#archived-modded-support

1 messages · Page 551 of 1

ashen elbow
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then oh well

bold bluff
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🤷‍♂️

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Suckq

robust bison
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Some things you can do to help are remove other mods or set your phone to high performance mod(if thats a thing)

bold bluff
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I'll look into it

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Thx

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You guys know any smaller mods that can enhance my experience?

robust bison
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automate

ashen elbow
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stardew valley reimagined 2

bold bluff
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I already polished off all there was to do in vanilla

ashen elbow
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canon friendly dialogue expansio

bold bluff
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Thx

shy orbit
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automate can be cpu heavy too though, totally bogged down my game with default settings

naive drum
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thats super weird vibel

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pathoschild tests it for stuff like 400-machine setups on default settings and encountered no lag

robust bison
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it was around 650 I think

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idk

naive drum
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only time i ever had automate lag involved a cross-mod interaction with a ridiculous number of casks and kegs and multiple chests filled with stacks of caskable items (and due to custom cask mod + artisan valley i had a way higher number of valid caskable items than usual) and then turning on cbj cheat menu's fast machine processing so they finished processing instantly

so it was processing thousands of items every tick, plus it had to process them multiple times a tick because there wasn't enough space for all the items on the output pass, then after the input pass there was sometimes space for some iridium stuff, then there were empty casks to input into, which meant the chests had to be processed again for space...

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bascially don't set up 600 casks and 3 chests and 50 kegs and put them all in one machine, fill up the chests so much there is not enough room for all the output to come out at once, and then put it all on instant processing.

shy orbit
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i didn't have any machines connected even

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i have used automate before without that kind of lag though, so it can be other mods already pushing the cpu to its limits. i know another person on here had the problem with automate too

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and i should say stutter instead of lag

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anyway the solution for me was to set automate interval to 3600, that is one minute. i still can get strong stutter when the automation happens but it doesn't matter when it's spaced like that

viscid echo
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dude all my machines dissapeared whattt

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how do we load backups of worlds from smapi

heavy slate
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Can you "custom" IF2 farm from SVE using the configs or you can only pick between those 2 options? Because I like this part of the layout with premade plots, but would like to not have everything else from the premade one.

sharp belfry
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yes, the newer versions have customization options for several different places' fences separately

quartz vortex
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@outer turret We have a problemo. I was playing Stardew and the whole map thing's messed up. Without SVE it's fine. But with SVE it's all messed up

outer turret
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Take screenshots and I'll look into it tomorrow.

quartz vortex
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Alrighty

outer turret
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Sve has a a different sized patch from the others.

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I might have to keep it separate.

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Its 2am here!

dire fractal
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excuse me but please says on mod compatibility that Farm house redone mod is crash and error.

outer turret
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Or it might be that SVE change their map.

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Throughout the year

quartz vortex
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Without EastScarpe his entrance is lower down with a few random tree clippings and when you warp back you get stuck here

outer turret
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Can you take a screenshot of the whole screen?

quartz vortex
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Yup

outer turret
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And take a smapi log with patch summary, post then here and tag me or DM them to me and I'll look in the morning

quartz vortex
outer turret
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It looks like only one path is patching

quartz vortex
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I'll take a screenshot with East Scarpe also

outer turret
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Okay I think ivr actually sent u the wrong file

quartz vortex
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O h

outer turret
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Although ES should be there. I'll check tonirrow.

quartz vortex
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[Content Patcher] unhandled exception applying patch: East Scarpe > EditMap Maps/Town #9.
StardewModdingAPI.Framework.Exceptions.SContentLoadException: East Scarpe loaded map 'assets\TownHerbert-SVE.tmx' with invalid tilesheet path '..................\Users\Lemurkat\Pictures\Stardew\Core Game Files\Tiles & Festivals\spring_beach.png'. Tilesheet paths must be a relative path without directory climbing (../).
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.FixCustomTilesheetPaths(Map map, String relativeMapPath) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 302
at StardewModdingAPI.Framework.ContentManagers.ModContentManager.Load[T](String assetName, LanguageCode language, Boolean useCache) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\ContentManagers\ModContentManager.cs:line 172
at StardewModdingAPI.Framework.ModHelpers.ContentHelper.Load[T](String key, ContentSource source) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ContentHelper.cs:line 99
at StardewModdingAPI.Framework.ContentPack.LoadAsset[T](String key) in C:\source_Stardew\SMAPI\src\SMAPI\Framework\ContentPack.cs:line 99
at ContentPatcher.Framework.ManagedContentPack.Load[T](String key) in C:\source_Stardew\Mods.Pathoschild\ContentPatcher\Framework\ManagedContentPack.cs:line 51
at ContentPatcher.Framework.Patches.EditMapPatch.Edit[T](IAssetData asset) in C:\source_Stardew\Mods.Pathoschild\ContentPatcher\Framework\Patches\EditMapPatch.cs:line 94
at ContentPatcher.Framework.PatchManager.Edit[T](IAssetData asset) in C:\source_Stardew\Mods.Pathoschild\ContentPatcher\Framework\PatchManager.cs:line 149

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Is what happens when I run it with EastScarpe

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And this is with ES

outer turret
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That's just a broken tilesheet. I think I fixed it sent it to you then sent you the broken one again with the second file.

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I need to check where you normal path is patching to as it seems too low down. Anyway now I have an idea of what's going on in gonna sleep. Goodnight!

quartz vortex
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Goodnight! We can talk more tomorrow.

outer turret
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Revert to your original game for now :)

olive salmon
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Hi Everyone, I have a handful of mods that need to be updated, but the game still functions well. This was until I got to the Desert and noticed the Skull Cave is no longer there. Has anyone experienced this or know what mod is making the Skull Cave not appear? (Fall 24th, Year 1)

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I'm not the most familiar with mods, I got them to play co-op with a friend ~4 months ago

onyx light
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Do mods like Natural Color - Reshade conflict with SMAPI?

torpid fox
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@onyx light mine doesnt

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also, reshade is not really a mod

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its just... reshade, a post-processing.. program?

onyx light
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I was asking because some of the Options require using a different method of running the game

torpid fox
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wdym

onyx light
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And ofc when using SMAPI, you don't use the default .exe

torpid fox
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hmm

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i use option D

onyx light
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Alright, I will check it out and see if I run into problems

dreamy horizon
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where can I find the most up to date version of the magic mod?

vestal seal
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Hi, I got this log with error on customnpc which came with Stardew expanded mod. Anyone can help?

kind ore
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that's a good start, it doesn't start with "well over 20 of ur mods are out of date"

viscid pond
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It's going on about a missing scythe..?

olive salmon
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Is there better instructions for updating SVE than what's on their website?

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I'm confused what I need to be doing and I am worried I am going to ruin my game

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It says I can't just overwrite the folder in Mods

kind ore
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the only real way is delete everything tbh

olive salmon
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How do I retain my saved game?

kind ore
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that a seperate folder

olive salmon
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What?

kind ore
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ur save is located in documents somewhere, the mods are on a completely different seperate location

viscid pond
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deleting SVE to re-install it won't effect your save

olive salmon
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So if I'm on 1.7, and I need to update to 1.10, I can just delete the folder, and put in the new one?

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And nothing bad will happen

kind ore
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how many mods do you have installed?

olive salmon
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Too many, Idk my friend gave me a zip of his stuff

kind ore
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ah lol

viscid pond
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Yes, you'll need to delete the various SVE files

kind ore
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yeah I'd just delete the SVE folders and put the new ones down

olive salmon
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It was fine when I first got this, but I haven't played in several months and now I'm getting abunch of update alerts

kind ore
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it's doable, I just scrapped my entire mod folder and went from there but I advice against that

olive salmon
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Do you mean the [SVE] folders within SVE?

viscid pond
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@vestal seal The error is refering to a missing scythe - have you ever installed any xnb mods?

