#archived-modded-support

1 messages · Page 472 of 1

night bough
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Are you playing singleplayer?

knotty hill
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yes

night bough
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Oh whoops nvm

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We do have a new error

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Okay Im a bit confused. You did the reset right?

tiny cliff
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Майкрософт Windows 10 Home, with 3 C# mods and 0 content packs.

hasty flume
night bough
# knotty hill yes

The new error is with FileNotFoundException: Content\ApryllForever.PolyamorySweetRooms/dict.xnb which screams needing a reset is why I ask. You did completely delete PolyamorySweet from your mods folder and then redownload it, right?

knotty hill
#

I did reset it as well via steam

hasty flume
#

Pretty sure that mod is obsolete, as it's function got absorbed into cp

hasty flume
night bough
#

You can't replace bits and pieces

tiny cliff
night bough
#

Like I said, when you download polysweet its one folder with many folders inside. However, you always delete and replace the whole folder

hasty flume
knotty hill
#

yes

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I replaced the whole folder then deleted the bits I dont use. I'll go add them back in though

night bough
#

Wait

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Which bits did you delete?

hasty flume
knotty hill
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 59 C# mods and 131 content packs.

knotty hill
#

jst polyamoury rooms and bed

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wehn I just disabled them via config it threw out errors was all

night bough
#

This screenshot ^ is from this (reply) log

night bough
tiny cliff
hasty flume
knotty hill
#

any idea what sprite batch b is btw?

night bough
#

Its a spritesheet in the packed up game files

tall lion
#

does anyone understand whats missing ❤️

knotty hill
#

it needs the furniture catalogue part of the mod. 🙂

tall lion
#

werid i had it ...

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no wait i didnt have it but it worked before ... tyyy

night bough
#

Im trying to figure out how when you say you're putting things back you end up sharing a log where they're gone

knotty hill
#

oh should I try again with rooms and bed installed?

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I dont think they're causing any issue but sure i'll do tha tthen

night bough
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Thats not what I said

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Okay. Let's do this please

knotty hill
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i wasnt sure what you were saying sorry. x

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ok ive clean-added polyamoury sweet again

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now ill go crash it

night bough
wintry venture
night bough
#

Thank you for your patience. And sorry this is taking so long, I didn't have any way of knowing you were having these config issues with polysweet and were removing parts of it.

hasty flume
wintry venture
#

ill play test without it

night bough
#

Seb, you can try deleting it then grabbing a log to see if any mods are being skipped and then check at smapi.io/mods if there are updated versions without the dependency

hasty flume
#

What mod is it that needs it?

knotty hill
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 61 C# mods and 131 content packs.

wintry venture
#

nothing seems to be breaking so i guess this is a W?

knotty hill
#

i had loads of stuff in my mod folder I couldve' sworn were dependancies then nothing broke when I deleted them. I wonder if mods get updated to not need them or something

#

tbh I rarely read full changelogs

wintry venture
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if they're up to date

night bough
stark horizon
#

That's from T's Apartment House

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That mod is breaking things

knotty hill
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i toggled the third floor off, yes

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wait how would it be breaking stuff when im outside and placing textures

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it works fine otherwise

stark horizon
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The asset itself is missing, regardless of your config

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The game expects there to be a map and there isn't one

potent beacon
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 92 C# mods and 359 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

potent beacon
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ignore the nun of yoba thats a WIP npc

knotty hill
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ooh okie, will fixing the map errort fix the issue with textures then?

stark horizon
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Void, Aspen has an invalid tilesheet

stark horizon
potent beacon
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oh yeah i dont have the extra map laers mopd, but what I mean is on page 2

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sorry i just realized it was so long it has another page pfft

knotty hill
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ok thankyou, ill try that. 🙂

stark horizon
potent beacon
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(i am also jsut seeing i fricked up some recipes oosie, gotta fix those lol)

stark horizon
#

It's Sword and Sorcery that's crashing the Item Menu

potent beacon
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ye like, the fiorst ones were because I had the item spawner open and the last one i had a shop menu open and it also closed

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huh

knotty hill
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i just redownloaded t's apartment house, and the file just isnt there.

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theres a 3rd floor_ENT map but thats it

potent beacon
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hm, thats weird cuz i have the latest sword and sorcery...

stark horizon
stark horizon
#

sorry for ping

scarlet belfry
#

PLEASE HELP ME this is a bit of a long tale, but I promise you all the details I am about to list before are relevant

I am at the end of year 1 of a playthrough, and I’d rather not have to re-do it all now. When I started my save I picked the opossum pet from this mod. https://www.nexusmods.com/stardewvalley/mods/22165?tab=posts

By fall I started wondering; why haven’t I gotten my pet yet? So, I checked when you’re supposed to get it, and apparently it is during spring year 1. Uh-oh. First thing I tried was to change my pet type at the shrine of illusions at the wizard’s tower. To my dismay, the option to change my pet did not show up. Next, I tried doing the same with the stardew save editor mod: https://www.nexusmods.com/stardewvalley/mods/127

I changed my pet type from blank to 1 out of 4. Once again, nothing changed.
So, I decided my best shot was to go to the save file itself and change things there. I made a backup of it, just in case. Then I changed the text detailing my chosen pet from opossum to cat.

I opened my game and I got a dog… that meows? It was bugging like crazy, so I went back and changed it to dog instead. Hurray! I had a dog that barks, as it should.
But then I noticed my dog would just… stay in one spot… and not move. I checked my SMAPI log, and OH BOY, lots and lots of red.

Please help me resolve this issue. I’d hate to have to restart my save just because of a pet mod bug. Here is my SMAPI log: https://smapi.io/log/901b9b4c2f0b444c96cde50f0f4d1dba?Mods=game

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 55 C# mods and 213 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

potent beacon
# stark horizon sorry for ping

hm, time to try and see if the alpha in the ES server will make me be able to keep the menus open lol (also i dont mind pings)

naive leaf
knotty hill
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I don't really nderstand how a missing map that i'm not using would be causing crashes only when placing textures on sprinklers. Are those parts connected somehow? It works as long as I don't use AT on sprinklers

naive leaf
# scarlet belfry CP

alright, cool! That eliminates a problem. Can you verify your game files via steam for me?

#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

naive leaf
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just the top one

scarlet belfry
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it usually takes anything from 5 to 10 minutes for my steam to do it

stark horizon
naive leaf
scarlet belfry
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I will also give you a new SMAPI log once I have done that

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I didnt save the game last time, so

naive leaf
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That's perfect!

