#archived-modded-support

1 messages · Page 477 of 1

restive cypress
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The top comment provides the unoffical update

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However if that doesn't work you can convert it yourself with AnotherPillow's CM2CP module (which converts the mod for you)

hazy holly
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 101 C# mods and 346 content packs.

restive cypress
native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

hazy holly
restive cypress
#

Hmm SDVpufferthinkblob It looks to be as though it's an translation error. Just to troubleshoot, I would try moving back to the last version of UI Info Suite 2 and see if that changes anything. Otherwise I'm unsure as to what could be causing this issue

scarlet belfry
sudden summit
#

looks like the github version was updated most recently, so id download that one

hazy holly
autumn matrix
#

I need help updating smapi and it keeps saying Oops, couldn't find the game automatically.
Type the file path to the game directory (the one containing 'Stardew Valley.dll'), then press enter. Then when I put the path in it either says That directory doesn't contain a Stardew Valley executable or that the directory doesn’t exist. I have tried everything but does anyone know how to fix this?

sudden summit
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!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

sudden summit
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have you reset your game files and/or verified the file integrity of the game?

autumn matrix
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I haven’t. Would that link help me do that?

sudden summit
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yes, all you have to do is go to steam > stardew valley > settings > installed files > verify file integrity

autumn matrix
#

Thank you so much 🙏 I will try that and report back!

#

Ok it said that a lot of files failed to validate and will be reacquired. What now?

sudden summit
#

its going to basically reinstall the files youre missing, once thats done check where stardew valley should be installed on your computer, make sure the .dll is there and then retry installing smapi

autumn matrix
#

What do you mean be installed on my computer if it already is?

sudden summit
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so the reason smapi wasnt installing was because the .dll, the thing smapi needs to "attach" itself to to work, was either not in the file directory you picked or not on your computer at all

autumn matrix
#

Oh ok. I will try again. Thank you so much this is insanely helpful

sudden summit
#

what the file integrity verification does is fixes broken files, reinstalls ones you may not have, etc etc, so in the event your .dll was broken or missing its going to put it back where it should be or fix it, depending

#

smapi should install fine and find the .dll itself if you try again

autumn matrix
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Ok

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IT WORKED! Thank you so much I spent way too much time on this.

sudden summit
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glad to have helped SDVpufferheart

night bough
hasty coral
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 1 C# mods and 0 content packs.

proven bobcat
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I'll review my SMAPI log but I don't think I saw an issue. But I'm having a problem where my bushes are "flickering" almost like it's rapidly switching between two visuals of the same bush. Thoughts?

night bough
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Once you’ve sorted those two submit a fresh log please

sudden summit
proven bobcat
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 130 C# mods and 370 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

muted jungle
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Hello my friend crashes while we play modded multiplayer, is there a way to fix this?

proven bobcat
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I'm avoiding updating Item Extensions mod since the newest version has an error with planting mixed seeds.

native dragonBOT
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You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring.

There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. The main mod page often includes information on whether or not they work in multiplayer. However, in general, your mod lists should match exactly.

See the wiki page for more details on how mods work in multiplayer!

Multiplayer Mod Checker is an easy way to determine if host/farmhand mods match.

scarlet quail
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

scarlet quail
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In general, if they're crashing and it's modded multiplayer, make sure the mods match, and if they do, upload your logs of both the host and the crashing farmhand.

sly elm
proven bobcat
#

But wondering if there's any insight into my flickering bushes 😫

sly elm
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 89 C# mods and 131 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 97 C# mods and 150 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
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lol my tip was useless seeing you are on 1.4.3, good. so it shouldn't be item extensions

muted jungle
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I see

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I see the problem now

sudden summit
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not EXACTLY since you dont have picture perms but is it on your farm / in town / etc

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are these custom bushes youve put down or are they static on the map somewhere?

proven bobcat
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I tried disabling simple foliage for 1.6 and earthy recolor but no change

odd urchin
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Wanting to install Talkohlooeys portraits but it says it requires hd portraits, yet hd portraits is broken or something now?

night bough
sudden summit
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if that doesnt work id suggest verifying the file integrity of your game to make sure everything is where its supposed to be, but im not seeing anything strange in your log either, so i think it could also be a load issue order with earthy recolor and simple foliage

solemn plaza
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im having trouble runing smapi. is there a new launch code are soehting? i thoght i updated everything but i keep geting the same message

proven bobcat
sudden summit
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i am not seeing any error codes so id be shocked if that were the case but thats the only mod i can see in your logs that edits the way ALL of the bushes work aside from the recolors and foliage which youve said dont fix the issue JSHJSK im winging it mostly

sudden summit
solemn plaza
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somthing about a newer vesion is needed. id send a screenshot but i dont realy know how

sly elm
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your mod list almost looks like mine, damn. very eclectic and a joy to look at because there's nothing old in there that serves no purpose :D that also means I haven't found anything yet that makes me think "this might be it" immediately. I'd probably try turning off dynamic reflections first as that tends to cause visual problems often. Then there's the two obvious item bags errors, item bags seems to have a few hickups at the moment, might want to check the mod page posts. I could image time speed maybe interfering depending on what you set it to, @proven bobcat

sudden summit
sudden summit
odd urchin
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thanks

solemn plaza
proven bobcat
dire fractal
#

If you’ve modded Stardew on steam deck, could you help me figure it out? I’ve tried several different guides but I don’t think I’m getting it right

sudden summit
solemn plaza
sudden summit
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no worries!

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

solemn plaza
native dragonBOT
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Log Info: SMAPI 3.12.7 with SDV 1.5.4 on Microsoft Windows 11 Home, with 31 C# mods and 28 content packs.

sudden summit
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yup! thats perfect

solemn plaza
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i am so lost tbh

sudden summit
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oooooh youve got a couple of errors

sudden summit
# solemn plaza i am so lost tbh

okay so first of all, your game is outdated, a lot of people are using 1.6 now and youre running 1.5.4, which is why smapi is throwing errors about being outdated at you, SMAPI has been updated to be 1.6 compatible instead

secondly a lot of your mods use json assets, which you dont have downloaded, but can be downloaded here https://www.moddrop.com/stardew-valley/mods/399895-json-assets

you also have PYTK downloaded, but PYTK and all mods related to it as of 1.6 dont really work, so id suggest getting rid of it

a couple of the mods youre using are .xnb files or just in general no longer compatible (health bars, plain, forest & flower witch to name a few)

odd urchin
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I tried talkohlooeys portraits with portraiture but still not loading images in game

sudden summit
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did you read the portraiture description on how to make hdportraits mods work with portraiture?

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 3 C# mods and 0 content packs.

hollow cliff
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Hey everyone, I recently downloaded some new mods that fit alongside East Scarpe. While I was playing through, I kept getting these Space Core messages 12:46:52 WARN SpaceCore A warp from SamHouse references Custom_WTDR_GhostTown which could not be found. <--- like this here. And another one with the Farm Type Manager.
Then I got my first error while going through a cutscene from The Adventurer's Guild Expanded. I don't know if I was doing something wrong, if any of my mods were conflicting with each other. Anyways, here is my SMAPI log
https://smapi.io/log/7a0a603551f34eac8766c2d6e5d842ab

Like a goober I put it in the wrong channel

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 37 C# mods and 55 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
pallid summit
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@hasty coral the problem is that ToolPouch relies on SpaceCore but does not list it as a dependency in its manifest. i was able to load it by adding the dependency (i haven't verified it beyond loading to the title screen)

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open up the manifest.json file inside the mod folder and add the dependency like so:

  ...
  "UpdateKeys": [ "Nexus:25136" ],
  "Dependencies": [
    {
      "UniqueID": "spacechase0.SpaceCore"
    }
  ]
}```
solemn marsh
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Overly complicated and honestly I dont think i'll get those three hours back

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But I got it set up, seems to be working fine now

thick prawn
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Hello, new here. How do I update mods that needs updated?

visual jetty
# thick prawn Hello, new here. How do I update mods that needs updated?