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yes, those, too

grim cipher
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I'm trying to configure Virtual Keyboard for use on mobile and the transparency setting isn't working right. It works on the title screen but once you load a save the buttons have the default transparency of 0.5. Has anyone encountered this? Am I doing something wrong?

onyx light
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Anyone here get Smart Cursor mod to work on 1.4.5?

vestal seal
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@viscid pond Probably, I will check. Thx

viscid pond
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try verifying you game files, then

vestal seal
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@viscid pond It works. Thank you.

viscid pond
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good deal!

vestal seal
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I am getting this weird texture in the community center.

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Any idea?

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I validated the file.

quiet lynx
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Animal husbandry mod issue: I keep getting the messages from Marnie and the other world ppl about the syringe, meat wand, and treat basket but they never are attached to the letter.

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I even downloaded cjb item spawner but can’t find them there either

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And my log doesn’t come up with any issues for it

robust bison
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is it installed properly?

scarlet roost
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Guys, I'm having a serious problem when trying to use SMAPI
It was working fine until the cutscene from SVE started and my PC just got all messed up.
I don't know what should I do :^(

olive salmon
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Hey guys just do be clear about updating SVE... Should I delete the entire SVE folder, and replace the new one, or only the [SVE] files within the SVE folder. If the latter, are there any other mods I should remove as well before I put in the new ones?

robust bison
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delete the entire folder

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also make sure to delete custom music and npc fixes if you downloaded it seperately

viscid pond
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@vestal seal That's a bad tilesheet somewhere..

robust bison
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@vestal seal try running it without mods, if that doesn't work then try thhis

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!reset

white schoonerBOT
vestal seal
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Sure.

olive salmon
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I only see CustomMusic and CustomNPCFixes in the SVE folder, so those should be deleted with the update as well

quiet lynx
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Arcane I’ll try that again although I didn’t have much luck before

robust bison
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ok

quiet lynx
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Also could possibly be I need to update sve

robust bison
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yeah

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also, make sure JSON assets is installed/updated

scarlet roost
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Guys, I'm having a serious problem when trying to use SMAPI
It was working fine until the cutscene from SVE started and my PC just got all messed up.
I don't know what should I do :^(
@scarlet roost
please help I'm so confused

robust bison
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
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what got messed up?

scarlet roost
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My computer gets with a blue screen
I can shut it down and restart but when I try to run the game with smapi it keeps happening

robust bison
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oof

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yeah upload your log

scarlet roost
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ok

quiet lynx
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Arcane best way to update mods is just delete the entire mod then put the new one in?

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@robust bison

robust bison
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yes

quiet lynx
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Kk thanks

robust bison
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but you might want to copy a file like the config.json

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as that has all of your settings for the mod

tired brook
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Some mods may generate other data files, so merging the new files into the old folder is usually the safest approach.

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But for most mods, deleting and pasting works fine.

onyx light
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Anyone here use Smart Cursor mod on 1.4.5?

tired brook
onyx light
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Thanks!

scarlet roost
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Ugh I guess the problem is my computer
But thanks for helping

onyx light
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@tired brook I recently asked someone else this, but which option did you use to install Natural Color-Reshade with SMAPI (that is if you have used the mod)?

quiet lynx
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Yep I just plan to redo the new config in case there is new stuff

tired brook
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I haven't used reshaders, sorry!

onyx light
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No problem. I am just kinda iffy on whether they will break my game cause the installation instructions aren't catered towards SMAPI users

tired brook
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I just checked their "Option C" download, and looks like it launches SMAPI automatically if it's present.

onyx light
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Alright, then it's good to go.

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Also, I just installed the unofficial Smart Cursor mod, but I am still not seeing the outlines while hovering. No errors, mod loaded fine, just the outline of squares isn't there.

stable cargo
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Hey guys, I know this has been a long time coming, but the Vortex 1.2 update is finally here! We've made some significant improvements to Stardew support. Including the ability to install and manage SMAPI directly inside the app. If you haven't tried Vortex for a while I invite you to give it another go and @stable cargo me for any problems or questions!
https://www.nexusmods.com/news/14208

grim cipher
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Is there a mod compatible with mobile that will show npc locations on the map? UI Info Suite doesn't load at all and NPC Map Locations has some weird issues on mobile. I can probably work with it if there's nothing else.

tiny pollen
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would it be possible to use multiple farms that all use the "select standard farm for x farm"

quiet lynx
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Oml just realized how many mods I have to reinstall for sve

tiny pollen
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for example capitalist farm and immersive farm remaster

glacial meadow
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@quiet lynx speaking from experiance, it's suprisingly easy.

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esp. with the file system change - there's a lot less to weed out and replace!

quiet lynx
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Yea ik but deleting them is going to take a bit

glacial meadow
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just throw em all in the recycle bin

tiny pollen
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man i am not excited for 1.5

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would i have to reinstall every mod

glacial meadow
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pro tip: wait for the mods to update to upgrade

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I have to do that all the time with minecraft

tiny pollen
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fair enough

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but steam say no >:(

glacial meadow
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bleg

tiny pollen
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pretty sure you have to update

glacial meadow
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probably a setting to disable that somewhere in steam

tiny pollen
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hmm

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so its a "it depends"

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darn it

onyx light
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Anyone here try the unofficial versions of ServerBookmarker and SmartCursor shown on SMAPI? ServerBookmarker gives me an error, while SmartCursor loads, but isn't functional at all.

quiet lynx
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@robust bison for the immersive map I assume I need to delete then download the new one?

robust bison
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I haven't used immersive farm before, but I think so

tiny pollen
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yes

quiet lynx
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Kk

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Thanks to both of u and skylark

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I completely forgot you can highlight and copy all mods at once

tiny pollen
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bruh

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silly goose

quiet lynx
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Did it with the if2r tho

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Well moment of truth

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Looking good so far

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Anddd I’m good, thanks for the help y’all. But tbh the big test is if the god damn animal husbandry mod if fixed

quartz vortex
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When you edit a map or two and you corrupt your favourite save

tiny pollen
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rip

quartz vortex
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Indeed.

quiet lynx
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Dammit the mod isn’t fixed

quartz vortex
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So, my game keeps crashing when trying to load saves that are not in spring.

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Because I made a custom map, it keeps saying <season_tilesheet> or something cannot be loaded/located.

restive zodiac
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@tiny pollen

would it be possible to use multiple farms that all use the "select standard farm for x farm"
You can't use multiple mods that replace the same farm, but Daisy's usually have a config that let you choose which farm you want to replace, so you could set hers to something other than standard in that case.

tiny pollen
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hmm

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ok thanks

restive zodiac
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Tigerlily, a log is always helpful. You probably have a mod that has a spring outdoors sheet somewhere in there, but logs give us really important context and information and keep us from having to guess :) https://smapi.io/log has instructions for how to share it!

quartz vortex
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Yeah, I was just about to upload a smapi log and when I loaded the save again it threw me a different error instead- one that I think I know how to fix. Currently testing out my other save file that crashed and if it throws the tilesheet error I'll upload a log

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Threw the error.

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The schedule thing I can fix

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But that schedule error doesn't show up on any other saves

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Basically, I had already fixed that schedule error I'm pretty sure...

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It's like the game is loading a past version of that mod for that specific save..

restive zodiac
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@quartz vortex Does your mod include vanilla tilesheets in the folder, even/especially just spring versions? (spring_beach.png in this case.)

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(You need all the tilesheets in your map editing folder, but your mod folder should only have custom tilesheets in it, not vanilla ones!)

quartz vortex
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O h - in my mod I put in vanilla tilesheets because otherwise I couldn't edit the custom map in tiled.

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And inside that mod folder for my mod is spring_beach and all the seasonal tilesheets for the town

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The only one for the beach is spring_beach tho

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What's wierd is on all my recent saves there's no errors in the smapi console

restive zodiac
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Yep, you always need them in the same folder in your map editing folder, but the actual playable mod folder that goes in Mods needs to not include vanilla tilesheets - SMAPI always prefers the tilesheets in your folder to the game's when present, so it will use yours instead of whatever people have installed. On top of that, if you are missing seasons - like you normally would be if only including spring for editing - your mod will break (and possibly crash) because you don't have the tilesheet it needs in the same folder.