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Well not the saving part but the log part

knotty hill
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Ahh okie, are indoors and sprinklers both on the same tilesheet then? Spritesheet B was mentioned in the error

stark horizon
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It's not about where the sprites are located per se; it's about what the code wants to do with those sprites/assets.

spiral mantle
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(pasted from anotehr channel) I have a question. So I play modded stardew, its been a month or so since I played, but today I logged on to check on my farm. The weird part is that my file says day 19 of fall, which is correct, but when I log onto the file, for some reason it shows that I'm in spring and all my progress since is deleted.

knotty hill
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I think I get it, thankyou x

spiral mantle
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im not really sure how to pull up logs, but its worth mentioning that the smapi thing that pops up did say i wouldnt be able to get steam achievements because steam isnt loaded?

spiral mantle
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how do i do that skksks

knotty hill
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ohh it might be cloud save data

naive leaf
knotty hill
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have you saved since youve had the issue? It's worth loading steam then trying again

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

scarlet belfry
#

@naive leaf here is the new smapi log after i verified my game files!

naive leaf
#

🤞

scarlet belfry
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 55 C# mods and 216 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet belfry
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forgot to actually add it lol

naive leaf
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we got one batch of red! That's better than 2!

scarlet belfry
#

yes!

spiral mantle
native dragonBOT
#

Log Info: SMAPI 4.0.6 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 11 C# mods and 4 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive leaf
# scarlet belfry yes!

Okay so now what I want you to do is try that mod on a fresh save, and try and get the pet via marnie

scarlet belfry
#

Okay, I will at some cheat mods to make it quicker

naive leaf
#

!rollback please be a command please be acommand

native dragonBOT
#
Dealing with Corrupted Save Files

Vanilla: Reverting to a previous save file is the safest way to restore access to a corrupted save. However, this comes at the cost of one in-game day’s progress.

Modded: SMAPI creates backups of your save files as dated zips stored in the save-backups folder inside your Stardew Valley folder (as long as you didn’t delete the Save Backup mod). Named as the date they were generated, they can be used to roll back a save beyond just the previous day, which could help escape especially persistent save corruption at the cost of in-game progress. Download the zip and follow steps 3 and 4 in this guide.

naive leaf
#

However, you're gonna have to figure out how to get rid of the dog.

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to force the event you type debug ebi 897405 into the smapi console.

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It's also a bug where the opossum just sits around and does nothing.

scarlet belfry
scarlet belfry
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So, I have done a new save now and I should meet the requirements for getting the pet, however the event isn't triggering

naive leaf
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Okay, try debug ebi 897405 into the smapi console

scarlet belfry
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just like my save

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oke

naive leaf
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it'll force the event

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it might be kinda funny, but yknow

scarlet belfry
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should i be outside or inside when i do that

naive leaf
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Probably outside

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it'll teleport you either way, so yeah

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outside might be better

scarlet belfry
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it says that it is an unknown command

naive leaf
scarlet belfry
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[SMAPI] Unknown command 'debug'; type 'help' for a list of available commands.

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like this

naive leaf
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one sec

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do you have console commands as a mod?

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like in the mods folder

scarlet belfry
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oh, I probably do not

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wait

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hold on

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maybe i do lol

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lemmr check

naive leaf
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Make sure you do, and in the mean time imma force this myself

scarlet belfry
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oke

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aha, i dont for some reason

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lemme re-install smapi

naive leaf
#

there we go, cuz it worked for me

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The event was a little buggy, but it still worked

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gave me the cat

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lemme try the oppossum.

spiral mantle
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so do i need to delete the newest backup? that's the one that is stuck in spring despite this file being in fall.

#

i extracted the one from april 12 and put it in the saves folder, is that right?

naive leaf
naive leaf
spiral mantle
#

yeah

scarlet belfry
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It worked for me too.

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Ok, now let me go get my actual main save file

naive leaf
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the opposum didn't want to download into stardrop so uh 😆

naive leaf
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if you did everything correctly, then you should have your save back.

spiral mantle
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it did not work lol

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i did as the guide said tho :((

naive leaf
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...oh wait you didn't do that right

spiral mantle
#

hdsfjshgfjsfh

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what did i do XD

naive leaf
#

lemme read the guide

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...okay now lemme do it

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Okay so it seems like it's missing a few steps, but

#

When extracting the smapi backup, you need to pull out the save folder with the name of your farm

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@spiral mantle

spiral mantle
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what do you mean pull it out-

naive leaf
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like...copy paste it.

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delete the original one first

spiral mantle
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the save folder?

naive leaf
#

One sec. maybe visuals will be better.

spiral mantle
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im still pretty new to modding, its been awhile since i've bene on my pc so i get back and everything is just gone lol

scarlet belfry
#

@naive leaf so, it works, but my possum barks, the mod author was supposed to replace the cat not the dog, and have a custom sound.

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and, I still cannot change the pet by the wizard's tower /:

naive leaf
naive leaf
unreal void
#

Heyoo, I wanted to add Stardew Valley Expanded into an already active save. Anyone know if there are any smapi commands I can use to reset the terrain like the trees, bushes, etc in areas outside of the farm?

scarlet belfry
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I'm going to go back to an even older backup of the save so make sure it isn't my doing

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then, if that doesn't fix it, I will report it to the author.

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

naive leaf
spiral mantle
#

well that is in the save folder

unreal void
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Thank you!

spiral mantle
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are you saying delete the zip file i extracted the backup from?

naive leaf
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FUCK

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WRONG REPLY

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god i hate life today okay

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I cannot make this any more verbose.

spiral mantle
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its okay im just dumb and bad with computer sjhsdfsf

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put it into toddler speech

naive leaf
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I legit cannot.

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I am putting it as simple as possible.

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Bah, lemme try getting obs working.

spiral mantle
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okay just tell me which of these i need to copy or delete

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i already unzipped that most recent backup, and those four files are in the Saves folder

stark horizon
#

Can you send a screenshot of what that looks like, please?

compact beacon
#

I've never modded let alone modded SDV and I have no clue what to do now, I have SMAPI, Visual Studio and C# but I don't know what to do next

compact beacon
#

yes

stark horizon
compact beacon
#

alright, I was just unsure if i downloaded SMAPI correctly since it looked like vanilla stardew

odd urchin
#

I downloaded nyapus portraits with stardrop but they aren't applying in game. Is there something I'm missing?

leaden nimbus
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 37 C# mods and 52 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

odd urchin
#

I just hit vortex and figured that'd do it. Mod file is called Nyapu's portraits inspired by dong

scarlet belfry
#

@naive leaf is there a way to edit the save file to change my pet type and effectively remove any traces of the possum mod?

odd urchin
#

Do I need to download specific files?

naive leaf
scarlet belfry
naive leaf
pallid summit
scarlet belfry
#

ah ):

naive leaf
#

some of them replace the mod files of expansion mods.

stark horizon
scarlet belfry
#

And thank you @naive leaf for helping me to the best of your ability up to this point! I really appreciate it!

pallid summit
leaden nimbus
stark horizon
stark horizon
#

The instructions are very vague, indeed.

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Let me see if I can parse out what the intent is.

