#archived-modded-support

1 messages ยท Page 495 of 1

jagged marsh
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Oh

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I think I see it

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paths..tsx (221 B) There's a couple files with a naming schema like this - I wonder if the double period is messing with things

naive drum
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OH that might do it

jagged marsh
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Specifically, it says it can't find the file with the double .., but that's how it's packed in the zip folder

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No idea if Unix based systems do anything funky with a situation like that

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'/home/nvrlnd35/.local/share/Steam/steamapps/common/Stardew Valley/Mods/FLORIST PLAYTHROUGH/MarketTown/[CP] MarketTown/[CP] Market Map/Assets/Paths..tsx'.

Can you check this directory and verify it matches/exists?

ancient monolith
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i think i may have found one of them, but ill check for more

jagged marsh
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It's looking for the version with the double period, but they stand out weirdly compared to how the rest of the files are named

ancient monolith
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here it is

jagged marsh
# ancient monolith here it is

Can you check for the Paths..tsx one? Should be in the directory above.

Edit: Unfortunately, I'm just kind of spitballing and trying to figure things out, this isn't one I'm familiar with but it's almost 2 AM and want to try to help

ancient monolith
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found the little bugger

jagged marsh
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Hmm ok - So it does exist. Not sure why it can't find it then.

ancient monolith
jagged marsh
ancient monolith
jagged marsh
ancient monolith
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i tried without market town, and it loads fine, but i have yet to load only market town

jagged marsh
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Yeah - let's try to rule out whether it's market town, or an interaction causing issues

ancient monolith
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got it, ill try removing the other mods

forest jolt
jagged marsh
ancient monolith
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thank you so much for the help lovely people ๐Ÿ˜„

jagged marsh
forest jolt
jagged marsh
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Worst case, if you have ConsoleCommands installed (Which you should) and don't mind 'cheating', you should be able to do

debug f itemnamewithnospaces quantity

forest jolt
forest jolt
jagged marsh
# forest jolt can i add it onto existing save file?

Yeah - It should have come installed with SMAPI unless you deleted it.

And yeah - It shouldn't be required for the community center unless there's a way to get it beforehand, but mod authors do make continuity mistakes

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I'll take a quick peek at the files

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But based on the posts on the mod page, this is a fairly common issue

forest jolt
jagged marsh
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MIGHT be a rare item in the mines on mushroom floors based on context tags - I'm still looking

forest jolt
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theres a spoiler section with all the ways to obtain mushrooms at the bottom, but this one wasnt listed ๐Ÿ˜”

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ooh wait theres a button to "enable mushroom bundle" in generic mod config

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idk if i have to go sleep, since its not fixed yet

jagged marsh
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Yeah - It's either Mutant Bug Lair only, which is a progression error, or it might spawn in the mines on mushroom floors. Best I can tell you unfortunately.

forest jolt
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okay, i know it can be spawned in the mushroom cave but unfortunately i chose fruit. Worst come worst debug income XD thank you tho โค๏ธ

vital solar
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What

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I use portraiture still doesn't work

jagged marsh
gaunt sorrel
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Good day everyone. Can I ask what this means

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[PolyamorySweet Rooms] This mod failed in the GameLoop.GameLaunched event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at PolyamorySweetRooms.ModEntry.GameLoop_GameLaunched(Object sender, GameLaunchedEventArgs e) in C:\Users\Apryl\source\repos\PolyamorySweetRooms\ModEntry.cs:line 135
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

sacred remnant
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!log

native dragonBOT
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Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

gaunt sorrel
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here ya go

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 20 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt sorrel
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if I update them

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do i just delete the old versions? I dont have the auto updater

vital solar
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The text appears of dc burger

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But no portrait cajnges

jagged marsh
jagged marsh
# vital solar sure

Got it - Go back to DCBurger's mod page - Grab the second file (The one that's not labeled with [CP] - That one has the folder/files structured for Portraiture

gaunt sorrel
jagged marsh
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You grabbed the Content Patcher version that doesn't go in the Portraits folder

still niche
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I just found out that you can mod stardew valley on mobile so i installed smapi and some mods when i start up smapi stardew valley it crashes

sacred remnant
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!androidsmapi

native dragonBOT
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Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

vital solar
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Okay

jagged marsh
dire fractal
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Hope this is the right place for this. I just installed the Health Bars mod (the version updated for 1.6) and now SMAPI won't launch. The cmd window flashes on the screen then closes before i see anything and SMAPI stops running. I've tried re-installing SMAPI, disabling the mod and regular stardew runs fine. I use vortex. I've checked and there are no error logs. Can anyone help?

jagged marsh
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!log

native dragonBOT
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Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

jagged marsh
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!vortex

native dragonBOT
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Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

vital solar
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Ah okay

gaunt sorrel
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 20 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
gaunt sorrel
jagged marsh
dire fractal
jagged marsh
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Quick question - is this Steam installed version of Stardew, Windows OS?

dire fractal
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Steam

jagged marsh
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Do you have your modlist setup right now where it's crashing on launch?

dire fractal
jagged marsh
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Yeah - Before we do that - If it's currently in the state where it's crashing on launch, can I have you do the following.

  1. Open the start menu, search for Powershell, and launch Windows Powershell
  2. Type or copy paste the following
    cd "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley" and hit Enter.
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It should move Powershell to the Stardew Valley folder, then run the following.

.\StardewModdingAPI.exe

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Then, if it closes on launch, take a screenshot of the Powershell window and post it here.

gaunt sorrel
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Can anyone help me after they are done? ๐Ÿ™‚

dire fractal
gaunt sorrel
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Honestly never mind. Some other time then

jagged marsh
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Sorry Lsnce - I'm gonna crash and go to sleep after I help Shiro, it's 3 AM here.

dire fractal
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also 3am? damn, thats some dedication. thank you for the help!

jagged marsh
dire fractal
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Its running in the powershell window, i didnt see smapi load in a seperate window

jagged marsh
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Ok - Did Stardew itself launch?

dire fractal
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yes

jagged marsh
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Ok - Was this with the Health Bars mod in your mods folder?

dire fractal
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no ive disabled it

jagged marsh
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Ok - Go ahead and re-enable it then try to launch SMAPI from powershell - I want to see if it generates a useful message before it explodes

dire fractal
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its enabled and running fine now

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well, through powershell, yet to test running smapi on its own

jagged marsh
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Well. That's very weird. Powershell's call is just launching SMAPI anyways.

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Go ahead and try and just run SMAPI as normal

dire fractal
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runs fine now

jagged marsh
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Well, that's very weird considering we didn't actually do anything. At some point I'd recommend removing Vortex, but for now.

In the name of the computer tech awareness field, begone, computer gremlin!

Hopefully it continues to behave for you, I'm gonna crash for the night.

still niche
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How do i know if the mods work on mobile

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It doesn't look like its working

dire fractal
sacred remnant
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You are using a version of custom spouse rooms for that farmhouse

ancient monolith
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Small update. Market town still has to be looked at. The Alpha version still throws the same error, plus new warp errors.

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I must finally sleep so I'll worry about it some time else

forest jolt
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Any mods that let you move chest? Old one i used stopped updating

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Trying to move from 1 place to another far place so hitting it tile by tile wont work. Also big chest is a pain to move

still niche
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How do i know if the mods are working

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On mobile

still niche
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How to fix this?

gleaming jay
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 90 C# mods and 245 content packs.

gleaming jay
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have lots of mods but they all seem to work lol just need help improving the performance, i dont mind uninstalling a few in the process

lean nebula
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Any idea on what I should do?

