#archived-modded-support
1 messages ยท Page 987 of 1
Maybe it's not related to SDV? It just showed up when I clicked the x on the stardew valley tab.
Hello friends
hugs rikai ๐
Heyo rikai!
hugs all round as I attempt multiple waterfalls
oh also i never answered you when i made my plea to you Erin, my idea of aesthetically satisfying is something other than "a giant square of farm land", a good example being https://www.nexusmods.com/stardewvalley/mods/8374 since it actually attempts something other than that, but even it is too small for my plans. 
I wish there were something bigger than that one, with the aesthetic attention of wrens... I guess nobody else that's as crazy as I am still clings to aesthetic details. xD
You can do it! The end result will be worth it!
And the tutorial you could write for the wiki even better! ๐
Is there a mod that has the red outline squares when using tools like the android version does?
like the hit location? u don't need a mod for that, it should be in the vanilla options
If there's not, that's a great idea for the suggestions list.
under "show hit location"
Lol, or use that.
hehe
Ah. Cheers. I'll check lol.
I always have it on so I was thinking beyond that.
if u want to customize the hit location even more then... https://www.nexusmods.com/stardewvalley/mods/6724

Does anyone know if the quest framework and champagne wishes modders are on this discord? I think they need to update their manifests.
Isn't that in the base same? Something like Always Show Tool hit Location
Oh. Didn't know it was.
I think so, anyway. ๐
๐
I also find https://www.nexusmods.com/stardewvalley/mods/4973 useful (there's an unofficial update), It has your character basically track your mouse/the hitbox.
Example: https://imgur.com/6mqyKLR
Most authors don't do a new release just to update manifests to correct version issues, so they're likely just holding off until the next release. You can fix it yourself in the meantime by updating your personal copy's manifest. ๐
Source: I used to bug the crap out of authors about manifests because i regularly have like 30+ mods that have incorrect manifests ๐
We don't.......?
Solution: don't add manifest keys at all!
<- is doing a terrible job of trying to stay off the June leaderboard
hhhhhhhhhhhhhhh another sve update? 
Don't think of it as one update, think of it as a lifestyle
I just hate updating it ๐
heya! sorry to interrupt. if i'm running a multiplayer farm on a custom map that requires daisyniko's tilesheet, does everyone have to have the map & prerequisite mods to get it to work?
i ran into some trouble playing with some buds tonight (i hosted), and the main mods we wanted to use were unlimited players and capitalist dream farm 2. my friends were having trouble seeing their farmhands or getting them to move in any direction other than up/down, and they couldn't see the exit path to get to the bus stop because they had run off their maps. that last bit leads me to believe it's an issue with the map or tilesheet mods specifically, especially because unlimited players says only the host needs to have it installed. it seems like they could see the custom map only where it overlayed over the original map, if that makes any sense.
i apologize if any of this is incorrect - i love modding, but i know very little about the actual processes and mechanics behind them.
but that prooooooobably means that stray catfe compatibility is fixed. ๐
tl;dr: i'm hosting multi specifically for unlimited players + capitalist dream farm 2 and having issues, how can i fix? thanks a million, and sorry for the wall of text!
Generally to minimize issues, if playing on modded, it's best for everyone to have matching mod setups, yes. ๐
Also, we LOVE people who love modding ๐
Otherwise there may be desyncs or odd visual issues or certain things being inaccessible, as examples
And if you want to learn, we have beginners tutorials! Or rec lists you can read (or make your own) for finding more mods
!smapimp
...dangit, never on the first try.
!mpmods
See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
PS: Capitalism you say? Can I interest you in some Joja fun?
that makes a lot of sense, thanks. i was admittedly a little skeptical of the map at first because it didn't specify needing everyone to have it like the other one did, and i've got a friend who's a little nervous about modding so i wanted to keep it simple for her sake. i'll ask everyone else to get it and see if it works then. thank you! โจ
oh my gosh yes i would love to learn more! i have no idea what i'd wanna make but it sounds super exciting
hehe, not this time around, i don't think. i mostly wanted this one because it has enough room for us to roam around, and one of my buddies jumped on it as soon as i said "private beach" in vc ๐
Yay! Another ~~victim ~~reader for my tutorial wiki....
PS: Joja Blackmarket lets you access Joja goods for a premium even after CC completion....
:000 you wrote this?? wicked! ๐
Some of it. ๐ Okay, most. Look for CopperSun.
ooh i just saw joja blackmarket the other day, i think i bookmarked it in my wanted folder
It had issues yesterday, so good thing you waited. ๐
yeah i usually let things sit in my bookmarks for a bit before i actually get them. i'm making myself wait just a biiiit longer and get further in my dolly parton/jolene-themed save before i start a run with the mandalorian mod ๐
hmm, doesn't ring a bell, but i do love me some kitties
i love kitty cats
one of my fav mods!!
thanks to adopt n skin i have 3 on one save of mine - oreo, butterscotch, and dolly
Oh, you gotta get Kitty Cats for sure then.
oh my goodness!! do they just wander around and you can give them pets and love?
Yes!
And if you love it, the mod author hangs around here so you can give them some love. ๐ @unreal stratus
Lmao... I know someone that would be super-interested in that dolly parton/jolene themed save. ๐
hey, I need a little help w/ stardew valley expanded again
Fire away. ๐
aww nice!! yeah i dunno why but i was just listening to it and playing stardew when inspiration struck. and because i play with a bunch of mods that help me make things easier/more relaxing (that tbf could be considered cheat-ish but oh well) i'm already at 5 hearts with haley and will probably be able to dance with her at the flower dance in year one ๐ฅฐ
i got the mod downloaded, and i wanna play w/ a friend and i saw it was possible, i'm just not sure how to enable it, if that makes sense? I got the most recent version as far as i can see, but I don't see a way to join via invite code
that sounds more like general MP help
For connection issues in multiplayer see the pinned post in #vanilla-tech-support (<#vanilla-tech-support message>) and also the wiki troubleshooting page (https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Can.27t_connect_to_another_player_in_multiplayer).
well it's explicitly for stardew valley expanded, which is why i was asking here
i saw multiple people say it's possible to play co-op in sde, just not how
Both of you just need to have it installed, is my understanding.