Welcome!
You update them just the same way as installing them in the first place. Download the updated version, delete the old one from your mod folder, drop the new version into it. You’ll also your configs that way, but you could save them somewhere else before deleting the old one.

proven bobcat
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@sudden summit @sly elm Thank you both so much for your help yesterday! I figured out there was an issue with how the bushes reset (Terrain Reset mod). They were layered and rapidly shifting between their mirror image. You both were very helpful in the troubleshooting!

stuck flume
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both seasonal fencing + seasonal floors (CP) dont work even though i have the required files. is it possible theres a conflict between mods? i have alternative textures and custom furniture too — not sure if they interfere

shy orbit
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!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

shy orbit
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it's best to upload the log when you have seen the fences/etc in game (like in the image) so that mod conflicts are more likely to show on the log

stuck flume
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these are the updated mods but i dont think they conflict

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all the cp mods have no conflict; seasonal floors and fences included

shy orbit
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the log still please

stuck flume
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i dmed it to u

shy orbit
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03:29:28    TRACE    SMAPI    Content Patcher edited LooseSprites/Fence3 (for the 'Vibrant Pastoral Recolor' content pack).
03:29:28    TRACE    SMAPI    Content Patcher edited LooseSprites/Fence1 (for the 'Seasonal Fences' content pack).
03:29:28    TRACE    SMAPI    Content Patcher edited LooseSprites/Fence1 (for the 'Stardew Valley Expanded' content pack).
03:29:28    TRACE    SMAPI    Content Patcher edited LooseSprites/Fence1 (for the 'Vibrant Pastoral Recolor' content pack).``` i don't remember which fences use which assets, but here vibrant pastoral and SVE are editing at least some fences after the seasonal fences mod
jagged marsh
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I believe SVE has a setting specifically for fence sprites, so you might check the options there to see if that helps

shy orbit
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vibrant pastoral is editing some floor related assets as well

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yeah, if the mods have options to disable those edits then it's probably the way to go

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if not, probably need to change load order/patch priority

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!loadorder

native dragonBOT
#

When two mods edit the same dialogue or images, whichever edit is applied last "wins" and is the one you see in the game.

If the mods don't set edit priorities (which most don't), that order is mainly determined by the order the mods were loaded by SMAPI. You can change that mod load order to influence the edit order.

hollow trail
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Does anyone happen to know how to fix this "WARNING: Mismatched UI Mode Push/Pop counts. Correcting." warning? I think it's what is causing my craft menu to bug

stuck flume
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omg it was pastoral recolor, tysm!!

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i didnt think it would affect those assets too, but it makes sense. tytyty!

jagged marsh
hollow trail
# jagged marsh It's a generic error caused when mods are adding/removing elements on the screen...

I do have a bunch of red going on with my log; https://smapi.io/log/d67716a55f954abf920ec9ef0548fd8d
I just put a message on the Item Bags nexus page to hopefully try and clear some of it up. I use Vortex to manage everything because I don't wanna mess something up so I'm afraid I messed stuff up by added modded item bags (even though I put everything in the correct folder)
I have no clue what I'm doing half the time

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 96 C# mods and 162 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hollow trail
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I'm also not understanding why it keeps saying that a mod can be updated but I'm already running the latest update? Imma try redownloading it to see what it does, as the deploy order on the new file is different than the older one.

jagged marsh
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I'd say try removing Item Bags and see if that solves the issue

hollow trail
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Ohhh, that makes sense. My smapi log at least now doesn't say to update it so maybe there was that tiny change in between, idk

#

this is a new one that's come up tho

jagged marsh
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Not sure on that one - I'm not familiar with debugging mods with broken schedules

hollow trail
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At this point I'm just being patient and playing through the bugs haha. The only one that's troublesome is the mismatched UI thing, as it bugs closing out of the crafting menu and I have to open a settings menu to be able to close out but I'm okay with that.

spice flare
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i keep getting these, anyone know how to fix it? i dont rlly know what it would do but i would like to have as little errors as possible

sly elm
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it just means the map names changed and the mods are referring to the old names

spice flare
#

ahhhh oki tyy

native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

(See also the Nexus App feedback thread, if you want to help Nexus avoid the same issues in their upcoming replacement for Vortex.)

ornate lotus
#

does cp mods take up performance? im trying to find the mod causing lags on my device(i play on android btw)

spice flare
sly elm
spice flare
sly elm
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I get annoyed having those in my log as well but alas, unless I go into the code and change everything myself it'll persist, as it's not causing any problems, I'll just leave it

hollow trail
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I'm assuming that switching from Vortex to Stardrop is seamless, or rather I'm hoping it is cattocry

sly elm
# hollow cliff Hey everyone, I recently downloaded some new mods that fit alongside East Scarpe...

I don't see anything of concern in your log. the yellow warnings are not of concern as they're just telling you that some mods try to connect to warps on maps that have changed names now, so the maps can't be found with the old names. and farm type manager is not able to spawn things that aren't available in game (yet) which also isn't of concern, iirc it's from wildflour's nooks and crannies. the error with Robin not finding here way in a cutscene is either due to a map change or the mod in question having a small mistake in the event code, but also nothing game breaking

sly elm
hollow trail
#

I'm okay with doing some footwork with file moving if need be

sly elm
#

stardrop on the other hand reads out your mod folder and then for making profiles, it puts all selected mods in a folder but as links only which I think is a great idea cause it leaves the mods in peace and allows for toggling mods on and off quickly, as no files need to be copied, only links

inner phoenix
#

if anyone who is Experienced in modding stardew valley and is willing to help idd be GRATFUL i have tried all the youtube videos and i think i need someone to look and speak to me while helping me bc im dumb LOL if u wannahelp me message :D

hollow trail
#

Wow. Okay. Now I see the full ~250 mods on Stardrop I think

hollow trail
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So with Stardrop now as the manager, should I reinstall Item Bags and my modded bags?

brazen kiln
#

is there a mod that lets you walk while using a tool?

hollow trail
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I literally just saw one the other day - I'll try to find it again

#

On a side note; I had my wife get Stardrop and migrate over, but after adding the mods and trying to run the game the first time, Stardrop immediately crashes upon being opened. We've tried deleting the files and re-unzipping Stardrop, as well as restarting her computer. Any suggestions?

hollow trail
brazen kiln
clear rain
#

how can i translate in greek?

neat plaza
hollow trail
lucid quiver
#

hi everyone, i don't really know what seems to be the issue, i bought the game with GOG and didn't link my account to smapi as i didn't really care about tracking the hours. It seems inconsistent, maybe it's linked to whether or not i launched GOG before playing?

anyways here is the error :
ERROR game Galaxy auth failure: FAILURE_REASON_GALAXY_SERVICE_NOT_SIGNED_IN

I can give my log if needed

sly elm
#

if yes, gog needs to be launched indeed, if not, that error shouldn't matter

lucid quiver
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nope, thank you very much for your anwser!

#

glad to know it's just linked to the fact that i disabled gog from launching at start

sly elm
#

ah yeah that'll do it

wraith shuttle
#

Okay, I know I got a lot of updated mods, but I thought with how inept I am at this, I better have you guys double-check the list first. If that's okay

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 25 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

formal maple
#

anyone have tips on fixing red shoes? i've tried replacing my boots and reloading my mod as well as sleeping after and just can't seem to override the red shoe color

#

(showed up after downloading peach body mod)

sly elm
#

I think you're going to have to go through the settings of peach body to fix this

formal maple
#

yeah i've messed around with the config settings trying to fix it but haven't had much luck sadly

limpid pelican
#

How do I use custom portraits for Romancable wizard?

#

The sprite appears but the portrait is still vanilla wizard.

#

I found this one that requires portraiture but I don't really want to use that.

#

I forgot how I changed Wizard's portrait to Rasmodia before-

#

AAAA.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 54 C# mods and 42 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

signal kiln
#

I'm using portaraiture

vagrant tulip
#

trying to install smapi on the steam deck (linux)

#

i put the .sh file into the console but i get a "permission denied" error

#

ive tried several fixes on the internet but nothing has worked so far

limpid stag
#

uhhhhh what does this Mean

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 51 C# mods and 152 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

limpid stag
#

the out of date mods are not actually out of date. the manifests are just incorrect

uneven venture
#

I downloaded the oldest version of the "Quality Bait" which dates to 2023 since I'm still on version 1.5(I'm on android), but the smapu error log says that it's no longer compatible. What should I do?

hollow trail
#

idk why it's an error when everything is up to date

brazen kiln
#

watering can give exp mod just went from compatible to incompatible out of nowhere, didnt have a problem with it 1 hour ago, why?

#

the only thing ive done is download stardrop and update achtuurcore

olive delta
#

So I'm at day 28 of summer, year 1, and upgraded the house to lvl 3, the game is extensively modded and am running some expansion mods

I'm also running the seasonal garden farmhouse V2 mod which is being updated unofficially?

However, just noticed the apparent lack of a Cellar entrance and no recipe for casks

That's the current conundrum and issue

dire fractal
primal kite
#

can someone point me out what's wrong on my mods, on my game my greenhouse is "under construction" like everytime when I interact on it it's just "under construction" like just fences and anything, but no robin, and greenhouses shouldn't be under construction

here's my log:
https://smapi.io/log/824cc3c63e394fd489f35400e5b3bc6e

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 80 C# mods and 209 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
dapper lance
strange beacon
#

Hi, whenever I try to open a chest it instantly closes. Occasionally if I talk to a vendor (mainly clint or the musueum man) it puts me into an infinite loop of constantly re-opening

#

I suspect it's because of MouseMovement

#

Has anyone else experienced this and found a work around?

