#archived-modded-support

1 messages · Page 689 of 1

rain lava
#

it will now apply after Stardust's mod so It'll overwrite it

#

That's a good way but requires basic knowledge how the CP mod works SDVpufferthink

dire fractal
rain lava
dire fractal
#

sorry i'm ✨ bad at this ✨

#

ohh ok!

celest hearth
#

Hello, I'm so sorry to bother everyone but I thought I'd try modding and I'm getting a waterfall of red text when I'm trying to play the modded game. I'm not sure what I'm doing wrong. 😦

native dragonBOT
#

@celest hearth Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

plain spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rain lava
#

first xD

plain spruce
#

same hat

celest hearth
#

The log is so big it's not capturing the top of it. It just keeps going...

rain lava
#

Don't copy text from smapi window. Follow instructions from the link

celest hearth
#

I'm dumb

#

thank you

rain lava
#

Jani, I see you there SDVpufferyoba I'm totally not procrastinating because I don't like drawing snow on towns new fences SDVpufferchicksweatsip

dire fractal
#

it worked!! thank uuuu

celest hearth
rain lava
celest hearth
#

so just download the latest version and try that?

rain lava
#

Download, unzipp, paste into Mods

celest hearth
#

DUH i was clicking from the old files on nexus. Wow.

#

ok Lemmie try that.

#

Hmm... still getting some errors...

rain lava
#

new fresh log pls c:

celest hearth
#

kk ❤️

rain lava
#

No idea why but there is a lot of 'access denied' errors now. First time seeing something like that

plain spruce
#

o shit

lapis void
#

huh, looks like the permissions for your mod folder are messed up?

plain spruce
#

i have no idea what that means but it doesn't look good

celest hearth
#

/sob

#

WAIT

#

It may be because I accidentally made a bunch of things hidden?

lapis void
#

try a different windows user and/or running as admin

#

that could also be it, do you have show hidden files toggled on so you can unhide them?

celest hearth
#

I think I was trying to do that but I made them hidden instead >.>;

#

Sorry I'm a complete newb.

#

Ran as admin OMG NO ERRORS ::crosses fingers::

#

It WOOOOOOOOORKS

#

Thasnk you so much!!

#

I can't wait to play it later ❤️

bright sun
bright sun
#

I can't get this to work and I was wondering if anyone else has it:

hot stump
#

does anyone know if there is a mod that lets you open your own shop for multiplayer?

#

Like you can set prices and other players can buy it. Just wondering

bright sun
#

I've not heard of anything like that

rain lava
bright sun
#

dear game,
what do you mean I haven't downloaded what I need for Townies need food?! I triple checked!!!

#

hang on

#

I'll make a link

rain lava
grim crag
#

I assume this has been discussed before, but: what's better curseforge or nexus?

rain lava
#

for what?

grim crag
#

content and ease of accesibility

toxic leaf
#

Hello! I have a problem with getting Immersive Farm 2 Remastered from SVE, is this the right place to ask for help?

native dragonBOT
#

@toxic leaf Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rain lava
toxic leaf
rain lava
toxic leaf
#

.........did i really forget to download it

#

If that's it, i'm gonna be really embarassed

rain lava
toxic leaf
woeful fractal
#

What are ya’ll’s thoughts on the SC Elevator Mod? I realize it’s usefulness, but I can’t help but feel like it’s cheating in a way

heavy sail
#

I can't even use it, it breaks for me SDVpufferfish

viscid pond
#

I don't like SdV combat that much, so I use the elevator to get back to where I left off - and don't have to worry about finding bombs

gray jungle
#

i'd like it if the system was reworked maybe? the elevator could only save how far you got over the span of three days or something before resetting, because past a certain point it becomes practically 100% iridium and then you can just break the game from there. it could take how far you got down into the mine and divide it by 3 and round down, so getting to floor 100 would only give you an elevator down to floor 30 or something. a good idea for a mod but needs balancing

woeful fractal
#

Maybe set level 100 to the max floor? That’d probably work

#

Might reccomend that to the creator

rain lava
#

Did you read the description for the elevator mod? There is already option to make it more challenging

woeful fractal
#

I know that

gray jungle
#

oh there is? i did not know that, i thought it was a little overpowered so i wasn't interested

#

though i might check it out now

woeful fractal
#

Yeah. You can configure it

unreal stratus
#

What map mods do you guys use?

rain lava
unreal stratus
#

What about new locations?

#

Outside of the farm

rain lava
#
#

and SVE

grim crag
#

are these all friendly with SVE?

#

those look rather fun

#

got any house recommendations?

rain lava
#

all of these should work with SVE

bright sun
#

I found out why it looked like it wasn't working with the bushes. They tur rainbow esque when they are harvestable

rain lava
bright sun
#

Well I wante to use Townies Need Food but that's a total bust.

#

Also Better Dying Grampa doesn't work

native dragonBOT
#

@bright sun Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

that mod should work, do you have quest framework?

arctic stump
#

what mod gives you different farm house styles?

unreal stratus
arctic stump
#

ty

nimble elbow
#

I installed extra mods on a pre-existing save and I think something odd happened to my preserves jars, that's probably not good

#

idk what a void delight is, but I know that king salmon should probably not be in the preserves jar

#

They'll probably be fine after they output their items

dense cove
#

I am currently using Teh's Fishing Overhaul with the unofficial patch https://www.nexusmods.com/stardewvalley/mods/866 with Stardew valley expanded https://www.nexusmods.com/stardewvalley/mods/3753, I also have Stardew Aquarium https://www.nexusmods.com/stardewvalley/mods/6372. All of the stardew valley expanded locations only allow trash to be fished up, I figured this would be the case as no compatibility is mentioned with stardew valley expanded mod, however I am unable to modify the fish.json to any effect, changes to that file don't modify the game in any way, I also snooped around and tried removing fish.json and fishTraits.json and reloading the configs, while the game was running, that brought about no change. So my question is, if any of you know, how I can make modifications to fish.json and have them effect the game.

This person had a similar issue as mine though they had hit a dead end https://www.reddit.com/r/StardewValleyExpanded/comments/hz0zoe/anyone_know_how_the_fish_data_is_organized/

bright sun
#

I've got the quest framework mod they told me installed

lapis void
bright sun
#

Yeah I jut deleted it. I'm going to go recheck

lapis void
outer turret
#

it'll sort itself out. It's just a JA rearrange

#

they retain their value

bright sun
#

oh my lord... HOW DID THAT HAPPEN!? I swore I DLd this but Nexus says I haven't. I'm a dunce

#

Thank you, Corrin

cold fulcrum
#

...I didn't even realize that SVO HAD maternity sprites!! That's awesome news for me, because I'm awful at editing sprites.

sweet bloom
#

is anyone aware of any mod that helps with changing signs icon by mistake?

outer turret
#

@cold fulcrum I'm now setting up the second child with Jasper and having the same issues you were having with getting the event to trigger upon start-up

bright sun
#

Has anyone used this and if so is it the standard install procedure?

zenith hornet
#

Hey my game started skipping and stuttering again after I thought the issue was gone. It only happens when smapi is installed. The vanilla game works fine but as soon as I install smapi, mods added in yet or not, the stuttering and skipping starts in every part of the game, even just the title screen. I've been trying to find a solution everywhere and can't seem to fix it /: any suggestions?

bright sun
#

Mine's doing the same with a touch of freezing but I attributed it to all my mods

zenith hornet
#

mine does it even when I don't have mods installed and it's just smapi

woeful fractal
#

I’ve found some more mods I intend to try

#

Happy Birthday
Better Dying Grandpa
Babies Take After Spouse Plus New Toddler and Clothes
Child to NPC
Child Age Up
Animated Trees
Animated Fish
Animated Clothing
Animated Sword
Animated Mining

bright sun
#

I've tried Better Dying Grandpa, Cyber. It didn't work for me. But if you get it to work for you, let me know ASAP

#

I wanna know what it was like because I found the idea of what the person was going to do with it a lot more comforting than vanilla ONLY because I don't want to think that that's the bed I will be sleeping in when I acquire the farm. T^T I don't want to sleep in the bed Grandpa died in

#

No offense to ConcernedApe

#

intended

zenith hornet
#

@bright sun last time completely uninstalling my game and smapi and deleting all the folders then reinstalling both fixed the skipping problem, but then the next day I went to play co-op and it started skipping again and had to switch to vanilla ): I don't have a lot of mods so I'm not sure what the issue could be

bright sun
#

so I figured out why I had CFR.... it was because I wanted to put solar panels on my farm

woeful fractal
#

The Eon Pair are my favorite Pokémon of all time, and them being horse retexture s is amazing!