Co-op isn't mods.
We don't actually play, we just mod. XD
ah, i see
oh yeah u all just need sve, the exact same version
Yep, just make sure you guys both have the mod set up and working and that you're on the same version
besides that, it's normal multiplayer ๐
it just works 'automagically'
u recruit any new joja storyline users cal?
I don't think so. ๐ฆ Just more people proving my point about capitalism by dling the blackmarket.
If I ever want to offend my user base I'll include a thing where a year later you get a letter like "Haha! You have been funding capitalism all along in your desire not to pet your animals! Still feel virtuous for helping the junimos restore the town to your benefit?"
they should make morris a regular guy / the debate less about good vs bad
they should make morris a hot, regular guy, and if u take his route, caroline remarries with morris
THEN i'd totally do that route ๐
...........
You guys in here have some weird and very specific romance ideas.
On that note, I should walk some dogs.
winner gets Caroline
Um, no to any woman being a "prize"
pierre's an awful husband and father anyway
better idea: caroline marries jodi
๐ณ
because really, having to choose between Pierre and Morris should put you off men for life ๐
oh YEAH
I think i killed erin with my complaining about greenhouse mods
genius, tiakall
LMAO TIAKALL
๐ where's ๐ the ๐ bread ๐ pierre
man when pierre told me to keep his secret from caroline? RED FLAGGGSS
anyway it'd make for a more interesting plot ๐ด
whats the complaint? ๐ฎ
...i just got sent a ||meat cleaver in the mail by interdimensional wizards||... i wonder which mod that is 
@torn estuary see here ๐
rikai, have you seen pookachu's seasonal? It's quite pretty.
There are not many large, aesthetically pleasing greenhouse maps designed to have a lot of fruit tres.
CHIIII
CONGRATS
how many cafe naver mods have u downloaded now then 
Pookachu's seasonal is great, i'm using Pookachu's Insane for the increased size but still wish it were larger... If there were an even larger Pookachu's with a seasonal variant... My life would be happy. ๐
yea i saw!! i havent tried it out yet though
Jay finished a mod? ๐ฎ
sometimes I forget Jay makes mods
Did you get the Raffadax option? It has like almost 80 extra tree slots.
I actually hadn't.... I wonder which offers more...
so i dont know exactly what happened, but some error just caused the shipping screen to crash and it did not save, just started the next day while still playing the shipping screen music!
Oh, I've had that happen. Were you looking at the items on your shipping screen?
And did you have a JSON shuffle or some errored items?
smapi said something about a drwaing error
!log
i was streaming, just now grabbing a clip and looking at full log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
looks like insane has.... 147 tree slots. Sadly there isn't an image for the Raffadax option so i can't compare 
@oblique barn Here's the Raffadax layout.
\o/
I actually submitted that screenshot to the mod so people would be able to see it, but the mod author hasn't approved it. 
Ah, it's actually only got 108 by comparison... So insane is still larger for my needs. ๐ค
ah, it looks like the last thing loading in the shipping screen was the crystal dagger, which would probably put the blame on the 'ship everything' mod
hm, I haven't had any issues with ship anything. Just shuffled items.
Agreed on that front
Anyway, Allayna, just so you know, the game hasn't saved yet, so make sure you play one more day and save normally.
neither have i, but i also RARELY open up the shipping details, so shrug
oh yeah, i did!
oh good โค๏ธ
that's why i deciced to come here because i was like 'holy bleep the game didn't save!'
but yeah, basically the error'd item caused a crash, so SMAPI basically slams the door shut to keep the bugs from getting out.
pfff
where is the latest version of spacecore?
it keeps saying that it's no longer compatible
1.5.6, I believe
Though a number of people are running off 1.5.2 because 1.5.3+ has memory leak issues.
Yeah, 1.5.2 is the version you wanna use
Yeah use 1.5.2 instead
it says that 1.5.6 is not compatible, so okay
Err, sounds like you might be running into other issues then, because spacecore 1.5.2+ all work on the latest version.
ohh, yeah, not sure what the most recent one is then
it'll be whatever last came out before 12/20/2020
Hey, I just saw you comment. Was MD not recognizing your PW or?
after getting to winter i keep get insanely long load times and crash around 10 min later
and it says i run out of memory when i have plenty
is there a way to allocate more memory to sdv? or are there any specific mods that take a huge amount of memory during winter
!oom
OutOfMemoryException errors on Windows mean that your game ran out of memory. The game only has access to a small part of your computer's memory by default. See this page for more info and common fixes: https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#OutOfMemoryException_errors_.28Windows_only.29.
alright.. @neat violet @plain ridge https://gyazo.com/eac66141cfc6811c944778159d70657e
Looks like one of those suburbs with a fake lake so everyone has waterfront property
yep, that's the coop/barns
can't see it if you walk up to it from the house side, just see bridges
Hm, chat's a bit slow. You know what that means!
Mod recs! Hmm.... Tonight, what's your favorite NPC mod?
Mine at the moment is probably Juliet/Jessie, which has the advantage of me not planning to romance either NPC and thus me not being inevitably disappointed in their 8- and 10-heart events. XD
D'oh! And Mr. Ginger; how could I forget Mr Ginger?
juliet and jessie are awesome
@forest jackal , if you had to pick just one or two fave NPC mods, what would they be?
soryr I'm quiet, I'm almost done with all my edits lol.. just finishing alex
sure thing.. I've basicly deleted all the yandere stuff.. they made him seriously scary lol
Wait, you considered leaving some in???
Thanks Calcite and Erin. I hope no 10 heart events disappoint you. Juliets you get regardless but if you are dating her you get a kiss as well
If I never play my game again because I'm constantly testing mods, they can never disappoint me!
haha well the one for Seb wasn't so bad, but that mighta been the possessive one.. the one for Alex is seriously horror movie level
aww โค๏ธ
I cant because my favourites are my own because I made them to be ppl I would enjoy.
Gotta have something for the potentially 999,997 lurkers to read.