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I had mods before but I scrapped them since my game wouldnโ€™t load I have no clue if I deleted something important:(

sly elm
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try resetting your game files

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!reset

native dragonBOT
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Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

lean nebula
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Thank you!!

limber ferry
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is it possible to make an old mod work for the latest version?

pallid summit
limber ferry
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trying to download the latest stardew valley expanded mod but nexus isnt letting me get it. anyone know of an alternative link or something?

jade sequoia
misty elm
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My smapi game wont launch and does not seem to spit out any useful logs, what do I do?

limber ferry
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.

jade sequoia
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just select the free one

limber ferry
jade sequoia
pallid summit
limber ferry
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happened with another mod too

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no, firefox

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i do

pallid summit
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when you click "slow download", what happens? what do you see

limber ferry
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this. nothing happens, its not downloading

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the click here doesnt work either

jade sequoia
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Have you double checked your downloads folder to be sure? Silly question

limber ferry
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of course

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nothing there

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if it works for anyone else maybe post the zip in here? .-.;

pallid summit
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we can't share the zip with you (it's mod piracy). you may need to disable certain extensions on your browser, if you have any

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or maybe there's a security setting to allow downloads or permit certain blocked actions. maybe the browser is showing a warning that it blocked something on your behalf?

limber ferry
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other ones have downloaded today so idgi. i feel like the site is being broken. when i select the other download option it just shows a loading wheel for a second then does nothing and keeps poping up the donate thing rolleyes

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ugh

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i will see if my husband can download it for me i guess

scarlet quail
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alternatively, attempt to download it using a different browser. That sometimes helps.

primal crow
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Does anyone know of any mods that remove collision from objects? specifically chests, trying to find a way where I can place my chest anywhere including overlapping other objects

limber ferry
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i got it. my husband was able to make it work. -.-

vital solar
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Help

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Portraiture does something weird, where the scenes are a different portrait

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Than the dialogue

storm ledge
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Do I have to delete all my mods and reapply them because of the update?

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I'm not sure why most of them aren't working

limber ferry
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alot of the mods arent updated or cant work with the latest update

jolly pollen
# primal crow Does anyone know of any mods that remove collision from objects? specifically ch...

Check this mod out https://www.nexusmods.com/stardewvalley/mods/21233 - there is a section in the options (it's disabled by default as classed as cheaty) under "Placing" section where it allows you to place items without collision - you'll need to test to see if it does overlapping the way you need it. If you couple this mod with Let's Move it https://www.nexusmods.com/stardewvalley/mods/20943 you can also pick things up and move them anywhere on screen, so out of bounds, on water, etc (this one has added protection to not overwrite other objects so please do check the options and any faq's)

Nexus Mods :: Stardew Valley

Build and Place Anything Anywhere lets you build, farm, or place furniture / objects anywhere, including things like beds and rugs! It adds the greenhouse as a blueprint to build and adds functionalit

Nexus Mods :: Stardew Valley

Lets you easily move trees, bushes, crops, buildings, objects, giant crops, boulders, stumps, characters, farm animals, etc.

sudden summit
unkempt vale
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does anyone have a quick tutorial to get mods, i just got this pc but i forgot how to get them

native dragonBOT
kind sonnet
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@wraith epoch hi sorry to ping, i can't find the stardewmoddingapi with no extension in my folder

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i have one that's xml but i know that's not the right one

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On the wiki I did: "Open a terminal in your game folder.
Run ./StardewModdingAPI in the terminal to see what the error is" Then my Steam Deck softlocked and I couldn't run it. Do I not have the code in there?

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I saw 40 mods with errors

outer pawn
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Is there a mod that lets you upgrade the tools faster?

kind sonnet
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'Failed: It contains files, but none of them'

timber frigate
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I cant host a farm with my SVE save, any idea why?

oak forum
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

oak forum
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From all users

timber frigate
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 11 C# mods and 10 content packs.

vital pulsar
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hey guys, possibly silly question- my sister wants to mod stardew and she has a mac. i have windows so im not sure if modding on a mac is the same or even works at all. can mac users mod? if so, is the setup any different from windows?

kind sonnet
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should i share my log too? my controller won't work and my mods don't work

jade sequoia
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!gs

native dragonBOT
vital pulsar
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ok sweet, tysm!

jade sequoia
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Yw!

hasty flume
vast kelp
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Hi, I had to write this outside of discord bc no nitro, so there's gonna be a few messages relating to this that I'll copy and paste

Hello, I thought I'd post in here since I've been trying to fix this for a while, in case anyone had any thoughts on it. I will give as much information I can possibly think of.

I am having a stutter every time the clock changes and I am walking/the camera is moving. I've actually had 2 instances of this bug; the first time I was able to narrow it down to an Orangeblossom mod that was causing the problem and remove it, and the game worked very smoothly for about a year in-game. But this time, I have not reinstalled that mod or anything by Orangeblossom, and it is happening again. I'm even more confused this time, because I thought it would be a simple fix.. I had recently installed a couple new mods when I noticed the stutter again, so I simply removed them, but the problem continued anyway. I spent quite a bit of time going through my mods to try and find the problem, and a few times I thought I had pinpointed it by enabling and disabling mods and removing them, only for it to somehow start again after the removal. I was starting to suspect that maybe it wasn't a mod problem at all, but when I opened the game vanilla, there was no stutter. In addition to this, a few weeks ago I went over to a friend's house to install a modpack (different from the current one) on their computer so we could play together. At that time, I had no stuttering or any problems whatsoever, but installing the exact same modpack with the same configs on theirs made their computer stutter. I haven't been able to fix it for them yet either, I wanted to include that because that is giving me the impression that it is not mod-specific and might even be related to something external to the game.

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More (potentially) relevant info: I use Casual Life, so the clock updates every second instead of every 7 seconds and causes the stutter more often. The first time I had this problem I disabled that mod and the stutter still happened, just only when the clock changed, which was less often. Also, I use quite a lot of mods (I think ~600?) but as mentioned before, this has happened with multiple different mod lists/counts and computers. I also have a pretty good gaming laptop that I've had no problem with for the vast majority of other games, and my friend also has an excellent gaming PC. I also use Stardrop for managing my mods.
Now onto some troubleshooting that Iโ€™ve already tried, but I might have forgotten a few other attempts as well.

kind sonnet
vast kelp
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Iโ€™ve tried:

Reinstalling the game
Verifying game files
Restarting my computer
Updating graphics driver
Reinstalling smapi
Making sure smapi/stardrop/mods are up to date
Editing graphics settings
Editing windows defender settings and making exceptions
Altering processor affinity
Altering process priority
Altering various settings in Nvidia Control Panel and Nvidia Geforce Experience, including disabling/reenabling vsync
Making sure the dedicated graphics card is used
Switching through fullscreen/windowed/borderless
Setting in-game audio sliders to 0
Unplugging controller and using mouse/keyboard
Reducing mod count
Deleting bigger mods
Using the lighter version of a few specific mods such as Diverse Stardew Valley
Disabling/reenabling integrated graphics card
Screaming into the void
Zooming in/out in-game
Checking refresh rate (I found that there is only one option and it is 60.03hz, I have never had issues with this)
Running stardew/smapi/stardrop as administrator

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Thatโ€™s all I can think of.. Thanks in advance to anyone who tries to help me fix this. Here is my most recent log: https://smapi.io/log/18ec802dfb56433db3edd2811c7aa1b0#content
I have reinstalled all of the mods I was using and have been disabling.reenabling to show the full mod list I was using when and before the problem started. Oh and as far as I can tell, that polyamory sweet rooms error isnโ€™t affecting anything, I did also try removing that though just in case, to no avail. Thanks again

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 195 C# mods and 461 content packs.

oak forum
sly elm
timber frigate
oak forum
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Anytime it's multi-player give all logs please

plush topaz
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How many chests do you have?