#

Or it could possibly be Flexible Arms?

boreal root
#

Hello, I was wondering how to fix this error in the game? I don't really understand it... could you please help me? 23:47:40 ERROR game The tilesheet for wallpaper/floor 'ENDYLAU.furniture.Decoration_Floor' could not be loaded: no such ID found in Data/AdditionalWallpaperFlooring.

deep delta
#

I got some texture mods but the paintbucket is saying It has no textures for that particular season. Does that mean my textures only show up for 1 season? im kinda confused heh

#

i also havent been on SDV for a hot min so please bare with me if thats a stupid question SkullClown

bronze dew
#

UI and Zoom needs to be same, UI @ 105 and Zoom @ 105

oblique geyser
#

i could be wrong

sly elm
#

I turned it off for now

sly elm
limpid stag
#

is there a console command for smapi to max hearts with my first pet? i want the option to get more asap

oblique geyser
#

i think there is that option in cj

limpid stag
#

i have that installed and cant find that

oblique geyser
#

i was wrong it only has npc

limpid stag
#

nw, thanks for the try!

oblique geyser
#

try ~ "friendship [character name][amount]"

#

maybe it will work with pet also i have no idea

boreal root
#

Hello, how do you fix this error in the game? I don't really understand it... could someone please help me? ERROR game The tilesheet for wallpaper/floor 'ENDYLAU.furniture.Decoration_Floor' could not be loaded: no such ID found in Data/AdditionalWallpaperFlooring.

oblique geyser
#

try posting your smapi log, it sounds like one of the mods that you use for decorating floor doesn't have the proper file to load

boreal root
#

oh, thank you! I already found the source of what caused the error ^v^

signal kiln
#

need help on how to install this mod

#

kind of a newb

oblique geyser
#

!gs

native dragonBOT
#

@oblique geyser You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

lean star
hollow cliff
rugged timber
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 25 C# mods and 106 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rugged timber
#

hmmm... just realized... I'm in the wrong channel, I'm sorry y'all

strange beacon
#

Okay, update. I'm not sure what could be causing the issue of not being able to use chests

#

Movement Speed, MouseMoveMode, Flexible Arms don't seem to be causing the issue

#

Not sure what else it could be? I have a lot of mods but most of them are UI/Expansion related

sly elm
#

ui can absolutely influence chests

strange beacon
#

Hmmm

#

feck

#

i thought it would be biggerbackpack but now i dont have a scooby

#

chests just open but if i pull my mouse too far down ithey just close

worldly rivet
#

Hi!!! Is portraiture compatible w/ content patcher portraits

sudden summit
strange beacon
sudden summit
#

so like i have a CP portrait that affects krobus which means i wont use portraiture mods affecting krobus because theyll conflict, but i can use portraiture mods of other characters just fine

#

im pretty sure CP portraits can also be put into portraiture but the resolution might be funky / ive heard they can appear giant

solemn plaza
#

im still having trouble. i logged out and logged back in to steam to update everything but i keep getting the same message even after deleting what i could. again im so sorry for the trouble

lean star
sudden summit
solemn plaza
#

i just chesked and its all the same think. i have no idea what im doing XD im sorry

sudden summit
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

worldly rivet
strange beacon
#

it was east scarpa

#

for some reason

sudden summit
strange beacon
#

it wasnt installed correctly (missing tilesheets)

#

but yeah i have no idea why that caused it to bug

solemn plaza
native dragonBOT
#

Log Info: SMAPI 3.12.7 with SDV 1.5.4 on Microsoft Windows 11 Home, with 31 C# mods and 28 content packs.

sudden summit
solemn plaza
#

again im so sorry

quiet forum
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 59 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 4.0.8 with SDV 1.6.7 build 24119 on Microsoft Windows 10 Pro, with 88 C# mods and 155 content packs.

leaden radish
#

does anyone know how i could fix this? like not make the chest menu touch the inventory? i tried tweaking the better chests mod but its not fixing anything

naive leaf
#

And changing the ui size I think in game settings

leaden radish
#

the chest menu is vanilla right? is there any way i could disable it? 🤔

naive leaf
#

No idea, but there's really no way to fix that unfortunately

#

It's just how the mods overlay.

leaden radish
#

that sucks.. thank you!!

ruby heath
#

if i download SVE, will having other mods like, mess with it? esp map mods bc i have a few instailed

scarlet mauve
#

someone know any mod that can help with lag? I'm trying to play the expanded, but the game is lagging the whole time. I have some others mods besides the expanded.

Is the expanded that heavy? because the vanilla never lagged.

modest grail
#

Expanded adds a LOT to the game, so load time in minutes with SVE is not unusual.

digital drum
#

Hiyas I could use some help plz. When I launch my game from steam using Smapi for my mods, there is an error somewhere and will shut down which means I can not play my game. Help?

neat plaza
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

digital drum
native dragonBOT
#

Log Info: SMAPI 4.0.7 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.

neat plaza
#

What/where is the error?

digital drum
#

Whenever I launch the game w/out the API it functions normally but when I have the API on the problem is that the game shuts down but only when the API is on

neat plaza
#

Yes but what is the error you speak of

digital drum
#

Sorry this is all new to me. 850hrs into the game and never had an issue

modest grail
#

Well, before anything else, your SMAPI is out of date, 4.0.8 fixed a lot of player crashes. I'd update that first and try again

digital drum
#

ok

#

It comes up to Waiting to Launch game n shuts down no matter what

#

forgive me for this. Its not creating a log but all I could get

modest grail
# quiet forum Boosting this

not sure how to even begin helping you troubleshoot because the log isn't revealing much here. Player actions aren't indicated in the log, and player actions completed during the day that are causing new events to happen on day end or start have often been the cause in the past.

#

Is there anything specific that you are doing during the day before the crash?

sly elm
worn marsh
sudden summit
digital drum
sudden summit
#

so instead of playing stardew through steam, you want to open the stardewmoddingapi app . go to steam > manage > browse local files, and scroll until you see this

#

you want to right click it and run as administrator

digital drum
#

okies I'll check that in a sec, I'm running Vanilla atm lol. I've been fighting with this for HRs and gave up

sudden summit
#

if windows updated recently its possible it messed up your settings and basically told smapi it doesnt have permission to be doing the things its supposed to be KDJSHDSJK

gaunt gust
native dragonBOT
gaunt gust
#

See step 2

quiet forum
gaunt gust
#

(Access Violation has nothing to do with filesystem access. It us c# for "segfault")

modest grail
#

Try that after step 2 in the link if it's not resolved

digital drum
#

I have a bluetooth headset. I just updated my driver cause I didn't know it needed it

modest grail
#

Okay, and you're opening it with the headset active as the sound device?

digital drum
modest grail
#

The game panics if it can't find anything to output audio to, which is why I wanted to check that. 😉

digital drum
#

I was in a discord call and when I'm in a call I lose all SDV sounds...

#

Its running now that I have no headset on

modest grail
#

hmmm

digital drum
#

So weird I never had issues like this whenever I was in a discord call before. I've been using Mods for a lil over a year now

modest grail
#

By chance is your headset set to be used exclusively, since you lose game sound when in Discord?

digital drum
#

ya

modest grail
#

(should be able to change that so you get the game sound and discord sound)

digital drum
#

I'll have to poke at it when my headset is charged. Probably tomorrow, I'm so frazzled from fighting with this all day lol

#

thank you all for the help today

celest rampart
#

Grrr, wth! Why is it when I reboot my computer my mods won't load! It's like SMAPI gets messed up somehow

orchid locust
#

I downloaded the luck skill which isn't listed as broken on the compatibilty list, but I've been playing for over an in game month, and haven recieved a level up yet

celest rampart
#

Correction. Command Prompt gets screwed up. It won't load w/o running as admin

orchid locust
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 122 C# mods and 222 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
sudden summit
celest rampart
#

I don't know how/why it does it, this is the second time

sudden summit
#

have you tried validating your game files?

orchid locust
#

I didn’t realize that they’re incompatible. I’ll read more into the nexus pages

celest rampart
eager horizon
#

Question: Does Nyapu's portraits have to be done via CP or can I use portraiture? I'm not finding anything on the mod page

pallid summit
#

as far as i know, any portraits can be used with portraiture (just copy the image files in) as long as you set up your folders correctly.
i can't help you set up the folders, though. i don't use it so i can't offer any more guidance

orchid locust
#

Walk of like says it’s compatible with all spacecore skill mods and luck skill as far as I can tell in the comments isn’t having any problems

sudden summit
sudden summit
orchid locust
#

Interesting, thanks. I hope that the mod author gets this information I didn’t dig that far into walk of life’s comments since the description page said it was compatible with spacecore sill mods.

sly elm
#

Walk of life is still in beta, so bugs and problems are to be expected

orchid locust
#

It seems like the mod author is rebuilding MARGO from the ground up.

sudden summit
celest rampart
#

No, last time I removed everything and then when I reinstalled I copied it all over manually.

