#archived-modded-support

1 messages · Page 443 of 1

tardy terrace
lean star
#

it's been 6 minutes

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.5 build 24110 on Microsoft Windows 8.1 Single Language, with 18 C# mods and 12 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

little tundra
#

finally fixed guys tysm 💪 💪

lean star
#

patience

radiant valve
#

I uh, can't seem to watch a nice movie with the dwarf. sad_cat
(log be loading, it seems)

#

it just skipped ae

tardy terrace
gaunt prism
#

Hope you don't mind me asking, I have the 1.5.6.52 version of the game, does still not work with this one?

inland oyster
little tundra
#

fr

little tundra
#

it was so easy to fix too

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 61 C# mods and 104 content packs.

little tundra
#

just wasted 5 hours

inland oyster
gusty flume
#

i had a few to many beers the one night and i know i screwed something up. when i update mods i always delete the old mod first then i drag them into the mods folder

little tundra
#

i just pop them in and replace files

lean star
little tundra
#

got it

gusty flume
#

i usually back up my mods and i forgot to ugg

lean star
# gusty flume i had a few to many beers the one night and i know i screwed something up. when ...

you'll have to do Always Raining in the Valley, Axolotl Barn Animals, Museum Expansion, Coastal of Ferngill 1.6, Fruit and Nuts of Ferngill 1.6, Kombucha of Ferngill 1.6, Mushrooms of Ferngill 1.6, Roots of Ferngill 1.6, Wild Flowers of Ferngill 1.6, NPC Jasper, Lunna - Astray in StardewValley, The Fishmonger NPC, Donkeys, Game Tables And Arcade Machines and Void's weird Wonders - The Voidwitch's Familiar Shop again

#

that's a list

little tundra
#

all of that jsut for my game to be weird

lean star
#

Music of Ridgeside Village is missing some tracks as well

gusty flume
#

i appreciate the help thats not as bad as i thought it would be

#

i have no clue what i did lol, i must of had an airhead moment the other night

lean star
tardy terrace
lean star
#

(You levelled up your deduction skills. Keep it up!)

tardy terrace
#

i didnt know it would be the reason to break the game, is there a way to get rid of it from the menu?

lean star
#

if you couldn't save your progress that lantern is not in your save file yet

tardy terrace
radiant valve
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so the game just dislikes me watching movies

tardy terrace
lean star
#

but if the game failed to save your progress and as the log says the game closed (Disconnected: ClosedGame), then you already lost the progress and the item was never in your possession

tardy terrace
#

ok then, thanks! ill come back if something wrong happens, Thanks again!!

lean star
#

do that

tardy terrace
#

Welp, after waiting 10-15 minutes for my game to load up the save, my game crashed

gusty flume
#

@semisu thanks so much everything works now

dire fractal
#

Hey, just wondering if anyone can help me. I want to download always raining in the valley, ive had it before but it and east scarp got removed from my mod list for some reason, anyway east scarp works but the npcs from arv arent being put in and my log is crying about JA and i dont know what to do to fix it.

lean star
hexed quest
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 39 C# mods and 68 content packs.

lean star
# hexed quest So I'm trying to figure out why these tiles are so mismatched when using Soft Sl...

Soft Slow Seasons works with this code for tilesheets```
{
"Action": "EditImage",
"PatchMode": "Overlay",
"Target": "Maps/{{season}}_outdoorsTileSheet",
"FromFile": "assets/{{recolor}}/{{SeasonStage}}/{{season}}_outdoorsTileSheet.png",
"Priority": "Early",
"When": {
"FallColor": "Orange, Green",

  }```spot it? there is no check for whether your on the islands (which are always `summer`)

that's why you get vanilla tiles for everything that is not on island_tilesheet_1

#

you may report that as a bug on Soft Slow Seasons, it's an easy query fix but it has to be fixed in the code

hexed quest
#

Alright, I will. But since I can just open notepad, what would be a temp fix?

wraith shuttle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 28 C# mods and 23 content packs.

wraith shuttle
#

Do I have the expansions working?

simple swift
#

hi how is it possible to get my farmer portrait to display above the text like portraiture does with regular portraits? i am not good at editing dll but it seems i might have to, i just want the farmer portraits not to edit the dialogue and just put my portrait above the text box with no background

hexed quest
simple swift
lean star
simple swift
#

i am author of that mod

hexed quest
lean star
#

oh hey, nuupon you need the more elegant fix of course XD

simple swift
#

lolol

hexed quest
#

It would be faster if you just implemented this fix. Would you two agree to that?

lean star
#

the elegant way is writing a new block for summer with "When": { "LocationName": "IslandEast, IslandNorth, IslandSouth, IslandSouthEast, IslandWest" }

simple swift
#

hmm, let me look at my code

lean star
#

(I'm not even sure if _extra is used on the islands, but ots and ots2 are)

hexed quest
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Like this? I don't know if you'd also have me add a 2 to the other two tilesheets.

lean star
#

like that, testing time

hexed quest
#

Alright, lemme add that to _extra.

clear stag
#

Pls help 🙂 I have trouble with I think polyamorysweet mod. I am hosting a multiplayer game, and after my friend got married too (to 3 ppl, if it matters lol), when we restarted the game, my own spouse's room have disappeared (it's just empty now) and my spouse started randomly walking in a straight line destroying beehives and stuff on his way. https://smapi.io/log/ced13194a8f14e5f843cbd9215e8da91
I also checked config file for the rooms mod in the mod folder and it has her spouses listed, but not mine

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 44 C# mods and 49 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
lean star
#

just duplicate the original block and replace {{season}} with summer

simple swift
hexed quest
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Can I have the file so I can test?

simple swift
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thank you i will implement this in new update, i did not know what i was doing wrong lol

#

well some tiles are still not available for all recolors/seasons

#

but yeah i can send

hexed quest
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I mean, it's just Ginger Island. It's always summer on Ginger Island.

lean star
simple swift
simple swift
lean star
#

oh

simple swift
#

i will update the mod give me a few minutes

lean star
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 44 C# mods and 80 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hexed quest
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Incidentally, playing the 1.6 update with SVE is... uh. I can't tell what's vanilla and what's mod. It's very silly.

#

Oh, @simple swift? If I recall correctly, I think there's a when condition that you can use to check for other CP mods installed ᶜᵒⁿᵗᵉⁿᵗ ᵖᵃᵗᶜʰᵉʳ ˢᵗᶦˡˡ ʰᵃˢ ᵗʰᵉ ʷᵒʳˢᵗ ᵃᶜʳᵒⁿʸᵐ ᵉᵛᵉʳ ᵈᵉᵃʳ ᵍᵒᵈ.

#

You could use it to make native compatibility with tilesheets.

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But for now, I just want the Ginger Island fix.

lean star
dire fractal
simple swift
#

i am fixing it rn and putting up fruit trees too

hexed quest
#

ᴱᵛᵉʳʸ ᵗᶦᵐᵉ ᴵ ᵗᵃˡᵏ ᵃᵇᵒᵘᵗ ᶜᵒⁿᵗᵉⁿᵗ ᴾᵃᵗᶜʰᵉʳ ᶦⁿ ˢᵗᵃʳᵈᵉʷ ᴵ ʷᵒʳʳʸ ᵗʰᵃᵗ ᴵ'ˡˡ ᵍᵉᵗ ᵇᵃⁿⁿᵉᵈ ᵒᶠᶠ ᵒᶠ ᴰᶦˢᶜᵒʳᵈ

loud sonnet
#

Every time my partner tries to load into the game it says no available cabins? His cabin is still there and so is his child and spouse. We're on Spring year 3! Any ideas??

wraith shuttle
#

I'm not sure if it goes down here but modded farmers is busy

lime scarab
#

So, uhhh I'm having an issue with SVE and one of the major issues is that half the npcs are missing...I had to cheat knowing them just to see their locations and, well....Alex is off the map, so is sophia. Susan doesn't seem to exist, and there there's a lot of warning in my log... https://smapi.io/log/4bb7e57154724ac08381d3d7a99371dd

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Enterprise, with 50 C# mods and 28 content packs.

wraith shuttle
#

East Scrap has separate NPC mods, right?

wraith shuttle
dire fractal
wraith shuttle
#

Ohh I was looking in the Required part. Thanks

spare ice
#

Hey did better chests stop working for anyone else??

