#archived-modded-support

1 messages Β· Page 738 of 1

neat plaza
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oh yes this is using mods and thanks :)

outer turret
muted pagoda
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thats a generic oom error

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too many mods

sweet bloom
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antisocial NPC's is going crazy in this log

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actually there is a lot of stuff going crazy

lapis void
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they have a shit ton of stuff to update, bonster's isn't updated so they'll have JA freaking out about taro.... definitely not your mod

outer turret
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yeh that's what I thought. But Smapi is just more informative about errors now.

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I need to update my bathhouse hot springs cos they renamed the tilesheets...

sweet bloom
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also CFR in this log, not necessarily a problem, but beware

silver sage
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SMAPI says there's a 1.19.4 version of Fast Animations, typo from the 1.9.4 it seems to actually be on?

sweet bloom
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fast animations did update along with a lot of pathos mods overnight, did u got those?

silver sage
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I was just at nexus and moddrop checking, and it's at 1.9.4.

sweet bloom
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probbly a typo

muted pagoda
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that version of bonsters is after it got updated to 1.5, antisocial npcs isnt going nuts, its just a general chirp when you change screens (this log the person looks to have played for quite a while, as well as went back to title once)

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it really just looks like a flat oom error

outer turret
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the Cecilia issue is just a return to title one

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they appear to have returned to ttitle 3 times

muted pagoda
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nod, its not an issue as such, but just indicates they changed save files/returned

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which in theory might add to memory use

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if the game isnt super amazing at turning loose assets

sweet bloom
fading shell
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wow have they got an outdated mod if json assets is wondering about tea leaves

late nebula
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Ahh I finally figured out that Love of Cooking was causing all my menu problems.

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Just in time to go to bed. z_z

sweet bloom
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what problems did u had?

late nebula
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Like when I pressed escape, it would make the sound but the menu wouldn't come up.

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And it's been updated a lot tonight. I think I'll give it a few days and then try it again later.

sweet bloom
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yeah WIP mod, but i'm also looking forward a more stable release

late nebula
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Same

ebon perch
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Any idea when the Spacecore/PyK conflict will be resolved?

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I hate having to keep buying the bug net after deleting lol

signal latch
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Anyone here who can help me with my smapi error log thing? I have the link to where I just put it in and it shows the issues.

wind plover
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You can post the link here and anyone that's available will help look through it for you πŸ™‚

signal latch
wind plover
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Also let us know what issues you're facing? Is it lagging, crashing, weird textures, etc etc

sweet bloom
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stack everything is not currently working, adop & skin i think has a unofficial update, negativewolfportraitsmod wasnt properly installed

cuter fatter animals i think is missing the png of your choice

fading shell
signal latch
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As for the issues...well y'all are naming them. Where do I put the png for cuter fatter animals?

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Says smapi needs an update too, so I'll definitely go ahead and update that.

wind plover
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Yep, it's always good to make sure all the mods are up to date first. Because that sometimes can throw others in a weird spiral.

sweet bloom
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u are supposed to drop them in the [CP] Cuter Fatter Animals\assets

wind plover
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Also if I'm not mistaken there's the file path listed in the CP errors for where the png files can go? 'assets\chonkin_blue_nowattle.png'.

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(I'll need someone to weigh in because I'm not sure)

signal latch
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I'm going through and doing the simple stuff first.

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Okay I think? I updated smapi and content patcher correctly. Time to launch and see if it says those things are okay.

wind plover
sweet bloom
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what is that mod that makes some of the vanilla NPC's marriable?

signal latch
azure mortar
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is there an alternative site that is up to date with mods?

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or some other 3rd party app that can manage mods etc. besides downloading one by one on nexus?

sweet bloom
signal latch
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Right, I'll work on the animal stuff.

sweet bloom
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you can use Vortex or ModDrop, but i hard recommend u stay away from those

azure mortar
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it's just that downloading/updating my probably near a hundred mods one by one on nexus with their "premium" shoved in ur face everytime gets annoying

sweet bloom
muted pagoda
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interesting, even with my mod loadout sdv only using 2gb on the title screen..neat.. incidently discord is somehow using 2.1gb wtf bad discord

wind plover
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Nat what's your mod count πŸ‘€

sweet bloom
sweet bloom
signal latch
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Can someone please link me to the unofficial mod update for adopt n' skin? I'm having a hard time finding it.

signal latch
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Thanks Nat!

wind plover
muted pagoda
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nah mostly the fact that it's been open almost 2 weeks

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process started 12/21 SDVpufferparty hehe

signal latch
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Okay um so. Still need help sorry sorry. How was my portrait mod improperly installed? I'm confused.

sweet bloom
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i'm not sure, the folder it was trying to load was empty

signal latch
wind plover
sweet bloom
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those are only assets, where is the actual mod

signal latch
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I...need to figure that out.

wind plover
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Maybe reinstall?

signal latch
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It won't come up when I search it on Nexus

sweet bloom
signal latch
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It was linked to me before from someone here.

wind plover
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... How long ago was that? It might be outdated

signal latch
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Literally the other day.

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Found it

sweet bloom
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there is only one download and its only the assets

muted pagoda
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that's a 'portraiture' mod

wind plover
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It says on the mod page that you need Portraiture for it to work and you don't have that

muted pagoda
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meaning, its meant to be installed into portraiture

signal latch
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Oh

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Let me get that then

wind plover
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(I'm hearing Lenne in the distance reminding to read mod descriptions) πŸ™ˆ

sweet bloom
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cute mod btw

signal latch
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Ikr. Anyway I got portraiture now. Uh what else do I need to do again?

muted pagoda
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you probably need to feed those assets into portratiures asset folder, it should have directions

signal latch
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Okay

sweet bloom
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Mods\Portraiture\Portraits

signal latch
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It's blank

sweet bloom
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yes, put the assets there

signal latch
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Oh okay

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Simple copy pasta

wind plover
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You'll need to go to Mods / Portraiture / Portraits, and in there, create a new folder, for each of the character that you want, then put the assets that you want in that folder

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I'm reading the Chinese instructions, it's more detailed there

cosmic quarry
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so I'm using SVE and my game is hanging when I sleep on the 28th of spring. No error or crash, just hangs and doesn't load. Once in a while it will finally load after like 20 minutes but most of the time it just endlessly hangs. Unfortunately I should have been in bed 2 hours ago so I can't really try anything else tonight but if anyone knows a fix I could try tomorrow it will be greatly appreciated.

