#archived-modded-support

1 messages · Page 501 of 1

gaunt terrace
#

restarted my pc and cant seem to open stardrop D:

restive cypress
restive cypress
gaunt terrace
#

its not on my home screen

gaunt terrace
#

to open it i have to open the winrar file and double click it again is that supposed to be the way to open it normally?

#

i just loaded up the game with the RSV profile and it opened up my default one wtf

empty fossil
neat plaza
#

it's a mod

#

so yes

empty fossil
#

uh how do i use it

restive cypress
restive cypress
gaunt terrace
#

i added stardrop to steam and it doesnt work, i hate this ;-;

restive cypress
gaunt terrace
restive cypress
#

You never know

gaunt terrace
#

bc the profiles dont work

#

i have 2, 1 for default mods i use and the other is RSV and its mods

#

and when i loaded it up it just combined them ffs

restive cypress
#

If worst comes to worst, you can reinstall stardrop and setup the two different mod profiles. Your save is safe

gaunt terrace
#

maybe its bc i didnt do the launch options

#

in steam for stardrop bc i couldnt find the location of the exe

empty fossil
#

nothing shows up

#

the screen just darkens

gaunt terrace
#

i thinki found the location of it lemme try again D:

restive cypress
gaunt terrace
#

how do i start it from stardrop?

gaunt terrace
#

stardew isnt opening at all now

restive cypress
restive cypress
gaunt terrace
#

ill do it rn

#

still isnt working

#

its launch options im 100% sure idk i put the path that it was led to and now its fucked or smth

#

if i were to extract the exe file where would i put it?

#

bro this shit sucks i cant even find it

#

i thinki found it but idk if this will work for the launch options

#

wait i might have cooked

dire fractal
#

Can you have profiles for stardrop

#

Like say one save uses ridge but another one doesn’t

gaunt terrace
#

yes

#

i think ive done it but im not 100%

empty fossil
#

i too, cooked

#

my farms terrain in fixed

gaunt terrace
#

like i did the stuffs and launched it thru stardrop but it actually loaded what i needed

#

GRAHHHH

dire fractal
#

Maybe I’ll stop using vortex, I had to fresh install over 100 mods yesterday and it was miserable

restive cypress
gaunt terrace
#

lemme test the things >:3

versed scaffold
restive cypress
native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

gaunt terrace
#

:3

dire fractal
#

When I tried looking at stardrop it was so laggy

restive cypress
#

Stardrop can update your mods for you if you have nexus premium

gaunt terrace
#

if i dont have that does it say what mods need updates anyways?

restive cypress
dire fractal
#

!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

dire fractal
#

All I needed to see

restive cypress
gaunt terrace
restive cypress
gaunt terrace
#

ah

#

oki

wicked lava
#

Hi guys so I was trying to install SMAPI I double clicked "install on window.bat" but this appeared.

jagged marsh
wicked lava
jagged marsh
trim turret
#

!SMAPI

native dragonBOT
#

SMAPI is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

See the player's guide to using mods for more info.

trim turret
#

Where do I find what versions of Stardew valley mobile works with SMAPI?

neat plaza
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

trim turret
jagged marsh
# wicked lava Here you go

Well - that looks right so I don't see why it would give you the error message it did.

If you go to "internal", then "windows", look for "Smapi.Installer.exe" and try running it directly.

wicked lava
jagged marsh
gaunt gust
#

(My guess is path too long tbh)

jagged marsh
neon ermine
#

Does the Skull caverns elevator mod prevent you from getting the special reward from getting to level 100 in the Skull caverns? I have been down past level 100 several times but am not seeing the Mr Qi cutscene.

brave lotus
#

No, it shouldn't

neon ermine
#

Not sure why I'm not seeing that scene then, unless one of other mods is changing or removing it.

brave lotus
#

Have you collected the note telling you to get to 100?

neon ermine
#

I don't think I have. Is that just a random secret note that I have to find?

brave lotus
#

One of the secret notes, yeah

neon ermine
#

Alright thanks, I'll just keep looking for secret notes then.

mental flower
#

how do i get my mods to work? most of them arent working and i dont understand why

brisk lance
#

Are you using a mod manager?

mental flower
#

dont think so im not sure

#

I GOT IT TO WORK

brisk lance
#

If you're just downloading the zip files and then dragging the folders from inside the zips into your Mods folder, you are not using a mod manager. That's called manually installing.

#

Just FYI if you run into issues in future so you can tell the people helping you since it's relevant.

mental flower
#

OKAY TYSM!!!!

spiral dome
#

how to deal with this problem

smoky ginkgo
#

hello is there someone that can help me getting mods up and running?

brisk lance
# spiral dome how to deal with this problem

Is it possible for you to make the console window larger, scroll to the top of the error message, and send an actual screenshot? It's hard to read a photo of a screen and the error is explained at the top of the message, not the bottom.

spiral dome
#

hol up

#

its my friend's

native dragonBOT
smoky ginkgo
#

i tried that but i have smapi downloaded but what do i do with it?

spark pivot
oak forum
smoky ginkgo
oak forum
brisk lance
# spiral dome

That is saying there is not enough space on the C drive

smoky ginkgo
spiral dome
#

my friend extracted it on data d

#

then smapi launches on C

oak forum
smoky ginkgo
#

how do i send a screenshot on pc?

oak forum
#

!screenshot

native dragonBOT
#

Can you take a screenshot of the issue and post it here? (See https://www.take-a-screenshot.org/ for help. You can paste or drop the screenshot directly into Discord to send it.)

smoky ginkgo
oak forum
# smoky ginkgo

Please do screenshots not photos of your computer. It hurts my eyes quite a bit

#

It is extracting not installing

smoky ginkgo
#

Sorry

oak forum
#

Once you extract it you need to run the installer for your pc type

#

Extracting does not equal installing

smoky ginkgo
#

I did it sent me to the extractor

oak forum
#

Extracting is not installing

#

You need to open the extracted folder and locate the installer in it

smoky ginkgo
#

Thats what i did

neat plaza
#

you are running it from the zip

brisk lance
# spiral dome how to make it launch on data d

It has to use the C drive temporarily before it can install into the D drive, so your friend will have to make some space on the C drive. Also, many things on computers start not working properly (including games) when you run out of space on your C drive, so they should make space just to keep their computer running properly anyway.

