#archived-modded-support
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I think y'all have some sort of tilesheet conflict
just entered and exited fine also
sure seems like it ๐ ๐คฆโโ๏ธ
warping to joshhouse warps to george house instead
uh yeah iirc alex used to be josh
so george/alex/evelyn live in a house that is internally named joshhouse, iirc
honestly, it sounds like it might be a good idea for ya'll to delete everything sve, fully out of your files, and then just fresh reinstall
config files and everything
weird.. did you use a manager to delete, or manually?
because managers sometimes leave folders/extra files
I don't use Vortex
@vital badge spacecore is out of date in that log. the current version is 1.5.1 and this is using 1.3.1, and that's the only thing crashing
Just wanted to confirm that More Random Edition 0.3.2 works fine on the latest version of Stardew. Couldn't get 0.4 working, but maybe it will be updated some day...
but.. if you deleted everything.. just weird lol
so updating spacecore should fix your issue
ah yeah if it's her spacecore, def want to get her to update it
yeah but if you both have 1.5.1 and she has 1.3.1, she's going to be the one crashing
๐ฎ huh she should have the same version I'll look into it!
alright.. all custom furniture removed.. I'm doubly glad for the seasonal farmhouse now lol
Anyone know how I can fix this
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.
[SMAPI] - [PFM] Artisan Valley 3.0.20 because it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded.
[SMAPI] - Artisan Valley Machine Goods 3.0.20 because it requires mods which aren't installed (mizu.flowers, paradigmnomad.morefood, ppja.fruitsandveggies, ppja.moretrees).
[SMAPI] - [CP] Artisan Valley 3.0.20 because it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded.
[SMAPI] - [MFM] Artisan Valley Letters 3.0.20 because it needs the 'Artisan Valley Machine Goods' mod, which couldn't be loaded.
[SMAPI] - [PFM] Cannabis Kit - Artisan Valley Add-on 2.0.3 because it needs the '[PFM] Artisan Valley' mod, which couldn't be loaded.
[SMAPI] - Grandpa's Farm[CP] Grandpa's Farm because it's not a SMAPI mod (see https://smapi.io/xnb for info).
!log please
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
you don't have all the dependencies
your grandpa's farm is some kind of broken as well
I'm hungry
I got the mods listed (also grandpas farm dont matter anit got that) but for some reason the artisan valley mods wont read each other
you're missing the dependencies for them, so one fails, and then the others fail
ie you need all the ppja, mizu mods
Yea i got those
they're either not installed at all, or not installed correctly
because smapi doesn't see them in any way
side note, if you're not using grampas farm, I'd just delete the files you have left of it.. so smapi doesn't worry about it
food.. anyone want some roast beef?
you got like crock pot roast beef or that sliced deli nonsense?
dont for the install i just drop them into the mod folder
So I had her reinstall the spacecore to the newest version and her game is still crashing once she leaves the cabin
well I give up
crock pot
this last smapi update rendered sve full of glitches
I'm going to wait for updates ๐
...Huh, could've sworn that there was a mod that had Pierre sell all seeds regardless of season, but all I see of that nature is JojaMart, and I ran them out of town already
@vital badge if you give us the new log we can see if there's something else going on
because something may have been broken but with spacecore crashing that quickly it never even had the chance to load or break
Chris, I think thatโs actually a new straight-up game feature ๐
Have to unlock it though
So, question. When it comes to dialogue mods, how difficult would it be to tweak the code to make them work with 1.5?
@vernal cipher The SMAPI update didn't change anything in rendering; that might be a bug in the mod's update to fix the previous issue. I suggest reporting it on the mod page so the author is aware of it.
It's more likely a conflict with something. I'm on the latest SVE and IF2R and no such issues
That roof mass is almost exactly what the first image of Ace's Tilesheet looks like on the nexus
phew I was hungry
Crock pot food is the best
nods nods
I had to stop buying corned beef because I'd make one in there and end up eating the whole thing before I had a chance to take it out
lolol
I use adopt n skin on multiplayer, and my animals seems to have identity problems which isnโt too bad, but I want to make sure this isnโt going to hurt anything and if there are plans to fix it.
That's still the wrong spacecore
o.o I watched her install the new one
Manual install or mod manager?
manual into mod drop
so both
unless moddrop is causing it to revert to an older version?
Someone else might need to chime in. I've never used MD
Anyone got a nice reshade or something to make the color more soft and cozy 
delete it from MD, then go into the folder and make sure it's deleted fully
then reinstall it in md
Oh sweet! Unofficial update for Deluxe Grabber! Just noticed in my SMAPI log right now!

It's snowing in spring. ๐
pretty snow
@vital badge may I pm you?
ofc
https://smapi.io/log/ee784a49936f44d4a2bfaa0ab7d08503
Any ideas on how i can get smapi to read that I have the artisan valley mods
Did someone debug season spring? 
Hi everyone
I'm considering playing on the PC again just for the custom crop mods I miss them so much, wish you could mod on switch ๐
@fresh silo those dependencies still aren't installed properly
can you take a screenshot of your mod folder?
Does anyone know why SMAPI throws an error whenever I try to add to the config of https://www.nexusmods.com/stardewvalley/mods/3159?tab=description ?
!log should tell us
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Hi everyone, so im having issues on a multiplayer farm, i think it is a scheduling issue causing the game to crash when we sleep, does anyone know whats causing the issue and how to fix it? all of the mods are updated those are just manifest errors, here's my log (client) and my sister (host)
is there a mod that allows you to force character events? I've tried triggering the 10-heart Shane event with no luck so far. (I'm also using the Immersive Characters-Shane mod so it's moved that event to 8 heart)
pathos is a saint for the log parser
@brisk timber
My log is freaking out saying to contact the mod creator but not sure which mod this is for?
It's so much easier/convenient to play on switch but I miss mods ๐ญ
you're in vortex, so that's your staging folder. that's where vortex unpacks the zip files, but not where they're installed
sorry they are far apart
@fresh silo go to the Open button at the top of vortex and hit Open Game Mods Folder
I'm having the same issue as KitKat I believe
I have grandpas farm
I have IF2R
@silver sage your config file for better crab pots is invalid json
are y'all having actual issues with the SVE farms, or just seeing those warnings?
No issues just a lot of warnings
those are fine. they'll be addressed in a future SVE update, but that's just the new smapi update being thorough
Well thatโs good lol
Could I send my smapi log?
sure
.. I ate too much
if it's an IF2R issue though, did you download the update that was released for that map today?
it needed a patch for smapi 3.8.2
Guys is there a mod that makes crops take a more realistic time to grow (as in, plant in spring, harvest in fall kinda deal), and also not die if they aren't an annual?
