#archived-modded-support

1 messages Ā· Page 449 of 1

pastel sorrel
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I'm using that version of stardew

hasty flume
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In that case

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!log

native dragonBOT
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Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

hasty flume
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If you have smapi installed properly and are launching it, you should have a log

pastel sorrel
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how do I see the log

tawny radish
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Would they be able to even upload the smapi log on mobile?

hasty flume
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I've seen it done before

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And the website has instructions for finding your smapi log on android

hasty flume
pastel sorrel
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i did it and I still can't find it

hasty flume
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Then you may not be launching smapi correctly. There's not much we can do unless there's an android modding expert in the chat

oak forum
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Without a log its what the command says šŸ˜…

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tldr: good luck? we are sorry

wraith shuttle
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 25 C# mods and 15 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wraith shuttle
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Also also Wiz ungenderbent on me

spring mango
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@night bough so i checked the nexus page for that mod and turns out i can simply ignore those errors. they werent there before the last update of the mod and werent really something that impacted performance.

so i checked that link you told me and nothing really changed. i made listentoconsole thingy to false, i also increased the priority for the process (the last part actually did make the game run worse lmao). i ran the game on a new save file (with the very same loaded mods) and it didnt really freeze that much. that is probably some mod issue, but i have no idea how to figure out what is wrong

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should i just give up?

naive drum
wraith shuttle
little musk
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Do I need to unzip all the files in the mod folder for them to work?

naive drum
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Yes

little musk
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Alright ty

night bough
spring mango
# night bough i am currently ā€œout of officeā€ but generally i would not give up. if it seemed t...

the ones in the screenshot - grapes of ferngill. im missing some dependencies for the pfm part of the mod and will probably just delete those files later on. heres the post https://www.nexusmods.com/stardewvalley/mods/8684?tab=posts.

in general - will i be able to fix my save? i can try playing on a newer save for some time and see if it changes, but am wondering if i should simply just give up on this one

Nexus Mods :: Stardew Valley

A thorough expansion to the Winemakers Life in Stardew Valley. New Grape Varieties, new Artisan Machines and Goods all found throughout the game world. Lets raise a glass to the Vinters of Ferngill!

frank scaffold
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I need help

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it says I'm married when I'm not even married anymore
And it won't let me marry someone else

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And theres still some NPC's room in my farm

tepid hawk
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!howtoask

native dragonBOT
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When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
frank scaffold
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Alr whatever

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I'ma just drop it

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Doesn't really matter anyways

little musk
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They're all working now!! Thank you so much for helping me!!

night bough
frank scaffold
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That would be appreciated

strange loom
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 18 C# mods and 8 content packs.

night bough
# frank scaffold That would be appreciated

Okay. So for me to help, I’m going to need a log so I can see what’s going on in your game. Do you mind going to smapi.io/log and following the instructions there? If you have any issues just let me know and i’d be happy to walk you through it

frank scaffold
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I'll do it rn

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What do I paste into the box?

strange loom
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Could it be possible btw that easy chests require a whole game restart?

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I had just been reloading the save, but I could reload the whole game

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I also noticed some errors with no fence decay, are those okay?

naive drum
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You have to send the link here

frank scaffold
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 20 C# mods and 29 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

frank scaffold
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I gtg now

naive drum
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yeah

frank scaffold
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Okay

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Thanks guys

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Bye

strange loom
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is it normal for configs requiring whole restarts?

hasty flume
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What do you mean?

strange loom
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I assumed that most configs you could just reload at most into the save file?

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Like, config changes I meant

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sorry, am exhausted a bit from randomizers earlier

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so kind of confusing

night bough
strange loom
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nevermind, restarting didnt fix it either

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i was ognna feel really dumb if that fixed it xd

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but yeah, that config options just doesnt seem like its doing anything

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early fence decay couldnt be messing with it could it?

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i just noticed the errors in the log

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actually, lemme ask this

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is this possibly broken just in the mod?

night bough
strange loom
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I might take a nap so I won't be able to respond for a bit but

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any help while I'm gone is deeply appreciated

wet basin
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It seems that my prismatic tools downgrade into regular tools when I stack them using the 1.6 (1.0.3) version of Omni Tools. Does anyone know which of the two mods is causing the issue?

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Pretty sure this happened with the earlier versions of Omni Tools too

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But I wonder if it’s something I’m doing wrong

night bough
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Can’t help rn sadly but !how to ask

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!howtoask

native dragonBOT
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When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
safe radish
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y'all, i'm really at a loss for what could be causing this. it wasn't like this before, and i have no idea where to even look. attached are pickled parsnips and pickled kale. at least.. the fishes are changing color? 😭
https://smapi.io/log/d9ac7eb480b04bd39a84af87f4e836f2

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 93 C# mods and 331 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
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i installed the new smapi and idk what i did wrong does anyone know how to fix this

naive drum
naive drum
dire fractal
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oh okay tyy

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IT WORKS

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TYSM

cyan quest
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Question. Just received a steam deck today. Trying to use generic mod config, but having a hard time using it. Any tips?

lethal siren
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hi would like to ask do all players need to dl Generic Mod Config Menu or is it okay when only the host have it downloaded?

pallid summit
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that one is probably safe for just one player to have, but it's such a good mod that i'm surprised someone doesn't have it

lethal siren
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oh okok so it wont affect the others right?

heady tendon
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havent played sdv in a while, i need to update smapi but i forgot how to open the file with mods from steam, help appreciated! (pls ping if reply)

lethal siren
heady tendon
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or is it under mods

hazy wind
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Is it possible to modify my save file so it thinks a specific cutscene has already happened? When Shane's cutscene of yelling at the empty Joja Mart triggers I can't skip it but it gets stuck like halfway through.

lethal siren
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when i enable this does it also enable for other players?(im the host)

pallid summit
hazy wind
naive drum
heady tendon
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i unzipped it but it doesnt work

naive drum
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The SMAPI installer doesn't go in the Mods folder. It's a program; you run it

heady tendon
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does it run automatically when i open sdv?

naive drum
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The installer? No. You will have to unzip it, open the unzipped folder, and double-click the installer to run it.

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Looks like this

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You doubleclick the Install On that matches your computer (mac, linux, or windows) and follow the instructions it gives you

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The windows one looks like this when opened (i have set my windows colour scheme to purple)

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You'll want to pick Install SMAPI when it offers you the choice between installing and uninstalling SMAPI. It'll handle cleaning up the old SMAPI files by itself.