smoky ginkgo
#

I clicked on the installer and it said that it requires the other data to function and wanted to extract it then this popped up

neat plaza
#

you are running it from the zip

#

you have to run it from the folder you extracted it to

smoky ginkgo
#

okay so i moved the mod file into the mod folder but now sdv don't wanna run

neat plaza
#

wdym mod file

smoky ginkgo
#

i downloaded the npc map locations mod cause i hard a hard time finding people to finish quests

#

and i put it into the mod folder that opened after i installed smapi

#

okay nvm it just took forever to activate

gaunt terrace
#

where tf is freddies sword?

sand sleet
rose oxide
#

Hello! I ran into an issue at the Dance of the Moonlight Jellies. Lewis launched the boat and the screen went black and wouldn't start the scene (probably about 5 minutes before I gave up). I could move the cursor and hear the ocean waves, but that's it. If I were to start the game without mods, is there any chance that could fix the event, or just screw up the game? I expect to get married on Fall 1, and I see people had a similar issue when the game first came out, but it looks like that has long been fixed. Do I need to just skip this festival? 😦 https://smapi.io/log/01ef7a632927482b982e917a110e855e

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 26 C# mods and 0 content packs.

sonic storm
#

can someone help me figure out what is causing this

sudden summit
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sudden summit
#

its hard to tell from a screenshot

slim karma
#

Ok so I downloaded the content patcher seasonal farmer portrait template fully up to date and made my own portraits plus did as the directions said but I still can’t get my portraits to load in game. Instead they still pop up like this

#

Here’s the link to the mod

sudden summit
#

did you make sure to put the template mod in your mods folder and not in the farmer portraits folder?

#

ive also heard that the portraits need to be moved out of the assets folder of the template mod to work, so also try putting them in the main folder of the mod, where the content and manifests are

pseudo herald
#

yall how do i get the "modern" version of the game?

jagged marsh
#

Then you'll need to let Steam download 1.6.8

pseudo herald
#

ill try this thank you

charred turtle
#

For some reason smapi wont load the beach on stardew expanded? not too important just means i cant use the shortcut to sophia's place

#

its worked for me before, not sure why it wont this time

#

i have reinstalled the mod and it still wont work

jagged marsh
charred turtle
#

oh I see, how odd

pseudo herald
jagged marsh
charred turtle
#

will do thank you :)

jagged marsh
jagged marsh
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 6 C# mods and 8 content packs.

charred turtle
#

I have since deleted the artisnal icons one btw but that didnt effect it

#

affect? effect? god i will never remember the difference

pseudo herald
jagged marsh
charred turtle
#

theres one about blue moon vineyard I will try turning that on, but in the smapi thing I can see smapi blocking the beach asset

jagged marsh
pseudo herald
#

yea

jagged marsh
# pseudo herald yea

What error are you seeing when you try to launch (screenshot is fine)? Did you have SMAPI installed back on the 1.5.6 version? If SMAPI isn't installed but the launch options are there, it'll fail to launch the game

charred turtle
pseudo herald
jagged marsh
charred turtle
#

strange I will send a screenshot of the error

jagged marsh
charred turtle
#

yeah its having some weird error with the beach file for some reason

jagged marsh
charred turtle
#

nope

#

untouched

#

and have tried reinstalling and that didnt fix it

jagged marsh
# pseudo herald its blank

Ok, so it should be launching if it's fully downloaded - trying to think of why it won't and drawing a blank. Would you be willing to restart the computer and see if it'll launch after?

charred turtle
#

my only guess is its fucking up during extraction or something?

jagged marsh
quartz cedar
#

Hi I see people are looking at another problem rn, but just wondering if anyone knows a fix for this?

#

Smapi just started telling me that Galaxy auth is failing, and not sure why it's started doing that as I haven't made any changes reccently

pseudo herald
jagged marsh
quartz cedar
#

Now without my steam ID in it lol

pseudo herald
jagged marsh
rose oxide
jagged marsh
# charred turtle deleted

Hmm. I'm honestly not sure - I've never seen that particular error with SVE - I've pinged others who might have more experience.

Have you tried downloading a fresh zip of SVE from Nexus and using that? I don't expect the download to be broken, but I can't see why a clean install of SVE is failing

quartz cedar
charred turtle
quartz cedar
#

Update I think I may have fixed it by meddling with firewalls and doing a restart

#

Yep fixed 👍

jagged marsh
# charred turtle these are my mods

I'm afraid I've hit my limit from trying to solve from my phone - if you're not moving any of the files within the SVE folder, I'm not sure why you're having issues.

I've reached out to others who might be able to help so hopefully one of them shows up

#

Unrelated but you'll probably need to tweak your mod list slightly for full 1.6 compatibility with DaisyNiko's recolor

#

!recolors

native dragonBOT
charred turtle
#

ooh thank you, i saw it had a 1.6 update so just assumed that was it

jagged marsh
charred turtle
slim karma
sudden summit
charred turtle
#

ooh

#

i can indeed

sudden summit
#

your error is kind of confusing because everything its referencing especially from your mods folder looks .. pretty much fine. you have the right sve folders, cp looks fine, you dont have any other mod that would mess with that map and youre not messing with it yourself

charred turtle
#

same issue again

#

its quite weird

#

does anyone have specifically the file in SVE that the beach part would be in

#

and maybe I just, overwrite it with that

#

idk if thats possible

lean star
charred turtle
#

yes

lean star
#

that's not a mod file

charred turtle
#

i will send new screenshot but i think its the same

#

aw man

lean star
#

spring_shadows is a game file

#

verify on steam

charred turtle
#

oh my

#

on it captain

#

that doesnt delete mods right?

lean star
#

no

slim karma
charred turtle
#

says 2 files failed to validate so hopefully this is the fix

charred turtle
#

no clue what I did to break that

slim karma
charred turtle
# lean star no

does it reset the uh, thing which means opening stardew opens smapi instead

pseudo herald
charred turtle
#

LAUNCH OPTIONS, i got there eventually, my brain kicked in

lean star
charred turtle
#

I believe it has cleared my launch parameters

#

at least I hope because it didn't open smapi

sudden summit
charred turtle
slim karma
lean star
charred turtle
#

alrighty :)

#

im dying trying to find launch parameters, who let a sleep deprived person try to mod their game

#

im doing a great job

#

did it wahoo

#

wow its still not loading the beach wtf

lean star
#

same error?

