#archived-modded-support
1 messages · Page 754 of 1
Yes, you do. It doesn’t take long though. Same time as when you’re installing it for the first time :3
So I tried out the new Spacecore and PYTK with Animal Husbandry, and it WORKS.
on a client with no other mods besides an updated map and content patcher.
I can save and go to sleep holding a meat cleaver. Does anyone want to try this with a heavy modded client?
new PYTK is out?
Most likely for bug fixes.
Well I have a pretty heavy modded client, lessee if it still plays nice. My own client had issues with fetk
and I did update that.
185 mods
not sure, the creator of lucikiel mod said hes friend with a guy who made buffed farmer mod
no i mean makes you look beefy i think
stronger you changes your energy and health
dont worry cant spell either
oh, muscular farmer?
ohh is that the one
Your male farmer becomes muscular. Supports Bald farmer and an undershirtless setting.-Added support for Female farmer arms-Muscular Legs New!-BareFeet New!-BodyHair New!
yee got it but
that wont make me look like lucikel i think
not with the sucky male clothing i got
So excited to finally try out AH today
Theres a beta version of spacecore that supposedly works
And I think there are a couple other mods that were waiting on that fix
The one that shows you which mods need updating?
i think the one that automatically updates the other mods
anyone knows if the hudson buildings will be updated for 1.5?
or are they abandoned?
I just tried that and unless theres an update I don't know about, crashes.
yeaa mods like that are great but risky
so i avoid getting into them
Agreed
its just tiring you know :/ updating 30 mods manually
Since I have spent more playtime doing that over the last few days then playing itself, I get that. more from adding mods
Discussion of shopanywhere vs self_service?
At this point I’m just keeping myself from doing it. sigh Time to update 301 mods 
oh the horrors
Also, big thanks to Wingheart, who helped me through making content patcher files for some old maps I was using.
Give this person a tea, a hug and a medal.
the updating spree will calm down a lot over the next few months, as everyone gets their stuff updated for 1.5 (and as CA fixes all the bugs for 1.5)
yea the mistakes i did were , i got back into SDV when 1.4 came out
and did the same right now
I might not even need the updated hilltop map I have... the color tone down for Eemie's recolor is nice.
no more yellow
I love eemie's map recolor. Can't wait for it to get updated.
much less pain on the eyes
This is just the default map. I learned if you have two map mods installed neither get used and it goes vanilla.
yeah pretty good
I feel like I'm the weird duck here; I like the saturated colours. A few of my mods are making stuff more colourful
Its all about every person's choice of what colors they like. If you like the saturated coloring that is perfect.
I run my mac a bit high brightness so its hard on the eyes with all the yellow
Taking a wild guess that you got squared away with smapi.
yES I WAS ABLE TO GET IT WORKING
Good.
AFTER LIKE 10 HOURS
Hey dudes. So I got chests anywhere and automate. Is there a way to edit chest that its sending stuff to another chest?
okok
I might use a mac but I'm not able to hold anyones paw through odding their client
ah, no not that way, sorry >.> unless you have an assembly line of chests
even then, they might get stuck on the doors
Ah sad. But how can I make use of chests anywhere and automate to make stuff even more automated.
i put all my dandelions in the indoor beehouse chest on the go, as well as all my spice berries for preserve jars, and watch them get sucked in immediately, so that's fun
using automate and chests anywhere
and you basically run your artisan goods and coops/barns with auto grabbers (maybe modded for coops) from your house
why not use automate connectors add on?
you can use wooden paths as sort of wires in automate connectors add on mod
true, but from interior to interior?
I don't think automate can function across different 'maps'
can't use connectors to connect machines on different maps, i don't think
ohhhh yea not that
at least give the farmer something to do. 😛
my messages are going through late so, sorry for confusion
haha make stardew valley into factorio
auto mate the automation
I love to automate stuff. So my thing to do is optimizing that.
Functional and reliable.
Bets part would be to automate upgrades for axe and pickaxe xD
I learned the hard way; stow your quartz in another chest if you don't want it cooked. And disable pulling from your wood chest.
all my wood got cooked into coal which cooked my ores.
all.my.wood.
Wake up from 500 wood to 6 and you won't laugh no mo'
i have to download ALLLLLLLL OF this?|
with rush order mod, you kinda can XD i get my tools upgraded on the spot.
yes
almost all of those are needed for big mods
so you are in the good getting them
ok!!
Ooooooh that's a thing?
thank u

fortunately, many mods depend on those mods, so you won't have to do much of it again ^^;
btw guys i forgot, what was added in 1.5 update of stardew valley that improved the kids you have?
yeah. Winter Grass isn't a framework, but the rest are. And while EPU is mostly for NPC mods and FTM for new areas/different farms, the others are used for so many mods.
i'm trying to use choose baby gender mod but SMAPI says the mod got skipped cause its missing the manifest file
okay thanks, also, with the requirement mods, do i just drop it into my mods folder?
they can go to festivals once they're kids, I believe?
yeah
can I use mods in gogo Galaxy?
why is it having this error?
ohh

hbdihiusd
yes i am haha
I think so but you have to manually install them, there's no automated way
okok thanks!
your welcome, better have fun modding haha
put on some music or something and enjoy adding mods
cuz you'll be doing it alot
if not adding then updating
do you know where I can install a fishing mod?
Ok, its handy but going to switch back to self service. Being able to see the merchant daily is very broken.
there used to be a magic mod if i recall correctly
still is one
like one that gave you spells and things
check spacechase's discord
Magic.
it's called magic, but the latest build is on spacechase's discord. the one on nexus isn't compatible any more, and wasn't even in 1.4
same place as all the other mods! Install SMAPI, then unzip the mod and drop it into your mods folder
oh if its okay to ask, why hasnt he put it on nexus yet?
and can someone kindly dm me the server link?^^
it's in beta
I installed SMAPI but since Im using winrar I dont know where to place the files
hmm
would that mod be compatible with expansion mods?
server links aren't allowed here, but the link to space's discord is on almost all their nexus mods
sure i'll find it
you can unzip it in your downloads folder or desktop, then drag and drop the folder into your mods folder. It's much easier than telling winrar where to put it
winrar is kinda bad at that
done
thanks mate!
Okay, thanks! I'll try that
THANK u good idea
haha
Hey guys i have i doubt
whats the mod that lets you adopt both cat and dog?