#

As well as better crafting

#

heres the log

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 140 C# mods and 594 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
#

and I bet Mia isn't on that list either

#

they both have no condition set for "SocialTab"

wraith shuttle
#

What's goin on there?

loud sonnet
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 32 C# mods and 66 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

loud sonnet
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He can't get into my farm. It says all cabins are full

scarlet quail
#

you do not

#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

scarlet quail
#

I'm not sure what's with the rash of people not installing spacecore on both machines lately.

loud sonnet
#

This is his log.

scarlet quail
#

Then you have spacecore and he doesn't

loud sonnet
#

We actually updated Spacecore today

#

both of us

scarlet quail
#

he didn't

#

SpaceCore is not in that log.

#

I am looking at it right now.

loud sonnet
#

I told him to delete the file and redownload it

scarlet quail
#

well, he failed to do so, that's all I can say

#

it goes from Solid to Stardew

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no Space in there.

loud sonnet
#

kk

#

Thank you

scarlet quail
# loud sonnet Thank you

If it helps:
12:16:57 ERROR SMAPI - SpaceCore because it contains files, but none of them are manifest.json.

#

so they failed to install it properly.

loud sonnet
#

he deleted all 5 or whatever of the files it said didn't have manifest.json

#

and reinstalled

#

which were all mods he updated today, so that's weird

sterile sigil
#

Hello, should I be concerned about this? My game seems to be working fine so far, but I just started a new save

#

The greenhouse conflict I assume I can easily fix by disabling one of the two mods in the settings, but what about the rest

radiant valve
#

!log Can you send the full one?

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sterile sigil
#

sure, one sec

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Famille, with 52 C# mods and 29 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sterile sigil
#

for context, Im in Year 1 spring 4

lean star
sterile sigil
#

Done 👍
What about Pierre's error though SDVpufferwaaah

lean star
#

update SVE

sterile sigil
#

I dont use nexus, do I just delete the SVE folder in my mods folder, and move the updated one into it?

lavish orbit
spare sparrow
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 124 C# mods and 302 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

spare sparrow
#

Fuck off governor not everything is solved by updating

lean star
sterile sigil
#

Cheers 👍

tired wren
#

Hey I need help w something

#

My game has mods and i'm married with Elliott, I actually have 14 hearts with him but the 14 hearts event doesn't activate yet and a whole season passed

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I have the mod on so that hearts don't go down

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Idk if that's the issue

covert prawn
#

Hey how can I pause in a multiplayer game?

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Like can I use a mod or smth?

tired wren
#

i think u can pause the time with the letter N

covert prawn
#

No

tired wren
#

then i don't know if there's a mod on coop for that, because you're playing with more people surprised

covert prawn
#

Aha

#

Sad

somber kindle
brave mango
#

anyone had issues with wear more rings causing issues

#

I'm gonna update everything just in case

green condor
#

nexus has a built in virus checker right? i'm j nervous

scarlet quail
scarlet quail
#

!aremodssafe

native dragonBOT
#

Sometimes mods get flagged by overzealous antiviruses. If you're really worried about viruses in mods you can:

  • download from Nexus or Moddrop, which check all files for viruses automatically
  • preview the file contents on Nexus to see what you're downloading (content packs containing only images and json files are highly unlikely to be viruses)
  • view the source code for most C# mods on Github by going to smapi.io/mods and checking the advanced options
  • download and compile the source code yourself
green condor
scarlet quail
#

hence why I'm requesting a definition.

brave mango
#

Chrome is notorious for flagging stuff as viruses

#

everything is up to date maybe this fixes the issues

#

yeah no I'm still having issues

#

wait nvm

sterile sigil
#

anyone know which mod adds the bottom health bar?

sterile sigil
frigid mauve
#

BRUH, HOW SOMEONE FORGETS THE "manifest.json" IN THEIR MOD FOLDER WTF?? anyways, any way to fix this? wanna use the mod but withouth the archive, well...

harsh island
#

Would Someone be able to help me out with a problem I'm having with one of my mods? I'm new to modding and everything as been going smoothly Except for two things. Smapi wont load two mods because They are not made for it and the other issue which im struggling with the most is the Lambeerons's Oversized Sleeves mod. Every time that i try to place the file into the mods folder I get this popup message for every single item in the folder and no matter the answer the folder will be empty and when loading the game up SMAPI will say that it's skipping the mod since "the folders are empty" Please send hep. Ive been at this for an hour and my brain is stumped🥲

frigid mauve
#

oh nvm, i'm utterly dumb, that's all...

#

sorry for bothering you people

lament kiln
#

Does someone know what happen to my game?

#

My old save keeps getting errors, But my new save doesn't seem to be affected。

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 专业版, with 19 C# mods and 15 content packs.

lament kiln
#

this is my api logs

lean star
green condor
#

how do i use the map predictor?

#

i'm on mac :<

dire fractal
#

if I'm looking at my files, is the OS (C:) thing my hard drive? I'm on Windows

green condor
#

no no, like i have it in my mods file. how can i like..access it? through a button in the game?

spiral sphinx
#

Hey guys, I downloaded Lnh's Four Seasons Greenhouse (https://www.nexusmods.com/stardewvalley/mods/17081?tab=description) but for some reason the entrance warps me to a black part of the map and I can't move. Is it possible to change the warp location value manually in the mod files? If so, how do I do that 😮

Nexus Mods :: Stardew Valley

这是一个有季节变化的温室,分为5个区域,入口,2个种植区,1个种树区,1个休闲区

harsh island
harsh island
harsh island
lean star
#

which I assume is not formatted as NTFS but FAT

harsh island
#

how do I change that?

lean star
#

disk manager, but the keyword is "formatted"
you'll have to make a backup of everything on that disk because after the format change it will be blank

harsh island
#

okay let me try that really quick

lean star
#

it will tell you if your drives are NTFS or FAT when you open the disk manager management

harsh island
#

ooo wait

lean star
harsh island
#

My regular drive is formatted as NTFS what if I switch all my game files over there? I have the space for it

#

do you think that would possibly works?

lean star
#

sure you can do that, but at some point you will likely want to eradicate FAT

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(probably when you want to move a file bigger than 4gb to it and figure out that FAT doesn't allow for it 'cause it's 32bit based)

harsh island
#

Yeaa I would probably have to at some point. The only reason why I didnt want to do it right now was because I the sheer amount of other files I have on there and I dont have anything with enough space to do that. BUT I do have just enough space on my C:\ Drive to make a small switch over till I can get some more storage

harsh island
#

Thank you for your help I really appreciate it ^.^

frigid mauve
#

I think that at this point i pefer playing with AllProfessions instead of trying to understand how to adapt Binning, Archeology, Adventuring and Socializing so they can also appear in the prestige thing

#

:/

lean star
#

doesn't sound like a support issue, EB

harsh island
dire fractal
#

Hello! i am needing some help again. my secret woods is supposed to be the sve version but it has the vanilla overlay on it and my character spawns out of the boundries. if you can help me find what else affects the secret woods that would be great. my log is https://smapi.io/log/0bbcfcb4016f4712acec29035e4564e7

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 147 C# mods and 509 content packs.

frigid mauve
lean star
near mortar
#

Hello! Does anyone know of how to unpack certain .xnb files. I'm using an xnb client, but not sure which (been a few years now). Most unpack just fine, but I have issues with ones such as Locations.xnb and Characters.xnb

lean star
#

use xnbhack, the latest version

spiral sphinx
lament kiln
lean star
frigid mauve
#

well... seems i did something wrong, oop-

#

any idea of how to fix that?

lean star
#

are your trying to patch HD portraits without a framework?

lament kiln
near mortar
frigid mauve
#

should i use this one?

