#archived-modded-support
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...buuuut xnb
!xnbzola
An XNB mod replaces some of your game's .xnb files to change the game (unlike newer mods that go in your Mods folder). This is an older type of mod that's no longer recommended, and can cause a number of issues. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for help using them (and a list of alternatives using Content Patcher), and https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png
it's so annoying!!! why didn't they just do CP!!!
The author wants it to be CP as well, haha
yeah, I mean I get it. Not everyone knows how to teach themselves or know where to ask for help
ah well, es long as they had fun making the mod ^^
yeah that's the mod I was talking about earlier today when I mentioned brand new mod and XNB
could've been neat if it was CP
yeah, it has a lot of features and I really like the idea. maybe they decide to do cp someday ๐
Okay I found my quarantined files but there's nothing in there
Should I try an older version of the mod? The latest really does seem to be missing that file for some reason
daisyniko has so much good farm maps aaaaaaaa
!compat did you check here for the latest one?
See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
Question: Is anyone having issues where they harvest crops but nothing goes into your inventory??
Not when I last played no
And yeah I have the latest version
Couldn't download it from Nexus since I don't have an account but I got it from GitHub
Ugh I really don't want to go through all of my mods to figue out what's causing this D: My thing isn't showing any red or anything, and my in game mod menu shows everything updated D:
Hey wait the file contents in Nexus says it has the dll
Has GitHub been shortselling me??
Oh wait I remember why I didn't want a Nexus account
They want an email verification before I can do anything
i love having nexus
can someone tell me how they were able to use a double bed in seasonal garden farmhouse mod?
That bed is default
No its default for the farmhouse mod
how do i get that texture pack for stardew valley?^^
Do you have Expanded Storage and the vanilla pack for it? Just asking because they added a new vacuum function if you have a chest in your inventory. The crops will go straight into the chest instead of your inventory
I'm going to have to bite the bullet and give Nexus my email aren't I
i used a temp mail lol
So I copied my Mod folder to my GF computer and updated smapi. It loads fine for me, but hers is stuck on the mod loading. Any ideas? (her computer is more powerful than mine)
yeah
!log @tired galleon
@tired galleon Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Oh wow. Look at that. The mod worked without any hassle when downloaded from Nexus
How do I send a strongly worded letter to GitHub
@distant tiger yeah i do but i didnt have any chests in my inventory
You know I don't think the universe wants me to have this mod
Because SMAPI says it works but uh
There's no config file
And the 10 minute increments still last only 7 seconds
Why is Nexus dead again? Did a new mega mod come out?
config files are generated once the game runs at least once
github doesn't normally have the latest 'release' versions
mostly for code
Oh I see it thanks
got em !
You gotta upgrade the house twice!
(the spouse upgrade)
or-- maybe once I can't remember 
Spouse is once, kids is twice, basement is thrice
thamks
WAIT NO
cause in the mod they didnt upgrade
wdym?
in the pic
Yeah that's because in the past, the bed was part of the map
with 1.5 update beds became actual furniture
and the map does not allow for a double bed
until you upgrade once
That screenshot is pre 1.5
I've had seasonal farmhouse for a long ass time so i witnessed the change first hand AHAH
YEAH sucks but there;s gorgeous beds anyway!
Oh god same but the mod still doesn't work
: (
I edited the config settings
Document, whatever
10 minutes is still seven seconds
I pressed the period button in the game, it specifically told me that 10 minutes would feel like 15 seconds
Time still passed the same
I pressed the period until it got up to 20 seconds per 10 minutes!!
8:40 still turned into 8:50 at the exact same rate
Wait,
Oh! It's a festival day!
??
What did you do?
i cant change the flooring
Yah, you can't with those types of mods
d u d e
Ah, didn't know that house was designed for FRH
hiyas
Yeah unfortunately
i think somebody made an edit of that house
on the nexus
that applies flooring to any room
let me see if i can find it
yeah that's my only problem with that house, she never made it fully editable even with fhr
You could edit the pngs directly but you'd have to change it every time you want to change the floor
deleting this mod
this might be it?
this is for the first seasonl garden house tho
Not sure if you found an answer, but Zoryn's Health Bars (only on GitHub) works well https://github.com/Zoryn4163/SMAPI-Mods/releases
Did you finally get reshade working jama?
I haven't found a house interior I'm really happy with
YEA
Congrats!
Thank you, ill try that one
can somebody help me find the tilesheets for this I'm using grandpa's farm from SVE and it's not in the grandpa's farm CP or any of its other folders
i wanna make a personal edit ;-;
it sits out like a sore thumb
it looks like iy was slapped in there
Unfortunately I dont think any farmhouse mods make it smaller. All of them make it bigger in some way
yep.. not seen any tha tmake it smaller
I think a cottage with the rest of the rooms turned into a sunroom would be cute
that's beyond my ability though.. I'm struggling with tools lol
the size gives me a headache
stilll cute though
whats difference between CP and TMXL
do i download both
Tmxl adds locations and buildings in p sire
Uhhh, Iโm running into this issue even with the newest Smapi downloaded and idk if itโs something Iโm doing wrong or I donโt know. (Sorry if I shouldnโt post here)
Cp just edits them
okiedokie thanx
@golden breach are you sure you installed the newer smapi into that location?
Hey guys,
I'm looking for an alternative to the Multiplayer Time mod, since that one isn't updated for 1.5 yet and causes issues.
What options are there?
Are you using extended Minecart?
