#archived-modded-support
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what is going on rn?
i might be experiencing the jason shuffle
but what even
a flower turned into a scone but also stayed a flower
but what are the best mods for buildings? and maps?
i use gwens medieval for buildings, craftables, and like, town buildings. And Starblue for map
i use way back pt for the town buildings, and i use sdv foliage reshade
thankss
it all works in 1.5
wait you have a bigger resolution than 1366x768?
i have 1920x1080
yeah same
thats pretty normal afaik
wait, so 1360x768 isn't?\
hm,, does anyone have reccomendations for mods that make my game look prettier?
again, its always gwens. Craftables, buildings, and wayback
- starblue valley cause its pretty
hsdnfgh but i already use half of those XD
stardew foliage redone is also good but i am v attached to starblue
idk what other stuff you can add. Thats just about everything retextured at that point besides the stuff inside the farmhouse
which. Custom furniture i think is still broken so theres only a couple options. And theres various wallpaper retextures you can get
so 1366x768 isn't normal?
multiple different resolutions are normal
theres a range of normal ones
1920x1080 is the generally accepted biggest one
But why would anyone need 8K, let alone 4K?
fuck yeah 8k
More pixels 
im confused as to why this is confusing
honestly i think ive collected almost every mod that retextures things
people like high resolutions, more detail
idk, some people just wanna play the game in a higher resolution because small ones are hard to see?
I built another couple hundred kegs. I already filled the quarry. My wine automation is spilling out into the mountains.
i-
i mean this is my second object thats done it, and it doesnt get stuck, i can just throw it out or sell it. Its entirely possible i could still put it through artisan stuff for flowers but I'm not gonna risk it
also smapi isnt showing anything weird. I know cause i just posted my log for the bug report to the PPJA github
theres just a flower that now has the name pumpkin spice scone (and i think the image of it behind the image of the flower) and the description, but the functionality of the flower (whose original name i cannot remember sadly)
I'm just
whenever I see items with wrong descriptions
guys
fair
what mods are good for trees, and like grass etc=
?
i used flower valley but its not that great
Stardew Foliage Redone
but like, does the
jason shuffle
produce errors on smapi?
I like Starblue Valley for that
but SFR is also pretty
thanks ๐
Sometimes you'll see something about an object being removed, but other times you only notice after when things are not what they're supposed to be
Hey @worthy moth Did you get my last ping about ES ?
does it change how my house looks, barns etc?
It just touches plants basically
okk
Trees, Bushes, Foilage
thanks ๐

Yeah I saw that, I have an idea what that error occurs. If I come up with a fix would you mind if I sent you a test update so that I can verify before I upload it to everyone?
@worthy moth what mod do u use for buildings?
I'd be happy to help
If I want somethings that looks like it totally fits in with the vanilla game style, my go to is Elle's
so questions for co-op. Does everyone need to have a custom NPC downloaded, or just the host?
yes im p sure everyone needs it
i want the one what fits with foliage redone
thanks sythia 
yellog's buildings
Foliage Redone original does builds too I'm pretty sure
ill check it rq
Yeah just get the one that's the complete package, not foliage only
hi, im using stardew valley expanded and UI info suit, in smapi mobile, and my game freezes the screen and crashes after a while, does somebody have a solution?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
where is it? also it does not
i downloaded it
Their screenshots show the buildings being different with the leaves and flowers on it
but i downloaded it from there, and buildings are the same
i think there's a confusion between the town buildings and farm buildings
OOH YEAH, sorry for late response but ill check out elle's buildings
most mods that edit the terrain like foliage redone dont change the farm buildings
your log looks like it's loading okay, it may just be that SVE is too big for your phone to handle
.quote 5084
[#5084] "If you're experiencing lag while using Stardew Valley Expanded (SVE), try opening the Farm Type Manager (FTM) config.json with a text editor (Notepad works) and changing MonsterLimitPerLocation to 200 or lower, but not below 50." - LenneDalben (24 Sep 2020 @ 09:50:17 PM UTC)
I uninstalled the item spawner mods since it won't work
this is so cuteee https://www.nexusmods.com/stardewvalley/mods/7863
[SMAPI] Found 1 mod with warnings:
Setting breakpad minidump AppID = 413150
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198247143968 [API loaded no]
I disabled all my mods (including Content Patcher) except SMAPI and I got this message when loading up SV
any thoughts
the game launches fine fwiw
that's harmless
What are some amazing mod suggestions guys
Check out https://gist.github.com/Pathoschild/b608892d3e60bd25d0eea71ca7584649 for a list of mods recommended by Pathoschild! They're all compatible with the latest versions of SMAPI and Stardew Valley on Linux/Mac/Windows.
All the mods
This is one I'm really digging @tidal blade https://www.nexusmods.com/stardewvalley/mods/7332
I'll take a look at the list and that one, thank you ๐
Hey I have been wondering if there is a current version or remake of the save anywhere mod available. Looked around a bit, but I found nothing.
!compat
See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)
if it's not here, it probably hasn't been done yet
On nexus its been abondoned since late 2019, been wondering if there is an alternative under a different name
i do know someone was working on unofficials for this author's mods, so it may happen eventually. save anywhere was very buggy even pre 1.5 though
some mods, "unload everything at the end of the day" or whatever the hell that means so that prolly would mess with save anywhere i imagine. but idk
Save Anywhere is cursed, best to avoid it
Even when it was being supported, it had a lot of issues
Hmn ok thats unfortunate. Thats the only mod I would really like to use
if you look at the page for that mod its pretty neat how he did it
Good afternoon everyone, and today I'd like to announce my biggest project yet, the Save_Anywhere mod!
Now before you get super excited let me go over...
Hi friends, uh, I installed some new mods, and now every time I finish a day, it wont save and load.
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I just get a black screen.
fastest ! log in the west
Hehe corrin is very much a regular in these parts 
Anyone have the Shiko mod?
something is wrong with your SVE install and NPC map locations for SVE. can you delete both mods and reinstall? SVE also just updated today, so you need to update that
I do
I recommend going ahead and asking your question, and people can chime in
Sometimes folks won't respond to that - although DJStarstryker luckily did - because it sounds like they'd be volunteering for something 
Does she work in the newest version of the game?
