#archived-modded-support

1 messages · Page 633 of 1

fair vessel
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Wait, if you give yourself a new one is the new one fixed? 👀

digital shore
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So question since I am dumb. I forgot to toggle Mature on for the Stardew Valley Expanded mod for this entire gameplay. I am currently in year 1 winter, can I still get the mature events and things like that on that file or will I have to completely start over.

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I really don't want to do that but I am determined to see all the content I can with the mod

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I more specifically want to see Sebastian's and Shanes one since I am very invested in their stories.

fair vessel
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You can still get them

royal arrow
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@fair vessel yea the issue only affects the existing one in my inventory. In CJB Item Spawner, they're ok. Idk if you saw space's explanation of what went wrong earlier

fair vessel
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Just change your config and if you meet an events requirements it will trigger

royal arrow
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@lapis void I think I broke something with the secret passages 😄 lol
I was able to use and then delete the "cellar stairs" I repurposed for The Lost Valley (added by Boarding House), because I placed one inside the farmhouse before deciding to move it to a spot out on the farm, so I removed the one inside the farmhouse and then placed a new one outside on the farm.

Inside The Lost Valley, I placed a small door to the farmhouse (since the passages are one way), but then when I went to remove it, because I changed my mind about where I wanted it, it acted as if it removed it, and it was no longer listed in the menu, but the door was still there on the map, and usable o.o' (I was able to walk through it) I left the map and went back to it, to try and remove it again, but the menu didn't list it as a removable option, even though it was still on the map o.o' I was able to place a different door on top of it and remove that, but not the door that was still there.
Here's my log for reference https://smapi.io/log/e6ae42d020244182b09a98c9c3ad08e3

gentle glen
#

Custom Crystalarium Mod does this mod work

vital spade
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you can check https://smapi.io/mods/ to see if SMAPI mods are compatible with the latest version or link to unofficial updates

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but looks like it does yea

gentle glen
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i was wondering cause i'm waiting for certain item to be done

lapis void
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lenne, i don't have my laptop atm so can't load the log, but from your description that sounds like an issue with TMXL. it should be fixed by exiting SMAPI fully and reloading

royal arrow
#

Ok, I'll try that tomorrow, thanks corrin! (I should have been in bed 1hr ago, really 2hrs ago, but oh whale)

verbal hare
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Automate description says I can link chests machines etc by using path as a connector but that doesnt seem to work for me. Any idea on how to maximize one chest?

lapis void
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did you look at the config.json file?

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the default config doesn't come with paths as connectors, there is an optional config you can download on the mod page that has wood and crystal paths added as connectors

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or you can add other paths by inputting their names into that file

tacit turret
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whats a popular farm expansion? (in size)

verbal hare
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the default config doesn't come with paths as connectors, there is an optional config you can download on the mod page that has wood and crystal paths added as connectors
@lapis void the exact solution i needed. Thank you!

robust bison
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@tacit turret immersive farm 2 remastered

tacit turret
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is IF2 fix and remastered the same?

robust bison
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no

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they are similar but different

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IF2R is downloadable under Stardew Valley Expanded

tacit turret
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ohh cos theres no remastered on nexusmods

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ahhhhh

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thank you!

robust bison
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np

dire fractal
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Notably remastered is also built around using SVE, I think, where the fix version is I think someone else just keeping it around for general use.

lapis void
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other good ones are omnifarm, ultimate farm, capitalist dream farm 2

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yep, IF2R requires SVE i believe

tacit turret
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ok ill take a look on each one! But I think Immersive for now XD

arctic oasis
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i read somewhere (idk where) that after you start playing you cant add anymore mods

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is that true?

dire fractal
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Generally no? There may be some mods where stuff might not work great on an existing save (big map edits, or stuff where it modifies early game events and then you'd miss the edited content, and even these would probably work they just might look weird).

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But tons of stuff works absolutely fine.

arctic oasis
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okey, thank uu 32

dire fractal
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twitch is saying they cant find stardew valley when i have it installed on my pc

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anyone know how to fix this

robust bison
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for mods?

dire fractal
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yea

robust bison
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twitch doesn't have mods for sdv carruently afaik

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main sites are nexus and moddrop

dire fractal
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Ohh okay lmao ty

verbal hare
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anyone know if theres a mod to autograb truffles?

robust bison
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try looking at deluxe autograbber, it might do that

shy orbit
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i know it does it with the global forage option.. which also grabs every single piece of forage there is

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you can also try placing the autograbber where the pigs are, but that doesn't seem to work for other forage

verbal hare
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thank you! ill try the delux

tired apex
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In the config you can tell it to grab truffles!

tacit turret
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I just tried this mod with +3 cabin settings, but im not seeing anything

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what if I also tried the experimental player limit, do I have to build the houses manually?

outer chasm
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is there a mod that shows seconds on the clock instead of just 10 minute intervals?

restive zodiac
tacit turret
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Ok thanks! Will look onto that, was worried we will exceed 4 player limit xd

robust bison
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@outer chasm running late

outer chasm
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Ty

gentle glen
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Vanilla Sapling it won't let put my Vanilla Sapling down 😦

hollow ingot
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Hello, I know it's early but any stardew MACOS user around here using mods ?

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Wife followed the instructions on the wiki, but when trying to execute the .command file, it keeps saying it can't find the location

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except the locations was c/c'd directly from the mac address bar

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badly asked things, sorry. This is about creating mod groups, mod usage by itself works fine and we are having lots of fun through SVE

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Thing I don't understand is that wiki says there are \ but this path only contains /

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is it an admin issue ?

cursive wharf
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@tacit turret You have to use the 'Near' layout! I posted a User Screenshot on SVE modpage Nexus of where your Cabins will appear. (Two on the left by the river, one to the right, in the spot below the first four 'fields' and towards the cave area)

shy orbit
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@hollow ingot might be an unescaped space character in the file path (you can escape it by prefixing it with \ character or putting the whole path in quotes ")

dire fractal
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The \ on the wiki example are all escapes, but those won't show up in things like pwd output.

shy orbit
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Thing I don't understand is that wiki says there are \ but this path only contains /
@hollow ingot to expand a bit on this, whitespace characters like space are interpreted as separators by the shell normally, and the \ in the example is used to prevent that

hollow ingot
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yo, thanks for the infos, wife's a beast tho and corrected the issue, it was a / \ issue, thanks again !

pseudo solar
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Is there a mod that lets you overlap your farms with other people on multiplayer? Like have two full instances of each farm, and you can choose which to go to from the outside? 😛

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Instead of sharing one farm

mint dragon
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does anyone know any mods which add some more lighting options for interior stuff? ty

primal arrow
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So question since I am dumb. I forgot to toggle Mature on for the Stardew Valley Expanded mod for this entire gameplay. I am currently in year 1 winter, can I still get the mature events and things like that on that file or will I have to completely start over.
@digital shore Is there a mature option? 👀

dire fractal
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It's in the config.

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Adds a few scenes ||about the intensity of shane's vanilla stuff|| but on other topics to some characters.

primal arrow
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Ah, cool

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does it change the cutscenes or does it add them?

dire fractal
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Additive.

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AFAIK anyways

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the SVE wiki has info on them

primal arrow
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The description on Nexus says they are additive

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"12 out of 126 new events are disabled by default"

tacit turret
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is there a similar mod for timespeed that works on SVE?

shy orbit
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timespeed works with SVE as far as i know?

tacit turret
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ahh, haven't tried it yet but comments said not, well I guess I will try

pastel nacelle
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And laughter filled my room 😄

dire fractal
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Hello

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May i have a help ?

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i hope that i am in the right channel to ask for a mod question help

sharp belfry
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yes this is the right channel

dire fractal
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okay

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I want to play the game with my sister, so i downloaded the splitscreen mod, but which instace should i open first, and how can i make we play at the same farm?

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i'm confusing

dreamy merlin
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This being a mod related question, do you guys have any suggestion on a smaller/minimal modded map layout to play on? I was thinking of doing a japanese themed run-through and wanted to use a smaller map for it! Please @ me with your suggestions. I'm at work and may not see the standard notification ping.

royal arrow
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@dreamy merlin some smaller maps I'm aware of are:
Ali's Flower Farm
-original mod here, don't download this one, it's here for screenshots https://www.nexusmods.com/stardewvalley/mods/1266
-Content Patcher (CP) conversion, download this one https://community.playstarbound.com/threads/migrating-xnb-mods-to-content-patcher-packs.141577/page-57#post-3304121

Also Tiny Garden Farm https://www.nexusmods.com/stardewvalley/mods/4635

The mod author for Tiny Garden Farm, DaisyNiko, makes a lot of maps in general, so those are always good if you're looking to browse

zinc gyro
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Hello guys! Im a newbie when it comes to mod. Can you please help me? My Artisan Valley mod isn't working and IDK why. 😦

royal arrow
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Hi, is this a mod you're creating, or a mod you're using?

zinc gyro
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A mod I'm using. Artisan Valley.

royal arrow
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Ah, ok, you're in the right place then! I recommend including a description of what's happening / not happening, and providing your log. That way someone can jump in and help SDVpuffersmile

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc gyro
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The Artisan Mods machines are there but I can't use it.

royal arrow
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All good! It definitely takes time to learn how to read these. I'll take a look SDVpuffersmile

zinc gyro
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Aw thank you! 😄

royal arrow
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Ok, so in the first block of red text, the Skipped mods section, you'll want to focus on the ones that say they couldn't load "because you have multiple copies installed."
If the game tries to load the same mod twice, it goes SDVpufferdead and doesn't load it at all. You'll want to make sure you only have 1 copy of those mods, so just delete 1 and leave the other one in. The error message shows you the file / folder path, so that makes it easier to find

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I think it's because you have the PPJA mega pack, as well as the individual mods

zinc gyro
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So should I delete the PPJA mega pack?

royal arrow
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You can either keep the PPJA mega pack, and when mods within it update, delete those folders from within the mega pack, and install the new ones inside it,
Or delete the mega pack, and keep the individual mods.