I'm probably the only one who would enjoy that
But still
Huh, I seem to be crashing all the time now despite getting rid of Ultimate Farm and starting a new file. >_>
https://smapi.io/log/7b1f3338866249468531253b582ecacd
I'm a botany nerd and I wish the game was a lil more realistic
@gusty marsh I think your multiplayer time mod needs an update. you're on 3.1 and there's a 3.2 available
@late nebula I use to run this one, its still busted? 
Yep
@brisk timber thanks for pointing that out im gonna delete them and retry the process
I've been wishing someone could extend the game to a full 12 months with actual crop growth times, but I think that might be beyond even what you can do with smapi
Yessss I'd love that
It would add a level of complexity to your crop layout and planting, making it a bigger decision like how planting fruit trees is
oh jack, thats my fault i have 3.2 but i copied and pasted the old manifest in order to get rid of generic mod menu conifg as a dependeny
I also hate how perennials die for no reason!! Why is my blueberry bush dead???
yeah I don't think that's gonna work lol
It's actually on the mod ideas list but idk if someone will pick it up ๐
It was some missing commas, fixed.
hmmmlet me fix that then, ty, do you think its causing the " System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown." error
It'd be cool if perennials would lose their leaves in the winter, and you'd need to maybe even mulch them to make sure they come back next year?
hang on, I think I know what's wrong
Would give you something to do with crops in the winter
@gusty marsh put the old manifest back in, or reinstall
and then grab GMCM from spacechase's website
it's updated to 1.4 where the nexus version is like 1.2
okay ill try that thanks jack
I'm debating making my own farm, but I don't know how long it would take to learn tiled.
should i get the one from the discord instead is that more updated?
the basic concept of tiled is super easy
Hello, i have a red text error on my smapi after updating. how do i deal with this?
!log please
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
I tried tiled.. I couldn't handle it lol
Like obviously most flowers and stuff like parsnips are gonna be a one time thing, but blueberry bushes? Even strawberries and peppers are perrenial under ideal conditions
Gotcha. thanks
my strawberries my yard survived like three freezes and are now trying to come back lol
Yeah!
peppers too
I wish plants didn't just die in stardew
I really like the new teaplants for that reason
You need to put more thought into where you plant them
@late nebula Is that map fixeable or are there files missing for that 
๐ค
holy hannah lol

Gosh if anyone made a mod that added the ability for other crop types to be perrenial like tea plants, I would love that so much. I'd volunteer to add data for custom crops from mods, too
Plus realistic growing and harvesting times
I mean any crop can be set to grow through all four seasons afaik
It crashes constantly.
Yeah, tho ideally they'd have different seasons they are able to be harvested in
@wary plaza 
ah yeah that's a bit more complicated
@late nebula I remember mine crashing when i was going north west and inside some cave
Not the mod part
You know the weird thing though is that I only have 642 items in my mods folder but 647 mods are being loaded... 
Yep, got both of those. Also coming out of the cave.
nested folders?
lol
And here I am back at 168
Oh my I thought my 55 was pushing
Now I'm thinking about this mod idea adfhjkl
Maybe I'll write up some details and concept stuff
I'm amused cause I stripped my mod folder from almost 400 down to less than 250 today. Got rid of most of the PPJA stuff and SVE.
@brisk timber Got it all working, ended up coming down to me missing one file in artisan valley
thanks for the help
I would but.. I can't w/o SVE.. I love the mod too much to get rid of it
Hello, what do i do with this error? :)
https://smapi.io/log/e5eb16a493544306a52fd3910c7d5271
okay i updated them jack ill send a new log if it crashed
thank you for your help c:
I have 77 mods, mostly crops and food 
Is this because i disabled some mods by adding dot on their folder names?
Uh. So this just happened? Or I didn't notice it before? https://smapi.io/log/92eb955820de48339a2cf691e6d5e409
That doesn't disable mods?
no, this looks like some sort of windows-level issue that I honestly don't know what to do with @somber harbor
maybe try to
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
validate your steam files
okay, gotcha. i'll try to sort it out.
@gleaming kestrel those are just warnings from the new smapi update. no need to worry, they'll be removed later on
and everything should work fine
Ah, okay! Phew, thanks. 
adding a dot to the beginning does in fact disable mods
I am loving this new 'check off every fixed log' system I got going
๐
Yesssss, gimme dat sashimi recipe
@somber harbor Do you have an audio output device available? SDV needs one to be there, even if you don't use it. Usually plugging in headphones will fix that
Yeah, i wanted to start a new farm for the update and i didn't want to start with the OP mods, so i looked at the smapi and wiki on how to do it.
just updated my game and my mods, including SVE.
Can't get immersive farm to work instead of basic farm, any troubleshooting suggestions?
I have an headphones, yeah. should i try putting it on and off lol.
Does this shirt glitch look like a piece of a UI frame? 
kinda does, yeah
!log IF2R should replace basic on its own if it's installed properly
@modern gorge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?


I've been restarted smapi multiple times with a [GG] mod removed and placed back each time
I'm sorry do you have like a genie or something
you just updated IF2R? there was a fix released today
although I've seen this issue once recently
i just updated everything in the last hour or 2
It's ok, we all know Peter no longer plays, just downloads and installs mods, maybe troubleshoots, that's it lol
yeah those are just warnings, are you having crashes or glitches or anything?
Nope!
So, I just got this error and my farm is a mess.
[Content Patcher] SMAPI blocked asset replacement for 'Maps\Farm': mod has no tilesheet with ID 'untitled tile sheet'. Map replacements must keep the original tilesheets to avoid errors or crashes.
Is the new smapi not compatible with farm replacement?
Warnings are fine though c:
yeah those are fine, SVE will patch them out eventually but they're harmless
Shush 
I'll be adding that thank you very much :3
Have you seen this? ๐ https://forums.stardewvalley.net/threads/common-modding-issues-in-1-5.3199/
I have, but this is an error with a mod that I'm currently using without any issues, so it shouldn't be a problem with the mod itself
That means that the farm map replacement you currently have installed has the internal tilesheet references in the wrong order or with the wrong names; certain tilesheet references must exist in a specific order or the farm map will crash the game when you go vaguely near certain coordinates
Try restarting your computer/plugging unplugging the headphones/launching SMAPI again (sometimes it's an intermittent issue)
if it's IF2R delete IF2R entirely and reinstall
sooo Peter's got a challenge to see how many he can add?
from a fresh download
Ye Peter gave up on playing the game~ lol
lolol
challenge, compulsion, obligation to the devil, something like that
but really he's doing it for his kid
haha aww
gotta get everything working just right for her โบ๏ธ
d'aww
tbf I ended up in the same position except I'm sorting logs rather than installing anything
tonight's been good, softballs for the most part
I hear ya, I have been where you are. It's good to help others! 