Yes
Hi can anyone help with an error log? I just download the update for smapi android. Wouldn't run said i needed to update pytk. Done that now it won't work
https://smapi.io/log/edddb9a872984f1abd17a69834bfc2e1
You cam ignore that now.
I do suggest NOT using the Shiko Festival Locations optional part though since there's some issues with TMXL and festivals
ignore all update notifications for android, it's on an earlier game version. the most recent updates of mods will NOT work on android
Smapi handles the removal of custom npcs now. It was quite useful for cleaning my npc child put ofbthe game though.
I know that @lapis void , but game wouldn't run without it
what version was it saying it needed?
oh gotcha thx lemur
I only updated pytk as sve wouldn't run without it. I have loads up mods waiting to update lol
try 1.19.6 for PyTK
OK thanks ill try that then ๐
I have updated anything else as I know nothing will work with everything updating to 1.5
hey @lapis void you suggested they replace sve and map locations mod. is there a reasoning for not suggesting they just update everything? (Trying to learn more about these issues)
@worthy moth If you still need me to help test that ES thingy, let me know
Still not working https://smapi.io/log/0bbecac5d84f47758659c2d667b4feec
something looked like it didn't get installed correctly. updating is ofc a good next step, but their SVE seemed to have some messed up files
gotcha
Hi, so i reinstalled SVE and npc map locations, and now I get this
still same thing happening. I cant go to next day.
I'm confusion, cause none of them are showing there's an update, let me try to reinstall all.
they show that they need updates at the top of your log
Framework mods contain bug fixes and should always be up-to-date unless the author specifically states that a certain update is incompatible with another mod.
Content Patcher
1.19.1 โ 1.19.4
Farm Type Manager
1.12.0 โ 1.13.1
Json Assets
1.7.1 โ 1.7.5
Mail Framework Mod
1.7.0 โ 1.9.1
Producer Framework Mod
1.4.1 โ 1.5.0
PyTK 1.20.0-aplha โ 1.21.0
Range Highlight 2.0.0 โ 2.6.0
SpaceCore 1.5.0 โ 1.5.4
TMXL Map Toolkit
1.21.0-alpha โ 1.22.0
UI Info Suite 1.9.1-unofficial.2-Strobe โ 2.0.0
https://smapi.io/log/5720129e289340fdb9988868fa3422d7 so i've tried everything i could think of to fix this, mostly just uninstalling and then reinstalling smapi, json, and some of the new mods i added but i still keep getting json asset errors every time i try to load an old game or boot up a new one and i have no idea how to fix this now
16:55:06 ERROR Json Assets Duplicate crop: Blackberry just added by [JA] Expanded Vanilla Crops, already added by Fruits and Veggies for JsonAssets!
there's your problem
whats this mean "on: An item with the same key has already been added."
yup, one thing causes a cascade of JA errors
System.ArgumentException: An item with the same key has already been added.

key in this case refers to the name. it's saying that another mod added an item with an identical name, and JA can't handle that
if one JA mod throws an error, it likes to freak tf out
well i guess i know what to look for now
ahh
you can't have two crops named Blackberry
Exception injecting crop for Benne Sesame: System.NullReferenceException: Object reference not set to an instance of an object.
and i just updated spacecore today so ๐คทโโ๏ธ
either remove expanded vanilla crops or remove the blackberry folder from that mod
Also, update your [JA] mods
JA does not like duplicates is all. Maybe we could get a quote for that ๐
and i'd report to the author that it's not compatible with PPJA as it is rn! they should be able to set it to disable the blackberry object if PPJA is found
Json Assets
+ [JA] Fantasy Crops - 1.4.5 โ 1.4.6
+ [JA] Winter Crops - 1.1.2 โ 1.12.2
These contain bug fixes, probably.
ive looked for updated versions of those but i havent found them
fantasy crops adds a new object in 1.4.6 for the new vanilla ore
i checked the fantasy crop page but the update might just be in the bulk PPJA mod, ill go look there
the update should be on the fantasy crop page
You might be right. That's weird
and while i have you here, if you know why get glam wont show half my hairs, i would love to know if theres an answer to that
but yeah winter crops looks like a manifest error
Man, that was driving me crazy. My smapi kept telling me there was an update for this mod even though I downloaded, uninstalled, and reinstalled multiple times. I figured it out though after looking at your logs section. It looks like you accidentally updated it as 1.12.2 then immediately changed it to the correct 1.1.2. Unfortunately, smapi kept pointing to that 1.12.2.
Not sure how, or if, that can be fixed on your end but if anyone else is like me and doesn't like seeing the update message you can open the manifest for each folder and change the version to 1.12.2
you also need farmer to florist and ancient crops for the flower soda pack!
and the pink tools recolor's manifest is messed up, it should be a fairly easy fix if you want to use that mod
yeah im not sure what is messed up in the manifest so i was just going to use an older version that worked for me
it's on the update keys line, they probably put an extra comma or forgot to close a bracket
man, the worst part about waiting to play after a week at work is that when you finally return....you gotta update everything again ๐
But with updates come bug fixes and/or new features o:
It's true! GThe game runs better and things tend to jive better....but I dun wanna >:C
whoops i just made the cooking achievement harder haha
if you are manually updateing, do a log file then in your log itll tell you what mods to update when links to each mod. just CTRL + click every single mod link and you get ez links to every single mod u gotta update
a log on the smapi website
Ye I hear you that if you're manually installing it can get tedious. I've just accepted it as part of SDV modding life ๐
ehh its fine only takes a few mins
Yea, I'mmanual- and I love smapi giving me all of the links.
but ya'll
I DUN WANNA
I'm legit just being a whiney muffin over it XD
if you wait too long, eventually a build up of 100 mods will have to be updated haha
Meanwhile I intentionally waited until I had over 100 mods to update before moving to 1.5 ๐คฃ
does anyone know of a mod that allowed you to move your house?
I thought that was vanilla now
you cannot move your house
it's vanilla, but only if you edit your farm map
you can move the greenhouse at robin's, but not your house
shudders Map editing
Ah, my bad. I thought you could move your hosue too
I can't wait to finish the greenhouse and move it. I have trees growing under it. xD
grr this is annoying
Is anyone able to help walk me through getting a mod for android?