Yeah, Iโve got 3.9.1
I AM! thank you
i ahve so many mods i forget what i have
can I play vanilla on one computer and modded on another? (different saves) will this cause an error or something?
!log @golden breach
@golden breach Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
if that exists
@dire fractal it's fine as long as you don't load a wrong save and then save it
I see... Thank you!
well hello there, oh handsome stranger ๐ โค๏ธ
btw SMAPI itself adds a save backup mod, just in case something goes wrong
true, and then the game also keeps backups of one day
Does the game prod you with quests or something to the new content areas in 1.5?
Anybody else having trouble getting on nexus?
yea looks like its down, but now its up
ughhh i wanna match my flooringggg
Himeee โค๏ธ and oof he's awesome
THANK UUUU
I gotta fix that portrait
i'm also having issues
with his introduction dialogue

but we going
also like
sterling, my boy ??? why are you so angry for ??
the perks of writing dialogue before u sprite the portraits LOL
omg whos sterling
custom npc i'm working on โค๏ธ
just 100%d the game, any must-play mods before I retire it?
more interested in changes in mechanics than story
(but like, excitement)
There's a challenging run where seeds only come from mixed seeds. It goes together with better mixed seeds
โค๏ธ
Sterling, get in my game please 
Im sorry haley im gonna divorce you once our baby comes in the mail
SOON
gotta get his stupid ass debugged
@deep totem thanks, i'll take a look

I wish debugging my stupid ass would fix all my problems
Same
MOOD
IM TRYING TO DELTE THE TILESHEETS FOR THE FLOOR BUT IT WONT WORK
this giving me headache
yaay
will this fix floors?
shares icecream
I forget, who was using a mod that changes up bundles.
Oh no he's hot. Is there any time frame on a release cause I'd definitely welcome a new NPC not trying to rush just curious
yeah... I'll be nabbing him when Hime's done lol
zaps Sterling into a plush so we can have him now
Thank you so so much !! It's a very ambitious project so two weeks at the very least ๐ค but I'd be happy to tag you on discord as soon as he's done !!
Reminds me of a shorthaired Duo.
๐ฎ
it's a whole ass deal
Oh?
can't waits ๐
HIME I AM EXTRA EXCITED NOW! 
ikr!
Wait it's more than just an NPC? You had my thirst, now you have my attention.
i believe it makes it so that you can change floors yea
just for that house mod tho
YEAH it's basically Sterling, who's the guy who just moved from the city to the valley for a few months
Sterling's cousin TJ, country bumpkin whom Sterling's crashing with
And Mia! TJ's definitely not gf cus she's marriagable too
OK... yeah. No love for this file, but I do like the beach farm.
the mod is about the three of them, but sterling's the one i'm starting with
I would very much appreciate a nice ping when you go live. thank you so much.
he's getting released first with Mia and TJ as antisocial npcs
and then im doing two major updates with each of the then dateable new npcs
I'm so excited
Tysm !!!! Added โค๏ธ
Alright our baby is almost here time to cheat on my wife
lolol
I'll take things said in 1940's for 800.
MAYBE.... I might be giving myself too much credit ngl
But my original hope was to release mid february
Lmaoo
that is about 2 weeks o: either way, take your time, I'm sure it'll be great, and I'd also be interested in a ping 
lookin forward to it ๐
though to be real, it'll probably be ready for testing mid february
but i'll ping y'all to help me playtest
I know i literally just learned about htis, but please dont burn yourself out, and relaese when you're comfortable.
before an actual release
yes please
HAH thank you so much ๐
lol
I'm just too excited
Yall I hate looking for blanche in the winter I spent 5 minutes looking for her and she was right next to me
a feeling
is blanche one of the ghost NPCs?
ghost NPCs?
there's at least 1 NPC out there that is a ghost lol
there may be a 2nd one, I'm not sure
aww she look so CUTE
oh, winter~ something I haven't seen in so long in SDV lol
haha
Hsnfns I feel like I'm minmaxing without realizing it,,, I've played so many saves for testing and getting like,, halfway through fall
I get that
I find doing a roleplay or challenge run helps me break out of a funk.
I keep telling myself I'm doing a florist playthrough, although I still have to grow other stuff for the CC
henlo um my npc Nikolais overhaul just went live
https://www.nexusmods.com/stardewvalley/mods/7794 I... really like this
also enjoying Mineral Mage, so florist and mineral-ist(?) playthrough lol
roleplaying with friends in stardew is SO MUCH fun
I can't play otherwise
I have no friends to rp with ,,
I like solo roleplaying TBH
I wonder how feasible is lumberjack playthrough
I think I've downloaded almost every flower mod
I do have 63 starting NPCs and maybe another dozen in hidden ones.
so... I've got a lot of social content.
alright.. going silent.. need a shower before I get absorbed into stardew
Lyrebirb how
i have one custom npc downloaded
and it was almost the end of summer when i completed my introductions quest
SVE adds... I think 10. RSV adds 24, I've got juliet and jessie, mona, shiko, walk to the desert, nagito, beatrice, east scarpe, boarding house, and isla.
I think that's all the mods i use that add NPCs
Yr hats alot
it is. but so worth
I'm looking to add more.
I want to have 100 NPCs that meet my standards.
has anyone tried this mod?
https://www.nexusmods.com/stardewvalley/mods/7365?tab=posts
https://smapi.io/log/041d1e50d018400a8b8b4a608b39ef57
i cant click anything in my backpack when I'm in a shop menu, I've updated shopmenutiles and tried without it and it still does the same thing, I don't think I have anything else that should be causing this 
I lied I also use Ayeisha
i also tried removing biggerbackpack and it didn't work either
what do you mean cant click anything
I can't click on anything in the backpack, I click to place a purcahsed item in, and I can't select
it just does nothin
ah
i have a lot of mods im slowly trying to clean everything up
Uh, did anyone have an updated version of PPJA's machines only?