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You can partially remedy the problem by reducing the update rate in Automate's config

sly elm
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damn I should look at logs before I recommend stuff ๐Ÿ˜ตโ€๐Ÿ’ซ

timber frigate
sly elm
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meaning, you can't put the game in multiplayer mode on your end?

plush topaz
timber frigate
scarlet quail
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I mean

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Does it have any cabins?

vast kelp
timber frigate
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...

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It doesn't

scarlet quail
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yeah then you can't host the file

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no cabins, no multiplayer

timber frigate
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I'll leave now

scarlet quail
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That's why it's either created with cabins on start

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or you create cabins in game and THEN invite

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(You can create with cabins on start in the co-op menu)

vast kelp
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Testing it now, but I forgot to add that I also tried a new save and the stutter still occured

sly elm
deep schooner
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I was ready to ask support on the mods folder not being accessible without root permission, so mod files not accessible by smapi, but i resolved with chmodding the entire Mods folder adding write permission for everyone, an elegant solution

jagged marsh
# timber frigate I'll leave now

Honestly, the fact that it doesn't say "you can't load this save because no cabins" is a Stardew issue (TM) - A usable warning/error message would have solved the issue.

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So don't feel bad about missing something like this, there's a lot of small things that most folks will never notice or think about (Such as marriages requiring larger houses) unless they run into the use case where it just doesn't work. It wasn't your fault, and there's nothing to feel embarassed about.

scarlet quail
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Oh, hi Myuu!

winged vessel
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i'll def bring that up as a suggestion if it doesn't require too much translator work

oak forum
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Omg Myuu noticed you Adradis ๐Ÿ˜†

scarlet quail
native dragonBOT
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Log Info: SMAPI 4.0.7 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 69 C# mods and 186 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vast kelp
jagged marsh
kind sonnet
native dragonBOT
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Log Info: SMAPI with SDV on , with 34 C# mods and 63 content packs.

kind sonnet
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i have 8 errors in smapi

winged vessel
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Yeah! I like that idea a lot; pretty sure we already have the code paths to grey out a save that can't be loaded, so it should be simple (in theory)

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I'll look into it!

jagged marsh
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As we all know, "should be simple" and "is simple" are two entirely different things, but thanks for taking it into consideration.

winged vessel
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Yeahhh... no guarantees haha, but that has bothered me about mp for a while too, so def worth looking into

sly elm
oak forum
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@timber frigate please dont DM me

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I have it on my profile that I do not want DMs

gaunt gust
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Even something simples as "invalid operation, expected X bytes, got Y bytes l"

jagged marsh
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 192 C# mods and 461 content packs.

winged vessel
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the places where it fails aren't easy to try catch

sly elm
gaunt gust
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Just invalidoperation

gaunt gust
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Do you mean consistent low framerate

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Ie, always 15-20

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Or spiky (mostly 60, sometimes drops to 2, then recovers to 60)

sly elm
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when you are testing if it works, are you testing in game mode, or in desktop mode?

plush topaz
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I think Profiler only handles SMAPI events (by default), so if a mod's hammering the game's draw functions or smth it wouldn't be captured

sly elm
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yeah but if it's through CP for example it just pins it on content patcher

plush topaz
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hmm from the log CP is for some reason visibly affecting timechanged

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so might actually be an overeagerly updating CP mod

vast kelp
# sly elm hmm did you game stutter during that? cause the times profiler shows are pretty ...

mhm, every time the clock updated. basically every second that the camera is moving and the time passed it would freeze for a split second. or, well, maybe its better described by a screen tear? like, the textures would slightly shift and then go back to normal but because it updates every second its happening pretty much constantly
would it help for me to record my screen? im not great at visual descriptions ๐Ÿ˜…

sly elm
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oh I know exactly what you mean

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I'm intimately familiar with this problem myself :|

timber frigate
sly elm
plush topaz
vast kelp
sly elm
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oh no it always was a particular mod!

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but it's not easy to find, usually

plush topaz
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Correction: enable verbose logging

sly elm
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the orangeblossom windows for example gave me problems too, and it's because they updated every tick, which is a lot for a texture patch

vast kelp
vast kelp
gaunt gust
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Fastest is time changed

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Sorry, need to run off, but the usual next debugging step is have them run a directory search for TimeChanged

plush topaz
stark flame
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does anyone know if the cornucopia mods work on an old save file with SVE and RSV?

plush topaz
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game version 1.6? Then yes

stark flame
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okay thnk

plush topaz
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In general most mods should be safe to install mid save. SVE is a major exception

stark flame
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im adding more mods to my save file with SVE and RSV, any suggestions?

plush topaz
stark flame
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oh okay thanks

outer pawn
vast kelp
# plush topaz ~~Just "VerboseLogging": true~~

i tried "VerboseLogging": true, and smapi gave an error and wouldnt open the game, so I tried "VerboseLogging": [true], and nothing about the log changed
I tried [true] because of this section in the config right before the setting:
/**
* The logs for which to enable verbose logging, which may show a lot more information to
* simplify troubleshooting.
*
* The possible values are:
* - "*" for everything (not recommended);
* - "SMAPI" for messages from SMAPI itself;
* - mod IDs from their manifest.json files.
*
* For example: [ "SMAPI", "Pathoschild.ContentPatcher" ]
/
and the default before i changed it was just "VerboseLogging": []. Maybe it changed? Should I just do "
" ?

plush topaz
#

Whoops my bad I was referencing outdated docs. Your initial post was fine

vast kelp
#

oh okay, np! ill try that now

kind sonnet
plush topaz
#

nothing seems wrong with your game. you're on Steam Deck right? Is this in desktop mode or gaming mode?

vast kelp
plush topaz
#

idk... post the log regardless?
if it doesn't work we can follow atra's advice and do a file search for TimeChanged in your mod folder

vast kelp
#

so it worked this time but it seems to have worked a lil too good, every time i try to upload it the website either refuses the log or my browser crashes because i dont have enough memory? ๐Ÿ˜… ill take a look at it myself to see if anything stands out but i am not great at reading these

neat plaza
#

!logtoobig

native dragonBOT
vast kelp
vast kelp
#

agh ive been trying for a while and it wont even upload to pastebin:(

neat plaza
#

how large does your ifle explorer say it is?

novel crater
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 14 C# mods and 5 content packs.

jagged marsh
#

Only conflict I see in the log is that you've got two different mods fighting for control of the greenhouse, so neither are being applied

novel crater
#

i holding it for about a minute and it refuses to charge up to do multiple tiles

jagged marsh
#

Hold down the click, then scroll to switch between charge sizes

novel crater
#

thank you

#

that worked

jagged marsh
#

As for your other issue in the log, you've got Immersive Farm competing with Ellie's Greenhouse

#

If you want the Immersive one, remove Ellies, if you want Ellies, go to your configuration for Immersive Farm and set Disable_IF2R_Greenhouse

novel crater
#

ellies increases the size but what does immersive farms do do you know or

jagged marsh
long nymph
#

Um, hello, is this a bad time to ask for help?

jagged marsh
novel crater
#

no i just finnished. thank you Adradis

jagged marsh
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

long nymph
#

Or find a mod similiar to it I can use

jagged marsh
#

So if you want this one, remove Ellies, if you prefer Ellies, then just disable this via config

jagged marsh
# long nymph Well i was hoping to find someone to help me get the walk of life mod for 1.5 of...