I have been using vortex to play the game with mods after the update, but i want to use a mod "manually" while having the rest by vortex?
guys can i just replace ppja mods with updated ones ? or do i have to delete the old ones first
is my stardew game suppose to have a different logo for each modding version?
deleting is preferred, and i'm pretty sure ppja specifies to delete
for the tree and crop mods? Delete and replace, or you'll have issues with bananas and taro. Just don't load the save in between
oh what you mean by loading save in between?
and yea sure i'll be deleting old ones first
delete the old folders and add the new folders without opening the game
do you mean the chicken for vanilla stardew and the pufferchick for smapi?
ah okay sorry
Think so
then yes. smapi's pufferchick is meant to be the logo XD to show that it's stardew but modded/changed
is it okay to add ppja mods without having to start a new save?
i keep black screening while going into community center with mods and i got no idea what mod causing it beyond a tile is out of bounds...
good to know
guys can anyone help me with a problem i have in sve? the farm isnt loading as grandpa's farm
how can you have archivements while using mods?
no
No
okay
yes
The nexus site is just reminding you what mods are required. It's not checking to see if you already have them
You have to set Steam launch options
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
!log
@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
-puts on a heat pack and a lovely batch of beef stew- mmm
ohh
If you already installed SMAPI, you can reinstall it no problem and it'll tell you
and i said this just to forget..... again. 
Anyone use the content ppja pack for farmer to florist? I get a warning that producer framework mod is skipping this for not having a valid something or other.
[Producer Framework Mod] Ignoring content pack: [PFM] Farmer to Florist 3.0.9 from /Users/Mirkwood/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS/Mods/[PPJA] Farmer to Florist/[PFM] Farmer to Florist
It does not have any of the required files.
there are three files in it, so I don't know what its lookign for
@olive axle I dunno if that was a question about manual installation in Vortex or if you got an answer but you can absolutely do that
I have all the mods with vortex
But i want to install this one
Have you tried reinstalling Farmer to Florist?
twice. but I also have several mods. I haven't tried it vanilla yet.
Ok can you take a screenshot of the PFM Farmer to Florist folder and share here? 
Download the .zip, and then click Install from file in the top left of vortex and select the zip
and then vortex should track it like any other nexus mod and show you when updates are available
some mods that don't have "mod manager download" button need to be installed in a specific way (you'll have to read their install instructions), but that one just disables the button for some reason
don't worry @royal arrow I'm still working on that vortex guide
you know how when you download a mod, and when you unzip it, the folder name and a bunch of numbers come up, so within that folder is the folder without the numbers. thats not the case with the sve mod, do i just remove the numbers?
WAIT NEVERMIND im blind
ok perfect
thanks!
found them heheheheh
I consulted with Nomad and they had noidea.
sometimes when you manually install mods Vortex won't immediately link the mod to the nexus page, but if you right click the mod in Vortex and hit "Guess ID", it usually picks up the mod ID
I even got fresh files
That is correct. And ParadigmNomad is the mod author, so if they got nothing, I got nothing too 
Do other PFM mods work fine?
Only one that gives me an error. I don't even know whats skipping.
WAIT could it be capitalization?
If you're not on Windows, it's more sensitive to the capitalization
-gestures at name-
You can check it against the other PFM mods
This might just be me, but I take the folders out of the PPJA folder and put them all in by themselves. So for me it would be Mods/[PFM] Farmer to Florist
Could that be it?
You can do this, but it's not required
Ah okay
SMAPI keeps looking until it finds the manifest.json
trying now
Hi Hello Mobile Smapi isn't working help needed
!androidsmapi
Both Android SMAPI ports are currently broken. ZaneYork is aware of the issue. There is no ETA for a fix. A large portion of the graphics code got abruptly changed which caused the port to break.
ZaneYork does accept pull requests if you are able to submit a fix. You can also check the repo for updates for when a new version is released. https://github.com/ZaneYork/SMAPI-Android-Installer
i put in mods in mods folder no work
the producer rules and config in the pfm file for farmer to florist weren't capitalized, others are.
oh?
ooo nice Stardew Foliage Redone is officially v1.5 ready
Try making the capitalization of the files in PFM Farmer to Florist match the other PFM mods that do work, that might be it.
i had to make a test farm to make sure everything working
hopefully everything does
tada
it works
THANK YOU
You're welcome!
maybe we can let ParadigmNomad know about that, although I think if they tried to update it, Nexus would just eat the update 
(it's a tiny fix to a text file and Nexus doesn't like those)
Just did.
Want to help me with one more thing?
https://smapi.io/log/6aedf398aa7a479f9af9391a5a138505
BetterMixedSeeds throws a fit on config.
hey guys what does the magic mod even add?
I want to help but idk anything about Better Mixed Seeds 
like there isnt a good description or im blind
Spells 
There should be screenshots that show what the spells do
Orly? Lol I thought I remembered seeing a couple, but it's been over a year since I looked at it lol
hmm i was expecting a more combat magic stuff
like spells you can use that do area of damage to a beam
i keep forgetting its stardew valley
not some magic rpg
If i install SMAPI using vortex
hmm
where can i get the thing i have to paste to have archivements?
wait can you even add the magic mod in a mid save?
waves at Jack
Halp, I think you know things about Better Mixed Seeds, can you help? 👀
Idk anything about that mod 
I know a little, yes
It's the path to stardewmoddingapi.exe (which you can find by going to Open->game folder in vortex
You can add 99% of mods mid save. SVE or farm map mods, you need additional tweaks to install those but it can still technically be done
ohh i mean it adds a whole new magic system so
thats why i asked but thanks alot :)
Gimme a sec and I can look at that config. On mobile atm and smapi logs crash discord mobile
any idea?
Still should work fine, like other gameplay mods. Now if you wanted to experience it from the beginning, that's a different story and a matter of preference. Like how with SVE, you might miss out on certain early dialog and other story stuff if you install it midsave.
does anyone know how to open the crafting menu
when u try ever letter on the keyboard
Y on a controller. B On a keyboard? Dunno
It should be whatever key you have for the regular menu right o.o? You just tab over to the crafting section?
That works too but theres definitely a separate crafting bind
There is?! :O
I cant imagine controllers would have one and pc wouldnt
I'll ping you in a sec when I'm on my pc
This is almost as revolutionary as me finding out 300 hours in, that you can rummage through trash cans. I only found that out because both my SO and my bro tried it on their first day of playing 😂
nah i actually just started in on second season of first year
im*
so is magic mod compatible with SVE?