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I believe that the intent is you need to go into the VPR mod folder and replace the content.json there with the one from the [CP] 00Vibrant Pastoral Recolor Intl folder.

spiral mantle
#

im nervous to delete smth i wasnt supposed to delete so im just kind of 👉 👈 s fsdjfkd

stark horizon
leaden nimbus
stark horizon
leaden nimbus
stark horizon
#

Glad it's working for you!

spiral mantle
stark horizon
spiral mantle
#

the copy of "cardinal" is old, i didnt make that today

stark horizon
#

ah, okay. So those are the old ones that don't show your current progress

spiral mantle
#

the 2024-04-13 smapi file is an extracted save backup, i was told to put it into the saves folder, but that didnt fix the issue

#

the second image shows the 'save backups' folder

stark horizon
#

Ok, so what I'd like for you to do is open another finder window, take that extracted save backup, and put it on your desktop. What we need is actually inside that folder

spiral mantle
#

so the 2024-04-13 smapi folder

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that was unzipped

stark horizon
#

Yes, that's the one to put on your desktop

spiral mantle
#

okay its on me desktop

stark horizon
#

Now open that folder

spiral mantle
#

proof sjfsdfk

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opened, it has the name of my world in there

stark horizon
#

Can you show me a screenshot, please?

spiral mantle
stark horizon
#

Perfect. Now, in the other finder window? You want to remove the other "Cardinal" folders. You can put them on your desktop just in case.

spiral mantle
#

so you want me to remove those from my saves folder?

stark horizon
#

Yes

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We can't have two folders with the same name in there

spiral mantle
#

what abotu steam autocloud lol

stark horizon
#

Leave that

spiral mantle
#

okay they're on my desktop now

stark horizon
#

Now, take the "Cardinal" folder you just extracted and place it in your Saves folder

spiral mantle
#

does this look right

stark horizon
#

No, you don't want the whole extraction, just the "Cardinal" folder inside it

spiral mantle
#

ohh okay

#

is that good

stark horizon
#

Yes! Now launch 🙂

spiral mantle
#

got it! what caused this issue in the first place?

stark horizon
#

Not sure, tbh?

spiral mantle
#

last time i played it was perfectly fine

stark horizon
#

Sometimes it's a weird syncing error

spiral mantle
#

... evidently that was a pretty old backup and im in day 20 of summer

#

oh well, that was the newest one i had in the saves backup folder

stark horizon
#

Sorry to hear that

stark horizon
spiral mantle
#

hpw do i do that?

stark horizon
#

I usually make an additional backup once a week

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Just copy your saves folder and place it somewhere else - like on your desktop

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Anywhere that's not the game folder

silk fossil
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 184 C# mods and 849 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
silk fossil
#

Yeah, I know. I'm slowly trimming my mod folder, it's a process but I'm attached to some of these

#

And will do for item extensions!

sly elm
#

tell me if it works, if not I'll take a closer look at the log

oak widget
stark horizon
#

What's your issue and is it a mod you've made?

oak widget
stark horizon
#

So this is a custom dialogue mod - is it published on Nexus or another mod site or is it still in progress?

oak widget
#

im waiting for that guy to answer but someone might be able to help with it

stark horizon
#

Ah, okay. So this is probably more of a #making-mods-general question since it would require fixing/correcting the code.

In order to fix it, we'd need to see the code.

oak widget
#

thanks

stark horizon
#

No problem!

strange prism
#

im trying to get stardew valley expanded but when i go to download the farm type manager it says i can only download on vortex, is there a way to do it manually

kindred kraken
strange prism
#

OMG TYSM

plain oyster
#

Has anyone else encountered crashes related to equipping/unequipping clothing? I have a crash log parse but I'm hoping this is a known issue of some kind.

stark horizon
#

!log please - it's much easier to try to figure it out if we can see what the errors are. 🙂

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

plain oyster
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 23 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

plain oyster
#

I already updated the mods and tried again, didn't bother getting a new log but I could if that would help

stark horizon
#

Did you by chance install any mods that asked you to override the game's original assets in the Content folder?

plain oyster
#

Not that I know of. At least, not on this save. I have a much older save where I used several Content Patcher mods, but this save doesn't use it.

stark horizon
#

Content Patcher wouldn't require asset replacement.

#

This happens when we see people try to "replace" the game's original assets with a new one. Not a mod, but a direct image override, or xnb file

plain oyster
#

I didn't do anything like that recently, and I'm actually on a different machine than when I played the old save, so unless Steam would somehow preserve that then I don't think that couild be it.

modest grail
#

Not a bad idea to reset your files just in case something went weird there

#

Looks like you're using Vortex, or have before, which can sometimes cause some some weird behaviors that may clear up on a manual reinstall of SMAPI or checking the integrity of your game files.

plain oyster
#

yes I have been using Vortex, but so far every single crash I've had has been from clothing changes. shirt in particular for some reason.

stark horizon
#

The game is trying to "draw" a texture and it can't

#

So it's possible that one of the spritesheets was misplaced or overridden

plain oyster
#

Does the fact that running the game modless works just fine matter?

stark horizon
#

Running the game or this save file?

plain oyster
#

this save file, and doing the things that made it crash before

#

so launching via steam rather than smapi

stark horizon
#

Just to clarify, you can remove all mods from your mod folder, launch the game, load this particular save, and not get any errors?

plain oyster
#

I didn't remove the mods. I'm running it right now, just launching it from Steam instead of using the shortcut that would launch it with mods loaded. It's running right now, and I've already taken every crash-inducing action I can think of. I can try again after removing the mods, if that's important.

stark horizon
#

Ah, interesting. Can you explain what you mean by the shortcut? Launching from Steam should produce the same result as if you double-clicked on the .exe, for example.

plain oyster
#

Vortex has a button to launch stardew with smapi. Running it via Steam results in no mods loaded.

stark horizon
#

It very well could be a residual file hanging out somewhere as a result of Vortex, then.

plain oyster
#

Okay. I'll see if I can figure out how to do all this without Vortex, since Vortex seems to somehow be the culprit.

modest grail
#

I wonder, if you open StardewModdingAPI.exe directly, do the errors still show up?

plain oyster
#

So the only place that exe appears is in Vortex's appdata folder. I'll try but I don't know what that would change, since I imagine that's what Vortex uses. I assume it would normally be elsewhere but Vortex's weird staging stuff is what results in it being elsewhere?

modest grail
#

Normally in a manual SMAPI install, it'd be in the same location as your Stardew Valley steam game folder

#

So you'd see Stardew Valley.exe and StardewModdingAPI.exe in the same folder

plain oyster
#

....is that the exact name of the file? Because I don't actually seem to have one of those and now I'm confused.

modest grail
#

Well, the SDV one has a space in it

plain oyster
#

ah okay

modest grail
#

(I had to doublecheck, LOL)

plain oyster
#

Okay, I found a second copy of StardewModdingAPI.exe there, not sure why it's not showing in search results

stark horizon
#

There are people in the server who could help you troubleshoot Vortex, but they're in a different time zone and aren't likely awake

#

If you would like, Sage, I could ping one of them for when they do wake up?

molten musk
#

idk if i should be fucking embarrassed or be happy but i found my mistake, in the music category i wrote "Ambient" with a lowercase "a" thats why stardew wouldnt load it... im so sorry and thank you for your help

dense pendant
#

hi guys, for some reason my game wont run my mods, i have smapi and other things such as content patcher downloaded but it still wont work

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

dense pendant
#

please can you guve me a second to grab it, sorry if it takes a sec im not good with computers haha.

stark horizon
#

No worries! Take your time.

dense pendant
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

dense pendant
#

thats what came up

stark horizon
plain oyster
#

Okay, just to follow up from earlier, I ran the copy of StardewModdingAPI.exe that's in the same folder as the regular exe and finally got the point where it crashed. (had to wait for event to start, it's very groundhog day over here)

#

I need to do some other things for awhile, so I'll have to get back to this later. Going to try to be more systematic about it with a clean start etc, but that'll take awhile.