Ok - I could be wrong since I just did some quick googling, but it looks like the 1.5 edition of Walk of Life was removed from Nexus when it got rolled into MARGO for 1.5.

The unfortunate thing is that MARGO for 1.5 was removed once 1.6 came out, so I don't think there's an equivalent right now unless I'm missing something.

As far as a replacement goes, I'd ask in #modded-stardew , they might have an idea what can replace it

long nymph
#

Okay! Thank you!

vast kelp
#

i really need a break from this troubleshooting though ๐Ÿ˜… but thank you for the help so far from everyone in this chat:) i will potentially return later to try and troubleshoot this more and hopefully find a way to upload that log

proven pewter
long nymph
#

thxxx

#

But yeah, that's the error and I don't understand it

proven pewter
#

seems like mobile phone has a bad game patch. are you using the original version or Continued?

long nymph
#

original

proven pewter
#

you need Continued for 1.6+

spark pivot
#

please send your full log

proven pewter
#

uninstall mobile phone and install Mobile Phone Continued instead

long nymph
#

Well i'm on 1.5

proven pewter
#

oh you're on 1.5? that changes things.

hasty flume
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hasty flume
#

Please do not copy paste your whole log in discord please use the log parser

manic fulcrum
#

this is where u get help for smpai right?

spark pivot
#

yep

#

you too should send us a error log bolbwawawa

long nymph
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Pro, with 46 C# mods and 64 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

manic fulcrum
#

Sure if it helps with how insanely slow the launch up is taking

spark pivot
# long nymph https://smapi.io/log/d8e0e32bc3e041098c1aa5cf37a65dfd

ah i found this msg on nexus

Do you use PlatoTK?

In one of the bug threads, someone mentioned an incompatibility between it and Mobile Phone. I had the same issue as you, and removing it (and the Public TV mod it was a requirement for) fixed it for me. Would have loved the TV mod, but Mobile Phone is an absolute must-have in my opinion, so... yeah.
hasty flume
spark pivot
#

you do have platotk in your modlist, can try removing it and any mods requiring it

oak forum
hasty flume
#

I might not be anymore depending on the answer to my question

long nymph
spark pivot
hasty flume
#

Ah, ok, I'm out

#

Chu have fun

spark pivot
#

i don't have any other suggestions besides this one

gaunt gust
long nymph
#

ok, weeeell I'll try deleting it

gaunt gust
hasty flume
manic fulcrum
#

my issues is that the startup for stardew valley quite literally takes forever hours even to launch the game and go its out of the blue too the startup was perfectly fine a day or two ago and suddenly when im ready to play again it takes forever to even get into the game heres my log: https://smapi.io/log/d3ef3d507bbc49948d7c9e1bd2a2d72e if that helps atlas.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 43 C# mods and 134 content packs.

proven pewter
#

sweet yoba that is a lot of red text

long nymph
neat plaza
#

they downloaded it illegally, for free

long nymph
#

oh, no I was not :[

gaunt gust
#

The shirts are probably not the issue tbh

#

!smapislow

native dragonBOT
gaunt gust
#

(Loading textures each seems insanely long)

hasty flume
# long nymph oh, no I was not :[

I would highly recommend looking into purchasing the game for yourself. It's relatively cheap, and with a legally obtained copy you'll be able to enjoy the 1.6 update. You'll also have an easier time getting help, as many people, myself included, don't troubleshoot pirated copies

proven pewter
#

yeah nearly a second for every season of more grass seems like... way too much

#

though also that's a really short log

long nymph
hasty flume
#

It's ok, that's on your friend for giving you a pirated copy and not being honest about it

long nymph
#

Ok. I still feel kinda bad though, I really love this game

hasty flume
#

You weren't the one who pirated it and lied about it, you've got nothing to feel bad about

long nymph
#

ok :>

hasty flume
#

It goes on sale a lot, so just watch #bulletin-board so you can get it for a good price

manic fulcrum
#

I donโ€™t wanna tinker and accidentally do something

stone rover
#

hi hi i was wondering if anyone here knows how to fix this error that i get upon launching my smapi game ^^ i've had this issue since the 1.6 update (i believe)...i have no issues going into the game files and opening the regular file, but if i go through steam or through the smapi game file i immediatly get this error...any help/suggestions are appreciated thank you ;-;

spark pivot
#

how did you install smapi?

#

and did you update it to latest version

stone rover
proven pewter
spark pivot
#

can just try reinstalling it

manic fulcrum
gaunt gust
#

Tbh your processor could be some guy with an abacus and I would still be surprised it was taking that long

#

How old is your computer.

proven pewter
#

also, how long did you wait for the game to launch the last time you launched it before uploading the log?

jagged marsh
manic fulcrum
stone rover
manic fulcrum
#

2 hours and some minutes to be exact

#

i gave up at that point

stone rover
manic fulcrum
#

it just suddenly started slowing down to that extrem level

proven pewter
winged vessel
# manic fulcrum it just suddenly started slowing down to that extrem level

Can you try this?

  • On Windows, press the windows key + R to open the "Run" dialogue
  • Type "dxdiag" (without quotes) into the box, and press "OK"
  • Screenshot the screen that you see, called "System," (as well as any tabs labelled "Display" or "Display (Some Number)"). Make sure that the screenshot for the Display tab includes the notes section.
proven pewter
#

the log shows some slowdown but it only covers like 6 minutes going by timestamps

#

omg myuu hi

winged vessel
#

hello!!

manic fulcrum
native dragonBOT
#

New command added! You can use it like !dxdiag.

proven pewter
#

oh smort

proven pewter
#

no way in hell should that be so slow

#

though maybe your disk is dying?

#

says your graphics driver is 9 years old, so the computer is probably about that, right?

manic fulcrum
#

Elaborate

proven pewter
# manic fulcrum Elaborate

it might be slow due to physical degradation if it's a hard disk, or just wear and tear if its an ssd
that said, there are newer version of your graphics driver and it can't hurt to get one that's less out-of-date

manic fulcrum
#

That might be the issue

proven pewter
#

yeah I posted a link for you

#

it may help, it may not, but it certainly can't hurt

manic fulcrum
#

Wait

#

Where do I put these downloads when Iโ€™m done

winged vessel
#

You'll run the installer

proven pewter
#

download only the first exe, and then run it

#

the browser will probably warn you about running downloaded files, but it is intel's website, so it's probably safe

kind sonnet
plush topaz
#

It looks like you put the stardrop folder inside Mods, which you shouldnt (only actual mods should go there)

#

As for softlocking, maybe the desktop isn't grabbing your focus correctly. Long shot but try tapping on the touchscreen?

sly elm
kind sonnet
#

i can try the touchscreen but the cursor just completely freezes. moving the star drop folder is a good place to start though ๐Ÿฅฒ

gaunt gust
#

Moving stardrop out is a good call

#

I wonder if somehow you've managed a symlink loop

kind sonnet
#

yeah, cuz it worked fine one time and it booted with my sakura interface, but then the other times it refused to launch correctly

manic fulcrum
proven pewter
kind sonnet
#

nope, touch screen isn't working >_>

#

the only button that works is the power button to forcibly shut it down :/

gaunt gust
#

Did you also remove the Stardrop Installed Mods folder?

kind sonnet
#

yes

sly elm
#

(does the game work in game mode?)

kind sonnet
#

it only runs when its not smapi :/

sly elm
#

ah

#

then it'll run in game mode too without mods

kind sonnet
#

i try to launch the linux stardewvalley file but it can't in game mode or desktop mode for some reason

#

the game works completely fine but the mods refuse to work now. what's a symlink loop?

