#archived-modded-support

1 messages · Page 459 of 1

green bough
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nailed it

jade sonnet
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yay!!!

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im glad i was able to help you fix it!

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@sly elm hey im so sorry to at you, but youre the person whos most knowledgeable about steamdeck stardew modding that i know of, would you be able to answer a question for me by chance?

oak forum
dire fractal
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guys I need help my game isnt starting

oak forum
native dragonBOT
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When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
jade sonnet
jade sonnet
jade sonnet
dire fractal
oak forum
jade sonnet
oak forum
native dragonBOT
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Log Info: SMAPI 4.0.4 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 52 C# mods and 53 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jade sonnet
jade sonnet
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@covert isle hey im so sorry to bother you, but im having an issue with your modupdater patch and was wondering if youd be willing to help me, theres no rush or anything, so please dont feel like you have to respond right away or anything!

covert isle
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ill be honest I patched the mod from the github so it would load and I hoped It worked, but none of the mod I used have updated since my patch so I couldnt test much

jade sonnet
covert isle
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sure tell me what your problem is and ill see if I can do anything

jade sonnet
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Well, for some reason when I try to run the game the updated starts, checks 3 or 4 mods and then spits out a message about how the updater failed and everything just moves on and launches like normal

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sorry the updater, not updated

covert isle
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can I see a log where it fail?

jade sonnet
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thats the weird thing, the parser isnt showing me any logs from modupdater at all when i try to filter to just those, it shows me one trace log from buslocations and ntthing else

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let me send it anyways just in case though!

covert isle
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screenshot then?

jade sonnet
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 62 C# mods and 86 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jade sonnet
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And here's the best screen shot I could get

covert isle
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oh the code just use console.writeLine so nothing will show in log...

jade sonnet
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Does the picture help at all? That's all the mod updater stuff that it spit out at all, the problem might be that I'm on steam deck, but I'm hoping that's not it and there's some other issue I can actually fix

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intersting, i just launched the game again and mod updater seems to have not run at all this time

covert isle
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im making a patch rn that should include sending the console output to log

jade sonnet
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Okie dokie! Tha k you so much for the help!

covert isle
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mod updater only check for update every 60 min by default so thats probably why it loaded without problem

jade sonnet
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Ohhh ok

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I guess I'll just wait and see if it works tomorrow or smthng then, or next time one of my mods updates atleast

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Thanks for all the help, sorry again if I was a bother or anything!

silver phoenix
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When will the lavender farm by daisy niko be fixed? The water bowls are stressing me out :((

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The farm is so beautiful too...

jade sonnet
covert isle
jade sonnet
covert isle
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now I go to bed lol

jade sonnet
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Sleep good, sorry for keeping you up!

stark horizon
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Mod Updates

Looking for a particular mod update? Ask in #modded-stardew if there are working alternatives.

If you know there aren't alternatives or that the mod doesn't work in 1.6, first check the comments on the mod page to see if the original author is working on an update. Then check the SMAPI mod compatibility page either check the comments on the mod page to see if an unofficial update is linked there. Finally, you can look on the unofficial update forums and ask there if someone would be willing to continue it!

Please remember to be kind and patient, do not harass the original mod author or any other mod authors into making an update for you.

naive drum
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!reset

native dragonBOT
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Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

dire fractal
jade sonnet
proud cave
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Have you moved the location of your farmhouse?

patent ridge
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you go inside Stardew Valley/Mods/MarketTown/[CP] MarketTown/[CP] Market Map/Asset folder and rename the file paths..tsx to Paths..tsx until I patch this in the next update

spare sparrow
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Looking at this my only guess could be Lasting Conversation Topics crashing. If you could could you load the game up and go have a conversation, then send the log immediately after?

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So i've just been looking at things that could effect dialogue and such and the two things I noticed were:

  1. Lasting Conversation Topics crashing
  2. HD Portraits seems to be loading a lot, like I think I saw 50 entries just for Robin and when I checked the mod itself it seems it isn't ready for 1.6 so that could potentially be the issue
pine schooner
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ok let me remove those and see if it changes anything, thank you!

spare sparrow
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Hopefully it does, I'm not sure what else could be causing issues.

pine schooner
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should I redownload and install all other mods again?

spare sparrow
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Uh it doesn't look like anything else is having issues so I wouldn't

pine schooner
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ok great. Thank you for your help.

crystal mason
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dunno if this is the right channel, dont bash me it it isnt, i put the mod in the mods folder, is this corect?

spare sparrow
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This is the right channel, and it looks like it's correct

crystal mason
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this is the first time ive delt with mods

lean star
crystal mason
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i usually play regular

crystal mason
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it means so much

spare sparrow
lean star
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that's event lookup doing its thing btw

spare sparrow
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why the hell is it loading up Robin so much? 😭

crystal mason
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i put the mod in the mods folder, i pressed p and its not working 😭

spare sparrow
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...you pressed P?

crystal mason
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its the cheat mod

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like with money stuff

spare sparrow
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Oh that, are you opening your game with smapi?

crystal mason
spare sparrow
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You may have installed the mods right but not opened the modding application if that makes sense. Is this your first time modding?

crystal mason
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its my first time applying mods

spare sparrow
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Ah, you got smapi installed right?

crystal mason
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mhm

spare sparrow
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right uh, i think the command is

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!launchoptions

native dragonBOT
spare sparrow
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follow that to open it with smapi via steam

crystal mason
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i did that

spare sparrow
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oh

crystal mason
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i downloaded smampi

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and installed it

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oh wait

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i think ik whats wrong

spare sparrow
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and are using it to open the game?

crystal mason
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um i did it via my desktop

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i clicked this

spare sparrow
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and you already changed your launch options?

crystal mason
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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe"

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is this what i need to paste?

spare sparrow
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yup

crystal mason
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including the command?