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if I click on the game while it's trying to load it says it isn't responding

glad portal
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anyone have any experience with pytk?

outer turret
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@cosmic quarry what has changed in the game aside from season?

glad portal
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im getting
[PyTK] Failed to Patch: NormalizeTilesheetPaths, this Error may not be critical
and then
The game failed to launch: Microsoft.Xna.Framework.Content.ContentLoadException: Error loading "TileSheets\furnitureFront". File not found. ---> System.IO.FileNotFoundException: Error loading "Content\TileSheets\furnitureFront.xnb". File not found.
i fixed most of my other issues but i have.... no idea what to do about this one sldfkjhglkfjh

inner scaffold
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

azure mortar
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does Teh's Fishing Overhaul work on 1.5?

wind plover
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!compat

native dragonBOT
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See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

azure mortar
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yeah the one it links there is for the unofficial fix back on june 2020, im asking if that still works for 1.5

glad portal
warm lagoon
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how to update smapi?

glad portal
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@warm lagoon if you have nexus mod manager you can have it do it like that--- otherwise just uninstall your current version and install the new one!

cosmic quarry
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@outer turret Absolutely nothing. I stripped all other mods (that aren't essential to SVE), started a fresh save, and slept all the way to the 28th. It hung for about 18 minutes, then finally saved, and locked up completely. Loaded back in and was on Summer 1st, so I slept all the way to the 28th again, slept, and now it's hanging again in the transition to fall.

warm lagoon
outer turret
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Obviously its season change but unsure what it could be affecting it! Do you have a raw log?

cosmic quarry
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the SMAPI-latest log?

warm lagoon
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google translator I choose you

outer turret
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Yeh. Just post it to smapi.io wvwn if no visible errors.

glad portal
warm lagoon
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I forgot to unzip it

cosmic quarry
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Now I really have to sleep

outer turret
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Me too. And nothing seems to be jumping out at me either maybe soneone smarter than I will drop by.

sweet bloom
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how do u access volcano island?

silver vault
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I can't use the spoiler tag so do you want that I'll spoil you?

dire fractal
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hi guys!

silver vault
sweet bloom
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what do i need to repair the boat?

dire fractal
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just wanted to ask if anyone here that has Blanche as custom npc,, is there a bug that doesn’t let u continue the the heart events? bcs I cant seem to get past it ;-;

sweet bloom
dark idol
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heyo!!! anyone have any idea which of these mods could be causing the new 1.5 items to appear invisible?

silver vault
sweet bloom
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gotcha, thank u

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is it possible that someone will pick up The Chest Dimension again?

livid magnet
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Oh dear, my 1.5 game is broken i can't go into the menu any more (hitting escape or 'e' on my keyboard it just shrinks/grows my interface and my SMAPI log has errors for Content tile sheets & for the base game? :https://smapi.io/log/31022745ec174b6ea6851479cebba911
Suggestions?

sweet bloom
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yes, its probably the love of cooking mod

livid magnet
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So it's just breaking everything?

sweet bloom
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yes, its throwing a Community center error

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and that mod adds a CC bundle

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also this mod is very beta

livid magnet
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And it seemed so perfect, admitedly, I have nothing else that modifed community center bundles

sweet bloom
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mod is looking promising, i'm looking forward for a more stable release

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you can try the newest update for the mod, its getting updated a lot, maybe it will work for u now

livid magnet
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Yeah. I just did... (I updated it and then tried to go into the game

sweet bloom
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wait... there is a Robin romance mod...NO WAY

livid magnet
sweet bloom
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yeah, this mod is getting updated by the hour, there is a 1.0.4 already

livid magnet
muted pagoda
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yeah RaM has existed for a while, note if you use it and any of the seasonal villager things you need to do some search+replace

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it works by moving robin's sprite to a new custom npc 'RaM' and then putting a different sprite on the actual Robin and changing it into a different character

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so you need to change the Robin tokens to RaM tokens or it will look, very weird

sweet bloom
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that is super cool, i actually really like Robin, i think she has a very unique personality, and she is always helping you, and building your stuff

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it makes you feel like you actually have a connection with her, cause the other relations seem more "manufactured"

dire fractal
rocky jay
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I need help with this please

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i downloaded this mod and when i opened the file it was like this

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is this how it should work?

muted pagoda
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that's a dll file.

rocky jay
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hm

sweet bloom
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a getting started might be in need here

rocky jay
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so uh, why doesn't the mod work?

sweet bloom
rocky jay
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are some mods uncompatiable with 1.5??

livid magnet
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Yep, or that they may not be update to work with 1.5

sweet bloom
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you need to first install SMAPI, the stardew valley modding API, then you can move the contents of the mod folder to the Mods folder that will be created

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also this mod in particular is not yet working with 1.5, but there is a alternative, you can use Data Layers instead

rocky jay
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i see

sweet bloom
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its another mod that does what Range Display does, and some other things

rocky jay
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wow thx

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oh my god

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data layers is the mod i was looking for for many years

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I can finally see which crop is unwatered!

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this used to hurt my brain for how hard it is to notice them

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thx uwu

sweet bloom
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is there any quests that need the path for grandpa shrine to be cleared or can i block it?

muted pagoda
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oh good, I can raise rats now.

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thats just what my farm needed.

jaunty rover
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good morning guys :D

wary plaza
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Good morning!

jaunty rover
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can you link that please omg

muted pagoda
wary plaza
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So is whichever scythe harvest mod worth getting? SDVpufferthink k

jaunty rover
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idk which one

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to get

sweet bloom
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its worth getting it

jaunty rover
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the cjb scythe thing makes it so you have to use the scythe

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and i like to pluck them too

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so i don’t use that

sweet bloom
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you can pluck them aswell

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with this one

muted pagoda
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yeah that's the one I use

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there's also prospurrity if you want cats to eat your rats :p

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not really, but yeah :p

quartz palm
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question, is there like... something that would let you save a preset for character creation

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or alternatively, what's the best save editor to use (since I assume it'll be on the save file)

thick junco
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Save editor? Aren't SDV saves documents basically πŸ€”

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Probably using something like Notepad++ to alter it

native dragonBOT
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@thick junco You leveled up to Farmer. You're now a prettier shade of blue. Thanks for sticking around!

thick junco
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Oh yeah! Mod role HERE I COME

arctic timber
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is this normal?

sweet bloom
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in config.json

arctic timber
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what exactly does that line do

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show full names of locations?

sweet bloom
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shows this info that u dont normally see, like spawn rules for fish

arctic timber
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kk

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thanks

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wait so setting that to false will hide spawn rules?

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i do need the spawn rules

sweet bloom
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what is the not normal thing u were talking about then

arctic timber
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the location names arent simplified like how it shows on other fish

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i have no idea how to figure out which location they mean

sweet bloom
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which fish are u looking at? seems like some mermaid island fish

arctic timber
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tuna and tilopia

muted pagoda
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mrm, latest npclocation file for rsv's instructions for customlocations is..opaque.

arctic timber
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wait im a dumbass the bundle name already specifies where they are found

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i dont need to look up the locations

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πŸ€¦β€β™‚οΈ

sweet bloom
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i think island means either mermaid island mod or 1.5 volcano island update

fading shell
dire fractal
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does anyone know how i can get curdeforge to locate the stardew game?

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and are mods going to not allow me to get achievements?

thick junco
thick junco
dire fractal
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steam achievements

sweet bloom
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u have to set the command line on steam, then u can earn achievements

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set this as your launch options for stardew valley
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

dire fractal
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alright, any idea how to get curseforge to find the game? πŸ˜„

sweet bloom
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what are u using curseforge for?

dire fractal
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just as a mod manager

thick junco
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My mod manager is the mod folder 🀣

sweet bloom
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you probably shouldn't, mod loaders can cause a lot of problems

wary plaza
muted pagoda
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note you need to downgrade to spacecore 1.4 to use that Peter

wary plaza
thick junco
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SMAPI tracks if a mod has an update or not, it's more recommended that way, mod loaders are more tricky and can cause problems down the line

muted pagoda
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which means no magic/mana bar if you have it, and no mushroom accumulator thingy

sweet bloom
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magic is broken right now anyway isn't it?

muted pagoda
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there's a version that 'works' on spaces server

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but it relies on 1.5+, it throws up with 1.4

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blueberry's mushroom tree box thingy also requires 1.5+, nothing else I've found hard requires it thus far