#

btw does this channel have a spoiler policy? I got in trouble for that earlier in another channel since it's the new content that's crashing the game.

dense pendant
#

im sorry this is taking me so long im struggling to find it

plain oyster
dense pendant
#

i installed a few different mods and the only one that ran is a menu recolour

plain oyster
#

did the game crash? if not you wouldn't have a crash log.

#

is the menu recolor mod one that requires smapi?

dense pendant
#

also i cant follow the instructions well on the website because my window button isnt working for some reason

#

yes the meu recolour require smapi

plain oyster
#

you should at least have a smapi log then

dense pendant
#

and i cant remember the game ever crashing

dense pendant
plain oyster
#

when you paste

%appdata%\StardewValley\ErrorLogs

into windows explorer's bar, where does it take you?

dense pendant
#

hold on

#

i cant press the windows button because for some reason it aint working, and when i try and manually click ontp windows and paste, it doesnt let me and just take me straight to settings

plain oyster
#

oh, you probably have some setting on that hides system files or something

dense pendant
#

ill be back in a minute im gonna grab a drink!

plain oyster
#

you can get to the same place that Win+R would give you by right-clicking the Start button and hitting "Run"

dense pendant
#

okayyy

plain oyster
#

were you able to get there via right-clicking Start?

dense pendant
#

yes omg!! give me a second and ill input it

#

im so happy lol

plain oyster
#

glad I could help. I'm not able to help your with your actual log, unfortunately, since I'm here for help myself, but I do at least know my way around windows 🙂

dense pendant
#

its just saying windows cant find it

plain oyster
#

what is saying that?

dense pendant
#

when i paste

#

%appdata%\StardewValley\ErrorLogs

#

into the run bar

plain oyster
#

oh

#

so the folder isn't there.... what if you take off the ErrorLogs part?

dense pendant
#

it says windows cannot find it and to double check ive typed it right or sommet

dense pendant
#

nope still comes up with the same thing

plain oyster
#

that's very odd to me. Do you know how to navigate to your AppData folder manually?

dense pendant
#

i can try my best

#

what am i looking for in the folder?

plain oyster
#

The Stardew Valley folder, if it exists

#

but let's get you to AppData first 🙂

dense pendant
#

okayyy

plain oyster
#

You'll need to start in C and look for a folder called Users

#

(assuming you have a typical setup where windows is installed on your C drive)

dense pendant
#

i found it

#

what next?

plain oyster
#

then go to your profile, so called Luka or whatever you named it

dense pendant
#

mhm

plain oyster
#

there's a folder there named AppData. if you can't see it, you'll need to allow windows to show you system files

dense pendant
#

also i would quickly like to say im sorry if i come across as rude! im really awful with tone and stuff online and i really appreciate your help!

plain oyster
#

no you're fine 🙂

#

Do you see AppData folder?

dense pendant
#

no but im double checking a different profile to just double check

plain oyster
#

ALL profiles have their owen

#

own

#

so that's not the issue

#

Windows hides it by default

#

it doesn't want you messing with it by accident

#

since it's all your settings basically

dense pendant
#

ah okay i see

#

do you know how i can change it so i can see it?

plain oyster
#

To view it, go to File-->Change Folder and Search Options

#

(at the top of your explorer window, if it doesn't show a File Home etc then you'll need to unhide that too)

dense pendant
#

how do i unhide that?

plain oyster
#

You can't see a place that says File Home Share View above the address bar? Okay that one will take me a second

dense pendant
#

no im sorry 😦

plain oyster
#

it's not your fault, your computer is just more locked down than mine and I need to look up how to find it

#

actually wait, are you on windows 11?

dense pendant
#

yes i am

plain oyster
#

....woops. I've been assuming windows 10, and I don't know a dang thing about 11, for all I know they took that out. let me look it up real quick.

signal plank
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 81 C# mods and 192 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

plain oyster
#

Okay, do you instead see a button that says View on it at the top of the explorer window?

#

If so, you're looking for View-->Show-->Hidden Items

dense pendant
#

give me a second please

modest grail
plain oyster
#

I have to go now, but I'll be back in awhile if you still need help.

dense pendant
#

I SEE THE APP DATA NOW OMG 😄

plain oyster
#

YAY!

#

Okay, from there see if therer's a Stardew Valley folder.

dense pendant
signal plank
plain oyster
dense pendant
#

ive found it

plain oyster
#

does it have an ErrorLogs folder?

dense pendant
#

yup

plain oyster
#

yay! anything inside?

dense pendant
#

yeah theres a file that says smapi latest

plain oyster
#

awesome! that's what you need to drag to the parser (the one you were at earlier in your browsser)

dense pendant
#

ohhhh i see, thank you so much!

plain oyster
#

Okay, now you're at the part where I'm useless and the real experts need to step in. Good luck!!

dense pendant
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 3 C# mods and 1 content packs.

dense pendant
dense pendant
stark horizon
#

Sorry, I had to step away. Let me take a look

stark horizon
modest grail
stark horizon
dense pendant
#

okayyyy

#

what destiantion should i extract them to?

stark horizon
#

Normally you would extract them to your downloads folder, and then move them to your Mods folder

dense pendant
#

okay thank you!

stark horizon
#

You're welcome!

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 81 C# mods and 194 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

signal plank
digital sail
#

I'm a bit confused on how the host client works

#

Like should it just be my own steam account that im running it on? Because i would prefer to try to run it on some kind of server on an account that isnt my own

#

I also don't know much about stardew so idk if this would affect my players level or something since it looks like the host is some kind of bot thats always playing

modest grail
#

Yes, it uses the host's steam account and a config to tell your character what to do when you are in 'server mode' and you have to turn off server mode to play yourself

digital sail
#

So if i set up some kind of linux server or something running it how would it work?

#

Would my account just clock insane amounts of hours and stuff?

#

And if i logged in would i be taking over that host bot?

modest grail
#

You'd clock a lot of hours, and I don't believe you'd be able to join the game a second time in the same account, so you would need to use F9 to toggle server mode off to play as the host bot yourself.

#

It does auto max the host bot's levels, so you would likely need to change that as well if you wanted to level up your skills normally

digital sail
#

Would there be any clean ways of doing it so that i don't have to buy another copy of the game for the host account

modest grail
#

I believe the mod is intended to function so that the host account is not a separate account, so I am not sure.

#

That may be a question better asked in #modded-stardew , or posed to the mod author on the NexusMods page.

