#archived-modded-support

1 messages · Page 463 of 1

dusty siren
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kinda funny bug when combining help wanted redux with RSV, its all Carmen quests, I've got her in the excluded NPCs list and I got her to max hearts in year 1 (its year 3), while having the setting saying only non max heart villagers can post

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this happens most days, a complete sweep like this is rare but normal 3 - 5 a day from her is normal

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as well as having the setting for 1 quest per villager

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ss of my settings for Help wanted

wraith shuttle
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 20 C# mods and 0 content packs.

wraith shuttle
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Okay what did I do wrong?

mint tide
compact verge
mint tide
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 66 C# mods and 175 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mint tide
sly elm
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that's because of having Jorts and Jean while also having SVE, there's a fix for that on the Jorts and Jean mod page iirc

mint tide
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another question! this is from therapist npc mod, i didnt add him mid playthrough but marnies animals are stuck, would reset terrain fix this?

sly elm
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that is a good question...are those animals there in vanilla, too, or are they additional animals? I see you got SH'S domestic animals and I'm wondering whether they might be part of that. you could try turning off the additional barn animals for Marnie in that mod and try to see if that fixes it

mint tide
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i think they are vanilla, i will try that thank you!

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looks like the domestic animals only adds baby animals and chickens/ducks for marnie so they must be vanilla

scarlet thorn
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When running SMAPI on Linux via terminal, the following error appears. Help please, what should I do? My Linux distribution is based on Fedora.

scarlet thorn
neat plaza
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ah

sly elm
mint tide
sly stag
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i had this issue, i think mine was due to having catalina and it began working when i changed to a diff version. i'm not sure if its the same for you though if it worked normally on catalina before

wraith shuttle
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I'm so mod dumb I should duble check what I got before I update.

fiery basin
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hello guys i want to take a save file from another steam account ' used to be mine' in my computer to transfer it , how to do that

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the co op save file

steel crescent
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Hi! My SMAPI error reads: “Oops! You’re running Stardew Valley in 1.6.3 but the oldest supported version is 1.6.4” But my SV is fully updated, so is SMAPI. Does anyone have any advice? Thanks!

steel crescent
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Steam :)

scarlet quail
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Then verify files

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That will force an update check

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Further, You should check that you don't have two separate installs of stardew

steel crescent
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Right, thanks I will try - how do I verify files?

scarlet quail
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!reset

native dragonBOT
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Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

steel crescent
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Thanks!

scarlet quail
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Basically follow those directions

steel crescent
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I’ve verified the files and I’m still having the same issue, do you know how to check if I have two separate installs?

void needle
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Hi! I'm having an issue where when I try to sleep and start a new day, my game crashes, and Smapi throws infinite error messages that say the same thing. This just started happening today. I tried removing the BushBloom mod, but the error continued to happen. Anyone know what I can do? I have... a LOT of mods, but have never had this issue. Thank you! https://smapi.io/log/b714fe4d75d0440a92e3230efc0740e5

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 73 C# mods and 173 content packs.

scarlet quail
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As it stands I don't even know if you'll be able to get a log at your current position

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So I would essentially search for stardew on your computer and see if you have it in multiple locations.

stray lintel
native dragonBOT
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Log Info: SMAPI 4.0.7 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 11 C# mods and 4 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
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Hello! I have a quick question. Are stardew valley expanded and ridge side village compatible for the new 1.6 stardew update? Is there a certain procedure I need to take since because of the 1.6 update they no longer work? Thank you.

steel crescent
jade sonnet
dire fractal
cursive void
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Hey hum, I really really need help guys ;-;

For some reasons, the download button of the Generic Mod Config Menu doesn't work??

I downloaded multple mods and all, but this, this specific button on this specific mod doesn't works :,)

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(sorry for cutting the discussion, you can ignore me if it's annoying-)

agile veldt
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hi, does anybody knows why a chunk of clothes/hats don't exist? also "witchy rustic looks" don't work for me

sly elm
sly elm
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otherwise if that doesn't do anything, just click "files" yourself

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

jade sonnet
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oh nvm pokky got to you already, ignore me

dire fractal
dire fractal
cursive void
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(btw sorry if I don't speak correct english or don't understand you immediately, I'm french x))

sly elm
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 15 C# mods and 5 content packs.

cursive void
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(again sorry I'm slow to reply I'm currently dying from belly hurt lmao)

agile veldt
sly elm
cursive void
jade sonnet
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sly elm
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I'm gonna have to look through your mod list to tell you a possible cause

agile veldt
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alr, i'll try and get it now !!

cursive void
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I'll leave you alone after that x) ^^'

sly elm
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into the "Mods" folder! solely smapi is put in the stardew valley folder

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do not worry, this channel is for technical support questions of all sorts

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 32 C# mods and 49 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
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yes that is right! I'll check it out

agile veldt
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thank you :'">

cursive void
dire fractal
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Have a great day guys!

jade sonnet
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glad it works! have a great day!

sly elm
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except the one I badly crossed out

agile veldt
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isn't TMXL required for a lot of mods? will they still work if i delete it? then again idk what mods require it i'm just guessing... but will do!!

sly elm
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any mods that used custom furniture won't work anymore, but luckily many switched to content patcher or alternative textures

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tmxl features are integrated to the game now

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same as winter grass

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pytk lite should be removed as well

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same reason basically, functions are in the game now

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for that mod I crossed out - you're missing the mod "more grass", if you install that you can use that grass.

agile veldt
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will do that too! any clue why some of the hats aren't visible then, or could these broken mods be the reason for that then? i just deleted those mods i'll run the game again now

sly elm
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mostly you've removed baggage so we can figure out the main issue, sometimes that is enough already :D it is a good idea to run the game in between to see if something changed!

agile veldt
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this popped up now instead, at first glance opening my farm everything looked fine? but i didn't check the whole furniture catalouge

sly elm
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these packs you're going to have to go their nexus mod pages and check the descriptions and posts if there's alternatives for them, otherwise you'll sadly have to throw them out

agile veldt
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haha thank u!!

sly elm
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ah yes that's exactly what you encountered :D

agile veldt
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and i did check again just now, a lot of the hats are still broken but im at least happy to get rid of all this other stuff that hasn't been working so far

sly elm
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with the witchy looks - that should work, but you need the hand mirror for that, do you have that already?