Lol, pick a not-your-own, tolerable "favorite"
I can't say what my actual fave npc is, if I'm honest
Or a mod that does something interesting to a vanilla NPC
I personally don't use Custom NPCs, but in terms of mods that edit NPCs, I'd say Datable Jodi and Make Marlon Real
But my fave not by myself are probably currently Dianna (because I have plans for her) and Lucikiel.
juliet and jessie are awesome, Belos I want to cuddle and tell everything's ok, mr Ginger is just adorable, Lucikiel is amazing.. the list goes on
And immersive Shane.
People really making me consider getting Luckiel. 
do it
I also like Make Gunther Real, but I don't use it thanks to talkohlooeys' portraits
I was reluctant at first.
Belos is from one of the expansions, right?
he feels like he belongs in stardew
his introduction event is amazing
no Belos is his own npc
I'm not a huge fan of Make Marlon Real becsuse it doesnt quite fit my Marlon version.
another demon boy
he's the only reason I have sve... cause the translator hasn't gotten around to doing a vanilla version yet (no offence Flash, just.. a lot to load)
no Belos is a dog
Open fire's another demon though
Not really a dog
well.. a dog person
oh I though he was a demon dog
||he was a dog, his owner died, he felt abandoned and turned human||
and.. I want to pet him and tell him he's a good boy and won't ever loose his person ever again lmao
Heh.
how do I turn something into a spoiler?
Use ||
Type it, then highlight it and there's a spoiler format option
On each side
!spoilertags
Use || before and after your message to mark it as a spoiler. Example: ||I'm a spoiler!|| -> ||I'm a spoiler!||. To mark an image as spoiler, click the Mark as spoiler checkbox when uploading the image.
Or that.
||Mr Ginger talks||
Arcane, now you gotta pick a fave or at least okay NPC mod!
thanks!
I just picked Toshi up.. haven't gotten to know him yet
And provide links if convenient.
right.. links
My ultimate favorite is Jasper. Hes my sweet scruffy geologist and I feel a bit sad that hes also my least popular.
Jasper is amazing
Oh, I know why I didn't get these before. I was sticking to vanilla-style NPCs.
I'm ambivalent about Toshi but he is interesting
Aeolian definitely did a lot of experimenting with this mod
which is awesome
I like how articulate Make Gunther Real makes him
Plus I also like the alternate sprite it offers
I like what ME does with Gunther
ME?
I just don't like him calling me kid and assuming I can't fight (when I've already reached level 120 of the mines)
What does ME do with Gunther?
museum expansion
Oh
I was gonna say Mass Effect XD
doesn't it make him more interactive? or am I gettin gmy mods mixed up
I haven't tried Museum expansion; it's got that scary "e-word" inits name.
It gives him like 7 lines of dialogue
ah must be something else I'm running then
still more than my NPC mod
I hijacked it
Calcite, museum expansion's not bad
it's small really, and makes the museum more fun
and jasper fits well with it
that's the one with Charlie right
I also hijacked sves
Hm, maybe I'll plan a long play later.
But - not right now. XD
But you may not notice my lines vs SVEs cos they're filling in heart level gaps
ahh
With ME you can probably tell mine from theirs cos we have a different writing style
Although I think i rewrote their base ones too
๐
Just tweaking it so it's slightly better grammatically
yeah
That's important. ๐
haven't really interacted with the mod npcs yet
I quite like the fact that Lunna and Charlie sound different
Charlie strikes me as slightly simple (not stupid though) and naive
Dianna is hard to write for because she is very... enthusiastic.
And has a special kind of slang.
I just checked nexus, it's interesting that someone made an NPC mod of themselves
I thought that was a little weird too even though Eloise is based on me and Kataryna is my alter ego
hey, at least we're getting more male NPCs
I also aim to please then make them non datable cos I'm evil
lolol
I'm aiming for an even mix actually.
makes self into npc
non-datable because who would want to anyways, you can do better
I can't wait for the NPC gender ratio to get fixed only for me to finish my mod with 8 female NPCs and release it
Next release will have Josephine and Oliver plus Rose as a basic vendor npc and Lexi will have events. None are datable cos: married, teenager, antisocial, non human.
breh
Theme song: https://www.youtube.com/watch?v=qB_I1YBAozE
eight female npcs ๐ what
oi I need more boys to drool ov.. I mean..
i second that

I want more female NPCs because the current vanilla ratio where all non-datable/mom/child NPCs are men, but I also am tired of 20-something stereotypical pretty women NPCs....
I am hard to please.
Then I'll start on Eyvinder if I can get someone to design sprites. I want a viking-esque Jason Momoa.
Oh heck yes
(Dark skin, blond hair)
jason momoa 
Not all, Sandy isn't datable
Mm, thank you for reminding me. I do love Sandy.
And he will be known as Goatherder until you get to about 6 hearts with him.
Speaking of Sandy...
Is he secretly the prince of Zamunda?
Is it weird that I have trouble gauging her age?
He will also be super unfriendly
will he curse?
He is secretly something.
Obaaa huggs
goatherder 
I also need goat sprites...
I want an NPC that says "Fuck Off"
secretly something 
Just saying "I'm a poor goatherder" is not completely original, but not an undesirable trope either....
waits patiently
Eriiin 
Maybe I can do a r rated version.
However, I will also accept Peter from Heidi.
๐
And then I will not make him datable
Aged up, of course. And not from the weird religious sequels.
speaking of which, Erin r ur dialogue packs rated E?
noooo don't do that to me Lemur!! lol
(You're welcome)
I forgot to market Tourism again 
Haha maybe bill make him datable ubd certain circumstances.
lol
rip
uh.. there's some suggestive stuff in some of them, but none of them are rated r... until I rewrite them
i think shane says that with the immersive shane mod, if you turn foul language on.
People just see my name and think marketing, eh? ๐
so.. some may be considered pg
So any volunteers to help me sprite viking Jason Momoa the rude goatherder?
(I can commission)
I commissioned Raf for Tourism
no experience
that reminds me, shane's squishes ended up being just marriage dialgoes, I need to put it in both lol
I would, but the only pixel art I've done is anime girls
Does Taiyo know how to make NPCs? He could use the commissions.