It's also good to take breaks and have fun huhu
plus it's helping me put off patching all of PPJA and my other recipe and crop mods
Would deleting the IF2R folder from the mods folder be consider deleting it entirely or is there other stuff I have to delete?
I.. may have been putting off playing, just to chat here
that'd be deleting it entirely probably
okay I'll give it a try
I must have downloaded shortly after the update. new install seems to have fixed it
you can go to the mod page on nexus and hit 'preview file contents' to see what all is in it
there ya go
the folders dont need to be separated though do they?
nope
alright.. imma shut up and actually play lol
smapi goes into a folder and keeps going until it either finds a manifest.json or a folder without one and nowhere else to go
there may be a limit to how far you can nest folders, but it's definitely more than 3 or 4
I'm going to try to sleep (neighbors are the worst). Goodnight, good luck, and happy modding! 
good night!
Yeah i did that. thank you. it's now been fixed (i verified files, pulgged heardphones and restarted PC).
does anyone know a good mod with like...just cheats? with which to test mods
on Windows, the nesting limit is based on the total length in characters of the filepath!
Are you supposed to be able to catch Pike and Dorado in spring in the Forest West lake/river (where you get the King Salmon)? 
oh wait I vaguely know that because I've dealt with it before lmao
Does anyone have any clue what is causing this crash? https://smapi.io/log/9d0322a7e1534ec9b600aeef45f139b8
What does this gift box mean on the map?
hey, does anyone here have opinions on SVE, is it good and should I consider installing
so if you have folders wtih really long names, you can't nest them deeply, and if you have a folder with a truely, utterly unreasonably long name you might not be able to load it at all!
had a project at work that just died and took me ages to work out
but it'd have to be a completely insanely long name
borthday
I was very lazy about naming things until I ran into that
iirc
@late nebula I disabled the cave and everything else work fine, its probably just a matter of decompiling the tbin and checking whats wrong
idk how to do that though 
Yeah it's borthday
B O R T H D A Y
@naive drum uninstalling and reinstally if2r did the trick. Thanks
I couldn't help myself
...there's this meme in a different community i'm in of saying silly misspelings of birthday and "happy birthday!" especiallly
@late nebula your greenhouse is having issues being drawn
@late nebula I just redownloaded the ultimate farm and its fine now 
anyone else having issues with
Context-Sensitive Gift Cursor?
Nope, seems to be working fine for me. What issue are you having?
only a few items are showing CSGC, most of them don't
I do know it won't show you context until you've given the item at least once
that wasn't the case before, is this a new default config?
I didn't know it did that, and now I have a new mod to download
o7
by the way, anyone wanting to use More Mead with automate, i made a small patch to stop the machine from producing only normal mead
Something strange happened to my Stardew Valley Expanded Immersive Farm layout. The expanded farm layout is gone and the new areas replaced with blackness, I can't go in to the blackness. Can someone help?
It's incredible
smapi updated, and SVE too
yo, is there anyone in here that uses photoshop? I've got a question
Yes I'm on the latest version of both
yeah
I need to make the glasses an overlay (ie off of the portrait) but how I make the glass is I used an overlay layer
I can't merge the frame and the glass without the glass going opaque
ergo I can't move it over to a new file to make it able to be picked up by a randomize...thingie
...and now I'm realizing htis isn't the making mods channel
whoops
Who is that ๐ณ
alright, NPC locations can kiss my ass until it fixes this volcanodungeon issue
Maddie from the Ridgeside Village Mod. I'm the new Sprite Master/Portrait Maker/Artistic Director XD (I'm on the dev team)
if u make the glass a smart object does it fix your issue?
...A smart object....
same
I have no idea LOL
Hi @brisk timber unfortunately were still getting a crash, here a the logs Mine (client) :https://smapi.io/log/72910b0e158b4509b0986c49af33d2f2 the host: https://smapi.io/log/326128c145a642acb3c14e0dbe03c689
right click on layer > convert to smart object
oh, well this is kinda rough
What happened? I have NPC Location installed right now
it'll occasionally throw an error at startup and I have to restart the game or my UI is broken
Ugh, when I merge once I converted the glass to a smart object, it still goes opaque
@gusty marsh so BFAV and NPC Adventures are both out of date, and are both being discontinued
Ahh I saw her earlier luls
what u mean opaque? in photoshop, when exporting? are you exporting in PNG?
RIP
ohhhhhh my bad let me try removing those
Nice, downgrading SMAPI made it so my farm isn't replaced with blackness anymore
BFAV is getting a successor but no ETA on that, and adventures is just too much for one person to maintain
I think that was Flor - I posted her earlier ๐
I don't think that's the end of your issues, but go ahead and drop those and send me another log. this one's a bit heavy lol
i hope mine is not going to darkness, cause i just updated
This
Maybe, but back to 3.8.1 fixed it for me
Oof is it only on the volcano? I havent unlock it yet.
okay ill probably do that another night is it okay for me to at you when i do that or would you rather i dont at you
I meant in the game hehe
OH!
no, feel free to ping me whenever
would you feel comfortable sharing the file? i think its probably a layer or mask issue
sure, lemme save
I haven't even been to the new areas, it's just an area that causes an error in the locations randomly
okay, thanks jack i really appreiciate it! have a great night!
maybe it has something to do with another mod that adds more npcs to the map, I dunno
@sweet bloom DM'd it to you
I have SVE and RSV on with no problem so far. Thanks anyway.
I hope you don't have to deal with it. It happens just frequently enough to be infuriating
especially with how long SDV can take to load with a big modlist
ugh yes, this
hello guys, i got a weird bug were if i go to the left side of grandpas farm the tiles bug out and the game crashes, anyona have had this before? https://smapi.io/log/5cefa600411448cc98ec395ca03f3d2e
https://smapi.io/log/a6cdbc2d71ed43208e06007c1ab15f67
yay! I fixed it!
huh, what was wrong with it @wary plaza
Start here: #archived-modded-support message
Just downloaded and tried out Seasonal Garden Farmhouse 2 and I'm getting an eternal fade to black loading screen when I try to use the Rooftop teleport. Would anyone be willing to take a look at my error log and possibly see why?
https://smapi.io/log/19749060f0e24dd49f8339878018cc7e
https://i.imgur.com/HwvFl8h.png
Might have to do with the new SMAPI update?
not updated it yet i think
ah, man. that shop grid mod looks amazing but it doesn't work with a controller
I updated everything except for SVE 1.12.4 (waiting with respect for Flash). I have the same errors but had played 2 whole in game days without crashes.