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are the hats supposed to be the original hats, or are you expecting a certain mod pack to show up there?

agile veldt
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i have customize anywhere downloaded, i have been checking with Lft shift + 4 if the new clothes popped up but have not tried the hand mirror yet. and from what i understood those are supposed to be new hats, not re-textured original ones from the game? :' )

sly elm
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with the hats - the coii packs I see in your log are both very old and I think they might just not work anymore

proven pewter
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No worries, thanks for pinging.
The first thing I would try and do is check to see if you have mods that change the greenhouse or any other building interiors. If you don't, or removing them doesn't work, you can try editing the save to edit buildings, or delete abs readd them with debug commands. (though erasing the greenhouse or farmhouse will probably cause the game to crash)
If none of those things work, then I have no idea. I can tell what makes the game crash, but not how it gets to that point in the first place. Other people have had this problem too, so if you have difficulty fixing it, it might be worth comparing modlists to see what you have in common

agile veldt
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aa okay, thank you! i did not know that. i'll check! and yeah, i've done everything u suggested and gotten rid of the errors but still those hats remain non-existent. i'll now try and remove the coii hat pack (or both) and see if that fixes it

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again, thank you very much for your help and patience!! if not for this, i think i would've not known about any of this

sly elm
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oh I see another mod that needs updated! date night needs an update to "date night Redux", it's on a different nexus mod page

brazen mortar
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I figure this is better suited for this channel, but the cutscene to unlock the magnifying glass is not working or triggering.

It's winter 9 and I've still not gotten it. I've got no event for the bus stop in event lookup, and I just tried entering the bus stop at 2:50, but no luck. The wiki said it should trigger from 6am-4pm

sly elm
brazen mortar
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Yeah. I was going to ask if anyone knew it.

agile veldt
sly elm
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Hahaha you could also check the posts on the nexus mod page, sometimes people have ideas for fixes. sadly since the author has very strict permissions, there's no unofficial update possible and if there's one linked, we can't help you with that as we don't condone mod piracy.

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but often there's good ideas how to fix things yourself!

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 100 C# mods and 247 content packs.

brazen mortar
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A steam post seems to think fixing the bus before winter may cause this. I do think I fixed the bus a little before winter so maybe thats it?

dry vortex
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Hey ! I booted up SDV after a long time again. When I start the game through SMAPI, i get this error code, not being able to run the mod and I should delete it. I did delete the said mod, but I still get that error code shown. It has been working perfectly fine back then. What can I do ?

inland oyster
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just make sure that you actually deleted it

sly elm
brazen mortar
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The steam post is from this April

sly elm
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maybe it's a newly appearing problem

brazen mortar
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At least it looked like it was, all the posts were dated April 20 something

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I looked up something to do with a with a winters mystery not triggering

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A few results down is the steam podt

dry vortex
inland oyster
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you dont need to worry about it then

brazen mortar
sly elm
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the one marked as helpful

brazen mortar
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I did. It seems like it is a game bug though

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I have the quest now

sly elm
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is your save from 1.5.6?

brazen mortar
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No, it was made after 1.6

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At least I'm relatively positie

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Positive*

sly elm
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hmm weird indeed. I'm glad you got it sorted out!

elfin panther
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i forgor how to find the log file 😔

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it's been a while since i play sv modded

brazen mortar
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Might report it as a bug then?

dry vortex
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

elfin panther
native dragonBOT
#

Log Info: SMAPI 4.0.0 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 12 C# mods and 59 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

elfin panther
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so whenever i get into any file (game) the game closes

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it used to work even after 1.6, so idk if a mod is making the game close

sly elm
elfin panther
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oh

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makes sense

sly elm
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if there's still problems after that, update everything that says it needs updates and then send a new log if you're still experiencing trouble

solemn flare
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do i ask for help with a mod im trying to make here or is there another channel?

agile veldt
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hi again, i just noticed a slight fps drop/lag whenever i walk outside of my farm. when i removed the fashion sense mod and witchy rustic looks mod it was fixed? is there anything i can do about this or is it that my laptop just can't handle running these two mods for whatever reason...

solemn flare
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thank uu!!

agile veldt
astral tartan
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If I remove a mod that edits bundles will the game break?

umbral shoal
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if i download some quality of life mods like showing how much xp i gain for breaking stones and stuff can i still get steam achievements?

gleaming chasm
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yeah i haven't noticed any lack of achievements!

umbral shoal
left geyser
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is there a way to tell which mods are causing long load times between scenes?

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cuz like im running the game on an ssd

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and the load times have become horrendous

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(i have 300 mods surely that isn't why SDVpufferclueless )

jade sonnet
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sned your log, maybe i can figure something out!

left geyser
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bet, one sec

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 138 C# mods and 164 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

left geyser
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getting like 2 second black screens between scenes

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used to be like less than a second when i was at like 250 mods

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(i am pretty sure all the "outdated" mods are just issues with the manifest btw)

jade sonnet
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the loading screens are like trasitioning between areas right, thats what youre asking about?

left geyser
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ah yes

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sorry wasnt being too clear on that

jade sonnet
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was it happening the whole time or did it start happening after playing for a bit?

left geyser
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its just between every area, whether indoor or outdoor, and its consistent from launch to end

jade sonnet
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ok so im not sure if this is the issue, but it looks like content patcher edits a ton of cursor sprites every time you enter a new area, but its citing a ton of different mods aswell, so i really cant tell if thats the issue or just a normal thing

left geyser
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hmm yea i see what u mean

jade sonnet
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i honestly cant find anything specific that i can say is for certain causing it, im sorry, maybe someone who knows the logs better then i could be of more help

left geyser
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welp, thanks for trying, i appreciate it :)

jade sonnet
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for sure, sorry i couldnt do more

left geyser
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nono i appreciate the help, i have no clue how to look at logs so u were def a help SDVpufferheart

worthy belfry
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.199.8, with 12 C# mods and 0 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

worthy belfry
left geyser
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update all your mods, especially PyTK

worthy belfry
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They are already updated

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(for the latest android version)

left geyser
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hmm i dont use android so i don't think i can help sorry

gaunt gust
#

That mod doesn't work on android

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Mods made for 1.6 PC don't work for android

ornate zealot
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I use this mod, adjusted the time by example in the description, (putting a 2 in the age rate will make it iridium quality in half the time) but it's not actually changing, it still says 56 days to iridium

flat ice
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Hey after i updatet the Tractor Mod i now got this? How can i fix this?

somber loom
#

enjoy your free infinite horses

flat ice
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Cant enjoy anything it is lagging like 2 fps becauce of this 😄

hot zinc
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lmao

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!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

flat ice
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 25 C# mods and 15 content packs.

proud totem
#

Hi, i have problem with Love of Cooking Alpha, the mod works great for now. But i play MP with my GF, and she received recipe for both Simple and Quality Seasoning, meanwhile I received only recipe for Simple Seasoning. Any ideas?

night bough
night bough
# ornate zealot More info

are you sure you’re saving your changes in (sublime?) to the correct file? could you take a screenshot of the config file after launch?

dim harness
#

SDVpufferblush nevermind, I forgot a part of the command...

autumn nest
#

hi
why is everyone so fast in my new save
what mod(s) causes this problem

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 32 C# mods and 18 content packs.

sly elm
#

it's one of those items that are locked behind certain conditions

dim harness
#

It was user error, I forgot a part of the command facepalm

sly elm
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you might not be putting in the right mod id - I'd recommend cjb item spawner instead