15 actually!
The one on nexus screams update.
sve i mean
hime appearing out of nowhere
what is ppja machines
project populate json assets
and I don't want all the crops
ah
I was hopeful I didn't have ot add all the crops as I don't want them populating my better mixed seeds.
lots of NPCs, and I really do wantmore. I'm always excited to see new NPCs especially with content beyond them.
Is it ok if I DM you to ask questions without pressure?
Omg I love dms, hit me up 
could you ping me when Sterling is released btw? 
haha,, if you don't mind, i'd like to be pinged as well lol,,
@wide arch if you mean the optional file that says machines only, the machines won't have any recipes with it. artisan valley itself doesn't have any crops i'm pretty sure
!!! OF COURSE โค๏ธ
noted you in my list
would seasonal japanese buildings work in 1.5
y'all no joke i look at this list every day and it keeps me so pumped and motivated
i love you all 
haha,, i wish i had the motivation you do hime
LIFTS YOU
gotta keep each other pumped
I for one can't wait for what you're working on 
Hiya, Ridgeside Village is available for download again.
https://www.nexusmods.com/stardewvalley/mods/7286
Updated to 1.2.4. with a whole bunch of fixes. Quest Framework is no longer a required dependency but an optional one.
TWENTY FOUR???????

nah idk if I could talk to an extra 24 people
They stay in their own village most of the time. It sounds overwhelming but it's not ๐
still sounds like a lot
its a really good mod with a cool gondola and mob area that i havnt explored yet
is ridgeside SVE-esque in its Largeness?
hah,, haha,,,,, i can totally handle 24 new npcs,,
sve feels like the original game, ridgeside just adds a new area like an expansion
add me to your list please lol
that is really cool to hear but also
tfw halfway done SVE versions for portrait mod and another popular huge mod with 600 npcs is released
bitch you're gonna be my first playtester as is
still though it seems cool i might give it a shot
you don't need no list
600??
you're THE list
yaay you and Raf are awesome
the irony of me hating vortex because it's electron but me making my manager in nodejs lmao
just an exaggeration lol
u must be
yaay! lol
how tf
woah it's so colourful up in here
600
Six Hundred NPCs
wish i had the skill to make 600 npcs
Do you have any idea how much time it took for 24 lmao
theres prolly not even 600 character spaces in some festivals for them to stand
Imagine a festival and every single spot has an NPC
lol
You literally can't walk without pushing into an NPC to trigger the collusion removal
I can't make a tool mod.. I'm trying... I can't imagine making npc's
i can't imagine making a tool mod,, my only other skill is making really weird content patcher mods
i wish i could find someone to code stuff and just let me do the art lol
cuz i'd love to make mods to replace literally every sprite in the game but im big dumb
ay I mean if I tried I can learn c#
I just want a certain skin for my tools... but I'm finding I stink at pixel art these days
/usr/bin/fortune
I used to be able to.. so now I'm reteaching myself
best program
just not sure how long that'll take lol
I'm on Windows tho
So, i got an annoying error with the game, my keyboard, mouse was almost unresponsive, as if the game doesn't want me to open INV's or ESC menu
https://smapi.io/log/7f9b77ff62334b96ba1125efc90c707a
It triggered when unlocking the bulletin board CC bundle plate thing note and possibly the Vault ?
Welp, i can't do anything right now at all, even when game's restarted, the same problem happens.
Hello everyone, i have a problem that i would like some help with. As can be seen in the image, some weapons (mostly from 1.5) dont have a sprite nor a animation, even though they do damage. This thing keeps happening since I started to play modded but was somewhat inconsistent, but now its always like this. What can i do in this situation?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
@last pumice you have an outdated mod
i see. thank you
but can you post your log so we can see what mod might be causing the issue?
alright! time to try my new save.. that I totally didn't just do.. sighs
e
there looks like there's an unofficial patch for it
if you look in posts
where
whenever you dont know something like that, check posts yea
look in posts, first couple there have a link
๐
not ignoring you btw.. I just have no clue
Guys, i need a bit of help here figuring something out.
Turns out i'm not the only one with the problem i've been having, apparently there's something i can try, but i have no idea how to try it.
https://www.nexusmods.com/stardewvalley/mods/6361?tab=posts
In the posts the author talks about a config and something Vanilla_Fix
I have no damned idea where/what/how the Vanilla_fix thing is supposed to go
God damnit the yandere jas mod is back
Looks like Expanded Storage messes around with this ?
Wot
Okay, seems to work (Vanilla_Fix) thing
.-.
looks at people with 1000 mods in this chat
@signal cypress try typing Vanilla_Fix into the console?
o wait its a config option
honestly i have no idea but maybe what he meant is this in your config?
cough 14 pages of cooking recipes....
Does portraiture work for 1.5+ ? Currently, applying portraits isn't working
should. maybe not
@opal shell I figured that out a few min ago, my brain hurts, but thanks though
it works fine in 1.5
oh was that it?
