#archived-modded-support

1 messages · Page 436 of 1

grave apex
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:O

marsh plover
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can anyone tell me why is my "lookup anything" mod not working? i have the autogate, billboard, chestsanywhere, fast animations, and npc location mod as well

grave apex
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that didnt solve the other mod problem tough SDVpufferwaaah

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time to bath, brb

cobalt cosmos
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define “not working”: is it not appearing at all, is it blank, is it wrong info, etc

civic plank
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sacred remnant
#

if by pet event you mean marnie giving you your pet, that event only triggers if you have over 5k gold earned AND it's either a wednesday or a friday OR if it's the 20th of spring or beyond

civic plank
#

few things; might be a long post

civic plank
#

again, define "not working"

swift helm
marsh plover
civic plank
#

update smapi and stardew to the latest version; these mods need updates:
SMAPI 4.0.7 → 4.0.8 (already mentioned; do this and the game, they need to be updated to latest)
A New Dream 2.0
ClownCore
Willy Narrative Overhaul
Custom Companions
Farm Type Manager
(FS) Regal Star Dress
Questable Tractor Mod
SpaceCore
Unlockable Bundles

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are you using stardew expanded? if not; remove the grandparents farm mod

marsh plover
swift helm
marsh plover
#

yep okay got it

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thank you man

civic plank
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Grandpa's Farm 1.14.42 because it requires mods which aren't installed (FlashShifter.StardewValleyExpandedCP).
MSVE 2.8.0 because it requires mods which aren't installed (FlashShifter.StardewValleyExpandedCP). these mods need sve, which you dont have; so remove them

swift helm
marsh plover
civic plank
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 10 C# mods and 6 content packs.

civic plank
modern skiff
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lmao

civic plank
#

vintage reshade mod has no manifest; this is mostly due to wonky downloads, uninstall then download again-- do all of that, then update the logs and see whats up

cobalt cosmos
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but if you resolved your issue then no problem SDVpufferthumbsup

civic plank
#

your logs

modern skiff
#

???

civic plank
#

definitely maybe

grave apex
#

Gotta manually reinstall my game. Download all of the mods AGAIN, gotta delete 60% of the mods bc they wont work on the 1.6.8 version for sure and then make a new save bc it will be all messed up from deleting mods 😭😭😭

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AUGHHH

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And i almost reached year one summer :/

civic plank
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just back up your save

grave apex
civic plank
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oh i thought you meant unrelated

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yeah you gotta do that

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why did you ask mod support if you didnt want support akjhdasjhdajshdasjd

grave apex
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Also i gotta delete all the ones who havnt gotten upgraded to 1.6.8 yet...

grave apex
civic plank
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you can use the legacy version then

grave apex
civic plank
#

the mods might not work on that either

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shit wots the command

grave apex
#

😭

civic plank
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!legacy

native dragonBOT
#

The game has two 'legacy' versions you can use:

  • legacy_1.5.6 is the last version before Stardew Valley 1.6. This is a (probably temporary) branch for players whose mods don't work in 1.6 yet.
  • compatibility is the latest game update, but using outdated frameworks. This is more compatible with some older systems, but mods do not work in this branch.

To switch branch:

  • On Steam: In your Steam library, right-click Stardew Valley and select Properties... > Betas, and then choose the branch under the dropdown.
  • On GOG: From the game's page in GOG Galaxy, click the settings icon > Manage installation > Configure... and choose the branch under the Beta channels dropdown.
grave apex
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:O

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Does smapi have legacy then?

modern skiff
grave apex
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I might just buy it on Steam for this 😭

civic plank
grave apex
civic plank
modern skiff
grave apex
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In the bath rn but ill buy sdv on Steam later so thanks! :,)

civic plank
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ok

civic plank
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wdym

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your logs show no errors

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none at all

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nothing visible on surface

modern skiff
# civic plank really?