After following the installer's instructions, SMAPI will open automatically when you open Stardew Valley.

dire fractal
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pls help ;o;

jagged trail
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can adding mods into a farm thats already progressed break the game? will thing still work properly? what happens if i start modded and then accidently boot up the farm in vanilla?

naive drum
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Adding map-changing mods into a farm that's already progressed can result in some messed-up maps, but Reset Terrain Features can fix it. Adding community center bundle replacers mid-save can break things.

However, if you break things or accidentally load a modded save in vanilla, all you need to do is exit without saving and it'll be fine

night bough
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Did you make this? Or did you edit it? If you made it, then #making-mods-general with a description of what it is. If you edited it, then what exactly is it? My apologies, I might just be missing the obvious as to where it’s from

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If you didn’t make or edit it, then you’re in the right place but I still need to know what it is.

dire fractal
night bough
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Out of interest what was it?

dire fractal
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just retextures for craftables! šŸ˜„

ivory zephyr
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Is there any place for modpacks or something similar? I just finished a mostly vanilla playthrough and want to try out deeper mods like Expanded and Ridgeside, but its kind of overwhelming going through pages and pages of mods.

tacit bronze
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hello i need some help with modding TwT

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im trying to update some mods and for some reason it wont let me update/install content patcher

wicked sparrow
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 12 C# mods and 6 content packs.

wicked sparrow
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I need some help

tacit bronze
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when you downloaded stardew valley expanded did you download it with the other 2 packs it comes with?

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these 3 ?

wicked sparrow
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I dowland only stardew valley expanded

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I shuld dodlawnd other mods

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(Sorry ı have bad eanglish)

tacit bronze
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you dont have to i was jsut asking because theres a common issue some of my friends have run into if you download all 3 so i was just checking

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and your english is good no worries

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im not sure why that message is popping up if youve only downloaded one, maybe wait until a moderator comes around to help you

wicked sparrow
sacred remnant
flint vale
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hey friends can someone help me out with portraiture? i have a couple portrait mods installed but most of the portraits arent showing up. if i open the portraiture menu while talking to an npc i can see the mods there but when i click them nothing happens. i tried both p and m

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 12 C# mods and 21 content packs.

sweet cove
deep iron
flint vale
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 52 C# mods and 111 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

strange loom
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i can reply back to my original post if that makes it easier

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or just copy it

sweet cove
heady tendon
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kinda have issues, ill try out what they suggested first then come back if it still doesnt work

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ok it works ty!

strange loom
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here ill just

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copy it back xd

native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 18 C# mods and 8 content packs.

safe radish
sacred remnant
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what's in your stardew valley expanded folder

sacred remnant
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okay that's wrong. you need to reinstall stardew valley expanded

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delete the "stardew valley expanded" folder and reinstall it

wicked sparrow
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This works on 1.6, right?

sacred remnant
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yes

flint vale
sacred remnant
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i'd say you can just re-extract the zip

sacred remnant
wicked sparrow
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is this right

sacred remnant
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yes, does it work now

wicked sparrow
sacred remnant
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if you follow the instructions, there shouldn't be

wicked sparrow
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ıts working yes

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thanks

wicked sparrow
sacred remnant
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no, shouldn't be

swift breach
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Hi is there Sampi version that works on Android?

sacred remnant
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!androidsmapi

native dragonBOT
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Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

sacred remnant
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so if you haven't updated your android stardew in a year, yes, otherwise no

strange loom
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and yes

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2.18.3

inland folio
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And the chest resize is giving you issues?

strange loom
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do i need the content patcher pack?

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yeah, so, what ive done is

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lemme get the post linked again

inland folio
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Hm. I’m in game right now let me test this

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Oh blasted hell I’m at the winter festival lmao let me exit to title 1s

muted pagoda
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you need to not have the content pack, it actually breaks things similar to how you describe (and why its not listed anymore)

strange loom
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i dont think i have the content pack then

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lemme check the log

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i just wanna have vanilla sized chests is all

spice flare
native dragonBOT
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Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 43 C# mods and 64 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

inland folio
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so here are my main settings based on the ss you posted above

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do you want vainlla chest or vanilla big chests? because i believe the vanilla big chests are also 70 slots

muted pagoda
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those are seperate config options.

strange loom
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vanilla normal chests

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So I set it in the main mods config so that the resize chest is set to 35 slots for the resize chest and resize chest menu

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however, when i create a chest, its 70 slots.

muted pagoda
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and technically the 'main' settings should not matter if you change the bigcraftables ones, those only come in to play if you set it to default, waiting on my game to actually load atm.

inland folio
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Yeah that’s weird for sure

muted pagoda
inland folio
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As kyrinia said they should be the default unless they’re being overwritten by big craftablez

strange loom
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well that explains it.

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apparently in the big craftables

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i never even went into the menu but

muted pagoda
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chest is in the middle, yeah

strange loom
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there is just by default an override?

inland folio
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The default in this case refers to the main setting

muted pagoda
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'main' is used if you have the object set to 'default'

strange loom
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yeye

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what I meant is

inland folio
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So you see my main default setting is 70 slots unlimited capacity

strange loom
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yeyte

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Im just a lil annoyed that theres settings in the big craftables that are not set to default by default xd

muted pagoda
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yeah you have to drill down pretty far to find the actual chests, since they're a bigcraftable and 'storage' doesnt do anything

inland folio
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I just crafted a chest and went into that chest’s settings, switched it to resize 36, capacity 36 and hit save and close twice

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This is what you wanted right?

strange loom
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yep

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i figured it out

muted pagoda
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they want it to be 36 without tinkering :p

inland folio
strange loom
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maybe i messed something up, but im pretty sure ive never even touched the big craftable menu?

inland folio
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i think if you set the main big craftables config it should be that way for all your crafted chests going forward.

strange loom
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maybe i did.

muted pagoda
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thats why it isnt working for you

strange loom
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oh yeah i mean i understand, it just, Im pretty sure that for some reason my chest in big craftables by default, had the resize chest set to 70 slots

muted pagoda
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thats the config default for betterchest..for some bizzare reason

strange loom
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yeah thats...

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really weird, it at least should be vanilla

inland folio
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Is it really that bizarre? People want to see more and have space

strange loom
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makes me wish there was balanced config xd

muted pagoda
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considering it makes them the same size as the 'bigger' vanilla chests? kinda

inland folio
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There is haha you just gotta set it up first

strange loom
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wait there is?