I dont understand how we managed discord before they added that reply function
It's a whole new world
We had quote
before that it must've been hard
dumb question here, but does anyone have animal husbandry working with pytk? I think spacechase uploaded a new version to his discord, but when I'm using that, it says that AH is looking for a newer version of PyTK and it won't be loaded. Is the file from yesterday from spacechase's discord server not the most updated PyTK, and if so, does anyone know where to find the most updated version? Or should I direct this question to the spacechase discord server? I've just heard recent stories of people getting AH working again.
Yes
ill look on google
ohh if you are using it or used it can you please tell me what spells are added?
I use it myself. Also good morning, why am I alive so early
Are you using Better Trash Cans? Let's you rummage through them multiple times a day
ask on their discord, I also had ot update fetk or something close to that.
I have two questions for you all this morning: anyone else annoyed that all the tops in this game, even ones called coats, are like short sleeves? And are there any GG clothing packs that... aren't like that? lol
Will do. What is fetk -- I've heard of it but don't recognize the acronym
Edit: nevermind, looked it up. Thanks
I installed that shortly after discovering I could rummage through them, yes 
i just feel jealous of female clothing in the game the mods that is
male clothing mods lack so much
OH MY GOD YES ME TOO
especially in fantasy genre
IRL mood tbh
it was so hard to look like an elf
I honestly don't remember what it adds and I haven't unlocked it yet this playthrough
it was surprising to find elf ear recolr
Meanwhile all I hear from ladies is "men's pants have functional pockets
" 😂 but this is off topic >.>
I found that mod and was like... yes but what about guys? ;_;
Okay look. I'm a woman IRL so I can also complain about that, lol
i guess most of the players of sdv are female?
not really haha
But its true! We have crap pockets as ladies.
or at least most of the modmakers
i mean women can just put stuff in their bra
Idk about that, but lots of people probably play with female farmers anyhow
I actually asked on that mod if they'd be willing to do a male version and they said yes, but only once they finish this one, and they haven't touched it since they uploaded it so...
:(
¯_(ツ)_/¯
I actually tried just changing the file so that it replaces the male farmer instead of the female
But it did something weird to my arms, sadly
well it takes effort to make a mod like that. it's not just the body, but the clothes and hair that they made specifically for the new body shape. i could never do something like that lol
ripp
let me know if you find anything, I might have managed to solve ancient crops.
i mean i wanna look like lucikel npc
I tried once and yeah, arms vanished. Sleeves are hard. Shirts seem built to be torso coverings
Tons of animations too
hes got a great sprite
i just loaded up my game to test the mods, is the red writing normal?
anyone knows if there’s an unofficial update for starblue?
nope.. you've got errors that need fixing, better to post the log here
nope
@dire fractal not yet and it makes me a sad panda
I just tried Lucikiel on my new save. The town square scene is funny. Especially since it was day 1. So my new farmer gets to town, sleeps, wakes up, goes to meet everyone... and runs into a demon terrorising everyone. Presumably they then consider leaving again XD
are the mods not goof?
SB might be the last big recolor that isn't updated
should i uninstall them
lmao i know right, for me he was already standing near the bus place before the event even happened
mods are great
you just did something wrong
so post the log here
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I heard that you can use it, it just has a few glitches here and there like some of the 1.5 trees are invisible
okay
do you have sve? i highly recommend getting morris's 2 heart event right away XD
what's SB?
morris was? my mind is messed up
Starblue
ohh,, starblue
I've about had enough of tweeking my new mod loadout. I give up on trying to get various seeds and recipes in specific locations, everything can be a scavenger hunt!
ohh!
starblue with darker dirt would be amazing
morris that jerk
My character Nephae just... basically pretends Morris doesn't exist. XD
i hate how basically every mod has the default/light dirt
I intentionally forage in trashcans in front of Morris
lmaoo
I've not played SVE since it first released. >.> I wrote the very first "how to install" guide for it 
what does morris hate as gifts? i'll be giving it so much
why no play?
And usually say some very nasty things when I walk past him
but it was clashing with mods I wanted in my main save so I put it aside
ohhhhhh
im gonna play stardew valley now haha so see you guys
thanks alot for always answering questions and help :)
i remember trying to date both victor and olivia when i first played sve
I don't like most recolors because they're usually desaturated and/or pastel shades, and so I will cling to A Less Yellow Stardew 
YES!
literally this
the plan was to finish my save and get all the achievements, then do another save with SVE. Except now I'm not doing that either, because it's still clashing with the mods I want to try, so now I'm doing a "all the new crops/fish/NPCs/some places". Ridgeside and Astray not being added yet.
i LIVE for my pastels thank u very much XD
i’ve been trying other recolors and i’m like 
You can keep them o.o
lol pretty much all of my mods are pastels. I tend to get nauseous when game graphics are too vibrant and colourful, so i try to find mods that tone them down
i'm pretty sure morris at least dislikes joja cola, if not out right hates it
I might check out A Less Yellow....using DaisyNiko's right now but it is so dark.
hm. Do you feel that way about added stuff? Like new crops or animals?
we never said anything about being vibrant 😮 no one can stand how bright vanilla is
I'm wondering if I should offer a toned down version of my technicolour raptors when I redo the mod
<_<
i went into my logs for smapi but its way too long it wont load into the smapi log parser
just bc we don’t like extremely desaturated stuff doesn’t mean we like the super opposite
and i get that
i hate super vibrant / bright thingies
I don't mind some things in the pastel range, like items, but for my day to day like maps, I like bolder colors. IRL I'm also all about the bolder colors
is perfectly fine with vanilla colours
but i guess you want some more colour in your game?
I user stardew foliage redone to turn down the color of the GA. E
Lol I tried to copy a log into mobile chrome instead. Still crashed 😂
bruh
i like toned down colors
how am i supposed to send it
bc vibrant hurts my eyes
.quote 5280
[#5280] "If the log is too big, you can open it up in any text editor (Notepad or Notepad++ work), copy from the very top of the log to the bottom of the first couple errors, and parse that" - LenneDalben (02 Jan 2021 @ 05:19:57 AM UTC)
Oh I meant to ask, does anybody know if it is possible to get Easy Scarpe to show up on the map with SVE?
@spice turret
im on mac
Easy scarpe?