#

its so weird that it just completely freezes, the mods don't launch and i have to hard reset

plush topaz
#

no other buttons work? Not the touch pads, or the on screen keyboard shortcut?

kind sonnet
#

nope. check the video, that's what its like in desktop mode

gaunt gust
#

So, symlinks

#

What you need to know is that a symlink is kinda like a shortcut

#

And the smapi follows them

#

And that stardrop makes them

#

A symlink loop is what happens when you have a bunch of symlink pointed in a circle

#

If you're blindly following them you just go into the loop and never leave

#

This looks like a stall

kind sonnet
#

hm...yeah and my mods don't even launch

#

i don't know what happened, i thought i did everything right

gaunt gust
#

My guess is having stardrop in the mods folder

kind sonnet
#

star drop is so much different than moddrop which is windows only

gaunt gust
#

Is creating a loop somewhere

#

I would remove all mods first

kind sonnet
#

k, i can do that

#

oh damn the stardrop installed mods is still there. its an empty folder

manic fulcrum
kind sonnet
#

alright i launched without mods, and it froze...maybe i'm launching from the wrong folder o_o

proven pewter
kind sonnet
#

i put stardew on my sd card

manic fulcrum
sly elm
manic fulcrum
#

IT LODED OMG

#

AJAHAHYTATATAYYAYYAY

pallid summit
#

(i guess it's not harmless if you want to do multiplayer. but the game will work)

proven pewter
#

all it means is if you aren't running it through steam, you won't be able to use coop codes

#

(or collect achievements)

kind sonnet
manic fulcrum
#

My games running like it should

#

Thanks a lot!!

kind sonnet
#

i think i just need to launch it from the right place and not the ssd

#

hopefully...

proven pewter
kind sonnet
#

i accidentally launched it twice and it was chaotic o_o

plush topaz
#

dang, wish I could help more as a fellow steam deck user lol. FWIW I only set up mods in desktop mode and boot straight back to game mode to actually play; I don't play in desktop mode (though I think you mentioned it not working in both?)

kind sonnet
#

yeah...

#

i was trying to launch the smapi file as non steam but its just...augh i don't know what happened

#

i gotta figure it out though

still idol
#

Hey, i'm a steam user and I want to mod but idk how to download smapi

#

or do anything at all

plush topaz
#

!gs

native dragonBOT
plush topaz
#

you can follow the guide and if you have questions feel free to ask

still idol
#

mmm o

#

yeah i don't understand any of that. maybe modding isn't for me

plush topaz
#

basically you're downloading a file, extracting the zip and doubleclicking another file in it?

still idol
#

It wont download

#

I've clicked it a lot and nothing downloads so who knows

#

and I can't code at all lol. so manual isn't much of an option

plush topaz
still idol
#

ahhhh thank you. yes it was nexus, but it wasn't working, thank you

proven pewter
#

installing SMAPI is pretty much the only option for modding, "manual" isn't really a thing :P

still idol
#

This is ... I'm over thinking this

#

i'll try it later.

manic fulcrum
#

POW

runic owl
#

deleting a few more mods that I think just won't be updated whoooo

gaunt sorrel
#

Can anyone recommend a good multiple spouses mod that works for 1.6 with additional stuff like multiple rooms and patios?

jade sequoia
gaunt sorrel
#

Idk how to get it to work

jade sequoia
gaunt sorrel
#

this seems to pop up

#

NullReferenceException: Object reference not set to an instance of an object.
at PolyamorySweetRooms.ModEntry.GameLoop_GameLaunched(Object sender, GameLaunchedEventArgs e) in C:\Users\Apryl\source\repos\PolyamorySweetRooms\ModEntry.cs:line 135
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

gaunt sorrel
#

my game doesn't crash but when they try to add a room its just an open space

#

empty and I can even go out of bounds haha

jade sequoia
#

Hmm Iโ€™m unfortunately not too familiar with the mod so someone else may need to assist here. Are you using a custom farm house?

gaunt sorrel
#

nope ๐Ÿ™‚

#

so I'm on 2.0.1 which just uses the vanilla farmhouse. not 2.0.3 the latest update

#

anybody here that can help me with polyamory sweet?

native dragonBOT
#
gaunt sorrel
scarlet quail
#

Up to you. Personally speaking I'm probably going to have to mix-and-match myself

jade sequoia
#

I forgot about free love wowza SDVpuffergasp

gaunt sorrel
#

I'll try it out

gaunt sorrel
scarlet quail
#

The spouse rooms has a continuation on Nexus

runic owl
#

Howdy

scarlet quail
#

As for Spouse Patios, CSPR has an unofficial, but I'd personally recommend SinZ's Several Spouse Spots

#

Howdy, Cerulean!

runic owl
#

Sup

scarlet quail
#

Not much, just finished updating most of my mods. How about you?

runic owl
#

Being sad.

#

0/10 do not recommend.

gaunt sorrel
#

and see if there are any error logs

scarlet quail
#

You'll have to build them from Robin, but Several Spouse Spots even works with Multiplayer

runic owl
#

Huh that's new to me.

gaunt sorrel
#

checking it out

#

all i see rn are the usual, there are updattes available haha

#

okay, so I have sebastion and alex

#

and I only had seb's room. now its empty hahah

scarlet quail
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

scarlet quail
#

that doesn't sound right at all, as I can vouch for all of the non-Bed Tweaks updates

#

(Bed Tweaks unfortunately I usually use PolySweet's since the others... don't like to work. Or throw JIT compiler errors)

gaunt sorrel
#

free love I never had a problem with

#

the multiple spouse spots seems to be working fine with robin

scarlet quail
#

(Please give your log instead of describing, Lsnce)

gaunt sorrel
#

she has the option to place it

gaunt sorrel
runic owl
#

Unrelated while I'm looking at updateable mods in Stardrop it's telling me that someone named Riley has a house and it is no longer compatible with anything. I have no idea who Riley is. Or where to find this npc in my mods lol.

#

It's like "where's waldo" but you don't know who Waldo even is.

gaunt sorrel
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 23 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pallid summit
#

(cerulean, are you in the support channel by accident?)

gaunt sorrel
#

the errors are specificly in the multiple spouse rooms and polyamory sweet rooms

runic owl
#

Probably

#

I am very sorry.

scarlet quail
#

ah, you're using the wrong custom spouse rooms... and using polyamory sweet rooms at the same time

#

actually, I take it back. you're using the right Custom Spouse Rooms. But you need to delete Polyamory Sweet Rooms

gaunt sorrel
#

oop okay, I'm back to my original problem from yesterday. lemme send the log

#

I think I've got it under control โค๏ธ

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 18 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt sorrel
#

hopefully

scarlet quail
#

no errors in the log at least. Everything working right?

gaunt sorrel
#

yup so far

#

running it with the last mod bed tweaks rn

#

btw for the multiple rooms, where do I customize. robin too? can't seem to find multiple rooms in the gen mod config menu i have

scarlet quail
#

Nah, the rooms will automatically be added on

#

you can edit the config manually to swap the order if you want that

#

...unless you mean placing it in other parts of the house, in which case I have no opinions because I don't use those features

gaunt sorrel
scarlet quail
#

open up the config in a text editor

#

the config's in the mod folder itself

#

it'll say something like "Sebastian,Alex" in room order, so you'd just make it "Alex,Sebastian" to swap them

gaunt sorrel
#

oh gotcha, I'll probably check it out once there are more rooms

#

so far it's what it says in the nexus mod site description

#

but what about 'With it, you can customize where a specific character's spouse room is shown, what walls surround it, and where a spouse will stand inside of it."