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I do really like the idea of itembags though, I currently have it as well as most of the mod bags definitions

sweet bloom
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item bags is a amazing mod, i highly recommend it, but i'm not using it until the spacecore/pytk conflict is resolved

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can you link me the magic/mana bar mod?

wary plaza
sweet bloom
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mana bar is a part of this mod right?

sweet bloom
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oh ok

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thanks

wary plaza
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I haven't unlocked it yet but yeah, it should be

muted pagoda
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they're seperate mods

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space split it off for some other mod to also be able to use it

wary plaza
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ah you're right. I just noticed I have a "ManaBar" folder and a "Magic" folder

sweet bloom
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do we have a working mod for sprinkler activation?

wary plaza
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That's the one I have in my mods folder

sweet bloom
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i dont think that one ever worked, but it might

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will test it

candid bronze
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also it's pirated

wary plaza
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Then go buy the real game and come back here when you try again

inner scaffold
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HANG THE PIRATE

sweet bloom
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yeah, that better sprinklers don't work at all

muted pagoda
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welp, the latest update of denver is broken, neat.

wary plaza
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the werewolf npc?

sweet bloom
# candid bronze also it's pirated

sorry, this is a official server, it wouldn't be fair to the Developers that so kindly allow and support modding, and never charged a penny for any updates.

You can come back once you acquired a legit copy and we will gladly help you

muted pagoda
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yeah, cecila might be too, I missed updating that one, will check in a minute

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but denver is definately broken

candid bronze
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fine I'll do it myself

wary plaza
muted pagoda
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it looks like he went to strip out 'AlternativePortraits' as a config option but didnt completely

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I'll look closer at it in a minute

median silo
sweet bloom
sweet beacon
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Hi can i get some help? Huh_Laugh i had 1.4 version of stardew valley modded
and after the update, i entered the game n my animals r all gone including barns n all that sorrow wat can i do?
i removed the mods n now i cant even enter that save file

ashen elbow
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welp

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most likely save file corruption due to the change in version?

wary plaza
ashen elbow
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sweet beacon
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oh thank you

sweet bloom
median silo
sweet bloom
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all the major frameworks should be updated right now

muted pagoda
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bfav 'just' got an unoffical that works this morning

ashen elbow
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im still holding off on mods lol,,

brisk timber
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Morning everyone

median silo
sweet bloom
wary plaza
sweet bloom
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i'm mainly missing NPC map locations, ChestEX and ItemBags, and i have 400+ mods

ashen elbow
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welp

muted pagoda
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its on the last page of the unoffical forum updates

ashen elbow
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what kind of mods do you typically use?

muted pagoda
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and no Peter

median silo
sweet bloom
ashen elbow
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ah,, im not looking for reccomendations, just curious

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ive got about 270 mods already

sweet bloom
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oh lol

muted pagoda
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hmm yep verified I didnt screw up install order, new Denver is a bit derpy

sweet bloom
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yeah, i add pretty much everything that is not ugly, pointless or cheaty

ashen elbow
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oh lol

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most of my mods are visuals

median silo
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I just want more of everything basically 🀣 more crops, more animals, more areas to explore - more bachelors to marry and divorce

ashen elbow
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omg wait some of my fave visual mods were updated

muted pagoda
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hmm, looking at the file, this bug I think will mean Denver doesnt use seasonal portraits at all

sweet bloom
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my main thing are bigcraftables

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machines go choo choo

median silo
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And to be able to automate everything 😍

sweet bloom
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we need more automation tools SDVpufferwoke

muted pagoda
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there, fixed errors, have to strip out 'AlternatePortaits:false in the content json, (and fix the comma) atleast in boardinghouse female denver with the new update, fun times

ashen elbow
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oof i might have to manually update some things

muted pagoda
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otherwise denver doesnt change seasonal portraits, which isnt the end of the world or anything

wary plaza
inner scaffold
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would love a mod that lets you know when heart events are ready to view. maybe one that adds them to the quest journal? ooh, or have the characters text you on the mobile phone mod?

wary plaza
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Unfortunately not going to use it because it kills all of my [CP-A] mods πŸ™

sweet bloom
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@muted pagoda did u found a good shed mod?

muted pagoda
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I ended up just surrendering and using ace's I think

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re:that log, you need to update things mostly

sweet beacon
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tyyy cutiepikachu

muted pagoda
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json assests is old so it wont load, it doesnt load so like everything depending on it doesnt load

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you will also probably need its pre-requisites

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generally that red text when you put it thru the web parser tells you what's wrong

fading shell
muted pagoda
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go to content.json in the [cp] part

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search for alternative, there's like, 5 spots

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delete that line, and make sure the line before it is not trailing a comma

muted pagoda
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it should be something like spring=true, alternativeportrait=false you want it to jsut read spring=true with no trailing comma

sweet beacon
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is this for me or katalia? uhhh

fading shell
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done that, searched content file with search function and eyes, neither can find the word alternate/alternative @muted pagoda >.>

muted pagoda
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oh, this is me not reading

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sorry noodles, I glossed entirely over what you replied, hehe

sweet beacon
muted pagoda
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you need to delete your current version of json assests and update to the latest, lots of other mods are too old to load as well

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let me look at that version of denver, sec

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line84 on denver/content.json

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84-86

#
    {
      "LogName": "Portraits",
      "Action": "Load",
      "Target": "Portraits/Denver",
      "FromFile": "assets/portraits_Spring.png",
      "When": {
          "Season": "spring",
          "AlternatePortraits": "false"
          }
    },```
sweet bloom
#

what is the mod that claimed could remove flies noise in the summer?

fading shell
#

huh, i was looking at the non-boarding house denver that i'd put the boarding house patch into (which i think is what i did last time.) @muted pagoda thank you for catching that for me ^^;

muted pagoda
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I think you actually only need the boarding house version, and not splice them

fading shell
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yeah, i keep downloading both thinking the boarding house version is just a patch and not the whole mod XD

muted pagoda
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which I think is actually the root of the problem, he probably removed the alternative config from the mod entirely, but didnt update the compat one

alpine spear
#

Are there any mods in which you can pick up a chest with items in it?

sweet bloom
alpine spear
#

Thanks

sweet bloom
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all this shed mods are...disappointing to say the least, i tried to made some changes to one of them, but was very lost in tiled

inner scaffold
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i used to use one of andro's mods that gave a shed a huge basement and a small attic. unfortunately, it requires Advanced Location Loader, which is no longer supported... and all andro's location mods broke a few SDV versions ago

sweet bloom
azure mortar
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Is there a working crafting tabs mod?