#

It’s not Content Patcher though. Hm...

visual thicket
robust bison
#

says CP availible in the desc

zenith hornet
woeful fractal
#

Totally using the Latias horse. Latias is my #1 favorite Pokémon!

#

Might try the Shaymin mod by the same person. Shaymin is cool

mystic rapids
#

it kinda feels like stardew has a lot of relatively similar looking redheads

visual thicket
#

immersive farms really doesnt like ace mods

mystic rapids
#

I keep getting them confused

bright sun
#

I'm gonna use this mod and spend time with Linus!

#

So I have a question. I still wanna use this mod:

#

but I'm not sure which file to use now

#

I'm fine to just DL CFR and then use it with this. Mostly because my brain.exe keeps forgetting what I need to use with PPJA files.

cold fulcrum
#

@outer turret ...weird. I wish I remembered how I remedied the situation.

plucky sparrow
#

Just a small question
I'm installing SMAPI 3.7.6 on my pc
When I open the Windows Bat file, the cmd opens for a split second and then closes
does anyone know what is going on?

bright sun
#

@keen moss I'm sorry to ping you like this but should I just go ahead and do the PPJA port of the Solar Panel file or should I go with the original and CFR since the mod's original author was in charge?

#

Because I'm still learning and very unsure of my choices

keen moss
#

Huh, wonder why it's labeled as PPJA. I didn't do that one. They probably meant PFM.

Use the PFM (or they have it listed as PPJA) version since CFR has been replaced.

bright sun
#

Okay! 🙂 Thank you!

woeful fractal
bright sun
#

oooh

woeful fractal
#

Might use all MissCoriel’s Music Packs. They’re amazing!

outer turret
#

@cold fulcrum I've found if I do it via sending a letter to set HasFlag it seems to work. Otherwise it will trigger but only if you play through into the next day and dont stop and restart.

#

Ironically when i used HasFlag to try and load NPCs that didnt work.

scarlet cloak
#

Hello! I figured I would ask. I am new to modding and finding mods. Through some google searches This discord! My question: Is there a good way to find different texture packs to make the overall look of stardew valley look different? Like color pallet changes? if this isn't the right room let me know. I have been looking for a while.

unreal ocean
#

YES

#

okay

#

so

#

there are a few

#

if you just want a recolor

#

try starblue valley and elles seasonal buildings

#

there are a TON of recolots

rain iron
#

Pls dm me a expasion mod

scarlet cloak
#

okay! I think I was looking at that right before I looked at your message! haha! I guess I wanted a more muted color pallet.

unreal ocean
#

oh i can't dm the files

unreal ocean
#

lmao.

#

anyone can answer that

#

go to nexusmods, then install sve and all required files

#

muy easy, big expansion

keen moss
#

Expansion mods can mean different things to different people. Some people want crop expansions, others NPC, some just locations. But Nexus is always a good place to start 🙂

#

Same for recolor mods. There’s a lot on Nexus and a handful on ModDrop.

rain iron
#

Whats the mods name that expand everything?

keen moss
#

No one mod expands everything but you’re probably thinking of Stardew Valley Expanded.

bright sun
#

I'm thankful for the log ability. It really helps with the locating of errors.

#

no sarcasm

frank terrace
#

Hey, Does anyone know what mod the Ghost Berry and Eerie Seeds are from?

#

i literally cannot find ANY info on them

woeful fractal
#

OMG MissCoriel’s Music Packs are amazing! I’m so glad I downloaded them!

native dragonBOT
#

@frank terrace Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
#

seeing what mods you have might be helpful to identify them!

frank terrace
#

:3

lapis void
#

aha! i found it actually, it's from walk to desert

frank terrace
#

really?

#

damn

#

why is such a good way of making money from that mod?

#

huh

#

thanks!

lapis void
#

np!

frank terrace
#

seems to be from the ghost town, i'd assume from the vendor that appears there. thanks!

woeful fractal
#

Got that amazing Latias Horse Replacement and No Clop. I’m so glad they both work together. I love Latias. She’s my favorite Pokémon.

I’m also glad the animation mods are working. All except the trees, which I can live without.

#

Other than that, I’d say my mod library is now perfected!

#

I even got the Happy Birthday mod, which lets you add your birthday and favorite gift

#

I don’t think I’m ever going to play without Stardew Valley Reimagined 2 or Tiny Mountain Farm (Unless I decide to get SVE, of course). They’re both great maps and work well with my map recolor mods

#

Sorry for the wall of text, I just wanted to talk about some mods I’m using

lapis void
#

no worries, that's one of the things the channel is for! i don't think i've used tiny mountain farm, is it one of daisy's?

woeful fractal
#

Yes! It’s by DaisyNiko.

unreal ocean
#

i used to use it

#

SVE was too much of a lure

woeful fractal
#

SharkyGames recommended it in one of his vids, so I decided to try it. It goes great with Daisy’s Stardew Valley Reimagined 2 mod too!

#

With Stardew Valley Reimagined 2, you can enter the mines on Day 1. Interesting...

#

Wow. Even plays the Marlon cutscene & everything.

#

Can’t wait to get married & have kids so I can see how they look with the mods I installed

#

The mods I have will make the children resemble whichever spouse I choose

rain iron
#

How do i use mods?

#

Its my first time

zenith hornet
#

I've tried a few other things but my game is still skipping and stuttering and nothing I've done seems to help at all. It even does it on the title screen. All of my mods are out of the folder so it's just smapi that's installed but it's still happening. Any ideas?

lapis void
native dragonBOT
lapis void
#

the pins in this channel are also really helpful!

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zenith hornet
#

@lapis void I do have vsync on since when I turn it off the screen moves in horizontal waves that go down the screen. I added the stardew valley folder into the excused part of the antivirus I have. Here is my log from when I had the mods in https://smapi.io/log/32ee7095264145139c61ef54f0bec563

lapis void
#

huh, i actually have the opposite problem with vsync, it does that for me when it is on SDVpufferthink

#

does it still run slowly/stutter when you run the vanilla game? like from the stardew valley exe rather than SMAPI?

zenith hornet
#

yeah that is weird! No, the vanilla game runs fine

#

my cursor will even stutter and lag /:

lapis void
#

could it have to do with your GPU and/or screen resolution maybe? if you have a dual graphics card, you could try switching it manually to run using the other one

#

try running as administrator too, sometimes that inexplicably helps

zenith hornet
#

I'm not the most computer savvy person so im not sure, but I know I have dual graphics cards. How do I switch which one it runs the game on?

shy orbit
#

you're running the game with this according to the log: Running on GPU: Intel(R) UHD Graphics 630

zenith hornet
#

yeah my laptop also has a NVIDIA graphics card but im not sure how to swap it to run on that

shy orbit
zenith hornet
#

thank you! I just realized I could've googled it, whoops 😓

shy orbit
#

no problem. i'm pretty sure it's possible to configure it on a per game basis if it doesn't work otherwise

lapis void
#

w

#

okay fine google

#

have it your way

#

either way it'll be in the nvidia menu under 3d settings, and you should be able to configure from there

zenith hornet
#

awesome thank you I'll try that! (:

#

So switching the graphics card and running it as an administrator seems to have fixed it! thank you guys so much!!! SDVjunimoaww

lapis void
#

oh good! glad it worked!

bright sun
#

Hey guys? Is this a standard install job:

robust bison
#

yes

bright sun
#

exhales in relief thank goodness

zenith hornet
#

it seems I spoke too soon... it's doing it again and all I installed was content patcher 😣

robust bison
#

what happened?

zenith hornet
#

my game skips/stutters about ever 5 seconds and it happens on the title screen and with the cursor as well as in game /:

#

Vanilla works fine but as soon as I load the game through smapi, mods installed yet or not, this happens

robust bison
#

hmm yeah I don't know much about technical stuff

vague sun
#

is there a mod where I can change what cave I just chose?

woeful fractal
#

Is it just me, or is the animated trees mod kinda broken?