#

Modded farmers is more likely to have folks who may have used it before present, if anywhere

digital sail
#

If i wanted to do it in a way where the host account is not separate should i just try and fix the level thing and then mess around with the server whenever i try to get on?

modest grail
#

I don't quite understand the second part of that question, but yes, you can change the level settings easily enough for the bot. It looks like most people just change the data JSON file to match their player levels before putting it back into server mode

modest grail
#

The mod page is much more descriptive on how to set it up, good luck!

digital sail
modest grail
#

Ah, yeah, I have no clue on that one

sly elm
dire fractal
#

Does anyone know if the Market Day mod is gonna be updated or if there is a replacement for it?

sly elm
#

I read something about the creator of market town trying to integrate it into that mod

heady flare
#

Hii!

naive drum
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

fervent saddle
heady flare
#

I don't need more, but thank you! I already solved it here.

silk fossil
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 184 C# mods and 845 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wintry pagoda
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 34 C# mods and 18 content packs.

sudden locust
#

Im trying to set up my mods for the steamdeck. I installed smappi and everything seemed normal, i added the root command to boot options but its crashing on launch

restive cypress
#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

restive cypress
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

wintry pagoda
restive cypress
native dragonBOT
sudden locust
eternal ravine
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 5.15.0.107, with 106 C# mods and 272 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

eternal ravine
#

(the issue is with the 5.5 stable and the 6.0 alpha)

restive cypress
#

I would just retry and see if it still occurs

sudden locust
#

How do you execute the linux.sh?? Its not letting me

shy orbit
eternal ravine
eternal ravine
#

ty

shy orbit
#

i don't know how those tsx things work, but someone in #making-mods-general probably knows how to fix it

sudden locust
eternal ravine
#

you may want to extract the files first

sudden locust
#

Again?

eternal ravine
#

you're looking at the archive right now

sudden locust
#

Well i already extracted it

eternal ravine
#

the run that .sh

#

But I have no idea about this steamdeck thingy. I got a proper pc :p

sudden locust
shy orbit
#

that program seems to be some kind of archive viewer with the archive open instead of the actual extracted files

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 18 C# mods and 25 content packs.

old kite
#

can some please take a look at my log and tell me how to fix the skipped mods

eternal ravine
old kite
#

I've done the bit with dialogue expansion

#

is there an alternative for winter grass since it says its not compatible

eternal ravine
sudden locust
#

Okay i did it, linux is definitely a learning curve, having to open the achive then extract instead of just extracting

eternal ravine
#

You can just right-click > extract

old kite
sudden locust
eternal ravine
eternal ravine
old kite
#

Oh ok so can I just delete the desert mod as well

sudden locust
#

Does steamdeck not need the launch property?

#

Like in steam

eternal ravine
#

And I've never heard of Bus Locations being redundant. It was broken for a bit after 1.6 came out Becketthink

old kite
#

Is it... I was told to delete cause they said none of my mods use it

eternal ravine
#

Well, that doesn't mean the mod itself is redundant.
redundant = base feature in 1.6 basically

gaunt gust
old kite
#

oh ok thanks!

sudden locust
#

The only reason i havent switched to linux on my pc is a bunch of games to run on it

gaunt gust
#

Nah, Linux modding is inherently more fragile

sudden locust
sly elm
#

I can say that explicitly for steam deck indeed

hexed herald
#

does somebody know what mod is causing this issue? I have 233 mods, and most of them ive tried updating, but both Fairhaven Farm, and Aurora Vineyard have multiple textures overlapping. I just have no idea WHICH mod it is doing this

#

I dont think any other buildings are effected, Blue Moon Vineyard is fine, the Wizard tower is fine, Hat mouse shop is all good too, it seems to just be these two buildings

#

It doesn't effect gameplay that much, I can still enter and exit the buildings, It just bugs me a bit because they look so messed up

clear bronze
#

bump

sly elm
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

hexed herald
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 52 C# mods and 180 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hexed herald
#

I have some newer mods ive added recently (had to make a new game due to RRRR mistake i made, but didnt want to have to really restart from the very beginning) so I got some mods to speed things up, but Im just not sure where the texture comes from

#

I dont have a village recolor or retexture mod as far as I know? I mean, apparently I must have one, but since I dont have a mod that does all the buildings, im not sure where its coming from

sly elm
shy orbit
sly elm
#

yeah that will be it. the mod has been updated in 2021 the last time. in the posts of that mod there's a possible replacement mentioned including instructions

sly elm
# clear bronze bump

bumping is fully okay with the amount of time you leave in between - I'd advise you to do a short summary of the issue and copy paste that with your bumps, cause it's quite the hassle to have to jump back to the original issue at hand and this would allow helpers to jump on the topic more easily when they take a look at what's still unresolved in this channel.

for convenience I added the original message for others to find quicker

#archived-modded-support message

fervent saddle
clear bronze
fervent saddle
#

Can you down grade smapi to 4.0.7

#

(I think that's the lowest you can go that's compatible with1.6.8)

orchid locust
#

So I haven't played in around a year, and I am very intimidated to update my mods.

#

I have like 300 mods.

clear bronze
orchid locust
#

I've began the process of updating, but quite a few don't have updated manifests so they are still showing that they are availible to update

fervent saddle
orchid locust
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 95 C# mods and 251 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hexed herald
dire fractal
#

I keep trying to install smapi on my steam deck, but when I try to run the Linux file in Konsole it keeps saying “line 4: internal/linux/SMAPI.Installer: No such file or directory”. What does this mean?

#

I’ve ran Stardew a couple times and then switched to desktop mode but I still can’t run the Linux file for smapi

orchid locust
#

I wish I could purge all of my mods and start from scratch but that is intimidating too

fervent saddle
#

It's not hard to do, just time consuming

#

Going through 300 mods would probably take few hours

orchid locust
#

I spent most of last night going through and updating, and im still getting a ton of errors

#

a good use of my friday night honsestly

sly elm
#

many mods changed dependencies

orchid locust
#

I know the PPJA family have been superseeded by a different mod.

#

Honestly, I didn't intend on playing quite yet as I'm playing a different game, but I want the game in a playable place when I do start playing again.

sly elm
#

SAAT and TMXL toolkit can be removed completely as well

orchid locust
#

I know for a fact I've updated all of the mods that its telling me I can update. I feel like the manifests aren't correct.

#

I'll remove TMXL and SAAT

#

I used to update all of the mods manually, but I feel like a mod manager would be easier.

#

For my other games I use Vortex, does it work well with Stardew?

sly elm
#

Error Handler, Custom Music and Dynamic Game Assets delete as well

orchid locust
#

Thanks for your help

sly elm
#

I am sure you updated everything it told you in purple. However, there's a red section in that log and that is all not updated at all

#

or can't be used because of missing dependencies

#

vortex is not recommend, but stardrop is

#

!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

orchid locust
#

I was hoping updating the stuff in purple would remove the red.

#

Can stardrop scan your already installed mods? Or will you need to start from scratch with it

sly elm
#

due to the massive changes in code, and many mods changing who updates them now, the purple update notifications only show you a fraction of what needs updating when first switching from 1.5.x mods to 1.6

orchid locust
#

I really do appreciate your help

sly elm
#

you can always manually change stuff in your folders and it'll appear in stardrop, you just might have to refresh the mod list to accurately reflect changes made outside the manager, just like any file browser would need

orchid locust
#

I'm downloading stardop now.

sly elm
#

stardrop also tells you if you're missing requirements for a mod which is also neat, and you can have different profiles for easy switching should you want to not use the same mods for all saves

orchid locust
#

if I download mods from nexus using stardrop will I have trouble with Vortex trying to take over when I use mod manager download?

sly elm
#

that is probably the case, yes. do you need vortex for another game?

orchid locust
#

Yeah I use Vortex for my Bethesda games

sly elm
#

it's probably easier to do manual downloads then, you can download them all and then via "add mods" stardrop extracts the zip files into the right places, it's only marginally more work

boreal heron
#

Hello, is this where I can get help with my error logs?