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In this case you don't have winter_beach - just removing spring will fix it.

quartz vortex
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Ohhh thank you.

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Oh good! That fixed the schedule error too!

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Thank youuu!

restive zodiac
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Nice, two for one! 😄

olive salmon
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Before I had the SVE folder holding all mods within itself in the Mod folder, but when I updated, it looks like the Mod didn't load after the update. Does the SVE folder need to still exist or should I have each folder within the zip in the Mod folder?

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Currently:

robust bison
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thats correct

olive salmon
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Ok, SVE didn't load

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With that setup

robust bison
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

olive salmon
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I validated my saves

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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

olive salmon
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?

robust bison
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let me see your log

olive salmon
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I don't have an error log, just that

robust bison
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doesn't matter if it's an error log, the latest will work too

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It's smapi

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you really need to update it

olive salmon
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Oh ok, thanks

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Did loading the game without those mods impact my saved game?

robust bison
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I don't think so

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It's hard to read an unparsed log

deft rover
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Got weird bug using stardew valley expanded
I made a new file and it's weird
Example:
||Andy's house interior has already been renovated
Sophia's parents bedroom is already been set up
Apples has "renovated" Aurora Vineyard"||

olive salmon
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My log is parsed, are you on a mac?

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maybe notepad++ will parse it for you

quiet lynx
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@olive salmon @robust bison I’ve got all my mods for sve on there on in the mods folder

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They shouldn’t be in the one sve folder

robust bison
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@olive salmon you should use SMAPI.io's log parser

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no I think they should be in one folder

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depends on if you extract it from the mods file or from downloads

quiet lynx
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That’s what you should have in the mods folder according to the installation guide

robust bison
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It also works if it's in one folder

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SMAPI scans all subfolders

quiet lynx
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Oh never knew that

olive salmon
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Oh I see

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Ok, i updated SMAPI, and still no SVE

robust bison
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try reinstalling

olive salmon
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Reinstalling what?

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SMAPI, SVE or the game?

robust bison
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SVE

restive zodiac
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@deft rover Just in case, you didn't happen to leave an in-progress save, return to title, and then make a new one, did you? Slim chance I know, but ... hehe

deft rover
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oh

restive zodiac
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(Vs completely exiting the game and then loading the new save)

deft rover
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i did that

restive zodiac
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Oh good! Try completely restarting the game and see if it's better.

deft rover
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alright

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thanks

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i'll let you know

restive zodiac
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(Unless you've already seen some normally locked events, in which case those would remain seen and there could be side effects.)

olive salmon
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Hey that's the ticket! Thanks @robust bison !

robust bison
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np

deft rover
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@restive zodiac thank you, everything is back to normal

solar kernel
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@quiet lynx hey! it is called activity monitor on mac, i pulled it up and what should i do next?

onyx light
robust bison
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try running without mods

rancid badger
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@stable cargo Now that Vortex 1.2 moves generated files out of the way for disabled mods, what happens to them when switching profiles? Are they preserved per profile, so that each now has an independent configuration for each mod? Are they preserved once across profiles, giving the same persistence behavior as 1.1 but without the annoying SMAPI messages? Or (hopefully not) are they wiped out every time one switches to a profile without that mod enabled?

stable cargo
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@rancid badger Currently they are synced per-mod

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If it's a desired feature we could look at making them per-profile.

rancid badger
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Perfect. Per-profile might be cool, but TBH most Stardew mods that are likely to vary in config per save already persist that config in the save itself rather than a mod-folder config file

stable cargo
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Alright, well I am really keen to see what you guys think of the improvements 🙂

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We went through a few revisions of the update before we found one that felt right.

rancid badger
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I'm installing now; I'll let you know. SDVpuffersmile I'm on Linux, btw. Vortex 1.1 runs fine on Wine for me. The only adjustment I have to make is hardlinking from Stardew Valley.exe to StardewValley.exe so it will recognize the game being installed

stable cargo
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Ok cool, Wine is a use case we don't directly support(yet!) but I'm happy to hear your opinions all the same.

olive salmon
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Sorry I have all these questions guys... I thought updating my mods would help with this problem, but the skull caverns are still not showing up in the Desert for me. I have the key (Winter, 3, Year 1)

dire fractal
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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@olive salmon

olive salmon
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Nevermind, after searching the entire desert, I learned the dungeon location moved to the center

dire fractal
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oh, using SVE?

olive salmon
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It's no longer in the NW corner

dire fractal
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Ah yeah it do that.

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even though it hurts my heart, i've trimmed out some of my mods (mostly music ones, those were the most resource intensive) and it seems to have fixed most game problems for me

quiet lynx
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@solar kernel try running the game with all the mods you had been on using that made you laggy.

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See if there’s just not enough memory or whatever for it. If there is enough then it’s probably a different issue of sorts but idrk

exotic plover
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!log

white schoonerBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

buoyant furnace
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I suddenly can't join my host's game in multiplayer

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We all have the same mods

rancid badger
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@stable cargo 1.2 is working great for me. Tested profile switches and adding, updating, disabling, enabling, removing mods. Feels more responsive and the font refinements look good. Didn't pick up existing generated files to be cleaned up in profile switches - probably for the better, safety-wise - but it's picking up new ones SDVpufferthumbsup

stable cargo
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Yeah, it can't pick up extra files from prior to 1.2 being installed. That's the only real limitation.

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Glad to hear you like it!

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My nagging the devs wasn't for nothing then 😛

dire fractal
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heyo, i wonder if someone could help me out. i'm trying to do some testing with console commands, but can't figure out how to spawn the wizard npc using them

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is that possible?

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ofc i have smapi installed and working

heady peak
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Who uses ModDrop? I updated it recently and since then haven't gotten it to open

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I'm uninstalling and reinstalling it and hoping for the best

tiny pollen
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mtn isnt letting me use it >:(

fervent sandal
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I've got a whoooooooooole lot of conflicts between Content Patcher and PyTK.

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Specifically, they want to both load an asset, so the game's loading the default?

restive zodiac
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!log Mizu#4508

white schoonerBOT
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@fervent sandal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

restive zodiac
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@heady peak I'm not very familiar with MD, but if no one around that uses it shows up you could try asking MODScientist#5757 for help!

fervent sandal
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Boop~

restive zodiac
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@tiny pollen It doesn't look like you have any packs installed for MTN. You can just remove it, or try installing a pack for it and see if that helps.

tiny pollen
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huh ok

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thanks

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thats why

fervent sandal
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I got rid of the two maps issues.

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I'm more interested in the everything else.

restive zodiac
#

@fervent sandal Karmylla's Maps is not compatible with SVE, because SVE now includes its own town and interior maps. You'll have to pick one or the other.

fervent sandal
#

OH!

#

Okay, that takes care of that.

pliant crater
#

I heard a few people say Expanded and Deepwoods don't work together, is that true or misinformation I heard? If anyone knows.

fervent sandal
#

Is that what was causing everything?

restive zodiac
#

I haven't tried it myself, but they should work together as far as I know. SVE doesn't edit the Secret Woods, and Deep Woods is or was recommended on its mod page for some time. (@pliant crater )

pliant crater
#

I'll try it and see then, I didn't see why they might conflict either, but figured I'd ask.

tiny pollen
#

deep woods is its own section

restive zodiac
#

Yes Mizu, all the Content Patcher map load attempts look like they are from Karmylla's maps, and the PyTK attempts are from SVE's TMXL Locations pack

fervent sandal
#

Bless. Thank you so much for your help, you precious bean. ❤️

tiny pollen
#

what i mean is deep woods has its entrance in secret woods

#

so secret woods mods might mess with that

restive zodiac
#

Right. And SVE does not edit the Secret Woods.

shut violet
#

and some secret woods mods have edit to be compatible with deep woods

restive zodiac
#

Yeah, just depends.

heady peak
#

I got it working. Deleted old version and its installation wizard and installed new wizard and clicked repair

orchid locust
#

@restive zodiac by chance did you have an opportunity to look at the logs I posted yesterday that you were tagged in?

heady peak
#

Anyone have a favorite clothing mod?

shut violet
#

i like seasonal hats, and i made a small clothing mod

restive zodiac
#

@orchid locust Connection issues are such a pain. Is it just this save? Does it work if you both temporarily rename your Mods folder? Is there anything in disconnect logs for either player (should be in a folder next to your saves folder)?

orchid locust
#

I'll take a look

#

I noticed that the farmhand log was getting fast animations errors too

#

The saves folder for the host doesn't have a disconnect logs folder. That it the computer that I'm currently on.