#

Because the trees change to a different type than my textures when the animation occurs. It’s strange...

#

Wait, Nevermind. Wind effects is pretty much the new version

zenith hornet
#

I tried uninstalling some things to free up space on my drive to see if that was what's causing the stuttering, but nope /: seems like the game just really doesn't want me to use mods

#

okay I'm hoping it stays fixed but I found a post online that said to try uninstalling any Corsair apps and I had one so I uninstalled it and everything seems to be working fine now! (:

gloomy patio
#

anyone know any good texture changes for the landscape, and my buildings

scenic timber
#

I prefer Medieval Buildings

rain lava
#

there are sooo many of them cx

scenic timber
#

don't know any texture changes for landscape, just recolors though.

rain lava
#
#

These are the most popular ones. If you dig through nexus/moddrop you can find much more

gloomy patio
#

tyvm!

charred trench
#

anyone got a nice fence recolor? :)

past raptor
gloomy patio
#

so i really dont like the shipping bin from medieval buildings, can i change that?

robust bison
#

yes, if there is a config option for it, you an disable it, or remove the entry to replace the original

charred trench
#

im guessing this is an option if you want to change it?

#

nvm, those options are in the config :=)

gloomy patio
#

thats what it is right now

#

xd

charred trench
#

oh you dont like any of the designs? xD

#

sorry

#

its 9am, just started working

gloomy patio
#

i dont like it being a chest tbh

bright sun
#

look at all those beautiful reclours

gloomy patio
#

okay i think i have everything perfect now

#

other then my game taking a million years to open up each time, its working perfectly

rain lava
gloomy patio
#

yea i found a stone one

#

that fits rlly nice

#

i got it of one the youtubers i watch

rain lava
gloomy patio
#

Food Then Games

#

they play there series very interesting, they act as if they are the character and respond to what everyone says

#

its rlly interesting

rain lava
#

ok. thx

rain iron
#

Why df not posting no stardew vids

gloomy patio
#

not sure

tribal dawn
#

hi, quick question, SDE changes map, so how can i get a glacier fish?

sterile scaffold
#

hiii so i need some help here. there’s a few mods i want to install and im having a hard time doing it. the mods are from naver so the instructions are...hard to read

keen moss
#

Many Naver mods are XNB which is no longer the recommended format. You can link the mods here if somebody has a Naver account comes by, the might be able to help you. (Without an account most of us have trouble viewing the page)

sterile scaffold
#

how do i change xnb to the recommended format?

keen moss
sterile scaffold
#

Ok I’ll try and look into it !!

#

thank you for your help 😊

charred trench
#

is there some kind of mod that tells you when you can plant what seed and how much its worth, also working with modded crops?

lapis void
dreamy comet
#

does anyone know any good retexture/mod for sdv on naver? I'm having trouble navigating it ahha ^^;

#

I see so many videos on yt saying they get their retexture from naver 😔

keen moss
#

@dire fractal I removed your message because that mod had NSFW elements. Please do not discuss it further here.

dire fractal
#

where do it discuss it then? or do i just not
ive asked on the forums already but to no avail

keen moss
#

I would recommend not asking about it in general.

dire fractal
#

well rip then ig

dire fractal
#

@royal arrow hey I love your mod recommendations!! I have a suggestion for storage mods: Convenient Chests. I hope I didn't miss it. And I hope it isn't broken.

worldly hamlet
#

can i have some help with my mods because everytime i load up the game it yells at me in red text that im doing something wrong

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

strange mural
#

I don't quite get the appeal of convenient chests,

#

Minifridges and workbenches exist

lapis void
#

i use it for auto stashing, categorizing is also nice

robust bison
#

quick stack

sharp belfry
#

well, auto-stashing

strange mural
#

Oh sure I guess

#

But idk

sharp belfry
#

also the mod's been around since before those two I'm pretty sure

worldly hamlet
strange mural
#

Those are vanilla, but you're probably right

#

I mean, I keep finding people asking what mod the wood chipper is from

#

Or that you can put driftwood in it

lapis void
#

you can delete and reinstall SVE if you're worried about it, but that sometimes happens with FTM packs

strange mural
#

Oh hey a thought for something to mod for them: putting a crop or wood or something makes plant fiber in a wood chipper

#

On another note, I feel like sap has too little uses but idk

#

I never need enough fertilizer to use them up

lapis void
#

a bunch of JA mods add more uses for it

worldly hamlet
lapis void
#

don't worry about it! it should clear up if you delete and reinstall SVE

strange mural
#

JA mods?

lapis void
#

!ja

native dragonBOT
lapis void
#

look through the requirements section, there are plenty that add crafting recipes for sap--several PPJA mods do

agile trout
#

So for the unlimited players mod, does just the host need the mod downloaded???

lapis void
#

yes, just the host!

agile trout
#

Hell yeah

dire fractal
#

Never mind, I just used convenient chests and it hasn't been properly updated for 1.4

#

so farmhands can't really use it properly

agile trout
#

One more question, where do I put the mod files, after downloading them

robust bison
#

the Mods folder

agile trout
#

Um

#

where would the mods folder be

robust bison
#

same as the game

#

where the exe is

strange mural
#

E:/steamapps/common/stardew valley/mods

agile trout
#

Thank you

strange mural
#

I believe

robust bison
#

yes

agile trout
#

I seem to not have a mods folder, am I just being a smooth brain?

robust bison
#

did you install smapi?

agile trout
#

Yeah

robust bison
#

should be there

agile trout
#

Okay, do I just extract the .zip of the mod into the Mods folder?

robust bison
#

yes

agile trout
#

Okay, Thanks!

pulsar geyser
#

I usually extract folders, easier to manage

agile trout
#

So, now that it's installed. People still cannot join, and get stuck on a "Connecting" screen. (The three original people can still join)

mystic rapids
#

shockingly, the game doesn't like when you have 248 mods installed

sharp belfry
pastel arch
#

Depends on your PC, but hundreds of mods can work fine

#

The most I've seen was ~500

outer turret
#

mine copes okay with 343 but I did recently upgrade to a gaming computer

heavy sail
sharp belfry
mystic rapids
#

Okay, then it's 100% my laptop that doesn't like it lol. that or the fact I've still got the mod that just tracks your key movements in because I'm editing it to do things I want it to do and haven't removed the old version

pastel arch
sharp belfry
#

nope

nimble elbow
#

ever since installing BFAV my auto-grabber hasn't been working. any way to fix this?

royal arrow
#

!log SkythegGuy#5501

native dragonBOT
#

@nimble elbow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

royal arrow
nimble elbow
#

by a lot of unrelated errors I mostly just mean the custom paths one actually

#

oh my SMAPI is out of date, that would be a good thing to update

dire fractal
#

oh, I got it!

#

Thanks!

sharp belfry
maiden wadi
#

Hey on the Immersive Farm remastered map how can i repair the shed on my farm :D?

rain lava
maiden wadi
#

Thank you very much!

mystic rapids
#

I've come to the conclusion that installing mods was a mistake, because now I'm obsessed with the idea of making Marnie's menu scroll, even though I am clearly not capable of it lmao

bright sun
#

has anyone used this?

#

Because I want to use it, I think.