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%command% i mean

tawny lily
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yes

crystal mason
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sorry im new to this

tawny lily
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you are good

crystal mason
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i only use mods as a last resort

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and this will save?

spare sparrow
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Mods are fun! they add to the experience of the game

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Yup that's what you need

crystal mason
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and i should be good, right?

spare sparrow
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If you followed the instructions exactly yes it should work

crystal mason
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IT WORKED

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TYSM

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: D

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it said 3 mods

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ermm

spare sparrow
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That's normal it's fine

crystal mason
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@spare sparrow bros jebus

naive drum
crystal mason
pine schooner
magic viper
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hi, ive never needed to ask for help w mods b4 but am just completely stumped on how to fix this.. Im unable to enter my greenhouse for some reason? pretty sure the smapi warnings are harmless (they came after i removed a few mods that could have been interfering before, but nothing worked to fix it.) if im reading it correctly its saying its a game issue? im not an expert by any means so i may just be missing something really simple

https://smapi.io/log/ff19be11573d4c53b8438a3c5997e7ce

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.4.1, with 107 C# mods and 252 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

magic viper
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sorry if i asked this in the wrong spot !

crystal mason
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ok i have a question, if i wanted to add another mod, would i replace the thingy and the previous mod also be there?

pine schooner
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the uh ...... thingy?

pine schooner
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I see there are alot of mods not loaded, can you fix that and see if it fixes the error?

magic viper
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yeah! i’ll do that rn. originally i had everything loaded & it gave me a different error which is why i removed some, but i’ll readd them all & send the log again (unless it miraculously works!)

magic viper
crystal mason
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ok i have a question, if i wanted to add another mod, would i replace the thingy and the previous mod also be there?

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@spare sparrow

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or do i jsut not have to replace it?

spare sparrow
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Nope you do that once and you're good to go

crystal mason
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Ok!

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:3

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im gonna marry shane in my new save

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ur right mods do make the game fun

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it adds a bunch of stuff

shy quest
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So gonna move that to this channel then

So i started a modded run and want to change the fence designe. I have a lot of mods in it like SVE or Riverlands or earthy recolour and lots more.
Somehow the fence designe wont change. its still looks like the base designe.
Wanted to try Cottagecore Fences now but still it wont change. There is no error in the log and also tried now in settings but it is endabled. i also disabled the SVE one but ye still doesnt work.
Do i just miss something in settings?

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And what should i choose there

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@final slate Hey sorry to bother u with that but do u know what i should choose there

magic viper
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.4.1, with 110 C# mods and 275 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
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Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

shy quest
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 42 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gleaming phoenix
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hi, it is my second time using smapi and i've never seen anything like this in my old laptop where i used to play stardew valley, i bought a new pc and tried sdv with mods again but it takes a long time to load in the game and when i try to load my old character, it stopped responding then crashed, i've seen some people encounter this problem but i've never found a solution, tried everything, i am only using the mods that smapi added as a test and now i am cornered right now on what to do
this is the log:
https://smapi.io/log/5b918b97e9e04abb945cd0e4f3dffada

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 2 C# mods and 0 content packs.

winter lake
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Hello , i can't find error logs subfolder, there are only 2 folder in my stardew valley folder - MODS & Smapi-internal

final slate
shy quest
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gonna try it. dont even use grandpas farm so i jsut delet it

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does not work

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looks like something is overlapsing there @final slate

hasty flume
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did you try deleting no fence decay?

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bc that mod is striaght busted

shy quest
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i deleted it

hasty flume
hasty flume
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this bit

gleaming phoenix
hasty flume
visual jetty
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Judging from that file path, I’d say the answer is "none".

hasty flume
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thats what i wondered

shy quest
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Any other solution for my problem?

dire fractal
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My game doesnt want to launch when using stardrop to launch it

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it just appears a long error message and then closes

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this is error message

compact verge
dire fractal
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What do you mean with did I move it?

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I didn't move anything

compact verge
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That error usually happens when Stardrop thinks a mod exists, but it actually doesn't, either because the user deleted it or moved it. That's why I asked if you moved Luck Skill mod because your Stardrop couldn't find it.

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So try refreshing your mod list to make Stardrop actually check if the mods are there.

dire fractal
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I checked the mod folder and it is there but there's 5 folders in the folder before the actual mod

compact verge
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Have you tried what I suggested?

dire fractal
teal anvil
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is marine farm compatible with sve?

dire fractal
compact verge
dire fractal
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Yeah I'm trying to reinstall it now

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Because that didn't work

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It doesn't launch even without luck skill enabled idk why

compact verge
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Does it still give the same error message?

dire fractal
compact verge
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Try launching without Stardrop (through StardewModdingAPI.exe) to see if all the mods work properly.

dire fractal
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I can launch without stardrop

compact verge
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Is the latest error message still about Luck Skill?

dire fractal
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No it says something about local multi-player or something

compact verge
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Then please provide the SMAPI log.

native dragonBOT
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Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

dire fractal
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 0 C# mods and 0 content packs.

compact verge
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It seems that the problematic mod move.

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Try unchecking ever mod then checking them again.

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Then launch the game.

shy quest
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So any solution to overlapsing

green wadi
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@pliant swallow is the stardew save predictor broken now? i gathered a bunch of geodes, put the save game file into it, and the results from geodes were completely different in game than in the predictor. the trash cans weren't much accurate even before but geodes did work flawlessly... did the patch 1.6 change so much? i even the way cat (farm animal) is coded did slightly change, but i never would have guessed the changes were that deep and wide.

gaunt gust
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That includes very common mods like sve

green wadi
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i use the same gameseed i've been throughout the years, made a "perfect start", as perfect as it can get, for day 1, and i like to use this save, never had this before

compact verge
green wadi
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thank you for the explanation, i did install sve this time. it didn't disclose that it breaks all the patterns everywhere. i thought it just adds places on the map, npcs and a few additional things, basically what's in the description. they didn't write that this mod overwrites and alters the game itself.

gaunt gust
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Well, at the level of RNG prediction that is kinda the same thing tbh

green wadi
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i think i understand - because of the added items, yes?

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Professionnel, with 59 C# mods and 26 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vagrant geyser
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Where can I find the fashion sense mode for the Smapi 1.5.5 version?

hoary musk
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 74 C# mods and 98 content packs.

hoary musk
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I am using Stardrop to manage mods, if I need to disable some mods, that's fine

magic nova
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 26 C# mods and 69 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

compact verge
night bough
magic nova
hoary musk
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 74 C# mods and 98 content packs.

molten gale
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So ah ... How do I make BFAV mods into CP mods for 1.6? I lost the tutorial I was sent and I have time now to do so ... (66 mods aaaa)

night bough
hoary musk
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Oh crap... I somehow missed those dependencies, I did read but it slipped my mind. Thank you!

night bough
shy quest
night bough
# hoary musk That fixed it!