#

this was the one linked so...

#

(yeah i forgot to download it XDn't)

lean star
# lament kiln i add it recently, Is this causing my farmer error?

Possibly, you can see if the error is gone by removing Fashion Sense for the moment.
As to why I think it is the cause of your error: The game fails on creating a farm event for the next day, Fashion Sense edited Data/mail.zh-CN just a second before that (think of mails as farm events)

lament kiln
#

ok,i'll try

lean star
frigid mauve
lean star
storm hamlet
#

hey, I'm trying to download a mod for the first time and I don't have a mod folder, is my game file messed up or am I suppose to make one. I'm confused and I suck with tech

neat plaza
#

!findmodsfolder

native dragonBOT
storm hamlet
#

I followed that and I still couldn't find it

lean star
#

did you install SMAPI yet?

storm hamlet
#

I have the SMAPI installer file but idk what to do with it

lean star
#

it's an installer, you install it

#

there's a readme inside

lament kiln
frigid mauve
#

btw all professions works with professions like Binning, Archeologist, Socialist and Adventurer? jsut asking

spiral sphinx
#

Is fixing the warp location hard? I'm using Lnh's Four Seasons Greenhouse

storm hamlet
lean star
#

but extract it first

near mortar
#

What file changes the portrait name for npcs? It used to be NPCDisposition, but I don't see it anymore

storm hamlet
lean star
#

yes

storm hamlet
#

okay, tysm

frigid mauve
#

sorry

hasty charm
#

SDVpufferfear Anyone in the support channel seen this error before? I suspect its related to my dying graphics card. Rather spooky

14:28:35    ERROR    game    Map Screenshot: Error taking screenshot.
System.Exception: Unable to allocate pixels for the bitmap.
   at SkiaSharp.SKBitmap..ctor(SKImageInfo info, Int32 rowBytes)
   at StardewValley.Game1.takeMapScreenshot(Nullable`1 in_scale, String screenshot_name, Action onDone) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.Screenshot.cs:line 240
lean star
lament kiln
#

I think was i add Fashion Sense before create save. cause save borked.

lean star
#

but did you remove one?

#

it is also possible that you were supposed to see an event added by a mod that can no longer be found

lament kiln
#

i was remove Cafe Clothes and Fashion Sense at same time.

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and i tried just remove the Fashion Sense, but it well still happen

eternal ravine
#

So.. My AT is being a bit funky right now. At the start of the season I changed all my stone fences to hedges but one of them turned into the regular stone fence. I tried to apply it anew but the AT textures I used are gone now? I haven't changed anything relating to AT since. And whenever I try to apply any texture the pack vanishes from the list as well (which it should not do)

I attached a small video for better visual explanation.
https://smapi.io/log/869fb8d644e74f18aa5b45d7cd92c67b

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 5.15.0.105, with 105 C# mods and 408 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

empty agate
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 54 C# mods and 79 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

eternal ravine
#

Which apparently is not optional

#

Or well, the TS addon cannot be loaded because that's missing

empty agate
#

TS addon?

#

Which version of the Train Station do I use? The main one or the 1.2.0 alpha?

jovial rock
#

ok... im back after almost 24 haha...

spring mango
#

hi again. i spent quite a lot of time on updating mods - heres the new version of the log https://smapi.io/log/1e1df068903743b39cb7ce10693a9219. as i suspected, nothing changed. or maybe its slightly worse? i get around 15 fps on the IF2R map, around 25-30 elsewhere. not sure whats causing the missing warp reference warnings or that FTM info about parsing items. is there any way i could check what causes it? wish it at least told what item is so complex it cant parse it. could somebody take a look and help me? i can simply ignore those warnings and probably worry bout them later, but id still like to figure out why the sudden fps drop happened and thats my main issue (im playing on steamdeck)

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 137 C# mods and 246 content packs.

lean star
# lament kiln and i tried just remove the Fashion Sense, but it well still happen

We will try to revert your save file to the day before it broke. To do that you have to press the "Windows Key" + "R" and enter %appdata%\StardewValley\Saves\DEWVALLEY_372114632.
There, move the file DEWVALLEY_372114632 outside of the folder. Then rename the file DEWVALLEY_372114632_old to DEWVALLEY_372114632.
Now run the game again.

light rain
#

hi everyone! so sorry if this is a reoccurring question, but i updated to 1.6 and the DCBurger Portraits no longer appear for me. I've tried a few different things to no avail (different version of PyTk, Portraiture, manually dragging the photos into a new file, etc.)

The closest I've gotten is having the portraits in game replaced with a few pixels in the bottom right corner, so no portrait actually appears besides what appears to be a small piece of a head in the bottom right corner of the portrait area.
With Portraiture, I can press P and see the name of the portrait mod cycle, but nothing actually changes with the portrait itself.

tl;dr: Updated to 1.6. DCBurger Portraits no longer appear in game.

empty agate
#

Okay, I downloaded Train Station. I downloaded the 1.2 alpha version, because that's the one it said to use for the latest version of Stardew. However, it didn't fix Downtown Zuzu, and now there are more errors? Here's my latest log: https://smapi.io/log/265f875cb6db4ab1aa7a7c16e7e435a0

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 54 C# mods and 79 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

frigid mauve
#

should i be qworried that apparently the game cannot create my position?

lean star
empty agate
#

I don't understand

lean star
empty agate
inner agate
#

hi!! i've recently gotten back into stardew and have decided that i want to play it modded :3 are there any suggestions for mods that add more content into the game? I've heard about stardew valley expanded but are there any other good ones that you guys know of? TY <3

dusky surge
silver dew
#

what's the error log website again?

#

I'm having issues with my game and can't remember the site - or the command to get the governor to say it lmao

light rain
vital rivet
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

silver dew
#

LMAO thank you I feel silly that it was that easy

near mortar
silver dew
native dragonBOT
#

Log Info: SMAPI 4.0.7 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 47 C# mods and 126 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

silver dew
#

anybody know what's happening here

lean star
#

what would you do that for?

silver dew
#

the out of date mods don't seem to be the ones causing issues

neat plaza
#

No packer supports 1.6, neither does any unpacked except xnbhack

final trench
#

just wanna say thank u, guys. your tips helped me to solve some problems here ❤️

near mortar
#

Hence my issue. I'm simply trying to change NPC's names displayed under their portrait

neat plaza
#

And why are you xnb modding for that

near mortar
#

It's how I used to do it, but that was a while ago

silver dew
crimson verge
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Education, with 16 C# mods and 28 content packs.

crimson verge
#

Weird. Now it works. Disregard me I guess 🤷‍♀️ did nothing different

lean star
silver dew
#

THANK YOU, I was so worried LMAO I thought my game had serious issues and I am just not tech savvy

proud vault
#

hi, my co-op won’t load, it gets stuck on the black loading screen. not sure what to do about that :/

hasty flume
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

hasty flume
#

From everyone in the multi-player session please

near mortar
hasty flume
#

Xnb modding has the potential to break your files, and nothing you can do with editing an xnb can't be done much better and easier with content patcher

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See Modding:Using XNB mods for more info (and a list of Content Patcher alternatives), and you can reset your content files to fix problems caused by XNB mods.