I could try, but..
He made the Orphanage kids
I heavy handed edited shanes marriage dialogues.. I wanted him to continue improving
For reasons as to what who he actually is he needs to be beefcake ish
I don't care what the reasons are; I'm down. XD
WIP!
Governer's magician cousin?
The Governors evil twin!
like this?
Secret boss owner of JojaMart.
Why does he have Juan rom Pokemon's hair
Wait, I think I saw that movie
Governor This Isn't Even My True Form
a himbo? Or just a hunk?
big chad energy
Who the heck is Juan from pokemon?
Hes ||a troll||
8th Gym Leader in Pokemon Emerald
(Not the internet kind)
Ah, that game came out later and I couldn't excuse buying a GBA.
That's one difference between Ruby and Sapphire and Emerald
Ruby and Sapphire's 8th Gym Leader is a dude named Wallace, but in Emerald, it's Juan
That's cuz ||in Emerald Wallace is the Champion instead of Steven||
Oh no I meant within the Flanders context haha
||he may look like Tristans father too if the color styles end up sinilar||
It's stupid sexy Flanders
he should flatten us in his first heart event and we get sent into a skyrim opening
i'm dead ๐
That looks painful
I dont know what either of these words mean specifically in that I dont know the difference.
I for one welcome our new sexy overlords (do people still make that reference?)
Himbo = hot, dumb, and drinks respect women juice.
I mean.. I tell people "I shall return".. so you can say overlords lol
perhaps he could swim in the mountain lake
hunk = just hot
What exactly constitutes "dumb" or if it really just means "non threatening" is debated.
this is not finishing my edits
I was making a simpsons reference to go with Oba's, not Starcraft. XD
Hunk then. Not dumb but not exactly an intellectual.
Does he respect women, though?
Kronk is like the ur-himbo, or George of the jungle.
Depends if they are trespassing or not
XD equal opportunity hostility
Pretty much.
how do I fix dll not working problem?
That new fairy NPC mod made everyone hot! ....Except Alex, who became a weird orc. ๐ฆ
Depends on the mod; some are easier than others.
json assets and sve
I'm on android
what versions are you using?
does anyone know if you and a friend both need all of the same mods to play together?
!mpmods
@storm radish See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
Okay, sleeptime for me! And a reminder to anyone else who should be not on discord to get off discord now!
I was gonna give him yellow eyes but then hell be too close to Lucikiel.
night calcite!
gnight cal

goat eyes would be very cool
new fairy npc mod?
It's a recolor NPCs mod
I'm tempted to take one of the existing greenhouse maps... and to just mirror it xD
I don't know the maximum size... ๐ค
like flip it horizontally? why?
I mean.. I could give you mine.. but.. talk about massive..
no, like, double the size by having a mirrored version
ohhhhh
probably no maximum size... there are some massive greenhouses out there 
Nahhhh, the not terrible big ones are small ๐ฆ
let's just say.. the one I made is as big as my farm lmao
1.13.2 for sve and 1.7.6 for json
yeah i've seen it... xD
lol
It is functional, but it is not what i would call aesthetically pleasing. ๐
hahaha
๐
yeah those won't work those versions are for PC
Erin found dead
cries in a corner
B R O
is a greenhouse! it's for planting! lol
i'm dyin ๐
Hm... Actually... Is there a way in json assets to find out how many different crops you have?
like a debug command or something?
wrinkles my nose and goes back to me corner lol
I don't think so, you'd have to go in each mods folders, probably
I didn't say it was bad! D:
I do need to edit it now that I know more of what I'm doing
that's just not feasible with 700 mods... xD
lol
Jay has almost 1000 XD
I am only at the Gs
I have barely above 100, Jesus
and i started the command before i said it
I just got over 200 
OH YEAH JAY
Jay's not quite that far, still in the 800s i think
๐ like how... does your pc run this
I'm at 400.. and I fight lag lol
it's rough to have lag, esp with mp
I've done lots of optimization and research xD
That's how i learned about the spacecore issues... There's actually a couple layered issues with it, 1.5.2 just removes some of them. 
rip JA2
wait.. space is gone too?

is the sads
Yes

at least we still get the next SVO update
oh.. my.. god
whoever wrote this for Alex.. has me in tears
"When I walked by the General Store the other day I saw that Haley had posted a weird request.$9#$b#What does she need a Sea Cucumber for?$7#$b#She is the worst cook I have ever met!$h",
How so?
that's.. been there for ages
Can someone help me with the "DLL not loaded" problem?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Para left SDV modding..?
@shell copper the versions you're using are meant for 1.5, you're on 1.4

they said they would at least re-release SVO before the finally left
It's sve and json thats not working
yes, the versions you downloaded aren't for 1.4
download v1.7 of json assets
Any version of v1.11?
LMAO ๐
yes there is
Json is still not loaded, but sve is now
Hm... based on this... I have at least 171 different fruit tree saplings...
annnnnd... ~350 seed types
And that's only the ones that contain sapling/seed in the actual item names ๐
hey ya'll! pls go easy on me here im not great with modding ๐ but does anyone know if theres a mod for showing ridgeside village map? I find it super confusing to navigate without a map
@oblique barn Any idea on how to update manifests?
Also, can any farm layout work with SDE, East Scarpe, Ridgeside, etc?
Yes
Thanks Firallia. That's good. Grandpa's Farm is not my type of layout.
I have all 3 and have many saves with different farms
Grandpa's is just recommended, not necessary. Personally, I dislike how far away the greenhouse is
I hate how much grass there is.
Can you build on grasses?
Like the grass that is on the ground?
Yeah, no issue with that
You can build on the lawn, if you're talking about the tall grass, you use the scythe to get rid of it
Ah. Great to know you can build on the lawn.
The weirdest thing about rereading my fanfiction (only a small percent of which makes it into my mods) is how different Jasper is from my mod version.
I like your mod.
Although I'm not sure I've used it yet lol
Made it with Kdau.
Nice
What other areas are created by modders?
Garden village
me: I should go to sleep. also me: but.. almost.. doneee
@native grail Thank you! Downloading it now!