Make sure you’ve got all the dependencies because i’m not sure i saw lumisteria’s indoor tilesheets either. (extra map layers is obsolete however)

vagrant geyser
wraith lance
scarlet quail
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I mean

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you just linked to a publicly available page and there's files in the files tab

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so I have to assume it is SweatSmileIan

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(there's nothing to update for it outside of the format version, if you mean "does it work on 1.6")

night bough
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!log

native dragonBOT
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Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

night bough
patent badge
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 74 C# mods and 101 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

patent badge
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all 3 are updated stardrops bein dum

scarlet quail
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You need to disable SlightlyCuterWizard, as well as SlightlyCuterMagnus if you have SCA-SVE or Seasonal Outfits-SVE

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Appearance will win over the baseline edits to the sprite

patent badge
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i also have the talko portraits that its meant to be using, works for the other npcs

scarlet quail
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that should have no relation to the solution I presented?

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Besides, I don't know what set of NPCs you mean

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(talko does not cover every expansion)

patent badge
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yeah i just thought id mention it while i found the configs, because it should be using the talko portrait for the wizard and the other npcs i spoke to, vanilla and sve, both used the talko portraits

scarlet quail
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if they used it before the updates, that's irrelevant

radiant valve
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do u have RR portraits set to like uh, custom

scarlet quail
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Bea, I'm telling you it's the Seasonal Cute stuff because not only did I program the Seasonal Cute update, I know what people are posting on the pages re: Wizard SweatSmileIan

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I know why this is happening (because it's using the appearance system) and I stated the solution

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But if I need to explain further: Seasonal Cute used to edit the baseline sprites/portraits. With 6.0, it now uses the appearance system, so it no longer edits the base portraits/sprites and instead tells the game to use a custom outfit (since they have SCA-SVE, the priority system will have it use Magnus_Fall since he's purple). To stop the edits - especially for stuff like Rasmodia - you disable them in the config.

patent badge
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im not saying your fix wont work, im saying theres a seperate issue

scarlet quail
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Which is?

patent badge
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it did work, but its still not using the talko portraits

scarlet quail
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Okay. Which mod - and link it here - is supposed to give the talko Rasmodia portrait, though?

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actually, wait. duh.

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Dissi, you're on 1.6, yes?

patent badge
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yeah

scarlet quail
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HD Portraits ain't compatible

patent badge
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im using portraiture

scarlet quail
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not according to your log you ain't

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18:15:55    TRACE    SMAPI    Content Patcher loaded asset 'Mods/HDPortraits/Wizard' (for the 'talkohlooeys' Portraits' content pack).
18:15:55    TRACE    SMAPI    Content Patcher edited Mods/HDPortraits/Wizard (for the 'talkohlooeys' Portraits' content pack).
18:15:55    TRACE    SMAPI    Content Patcher edited Mods/HDPortraits/Wizard (for the '1oxnes and talkohlooeys' Seasonal SVE Portraits' content pack).
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those are the ONLY edits to Portraits/Wizard

patent badge
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well its enabled, and the other npcs work

scarlet quail
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.... ah.

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!vortex

native dragonBOT
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Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

patent badge
radiant valve
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if the mods are loaded in ur manager then they aren't Portraiture, btw

scarlet quail
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yeah, it does seem like Bea's right from what I can tell

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(Also, I do not use Stardrop and it looked very much like Vortex from the very small screencap.)

radiant valve
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oh yeah i confused stadrop for vortex once too

scarlet quail
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Oh, don't tell me... this would be extremely funny on a personal level (not laughing at you, Dissi, just it would be extremely funny) if Nomori...

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Damn, never mind

patent badge
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ive had problems with the rasmodia portraits before, my solution is just overwrite the magnus portraits from the sve mod with the rasmodia portraits that i wanted

scarlet quail
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It would have been really funny if Nomori had actually put the Rasmodia stuff as appearance data

patent badge
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like just change the files, its still set like that but its just not working

scarlet quail
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From which SVE mod?

patent badge
scarlet quail
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so here's the problem with that

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That mod - and the one that isn't literally talko - does not have a Portraiture Version

patent badge
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well iit works

scarlet quail
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Well, by all accounts, it shouldn't

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And tbh I can't help with what would be an impossibility, code-wise SweatSmileIan

patent badge
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hows portraiture meant to work

radiant valve
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you put images in files

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portraiture doesn't actually have framework specific code at all, it's just images

patent badge
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i asume in the portrature, portraits folder?

lean star
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but isn't that an HD Portraits mod? they do work with Portraiture

modest grail
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From Portraiture's page, if this helps to provide context:
"Important regarding HDP support (SDV 1.5.6 & 1.6 alpha):
If you download an want to use a HDP content pack with this, put it into the regular mod folder, NOT the Portraits folder.
If the manifest.json file of that pack has hdp in it's dependencies, but you do not have hdp installed, remove the dependency and select HDP when picking a portraits-set in game, to have it show up as intended. (This will still work with HDP installed, it does not require the dependency to be set)
If you leave or add the HDP dependency to an HDP pack and allow sideloading in Portraitures config.json, Portraiture will attempt to load them and give them there own set, while otherwise HDP contentpacks combine into the HDP set and can't be seperately selected. This only works if the pack has the file-structure that Portraiture requires, which is often the case. Despite that, it is recommended to use the non-sideloaded approach to ensure the portraits work properly."

lean star
modest grail
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It is supported if you follow directions exactly and the file structure matches

radiant valve
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well, that's convenient

scarlet quail
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That... I did not know. And is also quite odd, given technically those two mods do the same thing, so I wouldn't expect compat

lean star
radiant valve
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that'll explain why some HDP mods work and others don't i guess

scarlet quail
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Useful for troubleshooting, too!

patent badge
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did case sensativity change recently? if not idk whats wrong

radiant valve
scarlet quail
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Do you have file extensions set to visible?

patent badge
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yes.

lean star
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(you were thinking of .png.png too I see)

scarlet quail
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I mean, I'm still thinking .png.png until I see them with a screenshot of view and file name extensions checked tbh

patent badge
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windows is forcibly capitalising it so if it is case sensativity i cant fix it

lean star
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case sensitivity is not known on windows afaik

modest grail
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Case sensitivity shouldn't matter here unless something's odd on Portraiture's end.

scarlet quail
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I mean the bad news there dissi is that since it IS checked something else is off, and that's much harder to diagnose

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Thank you for the screencap though

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(Also personally speaking always having that checked drives me crazy XD )

patent badge
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the fall one listened to me, so if that was the problem it should work now

radiant valve
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thonk there's a lot of bugs on the portaire page

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some of them are bound to be silly and/or repeats but uh yeah