#

Ill try and rename the mods folders and see if that helps

#

So, I changed the mods folder name, and when the farmhand tried to load into the host's farm the screen goes black still and it doesn't load into the game. In fact the UI from the menu screen stays, the back button and the windows minimize/fullscreen mod stays.

#

However when I switch over to a different save where the other computer is the host it loads in fine

#

I really don't understand what the problem is

#

So here's a new farmhand log with no mods installed. From what I can gather, I think the collections between the two farmer aren't the same

celest kite
#

Hi, I use Stardew Valley Expanded

#

would this affect the Wizard

#

as I know that he's generally in his tower

#

however

#

i need to go talk to him but he's nowhere to be found 😂

#

oh wait

#

nvm

#

found him in the forest

#

😂

cobalt tendon
#

@celest kite yeah the latest SVE release changed the wizard's schedule

orchid locust
#

Can someone look at that log please?

grim cipher
#

How do I edit chests for the Chests Anywhere mod on mobile? I don't see an edit icon to use.

dire fractal
#

@rare quest So uh... About that compatibility for the Magic Mod...

rare quest
#

Strange. I'll look into that.

#

I edited the pathing for that event.

dire fractal
#

And there's no 'skip event' button, so I'm stuck doing a hard reset.

#

Thankfully i did it at the beginning of the day, so no major progress was lost.

#

hugs sootsprite

rare quest
#

@restive zodiac Is there a way to overwrite a SMAPI event?

dire fractal
#

about the only thing that I can think of that would have caused a fucky wucky would be that it might also have been trying to do the 'access to the shrine of illusion' event at the same time?

rare quest
#

The event pathing in the Magic mod is tailored for the vanilla map.

jolly cedar
#

Hi, I can't get Stardew to launch with SMAPI installed. I've used SMAPI before but have had it uninstalled for a while. I'm on mac, I have mono, no mods yet, and I can't get it to launch through steam or with the .exe file (when I click on StardewModdingAPI.exe it says "Microsoft Windows applications are not supported on MacOS) Everything is the latest version.

dire fractal
#

have you tried turning it off (complete uninstall and file wipe) and turning it on again (totally fresh installation)?

jolly cedar
#

I uninstalled and reinstalled it but I didn’t do anything with the files

rare quest
#

@restive zodiac Never mind! I added Magic as a false dependency to fix the event pathing.

dire fractal
#

false dependency to fix event pathing?

#

ultrablink

#

So like... pasting a thing that says 'oh yeah, you need this mod to make this other mod work'?

orchid locust
#

I won't be able to play again until I get some help

glacial meadow
#

@orchid locust keep reposting the logs

#

but again, nothing in there stands out to me as something that would be causing the problem.

#

also, you won't be able to play multiplayer again until it gets fixed

#

not singleplayer

#

unless you're having even more trouble then you've told us

orchid locust
#

Well more accurately that save file in multiplayer

#

I was able to load an old multiplayer file. But for whatever reason the most recent multiplayer file isn’t loading the farmhand. Even without mods installed.

glacial meadow
orchid locust
#

I just changed the name of the mods folder on both computers so it didn’t load any mods at all and the most recent log I posted is the result.

dire fractal
#

@rare quest Should I just delete Magic for now?

rare quest
#

I'm updating here in about 30 minutes. SDVpufferthumbsup

#

1.10.4 fixes the pathing for it, among several other non-related things.

orchid locust
#

Minerva told me once that any modded game is supposed to be here. But I’ll see what they say there.

glacial meadow
#

My username isn't green, @orchid locust. But as it's apparently not being caused by mods, I am almost certain you can actually get help for it over there.

jolly cedar
#

okay, i've completely uninstalled and reinstalled it. still nada. any other ideas?

shut violet
#

i am not familiar with mac, but at some point, i understood that smapi were replacing the game launcher on mac, not creating its own

#

are you sure you are installing mac version ?

jolly cedar
#

i promise I followed the player guide for installing SMAPI on Mac to a T

shut violet
#

ok !

jolly cedar
#

and SMAPI has worked for me before, but something happened since i last used it and I don't know what :/

naive drum
#

did that include reinstalling smapi?

shy orbit
#

what's the launcher called on mac?

jolly cedar
#

@naive drum yep. a couple times.

#

@shy orbit i launch it through steam (sorry if that's not what you're asking)

#

I'm a little confused with all the files. Is there a way to completely wipe SMAPI from my system so i can reinstall it?

shy orbit
#

you can uninstall it with the installer, but you can also just reinstall it and it should have the same effect

jolly cedar
#

yeah, definitely did that

shy orbit
#

is there a StardewValley (without any extensions) file in the game folder?

#

or StardewModdingAPI

jolly cedar
#

Yes, opening the StardewValley file worked!

#

Thanks so much

shy orbit
#

no problem. maybe someone here can figure out why it won't launch from steam

dire fractal
#

vibrates

shut violet
#

maybe they edited the launch options for steam some time ago

#

and didn't change them back

#

i would check the launch options just in case

dire fractal
#

clicks refresh button feverishly.

tiny pollen
#

what is the "seedbag 1.3" included in portraiture

dire fractal
#

plot twist, both are the same person, and she's just a cosplayer

#

whoops. i realize what happened. I was futzing with another mod that I decided against. Forgot I left it in the folder by accident.

#

Also, the pathing for the magic is still fucked.

#

Oh nevermind, it's not the Magic mod. It's the unlock for the shrine of illusions.

#

which is... troubling. It worked once, now it doesn't.

#

i'm going to try and reload my save from the previous day, see if that helps at all.

#

it does not. In fact, despite this being the day before the illusion shrine scene, it's got the same problem as the image above.

#

and the magic mod isn't even installed

#

WAIT YES IT IS I'M STUPID

pulsar knot
#

I was wondering about Stardew Valley Expanded, if anyone already knows so I don't have to look in the changelog, but has the creator fixed the multiplayer issue where marrying a non-base-game npc crashes the game? Like marrying Sophia in a multiplayer game.

winged robin
#

I'm having trouble, when i go to sleep it crashes

silk plinth
#

@dire fractal are you using SVE?

glacial meadow
#

yes they are

#

I can tell by the screenshot

silk plinth
#

@winged robin start by updating all the mods that need updates (you can see that at the top of the logs), then try uninstalling 'Cooking Skill Prestige Adapter' and 'Lumisteria Child NPC Pack' and see if that makes a difference for now

#

Well if they are then check if its updated, cause they recently patched SVE to fix that bug

elder silo
#

Hi, does anyone know of a program that unpacks and repacks XNB files? I'm trying to use xnbcli but it's having errors and I can't figure out what's missing.

silk plinth
#

what do you mean its having errors?