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But you'd have to then make sure you have all the individual mods that were included in the PPJA mega pack

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Most of those Skipped mods errors are interconnected. The one that's separate is Quality Products 2.1.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods
If you go to that link and search for Quality Artisan Products, you'll find an alternative you can use. So you'd delete Quality Artisan Products from your Mods folder, and use the alternative instead.

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The other recommendation I have is updating the mods that have updates, which are listed with convenient links at the very top of the log

zinc gyro
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Hello, I tried to delete all of the duplicate files.

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This is the result, some mods can't be read still. Idk why.

tacit turret
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1st day of modding and I already got 50 of them xD

zinc gyro
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Oh same here. Haha. Now I cant figure out what's wrong. Hahaha 😦

royal arrow
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Hi MariaLouisse, can you go into the [PPJA] Starbrew Valley\[JA] Starbrew Valley folder, open up the manifest.json with any text editor (Notepad works), copy-paste the contents to json.smapi.io, and then share the link here?
Looks like there's an issue with that one o:

zinc gyro
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Oh sure! sure!

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{
"Name": "Starbrew Valley: A Collection of Alcoholic Drinks and Recipes",
"Author": "Project Populate JsonAssets",
"Description": "Adds new alcoholic drinks to the Stardrop Saloon and new recipes, please see dependencies.",
"Version": "1.3.13",
"MinimumApiVersion": "3.2.0",
"UniqueID": "ppja.starbrewvalley",
"ContentPackFor":
{
"UniqueID": "spacechase0.JsonAssets"
},
"UpdateKeys": ["Nexus:1764"],
"Dependencies": [
{
"UniqueID": "ppja.fruitsandveggies",
"IsRequired": true,
},
{
"UniqueID": "ppja.moretrees",
"IsRequired": true,
},
{
"UniqueID": "mizu.flowers",
"IsRequired": true,
},
{
"UniqueID": "ppja.artisanvalleymachinegoods",
"IsRequired": true,
},
{
"UniqueID": "paradigmnomad.morefood",
"IsRequired": true,
},
}, ]
}

royal arrow
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Could you also do that for the manifest.json for Artisan Valley Machine Goods?

zinc gyro
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Oh xD sorry

royal arrow
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It'll format it nicer so we can understand it better, and take up less room.
All good!

dire fractal
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I want to play the game with my sister, so i downloaded the splitscreen mod, but which instace should i open first, and how can i make we play at the same farm?
@dire fractal

I fixed it

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\o/

zinc gyro
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Here? I think its not working?

royal arrow
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That's not quite the correct site, it's json.smapi.io that you need. It's linked on that page actually, called JSON validator

royal arrow
zinc gyro
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Done! 😄

royal arrow
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Ok, the Artisan Valley Machines Only one looks ok. Do you have a mod folder called Artisan Valley Machine Goods? I wonder if that's a separate folder. That's the one with the circular reference, apparently o.o

zinc gyro
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Oh I thought you said earlier Machine Goods. I only have Machine Goods folder. I don;t have the Machines Only? I think?

royal arrow
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Ah, ok, gotcha!
Let's try this then, can you do the same thing for the manifest.json file for Champagne Wishes? Maybe that's the one, but SMAPI blamed Machine Goods o.o

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I think Machine Goods = Machines Only

zinc gyro
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Ohhhh

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So the folder's fine?

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I tried to fixed it earlier when Im browsing the net, I might f'd the file up while trying to "fix" it xD

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I did change the manifest.json file earlier

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On Starbrew and machine goods

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Since I browse the net earlier for some answer. I tried to "fix" it on my own.

royal arrow
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Those should be ok now since the validator said they look good, I'm wondering if Champagne Wishes is the one with the issue o:

royal arrow
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Huh, that looks fine too SDVpufferthink
Can you try loading the game again, and get a new log?

zinc gyro
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Yeah! 🙂 Sure

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Thank you so much for the patience dude xD

royal arrow
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All good! I have another theory, we'll see after the new log SDVpuffereyes

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Thank you for your patience, I know troubleshooting can get really frustrating, and you've been cool SDVpufferthumbsup

zinc gyro
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Should I repeat all of it?

royal arrow
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Ok my theory is, check the manifest.json file for [PPJA] Artisan Valley Machine Pack > [JA] Artisan Valley Machine Pack, put that into json.smapi.io, and share the link here o:

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As a side note, looks like you're missing the mod Sweet Tooth, I see that popped up

zinc gyro
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Oh, I'll download it right awayyy

royal arrow
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Also the BFAV Quails mod, there should be a Quail Products folder, maybe that was an optional download?

royal arrow
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Is that from [JA] Artisan Valley Machine Pack? SDVpuffereyes looks the same as the one you shared for Machine Goods

zinc gyro
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Oh my bad

nova coral
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guys

zinc gyro
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I already have the sweet tooth mod

nova coral
#

guys are there cAN GET MY SAVE GAME AND BACK ME IN WINTER 1 DAY PLEASE ? I divorced my wife by mistake 😭

zinc gyro
nova coral
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what is this ?

zinc gyro
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Oh, I'm asking for help too. Hehe 😄

royal arrow
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You have the PFM component, but not the JA component. They were bundled together

nova coral
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@royal arrow

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can you get my save and back my day to winter 1 day please

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I divorced my wife by mistake 😭

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😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭 😭

royal arrow
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There's no need to ping. I don't know the answer to your question, but someone else may. Please be patient, as not everyone is on at the same time, and we have different topics we're knowledgeable about.

zinc gyro
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Where can I see the JA Component? 🙂 I'm really sorry for being dumb X)

royal arrow
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Do you have the zip file still for Sweet Tooth? If not, you can download it again, and it'll be in there o:

nova coral
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Do you have the zip file still for Sweet Tooth? If not, you can download it again, and it'll be in there o:
@royal arrow are you talking with me ?

keen moss
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The Machine Pack is just the machines and should not be downloaded unless instructed to like it says, heads up.

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Machine Goods is different than the Machine Pack

royal arrow
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Yay Paradigm is here! Their Machine Goods manifest.json apparently has a circular reference, but we haven't been able to find it o.o

nova coral
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GUYSSS

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guys are there cAN GET MY SAVE GAME AND BACK ME IN WINTER 1 DAY PLEASE ? i'm divorced my wife mistake 😭

royal arrow
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There's no need to ping. I don't know the answer to your question, but someone else may. Please be patient, as not everyone is on at the same time, and we have different topics we're knowledgeable about.
@nova coral

nova coral
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ok

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😭

keen moss
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It shouldn't. I haven't touched AV in awhile and that'd have been reported a ton

nova coral
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fuck my life

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😭

keen moss
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Bro chill

zinc gyro
#

You can re-marry your wife 😄

royal arrow
#

I think MariaLouisse mentioned they may have edited it, but I'm not sure which mod folder has it so we can change it back rooSlain1

keen moss
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Artisan Valley has it

nova coral
#

You can re-marry your wife 😄
@zinc gyro She is angry with me and does not want me to give her gifts again

zinc gyro
#

You can erase her memory

nova coral
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how ?

keen moss
nova coral
#

You can erase her memory
@zinc gyro can you make this i will give you my save game my wife is abigail erase her memory please

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pm me plsa

royal arrow
zinc gyro
#

Is this what you guys are talking about? 😄 I already have this file. 😄

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Orr you can always figure it out by finishing the story first! 🙂

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I finished the game already, Soo I am enjoying some mods to keep the game enjoyable xD

royal arrow
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On the Sweet Tooth mod page, there's 1 download. That download has a JA folder and PFM folder. From your log, it looks like you have the PFM folder, but not the JA folder

zinc gyro
#

Oh! Okay okay! Thank you 😄

nova coral
#

Oh! Okay okay! Thank you 😄
@zinc gyro to me ?

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see my pm plssssss

torn mason
royal arrow
#

MariaLouisse, to the manifest.json issue:
Can you look at the manifest.json in these folders, and see which one says Machine Goods in the "Name" field? Whichever one does, can you copy-paste that one to json.smapi.io and share the link here?
[JA] Artisan Valley Machine Goods
[CP] Artisan Valley
[JA] Artisan Valley Machine Pack

zinc gyro
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I already downloaded the Sweet tooth! 😄

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Okay okay sure!

robust basin
#

Hi, friendly neighbors. If you don't mind, can you recommend a child-related mode? A child who's been in the house for years is so boring.SDVsadcat

zinc gyro
#

Hi, friendly neighbors. If you don't mind, can you recommend a child-related mode? A child who's been in the house for years is so boring.SDVsadcat
@robust basin I saw a mod that can turn your child to NPC but IDK if it works xD

royal arrow
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EUREKA WE FOUND IT aSDVpufferparty do you know which one? 😁

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It's the first one you shared.