Question, if you are WFH and have nothing to do because you're already done with your tasks, and you have informed your higher ups to tell you if they want something from you, and they haven't said anything, is it ok to play SDV? XD
Obviously. XD
Just came across Downtown Zuzu.
@placid orbit I'm going to download your mod. Is it compatible with SDE, East Scarpe, etc?
Wonder who's creating Nuclear Power Plant?
Cheers ๐
G'night
What time is it for you @chilly swallow?
Also, does anyone know how to update manifests?
I tried to do download expanded and it only loads 3 mods?
Did you download all the requirements of SDE?
Yeah, I got every one of them
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Just open the manifest.json with something like Sublime Text
The same Author of Walk to the Desert Redux
Why do you want to edit the manifest?
I think the power plant is still WIP
So:

Okay great! That'll be something I'll get for sure.
I thought the manifest had to be edited to stop the bug telling me to update a mod when it's already updated?
Is anyone working on the SpaceCore mod lagging problem? I know Space left the modding community but the mod was updated a few days ago
I had a dream about SDV / RSV

Something that I saw the characters go to sleep in radom places, like volcano dungeon??
And when I reported it here people said "oh yea stardew hack characters have some issues still"
So I looked it up (in my dream still) and apparently some of the characters were from stardew hack, but just used the hotel in RSV so that made total sense in my dream
Mmm yes very rainy
Ah, yes. Then you can just update the version number
Lmao
I've had RSV dreams as well
Aguar goes to sleep in a random place irl as well 
hello
does anyone have the link that shows the different mods i can use for the game
are you talking about mod recommendations? :o
Check out https://gist.github.com/Pathoschild/b608892d3e60bd25d0eea71ca7584649 for a list of mods recommended by Pathoschild! They're all compatible with the latest versions of SMAPI and Stardew Valley on Linux/Mac/Windows.
But it's by no means an all inclusive list
thank you
i want to start using mods in my co op world
nevermind my girlfriend is too coward to use mods
Is there a layout mod?
@tired brook don't mind me, need to send him a pm
what do you mean with "layout mod"?
To quickly layout your farm
Also if anyone could make a wild west mod. That would be awesome
if by layout you mean to plan the way your farm looks, theres a website for that :) no mods for it as far as i know
yea sure shoot them requests
That is a joke I do not know how to make mods.
@elder island unzip the files
Stardew Valley Expanded--3753-1-13-1-1621994336 (1).zip, Content Patcher 1.23.1-1915-1-23-1-1622002022.zip, Expanded Preconditions Utility-6529-1-0-1-1608576863 (1).zip, Farm Type Manager v1.14.0-3231-1-14-0-1621864510.zip, JsonAssets 1.7.6.zip-1720-1-7-6-1617408226.zip, PyTK - Platonymous Toolkit-1726-1-22-4-1618404042.zip, SpaceCore 1.5.6.zip-1348-1-5-6-1621382998.zip, TMXL Map Toolkit-1820-1-22-0-1608774440.zip, Winter Grass-1601-2-0-3-1608585082.zip
Uwu? :/
UwU
Working now, thanks so much! 
heya, i'm lost
https://smapi.io/log/2b0186c75d4c4d0d8d7cb16e08b15297
Wow, you have so many mods that aren't out of their zips/rars
First extract them
They'll not work if you leave them in zips/rars
Hi! Does anyone here know how I can use custom beach mods?
What folder I should put them in I mean?
trying to update mods scares me so i wanna clarify again that with all these i redownload and just replace the folders? thats what people told me to do with sve last time it updated
Yes
You just replace the folders.
alr
Sometimes the folder name is different, so you have to delete the old version and transfer the new version in.
Im just awful with anything computer related and I dont wanna mess up my save lmaoo
It's fine! Tbh doubt that it'll break it. If it does, just uninstall the mod and reload your save. That should work.
Should i be doing it one by one and testing or just doing all at once
oh my bad! I thought I'd already extracted them.
IT IS SCARY
Dunno if by the mod you mean singular mod or just in general
me ๐ค you
asking dumb questions because we have no idea whats going on
For example you've been using 10 mods in your current save without problems.
Then you happened to try 1 mod.
Then you noticed that it crashes your game or it looks funny and the like
Remove the 11th mod or the newest mod you installed
and restart your old save. It should work fine by then.
I am having one minor problem
And i dont know why
When i created my save I installed a mod that rebalanced crafting recipes and made stuff like quality fertilizer 6 sap instead of 3 sap 1 fish, chests 100 wood instead of 50
And at one point the recipes just reset to the vanilla recipes
And i dont know why and I dont remember which mod was the one that changed them in the first place
i may have deleted it by accident when installing or updating them but idk which it was so i cant reinstall it
havent had any smapio.io error logs either
I think you have to contact the mod author itself IF you still have the mod installed. If you deleted it by accident, it might have changed some values in your save and before you remove the mod, you should've changed them back to default.
As far as I know, that's how it is in the expanded storage/bag mod. Had no idea how it worked so I never tried downloading it even though more storage would be sweet.
i just know it was there at the start of my save so it may have been one from the pinned messages
ill update all my mods and check it again and if its not working still ill go back into the guide
Good luck!
oh christ. i tried getting a log but the page just says "The page was not displayed because the request entity is too large." ๐ฎ
Just grabbed Rival Events for Maru and Penny again, and tweaked my copy to be more... Harvey friendly(well, I guess Harriet friendly is more accurate) as well as fixing some conditions for the events
You broke the website, jk hahah.
oh wow, wouldn't put it past me ๐
that happened to me before
means there was too many errors
Oh. I thought it meant that their smapi log was too large.
https://www.nexusmods.com/stardewvalley/mods/8284?tab=files&file_id=41813 Is this the same mod as this? It said to update it but the name is updated
Too many errors sounds worse.
why are we like this ๐ญ
did you just start trying to install mods like today or yesterday
Sometimes the mod devs forget to update the file name in their latest mod, so it shows that you still need to update it.
That came off weird i just mean that it gets way easier over time
For example
Old mod version is 1.1
A new update is announced, which is 1.2
You download it and replace your old file.