Yee
!compat
@modest sigil See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
oh jezus sideways phone recorded screen
I have goals ๐ฎ haha
I'm just glad for the generic mod configure... saves me so much time trying to remember what config files I have to do
GMCM = Generic Mod Config Menu
Lol
I just saw Hime's Sterling update above
@modest sigil are you using a portraiture pack that is specifically made for SVE?
ikr, I'm excited
I'm gonna marry Sterling when he comes out for sure

I don't think so, this is the mod https://www.nexusmods.com/stardewvalley/mods/5069
forsythia do you use sve?
sve either changes the wizard portraits or uses a separate set, so it wont work
ah no wonder
How does world_bushreset work? Will it chop down all of the bushes across the world? Will they grow back? I have a few mods that want me to use it but I don't want to remove all the bushes. Maybe I need to use the destroyable bushes mod.
i dont think looking for love and sve are compatible are they
destroyable bushes is good, i would recommend it
you should set the destroyable bushes config so that the bushes you chop do not regrow
if I chop some bushes down under "do not regrow" and then change the settings to "regrow" to be able to harvest bushes sustainably from the forest, would the old ones regrow?
or just take your fave wiz poitrait, download poitratiure, and use that to replace it, it will replace sve poitraits
Does anyone with Eloise have an idea of scenes theyd like to see? I've got an idea for some with Leo ... but kinda want some you can see for those who havent unlocked him yet (or who cant gst him to stay where he should).
Do you have any scenes with her playing with the kids from RSV? That would be cute.
... every time I collect fiber, it dissapears in my inventory
oh,,
Hi people. does anyone know where I can download the old versions of the "Electric Furnace and Carbon Fiber" mod?
The creator deleted the old versions of Nexus :(
I was literally about to suggest some RSV interactions
wdym with "(or who cant gst him to stay where he should)."
would be amazing to seee as an option
dont know, you might need to test that
@deep totem Leo is very badly behaved in modded games (actually it's a smapi or npc fixes issue)
ah that's a shame
idk the setting, but prolly she'd ask leo how he lives on his own for so long, leo talked about parrot and eloise talk like she also has some pets. But then she said she can't imagine living without Jacob... Leo confused, Farmer comes and has option to explain sth to leo.... ? I rarely play so idk how it will all fit them tho
Not yet but I think RSV add some
so what's up with the love of cooking?
Nice. Thanks Oba and Raf!
I know there r some issue reported with LfL. But in this instance, did u edit the config files? It seems the edit might be wrong
my fave cave map
ya I did, ill fix that
u can technically check whether the format is right or wrong by using json validator
!json
JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.
or just delete the file :3
I actually have a very cute idea for her 10 heart event.
ill just reinstall the mod anyways
i need opinions. should i make dezeries mom romanceable before or after the mod is released?
Have a sneaking suspicion jacob and eloise will end up with more than the standard 5 events.
I haven't seen all of Eloise's events yet so it's hard to suggest more. Will definitely let you know if I come up with ideas later
I believe it'll be ver cute,,
Honestly, I'm all for more than 5 events if you're willing to put them in. More character development is fun!
@hazy leaf yes making her romanceable but make the player have to earn it.
hmmm good idea
this is nice too
I need a blushing one for Jacob.
his mom
I'm looking forward to your mod too fellowclown! She looks interesting!
witch 
sammy what mod is that cave spring from
im making a mod that gives the wizard a mom and older sister to the game
it's literally called hot spring cave
There's one where she speaks and one where she's playing! ๐
mom dateable 
wheres the entrance to it
u enter the cave and then go down the ladder
Who wishes I could make Jacob datable?
oh farm cave whatever that is
I've seen a lot of people who want Jacob dateable
lemur is east scrape compatible with SVE
is that the mushroom or bat cave
yes East Scarpe is compatible with SVE
aweseom thanks
any idea why a person in mp would be crashing around robin?
it's worth checking out. there's interesting NPCs and it's a really nice looking new area to explore
If you get frequent OutOfMemoryException crashes on Windows, try with this version of SMAPI and (if you use it) Content Patcher. Let me know whether it makes any difference for you!
[edit: this Content Patcher build is obsolete! Get the latest released version at https://www.nexusmods.com/stardewvalley/mods/1915 instead.]
I'm literally just exploring with mods rn it's great
anyone know if expanded storage has issues with missing items?
@native grail This build should also fix the errors you got with NPC Map Locations. ^
you are awesome.. downloads
I've never had any missing item issues with it. It works well together with Chests Anywhere and Automate too
Why? Are you having issues?
fiber
if I destroy grass, and the fiber drops, it just dissapears
expanded is the only new thing I've gotten that should mess with items like that.. so I'm confused
even tried a brand new save
is the fiber in a chest? there's a new vacuum function
Im adding ES and RSV, any more suggestions?
no, it's supposed to go into my inventory.. it makes the sound like I've picked it up.. but .. it's not there
no chests placed yet either
I know but do you have a chest in your inventory? the vacuum function will pick up stuff and automatically put it in the chest in your inventory.
If not, that sounds like a potential bug to me
no, no chests at all
I've got the same issue
I turned vaccum off too, to see if that fixed it
Ah, OK. Might want to tell fury about it.
hey guys im new to modding, and this is primarily the reason i joined the discord is because i am confused about how to install smapi, could anyone potentially help me maybe?
still nada
fury's been pushing out updates pretty much every day lately so it should get fixed fast
Boarding House, Museum Expansion, Aquarium, Mermaid Island. Lemur's mods.