ES doesnt have a map yet
Presumably Mac also has a text editor? Idk
@brisk timber oh....could have sworn I saw somebody with it showing up on theirs.
i feel like i should find a mod that just removes elliott's chin
Let me know if you find it. Afaik nobody's made one yet
okay hold on
sent the txt file via dm
Darn. Cuz I spent too long searching RSV for Jacob last night before it clicked that he was from East Scarpe
what’s east scrape
game crashed to desktop when I tried to pick wall basket from my inventory
that'd make that secret note even more hilarious XD the one listing the qualities for the older bachelors, and the only quality it lists for elliott is that he has a nice chin
i copied the log, i just need to paste it in
this is after the newest updates
which doesnt work
Textedit, but make sure your files are .txt first. otherwise digitial garbage accumulates
ikr, like talk about his hair and poetry at least
@dire fractal East Scarpe is a location that is easy of town. Adds several NPCs
ohhhh
is that new
it doesn't edit json files D: ? grumbles about superior devices and software (log is txt file though, so it should be ok)
east scarpe is an expansion mod that's been around a while
I"m getting kinda tired so I'm going to go warm up in bed.
@wide arch do you have all of those crop mods?
ugh i cant put the file in here either
bruh
@dire fractal I don't know. One thing, it says it requires the Swim mod which is another one I highly recommend. Then I recommend the "Forage fish underwater" mod
then again I think I still get some of those warnings. dunno if it's a bad config or if BMS just doesn't detect some of them
but that is a problem if you run seed shortage because you'll probably never see them
lemme check mine
east scarpe requires swim or recommends it? 
thank you🌷
i still cant paste it into smapi because its too long
ugh that's my testing log, just a moment
it is not a requirement
Guys, does anyone else have a problem with the vanilla item "wall basket"?
so the site crashes
good
@spice turret, did you copy the whole thing? or just to the bottom of the first couple errors?
From experience: if you have Swim + East Scarpe, and use the default configs, it is entirely possible to fall into the river in East Scarpe XD
@fading shell I think it says it requires it but honestly I don't think it will break anything if you don't. It just has a "swim" spot you can't use.
like fall off the cliff into the river
you still here? I need you to check your file paths
ohh so do u want me to paste it in parts?
is that what u meant
good, 'cos i'm getting void maps after two days of play at 576 mods, i don't need more XD
I dunno about there but I got stuck in the mountains because of it. Wish I had had noclip back then. One good thing though is Swim let's you access the mines before JoJa clears the bridge
The mods werent working neither
I think vortex is looking in the wrong folder
it happens sometimes if you either have two SDV installations or multiple steam library folders
i have mutiple steam librarys
can i fix it?
@spice turret can you copy it per this message I'm replying to here?
(the log you sent doesn't have any errors, so that's why I'm specifying)
yes you can
when i say super long i mean SUPER SUPER LONG
at the top of Vortex there's an Open button, click that and hit Open Game Folder
ill try my best though
@olive axle
if I'm right, it's going to be like an empty folder with just smapi in it
@spice turret, that's why the message I'm replying to says to only copy to the bottom of the first couple of errors, and not the whole thing
I understand the log is big lol that's why I'm giving you a workaround
okay gimme a moment
https://smapi.io/log/e33d86c1a9b64300a47a4df3de09d9f5 ; only happening when going into community center and i got no idea what's causing it
ohhh, but how do i see the errors? does it have a red line
you'd have to read the actual text and see where it says ERROR
okay thamks
@wide arch yeah I have those same BMS warnings in my log. either the BMS config is outdated/incomplete, those mods aren't installed, or BMS just doesn't work with those for some reason
my log for reference
wait i think ik what went wrong
When i enable the mods it shows the thing i showed earlier
one sec
i dont understand anything
did you open the folder I suggested? we need to see if the game is actually in there
!sve
Stardew Valley Expanded (https://www.nexusmods.com/stardewvalley/mods/3753) is a mod which adds a lot of new content and areas to the game. It has many dependencies, so be sure to follow the install guide which is on the github wiki along with FAQs and troubleshooting steps for common issues: https://github.com/FlashShifter/StardewValleyExpanded/wiki
I think vortex is putting your mods and smapi in the wrong folder
@royal arrow check this out 😮 i think i can take a look at which files they used to make their recolor and try to make my own, with darker dirt https://www.nexusmods.com/stardewvalley/mods/5964
but this is interesting
i quite like what they did tbh
it's better than the vanilla
I FIXED IT
THERES NO MORE RED WRITING
my dumb ass put one of the requirement mods in the trash by accident HHWFHOWD
Yes this is a good prospect although I also agree, for my Aesthetic the dirt is a little light 
what in the
probs person #3457123 billion with this busted bed problem. do we have a fix for that yet?
why does your StardewValley not have .exe at the end?
because im on macbook
good question
try to rename it just to add that. that may be all smapi is missing
They're just hiding extensions I think
not you, jama
OH
everything else has an extension
no worries lol
OH missed that
If you have any furniture and/or recolor mods, best to remove them for now
and my game isnt lagging af like it was before i thought my mac was gonna explode
if adding.exe does fix it, you may want to revalidate your game files in steam just to be safe
gotcha! i know i got all the furniture mods (theyre in a single folder), but i probs missed a recolor mod. thank you <3
Also don't think I missed it, a kaznej recolor might be in our future! 
ok
UI Info Suite has been showing headpats in the wrong spot of the map. Is there a way I can solve this?
youre absolutely right!! 
thank you for helping me! i just needed to read carefully
are your UI scale and zoom settings the same?
You're welcome! 
because I think it was doing that for me even when they were
Hold on.
Hi all, been playing a long time but haven't been on the Discord much.
I have a question that I hope someone can help me with.
but a lot of UI Info's alignment issues are a scale/zoom thing
Nope, lol.
Which reminds me, I should start laying down paths from your mod lol
!ask
@shadow gale Feel free to ask your question or describe your issue here, and someone will help if they can :)
try to set them the same and see if they line up. UI Info doesn't handle the offset from that well at all
your scarecrow and sprinkler ranges will also be borked with mismatched scaling
Welp, that fixed it. Thank you!
Anybody that uses New Fish: Have you had trouble getting the Nautilus from the crab pots?
https://smapi.io/log/4612f2d577da4ca99334fd30ac3c2aa6 is this just a bad game file or something else causing this?
steam says the files are good
ok, what does smapi say now that stardewvalley has .exe at the end
imma just install again everything manually
the same
nope. got 332 of them.
well I tried
I'm using a CP mod to change out my default farmhouse (a map I made myself) and I would like to ALSO use Jen's Storage Cabins mod which replaces the interior maps of the cabins with empty ones for storage.
However, because the cabins seemingly load the appropriately sized Farmhouse map when you enter, rather than the Cabin map, the two mods conflict when entering a cabin (although not when entering the farmhouse) and neither takes effect, so the game defaults back to the standard cabin.
as a side note, using Teh Pers Fishing Overhaul with the difficulty lowered so it's 75% easier to fish, I am a much happier camper 😂
PodRED, sorry I see you're still typing, could you also share a log?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Is there a way to use both? Perhaps there is a SMAPI mod that makes the cabins load the cabin map instead of the farmhouse map?
