#archived-modded-support

1 messages · Page 695 of 1

tacit cape
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even though we all have it downloaded

sick minnow
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How far through the save are all of you, and SVE's a bit iffy in multiplayer

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Stuff like if farmhand (not host) marry custom NPC or something it'll break

tacit cape
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oh damn

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we arent too far but for the time being i just removed the starfish from the pond and he can play now

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but for future reference they cannot marry custom NPCs?

sick minnow
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some guy had that prob earlier and had to revert save

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Applies to SVE npcs

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scroll up a bit :p

shy orbit
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@tacit cape do you all have the exact same mod load out including having the Mods folder structure the same (so that they load in the same order)? i guess if there are differences in that regard it might mess up some items

south violet
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O thank u so much, finally I know where to look lol

dire cedar
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anyone have suggestions for a save anywhere type mod that will not throw an error and crash my game every time I use it? I had SaveAnywhere downloaded and installed but it was causing my game to crash when I would go to sleep at the end of the day.

royal arrow
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iirc Save Anywhere has some incompatibilities with other mods, that may be the source of your issue. I don't think there are other mods like it though o:

pine acorn
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Anyone up? Newbie here, need some help.

upper condor
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Wooo!!! I look forward to the final product SDVpufferheart

unreal stratus
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@pine acorn What's up?

dire fractal
stray pine
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Is there someone who could help me troubleshoot something related to SVE?

finite sluice
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how much do yall trust/use moddrop? i really want to play w several mod profiles but so far i havent found a good solution like mcprofile, only moddrop

rain lava
finite sluice
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@rain lava OMG TYSM

stray pine
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Parts of the immersive farm map are showing up with what I believe are vanilla coloring

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I'm trying to figure out if this is a tileset issue, a map issue, or something else

rain lava
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next to the top of waterfalls?

stray pine
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Behind ladders, and near rocky entries

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One sec, I'll try to screen cap

rain lava
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you might be using recolour mod that is not fully compatible with SVE SDVpufferthink It adds some tilesheets that are not in vanilla so they won't be changed by some recolour mods

stray pine
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I'm using wittily, and that looks like it's one that's supported, but I can try a different one

finite sluice
rain lava
stray pine
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haha ok now it's only on the tops of waterfalls, but now I have two greenhouses (one on top of a river), one of which I thiiiink it's in the original skin?

stray pine
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oh gosh thank you

rain lava
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yup, top of the waterfalls is the tiles added by sve

stray pine
rain lava
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you mean the greenhouse from IF2R?

stray pine
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The one that's not on top of the river

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So yeah, I believe the one that comes with the map itself

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Do I need to put in an override?

rain lava
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there is an optional file 'Compatibility Pack' and inside you'll find easy steps

stray pine
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ty so much ;A;

rain lava
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and .png files to put into overrides

stray pine
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Is there a way to fix the tops of the waterfalls, or is that just something I'll have to live with (I'm fine either way)

rain lava
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you can fix it by editing the few tiles in the sve files. It'll require a graphics program that can handle .png files and a bit of effort to recolour the tiles by hand c: I can tell you where to find the tiles

stray pine
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I'm a graphic designer, that's not a problem

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But yes, please let me know where I can find them

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c:

rain lava
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xD great, that's one probles less

rain lava
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Stardew Valley Expanded\ [CP] Stardew Valley Expanded\assets\Tilesheets there will be the 4 .png files you'll need to edit (all named season_z_extras ). The tiles on top of the waterfalls are right under ladder tiles, next to waterfall

finite sluice
rain lava
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and the tiles to colour match to your recolour should be inside whatever recolour mod you're using inside it's assets folder. The ones named season_outdoorsTileSheet will be a good reference as there are the cliffs there.

finite sluice
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longevity* what r words

stray pine
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Excellent, thank you!

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Hmm, now it's only loading the default standard map...

native dragonBOT
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@stray pine Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stray pine
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One sec, reloading

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Looks like the manifest is erroring now

rain lava
turbid cypress
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Hi all! Is there a top recommended mod that slows time down (multiplayer compatible)?

summer slate
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Uhhh

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The cheat mod can just straight up pause time

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but I don't know about a time slower

rain lava
summer slate
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Ah

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Good one Gwen

rain lava
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i spend too much time on nexus SDVpufferchicksweatsip

summer slate
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👑

jaunty tree
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I have a couple expansion mods installed Im unsure which one has this, but how do i not repulse my townfolk

summer slate
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LOL

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You know what, seeing as we don't have showers in our Farmhouses

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that would make sense

jaunty tree
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I tried swimming in the lake!

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They dont sell soap! What do they want from me?

stray pine
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lol oh no

rain lava
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Maybe wisiting bathhouse?

jaunty tree
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the cliff is closed!

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I got a clue it has something to do with the community center

stray pine
# rain lava !log

I think I figured it out! I'll do the recoloring later, since digging into code and photoshop before coffee should be a sin LOL. But thank you so much ♥

rain lava
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It is, i can confirm c: SDVcoffee Good luck!

stray pine
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(also since I've never worked in C# before, so doubly intimidated/don't know formatting)

rain lava
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if you simply recolour the tiles there is no coding needed.

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if you want to be slightly more fancy with the edit you can make it a stand alone Content Patcher mod that will overwrite the SVE tiles with your recolour. It doesn't require c# either

velvet tiger
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Hi guys, does any of you know how to remove the seed packets without players joining in and taking them?

rain lava
velvet tiger
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I have this mod, I've gone through 2 updates and the box is still there

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I'll look into it in more detail, cause I haven't found that option yet...

rain lava
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did you try that?

mortal isle
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I'm screwing around with mods, and I got Krobus in my house. He's supposed to be silent on Fridays right? Apparently when he gives you the Stardrop for 13 hearts he does talk?

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Not sure if the mods are even relevant here

royal arrow
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might be that the stardrop giving overrides the silence on Fridays o:

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if the stardrop giving is hardcoded

mortal isle
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...Not sure what that means lmao, but that's new!

royal arrow
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certain things in the game are "hardcoded" meaning, some extra stronk code is needed to make them happen lol

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so depending on the requirements for spouse / roommate to give the player a stardrop, it may override any dialog that was supposed to happen that day, i.e. Krobus saying "..." on Friday

mortal isle
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Ah, I get it now. After that though, he doesnt speak anymore so I guess it is just that line

turbid cypress
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I am not trying to pause time, just increase time in each day

tribal dawn
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Has anyone encountered bug with SDE, that makes a coop player unable to guy bouquet or necklace when dating sophie?

woeful quiver
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I don't know about the bouquet specifically but be careful because rn farmhands marrying a custom npc will crash the game

tribal dawn
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Oh, thanks, i just noticed that when coop player tries to date custom npc in SDE game doesnt detect that

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they are invisible in events and wont let you check their info

tribal dawn
viscid pond
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Farmhands can't marry non-vanilla npcs

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or see them during festivals

exotic yew
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hello dear modders

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Im in the search of some good mod to make party with more than 4 players

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that is the most ok without crashes if possible

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any recomendation?

royal arrow
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Unlimited Players on nexus?

keen moss
royal arrow
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ok after hella tweaking Teh's Fishing Overhaul to make fishing hella easier, I think I will get Stardew Aquarium O_O

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(finally, I know, so late to the party)

finite sluice
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how do i change the load order of mods?

coral ravine
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hello again community. I'm doing the testing on my Ikebana PFM, and I run in problems with the PFM automate... it activates my own machines, but deactivates kegs and others.

exotic yew
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thanks

royal arrow
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you'd have to add dependencies to do it reliably. do you know how to do that, chillin?

finite sluice
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nope :c i just want to make sure my immersive elliot + shane mods work properly

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i also have gender neutrality mod but have canon dialogue expansion ;w; it sucks that dialogue mods cant be reliably combined

royal arrow
heavy sail
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gender neutrality mod should automatically load after cfde if i’m not mistaken

royal arrow
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dialog mods can be combined, it just takes time

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you'd have to make sure you don't have more than 1 mod trying to edit the same dialog, i.e. summer_1

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in this case though, dependencies would be the way to go

finite sluice
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how do i know if they want to edit the same dialog?

royal arrow
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you'd have to open the content.json files and compare

heavy sail
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I just realized there is a gender neutral version of Canon-Friendly Dialogue if that’s something you’re interested in. You could have Gender Neutralilty load after it since CFDE is just an expansion after all.

royal arrow
heavy sail
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Yep. Gender Neutrality should automatically load after it, so basically just download the gender neutral version of CFDE along with it and it should be all good.