For mod creators, see Modding:Editing XNB mods for help unpacking & editing them (including for use with Content Patcher).

scarlet quail
#

hell, it's a one patch change to data/characters for each npc

#

Could probably do that in 10 minutes if you set your mind to it

near mortar
#

Well have been for the past day with all dialouges. Got em all done, but on the last hurdle

scarlet quail
#

also for the record

#

if you're making a mod, you're in the wrong section

hasty flume
scarlet quail
near mortar
#

I'm not exactly making a mod i don't think (or am I?). Just editing outdated ones

hasty flume
#

Theyre extremely outdated if they're xnb mods

near mortar
#

VERY much so. Some since 2018

indigo quiver
#

Looking for some information if anyone could provide:
This is currently what my mods look like, but for some reason my game has invisible NPCs and I don't think I correctly added the portaits because the ridgeside portraits and the anime ones are not being displayed.

hasty flume
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

near mortar
#

Thanks!

scarlet quail
#

it might be a replacer.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 29 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
scarlet quail
#

you can't just put that in your mod folder and have it work

hasty flume
#

Oop, you got zolad

scarlet quail
#

the first one has some zola-ing, but it has a CP mod with it too

lean star
#

gov doesn't care that ohodavi has a CP version

#

triggers it everytime

indigo quiver
#

Not sure what that means tbh

scarlet quail
#

it means there is a version you can download that works (Content Patcher version) but there's also an extremely outdated one you VERY MUCH should not (XNB)

spring mango
hasty flume
indigo quiver
#

Well, aside from the portaits, what matters to me most is the invisible npcs.

hasty flume
#

Other than that I'm not sure. May just be bc you're running a pc sized mod list on a portable device

#

Lyoko might know, they tend to be better at the nitty gritty stuff than I am

high tartan
#

does any one else have an issue with audio entirely messing up with bluetooth headphones?

indigo quiver
#

This is basically what some npcs look like, if not a shadow:

scarlet quail
#

snrk

#

someone patched portraits to characters

#

that or you put portraits in characters

indigo quiver
#

:/

scarlet quail
#

It's always funny when you see those just because they start wildly going between parts of a face on the walk cycle

indigo quiver
#

How do I undo that just in case xD

scarlet quail
#

I mean, verify your files and remove all portrait/sprite mods

#

Then redownload and reinstall them.

hasty flume
#

Hey Lyoko, you got any theories of skydeen's framerate problem? I'm at a loss

#

They linked their log above

high tartan
scarlet quail
#

I mean

#

Two things I can say to it Megan.

#

#1: I don't usually know on framerate drops just because that ends up as a performance issue, and I'm pants at troubleshooting that

#

But #2: They have Save Anywhere on

#

and their load indicates they're loading a midday save

#

So that's gonna fuck things up

hasty flume
#

Oh god I completely missed that

scarlet quail
#

Beyond Save Anywhere, though, no idea, sorry!

#

And I gotta go for a bit too

hasty flume
#

See this is why I asked. You always seem to see things I dont

spring mango
#

Should i avoid doing midday saves completely then? And the issue might disappear someday? Or was i cooked the moment i first did the midday save?

#

It did work for a month or so, so im not sure

hasty flume
#

Get rid of save anywhere

#

Just dump it entirely. It goes against the foundation of how the game runs and it barely works if it works at all

fleet flame
#

Hi, i'm new to modded Stardew. I currently have Ridgeside and its associate mods downloaded but have noticed that the Ridgeside villagers are missing in events like the Midnight Jellies or Stadew Valley fair. Can someone please advise? Thank you!

fleet flame
spring mango
covert prawn
safe condor
#

im adding SVE to a vanilla world whats the worst that could happen

sly elm
#

I'm suddenly having a very hard time putting things into words, so very rudimentary explanation: code got changed in 1.6, festivals behave differently now, mods got changed and there's a new system to load in NPCs iirc, so not everything is fully working and updated yet - it will be fixed eventually

scarlet quail
#

When in game

fleet flame
covert prawn
#

Oh thank you

hasty flume
echo jacinth
sterile granite
#

hi there, I need some help since I just start a new game with mods included and can't leave the beach 😦

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

frigid mauve
hasty flume
frigid mauve
sterile granite
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Professionnel, with 88 C# mods and 203 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 81 C# mods and 113 content packs.

frigid mauve
#

everything is falling appart

hasty flume
#

In a multi-player game you need to have the exact same mods, and the exact same versions of those mods

sterile granite
#

I uploaded all the mods I could find sorry for the mess btw

frigid mauve
#

so i guess you go first

hasty flume
echo jacinth
sterile granite
hasty flume
hasty flume
#

You need to read each error and see what it's telling you about why the mod in particular isn't working

echo jacinth
#

oki ill give u an update later thanks!

sterile granite
frigid mauve
hasty flume
#

Did you edit the Olivia assets in sca sve? You're getting errors I've literally never seen before and I use that mod as well

frigid mauve
#

Seems it is causing several errors

hasty flume
#

Delete sca and do a fresh install. Whatever mod you installed is not working

frigid mauve
#

but i already installed the mod that supposedly allows the modded things to work

#

welp--

#

here we go again

hasty flume
#

If this is a portraiture issue, I cannot help you. I have no idea how that thing works

frigid mauve
#

bruh

#

also, should i be worried of this?

#

Oh yeah, this happened too from base game...

#

(the whole thing doesn't even fit on a screenshot dammit)

hasty flume
#

I have no idea my man, but it looks like it may be related to item extensions

frigid mauve
#

i'm going to distort

indigo quiver
#

So, any fix for the Visible Fish error? I seem to get spammed this 24/7... nevermind... it fixed itself I guess lol

latent ferry
#

https://stardew.app/

im on a macbook ;; after modding my game, i dont rly know how to put in my save to access it through the site anymore

rough gust
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 44 C# mods and 39 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

frigid mauve
tacit oak
#

heyo, nexus won't let me update mods because smapi is apparently busy accessing them
only problem is that smapi isn't even running
like, looked at task manager and everything. there's just nothing going on there

#

should i try uninstall/reinstalling vortex? I don't want to risk losing the 300+ mods I've got there

hasty flume
#

You should just stop using vortex

#

!vortex

native dragonBOT
#

Vortex isn't recommended for Stardew Valley.

It's hard to troubleshoot and often causes issues like SMAPI/mods not being installed or updated correctly, files mysteriously disappearing, crashes, etc. Volunteers here often can't help with Vortex issues.