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Does changing it to Magnus_Fall cause the same error? btw u can do it on windows, u just need to refersh after

lean star
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so portraiture is case sensitive after all

patent badge
#

ok looks like it is case sensative

radiant valve
#

yeah it's very sensitive it seems

modest grail
#

Good to know

scarlet quail
#

.... welp. That... is going to cause a lot of users to come here, isn't it

patent badge
lean star
#

sure is

radiant valve
#

it's a very windows typical thing y'know SBVKrobusGiggle

patent badge
#

thats even worse

radiant valve
#

honestly portaire making itself compatible with HD portraits might cause more errors than if they, didn't

patent badge
#

the only issue here is its case sensative now and wasnt a couple months ago

scarlet quail
lean star
#

it gets worse for festival outfits, they don't work at all

scarlet quail
#

it's probably the same with the DCBurger portraits from hell

radiant valve
#

people always be arfing

modest grail
#

Lots of reports that Portraiture just tells them it's incompatible since the latest Stardew update, too. xD

scarlet quail
#

At this point if we get too many more portraiture people coming in here I'm gonna request a command

radiant valve
#

u can make one urself, no need to request btw

lean star
#

how to?

scarlet quail
#

I know, but laziness is my specialty. Also I'm trying to figure out content updates for a couple of my mods too

radiant valve
#

there's a command u can use it's uhh

scarlet quail
#

you level 100 Semisu?

radiant valve
#

it's a lvl 100 thing? pikao

scarlet quail
#

yep

radiant valve
#

inchresting, command is /define btw

scarlet quail
#

yep

lean star
#

just became shepherd which is 50? I think

#

from guiding all these little lambs

radiant valve
#

shepherd is 100

#

u just made it into command making status!

scarlet quail
#

Shepherd's 100

#
Level 100 (Shepherd role):
Access to the /define command to create custom bot commands. (Please respect command etiquette: keep commands useful and on-topic, avoid meme commands in most cases, and don't change commands added by other users without discussing the change first.)
#

So if you're willing Semisu go ahead and make one

patent badge
#

got more issues btw, grandpas tools isnt texturing the prismatic tools and the prismatic pickaxe just isnt showing up on the ui info suite 2 thing

lean star
#

ooh, @oak forum ain't save no more XD

radiant valve
#

ok so i've been over this in #making-mods-general but the only way to change prismatic tools is to replace the files

#

they aren't loaded via CP, and can't be changed using CP

#

find this in grandpa's tools and follow the intructions

patent badge
#

i mean prismatic tools continued btw, not the origional, it worked before but ill still go do that

radiant valve
#

it worked before prolly cause u replaced the files

#

continued and original use the same source code

patent badge
#

the only file shenanigans ive done was for the seasonal rasmodia portraits

#

ive done that now tho, reloading to see if that fixed it

#

tools are retextured but its still invisible in ui info suite

radiant valve
#

were they invisible before?

patent badge
#

before what? replacing the textures? no

#

i mean yes

#

sorry my brains dumb

#

its been invisible since i updated all the mods

radiant valve
#

then best report to the mod author

#

i am unsure if that's a specific prismatic tools or ui info suite issue tho

patent badge
#

ill go make a new save and upgrade another item and see if its still invisible to check

wraith lance
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 38 C# mods and 39 content packs.

radiant valve
#

json assets seems to be having a meltdown

wraith lance
#

and what should i do

radiant valve
#

i'd suggest to remove JA and the mod using it

#

there are other cask mods that work with 1.6

lean star
#

oh I've seen this before

#

the file path is incorrect

radiant valve
#

is it fixable?

lean star
#

the file's there just not in Copper Cask, they have to create that folder and put the file there

wraith lance
#

so.. what should i do?

#

is it working or not?

radiant valve
#

See what Semisu said

#

afaik JA does work with 1.6

oak forum
#

Oh no 😆😆😆😆

lean star
wraith lance
#

what does cp mean btw?

lean star
#

content patcher

wraith lance
#

oh okay

patent badge
#

so theres a bunch of problems that im just seeing, like there being 12 claires and martiins, way back PT using layers that dont exist, and warps not being registered, are any of them actually problems and if so how do i fix them?

native dragonBOT
patent badge
#

oh right

lean star
#

wasn't starwarsdew the clone wars eradicated in 1.6.4?

patent badge
#

apparently not XD

#

looks to be 7 of each lol

lean star
#
debug killnpc Martin```
#

you'll also have to remove one of these
Two content packs want to load the 'Maps/FarmCave' asset with the 'Exclusive' priority (Hot Spring Farmcave and Lnh's Fantasy Farm Cave).

patent badge
#

i know i just havnt bothered to yet because theres other issues lol

lean star
#

Way Back PT's fence warning is a common issue that just floods your log with warnings (targeting a map layer that doesn't exist in SVE)
there's a content edit on the mod page in the stickies

#

that one actual nullreference error might be cause by June from RSV

cosmic quarry
lean star
#

that's what I said, yes

patent badge
#

if its safe to ignore then ill just be ignoring it lol

lean star
#

warnings = ignore (mostly), error = you doomed

cosmic quarry
thorn maple
#

Hi everyone! I'm trying to mod on Linux for the first time and my Content Patcher mods seem to be crashing either on startup or when trying to start a new save/load an old one. CP itself seems to work fine as if I just have that installed the game doesn't crash. I know I'll probably need my smapi log, but I can't seem to find it in my files? The guide says to go to 'Enter Location' but I can't find that option anywhere in my files ;; I really appreciate any help!

cosmic quarry
thorn maple
#

No, the game + smapi will open for a moment then immediately close. Some CP mods will let the game load, but then it crashes when I try to load or start a new save

cosmic quarry
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

oak forum
cosmic quarry
oak forum
#

Just an FYI ^_^

#

We have a video for windows and steamdeck(linux) now

gaunt gust
cosmic quarry
#

oh, that would do it. ok go check pins. and it should be 2nd pined comment

oak forum
#

And probably bring to sve attention?

lean star
#

I thought the theatre was the one causing them, didn't know they evolved

thorn maple
lean star
#

(I see, there are more cases of cloning those two)

lean star
thorn maple
lean star
#

steam deck is linux

#

(how dare you pupper, now it looks like I just spew facts at random SDVkrobusgiggle )

oak forum
#

I think they are saying they followed the linux guide but there is no error log to upload

patent badge
cosmic quarry
# thorn maple Sorry, I meant in my files

oh... ok, so i just want to run through the checklist, just to head off any potential problems before they pop up. you didnt use vortex right? and similarly, is there a specific reason that you can think of that the files would be abywhere weird? like using a external drive, usb or something?

thorn maple
#

No, I've just been manually installing them. I just got this computer so as far as I know they shouldn't be anywhere weird

night bough
#

(have they run the game with smapi yet?)

thorn maple
oak forum
#

Your one message said cp mods load, but then your other said you crash?