#

in what way

elder silo
#

I'm placing the XNB file into the 'packed' section, opening the unpack.bat file, and it's telling me that 'xnbcli.exe' isn't a command or file, and closing command prompt.

silk plinth
#

are you using the right version for your system? and is xnbcli.exe in the file?

elder silo
#

i'll check quickly, give me a minute

silk plinth
#

and the file name should be xnbcli.{operatingsystem}.{bitnumber}

elder silo
#

Yeah, that was the problem - I'd downloaded the master version instead of win 64. Thanks!

silk plinth
#

np :))

idle dune
#

anyone has a clue why in one of my save games my JA clothing doesnt work, but in another save it works normally?

winged robin
covert glade
#

hi I was wondering if anyone could help me with the SVE update? It says to uninstall everything to install the update. Does that include the NPC folders? I ask bc I don't wanna lose NPC progress if possible :U

cobalt tendon
#

dont worry you wont

covert glade
#

idk enough about mods to doubt you so okay ^^;

cobalt tendon
#

your progress with NPCs is tied to your save file, not your mods

covert glade
#

ohhhh. Makes sense. Thank you!

restive zodiac
#

@pulsar knot Unfortunately the crash when a farmhand marries a custom NPC seems to happen with any NPC, not just SVE, so I don't know that there's anything he can do about it yet.

tight tusk
#

anyone here using both sve and deep woods mods in android ?

dire fractal
#

@silk plinth Yes

frigid prism
#

Anyone here have the patience to deal with a pleb who's about to ask a question that has likely been asked dozens of times before? blobsmilesweat2
Is there a mod to add more players to a game that's already started?
srythxsry bowing

heavy slate
#

SVE update history on the wikia has this: "Changed the directory of the SVE tilesheets, allowing other modders to modify them."
That means I will need to delete everything and extract everything again or overwrite is just fine?

restive zodiac
#

@frigid prism You can just build another (or your first) cabin at Robin's!

dire fractal
#

Yep!

frigid prism
#

What's the maximum number of cabins we can add?

restive zodiac
#

@heavy slate You should probably remove first, so that the old tilesheets are not present.

#

3 in vanilla, justjukka

frigid prism
#

We've already added 3 and are looking to add a fourth.

#

clicking

restive zodiac
#

Then you need that mod.

frigid prism
#

Yep, that's what I'm looking for guidance on.

heavy slate
#

The thing is that I might have changed some things in SVE files to make it work with different mods and I don't remember which are they and if SMAPI will tells me if something is borked.

restive zodiac
#

If you've changed files, they'll be lost anyway when you overwrite them SDVpufferthink

frigid prism
#

The host has backed everything up, so we good.

#

Thank you, mouse!

restive zodiac
#

Good luck!

woeful prawn
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

glacial meadow
#

this shows up now and again but causes no active problems - what is it?

cobalt tendon
#

FHR doesn't like IF2R for some reason

winged robin
#

It crashes when i go to asleep

silk plinth
#

its been happening to a few people when they havent updated SVE

#

and BJS mods

#

try doing that first and see if it makes a difference

dire fractal
#

anyone know a mod to move/remove mushroom boxes in the cave?

#

found one

#

nvm its been hidden

#

BUT THE MOD IS HIDDEN

flat knoll
dire fractal
#

yes but

#

that mod

#

doesnt allow them to be moved

#

just placed

#

Mushroom Boxes can now be crafted with this handy mod! After Demetrius modifies your cave with either bats or mushrooms, Robin will show up and give you the recipe for them.

Not required but highly recommended: Moveable Mushroom Boxes, to let you move the boxes you've made. Otherwise they'll be immovable once placed.

#

im completely fucked

flat knoll
#

you see that the

Not required but highly recommended: Moveable Mushroom Boxes, to let you move the boxes you've made. Otherwise they'll be immovable once placed.
is crossed out right?

dire fractal
#

yes

flat knoll
#

so that means you should be able to move them with that one?

dire fractal
#

oh?

#

okay ill try

#

i havent downloaded the craftable mod yet

#

i placed boxes with CJB item spawner

flat knoll
#

maybe just try in a new save just to be safe?

dire fractal
#

too late thb

#

tbh*

cobalt tendon
#

you cant move mushroom boxes on an established save

dire fractal
#

hhhh

#

yeah i just figured that out

#

there HAS to be SOME WAY

glacial meadow
#

I know a mod, gimme a sec...

#

might let you do it, but you'll have to trigger the event first, prob.

dire fractal
#

okay thank you

#

how do i trigger it?

#

@glacial meadow

glacial meadow
#
  1. sleep a year
#
  1. go in and use Event Repeater's commands
#

(you'd need to find the event's # in its mod folder tho, prob. in content.)

dire fractal
#

sleep a year??

glacial meadow
#

p much yeah (sry, tired. should already b n bed, tbh)

#

went in and looked - event # is 37409999\

#

no slash

dire fractal
#

okay thank you

glacial meadow
#

mouse prob knows better then me and they're typing right now so you shoud prob listen to what they're going to say, too.

dire fractal
#

lol will do

restive zodiac
#

@pulsar knot ( @fast river @rare quest @hazy leaf because we've talked about it ) SooOOoo I made a small custom NPC to get a simple mods folder + save zip in case someone wanted to look into the farmhand custom NPC crash some more, and ... I can't make it crash anymore. The error with prepareSpouseForWedding still occurs, but the wedding itself proceeds as normal, no crashes, spouse is on patio after. Spouse rooms still don't show up properly for client but that's just a problem with the spouse room script and is technically fixable.

I have no idea when this stopped happening, or if there were different conditions in my test saves than this one (I usually start fresh, but I don't really remember). I tested as late as ... early March? I tested with an SVE character, I tested with a clown NPC or two, I think I tested with Shiko, all of them only with the minimum to run those NPCs at a time, and all of them crashed marrying as a farmhand.

Today I tested my NPC, Lyell, Victor, and Sophia, as farmhands, and all of them were fine except for a spot of red in the console. I had a few older versions of mods but haven't tried going b ack to earlier SMAPI and corresponding versions and such. Uhhh so give it a shot I guess? And if you still crash could you send a log? Because I can't make it happen anymore and I don't know whether to SDVpufferparty or SDVpufferchickcry

dire fractal
#

lol

glacial meadow
#

🤦 wrong channel, @restive zodiac ?

restive zodiac
#

No

glacial meadow
#

k

#

tired, skimming

#

my fault

pulsar knot
#

Hmm, cause there was a post, I think on reddit?, of people reporting crashing only occurring in a multiplayer server when marrying sophia, etc.

#

But supposedly it's fine in singleplayer?

restive zodiac
#

Right.

#

Yes.

#

That's what I was talking about, the crash for clients marrying custom npcs.

pulsar knot
#

Gotcha, well I haven't crashed yet because in multiplayer, a friend told me about the crash, so we didn't choose to marry sve npc and just stuck with base-game

#

But I guess you're narrowing the problem down already

restive zodiac
#

It didn't crash for me.

dire fractal
#

@glacial meadow idk how to trigger it without sleeping, i’m only in the first week of spring so i’d have to sleep a WHOLE YEAR

pulsar knot
#

Huh well I dunno lol It's hard to test this too cause marriage requires time for the weekly gift resets

restive zodiac
#

It did crash before, I'm just suggesting it might have been fixed in some combination of SMAPI + mod updates, or something may be different from my test setup this time.

#

@dire fractal Try typing debug ebi 65 into the SMAPI console if you want to play the Demetrius event again (should probably be somewhere other than farm)

glacial meadow
#

thank you I was looking around the other mod it depends on for event triggering command.

dire fractal
#

thank you!

#

ah cry, this mod doesnt fix my issue @glacial meadow, but thanks anyway

#

i give up

restive zodiac
#

(That command doesn't use event repeater, it's built into the game)

dire fractal
#

nice

#

@restive zodiac any idea how to remove mushroom boxes eek

restive zodiac
#

Like delete them entirely?

glacial meadow
#

use the event, get bats, no more unmovable boxes

#

invovles a lot of wait time tho

#

wait you likely alreasdy knew that and yeah I really need to go to bed

dire fractal
#

like i placed them using CJB item spawner

#

and now i cant

#

pick them back up

#

or break them

#

or anything

restive zodiac
#

try world_clear FarmCave everything

#

oops

#

(I have really bad input lag on Discord when in voice chat, it eats a lot of characters if I'm not watching like a hawk 😅 )

dire fractal
#

thank u

#

omg worked!!!