Some options:

hasty flume
#

Very few people here are gonna be able to help you troubleshoot vortex issues bc that thing is the devil and we shun it and it's mod-eating ways

tacit oak
#

nice

hasty charm
drifting thorn
#

hey guys has anyone had any luck making walk to the desert work since 1.6?

hasty flume
#

The redux version works fine

drifting drift
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on macOS Unix 14.4.1, with 37 C# mods and 115 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hasty flume
potent beacon
#

Jenna, it says you have two copies of SVE installed

hasty flume
#

Did you remember to delete sve when updating it?

potent beacon
#

also you have quiet a few outdated and partly dead mods like custom furniture and DGA

#

(I'd assume all the skipped mods with the shirts etc smell like xnb modding but idk)

hasty flume
#

And one non-english mod that appears to be wreaking havoc on your save

drifting drift
#

it told me to download 2 vers of sve when i tried fixing it

potent beacon
#

As a start I'd suggest to delete everything SVE and redowload it

drifting drift
drifting thorn
potent beacon
#

idk what those shirt etc skipped mods are about but the having no manifest part usually either means xnb modding or its just pngs you got in those folders

drifting thorn
#

not sure how to get an error log i use stardrop

potent beacon
#

DGA, Custom Furniture and GetGlam are dead and you sadly have to get rid of them

potent beacon
hasty flume
# drifting drift which

I honestly can't figure out the name of it, but it's listed in the red section near the top of your log if you read it

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

drifting thorn
#

oh thank you!

potent beacon
#

I'd really suggest going through all the mods listed at the top and see if they have a 1.6 update and if not, delete them or at least put them out of the mod folder until you either have an updated version or convert them yourself

drifting drift
#

idk how to convert 😭

marsh saffron
#

!converters

potent beacon
#

but yeah, DGA and CF are dead, GetGlam was already dead before 1.6 dropped. Furniture usually gets added by CP now and GetGlam has its successor through FashionSense basically

drifting drift
#

if a mod im using tho says i need dga and cf, what do i do

marsh saffron
#

You can't use it until it gets ported over to CP

potent beacon
#

either wait for a port or convert yourself

#

theres sadly no way around because either way smapi will yell at you that these mods wont work with 1.6

drifting drift
#

but if they stay in the folder then smapi just ignores it?

marsh saffron
#

SMAPI won't load them, but it will complain about them every time you load the game

tacit oak
#

okay so I'm looking through stardrop and I will just say this about vortex
its ui is so much better

potent beacon
#

too bad vortex can straight-up eat your files

marsh saffron
#

Sure, Vortex has pretty UI, but it still eats your files

#

LOL, Void beat me to it

potent beacon
#

lol

#

I've like 500 mods and still do it all by hand

#

i just use stardrop to quickly see what has an update

marsh saffron
#

Stardrop is still actively developed by PeacefulEnd

drifting thorn
#

okay sorry final question lol did nexus just go down for anyone else

potent beacon
#

ya its shitting itself rn

drifting drift
#

its a sign for me to go work on my assignment lmfaooo

marsh saffron
#

Yes, for the moment, Nexus is down, so please be patient!

drifting thorn
#

mod drop is saving me rn

drifting drift
#

mod drop ily

dire fractal
#

Im getting this error when booting up smapi, I have 0 clue as to what it means

potent beacon
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

tardy terrace
dire fractal
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 13 C# mods and 1 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

Okie

#

Dang it nexus is down

stray slate
dire fractal
#

Same lol. I havent played stardew in a week so I really want to play

eternal ravine
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 5.15.0.105, with 106 C# mods and 459 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

eternal ravine
#

(ignore the updates, nexus dead)

jovial rock
#

Hello! has anyone here had any issues when modding the game for the first time? i followed the modding wiki and over 10 videos but its still not working..

#

i was also told i could go into vc for an easier experience of help but i dont have perms to talk

eternal ravine
#

If you explain your issue in greater detail, folks here could help you

jovial rock
#

this is my first time trying to mod stardew valley and because im new to it i followed videos and the stardew valley wiki on steps on how to mod the game and adding mods such as tracktors, more crops, etc. i've followed the steps very clear and when i start the game nothing is showing to have added the mods and not just that i forgot where it is but it tells me there was an error that i may skipped a part to mod the game etc

potent beacon
#

did you install smapi correctly

jovial rock
#

and when i see the comments i see no people having this issue

jovial rock
sly elm
jovial rock
#

i've restarted this process 3 times now

potent beacon
#

are you using steam? have you set up the path too?

hasty flume
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

jovial rock
potent beacon
#

and the smapi window is running too when you start the game then, I assum

jovial rock
# hasty flume !log

heyy again! lol sorry i was dealing with things yesterday but i can now finish this issue

potent beacon
#

also yes, drop a log

#

if you set up smapi correctly you mustve messed up somewhere with the mods

mighty kindle
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 73 C# mods and 147 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jovial rock
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 73 C# mods and 147 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mighty kindle
#

The mod is up to date, the manifest of the FTM package just hasn't been updated

hasty flume
jovial rock
potent beacon
#

your log should be a txt in your appsdata folder

#

which you will then be able to upload to

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

hasty flume
#

Follow the instructions on the website exactly

jovial rock
#

i promise when i say i've followed it and its leading me to the same place with the PDF

#

ik what you guys are saying but its not leading me there

hasty flume
hasty flume
mighty kindle
jovial rock
light rain
#

if it were possible i'd ask you to hop in a voice channel and screenshare your process

jovial rock
#

there are 4 more pages of this

nova parcel
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 59 C# mods and 148 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jovial rock
#

i dont have the perms

hasty flume
scarlet quail
#

Please do not share images of your log

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

scarlet quail
#

Also, jules, you're missing Content Patcher

hasty flume
#

Jules I more wanted the location of the file, not the file itself

jovial rock
potent beacon
#

jules, when you do the WIN+R command a folder should open with that log in there. you jsut drag and drop it into the text field of the smapi site

scarlet quail
#

it's not present in your log, even via images

mighty kindle
potent beacon
jovial rock
scarlet quail
#

anyway, the location of your mods is the usual spot - C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley

#

well

#

that's where the mods folder is

jovial rock
#

OHHHH

nova parcel
hasty flume
scarlet quail
#

put content patcher in the mods folder, UNZIPPED

#

I can say re: the RSV bug that I personally PR'd the fix to that Y2 Festival bug, so it will go in the next update

hasty flume
scarlet quail
#

we're simply waiting on Raf and team to finish a few other things first.

jovial rock
#

can i send the link to what the website is showing me?

scarlet quail
#

send the link, sure.

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

hasty flume
#

There we go

#

Yeah you're missing content patcher

scarlet quail
#

Content Patcher is not in your mods folder

light rain
#

it's definitely a content patcher issue

scarlet quail
#

if you say otherwise, show an image of where Content Patcher is, with the filepath visible

jovial rock
#

what the heck!!

#

ok ill get it and try that again... thats so weird i made sure i had downloaded it 3 times from the video i watched

#

thanks guys... this is embarressing lol

scarlet quail
#

....you downloaded Content Patcher.... from a video?