#

Also has anyone used Khadija's Recipe Shop? Because the ice cream stall is empty and I wanted to know if they were there at game start or I have to wait until a certain season/year for them to move in?

viscid pond
#

for the recipe shop: they're in town all seasons but summer

#

in summer they're in the desert so as not to over-write the ice cream shop

bright sun
#

Yeah, I read that would happen but they're not even there. Th stall is completely empty like in vanilla

heavy sail
bright sun
#

I'll boot up my game later and see if there's a problem

#

@heavy sail if you have managed to safely run your gme on 101 mods, than I applaud you and your computer.

heavy sail
#

i have 782 mods and a not-that-decent computer SDVpufferchicktheater

#

it’s quite a show somehow watching my computer run it fine, glances at vanilla minecraft which won’t even load

thin oar
#

Does anyone know a mod that slows down experience gain?

outer turret
#

Akari's Ice Festival position puts her on top of a snowman in the Ice festival.

heavy sail
#

That’s... not what I expected. I’ll go ahead and fix that (just making sure, this is with SVR2, if i’m correct?)

outer turret
#

SVE

#

sry I had that and I changed it wrong

#

to re write it

#

I'm opening all festivals with SVE when I get to them to compare

heavy sail
#

Ah, I see. I’ll make a patch for it.

outer turret
#

since it's very hard to visualize placement from a list of coordinates

#

and whilst I designed it using their maps with the Character sheet, Claire was not on that character sheet

#

and not only does she share Jasper's birthday, she also usurpsed his position during the Egg Festival.

heavy sail
#

What a coincidence SDVpuffersquee

outer turret
#

It's mainly annoying because I liked that position and now I have to move him. But he can stand beside her. Which will probably conflict with someone else

#

this is interesting, something is placing two random custom NPCs at 79, 25 on the Ice Festival for the Main event, and I'm not completely sure why. Whether it's something I did, or something someone else has done... Also I accidently made Marlon twins

spare meteor
#

Hello. I'm new to using mods. I only installed Stardew Valley Expanded yesterday. Do you know similar mods that won't conflict with this mod?

heavy sail
spare meteor
#

can be both

heavy sail
#

yes SDVpufferwoke

#

@sharp belfry feel free to butt in here SDVpufferchicktheater

spare meteor
#

does Stardew Valley Expanded conflict with seasonal outfits?

bright sun
#

(I;m about to say d00d, but I use it in a non-gendered term ala Good Burger and Prinnies from Disgaea so please don't be offended with my usage) but d00d, you are my hero.

heavy sail
nimble elbow
spare meteor
#

do u have link?

nimble elbow
spare meteor
#

thank youuu

outer turret
#

Romanceable Rasmodius really needs a patch-fix for Reimagined2 festivals it changes the maps for

heavy sail
# spare meteor can be both

I’ll just say there’s not much, or at least not much that I know of. I can’t name specific ones really, I don’t play with SVE, so I don’t really pay attention to that stuff.

whole knoll
#

Hey all, super quick question.
I've downloaded "Immersive Farm 2 Remastered" but there are three different versions (CP, FTM and TXM) could anyone explain the differences or perhaps justt tell me which to use? Cant find anything on the forum

outer turret
#

okay, so something is patching two tiles in my Ice festival, I think using Content Patcher to place tiles, but I am not sure what...

heavy sail
whole knoll
#

Oh alright thanks, put them all in separately or should i throw in the main folder with them inside?

outer turret
#

It's Lunna!

whole knoll
#

Legend, thanks mate

spare meteor
#

what happens if i use different outfit mods for the same villagers? like 2 outfit mods targetted for similar villagers

viscid pond
#

neither will load

#

they cancel each other out

heavy sail
#

it more or so depends on the patch mode actually, but it would probably act up either way.

nimble elbow
#

at best it would just take whatever is earlier in load order I think, at worst it'd start acting up yeah

bright sun
#

WHo has used this:

#

Because it looks perfect for my rice planting help

heavy sail
#

I’ve used it, it’s pretty helpful

bright sun
#

good because I'm about to pull my hair out with the only vanilla ways we can get watered rice plants. I have a ocd problem.

heavy sail
#

waterless farm + irrigation tmx = i can finally go on with life SDVpufferduck
i have the exact same ocd problem so i need this mod in my life

bright sun
#

wait... someone's made a farm without the annoying little pond and lake on it? I just want to build my well over the pond.

heavy sail
#

well, actually it doubles the farm size as well, but I can make one without the pond at normal size if you like.

bright sun
#

well I'm using a mod that double the standard size farm, which is great because it's made standard my favorite farm choice.

#

Because I'm using this:

#

I honestly have to try playing and see what the spooky monster farm is like.

#

because I'm just like as an idea, double standard farm with monsters spawning to me sounds like a mega fine idea

#

you think I could use the irrigation around the south pond and even it up a bit?

bright sun
#

oooh they updated buildable greenhouses

agile trout
#

I can't get the unlimited players mod to work. whenever someone tries to join, besides the 3 original people that were the world, they get stuck on a "Connecting" screen, and eventually just get sent back to the co-op screen after getting a could not connect message. Anybody know how to fix it?

finite dagger
#

Does anyone have any experience with unfinished Community Center bundles disappearing before you got a chance to complete the room?

obsidian spear
spare meteor
#

Is Escape to East Scarpe compatible with Stardew Valley Expanded?

obsidian spear
#

Umm, IDK if I'm aloud to self promote, but I uploaded my first ever time to the nexus. Never uploaded, though I have been making maps since my days of Skyrim. if anyone wants to check it out and lend me some advice, you can find it here: https://www.nexusmods.com/stardewvalley/mods/7228

mystic rapids
#

Is there a reason Artisan Valley machine goods is requiring mizu's flowers even though the nexus page for it claims it doesn't require it?

#

hmmm...supposedly it's IN the file, even though it wasn't because I had the file....

#

unless....

#

Ah I see what I did

arctic wigeon
#

anyone want to play some modded stardew, i have stardew expanded and i can install anything else if needed

lapis void
outer turret
agile trout
#

I am still having troubles with the unlimited players mod

bright sun
#

so I just got my first two mods that cancelled each other out happen!

outer turret
#

which two?

#

you can sometimes tweak them to cooperate

#

int erms of farm maps I've set some to only load if "PlayerName":"(specific name)"

bright sun
#

CP Custom Linens and my Kitchen Nook in First Farmhouse apparently don't like one another

mystic rapids
#

I've got a folder named "[FTM] Beach" does anyone here know what mod that's connected too?

lapis void
#

look at the manifest, it should tell you!

robust bison
#

more like it needs farm type manager to work

mystic rapids
#

While that is helpful, I meant more which mod is it part of that's using FTM

robust bison
#

then I would look at the manifest like Corrin said

#

snow-rin*

mystic rapids
#

I didn't see that message tbh, but yeah that's a good idea

lapis void
#

:P i just changed my nickname today, i feel like im gonna get called snow a lot now

mystic rapids
#

Shell collection

woeful fractal
#

Is there a reason Child to NPC isn’t working for me? I kinda need it for some other mods I have installed...

lapis void
#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
#

you need the unofficial update from here

woeful fractal
#

I see. Thanks

woeful fractal
#

Now it works. I can now experience the mods I got to make my children more interactive!

#

Also cut down substantially on the visual mods. I’m now just using DaisyNiko’s Earthy Recolour and it still looks great

bright sun
#

so my kitchenette isn't showing even after I took out the custom linens?

#

apparently it completely disappeared from my mods file

frank stag
woeful fractal
#

!help

native dragonBOT
#

List custom commands: !list
View your level: !lvl
View available ranks: !ranks
Display info on a user: !userinfo [USER]
View your XP: !xp

View this message: !help

woeful fractal
#

Aight. Sorry guys, trying to figure things out

spare meteor
#

Where is this place? I downloaded a couple of Mods including Stardew Valley Expanded and Mermaid Island but this is not in my maps. There are issues with the paths because I suddenly gets transported near the bus stop while exploring the paths here. What went wrong?

keen ruin
#

im using sve and rustic country

slow island
#

does anyone know if stardew valley expanded is multiplayer friendly or no

lapis void
native dragonBOT
#

@spare meteor Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lapis void
native dragonBOT
lapis void
#

try this, i haven't seen that specific error before though so i'm not sure if that will fix it

frank stag
#

Yeah, tomorrow I’ll try it, I’m already in bed tho

open tangle
#

I've been trying to find a mod that can control everything. Like hearts, money, weather, kinda like a master controller. A lot of the mods I've tried are either only for windows (im on a mac) or are just really old. Does anyone know a good mod that fits the criteria ^

lapis void
#

CJB cheats menu

#

the vast majority of mods should work on a mac, where are you looking for mods? Nexus is the best place, you won't find many on Curseforge. there are some on ModDrop too

#

@open tangle ^

pastel arch
frank stag
#

It’s the latest version

open tangle
#

to install it, do I need other files or like idk what its called but like other stuff like SMAPI?