#

Can you be very very specific on what is not working

cosmic quarry
#

ok, then since its cp that seems to be crashing, and you cannot get the log cause its not where it is supposed to be, then i have 2 suggestions off the top of my head. one is to reinstall smapi, and 2 is to manually check for the log file, if your comfortable looking through your files. the primary problem is we don't have logs, so its not exactly clear what's going on with your smapi issue

oak forum
thorn maple
#

Okay so Content Patcher works by itself. Certain mods that rely on CP don't, such as Farm Animal Facelift, Elle's Cuter Barn Animals, and Haley Event Expansion

lean star
#

I think their issue with CP is that CP itself works fine, some CP mods work until they progress from the main menu, no CP mods work after that

gaunt gust
#

And they are on Linux with no log

#

The fiest thing to verify is that they have latest smapi and game

cosmic quarry
thorn maple
oak forum
#

So that I could help if you needed it!

lean star
oak forum
cosmic quarry
cosmic quarry
oak forum
#

Santablitzle could you get the actual version numbers for us so that we can verify?

#

From your files themselves. Like check your smapi zip you downloaded and tell us what it says?

thorn maple
#

Okay Smapi is version 4.0.8

oak forum
#

Good!

oak forum
#

So we can see whats happening?

cosmic quarry
#

it would definitly help!

night bough
#

(CTRL + ALT + SHFT + R afaik)

thorn maple
#

All the mods on that list except for Facelift (and possibly UI Info idk) work

cosmic quarry
night bough
oak forum
lean star
#

(there's surely a way to start SMAPI in the console, similar to running it in powershell to avoid it closing the console when it crashes?)

thorn maple
night bough
oak forum
#

But it kicks something out when they hit ok

#

I wanna see it

#

I zoomed in and saw the bottom line of the log change when they hit okay

sudden drift
#

Hey all! So....I'm a little confused as to what I did wrong with the Way Back Pelican Town mod from Gweniaczek. I thought I followed the directions in her sticky post but I got this:

[Content Patcher] Ignored Way Back PT > Fence and shadow fix (Maps/Town): MapTiles > entry #10 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence and shadow fix (Maps/Town-EggFestival): MapTiles > entry #10 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence and shadow fix (Maps/Town-Christmas): MapTiles > entry #10 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence and shadow fix (Maps/Town-Fair): MapTiles > entry #10 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence and shadow fix (Maps/Town-Halloween): MapTiles > entry #10 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence & joja fix (Maps/Town): MapTiles > entry #3 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence & joja fix (Maps/Town-EggFestival): MapTiles > entry #3 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence & joja fix (Maps/Town-Christmas): MapTiles > entry #3 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence & joja fix (Maps/Town-Fair): MapTiles > entry #3 > Position is invalid: the tile position is required. [Content Patcher] Ignored Way Back PT > Fence & joja fix (Maps/Town-Halloween): MapTiles > entry #3 > Position is invalid: the tile position is required.

oak forum
#

It clusters up the channel

sudden drift
lean star
lean star
#

if you've done it wrong we'll be able to tell you where

night bough
thorn maple
sudden drift
lean star
night bough
#

(Aww i was just cropping it, darn)

#

oh no thats just the name of the font config?

oak forum
#

@pallid summit @plush topaz when either of you have a chance could we get.some linux help

#

We cant get a log but managed a screenshot. It seems mad about font????

#

Beggining of log also starts with these and I'm unsure if that's important

thorn maple
#

Hey, this is Blitz's wife. Just got back from work, apparently I get to deal with this now lol

oak forum
#

To be available *

thorn maple
#

Yeah, the errors up front seem a bit odd to me. I'm gonna futs around and see if maybe the mods themselves are maybe at fault. Got the game to run with just content patcher, so that might be good?

pearl sentinel
#

to install expanded i need the space core first right?

night bough
oak forum
pearl sentinel
oak forum
pearl sentinel
#

hm

thorn maple
#

yep. Also, the errors at the start of log point to the Steam Overlay. Could be a fucked Steam install or bad set up. Which weould be my fault :x

oak forum
inland oyster
oak forum
#

But at this point we will need to wait for selph or ichor

oak forum
inland oyster
#

oh really?

oak forum
#

Also users gotta learn to look themselves

lean star
#

really

ivory lantern
#

My stardew keeps crashing every time I try to open it and it is apparently because of SMAPI, does anyone have a solution for this?

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

inland oyster
#

could've sworn it was
probably required for a required mod

inland oyster
#

none!? e_shock

oak forum
#

But they need to learn to check requirements themselves so I always ask if it is before checking

#

To creb ^ not semisu 😆😆

lean star
#

honestly, I have spacecore just because I had it prior to 1.6, I don't even know if any of my mods need it

oak forum
#

I did check but that's why I let potaty go because they're right, it isn't in there

inland oyster
#

maybe its not needed anymore?

#

what happened to my message?

ivory lantern
native dragonBOT
#

Log Info: SMAPI 4.0.1 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 5 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ivory lantern
#

I am so dumb guys I am so sorry, but how do I update mods? Just redownload?

inland oyster
#

yea

oak forum
#

And then download the new updates

#

Do NOT overwrite

inland oyster
#

Do NOT

oak forum
ivory lantern
#

I don't even know what overwrite means so I am sure I wont LOL

inland oyster
sudden drift
oak forum
#

And then it replaces what's in the folder

ivory lantern
#

AH okay okay. Cool thank you

#

Tech dumby over here LMAO

oak forum
#

It's a bad way of updating and it leaves old files hanging out in your pc ^_^

oak forum
lean star
pearl sentinel
#

what's filles i need to use the stardew valley expanded?

oak forum
#

@pearl sentinel did you buy stardew

pearl sentinel
oak forum
#

Because we did state we wouldn't be helping with your pirated version anymore

oak forum
# pearl sentinel yes

Please send me a log showing you've purchased it before I provide any additional support

wooden pasture
#

Hi! Im having an issue with accessing my greenhouse. I’ve tried removing a few mods (that’s why there’s the dusty error about farmhouse fixes) and it’s not the map mod or the building mod. All mods are updated as far as I can tell (manifests not updated I assume?) except for Better Chests, which I’m keeping downgraded on purpose as the current version doesn’t play well with controllers. https://smapi.io/log/7d242551ceb54dd09cc3861d46574275

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 143 C# mods and 693 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
pearl sentinel
#

what's filles i need to download the expanded?

oak forum
#

So you need to install from Nexus what is in the required mods first

pearl sentinel
#

ok

#

i have smapi and the content patcher

lean star
#

do you have farm type manager?