scarlet quail
#

those are advanced features I don't want to mess with personally so I have no idea how to use

#

Much simpler for me to have my spouse hall

gaunt sorrel
plucky jackal
#

Hello everyone, I am very new to modding SV and I have a question. I have vortex set up to have different mod profiles for SMAPI so that I can simply load and unload the mods I want or don't want for a specific session, however, I have noticed that no matter what profile I play on, I will still be able to see and load into my vanilla characters or different modded characters. My question is, would it be possible for me to have SMAPI use different directories to save characters to so that when I am on modded SV there is no risk of me accidentally loading into a vanilla profile and potentially corrupting my saves?

scarlet quail
#

Nope

#

Saves are all in one directory - the appdata folder - and stay that way, sadly

#

....Also just a friendly bit of advice:

#

!vortex

native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

plucky jackal
#

Okay. Thank you for the information and the advice. I will go ahead and make the switch.

kind sonnet
#

i keep accidentally launching and having to reset too

kind sonnet
#

wait is smapi not supposed to be in the game folder. crap

#

dude ๐Ÿ˜ญ

jagged marsh
kind sonnet
#

oh uh

#

"Download the latest Linux version of SMAPI.
Extract the .zip file somewhere (but not in your game folder!)" what does this mean then?

#

i'm so confused, i keep reinstalling just to try to get these mods to work :/

jagged marsh
#

Don't put the initial download of the zip in your game folder

#

Unzip it and run the installer, and it'll copy the files into the game folder

kind sonnet
#

ohh. yeah i figured. i ran the installer once, i'm wondering if i messed up some files...

#

cuz smapi runs like it should but my game just freezes upon trying to run mods. it says to launch the game like normal but mods never load

#

hey its working! reinstalling smapi worked.

#

i know its working now cuz i launched like normal and its running with mods

jagged marsh
dense beacon
#

anyone know where i can find her LOL cant find her anywhere

jade sequoia
#

From the nexus page

#

I think thatโ€™s from polyamory sweet

#

If not forget what I said

#

lol

dense beacon
#

dang

#

kk ty!

jade sequoia
#

Yw!

azure bison
#

Does someone know a mod that shows timers on crops

dense beacon
#

this sucks i cant complete introduction quest because of her LOL

jade sequoia
native dragonBOT
azure bison
#

Okeay thank you

jade sequoia
#

Yw

jade sequoia
jagged marsh
#

So, meet everyone else, fulfill the basic terms of the quest, then just 'complete' it since you did the work anyways.

bleak adder
#

Can anyone help me with the quests in SVE? I managed to get my game modded on Android somehow (which means I'm still on 1.5, of course), and, as far as I can see, I have all of the proper support files, but none of the major SVE quests are working (Grandpa's shed, the railroad Boulder, etc.) I managed to fake my way past the railroad quest with the inject mail command I found on Reddit somewhere (nothing else worked), but I can't find a similar command for the other quests that are stuck (currently the farm expansion and Grandpa's shed).

#

Debug eventseen is not working in either instance.

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 144 C# mods and 434 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bleak adder
#

Found an app that let me into my data folder. Or are you asking what mods?

#

The app was Shizuku if anyone else wants to try it.

young oracle
#

I did try shizuku and zarchiver but the mods i added never worked

bleak adder
#

Huh. I didn't use zarchiver. I used FV file explorer I think, it's on my tablet and I can't see it atm. I basically followed a tutorial on YouTube for Android 14

#

It was a giant pain though ngl ๐Ÿ˜…

young oracle
#

Yeah i can see that

#

How long did it take you

bleak adder
#

Few hours to figure it all out I think? Lemme see if I can hunt down the tutorial

#

Am I allowed to share the link here? If not just Google "how to access data folder on Android 14" and there's a YouTube tutorial by Munchy

#

It says in my log that SVE isn't compatible but it is all working fine except those quests. Idk if it's buggy because it's technically an old version? I did download the proper file for legacy versions (1.5)

jagged marsh
#

Is it causing actual issues in your game?

dire fractal
#

Not that I've noticed. I reloaded the day and haven't gotten it again. Just couldn't figure out what was causing it since it listed multiple mods in the error log.

#

Thank you, guessing I should just ignore it if it doens't ruin anything.

jagged marsh
azure bison
#

Is there a mod w autofishing

sacred remnant
azure bison
#

Oh

#

My bad

#

Thanks

low crater
#

i've been modding my game for a while now and recently started doing that using the stardrop mod manager. i tried to download a simple Content Patcher Mod but I keep getting an error saying something like "manifest.json" not found. I tried a different Content Patcher mod. and same error.

sacred remnant
#

Is stardrop or smapi giving you that error

low crater
#

both

#

smapi said "its not a smapi mod" but likely because it doesnt follow the template for smapi mods (aka missing that said file)

sacred remnant
#

Huh , which mods are these?

#

Did you install them using stardrop?

low crater
#

so in total its 4. 2 of them were just harvey portrait mods, and 2 were new portraits for every single character, its 2 because i downloaded vanilla and SVE version. the vanilla version worked fine, no errors, SVE same manifest.json error. Both harvey mods also gave me the error and one of them i tried to install manually but no luck still

sacred remnant
#

Sometimes portraits for non-vanilla characters arent content patcher mods, and instead have you replace the image files

#

Can you link the mods that had missing manifests

low crater
#
Nexus Mods :: Stardew Valley

Makeover for Harvey.

Nexus Mods :: Stardew Valley

A younger and slimmer Harvey portrait without mustache. A revamped Elliott. Refined portraits of Sebastian and Shane.

Nexus Mods :: Stardew Valley

Please read the description tab and summary of each file before use. โœ” 2024/7/13 : Update ' ๏ปฟES 2.4.11 ver ( New NPC ) '

native dragonBOT
low crater
#

huh

sacred remnant
#

Well, theres one of the problems

low crater
#

whats an xnb mod

sacred remnant
#

That first one is not content patcher, its just loose image files

#

The refined portraits are straight up xnb mods

#

Though nyapus shouldnt have had a problem i think?

#

Oh yeah, nyapus is an overwriting one too

#

So none of those are content patcher mods

#

You should read the descriptions on mod pages and on the file downloads themselves for instructions on how to install them correctly

#

As for the xnb mods, i would recommend finding some other portraits unless you want to convert them to content patcher yourself

sacred remnant
#

The SVE discord may also be of better help with these issues

bleak adder
#

Thank you!

low crater
#

how come the vanilla one worked?

sacred remnant
#

Bwcause the vanilla one IS a content patcher one

low crater
#

ah welp

#

i dont feel confident enough to replace anything

#

ill burn things down

compact verge
#

Also, Nyapu's at least makes their file structure in such a way that you'd just need to copy the folder and replace. (Also has visual guide on its main page).

proud anvil
#

Is the requirement for sve 1.6, just this?

oak forum
proud anvil
#

Ok ty

cold prawn
restive cypress
cold prawn
#

is there a way to make the first one work at all? i like the first one a bit more

spark pivot
#

Hm the seasonal Haley doesn't have a manifest

restive cypress
spark pivot
#

Description indicate that you are meant to put it inside seasonal cuter aesthetic

cold prawn
#

really?