charred turtle
#

yes

#

except

#

no spring thing

#

slighty shorter error

lean star
#

is it possibly due to linux's case sensitivity? SVE is declaring a tilesheet Spring_Shadows but the file's name is spring_Shadows

charred turtle
#

how fun thats never happened before

#

i will have a delve into the files

#

sve, FTM sve or CP SVE

#

or all 3?

lean star
#

and if it actually mattered it would have been brought up on SVE's page numerous times

charred turtle
#

thats what I thought

lean star
#

it's in the CP part

charred turtle
#

thank you :)

jagged marsh
charred turtle
lean star
#

spring_Shadows.xnb is a vanilla game file, you won't find that in the mod

#

but do you get the same error when you go to the railroads in the mountains?

charred turtle
#

you already said that and it toom me like 10 minutes to forget my lord

charred turtle
#

that error message loads the second I get into the game

#

before even going to the beach

#

but the railroad looks all good and is the new map for sve

lean star
#

then it's surely not case sensitivity, it's Spring_Shadows in both tmx files

charred turtle
#

well since verifying files I dont see spring_shadows in the error anymore, unless im blind

#

oh no there it is

#

im blind

#

ok

#

im really confused on the issue then, why won't smapi load the beach file

#

and whats up with these spring shadows

pseudo herald
charred turtle
#

here I am, and the beach shortcut has appeared

#

but on the co-op world it was not

#

no clue why thats breaking it

#

we have the same mods and the other 3 players are not having the same issue

lean star
#

there is some open bug report on the SVE discord about the beach and multiplayer, so it might be a common bug
are you the host?

charred turtle
#

i am not the host

lean star
#

do you get the error on that save only in co-op or solo too?

charred turtle
#

only in co-op

#

didn't close the game before opening new singleplayer farm and the error did not reappear

#

just did the normal farm loaded message

lean star
#

not a new farm, the same farm but in singleplayer
do you have access to the save file of that farm to run it on your end?

charred turtle
#

I do not the host is now asleep :(

#

I could try hosting on my other computer to see if the host/world is the issue or if its solely me in multipayer

#

that at least knocks one problem off the list

lean star
#

that might work

charred turtle
#

long shot, could it be because they used Stardrop mod loader or whatever its called? their partner had an issue with grandpas farm just not installing properly when they used stardrop

#

oops hit send

#

but then that doesnt explain why the problems only happening to me

lean star
#

multiplayer issues can be pretty weird at times, it wouldn't surprise me if another player's game was somehow broken and it throws errors only on your end

charred turtle
#

thats fun

#

yep got the error again

#

new farm new host

#

so any multiplayer farm means the beach won't load for m

#

99% sure its the same error but will send anyway

spark pivot
#

are you on linux (steamdeck)?

charred turtle
#

thats me

#

i am indeed

#

steamdeck my beloved

#

is this a specific steam deck sve multiplayer bug

#

lots of components

spark pivot
#

its supposed to be Maps/spring_Shadows, the err in your ss shows Spring_Shadows

charred turtle
#

this didn't happen last time I played multiplayer (that was the month the new update came out though)

spark pivot
#

dunno why this is a problem in coop specifically though

charred turtle
#

yeah thats what im thinking

#

i have verified files but I guess that didnt fix the capitalisation

lean star
spark pivot
#

yea bizarre, i wonder if it's some netstring shenanigans

lean star
#

unless... the railroad doesn't exist on that save

charred turtle
#

idk if spring shadows actually has anything to do with the season but the beach also does not load in the summer (just used cheats to change season) no new error message though

#

i warped to it with the cheat menu but it technically wasnt open yet i believe

spark pivot
#

but maybe u can just try and replace all Spring_Shadows with spring_Shadows

charred turtle
#

i will give it a go

#

this is in the normal stardew files somewhere?

spark pivot
#

no in SVE, and only in the tmx

#

dont do SpriteSpring_Shadows which is a mod file

charred turtle
#

what is the tmx

#

the limits of my barebones knowledge have been reached

spark pivot
#

i am show vscode here

#

but you can do it with most fancy text editors Bolb

#

tmx = files with extension .tmx, these being map files

charred turtle
#

changed those 4, reloading now

#

that fixed it

#

thats so strange

#

here we are, the shortcut has appeared

spark pivot
#

yea wack, i am also a SVE on linux player but i never coop so its never appeared before

charred turtle
#

i've done co-op before this has literally never happened

#

unless the capitalisation changed in like a very very recent update

#

because I played sve when the new stardew update came out

spark pivot
#

it is perhaps worth a bug report on the SVE discord/mod page

charred turtle
#

I shall tackle that in the morning it is time to rest my weary head

#

thank you for all the help everyone

trim turret
#

!aindroidsmapi

#

!Androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

slim karma
long brook
trim turret
jagged marsh
dire fractal
#

fix for this

jagged marsh
# dire fractal fix for this

I assume I'm looking at a cloned NPC?

Stardew Vallley Expanded NPC? Which one? (Can't tell from the screenshot)

dire fractal
#

its mateo from uhm

#

sorcery and crown of thorns and something

jagged marsh
#

Never Ending Adventure and Circle of Thorns?

dire fractal
#

yte

#

that

jagged marsh
#

So - cloned NPCs happen, and no one is quite sure why. Most commonly seen with Expanded just because of how extensive it is - Let me look up the exact name and I'll get you a debug command

jagged marsh
# dire fractal that

You'll only want to run this once per clone, but

debug killnpc Mateo should eliminate one of the copies - If you have friendship hearts with him, check their level before and after you do the command just in case something went wrong.

gaunt gust
#

(We do kinda know why)

#

(Sorta)

jagged marsh
#

(Well, easier said then done at least)

dire fractal
#

run the command in smapi?

gaunt gust
#

Sometimes when an npc warps

#

They are added to their new map without being removed from the old map

jagged marsh
gaunt gust
#

Exactly where this happens is a bit of a mystery

dire fractal
#

ty

gaunt gust
#

(It doesn't matter if you do it too many times btw)

#

Most of the data associated with an npc is not stored on the npc

#

So at worst they just respawn the next day :p

jagged marsh
#

To be fair, I've never actually run into the issue myself, so I don't want to overcommit and accidentally kill off important data

gaunt gust
#

Nah it's mostly in the friendship dictionary

#

Game will also respawn the npc if they are missing

jagged marsh
#

Good to know.