oak forum
#

Once that's down you'll go to files and install the one for PC

pearl sentinel
#

and how i wanna the immersive farm i already have the space core too

oak forum
pearl sentinel
oak forum
#

This top one here ^

sudden drift
pearl sentinel
#

can you send the link?

oak forum
#

For immersice grab this

oak forum
lean star
#

(are you not logged in? adds)

oak forum
#

In main files download the one labeled expanded and the one labeled immersive farm 2 remastered

pearl sentinel
thorn maple
#

Looks like the crash is somehow linked to siamece's Farm Animal Facelift.

oak forum
pearl sentinel
#

this is the immersive file?

lean star
#

no, it's on the SVE page in optional main files

oak forum
#

It's on expanded in Main files

#

3rd one down

#

Labeled immersive

warm pelican
#

hello! i want to download a mod, however im super confused and if you available, a step by step guide with visuals would be appricated. i tried to download SMAPi but when it gave me the "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% link it didnt work.

native dragonBOT
oak forum
#

There is a guide!

pearl sentinel
warm pelican
#

ill try it, thank you!

pearl sentinel
#

i found it

oak forum
lean star
warm pelican
# oak forum There is a guide!

okay so update, ive been on that website before and i still get super confused. i belive i already downloaded SMAPI, and as i said before the "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% link wont work. do you know anything about or how to fix this?

pearl sentinel
oak forum
pearl sentinel
#

ok

oak forum
#

You can't use both grandpa AND immersive so you pick ONE

sudden drift
oak forum
#

This command link?

warm pelican
oak forum
#

Okay Omega scratch that

#

Walk me through what steps you have taken so far to install smapi

warm pelican
#

okay so i went to the SMAPI website thing, downloaded that, and then i extracted the files and opened the windows tab for it, and then i pressed 1 for both the questions and then i was met with the link ,so i copied it and pasted it into like the place where you our Urls and nothing came of it

#

i tried to search for the StardewModding.exe thing but i cant find anything

#

on my computer

lean star
#

did you read what the green text said?

warm pelican
#

SMAPI is installed! If you use Steam, set your launch options to enable achievements (see smapi.io/install):
"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

If you don't use Steam, launch StardewModdingAPI.exe in your game folder to play with mods.

#

thats what it says

oak forum
#

Do you use steam?

warm pelican
#

yea thats where i downloaded stardew from

oak forum
#

Okay so it doesn't go into url

#

You need to go to steam

lean star
#

this command is to set your launch options

oak forum
#

So we can set the launch options

warm pelican
#

okay i have steam open rn

oak forum
#

So open steam, right click stsrdew and I think its like settings or something

#

It's in the guide

night bough
#

properties

oak forum
night bough
#

Click this @warm pelican where it says properties

warm pelican
#

arlight

#

i did that

night bough
#

Then paste "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% into launch options like this

night bough
warm pelican
#

okay, does it like save? i pasted it

night bough
#

Yep just close that window

warm pelican
#

okay

#

so now what

night bough
#

launch stardew

#

it should work now

warm pelican
#

alrighty, do i just download a mod now and will it like automaticaly apply to the game?

night bough
#

Then if you get stuck we'd be happy to help

#

And if you're wondering where to download mods, scroll up past the game folder section in that link^

#

Nexus is preferred

warm pelican
#

im so very sorry but i cannot understand a word that the site is trying to tell me, like, where would one find the game folder, and how do i open it and such? im quite a dummy when it comes to tech stuff like this

deep ravine
warm pelican
#

okay, thank you

deep ravine
#

the guides are p confusing for non tech savvy people like me too

cosmic quarry
night bough
lean star
deep ravine
sudden drift
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.6 build 24117 on Microsoft Windows 11 Home, with 245 C# mods and 641 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
sudden drift
#

Nvm just found it

night bough
# deep ravine youtube guides helped me, lol

Sadly we can't recommend them generally in here, same as reddit or forums, because they are so often out of date. Some are good for sure, but the wiki is known to be correct. We are working on sourcing more video tutorials for accessibility, however.

deep ravine
wind nexus
#

Question. is it possible to download a nexusmods collection to a zipfolder instead of through vortex? Vortex has been annoying me a bit in its execution of the different profiles.

lean star
wind nexus
thorn maple
#

I know we're waiting for linux experts but I got a new screenshot if it helps any. This came from Generic Mod Config Menu

wind nexus
#

yup i got it from here. ty babes

night bough
# deep ravine the suggestion for watching videos was made out of their comment saying they had...

I understand. My apologies for contradicting you, please understand that it becomes difficult when people leave, get possibly unreliable information, then come back and have to start over. But I agree with you that the wiki could be best supplemented with video tutorials. I'm thinking about a server suggestion for it. Feel free to @ me with links to good ones you know in #town-square so I can see about them being used more.

deep ravine
night bough
cosmic quarry
#

i feel like that is a bad place to leave the atmosphere of the channel at, so uhh, if anyone else has any problems, we are still here to help, even if its just for figuring out what mods you gotta update!

oak forum
#

We also don't recommend video guides because they are terribly outdated A LOT but you can always come here with questions and we can help

wooden pasture
#

Hi! Im having an issue with accessing my greenhouse. I’ve tried removing about a dozen mods and it’s not the map mod or the building mod. All mods are updated as far as I can tell (manifests not updated I assume?) except for Better Chests, which I’m keeping downgraded on purpose as the current version doesn’t play well with controllers. And apparently Automate, which must have updated in the last twenty minutes. https://smapi.io/log/1cfda63b8c8d453fbd9e4cee070ddcb5

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 144 C# mods and 693 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wooden pasture
#

So far it’s not solid foundations, farmhouse fixes, happy home designer, furniture framework, way back pelican town, the buildings, or Lnh’s MiNi Farm

oak forum
#

What is the issue with the greenhouse though?

wooden pasture
#

I literally can’t get in. I stand at the door and it makes a fun weird sound like a million doors trying to open and close.

wooden pasture
oak forum
wooden pasture
#

Will do!

oak forum
wooden pasture
#

I can do that, although seasonal cute greenhouse was my backup option when I thought Deloitte’s Greenhouse was the problem.

oak forum
#

Yea drop all custom greenhouses

#

I want to see if this happens with a vanilla greenhouse

wooden pasture
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 143 C# mods and 691 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak forum
#

Don't put anything back yet

wooden pasture
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 142 C# mods and 689 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
wooden pasture
mighty kindle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 83 C# mods and 150 content packs.