#

I haven't played for a few months, and was trying to update mods and it was mostly working then everything got messed up.

orchid locust
#

We are in the same boat

#

The game had a pretty big update which also caused a ton of mods to be outdated or no longer needed or have been replaced by other mods

#

So when you use stardrop for downloading, will it delete the old mod folders and replace them with new ones like serveral mods require? I've always hated doing that because it would always revert my config files to default settings.

sly elm
boreal heron
#

Yah I keep trying to write down a list of what to delete, add, and update which might be making me crazy.SDVpufferthinkblob

sly elm
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

orchid locust
#

What is killing me is there are like 20 mod that I know I've updated, but smapi is telling me that they still can be updated.

boreal heron
#

yesss

#

so then it's like now what do you wanttt

#

so I just post the url here

sly elm
#

yes!

boreal heron
native dragonBOT
#

Log Info: SMAPI 4.0.0 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.

native dragonBOT
#

If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.

sly elm
#

the ones I saw in your log up top will all be manifest errors

sly elm
orchid locust
#

Thats pretty much what I figured, I remember doing that quite a bit in the past

boreal heron
#

is it not the latest version 😭

#

it said it updated itself

sly elm
#

that can't be

#

4.0.8 is the current one

boreal heron
#

omg

#

well that would help

#

how do I get the latest version

orchid locust
#

the smapi page that you use to upload you log also has the download file for the latest smapi

#

or nexus

sly elm
#

smapi.io is the first place to check, I'd choose nexus to download in the menu there

boreal heron
#

Okay so its downloading now 😅

sly elm
#

then you unzip the file, run the installer that has windows in it and when it asks you to install or uninstall, you hit the key for install just like the first time - it cleans up after itself for you

orchid locust
#

Looking at stardrop, it seems I only have a dozen or so broken mods, but I think I'll go with the log file

warm echo
#

hii sorry if this has already been addressed, i'm really new to modding. if anyone's free to help, does anyone know how to get the HD portrait mod working without the aerocore mod requirement? i saw aerocore is obsolete now and no longer required, but the HD portrait mod won't work without it

sly elm
carmine arch
#

hihi so if i put mods into another folder inside the mods folder will they still work? i am playing multiplayer with boyfriend but i want to take all my expansion mods out of my mods folder because he doesnt have expansion mods and i dont want the game to kill itself

#

so i was gonna put all the expansion mods into another folder

#

that i just

#

yoink out

#

and yoink in

sly elm
sly elm
#

!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardrop, see the issue report guide.

carmine arch
#

what!!!

#

i didnt know about that tysm 😭 need

orchid locust
#

I think I'm going to do it little by little and work on one error at a time, I am still in the middle a different game, but I want to get it up and running by the time I decide to change games

sly elm
sly elm
orchid locust
#

This is always to most helpful discord server.

#

So id BAGI not needed anymore?

boreal heron
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 43 C# mods and 75 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
boreal heron
#

there latest version now

sly elm
#

okay that looks better! I'll check that

boreal heron
#

okay thanks sm!

orchid locust
#

Looking at the compatiblity list there is a replacement mod

#

Even better artisang goods

sly elm
boreal heron
#

okay!

#

okay pretty sure I got them

orchid locust
#

Well have to take a break because its seriously becoming a complusion and I'm not enjoying it.

sly elm
orchid locust
#

I'll probably come back to this a bit later, thanks again

sly elm
# boreal heron okay pretty sure I got them

next step is updating what's obvious, so everything at the top that says to update, go to the pages and update those mods - they're all up to date. make sure to delete the old mods, and not just write into the folders as that can lead to errors

#

and it seems like you'll have to be diligent with the deleting, as some mods are double in your mods folder

orchid locust
#

And I thought getting Fallout highly modded in a stable state was tedious.

sly elm
#

updating mods for stardew valley usually is not tedious, it's just that this update integrated a lot of frameworks into the game itself, making it easier for future modding

boreal heron
#

ohh okay

sly elm
#

many mods cut down their requirements from 3-4 different frameworks to just 1, but that includes them needing to be rewritten

orchid locust
#

I agree usually modding Stardew is relatively easy even without a mod manager. I knew this update was going to change things a lot. Which is why I’ve procrastinated on even looking at the log file until today.

hearty parcel
#

do i need to backup my mods before updating smapi or does it leave them alone

sly elm
#

it doesn't do anything to them

hearty parcel
#

👍 thank

compact beacon
#

i've never made a mod before and I have all the software i think I need (SMAPI, CP, TMXL) and it's running though steam, however when I load up the SMAPI on steam, vanilla stardew boots up...Help?

vocal moss
#

Apart from base mods like CP

compact beacon
#

this is for booting up my own

vocal moss
#

Wdym

compact beacon
#

i'm interested in making my own mods and after following the tutorials to access the TMXL Map Toolkit amongst other mods for mod making, they aren't showing up and I am unsure as to why

vocal moss
#

Ah I'm not familiar with that toolkit

sly elm
#

that toolkit is outdated

sly elm
#

ah wait you want to set up smapi first

sly elm
#

and what do you mean with loading up smapi on steam?

vocal moss
#

I assume they did the setup of pathing it through smapi on steam

compact beacon
#

stardew with no mods boots up, and i did

#

i did the guide's steps and added it to my library as a non-steam game

sly elm
#

have you added any mods yet?

#

if you start smapi, the only thing that changes compared to regular stardew is a console window plopping up, does that happen?

#

unless you're on Mac, then that won't show either

compact beacon
#

only the content patcher, and the map toolkit (which i now know is outdated, searching for a replacement)

#

and i'm on Windows, the game boots up as normal, I make a farm just for playtesting

vocal moss
#

For the toolkit, don't you have to "use it".. before you launch stardew? Unless I'm misunderstanding and you can change/create code while running stardew...

sly elm
#

you're not gonna see anything changed unless you add mods

#

you can try finding a log, so we can see if smapi is installed in the right place

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

boreal heron
#

does anybody know wether clowns squeky tools is still used

sly elm
#

it is, but it's bundled in with another mod

#

delete all the old fellow clown mods, they all got restructured

#

the new ones you'll want to download are Passerby Cemetery and A New Dream, and in the dependencies of those you'll find Clowncore, and I think it's bundled in there? if not, it's in Passerby Cemetery

boreal heron
#

okay good to know

pure trench
#

im trying to download a mod from nexus onto stardrop, but this keeps happening

#

ive asked the mod dev about it in the nexus posts for there mod but i have no idea

remote dock
#

Modding SV disables achievements?

sly elm
silver oasis
#

Hey guys trying to install SMAPI on a brand new fresh stardew steam install, running the install on windows file closes immediately, or when opened as admin it shows 'the system cannot find the path specified" - cant find anything useful on this online, have tried re-installing stardew and re-downloading smapi

lean star
silver oasis
marsh tree
#

I’m currently having to use the Mac version of SMAPI and for some reason when I play two days in a row, everything gets super slow. Is this a known issue?