"UniqueID": "ppja.artisanvalleymachinegoods",
  "ContentPackFor": {
    "UniqueID": "ppja.artisanvalleymachinegoods"
  }, ```
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Its unique ID is the same as "content pack for", so it's saying "I am X, but I am a content pack for X", so the game goes SDVpufferdead

robust basin
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@zinc gyro Oh, there was such an amazing mode! Thank you. I'll look for it. I'll go to the mode link on the pin.😆

zinc gyro
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Wait so what should I do? @royal arrow Ohhh I'm really sorry :(((

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Also, @nova coral is pretty upset with me for not helping him in his file 😦 I'm sorry dude I don't really know how you can go back to Winter Day 1 😦

royal arrow
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Ok so I don't want to give you the wrong info on what to put for the manifest.json, so your best bet would be to download the mod again, and then overwrite your manifest.json with the one from the download

native dragonBOT
#

@royal arrow You leveled up to Rancher. That's level 250. Woot!

zinc gyro
#

Are you talking about Artisanvalley machine goods mod? 🙂

royal arrow
zinc gyro
#

Wait so I should download the whole Artisan Valley? Or just Machines only? 🙂

royal arrow
robust basin
#

I have sad news. The recommended child to NPC has not been updated, so we cannot use mode. I just installed it, but there was an error that all the children in the game had already been deletedSDVsobastian The Recommended Mods link on the pin is not informally updated. I am sad because it is recommended mode😭

torn mason
#

there's an unofficial update

royal arrow
torn mason
robust basin
#

OmG! Thank you so much. Kind neighbors! I was really looking forward to it!!😆

zinc gyro
#

I redownload the whole Artisan Valley mod 🙂

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I'll open the game to see if its working already! 😄

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Do I still have to download these mods even though I downloaded the main file already? Because that's what I did the last time??

royal arrow
#

Paradigm said you only need to download those if a mod description / install instructions said to download it

zinc gyro
royal arrow
#

If you don't have mods that use those, then you don't need them.

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Can you provide a new log?

zinc gyro
#

Okay sure sure! Thank you so much for your patience. Really 😦

royal arrow
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Of course! To me, troubleshooting is its own reward and fun >_>
And thank you, too! Seriously, you've been a trooper, considering all the back and forth 😄

zinc gyro
#

😄

royal arrow
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Did you use Custom Farming Redux (CFR) at any point? It's weird how it only just now mentioned it SDVpuffereyes
CustomFarmingRedux\Machines\[CFR] Artisan Valley because it's not a SMAPI mod (see https://smapi.io/xnb for info).

zinc gyro
#

I downloaded it yes

royal arrow
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Also in the black rectangles you have there, did you used to have machines? I assume so but just checking

zinc gyro
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Yes, I used to have machines there from the Artisan valley mod

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😄

royal arrow
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Ah, you don't need it, since it was replaced by Producer Framework Mod (PFM)

zinc gyro
#

Ohhh, So I should delete it? 😄

royal arrow
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Yes, that's one. Also, your log is loading strangely, had to scroll forevers to find THE NEXT PIECE OF INFO

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Duplicate big craftable: Alembic just added by Artisan Valley - MACHINES ONLY, already added by Artisan Valley Machine Goods

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If you're using the main file for Artisan Valley, you don't need the Machines Only add on

zinc gyro
#

Ohhh okay, So same goes for all of this? Or in the Machines only, only?

royal arrow
#

Yea, I'd delete all of those.

zinc gyro
#

I already deleted the Sweet tooth one since I replaced it with the JA one 😄

royal arrow
#

Ok, there seems to be something up with Sweet Tooth as well, but you should test deleting those and loading again, see if that fixes it

zinc gyro
#

Okay! 😄 Thank you! 😄 I'll delete all of those and try to load the game!

royal arrow
#

And uh, juuuust to clarify, for Sweet Tooth, there's a JA component and a PFM component. You need both for the mod to work as intended.
JA component adds the items, and PFM component lets you make the items using machines

robust basin
#

Many errors! I don't recommend child mode. There is an error that cannot open the bag. This mode will have another chance. I'm sorry for the kind neighbors who taught me how.😭

modern harbor
#

I have a Vortex question: I just downloaded a couple mods and installed/enabled then through Vortex, but they don't show up in my Mod folder, but do show up in the Vortex Mod Staging folder. What could I be missing?

restive zodiac
#

I think you need to deploy them, still.

royal arrow
#

In Vortex, did you "deploy" them as well? You have to enable as well as deploy

zinc gyro
#

YAAAAAAAAAAY IT WORKED!!!!!!!!!!!! ❤️

royal arrow
#

Mouse beat me to it SDVpuffersquee

modern harbor
#

I will try that!

zinc gyro
#

Thank you so much for your patience!!!!!!!!!!!!! <#

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❤️

royal arrow
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You're welcome! Come back any time 😄

modern harbor
#

Looks like it wouldn't deploy for some reason, but after closing out and reopening Vortex, the deploy worked! Thank you!

zinc gyro
#

Now I'll try to download the unofficial update to child to npc! XD

autumn orbit
#

Is there a list of what mods work on mobile?

royal arrow
#

Unfortunately no :c You have to check mod descriptions and comments to find out, and you can always test them quickly to be sure

robust basin
#

Tell me if the child to npc mode works well!

sharp belfry
#

Looks like it wouldn't deploy for some reason, but after closing out and reopening Vortex, the deploy worked! Thank you!
@modern harbor I used to have that happen, there's a button in the upper right that hides/shows notifications such as "you need to elevate to deploy", it's possible you had that hidden

royal arrow
#

You use Vortex??? SDVpuffereyes I guess it would make it easier a little to update 838 mods :p

modern harbor
#

Thanks Jani, it's very likely I missed that!

sharp belfry
#

kind of? it certainly makes it easy to delete old files

autumn orbit
#

Thanks that's what I figured, but never hurts to ask.

royal arrow
#

Yea Jonqora mentioned it's helpful for testing because you can toggle off mods much easier.
I think I'm at 385 mods now, removed some (I was up to 390), and manual still works. I'm actually thinking of getting a little more organized, adding some sub folders. Definitely for mods that have multiple components like NPCs, I should just have a folder called Herbert and throw all the components in there >_> it'd make things easier when updating

hollow ingot
#

Hey,question, are there mods like SVE but more focused on combat ? Like boosting all mobs HP and giving 3 new wpn upgrades is cool but kind of not enough for my needs

shy orbit
#

btw, here are the approximate multipliers that SVE applies (figuratively speaking) to native monster values: ```Name health damage
mult. mult.

Green Slime 1.25 2.4
Dust Spirit 0.62 1.16
Bat 0.75 2
Frost Bat 1 2.28
Lava Bat 1 1.6
Iridium Bat 1 1.33
Stone Golem 1.44 3
Wilderness Golem 1.33 4
Grub 1 2
Fly 1 2
Frost Jelly 0.75 2.14
Sludge 0.87 1.87
Shadow Guy 1.48 2.5
Ghost 1 4
Garbon Ghost 1 2.4
Duggy 1 3.5
Rock Crab 1 2.6
Lava Crab 1 1.73
Iridium Crab 1 2.33
Fireball 1 2.5
Squid Kid 1 1.55
Skeleton Warrior 1 2.08
Shadow Brute 1.37 2.77
Shadow Shaman 1.25 2.35
Skeleton 1 2
Skeleton Mage 1 4
Metal Head 2 2.8
Spiker 1 2.6
Bug 1 1.87
Mummy 1.34 2
Big Slime 1.66 3.6
Serpent 1 1.3
Pepper Rex 1.83 4.33```

#

so health isn't boosted very much, even nerfed, but damage gets buffed more

#

and yeah, i've seen a mod that does buff monsters

#

but i can't remember what it was called

hollow ingot
#

yeah, its not better combat it just exposes the weakness of combat in SW even more

shy orbit
#

if you really wanted, you could make your own content patcher mod to do it the way you want. it wouldn't be very difficult

hollow ingot
#

it would I ain't good enough at coding

shy orbit
#

the thing is it doesn't need coding

hollow ingot
#

buffing monsters or ressources cost is notdifficulty

#

i'd want nex patterns, boss, stuff like that

shy orbit
#

i see i see

sharp belfry
#

well there's the boss monsters mod

shy orbit
#

there are some mods that add bosses at least

hollow ingot
#

not 2 billions HP slime which clips into you

#

will look into those and see if there are cool things

#

they wont work with SVE tho right?

shy orbit
#

the boss monsters mod used to work with SVE. i can't find the mod now though

royal arrow
shy orbit
#

oh it was creatures

#

isn't there another mod too that adds some kind of bosses?

hollow ingot
#

hum

#

will try

#

but : " Boss hitboxes are a bit messed up with scaled sprites, I'm trying to fix them." 😦

#

will have to look how modding works

#

need better RPG elements and less lips recoulour 🤣

dire fractal
#

I've been having some trouble with
https://www.nexusmods.com/stardewvalley/mods/3853
This mod, which is required for stuff like the Stardew Aquarium and such. The issue is that upon installing this mod, it immediately disables most, if not all, of my BAGI icons, fancy resource mods, etc. No actual function changes, just visual changes. They revert to their base stardew sprites but with sparkles.
https://smapi.io/log/e1928bd1e4124744bd65f1eaab43e18d

sharp belfry
#

that's weird, it shouldn't do that since it's just the framework for such changes... are you sure you don't have any other mod based on it?

dire fractal
#

...