jagged marsh
# slim karma here you go

Alright - It'll be a bit, but I'll tinker with it and then ping you when I figure out what's going on

slim karma
#

Ok thanks ☺️

upper forge
#

idk what is casusing the sudden crash. every time i try to start the game, the terminal would terminate before the game starts and send this error message with no explaination

#

might attempt in reinstalling stardew valley and smapi

jagged marsh
oak forum
#

There is a 1.6 version

#

I didnt catch their log to see which one they were using

jagged marsh
#

I found Farmer 2.0 ESWF, but didn't find another Farmer's Portrait, though I'll keep looking - Edit: Found the 1.6 version, google just didn't suggest it.

oak forum
slim karma
jagged marsh
jagged marsh
slim karma
#

because i do have the farmerportraits mod

jagged marsh
# slim karma yes what mods are theses?

https://www.nexusmods.com/stardewvalley/mods/20713 for the base mod

Grab the file labeled (CP) Template Content Pack next.

Put your portrait in the assets folder.

Replace the contents of content.json with the following text:

    "Format": "1.4",
    "Changes": [
        {
            "Action": "Load",
            "Target": "aedenthorn.FarmerPortraits/portrait",
            "FromFile": "assets/portrait.png",
            "When": {
                "HasMod": "mistyspring.aedenthornFarmerPortraits"
            }
        },
        {
            "Action": "Load",
            "Target": "aedenthorn.FarmerPortraits/background",
            "FromFile": "assets/background.png",
            "When": {
                "HasMod": "mistyspring.aedenthornFarmerPortraits",
            }
        }
    ]
}```

The end result is you have two mods - Farmer Portrait for 1.6 & a standalone CP mod (The Template Content Pack)
slim karma
upper forge
#

why does stardew valley keep stopping whenever i tru to start the game...

#

-_-

tame pivot
#

Hello I need help and idk what I need help with, exactly

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

long brook
pallid summit
#

@haughty plover i think your mods folder might have to be called Mods (capital M) instead of mods

tame pivot
#

I'm going thru the steps now, the window pops up but idk lmao

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 3 C# mods and 0 content packs.

haughty plover
#

@pallid summit it was like that when i opended it

tame pivot
#

my savior ❤️

oak forum
haughty plover
#

from here

oak forum
#

Is it just when you hit i the item spawner doesnt pop up?

tame pivot
oak forum
pallid summit
# haughty plover from here

when you play the game, do you see a second window pop up with terminal text? it should produce a lot of output as SMAPI loads the mods

tame pivot
#

hesitant celebration time!

#

lol

oak forum
#

So with your log Rosy

#

First let's get that smapi folder out of there. You don't need it in your mods folder. Also I'm concerned about this Crystal save

#

is that the save you are on right now?

tame pivot
#

no it is not

oak forum
#

okay that save might be messed up just an fyi

tame pivot
#

I haven't played it in ages, tbh I can just delete it

oak forum
#

sounds good. I think you might have possible been save editing

#

it looks like maybe you accidently typed a Z into currentobjective on one of the lines in it but if you are okay deleting it we can just do that too

oak forum
tame pivot
oak forum
#

your key bindings could have just been being goofy for some reason!

tame pivot
#

Thank you for the help!!

jagged marsh
#

Download, unzip, replace assets/portrait.png with your portrait, then open the content.json file and replace it with the one I posted

jagged marsh
vestal trellis
#

Does anyone know how to fix this? when I talk to an npc, a second one appears for some odd reason

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
#

Just to see if there's anything obvious in the log, but duplicate NPCs is a known issue with some mods - I don't think there's a hard and fast fix for it, but there are console commands you can use to delete the duplicates

vestal trellis
#

It's happening without mods too...

#

Although it's only happens with Shane and Alex

jagged marsh
vestal trellis
#

Yes

jagged marsh
# vestal trellis Yes

Hmm - That makes things more difficult since I'm not sure why that's happening then - Does it happen on a fresh new farm?

vestal trellis
#

Let me check

vestal trellis
jagged marsh
# vestal trellis I tried it and it doesn't happen in a new save

Hmm - Have you saved in game since the bug started happening? Also, does it clone them every time you talk to them or just randomly?

If the save was originally modded, it's likely something about the save that's causing the bug - If it's inconsistent, you can use the console to just remove the duplicates

vestal trellis
jagged marsh
vestal trellis
#

It keeps doing it

jagged marsh
#

Well - That makes things more difficult - I'm afraid I don't know why it keeps happening - the bug I'm aware of typically only happens occasionally.

The best suggestion I have for now - Backup your save, load it back up with your list of mods, then in console do

debug killnpc CaseSensitiveName for both of them until they're gone - Sleep, and they should respawn the next day and hopefully they'll stop duplicating. Make sure you backup your save folder before you do this, just in case there's a better solution.

#

@vestal trellis Apologies, forgot to ping you on the reply.

vestal trellis
#

It's okay

jagged marsh
#

If they're still duplicating after that, I'm afraid I'm out of ideas, and reverting back to an older save might fix it (But I can't guarantee it)

vestal trellis
#

How do I back up my save?

jagged marsh
vestal trellis
#

Wait I have older save files, should I try using them?

#

Like from a day ago

jagged marsh
#

We can - I don't know how much you'll lose though (Or when your save got weird) - Make a backup copy of the folder anyways, then you can try rolling back a day by renaming the _old files

left night
#

is there anything to do here i dont mind spoilers but i can't seemto go further, i noticed the beach at the bottom with the little cabin but nothing else is letting me go further, is this one of the unfinished storyliens?

jagged marsh
#

If so, I don't think there's much to the map, I think it mostly exists for Lavril's story (If you have the mod installed)

jolly pollen
# left night is there anything to do here i dont mind spoilers but i can't seemto go further,...

There is more to this area later in the base East Scarp mod (without any additional NPCs or modules) || the quest originates from Rosa at the inn and has several parts, you learn about the person who used to live at that cabin in the orchard, and eventually open the basement for some added convenience features but don't want to spoil that bit - I am not entirely sure about the event chain trigger but it's probably related to time and/or friendship with Rosa. I've heard there is added variation to parts of this quest if you have Lavril and/or Juliet installed, but I played through it without either so wouldn't be able to comment on that bit || Hope that helps SDVpuffermusic

jagged marsh
jolly pollen
lean lantern
#

anyone okay to dm because its my first time adding mod in my stardew and i cant seem to see the mod options and idk where to get the thingy that needs to be copied in steam launch option. im using vortex btw. help

jagged marsh
#

!vortex

native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

lean lantern
#

head aching searching google so im here. thank you

lean lantern
jagged marsh
jagged marsh
jagged marsh
# lean lantern yes yes

Ok - I'm going to assume your Stardew Valley is in the default location - If it isn't, let me know.