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I swear I was using one before but I've lost it

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it splits the crafting menu into sensible tabs based on function such as Baits on Fishing tab, Fertilizer on Farming tab etc.

alpine spear
#

Carry chest doesnt seem to work?

brisk timber
#

Just a handful of mods and all of a sudden your crafting page is garbage

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There is a similar thing for cooking though, and it's a lifesaver

sweet bloom
alpine spear
#

Thanks for the help

sweet bloom
wind plover
#

Good morning Jack! πŸ™‚

azure mortar
brisk timber
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Yeah I have that, but it doesnt work so well with modded recipes. It does still clean up the vanilla portion though

median silo
#

Does someone know what the heck this error means?? "[Content Patcher] SMAPI blocked asset replacement for 'Maps\Farm': mod has no tilesheet with ID 'Paths'. Map replacements must keep the original tilesheets to avoid errors or crashes." I have a Path tilesheet in both SVE and IF2R assets. What am I missing?? πŸ€¦β€β™€οΈ

inner scaffold
#

you have a Path or a Paths?

brisk timber
#

Do you have the IF update that was released yesterday

median silo
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it only shows up After I've replaced the IF2R map with the one I altered. Yes I have the updated one πŸ™‚

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Paths

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Paths Everywhere

runic cobalt
#

Hello guys

brisk timber
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Tried deleting IF completely and installing the update fresh?

inner scaffold
#

off to bed, g'night!

brisk timber
#

Hm, I know you're not the only one running into that. Lemme see if I can find the old discussion

unreal stratus
brisk timber
#

the last person fixed it by deleting IF2R and reinstalling

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you're sure you deleted all of these folders @median silo ?

sweet bloom
#

what's with those settings "river" and "forest"

median silo
median silo
brisk timber
#

no, that should be it. I just don't know what could be going wrong if completely removing the mod and installing worked for someone else but not you

unreal stratus
#

i checked out Ridgeside Village, really cool mod
@sweet bloom SDVpufferheart If you like it now, wait till you see 1.2.0! 😁. We're updating dialogue, events & more!

shell jackal
#

I can't wait to try that mod out too. Still waiting for 5 mods to update first

brisk timber
#

so ready for that dialogue overhaul

gray oar
#

Hey y'all! Does anyone know if Save Anywhere or something like it works in 1.5? SMAPI says Save Anywhere doesn't work anymore and it sucks so hard lol

brisk timber
#

iirc SA was pretty buggy even when it 'worked' but I think it's totally broken now

sweet bloom
brisk timber
#

yeah, the compat list has SA listed as broken with no updates available

gray oar
unreal stratus
#

@sweet bloom aiming for 15th of Jan!

limber saffron
#

hmm ima snatch up that tidy crafting mod thanks, I had saw it earlier but thought maybe it wouldn't work well because the creator said "I havent found all the recipies yet, so i "guess-sorted" some of the new recipies, the rest
should show up at the end."

brisk timber
#

huh, something happened with IF2R last night. I have 1.12.4, but vortex is saying it's out of date and the current nexus version is back to 1.12.3

median silo
balmy iris
#

is there a way to remove them permanently? I have the destoyable bushes mod but they regrow after a few days 😐

brisk timber
#

yeah, all I can say is to keep an eye out for another IF update soon. I know flash said there was still work to do after the fix yesterday, and he must be doing something if the new version was reverted at some point

sweet bloom
#

"WhenBushesRegrow": null,

#

change this line to null

balmy iris
sweet bloom
#

in the config.json file, inside Mods\DestroyableBushes

balmy iris
#

ohh i see thank you!

slender glen
#

does anyone know of a horse mod that will let me have a horse on the island?

brisk timber
#

@slender glen there's a 'horse whistle anywhere' mod that just came out

gray oar
#

@slender glen I believe if you get/have Better Ranching, a horse whistle is included, and it can call your horse to the island where you are

brisk timber
#

could work, I have no experience with it though

slender glen
#

oh interesting

gray oar
#

Better Ranching is a dope mod in any case, and the horse whistle is a helpful feature

#

Let me double check that that's the right one though

brisk timber
#

there should be a horse whistle in vanilla 1.5, but I don't know if it works for the island or not

unreal stratus
#

Who taught the horse to whistle?

brisk timber
#

(I still haven't been to any of the new 1.5 stuff lol)

sweet bloom
gray oar
#

@slender glen My bad, it's actually "AdoptSkin" that has it! There's an unofficial update to it that works with 1.5, though I don't have it on me atm. Someone here should be able to link you - I have to go

slender glen
#

thank you!

brisk timber
#

just confirmed there's a horse flute in 1.5 but it looks like it's mid to late game

#

but it does work on Ginger Island

keen mantle
#

@inner saffron thanks for letting me know, I've passed this along, it is being looked into.

remote scarab
#

hey guys, i'm having a weird bug with the lookup anything mod, @tired brook said to ping him here, but if anyone else knows how to fix it, it would be great. I just started using the mod and everything in it works fine, except for when when i open a save file, the file selection music keeps playing after i enter the farm and doesn't seem to stop. Tried to play a whole day and do random stuff like enter the mines to see if the music would change, but it didn't. This bug stopped happening when i deleted the 'lookup anything' folder in the 'mods' folder.
(PS: couldnt ping you sooner, sorry)

tidal elbow
#

hey guys, do you know a mod to add RGB color selection for chests, or at least for more colors?

#

or how hard would it be to make myself?

#

i never created mods

tidal elbow
#

last updated january 2019?

#

Does it still work?

wary plaza
#

the smapi compatibility table had a note that said to go there instead.

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

tidal elbow
#

I'll try it, it says 1.4 tho

#

it still works, thanks!

fading shell
#

my cat just stole willy's breakfast XD he gave me trout soup thanks to cat gifts

wind plover
#

Hello hello friends. ☺️

#

Chat seems quieter today

tired brook
#

@remote scarab Hi! I can't look into it right now, but I could ping you a bit later with a test build to try if that's fine with you.

remote scarab
dire fractal
#

its still pretty early though

worthy prawn
#

hey guys! anyone here used the jade npc?

#

its on a korean site called naver and i cant understand any of that

worthy prawn
#

and would the love of cooking mod work with expansions like ridgeside village, SVE, shadow cove etc?

fading shell
#

wait, i also don't have portraiture. are you talking about the very pink jade npc, or are there two jades?

brisk timber
#

it's possible it's either optional, or it isn't actually marked as a dependency in the manifest. one of those is okay, the other could lead to trouble

#

but it sounds like all it's going to mean is that she won't show up in events

worthy prawn
#

there is a HD portrait version of that npc

#

but it isnt really needed

fading shell
#

oh good

worthy prawn
#

how many events you've experienced with that character

#

also jadde is a dude?

#

yepp hes male :p

worthy prawn
#

since those mods also add more dishes

#

and stuff like that

#

and same with ppja mods

fading shell
#

right, there are two jades. i have the pink female jade. i can't help you with the male jade >.>

worthy prawn
#

hmmm

brisk timber
#

oh wow, apparently LoC will use modded recipes

#

that was the main reason I've been avoiding it

#
Sure is! There shouldn't be any conflicts, and all your custom recipes should appear in the new cooking menu.```
worthy prawn
#

yea same! i just read it right now

#

but doesnt explain if it'd be compatible with ridgeside village

#

and same with other expansions
with SVE it is apparently

brisk timber
#

if it's compatible with SVE I'm going to assume it's fine with other expansions

fading shell
#

ridgeside doesn't add recipes that i've seen, only new foods

worthy prawn
#

ohh

fading shell
#

and it does say compatibility with custom food and recipes, so i'd assume so.

worthy prawn
#

and also! @fading shell is the female jade compatible ?

brisk timber
#

and even if it did add recipes, I'm assuming LoC uses an abstract way to grab all recipes at once rather than individually listing them

worthy prawn
#

with 1.5?

#

and other expansions

worthy prawn
#

im afraid of getting it

#

but its being worked on really nicely

fading shell
#

to the point that if it isn't compatible with ridgeside, it might be a bug you can tell the author about (for love of cooking)

brisk timber
#

pretty much all of the open bug reports on LoC are things that should either be fixed already, or are conflicts with specific mods

fading shell
#

female jade is compatible with 1.5 and 560 other mods, including expansion like sve

worthy prawn
#

where does she live tho?