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
the guide has instructions per OS
excuse me what ๐ that sounds absolutely vile
this sounds like a Jason Shuffle 
what even is a kittyfish? Is it an actual fish? ๐
||SVE new fish!||
It's when item ID's of Json Assets get shuffled around
Aaaahhhhhhhhhhhhh
so your items are suddenly registered as something else
I like it
strangely enough, the only time ive ever gotten a json shuffle is clothing, none of my artisan goods are touched
I don't have clothing ones
Lol, some of the ones I had before, got shuffled into the correct (new) thing again
Except I have a gold star olive sapling ๐ค
oh no it's still classified as a vegetable, nvm
๐ still gives money so eh
I read it but still dont understand:/
rice pilaf soap....
oh, i see qf was pulled and ridgeside was hidden 
i guess ive gotta make a new save w/o them
:(
Somthing about https://www.nexusmods.com/stardewvalley/mods/1950 conflicting with https://www.nexusmods.com/stardewvalley/mods/239 Causes shane, alex, sam, elliott, harvey, and sebastian's portaits to be cut off and hidden on the map.
I have a solution which has worked for other NPCs, involving going into the globals.json and adding in a line with a number modifier to adjust the portait to properly show.
however on trying the same solution with any of those 6 characters, NPCMaps only shows my farmers head much larger than normal, and none of the NPCS at all.
Updated version of KeionDryke's 'Dialogue Changes Full For 1.1' which was made to go with Adarins Girl mods. I fixed a lot of text, let me know if you find something!
You should checkout the RSV discord for some help there.
ye i saw the old file, its just 
You only need to finish your current quests
We've removed the bugged harvest quests. It should be somewhat fine on the next patch.
But QF still has some bugs that need to be squashed.
since i dont have any qf quests rn, should i be safe removing qf?
But they won't be fixed and QF won't be maintained for a while.
Yeah, I think so.
do you guys know of any other big mods that use qf?
Lenne's Townies need Food uses it
I wouldn't mind finding some mods that use QF since i've got a legacy copy of it.
incase those mods decide that's it.
okay good i dont have that mod-
i will let yall know tho if any of my mods that i have installed rn use it
also i hope all of u are having a good night so far 
or afternoon or morning or prenoon or whatever it is for you
Yeah QF's bugs were...really not bad enough to justify hiding the mod.
Purpling is still open to pull requests to fix it. So it doesn't have to be gone forever 
Yeah but hiding the mod has made the github harder to find. And the "this mod is gone" message she picked was...really weirdly condescending
It's just them overreacting to the situation in their own way, I guess.
https://github.com/purrplingcat/QuestFramework I've got it in my bookmarks
I will one day update Townies Need Food to not require QF, but I don't have the energy at the moment to completely rewrite it ๐ So it'll be a while
has the out of memory bug been addressed in the latest spacecore?
Uhhh, i got an system out of memory bug and it looks like it was IFR2 ?
wot
Anyhow (Ignore the Expanded Storage stuff)
What the heckin hell went wrong here
Has a Pytk version compatible with the new mobile smapi already come out?
@rare quest Sorry for the ping, encountering some odd smapi logs for IF2R, SystemOutOfMemory from a mist.png ?
there have been memory usage problems recently, it's not specific to the mod
could also be that you don't have enough ram
I mean, i do have 32gb
sure, that's enough
is it possible to add quests to bulletin board?
But yeah i see your point
sdv is 32bit, it can only use a little over 3.5g
Huh, i did not know that
modded seems to be able to use more (not necessarily the game executable, but in terms of how much memory is in use during playing)
iirc for this specifically you need C# SMAPI modding. It is possible however ||to have it as a special order||
Quick question.
Alt-Tabbing while the game load is generally a bad idea right ?
doesnt matter really
isn't the SMAPI a second EXE and therefor it has its own RAM usage to some extent?
i don't know
the things that hurt, is playing long amounts of days at once in terms of memory, and if you go back to title and then try to load a second game
I had this as well.
I removed two [JA] mods and I never had one since.
it depends a whole lot on your mod setup
its not specifically endemic to any 1 mod
running lots of mods that have custom music..without going in and forcing them not to preload is also a pretty big factor
forcing the preloads off is a pretty big memory savings
I dont understand how to download a mod at all for android
Natively, 32 bit can access 2GB of ram. WIth a program like "Large Address Aware," it can hope to reach the 3.5 GB or so. But the program needs to be flagged to access more than 2 GB. ๐
and sdv is, and tends to hit the red wall of oom death at a little over 3.2-3.3 or so
you can download it on nexus, then install an app like winrar on your phone to extract it to your android smapi's mod folder. but since android smapi is only synced to smapi 3.7, you can only use mods that require smapi 3.7 and below. the latest updated versions usually require 3.9 or 3.8. so you have to check a mod's older versions in the files section to see which version of it only requires smapi 3.7
But yeah, the overarching point is... no matter how powerful your computer is.... the game is limited to that 2 GB - 3.5 GB range of RAM. And only if a x64 bit version of Stardew Valley came out would we hope to achieve more RAM. ๐
@unique sinew yo would you like the monster drop crops added to the market mod I'm chipping away at
...welp this is the wrong channel but oh well
Where do I download nexus
did you see the old hidden message? 
nexusmods is a website, you don't need to download it
O
have you downloaded and installed SMAPI yet?
!androidsmapi
Recent changes in the Android version of the game caused both Android SMAPI ports to break. ZaneYork is aware of the issue and working on a fix (and pull requests to help are welcome.) A pre-release version equivalent to SMAPI 3.7.6 for Stardew 1.4.5.151 is now available at https://github.com/ZaneYork/SMAPI-Android-Installer/releases
you download the apk from that top one, from 20h ago
do I go to assists then the installer?
the getting started page explains the rest, did you look at it? there should be a link to "install SMAPI on android"
Yea
Wow that
Actually comes across as a malicious lie almost
eep. i just feel bad for the other modders like the rsv team who used this
I tapped on it but it just refreshed the page
Any mods that add some new endgame content?