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oh you

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yeah i meant like that was distributed on the page xd

muted pagoda
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though to be fair I think betterchests 70 slots predate-s vanilla having 70 slot chests

inland folio
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Try configuring your big craftable default settings and see if that helps

strange loom
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yeah... i think it seems like i should just uyse better chests though as a endgame mod

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would yall agree?

muted pagoda
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just fix the chest config, it takes 20 seconds :p

strange loom
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thats fair

inland folio
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If you think it’s beneficial to you then do it! Play how you want to play :DD

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And Matt’s continuously working on the mod, so don’t feel any way about asking him for help

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For real. Join the discord. He’s quite nice!

muted pagoda
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he's also completely changing the category system.. again in the new few days, heh

inland folio
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Yeah

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Lololol

inland folio
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The category system is very interesting but everything is just a learning curve

strange loom
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lemme see if i can find the invite

inland folio
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I’m sure after a while, it’ll be way easier to navigate

muted pagoda
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anyhow, this in the bigcraftables->chest menu gives 36 slot 36 gui chests

inland folio
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Looks good!

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Save save save save and let’s see if it works now on your newly crafted and already crafted chests

strange loom
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will do!

muted pagoda
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oh, and I see what you mean about the escape thing, that's probably a bug

inland folio
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The escape thing?

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You can’t use the escape button?

muted pagoda
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type category_fish in the search bar, hit save as category

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E to leave the chest, open it, its there

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open it again, escape, open it again, its gone

inland folio
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Ahhhh

strange loom
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yep

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and i never do anything besides using escape xd

inland folio
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The hot key to clear the search is escape

muted pagoda
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probably an unexpected happening, but like I said, that system is going away probably in a couple of days

inland folio
#

It was added hm. A week ago now I think?

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Unless I’m misunderstanding. Which is entirely possible as I just woke up lololol

strange loom
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ohh wait nvm

muted pagoda
#

oh, its a hotkey you can change

inland folio
#

Yes!

muted pagoda
#

its under controls

strange loom
#

your right that just clears the search not the config, its still in the search term

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which actually i kind of like it if its just clearing the search yk

inland folio
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Were you able to find an invite to the server btw? It’s linked at the bottom of the mod page description

muted pagoda
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I'm actually curious what the save as categorization is actually suposed to do, doesnt seem to do anything :p

inland folio
#

I can’t invite you personally sorry. That feature is disabled

strange loom
#

found it!

strange loom
#

Although I think search term is a weird... name for it?

inland folio
#

Okie. I’m not too well read in the categorization rn as I’ve been ignoring it until he’s got it ironed out and published, but there are resources in the server

muted pagoda
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but just exiting the menu with e does that though

strange loom
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well apparently the search bar is different from the search "term"

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if you look at config storage its there

muted pagoda
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oh, I get it now, when you save it like that, even if you clear the searchbar the chest is set to only be that thing

strange loom
#

ye

inland folio
#

I need to go. It was lovely talking to you both!

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I hope you get your issue sorted, fletch

strange loom
#

see ya!

inland folio
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Good luck!

strange loom
#

thankyou, i think i got it workign :3

smoky pumice
#

ah hello i just boosted up modded for the first time and im getting a fatel crash error each time

sacred lotus
#

I am having an issue where my game is crashing every time i try and load any save and no errors are showing up just a loud "dundun dundun" noise when i load them. Even one I started today when i haven't made any changes to my mods.
https://smapi.io/log/280d1e98b94d4c69bb3063fbd6017717

smoky pumice
safe radish
#

#archived-modded-support message
OKAY! so it has something to do with my save data after a lot of testing. how do i parse through my save data? or do i have to roll back a couple days?

dull lion
smoky pumice
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yeah i reinstalled same problem

slim jay
#

Is there a mod that auto updates your mods?

stark horizon
hasty charm
#

(It also works with nexus premium and stardrop)

near terrace
#

It was 5am when you pinged so I was soundly asleep, but it's pinned now šŸ˜‚šŸ˜‚

stark horizon
safe radish
#

i deleted a mod, but it's still showing up in my farm_numbers savedata. how do i completely remove it?

clever jacinth
#

hihi can someone help me figure out my mods? its not running for some reason]'

wanton oriole
#

what's the problem?

clever jacinth
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its only loading 2 mods, as if i have nothing else in the folder

hasty charm
#

That would be correct.

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!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

kind ore
#

Correct! Grandpa's Farm and Immersive Farm 2 Remastered are not SVE haha
I see the confusion though so I'll add them explicitly in the incompatible list!|
@wild bronze for you to see as well

hasty charm
# wanton oriole

It looks like you have an issue with your SVE installation. Try reinstalling it

stone mica
native dragonBOT
hasty charm
#

whatever GardenPotOptions.BetterIndoorPot is, its causing an issue for you

neat glacier
#

Got all the mods set up, but clueless on what to do next to customize the portrait for Farmer Portrait pls helpp

unborn badge
#

Does anyone have the same issue with UI Info Suite 2? Apparently I just found out it didn't give me information about Maru's birthday, while the mods gave the other characters info.

high cairn
#

Are you at 8 hearts with Maru? I think by default it only shows the birthdays of people you need friendship with.

unborn badge
final mirage
#

Anyone has any ideas which mod caused these brown patches

high cairn
open fox
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

restive cypress
final mirage
#

But Idk if that's the problem?

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Since I havent seen any bugs like this reported

sacred lotus
restive cypress
#

Could you explain the dun dun dun noise? Like is it smapi or your computer fans

sacred remnant
sacred lotus
final mirage
sacred remnant
restive cypress
final mirage
#

Damn I really liked the NPC Chat overlay of that mod

#

Do you have any alternative suggestion?

sacred remnant
final mirage
#

It looks so great on the chat box

sacred remnant
#

the tree part or the colors included?

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you could try to make it into a UI mod yourself by taking the files you want from universal recolours

sacred lotus
high cairn
final mirage
#

I see

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Thanks!

sacred remnant
wintry lantern
#

what does this mean for me if i use steam

somber loom
#

follow the instructions including using the provided link for further explanation

flat dust
final mirage
flat dust
native dragonBOT
wintry lantern
#

whar

#

i have no idea what im doing

final mirage
somber loom
#

you need to actually read what the screen says and go to the provided link

wintry lantern
#

i did

#

i think i need to sleep to have my brain functioning

#

😭

somber loom
#

then follow the instructions there to set up your launch options

wintry lantern
#

this is me rn

#

wait but is it not supposed to give achievements when i use mods?