#

Oh I tried restarting and it’s still slow now so I dunno what’s causing it

#

My partner seems to think it’s a memory leak?

#

Basically when I leave the Mac alone for a while it fixes itself but I can’t play for more than like a day

lean star
remote dock
# sly elm it does not.

If i use Stardrop as a mod manager which launches SMAPI - lauch through steam, still o k ?

sly elm
#

yes

remote dock
#

what if i want to lauch stardrop through steam?

#

put this insted of the orignal path "FULL_PATH_TO_Stardrop.exe" %command%

lean star
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

sly elm
remote dock
#

Mhmm, im on windows so i download mods - add them through stardrop - launch the SMAPI thorugh it which opens steam. without achivevements being disabled.

marsh tree
#

Ok I’ll try those things and get back to you. Also everything is still slow even after I’ve closed it but it seems to be triggered by running Stardew

#

Quitting steam entirely helped the slowness

lean star
#

in the end it runs out that steam's the culprit

#

who knows

remote dock
#

@marsh tree whats the problem ?

marsh tree
#

Now the Mac is saying it’s dead but it’s on charge

remote dock
#

Playing on a mac ?

marsh tree
#

So it’s also massively draining the battery I guess?

lean star
#

you wouldn't be the first case I had where it turns out that the game was lagging because of a dying battery

marsh tree
#

Yeah unfortunately, I’m interstate and away from my beloved PC XD

#

It’s weird though it’s been charging all day

remote dock
#

are you playing on battery with a connected charger ?

lean star
#

is it just plugged in or does it actually charge the battery?

marsh tree
#

It’s plugged into the charger?

lean star
#

but does it say it's charging

marsh tree
#

Yes

#

Lil lighting bolt is there

lean star
remote dock
#

I'm using a dell mid- laptop works just great.
But playing on MacBook?
It's Definitely the issue

lean star
#

huh

remote dock
#

Having same issues with other games ?

marsh tree
#

Hmmm well I tried running Surviving Mars earlier and it was also very slow but I assumed that’s because it’s more beefy

remote dock
#

Happens with me when I disconnect the charger.
Everything slowes and screen gose a bit dark

marsh tree
#

Yeah I guess but it still seems to be Stardew that’s draining the battery really fast I think? But yeah it might just be a coincidence that the charger has decided to crap out at the same time… Although the light to show it’s charging isn’t going off

#

I am also in a hotel so maybe the power supply is not great?

#

Yeah I’m starting to think it’s eating up more power than it’s getting from charging

#

That would explain why leaving it alone for a bit with the game off helps XD

boreal heron
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 38 C# mods and 72 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

boreal heron
#

this is the newest log I did some things but its still having tons of errors

lean star
#

you have a lot of mod copies in there

#

like Mods\ClownCore-19200-1-31-0-1717533758\[CP] ClownCore\[CP] ClownCore Content, Mods\Mod_Projects\[CP] ClownCore\[CP] ClownCore Content

boreal heron
#

I dont understand how I went through multiple times

blissful horizon
#

Hi, I just upgraded rooms for my house and it glitches a bit and I'm not sure why or how to prevent that or if t's because one of the mod, thanks in advance !

lean star
boreal heron
#

do I delete these?

sly elm
#

it's easier to start fresh, yeah

#

so delete those

#

if you just downloaded them you probably still have the zip files around anyway

#

search for"Expanded" as well like this and remove all things that have Stardew Valley Expanded in their name

boreal heron
#

okay I did clowns now for expanded

boreal heron
#

okay redownloaded sdv expanded

blissful horizon
sly elm
hollow cosmos
#

i've installed the overgrown fairy buildings mod but the farmhouse is still vanilla. i disabled any other mod that would overwrite the overgrown mod but nothing is working ):

boreal sparrow
#

hey is this the place to ask about mod/smapi problems?

#

Becasue my game has crashed at the end of the day twice in a row now and Im looking for some help if possible

tawny lily
#

can not open robin's menu to build anything

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 128 C# mods and 266 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

boreal sparrow
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 14 C# mods and 2 content packs.

modest grail
modest grail
boreal sparrow
#

yeah thats prolly it. Im trying to marry everyone, will I have to do that each time?

modest grail
#

Each time you propose, CSR will need to be disabled on proposal day, yes.

#

You can re-enable after

boreal sparrow
#

ok so I dont need to wait until after the wedding or anything?

modest grail
#

Wedding was me being over-cautious, just the day of proposal is probably enough to have it disabled for

#

But if it still crashes when you put it back, then wait until wedding.

boreal sparrow
#

awesome appreciate the help

tawny lily
#

Fire, do need the bed tweak for free love?

modest grail
tawny lily
modest grail
tawny lily
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 126 C# mods and 264 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tawny lily
#

What is also weird is that i had other places to build...like the quarry.

modest grail
tawny lily
#

if i click any place to build it close real quick

#

i wont see the coops or barns, and etc

modest grail
#

Sounds like you have a mod that's letting you build in those extra locations, which may or may not be the issue

#

The thing immediately before the error in the TRACE log is Hudson Valley Buildings, specifically the Coop paint mask, but the log doesn't show player actions, so it's hard to know exactly what the issue is

tawny lily
#

I might have to disable and enable certain to see what is causing this... sigh

#

time to troubleshoot i guess.

modest grail
#

Start with Hudson Valley, and then you may need to do the half and half batch method, yeah

#

Remove half your mods + their dependencies, see if it's still broken, if so, it's in your remaining half. If it's not, it's in the half you removed first, so you can add half of THAT half back in and check again. Still annoying, but a bit quicker to narrow it down

tawny lily
#

i think i might know.... i just add kira mod and AT form recently and hudson I did see an error once before.

modest grail
#

There were a few people complaining about the paint masks added by Hudson Valley Buildings causing issues, but they seemed mostly visual, so I can't be sure if it's related to this one.

tawny lily
#

and i just finish the cc on this save sigh

north mortar
#

hello! trying to play SVE for the first time. How do I know the mod is properly installed? I have all of the required ones but I don't see the additional characters in the social tab and so I'm thinking it didnt properly install

hasty flume
north mortar
#

where do i see my samapi log

hasty flume
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

north mortar
#

ahh ty

hasty flume
#

You can also check your smapi console if the game is open. That's the black window that opens before the game

north mortar
#

hm the error logs folder is empty

pallid summit
#

SVE will log directly to the console whether it is installed correctly. you will see either "everything looks okay" or a big pile of red text saying "hey it's not right"

hasty flume
#

A new log should be generated every time you open smapi

tawny lily
#

going to add one at time to see if i see the red again, note: it happens late and early game

#

honestly my guess it happens between pokemon ranch or AztecViper's Fish of Stardew

#

Sooo, it Pokemon Ranch.. I just saw in their Nexus page, there is a bug with robin won't open the building menu.