So because I'm playing with the "[CCCB] Challenging PPJA SVE Bundles" mod I should leave this setting to normal?
Mine rewards set to remixed is okay though since I'm playing with like 2-3 mods that add over 150 new weapons?
if you do remixed CCCB won't touch the remixed bundles
okay yeah I just wanted to make sure that was the case. Thanks ๐
so if you want them all to be challenging, keep them normal
Leaving it to "Normal" then.
eventually they'll get to it, but the author said they wanted to play through 1.5 first to feel it out
I'm like really excited now because I think my modpack is finally ready for my daughter now!

I've been unable to play the game at all since I updated SMAPI to 3.8.2 https://smapi.io/log/c428300a8b5e4e849b3c787ee970a9a8
Time to see what happens now with a โSkip Introโ new save file.
are u using SVE? that rooftop does not like custom maps
k, crisis averted
I am not!
about it not being able to do a postfix?
hmm, not sure, the only thing that i would remove from your log is Custom Furniture, cause that is currently broken, but i dont think that is the issue
ugh, the shops in garden village don't work with a controller either
i dont use that rooftop myself
apparently shop tile framework doesn't like controllers right now
Thank you anyway! I'm avoiding updating smapi at the moment so I CAN still use CF ๐ so maybe that's the issue in the end. I'll just avoid the rooftop and wait for updates.
do u use Ridgeside? i'm thinking about adding it, but someone said it does not like GV very much
its more the fact that walk to desert had issues with npcs getting lost
but I believe those were fixed
Iโm starting to not like the seasonal farmhouse v2 lately. I feel it clashes with the overall SFR recolor as well as the Elle rustic outside building designs.
Guys if I use UI info suite will it affects the other player in multiplayer ? I'm new to the game ๐
cool, cause I just took the bus back from GV and walked to RSV and everything worked
Which is ironic because didn't DustBeauty also do SFR?
lol yeah
all players should have the same modlist, they can disable UI info suite in their end if they dont want to use it
The interior of the seasonal farmhouse v2 looks a bit too luxurious IMO
I ended up giving up the farmhouse too. More because it's just too much space for me?
I see thanks for the info !
I might put it back in later on, if I can't make the vanilla farmhouse look how I want.
SFv2 is amazing, but i want to use flumme's when that updates
The interior dimensions didnโt quite match up with the exterior dimensions either, lol
https://smapi.io/log/5c8abafff6d141bdaee34a4823f6c73e
got a bunch of tile out of place errors, i was playing fine until Fall, anyone got any idea what is goin on?
the errors all seem to come from smapi
afaik, CF wasn't working on 3.8.1 either
Well it's still letting me have custom furniture, but yeah it's always been buggy even when "working".
CF has been dead since the initial release of 1.5, right?
yeah, i guess it always was dead to me, apparently it never worked in multiplayer, i'm not sure what issue with MP was
Looks like https://www.nexusmods.com/stardewvalley/mods/5179 is the only/best option for having a bathroom in the vanilla house, yes?
Is the whole reason for a bathroom as a means of regenerating energy?
I just like having one
there is a mod, bathroom after 2nd upgrade
What the hell house doesn't have a bathroom?
not sure if its up to date
Looks like there was an unofficial update yeah
Okay cool, I think I'll use that instead.
Wait, no, this is for 1.4
try updating FTM, also try validating your files
So dunno if it'll work with 1.5
None of the bathroom mods seem updated
The buildable one is
Fair, I just dont like having to use that menu
So is this what the SFv2 supposed to look like at the start of the game then? 
by the way i finally understood my issue with piano valley, not changing volume, Custom Music uses the Ambience layer to add its sounds
Thx but i think i found the culprits. It was either buildable town decorations, or buildable seasonal arbors
Yep
yeah, its a bit cheesy
I thought I botched the install for it because of the wall panels directly behind the bed, you know?
it looked out of place at first
Yeah, it's just because that's the placement of objects in the vanilla house
yeah, sometimes it messes up the furniture like that, but u can just rearrange them
You'll notice the tv right in front of the kitchen as well, lol
Ah fuck it, going back to SFv2
I dunno what's going on, but the vanity from GG seems to break every time I load
yeah I ended up moving the TV down one tile like this:
Like the actual png turns solid black
What are some mods yโall would recommend that arenโt completely obvious?
I think GG is still broken
I guess I could move the table up between the fridge and fireplace as well?
Its buggy, but everyone else manages to still have a vanity
Mine is still there, like I can use it, but its invisible
I wonder if your .png is trashed too
How's this look?
we were talking about Context-Sensitive Gift Cursor before, that one isn't that obvious
Oh god that one is so useful
Line sprinklers, because I dont think a lot of people know about the unofficial update
Custom Menu Background is brand new and is honestly amazing???
Like holy shit the menu is so pretty now???
lol wait so I should get these mods then?
Ahh okok
I'm using that!
๐
HoldToBreakGeodes is another one not so obvious that is great
Hey, I updated Smapi to 3.8.2 and now I'm getting this error with Better Hitboxes, despite it supposedly being compatable?
I don't know how to install mods, can someone help me
tl;dr: ```- Better Hitbox 1.1.0 because initialization failed:
System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
at System.Reflection.RuntimeAssembly.get_DefinedTypes()
at StardewModdingAPI.Framework.SCore.TryLoadModEntry(Assembly modAssembly, Mod& mod, String& error) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1689
at StardewModdingAPI.Framework.SCore.TryLoadMod(IModMetadata mod, IModMetadata[] mods, AssemblyLoader assemblyLoader, InterfaceProxyFactory proxyFactory, JsonHelper jsonHelper, ContentCoordinator contentCore, ModDatabase modDatabase, HashSet1 suppressUpdateChecks, Nullable1& failReason, String& errorReasonPhrase, String& errorDetails) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\SCore.cs:line 1615
Failed loading type 'BetterHitboxStardew.CursorPosition': System.TypeLoadException: Method 'GetScaledAbsolutePixels' in type 'BetterHitboxStardew.CursorPosition' from assembly 'BetterHitboxStardew, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' does not have an implementation.```
Download Vortex/ModDrop, it makes the process much easier
Like give me a link to a guide
Do you want to play Stardew Valley with mods? This guide is for you!
i wouldn't recommend the use of either Vortex or ModDrop, they both have issues and they will make your life harder down the road
does it mess with the base game if you have smapi installed?