#

do you recomend manual or vortex downloading?

sharp belfry
sharp belfry
open tangle
#

oh ok! I downloaded smapi, gonna try the mod now

#

thanks for the help

sharp belfry
#

for general "how to install mods" questions please first check the getting started guide

#

(first link in this channel's pins)

open tangle
#

oh ok! thank you (:

outer turret
#

stage one being sleeping? They should not be 4 hearts yet I don't think!

#

my child is just 4 hearts and she's a toddler

#

(then again, I may have left her dad and the butler to look after her mostly in teh early days)

heavy sail
subtle sky
strong saffron
#

how do I use elle's seasonal buildings with starblue valley? the unofficial update just leads to the wiki

rain lava
strong saffron
#

Thanks

strong saffron
#

Another question. I'm trying to make all my mods compatitable with elle's seasonal buildings and it said I would need to overwrite the original textures in the files. Its been going well so far but the Tractor Mod's assets dont have seasonal textures to overwrite, do I just put them all in anyways?

#

Nevermind guys found the answer on reddit

bronze gazelle
#

Any good mod suggestions?

#

Like if i want more content

strong saffron
#

I like stardew valley expanded

keen harness
#

Hey everyone! hope you are all well. I just had a question about finding good stardew valley mods. What reputable site would you recommend getting mods from?

royal tundra
#

Nexus

unborn shoal
royal tundra
#

Nexus has a solid history, the largest archive, and a good quality in-built virus scan.

Moddrop is the new kid on the block; there are very few Moddrop-exclusive mods (most are crossposted to Nexus) and fewer mods overall, but I've been told it has the better installer if you prefer things automated and it's also safe

echo salmon
#

How do mods work in multiplayer? Like are there any "global" mods you can dl, or is everything client side?

unborn shoal
#

every mod can be used in multiplayer whether the other person is using smapi or not

#

well depends on the mod

royal tundra
#

All texture mods are client side. Almost all Harmony mods (as in, the ones that directly alter game code) need all players to install them. Generally, mods will state if all players need them

echo salmon
#

Ye but if I have a mod that changes the map, for example SDV expanded, does everyone else have that mod as well even if they don't have it on their pc?

royal tundra
#

no

echo salmon
#

Ah

#

Ait thanks that's clear

royal tundra
#

yeah, the host isn't hosting the other players on their computer, per se, they're just the one coordinating the global functions

royal tundra
#

so different non-aesthetic mods between farmhands and host can cause crashes

echo salmon
#

Ait I see thank you

royal tundra
#

if you do all decide to play SVE, or any other mod that adds new marriable NPCs, the farmhands shouldn't try to marry them. At the moment farmhands can only marry other players or NPCs from the base game. It's a known problem with the game code itself, and cannot be fixed until 1.5 comes out

echo salmon
#

Oh bet

heavy sail
#

!log @dire fractal

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

woeful fractal
#

Came across Starblue recently. It looks really nice and the author recommends some other visual mods to go with it, making for a solid worldlook

bright sun
#

@heavy sail do you know how I can access the irrigation buildables? I have it in my mods folder but it doesn't look like it's working and I can't figure out how to get it to do so

#

wait I might have figured it out.

woeful fractal
woeful fractal
unreal stratus
#

Does anyone know which map mods conflict with each other?

outer turret
#

new NPC Sasuke is so obnoxious.

#

(it's intentional)

stable anchor
#

i love his character

#

the pictures were hilarious

outer turret
#

I kinda want to slap him. But I might get Juliet to do it for me.

stable anchor
#

he reminds me of francis from paper mario, a guy who is obssessed with 2D waifus

#

or a know-it-all otaku

outer turret
#

yeh I think he's the latter.

stable anchor
#

we gotta have antagonists, it makes the game more funny

outer turret
#

I hope he gets a slightly redeeming story arc.

stable anchor
#

most characters tend to show tremendous character development as you make friends, so fingers crossed

outer turret
#

but whilst I can understand why some folks might prefer to not have antagonistic characters, as long as he's not toooffensive, he can stay for a while.

#

(and as long as his creator realizes how obnoxious he is and isn't doing some sort of self-insert)

stable anchor
#

looking at the posts, the author states that sasuke is awful 🤣

lapis void
#

omg i just looked him up, he's terrible, i love it

stable anchor
#

"tell me kid, do you fear death?"

#

"do you see my sword?"

outer turret
#

yeh, I think some of the events might brek the immersion a bit (mentioning social media, real world places) which kinda taints it a bit for me. Like Paul and whatever US state he talks about.

#

Blanche also mentions social media, but in a sort of less-Real world way.

woeful fractal
#

Hm... Maybe I’ll just simplify my mods again. I liked my look Post-Flower/Pre-Starblue look, which was simply Earthy Recolour with Elle’s Seasonal Vanilla Buildings

strange mural
#

so, my automate mod isn't exactly working anymore

#

I assume i messed something up in my config.json

#

this all look kosher?

#

all i wanted was to have at least one path type connector

robust bison
#

you need commas after "workbench" and "wood path" I think

strange mural
#

1sec i'll get the smapi thing

#

but i'll try that

#

yeah i think that was it

#

see, this is why i could never hack it in coding

agile trout
#

So I figured out how to get mods working, but I can't seem to get the correct launch path for the game...

robust bison
#

how so?

agile trout
#

Steam. just gives a message about not being able to find the path

lapis void
#

did you copy the exact path from the smapi install window, including quotes?

agile trout
#

Yeah

lapis void
#

double check that, you must have input it incorrectly

agile trout
#

My dumbass copied the %command% at the end

#

We all. good now

queen hornet
#

can someone help me with some mod help real quick? so from what i could read from the log i have from SMAPI its saying i dont have json assets installed which i do so im just confused

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

queen hornet
lapis void
#

you have duplicates, you installed both the PPJA mega pack and individual PPJA mods, and you're missing a bunch of requirements

queen hornet
#

okay, what are the requirements because i did download the ones nexus prompted me to download before hand

#

im so sorry

#

thank you ;-;

#

just deleted the duplicates, gonna try to find the missing requirements

rain lava
#

if you succeeded in removing duplicates most of them should load now

unreal stratus
queen hornet
#

im having trouble with being unable to place furniture down now, it wont let me put anything in my housr

#

house*

lapis void
#

can you post a new log please?

queen hornet
#

of course

lapis void
#

moose, that's fine to ignore, it's a manifest error

queen hornet
lapis void
#

does it give any errors when trying to place furniture? it looks like you have custom furniture installed but no furniture packs for it, and it looks like you may have tried to install XNB furniture mods

#

did you install any mods by overwriting files in the Content folder?

queen hornet
#

it just shows a red box no matter where i put it

#

and no i didnt, i used nexus mods manager

lapis void
#

you have a few mods in your folder that are XNBs

#

!xnb

native dragonBOT
lapis void
#

what kind of furniture are you trying to place? have you tried changing where your farmer stands to place it? furniture can be finicky at times

queen hornet
#

it was some furniture from country furniture mod i think

#

which ones are xnbs?

rapid sparrow
#

hello everyone sorry if this is a repeated question, i have looked into fixes for over 3 hours and honestly my boomer is showing x.x. if anyone would mind helping me figure out what i have done wrong that be wonderful here is the SMAPI log https://smapi.io/log/37c35d33e1204190836bbe33ad9e49f0 thank you!

lapis void
#

country furniture isn't installed properly, you got the XNB version and also have a CP version of yellog's

queen hornet
#

oh crap

unreal stratus
# rapid sparrow hello everyone sorry if this is a repeated question, i have looked into fixes fo...
rain lava
#

Well, first of all I'd suggest deleting all the multiple copies of many mods

rapid sparrow
#

i downloaded them all today moose they should be the most up to date ones

queen hornet
#

i can only find them as cp files instead

rapid sparrow
#

is there any quick way of doing that gwen? or is it just looking in the folder

rain lava
#

like this one: Content Patcher because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Content Patcher 1.18.6-1915-1-18-6-1605983779\ContentPatcher, Mods\ContentPatcher

#

You should be fine to delete the first one and the second one should load fine then

rapid sparrow
#

thank you gwen!