#

ok then

#

i have another mod for other npcs so ill try that

spark pivot
#

Please read the steps provided by the mod author in detail

prime bronze
#

I tried downloading Content Patcher, but whenever it appears in my game files itโ€™s a DDL file instead of a zip file. Anyone know what I should do?

cold prawn
#

any fesival sprites didnt take priority

#

all daily sprites did

spark pivot
#

Double check if the flower dance/spirit eve sprites from sca were replaced

cold prawn
#

like winter summer

#

ect

#

both spirits eve and flower dance werent replaced

spark pivot
#

Yeah gotta do that

#

In the mod files I mean

cold prawn
#

alright

#

ill go through and replace the ones that werent replaced

spark pivot
#

Content patcher is a C# mod with a dll yes

#

You put it in the Mods/ContentPatcher directory

#

How did you download it?

prime bronze
#

I downloaded it via Vortex

#

I try to open it with winrar it says the file is corrupted or damaged and canโ€™t be opened

spark pivot
#

Wait no this is content patcher ignore me

#

Can you try manual download?

proud anvil
sacred remnant
#

is there something wrong with the newer version?

#

or you need it for 1.5

proud anvil
#

I wanna play in sdv 1.5.6

sacred remnant
#

well, looks like you've already asked the author to make ver 1 available again so not much to do but wait for a reply

ruby relic
#

Would anyone be able to help me add a modded item to a shop?

I currently use sophias ledger as my primary shop. Ive added a whole bunch of vanilla things to her shop for QOL in my playthrough, but ive never added a modded item, especially one from a different mod

proud anvil
pallid summit
ruby relic
pallid summit
#

(you can get that from its data files)
and assuming you're adding them via content patcher, you probably want to put When conditions on your patches to check whether the appropriate mod is installed (although if it's just for you, you can skip that, since you know you'll have it)

proud anvil
pallid summit
pallid summit
proud anvil
proud anvil
oak forum
true hare
#

Any mod for switch?

oak forum
native dragonBOT
#

Xbox and Playstation consoles cannot run Stardew mods. The Nintendo Switch has very limited, unofficial modding capability in the form of XNB mods only. However, this requires jailbreaking your Switch, something which can only be done on select models and can run the risk of bricking your console.

oak forum
#

!switchmodding

native dragonBOT
#

Modding on the Nintendo Switch is technically possible in a very limited capacity, but it requires jailbreaking your Switch, which is only possible on select models or by physically altering the hardware of your Switch, and can run the risk of bricking your console and/or being banned by Nintendo. Only visual texture and dialogue replacer XNB mods can be installed. Due to these limitations, we do not provide guides on how to mod the Switch and it is up to the individual if they want to take these risks.

true hare
oak forum
vital solar
#

I updated everything

#

Content patcher to latest version for Android

#

And updated custom kisses mod

#

What did I do wrong

tiny ridge
#

i really hope this is the right channel for this, but i have a friend who absolutely cannot manage to get mods to download, admittedly it's a patience issue on their part, but like. i can't really blame them its very frustrating.

my question is does anyone know if the steam save cloud will save any mods across two different computers? i live too far away to go to their house and take care of it. can't find any resources telling me one way or another.

vital solar
#

Or is this just a android/smapi issue

prime bronze
modest grail
oak forum
#

Your mods aren't in your saves

tiny ridge
tiny ridge
prime bronze
oak forum
#

The willy mod is definitely a complicity issue

oak forum
#

2.0.0 is for 1.6

vital solar
#

Update soon

modest grail
oak forum
#

Modded android doesn't even work on 1.5

#

So that mods not going to work for android

prime bronze
modest grail
prime bronze
#

Thereโ€™s no zip file

modest grail
#

Screenshot or the download link works.

prime bronze
#

This is the Mods folder

#

I used Nexusmods and Vortex

modest grail
#

Try re-adding Content Patcher manually and bypassing Vortex for this. It can sometimes take a nibble out of files.

prime bronze
#

How do I bypass Vortex?

modest grail
#

Use the Manual Download option for Content Patcher on the NexusMods site, which should get you a ZIP file

#

Extract that ZIP file, and move the folder it gives you to the Mods folder, AFTER removing the Content Patcher folder that is already in the Mods folder.

prime bronze
#

So delete the content patcher from the Mods folder and move the new one there?

modest grail
#

yep!

#

Overwriting the files can cause weird issues so you're better off completely removing the old mod file (though you can move your config.json to the new mod folder if you're ever using a mod that's relevant)

prime bronze
#

How do I unzip it?

#

Oh wait

#

Nvm I think I got it

modest grail
#

You can either use the Extract All option from File Explorer or use WinRAR, since you have WinRar according to your screenshot. ๐Ÿ™‚

prime bronze
#

I think I got it

#

Iโ€™ll test it with a UI mod and let you know if it worked

#

It worked! Thanks so much!

modest grail
#

Awesome!

neat plaza
neat plaza
native dragonBOT
#

If you have a modified Nintendo Switch running custom firmware, there are some limited options for you to use mods.

Option 1:

  1. Install Ubuntu
  2. Get 1.5.4 Stardew Valley via DepotDownloader.
  3. Follow the this guide.
  4. Install SMAPI (version 3.12.8)
  5. Run it via mono StardewModdingAPI
  6. You can use most 1.5.4 mods, but some won't work (such as Custom Music)
    Option 2
  7. Place XNB mods in sdmc:/atmosphere/contents/0100E65002BB8000/romfs/Content/, as if this was your game's content folder (as in .../romfs/Content/Characters/Caroline.xnb)
  8. This limits you to XNB mods and outside of simple retextures will largely break by 1.6. See here for details.
    Option 3
    Basically the same as Option 2, but with a mod manager for easier management.
  9. Install iridium https://github.com/AnotherPillow/Iridium, instructions in the README.
  10. Place your XNB mods in sdmc:/switch/Iridium/Mods/[MOD NAME]/ as if this folder was the Content folder of the game.
  11. Same restrictions and issues as Option 2, but you can turn mods off and on and know what mods are controlling which files.
ruby relic
#

huh

#

so apparently this mod i use is broken

#

and the crops give 9000 when harvested

#

๐Ÿ˜‚

oak forum
stark flame
#

Does anyone know if installing VMV and East scarp are safe to install on an old save file?

rare flame
#

eeemmmm, i dont get my mods to work, im on curseforge

neat plaza
#

don't

stark flame
neat plaza
#

catin lord

stark flame
#

okay

sudden summit
stark flame
sudden summit
#

it wont! like i said your save is perfectly safe, its just your experience and how youd like to play

stark flame
#

so its all visual then?

sudden summit
#

you may need a few additional mods to get rid of things placed weirdly but

stark flame
dire fractal
#

How do I find stardew valley on my files

#

I got this thing

stark flame
neat plaza
#

!findmodsfolder

native dragonBOT
stark flame
sudden summit
stark flame
#

oh okay

#

ill just give it a shot and come back if anything goes wrong lol

dire fractal
stark flame
#

if youre on windows like me i could easily tell you how to do it

#

but google is free

#

wait sorry that sounded meanSDVpufferheart

sudden summit
neat plaza
stark flame
#

oh okay

neat plaza
#

you can tell because of the centred taskbar and windows 11 logo

neat plaza
dire fractal
#

It doesnโ€™t work I tried everything I donโ€™t have steam

neat plaza
#

where then

sudden summit
#

?? where are you loading sdv from?

dire fractal
#

Microsoft store?

neat plaza
#

okay, then follow the microsoft store instructions and not the gog ones

dire fractal
#

Which one is it

#

๐Ÿ™

#

Can u type it in so I copy paste

#

Which one is right

neat plaza
#

I do not have control over your machine

#

follow the instructions to open the directory

tough patio
#

If you can get to the folder through explorer, right click the pathway in the window and you should be able to copy the path name.