Or can i just deactivate all my mods and it will be pure vanilla
Does steam automatically launch the smapi version
Here's how I ended up setting mine up:
Uncertain - I don't launch through steam, I made desktop shortcuts of the vanilla and smapi exe's to launch from there.
no, you need to change your command line
right-click on Stardew Valley, choose Properties > General > Set Launch Options
and you add this line:
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%
like this
this will launch smapi through steam and allow u to still get achievements
Is there a mod enable/disable like terraria and minecraft?
And does it work with 1.5
and does it mess with any of the base game
am i the only one who completely disabled the fishing minigame or level up my fishing just using crab pots and the auto mate mod lol
No, you either launch it through smapi - and every mod in your mods folder tries to load with it - or you don't and it loads no mods.
And whether or not it messes with the base game would depend on what mods you get I guess
through manual installation, no
if u use a modloader, yes, but i wouldn't recommend
it works with 1.5
it does not mess with the base game, but you probably wont be able to play modded saves if you launch vanilla SDV
Why are some of my crops growing instantly? ๐ฎ and some are already watered in the morning?
Looks like Smapi 3.8.2 calls out Better Hitboxes for using a method that isn't implemented (anymore?). It doesn't look like the modder is around either to fix that.
were u visited by a faerie? i think she has the power to do that
only thing that happened was I got a message about the waxing moon or something
no fairy
@sweet bloom The original TMX folder for the Rooftop map wasn't in the original download, I went back to the page and noticed they updated the file with it between the time I downloaded it ran into the error. ๐
Works fine now ๐
that tmx folder keeps appearing and disappearing from the original download, i'm not sure why lol
i never ran into issues cause i stay away from the rooftop

that is from lunar disturbances, i dont use it, but i think that is the whole premise of that mod, is to affect crops
@sweet bloom Hm I will remove that mod and try again and let you know
Any content patcher people chilling here? If I'm editing the spouse schedule for someone, would I add new lines for a specific day by doing like "marriage_winter_9"
fishing is awful at the start, but its enjoyable if u level up a bit.
fish get more difficult to catch as you get far from the farm, so u should be fishing in your pond until u level it up a bit
Will tractor break anything in a fall year 1 world with a horse?
Good to know
ok good
i get tractor super early and it makes me feel scummy lol
I want tractor because tractor
I'm getting it as fast a i can
what does it need
if it's iridium then auinsytusybietuabiuoytiucbtiux
You can change its requirements in config mines 1500
yeah but what materials
yeah i keep getting the dang DNT error
i tihnk i might just have to take it out until that's fixed :(
@echo rampart you can make it just cost money but originally its 150k 5 Iridium and a battery pack i think
when u updated SVE, did u update Immersive Farm 2 too? that is the file that actually got updated
They should call me a startup cause I've been rolling out the hotfixes all weekend long: https://www.nexusmods.com/stardewvalley/mods/7456 (now includes visual updates as you upgrade your sprinkler systems)
@echo rampart thats what i did originally
does it work with custom greenhouses?
interior yes, unless its a weird multi tilesheet one
^
nice, i'm 100% downloading it then
If your's changes the exterior make sure to set the config flag ShowVisualUpgrades to false
Is there a mod that allows each player to have their own greenhouse? Been trying to find one but I might actually be blind.
oh hell yeah babey
gotcha
hmm i tried that bathroom mod for seasonal farm but the part where u get in the bath tub has some weird glitches, and when i was about to sleep my dog was sleeping on top of the water of the tub so i just uninstalled that mod-
What farm is better? Grandpaโs Farm or Immersive Farm 2?
I do wonder if convincing Robin to sell more greenhouses is as simple as that upgrade switch turned out being, hmm, sure sounds like internally its just another barn type object now
you can use Buildable Greenhouse, if that still works,it should
immersive has way more room and is incredibly easy to get lost. grandpa's farm is far more manageable
(but i like IFR2 because it lets my animals have plenty of room)
Note: Greenhouse Sprinklers will probably not work with Buildable Greenhouse.
@dire fractal ahhh okok, Iโll probably stick with Grandpaโs farm then thank you
Last update was jan 8 2020, so unfortunately I doubt it will work.
it uses tmxl to add the building, so it probably will
tmxl greenhouse 'works' but has a tendency to go invisible on custom farm maps that are complicated (including grampa's and immerisve)
Emily. Emily why
Because Best Girl is hard to get
lol
honestly, everytime i talk to Robin, i resent not being able to marry her
So it would work on the beach farm?
the basic game farm? probably
yeah, i think we will be seeing a mod like that in the near future
Just unintentionally discovered a recolor glitch with the Museum 
I did also see a 'everyone gets one' greenhouse mod type thing yesterday
I didnt look at the specifics of it though
I do really like that even if you get a "vanilla" bundle (like the Dye bundle) the items in it can be remixed as well
My hopes is that I can just use the vanilla greenhouse entrance but every person has their own instance kind of deal
What is that? Museum Expansion that adds the new section that's vanilla colored? The deeper green?
i saw it aswell, but cant remember the name
Was it this one? https://www.nexusmods.com/stardewvalley/mods/7406
nah, it was a mod that added buildings
there was a hotel mod with similar function, maybe it could be edited to use with the greenhouse
i'm assuming none of the bathroom mods are updated yet? i tried looking but didn't find much, but its fine i don't urgently need it- i just like to have one bc it would look cool lol
ah, it was seperate greenhouse, and updated oct 26 so most definately doesnt work anymore, oh well
that one, and it was hotel style actually
there is the tmxl one that works
and you can use seasonal garden v2 too
i think i will try Ridgeside Village, i hope it does not make my game explode
its neat, I got lost inside 5 minutes :p
So anyone else Have ezekiels corn challenge glitch on them?
I haven't been able to complete it
Iโve harvested more than 60 and nothing. Do I have to give him the corn?