I've been running my pots for almost a full year and still haven't got the nautilus x_x
what's the modfor the room beyond the spouse room?
Yeah, let me grab the appropriate bit of my log
granted, i'm using automate for my crab pots and haven't checked them much at all over the course of the past 3 or so updates.
oh please share the full thing, PodRED, using the link I mentioned (in the governor message)
npc cecilia
aka its her spouse room
I didn't even know you could get the nautilus shell from a crab pot o: I thought it had to be foraged
no past that
Lol, yeah, this has been since 1.5 and the New Fish updates
nautilus is an extra fish added by more new fish
I'll have to recreate the problem as I've removed the other mod for now and the latest log doesn't have the details
a second spouse room, this time isla. im running a multiple spouses mod
ahh
well, i've had it running for like half a season in 1.5 and by now i've got 332. i haven't checked if the various updates have effected that XD
can someone please help me, i don’t know why this error happens when i try to play in multiplayer https://smapi.io/log/39dfd0fdc57c4422bf094ceba58dfde9
@royal arrow here is my log
You can see the error at the bottom there :
15:27:15 ERROR Content Patcher Two content packs want to load the 'Maps\FarmHouse' asset (Jen's Storage Cabins and PodRED's Default Farmhouse). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
This makes sense since both the cabin and farmhouse share maps apparently, but what I find strange about that is that there are also Cabin specific maps in the game files when you unpack them
welp looks like i won't be playing stardew modded ever until i can figure out this tile error >.<
So, is there any way to change the game behaviour to load the Cabin map, instead of the Farmhouse map?
I'd guess it would require a proper SMAPI mod to do so and I haven't done any programming since Uni about 15 years ago :/
...I should have expected Lucikiel's story to play out like an anime but for some reason I didn't and I keep laughing because the farmer's constant ? and ! reactions to everything is hilariously understated.
I'm not sure if it will, you can try asking in #making-mods-general because I dunno if there is a way to do it using Content Patcher o: there might be a way
Try disabling Entoarox Modding Utility
have you seen his 6 heart event yet? XD
Ok thanks @royal arrow - I'll try there thank you 🙂
you're welcome! 
It's even better because I use a Rasmodius sprite that makes it look like he belongs in an anime about a demon struggling to redeem himself.
i really did not expect sebastian to be the "power of yoba compels you" type XD at least, not without being a cheeky little pest
using color replacement made it so.. easy
Oh wait, right, that was six.
i'll work better on it, it was just a test
I'm watching his 8 hearts right now.
yup that worked ...
not up to that one yet, but...soon 👀
It's pretty amazing.
Like, I honestly love the scene, but there is a degree of ridiculousness to it just because this is a pixelated farming game we're talking about, not a high stakes dark fantasy anime. XD
XD sve helps the genre transition with its adventure guild expansion at least
i thought tht was ur game and i got so scared for you
That is true!
which mods do u guys reccommend
That entirely depends on what you're looking to do with mods
Aesthetics? Gameplay changes? QoL?
Hi Corrin!
to confirm, any time that folks get the JA spam for "item with the same key already added" errors, JA now says earlier in the log "item X added by mod Y and mod Z"? I think it used to not, hence the need for that one quote. But if JA now always tells you which mods are adding the duplicate items, I can delete that one quote from the quote of quotes index
Check out https://gist.github.com/Pathoschild/b608892d3e60bd25d0eea71ca7584649 for a list of mods recommended by Pathoschild! They're all compatible with the latest versions of SMAPI and Stardew Valley on Linux/Mac/Windows.
there's also this list ⬆️
is there an unofficial update for RTF?
not yet kaznej
omg yes ive heard so many people talk about that mod thanks so much
much sad
Has anyone tried iTiled? I'm wondering if this might be a decent Reset Terrain Features (RTF) replacement but I haven't tried it 
https://www.nexusmods.com/stardewvalley/mods/7512
diverse stardew valley
I HAVE THAT ONE
i saw that lenne but i havent tried yet 👀
it gives the game literal flavour
the only thing i dont like about sdv is how all the characters are literally white and the one black person is non-dateable, although maru is an option but that practically makes one npc poc
RTF is one I'm waiting for myself. Along with five other mods.
THIS
speaking truths
shame rtf hasn't been updated yet, destroyable bushes is also an option but it's not the same
but also jama, for mod recommendations, definitely let us know what you're interested in, otherwise some people will recommend Strawdew Valley and Pong (it's a whole new game) lol
it's also an issue of colorism, where people think the only acceptable pocs are light skinned pocs
okay okie hahah
we need a brave soul to try out iTiled 👀 I'm hanging in 1.4.5 still so I haven't tried it
lenne has a gigantic list of mods and theyre all awesome
but not all of them are updated for 1.5 because there are many 😮
jama what kind of mods are u looking for
ye I can share my list but there's a big red warning at the top noting you'd have carefully check if they're ok in 1.5
right...and since im poc myself, i expected more poc type hairs? the one i literally use is the one that looks like bantu knots or the natural afro kinda style
ahaha i have reset day 1 so many times in my current save trying out several map changes because of the lack of rtf. i'll probably try it out later and see how it goes
like for example recolours, house replacements etc
hudson valley
is what im looking for haduhfi
is my go-to
the clap is for potentially trying it, not the struggle of resetting so many times 👀
thanks!
does anyone know the warpshop command for robin? I can't find it to save my life and she and dem are sleeping at noon
as for recolors: a less yellow stardew, earthy recolor, vibrant pastoral recolor
debug warptocharacter robin usually works
that puts me in bed between them lmao
if not, the debug command list on the wiki has one that teleports her to the counter lol
also check: way back pelican town (it's not compatible with all recolors though but make the buildings look super nice)
Btw I found out what's causing the NPC MAP issues with RSV
thank youu!
ridgeside village and east scarpe for more npcs! also lyell, nikolai and john
theyre all new npcs
with their own lil areas
I can't find the name of her shop. debug warp sci puts me in her house, but it's not the shop
SVE overlays it with their own map inside the SVE folder
aww thank you! 
seconding way back pelican town. gwen's mods are really beautiful as always
yes!!
nvm I finally got it
there should be one specific to shops, have you tried searching for Shop on the page? I sincerely don't remember what it's called 
gwen is the author of way back pelican town . all gwen's mods are super cool, there are medieval buildings/ craftables ones that you can also check
there's a command, but I couldn't find a list of shops. debug warp sci puts you at her house, but debug warpshop robin puts her at the house
@royal arrow Thanks for pointing me to #making-mods-general - they pointed out an easy fix for my issue in CP by making a small change to my mod 🙂
ah, she probably has a weird name for her house, like how Evelyn's house is called JoshHouse. You can try asking in #making-mods-general they might know
yeye but clearly the shop also has a different name 🤦🏽
oh did you try debug warpshop sci 👀 ?
the fuzzy match takes robin as the shop so whatever
you're welcome! 