For your launch options, open steam, right click Stardew Valley, go to properties, then in launch options, paste the following.

"c:\program files (x86)\steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

You need the whole thing - Quotation marks, spacing, and %command%

jagged marsh
# lean lantern its not.

In which case - Replace c:\program files (x86)\steam\steamapps\common\Stardew Valley with your actual directory - You can open your Stardew Valley folder, click the file path at the top of the folder, and copy/paste the path from there.

#

Or if you'd prefer, post it here and I'll rewrite the launch options for you

lean lantern
jagged marsh
lean lantern
#

do i delete everything in vortex huhu and start installing everything manually

jagged marsh
junior minnow
lean lantern
jagged marsh
lean lantern
stable cargo
#

Glad to hear you found a solution 🙂

dire fractal
#

hey question that I'm not sure has a possible solution

#

but I want to use more elegant farmer body with the skintones from gh peach body

#

I'm guessing I could modify something in the content.json but idk what

dire fractal
#

aww I just noticed arms disappear if using more elegant farmer body with the oversized sleeves mod

upper forge
near terrace
#

hi, welcome! this question is better suited to #modded-stardew, this channel is meant for technical support!

upper forge
#

i slept on the problem and it's still happening

#

what should i try?

#

wtf

#

how can i fix this?

dire fractal
#

and they're stuck dark brown

#

nvm fixed the eye shape but still can't change color

noble nebula
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.

modest grail
native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

spark pivot
#

Did you change some folder name without refreshing stardrop mod list

noble nebula
#

for some reason now it works???

#

i didn't do anything

#

oh wait i refreshed stardrop

#

maybe thats it???

upper forge
compact verge
# noble nebula maybe thats it???

That's exactly it. It seems you moved a mod folder without refreshing Stardrop. So Stardrop still looked for the mod in the old folder location and that caused the game to crash.

oak forum
#

Is this only happening with smapi?

upper forge
#

this only happens with smapi

#

the vanilla game works like a charm

#

so idk what happened

oak forum
#

Can you uninstall smapi? And try a fresh install

reef lava
#

I would also check if there is a log.

upper forge
#

i already tried that and i even tried reinstalling sdv as a whole and it's still crashing

#

i did all this yesterday

oak forum
#

When you tried reinstalling did you just do steams uninstall and reinstall?

#

I've checked the drive after and see files out still

#

So we might want to do it again and make sure it truly removed everything

upper forge
#

i uninstalled smapi first then uninstalled steam then reinstalled sdv on steam then smapi

oak forum
upper forge
#

i use mac

#

macOS

oak forum
#

Okay whichever space it's in let's check after and verify it's gone

#

I don't remember the mac equivalent

upper forge
#

ok hang on

#

accidentally deleted the mods folder in the local filesystem

#

is the mods folder backed up to steam cloud automatically?

#

fuck

#

shit

#

i lost my entire mods folder...

#

it's not in time machine

oak forum
#

Apologies I had to slip into a quick meeting at work

#

Unfortunately no steam doesn't back up the mods folder

upper forge
#

fuck... i made a mistake not to back that up before deleting it

oak forum
#

You can re-download them off nexus though. I know it's frustrating but let's try to move forward

upper forge
#

yea cuz i got 100+ mods

#

actually 200

#

does time machine back them up?

oak forum
#

I have no idea

upper forge
#

cuz i can't find it in yesterday's backup

oak forum
#

I don't use Mac and I'm not sure what time machine is

upper forge
#

time machine is basically a backup service in macOS

#

i will start keeping a copy of my mods folder elsewhere

oak forum
#

Okay can you access your steam folder for me

upper forge
#

the library?

#

ok im in steam folder

oak forum
#

In applications?

upper forge
oak forum
#

Open steamapps

upper forge
#

got it

#

what now?

oak forum
#

And common

#

And send me a screenshot of the inside of common

upper forge
oak forum
#

So stardew is still there

#

Can we open that

upper forge
#

yes i see contents

#

clicking that

oak forum
#

Go back to common and delete that stardew folder

upper forge
#

no the macos is where all the content is

oak forum
#

Please delete the stardew valley folder

#

In common

upper forge
#

see?

oak forum
#

Yes I understand. I want you to delete the stardew valley folder

#

Common is where the games folders live. I want the whole thing gone

upper forge
#

ok lemme uninstall smapi first

oak forum
#

You could probably snag your mods folder first from there

oak forum
# upper forge

This is what I meant by not trusting steams uninstaller

upper forge
#

the mods folder is empty. ima have to download all 200 and more mods

oak forum
#

I want like everything gone

#

So we can start from scratch, clean slate

upper forge
#

ok hang on lemme uninstall smapi first

oak forum
#

I'm stepping into a project so whenever your back just @ me

dire fractal
#

I keep getting a fatal error but no smapi log

#

It starts sometimes but not all the time

oak forum
dire fractal
#

Right after no update keys

oak forum
#

Can you send a screenshot of what you're seeing?

dire fractal
oak forum
#

Are you installing for the first time or you've had smapi?

dire fractal
#

I’ve had smapi

neat plaza
#

that's running smapi

oak forum
#

You should have a log then

#

Yea I'm not seeing a fatal error in that?

dire fractal
#

heres the beginning of it

oak forum
#

Then install it fresh?

ember thistle
#

the cog wheel isnt appearing, what do i do?

oak forum
#

Do you have generic mod config menu?

ember thistle
#

yeah i have that mod installed

#

am i doing something wrong

oak forum
#

How did you launch the game?

