like you have a bit of an old version of a JA mod hanging around

heavy sky
#

hmm i did update all my mods that SMAPI pointed out needing an update

naive drum
#

You probably overwrote a JA pack that had a recipe involving ginger.

heavy sky
#

guess i'll poke around in the files and see if i can find a reference to ginger

#

nah, i didn't overwrite, i know not to do that :p

naive drum
#

hmm

neat violet
heavy sky
#

can i assume i'll find it somewhere in the [JA] folders?

naive drum
#

yep!

#

or at least, somewhere in the list of things under JA (on the parsed log sorted mod list)

slim atlas
slim atlas
#

Also need to figure out why my Cecilia's forest home is in the city.

naive drum
#

20:43:31 ERROR Json Assets Duplicate object: Champagne just added by [JA] Downtown Zuzu, already added by Champagne Wishes!

#

that's the culprite

#

*culprit

#

go into [JA] Downtown Zuzu or Champagne Wishes

slim atlas
#

Dang it, I missed disabling somewhere. (The Downtown ZuZu folder for Champagne has already been modified with a . into of the folder name to bypass it)

naive drum
#

then Object
and delete Champagne
(but only from one)

lapis void
#

yeah dotting the folder name doesn't work with JA objects afaik, you need to delete completely

naive drum
#

downtown Zuzu then - i don't think JA respects the full stop in the folder name of an individual object?

slim atlas
#

Ok. Thank you! I did not know that.

#

Folder for Champagne now outright deleted.

heavy sky
#

found it. it's in the fruits and veggies pack

lapis void
#

yeah it's not really intuitive considering that most other things work that way, JA's just like that

slim atlas
#

I feel slightly better that it was an exception

naive drum
#

Looks like you overwrote that specific pack by mistake

heavy sky
#

i'll update it and see what happens

#

it looks like it hasn't been updated since i last downloaded it, though

slim atlas
#

The weird thing is that before I put the . it gave me an error, but the error cleared after adding it, so I thought I was good.

naive drum
#

poe, you need to delete your copy of Fruits and Veggies and reinstall the new version

#

(also, you're missing some of the PathosChase tsunami of updates - spacecore and JA updated like...yesterday)

heavy sky
#

right, doing that

#

also i know

#

i was gonna update them fairly soon, as i was gonna test some of the changes pathos made to the tempus globe to see if it works now

#

first though, i'll update other mods now that i've done this

naive drum
#

ah

past latch
#

Does anyone know if there is a greenhouse bigger than this one? https://www.nexusmods.com/stardewvalley/mods/7576 (Trying to find the biggest greenhouse lol)

neat violet
#

Rikai's is the biggest, I think.

#

it's also pretty, but I'm biased X3

past latch
#

it seems that overkill is slightly bigger than rikai's... at least for trees that is. Overkill has 483 spots. Maybe it really is the biggest available. Though Rikai's is so cute...

#

I love the windows especially

slim atlas
#

@naive drum Thank you. Load took long enough I thought it broke, but no errors on load. Now to swap TimeSpeed and figure out Cecilia.

heavy sky
#

updated fruits and veggies, it's still giving that error with ginger

#

time to update everything else, in any case

#

what i might try though if updating everything else doesn't work is just straight up removing ginger from the mod

#

assuming i can figure it out, but it should be doable

#

and see how the game reacts to that

steady whale
#

Is there a mod that labels what game version a save was last saved on?

dusk sundial
#

Well.. As I was getting back into stardew valley, I cannot open it up without completely having my game crashing on me when I was updating it.

#

The moment I open my modded game up, its hard to see what is happening right in the moment before it disappears.

heavy sky
#

@dusk sundial try updating SMAPI if you haven't

dusk sundial
#

I did that first! But i managed to grab a screen shot before it poofed.

heavy sky
#

are you running SMAPI as admin?

#

try that

#

also, FYI, SMAPI creates a log depending on what OS you're on

naive drum
#

yeah, there's a logfile!

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heavy sky
#

if you're running the windows version, check %appdata%/Stardew Valley

#

hold windows key + r, and type that into the box that opens up

sudden patrol
#

My game started crashing after I go to sleep, yesterday it was doing fine. I've got no error message on smapi tho...

heavy sky
#

no wait, that doesn't work lmao

#

type %appdata% into the box

naive drum
#

that occurs with any windows Stardew, even shenaniganed linux stardew aka unofficial 64bit

heavy sky
#

and then navigate to the stardew valley folder

#

then open error logs folder

naive drum
#

there's instructions in the log parser link

heavy sky
#

oh ok lmao

dusk sundial
#

I had to go around since my windows + R isn't working-

errant hornet
#

Gm SDVpufferchickmorning

naive drum
#

the bot message even says "see instructions on that page"

lapis void
naive drum
#

Onika you need to update your mods

sudden patrol
dusk sundial
#

I'm doing that rn-

naive drum
#

especially custom music, the version of custom music you have is crashign the game