#

if you dont get boarding house

brisk timber
#

and I know bblueberry has been very active recently in here and updating it on the nexus

worthy prawn
#

thats great i'll be getting it then

#

since cooking vanilla was kinda boring

fading shell
#

i've got lemurkat's lodging house with jessie and juliet, and jade has a room there.

#

idk where she lives without either boarding house or lodging house tho

worthy prawn
#

ive got the jessie and juliet mod, is the lodging house included there?

#

or its a separate mod from kat?

fading shell
#

yes, that's where jessie and juliet live

worthy prawn
#

oh sure thanks

wary plaza
brisk timber
#

up to 800 already

#

wow

worthy prawn
#

hey peter
so did you get the ppja stuff and did it work for you?

#

the abandoned ppja collection i mean

brisk timber
#

@wary plaza there's an unofficial update for line sprinklers on the compat list

wary plaza
#

Yeah I had a feeling there were going to be a bunch of new updates by the time I launched SMAPI again, lol

brisk timber
#

you have some other things that can be fixed too, but I'm in the middle of something right now

#

maybe I'll take another look when you hit 900 🀣

fading shell
#

oof, remove or rename the duplicate objects. one ja duplicate crashes all ja mods

wary plaza
#

I know I know πŸ˜‚πŸ˜‚

fading shell
#

also, what mods are still running on the old taro and banana?

wary plaza
#

I had to see what I was actually working with so I know what to fix 😜

brisk timber
#

okay so if anyone was wondering, Love of Cooking isn't compatible with CCS Kitchen Station, but it has its own ways to filter recipes so that's not much of an issue

worthy prawn
#

im more worried about ppja home of abandoned mods
i wonder if they are working with 1.5 since they havent been updated in a while

brisk timber
#

and by not compatible I mean that LoC just overrides CCS so there may not be any inherent issues running both, it just doesn't do anything for you

worthy prawn
#

and i really want elf ears

brisk timber
#

most of the mods on that page should work with 1.5

worthy prawn
#

i heard boots were a big thing crashing

#

or something like that

brisk timber
#

ah, maybe not boots

worthy prawn
#

haha

brisk timber
#

the clothing and hair are all working for me

worthy prawn
#

hmm thats all i want

brisk timber
#

and I'm assuming ears are an accesory, so those should be fine as well

fading shell
#

yeah, when i had the socks mod and actually equipped socks, that almost screwed me over with a ja shuffle >.>

worthy prawn
#

ears were like a hat iirc

brisk timber
#

that being said, Get Glam has its own issues, so be aware of that if you're using it

fading shell
#

i had to straight up edit my savefile to remove the socks, because they became an unremovable glitched item. 0/10, do not recommend modded footwear

worthy prawn
#

thats the frustrating part, everything needs another thing to run but that another thing coud have issues with something else

#

lol

#

but surprisingly stardew valley is very modding friendly

dark mesa
#

!sve

native dragonBOT
fading shell
#

btw, i found out you can put hats on sea urchins in fish tanks, in vanilla

worthy prawn
#

would dust beauty mods "rustic country town interior" work with expansion mods besides SVE?

#

for example ridgeside village

#

escape to scrape

fading shell
#

i think it depends on the interiors, how much 1.5 additions have been added to those interiors >.>

worthy prawn
#

i also forgot i had stardew valley foliage and recolor mod

#

i think that changes the interior too?

#

of houses i forgot

#

never mind figured it out

runic cobalt
#

I'm searching for mods that can make the game more cool

#

Not satisfied

worthy prawn
#

there are hundred of thousands of mods

#

so maybe you may wanna look there..

signal hawk
#

Is there a function for checking if a var value is valid/exists so I can avoid crashes

brisk timber
misty sparrow
#

Does anyone know how to fix this?

dark mesa
#

Can someone tell me how do I repair this issue?

brittle dune
#

dumb question but how do I open the generic mod config menu

heavy sail
# dark mesa

IF2R requires Stardew Valley Expanded to work. If you’re looking for a non-SVE alternative, check out Immersive Farm 2 Fix instead.

fading shell
dire fractal
brisk timber
# dark mesa

Do you actually have an audio device working? Apparently the game cant start without one

signal hawk
#

@true dock did you get my DM?

brisk timber
#

I've also seen that issue where it tries to grab random usb devices that are plugged in. Do you have anything unusual plugged into one?

fading shell
brisk timber
#

If horses can wear hats and urchins can wear hats, can urchins be ridden in the ocean somehow like Surf in pokemon? SDVpufferthink

fading shell
#

i'd download that mod

dire fractal
#

i need some help my maps are messed up.

median silo
#

but with urchins

dire fractal
#

pointy

brisk timber
#

@dire fractal have you totally deleted and reinstalled IF2R since it was updated yesterday?

dire fractal
#

ah

#

i will do that

#

thank you smapi didnt tell me it was updated

brisk timber
#

oof, I pinged the wrong person about the audio

#

IF2R was updated, but may have been rolled back sometime last night. there have been several reports about that 'untitled tile sheet' issue so if deleting and replacing the mod doesn't work you may have to wait for another update today

dire fractal
#

got it

#

it was updated today at 12:47 am

atomic breach
#

!reclist

dire fractal
#

or do you mean one past that

atomic breach
#

wait what's the command

fervent orchid
#

Hello , did someone plan to make an update for Prismatic Tools please ?

brisk timber
#

!compat check this list

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

brisk timber
#

I believe there's an unofficial update

fervent orchid
#

i already use the mod ^^ but for now it force us to make a choice

#

iridium + vanilla enchantment or prismatic tool without enchantment

brisk timber
#

yeah I think that's your only option for prismatic tools at the moment

fervent orchid
#

(but i already have the unoficial update and use the mod in 1.5 , it's not the question ^^)

#

maybe someone can make prismatic tool recognised as a iridium tool by the game ?

brisk timber
#

we're mostly here to debug things and help people get their mods working properly

fervent orchid
#

well i didnt ask there because i though it was for modders only x)

#

but why we didnt have a "mod suggestion" section on that discord ?

brisk timber
#

there's a github page for that

dire fractal
#

maps are still busted, thanks anyways jack, ill wait for the new update

brisk timber
#

I can't find the link atm

fervent orchid
#

ok i'll see if i can search for that after

#

thx for your answer

hollow cypress
#

is there anything I can do / change to make the grass spread in the hill-top farm quarry?