I copy/pasted the thing i was supposed to where i was supposed to and sdv is missing executable
Help
So um...what exactly should I try to do for food in the early game playing with the hunger bar?
your SDV is probably installed in a different folder then
It's in the sdv steam folder
is it in D: directory?
oh my god there was a space where there shouldn't be
how do i configure tractor mod
the 1.5 one
omelette maybe? is one of the more simple
!!
you can buy stuff from the saloon
Iโm on day 2 with an empty hunger bar using the default settings, lol
if you need 'real' food
I still have my 500 starting gold btw
open config.json in tractor mod folder
It's not there
change the line "BuildPrice": 150000,
to whatever value u want
It's not there though
u have to open the game atleast once
You'll have to run the game-- yes that
oh
You can just open it, then close it again
ok
You donโt even need to change the build price by the way. Thereโs an option you can enable that letโs you summon/dismiss the tractor for free.
It's not starting
what hunger mod are u using? and, is it cool?
I think personally I would go with spice of life over a 'your stam drains' type hunger mod
what should i do for distance
how does that work?
3?
The only setting I changed from the default is the spouse setting which I set to zero.
https://www.nexusmods.com/stardewvalley/mods/7495 i see this after i've played a 3 birthday day
it makes eating the same thing over and over give less, and optionally give you bonus for having a super varied diet
yup. that one.
I have โSpice of Lifeโ and the โLove of Cookingโ mods together as well
yeah I probably wouldnt use a raw hunger drain mod as well then.
making the game tedious for the sake of it at that point
seems interesting, i will give that a shot, i was very careful with adding hunger mods cause i didn't want it to become a survival game all of a sudden
Especially since the default settings for the hunger mod drained my hunger bar by day 2. Then I start taking 10 points of tick damage with a speed penalty as well

any mechanic that makes u have to rush or be constantly doing the same stuff for no reason i think is a detriment to the SDV experience
Given how much I want to do in a single day and how fast time passes (10 minutes at a time), having to add foraging just so I donโt die and lose my inventory makes the game a bit too difficult to have fun on my own time schedule.
i do like my survival games, but i like the freedom and chill of SDV
Yeah
dont mind me just snuggling in my future husband's bed
Especially since I have 71 npcs for my intro quest, lol
Tend my crops, forage, clean up debris, talk to npcs, and try to keep my hunger bar full? 
I have have the vanilla locations, sve locations, es, rsv, mermaid island, boarding house, and maybe one or two more I canโt remember off the top of my head? ๐
oh wow! What discord mod are you using for SDV? I want my status to display my season, year, and day like that! 
@wary plaza better discord presence! Youll have to go in and change the version on the manifest though
Sweet thanks! ๐
@fading shell fall 8 is currently a very bad one too.
Ibthink 6 have it?
Theo, Tabitha, Gunther is real, Cecily, Jasper and Claire
(In moving Jasper's)
@outer turret what is the main appeal to Escape to East Scarpe?
more NPCs lol
right, well i only have jasper and claire thankfully
It has forage, fish, trees, hidden areas, monsters and a mine
so many berry bushes in es
Some of them will probably be sacrificed at some point
4 NPCs can currently be added too
is there a way to manually edit my UI zoom and Zoom level in game? Or possible out of game?
With Tristan and Aideen to come (but Tristan will have limited appeal unless people hack him)
sound cool, i might give it a try, any incompat with other expansion mods?
Not that I'm aware of. But let me know if you find any. Theres so many map mods that you might have a combination i need to make a patch for.
But unless they edit town map they should be stellar.
There will also be an underground area at some point but I need to make more nods for it first
huh, how do i go to ES?
East if Archaeology House
Wasn't there a chart with custom NPC birthdays floating around?
Big brain: config schema option for birthday
I wanted to add Jade to more East Scarpe stuff so a festival would be fantastic
If I have 71 npcs for my intro quest, and there are 112 days per year, then there shouldnโt really be any kind of birthday overlaps huh?
I feel like i'm in a timeloop, everyday my JA stuff gets swapped, then i purge all the items and fix it, then i download more JA stuff and swap everything back again
Oh and there are two antisocial npcs
Unless someone makes a โTwinsโ npc mod?
Theo and Tabitha are twins
What's that mod that draws from chests around you when crafting? Is that just Automate I am thinking of?
i think the main offender for the JA shuffle is Artisan Valley and BAGI
could've sworn there was one where you could do it from your inventory anywhere at anytime too
since they dont exist as a item untill they are created
Also the creators set the birthdays so it's easy to not realize soneone else has that date claimed.
yesss Peter thank you
And it doesbt really matter anyway.
wait, no
convenient chests
Jasoer had fall 8 before everyone except maybe Theo and Tabitha but I'm changing his
the ones in Better Workbenches still need to be connected
the one I remember using allowed you to adjust radius around a specific chest or something
yes ty sexynat
Iโll post my log in a second (away from my laptop) but I got a non-crash red error with โTheft of the Winter Starโ and another side mission story mod I canโt remember at the moment.
huh, what mod is this?
thanks
yeah, so pretty, if custom furniture worked, life would be brighter
and then you realize it's been buggy as hell for..its entire existance
thats sort of the problem, it was created in ..1.2? or earlier, and has mostly just been..barely spegetti'd along since
Naver has so many beautiful decoration mods I can't access 
Oh damn...so it really needs like a much proper rewrite now, huh?
I think I might end up dropping the โGet Glamโ mod btw
the good old JA shuffle strikes again
adding JA mods midgame is never a good idea
BAGI really does not like that
What are those tabs on the left of the chest window?
remote fridge
is it alright if we ask for feedback on smapi logs here, on how to make heads or tails out of them?
100%
Hmm...interesting. I think Iโm only familiar with the speech bubble chest name button and then the regular buttons on the right side of the chest window
thank you https://smapi.io/log/c428300a8b5e4e849b3c787ee970a9a8 I got this error since I updated SMAPI to 3.8.2
I have no idea what "StatusReasonDetails" could be
i'm not sure what this error is, you can try installing smapi again and also validating your files
its a cool mod if u have lots of recipes and ingredients and dont want endless fridges in your house
You could maybe double check the shortcut youโre using to launch SMAPI as well. You might have unintentionally forgotten a โ somewhere or something
huh, I set SMAPI back to 3.8.1 and it worked fine
Are you using sve by any chance?
are u installing smapi mannually?
there u go
mod drop's the issue?