#

thank you so so so much @restive zodiac

glacial meadow
#

yay

silver shuttle
#

i've been crashing when it tries to start a new day. co-op, and not sure if it's relevant but we pass out at 2am. my game closes down, i'm the host. 29 mods loaded in smapi. anyone able to see what mod is causing the issue? https://smapi.io/log/d6080a31a37c4be5aad79d6e0157d8e4

robust bison
#

Might be a custom furniture bug

#

Does everyone have the same mods?

silver shuttle
#

yes

#

i thought so too because of "System.NullReferenceException: Object reference not set to an instance of an object.
at CustomFurniture"

robust bison
#

Is everyone's mods updated?

silver shuttle
#

yeah we just got the mods a few hours ago, the latest

robust bison
#

Huh

#

Someone else is gonna have to help then, I'm a noob when it comes mp mods

#

Also wouldn't happen to be the last day of the season would it

silver shuttle
#

nope, the first time it crashed we re-did the day and it didnt crash entering the new day

#

one or two days later it did crash again

robust bison
#

Yeah not sure about that

dusky wigeon
drowsy snow
#

hello

#

can someone help

robust bison
#

With what

drowsy snow
#

mods

robust bison
#

Koruyateka both you you try joining mp without mods

drowsy snow
#

do you know why stardew valley wont show up in the common folder in steamapps

robust bison
#

It should

drowsy snow
#

its not :/

robust bison
#

Unless you have a cracked version or something

drowsy snow
#

no i paid for it

#

and it shows up in my steam folder for games

robust bison
#

If you can find it, then just paste it into common

drowsy snow
#

but thats the game, not the folders

robust bison
#

Maybe check steam for the file path

#

Try doing a hard drive search maybe

drowsy snow
#

okay ill keep looking

#

o i found it through steam

dusky wigeon
cobalt tendon
#

It can't find user info for your friend, it seems

robust bison
#

Did you delete any save files?

dusky wigeon
#

as in directly from the folder? no

#

i can join her farm but she can't join mine, even though we have the same mods

lapis void
#

you're not loading in with any mods--do you have them installed properly?

drowsy snow
#

hello i need help again

robust bison
#

Yeah?

drowsy snow
#

what are the [TMX], [FTM], and [SVE] folders that are necessary for SVE

robust bison
#

?

drowsy snow
#

It says this on nexus

#

"SVE version 1.9.6 and below must be fully uninstalled. This includes the [CP], [TMX], [FTM], and [SVE] folders"

dusky wigeon
#

the mods? yes i have them installed properly

#

i can join her farm with and without farm but she can't join mine with or without

drowsy snow
#

@robust bison ?

robust bison
#

So everything that was in the doebload

#

It means just delete everything sve

#

It means just delete everything sve

#

My stupid internet

#

Um

drowsy snow
#

?

robust bison
#

Anyways just delete everything that sve came with previously

drowsy snow
#

do I need anything besides the SMPEI thing for SVE

#

i haven't downloaded it yet

robust bison
#

You need the framework mods

drowsy snow
#

which ones

#

i'll download them

robust bison
#

The mod page says

drowsy snow
#

ok

#

ill take a peek

#

hold on

#

does CP come with SVE?

lethal badger
#

no

#

its another mod

drowsy snow
#

then why does it say

#

hold on

#

"SVE version 1.9.6 and below must be fully uninstalled. This includes the [CP], [TMX], [FTM], and [SVE] folders"
@drowsy snow ^^ this

lethal badger
#

it tells you which mods you need to download when you try to download SVE

drowsy snow
#

it says i need to uninstall cp

lethal badger
#

have you downloaded SVE before?

drowsy snow
#

no

lethal badger
#

then you dont have to worry about that

#

thats only for updating

drowsy snow
#

okay do u know the framework mods because idk where to find which ones I need

#

for SVE

lethal badger
#

it tells you which mods you need to download when you try to download SVE

drowsy snow
#

o i found

#

thanks

lethal badger
#

👌

#

@drowsy snow

drowsy snow
#

thanks

lethal badger
#

no prob

cobalt tendon
#

Is there a mod that lets you buy more than one animal at a time from Marnie? I thought there was, but I can't remember the name of it

drowsy snow
#

^if someone tells u can u @ me I want that mod

inland pasture
#

Is it possible to get the seasonal outfit sprites but not portraits? Hopefully content patcher?

silk plinth
#

y would u want that 😦

#

you could just go ahead and delete all instances of 'portraits' in content.json

#

and delete the portraits folder

#

but that is sure to cause issues if not done properly, and sadly im not good enough to know how to

inland pasture
#

I want specifically just the sprites since I already have a portrait mod I'm in love with and don't want it to be overriden.

silk plinth
#

oh ok that makes sense bahaha

#

wait whats the portrait mod

inland pasture
silk plinth
#

op

keen rivet
#

Any list for recolor work with sve

shy orbit
#

anything that only edits exteriors works as far as i know

outer turret
#

Hey does anyone know of a mod that adds an NPC called "Bella"?

chrome ocean
#

@drowsy snow @lethal badger Should be adopt n' shop and if you want variety look up elle's because they add a lot of skins for the pets and farm animals

lethal badger
#

will do if im ever interested, thanks for the suggestion

chrome ocean
#

Oh whoops atted the wrong person my bad

lethal badger
#

lol its ok

#

im very interested in adding mods to my pack lol

chrome ocean
#

@cobalt tendon ya can read above i @ the wrong person

#

And np vsev SDVpuffersquee

lethal badger
#

cheers lol

urban summit
#

Hey Yall, I Need A Mod That Changes The Look Of Buildings.

lethal badger
#

lots of those on nexus

quiet lynx
#

Hey anyone know where I can report an issue with the smapi compatibility list? I figure I don’t want to accidentally mess anything up fixing it myself plus the issue is somewhat weird.

shy orbit
quartz vortex
#

Here.

#

Hmm,

#

Ah!

#

Not to worry - that load should be EditData for SVe

#

I might have got the files the wrong way around.

#

I'll fix it now.

quiet pivot
#

Hello

Does anyone know what happens here? It's been like 3 days since i entered first to the coop and i still can't enter

#

And i also can't use the log parser, i don't know why

quartz vortex
#

@shy orbit I've fixed it - apologies I'd uploaded the files the wrong way around.

shy orbit
#

@quartz vortex thanks for the quick fix!

quartz vortex
#

@shy orbit No problem!

ashen elbow
#

content patcher

shy orbit
quartz vortex
#

@shy orbit I'll do my best to fix this along with his schedule issues which are still happening

#

Source of problem - missed out a bracket

shy orbit
#

hmm, i could add that myself if you tell me where

quartz vortex
#

@shy orbit It's alright, I've added it

#

Try now?

shy orbit
#

nexus doesn't show a new download yet so i'll probably have to wait some time

#

alright, it's working now. thanks again

dire fractal
#

if you're using nexus mods, it tells you everything you need to have, for certain mods

crisp lantern
#

hello there everyone

#

can i ask?

quartz vortex
#

Sure!

crisp lantern
#

where i can farming in the Expansion Mod

#

cant find where the farming spot excatly

#

??

quartz vortex
#

Expansion mod? Which expansion mod do you mean? Do you mean Stardew Valley Expanded?

crisp lantern
#

yes

quartz vortex
#

Which area are you trying to farm?

#

Is it on your farm?

carmine dirge
quartz vortex
#

Or a different area

quiet pivot
#

Hello

Does anyone know what happens here? It's been like 3 days since i entered first to the coop and i still can't enter
@quiet pivot uhm, hi(? ;-;

crisp lantern
#

Is it on your farm?
@quartz vortex yes , cant find farmable spot

quartz vortex
#

@crisp lantern Do you have Immersive farms installed?

crisp lantern
#

yes

quartz vortex
#

Okay, some areas of that farm will not be farmable. I know that near the bridge on the right side of the river, there are some farmable spots there.

crisp lantern
#

so where the best way to farm?

quartz vortex
#

@carmine dirge Download the mod, and pick the dog which you want to use. Then go into the content.json, and where it says "FromFile": "assets/dog.png" rename the <dog.png> to the name of the dog image you want to use

carmine dirge
#

Thank you!! Trying it now!

quartz vortex
#

You're welcome!

crisp lantern
#

so where the best way to farm?
@crisp lantern Is there any place outside the farm that good for farming?

quartz vortex
#

@crisp lantern You can farm at the beach I think

crisp lantern
#

ohhhh

carmine dirge
#

Wait but all of the dog pictures are named dog.png. I'm trying to get this one.

crisp lantern
#

but someone might walktrough

carmine dirge
#

But like I said, this one is also called dog.png

#

so what do I do?

quartz vortex
#

Are all the dog pngs called dog png?