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oh yeah okay

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:D

dim harness
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^-^

ornate zealot
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I edited it in game

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I went to find the Config to double check that it actually applied

thin crescent
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Whenever I open Stardew with the mod Skip Intro installed, there's an audio pop as if the music that plays over the intro (the white screen with the CA face) plays for a fraction of a second (or maybe it's just some random sound) and then the screen skips as expected with this mod to the main menu where it plays the normal main menu music. Turning the music off on the main menu has no effect on the audio pop between game launches, though it does keep the main menu music off as expected.
Is this an issue with Skip Intro? Here's a recent log, but it may be useful to know that this has been happening for years - I started playing modded in 1.5 - I've just never thought to mention it.
https://smapi.io/log/fc3f835b3faa49c7bbd657c95f7aa6e6 (I'm just doing testing, so this doesn't even load a save file)

To make it hopefully more clear:

  • Open Stardew with music off (toggle on top left of the intro) and Skip Intro not present: White screen with CA face accompanied by a few (mouse) click sounds, transitions to the main menu with Stardew Valley across the screen.
  • Open Stardew with music on and Skip Intro not present: same as previous but with music.
  • Open Stardew with music off and Skip Intro installed with default configs: Loud audio pop sound as the main menu appears.
  • Open Stardew with music on and Skip Intro installed with default configs: Loud audio pop sound as the main menu appears and main menu music plays.
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 5.15.0.107, with 36 C# mods and 22 content packs.

thin crescent
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And since it's probably helpful to hear it, the pop sound happens at about 12-13 seconds into this clip

night bough
night bough
# ornate zealot More info

Have you tried placing a melon wine in a cask after changes to config? I’m not familiar enough with the mod to know whether config changes affect existing casks or just new ones so testing and seeing an unaffected cask time would eliminate that possibility.

unkempt bramble
#

does anyone know if the mobile phone continued mod is working correctly? There's some strange offest going on and I can't click any of the buttons on the phone 😦

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

unkempt bramble
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 39 C# mods and 52 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

craggy laurel
#

you're truly amazing, it worked 🥹 thank you thank you!!! 🤍

gaunt gust
#

Sometimes mods don't take UI zoom into account correctly

cyan torrent
#

So I have Farmer Portrait installed and its working as I can see my main portrait, but even though I have the expressions saved in assets my farmer just always has the one expression, it always just uses the main portrait

scarlet belfry
#

So, I wanna try get into modding for Stardew Valley a little bit. It really bothers me when the floor types are different when I have several spouse rooms in a row like this. So, I'd like to go into the .tmx files and edit them to make the floor types consistent. Anyone who could guide me to a good place that will help get me started? Recommend what programs to get for instance? I have a windows 10 computer, if that matters.

ornate zealot
ornate zealot
night bough
tardy gyro
#

Trying to install the Nyapu’s portraits for Stardew Expanded characters, bit stuck on the instructions for how to change the portraits to the Seasonal Outfits tho- anyone have any advice?

night bough
thin crescent
tardy gyro
scarlet belfry
ornate zealot
night bough
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

ornate zealot
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 22 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
elfin tide
#

I have a weird glitch or bug with hats I have mods installed and they are supported(I think )
But not I have some that look like these and always with a random code like thing beside them

safe river
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 4 C# mods and 3 content packs.

night bough
safe river
#

someone here know why this happens when someone else join in my co-op world?

scarlet quail
#

we need both logs for multiplayer troubleshooting

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

safe river
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 4 C# mods and 3 content packs.

scarlet quail
#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

sly elm
night bough
scarlet quail
night bough
sly elm
#

oh lol wow

tardy gyro
night bough
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

scarlet quail
#

yeah we've already seen the pirated filepath scoot, blacking it out won't help

#

Regardless, however, you need the 1.5.6 version of CJB Cheats.

#

the one you're using is for 1.6 and will not work on your game.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 22 C# mods and 9 content packs.

ornate zealot
#

Issue still occuring

scarlet quail
wintry garden
night bough
tardy gyro
sly elm
wintry garden
elfin tide
#

Most hats has this description btw

#

or name rather

sly elm
#

okay let's see a log

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

elfin tide
#

Okay I fixed the name issue

#

I will try reinstall the mod and see if that helps if not I will come back but thanks :>

sly elm
#

I assume it's a faulty content patcher mod, maybe not updated yet

elfin tide
#

Okay

#

it might be the mod that fucks the things up

#

I have to find another hat mod

#

sad but eh thats life

sly elm
#

you could get into fashion sense instead of replacer mods :D

elfin tide
#

I have fashion sense :3

sly elm
#

nice! then you won't have problems finding more hats. for recommendations you can go to #modded-stardew , should you want any

elfin tide
#

I will take a look :>

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 3 C# mods and 3 content packs.

safe river
#

idk what to do cause it does let me start my world in co-op, but when someone else joins I get that error and the other person (mac user (in case you need to know)) crashes the game and gets an error “PC register does not match crashing frame (0x0 vs 0x7FF8925A2A78)”.

night bough
# ornate zealot https://smapi.io/log/7a272848281c4dc6bf7b83e54508d411

Okay. I'm at a bit of a loss, so I'd like to open it up to ideas from other volunteers. Summary: HexedVixen using custom cask mod https://www.nexusmods.com/stardewvalley/mods/2642. Despite changing "DefaultAgingRate" to 56 (which should result in a 1 day processing time), UIInfoSuite2 shows unaffected processing time. #archived-modded-support message We confirmed the actual config file was adjusted and after updating Content Patcher, the issue persists. Neither existing casks nor newly filled casks after config edit are seemingly affected.

ornate zealot
#

I appreciate the help <3 I'll check more stuff as I can, I'm starting dnd right now

sly elm
#

I have the same mod and tbh up to this day I have not understood whether the setting for allowing to age everything actually does anything

ornate zealot
#

Seemingly it does not

night bough
#

RE: CASKS I was wondering why the description encourages you to edit the Data files to get the desired effect but then only gives one overall setting in the config

sly elm
#

I put some IDs into the file to make sure it works and it did accept those items then but not sure about the times

night bough
#

I was going to advise sleeping a day to rule out UIInfoSuite2 as the culprit but from what you're saying pokky that shouldn't be the issue

fossil kestrel
#

what do i do if smapi isnt even opening alongside stardew, but i can still play vanilla stardew

ornate zealot
#

That's if you want to add specific items, examples like aging fruit or other things, you can literally age a cask to "iridium quality" if you have "Age everything" true

fossil kestrel
ornate zealot
#

My cheese aged after 7 days

fossil kestrel
#

i completely uninstalled smapi and stardew twice and then followed a youtube tutorial

fossil kestrel
#

ive also tried 3 different custom property file thingies [launch options

night bough
thin crescent
sly elm
fossil kestrel
sly elm
night bough
night bough
#