Check and see if you have updated sve then? ๐คท๐ผโโ๏ธ
that does not look like a mod error
install smapi manually and see if it fixes it. also, IFR2 updated
that's a base game file error or smapi install error
ah I'm not using either of SVE's custom farms
ah okay
it's very simple you just run the installer after you unzip it
yeah don't use moddrop to install SMAPI, and if possible don't use moddrop
ah, one of the modders I followed said they were going to upload the new versions for their mod on mod drop from then on
due to them disagreeing with nexusmods policies on things
Not the site itself, the mod manager i think
you can still get the mods from the moddrop site
oh I see
thanks then everyone, I'll try that out
I think its bedtime for this farmer
night ๐
Goodnight yall
Good night neperooni
Have fun with games. Id stay up but i have an appointment tomorrow at 9am 
Thoughts on this mod? https://www.nexusmods.com/stardewvalley/mods/859
Aight. SMAPI updated, so itโs the perfect time to do a full reset of my mods, as I was planning on an overhaul anyway
we dont actually play games here, we just keep adding mods and troubleshooting
@sweet bloom god what a mood
lol pretty much
Im on mobile while i get all comfy
But yeah better ranching is great
yeah, updating SMAPI outside of moddrop helped
thanks everyone
lol never mind. Turns out it's already in my mods folder xD
heh.
"UI Info Suite" supersedes the need for this mod, right? https://www.nexusmods.com/stardewvalley/mods/314
i use this one instead, i dont really like UI info suite
oh, crop labels
I dont have ui so im not sure but simple crop label is easy to use
And it tells you what trees youre hovering
and in general that's the issue with ui, it does a couple of things really well, and lots of things barely passibly
thankfully you can turn most of those off
when i installed UI i disabled so many modules that i questioned why i was using that mod in the first place
so i just got a bunch of discrete QoL mods to do the job
yeah I already have the npc locations turned off as well as the billboard button on the character menu. The billboard button doesn't sit well with the vintage color UI mod
Thats the reason i shied away
Too much stuff i just wouldn't use when theres seperate mkds for the stuff i do want
What's the deal with so many scythe harvest mods?
Can't you harvest with the scythe to begin with?
not everything
Not everything
You love to see it.
only a handful of crops
I'm trying to have it set up where my daughter doesn't, and technically shouldn't, be using cjb cheat menu though, lol
it didnt always, and lots of people dont open/use cjb in fear of 'cheating'
I suspect its because people don't want everything else CJB offers
some people don't like having CJB installed
Me, I'm happily harvesting with my scythe and teleporting all over the place. :D
True, cjb is just necessary for a few things ive got
yeah, i'm not a very big fan of having CJB unless i want to debug something
its handy for debugging crap
like I might just delete that mod when I zip my mod pack and give it to her to install on her mom's laptop, you know?
@wary plaza double check it isn't a requirement for anything
Oh also has anyone else had trouble zipping mod packs for someone? Sonething in one of the artisan valley packs did NOT want to zip
Said something abkjt a backtick
This seems like it would have been a cool mod to use: https://www.nexusmods.com/stardewvalley/mods/2544
`
turning folders into ZIP files?
Yeah :(
never been a problem for me
it works, I think you need the unoffical though
Ive never had problems with them, though id just archive and send via 7zip if it was a problem
hmm I did still never figure out what was with cacao wine
Anyone have problems using the updated SMAPI mod because I have
smapi is not a mod, are u installing it manually or through a mod loader?
Weird...discord crapped out on my laptop lol
I shut it down, restarted it, and itโs been stuck on this screen for a few minutes now
Everything I try to access the SMAPI internal folder and try to delete it it comes up access is denied and I've tried everything
Hello! I have a question on Stardew valley expanded. Spoilers following!
Can one unlock the Aurora vineyard for personal usage? I met the Junimo and saw multiple heart events (party with bear, and some junimo gathering in the woods) . I told Apples that it was not a mistake to not renovate the vineyard and make friends instead. Did I miss my chance, i.e. will it stay a ruin?
โBetter Sprinklersโ mod? ๐๐ป๐๐ป
๐
afaik this is a planned feature, but right now it serves no purpose, but you can obtain a ancient doll inside it, lol
okay seems like my laptop's discord is back in business lol
Have you also tried asking in the actual SVE discord server?
can you follow this steps?
Run the game without SMAPI at least once (so it can do first-time setup).
Download the latest version of SMAPI.
Extract the .zip file somewhere (but not in your game folder!).
Double-click install on Windows.batยน, and follow the on-screen instructions.
it really looks like that cacao wine is just incorrectly created
Oh really? Itโs not just an item that wasnโt finished being programmed/created?
I'm looking at Wine inf Wingyls better artisan products, and it's rule is crafted much differently
I did not, didnโt realize there was one after all
well, this bfav appears to work atleast, cute.
now to test this wine nonsense
well, that's interesting, despite the error cacao pod->wine works
I tried that and nothing changed
I've even tried uninstalling and reinstalling the game still the same thing
what is the error u are getting when u try to launch smapi?
Hello! Good day to everyone!
I just want to ask if anyone knows if like PPJA / Json Assets mods work on multiplayer?
yes
What's that mod where you can access Pierre's shop without him actually standing at the counter?
!mpmods
See https://stardewvalleywiki.com/Modding:Player_Guide#Do_mods_work_in_multiplayer.3F for details on how mods work in multiplayer. :)
I think it effects more than just Pierre but not sure
Self service something
pelicanfiber was one, think it's outdated though
i do have that, but i dont remember the name
https://www.nexusmods.com/stardewvalley/mods/1304
https://community.playstarbound.com/threads/updating-mods-for-stardew-valley-1-4.156000/#post-3346341
Pelican Fiber is broken for 1.5.1
early open shops
interesting, the [pfm] marshmellow in stardew - chocolatiering recipe for cacao wine IS busted I think, but the reason it works is some fallback for how kegs work in general, as I disabled that mod and cacao pods still keg
wait i misread, peter was correct lol
It came up with access is denied can't install because of needing permission
are u using windows 10? can you try executing the installer with admin privileges?
does anyone know how to change the binds for the zoom level mod?
for the zoom in and zoom out
https://www.nexusmods.com/stardewvalley/mods/1621
have you checked this mod out by any chance? 
i will check it out ty!
will that work fine with 1.5? it hasnt been updated since 2019
phatos just dropped a load of updates

Phatos just dropped a load of phat updates 
I'm having an issue, I'm playing SDV with my husband but he can't enter farm buildings, we have to same mods (just copied and pasted the mod folder) the only difference is he uses Linux and I use windows. Is there a fix for this?
welp ill just stick to comma and period. i dont know how to mess with the config
\
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
kit, you just...open the config.json in any text editor
Mine or his?
both, qi
Thank you, I'll upload them once I have access to both computers.
it says i have no app to open it with
notepad is fine
Use this chart to find the appropriate key binding you wish to use: https://stardewvalleywiki.com/Modding:Player_Guide/Key_Bindings#Available_bindings
Some mods let you edit key bindings, which are controller/keyboard/mouse buttons which do something in-game. This page explains how to configure them. (This works for any mod using SMAPI's standard APIs.)