#

im ok if ores don't spawn anymore too

brisk timber
#

grass doesn't spread on the map at all, or just the quarry section itself?

hollow cypress
#

only the quarry, its apparently a game feature

#

but I guess there might be an option or mod to change these tiles

#

or at least, I hope so

misty sparrow
#

@brisk timber thanks for the info!

final inlet
#

once again im having a graphics error

#

since upgrading to the 3rd house size, the sprite for my bed is appearing incorrectly, and i also start the day spawned at the front door

#

heres what im seeing, the bed still functions normally

#

and heres my log

#

most of my mods are up to date, smapi just thinks they arent

quartz vortex
#

Are all the mods listed under Suggested Fixes (at the top) updated? You also might want to update smapi and see if it fixes it SDVpufferthumbsup

final inlet
#

only like 3 of them arent, and those wouldve been updated today

#

ive been having the issue since before that

quartz vortex
#

Hmm. The best I can recommend is update all mods that can be updated and if it's still broken it must be an issue with that mod itself.

brisk timber
drifting sorrel
#

oh ffs, don't tell me ridgeside is going to hold me hostage and not let me talk to anyone until I get a 5 heart event with an npc or do some criptic bs

brisk timber
#

you can't talk to the ridgeside npcs?

native grail
#

? you can speak to them normally, what

drifting sorrel
#

an event with a kid happend and every one "is holding their nose" when they see me now

brisk timber
#

had no idea that was a thing. maybe they'll get over it in a day or two?

drifting sorrel
#

it's the next day, it's still happening

fading shell
brisk timber
#

does someone know what the temporary fix for the new denver update was? I don't really care about using them, but the error is in a spot in my log that's making it hard to debug other things

native grail
#

no, this is what I'm searching too

eager bronze
#

How do i update smapi?

fading shell
ashen elbow
#

you go to the smapi page, download it, then run the installer

brisk timber
eager bronze
#

Idk?

brisk timber
#

how do you install mods?

eager bronze
#

i download them from nexus

brisk timber
#

into vortex?

eager bronze
#

no?

brisk timber
#

then manual installation, I guess. so just do what Forsythia said

eager bronze
#

okay, thanks

brisk timber
#

smapi doesn't need to be uninstalled to update, the installer cleans up after itself

eager bronze
#

thats cool

low kestrel
#

Hi everybody. I am having an issue with an existing mod - an XNB that's been converted for content patcher that throws up a string of loading errors when I start the game. Is this the right place to ask for some help getting it working again or would 'making-mods' be more appropriate? I am not a modder myself so I was not sure which I should post in as I don't really know what I am doing with making mods myself. (I am kind of hoping I just did something wrong on the install.)

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

low kestrel
#

yep!

#

I know my animal sitter is not working, I a need to update that, it's the second half of the harvey personality mod gone squirrely on me

brisk timber
#

your harvey mod is very old and using xnbs, which is not recommended anymore

low kestrel
#

Thanks for taking a look πŸ™‚

ashen elbow
#

well it seems to be using content patcher

#

but what does the content.json look like?

#

!json

native dragonBOT
#

JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

low kestrel
#

Yes, I got an updated version for content patcher that works in two halves - dialogue and then the rest.

#
#

This is where I got the two parts

native grail
#

holy cow, I updated a couple of mods and I now I have 34 errors, WHAT

low kestrel
#

let me grab the json info for you two shakes

hollow cypress
#

is there anything I can do / change to make the grass spread in the hill-top farm quarry?

low kestrel
#

The json summary threw me an error, perhaps that is the trouble spot I am looking for.

ashen elbow
#

hm.

#

the assets are all xnbs?

slender glen
#

has anyone's mods broken their ability to get 1.5 spoiler ||golden walnuts?||

gleaming kestrel
#

Oh my god, the aquarium is amazing!!

low kestrel
#

yep, the dialogue was all done separately

ashen elbow
#

maybe the fact that all the assets are xnbs is throwing smapi off

low kestrel
#

mmm could be

#

thank you so much for taking a look at it for me, I appreciate it very much. I am going to fuss with the files and see what I can do. I'll post again if I get it working.

brisk timber
sweet bloom
#

what size of shed would you guys want to use?

brisk timber
#

because they're not technically items or something

slender glen
#

so remove my auto grabbers?

brisk timber
#

maybe? I don't use them so I'm not sure what the actual solution is

slender glen
#

but its not a mod?

#

or mod issue i mean

radiant drift
#

Tfw you want to play but also want to wait for updates mods

native grail
#

I fixed the errors but log is full of those warnings still:
`19:37:57 WARN Content Patcher SMAPI detected a potential issue with asset replacement for 'Maps\ScienceHouse' map: mod reordered the original tilesheets, which often causes crashes.

Technical details for mod author:
Expected order ['Maps\townInterior' (id: 1), 'Maps\townInterior_2' (id: 2), 'Maps\paths' (id: p)], but found tilesheet 'p' at index 3 instead of 2. Make sure custom tilesheet IDs are prefixed with 'z_' to avoid reordering tilesheets.`

#

what is this about, does anyone know?

gleaming kestrel
#

Omfg I'm so glad I got this mod

pliant swallow
#

Remy, there was an autograbber mod that caused problems with the buried/gatherable walnuts, but if you don't have such a mod that is not your problem. Note that there is only a fixed amount of walnuts in the game though so we can't say for certain what your problem is without more information

brisk timber
#

yellow warnings should be okay. those are warnings from smapi 3.8.2 that the maps should fix eventually as far as having clean code, but they shouldn't be affecting anything

#

I don't know if your second issue is a warning or an error

pliant swallow
#

Firallia, if you are the mod author, you'll want to reorder the tilesheets on the map mod; if you are just a mod user, forward that info to the author

slender glen
#

it's weird because on the first few days i mined some of them and then suddenly i cant mine or fish or break the mussel rocks to find them

#

i might take out all my mods and try and see

#

but i wish i knew which one it was

#

without having to guess

native grail
#

here is my log as well

pliant swallow
#

Remy, that is normal. There are only 5 available from fishing, for example, and once you get all of those you won't get any more from that activity

slender glen
#

oh i thought it was...per day...

#

omg ive already picked all the ones and dug all the ones and i guess fished and mined...how do i find them now?

pliant swallow
#

Talk to the parrot in Leo's hut for more clues (or follow a guide or the details on Stardew Checkup) if you don't have them all yet.

stray cedar
#

Hello can anybody help , the first few tries i tried to create farm and it didnt worked now it doesnt even start the game?

rare quest
#

@native grail I have a fix coming out today πŸ™‚ (it's actually already fixed in my current build but I have some more bugs I want to tackle)

pliant swallow
#

Firallia, Yeah, if it is SVE maps you'll just have to wait for Flash to update them. As long as your game isn't behaving abnormally you can ignore those warnings for now

native grail
#

Thank you both for your answers

hollow cypress
#

is there anything I can do / change to make the grass spread in the hill-top farm quarry?

heavy sail
#

@stray cedar update smapi

stray cedar
#

i just downloaded it , okay ill try

low kestrel
# ashen elbow maybe the fact that all the assets are xnbs is throwing smapi off

Hey I halfway fixed it! The 'Data' folder was mis-identified as 'Datas' plural all throughout the content.json and when I find-replaced it with Data everything seems to be running now save the one Maru XNB that I think is just conflicting with the dialogue update I already installed. Thank you so much for the help! I just didn't know how the heck to look at the data properly to get a grip on what was happening.

lunar dagger
#

Is there an enemy health bar mod?

ashen elbow
#

oof

hollow cypress
ashen elbow
#

typoes are the pain of any modder/mod user who just cant figure out what went wrong

hollow cypress
#

not sure if its compatible with the current version tho

dire fractal
#

@rare quest i have a question. When we download updates for SVE, do we have to replace the custom folders as well? I may just be tired and not thinking properly

rare quest
#

You don't need to overwrite custom music, npc fixes, or npc exclusions.

dire fractal
#

Okay that's what i thought but i wanted to make sure. Trying to set my boyfriend up with mods and wanted to let him know

rare quest
#

He's playing with mods for the first time? What joy! πŸ™‚

dire fractal
#

Yes! I finally bullied him into modding his game >:)