I saw some of the same issues there... I need to add to it.. cause I tried it with an axe, so I wasn't using a scythe.. still wouldn't do it
FellowClown's mods
I have aquarium
I'm only getting rocks in my inventory
I assume u know how to just download smapi
on the site there's a link to a guide
Hope it's ok if I shamelessly bump myself here. Still looking for a solution, but I'm not finding one ๐ฆ
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
read that and follow all steps and youll be gucci
nah that wouldn't make sense would it
thanks guys i'll try again, can i still message here if i need more help?
is more new fish compatible with SVE?
@tired brook Sorry to bother (again), but do you know where I can find the old versions of the mod Electric Furnace and Carbon Fiber?
The creator deleted it from Nexus, I wanted to download it again because of that error I told you in private
yep
alright, added to the posts there on his page
@runic cobalt You'd need to ask the author for that mod (I only have SMAPI mods in my mod dump repo).
uhh ok i just got to the point in the wiki guide where it says launch smapi through steam and i installed it through vortex and i cant figure out where the text code it is saying in the article is because i cant figure out how to open smapi e.e
in the stardew folder? or in the smapi folder? sorry again i am a super noob to this i really dont understand any of it ._.''
heres an example where mine is
let me know please
@wind elm Any news on when the Plato Warp Menu mod will be update? It doesn't seem to be working anymore.
I have a fresh farm to test out
sad that pytk dosent have 3.7
thank you for the visual let me look through my folders
is there an npc map locations add on for east scarpe?
properties > local files > browse
I went to try to ask but Nexus says I don't have permission, what now?
on steam
not yet, but I know the mod author is aware of the desire for that feature
@runic cobalt The author is on Discord too with the same name, so you could ask here.
downgrading to the non-beta seems to work fine.
So the non-op stuff
I searched and nothing
Regarding the expanded storage items going poof...
Turn off vacuum pickup.
On both XS and the expanded vanilla chests.
Can you send me the profile?
@runic cobalt strobe#4420
Vacuum is definitely an experimental feature which is why itโs still in the beta. I think the issue is mainly from harvesting with the scythe so Iโm looking to see if I need to do anything special for that
i feel so stupid rn.. im sorry. i am trying to figure out what text to put into the thing in steam but i have smapi open. I just dont know what command im supposed to enter in steam.
why is the yandere jas mod back
thankies ๐
thank you for replying ๐
unfortunately the old one is still there too, and the new one's a translation
i guess have fun breaking your game with it though LOL
@lapis void Hi, I was hoping I could DM you to ask some questions pressure free. May I?
does anyone know of a mod that lets you display the critters from bug net
Sure! What's the idea?
Giving two chests the same name and the same group, links them.
Which would work well with the automate mod. ๐
It's out of scope for Chests Anywhere itself, since it's only about accessing the chests rather than changing how chests work. The chest options are all available through modData though, so another mod could set up linking that way if it wanted to.
hey, thanks for asking first! is there a reason you can't ask here? generally i prefer not to DM with people i don't really know.
Does expansion mod work for SMAPI 3.7.6?
Didn't want to put pressure on you to answer a question you might not be ready to about a potential project I heard you were the person to ask about it.
I've got no objections to public, I just don't want to clog up a channel I happened to see you in.
when I paste the NPC names into the globals file it does this wonky alignment
go ahead and ask here then! dw about clogging the channel haha
Can someone please help me I've got a game breaking problem https://smapi.io/log/18b587e355ae4147989938592d6ea5d5
this is for RSV btw
I'm afraid to ask.. how many are you up to
there's nothing wrong with the alignment?
delete even more recipes and reinstall it
only 162 mods
oh so thats fine then?
ooh.. less than I expected then lol
Praise whoever made that multiple mini obelisks mod 
Duplicate object: Crรจme Brรปlรฉe just added by Even More Recipes for JsonAssets, already added by Even More Recipes for JsonAssets!
yeah haha most of the mods that took up space were CF mods
fair enough. it's why I asked first. I heard you were working on a large content mod, with the name like MCN, MCM, something like that. And I was wondering about it. if there was any place with info about it so far, or if you'd be willing to share if it's intended to be compatible with a lot of stuff. And also if there's any new NPC's involved.
Lyrebibr the npc gremlin
corrin how would that happen? two folders one nested somewhere else?
nah, even more recipes changed the folder name for that object i think, so you need to delete the mod completely and reinstall to fix it
How could you say something so controversial and yet so true.
oh so if they updated but just replaced instead of removing before updating, that would / could cause it?
im still having issues with this guide i dont understand what im doing wrong ahhh. can i post pictures of what im trying to do?
it is called MCN, Magick Circle Network. we're keeping a lot of it under wraps at the moment and i'm not the only person working on it haha, there isn't any info on it yet but we post teasers occasionally :) we're not really at a point yet to think about compatibility. we will have some new NPCs though
Thank you aaaaa I had like 12 aneurysms ๐ญ
yup exactly! that's why PPJA mods (and JA mods in general) always ask you to delete old folders
Ooooo magic
Awesome! I'm looking forward to it. Once you all are ready to go live thst is.