You boot up your game only to find the update message, which is weird since you just updated it.
I always update sve and forget it comes with custommusic customnpcfixes and customnpcexclusions and then break my game and have to relaunch immediately because of the dupes
i installed hella mods a few months ago and came back and loads needed updating, i also had loads of copies that i deleted from when i tried moving folders around and stuff. so i deleted everything and reopened all of the zips i still had saved, buuuuut......
now a bunch of items don't have names or icons and stuff, i think i know vaguely what i need to do but that message is just quite disconcerting
Just go to the manifest file of the mod in question and update the version to the latest one. That's what I do since I hate seeing update notices.
I absolutely love one of Sebastian's lines after ||Maru and Penny's first poly event||
||"You should have seen Demetrius's face when Maru told him not only is she dating Penny, but she's dating you as well. He could barely accept his darling daughter having one 'distraction'. It was hilarious. You three interested in anyone else? If Maru brings one more person home, his brain might explode. Make sure I'm there if that happens."||
I just know that you need to paste the log in there, scroll down to the first few lines of error logs and then delete the rest and parse it that way
Extract and archive to separate folders is a lifesaver. I had the same problem once.
hey guys im trying to download the cjb mod menu for stardew valley, im having using doing this as when i download smapi it comes as a windrar file but on all the tutorials the download i download has completely differen content to what the youtubers have when they download it
actually i suddenly don't understand, because they're all here
That's a pain to clean.
iiii don't know how to extract and archive ๐๏ธ ๐๏ธ
this is my game file and i dont know why they are all csgo logos?
You have winrar installed yes?
yes
Hold on I think I know how to do that.
at that point i would just start over and install all my mods from scratch instead of updating them all
like make a list and go at it that way with clean files
ive extracted them both from winrar and this is what ive got
Right click any of the weird files
Go to properties
Click on change
Look for winrar.
It should be ready to go.
first start by cleaning up your Mods folder. At this point, I think you better delete the contents of the Mods folder completely except for ConsoleCommands, ErrorHandler, and Save Backup. Others you delete or move to a different folder.
second, install SMAPI 3.10.1. It is not a mod, it is a program that allows mods to run. You need to extract the zip file for SMAPI 3.10.1 outside of the Mods folder and execute the installer.
after that, since you're using SVE, go to SVE's page on Nexus and note its requirements. download them all one by one to a folder, not the Mods folder, and for each downloaded Zip, you extract into the Mods folder.
it's better to use "freshly downloaded" mods; I see lots of mod conflicts in your log.
Right click on any file that can be extracted with winrar and it should show up as one of the options!
Do you mind trying to download this?
Run the "install on Windows" program
Choose 2 if you're fine with installing smapi in that directory.
yes
okay thank you, i'll try all of this then get back to you. this won't affect my current save, will it? as in, once i redownload everything and open the save, all of the mod machines/objects/etc. will still be there?
ok now the smapi thing is here and theres now a mods folder then do i jsut put the cjbcheatmenu that i just downloaded into that mods folder?
Yes
if you managed to reinstall everything from fresh, your save files should be save. that's why I also mentioned of moving everything into a different folder (other than "Mods"), so you at least have a list of mods
if you go inside "CJBCheatsMenu", what do you see?
ah, it should work, then.
The most important thing is you see the "manifest" file of type "JSON file"
Also, so that you can edit the json files, you could change it to a software like notepad.
I recommend showing the file extensions
so do i double click to open the api and it should be working?
showing the file extensions?
looking back on this i checked to see where consolecommands, errorhandler and save backup were; they're already outside of the mods folder. should they be moved inside the mods folder, or left where they are, simply under the stardew valley folder?
I forgot how it's done exactly on Windows 7, on Windows 10 it's like this:
Windows Icon
Type: Default Apps
Click on Choose Default Apps By Type
look for .JSON and change it to notepad, notepad++ or any similar software of your choice.
If the change button doesn't show, this should be the long option I believe.
there i done it i think
If it bothers you, you can change dll files to be opened by notepad too.
Mine's set to that.
I really find it being able to be opened by CSGO so amusing hehe.
Did you set SMAPI as your SDV launcher?
svd launcher?
I think you accidentally copied the StardewModdingAPI.exe file to your desktop instead of creating a shortcut
create a shortcut instead
drag the StardewModdingAPI.exe file using the right mouse button to your desktop, when you let go of the right mouse button, choose "Create Shortcut"
quick question lads, can you use vortex to install stardew mods? I know you used to not be able to, but it seems like that's changed since I've last played?
i opened it through the file and its opened
I read last October 2020 yes.
its P to open the menu right?
you can but there tends to be problems, mainly with vortex eating files
yes you can, BUT sometimes it just messes up things. an it often has problems with mods not packed in .zip files
one thing you can NOT is install SMAPI using Vortex
ok i opened stardew valley by the api in the game folder and im in a world, on the video i got the download link from it said press P to open the menus and nothing is happening
just click around
after the first time animation, a click when the two birds are flying immediately brings up the menu
oh you mean you're already in-game?
i just pressed every key on my keyboard lmao its L
what video are you following?
a one by scmowna
some videos are severely out-of-date, especially since Stardew Valley 1.5 changes a lot of things.
shortcut keys might shift around; it's best to check the source of the mod. the mod's author usually keeps the description up-to-date.
thank you so much
I will be attempting to make a greenhouse like this as, like you, it's too small for me
If you've got any ideas let me know! ๐
Jay does too 
Good Morning
Hi! I have SVO installed and Harvey's glasses disappears sometimes. Is there any way for it to be there permanently? I remember speaking with the mod author in the past and they told me that it was a bug in their code and after the next update it was fixed. It seems to be occuring with me again.
Good morning T ๐

morning
Does anyone know if there is a mod to force the game to exit at the end of a day? I need to break up my marathon gaming sessions and my willpower is weak ๐ฆ
I've tried search on nexus and google, but I'm not sure if I'm using the right search terms
Is anyone able to help me work out why winter crops (including Winter seeds) will not remain from one day to next during winter (only occurs using 64bit stardew)
I think there's a notification mod that does that
Is it normal that the 64bit patch makes the game load super slow?