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(btw check the optional files for CFDE to find it)

finite sluice
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thank you so much!!

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wait, wouldnt gender neutrality technically overwrite ALL of CFDE's dialogue?

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should i remove no more dialogue differences and genderneutrality and keep cfde, or?
i dont know which i should prioritize >_<

heavy sail
finite sluice
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ooooooooooohhhhh, okay!!

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sorry!! but ty for the explanation

worn shale
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Hi guys 🙂 My friend told me about a mod where you can level up your skills to 99. The mod doesnt seem to work for him anymore. Do you know something about another mod or an update which we are too blind to find?

heavy sail
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What was the mod called?

dire fractal
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Is anyone else having trouble with ChestEX not being compatible with automate? i am, and it's not kicking back any errors :/

worn shale
royal arrow
finite sluice
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its not specified on the main page, do i keep both gender neutral and svde, or do i replace svde w the gender neutral svde?

tawdry edge
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Babysitter has been updated. It now has personality types (outgoing and shy) which adds new dialogue and Elliott has been added as a new babysitter.
https://www.nexusmods.com/stardewvalley/mods/5348

heavy sail
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I would use Child to NPC mods like that because they look really nice, but unfortunately all my children do is age down and disappear SDVpuffersweats

tawdry edge
twilit cliff
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for artisan valley mod- anyone know how to turn cocoa pods into chocolate? seems the grinder turns chocolate into chocolate chips but i can't figure out how to make chocolate

royal arrow
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does the mouseypounds database have the answer o: ?

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I know it doesn't have all the things

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!ppja

native dragonBOT
heavy sail
twilit cliff
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I have chocolate in my inventory cheat menu but i want to actually make it

royal arrow
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welp, worse come to worst, you can check out what the recipe is by poking in the mod* files

heavy sail
twilit cliff
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i cant seem to find anything in the mod

tawdry edge
heavy sail
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I haven’t even touched the config yet

gloomy crow
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When i do that automate tells me to put it back in, and Mass Production is supposed to be compatible with automate?
"[Automate] Machine recipes added by Producer Framework Mod aren't currently automated. Install PFMAutomate too to enable them: (link)."

tawdry edge
heavy sail
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Pc, and I’m married to Sebastian

tawdry edge
heavy sail
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I’m using CP 1.19, the latest Child to NPC fix, and the latest Custom NPC Fixes update.

tawdry edge
heavy sail
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no errors from it at all, and i’ve tried that before with the same outcome

tawdry edge
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i could look into it further if you want if you upload a smapi log with 'patch summary'

fathom helm
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Does anyone know if there's an active discord just for modding/using stardew mods?

fathom helm
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I understand but usually modding discords have a mod-news channel and i like to add that to my discord so i can have all the updates in one place:> plus i think it'd just be cool to have an exclusively modding discord

sick minnow
gloomy crow
royal arrow
eager violet
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does anyone know any mods that allow more than 4 people to play on a multiplayer farm

heavy sail
eager violet
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thank you

heavy sail
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ah i see, both all of them apply the patches but the child doesn’t do anything/age up

royal arrow
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I'm up to 435 mods now. I was hovering around 405-410 for a while VVSipp

heavy sail
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i’m at 800+ now compared to my 650 last month SDVpufferchicktheater

royal arrow
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my, how you've grown indeed!

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WHICH REMINDS ME, STOP THE SMAPI. I have a skirt mod I downloaded on my phone that I need to bring to my computer lol

heavy sail
tawdry edge
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child to npc is really buggy. it badly needs an update

outer turret
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Do you get the doppelganger child too?

gloomy crow
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(sigh) removed PFAutomate, but still crash on first sleep without any changes except that
"WARN Mass Production Automate integration for Mass Production clashes with PFMAutomate. Please remove PFMAutomate to have this functionality work correctly."
changed to "WARN Automate Machine recipes added by Producer Framework Mod aren't currently automated. Install PFMAutomate too to enable them".
(https://smapi.io/log/63bc1952f3aa4e7a9138c28cbed6fee0)

outer turret
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Im impressed it works as stably as it does actually given what's it's doing is very complex.

heavy sail
tawdry edge
outer turret
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(Or seems complex I dont know anything about coding)

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Oddly that only appeared when I had the NPCD set up

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Frost do you actually have sprites loading?

heavy sail
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i’ve had the clone issue once, but it resolved itself and after that this new issue occured- and yes i do have sprites loading

outer turret
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I aged my child up 3 days early cos I wanted her to attend the Night Market with her Dad. She seems okay. Aside from the doppelganger which disappears if i exit and reenter the farmhouse.

sick minnow
gloomy crow
royal arrow
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I added a couple mods today and now I get this error any time I try to look at a chest I have in my farm, and the cursor lags a ton. Is the error JA related? All I can make out is it seems to be something related to boots
https://smapi.io/log/8475f0e8493a462c837e990e90bfbf14

gloomy crow
royal tundra
gloomy crow
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Although I have a lot of other machines than those so i might just go edit the producer rules lol

tawny tide
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hey, does anyone have SVE installed and mind sharing how the folder structure should be?
there's the StardewValleyExpanded folder, and then a bunch with [CM] [CP] [FTM] [JA] [TMX] prefixes in the folder name. should all of those be in Mods/ ?

royal arrow
viscid pond
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@tawny tide It's fine to just leave them in there; and it makes for easier updating

royal arrow
viscid pond
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not really seeing anything that touches boots..

royal arrow
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ye I thought it might involve a bit of JA item ID shuffle, because I had a JA item in that chest change to a new JA item, but even after toggling off everything new, I'm still seeing the error

viscid pond
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do you have any error items?

fast river
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My theoretical rewrite would remove ID shuffling and item name conflicts, but it would break so many other mods (PFM and FTM for instance) that I'm not sure it is worth it

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Still trying to figure that out

royal arrow
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I have a blank spot in the chest, like, in between items. I think that may be an error item? but there's definitely an item that shuffled into a new item

fast river
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A blank spot could be from a removed item too?

royal arrow
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what's odd is, I don't think I removed any JA mods prior to today SDVpufferthink

fast river
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Oh

outer turret
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Ive seen other people with boot issues. Also you remove Mr Ginger. Did u finish his story? (He doesn't add boots so it's not that!).

royal arrow
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I completely removed the old Mr. Ginger and installed the update today, actually o:

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so I was worried about that and removed the latest update to see if that somehow did something

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I'd talked to Mr. Ginger a few times, but I hadn't started anything significant as far as heart events or anything

outer turret
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He doesnt add JA. But I did see someone who had boots that crashed their game

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Cant recall what mid it was though.

royal arrow
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I've found 2 people so far in this chat that seemed to mention a mod that added JA boots and Wear More Rings may have been interacting badly. I think the JA item that shuffled was the rain boots from Rain Gear

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Not sure how to fix, though, since I did try toggling off Rain Gear to see if that helped, and it didn't :c

steep escarp
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hi im new to mods and i was wondering what would happen if i go on a vanilla farm with mods? would anything happen to my farm if i disabled all of the mods except portraits and recolors?

heavy sail
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you can go on a vanilla save with mods, but you cant go on a modded save in vanilla (depends on the mods)

golden oxide
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What is the most amount of mods one can put on sdv before it breaks?

heavy sail
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there's no actual limit @golden oxide

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i have 820+ mods, and the most ive seen is over 1000

autumn sand
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how do i update smapi

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ive extracted files to stardew valley folder and run sdv but it hasnt seem to update

royal tundra
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question about the unofficial update to BFAV: There's two folders in the zip, one "Paritee's Better Farm Animal Variety", one "...Source". Some of the source files look like they should be overwriting some of the other files? But there's no installation instructions, just a blank readme file. Anyone able to point me towards an install guide?

royal tundra
# autumn sand how do i update smapi

SMAPI doesn't go into your mods file, it's the only 'mod' that doesn't. Instead, unzip it somewhere and double click the correct install file for your OS (Windows, Mac, or Linux) and follow the prompts

autumn sand
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o

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icic

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it works! thank yououou

shy orbit
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@royal tundra it works without any files from the ...Source folder (i never even noticed that it comes with it)

royal tundra
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thanks 🙂

south violet
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Yo

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Jus wondering, is there a mod or a way to increase the spawn rate of legendary fish?

lapis briar
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if you have the cjb cheat menu, you can set to max daily luck and catch legendary fish. but some only appears when you have reached a specific level

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max daily luck help the spawn rate

royal arrow
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These things may also be features of Fishing Made Easy and Teh Pers Fishing Overhaul? Not sure. For the latter, gotta check mods.smapi.io for the unofficial update

wind plover
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Hello hello 🙂 Wondering if anyone here has SDV Expanded installed? Been thinking of installing it but also wondering if there’s any risk of glitch / crashes.

royal arrow
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SVE changes a lot in the game, so there is some risk of glitches, especially when you use SVE with other mods. It's not compatible with a lot of other mods, so you'd have to read mod descriptions carefully (and mod comments), as well as the SVE incompatible mods list

wind plover
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Fair enough! I still have a few endgame achievements to reach for my current playthrough. But I’m finally retiring my 10 year old laptop so I thought it’d be a nice opportunity to download SVE too hahah

upper condor
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!androidsmapi

native dragonBOT
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Both Android SMAPI ports are currently broken. ZaneYork is aware of the issue. There is no ETA for a fix. A large portion of the graphics code got abruptly changed which caused the port to break.