#

You shouldn't ever do that

jovial rock
#

NO!!

hasty flume
#

She was following the steps for modding from a video

jovial rock
#

no no its a tutorial on where i can get them on nexus

#

what ever the mod website is called

scarlet quail
#

Well, you'll have to wait for now

#

Nexus is down

jovial rock
#

oh..

hasty flume
#

Check your downloads, maybe you still have the zips

potent beacon
#

heres a tip tho, dont watch vid tutorials on how to install mods, those can get outdated pretty quickly :3c

hasty flume
#

At least check the upload date, tho the basic tutorials for how to get started should still be OK. The first steps of modding haven't changed in ages

jovial rock
hasty flume
#

Install smapi, find your mods folder, drag and drop

jovial rock
#

that was made 6 days ago

light rain
#

i have the content patcher zip! is it possible to share?

hasty flume
#

Nope! That's illegal!

scarlet quail
#

Do not

light rain
#

oh! my! god!

potent beacon
#

that would fall under piracy

hasty flume
#

Mod piracy is no joke

robust hull
#

I think you can also get content patcher from github?

hasty flume
#

Or mod drop

robust hull
#

like where the mod author has documentation and stuff

jovial rock
light rain
#

i mean it makes sense

robust hull
#

yeah cuz you're putting up a file that doesn't belong to you

hasty flume
#

Redistribution of any assets, art , coding, or otherwise, without permission from the author is piracy and theft of intellectual property

jovial rock
#

trueee

robust hull
#

and the mod author does make money off of the downloads on nexus

potent beacon
hasty flume
#

Mod drop may be possible tho, I think it's still up

jovial rock
#

welll now i have to wait lol, again

#

hopes it clear up soon

potent beacon
#

well, they at least have identified the issue already

hasty flume
jovial rock
#

its ok! not the end of the world

light rain
#

here's content patcher on mod drop ❤️

jovial rock
light rain
#

oh, all of them!

hasty flume
#

You can always check your recycle bin and restore them

light rain
#

you can still get a jumpstart by downloading smapi and content patcher since they arent exclusive to nexus, but it's up to you

hasty flume
#

Unless you emptied that too

jovial rock
#

yeah, oh well

#

again thanks for the time haha!! ill be back for updates of course

hasty flume
#

Rip, shouldn't be down for too long, or the gamers will be out for blood

jovial rock
#

so excited! i never got to the island yet or at the ed of the skull cave! so much to explore

hasty flume
#

I'd be more afraid of the morrowind modders

jovial rock
hasty flume
#

Modding community for morrowind, one of the older elder scrolls games, another community on nexus

#

That game is 22 years old and still has an active modding scene

#

That game is old enough to vote in most countries

jovial rock
#

sorry if this is the wrong chat

hasty flume
hasty flume
#

Anyways, this is wildly off topic

jovial rock
potent beacon
#

good news everyone, nexus is back

zealous path
#

blue grass recolour is showing up like this im not sure whats going on lmao i have whittily named recolour and modular water recolour so idk if thats clashing with it

potent beacon
#

Wittily isnt updated to 1.6. the new update introduced a few new tiles

#

not sure why its looking so pale tho..

zealous path
#

oh i did not see the tag broken in 1.6 😭 lemme try it out without it on and see if it changes

potent beacon
#

earthy got updated and vpr has a fix that adds the new tiles

#

if you want a recolor

spiral sphinx
#

I'm playing with the Better Crafting mod and for some reason, I'm missing crafting items but my partner can see the missing crafting items on her game. Something weird is going on here, any ideas? There's no error about Better Crafting in my terminal so not sure what the issue is

hearty parcel
#

soo i just had the strange capsule event trigger which is super fun, but i could not for the life of me find the thing, i read on the wiki that it emits light so i waited til nightfall, still couldnt find it, went through and removed every light source on my farm... that upper left corner sure is looking suspicious :P
anyone know how a mod could have caused that?? i dont think i have very much that'd directly affect spawning like that.

still bobcat
#

hello! im currently trying to play modded stardew in co-op but my game is stuck on black screen and i do not understand the log

hearty parcel
#

no this is the normal meadowlands map

still bobcat
gleaming pendant
# hearty parcel no this is the normal meadowlands map

Strange. That can happen on some of the modded maps that are expandable over time, but I've not seen it on a base map before. I'd suggest just noclipping to get it and waiting til any other major issues come up before worrying. But its definitely an odd occurence.

gleaming pendant
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

still bobcat
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

hearty parcel
#

any way to noclip without installing new mods? id like to get it while this day is active. ive got smapi running obv

still bobcat
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

hazy cedar
#

sorry i dont mean to interupt lol im trying to get a portrait mod to work cause it just looks like this for certain characters. some are fine but others are like,, outside of the screen. I tried uninstalling all of my mods that affect uid but they dont help so any clue?

hearty parcel
#

looks like the image is too big..?

gleaming pendant
gleaming pendant
loud dirge
hearty parcel
#

dang.

loud dirge
#

What are you trying to accomplish?

hearty parcel
#

would warping myself over there with debug commands work? ive never done that before tho

loud dirge
#

Yeah it should

hearty parcel
#

trying to get to the top left corner of my farm because the strange capsule spawned off the map lmao

still bobcat
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 11 C# mods and 24 content packs.

still bobcat
#

there we go

#

waitthats the wrong one ;_;

hazy cedar
still bobcat
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 31 C# mods and 52 content packs.

gleaming pendant
# still bobcat there we go
  • TMXL Map Toolkit
  • Custom Furniture
  • Wildflower Grass Field 1.1.0
  • Winter Grass 2.0.3

These are all dead mods. Winter Grass isn't even required in 1.6 (its part of the base game now)

  • Custom Kissing Mod
  • Json Assets 1.10.14

These two need updating to new versions (just search JSon Assets for the Json one on nexus. Custom Kissing is updated to a few different options, I think PolyAmory Sweet probably is the most reliable one right now)

  • Seasonal Garden Farmhouse V2 Rooftop 1.1.0

This relies on PyTK which is no longer in use, you'll have to use a different mod.

hearty parcel
#

update i am deeply confused on how stardews coordinate system works.

hasty flume
loud dirge
# hearty parcel trying to get to the top left corner of my farm because the strange capsule spaw...

You could probably actually use the scythe glitch for that: Position yourself at the very edge of a map exit, facing out of the map. Repeatedly swing your scythe or sword, which will move you a pixel or two upwards each time. Do this until your farmer is fully offscreen. You can now run around outside the map. To return, simply return to one of the exits and it will put you back in bounds "properly".

hearty parcel
#

ive never used the scythe glitch before oof

loud dirge
#

If you can't figure out where the hell you are, debug warphome will put you at your front door and you should be able to figure it out from there

hearty parcel
#

dude why does my farmer keep facing downwards to scythe when i look upwards

tiny frost
#

Hi, silly question, how would one download a mod for a console version of the game? (Ps4 edition on a ps5)

loud dirge
#

You may need to scythe out the bottom if it keeps happening

loud dirge
hearty parcel
#

aha i was misunderstanding what another debug command does i think

hazy cedar
#

hey guys sorry i have messed up my mod file :3 so theres a mod im tryna run that needs specifically PyTK and not PyTK lite but uhhhhh PyTK wont load cause its outdated how do i fix that

tiny frost
hazy cedar
#

SDVE

loud dirge
#

I'm gonna have to toss to someone else who knows SVE because I don't, alas

hazy cedar
#

like its saying its loaded in but then its not actually loaded in when i get into the game

hazy cedar
#

its weird sorry I havent modded in a while since b4 1.6 so im just tryna troubleshoot

hearty parcel
#

damn looks like the tiles over there are all blocked off anyway

still bobcat
#

my game is still black screen when i try to join a co-op game though 😦

loud dirge
hearty parcel
#

yeah :(

loud dirge
hearty parcel
#

thatll be double tomorrow too. its way late for me

#

well

#

i actually did get out of bounds though

#

im around the edges of the map. just cant mine up the darn thing

still bobcat
loud dirge
#

Mods like Json Assets cause issues in multiplayer because they add objects that a vanilla version doesn't understand how to display or use

hazy cedar
#

OH I GOT IT TO WORK I was missing TXML + Im using an alpha version of PyTK that im not even sure if its official but its working i just gotta see if SDVE will work now lol

hasty flume
loud dirge
#

Oh, what I wanted to do was have a known good version

hasty flume
#

Redistribution of any assets, art , coding, or otherwise, without permission from the author is piracy and theft of intellectual property

#

And we don't do that to mod authors here

#

If you are playing a multi-player game with mods, it's best to just share links to mod downloads, or perhaps share a log so everyone can see the name and version of the mods being used

loud dirge
#

@still bobcat Okay, let's see. Do you get a black screen when you connect with a version that has no mods at all?