#

Hmmm.

#

Lemme look

#

Huh. checks a thing Seems like it was the Fanciful Resources mod itself that did that. Had a line in the config file going 'hey we're going to animate these.'

zinc gyro
#

Hello again, guys! Can you suggest a mod where in I can max my relationship with all my animals? :)) Thank you so much in advance! SDVemoteowo

tired apex
#

Perhaps Animal Sitter?

#

If you've got a crap ton of animals all you need is a keybind and let someone else do the work

zinc gyro
tired apex
#

SDVPufferThink im not quite sure, though the PPJA Mega Pack has a bunch in one place

#

Just take the files you want from it

zinc gyro
tired apex
#

Probably the first one, then edit the manifest file to the latest version

#

Or- hang on

zinc gyro
#

I don't really know how that works.. SDVsobastian Im a noob when it comes to mod xD

tired apex
#

Grab the unofficial update instead

#

Then use the description on nexus for the configuration guide

royal arrow
#

Yea don't use the version on nexus, use the unofficial update

#

Alternatively, you can use Huggable Scarecrows as well, which doesn't require a hotkey press, it works automatically. Animal Sitter you need to press a key, and also set up the config file properly

zinc gyro
#

Oh! I'll take a look at Huggable Scarecrows! 😄

#

Oh one more thing! Do you guys use the Artisan Valley mod? 😄 Do you guys know how to make these different variants of teas? :))

royal arrow
zinc gyro
#

Yay thank you very much! <#

#

❤️

royal arrow
#

Animal sitter? SDVsadcat2SDVthinking I'll look it up! ❤️ Also, do you guys know where the english version in this mod? 🙂 https://www.nexusmods.com/stardewvalley/mods/1721?tab=files
@zinc gyro that file includes the English version, the message is to indicate it now also has a Portuguese translation. For PPJA mods, the translations are included with the mod, but they are added over time, as they get translators.
TL;DR it's that same file lol

zinc gyro
#

Hey about the Huggable scarecrows, how do I know if its working or not? Will the animals show some SDVemoteheart ? :))

royal arrow
#

Oh, that's a good question, idk if you see the graphics indicator o:

#

I know you need to put the scarecrows inside the barns / coops for them to work

zinc gyro
#

I'll try it! 😄

royal arrow
#

I personally use Better Ranching, which shows a little empty SDVemoteheart (rather than red, it's empty) when they need the pets, and then that goes away after you pet them

zinc gyro
#

Oh yeah, I heard of that mod. 🙂 I'll look it up! 🙂

#

Thank you so much! :))

keen moss
#

Yeah I'm monolingual sadly so all of my mods are released in English first

royal arrow
#

Lol it's all good, I appreciate all the hard work of the translators and you combining all that stuff to make the mod more accessible for others SDVpufferheart
I've debated if I need to do this for my mods (I tagged them as English to be on the safe side), I think the only translations I'd need are for the letters via MFM SDVpufferthink

keen moss
#

MFM makes it very single to add support for i18n which is nice
But it's always satisfying being able to check off another translation for a mod 😄

primal arrow
fast river
#

?

lost vine
grizzled spire
#

is there a known way of getting most (if not all) of the UI info Suite working on mobile?

fair vessel
#

Yes, use different mods that aren't UI Info Suite SDVpufferchickcry

#

-Billboard Anywhere
-Level Up Notifications
-Daily Tasks Report unofficial update (buggy with zoom level graphics but otherwise works well)
-NPC Map Locations
-LookupAnything for checking heart levels or skill points

grizzled spire
#

okay, I thought that might be the answer. Thanks

dire fractal
#

Does anyone else here use the Underground Secrets mod?

#

I'm having some trouble with some of the puzzles. The light switchy ones I get. The ones with all the different symbols not so much

primal arrow
#

?
@fast river I don't seem to be able to make Sleepy eye 2 work as intended. I left-click on the tent for 7 seconds but I get to sleep only when I change map or enter a building. I wake up in the map/building I entered

royal arrow
#

@dire fractal someone posted this yesterday, they said maybe try stepping in the order of the planets?

dire fractal
#

how do you install snapi on linux

split nacelle
#

there is a little walkthrough in the mod's articles @dire fractal looks like lenne is right with stepping in the order of planets

gleaming sphinx
#

Hey guys i have a question that's a little niche regarding two mods so its ok if nobody knows

#

Im only android, i installed stardew expanded. Enjoying it. Half way thru fall. Realizing now i want the tractor tho

#

Would i have to start over if i install that mod now?

split nacelle
#

no it should be fine SDVpufferthink I add mods all the time and im in y2

gleaming sphinx
#

On android using smapi?

#

This is awesome news :d

split nacelle
#

im not sure if it's compat but if it is, it should be okay

sharp belfry
#

I add mods every time I boot the game basically and everything's fine

gleaming sphinx
#

Awesome

split nacelle
#

i just checked, it seems like it is compatible SDVpufferuwu

gleaming sphinx
#

Youre awesome, thanks

#

I wish i had gotten into mods ages ago haha

split nacelle
#

ahh mood now i cant stop corgihehe

gleaming sphinx
#

I played stardew out like 2 yrs ago, so i came back when i saw all the 1.4 stuff

split nacelle
#

i played vanilla a few years ago on console, but i just recently got a pc so im modding like crazy

sharp belfry
#

The advantage of doing it now is that you have a vast library to pick and choose from 😂

gleaming sphinx
#

Played a bit then saw screens of SDE and haaaddd to do it

#

Indeed

split nacelle
#

yesss the modders are godsends SDVpufferheart

gleaming sphinx
#

Agreed. I havent even gotten far into mods

#

Expanded and now the tractor are all ive done so far

split nacelle
#

woops get ready to want more corgihehe

dire fractal
#

Can someone help me install SDV Expanded ><

gleaming sphinx
#

On what platform

dire fractal
#

Windows

split nacelle
#

have you tried installing it? what's the issue? SDVpufferheart

gleaming sphinx
#

Im not on windows but that guide ^ made it very easy for mw

dire fractal
#

Oh no i haven't tried installing it, I've looked at the github install guide but I was questioning about the new save file, due to me never playing the game, i just want to start out modded

#

oh, the 'preparing an existing save' bit?

#

yeah

#

If you're starting a new game with the mod you can ignore that. It's for fixing issues from adding SVE to a save where you played a bunch beforehand.

#

Oh i see

#

ok how do I "Run the SMAPI installer through Mono on Linux or Mac."
how do I run mono

gleaming sphinx
#

How did you see compatability lara?

#

If you never played the game honestly go vanilla

split nacelle
#

um i just searched in this server to see if anyone asked before SDVpuffersquee

gleaming sphinx
#

Then play sve after

#

Oh

pastel arch
#

After you install SMAPI it'll do that automatically for you @dire fractal

#

When you launch the game

gleaming sphinx
#

Cause im looking thru other mods but isk how to tell if its compatible w sve

split nacelle
#

sometimes they say, sometimes it's a trial and error thing

dire fractal
#

Does anybody know where I can find the mods folder? I don't see it in the STV folder

gleaming sphinx
#

Thanks!

dire fractal
#

Krystal - which platform?

gleaming sphinx
#

Just looking at little QOL mods like the little luck tracker and stuff

dire fractal
#

windows mana

split nacelle
#

Ui info suite SDVpufferheart

plush moat
#

Congratulations guys, we got More New Fishing fixed, also yes, UI info suit <3

gleaming sphinx
#

Ui info suite?

split nacelle
#

but idk if that's compat with android, i tried a few days ago SDVpuffersweats

gleaming sphinx
#

That the way to go?

dire fractal
#

Ui info suite? XD

#

im big confused

#

xDD

plush moat
#

UI info suit is a must have

split nacelle
#

oh krystal, sorry i was mentioning a good qol mod SDVpuffersquee

dire fractal
#

Just to check, you've already installed SMAPI?

#

well i just installed SMAPI, i havent unzipped yet

gleaming sphinx
#

Yeah im just wary w mods

#

Being on android

#

Cause its not listed if they work on here or not hrh

dire fractal
#

So you've downloaded the SMAPI zip archive but it's not unpacked yet?

royal arrow
#

I add mods every time I boot the game basically and everything's fine
@sharp belfry ok cool it's not just me 🤣

dire fractal
#

@dire fractal yes

#

You'll want to unpack that somewhere other than your stardew game directory, then run the installer. It'll put SMAPI in place and create the Mods directory for you. 🙂

#

ooo

#

oki

#

(it'll also print a command you can put in steam's launch options to let steam achievements work / launch modded through steam, if that's what you use)

gleaming sphinx
#

:(

dire fractal
plush moat
#

Awwww

royal arrow
#

UI Info Suite is sadly not compatible with Android, check out these mods to get similar features on Android

-Billboard Anywhere
-Level Up Notifications
-Daily Tasks Report unofficial update (buggy with zoom level graphics but otherwise works well)
-NPC Map Locations
-LookupAnything for checking heart levels or skill points

gleaming sphinx
#

Im assuming npc map locations wont work w sve

#

Bc they changed the map

royal arrow
#

You'll be happy to know it has a special SVE version SDVpuffersmile

gleaming sphinx
#

Really i was just looking for a UI element that has luck listed 😂

#

Oh fantastic!

dire fractal
#

what do i copy paste

#

for the launch option

#

Everything from "C:\ through %command%

#

(that whole line basically)

#

Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe"

#

this?