#

No, game will not run

normal cloak
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 149 C# mods and 440 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sudden summit
celest rampart
#

Yes. The root issue is the command prompt not working.

#

I just have no idea why it keeps doing this.

#

It's like some stupid windows security thing

#

Last time I ran sfc /scannow and it found and fixed something, then it was fine.

#

Tried ita gain and it didn't find anything

sudden summit
#

okay wait im a little confused, can you open the windows command prompt normally or is it only when youre trying to load smapi?

celest rampart
#

No, I cannot open the command prompt normally

sudden summit
#

aaaaaaaaah okay

celest rampart
#

It ONLY works if I run it as admin. But SMAPI/SV doesn't work if it's run as admin

#

Very frustrating b/c I don't get much time to play, so if I waste all my time trying to fix Windows then my playtime is gone 😦

sudden summit
#

do you mind if i dm you? this isnt the right channel for this but i also might have an easier time troubleshooting in dms

celest rampart
#

Yeah

thick prawn
#

How do I get garden village and walk to desert to work properly? My walk to desert worked before and now it doesnt

hexed herald
#

is there a way to somehow do something with png files for mods??? (to explain: I really like some hairstyles I found on naver.blog, but they only give out png files for both, and xnb files for one of them. I know I could replace the xnb files of the actual game for one of them, but I don't want to replace original files.)

they include the png file for merging, is that also for merging with the base game? It only includes a png, and not a JSON file, so I can't just add it to an already existing FS hair mod I have, and all of the hairs are in one png, instead of it being each individual one like in most FS mods I use.

hexed herald
# hexed herald is there a way to somehow do something with png files for mods??? (to explain: I...

If this is a ridiculous question, or theres no option other than replacing og game files, that's fine, I just wanted to check to see if there was any alternatives that I could do to somehow apply these

The mods in question:
https://blog.naver.com/kkunma_09/222678009891

https://blog.naver.com/PostView.naver?blogId=kkunma_09&logNo=222147644275&categoryNo=20&parentCategoryNo=0

short veldt
#

hi does anyone know how to get rid of a persistent light source 😭 it was a vanilla lamp that caused it but idk if mods had anything to do with it

scenic nymph
#

Hello, does anyone have solutions about the bug where Pam gets Stuck in the path to the bus stop, im trying to remove some mods and trying the game, but its kinda stressful remove, load the game, close the game, deleate and repeat the process

gaunt gust
#

!lof

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

scenic nymph
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home Single Language, with 58 C# mods and 127 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sudden summit
# hexed herald If this is a ridiculous question, or theres no option other than replacing og ga...
#

the blog says to use aseprite, but you can really use any program with a graph function, when i convert hairs i use photoshop or clip studio paint

#

generally anything you can do pixel art on will work

hasty flume
tawdry frigate
#

can someone help. every time i try to load into the game i get this screen for a split second and then it quits out of the application

pallid summit
#

!reset it looks like (maybe among other things) your game exe is missing

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

shy orbit
#

oh you were also linked another resource. that's better if you want to do it

hexed herald
# shy orbit for the files that are meant to replace game files you can make a content patche...

Im trying to figure it out- using this resource https://forums.stardewvalley.net/threads/tutorial-tips-on-converting-hairstyles-to-be-non-replacing-additions-using-content-patcher.8648/ ,

Havent figured out what im doing yet- but its not like I can't just download it again if i screw up the file

(I'm really bad at code & script though, so I might just end up giving up if I can't figure out what i'm doing)

hexed herald
#

I have already run into an issue- I tried ignoring this step, but it asks me to edit the json file later

Step 2: Open your now Unzipped folder. What do you see?
Look in your newly unzipped folder. Inside you should see the following:
-A folder inside the folder. Usually named "assets." I will be referring to this folder as the assets folder.
-A content.json file
-A manifest.json file

The mods in question, being these:
https://blog.naver.com/PostView.naver?blogId=kkunma_09&logNo=222147644275&categoryNo=20&parentCategoryNo=0

https://blog.naver.com/kkunma_09/222678009891

ONLY one of them includes a xnb file, and both of them include png files, but there is no content or manifest file/folder they aren't built like an actual mod usually is, its just the png of all the hairs on one png- so thats an issue-

#

granted, I'm bad with this kinda stuff, and have no idea if im overthinking this- or if its actually confusing (probably the former)

#

at this point Im thinking its just not worth the trouble TuT (not simply for hair anyways)

shy orbit
#

they both seem to be a modification of the same asset, Characters/Farmer/hairstyles, so making them both usable at the same time is not trivial, but if you can pick one, making a Content Patcher content pack that just overwrites the vanilla styles with it should be simple (unless the modded asset happens to be too outdated)

modest grail
shy orbit
hexed herald
celest rampart
modest grail
#

Might have been, I see too many names!

#

I find that I sometimes need to run the file checker after Windows updates, they do like to cause trouble.

old sparrow
#

I love my new pic. 😂

#

Sophia ❤️

restive cypress
hollow trail
#

Still learning Stardrop after switching over yesterday from Vortex; I'm used to on Vortex having to elevate and deploy, do I have to worry about any of that with Stardrop?

signal kiln
#

content patcher versions of DCBurger portraits wont work for me but portraiture does

turbid trench
#

any reason why the rain sounds would stop after 30 minutes

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 57 C# mods and 46 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

signal kiln
#

I'm using Portraiture

#

talkohlooeys's Marlon isn't loading in

#

but DCBurger's Marlon Fay works ok (I'm using SVE)

strange beacon
#

Hey, am I allowed to ask about the legitimacy of modss here?

compact verge
compact verge
signal kiln
#

it's just that Marlon specifically doesn't load in

wraith shuttle
#

What happens to mod anims if I get rid of the mod?

median portal
#

do i need to worry about the yellow text? i understand what its saying but not if theres something i need to do

late skiff
#

Is this absolutely cursed sunflower part of vanilla or some mods easteregg?

lusty hornet
#

guys wtf is this D: and how do i make it go awayyyyyyyy

#

i tried everything ;-;

restive cypress
lusty hornet
#

tanks o/

subtle willow
#

hi guys i have both ringside and expanded modes, but I'm having trouble with their portraits, actually just in ringside portraits

#

ringeside's portraits are extremely zoomed in, but other than them, the whole town is normal

#

if anyone can help, i can send you the smapi log SDVemoteheart

sly elm
primal wind
#

anyone got any idea whats going on here? game running fine but i dont like red

modest grail
#

!log please submit a log rather than a screenshot

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hexed herald
obtuse lintel
#

I've visited the github wiki for better chests and the sorting but I'm still a little confused. The auto sorting only works when I specifically choose an item using context tags? Also is there a easier way to categorize chests?

true berry
# primal wind anyone got any idea whats going on here? game running fine but i dont like red

I think it’s telling you some of the mods you have are not loading properly or some of the mods can’t interact well with others or some are missing that you need for it too work i get that too so i shouldn’t be too worry about it if you say everything is working fine but if you do notice something off about the mods in the red text its best to delete them maybe it’s not updated or it just doesn’t work well with others, hope this helps SDVpufferthumbsup

worthy moth
spark pivot
#

i have this issue with fruit tree sprites in lookup anything

#

but the code for getting the fruit tree sprite in LA seems correct

trim depot
pliant flower
#

Alright going to need some help from some people regarding the resurrection of a pre 1.6 file, and before you ask yes i updated most of the mods already

#

ill give an eroor log once someone mentions they can take a look at it

sudden summit
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

pliant flower
native dragonBOT
sudden summit
#

your log has a couple of errors which is why i ask

late skiff
pliant flower
#

i leave my farm and enter marnies ranch and the game crashes

#

i want to find out why

late skiff
#
13:45:08    ERROR    SMAPI       Skipped mods
13:45:08    ERROR    SMAPI       --------------------------------------------------
13:45:08    ERROR    SMAPI          These mods could not be added to your game.
13:45:08    ERROR    SMAPI          - Chelseanpc Quests 1.0.1 because it requires mods which aren't installed (PurrplingCat.QuestFramework).
13:45:08    ERROR    SMAPI          - Jane - English Translation (Updated for 1.6)-17254-1-2-1-1713559901 because it's an empty folder.
13:45:08    ERROR    SMAPI          - NPC Katrielle Custom Music 1.2.1 because it requires mods which aren't installed (Platonymous.CustomMusic).
13:45:08    ERROR    SMAPI          - Yri the Architect Quest Framework 2.0.2 because it requires mods which aren't installed (PurrplingCat.QuestFramework).```

Do any of those mods mess with that map?