I installed this but idk if it was the right thing lol
you mean mods that add content for y4 and beyond? or just new things to do once you'vve hit all the vanilla achievements? there's stardew valley aquarium for starters
yeeeeeah. it's 100% not true lol, i'm glad she changed it bc it was really freaking out people who didn't know what was going on
This page explains how to install SMAPI (the tool which lets you use mods) on Android. See also:
there you go, there's the android install instructions!
Ok...
Mods that add new things to do after completing community center and the ginger island
Just throwing a huge swarth of the modding community under the bus and slandering her own work and then condescendingly playing martyr about it in the replacement message
nexus will ofer you their mod manager, vortex, but it's.... really buggy and bad
All while making it harder for people to do what she claims to want them to do and fix the edge case bugs (the github link was on the mod page ot is now gone)
I totally get the frustration but I'd caution against focusing on it like this, for the sake of keeping things light in the server 
oh there's a lot. you can add new crops and stuff, like the ppja mods, or just search the crop mod tag in nexus. some of them like lumisteria's flowers or the ppja more fruits and veggies have crops you can only plant on y4.
you can also add new custom npcs to befriend. you can also install mods that add new maps like boarding house, walk to the desert. i would recommend mermaid island but it needs a lot of other mods first like more new fish, and as it says on the tin, it really does add a LOT of new fish.
It adds so many fish
yeah plus im not sure if vortex works on mobile, i doubt it does
I think it doesnr
@royal arrow oh btw i found out that while quest delay still works on 1.5, it doesn't work for the quests on the special orders board and ||qi's quest||
Thank you I appreciate the fact that you responded I plan on checking out all the mods that you mentioned
good to know and it makes sense! since I think it was specifically coded for bulletin board quests
i wish we can have it updated for the special orders board, some of the quests are just whew like ||robin ordering 1000 rocks to be collected in 1 week||. i had to install walk to the desert so i have plenty of quarries to collect stone from
There.
I backed up a local copy of the modding wiki.
After yesterday's incident where it went down... I went ahead and got me a local copy.
or summon the tractor in the mines HUEHUEHUE
Kshdkwheiwhe
but that is really tough D:
Any mod or text file edit that I can use to let my beehives grow in a greenhouse ๐ค๐ค
The old one hasn't been updated
Omg harry potter LOVE IT. So I'm at the point where j have the apk file downloaded but I dont understand the rest
AKsksksjs
you install the apk. if it requires special access, check your settings for permissions
I love too!!
Too bad the chat is only Stardew, I was talking about Harry for centuries
My phone has no restrictions
On
Do you want me to explain?
alrighty, have you got it installed? once done, you should open the smapi app
App...
oh yeah taiyo is here! ๐
Open Smapi, click on the three points in the top right of your screen
Ari, you can help too, Sorry If i disturb
What's your opinion of Stardew Valley Expanded and do you think it should be used with other mods?
SVE is extremely popular
it has a few mod incompatibilities but those are manageable
.quote 5282
[#5282] "This is your PSA that the Stardew Valley Expanded (SVE) install github has an incompatible mods section here~
https://github.com/FlashShifter/StardewValleyExpanded/wiki/Troubleshooting" - LenneDalben (03 Jan 2021 @ 12:47:07 AM UTC)
Yay I got the same thing
Detailed log makes it easy to resolve errors, check for updates too and the developer mod makes it easy
What next...
Never activate the "disable Harmony" option, it makes most mods stop working, nor activate the other options
it's a complete overhaul of the vanilla maps. and as the name says, it literally expands a lot of the maps. like the calico desert for one becomes bigger than it used to in vanilla.
it also changes a few things in vanilla like how you get the sewer key and so on. like what it says on the mod description, it has a lot of new maps, new heart events for the vanilla characters and new custom npcs.
seems like you're already done with most of the vanilla, so yup sve won't be as too overwhelming then. and you can also install the other mods i mentioned with sve like stardew aquarium, boarding house, walk to the desert and mermaid island
Hi! Has anyone used the grass growth mod. The config. Json file is not appearing for me and I'm not sure why!
Only the cellphone smapi has the option to disable Harmony, whereas the Pc has no
Ok
Hi! Has anyone used the grass growth mod. The config. Json file is not appearing for me and I'm not sure why!
@vocal cedar yeah, i use
And I have the config.json
I don't know why your mod don't have one
You open your game?
Do you know how to fix it?
Yes I did
And I have the required mods downloaded
it's a complete overhaul of the vanilla maps. and as the name says, it literally expands a lot of the maps. like the calico desert for one becomes bigger than it used to in vanilla.
it also changes a few things in vanilla like how you get the sewer key and so on. like what it says on the mod description, it has a lot of new maps, new heart events for the vanilla characters and new custom npcs.
seems like you're already done with most of the vanilla, so yup sve won't be as too overwhelming then. and you can also install the other mods i mentioned with sve like stardew aquarium, boarding house, walk to the desert and mermaid island
@tight tusk i like the expanded desert
3.9
@vocal cedar hmmm, What other requirements does this mod need? Only smapi?
Stardew hack. Which I have and it's updated
shame that rsv is hidden for now, i would totally recommend it too for anyone looking for new content in their games
I use it on my phone and it worked, I also have config.json, I don't know why yours doesn't show up
Have you tried to go to the mod folder and see if the file is there? Maybe your smapi is not recognizing, you can open it manually with a notepad
I just noticed my stardew hack file wasn't there for some reason. So that may be why. I'm running this on windows not Linux.
It still isn't there though ๐ญ
Damn you really seem to know a lot about mods thanks for sharing your opinion
LOL
hiyas folks
Hi
@royal arrow โ
mmm cake
oof Imissed a ton of updates today, it seems
I haven't entered the Stardew Valley today
I try to check updates before I get started, so I don't have to x out again lol
.. and then try not to get 50 more mods in the process
Did the game update in the google play store? its saying it updated earlier this month but its not showing any of the new update stuff when i play
It sucks to have to update the mods, it takes a year
I do it daily right now.. so it isn't so much.. later I'll slow down on it
I installed 140 mods, can you update it all? Lol
it updated but like, not to 1.5
probably a bug fixing update to prepare for 1.5?
that stinks :/
they're probably preparing for 1.5 update, which has to go through cert
I'm good... 320 takes me long enough as is lol
yeah
sad noises
1.5? another big update?