Dont wanna speculate, but It sounds fun.
yes tsun post whatever
okay, so i found the file you posted and opened it, and the guide says to enter a command from smapi to steam so it can launch or what ever.
the one that is supposed to look like this and end in %command%
this is all that shows up when i launch smapi i have no idea how to find that text
o well regardless i have no idea how to find that line of text.
it should look something like this
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%
is it wierd that love of cooking's config doesnt have the trues and falses in quotes?
just put in the file location and %command% at the end
and the "" as well?
how do I edit this thing without it breaking
na true and false arent quoted usually i dont think
r u sure?
well heres east scarp
but im pretty confident
not at all, I think as boolean true and false usually written w/o quote. Just change b/w true and false and it should be fine
and sve
so for me i would add the text here and then end it with the name of the program and then enter the %command% right?
the text at the top for the file location i mean
yea
thats computer 101. you click that search bar and it shows the path to the folder you are in
can copy that path and add the smapi exe after
yea i missed that class haaaa
not the search bar, the path bar
wait what is this grammar
bools (that are actually bools) are not strings and do not require quotes
is it saying this feature is for people who dont want to enjoy cooking?
grammer seems fine for me
its saying if you dont want to enjoy what you are doing, do it
cuz your food burns
so the food burn feature is not enjoyable, it's saying?
your food can burn and naturally burning food is not enjoyable part of cooking
unless...
lol
"This feature's exclusively opt-in, for those who want to not enjoy cooking."
Therefore including the feature makes the mod less fun?
There'r ppl who r into taxes and bills in stardew valley, soo....
I honestly think this feature's kinda neat, but I'm worried editing the config will break it
fun is subjective, its a joke somewhat
so just to be sure. "C:\Users\person's Laptop\Desktop\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe"%command% is what the text should look like, like there is no space between the last" and the % right?
changing true to false or the other way around won't break it
well its enabled for realism, here goes nothing
if it generated with quotes, leave it with quotes, if it doesnt, dont add them
add the space, i have a space
ok
try it and see if it runs
when i run it through steam it should boot up as well right?
well it appeares not thing has broken so here we go!
iirc there're some bug that the author trying to fix. U might want to check the mod page just to be sure tho
damnit i need to name my baby
yes becuase the launch options config mean when you launch stardew, the exe you are using is the smapi exe
it worked holy crap
congratulations i worship the ground you walk on now
lol
good luck with vortex
also backup your save if you are gunna be adding a bunch of bigs mods just in case ya never know
i havent even played on pc yet
oh thats good
naming the baby flame retardant
i used to play on switch but i wanted to play the new update and i was like i want to get the mod thing to work incase i ever wanna do that too
bet
np
thats what i did with skyrim back in the day but i dont remember having this many issues with figuring things out
prolly just used nexusmods and never even opened the game folder
any recommendations for a new file and someone who has never played on pc i will do what ever you tell me
basically all the top 50 mods
probbbalbly tbh
Stardew valley expanded, East scrap, ridgeside village, aquarium, and so many more
cute clothings etc
or my little brother may have helped me because he's much more computer savvy than i am. i dont feel like i belong in my generation i can barely use a smart phone or computer
i see alot of people post in the facebook groups about sve
I'll suggest browsing casually and add as u like,,
pete is my god for now. (jk i probably will)
paying extra attention to mods that r in similar scope
ok chill
๐ณ what does this do?
oh right, no use in adding mods that do the samething right?
did u check the mod page?
more like the might not be compatible...
oh fair
yea lol if you cant figure it out when you have the source it comes to how could we from a picture
.quote 5286 Tsundevi: u might want to check this list
Syntax: .quote [#|nick|add|edit|remove] [#|"quote"] [- nick] | On Discord? React to a message with ๐ฌ
.quote 5286
[#5286] "This is LenneDalben's mod list, offered as-is, at your own risk. Feel free to take a look for recommendations! https://docs.google.com/document/d/1_qmtiO74ENg99aDL97xhLjVawV5pQLQtmHCidLTnbRc/edit?usp=drivesdk" - LenneDalben (10 Jan 2021 @ 11:34:42 PM UTC)
thank you!
oo
this list is very well organized and that pleases me. thank you very much @deep totem
and the person who made this list.
and thank you so so much @opal shell i really appreciate your help with me i was really confused.
i think my favourite thing to do in winter is bring my tractor to the beach, and keep tilling and untilling the sand for winter roots and snow yams
Hi, I'm completely new to SDV. Could anyone suggest some mods to help me learn/have fun with the game?
the modlist
trying to go vanilla might be a nice idea tho
I'd suggest playing vanilla first, just to get a feel of the game
and if u find sth u think can be better there's always mod
I'll give that a try. Thank you for being so quick to answer.
What do I do when a mod's DLL can't be loaded?
Hello friens
i'm getting this message
[Shop Tile Framework] Json Assets API not detected. This is only an issue if you're using cystom Json Assets items and shops trying to sell them, as custom items will not appear in shops.
how do i fix anyone know o-o
i googled but no results
Do you have Json Assets installed?
if you're not trying to load custom items into shops it isn't a problem anyway
is this even need fixing?
Shop Tile Framework has a function which let's modders sell custom items in shops
but in order to load said custom items you need Json Assets
if you have no mods trying to load custom items, then its nothing that needs fixing
jsut a general warning
Delete and reinstall it maybe?
Hey guys I posted a pic in game-support any idea what could have caused that\
Post the pic here for more exposure because its probably mod related
Its supposed to be the finished comm center
oh yep that's been happening to alot of people lately
tmxl scramble
I just have no bloody clue what's causing it. SVE?
(It's a bug in TMXL Map Toolkit after the Stardew Valley 1.5 update.)
Is tmxl gunna be updated eventually
ahh I restarted and it's back to normal 
Modding this game is the scariest thing I swear
hmmm just one question, i wanna play expanded because i have already beaten and pretty much 100% on switch, so its more for me to do after looking into it, but what are the best like... texture packs in y'alls opinion?
I look away for one minute and suddenly a mod breaks and destroys the whole game
@karmic chasm its Khadijas recipe shop.
but it is...