#

(I kid, but yes)

sweet bloom
dire fractal
#

Also crimson's clint portrait is blobblushy

rare quest
slender glen
#

so i went into stardew checkup and it says i have collected zero gw when i have collected many?? @pliant swallow

native grail
#

@rare quest I have a tiny visual glitch to report that's probably a SVE issue (I removed my recolor and better water and it's still there)

slender glen
#

this must be a mod thing

#

ill take out my mods and report back

rare quest
#

πŸ€”

pliant swallow
#

Feel free to send me a copy of your save if you think Checkup is inaccurate for your progress

rare quest
sweet bloom
#

is this a big enough shed? haven't really changed the architecture (added walls to make rooms), but just want to get a general feeling of what size u guys would like to use.

its 56x56

ashen elbow
#

uh yeah i think that's a large shed

rare quest
#

*warehouse

wind plover
#

... whooooaaaaaaaa

pliant swallow
#

Poor Robin having to build that monster

sweet bloom
#

yeah, that would be the purpose, i think there is some small shed mods already, i kinda want to make one for storage purposes

rare quest
#

@native grail Can you try removing all mods except SVE + dependencies first. I haven't seen any reports like this so it might be another mod causing that.

wind plover
#

I’d love that honestly. Save my space on my Four Corners vanilla for more decos heheheh

slender glen
pliant swallow
#

The log won't say much regarding walnuts. But you can DM me your save file and I can take a look

wind plover
#

Oh, @sweet bloom might I suggest having the width an odd number for symmetrical purposes? πŸ™ˆ

#

Then again I could just use a two tile walkway because this is huge anyway

sweet bloom
#

yes, it actually is 57x56 but i typed even just for convenience

wind plover
#

Yaaaaayyy my OCD symmetrical brain is very happy SDVpufferheart

south shale
#

so im.....back GDHSGDFSJ
the only other mod ive downloaded since before these glitched was the romanceable wizard mod and every required thing that entails. im trying to just be cool about it because its REALLY not an issue but figured id check in to see if yall have a fix

#

i think its the "custom spouse patio thing" im sure, thats the only one that effects tilesheets iirc

#

or the map toolkit i suppose

brittle citrus
#

Does anyone have recommended mods lists? Like besides the one that is commonly used here with the command

worthy moth
#

It sort of depends on what you're going for. I try to keep my SDV modding to vanilla+/QOL, but if you want to overhaul things that's a different list

south shale
#

^^ yea! depends on the vibe you want also

lapis void
#

yeah that looks like custom spouse patio, can you try without it and see if it still happens? if it doesn't, you should report that to the author

south shale
#

yea!! ill give it a shot and report if needed lol, OH

#

the mod was updated it said lemme see if it works with the update

native grail
south shale
#

ok yeah nvm, the updated version fixed the tiles GSDJGH, thank u guys!!

grave prawn
#

sorry if people have already asked this but does anyone know if/where i can find a custom furniture fix?

native grail
#

There is not one available yet, I think

safe cloak
#

Where can I report an error?

worthy moth
native grail
#

here is the link

safe cloak
#

I mean I have the log ready, who can help me fix it

#

like a bug-report place

worthy moth
#

Post your logs here, and if someone is available, they'll take a look at it

safe cloak
#

It's not mine log tho its one of my friends

native grail
#

Huh. Never seen that error before

worthy moth
#

Yeah looks like the Steam installation needs to be fixed

final inlet
#

so i completely removed the mod that had that sprite for the bed, but now its happening to the vanilla bed sprite

#

could this be an issue with custom furniture? i know thats not updated for 1.5 yet

worthy moth
#

It seems like something is patching over the tilesheet where that corner of the bed is stored. You can try temporarily loading your save without content mods to see if it displays correctly.

native grail
#

Remove custom furniture

quiet lynx
#

^

native grail
#

and CF packs

quiet lynx
#

Although first remove all items that are from the mod

final inlet
#

ugh i hope cf updates soon

native grail
#

They are working on it

flat ice
#

Does someone know a good mod that automatically sort youf items in chests that is working with 1.5?

worthy moth
#

You just need something that does the organize button for you?

#

Or are you trying to move items into chests?

pine bough
#

Anyone here use Working Fireplaces? Isn't it supposed to cost wood to start up the fire? Mine currently just fires up without taking any resources

brisk timber
#

is there a mod to add like a 'press any key to start' prompt after loading a save? mine take like 30s or more to load now and it would be nice to be able to load a save and walk away for a minute

brisk timber
brittle dune
robust yarrow
#

I'll look at getting this updated soon! I didn't realize that the update affected buildings until yesterday

worthy moth
brittle dune
lost raptor
#

anyone know how long kids take to grow up to a 'npc' using the child age up mod?
https://www.nexusmods.com/stardewvalley/mods/5810?tab=posts

unreal stratus
#

Does Fast Animations have a manifest issue or did I just not do it right?

#

Also hello everyone SDVpufferheart

dire fractal
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pulsar locust
#

y'all got an idea with my bug net mod crash on save HMMM

flat ice
native grail
pulsar locust
#

ooh alright, thanks !

flat ice
#

Convenient Chests does that but it is very very buggy in coop with the unofficial patch

brisk timber
#

the explanation for that conflict is a little concerning too, but I hope I'm misunderstanding it

#

but I also assume the two of those will figure out a way to work it out because of how important they both are

lunar dagger
#

For Immersive Farm 2, can i change what house the other players are in somehow? My wife says shes in a "ugly location" LOL

brisk timber
#

you mean the cabin style?

lunar dagger
#

nah just which house shes in

#

she spawned in the left ones

#

she wants the bottom right one

pulsar locust
#

you can move the cabin later on

flat ice
#

@lunar dagger you can sleep both in the main house ore everywhere were a bed is :)

dire sandal
#

Sorry if this is not the right channel but I noticed that in the Alternative Elliott Portraits for SVO, there is no portrait for Sleepwear.
I saw in the credits that one of the artists for the portraits (Eemiestardew) seems to be in hiatus.
So I made myself a portrait of Elliott in sleepwear based on the "vanilla" portrait and those already existing of Eemie.
Should I contact ParadigmNomad so they can add my portrait ? Or then Minervamaga?

signal latch
#

Is anyone here familiar with the mod Adopt 'n' skin? I need some help with it.

distant stump
#

There any way to play battle royalley? I know it hasnt been updated even to 1.4 but maybe i can install old game version to play it?

pine fjord
#

Commissioned work too I'm

#

Is there anything I can do about this?

abstract latch
#

report the mod that's using it i would say

#

or whoever is using it, ask them where they downloaded the mod and report that page.

pine fjord
#

I took this directly from a mod page

abstract latch
#

also - for your art for SDV comms - make sure if you haven't already (probably have!) to 1) watermark the non-client commissioned work, send client originals - 2) put a note at the bottom of your post for anything like this

pine fjord
#

let me look for the reporting

abstract latch
#

always glad to help

quiet lynx
#

I’d also advise contacting the email there as you’ll likely get a faster response that way.

pine fjord
#

AH My many thanks ! This was a mod translation so I'll go check if its the og mod who took it

quiet lynx
#

Out of curiosity what exactly was it commissioned for?

pine fjord
#

It was just a twitter commission of a client who wanted himself done in the Stardew Valley style

#

however

#

So it was clearly taken from here (can be seen by the stray pixels), edited and reuploaded in the translation?