#

like in minecraft

#

if i go creative

final mirage
somber loom
#

your question would be answered by reading the instructions at the provided link. this is like the bare minimum buddy

wintry lantern
#

i have hard time reading long stuff

somber loom
#

read all of it and you will understand how to install smapi, how achievements work, and how to set it up so you can still earn achievements

wintry lantern
#

im sorry

final mirage
wintry lantern
#

:,

somber loom
#

dawg youd have to read long stuff anyways if we regurgitated the info here for you. Just give it a skim at the very least

#

it is literally step by step instructions that are very helpful

final mirage
somber loom
#

i used paint tool sai 2 and clip studio paint SDVpufferthumbsup if u wanna chat further we should hop over to #making-mods-art

restive cypress
sacred lotus
restive cypress
sacred lotus
restive cypress
#

And I remember I tried just copying and pasting my entire mod folder in one sitting and that was stupid because sometimes the folders then didn't even copy anything that was inside of it and the .pngs would be missing

sacred lotus
restive cypress
#

Yeah good idea SDVpufferthumbsup

sacred lotus
pastel sorrel
#

so I finally got smapi to work I just need help actually using mods because I'm dumb šŸ˜…

kind ore
#

is there a way to reset your building locations?

#

I changed my map to grandpa's farm and now my house is stuck in a mountain

#

ah right this is instasnt and free at robin's nvm

quasi jacinth
#

Which rented tools am I supposed to be using? I have the unofficial rented tools 1.2.2 by pathos and it hasn't been working for me

tawny kindle
wraith shuttle
#

figgured out my donky propem it was madlabed in the tool tip

#

but donks need a D Barn

delicate sleet
#

Hey guys I have been trying to download a collection of mods from nexus but I keep having to press skip because every mod seems to be a dependency. Is there any way around this?

spring mango
#

hello. as per @night bough's advice, im gonna start with a longer explanation. this might be long. i play on steamdeck, launch stardew through steam

ever since i updated some mods like a month ago or so, ive been experiencing frequent frame drops. the game usually runs around 50-60 frames and drops to 30-40 frames. usually when that happens the game also freezes for a sec. this happens as i leave/enter buildings, run around the map or inside any building, when im planting or harvesting crops/forage, same with cutting trees or mining stones. if theres no player movement, the game keeps that 60 frames.

so what i did:

  • as per @scarlet quail's advice, i got rid of Save Anywhere - when i was using midday saves the game run around 25-35 frames and the drops would be around 5-15 frames. this did make the game run smoother, but the drops still happen
  • as per @hasty flume's advice, i updated all the mods i had, i also checked if the ones that have no update key need to be updated and updated them too
  • as per wiki guide for game stuttering, i did set the priority for stardewvalley.exe to higher than it was before
  • as per wiki again, i did set ListenForConsoleInput to false
  • as per some random reddit advice, i also set seasonal edits in SVE to false
  • i dont have any antivirus, so i skipped setting an exception, the drivers are also up to date

1/2

spring mango
# spring mango hello. as per <@690617536018120735>'s advice, im gonna start with a longer expla...

im at a loss. thought it could be some save issue, but when i started the new one the drops/freezes still happened. just tried launching the game without any mods loaded and the freezes still happen, so i guess its no longer just a mod issue? is there like some kind of hack that would fix the problem? or is it an issue with an update (not the 1.6 one, the ones after)? i kind of hoped it would be a mod issue and it would all work when i remove it, but not anymore i guess. im gonna leave it here, but since this could be just the game issue, should i also post in the vanilla game support channel?

heres the log - https://smapi.io/log/256fce898d9c41549fec68e1be071b61

2/2
i had to split the whole thing, discord said i need nitro to send messages that long lmao

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 136 C# mods and 252 content packs.

oak forum
spring mango
#

yeah. just checked like 10 min ago and on a freshly created save with no mods loaded at all, the issue still persists

spring mango
oak forum
spring mango
#

i think visual mostly, but ive been playing with no audio for the past few days. lemme check again, this time with audio

oak forum
#

They are on steamdeck but it does happen in vanilla game no mods

spring mango
oak forum
#

but I'd really like to see what Myuu has to say about this if you don't mind just holding on for a minute?

#

I would like to take a moment to just THANK YOU for how patient and kind you have been through this whole process though

#

I can only imagine how frustrating this has been for you šŸ’œ

final jetty
#

Hi yall, after the game updated smapi wasn't working, so I uninstalled everything, and re installed and now steam says "an error has occurred while launching the game: missing game executable" can someone help please

spring mango
oak forum
gaunt gust
#

last person this happened to, they had Nvidia and Nvidia Whispermode was on

spring mango
lavish orbit
#

Whenever Im using the mobile phone continued mod and try to click on the icons to call. It kicks me out of the phone basically making the mod useless. What do I do?

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 10.15.6, with 30 C# mods and 53 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lavish orbit
#

oops thanks

oak forum
hearty flame
#

If I remove SVE and then put it back will I lose all my progress with NPCs?

spring mango
hearty flame
#

Makes sense!

night bough
hearty flame
#

I have a better jukebox mod that works fine without SVE and allows me to play ambient tracks on my farm but when I add SVE I can't see/select the tracks anymore

#

But for some reason it keeps playing the ambient tracks I selected before adding SVE lol so I was hoping to remove it, choose my tracks and then add it back again

night bough
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

hearty flame
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 13.6.0, with 39 C# mods and 51 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hearty flame
#

Better jukebox just isn't updated yet so I'm trying a temporary workaround but definitely not worth it if I'll lose my progress so I can wait

#

Whew I need to clean up my mods folder lol

night bough
#

Ok. Could you please pull up your log and update the yellow and delete the red (make a note of any mod you'd like to find a replacement for but for now just delete)?

#

And then send me a fresh log please

#

I want to see if new errors pop up once you've deleted the red.

oak forum
# final jetty

Okay can you send a screenshot of your Stardew Valley game folder

#

If you right click Stardew in steam and choose properties you can go here and browse to it

final jetty
#

this is all i got

#

I uninstalled everything related to stardew, and then uninstalled steam, and this is what i got back

native dragonBOT
#

@hearty flame You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 13.6.0, with 39 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hearty flame
#

Okay so the errors I'm getting now are from me putting personal tweaks on starblue and I need to go back because the files didn

#

t transfer correctly lol

oak forum
night bough
#

So

final jetty
oak forum
hearty flame
#

And then better jukebox is an alpha I'm using for 1.6 and the "latest version" is outdated

#

Or in other words, I can explain all the errors I'm getting now lol

night bough
final jetty
night bough
final jetty
#

theres this first page and then its all system files

hearty flame
#

I should probably try it again though since I updated SVE though...

night bough
night bough
#

It was hiding in your updates

#

It could actually be causing the jukebox error

oak forum
#

Let's get Smapi installed again

#

I just wanted to double check!