#

and there is a little hot fix for it. Delete two line in the .JSON.

tawny lily
slate viper
#

hey yall

#

if i paste some code in here would anyone be able to decipher it for me? its an error message that comes up when i launch smapi

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

modest grail
slate viper
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.6.8, with 5 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

slate viper
#

the issue doesnt happen until i click load, then it warns me that an exception occured while trying to access my main save

pallid summit
#

you will need to cause that to happen, then upload your log from that session, so we can see the error (it isn't in this log)

slate viper
#

okay!

pallid summit
#

but, it sounds like your save might be corrupted, so

slate viper
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 12.6.8, with 5 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

slate viper
#

hm

#

weird

pallid summit
#

hm, ok. so this comes up when you hit the load select screen, and (i assume) the affected save does not show up in the list?

slate viper
#

thats the weird thing, the save DOES show up

#

ive opened it once and it seemed fine, i was kind of too scared to try opening it any more but it is still there lol

pallid summit
#

well, it's not corrupted, so that's good news

slate viper
#

very good news!

pallid summit
#

did it just start happening recently? did you change your mod loadout?

slate viper
#

i just started downloading mods today haha

pallid summit
#

ah. so this is an existing save?

slate viper
#

yes

pallid summit
#

(that's almost certainly not a problem)

#

since installing mods, have you played a day and saved the game?

slate viper
#

no i have not, ive been too nervous about corrupting the file

pallid summit
#

ok, well more good news: SMAPI comes with a mod called Save Backup which backs up your saves automatically

slate viper
#

that is reassuring to know haha

pallid summit
#

[20:02:29 TRACE Save Backup] Backed up to /Users/bella/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/save-backups/2024-06-09 - SMAPI 4.0.8 with Stardew Valley 1.6.8.zip.

#

the error is probably safe to ignore

slate viper
#

ok thats good to know, thank you so much :) the mods seem to be working on all of my saves, including the one thats mentioned in the error message

pallid summit
#

(since your save loads and seems fine). if it persists after playing a day and saving, then i might get concerned. but i have a feeling it will go away after a day

slate viper
#

ok i will give it a try! thank you!

pallid summit
#

and if something goes wrong, your backed up save is at the path above 😉

slate viper
#

thank you!!! i appreciate the help so much

pallid summit
#

SDVpufferthumbsup enjoy the modding lifestyle

rugged solar
#

Any reason why I can't buy the mermaid pendant? It gives the "Buy (5000g)" option but when I click it nothing happens

#

I have 14k gold so that's not the issue

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 41 C# mods and 77 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

boreal heron
#

that's it now its better but still says similar things

modest grail
# boreal heron that's it now its better but still says similar things

You have Swords and Sorcery installed twice as well, one's located at Mods\NEA and COT for SDV 1.6-12369-1-10-0-1715576035\NEA & COT\ and the other's at Mods\Sword__Sorcery\Sword & Sorcery\. There are [SMAPI], [CC], and [CP] component folders that all need to be removed from one of those locations.

boreal heron
#

how do I find those

sly elm
#

search for sword and delete all that belong to that mod, I'd say, they should all be named similarly

#

and then do the same for nea

boreal heron
#

all of it?

modest grail
#

I gave you the exact file paths for where the folder is 🙂

#

Delete the NEA & COT folder and the Sword and Sorcery folder in your Stardew Valley Mods folder, the other folders for NEA are inside it, so those will be removed at the same time.

copper glacier
#

I just updated Data Layers and now when I press F2 it doesn't open the mod features anymore

#

I also just updated Automate and it isn't working either

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 49 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hasty flume
#

Both those mods just got updated today, right? Try rolling back a version

sly elm
#

did you check if the keybinds are still the same?

compact verge
sly elm
#

sword and sorcery is older

#

and my plan was to be safe, so I recommended removing everything and then installing again anew to make sure there's no remnants in those folders

compact verge
#

Ah okay.

sly elm
# copper glacier https://smapi.io/log/6f218843501447cab756d88469f42ecc

remove SAAT, and other than that I recommend opening generic mod config menu and checking the keybind tab in the upper left, it shows all keybinds. could be that the keybinds changed, then you have to adjust them to what you want to have again. if that doesn't help, do what Megan said and downgrade to the version before for now

copper glacier
robust yarrow
modest grail
covert moth
#

how can i remove smapi when im running mods with curseforge?

restive cypress
#

Do you mean remove the smapi console?

covert moth
restive cypress
lone wigeon
#

hello, is there any way I can move the statue that connects the farm warp somewhere else on the farm using mods?

boreal heron
#

so now I just re-add sword and sorcery

lone wigeon
restive cypress
lone wigeon
#

yeah and the trees, what mod would i use

lone wigeon
velvet spire
#

hi uh i downloaded smapi, put it into xbox games thingy, i got it launching with the game and stuff but when i put mods into it and launch the game it doesnt launch the mods i put into the folder?? ):

lone wigeon
#

@restive cypress what mod could i use?

restive cypress
lone wigeon
#

ok thanks

restive cypress
#

To clarify, I originally thought your question was if it was possible to move the warp statue with a mod. I didn't realise you meant if there was a pre-existing mod

restive cypress
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc. If the issue didn’t occur in your last session, please load the game to the point where the issue occurs, then upload the log.

boreal heron
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 42 C# mods and 79 content packs.

boreal heron
#

Its looking a lot better now thanks sm!

#

I will have to continue tmr but you guys really were a great help. SDVpufferheart

restive cypress
# velvet spire

I see the issue you'll need to extract/unzip all the mods for them to work

#

That or have stardrop (a stardew mod manager) unzip them all for you

blazing bridge
#

can someone help me? im trying to instal fishing mod but it didnt work. already install the smapi but i dont understand the rest

restive cypress
blazing bridge
#

thank youuuu

#

i'lll try

restive cypress
#

This one

lone wigeon
#

and all the settings are good

dense dust
#

is there a way to keep the cofigs of mods to be untouched so when i update mods i dont need to go through them all over again.
with the mods i have it can take me like an hour

restive cypress
lone wigeon
#

oh ok

restive cypress
dense dust
#

kk

restive cypress
# lone wigeon oh ok

There was a mod that let you move the warp but it hasn't been updated since like 2019

blazing bridge
#

am i doin it wrong?

dense dust
#

how fix?

blazing bridge
#

this is my first game im trying to mod :'D

dense dust
#

or is there no fix

dense dust
#

you have everything in the mod folder

#

put JUST the mods in the folder

modest grail
# dense dust how fix?

Looks like Extra Fish Information does not have an update available at this time, so it's just broken for now.

dense dust
#

hmmm

modest grail
hasty flume
dense dust
#

dang i guess i just have to look though nexus all over again and make another modpack for vanilla

blazing bridge
dense dust
#

sigh

native dragonBOT
dense dust
#

like this

#

then see the mod forlder

hasty flume
#

Delete your entire mods folder and start from scratch, and follow the guide exactly

dense dust
#

put your mods, like save cofig, antoher fishing mod etc

#

if you want to make it easier, try using Stardrop

#

dose all of this for you

#

@blazing bridge

hasty flume
#

Stardrop can't install smapi for you akaik