#

Also grab me a log

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

ember thistle
#

and i launched the game from vortex

#

this button

oak forum
#

!vortex

native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

ember thistle
#

got it

#

ty

ember thistle
#

nevermind i figured it out

dire fractal
vocal bough
#

Does anyone know of a mod that makes the CC easier? Completing the CC is one of my least favorite tasks

vocal bough
#

Ty!

icy violet
#

hello,
My name is vana and i want to instal the Renault 5 mod for Stardwe valley

#

can somone help me?

neat plaza
#

!gs

native dragonBOT
icy violet
#

i already installed the mods but they dont work

neat plaza
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

icy violet
#

thanks

oak forum
#

We ask they get mod recommendations in #modded-stardew to not clog the support channels SDVpufferheart

kindred mesa
#

oops!

#

I totally knew that.

#

crawls under his rock in the mud

spark nova
#

For some reason LittleNPCs seems to have this breathing animation that makes some of the pixels in the middle of the child sprite expand and shrink, but the way it does it is a little janky and it looks very off-putting as a result. Is there any way to, like, correct this?

oak forum
spark nova
#

Cheers

oak forum
#

Good luck! SDVpuffersquee

spark nova
#

Thank you, thank you. I think it's meant to be a breathing animation anyway

slim karma
#

This is pretty confusing I’m still new to stardew valley mods😭

oak forum
#

Hi 👋 what were you working on with Adradis I might be able to help?

slim karma
#

Yes so I’m confused on how I should put the content.json adradis is gave me into the content template I got

oak forum
#

Why did adradis send you a content.json? What mod were you using?

oak forum
#

Oh you don't need to replace anything with that mod? I use it.

#

Are you just trying to get your farmers portraits to load?

slim karma
#

Oh?

#

Yup

oak forum
#

Or do you have like special portraits?

#

Like HD or something?

slim karma
#

I made custom portraits

oak forum
#

How?

slim karma
#

Using stardew valley farmer maker

oak forum
#

Perfect! That's what I used

#

The jazzy b one?

slim karma
#

Yes

oak forum
#

Perfect+

#

So to make this work you need TWO things

#

The farmer portrait mod for 1.6 AND a content pack

#

Did you download both?

slim karma
#

Yes

oak forum
#

Have you replaced anything in that content pack already?

slim karma
#

Yes just one photo in spring to test it

oak forum
#

Perfect!

#

Can I see a screenshot of what you have inside that content pack?

#

Full thing including the file path in your screenshot please

slim karma
#

I have the cp farmer emotion seasonal pack btw

oak forum
#

Did you want all the seasons and emotions?

slim karma
slim karma
oak forum
# slim karma

Where you wanting emotions and season or just season?

slim karma
#

Both

oak forum
#

Okay perfect

#

Let me compare these quick

#

Now go back to your mods file and take a screenshot of that for me

oak forum
#

okay can you pop that into alphabetical order and send a screenshot instead of a photo?

#

they really hurt my eyes 😅

#

off the bat it doesnt look like you grabbed the farmer portraits

slim karma
oak forum
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

oak forum
#

here send me this

slim karma
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 23 C# mods and 29 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
#

okay download this content pack, I'm not sure where you got yours

slim karma
oak forum
# slim karma Ok I have it now

Okay I'm assuming it's spring in your game. Let's pop the spring folder open and replace then with your portraits to test!

#

If you know what wheather the day is do that one

#

So the spring sun folder if it's sunny the day your game is starting up

slim karma
#

It’s the day of the egg hunt

#

So I replaced the one in there

oak forum
#

Perfect!

slim karma
slim karma
#

Ok

oak forum
#

Can I see the config options first for farmer portraits 1.6

slim karma
oak forum
#

Okay now can I see the config for the eswf

slim karma
oak forum
#

Okay now let me see the portraits in the egg festival folder

slim karma
oak forum
#

Ah okay so that's why

#

You gotta name them your farmers name

#

So Maverick
Maverick_angry

slim karma
#

Ohhh

#

Let me try

oak forum
#

Yup so pop outta game. Rename those and let's load in again!

oak forum
#

Can I see the folder

slim karma
oak forum
#

Your portrait folder, where ya renamed them

oak forum
#

We need to rename the folder Player 1 to Maverick but the portrait names need to stay the same

#

I misread the authors instructions

slim karma
#

Oh it’s ok

dire fractal
#

Anybody know why some mods are downloaded in a 7Z file and not a compressed folder? I’ve been trying to download better stardrops but it doesn’t work because of the file type

#

This happened to Clint’s backstock too and I can’t get either of them to work

plush topaz
#

On Windows? Install 7Zip and extract it yourself

jagged marsh
oak forum
#

Don't forget to rename the portraits back to portrait

dire fractal
oak forum
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

Note: When downloading keka, click the "download version x.x.x" text below the "Download on the Mac App Store" button for the free version.

vestal trellis
jagged marsh
slim karma
jagged marsh
vestal trellis
jagged marsh
oak forum
#

Need help with anything else Nyasia?

urban carbon
#

Please help me how to fix this error

spark pivot
#

is this on android

urban carbon
#

This is what it shows

spark pivot
#

might be doomed here, android smapi is not in active dev

#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

urban carbon
#

Very sorrySDVpufferpleading

vestal trellis
jagged marsh
spark pivot
#

it's possible for a C# mod to trigger the "Introduction" dialog again, though not clear why they would

jagged marsh
vestal trellis
jagged marsh
woven cedar
#

hey! im having some issues with fashion sense mod (it worked perfectly fine yesterday) and now i got this ;; any help will be greatly appreciated!!

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 28 C# mods and 38 content packs.

jagged marsh
woven cedar
jagged marsh
#

SMAPI will dive into each folder and subfolder until it finds manifest.json at which point it stops investigating that particular folder and subfolders

woven cedar
#

ohh is that why it'll show as empty folder or smth?

#

thank u! i didnt know that, ill move them out

jagged marsh
#

You might have better luck replacing the mods from the original zip download if things are still acting up

woven cedar
#

ill do that if it still doesnt work!

jagged marsh
woven cedar
#

ohh alright!

jagged marsh
woven cedar
jagged marsh
modern mortar
#

Hello, while installing smapi 4.0.8, I noticed that there was no error handler file and I could not find it anywhere. Also, when I tried to install smapi again, it said that there was no file on my C disk. What can I do?

subtle anchor
#

Helo star

blazing storm
#

Howdy yosh lmfao

#

I downloaded mod to organize and turn off mods, and it is asking for a smapi path and i simply have no idea what that means

blazing storm
#

Not fully but i only have about a half an hour before i have to go

subtle anchor
#

Bc I can vc with you and try to install

blazing storm
#

i just wanna know what a smapi path is everything else i get the general idea of

native dragonBOT
neat plaza
#
  • smapi filename
neat plaza
modern mortar
#

can ı send photo here

#

a folder photo

neat plaza
modern mortar
#

but how ı reinstalled the smapi but it did not work

rose star
#

Error handler and Smapi are one now. No error handler folder needed.