Imagine
it takes forever for anything to come to android
but.. there already is multiplayer lol
not on android
I'm talking about mobile
we got 4 corners farm but no multi-player
hopefully they'll fix it soon then
Luxi
smapi android finally got a partial fix after a few months so at keast im happy with that
I discovered something playing on mobile
?
I installed the mod "build things, something like that, and it was possible to build the multiplayer huts!
nice
I bought the three houses of multiplayer, may be a sign
Ive been trying to use stardew expanded for hours, and everytime none of my mods load and I get this from smapi, what should I do?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
@graceful forge upload your smapi log here
And send here, or for someone who knows a lot about mods, like patho, but I think he's busy now, but there are other people too
I can try to help you
Looks like you might need to uninstall Stardew Valley Expanded, get a fresh download of it, and install that?
You need content patcher
I'm 80% sure but I had somethign similar happen to me
your SMAPI is outdated, so Content Patcher can't load, so SVE can't load
You also need to update SMAPI
just run the SMAPI installer again it'll handle it
I actually managed to be somewhat useful for once
- yeah that turned out to be the 1 problem, content patcher is there but the version installed needs smapi 3.9 and @graceful forge has only 3.8.4, getting the installer for the latest SMAPI and running it will fix it
Outdated Smapi, needs content patcher
Hi, npc localization mod?
alright, could have sworn I just did that, weird that it didnt
how do i download and use mods
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
can someone send me the npc location mod?
This mod?
So I downloaded the new SVE just fine and started up my game...
Some of my wine turned into "Kittyfish wine"... no errors or anything and I can't remember what the wine was before... but I have kittyfish wine now
Pog
I can't download it, can you manslave me for pv?
JA shuffle does that
I wish I knew what "manslave" meant
Do you have a Nexus account? Need to download the files
its working now, thank you
I don't know what Manslave meant too
epicc
oooh that's the second kittyfish shuffle today lol
???
but ye Wingheart is right, you're having the JA item ID shuffle
sometimes when the number of JA item ids in your game changes existing items (especially the preserved parent sheet indexes of artisan goods) get a bit scrambled
I checked the error logs and this is the error I'm getting: An error occurred in the overridden draw loop: System.InvalidOperationException: The 'SMAPI\gathouria.adoptskin' prefix isn't handled by any mod.
How do I fix this?
it keeps crashing multiplayer after a few minutes
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Does JSON Shuffle tend to happen when mods interject IDs in the middle, causing following ids to be shifted to a different id number?
well the answer isnt obvious to me lover boy but maybe someone else can figure it out
ah thanks anyway
maybe youre missing adopt and skin mod?
Yeah it's not there
It looks like something is trying to use Adopt n Skin integration features and not finding A&S
That, or you had Adopt n Skin, have Adopt n Skin content baked into your save file, and then uninstalled the mod entirely
JA manages IDs automatically, so when a new pack is added (or pack updated with new items) it needs to reassign them. I haven't figured out all the cases for shuffling yet
So if I download that should I be fine?
thanks i'll keep you guys updated :')
get it from here
I have the unofficial update but it just made buying any animal impossible because marnies dialog box just shuts down once you click on the shop option, Ive never modded on a computer and dont know how to fix it help plz
well
this random reddit post says dont use adopt and elles
idk
you can use adopt and elles??
just that adopt n skin skins override content patcher skins
but you can just...rename the cp skins and put them in the skins folder....
downloaded it, waiting for the people I'm playing with to update and hopefully when we play it will work fine
idk lol winheart. i just read random stuff on the internet forums and state them as fact. for i have no prior knowledge of modding
Oh if you're in multiplayer that's important info - the majority of code mods are "all players in MP need this"
"cannot be mismatched"
same for things that add new maps or items or characters
- you need the same number and numbering of skins as the other players in your game too, if an animal spawns with a skin ID only some players have it attempting to render it will crash their game
oh so maybe one of them had the mod and lover boy did not?
For multiplayer sessions, it is almost better to just make sure SMAPI is the same on everyone's machines, have 1 person have kind of a master mod list and distribute that to everyone. ๐
So that everyone has everything the same.
yeah
@teal zinc make sure they have that updated file i shared. or do what ^^ suggested and just get someone to zip up their mods folder and share that around
We all have the same mods! they are updating now
so at least 1 person got json shuffle after downloading the new sve. is that a sign that I should wait to update SVE or is it such a low and random occurrence i shouldn't worry?
it's harmless and there's nothing that flash can do about it
o alright
You can check with ja_summary before you launch your save to be sure if you want.
just means that you'll probably get artisan goods with absurd names (they still sell for the same price)
gotcha
Well, no. Load the save, do the ja_summary.
And it'll print out on the console any ids that got changed.
and then what do i do about that
ahh yeah, that's a good way for me to check before i add any new ja crop mods
I did read something about an implementation of a ja_unfix.... (unless I'm just crazy here).
๐ I don't know if that exists or not.
i normally add all mods with ja items at the start of a new save so i don't get json shuffle, but sometimes mods that i already use add new items
lol i guess ill just say hmm, interesting, and then do nothing about it lmao
It exists, not sure if I've released it or not though
ja_summary only works after you've loaded a save
(Since it needs the IDs)
Yeah, I corrected myself on it. ๐
Ah, I missed that, sorry
np
That's what I get for skimming the backlog ๐
ah i skipped over that part too lol nvm
ohh it has to do with adding ja items? i have no plan for that so thats good
If you do, you can make them load later by changing the folder to a higher letter, I believe.
Doesn't SMAPI typically load them in alphabetical order, unless there's dependencies, which would be loaded first?