Walk me through what you did in your own words

sly elm
#

I'm reading through the posts on the mod page and there's a lot of similar reports but so far not a lot of solutions

fossil kestrel
#

but they werent working

#

so i ignored it for a while

#

but then i wanted my mods again

#

i tried updating everything

#

the mods

#

and smapi

#

but it didnt work

#

so i uninstalled smapi and then reinstalled it

#

but that didnt do anything so i completely deleted stardew and all the mods off my computer to reinstall it again

#

i looked around google for a little and tried a couple things off of there but none of those worked

#

then you sent me that tutorial and i tried both of the methods and its still not opening

night bough
#

Okay. So since you've deleted stardew have you opened stardew without smapi?

fossil kestrel
#

but the mods wont open at all

night bough
#

Okay. Could please you do me a favor and type this into the path bar in file explorer and send me a screenshot? C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

#

Assuming your install is on C it might be on D

fossil kestrel
#

it just brings up my stardew folder

night bough
#

I'd like to make sure you don't have multiple installations somehow from all the deleting

sly elm
#

(launch options maybe?)

night bough
#

Can you scroll down till you find StardewModdingAPI?

fossil kestrel
night bough
#

DoubleClick on the one with a pufferchick

fossil kestrel
#

nothing happened

night bough
#

Okay can you copy and paste exactly whats in your steam launch options into here?

fossil kestrel
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe"

#

i tried with %command% at the end too

night bough
#

Okay. Humor me for a second and try copying and pasting this exactly: "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

fossil kestrel
#

launch from the folder or steam

night bough
#

Steam

solemn flare
fossil kestrel
#

just stardew no smapi opened

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 91 C# mods and 160 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
night bough
fossil kestrel
#

its a really long page

#

how much of it do you want

night bough
#

Are you referring to the file inside that folder? Is it called SMAPI-latest.txt?

fossil kestrel
#

i opened the text file and its a long page, but in the error log folder its just the one thing

night bough
#

Okay follow the instructions below please

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

night bough
# fossil kestrel

There's also a video tutorial for this process in the pins of this channel if you're interested

fossil kestrel
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 5 C# mods and 3 content packs.

night bough
#

So SMAPI is definitely launching with stardew. This log is from about 10m ago.

fossil kestrel
#

so then what

#

i can retry the 2nd method from the install tutorial you sent originally

#

i didnt completely restart but i did close most things

night bough
#

No no no

night bough
fossil kestrel
#

i dont know

night bough
#

Leave it as "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% this is the correct launch option for you

night bough
# fossil kestrel i dont know

Okay. Lets launch through steam again and this time alt tab once you've gotten to the title screen and see if any terminal shell is running. The SMAPI terminal should be there

night bough
fossil kestrel
#

its there

#

im gonna see if the mods work rq

#

ok yeah im good thx

night bough
# fossil kestrel ok yeah im good thx

Okay. The only error in your log is this: These mods could not be added to your game. ... - SMAPI 4.0.8 installer because the SMAPI installer isn't a mod (you can delete this folder after running the installer file).

#

Just make sure to delete the folder named SMAPI 4.0.8 installer

night bough
# fossil kestrel it just brings up my stardew folder

Oh and when you took this screenshot I noticed you have a folder called mods which shouldn't be there. The real folder should be called Mods that one is where your mods should be. (from your log: Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods)

tired brook
sly elm
#

oh my god that makes so much sense...

turbid otter
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 91 C# mods and 160 content packs.

night bough
#

I was just looking at your log actually

turbid otter
night bough
#

Did you delete your post from an hour or so ago? I was just about to reply to it 😅

#

Well anywho

turbid otter
tired brook
night bough
#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

night bough
#

When you updated Leilani, did you overwrite the folder with the new version?

turbid otter
night bough
#

Okay. Good. Just make sure you're never overwriting mod folders, it can leave messes like this one behind

#

Reset next, then submit a new log please

thin crescent
pure jungle
#

Hello, I'm very new to modding. As far as I can tell, any mods that I load onto the game will apply to all my saves (if I open them and play). To remove the mod effects, I can remove the smapi load command from the steam launch, am I getting this right? I was wondering if the removal of mods can cause any glitches/errors in the previously modded saves?

night bough
# pure jungle Hello, I'm very new to modding. As far as I can tell, any mods that I load onto ...

For the most part the only concern about mod lists matching a save is when loading that save. You can totally have a vanilla save and a modded save. And also even if you accidentally load into a vanilla save with a bunch of mods (or vice versa), unless you sleep, almost always you won't corrupt the save. And even if you do, Stardew always keeps the save file from the day before as an emergency parachute. As for how to best manage switching between vanilla and modded or between different mod lists, there's a few pretty good options if you're interested.

pure jungle
#

Nice, would you suggest always keeping a backup save for the vanilla saves? What would you recommend for managing modded/non-modded saves?

sly elm
night bough
#

(is it once per day or once per launch, pokky?)

sly elm
#

good question, I based this on my smapi telling me something about having done a backup today already xD

#

per launch would be better, would have to check!

turbid otter
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 91 C# mods and 160 content packs.

night bough
#

!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardop, see the issue report guide.

pure jungle
#

Thank you! This is very helpful

night bough
mint rivet
#

Hello, having some trouble with mods (relatively new to using mods). Had to update my SMAPI ... did that, then was getting a message "Unhandled Exception. System. TyleLoadException" ... did the update process again (opening the installer and reinstalling) and now when I try to start the game but it won't open nor does the log open at start up

night bough
night bough
# mint rivet PC & Steam

Could you please (1) launch the installer again and copy paste the install path it provides (the step where it gives you two options: (1) [path] (2) enter your own path) (2) copy paste your steam launch options into here?

mint rivet
#

(1) (I think?) SMAPI is installed! If you use Steam, set your launch options to enable achievements (see smapi.io/install):
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

#

(2) C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe

#

Is what is typed in the steam launch box

night bough
# mint rivet Is what is typed in the steam launch box

Okay so try copy and pasting this exactly including quotation marks (from " to %) into your steam launch options and launching again: "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

turbid otter
mint rivet
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

night bough
#

Assuming the smapi console launched then this should work ^ @mint rivet

night bough
mint rivet
turbid otter
mint rivet
#

This is the message I get, so I'm going to try to uninstall and reinstall it again? Maybe I did something wrong.

night bough
night bough
#

I have to run, you two @mint rivet @turbid otter But there are a bunch of people around who can help you with next steps. For powellsbooks, please consider posting a log on leilani mod page once you're absolutely sure the error is caused by it (try deleting and redownloading the mod and resetting game files again before grabbing the log to post)

mint rivet
#

Thank you ❤️

mint rivet
sturdy zodiac
#

ended up returning better chests to 2.16.3 and that fixed it

night bough
sturdy zodiac
#

for sure!!