sinful harbor
#

smapi is skipping a bunch of my mods and im not sure how to fix it.

neat plaza
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sinful harbor
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 1 C# mods and 0 content packs.

slow monolith
#

im confused i added a new retexture for my craftables and its displaying two versions of it combined
like vanilla and the retexture

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
slow monolith
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 77 C# mods and 211 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

slow monolith
#

some of my mods also wont update and i alreaddy know about the broken mods

#

also sorry about my typing keyboard is still screwed

#

should i just nuke my mods folder ??

jolly pollen
#

SMAPI errors seem to complain about textures missing from the Cottagecore Furniture Pack by 8BitAlien (though it doesn't necessarily mean it's the root cause) but you can start by removing and reinstalling that mod to start with and see if it helps - by then someone more experienced might pop by and see if there is anything else in the log that could help

slow monolith
#

ty

#

the red text is gone but the textures for the craftables are still broken

jolly pollen
#

Is it overlapping Bog's with Vanilla texture or some other texture - do you have a screenshot if you are not sure?

slow monolith
#

yes

#

theirs and vanilla

jolly pollen
#

Hmm, not sure, I cannot see anything obvious (but my knowledge is limited) the only other thing I'd recommend is getting rid the three mods that are marked as deprecated (Multi Yield Crops, Prismatic Tools and Shop Tile Framework) - they don't work for the 1.6 game version

slow monolith
#

ok will do

#

still broken

elder sundial
#

anyone knows how to fix that?

slow monolith
#

pc ?

elder sundial
#

yep

sudden summit
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sudden summit
#

we cant help off of screenshots unfortunately KSDHJKSD

elder sundial
#

sooooo how?

slow monolith
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 77 C# mods and 215 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sudden summit
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didnโ€™t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

slow monolith
#

i also cant update 4 mods they just seem to stay at the same version

jolly pollen
#

That's usually because the authors miss updating the manifest number - it is likely already in the right version

#

(it happens from time to time)

slow monolith
#

ok ๐Ÿ˜„

sudden summit
jolly pollen
# slow monolith ok ๐Ÿ˜„

For example Star Amy's mod has version as 1.0.1 for the Alternative Texture part, so it keeps thinking it's out of date - but actually it's totally fine ๐Ÿ™‚

slow monolith
#

ok ty

native dragonBOT
#

@slow monolith You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

slow monolith
#

ill post a pic of the wierd texture im getting one sec

elder sundial
#

i did what it says but i dont understand what now

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 16 C# mods and 11 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sudden summit
slow monolith
#

try confirming the integrity of your game

#

it says assets are missing

#

thats whats happening to my textures

#

wait are you using steam ?

sudden summit
slow monolith
#

ah

slow monolith
elder sundial
slow monolith
#

ok cause i think its that thats causing it

sudden summit
sudden summit
slow monolith
#

galaxy is gog's api

sudden summit
#

you can use things other than steam to run and mod the game perfectly fine

elder sundial
neat plaza
#

it's steam's app but for gog

#

but by the looks of it you just used the installer so you wouldn't have galaxy

elder sundial
#

okok

slow monolith
#

from smapi's nexus page

jolly pollen
slow monolith
#

ok will try now

#

yup it was vpr

#

they have a big craftables option

jolly pollen
#

Ah nice! I use Earthy myself and that does not include craftables so I didn't think about the recolor at first - glad that worked though

slow monolith
#

tysm ๐Ÿ™‚

oak forum
#

It causes confusion for the person requesting support

slow monolith
#

ok sorry i was just trying to help

oak forum
slow monolith
#

ok ignore me then

#

i was trying to say smapi has issues with gog

vast kelp
#

hey just wanted to say thanks for everyones help yesterday, with the verbose log sylph walked me through i was able to find the specific mods and fix it pretty quickly!:) it was mostly dusty overhaul and i think also a dynamic window mod like pokky mentioned๐Ÿ’• yall rock!

devout dock
#

SMAPI is having issues loading with CurseForge. I updated a mod and I restarted it; but its still not going. Ill let you know if it starts or not!

devout dock
#

Why not? I havent had any problems with it before

neat plaza
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

neat plaza
#

also as a site for sdv it's just not very good

viral ocean
#

ok so this is a weird question (maybe) but are some mods only needed by the host I.e no friendship decay? im running SMAPI with a few mods (UI info suite 2, some cosmetic mods and no friendship decay) and my friend whos playing vanilla doesnt have any issues joining my game so does it work or does it automatically disable mods?

devout dock
neat plaza
#

alright, I don't critque your limited mod choices

sage pawn
stark flame
#

does anyone know why i have 21 folders in my mods folder but stardew says im running 42 mods?

neat plaza
#

some mods have multiple parts that register separately

#

sve, for example is 3 mods

stark flame
#

oh okay

#

but still only one folder?

viral ocean
stark flame
#

okay thanks yall

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring.

There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. The main mod page often includes information on whether or not they work in multiplayer. However, in general, your mod lists should match exactly.

See the wiki page for more details on how mods work in multiplayer!

Multiplayer Mod Checker is an easy way to determine if host/farmhand mods match.

sage pawn
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 97 C# mods and 163 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

viral ocean
oak forum
#

Always

sage pawn
oak forum
#

Multiplayer modded = match the mods

viral ocean
#

friend refuses to mod stardew valley because the first game hes every modded was fallout NV so he thinks all games modding are like that

viral ocean
#

i cannot

#

ui suite too important

oak forum
#

Then good luck

#

The answer is match or have problems

gaunt gust
#

There are some mods you can get away with not matching

#

Fairly limited but ui info suite and no friendship decay are among them

viral ocean
plush topaz
#

You can enable debug fields in Lookup Anything to show the full ID, which is a pretty good indicator for what mod it's from

sage pawn
tough halo
#

CP Textures aren't showing up for my craftables but working for furniture, started a few days ago but works has kept me busy and forgetting to ask for help. Also, updated farm type manager today and now have a plethora of lines from it in smapi, not sure if thats an issue or not.
https://smapi.io/log/f49c370b308242e5a5b054b180bb92f2

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 165 C# mods and 351 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
oak forum
#

You might have something overwriting them

#

Can you check these?

versed jacinth
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 18 C# mods and 22 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

versed jacinth
#

it worked fine, untill I rebooted the game and suddenly I cannot run it

tough halo
stark flame
#

!saves

native dragonBOT
modest grail
# versed jacinth Hello. Some mods are blocking my game from booting. Can someone tell me which on...

If you look at the red errors in your log, you've got a few mods that either need fixing or removing.
PyTK is there twice (PyTK Dummy and PyTK Lite) so you should only have one. SAAT, Extra Map Layers and possibly ShopTileFramework are deprecated and can be removed entirely.
And there are a few more listed in there that just need 1.6 versions installed (they may show up as 'alpha' in the other files), or need to be removed because they won't run in 1.6

dire fractal
#

Hi I'm look for some help to download SMAPI on my windows and once I reach to the point of installing the mod it reads " Oops, we couldn't find the game automatically. Type file path to game directory ( the one containing ' Stardew Valley. ddl '). Im not sure where to find the path and every tutorial I have found doesn't seem to help.

neat plaza
#

enter the path then

scarlet quail
#

ME >-<, do you still need help?

sweet palm
#

I removed RSV and I was throwing away all of the error signs but I can't cancel any of the broken quests. I'm worried if I sleep it might be permanently broken

soft path
#

helllo i need help on smt

#

like... a lot

#

i was here before but we never get to finished where we were and now im back

#

im having trouble loading my game and some of the mods i have arent working right