final jetty
#

i jsut got it installed, im trying to unzip the folder now xd

night bough
final jetty
#

i got it to work, ty

oak forum
hearty flame
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 13.6.0, with 39 C# mods and 49 content packs.

hearty flame
#

Okay I took sounds of the valley out completely and no errors but the jukebox still doesn't show ambient tracks

#

*and updated jukebox

night bough
hearty flame
#

Specifically wanting ocean

#

It's weird that it worked without SVE - maybe because SVE adds its own tracks? Idk

night bough
#

What mod is adding ambient sounds? Sounds of the Valley?

hearty flame
#

No, better jukebox is just configurable to allow you to play ambient tracks (like spring day ambient, ocean, etc) that are usually hidden by the in game jukebox

#

Right the vanilla jukebox hides all ambient tracks

viscid junco
#

Hiya! Stardew w/ SMAPI (no mods yet) is launching fine from a command line, but not from Steam (the game shows "RUNNING" for a second then just goes back to the Play button)

SMAPI 4.0.8 with Stardew Valley 1.6.8 build 24119 on Unix 6.8.8.1

I've restarted Steam; any idea what other steps I should take?

night bough
hearty flame
#

I seriously appreciate your help! So sorry its been an ordeal lol

autumn blade
#

Can CJB cheats reset skills from level 10 to level 0? I can only find that it can increase skill levels which I don't want

night bough
night bough
#

Should be inside the mod folder. You can open it with a text editor

#

If there isn't one, let me know

viscid junco
hearty flame
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

scarlet quail
#

Ginny I can personally verify Better Jukebox's latest update works on 1.6 - the alpha has bugs but would have worked, but the main version works well

hearty flame
#

Oh good to know! The problem's definitely on my end then...

scarlet quail
#

... and I should check the posts page more often, Gaphodil mentioned the bug got fixed

#

Since I'm late to the party here - what's your specific issue?

night bough
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 13.6.0, with 39 C# mods and 49 content packs.

scarlet quail
#

I mean with Better Jukebox SweatSmileIan

hearty flame
#

Basically when I don't have SVE installed, better jukebox shows ambient tracks just fine. I selected ocean for my beach farm, then dowloaded SVE and it still plays the track but I can no longer see or select ambient tracks

scarlet quail
#

Ambient tracks?

night bough
#

I think they need to switch Ambient Tracks: 1 in config to Ambient tracks 0

#

Does that make sense Lyoko?

scarlet quail
#

It makes sense, I'm just going "huh, that's a feature?" XD

hearty flame
#

It's a great feature lol

#

It bothered me so much that the beach farm didn't sound like a beach

night bough
#

Yeah same. I heard ambient tracks and assumed it was a mod

main pawn
#

Hey all, looking for help relating to that when i open my save, i get stuck in a loading loop and eventually get sent back to main menu, this is my smapi log

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 12 C# mods and 7 content packs.

swift breach
#

Did they have a solution on Sampi 4.0.8 in Android?

night bough
# hearty flame

So @hearty flame could you try editing this config to so that that second line reads "Ambient Tracks": 0, and then launch again and see if ambient tracks are back?

hearty flame
#

Yeah definitely

night bough
native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

swift breach
#

Sad : (

hearty flame
#

I tried it a while ago but not since updating. Let's see

night bough
hearty flame
#

No dice

night bough
night bough
#

Could you show me the jukebox in game menu?

hearty flame
scarlet quail
#

That... looks like ambient stuff is visible

night bough
#

I did ask them to try removing Sounds of the Valley Lyoko

hearty flame
#

I know. It's definitely missing ocean though - also springdayambient

#

So I'm not sure what it classifies as "ambient"?

#

But it DID show those tracks without SVE which is weird

main pawn
night bough
main pawn
night bough
hearty flame
#

Seriously no worries if it's a lost cause! I so appreciate the help!

night bough
#

Oh definitely shouldn't be a lost cause. At worst, its a bug and could be solved going forward.

scarlet quail
#

honestly this all sounds extremely confusing because SVE wouldn't delete those tracks from the jukebox.

night bough
#

There's no chance Better Jukebox has a limit on how many tracks can be displayed, right?

scarlet quail
#

Did they already set it to 0 in the ambient tracks thingy in config, pupper?

#

Nope

night bough
#

I asked them to do so before this last test yes

#

But it was 1 when I asked them to check

hearty flame
#

I also tried 2

night bough
#

Okay. Let's try this. Please reinstall Sounds of the Valley. Then make sure the config for better jukebox is set to 0. Then launch again

scarlet quail
#

(Better Chests?)

hearty flame
#

Roger that

night bough
dire fractal
#

where is the smapi console

scarlet quail
#

When you launch smapi, a black box comes up

#

That's the SMAPI console

hearty flame
#

Still no

night bough
# hearty flame Still no

Hmm. I was sure that was it. Can you send a fresh log and take another screenshot of Better Jukebox config file?

hearty flame
#

If I remove SVE and DON'T save the game, then close out and put it back I won't lose my progress right?

scarlet quail
#

Correct.

hearty flame
#

Let me see if that makes any difference so I can rule out SVE

night bough
#

(I know this I swear but just confirming whether config files save on launch or sleep)

hearty flame
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 13.6.0, with 39 C# mods and 50 content packs.

hearty flame
#

Okay removing SVE did NOT work so I was totally wrong on that lol

#

What's SO weird is that the jukebox I placed a while ago still plays the ocean track...it's just not visible on the jukebox. Does that mean one of my other mods is blocking it?

scarlet quail
#

Yes.

hearty flame
#

Okay I'll play around. Thank y'all again for your help!

scarlet quail
#

The same thing happened back in... one of the betas? When the track exists but can't be found in Data/JukeboxTracks-

#

...wait a moment

scarlet quail
#

1.5.6?

hearty flame
#

No it was the alpha - downloaed maybe a month ago?

scarlet quail
#

So, to be clear

night bough
scarlet quail
#

you were using the alpha, and ocean was working

hearty flame
#

Yes

left magnet
#

hi

scarlet quail
#

But when you swapped to the version that didn't break SVE tracks, it stopped working?

#

corrected myself*

left magnet
#

Can someone teach me how to put mods on Stardew on Android?

scarlet quail
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

gusty quartz
#

My npcs are acting up

#

like they are getting stuck in weird places

scarlet quail
#

something broke their schedules, JMoney

#

no pupper, trust me on this

#

I need Ginny's answer on this

hearty flame
#

I'm not sure exactly when it stopped working. I just went to place another jukebox in my barn and it wasn't there.