Where can I find the SVE warp for CJB Cheats Menu again? I've been trying to remember where to download it for days to no avail.
I think it's an optional file on the SVE mod page
Hiya, I just downloaded smapi, and a friend recommended using content patcher. Is there anything more I need to do with content patcher?
Or do I just leave it alone and it does it’s thing on its own?
CP by itself doesn't do anything, it is a framework mod for other mods to use
So you'd need a CP content pack, assuming you want one o:
Like say, a map recolor could use CP
Oooh I see
tfw no request board framework
Do we need one o.o? I thought it's editable via CP
Ahhh I’m doing it
I got a mod called npc map locations
Just checking where to move it
After you install SMAPI, you will have a Mods folder. Mods go in there
Hi people!
nice, the beta spacecore/pytk doesn't break AH anymore
You just drop mods in there and restart SMAPI? I see there are two more folders, need to do something there?
how do yall like a grass like this? darker
Hi Im having some issues regarding xnb files and would be really grateful if someone could help me out
You dont have to do anything with the other folders, those are mods that smapi automatically installed (you should keep them around)
!xnb
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
does xnb files for character remodel a xnb mod?
I recently downloaded character remodels, and while most of them work some of them didn't and I'm clueless as to why. Here's a clearer example, I replaced the original Gus.xnb file in 'character' with the Gus.xnb remodeled making sure they were the same name and that there's no copy within the game files and yet when I opened modded Stardew it didn't work.
The other xnb worked, the other mods worked and my game is running fine. I have no idea what's wrong and how to even fix this
how old is the xnb mod you are using?
and in the wiki it talks about troubleshooting for game crashes or etc so im unsure what to do
Is there a mod that allows you to paint the Farmhand Cabins? Its odd that you can't paint it
a month old
I've got stardew valley expanded, how do I get the immersive farm instead of the basic one. I have the mod.
and you installed the file that gives his overworld sprite (his small version), not his portrait, right?
yep I put them in the character file
Why does Leah keep giving me 5 Honeysuckle in the mail every morning?
gus had some sprites added in 1.5
so a month-old xnb woudnt work
I would suggest not using xnb mods at all
ohh that make sense
stick to CP stuff
best thing to do here is either to learn how to convert it to CP, or find another mod that uses CP already ^^
Kinda wish that the Clint's Attempt quest was also affected by Life Cycle. I hate that quest.
I see I didn't realise that the update had changed a lot
Why isn't immersive farm working
I was so confused since Sam and the others worked but every time i logged in clint's character stayed as the original
@gleaming kestrel have you seen the clint expansion with lucikiel yet?
The photo shoot?
Load your save, walk out to the farm, type patch summary into the SMAPI command window, then post the log
have you tried "Dammit Clint Stop Hitting On My Wife"?
Actually I want the opposite. I want to be able to insist to Emily that it's a gift from Clint.
It feels really slimy to just... let her assume it's a gift from you.
yup. it's hilarious at 10 combat and galaxy sword that my character flails at a golem XD
Yeah big game updates do change a bunch of stuff. Eventually your files for sam and the others will also be affected if the game updates enough
OH lol I havent done the quest recently so I didnt remember how it went
I see, thank you for helping!
I'm using the Life Cycle module that lets Emily and Clint get together.
I've already seen their whole set of events so it feels extremely weird for that quest to pop up now.
I assume there isn't a repaint farmhand cabin mod then...
i havent seen any on nexus
actually if you don't mind I have another issue, I downloaded CBJCheats hoping to quicken the farm buildings construction time and while it works first with building the basic coop when I try to upgrade it it doesn't work and when I turned off the 'instant build' option and try going at normal speed the game still doesn't register it and Robin appears for a day and disappear as if I never paid her all my rocks
a life cycle version of this, then? https://www.nexusmods.com/stardewvalley/mods/2857
Yay! It's been updated! 😄 https://www.nexusmods.com/stardewvalley/mods/1083
Ah sorry, I dont have much experience weith cjbcheats
Robin has stolen my stones and wood like 3 times already I'm pretty sure i'm going to cause deforestation at this point
I am singlehandedly ruining stardew ecosystem oof
I don't use this feature of CJB Cheats Menu, but can you share a log?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
maybe uninstall it, run the game, and then reinstall it
ooh. I need to check if the CP version is done properly or just "have the whole tile sheet" replace
I'll try doing the uninstall for now, thanks for the suggestion @worn marsh and if it doesn't work can I then send you the logs? @royal arrow
you can share the log here! I'm in and out of the chat
and im always lurking
I can't believe there isn't an emote for binoculars lol
For the unlimited players mod, only the host have to install the mod or all the players have to do it?
Idr offhand, the mod description should say o:
most likely all?
if you're not sure i'd say it's safe to make sure all players have a mod
argh. No, brain, you've just set up a functioning suite of mods, you don't need to go "yes but my favourite Stone Buildings mod is broken so clearly I should take 3 different building sprites packs and frankenstein them together into a personal one". 
do itttt 

Your Aesthetic™️ goals must be met, Morgrim
Question. Once I install smapi, it says I have enable achievements on steam, where exactly does it go on my pc?
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
the getting started guide has screenshots to get to the Steam launch options
hello, since i have to update to smapi 3.8.3, do i have uninstall/delete 3.8.1 from my folder, after i download?
I’ll hopefully have mods running in a hour or two
i haven't updated to 3.8.2 since i saw the pin yesterday here
nope, just run the smapi installer, it does everything automatically
ohh ok
thanks
you're welcome! I'm so happy ParadigmNomad added the guide as a command lol the struggle was real back when we had to hunt for it and copy-paste it
Oh god, last time I modded stardew was back in 2018
SMAPI is magic
It’s crazy how times fly and how little I learnt to mod
No? The exact opposite, actually? XD
I have less than 0 interest in Emily, rofl.