#

OHhh

#

You know where it says assets/dog.png?

carmine dirge
#

yeah?

quartz vortex
#

flip

#

they've done this really wierdly.

#

OHHH

#

I figured it out

#

Forget everything I said before

#

Pick the breed and colour that you want, then take the png file of it and place it in the assets folder

#

And let it override the other dog.png

#

It should work then

shut violet
#

it's indeed weirdly done...

quartz vortex
#

I know right.

carmine dirge
#

it didn't work

#

it's still my old dog mod

#

should i get rid of my other dog mod?

quartz vortex
#

Yes, if you have two dog mods they will be fighting over which dog sprite to load

#

It's best to pick one and delete the other one.

crisp salmon
#

Is there a mod that turns down or replaces the drain sound in the bathhouse?

sharp belfry
ashen elbow
#

just turn your volume down if it bothers you

carmine dirge
tiny pollen
#

go to link and redownload

#

you should

#

updates usually fix bugs and change things

quiet lynx
#

You don’t have to though until it no longer compatible

#

But if you experience bugs and stuff it’s likely due to that

torpid jay
#

does anyone else pronounce SMAPI as one word

#

like smap-ee

fresh inlet
#

I do

dire fractal
#

those who spell it out instead of reading it as a word are all in jail now

torpid jay
#

exactly

dire fractal
#

I say smap-eye but eh

torpid jay
#

alright you won't be put in jail but you're on thin fucking ice

dire fractal
#

Sm-ahh-pie

restive zodiac
#

@quiet lynx

Hey anyone know where I can report an issue with the smapi compatibility list? I figure I don’t want to accidentally mess anything up fixing it myself plus the issue is somewhat weird.

What's the issue?

quiet lynx
#

For the tool geodes mod there is the link for nexus, the forums, and some other ones. However the nexus one isn’t up to date (1.1.5 vs. 1.1.6). The forums one is, and as for the other links I haven’t checked

#

I think I noticed this on another of spacechase0’s mods

#

But i don’t remember which

#

@restive zodiac ^

restive zodiac
#

space has a couple that note where you need to download (author site), so in this case I wonder if it's because Nexus version technically still works, which is what the site tracks SDVpufferthink Do you know if the Nexus version runs?

#

space needs an assistant to upload mods

quiet lynx
#

It didn’t run iirc cause then I would have updated my other mods too

solar kernel
#

hey! 😊 i need another help, some items such as flower pots, mugs, and books won't pop up on the tables (ill be attaching a screenshot), all the tables that are in the screenshots are supposed to have items on it and then I just realized theyre all gone. As you can see, the item that I am trying to place is green, but once i put it down it is invisible. When i press on the tables the items pop up on my inventory so that means theyre invisible. When i place them on the floor they pop up tho, can any of you tell me whats wrong with it? it was working fine this whole time and it suddenly happened, maybe a mod triggered it or sth? And the items that are invisible on the tables are mods, not the ones provided in the game. Thank you! ❤️

glacial meadow
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

glacial meadow
#

@solar kernel ^^^^^^

solar kernel
split patrol
#

I have the same issue with placing items, it's probably an issue with custom furniture

shut violet
#

i have issue when placing items on table with CF too (mine turn into random objects)

#

but i had this issue only with items, not furniture

#

(meaning that putting a vase on a table was fine, putting an orange wasn't, for example)

#

maybe it is no longer possible

solar kernel
#

yeaaa its being rlly weird, it was working fine the other day and the whole time i have stardew valley

glacial meadow
#

well I can't see anything causing that problem directly, I can see several others - you need to update SVE or install some of its adjacent mods, and remove/replace/update some others.

#

however the most concerning thing I see in your log is this:
10:14:30 ERROR SMAPI - SMAPI 3.4-4 because it contains files, but none of them are manifest.json.

#

I think you might need to reinstall it

solar kernel
#

ohhh i dont think i need the child bed remover i forgot to delete it and i think SVE is not good for my mac cause i lag too much so i think imma delete it as welll

#

is my SVE still in my mods? i thought i deleted it

glacial meadow
#

lemme check

#

nope, you already deleted it, but didn't get rid of or replace other stuff that depended on it

solar kernel
#

i tried verifying game files and it still didnt work, and what should reinstall?

glacial meadow
#

SMAPI

#

I think - I'm not an expert at this stuff, unfortunately.

#

but yeah, SMAPI itself is giving you an error, which isn't a good thing.

restive zodiac
#

(SMAPI isn't a mod, so it's probably the installer folder that can just be deleted or moved somewhere else.)

glacial meadow
#

thank ye, Mouse.

alpine crystal
#

Does sophia from SVE have a 14 hearts event?

glacial meadow
#

it seems like she doesn't have one yet.

#

according to the wiki, anyway.

quiet pivot
#

Hello

Does anyone know what happens here? It's been like 3 days since i entered first to the coop and i still can't enter
@quiet pivot Hello, again

Can someone help me please? im trying to play with a friend :')

glacial meadow
#

!log

white schoonerBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

quiet pivot
#

i can't use the log parser

#

idk why

#

but every time i select the file the parser says i have to update many mods

#

that are already updated

#

and this with all my mods

robust bison
#

Huh

#

Your loaded mods still say it's the latest version

#

Even though the manifest is

quiet pivot
#

its because a parse i did like 4 days ago

#

its repeating even i load the game over and over

#

like, is the same log file

restive zodiac
#

@quiet pivot When you start the game, does the SMAPI window show up first and stay running the background? It usually looks like a small black window with text that gets logged in it.

#

Although this log is not from 4 days ago, it's from today according to the timestamp.

#

This is where it thinks your Mods folder is C:\Users\izana\Desktop\AA Stardew Valley\AAA.Stardew Valley v1.4.5-PiviGames.blog so make sure that that is where you are fixing and updating your mods. You have a lot outdated. (You can't use friend invites or invite codes without starting from GOG or Steam though, only IP connect which is usually more of a pain, so I would suggest getting a copy from one of those places to make that possible. )

quiet pivot
#

This is where it thinks your Mods folder is C:\Users\izana\Desktop\AA Stardew Valley\AAA.Stardew Valley v1.4.5-PiviGames.blog so make sure that that is where you are fixing and updating your mods. You have a lot outdated. (You can't use friend invites or invite codes without starting from GOG or Steam though, only IP connect which is usually more of a pain, so I would suggest getting a copy from one of those places to make that possible. )
@restive zodiac there it is

#

This is where it thinks your Mods folder is C:\Users\izana\Desktop\AA Stardew Valley\AAA.Stardew Valley v1.4.5-PiviGames.blog so make sure that that is where you are fixing and updating your mods. You have a lot outdated. (You can't use friend invites or invite codes without starting from GOG or Steam though, only IP connect which is usually more of a pain, so I would suggest getting a copy from one of those places to make that possible. )
@restive zodiac and i'm trying to play multiplayer with hamachi

#

my friend installed the same stardew valley as me, with the same mods, and she can enter the coop window

#

ops

#

i think i installed the updates in another folder

#

i'm stupid :D

restive zodiac
#

If it still doesn't work after fixing that, I would try renaming your entire Mods folder to something other than Mods and see if that works. If it doesn't, it may just be your game, which we can't help with.

quiet pivot
#

ok, thanks

iron canopy
#

quick question, can sdv steam player mp with gog's?

restive zodiac
#

Yep!

iron canopy
#

no lags?

restive zodiac
#

Not that I know of SDVpufferthink Are you having problems?

iron canopy
#

haven't tried but heard that there could be lags

#

but sdv is such a light game though

restive zodiac
#

I'm not sure why that would be specific to Galaxy/Steam crossplay, but connection issues are hard to track down.

iron canopy
#

especial with mods...