#

You're good.

modern mortar
#

wait a sec

#

but ı cant use mod

#

ı installed item spawner

#

but it didnt work

neat plaza
#

did you open smapi

modern mortar
#

how?

neat plaza
#

!gs

native dragonBOT
olive valve
modern mortar
neat plaza
modern mortar
#

I tried to open stardewmoddinapı and it worked

#

thanks

olive valve
blazing storm
#

i think i figured it out

craggy condor
#

Anyone know if there's a way to fix this? I don't have this issue with the olive bush. Cornucopia and UI Info Suite.

oak forum
#

We can't do anything with it

craggy condor
#

Okay thanks, I wasn't sure if I could change something myself to make [LocalizedText String\Objects:Blueberry_Name] to simply "Blueberry"

worn marsh
#

I have it set up using the localizedtext so that it gets translated automatically, but UI info suite doesnt support it in the hover text

craggy condor
worn marsh
#

The thing I wrote, which you can see on the screen there, is what the game uses to swap out words in different languages. If you put that same text into Lookup Anything, it shows you "Blueberry Bush" in your native language (I had to ask Pathos myself to code it into Lookup Anything)

#

UI Info suite hasn't accounted for people using that specific text in that specific location

#

so if you tell the developers, they'll likely add it to the next update so it can work properly

#

but since you know you're playing in english, you can just type the english words directly in the file instead

summer bane
#

so i started a new farm, and its clarly a multiplayer game, but when my friend tris to join, it says "no availabale cabins" despite the fact i can seee them

#

whats up with that?

jagged marsh
summer bane
#

right

lunar pivot
#

Can someone help me with a mod? I'm using Polyamory Sweet in my first pc playthrough (I've played switch before) and noticed that there was an option to increase the amount of kids you can have above 2.
I don't know how to increase it (Due to the fact I have no idea what I'm doing) and I can't find any answer from just googling or on the Nexus page

jagged marsh
#

That's the hard part, but a mismatch can cause issues

#

!log for both of you

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

summer bane
#

Yep

jagged marsh
summer bane
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 28 C# mods and 30 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lunar pivot
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 13 C# mods and 8 content packs.

gaunt gust
#

Update spacecore

lunar pivot
#

I have the most recent upload of it from Nexus. It was the same one I had before?

jagged marsh
lunar pivot
#

Ah alr, thanks anyway tho

#

I shall continue my search in other servers

craggy condor
hexed herald
#

Hello! I have an issue regarding a mod within a mod?? I have the item bags mod, then I have modded item bags added into the game. I only have two currently functioning modded bags, one for cornucopia more crops/flowers, a SVE one, and one for wildflour forage items.
It's a minor issue within the mod, where for some reason items don't register as items that go in the bag, despite them existing.
For example, as you can see in the image, the green circled item registers as something I can put in the bag, but the blue and red seeds don't. These Items are specifically BlueAgaveSeeds, and PrismaticRoseStarter.
I've tried looking through the json to see if there's any obvious typos, or mistakes that I could fix, but I couldn't find any. I don't know if its a simple error that simply removing the bags, then re-adding them could fix, or if its something more, like the item bag not connecting with the cornucopia mod. I've asked about this issue before, but no one could seem to figure out what the issue was, and I was told to ask again later. It's obviously not a game changing error, but as a perfectionist it's been bugging me. If anyone could help me fix it I'd really appreciate it!! SDVpufferheart

jagged marsh
hexed herald
#

I can link the Item bags mod, but for the specific json bags, id have to dm them to you, because the previous author seems to have removed them (another reason why I didn't just try deleting and re-installing.)

#

Is that alright? if not I understand, the modded item bags are just json files added into the original ItemBags mod

#

Then for my wildflour foraging bag I use this one: https://www.nexusmods.com/stardewvalley/mods/24394/?tab=description (It includes bags for all of wildflours mods, but they only load if you have the corresponding mod currently active, which I dont right now, so only the forage one matters

Nexus Mods :: Stardew Valley

A bunch of mod focused Item Bags for the Item Bags mods, included but not limited to; Mount Vapius, most Wildflour's Atelier, Forage of Ferngill, and East Scarp

#

I have noticed the same issue with the wildflour forage bag, specifically the Unicorn horn, it's the exact same issue, the item exists, but it doesn't register as the same item in the bag.

patent kelp
#

So, I'm not sure if this is the right channel, but I can't change my cat's breed. I'm going into the files and changing the breed number, but its staying as the default orange cat. I'm wondering if one of my mods is doing this but I don't have any pet replacer mods. Is there a mod that is known to cause this issue? (Also the pet got reset to the default dog but I was able to change it from a dog to a cat, just not the color)

pallid summit
#

with the game running, try typing debug cmenu into your SMAPI console (the terminal with the log output) and pressing Enter.
that should open the character customization menu and you can use that to change your initial pet to any other animal/breed that is available from the start

winged vessel
#

It's also worth noting that if you're editing the save file, you should keep the game open (like on the main menu) if you aren't already. Cloud Saves otherwise tend to overwrite the edits you make when launching the game

jagged marsh
patent kelp
patent kelp
young jewel
#

Do I need to update these mods urgently? Will it break my save file if I don't or is it okay to wait for a bit?

jade sequoia
young jewel
sinful sonnet
#

So......

#

I need help.

#

Sending logs.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.0, with 42 C# mods and 28 content packs.

sinful sonnet
#

Here are my logs. I wanna get more mods but this is what is happening so far.

pallid summit
#

i'm not able to help much with android modding, but your spacecore looks to be quite old even for the legacy-compatible versions

sinful sonnet
#

It's the only version working for me.