I did read there was a way to change the order of which ones get loaded. ๐
can someone help me figure out what might be causing this
it happens whenever i enter the community center
i've removed all mods that effect it except for stardew valley expanded
;-;
i'd send a smapi log but i have like 670+ mods so idk unless someone wants to help
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
yeah let me do that
the mods it says needs updating are updated the manifest was just not edited
whys that
the owners just forgot to update it i guess
i've checked the mod page they're up to date
oh
i guessed it immediately: you need to remove Entoarox Modding Utilities
it is borked and does this
My friend on Mac is downloading the new SMAPI file but it's not showing as updated? same with all the other mods she's downloading and putting in her game file
I have no idea how mac works :/ so I figured I'd ask here
why do you have Entoarox Modding Utilities ikarus anyway? i look on nexusmods and it says only sundrop needs it which you odnt have
i can't remember i've had stardew for a long time ๐ญ
haha okay
other stuff must have required it in the past
lover boy do they have vortex or are they manually downloading
manually
well if they replace the file even if it doesnt say its updated i dont see why it wouldnt be updated
idk macs either
it worked!! tysm 
they're doing that for all the mods too :/ and now the screen shows up completely black and they cant move when they join
but everyone else is good
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
this is a log from someone you are joining
from cursury glance, their mod versions are differnt than yours
we've played before with these mods numerous times for hours its just today that stuff is a problem
idk m8
if you dont wanna match mod folders then try deleting adopt and skin on all computers?
that is their log
wait they didnt even put adopt and skin in thir mod folder
that last one?
thats the problem
theyre trying to download it
and have it in their mod files
including the new smapi
they using vortex?
but its not registering with the game
no manual
can they just delete everything in the mod stuff and redownload?
mod file i mean
you can also just zip your mod folder and have them use that
alright because they sent me a screenshot and have all these weird titled files so
it works on pc to mac?
ok i'll try sending it
mod folder has smapi in it so maybe they have to reinstall smapi? idk on that front
wait
maybe it doesnt
to be clear I'm only talking about the Mods folder
yea, does smapi put anything in there when installing?
this is their folder :/ i'm guessing this isnt all mods?
they haven't selected the Mods folder
theres the mod folder there
haha
thank u guys for helping me anyway they havent done anything with mods before this so
they are all new at this ๐ฅฒ
no worries
i wonder how they loaded mods then
what's that folder at the top, is there a second copy in the folder or something?
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
if its still weird, have them follow that guide after uninstalling and clearing the folder then reinstalling to make sure everythings good
save that saves backup tho
I have SVE but idk if that's effecting it. I have 6 hearts with ||Leo|| but he still hasn't ||left the island||. I saw the cutscene for both him ||deciding to leave and the treehouse being built|| but now it's not there. Idk if it's because of my save file or if I screwed something up and didn't save right. Idk.
Is there a mod I can install or something that can trigger it again?
I updated the smapi and the Stardew Valley. but don't want to open
every time I install it says "Smapi Installer has stopped working"
hello! im having issues hosting in multiplayer; i've tried removing all of my mods but every time it doesn't work. also, all of the buttons are greyed out. in the regular game, it does work. i have updated stardew and made sure my smapi is up-to-date. here are screenshots of what happens!
If i host a game, will players who join need to also have the mods?
!reinstalldeps
@runic cobalt Try reinstalling .NET Framework 4.5.2 and XNA Framework 4.0 (see https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_doesn.27t_launch for links).
oh uh
i guess tell zaneyork
Looks like you need to launch SMAPI via Steam
add it as a "non-steam game" or set your launch options
will do and try again, thanks !
@naive drum
itโs still doing the same :(
I play on mobile
yeah :( i remembered immediatelly after posting the bot command
so uh, bug report to the android smapi dev?
Who exactly?
See this page for connection issues in multiplayer: https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Can.27t_connect_to_another_player_in_multiplayer. (Applies to both vanilla and modded games; console players just check as many steps as you can!)
@ bec
the Issues tab on the github that you got the android smapi from
!androidsmapi
Recent changes in the Android version of the game caused both Android SMAPI ports to break. ZaneYork is aware of the issue and working on a fix (and pull requests to help are welcome.) A pre-release version equivalent to SMAPI 3.7.6 for Stardew 1.4.5.151 is now available at https://github.com/ZaneYork/SMAPI-Android-Installer/releases
there
wing fast
thanks
Thankyu Fast Wings
mello
i tried all the troubleshooting steps but my tailor mouse mod is still showing as "out of stock" ๐ฆ
anyone run into this problem before?
Do you have any JA clothing mods installed?
i do!
patch summary might help
Attempt 10 with item spawner mod, no dice
what are you trying again?
The CJB item spawner mod crashes whenever I try to use it
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
get crash, get log, post here
I've already done that earlier today, do I paste the link here as well?
Has anyone had issues with fishing in SV Extended? Maybe I'm misremembering how miserable early fishing is, or maybe there's been a vanilla rebalance since I played - I've done maybe ~50-75 catches in what used to be excellent spots a year ago and I've caught literally a single fish so far, all else has been trash items.
@steep pewter How does it crash? Does the menu close, does the game freeze, or does the entire game just exit?
It freezes for about 10-15 seconds and exits the game
I think there's a way to enter commands in the SMAPI console on Android, right?
Yes, but I don't know how to do that
Same bug. Can't figure out how to fix it without editing my save file every time I run the game.
Oh yeah, I know what you mean
How do you edit it?
Let me see. Someone wrote it on the nexus mods page for SVE
Ok!
https://forums.stardewvalley.net/threads/help-fixing-leos-broken-schedule.4478/
See last post where you have to change the location in your save file.
!saves
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
Hey corrin I see you're a modder what mods have you made I wanna find some quality mods so whenever I can I'm gonna ask
Make sure you make a back up just in case.
that has some info on save editing! i think just changing the defaultMap should work, when i did it i also moved his entire block in the save into the LeoTreeHouse location (the comment was mine haha)
lol, i can't honestly recommend my mods atm because they're all for broken or semi broken frameworks 
Oh
Sorry, I had to do something, but what commands do I put in the console?
here's my nexus tho https://www.nexusmods.com/users/65427251 use at your own risk, buildables are really fucky rn and i don't even know about CWF
(i am working on other stuff, like the big mod project MCN and some other collaborations, but none of it's out yet haha)
i've also done some work on diverse stardew valley!