thorn maple
#

Speaking of Linux issues, can anyone help me find my error logs? It's not on an external drive or anything..

viral sky
#

the error logs are able to be found through smapi logs
I am pretty sure..

wooden pasture
viral sky
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

viral sky
#

although dont count on me I havent been active in a hot minute

sly elm
#

you are right, there's instructions for Linux on there as well

thorn maple
oak forum
#

sorry for the pause I had to switch to desktop for this

sly elm
wooden pasture
oak forum
wooden pasture
sly elm
#

actually I think the instructions on smapi.io for getting a log on Linux are kind of misleading, on steamOS for example they're just confusing

#

might have to change the wording a bit

wooden pasture
sly elm
#

that should still work for the log as that gets stored on the deck directly

#

but finding the game folder sure can be harder that way

thorn maple
sly elm
#

that is unfortunate hmm

oak forum
wooden pasture
thorn maple
#

Just for posterity

sly elm
#

just to make sure, you've ran smapi before on that system? iirc the folder gets generated once smapi runs once

oak forum
#

can you go to smapi.io
click the Choose file button
paste the link in there

wooden pasture
oak forum
thorn maple
#

Had to manually navigate to the file. Can't get there through the file explorer. No crashlogs there tho

oak forum
#

and you've definetly succesfully loaded the game with smapi before?

#

because something should be tehre

#

even if its an old log from when you were succesful

thorn maple
night bough
oak forum
night bough
#

wrong @ SDVpufferheart

oak forum
#

😆 ugh

#

I'm tired, im getting dinner. Citrus when you're back please @ me

night bough
thorn maple
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 141 C# mods and 687 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wooden pasture
#

Take your time getting dinner, I’m not in a rush

oak forum
thorn maple
gaunt gust
#

Is this steam deck

thorn maple
#

No it's Ubuntu

gaunt gust
#

I don't recall if steam deck logs are at the usual

wooden pasture
gaunt gust
#

Flatpak

#

Snap?

thorn maple
gaunt gust
#

Yeah

#

Forgot if snap changes the location of .config

#

Iirc

#

It does

#

Forgot details though

tawny oracle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 42 C# mods and 89 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tawny oracle
#

also, i am actively downloading the mods that need to be updated, but also some of the ones it’s telling me to update i literally just updated moments ago and it’s still flagging as the wrong version. don’t know why.

gaunt gust
#

Convenient Town

wooden pasture
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 140 C# mods and 687 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tawny oracle
wooden pasture
gaunt gust
native dragonBOT
#

If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.

thorn maple
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.8.0.31, with 7 C# mods and 0 content packs.

wooden pasture
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 139 C# mods and 593 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.8.0.31, with 6 C# mods and 0 content packs.

oak forum
gaunt gust
#

Can you run the game through the command line?

#

But basically - if you aren't using mods compiled for the latest version of the game/smapi

#

You may see inexplicable runtime crashes

#

Not sure why

night bough
#

(is GMCM not compiled for 1.6?)

gaunt gust
#

Literally would see this between versions of alpha

thorn maple
wooden pasture
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 138 C# mods and 593 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sly elm
#

I would probably try doing 50/50 at this point (or rather, trying without any mods at all at first unless you already did that)

gaunt gust
native dragonBOT
wooden pasture
sly elm
#

as long as you don't save it shouldn't break anything, but you could just backup the files to be sure

night bough
#

^^^ and testing on a test save is good but might not show the issue if the issue is in the save (unsure if this applies to you or not)

oak forum
#

the only other thing I could think of is if we tried a patch summary maybe we could see something deeper

#

!patch summary

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
night bough
#

(Never seen this error before)

wooden pasture
#

I’m very special in my errors

oak forum
wooden pasture
#

Yeah that was my initial instinct too

oak forum
#

were you evena ble to enter greenhouse before?

wooden pasture
#

In a previous save, yes

oak forum
#

in this save though

wooden pasture
#

I just unlocked it so no

oak forum
#

what mods are different on this save then the previous is where I'd maybe start

tranquil wren
#

trying to install smapi on mac and when i click 'install on mac.os command' i get this
/Users/fel/Downloads/SMAPI\ 4.0.8\ installer/install\ on\ macOS.command ; exit;
[oh-my-zsh] Would you like to update? [Y/n]
[oh-my-zsh] You can update manually by running omz update
➜ ~ Users/fel/Downloads/SMAPI\ 4.0.8\ installer/install\ on\ macOS.command ; exit;
zsh: no such file or directory: Users/fel/Downloads/SMAPI 4.0.8 installer/install on macOS.command

Saving session...completed.

[Process completed]

#

it auto completes as that

night bough
tranquil wren
#

yes 1 sec

wooden pasture
tranquil wren
#

@night bough (i saw ur user say @'s encouraged.. sorry)

oak forum
tranquil wren
night bough
oak forum
#

also was your previous save 1.5 or 1.6 Citrus?

tranquil wren
#

i tried curse forge and nexus

wooden pasture
#

Lnh’s Mini Farm. And thanks, not new though! Old account got hacked sadly.

wooden pasture
night bough
tranquil wren
#

yes

#

a long time ago

#

its been about a year

night bough
# tranquil wren its been about a year

Could you do me a favor and go to Finder>Go>Go to folder and type in this exactly: ~/.config/StardewValley . Then Finder>View>Show Path Bar. Then a screenshot of that folder please including the path bar

oak forum
# wooden pasture 1.6

okay did you add this map before starting this save, so brand new save on this map

Or did you switch to it using like easy farm switcher etc etc with the save as it was running?

tranquil wren
#

yeah 1 sec

#

when i click view, show path bar doesnt show up

#

just 'as icons as list etc'

wooden pasture
#

I’m testing an old save now to see if it’s the game

tranquil wren
night bough
oak forum
night bough
wooden pasture
tranquil wren
#

alr

night bough
tranquil wren
#

yes

night bough
#

Anything in error logs?

tranquil wren
#

yep

night bough
#

huh

tranquil wren
native dragonBOT
night bough
tranquil wren
#

i did, but it got uninstalled

#

how do i delete saves

#

would that work? i was planning on startinvg over

night bough
#

I would advise deleting ingame. Lets get you going first.

tranquil wren
#

ok

#

thats the only one i have

#

should i redo my saves? like, delete the ones i have now and go back in the files to a previous version?

night bough
tranquil wren
#

i forgot about that

#

i was planning on deleting that eventually

#

damn it

#

i thought i did ;-;

#

should i? or no?

night bough
#

I don't know enough about it. It looks like its needing an update. Perhaps try the update and see if the SMAPI installer works?

tranquil wren
#

ok

pallid summit
#

@oak forum @thorn maple we are still having trouble with linux, yes?
i think i saw this was ubuntu, and one of the crashes was failing to load libSkiaSharp.so (missing symbols)?

tranquil wren
#

updated

oak forum
#

ope

#

uhhh double ping, yay?

tranquil wren
#

now it says check for a newer version fo smapi

night bough
tranquil wren
night bough
tranquil wren
#

oh

#

i need that

night bough
wooden pasture
tranquil wren
#

i also use gmcm

#

oof

pallid summit
tranquil wren
#

yes

pallid summit
#

i have a few commands for @thorn maple to try running in a terminal when they are ready

tranquil wren
#

it works

tranquil wren
#

should i try loading a char?