#

It's important to tell apart Stardew issues from mods issues

hasty flume
#

Also, in order to troubleshoot a multiplayer session, we need the logs of everyone involved, not just yours

still bobcat
#

i got it to work :')) i just put in the visual mods and thats it

loud dirge
#

Okay yes that works then

#

You just need to not add anything that actually adds new items and you should be fine

hasty flume
#

Or make sure the items that do add new items are all the same on everyone's save

hearty parcel
#

Super frustrating. Even with noclip I can't get it. I've closed down stardew for the night. The only thing I can think of is that it might have tried to spawn on a location that had furniture that had been shifted onto it via the furniture adjustment mod. So it kind of was full and kind of wasn't.

loud dirge
#

I was assuming based on the fact that Adri was playing with vanilla players ;;

loud dirge
hearty parcel
#

Yeah i know. When i noticed the issue i also copied the files of the save and the save_old just in case. Not really interested in redoing the day. Maybe tomorrow I'll grab a bomb before going into the corner, see if that does anything

#

Mostly just grumpy right now lol time to go to sleep and forget about glitches

loud dirge
#

good night and good luck

fickle steeple
loud dirge
#

!converters

fickle steeple
fickle steeple
#

uh sorry, again. the one relating to dga says it converts from cf to dga / cp. what would i do if i need it to convert from dga to cp? i'm so lost and my translator is confusing me a bit. The script isn't working with my dga furniture to convert it to cp

lost sundial
#

I need help with making my mod work, i just downloaded a mod to make prairie king easier and it says a config would pop up when i run it but its not showing up

loud dirge
fickle steeple
loud dirge
#

It is inside the mod's own folder, not the Mods folder, my mistake

lost sundial
#

yeah

#

i still dont see anything

#

its a manifest folder and a .dll foldrer

loud dirge
#

You have SMAPI working, yes? Any other mods work?

lost sundial
#

i think smapi works, i have no other mods

#

how will i know if smapi works

loud dirge
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

lost sundial
#

there are no files inside

loud dirge
hasty flume
#

Bc dga is dead

fickle steeple
#

^

loud dirge
#

Ah.

hasty flume
#

You need to launch smapi at least once to have a log, and also to generate a config

lost sundial
#

i launched

#

still no log

#

do i need to play my save?

hasty flume
#

Did the smapi window come up?

loud dirge
#

Are you launching through Steam?

lost sundial
#

yes

lost sundial
loud dirge
#

If so you need to change the launch options so it actually opens SMAPI. Do you need help on doing that?

hasty flume
lost sundial
#

how do i run smapi instead

loud dirge
lost sundial
#

it worked

loud dirge
#

You want to do the "configure your game client" thing -- oh?

#

Did you get a console window?

lost sundial
#

yes

#

do achievements work with this?

loud dirge
#

Yes

lost sundial
#

great

loud dirge
#

As long as you launch from inside Steam it will work

lost sundial
#

thanks for all the help

loud dirge
#

np

hasty flume
#

You need to enable achievements actually, I think there's a guide for it

loud dirge
#

It should work on its own, according to the guide page I linked

#

I use Linux so I cannot personally verify if there is something else you need to do

hazy breach
#

i just had limiter block finishing the quest would this work for that as well and if so how do i do that

loud dirge
#

No it would not, that particular workaround only works for the first cutscene specifically. Personally I'd report it as a bug and figure it out later

jovial rock
#

i dindt drag the files yet but i just want to make sure if this looks all correct... i dont want to redue this for the 3rd time

light rain
#

have you downloaded smapi from the installer yet?

jovial rock
#

i downloaded SMAPI from Nexus

#

wait sorry

#

i didnt understand

light rain
#

sorry! i'm asking if you opened the smapi installer file

jovial rock
#

oh! yes

hasty flume
#

yeah thats what a smapi-created mod folder should look like

light rain
#

then go ahead and drag content patcher over and you should be good to go

jovial rock
#

all i needed was smapi and content patcher

#

fantastic!!

hasty flume
#

so not you can just move cp into your mods folder and voila! its installed!

jovial rock
#

thats it? i get to start her up now!!

hasty flume
#

yep

jovial rock
#

should i add in a easy to see mod to test if it works?

#

like a loading screen mod

hasty flume
#

you can, but it really isnt necessary

#

smapi will tell you if a mod isnt working

jovial rock
#

oh ok, how can i know if it will work?

#

ohh ok

hasty flume
#

just watch the smapi console for red text

#

so just pop a mod you want into your mods folder, make sure you have all the requirements, then fire the game up!

jovial rock
hasty flume
#

the smapi console is the black window that launches whenever you open smapi

#

it will open and load before sdv

#

its basically a real-time version of those logs we keep getting you to send

light rain
#

when you click play on steam (or from your desktop) it will appear before the game launches

hasty flume
#

this bad boy

jovial rock
#

ohhh the same one you use to click 1 and 2!

green olive
#

Hi, last night i play modded stardew with 4 friends but last player connect alway get Failed to send message (k_EResultInvalidParam). Closing connection.
This just happen today and happen after we're playing for a while. Any clue what can i do to solve this?

jovial rock
#

ummmm so i didnt see it open

#

this is exe btw

#

ohh!! or is it this one

light rain
#

thats the one 🙂

jovial rock
#

YES!!

light rain
#

it will run in the background while you play

#

you are all set

jovial rock
#

ugh thank goodness... i was both missing content patcher and was usining the wrong app haha

night bough
light rain
#

i'm so glad you got it all worked out!

jovial rock
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

jovial rock
#

no seriously people really get frusterated when i need this kind of help but wow was this service of help ever so amazing!!

hasty flume
#

it helps i think that theres a bunch of people here

#

if one person gets tired or frustrated they can just tap out and someone else can take over

jovial rock
#

5 stars for you guys!!

hasty flume
#

group effort to help people get their mods right!

jovial rock
#

for sure!!

hasty flume
#

now go forth and install all the mods

jovial rock
#

haha thanks :}

night bough
#

In that vein, I will admit I am a bit out of my league trying to help out here but I'm trying my best to learn so I can volunteer more

hasty flume
#

hell yeah, cant learn if you dont try

night bough
#

what is that command ive seen for multiplayer connection issues?

hasty flume
#

hold let me see if i can remember

#

!mp

#

nope

#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

hasty flume
#

!mphelp

native dragonBOT
hasty flume
#

there we go

jovial rock
#

actually should i be worried about this

night bough
night bough
# jovial rock

generally if its not red text you shouldn't be too worried with SMAPI. iirc this warning is just to say that the modder didn't include a way for SMAPI to alert you when there's an update to this mod. so in this case, what i tend to do is track the mod on nexus and check my tracking center quickly before playing to see if there's an update (much easier when you have few mods). then if you have the time, it could be worth checking through the mod's post history on nexus to see if anybody has reported the message and if not, then reporting it yourself with a log would be great!