I was going to use imersive farm instead of grandpa's farm, it never worked properly because it was "too old"

civic plank
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thats inaccurate

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immersive farms is updated to the lastest version

modern skiff
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then I gotta try it again

civic plank
#

me staring at your traces

modern skiff
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ok wow
IT'S APPARENTLY WORKING ON A DIFFERENT SAVE?
OHHHHHHH

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My save got corrupted

civic plank
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makes sense

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womp womp

modern skiff
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unless

narrow thicket
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Hello I've no idea what I am doing but SMAPI is not at all working now the game has done today's update?

civic plank
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good intro

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"no idea what i am doing"

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same

civic plank
#

!logs

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!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

civic plank
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the latest version of smapi is 4.0.8 and the latest game version is 1.6.8

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!smapi

native dragonBOT
#

SMAPI is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

See the player's guide to using mods for more info.

modern skiff
#

would it be better to just start a new save?

narrow thicket
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.5 build 24110 on Microsoft Windows 11 Pro, with 4 C# mods and 2 content packs.

narrow thicket
#

SMAPI crashes the game I think

civic plank
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have you added your game path to the launch options?

narrow thicket
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My husband had to unroll it back to a previous update for the game to stay open

civic plank
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!vanillalogs

narrow thicket
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He's the techy one so what you've said makes no sense to me

civic plank
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shit whats the command

inland oyster
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wasnt it vanillalog?

civic plank
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you need to copy the desination (game path) of smapi to the launch options in steam

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!vanillalog

native dragonBOT
#
  • On Windows, press the windows key + R and enter %appdata%/stardewvalley/errorlogs
  • On Mac, from your desktop click Go in the menubar (in the top right), then "Go to folder..." at the bottom of that menu. Enter ~/.config/StardewValley/ErrorLogs/
civic plank
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that damn s

inland oyster
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hehe im smort

civic plank
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omniscient crab

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crab magic

civic plank
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shit

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!vanillalog

native dragonBOT
#
  • On Windows, press the windows key + R and enter %appdata%/stardewvalley/errorlogs
  • On Mac, from your desktop click Go in the menubar (in the top right), then "Go to folder..." at the bottom of that menu. Enter ~/.config/StardewValley/ErrorLogs/
inland oyster
#

anyway the person you helped, molly(?), do you know what they meant by buy it on steam?

civic plank
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they have it on gog i think \

inland oyster
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tbh gog has legacy too

civic plank
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ik

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wasnt sure what they meant

inland oyster
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i just hope that it wasnt a pirated copy

inland oyster
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you are on 1.6.5

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1.6.8 is the latest

narrow thicket
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I did say we updated it to 1.6.8 then had to unroll it because it wasn't opening

civic plank
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oh i missed that they uploaded the log

inland oyster
#

then that makes sense

civic plank
#

you mentioned backrolling to a previous save

inland oyster
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you gotta downgrade smapi too

civic plank
#

ye

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!legacy

native dragonBOT
#

The game has two 'legacy' versions you can use:

  • legacy_1.5.6 is the last version before Stardew Valley 1.6. This is a (probably temporary) branch for players whose mods don't work in 1.6 yet.
  • compatibility is the latest game update, but using outdated frameworks. This is more compatible with some older systems, but mods do not work in this branch.

To switch branch:

  • On Steam: In your Steam library, right-click Stardew Valley and select Properties... > Betas, and then choose the branch under the dropdown.
  • On GOG: From the game's page in GOG Galaxy, click the settings icon > Manage installation > Configure... and choose the branch under the Beta channels dropdown.
civic plank
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or would just the previous smapi work?

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not sure about that

inland oyster
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previous smapi would work

civic plank
#

alr

inland oyster
#

probably 4.0.5 (?) I dont remember which versions match 1.6.5

silent basin
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is there a way to continue a vanilla play through with mods?

civic plank
#

wait isnt smapi 4.0.8 compatible down to 1.6.4?

inland oyster
civic plank
inland oyster
#

yea

civic plank
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the exe with the SDVpetchickensanta

inland oyster
#

also note that modded saves wont open on vanilla

silent basin
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and thats using smapi for the mods and to go back to vanilla

civic plank
#

ye

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if you wanna play modded add the launch option back or just dont run it directly via the exe

silent basin
#

alrighty

civic plank
#

creb

inland oyster
#

yea

silent basin
#

last question, i assume the remove launch feature is turned off in steam sorry

civic plank
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whats up with the "invalid content pack" on the log

inland oyster
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which log

civic plank
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<invalid content packs>\

inland oyster
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lemme check

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probably installed wrongly?