ZaneYork does accept pull requests if you are able to submit a fix. You can also check the repo for updates for when a new version is released. https://github.com/ZaneYork/SMAPI-Android-Installer

royal arrow
royal arrow
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I tested rolling back my save to an older backup, still had the error. Can confirm it's the boots from Rain Gear that get shuffled into a new item, but it's not the typical JA item shuffle in which the item looks different but still has the same name. In this case, hovering over the item causes the error in SMAPI, and there's no tooltip identifying what the item is.
https://smapi.io/log/6a7c6d273f314bb596deb24f1e0ae890
I'll just start a new save >.>

viscid pond
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oh no

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sorry to hear that

lavish bear
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Hi! I need a bit of help navigating through Naver, I'm not sure if this is the right place to ask but it has to do with mods. I'm mainly trying to find older mods however it only let me look up to page 255 for retexture and I wanted to look at mods even older than that. Have they been moved to another spot? Like some retex archives or is 255 pages the limit. Ty!

vital spade
royal arrow
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oh. OH NO. AND I JUST INSTALLED STARDEW AQUARIUM SDVpufferchickhands lemme go check the mod description for that again >.>

vital spade
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check the "Bugs" section on the aquarium page

royal arrow
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I know it's secret, but I gotta know, for the Aquarium mod: ||is the secret legendary fish the pufferchick o.o?||

vital spade
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||yes||

keen panther
royal tundra
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the mysterious blue stripes in your bed?

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which NPC is that?

keen panther
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penny

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i used a xnb mod

snow wraith
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Can only assume the xnb is outdated and the sprite sheet has changed since it was made. but I don't know.
you can reset the files. If you use Steam, Right-click the game in the library list, Properties > Local Files > Verify Integrity

keen panther
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ye it's from 2016

snow wraith
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that'll erase any xnb's and put back the old files

keen panther
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okay

royal arrow
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And you can try to find a Content Patcher (CP) conversion for that mod in the first link in the message below, if you wanted to still have it

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!xnb

native dragonBOT
royal tundra
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yeah, that sheet is no longer compatible with the game, you'll either have to find a CP conversion or make one yourself by opening the xnb and pasting the relevant bits into a template

keen panther
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okay thanks

buoyant hemlock
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Hello guys, wanted to ask a question

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I want to delete the mods because I'm not really interested to them anymore

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Besides the "Mods" folder, which files should I delete from the data folder?

shy orbit
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you can use the smapi installer to uninstall smapi if you want, and verify the game files if you're on steam

buoyant hemlock
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Thank you

orchid locust
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I've come back after several months, I noticed there's a mod called Hybrid Crop Engine, are there any mods that it works with?

royal arrow
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not sure, but on the nexus description page, if you click Requirements, it'll list both the mods required to run Hybrid Crop Engine, but also what mods require Hybrid Crop Engine (AKA are content packs for it)

orchid locust
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I did check that and it seemed kind of sparse, and I noticed that the BETA for Cannibis Kit is compatible

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I wonder if the PPJA mod guys are going to make more of their mods compatible

royal arrow
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I think the biggest hurdle is the number of arty assets SDVpuffersweats so many sprites

orchid locust
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Thats understandable

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Theres already tons of flowers and having hybrids of Mizus and Farmer to Florist would be so much

lofty bluff
viscid pond
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!log @lofty bluff

native dragonBOT
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@lofty bluff Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
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(as a general note, it's always recommended to share your full log per https://smapi.io/log instead of a screenshot or copy-pasting an error from the log. The full log provides more details for troubleshooting)

orchid locust
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In the past I had to stop playing mutliplayer on my modded game because the host computer would lag really badly, has I've attempted to adjust the Automate intervals to only work once a day but nothing has seemed to fix it. Is it possible the most recent SMAPI has helped this?

woeful fractal
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So I’m excited for 1.5, but also worried about it breaking a lot of mods I use. I’ve been playing modded long enough for it to feel weird when I switch back to vanilla...

pulsar coyote
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yo anyone know why overwolf thinks that i dont have stardew valley installed? its not a piirated version and its on steam so it should work right?

royal arrow
# woeful fractal So I’m excited for 1.5, but also worried about it breaking a lot of mods I use. ...

not every mod will break, so you won't necessarily have to go back to vanilla. You'd just have to remove any glitching / broken mods, and the mod authors may update them (or there may be unofficial updates). If some mods don't get updated at all, then you'll have to remove those permanently, but there may be mods that replace the functionality!
You can also make a backup of your entire game folder to keep playing 1.4.5 with all your mods, safe and sound.

pulsar coyote
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ok so my question now is if overwolf wont work, then how do i install mods? if i need forge i cant cuz for some reason java wont run anything but it exists

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just all java files actually

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just wont work

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sigh

heavy sail
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!gettingstarted @pulsar coyote

native dragonBOT
pulsar coyote
#

ty

keen moss
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@pulsar coyote I changed your nickname as per Rule 4. Feel free to change it to something else if I got it wrong.

pulsar coyote
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sure

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uhm wait

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im so confused

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"Where is your game folder?
Oops, couldn't find the game automatically.
Type the file path to the game directory (the one containing 'Stardew Valley.exe'), then press enter.
C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley
That directory doesn't seem to exist.
Type the file path to the game directory (the one containing 'Stardew Valley.exe'), then press enter."
what do i put here?

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sorry im new to modding lol

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sorry i just put the file location then nothing happened idk what to do now

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im a helpless child when it comes to this shit i know absolutely nothing

shy orbit
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you might need to put the path in quotes "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley"

pulsar coyote
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okay ill try it

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uhm it says that it dosent exist

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ok

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well it dosent

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but i have stardew installed

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and it was there a second ago

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tf?

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i didnt move it

#

lemme just go on steam and look at its file location

royal arrow
#

you can always reinstall SMAPI, there's no downside, and copy the text it tells you to copy

pulsar coyote
#

what

#

so just install it a second time?

#

and then what?

royal arrow
#

and copy the text it tells you to copy

pulsar coyote
#

ok

royal arrow
#

then follow the rest of the getting started guide instructions

#

!gettingstarted

native dragonBOT
pulsar coyote
#

tghquguigtabl

#

BRUH

#

IM FOLLOWING THAT IT DOSENT TELL ME SHIT ABT FILE LOCATIONS

#

sigh

royal arrow
#

there's a screenshot in that guide that shows you that after installing SMAPI, the folder location is listed in the SMAPI installer window. That's why I said "copy the text it tells you to copy."
There's also a note in that guide that tells you what to do if the SMAPI installer says it can't find your game

#

Apologies because I think I mixed up whether you were working on the Steam options step versus installing SMAPI in the first place

#

either way, no need for all caps SDVpuffersmile

pulsar coyote
#

sorry im frustrated ive been trying to install mods for minecraft on java and forge and ive been up for 3 days so im kinda sick of the set up faze of modding

#

still, it didnt tell me that

#

it just told me to re extract the files

honest atlas
#

Could the files be hidden? Not sure if that’s relevant. I remember installing SMAPI via steam being pretty straightforward

royal arrow
#

Rando, which OS are you on?

pulsar coyote
#

win 10

royal arrow
#

For finding the game folder

pulsar coyote
#

did that

#

followed the link

#

pasted in the smd

#

and my file dosent exost

#

i checked on files aswell

#

im reinstalling the game and hopefully the files will be in the right place, i didnt move them at all so idk why they were missing