#

It was alpha

gusty quartz
left magnet
scarlet quail
#

Normally I'd say check what's editing their schedules

hearty flame
#

I just switched to the new version today

gusty quartz
#

I mean it only just started happening

scarlet quail
#

But it's not the schedule stuff, it's generally mods adding warps to stuff where they shouldn't

gusty quartz
#

And I added mods but nothing that should affect shedules

scarlet quail
#

Right, but that doesn't narrow it down

#

it could be a very well hidden bug, JMoney

scarlet quail
#

It was a very late alpha change. This broke tracks with former keys, but the alpha used the former logic to work with the Jukebox

hearty flame
#

Oh interesting

scarlet quail
#

Gaphodil's fix likely fixed the thing to point to Data/JukeboxTracks.... but Ocean is ambient and not registered to that

hearty flame
#

So can I CP ocean into Data/JukeboxTracks?

scarlet quail
#

Technically, yes.

#

But I'm not at a point where I can code that easily at present.

hearty flame
#

Hmmm

#

Yeah I'm only ever done NPCs so music is all new to me but I can see what I can do

safe radish
#

Hi! I'm sorry to ask this again SDVpufferpensive I deleted a mod (yourdorkbrains.LemonadeShop_LemonadeShop), but it's still showing up in my save data and I think it's causing a visual bug with my preserves. How do I completely delete the mod to rule that theory out?

log: https://smapi.io/log/d9ac7eb480b04bd39a84af87f4e836f2

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 93 C# mods and 331 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

No, you deleted it

#

that ignored thing is basically saying "yeah, it gone"

safe radish
#

dang. then there's something else causing this in my particular save file, because when i make a new save with all the same mods, it doesn't happen

#

i was hoping it was that error 😭

scarlet quail
#

sure

pallid summit
safe radish
pallid summit
#

i don't think fairy dust will have a different outcome, that was just my suggestion to process it quickly

safe radish
proven slate
#

how could i sent my smapi info for a problem i am facing?

#

i forgot it

safe radish
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

proven slate
#

thank i found at the same time

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home Single Language, with 17 C# mods and 16 content packs.

proven slate
#

Let me say the issue

#

I have rasmodia mod

#

but game doesnt change rasmodius for me

#

His name is witch now

#

but thats all

#

everything else is rasmodius

#

sprite, portrait etc.

night bough
safe radish
#

i think you may have to disable the wizard portraits in Seasonal Cute Characters config, but don't take my word for it - puppershuffle will know more šŸ™‡

night bough
#

We'll see if I do nekos, but i appreciate the confidence šŸ˜…

delicate sleet
#

are these sprites correct or defromed?

night bough
safe radish
night bough
proven slate
night bough
proven slate
#

Now for mod's section it was at 12 expressions and seasonal cute config for wizard was enabled

#

i disabled both let me check it in game to see if those works

night bough
proven slate
#

Well from what i see from npc map locations portrait changed

#

but i need to see if sprite is also fixed

hidden dragon
oak forum
#

Thats for "Custom Spouse Rooms Continued"

#

Sorry!

#

The actual name of that mod is what I put in quotes

#

different mod ^_^

night bough
#

Oh whoops my bad, deleted it then

oak forum
#

there's two for custom spouse rooms now!

winged vessel
# oak forum <@695338960456777779> so sorry for the ping. Could this be that monobug variant...

No worries; sorry I wasn't around! Likely no, the audio monobug variant would be solved if the audio is muted... More importantly, I think it only affects Windows machines, so Steam Deck players should be fine.

There are some Deck exclusive issues we've been seeing, but I think this is the first I've heard of the game lagging specifically on input. It might be fixed in 1.6.9, with something we're testing, but I'm not sure

proven slate
cursive dune
#

Hi, how can I see my mods I installed?

#

there is new, load, co-op and exit but nothing else

neat plaza
#

your mods folder?

cursive dune
#

they're all in my mod folder

neat plaza
#

like a mod list?

#

or the effects

cursive dune
#

yea a mod list or anything

#

since it doesnt appear anywhere

neat plaza
#

you don't

#

maybe there's a mod for it, not to my knowledge

cursive dune
#

how can I play with my mods then?

neat plaza
#

open smapi

cursive dune
#

kk

neat plaza
#

install your mods

cursive dune
#

have to type a number, what should I add?

neat plaza
#

!gs

native dragonBOT
neat plaza
cursive dune
swift breach
#

!androidsmapi

neat plaza
#

why would you do that

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

neat plaza
cursive dune
neat plaza
fast umbra
#

@frail current https://github.com/Annosz/UIInfoSuite2 this is the mod I ended up finding, but I cant seem to get it to work. I installed SMAPI too from here https://www.nexusmods.com/stardewvalley/mods/2400?tab=files and extracted the ui info thingy into the mods folder but it doesnt seem to want to run the mods, any ideas?

GitHub

Ongoing maintenance for the original UI Info Suite mod for Stardew Valley. - Annosz/UIInfoSuite2

Nexus Mods :: Stardew Valley

The mod loader for Stardew Valley.

frail current
#

v 2.3.2 right?

fast umbra
#

correct

night bough
neat plaza
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

frail current
#

did you laucnh the game using the modded laucnher or the normal one

fast umbra
#

ah right

#

I launched it normally via steam

#

is this the one Im supposed to launch it from?

frail current
#

yeah

cursive dune
#

thx it worked

fast umbra
#

Can I add a setting to steam so it launches from that instead of the vanilla .exe, I know there are launch options on steam but Im not too familiar with how those work

frail current
#

screenshot the cmd prompt window if it still doesn't work

fast umbra
#

yay... game is loud again

#

RIP my ears

cursive dune
#

still can not see any mod in-game

#

i run the mods via smapi

native dragonBOT
fast umbra
#

yep that looks like it, ty

frail current
night bough
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

cursive dune
#

it says loaded 5 mods

frail current
#

uhh maybe scroll and read it to say if there's red text?

cursive dune
#

nope, no red

frail current
#

you should also try the log thing

#

yeah try the log thing then

#

and post it here

fast umbra
#

I think theyd better be able to help if they can read the log ;-; there may be something in there you havent seen yknow?

cursive dune
#

alright

#

where am i supposed to see the mods?

neat plaza
#

again, your mods folder

cursive dune
neat plaza
#

or if you mean the effects, in game

cursive dune
neat plaza
#

cjb cheats menu/item spawner, if you press the button

#

smart building - perhaps an icon? i have no idea
please, always read the mod page

night bough
#

I think its i on your keyboard for item spawner and p for cheats

night bough
keen carbon
#

Hi! Quick question, I'm using a recolor mod and an interior recolor mod, and I'm having an issue where my regular recolor is loading second and covering some of my interior recolor, any idea how to get it the other way?

keen carbon
dreamy scroll
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 31 C# mods and 19 content packs.

tame basin
#

hello i have a question the the Portraiture mod, can i make a new folder inside the folder thats in portraits

wraith epoch
#

Is there a way to make Stardrop to not delete the config file once I update a mod?