#

does the " stay at the end?

royal arrow
#

Scopaf, for luck messages, try Stardew Notification on nexus mods, it doesn't say it's incompatible with Android on mods.smapi.io, so there's hope 😄

dire fractal
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

ohh

#

You'll want the whole thing, including both " and the %command% at the end

gleaming sphinx
#

Okay cool

split nacelle
#

scopaf i added some mods recently to my android game, if youre interested, i added Automate, Chests Anywhere, NPCMap Locations, Seasonal Villager Outfits, CJB Cheats Menu

gleaming sphinx
#

Im trying to figure which version of npc map locations i need. There's 10 diff listed lol

split nacelle
#

you just gotta change the keys in the virtual keyboard mod SDVpuffersquee

dire fractal
#

@dire fractal do i just copy paste that whole line into the launch options?

#

yep

split nacelle
#

and some cosmetic mods heh SDVpufferuwu

royal arrow
#

Scopaf, you get the main file that says it's for SVE. If you use one of the map recolors that there's a compatibility patch for in the optional files, you can use those, but they're not required. Make sure it says "and SVE" though, so "Stardew Foliage Redone and SVE" if you use both

dire fractal
#

yay i have a mods folder now xD

gleaming sphinx
#

Okay. So i can use the basic SVE one even tho im using immersive farm

dire fractal
#

i should unzip all mods before putting mods into the mods folder right

gleaming sphinx
#

Ill just toss it in haha see what happens

dire fractal
#

Yes. You'll want to unzip stuff then move each mod directory into Mods\

royal arrow
#

That's the spirit, scopaf! Lol

#

Sometimes trial and error gets you there faster

dire fractal
#

confused about content loader

gleaming sphinx
#

I just dont wanna brick my save lol

dire fractal
#

patcher*

royal arrow
#

I used to be very nervous about modding, like "oh no I need 3 backup copies, and someone talking me through this, I don't want to mess up SDVpuffersweats" but now I'm like "what if I just tweak this value? It'll be alright"

dire fractal
gleaming sphinx
#

I just dont wanna brick my save lol

royal arrow
#

I hear you, most mods won't brick your save, and that's also where backups come in lol just have an extra copy of your save before you try it

gleaming sphinx
#

Good call

split nacelle
#

you'll be fine, smapi makes it v difficult to botch anything i think

dire fractal
#

Which part's giving you pause?

royal arrow
#

Also, you can load up, test, and quit without saving, that way your saves are intact

gleaming sphinx
#

Lara i wanna try some of those but i dont wanna do any cheat-y ones til im done thru SVE

#

Like automate sounds very interesting but feels xheap lol

split nacelle
#

oh right, CJB has some cheaty stuff but i've never used those except for like the warps and the run speed, SVE is huge so the normal walking speed was unbearable for me

gleaming sphinx
#

Ohhh yeah fair. I ended up brewing tons of coffee lmao

split nacelle
#

and automate is legit the best, i dont think it's that game breaking corgihehe but really it's up to you tho

royal arrow
#

Yea, however you have the most fun, go for it. Automate to me is a huge time saver

gleaming sphinx
#

Now im getting xarried away installing all these mods all bc im near the mines wondering about my luck and was thinking -- wonder if there's a UI element mod

#

And that led me to npc map, tractor, etc 😂

split nacelle
#

my reasoning is that ive already played vanilla so i can cheat a bit this time corgihehe

gleaming sphinx
#

I dont knock it at all

split nacelle
#

me when i said 20 mods are a lot, now i have 220+ SDVpuffersweats

gleaming sphinx
#

Im gonna put in lookup anything too - prob gonna feel bogged down on android but 🤷‍♂️

#

Oh idk if itll even work i cant press f1 lmao

fair vessel
#

Virtual Keyboard is your friend

gleaming sphinx
#

Feels too far in the weeds heh

fair vessel
#

With LookupAnything on android, I change the F1 lookup to use VolumeUp or VolumeDown (either) so that I can press it while facing someone or something
And then I change the more useful Shift + F1 lookup to be a single key on the VirtualKeyboard

split nacelle
#

i dont usually play on android but i added mods just for fun SDVpufferblush

dire fractal
#

how do i install content patcher?

royal arrow
#

You unzip / extract it to your Mods folder, same for all mods o:

dire fractal
#

like

#

mmm well

#

im on the website and i dont know where the install is

#

XD

royal arrow
#

Did you download it?

dire fractal
#

i dont know where the download is

split nacelle
#

go to Files then manual download the latest version

gleaming sphinx
#

Ohhh good idea w the vol button!

dire fractal
#

AHHHHH

#

the files button

#

o

split nacelle
#

or just like it's on the upper right, there should be a download button there too

dire fractal
#

sorry im just common to having a download button

#

eeee

#

oop, sorry I vanished for a bit XD

royal arrow
#

welcome back~

dire fractal
#

Got distracted by explosions.

royal arrow
#

Um... Are you ok O.O?

gleaming sphinx
#

How did you change that keybind to vol up?

split nacelle
gleaming sphinx
#

Like i found the cfg file but no idea how to khow what that button is called

royal arrow
#

ah, lara's got the hookup

split nacelle
#

for volume up it's just "VolumeUp" SDVpufferthumbsup

gleaming sphinx
#

Ty

dire fractal
#

Is it XNA at fault for making the key names globally confusing across all platforms?

royal arrow
#

oh I didn't know who to blame, so I just get mad at whoever invented "oem" shakes tiny fist in the air

restive zodiac
#

It was me...

dire fractal
#

It can't be mouse because mouse is a kind and benevolent whatever mouse is

royal arrow
#

idk, mouse has a dark side, just ask fellowclown

dire fractal
royal arrow
#

Thank you @restive zodiac and @fair vessel, because you both have been telling me to put my edits to mods into little CP patches instead of directly editing the mods, and I only finally got around to it because I was worried I wouldn't know how to do it, but now I see the light and it's wonderful~ SDVpufferheart

restive zodiac
#

@dire fractal IF2R is a separate mod on the SVE page. It replaces the standard farm, so if you want to use it you need to create a new basic farm instead of forest, mining, fishing, etc farms.

dire fractal
#

ughhhhhhh

#

im a new player

#

so i dont know what any of that means

#

xD

restive zodiac
#

Have you ever created a new save?

dire fractal
#

nope

#

im starting off modded

restive zodiac
#

When you make a new farm, you choose from several different farm types, some of which have different themes/perks, such as offering foraging or places to mine in a mini-quarry. The standard farm is the top one in all the options, the first on the list.

royal arrow
#

As a side note, FlashShifter, author of SVE, recommends playing at least through year 3 without SVE, so that you are more familiar with the content and get the most out of SVE. It also adds a lot of content, and can be overwhelming if it's your first time playing Stardew Valley.
Either way, do what you feel, but just wanted to let you know SDVpufferheart

restive zodiac
#

(Remember to mention that you're playing modded if you share progress/ask questions in the gameplay channels - since you have no experience with the game, you won't be able to know which things are just part of the vanilla game and which are added by mods, so it might confuse other new people 😄 )

dire fractal
#

@restive zodiac wait so can u tell me the difference from the standard between this mod one?

restive zodiac
#

There are pictures of the farm layout on the SVE page, and pictures of all the vanilla farm layouts on the wiki.

dire fractal
#

IF2R is very big compared to the standard map, and has some functions from basically all of the non-standard maps from the vanilla game (and then some)

restive zodiac
#

(Mods can change tons of stuff; no one's going to be able to list every change for you when you have no familiarity at all with what it's changing 😅 )

#

There are lots of modded farm maps available - most are bigger than the ones they replace, but not all. Several of them include additional functionality like mini-quarries or forage without being a dedicated forest farm, that kind of thing. IF2R does all the vanilla map type stuff except monsters at night, I think.

dire fractal
#

I don't need all changes, I just wanted to see benefits xD

restive zodiac
#

(so fishing/forage/mining)

#

Map preferences are pretty subjective though, and can have a significant impact on playstyle. It's good to look at the basic ones, if only in a screenshot, to see the impact.

snow wraith
#

Quick question, SVE again, What triggers you getting the sewer key in this mod since it's not the museum collection anymore

restive zodiac
#

(Might also be on the SVE wiki, not sure.)

snow wraith
#

I was afraid that was it.
Sve wiki doesn't give any spoilers wiht events. Not even in tabs or something like SDV's does

dire fractal
#

ill guess, ill just download IF2R

#

xD

#

for fun

#

i have all the mods downloaded now

#

do i just... open the game throughs steam now

#

o.o

royal arrow
dire fractal
#

Can someone help me with installing SMAPI.io?

royal arrow
#

Papa John, can you try the guide linked in the message right above yours, then let us know if you get stuck on any steps?

dire fractal
#

Of course

#

Ah so i've looked into it and nothing there is really a problem i think

#

However i've been having some problems with a mod called "Stardew Valley Expanded"

#

When i try to load stardew, it basically just says "Cannot load Stardew Valley Expanded because it's an empty file"

#

is it possible it's an old mod?

split nacelle
#

hmm did you unzip the SVE mod folder and moved them to the mods folder?

royal arrow
#

it's definitely not an old mod haha try what lara said, and if it's still not working, can you provide a log? It'll help us troubleshoot more

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

weary citrus
#

hi

#

is there any mods that prevent you from god damn destroying ungrown crops w/ a scythe?