#

and moose aswell

unreal stratus
#

You also need to get:
'Artisan Valley Machine Goods' mod

Duplicates:
Color Mania - Mizu's Flowers
Content Patcher
Even More Recipes for JsonAssets
Fresh Meat
More Food: A Collection of Recipes for JsonAssets
More Trees

rain lava
#

first solve the dupes, then it'll be easy to fix the rest

unreal stratus
#

Fix the Content Patcher mod before you do anything tbh

rapid sparrow
#

got it will do thank you all!

#

also im using vortex do i delete them there or from the mod folder?

rain lava
#

sorry, i do all modding manually so I don't know vortex

dire timber
#

anyone have the latest version of the Better Artifact Digspots mod?

rain lava
#

link

rapid sparrow
#

hmmm ok i may switch to the manual way ive read its better in ways do i just drop all the mods into the mod folder then?

rain lava
#

download, unzipp, paste unzipped folder into Mods, done

rapid sparrow
#

got it im on it thanks very much

#

if you dont hear from me again it worked xD

rain lava
heavy sail
unreal stratus
#

😦

woeful fractal
#

Anyone else here wish texture packs could be a thing without having to use SMAPI? Sadly, it won’t happen for awhile, as CA has enough on his plate as is...

robust bison
#

xnb mods

heavy sail
#

xnb mods are my new bane of existence SDVpufferwoke

#

flashback to when that one xnb mod was supposed to retexture my house but corrupted my save

bright sun
#

content patcher is the boss

heavy sail
undone sleet
#

guys,someone have a mod who add hamsters and rats for the game? xd

unborn gulch
#

uuh i need help, can someone tell me what the red text mean? and how do i fix it? how do i update my mods?

elder gyro
#

Hello! Could you help me make Spacious Greenhouse work with IF2R? After the last update, the content.json on Github doesn't work anymore.

bright sun
#

!log @unborn gulch

native dragonBOT
#

@unborn gulch Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rapid sparrow
elder gyro
viscid pond
#

@elder gyro Try deleting SVE and reinstalling it..

elder gyro
#

@viscid pond Ok. Brb.

bright sun
#

this looks like a fun mod. Anyone used it?

plain spruce
#

i've been looking at that one 👀

#

unrelated but can someone help me with something?

#

something made the butterflies revert to vanilla,,,

#

wait

#

nevermind im just dumb

#

it was in the mod config

elder gyro
thorn terrace
#

how i download mods?

lapis void
#

!gettingstarted

native dragonBOT
viscid pond
#

@elder gyro That is so odd.. not sure what to suggest next.. everything is up to date, too

elder gyro
#

@viscid pond Yeap. 😦

viscid pond
#

are you trying to patch in a different greenhouse?

elder gyro
#

Yeap, before the last update, I was using Spacious Greenhouse on IF2R. But, afte the update, I receive this error

#

And break the map.

viscid pond
#

did you follow the instructions on the github?

elder gyro
#

If I remove the content.json made for install a custom greenhouse and use the original, the map works normally, but I lose everything on the greenhouse.

#

Yeap.

viscid pond
#

you might want to contact Flashshifter, then, since it's not working

elder gyro
#

😦

viscid pond
#

it's not that hard.. =p

#

they're on this discord if you want to message them here

elder gyro
#

I'll try. Wish me luck!

viscid pond
#

o/

gentle nest
bright sun
outer turret
#

Tea plants?

viscid pond
#

last update was before 1.4

lapis void
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gentle nest
#

oh shit my bad, forgot to put the details here too lmao, yeah i planted tea plants on both sides and one side did that

#

Also I am aware a few are out of date, just been lazy >>

outer turret
#

It is possibly using a non updated tilesheet for the crops

#

Strange how some are okay though.

gentle nest
#

yeah it's just the one area

proper python
#

can anyone send me a link of the mod that enables the player to see co-ordinates

heavy sail
proper python
#

thx

unborn gulch
mental rain
#

hiya, I'm playing multiplayer with someone (they are hosting) and after bed but before I made it to the screen that shows you how much money you make my game froze. No new errors popped up in the logs unfortunately though there were two existing errors https://smapi.io/log/e31a4fc77f2749488d8f1f0357000817

scenic meteor
#

I am the host aSDVpufferchickbounce

cursive granite
#

I have a question about dialogue mods

#

I know if I have multiple dialogue mods, it chooses the dialogue on the bottom installed mod, so how do I get it to choose the dialogue from multiple mods at random?

outer turret
#

@mental rain did you recently marry a custom npc?

mental rain
#

nope lol

scenic meteor
#

I DID complete the CC that day though!

outer turret
#

Ah. Maybe there is something sve related to that?

scenic meteor
#

interesting. we did add some new mods before as well but they were mostly aesthetic mods

outer turret
#

could still break it though. Do yo uremember what they were?

#

oh, I know what it might be

#

although it doesn't make sense....

#

(since you're only using SVE and surely their NPCs are fixed for this) If an NPC visits JojaMart but doesn't have an alternative set in their schedule then when the COmmunity Center finishes the game crashes

cursive granite
#

log says Spacecore and Lunar Disturbances failed

outer turret
#

yeh I wondered about that too, but apparently the errors were not related?

#

it is OnDayStarted though

#

is Luna Disturbances new?

cursive granite
#

it's been a long while since I troubleshooted SDV, so I dunno. Those are just the only issues I saw in the log, so I have no clue what might've crashed the game.

outer turret
#

did it work for the host btw?

mental rain
#

yo, I know its old now, but 90% sure the thing that crashed me was better sprinklers

#

or it could be thew thing lemurkat said idk lol

scenic meteor
#

yeah I didnt crash, only Tim did

mental rain
#

I didn't notice till after I uninstalled the mod

outer turret
#

try uninstalling better sprinklers? It's quite an old mod

mental rain
#

ya, I did, and I made it through the night!

outer turret
#

ah cool, I'll delete my suggestion then!

scenic meteor
#

another issues SVE related, the sprinklers in the top of the improved shed dont work

mental rain
#

wait no it was informative tho

#

even though it may not have been directly relevant.

outer turret
#

but also potentially wrong

mental rain
#

I guess

outer turret
#

it's a bit disappointing that Claire doesn't even visit the valley between Joja closing and the theater being built

scenic meteor
#

does she not? aww I liked her

outer turret
#

nope. Sorry. Unless it's set somewhere else in teh code

#

get that theater built then!

scenic meteor
#

I plan on it!

mental rain
#

oh hey, since your a modder, is SV written using a game engine?

outer turret
#

I'm a content creator, that's about all I know about.

mental rain
#

oh lol okay

outer turret
#

sorry

cursive granite
#

I'm pretty sure it's pure C# code

scenic meteor
#

I also believe that is correct

mental rain
#

how pure tho, like C# + OpenGL type pure?

cursive granite
#

I think so

#

no engine, at any rate

mental rain
#

neato

cursive granite
#

it's insane

#

but also impressive

#

anyway, I'm still wondering about dialogue mods

outer turret
#

how to make them random? I'm not sure you can

#

not without a lot of rewriting

#

You could probably put both the files into two separate json files, then create another using "Includes" that will Include either one or the other each day. But it's a lot of work. What are you trying to combine?

cursive granite
#

just multiple dialogue mods

outer turret
#

like that change all the NPCs or just selected ones?

cursive granite
#

specifically, I'm trying to combine dialogue from specific mods (like Revamped Dialogues for Alex) with Canon-Friendly Dialogue Expansion, which affects all NPCs

outer turret
#

well you could do it manually via copy and paste and rearrange the keys so that there are no two the same.

cursive granite
#

but each NPC in the Canon-Friendly mod has jsons for each separate NPC, so it's easy to separate them

outer turret
#

oh, is it?