jovial rock
night bough
# jovial rock ohh ok fantastic!! thanks so so much

you're very welcome! the only possible very low chance concern i'd have (im a paranoid modder to be clear don't be like me lol) is that with no update key it could be an older mod which means it could lack some compatibility or there may be a newer version of the mod that you'd have to go searching for

steel nebula
#

would anyone happen to know what error item -1 is or how to figure out what it is

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

night bough
steel nebula
#

no I am getting it from my auto grabber, something in my game is causing an error item (-1) and I am trying to understand what it is so I can narrow down which mod i have is doing it

#

i am thinking it might be the chocobo mod i have but not 100% sure

night bough
#

Could you please share your log?

steel nebula
#

oh umm sure, one momet please ^^

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 69 C# mods and 136 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

steel nebula
#

i am hoping this helps

#

i am just very curious to know which item it if possible. Driving me insane

night bough
#

I am not as familiar with this issue, are you still here @hasty flume ? (apologies for ping)

steel nebula
#

im reading on the wiki items are categorized by negative integers but it doesnt list what -1 is @.@

hasty flume
#

that usually relates to items from a mod that has been uninstalled

#

you remove anything lately?

steel nebula
#

uuuuuhhhhhhhhhhh oh good lords I am unsure i update and move stuff around a lot

#

doesnt help depression memory loss loves to use a bat to my head constantly so I am sorry

hasty flume
#

you also have a lot of bvaftocp mods, its possible one of them didnt have their output converted correctly

steel nebula
#

last thign i remember was having to toggle off better chests, there was a conflict with better crafting and i am waiting for an update.
Hmm yeah that makes sense

#

however I am not sure which one would of done it @.@

#

only animals in this particualr barn are chocobos, boars from indian and asain animal pack and normal game piggie

#

according to indian animal pack the boars can find omni geodes but that wouldnt error out.....least i hope not

#

which i am going to assume both boar types can find omni geodes

night bough
#

Were there any other items in the auto grabber? Could you not narrow down the possibilities that way:?

steel nebula
#

yes there was let me look at my inventory

night bough
#

Forgive me if I'm missing the point, I've never worked wth BVAF

steel nebula
#

i had some fish, mythril ore, a normal truffle and that error ite,

#

i am looking at my content.json for the BFAV mods cause i did the conversion to the indian and asian animals since I was learnign how to do it

#

need to know what item id 430 is...

night bough
steel nebula
#

holy crap i just found it

#

it's the asian boar

#

the converter must of did this

#

damn i love being a dective when i get help lol

night bough
#

Well I wasn't too much help many thanks to Megan. But glad you found it! You taught me something on the way so thank you!

steel nebula
#

seems if it was to match the indian boar i need to change that to 430 so the item stops erroring

#

see

hasty flume
steel nebula
#

am grill XD

#

can call me a dude if you wish, pretty much a tomboy anyway

hasty flume
#

Look your pfp is sexy toad I make no assumptions

steel nebula
#

XD that;s just toad Gilgamesh

hasty flume
#

Everyone is they to me unless they have pronouns in their profile

steel nebula
#

i dont particualrly care ^^. I am a gender fluid so it depends on my mood when I am wake up

#

but if i am to assume that the boars are suppose to mimic the pigs i will do a little fixer up but thanks for pointing me in the right direction

#

there all fixed up

night bough
twilit junco
#

hey can someone help me, i'm trying to open my modded stardew valley on steam but i keep getting this message
'"open-smapi-terminal.command" can't be opened because (null) is not allowed to open documents in terminal'

steel nebula
#

it is an old bfav mod

night bough
#

signing off. for support team/volunteers: || hopefully i didn't do too bad for my first volunteering here. hope to keep learning more and if anyone has resources on learning more about common troubleshoots that'd be very helpful ||

night bough
twilit junco
#

yes

#

i'm struggling

scarlet quail
#

isn't that just the right click - open thing? or is that a different mac thing

#

(Mac I usually leave up to logo)

twilit junco
#

but it just shows me that message

glass cradle
#

I need some help troubleshooting this game error I have.

Multiplayer Online Co-op
SMAPI Log file: https://smapi.io/log/77149a1c5fc94ab8bc25eb2adb5c4ca9
Error happens when my friend tries to connect to my game.

Possible cause: Mods mismatch, still confirming if this is the case.

Any help would be appreciated. Thank you!

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home Single Language, with 108 C# mods and 231 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

night bough
glass cradle
twilit junco
night bough
twilit junco
#

you mean the option in the game properties menue?

#

yes i pasted the pathway there

night bough
#

you should not need to do this for mac

twilit junco
#

i also tried deleting it to see if it works

twilit junco
#

still not working

scarlet quail
#

Multiplayer logs aren't really helpful without both parties posting their log.

glass cradle
night bough
# twilit junco still not working

Okay this would be at your own risk as I just grabbed it off reddit. (In a bit of a rush as i need to run, here's the link: https://www.reddit.com/r/SMAPI/comments/ymkwqm/since_updating_mac_os_to_ventura_launching_smapi/) but you could try pasting this into pathway. make sure to paste it exactly with quotation marks and all but replacing "yourusername" obviously:
"/Users/yourusername/Library/ApplicationSupport/Steam/steamapps/common/Stardew Valley/Contents/MacOS/StardewValley" --use-current-shell

twilit junco
#

should i keep the "--use-current-shell" at the end?

twilit junco
#

okie, amma try

#

i still got the message :(

night bough
#

Also if you could somehow share what version of SMAPI you installed that'd be great (maybe check zip in downloads folder)?

twilit junco
night bough
# twilit junco i still got the message :(

darn. im sorry im not as much of a help as I thought id be. i am going to have to run soon, so hopefully Logo or another more savvy Mac user can come and help. but let me try a few more things

twilit junco
#

it's okie, you're trying your best, thank you

night bough
#

Oh now I understand what Lyoko was trying to point out. Have you tried double clicking the little i icon that is just above the "ok" in the warning?

#

And for ease of everything, i'd try deleting that path again

twilit junco
#

yes
this what comes up

night bough
#

That's a weird path to open-smapi

#

what is the tmp folder doing there?

twilit junco
#

wish i knew what the heck am doing

#

idk what the tmp folder is supposed to do

night bough
#

oh trust me i was in the same mud not long ago

#

could you try going into a finder window and then to Go > Go to Folder and then paste this in: ~/Library/Application Support/Steam/SteamApps/common/Stardew Valley/Contents/MacOS

#

Forgive me if Im covering super basic steps just wanting to confirm for sure something simple isn't wrong and im just dumb lol

twilit junco
#

alright!

night bough
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Okay now in that folder could you locate and double click "open-smapi-terminal.command"?

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Or rather Im dumb again /j. Please try launching one last time and if this doesn't work I'll defer you to hopefully somebody smarter than me /j who can help

twilit junco
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this?

twilit junco
night bough
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The reddit post in r/SMAPI i'm looking at right now says to double lclick the little i then double click the file "open -smapi-terminal.comand" which should bring you to its location in finder from where you should be able to double click that and (maybe) launch the game

devout pumiceBOT
night bough
twilit junco
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oh btw, i can open the game just fine from finder

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it's when i try to open through steam

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that it blows up in my face

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pressing this opens the game

night bough
twilit junco
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yes

hasty charm
# twilit junco

I don't have the solution, but for some extra context. I believe this error means the app its trying to run doesn't have permission to be run in your terminal. So maybe double check perms?

night bough
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Would you mind in the bottom right where its showwing the stardew moddingapi icon (in the path bar) right clicking on that then copying the path name?

twilit junco
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i did, it didn't show up any message about it in the privacy and security sitting

twilit junco