#

won't hurt to try

quiet pivot
#

@restive zodiac wait a sec and i give you the log link

solar kernel
#

@restive zodiac what installer? ☺️

#

@glacial meadow and thank you btw! ☺️

glacial meadow
#

welcome!

restive zodiac
#

@solar kernel The SMAPI installer folder - SMAPI isn't a mod, so its folder doesn't go in the Mods folder is all. It's a harmless error since it's just being skipped, but removing it takes out a potentially confusing error at least !

robust bison
#

You can delete the installer

quiet pivot
robust bison
#

What's wrong again

quiet pivot
#

Infinite ''Connecting to online services''

robust bison
#

Have you tried it without mods

glacial meadow
#

I think #vanilla-tech-support will probably be of more help to you then us for this, as the only thing wrong in the log has to do with visuals.

quiet pivot
#

okay, thanks

glacial meadow
#

two of Harvey's seasonal outfits aren't loading in correctly. I have no idea as to how to fix it, unfortunately. So if they're not showing up, now you know why.

twin prawn
#

Hi, I'm trying to use multiple wall and floor decor mods, but its not working. Does this mean I can only use 1 mod?

robust bison
#

Are they replacing things or adding them?

twin prawn
#

Replacing I think

robust bison
#

Then yeah, you can only use 1

#

Like with portrait mods

twin prawn
#

Is there any way to merge them?

restive zodiac
#

@glacial meadow @quiet pivot I did ask you to try with your Mods folder renamed to see if it worked without your mods installed. Again, if it is not caused specifically and only by a mod, we can't help you unless you get a legit copy. If you can confirm it only happens with mods, we can try to isolate it at least !

twin prawn
#

I use [CP] Hojichas' Walls and Floors and Yellog's

robust bison
#

!log

#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

quiet pivot
#

@glacial meadow @quiet pivot I did ask you to try with your Mods folder renamed to see if it worked without your mods installed. Again, if it is not caused specifically and only by a mod, we can't help you unless you get a legit copy. If you can confirm it only happens with mods, we can try to isolate it at least !
@restive zodiac Ok, thanks

glacial meadow
robust bison
#

Lewis is finally starting to age

quiet pivot
#

Nope, isn't because any mod

glacial meadow
#

whlep this is a mess

quiet pivot
#

Well, thanks anyways

robust bison
#

Did you try it without mods?

quiet pivot
#

Did you try it without mods?
@robust bison yep

restive zodiac
#

Sorry! The game often goes on sale though, so maybe you can get a copy that doesn't have that problem at some point.

robust bison
#

Jade is your copy cracked?

quiet pivot
#

Jade is your copy cracked?
@robust bison I think so, my friend has the game from the same site and can use multi-player

#

The same version

#

Installed the same week

restive zodiac
#

But since the problem is not caused by a mod, we can't help you, is what I'm saying :)

robust bison
#

Yeah, sorry about that

quiet pivot
#

Well, I have to go, I'll try reinstalling later

robust bison
#

We cant really help people who get cracked copies

quiet pivot
#

Thanks anyways

quiet pivot
#

Fixed, it was a file that interfered with the game's lan function. Thanks anyway @glacial meadow @restive zodiac

dire fractal
#

can we install mods on mobile version?

robust bison
#

Android only

dire fractal
#

wdyn

#

wdym

robust bison
#

You can only get mods on android

dire fractal
#

where do i get em?

robust bison
#

You need to install Zanes port of SMAPI, then download compatible mods from nexus or a similar site

dire fractal
#

it didn't make sense to me but ok

#

do I need root?

robust bison
#

Bo

#

No

dire fractal
#

do I get zanes in Google store or I need to search it up on browser?

#

I'm sorry if iam asking alot of questions GWcorbinTopKek

#

I'm just new to this

robust bison
#

Browswe

dire fractal
#

can u send me the link of nexus website?

robust bison
#

That's for installing smapi

dire fractal
#

tysm

robust bison
brittle harness
#

hey guys, i downloaded mods today for the first time but something went wrong when i tried to launch it through vortex

robust bison
#

!log

dire fractal
#

I need a pc to install smapi?

robust bison
#

No

dire fractal
brittle harness
#

a lot of red text came up and when the game launched it wouldnt launch with my mod

robust bison
#

Your missing content patcher

brittle harness
#

how am i able to fix that? :c

dire fractal
#

how do I know the version of ports?

brittle harness
#

ohhh nvm i found it thanks

dire fractal
#

hi ... i have a mod problem, ...

#

i think its a common one, ...

#

tractor mod is disabled due to a jason mod thing, ...

#

tractor in sv SDVthinking

#

sv?

#

yes

robust bison
#

Arch log please

#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

um, where do i find the file?

robust bison
#

See the page

dire fractal
robust bison
#

You formatted something incorrectly in the config.json

#

Looks like you put } instead of :

dire fractal
#

where?

#

so, if i cant put false, what do i put to make it 0

robust bison
#

If you check the content.json, 7lunder configschema, it will tell you the allowed values

dire fractal
#

uh, ..... (is not normally a modder besides using vortex, so dosent know what that means)

robust bison
#

I dont know a lot about vortex

#

But if you go into the mod files open content.json

dire fractal
#

i dont see a content.json

robust bison
#

Hmm I'm not sure how vortex works except that it Can goof up files so you will need to ask someone who uses vortex

#

Or at least until I'm not busy

dire fractal
#

i got all ... well till quarintine ends

#

lol

restive zodiac
dire fractal
#

ty

robust bison
#

Lmao I forgot

#

I saw the config and my mind auto went to a content.json

dire fractal
#

im still confused...

#

so, ... what value is null?

#

"BuildMaterials": {false},

#

thats where i think the problem is but no clue how to fix it

robust bison
#

You dont have to bracket it I think

dire fractal
#

arcane help again lmao

#

where is the downlaod button at?

#

nexusmods

#

@robust bison

robust bison
#

Wdym

dire fractal
#

still fails

robust bison
#

Arg

#

Arch check the github reader that mouse sent

dire fractal
#

i did, and im more donfused

#

confused

#

I want to download a mod and can't find the downlaod button

#

@robust bison

#

far right side?

shy orbit
#

are you sure BuildMaterials accepts false as a value? @dire fractal

robust bison
#

Tyler go to files and you will see the button

dire fractal
#

i have no clue what values i can put in

ashen elbow
#

27 percent SDVpufferwoke

dire fractal
#

like i said, i dont normally mess with mod txt files, ...

shy orbit
#

you could try "BuildMaterials": { "388": 1 }, to make it take one wood, not sure if it needs the brackets

dire fractal
#

ill try it

#

holy shit, ... it looks like it worked finally, ... THANK YOU!

shy orbit
#

no problem

dire fractal
#

@robust bison ty

#

running stardew Valley expandes

#

expanded

#

this happens when i start the game

#

hey so i have the Furniture Anywhere mod, but i cant place items onto tables outside for display, does anyone know of a mod to fix this, or possibly a way to edit a file or something?

#

@serene rivet this is the problem.

serene rivet
#

The screen is just black?

dire fractal
#

yes

#

and to the right there's something

serene rivet
#

After you load the game or in the menu?

dire fractal
#

when I load the game

serene rivet
#

What does the SMAPi log say?

dire fractal
#

where do i see it

#

?

serene rivet
#

Are you on PC?

dire fractal
#

mobile

shut violet
#

!log

serene rivet
#

Sry, I dont know anything about modding on mobile. Does it also use SMAPI to run mods?

shut violet
#

oh no

#

😢

dire fractal
#

yes? GWcorbinHolyFuck

#

!log