Also potential issue with EventRepeater
#

Does this reproduce on a fresh character? Could be one of the events that triggered when you entered that map breaking it, log doesnt have a clear "this killed it" as far as i can see

scarlet quail
#

Rinq, please clarify based on your log: Do you crash when entering the Forest or Marnie's?

pliant flower
#

the last event that happens is a hector event, but i dont knwo exactly how its affecting things

scarlet quail
#

Your log indicates the former

pliant flower
#

the botom area itself, south of the farm

scarlet quail
#

So the forest, then.

pliant flower
#

sure

scarlet quail
#

If you temporarily deactivate Alec Revisited, does it still crash?

pliant flower
#

OH WAIT

#

thats right , alecs pet shop is where the raccon is

#

but it said it was updated to 1.6

#

let me try anyway

leaden radish
#

i think atp ill just uninstall better chests SDVpufferwaaah

pliant flower
#

okay so yes removing the alec mod prevents that crash

scarlet quail
#

Welp

#

report to the mod author

#

that's not fixable on our end

high oxide
#

quick question, is this caused by lookup anything or just the fact that i have a bunch of item mods installed ?

worthy moth
#

Better Chests is not responsible for adding the Chest # 2 or Farm dropdown above the chests.

leaden radish
worthy moth
#

If you're aiming to remove the overlap, yes that's the only way to do it. As far as I'm aware that UI cannot be adjusted or removed.

#

The vanilla large chest has a bigger UI, and Chests Anywhere's placement is just below the vanilla color picker.

leaden radish
#

i see.. thank you so much, youre a genius 😭

pliant flower
#

alright another error what could cause this

sudden summit
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

scarlet quail
#

since that's a forest map edit, using your last log the following are the only possible culprits:

13:50:17    TRACE    SMAPI    Content Patcher loaded asset 'Maps/Forest' (for the 'Stardew Valley Expanded' content pack).
13:50:18    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the 'Stardew Valley Expanded' content pack).
13:50:18    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the 'A Pelican Town' content pack).
13:50:18    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the '(CP) Alec Revisited' content pack).
13:50:18    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the 'Magical family' content pack).
13:50:19    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the 'NPC Juna' content pack).
13:50:20    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the 'Ayeisha' content pack).
13:50:20    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the 'Lunna - Astray in StardewValley' content pack).
13:50:20    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the 'JohnNpc' content pack).
13:50:20    TRACE    SMAPI    Content Patcher edited Maps/Forest (for the '(CP)Jane' content pack).
pliant flower
#

it was the magical family mod

scarlet quail
#

As alec is gone and it's definitely not SVE-

#

yep, there ya go then

pliant flower
#

that one was not updated so...

#

the wizards house was moved a bit i imagine

#

also speaking of the wizard their male when i have the female rasmodia mod installed

scarlet quail
#

did you disable the Seasonal Cute stuff for the Wizard in both the regular one (Wizard) and the SVE one (Magnus)?

pliant flower
#

is that something i can do in the generic config?

scarlet quail
#

yes

pliant flower
#

ill lokk for it then

#

ah yes they are female now

jagged sonnet
#

hello, i installed couple mods and started new today but i see npcs walk through walls. can it be because of any mods or is it a common bug?

compact kayak
#

I HAEV A QUESTION

scarlet quail
scarlet quail
jagged sonnet
scarlet quail
#

that'd be why

compact kayak
jagged sonnet
#

oh god i dont want to sleep each time i want to save..

scarlet quail
#

Save Anywhere Redux is rife with bugs, and generally if characters walk through walls something messed with their schedule.... which Save Anywhere is known to do

#

unfortunately that's not how Stardew saving works beys so unless you're willing to deal with the walk through walls-ness, you'll need to set aside however long it is before you save. A usual vanilla day is about 15 minutes

jagged sonnet
#

i just started day 2 so i guess ill start a new save without the mod

scarlet quail
compact kayak
#

it says it's downloading but i don't see it in my files or in downloads

neat plaza
#

did you press manual download and then slow download?

compact kayak
#

yeah

scarlet quail
#

if you did so, what does it do when you click the "click here" afterwards?

jagged sonnet
#

do you have any mod suggestions i should get that can help a new player out?

neat plaza
#

!modrecs

native dragonBOT
compact kayak
scarlet quail
compact kayak
scarlet quail
compact kayak
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no i don't know what other browser to use

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/gen

neat plaza
#

what are you using at present?

wind gazelle
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for seasonal outfits mod, how do i turn off the portatis, so I can use another portati mod

scarlet quail
compact kayak
scarlet quail
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yes, marjorie

compact kayak
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nexus

wind gazelle
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config? in the game or, what is that 😭

scarlet quail
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nexus isn't a browser SweatSmileIan

compact kayak
neat plaza
scarlet quail
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you use Chrome?

neat plaza
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that's also not a brwoser

compact kayak
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WHAT ELSE WOULD I USE

compact kayak
scarlet quail
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okay. You on windows?

compact kayak
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yes sir

scarlet quail
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then much as I hate its guts

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you have Edge

compact kayak
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NOOO NOT EDGE

neat plaza
# compact kayak WHAT ELSE WOULD I USE

firefox, vivaldi, librewolf, chromium, edge, brave, safari, opera, opera one, opera gx, there's lots of other things you could be using that's not chrome

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then download firefox or smth

scarlet quail
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otherwise other browsers are- well, Pillow gave an exhaustive list XD

neat plaza
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try that

compact kayak
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IM SORRY THE QUESTION CONFUSED ME

compact kayak
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thank you

scarlet quail
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as it'll determine my answer to that question

wind gazelle
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nope i dont know what that is

scarlet quail
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!gmcm

native dragonBOT
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Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

wind gazelle
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oh shi i do, in the menu screeen right of the game

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LMAO

scarlet quail
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you open that up

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you go to the seasonal outfit mod of your desire

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And you disable the characters you don't want affected

wind gazelle
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is there a way to keep the outfits and only turn off the portait?

scarlet quail
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Nope. If you want that, you'll need your portrait mod to edit the assets that SCA loads

#

It's a necessary part of the appearance system

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(I speak as the person who coded the (baseline) appearance update for it. To support that, the code would need to be triplicated, and if anything goes wrong... well, I'm not about to send Poltergeister a crapton of code to search through just to narrow down a bug XD )

wind gazelle
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ohhhhhhhh makes sense, thatsss fine then, i appreciate your help

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IM WAYY TOO LAZY FOR THAT

scarlet quail
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tbf it's fairly easy to do said edits

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but I know most mods haven't updated yet

wind gazelle
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its fine, maybe another time, I had a mod issue with my odl sav, so im making a new modd save with this 1.6 update, havent played in awhile

compact kayak
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IT DOWNLOADED
PRAISE GX

copper glacier
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I'm having trouble with the seeds from Wildflour's Garden Variety Mixed Seeds not working for some reason. Can anyone tell why?

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 49 C# mods and 51 content packs.

wind gazelle
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im having trouble with this mod appearing, its in my mods, i cant see it on mod config, but its portraits for ridgseside people are nto appearing

cedar vessel
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If I use SMAPI with a light mod or 2, would I be able to play that same save without the mods or is that save now dependent on those mods?

limpid stag
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Is there a mod that lets me get more pets at marnie Immediately, or a way to do that?

jagged marsh
# wind gazelle wait it says this

I would check the downloaded zip - If there's files there, then something went wrong with how you unpacked it (And I think that's probably what happened based on that directory path)

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Generally speaking, most mods end up with the long-file name as the zip (Because nexus appends versioning to it), then inside is a simple folder name like "[CP] My Portraits" that you're supposed to toss in the Mods folder

vapid raven
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Nah, I used this mod.

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You need ot replace the assets from RSV for those

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The portraits that is.

jagged marsh
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Ah - so it's not a standard mod? Good to know

vapid raven
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Nope! These are asset replacements.

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You'll download this mod and unzip it, but you'll copy the assetrs folder from it and replace it for the portraits in CP RSV portraits and etc.

jagged marsh
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In which case, my apologies for giving the generic advice without looking further into it

vapid raven
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It's all good.

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 222 C# mods and 858 content packs.

vapid raven
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https://www.nexusmods.com/stardewvalley/mods/9063 And it's THIS version in particular that doesnt want to show up for ANYTHING. I'm not missing anything and I am NOT usinf SVE, but I use Lnh's Island OVerhaul. Stumped on the reason it jsut doesnt wanna.. Show lol.

Nexus Mods :: Stardew Valley

Adds some wild animals to the game

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Espcially when it was wokring before..

sly elm
vapid raven
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Disable batches?