It's a known tmxl bug. Theyll be switching the shop to content patcher soon
I see
mods that use tmxl conditional patches on town map r affected
wack
anyone know if there's any mods for the island hut yet? it's too big for my taste haha
XDD i havent see any yet
so i got the jsonasses api thing workign now
but now it says..
[SpaceCore] Found 1 transpiler targets, expected 2
[PyTK] Failed to Patch: NormalizeTilesheetPaths, this Error may not be critical
lul
idk what that means tho
So I just tried and
I'd say just delete it from the folder
Don't open any saves in case they get corrupted
Anyone know how to find the box for the super cucumber with sve? It changes the layout of the blacksmiths yard area and I can't find the box that gives you the statue thingy
that's normal
oh ok ty!
should be in the little fenced area northeast of the cc/on the way to the mountain
Thanks!
none of my mods are working on m1 mac
I've been wondering about that, M1 Mac can't even load SMAPI?
It can it installed and I get the terminal window open but it just wonโt load mods
What does the log say?
I got a prompt to install developer tools and I did so Iโll try and see if it works
Since SDV is 32-bit x86 everything on the M1 will have to run through Rosetta
sort of, you need an old version (from ModDrop) and old versions of all dependency mods. it works ish but the version isn't supported
yup
:sadkermit:
the newest version is designed for 1.5, which mobile doesn't have yet
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
https://smapi.io/log/456dd08139b04e7e95e0e0e8cc2ecdf6 and it crashed again, OutOfMemoryException again
Theres no tmxl errors there and I think you can remove all your tmx mods safely too although you may want to keep Khadija
i posted the wrong log
Ah.
Now JA hates me to
I mean i dont blame them
The page was not displayed because the request entity is too large.
.
Bruh

ok well since i cant do that ill just copy it here- sorry
[TMXL Map Toolkit] This mod failed in the GameLoop.GameLaunched event. Technical details:
System.NullReferenceException: Object reference not set to an instance of an object
at TMXLoader.TMXLoaderMod.loadPack (IContentPack pack, System.String contentFile) <0x1915d7710 + 0x00062> in <filename unknown>:0
at TMXLoader.TMXLoaderMod.loadPack (IContentPack pack, System.String contentFile) <0x1915d7710 + 0x00121> in <filename unknown>:0
at TMXLoader.TMXLoaderMod.loadContentPacks () <0x1915d6220 + 0x000c6> in <filename unknown>:0
at TMXLoader.TMXLoaderMod.OnGameLaunched (System.Object sender, StardewModdingAPI.Events.GameLaunchedEventArgs e) <0x1915d4ab0 + 0x0005f> in <filename unknown>:0
at StardewModdingAPI.Framework.Events.ManagedEvent1[TEventArgs].Raise (StardewModdingAPI.Framework.Events.TEventArgs args, System.Func2 match) <0x191446ef0 + 0x00593> in <filename unknown>:0
and then the json asstes stuff goes on for soooo looong
and so none of my ja mods load
What are your mods? Can we see at least the mod list?
TMXL makes me sad these days. CC, Joja, Pam's house, my custom NPCs during festivals, they're all broken
I dont know but I suspect you may have deleted an essential TMX mod. I just dont know what one. @prime tapir
yea it wont load anything with tmx, no new locations
Allora yeh it feels like its slowly falling apart. I hope someone makes an alternative for new locations soon before we lose that ability too.
Does Routine know what's going on?
Should i redownload any mods that might include tmx files?
idk what broke ja
Ah. Unfortunate but it happens.
Here is my JA error in a video because it canโt be put into a log
The tmx error was either caused by Mr. Ginger or romanceable Robin
that's probably from having two different JA mods that have a same item name installed
JA should output a warning or error message about which item exactly, somewhere before the errors start to pile up i guess
Yea, thats happened to me before, but then they didnt create such a problem
ill make sure to delete the files that are dupelicated
speaking of using mods... is there any way to use the steam remote play together feature while using said mods?
I've kind of run into a problem when my game moves from fall 28 to winter 1 in the first year where my game doesn't load and SMAPI starts throwing errors, and usually I can look at the log and backtrack to see what's causing it but I'm stumped so I figured I'd try asking people who are a lot smarter than me. All I know is that it's running into a problem with starting the new day loop but I can't pinpoint which mod is making it have that error.
Does anyone know if I can send my mods folder to someone who want to play with the same mods as me instead of giving them the name of each one to go download themselves?
you can
Thanks :)
@wind elm Any news on when the Plato Warp Menu mod will be update? It doesn't seem to be working anymore.
Hello. I have a lot of mods installed, but I know it's nothing compared to what some people have (I've seen y'alls crazy mod counts, lol.) Lately it's taking a while for my game to load up. Is this due to all the mods? Is there a way to fix this, or do I just have to live with it?
it's normal at higher mod counts. the way to fix it is to reduce mod count, particularly resource intensive ones.
it takes maybe 3-4 mins for game launch, and 6-8 mins to load a save for me >.>
so i added a mod that freezes time on day start, and starts time when i leave the house. so i can do a 10min thing while my save is loading XD
a npcs dialogue is not parsing, i suspect from a custom npc
https://www.nexusmods.com/stardewvalley/mods/7638 here's the mod
Thanks
Yep it dropped sometime last night
@hazy leaf Is there any way for me to tell? I have 3 custom npcโs (Belos, Lucikiel and Figg) as well as the new npcโs added by SVE. I donโt think I can safely pull out custom npcโs from my mods one by one to manually test them
I think you can now actually? i pull out npcs all the time
I tried with Figg before but once I removed him that save wouldnโt load up
how long ago was this?