#

I can't harvest my wheat because of it???

#

or am i hallucinating

hazy leaf
#

I installed the aquarium mod and its not working for me

weary citrus
#

because I SWEAR it just destroyed crops

hazy leaf
dire fractal
#

ah i got it thank you for the help

fair vessel
#

scythe only harvests ripe scythe-harvestable crops and clears grass, weeds, and wilted crops; it doesn't affect growing crops or crops not harvestable with scythe (in vanilla)
You might have a mod that changes scythe behaviour @weary citrus

dire fractal
#

@split nacelle Thank you for the pointer

hazy leaf
#

can someone help me with this aquarium situation?

fair vessel
#

@hazy leaf Shop Tile Framework doesn't seem to be loaded or found by smapi. You sure you unzipped it into Mods folder?

dire fractal
#

@hazy leaf What seems to be the trouble?

hazy leaf
#

i already said i just got the frame work but the issue is the museums exterior isnt loading

#

17:36:27 WARN Train Station Could not find location ExteriorMuseum

fair vessel
#

Shop Tile Framework isn't registered in your log though. Unless that's an old log?

hazy leaf
#

I just now got it

#

im asking about the other error when you scroll

fair vessel
#

can you post the newest log please

hazy leaf
#

yeah let me grab on

#

one

#

oh its fixed now

#

nevermind fdgdfs

ashen elbow
#

hfhfdn

digital shore
#

Can someone help me with SDV expanded?

ashen elbow
#

what u need help with?

digital shore
#

I toggled mature on, I meet the requirements but I can not get a event to trigger

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

digital shore
#

I have the game running let me close it real quick so I can get your log

ashen elbow
#

u dont need to close it tbh

dire fractal
#

how do i know if stv is actually working

#

?

ashen elbow
#

sdv?

#

wdym?

digital shore
#

Here is the log

#

I am specifically trying to get the mature Seb event. It was friday night when I was trying it. I have 10 hearts with him, the only requirement on the wiki is 7 hearts

ashen elbow
#

you also have to be in spring or summer, and it has to be sunny

digital shore
#

It was

#

Spring 5th, sunny

#

9:00 pm

ashen elbow
#

in the morning from 8 30 to 10 am

digital shore
#

Sebastian's Mature Event

Map Mountain
Season Spring or Summer
Time 8:30pm - 1:00am
Weather Sunny
Extra Player has at least 7 hearts with Sebastian.

#

_That is what I am reading.

#

I will try it again.

ashen elbow
#

you said it was 9 pm?

digital shore
#

Yes

ashen elbow
#

it's suppse to be AM

digital shore
#

Ok...I will try it again I guess. I just go there very early in the morning every day and I haven't got it

#

loading up the game again now

#

Currently Saturday the 6th, going to enter the mountains at exactly 8:30 AM

#

It is sunny

dire fractal
#

*how do i know if my sdv mods are working

#

ee

#

When launching the game via SMAPI, a console window should open and print a bunch of text alongside the actual game window opening.

#

That text (also logged to a file, https://smapi.io/log has a parser to make it easier to read and info on how to find it) will tell you which mods are loading and whether there are any issues at startup / during play.

digital shore
#

Did not work.

#

There is my most recent log, I still have the game open

ashen elbow
#

hm

dire fractal
#

Are we talking about the sebastian mature event?

ashen elbow
#

yeah

#

did it get removed or soemthing?

#

i remember some other mature events getting removed for being too dark

dire fractal
#
//SEBASTIAN MATURE EVENT
... snip ...
"1000005/f Sebastian 1750/k 384882/w sunny/z winter/z fall/t 2030 2500"

I dunno event code, but assuming 2030 and 2500 are times, wouldn't that be 8:30 PM to 1 AM, so late evening/night, not early morning (which matches the paste above from the probably wiki)?

ashen elbow
#

the wiki said am tho,,

fair vessel
#

I'm looking in the content.json, here are the requirements
f Sebastian 1750/k 384882/w sunny/z winter/z fall/t 2030 2500

  • 7 hearts with Sebastian
  • has NOT seen event 384882 (10-heart motorcycle event)
  • sunny weather
  • spring or summer
  • at night between 8:30pm and 1:00am
ashen elbow
#

wait no im fuckin dumb and cant read

#

HHHHHHHHHHHHHHHH im sporry

digital shore
#

has not seem the event

dire fractal
#

No you're Forsy

digital shore
#

lovely....

#

So I can't see it, and it is not anywhere on google

#

glad the wiki was wrong too.

ashen elbow
#

noep the wiki was right

#

i was wrong lol

fair vessel
#

if you wanna see the mature event even though you've seen his 10-heart, it's easy
just type debug ebi 1000005 in the Smapi console

digital shore
#

the one i was looking at

dire fractal
#

the expanded wiki seems to have the correct info

digital shore
#

oh, ok. How will that mess with my game?

#

I copy pasted what I found on the wiki

fair vessel
#

It just starts an event, that's all. It skips the precondition check.

ashen elbow
#

not much hopefully, if everything is right

digital shore
#

okay, I just didnt want it to corrupt my file or something

dire fractal
#

(sideline, there are some mature events that were cut, but they're for haley/penny/marnie)

fair vessel
#

I'd do it in evening so the light levels will match

digital shore
#

okay, gotcha

#

thank you

#

im sorry for asking so many questions

#

it just really confused me

ashen elbow
#

( i remember seeing penny's cut hear event, and i think reading about haley's somewhere? what happened in marnies?)

dire fractal
#

Don't be!

#

Asking questions is generally a good thing.

ashen elbow
#

lol im sorry for not being able to read

fair vessel
#

i don't think Marnie ever had a mature event?

dire fractal
#

Ah, sorry. 'Marnie Event 2' was cut, but not necessarily listed as mature.

#

¯_(ツ)_/¯

ashen elbow
#

ah

dire fractal
#

Now I'm in the can't read club too. D:

digital shore
#

no its okay

dire fractal
#

Only Jonqora can read. Jonqora is solely responsible for everyone's health and safety now.

digital shore
#

if anything I am angry at whatever website I read that said it was something that it wasnt

#

and didnt mention the 10-heart event being an issue

#

This thing.

ashen elbow
#

oh yeah i was looking at the wiki, looking for haley's heart event

#

and now there's only one on there

digital shore
#

aaa that event just stabbed my heart thats great lmao

ashen elbow
#

lol

digital shore
#

not going to lie though I closed out the game before saving that day cause I was super worried for honestly no reason

#

so thats fun I am going to try and forget I saw that

#

lmaooooo

karmic crown
#

Oh I have a bunch of mods that need updating, oops. Could that be maybe the reason why my save isn't updating?

ashen elbow
#

you shoyuld probably update ur mods

dense elm
digital shore
#

Possibly

dense elm
#

is there any way to solve the problem?

digital shore
#

ohhh boy that’s a lotta red

dense elm
#

yea XD

#

I was loading the mod with no problem

digital shore
#

Are the mods currently compatible?

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dense elm
#

ok

tired apex
ashen elbow
tired apex
#

My dad had the same reaction I did

digital shore
dense elm
#

so this was his error log

ashen elbow
#

welp custom music went brr

#

is sve updated to the latest version?

dense elm
#

yea, i was using the same mod and everything was fine

ashen elbow
#

huh

dense elm
#

but when he did the same thing, smapi failed loading the mod

robust bison
#

try updating CM

#

although I don't know if the latest version of sve already did

dense elm
#

we was using the same version and this is my log

robust bison
#

looks fine to me

#

I think the spacecore errors are just there all the time anyways

#

from playing multiplayer

dense elm
#

yea, so not sure why he couldn't load the mod

fair vessel
#

Microsoft.Xna.Framework.Audio.NoAudioHardwareException
Looks like an issue with his computer audio tbh

ashen elbow
#

ah

digital shore
#

“Custom music went brrrrr”

#

Lmao

lapis void
#

yeah, XNA doesn't like headphones sometimes--i would have him try restarting his computer and making sure to plug in any headphones or connect bluetooth devices before opening SDV

dense elm
#

oh, he plugged in he's headphone and it worked....