#

k stardew valley appears now

#

i have no clue why ot dodnt before

#

but it does

supple echo
#

sometimes it do be like that 🤷

pulsar coyote
#

sigh

dire fractal
supple echo
#

glad it's behaving better for you now though! "my thing randomly won't work" is always super frustrating

pulsar coyote
#

oh while were on the subject of modding and im just waiting on stardew rn anyone know abt minecraft modding? forge wont run and cmd says that java didnt exist even tho i installed it

royal arrow
#

This channel is more for Stardew modding, I wonder if Minecraft has a similar community SDVpufferthink

#

Although there may be someone who knows o:

pulsar coyote
#

fuckin bs but if theres a reason then please speak up i would love for it to work i was tryna make a modpack that i think would be rlly fun just to fuck around with, also does anyone know if orespawn exists still? i couldnt find crazy craft anywhere so i also wanna remake that just so i can play it at least

#

yh ive tried trust me haha

honest yacht
#

Does anyone know the mod for the SKIRTS in this picture? the mod was for the shirts only and has not said where they got the skirts sadly and i love them

royal arrow
#

I'm confused, are you asking why this channel is for Stardew modding specifically? It's because it's a server for Stardew o.o

pulsar coyote
#

oh and i havent really found one and its disappointing to say the least

#

nah ik that

#

i was just wondering

#

im involved with minecraft modding and skyrim, stardew is really new to me

#

i wonder how the modding works with it?

#

im mainly a writer and quest maker for whenever my friends are asking for modpacks lol

#

ive also dabbled in a professional skyrim modding team, i didnt ever send in my submission. i learned a lot abt writing there tho

royal arrow
#

Modpacks for Stardew are possible via ModDrop, but idk any other specifics o.o

shy orbit
#

@dire fractal you're getting a lot of errors from custom furniture which is probably slowing the game down

dire fractal
#

so what should i do?

#

cuz custom furniture is a required mod for a few of my mods

shy orbit
#

i suggest removing the custom furniture packs you have first, checking if the mod works without them, and if it does add them back in one at time

royal arrow
#

Yes lol

#

I create mods and use them

pulsar coyote
#

for what games?

royal arrow
#

For SDV I use manual install, I don't use a mod manager or modpacks

dire fractal
#

nah they're furniture mods they can't work without the custom furniture mod

royal arrow
#

I also mod a bunch of Bethesda games anf Sims games

pulsar coyote
#

any other games?

#

ahh what bethesda games?

shy orbit
#

i meant removing the furniture packs to see if the custom furniture mod itself works

royal arrow
#

This is off-topic at this point SDVpuffersquee

pulsar coyote
#

lol

#

yeah but like it has to do with modding and there isnt another chat specifically for mod talk

royal arrow
#

again this chat is for SDV modding, so I'll take this to one of the off-topic channels SDVpufferthumbsup

pulsar coyote
#

which one?

#

at me there lol

dire fractal
#

ohhh okay ty vibel

#

the game works fine if i remove the cf mods

shy orbit
#

you can try adding them in one at a time to find the problematic one (or i guess it could also be a combination of two that is the problem but anyway)

dire fractal
#

how do you enable mods on the pc version ...?? because i have no idea what i'm doing ><

heavy sail
#

!gettingstarted @dire fractal

native dragonBOT
dire fractal
#

oo,, thank you for that haha

keen moss
#

@dire fractal I changed your nickname as per Rule 4. Ran it through google translate so feel free to change it to something else if I got it wrong.

dire fractal
#

oh my apologies about that,, aaa, i never got to changing it in all my servers sorry !

#

ok i foind the broken mod! thank you

dire fractal
#

if anyone else uses the Underground Secrets mod, do y'all know how to lower the chance for the sudden pitfalls? it seems like the lower I go, the more traps I run into, which is irritating. But an increasing number of these traps are pitfalls that dump me onto a lower floor. Sometimes onto another pit trap, which is aggravating because I never get the chance to actually do any mining before my food runs out 'cause i have to keep using it to heal up from falling.

gloomy crow
inland helm
#

however i do know a bit about minecraft mods

#

to start with, you installed forge and you can't launch the forge profile?

#

and if that's the case what is the error log you get when you attempt to launch the game using the forge profile, or does it just crash before starting

orchid locust
#

So how can I reset my game loading back to vanilla?

lapis void
orchid locust
#

Do I just delete the advanced load options?

lapis void
#

yes, delete the launch path

orchid locust
#

ok

pulsar coyote
#

okay so what mods do i get and what from nexus or mod drop? lol

pulsar coyote
inland helm
unreal stratus
pulsar coyote
#

lmfaoooooooo

unreal stratus
#

THAT'S MY BABY

pulsar coyote
#

like legit the memory of a goat

unreal stratus
#

How do I age up my baby

pulsar coyote
#

you wait?

#

idfk

unreal stratus
#

REST IN PEACE BABY JADE

pulsar coyote
#

xD

#

so can anyone help me with what mod thingy i should use?

#

actually brb

unreal stratus
#

@pulsar coyote You're looking for mods?

upper condor
outer turret
#

(Also East Scarpe)

viscid egret
pulsar coyote
#

@unreal stratus

#

oh yeah also which file do i drag the mod files into?

lapis void
#

!gettingstarted

native dragonBOT
unreal stratus
#

@outer turret East scarpe is 5787 😛

#

@pulsar coyote They should be

pulsar coyote
#

okay

#

wait do i have to make a mod folder and download setup files?

lapis void
#

did you read the guide?

#

when you install SMAPI, you will have a mod folder

pulsar coyote
#

yes but where is it-

#

is it with stardew valley or sampi?

#

smapi

lapis void
#

the guide tells you where to find it :)

pulsar coyote
#

awefkaewifaif'

#

the guide this the guide that sheesh im following it im trying to avoiud looking up an down an all over the place sigh

#

but fine

snow wraith
#

the smapi you downloaded is just an installer. It adds the mod folder to the stardew valley folder

pulsar coyote
#

yes. Thank you

#

thats all i was asking idk why its so hard for some people

#

the guide dosent fucking say that either

snow wraith
#

it does. under the 'install mods' header

honest yacht
# lapis void they look like they're from JA look package! on naver

omg thank you! how do i download from this website? i found the download and hit "save to computer" but not seeing it. def gonna mess around with it! tysm!!!
i tried to make an account to download it and i immediately got suspended for suspicious activity? ToT well there goes that mod lol
another edit! I DID IT. the website has right clock disabled so i just had to enable it and download it. i checked and it worked! again thank you so freaking much for telling me about it! i ADORE ADORE ADORE these clothes!!!!!!!

pulsar coyote
#

sorry im all worked up abt modding ik im prolly rlly frustrating rn lol

#

oh i thought it was talking abt smth else

#

god im an idiot

unreal stratus
#

It's ok, bud. We're here for any questions

pulsar coyote
#

:>

pulsar coyote
#

ok so just to check you copy the files from the mod, into the mod file then when you run the game via steam the mods will run right?

#

lagggggggggggg

#

ffss

#

ok

#

im back then

#

@unreal stratus lol ur chill

#

mmmmmmmmmmmmmmmmmmmmmmmm

sonic canopy
#

i think its on the korean mod board but i cant make an account to find it

viscid pond
#

@viscid egret I believe Smapi is broken for Android at the moment

upper condor
#

!androidsmapi

native dragonBOT
#

Both Android SMAPI ports are currently broken. ZaneYork is aware of the issue. There is no ETA for a fix. A large portion of the graphics code got abruptly changed which caused the port to break.

ZaneYork does accept pull requests if you are able to submit a fix. You can also check the repo for updates for when a new version is released. https://github.com/ZaneYork/SMAPI-Android-Installer

viscid egret
#

I'm using an older version of smapi

upper condor
#

you need the older version of the base game rn

viscid egret
#

But it's not so old that mods require it

upper condor
#

the latest game update wont run with smapi

viscid egret
#

Ye I got that too

upper condor
#

you need game version .147 or below

viscid pond
#

@sonic canopy Try contacting Kaya about it - perhaps they know what mod it is..

unreal stratus
#

@pulsar coyote Hi sorry, was outside. If you've set up smapi, you drag & drop your files into the \mods\ folder

#

Then you start Stardew via the shortcut and bam you're done

pulsar coyote
#

alright ty

spark badge
#

is there a way to remove the travelling merchant's portrait that comes with expanded?

pulsar coyote
#

@unreal stratus yo can you hop into team viewer with me rq? i wanna see if i set this up right

#

or not

#

and bruh its way too cold just to be outside for me where i am lol\

#

wbu?

unreal stratus
#

We have a garden area with a roof above it, lol. With a blanket I'm all good

pulsar coyote
#

thats nice

unreal stratus
#

@pulsar coyote I'm actually about to head to bed. ;_;

#

Did you download smapi?

pulsar coyote
#

yh

#

but the mod didnt work['

#

maybe its a version conflict?