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I'll try disabling FS and AT stuff, I guess.

jagged marsh
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Good old binary elimination - Pick half your mods, cut to another folder, see if problem goes away

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But basically yeah, take out a chunk of mods, move them to another folder, see if problem resolves. If not, try with another chunk of mods

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Or double check the folder name, make sure there's not a . in front of the folders - I downloaded it from Nexus and it works fine for me on a stripped down modlist

vapid raven
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So far nothing. No conflicts or anything. Unless this version i sjust strsaight up broken for me, but even then there arent any known conflictions. I'll try to look into it myself I guess.

jagged marsh
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Have you double checked the folder structure for the mod? Should be two mods inside the Wild Animals folder (Edit: If it sounds patronizing, apologies, just want to rule out issues like that)

sly elm
oak forum
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Alix could I see it in the folder?

vapid raven
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Yep. Everything is all there.

oak forum
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A screenshot of your mods folder with path visible?

vapid raven
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It's on 1.2.5 as well, so I'm not sure what's conflicting. Checkign for any little things I maybe didn't get rid of before.

oak forum
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Okay give me a minute to check your log

vapid raven
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Oh shoot. Hold on a sec.

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I MIGHT have fixed it, but I need for it to fully load up first.

jagged marsh
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Given how long your modlist is, how long does it even take your game to load?

vapid raven
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Not long at all, like a minute or less really.

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HA I FIXED IT

oak forum
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What was up with it?

jagged marsh
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I can smell my computer burning just thinking about it.

What was the issue?

vapid raven
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I found a weird mysterious folder within my mods folder, "Easter Bunnies" that literally doesn't even have a mod page or ANYTHING.

oak forum
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OH that might be from the magic hares mod that was out for a bit pre 1.6

vapid raven
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Hm. It wasn't from that author. Looking at the name in the folder, it was "StarAmy" .

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Oh wait, I know where its from now

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It was possible because the name of the bunnies folder was literally the same as SmolHooman's lmao.

oak forum
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Ahhh

jagged marsh
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But, you got it to work, so hooray.

oak forum
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I would not question it 😆

vapid raven
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I had the houses for a bit, but I didn't like how it clashed with my other buildings, forgor the side items..

shrewd dock
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my game crahes when im at mine (i use mods). can someone help w that?

native dragonBOT
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Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

pliant flower
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anyone know what causes this issue in wear more rings?

native dragonBOT
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@pliant flower You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

inland folio
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There shouldn’t be any other “incompatibilities” beyond that

sly elm
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yep that's it

pliant flower
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Do you happen to know why Aspen stays in the saloon storage btw

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And i had to take out teh fishing overhaul amoing other things because they arent compatible, what do i do with all these error items?

inland folio
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I am unsure about Aspen, sorry. I don’t have that mod. 😦

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For the error items, if you’ve removed the mod and your game is still running fine otherwise, you can just delete them safely via trash can, shipping bin or CJB Item Spawner trash can.

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But generally it’s a good idea to delete them items first before uninstalling the mod

pliant flower
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most of the items come from tehs fishing overhaul so their just fish, i also had to uninstall aquarium

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as far as i know those arnet compatible with 1.6

inland folio
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Stardew valley aquarium? Yeah it’s not had a 1.6 update yet. Have you tried trashing/selling the error items?

sly elm
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error items either have to be deleted, sometimes you might be able to sell them :D it's likely that even if fishing overhaul and when aquarium come back, they might still stay error items due to the code routing things differently

pliant flower
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i got an error sword, what do i do with that, its actually really good

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although sometimes it turns into a rusty sword

sly elm
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which mod is that from?

pliant flower
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i cant tell, some of the erro items arnet fish and i cnat remember what weapon it was

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OH

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wait

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it couldve been the bug net

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but i dont have any other sword on me so im not sure

orchid locust
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I asked this in modded farmers but I don't think thats the correct spot

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I am using lookup anything to view a monster's drops and all but one of the items are greyed out with a line through the text, does that mean they won't drop the other items?

sly elm
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damn I've never seen that. I'd actually ask this in modded farmers, that is the right place :D

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or rather, add the picture there, as you already asked

orchid locust
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I’ve been trying to get these bugs to drop the ancient seed for a while and wondered why I wasn’t getting any of the other drops.

gaunt gust
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The rest are possible drops from that class of monster

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But that particular monster will not drop them

orchid locust
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Oh. That’s interesting so every monster might not drop all of their potential drops?

pliant flower
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How do i fix npc skedule infinite loops

scarlet quail
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generally, you'd remove the mod

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If you were actively trying to fix it yourself, it depends on the thing causing the infinite loop (and would be a #making-mods-general thing)

pliant flower
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yeah but the characters who are looping are modded characters

scarlet quail
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that does not change my answer in the slightest

stuck flume
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what is this?

sly elm
restive cypress
odd urchin
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Can someone help walk me step by step through getting Nyapus portraits installed correctly? I keep getting it wrong

stuck flume
odd urchin
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I don't get why it's not working. i copied over the SVE portraits but it's still not working

sudden summit
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which version are you using?

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nyapus SVE portraits directly replace the SVE character files

odd urchin
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I think the issue is seasonal cute characters SVE

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Forgot that it has portraits

wintry pagoda
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i need some help, i have the farmers children, and the farmers children art mods, but my child wont change and i really dont know why.

odd urchin
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Have to choose between seasonal cute characters and nyapu 😦

hollow cliff
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Hey again,
https://smapi.io/log/40b236c6da2748b88a6e1bd01f84409c
Currently facing an error with The Farmer's Children and Growing Valley: Child NPC.
I tried talking to Amallia, when this error came up her text box quickly popped up then disappeared. Should I just delete the "NPC The Farmer's Children Art Standard Edition"?

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 37 C# mods and 57 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hollow cliff
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Ah nevermind, I think I got it working? I deleted Growing Valley. I thought that Farmer's Children needed that mod

dusty siren
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does anyone know how I can change the purchase limit on an itme

native dragonBOT
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@dusty siren You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

dusty siren
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specifically I want to be able to buy more than 1 Statue of Treasure from the Casino at a time

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Statue of treasure I believe is from SVE

compact verge
hollow cliff
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Ah

south ingot
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these are the portraits im trying to get to work.

jagged marsh
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I think it's the file names

south ingot
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Are they typed out wrong?

jagged marsh
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Portraiture doesn't support season tokens afaik, there's a companion mod Portraiture Plus that does

south ingot
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Ohhhhh

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So it’s the season thing that’s messing it up?

compact verge
jagged marsh
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As I understand it, base Portraiture only looks for NPCName.png

south ingot
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Bro I’m so dumb😭

jagged marsh
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Try grabbing Portraiture Plus, it'll support seasonal tokens

south ingot
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I’ll still need base Portraiture right?

jagged marsh
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I believe so

south ingot
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Thank you so much, i will give this a shot

jagged marsh
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Double check the Nexus page - there are examples for the file names on P+

south ingot
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Will do!

wintry pagoda
south ingot
compact verge
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(And naturally, make sure you have all the required mods.)

wintry pagoda
south ingot
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I owe you my life good sir

compact verge
wintry pagoda
wintry pagoda
dusty siren
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does anyone know how I can change the purchase limit on an itme

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specifically I want to be able to buy more than 1 Statue of Treasure from the Casino at a time
Statue of treasure I believe is from SVE

compact verge
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(Be mindful if you'd ever want to have a second child, you'd need to change the days to 56 at the minimum or bugs will happen.)

jagged marsh
compact verge
lyric frost
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does anyone with RRRR know how to access the heart event between 6am and 6:05 am? i feel like something is messed up

scarlet quail
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6:05 is not a valid time

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so either it's a glitch or it's a "on day start" thing

cosmic geode
native dragonBOT
cosmic geode
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oops

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im sorry if i did that wrong

still portal
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@wanton salmon my play group is really enjoying your radial menu mod. It’s a great idea that tremendously improves the game ux, awesome job! One suggestion: I find that consumable items (food, totems) are too easy to trigger and would love to be able to configure the default behavior such that stick release switches to the item (tool selection) and bind another button to consume (item activation).

brisk lance
cosmic geode
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is there any other troubling ones.?

brisk lance
# cosmic geode THANK YOU!! YES, i appreciate it!!

No problem. You also might want to download a newer version of Hover Labels and Non Destructive NPCs, because neither of those are being loaded into your game because they're too old. Same goes for Error Handler, but I don't know what that is and there doesn't seem to be anything named like it on Nexus.

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You also appear to have an MFM pack that is just...completely wrong? I don't know, it looks like it's meant to be an example mod pack or something. The one called "(MFM) Name of you pack 1.0.0".

cosmic geode
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the error handler thing also had me confused because its not in any of my mod folders either

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like, it doesnt exist but smapi says it does

wanton salmon
# still portal <@831917573204738069> my play group is really enjoying your radial menu mod. It’...