sly elm
#

I have a similar bug and 2.16.3 didn't help with it 😭

#

but it's been a thing for a few versions indeed

night bough
sturdy zodiac
sturdy zodiac
sly elm
#

I can't say if it's the same as I haven't seen yours, but I have an issue where it always snaps to the top left corner of any chest I try to put something in, specifically the shipping bin though, that happens without fail. and then in the museum the cursor just snaps somewhere randomly and I can't click anything or move it anymore when I want to donate something

night bough
sturdy zodiac
#

ahhh. that sounds related but it's not the same issue as mine, i think

sturdy zodiac
stuck ferry
#

Is the smapi andriod is the earlier version?

oak lodge
#

Hi, I'm having trouble with a new modpack where the right click and x to interact doesnt work

#

it only works with certain things such as the bus stop, chests, and characters

#

and doesn't work with anything else, the biggest problem being entering buildings

#

@night bough

hasty flume
#

what do you mean by modpack? sdv doesnt have modpacks. we have no idea what mods youre talking about

#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

oak lodge
#

im just used to minecraft haha

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 56 C# mods and 47 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak lodge
#

@hasty flume sorry for taking so long, something came up

#

i hope you dont mind

hasty flume
#

im a volunteer man. if im here when someone needs help, im here. if im not, im not

sturdy zodiac
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 95 C# mods and 218 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 95 C# mods and 218 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak lodge
#

i just sent my log file if you could please help me

sturdy zodiac
#

i'm not sure if it's fixed or not but it Seems to be working better now. gonna edit settings and go back in

hasty flume
hasty flume
#

ah, sorry bout that

oak lodge
#

im the one getting help after all

hasty flume
#

ok, and your issue is you cant click on things, right?

oak lodge
#

works with some things though

hasty flume
#

so the two errors in your log are related to stoffton and fostoria, so a good first step would be to temporarily remove those two mods and see if that fixes it

oak lodge
#

alrighty, ill give it a go

#

it doesn't seem to fix the issue

hasty flume
#

can you send a new log?

oak lodge
#

still the same as before from what im getting

oak lodge
hasty flume
#

also, what sort of things are you interacting with? vanilla areas, modded areas, please be specific

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 56 C# mods and 44 content packs.

hasty flume
#

hold on a tick i just need to test something in my own game and get back to you. i have a suspicion

oak lodge
#

no problem, take as long as you'd like

hasty flume
#

you may have to dig the old one out of your recycle bin

sturdy zodiac
oak lodge
#

seems to work fine now

#

thank you for your help !

#

i appreciate it

hasty flume
#

np. stick to 0.2.1 until this irons out, im gonna report this as soon as dalion stops rapid-fire updating

cinder forum
#

Does anyone know why the unholy everloving fuck might I be unable to open the mail? I'm right clicking the mailbox, I'm left clicking the mailbox, I'm kung fu punching the mailbox, I'm pressing F11 and phasing through the mailbox, and it just really doesn't want to give me my letters.
(Day 1, I'm expecting the Fashion Sense mirror and the letter from Eloise East Scarp)
(It worked before I installed... uh... Lumisteria's Outdoor Tilesheets after realizing they were gone. And removed Save Anywhere. And restored the save from backup)
Log: https://smapi.io/log/b0851783a54d42cb9f992f33ee3d902a

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 136 C# mods and 485 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jade sonnet
#

well to start with (probably unrelated) but you have a couple mods that just arent being activated due to missing requirements

cinder forum
#

NPCA Quests are harmless but sure I'll goddamn deactivate them

#

and Adopt Leo too fuck it

jade sonnet
#

i doubt thats related, i just wanted to let you know so you can get the requirements if you care about those mods XD

cinder forum
#

NPCA is in alpha, quests aren't supposed to work yet, it's fine

#

and I'm staring at Adopt Leo and seething because why the fuck would Hugs and Kisses be a hard dependency

#

???

jade sonnet
#

they prolly have a hug or something involved in the heart events (im assuming they added some, i know nothing about that mod)

cinder forum
#

so does PPAF and it doesn't require Hugs and Kisses as a hard dependency

naive drum
#

" Item extensions Loaded 0 mixed seeds data.
09:16:25 ERROR Multiple Spouse Dialogs This mod failed in the GameLoop.SaveLoaded event. Technical details:
SContentLoadException: Multiple Spouse Dialogs failed loading content asset 'Data/NPCDispositions' from the game content.
---> Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found."
?

#

!reset ?

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

shy orbit
#

i mean isn't that Data/Characters since 1.6

jade sonnet
naive drum
#

oh so Multiple Spouse Dialogues might be out of date?

shy orbit
#

i'd guess so

jade sonnet
#

i mean theres a bunch of mods that it says are out of date for sure aswell

#

i know someone was having trouble with the leilani mod earlier, not sure if thats related to this though

#

also probably unrelated, but there are multiple errors involving gunther and marlon that youll probably want to fix aswell

hasty flume
#

latest update broked the game

cinder forum
#

Ohhhh ty

#

Yeah I did update it in between 😭SDVpufferthumbsup

hasty flume
#

im gonna have to have that message on a hotkey or something until it gets fixed, arent i?

cinder forum
#

...how do I do that?

hasty flume
#

you may have to dig the files out of your recycle bin. dalion made the old files viewable only

cinder forum
#

this is why I leave older versions of my mods downloadable whenever the update isn't a bugfix

#

i see ty

hasty flume
#

i thankfully still had the zip on hand

cinder forum
#

...I don't think the deleted versions of mods in stardrop go to the recycle bin...

#

That's A Yikes Right There :x

hasty flume
#

stardrop L, manual installers keep on winning

cinder forum
#

guess I'll just turn it off at the moment
yeah this is a feature stardrop needs RIP

viscid nexus
#

Sometimes my screen is freezing at the mine (new save) but I tried playing on my OLD save It doesn't freeze? SDVpufferwaaah
Idk anymore

hasty flume
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

viscid nexus
hasty flume
#

rip

viscid nexus
#

seems like there's a solution

#

you just need to update your GPU driver

zenith pewter
#

Anyone here free to read my log? The gist is that one of the RSV npc's disappeared ingame, restarting didn't work so RSV was reinstalled. The NPC returned from reinstalling but now the RSV map is bugged. Not sure what went wrong but I appreciate any help! https://smapi.io/log/624e0ded55774f7487a1f3d498a53c20

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 110 C# mods and 268 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hallow pollen
#

If I'm wanting to replace Medieval buildings with Hudson Valley buildings on a nearly finished farm, I just delete Medieval and unzip hudson into my mod folder, correct? If there's a chance it'll mess up anything I'd rather just leave it

flat veldt
#

okay i have a problem and/or a question, but i am having an issue with the [CP] More Backpack Upgrades mod, where i did the three vanilla upgrades but now I no longer have anymore upgrades to buy. The little black screen when I start the game says affected mods is one of those, but i'm not sure why??? i did all the mod upgrades.