#

My clients are 1000% to use my art if they want in mods, I would only ask for credit in the description

#

I'll reach out to my client, but I 100% heavily doubt this was their work
Considering y client has the originals, and would have no need to take the sprites from the big sheet

brisk timber
#

The napping mod got updated

safe cloak
brisk timber
#

How did that happen?

safe cloak
#

idk

#

I even restarted but still not fixed

#

I get some errors within the CP

brisk timber
#

!log let's see what old smappers has to say

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

safe cloak
#

idk if that works

brisk timber
#

That's normal if you're using a replacement farm. Those are warnings and they shouldnt be affecting your game

safe cloak
#

I'm using the standard farm

#

the one from vanilla

#

nothing custom

brisk timber
#

But they don't give me any info about the journal problem. If you follow the instructions on that page I can see your full error log

brisk timber
pliant swallow
#

Those warnings will show for any map replacements, not just the farm

worthy moth
brisk timber
abstract latch
#

@pine fjord can you please link the nexus mod so that more than 1 of us can report it?

brisk timber
#

System.DllNotFoundException: Unable to load DLL 'steam_api':

#

how

safe cloak
#

The thing is that the journal tab was there 2 minutes ago, and it suddenly disappeared

worthy moth
#

I'll look into adding "Stack to Nearby" as a feature that Expanded Storage supports. My next major priority is making the chest menu UI larger though.

dire sandal
brisk timber
#

@safe cloak you can try to validate your files in steam. I'm not sure where to go with this error

#

!reset

native dragonBOT
safe cloak
#

maybe I have deleted some files accidentally idk

#

I'll try that

signal latch
#

Is anyone here familiar with the mod Adopt 'n' skin? I need some help with it.

pine fjord
#

Posted in the forum part first asking for it to be taken down

pine fjord
#

Want to give the benefit of acting before going nuclear

brisk timber
#

it's possible they just thought they could use it because they paid for it

#

if that's the person who commissioned it

signal latch
#

I really hope I don't sound silly asking this question as I've never used a mod before that replaces the appearance of animals in my stardew game. How do I use the skins? I downloaded a few skins. How do I use them through adopt 'n' skin?

brisk timber
#

don't worry, it's not just an easy plug and play system for the most part

#

do you know where the assets\skins folder is inside of Adopt n Skin?

signal latch
#

Yes I do

brisk timber
#

so the individual animal folders in there are just there for organization's sake

#

what's important is that each different skin is named something like BrownCow_1, BrownCow_2, etc

#

when you copy in the new replacement skins, you have to make sure they're named animal_1, _2, and so on and that they don't overlap

#

the animal part of the name is important

lost raptor
dusk gull
#

I just though it might be the invisible tiles on the buildings layers

signal latch
#

Okay, so, for example, I have a lot of cat skins. What do I do with them? Just put them in the folder? Like put a folder in there named 'cat' and stick the cat skins in it?

brisk timber
#

yes. and then you have to make sure that the _1, _2, _3, etc. are all unique (and maybe in sequential order, I'm not sure if you can skip numbers). you can't have two cat_1's

#

so if you're merging two packs that both start with cat_1, cat_2, you'll have to manually edit the numbers

lyric gale
#

We get an answer to the corn harvesting question?

supple steppe
#

Hi all! So new to modding SDV, as of today and I'm using Vortex. I've got SMAPI installed and a handful of other mods but my issue is that when I launch SMAPI it only shows that its loading a few of those mods. Like it loads my CJB mod but not my NPC Maps or Chests Anywhere or the others. Im not sure what info is needed from me. But I feel like I'm doing something off

brisk timber
#

@lost raptor your babysitter and Child Age Up are conflicting

native dragonBOT
#

@supple steppe Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brisk timber
#

I'm trying to find out. They may not be compatible together (possibly because they do similar things)

#

but I've never used either so I'm not sure

supple steppe
#

so Its not showing al of my installed mods I wonder why

#

all*

brisk timber
supple steppe
#

let me see

worthy moth
#

The log says which one you need and where to download it from

dapper grotto
#

How do i get a SMAPI log like this? I cant start my new farm in Grampa's farm (Stardew Valley expanded mod), it gives a error when launching! Is it 1.5 already? any help?

brisk timber
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brisk timber
#

that page has instructions

dapper grotto
#

nice, i can!

brisk timber
supple steppe
lyric gale
bleak flume
#

Sorry to interrupt, but does anyone know if the latest version of UI Info Suite works on 1.5?

pine bough
#

Anyone know why my world is nighttime/dark all the time? I just removed Dynamic Night Time because I thought it was the culprit but nope

lyric gale
brisk timber
native dragonBOT
#

@bleak flume See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

bleak flume
#

Great, thanks!

lost raptor
#

anyone know why babysitter mod and age up mod are clashing? :/

signal latch
#

Okay, so, let's say I want my pet I choose at the start to look a certain way. How do I do that with Adopt 'N' Skin when I have like 52 or so skins for cat and dog?

safe cloak
#

@brisk timber Ok so apparently that save is the only save I have the journal issue with. Does that mean the save file is corrupted?

dapper grotto
wary plaza
brisk timber
brisk timber
dapper grotto
wary plaza
heavy sail
pulsar locust
#

how do you have so many mods

brisk timber
lyric gale
brisk timber
#

you do need to get the unofficial update for ui info on

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
#

according to your log you don't have SVE

lost raptor
brisk timber
#

okay, glad you got it working. I wish I could give you more info

dapper grotto
safe cloak
supple steppe
brisk timber
pine bough
#

Nevermind, I had Ambient Light installed, but not the Weather Machine mod it is an add-on for, was probably conflicting with DynamicNightTime ... lol

brisk timber
brisk timber
brisk timber
#

there are console commands you have to put into smapi to select a specific skin for an specific animal

supple steppe
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

brisk timber
#

(which I also need to do, been putting that off)

lyric gale
#

@dapper grotto looks like you are missing a piece of SDE I would uninstall and reinstall

brisk timber
# safe cloak Yes :( rip

smapi does make a backup of your saves, so you may be able to load that backup from the previous day to see if it happens again

dapper grotto
supple steppe
brisk timber
#

that should link to a forum post and there's a zip attached to the post

lyric gale
supple steppe
wary plaza
#

LOL

dapper grotto
brisk timber
#

in vortex there's an 'install from file' button at the top left. use that and pick the zip

signal latch
#

Just one more question, Jack. Sorry, you've been so helpful. What about the mod cuter fatter animals? It has skins but do I need to use the skins through the mod itself or stick them in adopt 'n' skin?

lyric gale
wary plaza
brisk timber
signal latch
#

I can unpack them with the xnb thingy Peter.

#

Make them pngs.

wary plaza
#

lol

brisk timber
#

you can always try to do that, but I can't help you beyond that lol

signal latch
#

LOL

brisk timber
#

if they have pngs I don't see why it wouldn't work as long as they're the right size and shape

lyric gale
signal latch
#

@lyric gale Oh? What do you mean?

wary plaza
signal latch
#

Peter you have a problem. Stop it. Get some help.

lyric gale
brisk timber
#

Peter your kid is gonna be graduated from college by the time you finish this

brisk timber
#

how do we get a peterpls emote in this channel

safe cloak
brisk timber
#

you can try to send that log again if you'd like

#

maybe something different will show?

safe cloak
#

I checked it, nothing new showed up

wary plaza
cobalt mural
#

Is there a standalone mod to make fish bite instantly? I know CJB Cheats has it as a function, but that's too much power for my self control.

safe cloak