#

Or to at least keep like, a save of the configs so I can update the mods and then load the configs.

ivory flume
#

Does anyone use RRR (Romanceable Rasmondius Redux)?

#

If I do the Secret Love playthrough, is it normal to see nothing under his name (i.e. "Single") till I unlock him??

jovial rock
#

My boyfriend doesn’t have mods and I do, I was told if he didn’t want to download all the mods I have for me to then temporarily remove my mods..
Is there a way to safety do this so it wouldn’t corrupt my game and there would be no problems when adding them all back on the game?

night bough
wraith epoch
#

Sorry for not being that fast, Pupper :v

night bough
#

No worries Gabo. You wanna take this one while I look at your Stardrop issue?

wraith epoch
#

Also, if what you actually mean is "I want to play with some mods when I'm playing solo, and with this other mods when I'm playing with my BF" literally Stardrop is the solution for you.

night bough
#

Actually I can take both

wraith epoch
#

"Both is good"

jovial rock
jovial rock
hollow marlin
#

How do I figure out which ones to use ? I downloaded the aesthetic valley witch core collection from nexus and a ton of stuff doesn’t work

wraith epoch
#

Help plz.

jovial rock
night bough
jovial rock
wraith epoch
#

Give us a SMAPI log so we can check which mods you have, but basically any expansion mod (SVE, RSV, ES) will make this a whole ordeal. And a mod that changes the farm layout? Is so over.

night bough
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

jovial rock
wraith epoch
#

Yee

#

Pupper, gimme good news.

night bough
wraith epoch
#

Also, to clarify, my game works fine just fine. But it has that issue that I would have to go and reconfigure all the settings that I don't have by default (and remembering what I changed and what is default out of +100 mods)

night bough
#

Can you show me your Stardrop Settings with a screenshot?

jovial rock
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 11 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dreamy scroll
night bough
# wraith epoch

Yeah Im sorry to say I can't find any recent post from PeacefulEnd about a solution to this. Are you sure you have updated to the most recent Stardrop?

jovial rock
#

oh wow yeah this link sure helps you guys its in such detail on the mods i have!

wraith epoch
jovial rock
#

just ping me if you guys found a solution!cill be around

wraith epoch
dreamy scroll
#

It might not be that the three area mods was too much, but that there's some weird interaction that doesn't flag as an error but still causes CTD

wraith epoch
#

At least for one side the update-check errors come from the big mods but other than that the log looks relatively fine.

#

Maybe I am missing something. Remind me what CTD means again. šŸ˜…

night bough
# jovial rock just ping me if you guys found a solution!cill be around

Hi there. So. I think you have a few options, some I'm more confident in than others. Is your boyfriend completely opposed to downloading SMAPI? With just SMAPI (and Console Commands and Save Backups which come with it), he would have essentially a vanilla experience. But if his opposition is to modding of any kind then I'll adjust my recommendations.

dreamy scroll
wraith epoch
dreamy scroll
#

Just felt weird that the game would crash before loading in and not generate an error file, it was just the "latest" log

#

But it loads alright now so šŸ¤·ā€ā™‚ļø

wraith epoch
night bough
wraith epoch
#

Whoops.

#

šŸ˜”āœŠ

dreamy scroll
wraith epoch
#

Hm, that's weird. You shouldn't be running any compat tools 'cuz SDV runs natively.

night bough
jovial rock
night bough
vague tiger
#

so apparently, when you use sdv expanded and looking for love mods together, the portraits on looking for love overlap the expanded's portraits for sandy. does anyone know a fix for this? like would it corrupt my save if i deleted the portraits on looking for love or something?

wraith epoch
dreamy scroll
jovial rock
night bough
#

!stardrop

native dragonBOT
#

Stardrop is a mod manager written specifically for Stardew Valley. See the Stardrop wiki for installation and usage.

If you have issues with Stardop, see the issue report guide.

wraith epoch
wraith epoch
night bough
jovial rock
#

Got it!

#

I’ll update you in advance after I do so

vague tiger
night bough
wraith epoch
kind ore
#

I just released a new version and it aqdded compatibility with Grandpa's Farm ^^

jovial rock
#

Alrighty! I have the puppy all set up and the .exe opened up!

final jetty
#

what is the recomended website to get mods? nexus?

jovial rock
#

yep

vast vigil
#

hi guys im trying out hairstyle mods for the first time

#

if it requires CP do i still need to mess with the games files

#

or do i just extract it and put it in the mods folder

final jetty
#

tyyy

night bough
# jovial rock Alrighty! I have the puppy all set up and the .exe opened up!

I am gonna be leaving soon but here are the next steps:

  1. Where it says "Default" at the top, there should be a little writing icon to the right where you can make a new "Profile" which you can name Vanilla or Co-op.
  2. In that new profile, make sure every mod is unchecked
  3. Launch and grab a fresh log.
  4. Have your bf launch with SMAPI installed and grab a log from him.
  5. Send both of your new logs in here also with the log you sent earlier of your normal full modlist. Ask for someone to confirm that you are safe to play co-op with someone who only has SMAPI installed. They will probably say yes but I don't want to guarantee.
vast vigil
#

im on mac so i don't really know how to go to Stardew Valley/Content/Characters/Farmer... n replace Replace the hairstyles.xml file

#

imma try just booting up the game and see what happens

vast vigil
#

okty pupper shuffle

#

ill check it out

night bough
#

Unless its an error

night bough
jovial rock
night bough
#

Sorry juust back read

jovial rock
#

is it normal that its empty?

vast vigil
#

u're busy aren't u pupper u dont need to help me

#

im just trying our hairstyle mods

#

i tried replacing my horse before with other colored horses but it didn't work but i don't really know how to edit the files lol

night bough
jovial rock
night bough
vast vigil
#

ok! tysm

#

u helping us out in this channel are doing god's work

night bough
# jovial rock

You need to provide the path to StardewModdingAPI.exe which in your case should be C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\

jovial rock
#

yes but which one do i add that "code" in

night bough
vast vigil
#

yayyyyyyy i got my new hair im so happy now

#

tysm

jovial rock
#

ok! it works now i see allmy mods

night bough
#

Okay. Can you send me a new screenshot of that settings page?