@steep pewter Launch the game and load your save, then run this command in the SMAPI console:
list_items
Does that succeed, show an error, or crash too?
it's really useful, or should be except that half the time it doesn't work bc buildables keep disappearing 
f
when 1.5 dropped my whole nexus became "um the bathtub has squares of void and i can't get in it" and i have to be like "i know, i can't fix it" 
In regards to Leo I made a CP mod that forces him to follow his mainland schedule. It's a bit hacky but it seems to work so if you don't wanna edit your save file... let me know.
It crashed
Sigh did i really just install a mod that turns pam into a dude
just why
i dont know
i prefer the mod that makes Pam hot
what about the one that makes everyone pam
NOW THAT I CAN GET BEHIND!!
@steep pewter Seems to be an error when iterating items from the game data. Did you get an error in that case?
Damnit im going to use the mod even if the dialogue hasnt changed
Gotta love it when it takes 20 seconds to download a 60kb file
I did not, either that or I didn't see it somehow
Hmm. That might be a question for the SMAPI-for-Android developer then, since it's crashing SMAPI's code too.
sigh, android smapi
I would just uninstall smapi but I don't think I honestly could do it again
what do you mean?
oh man, it turns out retextures like medieval sdv is the reason why my town map is lagging ๐ฆ i'm gonna miss my medieval pelican town but i'd rather play a game where i can interact with npcs in the town map without lagging
I'm tired and knowing me I might fuck up something
what mod is that npcs have diff clothes?
svo
ty
Is Climates the last major mod that hasn't been updated?
One of my ideas involves an NPC with a prior history to Pam (according to the lore of SVE)
๐ @ Climates of Ferngill
Should I get the expansion mod?
I wanted to try that one. ๐
the author is working on it
Ye Sakorona is working on it
The creator of that one (last I read) wanted to break up the storms into individual modules, etc.
Which would probably be smart.
I'm just quite sure it's the last major mod that hasn't been updated
Considering how massive of a project that would be. ๐
Should I delete the files highlighted in red? I'm using mod drop btw.
I'm not sure. I haven't tested it out/played sdv since i installed mod drop today. I'm pretty sure these files are from when I played sdv last year.
For the expansion mod, do I download the first 3 files and leave the rest alone?
hm,, i can't link the portraits, but should i use the set that are more expressive but dont match the character sprites, or the ones that are less expressive but match
you're on android right? sve's latest update is designed for sdv 1.5, i don't think it will load on smapi android.
if you can manage to find an sve version that loads on smapi 3.7, it probably will load. but sve can be pretty resource heavy, it needs at least 3gb ram minimum
Man I wish I knew that ten minutes ago before I decided to download this shit
Hey, I have a problem with a mod I'm using which prevents me from getting crab pot fish on my collections screen. Does anybody know how I would edit my save to make it recognize that I have collected them?
hmm have you tried cjb item spawner to just spawn the fish? not sure if it will work
I think it only counts them if you grab them from a crab pot
ive tried because i was lazy, but cjb does not count
It's a mod that makes crab pots better
Better crabpots? :P
Oh, you know the mod author?
Yeah! I dm'd them about the issue
There was already a bug report for it on the mod page
I figured in the meantime I could just edit my save file
not sure how active they are at the moment. ยฏ_(ใ)_/ยฏ
MouseyPounds is the expert at save file editing
i think andy knows better crab pots has issues and is just
at it lol
he was planning to rewrite it last i heard
oops
idk where exactly that is in your save but you'll probably need the ids for crab pot fish on hand to plug in
tryyyy FishCaught?
I imagine it's everything in this section <fishCaught><item><key><int>145</int></key><value><ArrayOfInt><int>13</int><int>13</int></ArrayOfInt></value></item> but I don't know which values represent the type of fish and which represent other data
Figuring out item IDs isn't hard since this website exists https://stardewids.com/
A searchable Stardew Valley Item ID List, with all Stardew Valley cheats for the latest version (1.5) of the game on PC/Mac (Steam), XBOX One, PS4 and the Nintendo Switch.
looks like the first <int>145</int> is the fish id, i'm not sure why the 13 part is an array?
I backed up my save, so I'm just going to try to copy everything
im gonna guess 13 is how many you caught but not sure why it's an ArrayOfInt and in there twice
I see this <item><key><int>704</int></key><value><ArrayOfInt><int>1</int><int>24</int></ArrayOfInt></value></item> and I know that 704 is a Dorado, so I think if I just copy this and change that number it might work
I would imagine it is number caught and size
^
What are you pointing up at, Pathos?
aha, size, i forgot that was a thing LOL
I was confirming your guess.
i was like "what's the second thing".... don't help with save editing while tired, kids
Thanks for the help :) I forgot clam I guess, but it works
got this weird error
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
can you provide a log? also have you installed mono?
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
thats the whole thing
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
use this
so i have the deluxe auto-grabber mod but its not picking up truffles. it says in the config files that its set to true so its not that and its working well with other things so im confused ):
i have mono installed
can't see the error, have you installed this? https://www.mono-project.com/download/stable/ @bold knot
did you install the latest one though?
i use it for something else but ill reinstall it
im updating the mods too
cool, let me know how it goes
@vestal idol where did you get the download link from?
im like wide awake so i dont mind
deluxe grabber isn't officially updated, there are unofficial updates
i got the unofficial update link from smap.io
https://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/page-23#post-23408 this one, yeah?
Thank you guys for the amazing effort. There is a minor visual issue in the UI Info Suite and I was wondering if can someone here look at it?
There is a problem in the Relations tab, with the hearts appearing abit off:
https://imgur.com/Uo1nLs4
Can anyone look at it? That would be awesome...
unofficial-6-frogfrog
If you have problems with that, you need to report it to the person making the unofficial update
yeah, it's that one (:. thanks for the help
i updated smapi and now there is this new thing called error handler, what does it do?