#

oh sweet, trhat's new!

cursive granite
#

yeah, there are three folders: Festivals, Misc, NPCs; the festivals have Year 2 and Year 3 folders, and the Misc json is for rainy and "jobleave" dialogue

outer turret
#

okay, here's what you could do: rename the Alex one to Alex1.json

#

take the dialogue from the other Alex one, make sure it is formatted similarly and name it Alex2.json but save it in the same file

#

then in the content.json: { "LogName": "Alex", "Action": "Include", "FromFile": "Data/default/NPCs/Alex{{Random: 1,2}}.json", },

cursive granite
#

hm, that works

outer turret
#

which I think will either load Alex1 or Alex2 depending on what it choose

cursive granite
#

I was hoping that it'd be a little simpler

#

i.e., if I just have multiple lines labeled as "Mon," that it would pull a random line when Monday rolls around

outer turret
#

I think it'll just pull the last one

cursive granite
#

but adding {{Random}} for multiple jsons is easier than trying to add different categories for heart levels, dating, locations, and so forth.

outer turret
#

you might like to omit the spaces too in case that breaks it

cursive granite
#

is there a command for heart-level dependent dialogue?

outer turret
#

Not sure I know what you mean? Like Mon6?

cursive granite
#

is that what that is?

#

I thought that was like Monday the 6th. :P

#

which wouldn't make sense, since every month is 28 days, so there's never a Monday that falls on the 6th

outer turret
#

indeed! THat's always {{Season}}_{{day}}

#

but note... in regular dialogue fall_6 will only play on the FIRST fall 6th, in year two, it will not play

#

you need fall_6_2 for that!

cursive granite
#

like Spring_23 for pre-Flower Dance dialogue.

outer turret
#

and that will play in every year.

#

In Marriage Dialogue the year doesn't matter

cursive granite
#

what if I do fall_6_3 (or 4 or 5 or so on)?

outer turret
#

took me ages to figure out that {{season))_{{day}} was year one only

#

nope. 2 means "Every year past 1"

#

but you can do different dialogue every year if you want more variety

cursive granite
#

so I'd have to do a specific command line like "When": "Year 3" for dialogue in future years after Y2

#

or I can just look at how Canon-Friendly Dialogue did it, since they have a Year 3 json for festivals

#

at least CP coding is easy

outer turret
#

well, straightforward at any rate

cursive granite
#

true

cursive granite
#

is there a CP trigger for dating an NPC?

lapis void
#

yeah, there's relationship- can be dating, married, engaged

cursive granite
#

yeah, I just found it

lapis void
#
"Relationship:Alex": "dating"
}``` should be right but it's been a while
cursive granite
#

I wanted to use Platonic Relationships, which allows for players to get to 10 hearts (with or without 8- and 10-heart events), but doesn't change or hide "romantic" dialogue.

#

I'm too lazy to edit the vanilla xnb files, so I can't eliminate all of the 8- and 10-heart romantic dialogue, but I can at least edit the dialogue mods to only trigger certain dialogue after I unlock "dating" by giving them a bouquet

#

added benefit: it also prevernts the pesky "all marriage candidates ambush" event that plays when you get all 6 men or women to 10 hearts.

#

(I think)

lapis void
#

i'm sure some dialogue mod authors would be happy to upload your changes for platonic relationships compat! once you finish you can send them the files over nexus and ask

#

i've been meaning to do some platonic heart events for it but events SDVpufferyoba

cursive granite
#

honestly, the 8 and 10 heart events aren't super romantic in and of themselves

#

except for the dialogue

outer turret
#

Penny's sorta is

cursive granite
#

well, maybe Sebastian's

lapis void
#

most of the 10 hearts have a kiss

cursive granite
#

but I don't think going to ||Sam's concert|| or a ||gridball game|| with Shane is super romantic

outer turret
#

most of them you can choose

cursive granite
#

but you can cho-- yeah

outer turret
#

Sam's 10 heart is pretty dubious

cursive granite
#

like Alex's event can just be a nice event between friends or the start of a committed relationship

lapis void
#

yeah, it's just that in a bunch of them your choice isn't "kiss" or "no kiss", it's "i liked the kiss" or "i don't like you"

outer turret
#

Juliet has the same 10 heart one whether you're dating her or not, except if you're dating her there's a kiss

cursive granite
#

Juliet?

outer turret
#

I'm pretty sure in some cases its "I don't like you in that way"

#

Juliet is one of my custom NPCs

cursive granite
#

ah, cool

outer turret
#

I goofed it with Haley and accidently turned down the kiss

#

Abigail's isn't romantic at all.

cursive granite
#

well, my point stands, there are only a few romantic events

#

kinda wish there were more, but I guess it makes sense that the actual romance happens after you get married. I dunno.

outer turret
#

Sam, Penny... the others just need a little tweaking to be completely platonic

#

I think the idea is that the romance happens in the player's imagination

cursive granite
#

true

#

I really just wanted a way to keep the romantic dialogue, but hide it behind a trigger so I can use Platonic Relationships without getting surprise flirting from someone I'm not dating.

outer turret
#

Yes I agree

#

Because it is kinda sad that everyone immediately flings themselves at you as you befriend them.

#

All disregarding their feelings for other NPCs...

#

Mike seems besotted with me, poor lad. And I only gave him potatoes a few times... (another custom npc but not one of mine)

cursive granite
#

though I also had an idea for a good companion mod to Platonic Dialogue: add a dialogue for each bachelor/ette where they ask, in their own way, whether the player has feelings for them: if they say yes, it unlocks vanilla romance dialogue; if they say no, it keeps the dialogue hidden and/or replaces it with friendly dialogue befitting the close relationship they have.

#

Though I guess giving them a bouquet does the same thing

outer turret
#

Yeh that's what I did with Juliet.

cursive granite
#

there should also be a platonic bouquet for sale or crafting. Who doesn't like to get flowers from a friend?

outer turret
#

None of my NPCs start datable.

#

I made a craftable bouquet cos I couldn't use the f2f ones.

#

Pity you cannot currently customize gift responses.

cursive granite
#

but the two mods I want to do are: one that allows NPCs to divorce the player once their heart level falls below a certain threshold; and another one to enhance the "two-timing ambush" aftermath.

#

I got the first idea from watching DF abuse all his spouses. :P

outer turret
#

I want an amicable divorces mod too. I think there kinda is one. But letting the NPC say "look u clearly dont like me, I'm off" seems a great idea.

cursive granite
#

there is Friendly Divorce, but I haven't tried it

outer turret
#

Reminds me of the flak Abigail got for her dialogue about how she should've dated Sebastian instead.

cursive granite
#

I assume that's if she's married and her hearts fall below 10?

outer turret
#

Which is lame cos she only says it if you ignore her entirely and therefore she has every right to be pissed. Below 8 hearts I think.

cursive granite
#

oh, and a third mod, which would be a companion to the rival events: rival marriages

outer turret
cursive granite
#

the rival romance mods are great, but they never really progress once you help (or prevent) them get together

outer turret
#

Rival marriages are a pain cos you have to move people and that involves entirely new schedules.

#

And compatbility issues.

cursive granite
#

yeah, I guess so; probably something better to attempt when I actually have experience making mods

#

right now, my experience extends to minor edits on portrait and dialogue mods. :P

outer turret
#

Ones that should/could easily be moved: penny, sam, sebastian, alex.

cursive granite
#

I think there actually is a "Penny Moves Out" mod

outer turret
#

But for Shane youd separate he and Jas. For Elliott and Leah just choose one house and move them both into it? Emily or haley? Spouse could move in.

cursive granite
#

Emily or Haley's spouse moving in would be great. So much potential for dialogue of either one complaining about the other's husband (or wife). :P

outer turret
#

Marnie and lewis would never move in together.