chilly lintel
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

hasty flume
chilly lintel
#

can we post code block here??

viscid nexus
#

try updating those

#

also check recommended mods in RSV maybe the (Festival Dialogue) one is causing the problem

#

try reading mods description before downloading them

zenith pewter
hasty flume
viscid nexus
#

I have 5 affected mods on mine

spare sparrow
#

just post a smapi log phaedra that'll give us the most info to help

viscid nexus
#

as long as its not red

spare sparrow
#

pretty sure they were saying bigger backpacks wasn't working

hasty flume
#

we honestly cant know what their issue is without seeing a full log

flat veldt
#

okay i think i figured it out

#

sorry guys that takes me a little longer to figure out

spare sparrow
#

so do u need mod help or

flat veldt
#

where do i post it? just here or do i respond to that mod

spare sparrow
#

post the log here, we're here to help

flat veldt
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 19 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spare sparrow
#

oh

flat veldt
#

content patcher did have a mod for fishing made easy, i didn't upgrade that one yet

viscid nexus
spare sparrow
#

easy you're using an outdated version

flat veldt
#

but we've had this issue for a few days now before fishing made easy was updated

spare sparrow
#

here u go this is the 1.6 version

flat veldt
#

yeah that's the one i have isn't it?

hasty flume
#

no it is not

spare sparrow
#

uh

viscid nexus
spare sparrow
#

yea you were using the aedenthorn version, most of their mods are obsolete in 1.6

hasty flume
#

you have the framework for it, but not this actual mod

spare sparrow
#

just remove the aedenthorn version and install what i linked ye and you'll have your upgrades

flat veldt
#

okay tomorrow when we get up for the day we'll put this mod in and see how it goes and update the fishing one too

#

sadly i'm not the host and he already went to bed

hasty flume
#

update content patcher while youre at it

spare sparrow
#

then you're not the one who made the mistake phaedra now you can tease the host

flat veldt
#

he usually does all this stuff for me lmao

hasty flume
#

tell him to meet us in the pit

spare sparrow
#

is that what modded farmers is called now megan?

flat veldt
#

the pit?? ya'll gonna wrestle it out?

hasty flume
#

its where we send people who dont fully read mod descriptions before downloading them

flat veldt
#

another question while i'm here and maybe i should just ask this in the modded farmers channel, but is seasonal cute characters or slightly cuter aesthetics suppose to change the outfits per season on the SVE characters as well?

hasty flume
#

no. you specifically need the sve version of those mods

flat veldt
#

ooooh that's why they aren't showing up, i remember having them in the past

#

okay thank you

chilly lintel
#

https://smapi.io/log/b8d9eb019c7d43d3aac0976f28091818

It says I have two mods with updates available but it's incorrect, I quadruple checked before my very first launch of my new pack

Basically theres this weird spot near the first entrance just__ in front of the bus at the bus stop__ adjacent to my farm, it doesnt look like an entrance or anything but if I collide with it I end up in a somewhere I couldn't recognize with a few small 9x9 farming plots and a rundown shed or something

Anyway I left there, went to Downtown Zuzu, ended up interacting with the BUS STOP sign and found my camera teleported back to that original spot near the bus, but my character had disappeared and I couldnt open my menus or anything and had to wait until 2AM for the game to progress the next day

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 100 C# mods and 191 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

chilly lintel
#

Weird error about FishingTrawler right toward the bottom

spare sparrow
#

you're in a forage area lmao

chilly lintel
#

well that explains the first part but that was a non-issue really, I was just providing that for context

hasty flume
chilly lintel
#

or does it not matter

#

i uninstalled both of them completely and reinstalled the proper

hasty flume
#

doesnt matter, but manually editing the manifest will get rid of the notification

chilly lintel
#

twice thinking i had messed something up the first two times lol

spare sparrow
#

i'll be honest i can't really tell what i'm looking at it's like it tried to take you to a certain map but the map failed to load

#

so your game just softlocked itself

hasty flume
#

yeah, your trace just.... stops

spare sparrow
#

are you able to replicate the bug?

chilly lintel
#

lmao damn. FishingTrawler showing up in the log outta nowhere makes me weary because i had issues with it in 1.5.x but that was when i was directly interacting with it in game

chilly lintel
hasty flume
#

yeah see if you can make it happen again. dont do anything else. as soon as you can replicate the bug you can quit without saving

chilly lintel
#

i replicated it but i havent restarted SMAPI yet. waiting on the co-op folk to finish out the day

#

last time it happened it was night, so i didnt notice my character actually on the far right. still cant move or open menus or anything tho. ill send the new log in a couple mins

hasty flume
#

Ok hold on, this is a co-op save?

chilly lintel
hasty flume
#

Ok we may need all their logs as well

chilly lintel
#

i'll obtain em

#

this is the longest 10 mins of my life waiting for it to hit 2am in game lol

#

none of my mods ring a bell for multiplayer issues tho yea? i tried to be pretty thorough minding my Ps and Qs choosing the mods

hasty flume
#

Not if you all have the same ones

chilly lintel
#

yea 100% we do

hasty flume
#

I'd still like to confirm it

chilly lintel
#

dying for it to be 2am still

chilly lintel
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 100 C# mods and 191 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

chilly lintel
#

well, it didnt happen this time. here's my latest log if it helps

#

oh yup here we go

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 100 C# mods and 191 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

chilly lintel
hasty flume
#

are these both your logs?

#

bc to troubleshoot a multiplayerissue we need logs from all players for the session. standard operating procedure

chilly lintel
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 100 C# mods and 191 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 100 C# mods and 191 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hasty flume
#

hmmm

#

so the error here is directly calling on fishing trawler, but i have no idea why that would be since the fishing trawler shouldnt touch the bus stop

#

im gonna be honest, its 4am where i am, i need to go to bed. my two things to try would be first seeing if this happens in singleplayer, then removing fishing trawler temporarily

chilly lintel
#

will do

wicked cipher
#

pls, i got the "better chests" mod so i can better organize my chests but i cant for the life of me figure out how to do it. i think i might be over-complicating it myself; but i have watched all the videos and still have no idea how to categorize and sort to the chests. does anybody know how or know of any tutorial videos other than the creators videos?

sly elm
main moon
#

My friend plays the game with Expandad mode and there's an update for the mod. So she's afraid of that she will lost her saves if she update the mod. Will she lost the save files?

sly elm
main moon
wicked cipher
restive cypress
restive cypress
sly elm
# main moon Thank you so much ☺️

she could do a backup of the old expanded folder (just copy the folder(s) of that mod somewhere else on the computer ) so if the old save doesn't work with the new update, you can just put the old folder in again

main moon
#

She wants to know that how to update the mod? Does she need to delete the old version and install the new one?

sly elm
sly elm
main moon
#

Thank you again ☺️💚

sly elm
#

@primal wind could you open the journal and take a screenshot of the remaining quests? in here you can send pictures.

primal wind
#

yes

#

I have just completed the offering for fall, I could do that one

#

here are the others as well if it helps

vapid raven
#

You'll still need to do winter anyway. Can you show off what needs to be delivered for the offering?

sly elm
#

okay can you open the last remaining altar?

primal wind
#

no

#

I only see two, and I cannot interact with them because i have already completed their offerings

vapid raven
#

Have you tried sleeping and proceeding to try it again the next day?

primal wind
#

I was not able to complete it in summer so I waited for fall but It still does not workk

vapid raven
#

The season changing wouldn't do anything iirc.