Day before yesterday
english or orginal?
English translation. Game tried to load up his info, couldnโt and so it bumped me back to the main menu. So I just closed the game and readded the mod and it loaded up just fine
okay let me investigate
All 3 of the custom npcโs are the English versions/translations
and this is going into winter?
Yeah, year 1
custom npcs are working so its one of your dialogue expansion mods you can take those in and out without danger
Did anyone ever make a mod that only made more food recipes for the vanilla food? I looked but didn't see one that only did that. The only ones I have seen add more recipes for vanilla foods + modded foods
at least thats what it would seem, i know sve sent me errors but for tmxl not for dialgoue
Okay, thank you!
If I place a group of mods inside of a folder inside the mod folder, will they still load?
Yes
Some modders uploaded their mods that way
Only way that wouldn't would be if renaming a folder affects the mod loading or not
Awesome
:0 i got another one!
what's that?
its a cut item you cant even get with cjb :3
cut item? Never heard of this before
neither did i until a few days ago when i first found it
@keen moss Willy's sprite is missing the "kicking the plank" animation when boarding the ship
Thereโs a guide of how to make both mods work together on MNF comments section
Hmmm Stardew predictor doesn't seem to work properly for some things when one uses SVE ๐ค
It predicted I give a gift to Kent for Winter Star, but it's Marnie. Not sure about gift received, it predicts Haley, have to wait a week
hewo, could someone help me..?
im trying to install this mod
https://www.nexusmods.com/stardewvalley/mods/4268?
but when i download and extract the main file, it looks like this:
I don't know if i'm supposed to just throw these into the mods folder? They don't come in a single folder with the mod's name
and i've tried throwing them into the mods folder as they are, but it doesn't work
is there a save editor for 1.5? I want to just mess around with layouts and paths and stuff for my co-op farm without having to rebuild our beach farm from scratch
the tractor mod is so fun at doublespeed XD you hoe the ground and see a bunch of clay trying to chase you and giving up eventually
make a folder in the mods folder, then put those files in there. should work then.
Anyone know if there's an up-to-date version of this mod?
check the unofficial updates thread: https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-27
If the mod incorporated this segment of code (as shown in your linked page) in its then version can't it simply be replaced with the raw data of 1.5.1 to give it the matching values for each crop?
It could, but there is some randomness to the logic, the quantities are not just fixed values, so...
The SMAPI compatibility page generally links to that thread as well, if one exists
i think i did see teh's fishing overhaul in there, but i can't be sure >.> it's a commonly asked for mod, though, so it should be
There is, here's the link: https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-47#post-29770
Has anyone done any work on the Custom Furniture mod?
https://www.nexusmods.com/stardewvalley/mods/1254
Hello everyone (I'm brand new to the SDV discord)
I've been having an issue with the SDV Expanded mod and my old save (200+ hours), it looks like my scepter of return to home (the one you buy for 2.000.000 gold from Krobus) disappeared from my inventory? Anyone had that problem?
ty, i'm gonna try! I've tried that before and it didn't work, but maybe i didn't do it right
@frank silo idk about sve but you can spawn another one with cjb cheat menu
Oh, thank you! I'll try that right away
@frank silo oops i mean cjb item spawner
UHHHH
closes eyes looks normal
what id do in that situation is not save the day mark in my save file that ive seen the cutscene already to potentially avoid this
but thats not really fixing it
how to do that
well post your log first. maybe someone knows why it did that
theres nothing indicating this switch- the only thing i can think of is the mod that crashed my game before
is that cutscene vanilla or a mod one
vanilla
gotta figure out the code for that scene and then make it so youve seen it before in save
idk how to figure that out tho ๐ฆ
neither do i-
what heart event is it
im gonna try deleting the mod that decided to crash my game earlier, or just never enter pierres again
it was carolines 5 heart event
not 2 heart event? https://stardewcommunitywiki.com/Caroline#Heart_Events
oh yeah yeah it was 2-- i have 5 hearts with her rn so i thought it was a 5 heart event
~< what happened luca
i saw carolines 2 heart event and when i went back out into pierres alot of the inside went black-
hm
i could trigger the event on my save, then compare my save before and after to see which event id it is
good idea
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
post your log here and we can see if there is an error or what happened
oh, internal void maps!
Anybody know what I do now when using SMAPI
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
i usually get external void maps, the town/bus stop/farm. they usually don't mean much beyond careful navigation @pine inlet
void maps fix themselves?
though, i save/end the day, then close the game. and restart to a fresh non-void map XD
upon restart, yes
as long as i can still access the shop then itll be fine
okay well im not gunna find the event id if i dont have to. lemme know if saving and loading doesnt fix it luca
and ill try and get the event id for you to skip it
i recommend installing the data layers mod to help navigate void maps if this becomes more frequent XD
lol i have data layers- i had to use it to exit the shop Xd
just back up a save to before you triggered that event if you need to skip it
i get events with void maps. as in the map voided before, and i walk to the bus stop and trigger an event. the event happens fine, but in a void map XD
lol it just kinda voided after the event with caroline so i was confused--
i haven't had an internal void map before, only external, but i can access doors just fine, so i figure a shop should still be accessible.
alright good- i wont worry about it then since i enter pierres like once a season
anyone know if theres a way to make the save more readable?
you can make it wrap the text but won't be super readable.. just be in a block rather than one line
ah
when your farm animals keep getting in the way