#

or at least i assume it didnt nothing abt the game changed at all

unreal stratus
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unreal stratus
#

Paste the link you get after uploading

pulsar coyote
#

uhm how do i do that?

unreal stratus
#

It'll help me see what's wrong

pulsar coyote
#

where is it?

unreal stratus
#

It'll show the instructions on the page.

pulsar coyote
#

k

#

16 errors lmao

unreal stratus
#

Oh hey that's Ridgeside! 😄

pulsar coyote
#

ahhhhhhhh

#

ok

#

i just need to install more shit

unreal stratus
#

Pretty much!

#

It's a big ass mod

pulsar coyote
#

ughhhhhhhhhhhhhhhhhhhhh lmfao

#

i see

unreal stratus
#

It has a lot of dependencies

#

Same with Stardew Valley Expanded

pulsar coyote
#

great-

#

wait can you send me that link of mods u sent?

#

in dms so i dont have to go looking for it?

unreal stratus
#

sec

pulsar coyote
#

ty

bleak sand
#

so I was trying to install mods im extremely noobish with computers as is, installed Smapi but scrolling threw this says it's broken? should I Uninstall it and try mods a different way 🤔

royal arrow
#

did you install SMAPI per the getting started guide?

#

!gettingstarted

native dragonBOT
bleak sand
#

yes, the steam directions

#

the game still loads bc I only did that and didn't add any other mods bc I was confused lol

spare tide
#

hi I'm testing my game to make sure it runs fine with mods. everything is running fine but smapi has a bunch of red text about the 'content patcher animations' but the mod update folder says it up to date

bleak sand
#

oo ok maybe I misunderstood. To be honest I'm not really sure what to do now that I have that installed

royal arrow
#

Pixxistyx, did you get through the steam directions, or are you stuck there? sorry I want to make sure I understand your situation o:

#

!log @spare tide

native dragonBOT
#

@spare tide Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

winter pulsar
#

is there a mod that lets you sink excess eridium into a big project bc i feel like i have too much with no real use for it

#

i searched a bunch on nexus and didnt find anything

spare tide
#

Okay I just restarted my computer so I’ll get together rn

bleak sand
#

yea i am done installing i think i know what i need to do next, download an actual mod lol im going to see if i can do that correctly with the link u pasted 🙂 @royal arrow

spare tide
#

here's the link

royal arrow
#

fierydaemon, did you load your save, then quit, before getting the link? I'm not seeing errors SDVpufferthink

spare tide
#

yeah, I was wondering if I should do that I'm booting the game up now. I'm so sorry 😅

winter pulsar
#

or atleast a sink for other metals like gold

royal arrow
#

all good, no worries fierydaemon! SDVpuffersmile

spare tide
#

Okay, hows this one

royal arrow
#

ahhh you have Toshinori! Can you check the mod description on nexus? It has some details regarding the Content Patcher Animations errors. Some can be fixed, some will just be and you kinda ignore them

spare tide
#

Ohhh okay! I'll go read through it rn thank you so much!! arcadeLove

coral pike
#

what are the chances of 1.5 breaking all mods

pulsar coyote
#

hey can someone review this log? idk if i need smth else or nah

royal arrow
#

I don't think it'll break all the mods

#

1.4 didn't break all of them, but it did get a lot of them lol

heavy sail
#

Besides the updates and the installer files, everything looks fine.

pulsar coyote
#

just most of em xDDD

#

for me, frost?

royal arrow
#

so you can back up your entire game folder to keep playing 1.4.5, and then give time for mod authors to update (I'm planning on doing that and waiting 2 months minimum lol)

heavy sail
pulsar coyote
#

mk, so do u think the mods would still run or nah?

bleak sand
#

This is the first time even playing on my computer my non mod version is on my switch xD I picked a few mods about to start game now, im very overwhelmed with all the choices xD

heavy sail
pulsar coyote
#

mk

coral pike
#

my god updating mods with vortex is more gay than me

#

would it pain them to make an actually functional mod manager

heavy sail
#

well vortex is functional, but it isnt really built for sdv so to speak. that’s why its more recommended to do it manually and just switch out the folders when updating.

royal arrow
#

I think you mean it's irritating, so maybe use that word instead?
As for the mod manager, we recommend manual install. If you're determined to use a mod manager, ModDrop is recommended over Vortex

coral pike
#

does mod drop hook into nexus

#

because im not doing 150 mods manually. not again

royal arrow
#

I believe it does, but I personally use manual install and have 443 mods ASHehe

heavy sail
#

cough 830 mods with 163 that need updating cough

#

and i somehow managed to update half of those in 30 minutes manually SDVpufferfish

coral pike
#

lets see if the game explodes or if it actually starts

royal arrow
#

Ye it depends on how focused you are. I'm pretty sure it took me an hour to update 19 mods but it's because I was distracted lol

coral pike
#

updating mods should be easy as clicking a button

#

anything else is stupidity

royal arrow
#

Ehhh, stupidity, or a chance to make money? SDVpuffersmart

#

With a premium subscription on nexus, there's a way to have auto updates

coral pike
#

the problem with money is i live in america

#

we're all practically starving to death

royal arrow
#

I hear you, trust me. I've just gotten used to the way to do it

coral pike
#

also launches the game normally instead of with smapi oops

royal arrow
#

Ye premium subscriptions on nexus give you access to this nifty thing. For free you can use Wabbajack, which is a superpowered mod manager, but it won't auto download mod updates for you unless you have a premium subscription. I think that's how that goes o.o

coral pike
#

i miss nexus mod manager so much ;-; atleast that worked

royal arrow
#

I primarily mod Bethesda games, so I moved to Mod Organizer and forgot all about nexus mod manager lol

coral pike
#

Could I get the smapi log parser link

royal arrow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

heavy sail
#

I would actually prefer auto-updates, if it wasn’t for me editing and tweaking my modpack. I’m still using SVO 2.1.15 from 4 months(?) ago.

royal arrow
#

Ye that's why I'm fine with manual install, I'm tweaking mods all the time lol

heavy sail
#

SVO is one I want to update but can’t. There’s this one mod that’s supposed to replace SVO files, but the format got changed so that would take some work that I’m not up for.

royal arrow
#

Was it that Jas one you had mentioned?

#

SIDE NOTE: I played like 5 seconds and just wanted to say, I already love Make Gunther Real lol

heavy sail
royal arrow
#

I don't recall the full details, but was it more than "make copies and name them per the new scheme"?

heavy sail
#

It would be easier to just scrap her SVO code and use the non-seasonal version of the replacer, but it would look out of place with the other villagers and their constantly changing outfits.

coral pike
#

wait wrong one

#

thats the old one

winter pulsar
#

is there a way to modify the load order incase i have 2 mods changing the same texture

royal arrow
#

PlushBean, if it's possible to use the config(s), if available, I would recommend that route, to turn off the changes from 1 mod so the other mod loads.
You could add dependencies, but how that would work would vary based on which 2 mods you're trying to force into playing together

winter pulsar
#

oh right they do have configs

coral pike
#

hows my modded game looking in terms of health

heavy sail
#

besides the updates and the failing mods at the beginning, otherwise it looks pretty well

coral pike
#

wow

#

fantastic

royal arrow
#

.quote 5031

devout pumiceBOT
#

[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - LenneDalben (30 Aug 2020 @ 11:43:35 PM UTC)

royal arrow
#

⬆️ this may help in deciphering

coral pike
#

now to wait for 1.5 because i just did this to get my stuff in order

royal arrow
#

but yea you have mods that need updates, and mods that aren't loading (see Skipped mods section)

coral pike
#

gonna do a hardcore save with bills and taxes and monster spawns and etc

#

not sure why animal husbandry isnt loading

#

all i did was update it

royal arrow
#

it may not have extracted properly, because it looks like SMAPI thinks there isn't a manifest.json file

heavy sail
#

Specifically, you need to download NPC Adventures + dependencies, reinstall IF2R, SVO, and Animal Husbandry, and scrap Longevity for it’s alternatives (if I can find the list)

royal arrow
#

I gotchu

#

.quote 4960

devout pumiceBOT
#

[#4960] "There are a number of other mods that accomplish different parts of what Longevity offers; alternatives are available for most (though not all) of its features so far. You can view a list of alternatives here as well as recommended companion mods if you're looking for an added challenge. https://gist.github.com/paradigmnomad/eb3f2eb2c3796a08c62cfbeb78449ad6" - Jonqora (31 Jul 2020 @ 07:17:36 PM UTC)

coral pike
#

ah the usual "ooh nice mod" and then its like "oh its garbage"

heavy sail
#

Why I’m saying to scrap Longevity is because its buggy and partially outdated

coral pike
#

ok mostly updated and reinstalled some stuff

warm gorge
#

Hey so i just installed everything i need for stardew valley expanded. But when i go to make a world it doesnt work and a lot of red text appears in the console