Clint and Emily are together in my game. So me bringing a gift to Emily and her acting like it's from me and ignoring when I try to say it's from Clint, and then me just kind of letting it happen just... feels weird.
no, i meant one that detects that clint and emily are married, and changes all the instances of clint being awkward with his crush on his wife XD
Oh! Then yes, that I would want.
there's a non-marriage version of it, too
I'm kinda surprised Life Cycle didn't already hit the Clint's Attempt quest, tbh
Bleh, I think I'm going back to the vanilla farmhouse again
where it's emily requesting the amethyst
Oh that would be nice
@royal arrow Hey thanks for being keen to help but i fixed it! Found out that another insignificant mod was messing with CBJ!
Is there a replacement for Skill Prestige any yall know of? there's a bug in the mod for the unofficial 1.5 compatiblity that makes it basically unusable
@worn marsh Thanks for helping with my problems! got it solved
no prob!
which mod o: ? don't leave us in suspense lol
I'm actually really glad that I have both the Lucikiel mod and the Life Cycle mod, because it lets Clint have friends and a girlfriend, and lets him grow beyond the "haha look at this pathetic loser" borderline joke character he is in vanilla.
Its the greenhouse sprinklers and something about the greenhouse expansion
Btw I'm thinking 89 out of 452 mods having updates might be a good number so far, especially after seeing which they are 👀 (I am not asking for help, just sharing for hilarity's sake)
https://smapi.io/log/3dc5a269b081435ebf6f5e05b2946982
I'll need to check out the lucikiel mod, cause I really dislike clint's character writing 😭
why does he keep telling me how depressed he is
I also like Haywrites' dialog mod for Clint! Idk where the latest link is for the latest CP version though lol
Apparently the CBJ cheats register the building upgrades to correlates with the greenhouse and it wasn't working because I haven't unlocked the greenhouse yet so the upgrade was failing
Whenever someone asks what the best mod is:
but a quick drag file to trash and its solved
All 452 that I have are essential to me
oh wait, Customize Exterior isn't updated yet. 
how do u guys install farmhouses? mine is cp so do i just put it in my mods folder
theres a lot of them
in one folder
and its seasonal
all 881 of mine except for auto animal doors- it somehow got rid of all of my coops
what are you trying to tell me Obamoose, to update to 1.5? Not yet 👀
oh wait nvm got it
besides, RSV update is still not ready lol
omg that cow emote is so cute!
i've discovered how essential angry eyebrows on chickens are
I...what?! lol
I was having a chicken that refused to lay eggs unless I locked the door at night and then opened it in the morning, so Auto Animal Doors was the hero I needed! I've since stopped playing on that save, but I think I left the mod installed as a preemptive measure lol
thats so funny lol
Why do people use auto-animal doors? I leave mine open 24/7
Obamoose, I just gave you a use case :p
I used to leave them open 24/7 too lol
Wait, that isn't a bug? 
It is a bug, but I wasn't able to figure out what caused it, hence the workaround lol
i don't use my animal doors. i just, uh, keep them in and use animal sitter to feed and pet them ^^;
Ooh. Sometimes there are some really weird bugs in this game, lol.
I'm assuming selling the chicken or destroying the barn didn't help?
I can't remember if I tested removing all my mods at one point, but since I did some extensive troubleshooting as far as getting data on the chicken, and we couldn't figure out why that 1 chicken refused to lay eggs, I just got Auto Animal Doors lol
or am I providing absurdly drastic measures that can be solved by a single mod 😂 ?
I didn't try selling it or destroying the barn. The other chickens laid eggs just fine lol
what was odd was, it used to lay eggs like the rest of the chickens. Then one day it stopped o.o unless I closed the door at night and opened it in the morning
sounds like something AH could have helped you solve
Hello!
I'll be using mods for the first time today. I'm doing backup saves and everything. Is it safe for me to completely delete my save folder to have a completely fresh game?
Maybe the game thought it was still outside
@cloud quest Just delete the save in the main menu
No need to delete files
This is the message with the data if you wanted to look at what baffled us lol <#archived-modded-support message>
and this is where we had a brief aha moment (slightly above that message) <#archived-modded-support message>
how o.o?
🥩
i’m actually surprised- with 882 now the only bugs i experience are a couple of visual glitches and a non-harmful CP-A error.
ye it's like "it doesn't break often, but when it does...
"
you mentioned you couldn't uninstall that zombie mod without your save going 💥
I recently had to start over because of a weird JA thing with a pair of boots. I couldn't fix it so I just started over lol
that- actually i dont know what caused that because i removed it after just fine the second time
Does SVE mess with the secret woods map?
In retrospect, I could have taken everything out of the chest, left the boots in, and then trashed the chest
well that's somewhat a success >.>
it does help that we have the separate frameworks like CP and JA to keep mods organized into their own sort of bins
makes tracking down and avoiding issues much cleaner
how do you update smapi? just redownload?
thanks!
It shouldn't (?)
btw Jack, I took a look through the key bindings and it doesn't look like computer SDV has a shortcut for the crafting menu specifically o:
im getting super excited rn
after ive finished downloading mods ill start playing properly
I don't understand why not
This is the first time I'd noticed Sheila drinking coffee in the morning. I love the cute idle animations modders add for their custom NPCs ☺️
there's way more keys available
should we tell them?
ye idk why it's not there, but it isn't
that's so weird. it's not even listed
but I just checked and Y definitely works on my controller
You may need to use an older version of SMAPI then, that works with 1.5.1
You mean that you never stop downloading mods?
Hey SVE users. Is there some information out there when the new town will be visitibale?
Oh no. 1.5.2 wiped my alternate mods folder
"Once you get hooked into a serious mod collection, the tendency is to push it as far as you can"

Some people barely play the game
They just download mods
Okay, wasn't sure if it did or not. I'm trying to remember why I didn't use it. xD
!modgroups
See this link for how to load different mod groups: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F.
Do you want to play Stardew Valley with mods? This guide is for you!
this very channel is dangerous to me if i want to play more than 2 days XD
I keep thinking it was an incompatibility but can't remember with what
GODDAMMIT LUCIKIEL STOP MAKING ME GIGGLE LIKE A FANGIRL
tell who
had to downgrade
i keep thinking governor bot is a real person
Anyone know if I can give smapi a modgroup path outside of SDV? Like if I give it a full path?
he will not, and that's how he stole me from sebastian finally XD
I'm going to use Lucikiel as well. Can you use multiple custom NPC mods at the same time?
yes
Idk, but I'm curious as to why you'd want that o.o
Cool. I want to use Belos too. He's a cutie
I feel like this is going to happen, lol
Although I have Multiple Spouses... 