#

So pay no mind to Json Assets or SpaceCore.

pallid summit
#

(spacecore is a big mod that does a lot and patches the game code extensively)

sinful sonnet
#

Any versions of Json Assets and SpaceCore that work for 1.5.5 do NOT work for me at all.

sinful sonnet
sinful sonnet
pallid summit
#

could be. those both depend on json assets, which depends on spacecore, so if you can't update spacecore and json assets, you probably have to downgrade those

pallid summit
#

but it could also be that the error spacecore is throwing (failing to apply a harmony patch) implies that other harmony patches may also be malfunctioning, so even that may not work. i can't say for sure

sinful sonnet
pallid summit
#

programmer answer: it is possible, but the amount of work required is unreasonable

sinful sonnet
#

Okay. I have a different log to show what files aren't working.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.0, with 42 C# mods and 28 content packs.

sinful sonnet
native dragonBOT
#

@sinful sonnet You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

woven cedar
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 29 C# mods and 56 content packs.

sinful sonnet
#

I heard that multiplayer SDV is still wonky even for Computers.

woven cedar
#

did i do smth wrong LMAO i remember downloading some mods but i didnt get spacecore mod

jagged marsh
#

If there's a mismatch, behaviors get real weird real fast

long brook
#

if possible send other people log too

pallid summit
#

looks like another player has a bantam white (i think that's a chicken?) mod that maybe you don't have

woven cedar
#

ohh i dont think i have that

#

leme check w them

jagged marsh
#

But yeah, your error list looks like a mismatch between host/client

pallid summit
# sinful sonnet This will probably be better to show what is actually not working

difficult to say for sure, but this is probably the main issue:

NullReferenceException: Object reference not set to an instance of an object
  at StardewModdingAPI.Metadata.CoreAssetPropagator.PropagateOther (StardewModdingAPI.IAssetName assetName, System.Type type, System.Boolean ignoreWorld, System.Boolean& changedWarpRoutes) [0x01297] in <5ea15e3d3cb941ef8c3d7a7f2085c8bb>:0 
  at StardewModdingAPI.Metadata.CoreAssetPropagator.Propagate (System.Collections.Generic.IDictionary`2[TKey,TValue] assets, System.Boolean ignoreWorld, System.Collections.Generic.IDictionary`2[StardewModdingAPI.IAssetName,System.Boolean]& propagatedAssets, System.Boolean& changedWarpRoutes) [0x00120] in <5ea15e3d3cb941ef8c3d7a7f2085c8bb>:0```
so your mods' edits are not sticking (most of the rest of the errors look like trying to edit a texture that could not be resized due to the propagation failure)
woven cedar
#

oh im not host so px

#

prob why

#

we will try that! tysm!

sinful sonnet
jagged marsh
# woven cedar oh im not host so px

Yeah - Get a list of mods from the host, or if it's not too large, you can have them zip a copy of their mod folder and send it to you so you have an exact match

pallid summit
#

spacecore 1.4.0 predates Stardew Valley 1.5 by a couple of months, so that is probably why it is failing to patch on 1.5.6

orchid gust
#

Good evening, I have a question about mods. Is it possible to use different mods on different maps? without mods connecting on each map

sinful sonnet
jagged marsh
#

Because if it's the first, nope, if it's the second, it's just a matter of having separate mod folders and loading the right one.

orchid gust
jagged marsh
#

Just want to make sure we're on the same page before I give advice

long brook
#

!modgroups

native dragonBOT
orchid gust
sudden summit
orchid gust
long brook
long brook
#

!stardrop if you want something easier

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

sudden summit
orchid gust
long brook
odd elk
#

So, I need some assistance with just setting up a modded game in general-

#

So, when I start up Stardew Valley, I want Steam to ask if I want to open the modded version, or the original version. How do I do this?

I attempted to put the filepath given via Command Prompt into the Steam Launch Options, but that doesn't do what I asked above.

I'd love some assistance with this

robust bison
#

not sure if there's a way for steam to give a prompt

odd elk
#

pain

robust bison
#

most people use shortcuts on the desktop for modded and vanilla

#

since the modded exe is different than the vanilla one

odd elk
#

I suppose.

long brook
#

Unless you play on mac

odd elk
#

Yeah, I'm on Windows.

spark pivot
#

You can add smapi as non steam game

long brook
#

What arcane said is one of the choice

odd elk
#

True, but I want hours to be counted on Stardew as well.

odd elk
long brook
#

As long as steam runs in background, it will be counted iirc

odd elk
#

Oh? That's good. Alright.

long brook
#

I might be wrong so you need to try

odd elk
#

I'll have to see.

#

Thanks for all the help though!

oak forum
long brook
#

It wasn't like this bacl then

#

Ok then i'll refrain to help

sinful sonnet
#

So.....

oak forum
upbeat wagon
#

I'm trying to install mods with Smapi on stardew 1.6 for the first time, and despite getting no errors and everything seeming to load in the the logs, the game appears to function like the base game with no changes. There's no mod config menu, hitting F1 doesn't open the cheat menu. I can't figure out what to test next. Here's a parser https://smapi.io/log/3263034e317b4571afe40bd23ba0ea30. I can't find anything significant in it.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 5 C# mods and 0 content packs.

jagged marsh
#

And just to check, the game is launching SMAPI yes? (Black console window that then launches Stardew)

upbeat wagon
#

Maybe that was the hot key for the info then.
Yes, it is launching in SMAPI.

jagged marsh
upbeat wagon
#

I tried and P does work. I also tried F1 again, and embarrassingly the problem with that was that my function toggle key was stuck.

jagged marsh
upbeat wagon
#

Now the only confusing thing was that the config menu is missing. Content patcher should be putting one in the options menu and the title screen, right? Or is that hidden because I have no content packs yet?

jagged marsh
upbeat wagon
#

Got it. Thank you.

dusk cairn
#

the console doesnt open when I click ` on stardewwww

#

ive installed smapi as well

jagged marsh
#

If you don't, it'll just launch vanilla

dusk cairn
#

and when I launched the game smapi also launched w it

#

I asked for help in smapi but it could only give me help w the actual commands

jagged marsh
dusk cairn
#

ur joking

#

the tutorial said to click the little ` button to open a console and I thought itd be like an ingame console like other games-

#

mfb ms girl-

jagged marsh
#

No worries

fervent grove
#

Hi, sorry to interrupt! I am trying to install SMAPI on mobile (android). I've followed the steps and I think I've successfully installed it, but when I open it, it just crashes immediately. I installed it thru the installer.

jagged marsh
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

fervent grove
jagged marsh
#

Is your version too new?

fervent grove
#

Oh! I don't know, how can I find out?

jagged marsh
#

Have to check the app properties