#

thank you guys so much!

lapis void
#

yup, XNA go brrrr

dense elm
#

XD

lapis void
#

it loses its shit when it can't figure out whether you're using headphones or not, the unmodded base game does it too

past lynx
#

Hello hello, question. The NPC Locations mod suddenly stopped showing the Traveling Cart Merchant on the map and the log on SMAPI says no error relating to that? I always forget the Traveling Cart merchant days and this mod helps alot with reminding me. I'm also using the SVE updated map and compatible version with NPC locations mod.

#

Merchant is there just not showing up on the map anymore

dire fractal
#

Triple check they're not disabled in the ingame NPC map locations configurator? (or it's set to only show a subset or something?)

past lynx
#

nope, nothing that relates to it

split nacelle
#

hmmm did you change or add anything to your game lately?

ruby fossil
#

Is there any skill mod to lv100-1000?

dire fractal
#

o-O

#

the heck?

lapis void
#

level extender? or skill prestige might also do what you're looking for

#

!compat

native dragonBOT
#

See https://smapi.io/mods for a list of mods updated for the latest versions of SMAPI and Stardew Valley. :)

lapis void
#

you can find the unofficial updates of both here

tired apex
digital shore
#

Alright so I am assuming I have to download a mod?

#

..lovely.

tired apex
#

Romantic dialouge may still appear due to how the game is coded unfortunately

digital shore
#

Okay...I may just end up forever resetting them back to 7 hearts then if this mod doesnt work like I want it to lol

#

I just have 50+ mods and I don't want my game to get all laggy and stuff if I add more

#

or potential corrupted files

tired apex
#

God I've got like 160 something

#

Someone here has 700??

digital shore
#

...pardon?

#

My computer would actually combust if I tried that lol

tired apex
#

Yea

#

SAME

digital shore
#

haha

#

Well thank you for the link, I will check it out

#

I am slightly worried it may mess with some dialogue mods I have installed and adore already

tired apex
#

It says its purely a gameplay mechanics so ¯_(ツ)_/¯

torn mason
#

It doesn't add or change any dialogue, just removes the hard-coded friendship cap for non datables

little lava
#

How can I get the save editor to show a modded map?

rugged hazel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rugged hazel
#

Anyone have any idea about why SpaceCore and Lunar Disturbance is crashing?

#

Or why... uhhh... all the text at the bottom about can't find Chocolate syrup and whatnot?

dire fractal
#

is it possible to adjust the values of an dll. mod, for example "Another Hunger Mod"

pastel arch
#

If the mod provides a config.json for them, yep, you can edit that in a text editor.

If the mod doesn't, no, you can't.

#

It looks like that mod does provide a config.json for a lot of the values

dire fractal
#

*except the buffs

#

@pastel arch btw thank you

pastel arch
#

If not, you could ask the author to add more config settings. The author is spacechase0#0724 in this discord

dire fractal
#

Hi i'm super new here and am trying to install a mod for the first time. I managed to get SMAPI in but now I'm stuck could someone pls help SDVsadcat2

robust bison
#

what do you need help with?

dire fractal
#

I would like to add in the lookup anything mod and have the folder downloaded and I tried extraction but I dont know where to go from there SDVsobastian

#

i'm sorry this must be a really trivial problem I'm just new to PC gaming

restive zodiac
#

Have you already installed SMAPI?

dire fractal
#

Thank you SDVsadcat2 👍

restive zodiac
#

Don't be afraid to ask for help if you get stuck or the instructions are unclear!

stoic lion
#

Is there a mod that lets you sit on furniture ?

restive zodiac
dire fractal
#

figured it out @restive zodiac SDVjunimolove

marble basalt
#

hey guys, im using stardew valley expanded and i cant access in the mountain path. ideas why?

worldly sundial
#

Hey all. My friends and I made a Romany farm overhaul for a personal themed farm, and it got big enough that we've decided to release it. I want to see who all would be interested in it. And also, what are some things that you'd like to see in a mod like this? We've done a lot but I'd like to hear your ideas as players.

robust bison
#

@marble basalt you will have to wait for the earthquake to happen

snow wraith
#

it's not an earthquake anymore in sve but essentially it's the same event

#

happens on a set day

marble basalt
#

thanks

zinc gyro
#

Good day everyone! 😄 I downloaded an Artisan Valley mod last night, do you guys know a cheat or a mod where in I can fasten the machine process? Like on CJB cheats? I have the CJB cheats but the machines on the artisan valley is not shown in the cheat menu.

#

Sorry for my english since its not my first language. SDVemoteowo

ashen elbow
#

artisan valley has custom machines, which means they wont be on the cjb menu unless someone makes an add on for it

deep totem
#

I think it's possible to change the json to set the processing time,,

ashen elbow
#

hm ur right

zinc gyro
#

Hoow? SDVpuffereyes Can you explain how step by step since im such a noob when it comes to mods xD

ashen elbow
#

ah well u open the json for a machine and look for the processing time and make it short

dull oyster
#

Anyone know what it means when the smapi log says Json Assets no idea what '[name]' is?

shy orbit
#

the processing times are set in ProducerRules.json of the PFM portion of the mod

#

it's the "MinutesUntilReady": "N" entries

#

as far as i know, at least

#

@dull oyster i've been wondering that too. i get it for flower crown even though i have item with that name

dull oyster
#

@shy orbit yeah, that's right, and the MinutesUntilReady needs to be divisible by 10. So you could set it to 10. I'm not sure what would happen if you set to it 0.

#

I'm trying to troubleshoot someone's smapi log and they have like 50 "no idea what [thing] is" warnings, and I have no idea what to tell them...

#

yeah, I have no clue what's up with the flower crown. you can still buy it and wear it...

past lynx
#

Trying to install Farmhouse Redone for the Seasonal Garden Farmhouse V2 so I can decorate the floors for the extra rooms but it keeps giving me this error. It makes the loading screen after loading a file go on forever
https://smapi.io/log/c9fac15be1844e92b0851c1ba9270a99

ashen elbow
#

sve and fhr arent compatible

past lynx
#

Ah dammit, welp I'll have to work around for my AESTHETIC

#

Thank you tho!

ashen elbow
#

you could always edit the sgf2 tilesheets, and do a workaround that way

past lynx
#

Never done that before, but I assume thats the long way of doing things

humble folio
#

I dont know where to ask this, so ill ask here. Is it normal that rain drops fps and is there an mod that could help.

fair vessel
#

Quite possible, depending on the graphics capabilities of your device. Not sure about mods that could help, maybe if one exists somewhere that can disable the rain graphics?

pastel arch
#

I wonder if drawing a transparent texture instead of the rain would have a performance difference compared to not drawing it at all SDVpufferthink

#

The first would be an easy CP mod, the second a complicated harmony one

dire fractal
#

I'd think it'd still be drawing, just not visably, in the case of fully transparent rain. o_O

humble folio
#

Heh, i actually tried just making it invisible. And succeed. Didnt work tho. So i think its justlag from the sprites changing 20 times /second

#

If anyone happens to see a mod. dm me >_>

dire fractal
#

Right, 'cause drawing 240 transparent pixels and 16 opaque ones is about the same as 256 transparent ones. 😐 Are you using climate mods or any crazy lighting stuff by chance?

humble folio
#

No. In vanilla client its even worse

#

Smapi somehow runs better

#

????

ashen elbow
#

wha

twilit bronze
#

Hello there, does anyone have an idea if there is a map mod made for stardew valley expanded with the immersive farm? When i open the map in game i still see the old map.

fair vessel
#

Did you download and install the IF2R map under optional files?
And are you using the standard farm type?

#

If yes and still no change, post a log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

twilit bronze
#

the mod is working, i have the standard farm layout, i am talking about the map that pops up when pressing M

ashen elbow
#

did you install the optional ifr2 file for npc map locations? (if there is one)

fair vessel
#

Oh yeah, you need NPC Map Locations for SVE to change that

twilit bronze
#

oh and it will change the map layout too? That sounds great, i'll look into that right away

#

thank you for the help

ashen elbow
#

np

eager nexus
#

Hello I have question about the Stardew Valley Expanded mod.
My friend and I want to start a new farm world with that mod but I want to know if it will affect/override the single player farm that I already have because I started recently and still want to "finish" the vanilla game in singleplayer.

robust bison
#

only if you load that save with the mods active

eager nexus
#

Oh, so is there an option to switch the mod on and off in the menu (like for games such as Left 4 Dead 2) or will I have to uninstall the mod from my computer files

robust bison
#

you can put a . in front of mods to disable the folder (or individual mods) or just run Stardew Valley. ewe instead of StardewModdingAPi. exe

#

or

ashen elbow
#

just put a . at the start of the folser

robust bison
#

!modgroups

native dragonBOT
eager nexus
#

Thank you!

zinc gyro
#

artisan valley has custom machines, which means they wont be on the cjb menu unless someone makes an add on for it
@ashen elbow Hello, I'm sorry. I lost connection a while ago. :)) How to do this again? 😄

ashen elbow
#

the processing times are set in ProducerRules.json of the PFM portion of the mod
it's this section, just read down

zinc gyro
#

I'm really sorry. 😦 I don't get it. It's my first time using these kinds of mods. I'm so sorry

fair vessel
#

It's ok if it's confusing. Making these sorts of changes to a mod is more of a #making-mods-general thing than a #archived-modded-support thing. It's not expected that a typical player will learn what's required to make mod edits like this.