Thanks, I will keep that in mind and consider the feature; you're the second to ask this early on. It's likely because the way I play involves very little gifting, with the only significant machine use being furnaces (ores aren't consumable) and kegs (monocultures). But I'm realizing that more casual playthroughs might want less of the "quick reflex" and more of the "careful decision making".

I don't know if you're using the 0.1.1 I posted earlier today or the 0.1.2 a couple of hours ago; 0.1.2 does let you bind a separate button for always-select, but not in the specific combination you mentioned - atm you can't use trigger release to select, only regular keybindings can select. (I assume by "stick release" you meant "trigger release".)

brisk lance
wanton salmon
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FWIW, I think I came up with a configuration scheme that will make everyone happy.

This way, anyone who's still unhappy with use/consume being the normal behavior (even though an alternate select button is available) can switch the two, so that "Primary Action" is Select and "Secondary Action" is Use/Consume.

It's not actually implemented yet, and won't be 'til tomorrow, so if you feel this still isn't going to work right for you, let me know.

jagged sonnet
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Can i add stardew expanded mid playthrough? Or do i need to start a new game for it?

naive drum
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You can add it mid-playthrough but it is not recommended (also you'll need to use reset terrain features)

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!rtf

native dragonBOT
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Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

vernal pivot
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I have been having consistent frame drops. The day would start just fine but as the day continued the frame rate would continue to get worse until it is unplayable. This is a recent issue, as probably about a week or two ago I didn't have any frame drops.

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The suggested fixes for my log says to update my mods, but my fiancee is playing on the same modpack and mod versions and has had no issues. I have also tried setting high priority, the suggested affinity, and making stardew an exclusion in Windows Defender like the help page said.

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 50 C# mods and 182 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
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https://www.nexusmods.com/stardewvalley/mods/12135 this mod can help; just load a save and play the game for some time so it has a chance to find the problem and upload the log as usual

Nexus Mods :: Stardew Valley

This is a technical mod to help diagnose and triage performance problems in other mods.

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and specifically play the game when the lag happens

vernal pivot
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ty, will do tomorrow

worthy marsh
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I'm not sure if this is a modding problem, but I'm guessing I should ask here first because I always play with mods - let me know if I should move it to normal tech support.

My greenhouse is only planting seasonal seeds. I thought at first it was the mixed seeds-editing mod that was causing it, but I changed to a different one and the same thing's happening, and no one's had any issues with it in the comments.

So I poked around a bit more, and I just loaded up a save with only SMAPI and whatever base mods come with it - console commands and save backup iirc? - and it's happening in there, too. SDVpufferpain

I've tried verifying my game files, but that doesn't seem to change anything at all. Really not sure what to do from here, if anyone has any help it'd be super appreciated!

late skiff
#

revert to toddler or simply crash?

shy orbit
native dragonBOT
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Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

worthy marsh
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Yeah, that's verifying the game files, I did that. Also I only used xnb mods a very long time ago on a different OS so I think it's prooobably not that.

shy orbit
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if it's a mod making it happen, i guess it could alter the save in such a way that removing the mod doesn't change it

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but if you tested it with a new save, then i don't have any idea

worthy marsh
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Hmm. I could start a new file with just CJB (& simple crop label because it's easier than staring at sprites) and see if it happens there? Doing it entirely vanilla will take um WAY too long, alas.

shy orbit
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yeah, that should be a fine way to test it

worthy marsh
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Brand new game, only getting parsnips, potato, and cauliflower. I'll try sleeping in case it's only for the first day of the greenhouse, since it was cheated in.

shy orbit
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eh so is the problem that mixed seeds in the greenhouse result in only seasonal crops?

worthy marsh
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Yup!

Messed around with the season in CJB Cheats, and only got summer crops in summer, autumn crops in autumn, and it worked As Expected in winter.

shy orbit
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i don't know, could be normal behavior

worthy marsh
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...oh, according to the wiki you're right. That's. Huh.

I guess the old mixed seeds mod changed that, and I thought it was the default behaviour. Seems weird to me, but okay!

#

Thank you for your help!!!

shy orbit
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well, i misunderstood the problem first, but i guess it was solved in the end anyway, so np

signal kiln
signal kiln
radiant valve
#

check description of the mod, lists them

signal kiln
#

in location

radiant valve
#

What?

#

Oh, yeah

signal kiln
#

Ive been trying to change the vendor portraite for claire (sve)

radiant valve
#

So Claire_JojaMart then yeah

signal kiln
radiant valve
#

Sure, np

river barn
#

Is smapi fixed for mobile?

neat plaza
#

no

inland oyster
pliant flower
#

alright final log before i let my character sleep, professionals plaese look and tell me if any errors anre consequential

native dragonBOT
sly elm
#

the mods by fellowclown have been overhauled completely

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npc John, npc Nikolai, Barron etc

pliant flower
#

aw really? i like john

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nikolai and barron i never really got into though

elfin slate
#

any solution?

tawny eagle
#

how to access selfserve config menu ingame?

misty crater
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 93 C# mods and 167 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sudden summit
pliant flower
#

ah i see fellowclown just updated his barron mod with john in it how exciting

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ill waiting for a day to pass beofre intergrating it

elfin slate
pliant flower
#

anything else?

native dragonBOT
inland oyster
orchid locust
#

Does Stardrop do a decent job with mods requiring you to delete all of the old files when updating? I downloaded Mizu’s Quails and wasn’t able to make the eggs they lay into mayonnaise

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I assume it might be because I used stardrop to update it.

sudden summit
# pliant flower does this look good to go

your log still throws a couple of errors, chelsea npc quests requires a quest framework that seems to be broken based on comments im seeing but if it doesnt affect your game its fine, same with yri the architect quests

im not sure which immersive shane youre using but the only one i can find doesnt list cherry's shop tile framework as a requirement at least ON the nexus page so id consider updating that because its throwing an error that you dont have the required framework

pliant flower
#

ok thats weird immersive shane was reuploaded at some point

#

okay got the new immersive shane installed anything else?

sudden summit
#

nothing off the bat but if you get any more errors / anything else weird feel free to jump back in here with a new log ! kirbydub

pliant flower
#

Alright going to go sleep into a new day now

sudden summit
sly elm
pliant flower
#

oh i got new dream ready but not the cemetary one

#

HEY HEY HEY I DIDNT CRASH ON NEXT DAY WAKEUP

#

YIPPEE

#

there are some new arrors though

native dragonBOT
orchid locust
sly elm
#

the yellow ones mostly seem to be from removing old NPCs, should be fine

#

with the more trees, more flowers and artisan machines for json assets I'm not sure if they still fully work, they are not being upgraded anymore but have been revived partly by cornucopia more flowers, cornucopia more trees, cornucopia artisan machines

vocal moss
#

Something is 100% up with my game

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All NPCs are like.. not doing their schedule

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Jodi is standing outside her door not moving, sam did the same

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Elliot is just.. standing on the bridge right after coming up from the beach

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Gonna grab a log rq

sly elm
#

oh no the rapture is gonna happen (please send log, yes :D)

vocal moss
#

No clue what's causing it as it's only affecting a few NPCs SDVpufferwaaah

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 30 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vocal moss
#

The out of date mods.. I've just been ignoring but shouldn't be issues

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Example of the elliot issue, he's just been standing here

oak forum
#

If it continues after updating please bring us a fresh log 🙏

#

I know but troubleshooting 101 is always updates, even if they seem like they might be unrelated

vocal moss
#

Yuppp aghh alr

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I will say, harveys moustache will probably remain "needs update" because there's a uhh difference in the manifest or something? But I'll update the rest

oak forum
#

I will say for context no one thought ducks not matching would crash multi-player until we learned about the context tags 😅

So it's truly not something we can just be like yea dsv totes wouldn't cause this

vocal moss
#

😭

oak forum
#

I'd try anyways just in case as it might not be a mismatch but if it is you can do this

#

!manifesterror

native dragonBOT
#

If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.

vocal moss
#

Yeah I've checked the modpage a couple times and it's remained "need update" for a couple weeks at least, despite downloading the latest ver

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Will double check it to see if it's been fixed now tho

oak forum
#

Sounds good you can follow the command to fix that one!

visual jetty
oak forum
#

Look Dora, I said what I said 😆😆😆

vocal moss
#

Making me download 20 updates at once is abuse I swear /j

radiant valve
visual jetty
#

Hey, I’m on your side, Riot!
If you’ve got Nexus premium and use Stardrop, you can use its auto update feature, but… well. I guess you don’t. SDVpuffersquee

vocal moss
#

Need to make a mod so nexus will give me premium for free istg

oak forum
radiant valve
#

i'd love to get free premium by getting uh, how much was it

sly elm
#

I went through the whole log including trace and didn't find anything I could blame so I say exactly the same, update :D

vocal moss
visual jetty
#

30k.
And I’m already off! I’ll leave support to your capable hands… I just couldn’t resist.