#

i can send a picture if needed

heavy sail
#

!log @warm gorge

native dragonBOT
#

@warm gorge Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

Yes please share your log instead, it'll give more information for troubleshooting SDVpuffersmile

warm gorge
#

here

heavy sail
#

It doesn’t look like SVE is in the mod folder.

warm gorge
#

i swear i put it in there

#

this is what i have in there

sick minnow
#

lmao it aint in there

warm gorge
#

oh

royal arrow
#

!sve

native dragonBOT
royal arrow
#

The last link in the governor message is for the SVE wiki, SVE has install instructions with screenshots

warm gorge
#

lol im so stupid

#

thanks for the help

#

this is like my first time installing mods and i want to get back into the game

woeful fractal
#

Does anyone know if music mods are local or global in multiplayer? I couldn’t find anything about it on the wiki

plain wagon
#

what mods do you guys recommend i install

royal arrow
#

!modrecs

native dragonBOT
plain wagon
#

tanks dude

woeful fractal
#

Wait, Nevermind. The music mods I use require PyTK, which has a global effect

royal arrow
#

That's good to note! I also wasn't sure how Custom Music mods would work in multiplayer SDVpufferthink

woeful fractal
#

Well, It depends, but I’m gonna say global just in case

copper lotus
royal arrow
#

I think that's from Yellog's Farmhouse Tiles Replacer?

#

which is an optional file in one of Yellog's mods on nexus

#

fun fact: I narrowed down the odd lag I was getting while looking at the contents of a chest! Turns out Chests Anywhere + Remote Fridge Storage causes a fair bit of slowdown. Removing Remove Fridge Storage got rid of the lag aSDVpufferparty

copper lotus
royal arrow
#

it might be, if there's something called Yellog's Farmhouse Tiles Replacer in the optional files. I remember getting it from the optional files of a Yellog mod 😅

copper lotus
#

does it work with the current sdv version?

#

it says on the nexus that "2. farmhouse_tiles...It will be updated." i don't know what that means

royal arrow
dire fractal
#

hii what are yalls favorite mods for recolor of maps/aesthetic buildings?

copper lotus
#

am I able to turn off the kitchen bit?

copper lotus
royal arrow
#

If there's a config, maybe. I manually merged that with a kitchen mod I use

copper lotus
#

starblue valley is nice too

dire fractal
copper lotus
#

in that pic, i used kisekae but that's outdated

#

you can use get glam now for something similar

#

and tailoring in game

dire fractal
#

ah okay

#

any mod suggestions for foliage?

copper lotus
#

trees?

dire fractal
#

im not sure what im going for but i wanna change basically everything in my game

#

as in . how it looks

copper lotus
#

daisy nekos changes how the trees look

dire fractal
#

the furniture etc

copper lotus
#

and they look great let me get the page from nexus

dire fractal
#

pls do

#

can you tell me what other mods you use

#

do you use anything for furniture?

copper lotus
dire fractal
#

walls / floorings / furniture etc

#

tysm

copper lotus
#

i use eemies classy furniture, industrial furniture set, Mioudew's Elegant Victorian Furniture, and now Yellog's Dark Brown and Cream Furniture Remake. but i use custom furniture so ic an have them all at once

copper lotus
dire fractal
#

i think i have all of those installed

#

i just need to choose better lol

#

do you have a mod list anywhere

copper lotus
#

for my personal mods?

#

that i use ^

dire fractal
#

yess

copper lotus
#

nop i don't have a list of em anywhere

#

also how do i turn off the vanity in the Get Glam mod?

dire fractal
#

also i was wondering, does stuff like more grass and flower valley work? is it worth it?

copper lotus
#

i've never used those

dire fractal
#

what do you use for the buildings? both the farm buildings and the villagers houses?

copper lotus
#

farm buildings i use eemie's victorian. villagers houses are normal o:

#

ive never looked into mods for the town, but am kinda curious too

#

i think starblue valley may recolor the town builldings? i dont remember though since it's been a while since ive used it

dire fractal
#

oo okaay tyy

#

does anyone have any suggestions?]

broken furnace
#

is anyone potentially able to help me with smapi?

#

ive never played on pc before and i have no clue what im doing wrong

dire fractal
#

what is hapeening str4wberry

#

i might not be able to help but i can try

broken furnace
#

literally nothing is happening sjhdfb

dire fractal
#

smapi is used to run mods

broken furnace
#

yeah i know

dire fractal
#

you only need it if you use mods
do you play on steam?

broken furnace
#

ive followed a bunch of tutorials but the game just. wont open

#

i do play on steam, and i have some mods downloaded

#

i really have no clue where i went wrong

dire fractal
#

you need to change the start options for steam so when you open the game it runs on smapi

#

have you installed smapi?

broken furnace
#

im not sure

#

ive downloaded it and try to install, but im not sure if its actually installed

dire fractal
#

okay so download the latest version and then you run it, it will ask you if you want to install or uninstall

#

it will ask you to type 1 to install and 2 to uninstall, if i remember correctly

royal arrow
#

I'm heading to bed soon, but as a note, if you can provide your log, that will help troubleshooting

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
#

.quote 5031

devout pumiceBOT
#

[#5031] "If you're looking to learn more about how to read your error log, there's an annotated one here SDVpuffersmile https://m.imgur.com/SRfOvKB" - LenneDalben (30 Aug 2020 @ 11:43:35 PM UTC)

royal arrow
#

And that's a little guide to reading your log

broken furnace
#

thank you so much!

#

my log closes the minute i press 1 to install

winter pulsar
#

are logs saved anywhere or are they deleted after you close the game

royal arrow
#

Logs are saved after you close the game, but if you launch it again, a new log is created

broken furnace
#

the log doesnt exist on my computer

#

probably because i havent been able to run the game

winter pulsar
#

where lol i cant find it

royal arrow
#

Ah, then str4wberry, you may need to reinstall SMAPI?

#

!gettingstarted

native dragonBOT
royal arrow
winter pulsar
#

oh its in appdata

broken furnace
#

im looking at that page right now! i keep getting to this step: Double-click install on Windows.bat¹, and follow the on-screen instructions.

winter pulsar
#

why would it be there

#

smh

broken furnace
#

i press the 1 and then the enter, but it doesnt show the text that smapi has installed

royal arrow
#

Oh is that the point it just closes itself?

broken furnace
#

yes

winter pulsar
#

anyways the reason im asking is because i left the game for a few hours on the title screen and it froze lol

broken furnace
#

ive uninstalled a few times but my main problem is the installer keeps closing so i have no clue if its actually installed or not

winter pulsar
#

there have been 0 log entries in the 2 hour span of me leaving it open

#

i guess it doesnt matter that much but yk kinda weird

royal arrow
#

Hmmm. Which OS are you on, str4wberry? And do you see StardewModdingAPI.exe within your Stardew Valley folder?

broken furnace
#

i'm on windows

#

i have that, but when i open it i get this error message

#

[game] The game failed to launch: System.IO.PathTooLongException: The specified path, file name, or both are too long. The fully qualified file name must be less than 260 characters, and the directory name must be less than 248 characters.

#

theres more to it, but i dont want to spam

spare tide
#

okay so I downloaded some more mods in my game and I had to force quit the game because it froze. can someone look at my log because now there's an error in 'content patcher'
https://smapi.io/log/c391af58861847ee9dbab5d7d3e08d8c
I know that 'content patcher animations' has errors because of my Toshinori mod and I can't fix it, which is fine

royal arrow
broken furnace
#

im using steam, but i dont have it installed to a custom location

royal arrow
#

So Steam is in the usual program files thing?

broken furnace
#

yup!

royal arrow
#

Huh. Ok then I'm not sure why it's saying that the folder path is too long SDVpufferfear hopefully someone else can chime in

broken furnace
#

if it means anything, i'm able to run the game without smapi

royal arrow
royal arrow
broken furnace
#

thats alright!! thank you so much for your help :)

spare tide
#

Hmmm, I just added more cosmetic mods, like for myself and the villagers. I'll uninstall then reinstall rn tho and see if that fixes anything because I really want him in my game

royal arrow
#

Alright friends, good luck and have fun, I'm finally heading to SDVpufferchicknight, an hour after I said I would lol

spare tide
#

Good night!! Thank you so much for all the help!!!

lime scarab
jade isle
#

I'm the friend 🙂

strange epoch
#

Would anyone happen to have a good APK of SDV .147 or .145 or whatever the second most recent update was?