#

You pretty much need to learn how a Producer Framework Mod content pack works to be able to edit the mod files for a content pack and change things like the processing time

zinc gyro
#

Ohh

#

Thank you so much. I think its better for me to not change the mod since I don't really know how to do such things x)

zinc gyro
#

Hello guys its me again xD Do you guys know what mod DangerouslyFunny used? The one where Jas is creepy xD

#

And also do u guys know a mod where in all my crops are gold quality? 😄

royal arrow
#

I thought someone did make an add-on for Artisan Valley and CJB Cheats Menu o:

zinc gyro
#

What kind of add on? I'll take a look

#

I can't find anything 😦

modern harbor
ashen elbow
#

longevity is known to be buggy

zinc gyro
#

Hello my fresh meat mod isn't working 😦 i wonder y 😦

ashen elbow
#

the mod dangerously funny used doesnt exist anymore, or at least it totally outdated

#

do you have all the dependencies for the fresh meat mod?

zinc gyro
#

What kind of dependecies 😮 requirements?

#

I have all the requirements

ashen elbow
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

zinc gyro
ashen elbow
#

oh

zinc gyro
#

hereee. 3 of my mods isn't working 😦 child to npc, fresh meat, and quality products

#

alsoo the sundrop city mod isn't workinggg

ashen elbow
#

u have multiple copies of the meat mod installed

#

quality products isnt compatible

zinc gyro
#

what do u mean by not compatible? 😦

#

so i should delete the other meat mod copies then it will work?

ashen elbow
#

too old

#

delete the extra copies, then it will work

#

ehhh something went wrong with child to npc, not sure what

#

ooh, yea wait hold on

#

i remember being warned when booting up the game that child to npc uses a token that will break in the next cp update

#

maybe that's what happened

zinc gyro
#

Oh I see, I already have the PPJA Mega pack so that means the fresh meat mod should be there right?

ashen elbow
#

yeah

#

you should update your child to npc version

zinc gyro
#

I'll try to delete the fresh meat mod

#

Oh sure! 😄

ashen elbow
#

and sundrop,,, has an invalid tilesheet path,,

zinc gyro
#

What does that meaan?

ashen elbow
#

well that time i fucked up the tilesheets and grabbed it from a separate location to use in my map instead of working with it in the same folder as the map, (and forgot to embed it lmao)

#

but im afraid i cant really help with map issues, im not a map modding expert

zinc gyro
#

i'll just delete my sundrop i guess xD

#

heyy another thing, should i copy all these on my mod folder?

#

this is a portraid mod

ashen elbow
#

uh, dont use it

#

!xnb

native dragonBOT
zinc gyro
#

What is a xnb and how to know if its a xnb 😮

ashen elbow
#

xnb mods have the .xnb after a file

#

and you can't open them without unpacking them

zinc gyro
#

Ohhh i see!

ashen elbow
#

you can use the link to look for alternatives ,

#

unless the alternative is also outdated lol

royal arrow
#

I'd say the key difference is XNB mods are installed into the Stardew Valley > Content folder and don't have any json files with them. I specify that because there are some Content Patcher (CP) mods that have json files, but also have some files packaged in XNB format

ashen elbow
#

on rare occassions, xnb mods will be updated for 1.4, but at that point, you could make your own cp conversion (if the mod isnt too complicated, like retextures and stuff)

#

oh ya

#

forgot about json files lmao

dire fractal
#

XNB mods replace regular game files wholesale, is a big difference.

royal arrow
#

That's what "goes into the Content" folder means, yes SDVpuffermlem

dire fractal
#

and since those update between main game versions, when they don't get updated they cause all sorts of mischief SDVpuffermlem

royal arrow
#

I just didn't want them searching "XNB" in their Mods folder and delete stuff in a panic, because as long as the mod author used a json file to load stuff, their game files aren't being replaced

#

(I've seen people do it, poor souls)

dire fractal
ashen elbow
#

uh oh

#

LMAo that one time i unpacked a few xnbs and wondered why my game go brr

#

turns out i did ctrl x instead ov ctrl c and deleted abby and alex from my game

zinc gyro
#

all good guys 😄 i already found the same mod but not xnb file 😄

royal arrow
#

Did you see the message in the log about Quality Products, btw? That mod is outdated, but there is an alternative, you can find the link to it on mods.smapi.io by searching for Quality Products on there (I use it and it's wonderful, even if it technically makes casks less useful lol)

zinc gyro
#

Oh is that so xD I guess I'll just delete the mod if thats the case xD

#

I'll try to play the game if the fresh meat is working

deep totem
#

@zinc gyro I believe you want to navigate to /Mods/<mod name>
I think if it's a machine inside the Mod folder it should have a folder started with "[PFM]"

zinc gyro
#

So artisan valley mod? Or the cjb one? 😄

deep totem
#

The one with the machine,

zinc gyro
#

Oh the artisan! Okay! 😄

#

what should i do next xD

deep totem
#

If you alr inside the [PFM] folder, I think you'll see three files:

  • manifest.json
  • producerRules.json
  • producersConfig.json

The one we want to change is the producerRules

zinc gyro
#

Oh yea! 😄

deep totem
#

ah yep,, inside the producerRules you find the machine you want to change the processing time and change the entry for "MinutesUntilReady"

zinc gyro
#

So i can change it into 1 minute?

deep totem
#

I haven't try. but I guess you can XD

zinc gyro
#

wait 😄

deep totem
#

that might be instantaneous

zinc gyro
#

Oh I can also change the input stack! 😮

deep totem
#

if that what u re after

zinc gyro
#

Or it will cause some trouble?

deep totem
#

It should be ok to do so,, just be careful not to change the formatting (,)

ashen elbow
#

doesnt it have to be divisible by 10?

#

like the way sdv time works?

deep totem
#

ah yes, it should be divisible by 10

#

@zinc gyro

#

I think 0 is divisible by 10 then?

#

hmmm SDVpufferthink

zinc gyro
#

Should i try it? XD

#

0 is divisible by any number right? XD

royal arrow
#

We should have specified, make a copy before you save your edits, so you have a backup 😅

deep totem
#

Ah yes, I should have said beforehand,, thanks lenne

zinc gyro
#

Wait xD

keen moss
#

Put it at 10 at the minimum for the time

#

It’s not instant but it’s 1 game tick

zinc gyro
#

Thank you so much! ❤️

#

Put it at 10 at the minimum for the time
@keen moss Are you the one who made all these mods 😄

#

?

keen moss
#

I’m eating breakfast so I take a second to respond but yes!!

charred vessel
#

This server is like the gatherplace of almost all of sdv nexus modders, very neat

zinc gyro
#

I’m eating breakfast so I take a second to respond but yes!!
@keen moss You are so awesome!!!!!!! I enjoy your mods!!! 😄

royal arrow
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Agreed, Paradigm's contributions to modding greatly improved my SDV experience pikalove

zinc gyro
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Yeah! I finished the game already but those mod kept the game more enjoyable!!!!!

keen portal
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Hello

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SVE compatible for android

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?

ashen elbow
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yeh

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will lag tho

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also some maps are kinda funny

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like spouse rooms i think?

keen portal
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Hmm

zinc gyro
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Hello, Soooo I just finished changing all the minutesuntil ready into 10 xD

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I'll try the game now! 😄

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Uh my head hurts xD That's a lot xD

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Yay it worked!!!!!!!!!!!!!

hearty wedge
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Is there a mod that lets you rotate the furniture?

ashen elbow
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uh

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you dont need a mod for that

hearty wedge
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You can rotate the furniture?

heavy sail
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Yes, you can

zinc gyro
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Press right click while holding the furniture 😄

hearty wedge
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I've tried that, a lot of things don't rotate.

zinc gyro
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What kind of furniture? I'll take a look 🙂

hearty wedge
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Do the chairs rotate?

ashen elbow
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yes

heavy sail
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They can rotate.

hearty wedge
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My friend was trying to do so on the Switch and couldn't figure it out

hollow musk
zinc gyro
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Uhh another question for Artisan Valley mod xD How to make Sparkling water? 😄

heavy sail
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I can help, I play on the switch.

hearty wedge
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Do you rotate before or after placing? What button do you hit?

heavy sail
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Use the right joystick and move the cursor up slightly and press A.

hearty wedge
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Thank you!

zinc gyro
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Uhh another question for Artisan Valley mod xD How to make Sparkling water? 😄
@zinc gyro Oh nvm i already know xD 😄

hearty wedge
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Does the Deep Woods mod work with SVE?

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Or, rather, how can I check compatibility on my own if it's not expressly listed on the page?

heavy sail
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It should be compatible... but don't take it from me as I use neither.

zinc gyro
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Uhmm hey again guys, on the Artisanal Soda Maker mod, I can't use all of the machines except the carbonator.. I already have all the ingredients to make cream soda but I can't use it at all.

heavy sail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

brazen gazelle
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my game: please stop. you have 130 mods. it takes 30 seconds to load up a new day.
me, sobbing, shoving another big mod in: MOTHER DIDN'T RAISE A COWARD

sharp belfry
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eh, you can go bigger

hearty wedge
keen moss
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SVO doesn't work well in multiplayer

hearty wedge
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Really? It was working just fine on my locally hosted game?

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What are the issues I might run into then?