Ah thats a shame, what I get for being greedy and trying to run Ridgeside, SVE + crop mods at once
seems to be the 64-bit version's problem?
i have no problems
Question, is a personal map?
Yep
yea, seems to be Spacecore on 64bit not doing something it should be doing, works fine on standard but game runs just shy of max memory allowance so your walking on a thin line as to when it will pop errors
Because I feel maps should be improvised, not pre-set ones to please the person. As yours is personal, that's okay, after all you want him to be prepared for whatever you want to do with him
That's probably why I don't like maps like Expanded, it's like it was already built so you have a defined layout, like having a crops area or place for animals. In Vanilla, no, you improvise with the space you have, think about where you should put things, like Riverland, for example, little space so you have to be creative
Just me 
You need Space Core for winter crops
On the mod page it already says that
Makes sense! I pre-plan out my farms ๐
:^
Lol, that's why I didn't like Immersive Farm
Is like "dear it's a perfect Farm, everything planned to you make a layout, then you don't need to suffer to create your own"
Obaa, Space Core is required for Winter Crops
Thats why the guy is having issues
Maybe he doesn't have it installed
Cuz in the Json Assets Mod page, If you look in requirements Space Core is opcional for Winter Crops
If your game don't have winter Crops Just leave him alone
Is that why my winter crops work and Erin was super confused why her's weren't? ๐คฃ
The error is no crop in winter works if they're added by JA
The wintercrops im using are ones from PPJa Fruits and Veggies and Grapes of Ferngil
I think every crop mod is added using JA
Winter Crops needs Space Core to work
I'm not talking about the Winter Crops mod, but any crop that grows in winter or is still alive there.
:|
are there any reliable mod updaters?
I use yellog's flower dialogue ui. Would I also be able to use vintage interface?
Spacecore is required by JA
how do i update stardew valley extended, just download the new version and drop in the mod folder?
No Spacecore = no JA
I think the issue is Spacecore, on Standard there is no error on SMAPI on load but on 64bit I just noted it pops up with "[SpaceCore] Found 1 transpiler targets, expected 2" since this only happens in the 64 bit version I would guess its something to do with that target but I hardly understand what im looking at let along try and figure out what that means
.q 5415
[#5415] "1. Move your config to a safe place
2. Delete the old files
3. Download the update
4. Move your config back" - @unreal stratus (01 Jun 2021 @ 10:59:42 PM UTC)
perfect, thanks
SMAPI should tell you if there's a conflict, no?
Thanks you two. ๐
Me: Jay, do you use mod <modname>
Jay: I am. And if I'm not: I'm going to get it 
xD
Anyone know of a mod that would let me manually sort my chests and stuff? As in, drag stuff around in the chest without picking it up.
Um red moon could you stream@designing your farm later?
hey, can anyone help me with getting bfav to work? i just had to delete and reinstall all of my mods and i can't find an unofficial update like my log is asking me to download
https://smapi.io/log/9ceafaad114542fe84bb5e34c3f46f47
i'm also not sure what to do with the other fixes it suggests
@keen crow
ty! It doesn't quite do what I need, but the source code is available so I can probably modify it myself
uh huh, how do i fix this
Have your zoom and ui levels the same
already did
Uuuuhm. Maybe? I'm getting my covid jab at 6 though so might not feel up to it today xD
mhm, odd 
it was fine back then, i was building junimo huts and it became like this
No problem! Your farm looked really cool and I wanted to watch and maybe try
Is this the version of bfav you're using? https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-47#post-29740
Has anyone done any work on the Custom Furniture mod?
https://www.nexusmods.com/stardewvalley/mods/1254
And your custom critters go into the critter mod
Like this
You're also missing Quest Framework and Event Repeater
there it is!!! thank you
i've got event repeater now and i'll download quest framework, and i'll sort my critters out too! โค๏ธ
Where did you get all those custom critters?? o0
Nexus
Submitting a bug report for Spacecore for the vanishing crops and other than the SMAPI log and a discription of error and how to cause it any other information you think I should include?
does anyone know why im having this error?
does bug net also need to go into that folder?
!log
@fading ravine Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Nope, that's it's own mod
reinstall the mod, its fine now
ALL hte butterflies
Most of the butterflies are from the same mod https://www.nexusmods.com/stardewvalley/mods/2987
I typically, to find new ones, go onto the custom critter's page and look at the requirements to see this list
I'm going to have SO many bugs flying around. xD
The butterflies from that mod have a huge spawn rate so I had to dial it right down... I had like hundreds on a map at once ๐คฃ
What do you have it set to?
remind me in 3 hours to ask why my edited texts for the boycott scene in the community center after you completing the community center won't play
ehhhhhhhh ok (#2888946)
@keen crow Im wondering with the amount of mods your running you must be using 64bit, having issues with modded winter crops and I wonder if you are also if not might help me narrow down whats the cause.
so I was trying to replicate this error this morning, and it seems to happen whenever I sell a weapon in shipping box, using 'Ship Anything'. Only thing i could think was my retuxture of the weapons tilesheet, but i turned that off and it didn't fix. Fresh Log - https://smapi.io/log/6740e1c022824e5b91ccb594fecb523a
helloooo, game crashed again
https://smapi.io/log/2c715df7b728462cbe82d2b9841fd261
I think content, i18n (whatever that is) and the seb mod need to move but i'm not sure whereto
Content would go into your game's content, meaning it's a xnb mod, which is not recommend. 1l8n should be in a mod folder, so it looks like a mod you have didn't pack itself properly so when you unzipped it, it scattered it's folders since they weren't contained in a actual main folder? The Seb one is also a xnb mod, which again, not recommended
!xnb
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
so would it be best just to delete the seb one, delete content, and try to move 1l8n into a folder with the other parts of the mod?
1l8n is a translated folder, so if you're playing on another language, it'll translate it for you. If you don't need it translated, it should be safe to delete if you can't find it's folder. See if you can find the folder first though 
And, yes, you should delete the other two. Did you check to see if there was a content patcher version of them?
It only happens when you ship a weapon?