#

Though if that is the case, that's oddly specific.

primal wind
sly elm
#

what do the requirements say in the "offerings for summer" quest?

#

screenshot would be good

primal wind
#

I thought maybe I could work my way around this if it is a bug by using CJB cheats but the quest does not show up on that menu

vapid raven
#

They showed above.

sly elm
#

aaah wait they're there

#

sorry, am on mobile

primal wind
sly elm
#

okay so, the red altar you see there is summer, so that's weird

#

spring is green

vapid raven
#

All those quests that aren't completed are making me more anxious lmao.

primal wind
#

during summer there was a question mark next to not on top of it

sly elm
#

so you are experiencing bugs it seems

#

might be due to another mod

vapid raven
#

That or they can't donate them in the current season.

sly elm
#

they can

primal wind
#

trying to show my mouse doesent change when i hold it above the altar, I simply cannot interract with it

vapid raven
#

If they've already tried changing the season to summer, saving, and going back to that spot to donate.

primal wind
sly elm
#

so it didn't work in the respective season either?

vapid raven
#

Most oddly specific bug.

primal wind
#

if it did I would not have waited for fal

vapid raven
#

Neither of those alters are interactable?

primal wind
#

I am using a map recolour, could that cause an issue?

vapid raven
#

No.

#

It wouldn't do anything.

primal wind
vapid raven
#

You aren't use Walk of Life, are you?

primal wind
#

I don't think so, I don't know what that is

#

is that a mod?

vapid raven
#

Yuh.

primal wind
#

not using that then

vapid raven
#

I'm not even sure how a bug like that was possible at all, but there's a chance you can try reinstalling Sword & Sorcery and going from there.

primal wind
#

I will try that then

vapid raven
#

You can also search if anyone else has experienced a bug like that and report it if so ontobthr Nexus page.

#

Just make sure you FULLY DELETE IT before reinstalling.

primal wind
#

I tried to look and also asked on reddit, google isnt showing any results for it

vapid raven
#

You wouldn't find it on those sites anyways.

#

You have a better chance in the East Scarp Server.

primal wind
#

didn't know where was a server

#

could you tell me where i can find it?

vapid raven
#

It's in the description of the mod page I just linked.

primal wind
#

thank you I will go ask there

vapid raven
#

But before that, download the recent version of S&S and try again.

primal wind
#

well I think I may have found the issue

#

aaaaaaaaand fixed it!

#

thank you for the help anyway

sly elm
#

yay!

tribal sun
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 195 C# mods and 622 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
#

Tidy Crafting

proud totem
wraith shuttle
#

Either I did it wrong, or my fav mod is still not 1.6 compatable.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 21 C# mods and 19 content packs.

wraith shuttle
#

PPJA - Fresh Meat_An 'Alternative' Butcher Mod

oak forum
hasty plover
#

Question there was a this ui interface mod that I used to have but I changed mine to a pastel purple interface and I want that purple ui interface mod back but its gone and i cant find it anywhere does anyone know where I can get the purple ui interface mod? I already checked my recycling bin and its not there bc its been months since i last used it

oak forum
#

I'd check there

hasty plover
#

the purple one im looking for the creator took it down or something

oak forum
#

if the creator took it down we can't give it to you

oak forum
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

oak forum
#

we need this from both of you ^

native dragonBOT
proud totem
#

her in a sec

oak forum
proud totem
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 44 C# mods and 23 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

proud totem
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 45 C# mods and 23 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

proud totem
#

mine

wraith shuttle
#

Did they die?

oak forum
# wraith shuttle Why not?

I believe the team is creating anymore and not all of the art assets have open permissions to be able to be updated?

#

Please note this could not be accurate as there was so many changes going on when 1.6 happened my brain has blended some things together.

#

There isnt a meat replacement mod at this time but I think Cornucopia was considering it for later in their pipeline of mods

#

Cornucopia is a "spirtual" succesor of PPJA. They are NOT ppja but "spirtual" succesor, but they are doing a large suite of crops and things

wraith shuttle
#

Okay I will look into them when I get back

oak forum
nocturne spade
#

I have an issue where it grabs items that are out of it's range! I dont have it global mode activated, whats the issue ??

oak forum
wraith shuttle
#

Oh NM

oak forum
#

and leave the channel open for support 🙏

restive cypress
#

Sorry Riot I'll close the link images

oak forum
wraith shuttle
#

Got yaa I'm done away.

restive cypress
nocturne spade
proud totem
#

:/

restive cypress
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

restive cypress
#

It just let's the mod author know what could also be causing the bug

nocturne spade
#

tank you, do you have any suggestions/ alternates for this mod so me and my friend could use?

restive cypress
nocturne spade
restive cypress
#

Also I'd post a screenshot of your deluxe grabber config

radiant valve
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 53 C# mods and 35 content packs.

radiant valve
#

should i worry about this? PufferSweat

covert quartz
#

what's wrong? could anyone take a look? thanks:)

#

it's telling me to check for a new version but i believe it is the new version

sly elm
#

it does not work at all

#

use this for example instead

restive cypress
compact verge
restive cypress
#

I see, thank you for clearing up the issue original mod author!

tropic plume
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 0 C# mods and 0 content packs.

tropic plume
#

Hey guys, the game is not launching with SMAPI does anyone have any idea on how to fix it?

#

I get "[SMAPI] Waiting for game to launch..." and it just randomly closes

zinc dock
tropic plume
#

I did that plus I am on the latest version

zinc dock
#

your game version is 1.6.8 also?

tropic plume
#

Yes

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 0 C# mods and 0 content packs.

solid crypt
#

Does anyone know how to fix the window on Robin's house when using Flower Valley? I had a day and a half a month ago where it was fine, but the at all other times since 1.6 it's flickering constantly. I've done the obvious (make sure all my mods are up to date), and I don't see any errors or warnings in my SMAPI log

tropic plume
native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 37 C# mods and 29 content packs.

night bough
#

So you tried launching through terminal? (step 3 of troubleshooting guide you referred to) Did you see any errors the log doesn't pick up on?