#

I updated without realizing it and smapi are having issues at the moment for Android

native dragonBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

sick minnow
#

woops

strange epoch
#

For real

dire fractal
#

@royal arrow hi sorry for the ping but i dont know how else i should talk to you about this! youve helped me before, i, like you, wanted the dirt from a less yellow stardew because it was super dark! im trying out daisyniko's map recolor [https://www.nexusmods.com/stardewvalley/mods/5255] now but for some reason the dirt is not working on that mod.. do you think you could help me with this? do i have to add a dependency? do you think there's a way to make it work so i have the dark dirt + this new earthy recolor that im trying out?
thank you so much and sorry again for the ping

strange epoch
#

@onyx condor your nickname made me giggle because someone said that earlier today in response to a tweet I posted about my husband teaching himself "Baby Shark" on our daughter's baby xylophone 😂

#

@dire fractal

#

Not Mercurius, I apologize 😅

dire fractal
#

hahah

#

it's from the new taylor swift song

#

🥰

strange epoch
#

Ahhhhhh. That makes sense

bright tree
#

I can’t get my mods to work. I have SMAPI 3.7 installed but none of the mods will work. I have CJB item spawner and CJB Cheats Menu @here

keen moss
#

People will respond when they can, no need to try and ping. Can you get us a log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bright tree
#

I can try

royal tundra
#

Rant I'm sure everyone is familiar with: I think I'm spending more time plotting out what mods to use and what's compatible with what than actually playing. It's a little annoying when you want to use Mod A but it requires Mod B for some little thing and you don't want B.

Also argh, so much for my next farm using SVE; it seems its last update made it incompatible with a whole bunch of other mods I was plotting. Maybe I'll just grab the IF2 farm map and save SVE for next round. SDVpuffernerd

dire fractal
#

@ here actually works??

#

Very few mods can keep up with SVE

royal tundra
#

I can understand stuff like map editing mods, but breaking stuff like fishing mods seems very odd

dire fractal
#

cuz both mods will be trying to edit fish data

tacit cape
#

Do you guys know if you can install the immersive farm remastered on an existing world or do you have to generate a new one

#

I forgot to install that map and now we got really far

#

But I also want to play it lol

royal tundra
#

depends a LOT on how much stuff you've got on your farm

#

and in your greenhouse, I recall?

dire fractal
#

Its better to just start from scratch

#

those farm replacers always cause trouble

#

but there are tools to help you

#

!rct

#

!rts

#

!rtf

native dragonBOT
#

Reset Terrain Features (https://www.nexusmods.com/stardewvalley/mods/4715) is a mod that allows you to reset, clear, or generate everything that spawns on a map via an in-game menu. This is especially useful when changing maps mid-save, as the debris will still use the old layout (causing things like trees in the water or bushes blocking exits) until reset.

dire fractal
#

question: is there a mod to let u place things down from a longer distance?

#

yes, Long Reach or something by spacechase0

#

that lets you interact with things from a distance, not place them.

#

oh

#

Hmm, I don't know any other than this one

somber stratus
#

Hi, I downloaded the upgrade empty cabin mod recently and whenever I tried to open up the menu to upgrade cabins, I could not open it up at all. Has anyone had this problem before? I am running multiplayer and bought the cabins before installing this mod.

unreal stratus
#

!androidsmapi

native dragonBOT
#

Both Android SMAPI ports are currently broken. ZaneYork is aware of the issue. There is no ETA for a fix. A large portion of the graphics code got abruptly changed which caused the port to break.

ZaneYork does accept pull requests if you are able to submit a fix. You can also check the repo for updates for when a new version is released. https://github.com/ZaneYork/SMAPI-Android-Installer

unreal stratus
#

Hi, I downloaded the upgrade empty cabin mod recently and whenever I tried to open up the menu to upgrade cabins, I could not open it up at all. Has anyone had this problem before? I am running multiplayer and bought the cabins before installing this mod.
@somber stratus did you check the config for the key? Maybe change the key bind?

shy orbit
#

@fathom agate if i may ask, am i able to access these two npcs in umuwi at any time or do they only become available at a certain point or something?

sharp belfry
#

is there a map recolor that has green fall and dark dirt? I've found some for either but not both 🤔

fathom agate
#

For now they're just hidden hehe

#

also if I may ask, what mod is that? It looks cool!

shy orbit
#

ah okay, thanks. it's npc location compass (i use it because npc map locations has some problems for my setup)

sick minnow
#

Should I be scared that my SVE TV spits out vanilla weather reports, everything still works as intended tho

It only happened after I tried to install expanded dialogue, loaded the save and then removed it after lol

shy orbit
#

does SVE alter the weather reports?

sick minnow
shy orbit
#

you're sure it's not from climates of ferngill?

shy orbit
#

is there a mod that displays what fish can be caught in a location (not just with the current conditions applying)?

royal tundra
#

The Fish Info mod shows the conditions a fish requires, from the Collections tab, that's the closest I can think of

shy orbit
#

does it show it for fish you haven't caught?

#

ah, it seems lookup anything shows the conditions for fish you haven't caught

#

that should work for my purposes

royal tundra
#

yeah I think Fish Info does, but Look Up Anything is probably easier

royal arrow
# dire fractal <@!176508491672846336> hi sorry for the ping but i dont know how else i should ...

Hi!
To make sure I got this: are you trying to use the ALYS dirt and Earthy Recolor grass (as in, the part of the map that isn't dirt, not the grass that you cut that turns into hay)? If so, that can't be done because map recolors typically come with both the dirt and grass recolor. You would have to manually remove the dirt / grass from 1 mod and that would take ages SDVpuffersweats then you'd have to rewrite the content.json SDVpufferchicksweatsip
If not, could you clarify what you're trying to do, and what Earthy Recolor's dirt "is not working" means o.o?
You can certainly add a dependency in the ALYS manifest.json for Earthy Recolor, which would ensure ALYS takes priority over Earthy Recolor, but idk if that's what you're trying to do.

dire fractal
#

i’m not sure which recolor mod i was using before, seen as i didn’t remove anything, simply added earthy recolor to the mod folder

royal arrow
#

Ah, ok so you are indeed in the first case. You can't easily use dirt from 1 mod and everything else from another mod, because they both come with dirt+everything else

dire fractal
#

i can give you my smapi log if you want! i just wanted to understand which cases the dirt would work and which it wouldn’t..

#

ohh...

royal arrow
#

You'd have to manually remove the dirt from Earthy Recolor (all the images) and then rewrite the content.json SDVpufferchicksweatsip

dire fractal
#

which mods do you use for recolor?

#

that does sound like a lot of work 😬

royal arrow
#

Currently I'm using ALYS, Stardew Foliage Redone (Foliage Only), and Flower Valley

dire fractal
#

yeah that’s what i was using!

#

why did it work then?

royal arrow
#

Then I forced Foliage Only to play nice with Flower Valley lol

dire fractal
#

and not now?

royal arrow
#

Stardew Foliage Redone has 2 versions: one which recolors the map and changes the trees and bushes, and one that only changes the trees and bushes

#

The 2nd one is Foliage Only

dire fractal
#

haha
can you believe i’m not sure what flower valley does for my map? i think it’s because i use about 60 mods and i don’t know sometimes which mod does/changed what

#

i removed it but i’m in winter right now so i think i’d have to wait for summer

royal arrow
#

Flower Valley changes the buildings in town, the trees and bushes, and optionally the farm buildings

#

There's screenshots on nexus

dire fractal
#

ok so i have both earthy recolor and foliage only. are they over writing each other?

royal arrow
#

They shouldn't be. But if you also have ALYS, that would be competing with Earthy Recolor

dire fractal
#

because sometimes i get confused about what they actually do(the recolor mods) if they change@both the foliage AND the “shade/color” of things or if they only do the latter

royal arrow
#

Idk if Earthy Recolor changes the trees and bushes though, which Foliage Only does change

dire fractal
#

i have alys but i don’t think it’s working with earthy recolor because i don’t see the changes..