#

I just want to make sure you have all the paths filled out correctly

jovial rock
#

perfectly understandable haha

#

i have no problem with it, i just hope its not bugging you out

#

i named my new profile Co-op as well

night bough
# jovial rock i named my new profile Co-op as well

So then the last bit I want you to check before moving to next steps (since it seems like you mightve skipped over a few bits of the stardrop guide) is this https://floogen.gitbook.io/stardrop/guides/add-stardrop-to-steam. This is entirely preference. I personally prefer to launch through Stardrop (see https://floogen.gitbook.io/stardrop/guides/using-stardrop/starting-smapi) instead of Steam but if you like launching through Steam then you'll need to follow the first ^ guide.

Once you've figured that out, you can get going on the rest of these steps #archived-modded-support message But I am gonna have to run. Hopefully someone else will come along to help with the next part or if you're not in too much of a hurry I'd be happy to help later tonight. Feel free to ping me in here with any questions you or your bf might have.

jovial rock
#

thank you so much, this sure is a lot of info honestly and i hope i can get through this.. again thanks for your time

night bough
#

Sorry. šŸ˜… Normally I'd do it a bit more piecemeal but I wanted to make sure I left you in a spot where somebody else could pick up with you easily.

night bough
jovial rock
jovial rock
#

thats so sick what?! so much easier than i actually thought this would turn out haha, people are so cool coding and doung such things like that! im so fascinaded!

night bough
#

thats why i asked you to resend your first log and a new one from launchingg through your "coop" profile so someone in here can take a look

wispy crane
jovial rock
night bough
wraith epoch
cosmic quarry
#

Is it easy enough to join another modded farm without adding all the same mods, like... is that more server side? Or if I was gonna join someone's farm, who doesn't use the same mods as me, would I have to use all their mods,

wraith epoch
#

You should need to talk it out with the person that hosts it.

night bough
jovial rock
#

which is sorta what im doing right now haha

#

but oposite

cosmic quarry
#

I mean, I set up their mods, I know the ones they got, just expanded, ridgeside, and cornucopia (as well as all the prerequisite mods) I just haven't done multiplayer on stardew much, mostly solo play, is there a good mod or anything that would make it easier to visit his farm? Or am I just gonna have to do it the hard way,

night bough
jovial rock
#

cant seem to find stardrop other than this

cosmic quarry
#

Arright,

night bough
wraith epoch
jovial rock
night bough
#

@jovial rock

jovial rock
#

sorry yes

#

ohhh

#

ive been following that

wraith epoch
wraith epoch
#

But personally I would recommend the second option, so the playtime counts towards your Stardew valley game.

jovial rock
#

just want to make sure, do i remove the code i have currently and add the one on the website?

#

i would hate to make a mistake

wraith epoch
# jovial rock

Yes. The actual code is to launch SMAPI right away, and you want the code that would open Stardew instead.

#

REALLY IMPORTANT: You have to replace "FULL_PATH_TO_Stardrop.exe" with the actual path to the Stardew.exe

#

Pretty sure you can just check the properties of the Stardrop shorcut that you have in your desktop or start menu and you have the path right there.

#

The " " around the path should stay though, for safety.

jovial rock
#

ohh this!

night bough
#

No

wraith epoch
#

No.

jovial rock
#

oh

wraith epoch
#

JAJAJAJA

night bough
#

Where did you extract Stardrop to?

jovial rock
jovial rock
#

i have a Stardewvalley-Mods file

night bough
#

So is Stardrop.exe in your downloads?

jovial rock
#

i hope this isnt confusing...

night bough
#

Ah

#

You don't want it in there

jovial rock
#

oh my ok

night bough
#

You can put it on your desktop or anywhere you keep applications

jovial rock
#

got it!

wraith epoch
#

Hope this is clear enough.

night bough
#

No Gabo

wraith epoch
#

I know xD

night bough
# jovial rock got it!

So where is it now? You just need to know the path to it to be able to do the "Full path to stardrop.exe" in steam launch options

wraith epoch
#

Ah, they had the Stardrop folder in Downloads yet? Rookie mistake xD

jovial rock
#

in downloads of course

night bough
#

I know youre trying to help Gabo but please keep the chatter down to help Jules

#

Okay

#

So hold Shift and right-click Stardrop.exe, then select "Copy as Path" from the context menu.

#

And paste it in here

jovial rock
#

"C:\Users\sweet\OneDrive\Desktop\Stardrop.exe - Shortcut.lnk"

wraith epoch
#

Ok, no.

night bough
#

Hmm. Okay its a shortcut, which worries me a bit

#

Please gabo I've got this

jovial rock
#

...

wraith epoch
#

Ok. I'll leave it to you.

late wraith
#

I posted about a month ago about this issue, but it's still happening on a new save. My barn animals (not coop animals) seem to be getting stuck in the doorway of the barn and are unable to come out and eat grass. I tried turning off what I thought were the most likely problems (AutoAnimalDoors, BetterRanching) and the issue persisted. It happens on other saves/maps as well, and does not happen in Vanilla. I have moved the barn and there's definitely nothing blocking it. Here's a recent log, nothing jumped out to me. Any ideas? I validated my game files already as well.
https://smapi.io/log/740cf995636e40b38445682468ceea33

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 31 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jovial rock
#

sorry if im not getting this..

night bough
jovial rock
#

when i added it to my desktop it made it as a short cut btw

wraith epoch
late wraith
night bough
#

Once you do, copy that file's path (Shift and right-click Stardrop.exe, then select "Copy as Path")

#

Then paste it in here

jovial rock
#

"C:\Users\sweet\Downloads\StardewValley-Mods\Stardrop\Stardrop.exe"

#

ill have to add it to my desktop later then

night bough
#

Yeah. But for now this should work in your Steam launch options: "C:\Users\sweet\Downloads\StardewValley-Mods\Stardrop\Stardrop.exe" %command%

#

And honestly you shouldn't have to move it since you'll always be launching it through steam anywho

jovial rock
night bough
#

Yes

jovial rock
#

perfect!

#

alrighty shs in

night bough
#

Does it work?

wraith epoch
#

Just to discard that one out.

jovial rock
night bough
jovial rock
#

oh you needed me to launch stardew

night bough
jovial rock
#

no no its ok haha

jovial rock
#

erm it wont let me open it...

#

i tried and it says its launching and it just restarts and shows the play button again

night bough
late wraith
jovial rock
vale loom
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home Single Language, with 57 C# mods and 28 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
wraith epoch
jovial rock