#

@tropic plume

tropic plume
#

Yes.

tropic plume
tropic plume
night bough
night bough
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 10.15.7, with 2 C# mods and 0 content packs.

night bough
#

Okay. Could you please ask your friend to go to Finder>Go>Go to folder and paste this exactly into it: ~Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

#

It is most likely not. Please follow the instructions first

#

I am here and willing to help

#

Please do not spam the chat. Sarah, I think anvi and I can handle this. Thank you for the help up to now. Anvi, I am happy to help once you confirm for me with screenshots that you used Finder>Go>Go to folder and pasted ~Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

#

Like this. Send this screenshot. Read my messages clearly please. I have seen that screenshot. Paste this exactly ~/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

#

You are searching in spotlight

#

Not Finder> Go > Go to folder

#

It does

#

Try it

#

Go here

#

You copied incorrect one. This one ~/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods with slash before Library

#

This is your actual mods folder. This is where you put your mods. The other folder is on your Desktop. Next time you come in here, you will not get someone as patient as me so don't try to pull what you just pulled. You said things to me I cannot believe but I will let it slide

zinc dock
gleaming chasm
#

puppershuffle you have the patience of a saint...

tropic plume
stark horizon
#

This is absolutely not okay behavior.

tropic plume
#

this is the only thing I get

#

no error nothing

#

then it closes

night bough
#

I meant a screenshot from the smapi console when you run it through a terminal shell

tropic plume
#

Same

night bough
#

Including the full window of the shell

tropic plume
#

k

#

one sec

#

there isnt anything else as I've said

tropic plume
night bough
#

Yes, I'm sorry this is taking so long. Okay lets just run through the checklist to make sure

tropic plume
#

Also I currently don't have any mods installed

#

I am using fresh installation of Stardew Valley

#

Integrity Checked

#

can run it normally

night bough
#

no msi or riva?

#

deleted startup preferences?

tropic plume
#

nope

#

yep

night bough
tropic plume
#

yes

#

I always make sure I run every game on my Nvidia graphics card

#

not on Integrated Graphics

#

but to be on the safe side

#

I did check that I infact run it on nvidia graphics card

#

not on intel integrated gpu

night bough
#

Did you set to "high performance" as the guide recommends?

tropic plume
#

Yes

#

But I'll check once again for you

#

hold on for a sec

#

maybe the settings got mixed when I restarted my laptop

#

Yes

#

Indeed its on hp

night bough
#

Okay give me one second

tropic plume
#

kk

night bough
#

Are you using the compatibility branch of stardew?

tropic plume
#

nope

night bough
#

Are you sure? Can you go to Steam: In your Steam library, right-click Stardew Valley and select Properties... > Betas, and then see which branch you're using if any?

tropic plume
#

I am not

#

Ive checked that

night bough
#

Okay. Then I'm going to have to ask around to some people more knowledgable than me.

tropic plume
#

Interesting really

jade sonnet
#

because your log is saying you have 0 mods total, and the installation should start with 2 by default, did you install it through a mod manager, ive seen them eat the default mods before

tropic plume
#

Nope

#

Through github

#

I actually hve two

#

Save something

#

I said 0 as in I did not install antrhing

tropic plume
jade sonnet
#

ok thats good atleast

night bough
# tropic plume In my mod folder

No but Bappo is corrrect, your log doesn't show Console Commands or Save backup loading in. Can you send a screenshot of your mods folder please?

tropic plume
#

I have them in my mod folder

tropic plume
night bough
#

Do you have the smapi installer in your mods folder?

tropic plume
#

No?

#

Just the two

night bough
#

Okay thats good

jade sonnet
#

just to clarify, when you went through the troubleshooting stuff, you did change the smapi.exe to high performance mode? i saw someone with a nearly identical issue yesterday, and that was the solution in the end

#

also could you please take a picture of the filepath for your mods folder?

#

like when you actually go and look at it i mean, not just in the log or anything

#

@tropic plume sorry forgot to reply to you so im just gonna @ you direct

royal matrix
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 79 C# mods and 119 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

royal matrix
#

Lot of red. Can someone help?

jade sonnet
#

one of your mods is being skipped because youre missing a requirement for it

#

do you have the junimos in range of the greenhouse and/or grandpas shed (from sve)

swift zephyr
#

I tried to install the natural color mod, uninstalled it and installed it again and this problem appeared.

jade sonnet
#

!log

native dragonBOT
#

Important note: Your computer username may appear in the log. If your username is your full name, please be aware of this before uploading it.

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

royal matrix
swift zephyr
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

swift zephyr
#

I did everything step by step and this persists, even when I go to error logs

jade sonnet
#

the parser isnt parsing the log properly, would you try uploading it again?

#

make sure youre using the correct steps for your system!

swift zephyr
#

Of course, but I think this is the 3rd time I've tried and this happens

inland oyster
#

you can follow the video in the pinned messages

swift zephyr
#

I did the step by step, I never had any problems before, but after trying to update natural color reshade I forgot to uninstall it correctly and this happened

#

I've tried installing and uninstalling, but it persists

jade sonnet
#

which platform are you on?

jade sonnet
swift zephyr
jade sonnet
swift zephyr
#

Windows

jade sonnet
#

ok, would you try following the windows tutorial in the pinned messages for the logs?

sly elm
#

you just said reshade. is this a reshade that runs as an overlay through the program reshade?

swift zephyr
#

Yes, I followed the step by step, and persist with it

sly elm
#

reshade can be really finicky. I'd try to scour the stardew valley folder for loose reshade remnants first, and then do a file reset

#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

royal matrix
jade sonnet
sly elm
#

reshade is not a mod tied into the game so smapi can't do anything with it I suppose

swift zephyr
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.

swift zephyr
jade sonnet
#

you might need to try reinstalling smapi, that error looks like smapi itself isnt starting for some reason let me look a little more before you do anything though

swift zephyr
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Ok

jade sonnet
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yeah it looks like its not finding a file thats necessary for smapi to start, im not sure if its a file that would require a smapi reinstall, or a file reset, id recommend trying the reset first as that shouldnt affect anything else

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!reset

native dragonBOT
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Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

meager herald
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Hello, got a question. Are yellow warnings on SMAPI dangerous?

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 26 C# mods and 50 content packs.

jade sonnet
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it depends ont he warning, let me take a look at them!

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ok the spacecore ones you can safely ignore

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one of the others is letting you know that the spirits eve outfits arent working for the ridgeside characters

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and then the rest are reporting some sort of issue with fievel but it doesnt seem to be causing errors so im not sure whats up with it

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you are also getting a couple of errors that seem to be with the leilani mod, let me see if they have a known fix, or are a known issue!

meager herald
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thank you! the fievel warning only shows up when I exit the game, which is odd

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the leilani one seems to be hidden for an update

swift zephyr
jade sonnet
jade sonnet
meager herald
jade sonnet
oak forum
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@tropic plume can I get a screenshot of your mods folder open with the path visible whenever you have a moment?

tropic plume
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I don't know why Windows Settings didn't work