Hi, any of u know why my NPC map location show like this?
ui info suite
oh so i cannt use them together?
just disable npcs on the map in ui info suite
what it says on the tin, it handles errors (from vanilla, to make them easier to understand)
ok going to try now
ok
it basically just gives more understandable information for certain errors that normally aren't very helpful
um hi guys,, idk where to ask about this but iโm kinda having trouble with my stardew valley opening screen size (?) this is the normal size right? (in the picture) but mine is waaay too zoomed in like the stardew valley sign is bigger than the actual size hshshs idk how to fix it ;-; it was normal before but I just updated my game and then this happened;;
ok yay its work
like for example,, the sign is this big;; idk about the resolution or where I can edit the resolution setting for this problem (?)
Hit alt enter 2 times?
iโll try that!! just a sec hshshshs
Oh btw if you're not using mods you should ask in #vanilla-tech-support
thank you so much! iโll go and ask there! the alt + enter did not work;;
is there a mod that automatically changes the tool according to what you need to hit ?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
child to NPC is breaky, that's what the error is from
(even the unofficial update)
custom spouse patio also isn't installed rn
also this existed in your log "Modding Tools/Mail Framework Mod because it's an empty folder"
heck
omgggg the RSV punssss lol
speaking of rsv, anyone has the link for the spreadsheet? i need info on where to catch the spring legendary fish from rsv
Did something break TMXL Toolkit? ๐
Characters
RSV Mod Database,Stardew Heart Event - Overview,https://drive.google.com/file/d/19myN3xF9LCOnYaOkI9VqE0ARY6W9Bs1f/
Portrait,Name,Info,Relations,Birthday,Events,Loved,Liked,Dislikes
(1.2),Hates
(1.2)
Mr. A...
tysm!! gonna bookmark this now, i used to just open rsv's mod description page in nexus to access this
i have it always open, on the fish page too, partly for ease and partly because i'm a tab hoarder XD
Hello. I know it's stupid question, but I can't find any information. If I have two BFAV animals, can they have baby? I use unofficial BFAV mod and Everia's Dragons. I eagerly searched Google, but couldn't figure out where to ask.
You can with this. https://www.nexusmods.com/stardewvalley/mods/1538
Thank you! I'll read it carefully.
aaaaaaaaaaaaaaaaaa
there are no back buttons and the main menu was invisible too
i was tabbed out when the menu loaded in, and doing stuff, and ended up clicking some stuff in the menu a few times while it was tabbed out, and tabbed back in to there being only the background and the two mod-added menu icons (the update menu and the GMCM)
i have no clue what happened and this is the only time it's happened
mystery wrong....
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
https://smapi.io/log/178b68c556d7435fa33ead15441945b3
Idek what is happening anymore
something to do with NPCs is dying
but idk what to do
the custom NPC Nagito has messed up gift tastes in a way JA can't automatically fix, maybe that's the issue?
there's also uhh some child to NPC NPCs that got removed
i deleted it tho
- both the big red errors are immediately following NPCs that look like Child to NPC npcs being removed from 0,0 of the farmhouse
it could be some weird TMXL and CP festival conflict though, remove any TMXL festival location mods you have?
it could be child to npc, i removed the mod while i still had children
idk the error is...weird
I deletd tmxl festival locations
oh i think i know where that username comes from :P
i think you need to get rid of Get Glam, because it's dying, and try uhh various other PyTK versions? old ones?
PyTK 1.21.0 won't load on your phone and i dunno why
The get glam issue is always there, doesn't affect game so I ignore it lol. Its the pytk thing that's the issue
The Nagito Gift Tastes is not an issue. And, btw, it's because they've used the Unique ID for the bouquet mod rather than the correct one. Which should be SpaceChase0.JsonAsssets
huh!
I just updated the android smapi port and sve wouldn't run becuase pytk out of date. Updated it now it says that doesn't work ๐ต
Ahh ill try downgrading everything then. I havent updated sve though...
Cant downgrade sve as I hadn't upgraded it
Whats the button for the cheats menu? i pressed it before but it doesnt work anymore :(
P
not cheats menu sorry, the item spawning
unless you changed the config
https://smapi.io/log/1edd416163d045dd8d0b0b98c142a76e. I have no idea what to do
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Try reinstalling .NET Framework 4.5.2 and XNA Framework 4.0 (see https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_doesn.27t_launch for links).
see if that fixes that error
Alrighty
also make sure you have at least one enabled audio device connected to your computer
and that the default audio device is actually an audio device and not a usb fan
Somebody prolly changed something. But thankies i'll update if its fixed 
- i crashed custom music and the audio devices mod with a usb fan once because they mistook it for an audio device

it was frankly hilarious
It might even be if your usb fan made a sound 
i've also spent a good ten minutes trying to troubleshoot why my microphone wasn't working only to discover that discord had mistaken a sound card for a microphone and for unknown reasons decided to make that the default mic
despite it having no capability to pick up sounds i was making
@naive drum Fixed, It was set on a different audio, which was weird cus i have nothing plugged. But it's now okie~
thankies again!
Sometimes there is just strangeness with audio
I still really like the usb fan absurdity
Yep its odd but it exists 
https://smapi.io/log/a401bd804d134ce28075f8b731504937 Any ideas? With TMXL Toolkit failing, pretty much all extended maps and locations are gone. ๐
But anyways, I'm giving up on it for tonight at least. If anyone has any ideas, just ping me.
I'm going to bed. ๐ค
Been there done that
hey i had a mod that messed with my mails. how can i unlock ginger island ||if i didn't receive willy's mail to repair the boat?|| is there a way to enter commands in the game where you can get mails that you should have received upon achieving x and x?
@dusty galleon tmxl is still working to add cuatom locations. Try uninstalling Wilford and see if that helps. He has some bugs that may still be being ironed out.
Um does stardew valley expanded delete the shrine for the galaxy sword?? There is a lake in its place...
Im hoping to find it in the next thirty minutes, so I need some help
delete, no. move
Where did it move to?
somewhere to the right side of the map, i forget specifics
...... is it past the skull door?
yeah
But thats the crimson badlands right? How do I even get in there...
oh no thats all wrong. The fortune teller hast say a specific thing on tv
qestion doses anyone know why the game might lag at the end of the day so much?
it runs fine untill i get to ca 7 pm ingame were it starts to lag like crazy
loading all thing slike sprinklers auto feeders etc at the beggining of a new day?
Oh
I don't see what's wrong with that image
yea android has it problems with mod somtimes