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
#

(Well, combination of Custom Music, Generic Mod Config Menu, and SMAPI versions is crashing the game.)

sudden patrol
#

here it is

naive drum
#

Naninha, is that a log from after the crash or before?

oblique barn
naive drum
#

rikai does that 700 mod modpack include raffadax?

heavy sky
#

@dusk sundial did you try running it as admin?

sudden patrol
oblique barn
#

As well as all of PPJA and it's optional dependencies.

dusk sundial
#

Yeeppp, I ran it as admin.

naive drum
#

Poe, it's not the admin thing that's the issue; the error is an Invalid API error in Custom Music + Generic Mod Config Menu.

dusk sundial
#

So rn I'm going to just update the mods and try again.

naive drum
#

The fix is to update those two mods.

heavy sky
#

i see

#

yeah, it looks like a bunch of your mods are out of date

#

by a significant margin

#

were you playing the game back in 1.4?

#

a lot of mods will need updating if so

lapis void
naive drum
#

Also, when you say "closed the game twice since it crashed twice", do you mean it actually crashes or just that you clicked on things while it was saving and got a "program nto responding" error?

lapis void
#

kedi i just noticed your icon, welcome to cute kitty icon club SDVcat

naive drum
#

Saving can take a little bit, with large mod loadouts it can take multiple minutes, and the game doesn't respond to input while saving - some computers think this means it's frozen

sudden patrol
#

if it crashes again I'll send the log

slim atlas
#

Man, I knew Pathos updated a bunch of space's stuff yesterday because I had it installed. I didn't think to check the other stuff that had been updated. Pushing 550 mods now (decided Grampleton Fields will not be re-installed until the next ContentPatcherAnimations update, since a post from Pathos says the incompatibility there will be fixed)

lapis void
#

it's probably what wingheart said then! if you alt-tab while it's trying to save with a lot of mods, or click something else, the game sometimes freezes and does that "not responding" thing

naive drum
#

SMAPI at least gives you update alerts!

#

If you have "Pause When Game Window Is Inactive" unchecked, it handles alt-tabbing midsave fine!

#

and clicking other things

slim atlas
#

Thank goodness. I try to religiously stay on top of those. But can't get alerts for what's not installed (like CPA, which I had disabled due to the Grampleton problem)

slim atlas
naive drum
#

clicking the actual game window can get you a "this program is not responding" error - click "wait for program to respond" to let it finish what it was a thing

#

That's an option in the options menu in-game!

slim atlas
#

Or did I just miss it in the main settings somehow

naive drum
#

Under slingshot fire mode, gamepad mode, etc

#

and above multiplayer and advanced crafting info

#

once unchecked, you can alt-tab out while the game is loading or saving and it'll just keep going in the background

neat violet
#

that said, if it does the not responding thing, it will usually snap out of it within a minute or two

slim atlas
#

Depending on how many mods you're running. My game has about a 10-minute initial load time (possibly longer)

neat violet
#

I mean just for the not responding thing, not your whole load time ๐Ÿ™‚

waxen lava
slim atlas
#

But doesn't crash.

neat violet
#

Ah, mine usually snaps back into place after it's done with the particular bit it's working on, even if it's not fully loaded yet.

neat violet
slim atlas
#

I'm assuming no one has yet managed something to pull all custom inputs so you can see if you have any keybind overlaps?

neat violet
#

Not that I know if, that'd be nice though.

main ingot
#

i have a question for u guys but i put it in making mods ๐Ÿ˜ณ but u can answer in here too if u want...

#

i be strugglin with a decision

slim atlas
#

Oh, anyone happen to have an idea when the Extended Unrated Abigal mod might be available again? I wanted to start from scratch when I moved to 64-bit, didn't anticipate some of my mods would be hidden.

outer turret
#

@waxen lava does she work with Lunna?

slim atlas
heavy sky
#

interesting note... after updating my mods ginger seems to work again; that is, it's not json shuffled, although i still get the "no idea what "ginger" is!" message from SMAPI

slim atlas
#

That is a very tall hat.

neat violet
#

So all you needed to do was update your mods?

heavy sky
#

i don't know yet, just that ginger seems to work at the moment. i also loaded a very old save

unreal stratus
heavy sky
#

because i'm helping test the tempus globes rn

neat violet
unreal stratus
#

Morning SDVpufferchickhug SDVpufferchickmorning

heavy sky
#

also i'm gonna have a joy of a time with this SVE update SDVpuffersweats

errant hornet
#

XD

waxen lava
errant hornet
#

I remembered the reason why I never put stuff into vanilla places

waxen lava