#

But they could have sleepovers.

cursive granite
#

that one makes me sad... CA should do something about that in 1.6

outer turret
#

And my npc Jacob could do with a new partner.

outer turret
#

I dont think CA will expand on it.

cursive granite
#

hm... is there an option to disable that part of Ranch Expansion?

outer turret
#

Install rival hearts.

cursive granite
#

I plan on marrying Shane this time around, so I want to expand him and his family as much as possible, but don't wanna split Marnie and Lewis up

outer turret
#

That disables it as long as you see that part first

cursive granite
#

so they're compatible?

#

I was worried they wouldn't be

outer turret
#

It does sorta imply that Marnie finds someone else though.

cursive granite
#

is it ||Marlon||?

outer turret
#

They are but you want to trigger the rival hearts one before getting Marnie to 10 hearts

cursive granite
#

gotcha

outer turret
#

Or God knows what will happen.

#

It basically disables the 10 heart event and removes the anti Lewis dialogue.

cursive granite
#

when I actually get around to making my own mods, I want to do one where the player can make up with all of the bachelor/ettes after they find out the player's been two-timing them

outer turret
#

Anyhow in regards to your other question the answer is yes.

cursive granite
#

the penalty for that event is too soft; it just drops them to 8 hearts and you only have to wait a week before you can start dating them all again.

outer turret
#

And that is my ship and I will go down with it if need be.

#

(Also I may expand on it if CA gives us walking sprites for Marlon or I decide to use my own)

cursive granite
#

SVE makes Marlon into a real boy

outer turret
#

Yeh but I'd feel I was hijacking their character.

cursive granite
#

well, it at least gives you a sprite template to "borrow"

outer turret
#

But yes her schedule does hopefully tie in with his.

#

Oh I have sprites. Its more compatibility with Marlon is Real and SVE that is a bit too much.

#

Esp since Marlon is Real wants to hook him up with ||Gill||

cursive granite
#

yeah, that's why I'm not using other NPC mods with SVE

#

well, except Immersive Shane and Ranch Expansion

outer turret
#

I even snuck some dialogue into Marlons (via Jasper)

#

No Mr Ginger?

cursive granite
#

well, maybe, since he's part of the Ranch Expansion

#

but animal NPC mods aren't the same as a whole new character or edited character schedules

outer turret
#

Also I do kinda feel like I want to add stuff to SVEs Marlon but it feels kind of rude. Like i am hijacking someone elses mod. Also not sure their personalities quite align.

#

And i think you will find that Mr Ginger is a whole new character.

#

Hes just furrier.

cursive granite
#

but he's part of Ranch Expansion, so that's allowed. :P

#

I just don't want to bloat my game too much, considering all of the stuff that SVE already adds

outer turret
#

Lol. Yeh. That's pretty much the reason I havent added SVE.

cursive granite
#

basically, the only mods I want are stuff that enhances what's already in the game - seasonal outfits, extra dialogue, and gameplay mods

#

and SVE/Ranch Expansion for all the new stuff

#

wait, I lied. I also want Rival Events, Life Cycles, and Unexpected Friendships

#

so maybe I'm bloating my game a little... but no new stuff

outer turret
#

Lol. That's how it starts...

#

The most time consuming i think is Json assets and all my machines.

#

And I have automate.

cursive granite
#

in the game or editing mods?

bright sun
#

I wish I hadn't missed out on this conversation because it looked like it was awesome

outer turret
#

In the game. I spend most of my morning picking things and sorting them into boxes for automate

#

In reality the most time consuming is ow often I get distracted

bright sun
#

A good way to spend the morning in my game

outer turret
#

I have a community center mod that is almost finished

unborn gulch
outer turret
#

Try reinstalling that mod

bright sun
#

Mochi, post the link you sent me in DMs so they can see it bettr

outer turret
#

It looks like it has installed badly

unborn gulch
outer turret
#

Unless you have edited or rrarranged the files?

bright sun
#

I took a look and the thing mentions it matching a non-existent .png

unborn gulch
#

yea i did some rearraning with files, but i dont remember which and where

outer turret
#

Okay so maybe they are no longer in the folder they are supposed to be in?

#

I'd try reinstalling it is probably easiest.

unborn gulch
#

i dont remember the name haha, what's the mod called?

#

OOh Shie's portraits, im blind

#

The thing is, i want to put Shie's portraits for just some characters

#

not some of the male bachelors because i already have portraits for them

vital spade
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vital spade
#

woops my chat was delayed lol ignore me

outer turret
#

@unborn gulch I don't suppose it's configurable?

bright sun
#

sorry, stepped away to heat up my dinner

lapis void
#

@unborn gulch update SMAPI and CP as well, the others would help but aren't strictly necessary

unborn gulch
#

@outer turret I dont know

lapis void
#

if it's not configurable, a better thing to do than deleting portrait files would be to delete the lines in the content.json that load them

#

it would have a file called config.json

unborn gulch
#

where do i find that?

lapis void
#

first thing to do is delete and reinstall the entire mod, since the files may not be in the right place

#

then, after you run the game once, if there is a config file it would be inside the folder for shie's portraits

#

you can open json files in notepad or another text editor

unborn gulch
#

oh god idk where anything is ahsufhsihdf

#

i just downloaded 3.7.6 SMAPI, i got the installer files, what do i do with it?

lapis void
#

unzip it (not into your mods folder), run the installer for your platform, type 1 and hit enter

unborn gulch
#

ok got it

#

uuh i went and deleted it, got Shie's mod reinstalled too

woeful fractal
#

Really? The Shaymin SFX requires replacing the vanilla Wavebank? Ugh...

#

Well, I hope it works...

lapis void
#

i wouldn't do that, it's probably out of date

#

could crash your game if something comes up that was added more recently

#

source: in the Early Early Days, i used to use a mod that required replacing the wavebank. then 1.3 came out and the night market happened, and the minute i walked into it i crashed

woeful fractal
#

It works fine. Guess I got lucky with this one

#

Though if what you said happens, don’t worry, I saved the original Wavebank just in case

lapis void
woeful fractal
#

Yeah

#

Wouldn’t be surprised if something happens, but I’m willing to take the risk

lapis void
woeful fractal
#

I see that. Thanks for the heads up

#

I’ll keep watch on this mod

lapis void
#

you won't be able to play junimo kart or JOTPK, marry harvey or sam, see any movies, or unlock tea bushes with that wave bank replacement installed, fyi--just checked the ID sheet for what's new in 1.4

woeful fractal
#

Well, there was a Wavebank file separate from the 1.4 Wavebank?

#

Or does it still apply?

#

If so, I’ll remove it and put the original back in

lapis void
#

!reset

native dragonBOT
lapis void
#

for you as well, but for @unborn gulch

#

and yes, there are two sound files in there, but the wave bank has all the music and it does still apply

#

mochi, that second link can help you find a CP version of the other portrait mod you were using--that way, you can paste the portraits you like from it into shie's

unborn gulch
#

Does it reset all my mods too? I want to keep some of them bc im too lazy to download them all again ;-;

lapis void
#

it does reset XNB mods, but you shouldn't be using XNBs at all-at best you'll have invisible items and portraits from using them, at worst crashes or corrupted saves

#

your SMAPI mods and save files aren't affected at all by resetting though! only ones you put into the content folder

cursive granite
#

I'm surprised people still use XNB mods

unborn gulch
#

Aah i see snow-rrin

#

I didnt know xD

cursive granite
#

if you feel you must use xnb mods, at least use the virtual folder smapi mod: https://www.nexusmods.com/stardewvalley/mods/2275

lapis void
#

it's pretty simple to convert XNB only mods into CP too

cursive granite
#

though that's from 2018, so it might not be compatible with 1.4

lapis void
#

wow does xnbloader even still work? :P

cursive granite
#

I dunno; I haven't used it since I discovered the joys of CP

bright sun
#

I've got this installed as well but haven't married anyone yet. How is it (minus the obvious problem with Harvey you are having)?

cursive granite
#

might not have a player birth event

lapis void
#

a lot of non-english speaking modding communities still use XNB, like naver, but they're moving away from it too now that more documentation is being translated into other languages

#

!log @dire fractal

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bright sun
#

so it's just plain not working at all? That really sucks! It looked so cool!

dire fractal
#

helloooo, just wanna ask is stardew valley reimagined compatible with SVE ?