oak forum
radiant valve
#

30k udls right?

oak forum
#

Sometimes you pull something and the log falls apart like jenga

vocal moss
sly elm
#

30k is life time premium

oak forum
sly elm
#

I've had some weird issues with wild animals in the past

vocal moss
#

Hopefully

#

I've had issues with wild animals glitching on itself, but never affecting other mods/NPCs

#

OH NO I FORGOT TO SAVE MY DSV CONFIGS BEFORE REINSTALLING

#

Brb gonna go cry as I spend another 10 minutes redoing my configs

oak forum
vocal moss
#

Yeah 100% an error with the manifest on harveys moustache, just installed 1.0.2 and still showing as need update gonna fix it rq

sterile stirrup
#

hello :] i was just parsing my smapi log from last night and noticed an error but cannot figure out what exactly it is or how to fix it. it seems like it has to do with my farmer sprite maybe so i'm wondering if it's a new issue with the peachy body mod? any ideas on what this error is or how to fix? https://smapi.io/log/34a61870db3941a68bd358e0afa3cf0a

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 66 C# mods and 178 content packs.

sly elm
sterile stirrup
#

yeah but she doesn't seem to actually be cloning in game anymore so i've been able to ignore it lol

sly elm
#

damn, weird. I'm gonna check the red error a bit closer

vocal moss
#

Okay issue happened again, gonna send log

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 30 C# mods and 39 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

radiant valve
#

marigold broken? sad_bear

vocal moss
#

DSV configs forgot to save

#

So she's downloaded but not enabled

radiant valve
#

how the heck

#

is ur stardrop in ur mods folder

vocal moss
#

They're just standing here glitching into each other, only seems to be affecting sam, jodi and elliot as far as I can see

vocal moss
#

It's in my mods folder how tf

radiant valve
#

the exe??

#

it's not meant to go in there

vocal moss
#

..lemme double check

#

..oops

#

in my defence

#

The instructions were confusing

#

Uh

radiant valve
#

i don't see anything about ur log about npc schedules but like thonking am no support expert

vocal moss
#

Lemme just

#

Move that exe

#

Or the whole folder?

radiant valve
#

yeah put it someone else

#

i put it in documents but it might be fine to go in ur stardew files tbh (where the exe is?) but unsure

vocal moss
#

Moving it to downloads now

#

The download instructions said your preferred location so I must have just gone "okay mod folder, in you go"

sly elm
#

xD

#

probably better not to have it in there as it modifies that folder frequently

vocal moss
#

Mm

#

I've not had any issues with it being in there since tho so it's 99% not to do with it's location

#

Relaunching with it moved just to double check ig

sly elm
vocal moss
#

It's not a huge issue that the NPCs aren't moving once they enter new areas since I have key to the town and everything.. but it's not normal

#

If we can't find the issue it's no worries tho

radiant valve
#

am confused the npcs are being this weird

vocal moss
#

Feck tabbed out while loading time to relaunch

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 30 C# mods and 37 content packs.

vocal moss
#

Wait

#

Eliott isn't even adhering to his normal friday fall schedule...

sly elm
#

is a festival going to happen?

vocal moss
#

Uh

#

Not as far as my calendar shows

#

It's elliots birthday

#

Fall5

sly elm
#

hmm

vocal moss
#

OH no he is

#

I missed the 6+ hearts with elliott schedule

#

So his schedule is being normal until he exits the beach

#

And then he just stops

sly elm
#

nothing springs out as likely to cause this in your log. if you have the time, I'd say do 50/50 batch testing

vocal moss
#

Same with sam/jodi leaving their house

sly elm
#

and also check without mods first

vocal moss
#

I'm gonna be honest, do NOT have the patience for batch testing which mod it is, but I will load in umodded

#

Oh god it's so saturated

sterile stirrup
vocal moss
#

Oh.. jas and sebastian just walked past me, they did not do that when mods were activated

#

Okay it's 100% a mod issue because everyones walking just fine now SDVsobastian

#

Wtf is the issue SDVpufferwaaah

sly elm
#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

vocal moss
#

Honestly, I'm just gonna ignore this issue for now and see if it persists into multiple days

sly elm
#

yeah apart from batch testing that's the thing I'd do too (make a copy of your save to be safe)

vocal moss
#

Yeah

sterile stirrup
sly elm
#

good luck!

jolly mural
#

If i have two mods that change the drops of the blue chickens, does that mean one will overide the other, or will they both work? Specifically I have blue eggs and mayo and Roosters installed.

wild steeple
sudden summit
wild steeple
sudden summit
mental oxide
#

Hi everyone, I'm having a very specific problem with installing SMAPI on my Android device. My phone is a company phone, with a split between my personal and my work profile. My company has blocked installing apps from unknown sources, but I found a workaround using Shizuku: it uses the wireless debugging option in the developer options to give apps ADB-like access. I can combine this with the split apk installer to install apps from unknown sources.

Anyways, you might see this coming: I can install the SMAPI installer, but I can't use the installer to install the modded version of Stardew Valley as unknown sources is blocked.
I saw on the Github page that there was once a manual install option. Could I still do that?

orchid wedge
#

For some reason, i installed SMAPI, and installed CJB cheats, and it now takes 5 minuts to run, and about 30 second lag for every left click input. Also, when I start a new farm, the game freezes.

misty crater
#

Could someone help?
When I talk to Robin to upgrade my house it says that It will cost 0g and 1 piece of hardwood, but when I click "Yes" it says "You don't have enough money."
I'm not sure what to do or which mods could be conflicting

sudden summit
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 92 C# mods and 167 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

digital token
#

I need help i tried marrying leah and elliot with the polyamorysweet mod but leah room appear but not the designs and then elliot room did not appear at all. I tried redownloading the mod and getting the custom spouse room location mod.

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

sudden summit
misty crater
mental oxide
misty crater
#

Do you think CJB Cheats could do that? I use that mod a lot and I think once I edited the price of one of the buildings but not the farm house itself

sudden summit
mental oxide
#

Alright, that clears it up. Sad

sudden summit
misty crater
lyric frost
#

anyone know how to fix this? or make them happen

hasty flume
#

Warp to the wizard tower right at 6am and see what's up?

lyric frost
#

yea everytime i try i never make it on time lol

hasty flume
#

I don't think making it on time without cheats is possible

lyric frost
#

nvm i got it!

hasty flume
#

What mod was adding it bc you should report these impossible event conditions

lyric frost
#

it was RRRR but it turns out you can || sleep at the Wizard's Tower|| so i was able to unlock it :)

hasty flume
#

Ah, that makes sense

inland folio
#

I was just about to say this

#

You need to sleep over and the event will play. It’s also a repeatable event!

#

Alternatively you can warp to the tower at the start of your day. Just use “debug wtc wizard”

orchid locust
#

So, I'm having an odd problem with Mizu's Quail. I can't use the eggs with the mayo maker. When I use lookup everything on the egg the only artisan recipes are smoked egg and pickled egg. The mayo maker doesn't seem to have a qual mayo recipe.

#

And if I spawn the mayo into my inventory, it doesn't have any recipes.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 124 C# mods and 227 content packs.

orchid locust
#

There must be something wrong with the producer rules

plush topaz
#

I believe the problem is with the "Eggs Mayo and Cheese Expansion" mod. It seems to completely wipe the mayo machine rules to overwrite with its own

#

try uninstalling it

orchid locust
#

Ah, ok. I wouldn't have assumed there would be a conflict there. I figured it would add separate recipes.

plush topaz
#

if it's working properly it would, but looking at the mod's internal files, it didn't

#

might be worth raising on the mod page

orchid locust
#

Yep that mayo and cheese overhaul was the culprit.

#

I think that I’ll let that mod author know the problem. If any mods add mayo recipes it’ll be a problem

tame glade
#

hey guys! I'm trying to use Vortex for the first time, I have some mods and am trying to deploy them but it keeps saying everything failed to deploy.

gaunt gust
#

So

#

The error message basically says you can't use a non ntfs drive and use symlinks

#

(I'm not a Windows person)

tame glade
#

thanks xD

gaunt gust
#

I don't know specifics but I recommend asking the Nexus discord

tame glade
#

i see that much, but I tried using explicit paths

gaunt gust
#

There should be a hardlink option

tame glade
#

(symlink is basically a system variable in a file path, from what I understand)

gaunt gust
#

Or a copy files option

tame glade
#

a hardlink option? where do I find that?

gaunt gust
#

Not really, think of it as a redirect for a file

#

No clue! I do not use vortex

tame glade
#

yeah I guess Nexus discord would probably be a better place for this, sorry 🤦