Hello
yes! and i've tested it with ONLY ship anything running as well
Mhm... As I don't use the mod myself, it might just be worth selling the weapons to Marlon instead of shipping them? It's yelling about a missing key in the dictionary which is a error I have no ideas about 
You haven't got any xnb mods, do you?
i'm playing in english so i'm not sure why the folder is downloaded - read through it and it's just some kinda generic sebastian dialog? responses to gifts and stuff.
nope, no xnb stuff for a long time.... but i'll go verify files anyway
Aah, must be from the seb mod then
i'm so sorry i don't entirely know what you mean by a content patcher version ๐ฌ
I really like the polygamy mod
So that Seb mod should be packed like this
So I have no idea where the il8n folder is from
I'm aiming to marry every single bachelorette in pelican town
There is no content patcher version of it, which just means that it'll load through content patcher and not rewriting the actual game files, so I'd just delete it 
@forest jackal, look, another you! 
i have no idea either ! i've just decided to delete it and the seb mod
I've already married Abigail, Leah and Maru
just a few more marriages then I'll be a god
I'm pretty sure the crash is because you have mod conflicts, however?
Boogie's Cleaner Beach and SVE are both trying to load the beach, so, neither is loading them
And you have something trying to remove rocks throughout the game which isn't doing it properly? 
And, also, you're not loading your game through steam so you won't be getting any achievements if you wanted them
ohhh okay, i'll get rid of those two then. i tried them before and they didn't work, no idea why i tried it again with literally zero suggestion that it would go any differently this time
@sick cave You leveled up to Cowpoke. You can now speak in our voice channels!
Also missing there automated mods, if you wanted to go full automate 
You can just delete the one and use the other
How do you know if one of your mods is having a memory leak?
SVE, I believe, has a config option to walk across the pools on the beach anyway if you wanted to do that
Do you have SpaceCore?
says that every time but never fixes when i change it, i'm chill without it. also chill without the automated mods ๐
Yes. 1.5.2 I've been wondering if it might've been the cause of the crash I had a while back.
Are you launching from steam itself with the launch properties?
Ah okay. Most people run 1.5.2 because the later versions have a memory leak problem
no opening the application from the folder. steam is,, the bane of my existence
I've not noticed a memory leak with the latest spacecore. Or does it depend on the mods you use, how long you play, etc?
ALSO there's also a "content", "save backup" and "errorhandler" folder in my mods folder, and i also have those three outside of the mods folder. they seem pretty important. should i delete the ones trapped in my mods folder, or move them to my main folder as duplicates/merge them?? i don't know ๐ญ
They're from SMAPI
The last two anyway
You should delete content if it's in the mods folder
Save backup is inside and outside because it has the mod in one, and the backup saves in another. Error Handler shouldn't be in the both, however, should just be in the mods folder
okay!
okay so keep both save backup folders and delete the error handler which is outside the mods folder?
I believe so, yeah
I have the latest version but play on 64 cause of my massive mod list so I don't really see it either ๐คทโโ๏ธ
Ah okay. I don't use SVE or any of the large mods like that, so that might be why i dont' notice it.
Mine are mostly CP, JA, CF, CP-A mods. xD
(I'm still a little paranoid of having another crash.)
"E:\Gaming\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%
This should be your launch options if you wanted to give it another go?
You can upgrade to 64 if you're having out of memory errors
How do I know if a crash was caused by a memory error?
is starblue valley compatible with SVE? I'm not sure if they both change some of the same textures or not
It'll tell you in the log
You can use both, but it'll not look right I believe because of the changes? And the author of Starblue said they won't be making a compatible support for it
RIP, thanks much
No problem! 
I use Vibrant Pastoral Recolor which does have support for SVE through another pack if you wanted to take a look there ๐
Anyone know where these hats are from?
The naver post or?
I believe I do, but I'm leaving to get stabbed in my arm now so if no-one else responds, feel free to remind me again later to look for it! 
Welcome, traveler!
hi oba
daaamn, who made that art? immaculate work
Hello. ๐
very very very nice on the eyes 10/10
is the wind mod worth using? did anyone find it annoying or distracting?
its like vanilla but Better
Are these NPCs from Tourism?
Yup!
๐
It's immersive! @dire fractal
I wanna beta test it ๐
my favourite tbh
I saw that it's reccomended to play SVE with "Grandpa's farm", I downloaded the file for it but where do I put it?
question - i used to have tons of mods in my game and recently started over from scratch, but one of my mods made the npcs give me gifts during feast of the winter star. any idea which mod did this?
optional sve files
weird
can you aplpy mods mid playthrough
could someone help me out with npc adventurers? had to start again and can't find an unofficial update/figure out how to get it working again
https://smapi.io/log/ab40c7b82f59406eba2828d3341e9ff0
i wanna add some cosmetic mods
plug in your headphones/speakers
download the QF 1.4. beta
those, es
thanks
that's got it, thanks!
https://smapi.io/log/b198ec299e64463fbc6775b24e9a5e16
can someone tell me this error is only happens when i close the game
What app do you guys use to make the alternative farm layouts?
@unreal stratus
Tiled. Feel free to ask questions in #making-mods-general if you're thinking of making your own. :)
Thanks im thinking of doing a farm was asking in there yesterday but i think it got lost :x โค๏ธ
It happens sometimes. Don't be afraid to re-ask again at a later time~
any help? getting a lot of errors after game launches
with SVE and just a few other mods
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Most use Tiled, I believe.
!map
!maps
dang it
Lmao
I coulda swore we had a map command.
Also sometimes there's just no one online with a good answer or who can help.
Failed to get source state. (Reason: InvalidName); at Microsoft.Xna.Framework.Audio.ALHelper.CheckError(String message, Object[] args)
at Microsoft.Xna.Framework.Audio.SoundEffectInstance.PlatformGetState()
at Microsoft.Xna.Framework.Audio.SoundEffectInstance.get_State()
at CustomMusic.ActiveMusic.Update() in D:\Programming\Games\Mods\GitHub\Stardew-Valley-Mods\CustomMusic\ActiveMusic.cs:line 121
@topaz matrix Err, this bug is above my paygrade
oh
I have no idea where it bugs out