#

does alys only change the actual dirt for you?

#

you shared the json with me

#

i was using it

royal arrow
#

ALYS also changes the grass on the map (not the one that you cut)

clear eagle
#

Adding dependency could work but I haven't tried yet.

#

But it would require some work in any way you chose..

royal arrow
#

I think you're going to have to choose between Earthy Recolor and ALYS because you can't mix and match the dirt and grass (not the one you cut) as I mentioned.
You could add dependencies to overwrite stuff, but that's still not going to do what you mentioned you wanted to

dire fractal
#

so like, i think it’s what you said..

#

i just always have this doubt that i don’t know what the recolors actually do as in: so they change absolutely everything, as in, the color of the grass, dirt, foliage, etc?

royal arrow
#

Chances are when that says grass, they mean the one you cut lol
We don't have a word for "the grass next to the dirt but not the one you cut"

clear eagle
#

Earthy Recolour recolors grass you cut not terrain ground.

dire fractal
#

ah

#

i see

royal arrow
#

TERRAIN GRASS. Thank you GaLaxY256! aSDVpufferparty

clear eagle
#

Other recolors like Eemie and A Tone Down do that but I don't think that's what you might like

dire fractal
#

yeah i just wanted a darker terrain honestly

#

lenne, so basically your mods work because you’re using the recolor from alys and the foliage from foliage only? because you added dependencies?

royal arrow
#

The grass you cut can be hay grass lol

dire fractal
#

because how come you can use both at the same@time? i thought alys also covered foliage

royal arrow
#

I have ALYS as a map recolor. I have Foliage Only overwriting trees from ALYS via dependencies. I also have Flower Valley in the mix, but for that, I had to manually tweak content.json and the actual png files, to have the trees and bushes from both Foliage Only and Flower Valley

dire fractal
#

map recolor would be the tile sheets from the entire map , except the trees and bushes (in your case) right?

royal arrow
#

Ye, that's how I'm referring to it

dire fractal
#

okay. it’s just that i want a change of things to my game and it’s why i’m looking into other recolors. but basically what i gathered from you guys is that it’s difficult to separate the terrain from the recolor, unless you add dependencies. if i don’t want to use flower valley, is it still difficult, changing the json? would i have to change the png too?

#

what do dependencies do , actually?

royal arrow
#

Assuming your goal is still the same, to use dirt from 1 mod and terrain grass from another mod: it can't be done easily. You'd have to remove the dirt from 1 mod's png files, and rewrite that mod's content.json.

clear eagle
#

Dependencies make the mod listed loaded first, therefore your mod will overwrite the first mod.

royal arrow
#

Dependencies allow 1 mod to load before another mod. So for example, I have ALYS and Foliage Only. The Foliage Only manifest.json lists ALYS as a dependency. This ensures ALYS loads before Foliage Only. Because the last one to load "wins", Foliage Only overwrites ALYS.

dire fractal
#

thank you so much

#

to both of you

#

i think it’s safe to say what you did to these two mods is a special case bc you manually changed the json

#

but usually it’s a lot of work to change these things so if i want to test anything new i should just enjoy what the wctual mod has to offer 😂

#

because i was using the same stuff as you

royal arrow
#

I only fought to make Foliage Only and Flower Valley work together lol
ALYS and Foliage Only was adding a dependency in the manifest.json. That's pretty simple

dire fractal
#

yesterday i was like oh i want to try something new

#

and i downloaded that map recolor and starblue valley

#

to try them out

#

so far we don’t have anything new on clothing/hairs right?

#

i heard about kisakae but apparently it doesn’t work anymore

bitter cloud
#

Ok so i want to play the game at a higher FPS Than 60 but i dont want to make the game day go faster due to how game ticks are affected

#

Any mod to fix that

dire fractal
#

i’m desperate to change my farmer appearance but can’t

#

kat i know one to make it go faster

#

i will get you the link

bitter cloud
#

Not make days go faster

#

No

dire fractal
#

you can change how long it takes for 10 minutes to pass in game

#

ahh

bitter cloud
#

Ah that

#

Basically

dire fractal
#

ok i see it now i misread

bitter cloud
#

Games is locked to 60

#

And game ticks work every 60

#

I want to play 165 but not have it tick every 60

#

You see

royal arrow
jade isle
royal tundra
#

sometimes the easiest way to "merge" two colours like that is open both their spritesheets in your image editor of choice and paste the relevant tiles from one into the other

dire fractal
rain lava
pulsar coyote
#

llllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllmlllllllleqllllw wr'hml

#

eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeefkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk

#

sorry!!!!!!!!!!!!

#

omgg lmao

#

my kitten was on my keyboard

#

now hes staring at birbs so i think we good :3

supple echo
#

Hi kitten!

silk stone
#

could i have some help with this?

keen moss
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

silk stone
royal tundra
#

okay, you've got 4 mods that need updating, which shouldn't be causing that, but also a custom NPC mod you've recently removed?

#

did you have any items in your inventory or chests from the recently removed mods?

silk stone
#

not sure

viscid pond
#

@jade isle I can't see anything that would be causing that error, better report it to the author via their Nexus page - be sure to include the log.

dire fractal
#

or this? i tried to put them on my folder of mods but it didnt workhttps://www.nexusmods.com/stardewvalley/mods/3309

jade isle
#

@viscid pond k, thanks

dire fractal
#

anyone has the original floorings xbn i deleted mine by accident

royal tundra
#

as in, the ones ffrom the game itself, not a mod?

#

If you're using Steam, you can use "Verify Integrity of Game Files" to fix any broken xnbs, it's way faster than reinstalling

dire fractal
#

oh yeah true

#

i forgot about that lol

#

ty

#

also does anyone have any nice darker floorings/paths mod recs? i love the seasonal floorings one but it's so light

#

the color

sturdy moat
#

can someone recommend some good visual mods and crop mods?

woven peak
#

Hey all. ive been playing the game without mods. Any recommendation of mods to start out with? im also very new to using mods in general and not sure where to find them

lapis void
#

!gettingstarted

native dragonBOT
lapis void
#

!modrecs

native dragonBOT
sturdy moat
#

o thanks

lapis void
#

^both of these links will help both of you out!

#

soop, are you looking for mods that add new crops?

sturdy moat
#

yeah

#

im new to the whole modding thing, i really just need mods to download

lapis void
#

a good place to start is going through the required mods for json assets, but PPJA is one that adds a lot of crops! there's also bonster's crops and six plantable crops for winter, and a bunch more that add one or two crops

#

!ppja

native dragonBOT
sturdy moat
#

ok thanks, ill check it out

lapis void
#

that second link will give you a bunch of non-PPJA stuff to check out too!

sturdy moat
#

okkk

#

i appreciate the help,

#

thanks

woven peak
#

thanks so much @lapis void

lapis void
#

np! we're here to help if you run into any issues getting set up!

sturdy moat
#

i still need a visual mod, any recommendations

viscid pond
#

visual how? general recolor? new farm buildings? character redos?

sturdy moat
#

just really buildings, and the overall look

#

something that makes the game look aesthetically pleasing

viscid pond
sturdy moat
#

ok, thanks

viscid pond
#

I just saw that..

#

<runsincirclesscreamingandshouting>

dire fractal
#

IS IT OUT AS IN RIGHT NOW OR JUST THE CHANGE LOG

lofty gust
#

It's out for realz

dire fractal
#

WTFFFF

little apex
#

i assume nothing for compatibility is out rn for mods regarding the update

dire fractal
#

OMG

lofty gust
#

Looks like a compatible SMAPI release is imminent

little apex
#

guess im gonna have to wait to play it ;-;

safe spade
#

Same

#

And i kinda play with like 600 mods

oblique torrent
#

rip mods for the next few months

lofty gust
#

The update says prominent devs were given access to update their mods so that's promising

#

Same lmao

warped oasis
#

good thing i kept a vanilla save around for exactly this

dire fractal
#

omg

oblique torrent
#

I was using like 100 something mods

dire fractal
#

ok but

oblique torrent
#

It's gonna take so long for them all to get updated uwe

sweet bloom
#

omg, almost 400 mods here, i'm doomed

dire fractal
#

are we gonna be able to play at all asjfnasjfnaf

warped oasis
safe spade
#

And that why i love the dev! He acucally cares enoth for the modders to give them the update sooner to get them updated

little apex
#

i only have like 25 or 30 but i love them too much to play without them :c

lofty gust