Hi there, that's one of my mistakes in editing beach tilesheet in fall. It'll be fixed in next update 
Can you tell me where you took the 'dotted' screen. I haven't seen that one yet 
hmm, no anywhere usable cask mod, ick.
thanks guys. i figured it out
doesnt work.
neither works to use casks outside on the farm when I was testing
it gives the 'can only be used in the cellar' when you try to put something in them
that is sad
I guess this mod needs to be updated on the SMAPI table then?
I think in 1.4 you just couldnt place them? and in 1.5 they moved the check to actual use, dont remember, havent used casks in forever
love of cooking seems interesting
but there is no way to see recipes i have the ingredients or dont
unless i click individual recipes?
nevermind, i can sort for ready to cook
Does anyone know why I'm getting this error that keeps me from being able to access the menu? I was having crashes and those went away in exchange for this... ๐ I just literally reinstalled all my mods one-by-one to figure out what was going on and then this randomly started happening. Uninstalling the mod I installed right before it happened didn't work. ๐ฆ https://smapi.io/log/ab38258e3d6748a7a57783843c7b1a43
so i have to uninstall the cooking skill right, this mod has its own cooking skill
it's going to be required to have both, apparently, something or other, it's still very much a work in progress
I havenโt encountered any errors and/or crashes. Iโm keeping both to get double the cooking skill benefits ๐
rawr
so, before i left for work this morning, i saw something about a new smapi update breaking SVE. is that still the case, or is it safe to update now?
it broke immersive farm, but there is already a update
i use immersive farm. so if i get the update, my save won't get broken?
dunno, i don't use that one
found it, thanks, is there shortcut to it?
I don't know
What's the mod that shows whether an item can be used for a community bundle or not when you highlight it
its not tooltips as i assumed
Is it this one? https://www.nexusmods.com/stardewvalley/mods/4430
LookupAnything does that iirc, but it aslo gives away potential spoiler info
neither of those
it would say in like red or green border "Can be used for (x) Bundle" or something like that
I thought UI Info Suite did that
I think I know what youโre talking about. Itโs a gradient shaded green tooltip that appears over CCB items, right?
Yes I believe so
@wary plaza ty it was UI Info Suite
i'm getting a weird glitch where it keeps spamming the last exp gained on screen though
Like a never ending exp pop up?
yep
are you in multiplayer or local co-op?
splitscreen
My version of UI Info Suite stopped doing that with the latest update.
Ah I had that issue with local co-op.
It could be a bug restricted to just split screen then.
It doesnโt happen to me in single player
Do you have a link by chance?
i followed whatever links i found to most recent update
ohh nm i see what you mean
Oh cool! I love it btw the desert shop is my fave. The dots are basically anywhere that's the player can't go. I think the picture I took was from that bit of land behind joja mart, but it can also be seen elsewhere, like the bit of land under the sewer entrance for example. It's weird!
here's my version of UI Info Suite that's in my mods folder, if you want to give it a try?
Anybody who uses Underground Secrets: what does the "evil" altar want?
ok. Thx for info. I'll look into it 
@wary plaza what are the expansions u have again?
I'm gonna need you to clarify that question. I have 663 items in my mods folder, lol ๐
ah okay, one sec
es lunna ridgeside sve walktothedesert+garden village, museum expansion,aquarium, boarding house, mineral mage
walk to the desert got patched? I missed that one
mineral mage is a new one for me as well
walk to the desert was never not working i think
that last is only useful if you like jewelcraft
mineral mage is more like a PFM mod
stop encouraging him
heh
i think the only area that it adds is the shops
jewelcraft sounds like something my daughter would enjoy xD
you put various minerals into machines to make fabreje eggs and such
beyond that I couldnt tell you what it does
I think this it he version I'm using
mineral mage is a expansion to jewelcraft, it adds some new machines and a small are to buy the machines for both Jewelcraft and MM
hmm, also shadow cove but I'm unsure how big it is
there is a content mod being developed by treant and some other modders that i'm looking forward
ghibli island or something like that
Hey how do I turn xnb files into png files? I had a thing that did this before but I lost it. Reformatted computer and all. Help pls.
which reminds me, mermaid island also
!unpack
See https://stardewvalleywiki.com/Modding:Editing_XNB_files#Unpack_game_files for instructions on how to unpack XNB files in order to edit the assets inside!
[TMX] mods are basically my expansion mods?
like that @signal latch! xnbcli is probably the easiest to use, stardewxnbhack was built for SDV but you shouldn't need those features to unpack images
those patch in maps, yes
(some TMXL mods are buildables as well but those are kinda wonky atm)
what does the museum expansion add exactly?
so content patcher is compatible with xnb AND png files?
Hello guys, anyone know who is the Level Extender mod maker? I got this when fishing. https://smapi.io/log/c6a0163cfcce4745a88be880bd41155e
yes? but it's not recommended for CP modders to use xnb files either, for various reasons
so what do they use?
png or json, usually
ah okie
ItsDan#6969 is the author @inner saffron
Thank you.
well, that's good to know, while caskseverywhere does not work, automate doesnt care and does, hurray.
so that solves that problem
oh that must be why it is believed to work, cause almost everyone uses automate
content patcher mods usually use the unpacked versions of game files, so .png for images, .tmx or .tbin for maps and .json for data files--you can repack them once you've edited them, but there's no reason to, and mods that do that tend to become outdated very quickly just like xnb replacers would @neat plaza
alr got it
@keen mantle https://smapi.io/log/c6a0163cfcce4745a88be880bd41155e I got an error when fishing. And prestige doesn't work-ish because I'm level 11 but the button greys out.
the moment we get conveyor belts in stardew....
the wiki links to the content patcher nexusmods page but it doesn't actually show a tutorial etc anyone know where i can actually find a tutoriial
!cp
Content Patcher (https://www.nexusmods.com/stardewvalley/mods/1915) is a mod which loads content packs to change the game's images and data without replacing XNB files. If you want to make mods using Content Patcher, start at https://stardewvalleywiki.com/Modding:Content_Patcher.
hmm, does mean that I need to find a bigger shed interor, need more space to shove machines.
@neat plaza check that second link! if you're interested in making a content patcher mod, you can ask in #making-mods-general if you have more questions
let me know if u get a good shed mod, i have ace's but its not that big