#

alr

pallid summit
# thorn maple ready!

okay! first, let's see what the status is of your libfontconfig. in a command terminal, can you paste:
apt search libfontconfig1
and hit enter to run it?

tranquil wren
#

now, not all mods are reinstalled 😦

pallid summit
#

you can paste the output here or screenshot it, whatever is easiest

tranquil wren
#

it works tho

night bough
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sly elm
tranquil wren
#

but the house is messed up and everything, i just eed to reinstall stuff

tranquil wren
night bough
tranquil wren
night bough
tranquil wren
#

alr, sorry

pallid summit
# thorn maple

ok, so far so good. i'm guessing where the lib itself is located, so try:
ls /usr/lib/x86_64-linux-gnu/libfont*

tranquil wren
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

thorn maple
pallid summit
#

probably not, i'm giving you a system-wide location where i expect the package is installed

tranquil wren
thorn maple
#

Naruhodo. My linux experience is minimal, and my experience with windows command prompt is that I hate it lol

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.5.0, with 13 C# mods and 41 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pallid summit
# thorn maple

ok, still good. next, checking for the missing symbol in the lib:
strings -a /usr/lib/x86_64-linux-gnu/libfontconfig.so.1.12.1 | grep -i 'getsysroot'

tranquil wren
#

i like timespeed @cosmic citrus

thorn maple
night bough
cosmic citrus
#

Sorry wrong channel

pallid summit
# thorn maple

ok, that's the expected output. so your system lib has the symbol that the crash i saw complained was missing

night bough
tranquil wren
#

no problem 🙂

#

actually, start over for now

#

i'll keep one character tho

night bough
# tranquil wren actually, start over for now

Ok. How about this, you make a duplicate of your mods folder as a backup. Put it on your desktop or wherever just not in your game folder. Then delete every single mod in your mod folder except SMAPI, console commands, and save backup

night bough
tranquil wren
#

and just redo the mods eventually

#

would i be able to delete certain characters?

pallid summit
thorn maple
#

Are you suggesting leaving the snaps and going to the deb that valve has on their site?

pallid summit
#

first, i wonder if we can just drop the fontconfig lib into the snap directory, and maybe it will start working

night bough
# tranquil wren i'll keep one character tho

So that is going to be hard. id need to look more carefully but im pretty sure you would have issues continuing a modded 1.5 save on 1.6. but deleting characters should be fine.

tranquil wren
#

nevermind, i'll just start completely over then

pallid summit
thorn maple
night bough
# tranquil wren nevermind, i'll just start completely over then

Okay then see above #archived-modded-support message and if you'd like (and if I have the time) I'll make a list of links to compatible versions of some of the mods you used to have. But you could do it yourself too if you like. Just go to your log and read through the yellow section at the top and the big list of mods in red text that say they were "skipped" (go to #governors-mansion and type !readlog for help on how to read your logs)

tranquil wren
#

oh if you could do that, that'd be amazing but you dont have to! and ok, i will

pallid summit
pallid summit
#

ok, so it's at least currently accessible

thorn maple
#

hold on

#

it is running in the background, one second

gaunt gust
#

Worth trying installing via snap?

thorn maple
#

okay cool no change

gaunt gust
#

The libfontwhatever that is missing

pallid summit
#

oh that's a good idea, i was just going to try dumping the lib into the snap filesystem

gaunt gust
#

Actually before you do that

#

Go try to take a screenshot using thr vanilla full map screenshot option

#

(Options, scroll to bottom)

thorn maple
#

what am I screenshotting?

gaunt gust
#

(It should crash)

#

Using the game's full-map screenshot, so Options, scroll to bottom, hit camera icom

thorn maple
#

It did fully crash, yes

#

Scariest ||shit|| I've ever seen

pallid summit
#

ok, so the stardew valley snap package is defective. good to know (libfontconfig.so.1 is required but is not shipped)

#

anyway, let's try fixing it

thorn maple
#

What crimes come next

pallid summit
#

first, a sanity check:
ldd ~/snap/steam/common/.local/share/Steam/steamapps/common/Stardew\ Valley/libSkiaSharp.so
(this will just list what libs that lib is expecting to reference)

gaunt gust
thorn maple
#

Imagine if you tried to reference a font character, but whoever packaged you gave you the sads

wooden pasture
pallid summit
# thorn maple

ok, let's try this:
cp /lib/x86_64-linux-gnu/libfontconfig.so.1.12.1 ~/snap/steam/common/.local/share/Steam/steamapps/common/Stardew\ Valley/libfontconfig.so.1
(copying the system lib into the stardew valley directory)

sly elm
pallid summit
#

ok, no output is good, that means it worked

#

run your game and try either the screenshot or loading with GMCM

wooden pasture
gaunt gust
#

(Thanks, ichor, for taking over! I'm not at my computer rn)

wooden pasture
#

Might try it again for funsies

thorn maple
pallid summit
#

dang

gaunt gust
#

Hmmm

#

What version of libfontconfig does the game expect?

sly elm
pallid summit
gaunt gust
#

ldd on skia seems to find it

pallid summit
#

i am willing to believe any amount of shenanigans on snap's part

gaunt gust
#

Oh is that not "find" but "required to be at that location"

#

Yeah snap is annoying tbh

pallid summit
wooden pasture
pallid summit
#

atra if you are finding out how we can run the containerized game manually from the terminal so we can capture its output and see what is going on, that would be ideal

sly elm
gaunt gust
#

export LD_LIBRARY_PATH may need to be set

thorn maple
#

Gonna resist the urge to post the "I like your funny words, magic man!" gif

gaunt gust
#

To see a binary in the same directory as the game

#

So set that to the game dir

pallid summit
#

in the meantime, @thorn maple can you try looking for a snap package for libfontconfig?