I had an alternate mods folder (and my unpacked content folder) in the SDV directory and I think 1.5.2 might have wiped them
The folders are there but they're empty
i have so so many npcs in my game now. my intro quest was at 71 people, and that still wasn't everyone i'd added XD
Either that or smapi did
Oh good lord.... xD
i have multiple spouses, but tbh, i'm waiting for jio from ridgeside to be marriable XD he's also stolen me away
Thankfully the edits I had ready for my mods are quick to redo, but I'd like to avoid this in the future
Like if I had an unpublished mod in there I'd be pretty devastated
if i remove a mod i have to remove everything from that mod beforehand right? or can i just remove it from my mod folder now
That is really odd. I guess you could keep them elsewhere temporarily but I can't imagine why your mods would be gone 
My regular mods folder is fine
wonders how long until SebastianxFarmerxLucikiel fanfiction
If it adds custom items, yes, delete them or sell them before uninstalling
I might end up passing on my vanilla boys entirely and just marry Magnus and Lucikiel, lol.
Hmmm, both of those folders had parentheses in their names. Maybe steam hated that?
ahh yes it added crops and i have them currently planted. ty!
Content (unpacked) and mods (testing) . I'll look into that
what happens if i happen to miss something tho? will it corrupt my save ;-;
I was personally surprised at how many SebastianxFarmerxShane ones I found. But happy surprised lol
it's weird, all of the folder structures are there, but the files are missing
I'd just take your time to look at your inventory and all your chests.
I don't think it will corrupt your save, Json Assets (JA) should in theory remove any error items
in theory
that has to be it. I have an old _Mods folder I backed up when I started modding 1.5 and that is still fine
afaik it usually does, yeah! it's easy to miss, and sometimes it happens bc of not updating properly and leaving objects that are now vanilla (but in that case it usually yells about those specific objects)
I'm seriously tempted to get Multiple Spouses. Anybody run into any issues with it?
is there a list of some good basic mods?
I've had it installed for while but haven't actually made it to marriage yet for 1 spouse let alone more than one lol the mod description is pretty detailed and explains how to address some common issues though
!modrecs
Check out https://gist.github.com/Pathoschild/b608892d3e60bd25d0eea71ca7584649 for a list of mods recommended by Pathoschild! They're all compatible with the latest versions of SMAPI and Stardew Valley on Linux/Mac/Windows.
thx
@dire fractal Best thing to do IMO is sort nexus by popular of all time and just start shopping
@royal arrow Ah okay. It sounds fairly stable. I just...I can't choose don't make me choose o,o
ye I had a moment of trying to marry Shane instead of Sebastian, and it felt so wrong, that I was like "ok time for Multiple Spouses" and now my list of future spouses is like, 4 or 5 😂
need to play far enough to actually get there though
ive installed mods that improve the dialogue for other spouses like elliott,, but i end up not using them because i just marry sebastian every time XD
ive married and divorced sam like 3 times
See first time I married Abigail and she I think will always be my favorite....but....Emily doe......and I have heard Haley's arc is worth the effort...and Penny deserves to get out of Pam's house...and Maru is the such a cute little science nerd....I love them all....
ye it's unfortunate that some important character arcs are tied to the romance
does that lifecycle mod require a lot of fiddling? seems like it did
||Haley ||is ||objectively ||the ||best ||||spouse ||for ||me||.
nah it got simplified. For example for the Marnie and Lewis one, you just need to set whether you've seen the "keep it secret" event or not
im not gonna lie the only spouse rooms ive actually seen in game are abigail, penny, emily, shane, sam, sebastian. i dont think ive ever given poor maru the time of day
there is one extra bit of fiddling later down the line though, which seems to be just switching out the mod, but I've not had to do that (haven't made it that far
)
yeah it looks like you have to start with dating enabled, then switch to married and then to family?
Then there are some modded NPC that I think I am going to fall more and more in love with....like Cecilia....and Sophia....
Oh...and how could I forget about Leah.....I just.....I CAN'T CHOOSE JUST ONE
oh, nvm, I thought it got consolidated further
oh man, it still gives me the option to leave clint with a miserable life
that's brutal
oh my god i was so used to having platonic relationships installed that i got confused when shane wouldnt go above 8 hearts when i kept giving him salmonberries
also Haley and Leah is not a combo I would have thought of, but 🖤
Hey guys i asked before and no one replied I have some issues with modded, cant get to the next day if anyone can help me I'd be thankful
doesn't save?
yeah black screen when getting to bed
are you using Animal Husbandry or the Bug net?
nope
!log please
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
@compact forum Do you mind if I pick your brain about your Better Mixed Seeds mod config?
if you already posted one I can find it
@weak cypress There has been an issue lately. Hits me every so often.
1.5.2 was suppose to fix it but it didnt help
oh there's a vanilla issue with saving?
there was I guess, the changlog lists fix crashing when going to bed
"Potential fix for a random crash that occurs when going to bed"
yeah nothing in your log really sticks out to me. no errors, none of the big sleep crashing mods
Go ahead, what would you like to know?
I'll DM you.
the weird thing is it was fine until last day of spring, makes me think its a season change issue but on a test save it worked fine
season change was an issue someone had recently
if discord's search cooperates I'll try to find it
Can you download mods from Nexus using ModDrop? Or do you have to manually install them into moddrop?
ty jack 🙂
it starts here but I don't think they ever found a solution
that's the link to their log, maybe something unusual you're both using?
although their log is really trimmed down
You should be able to download them and then install using ModDrop
Does anyone know if the Adopt N Skin mod will be updated for working with multiplayer soon? I mean it kind of works in that the animals skins change but they change every day
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Please share your full log ayala ⬆️
As if they are timelord animals
thats the exact same issue
Yeah, I've manually installed them. But that requires a new manual install with every update of the mod. I was hoping I could subscribe to nexus mods from ModDrop so that I can just click "Update" in ModDrop to automatically update the mod
you could try to ping them to see if they ever resolved it. I don't think there's much I can do to help though
the modlist they have should work smoothly
Some mods are uploaded to both nexus and ModDrop. But I'm not familiar enough with ModDrop to know if it can automatically sync with nexus like that
One day I have an alpaca, the next its a black sheep, then brown...
i didnt see it in his log but in mine i get the " SpaceCore Letting PyTK know we changed the serializers..." message spammed when going to bed
the spam itself is usually pretty normal, but spacecore and pytk are clashing atm. there's a potential bugfix available but it hasn't been tested well enough for release
can someone look over my log please?
i just realized this isnt the right log 😅 2 mins ill re create the issue
your bundles are messing up somehow. this is a multiplayer game?
yes