civic plank
civic plank
#

new one for me

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new error

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new me

inland oyster
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also god that mod is awfully old

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barely out of the point where it might break the game

civic plank
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tbh i think their mods are very wonky

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Failed loading PDB for 'ConsoleCommands.dll'. Technical details

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they mentioned it doesnt even launch

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unless the previous version is used

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probs the new update and old mods are fighting

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the old mods are winning

inland oyster
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lol

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I dont think that much about failed stuff unless they are red

civic plank
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yeah i know but sometimes they have juicy lore

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i crave line line lore

inland oyster
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lmao

gaunt gust
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Failed loading pdb is normal

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Pdb is only used for debugging purposes

misty kernel
#

Hello my friend updated some of her modes to latest version but now everytime she launches the game (steam version) she receives the following errors:

inland oyster
#

!log

misty kernel
#

Anyone that can help with this please?

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

civic plank
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those .net errors are so frustrating

inland oyster
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isnt every error frustrating

civic plank
#

hmmm

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tbh i find them fun

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jksahdaskjdh

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i intentionally crash games to see what happens

grave apex
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sob

inland oyster
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Im socially anxious sobbing

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or onlinely(?)

grave apex
inland oyster
#

I... am

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even though i am
something above god™️

civic plank
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im socially anxious online

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happens

frosty tusk
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im really dumb so can someone help me get mods

native dragonBOT
frosty tusk
#

ty

sand bridge
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anyone know why my legendary fish appear to have vanished

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i checked w/ lookup anything and it says they're not caught yet but that's not true i caught 3 of the 5 and all the siblings and theyr'e all gone ??

lost shuttle
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When I'm fishing after a few casts my clock slams to 2am.

sacred remnant
#

!log ?!

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

sacred remnant
#

sounds very strange

vital rivet
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time flies when you're having fun I guess

snow ravine
#

Hello everyone. I have a big problem ; I use to switch to play PC and mac (mac when i'm moving, and when i'm back home i play on my pc.) But the problem is that when I play on my Mac, if I want to play on my PC after, THe saves do not synch. Example : I'm am at the day 8 on my PC but only day 3 on my Mac) I play with SMAPI. I tried to copy and paste the files that are on my mac but the problem is that it's not the same files for windows (i guess ?...) How can I do ? Thank you so much

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

honest sage
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

honest sage
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Do I just paste the link here?

civic plank
#

the link?

#

the log

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yes

honest sage
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Thank you

civic plank
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just upload the log here

honest sage
native dragonBOT
#

Log Info: SMAPI with SDV on , with 0 C# mods and 0 content packs.

civic plank
#

might not be able to look at it, quite burnt out

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sure another cyberorc will take a gander

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or gandalf

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wait huh?

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HUH

civic plank
#

what smapi version is this?

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what game version do you have?

honest sage
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I downloaded the latest from the website

civic plank
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do you still have stardew running?

honest sage
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and I have 1.6

honest sage
civic plank
#

more specfic, 1.6. ?

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1.6.8?

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or 1.6.0?

honest sage
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Wait let me look at my Steam, I recently downloaded the game from there

civic plank
#

ERROR game An error occurred in the base update loop: InvalidOperationException: Stack empty.
at System.Collections.Generic.Stack1.ThrowForEmptyStack() at System.Collections.Generic.Stack1.Pop()
at StardewValley.Menus.DialogueBox.receiveLeftClick(Int32 x, Int32 y, Boolean playSound) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Menus\DialogueBox.cs:line 357
at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4798
at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4010
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3185
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1084

honest sage
#

I have no idea what I can do since It's the first time I'm playing with mods :")

civic plank
#

whats the game version

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there are no mods detected on smapi> have you downloaded any?

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very tired, not sure will be able to continue helping

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!smapi

native dragonBOT
#

SMAPI is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

See the player's guide to using mods for more info.

civic plank
#

check if you followed the guide - if you have issues just ask again

dire fractal
#

hey guys! so....i kinda messed up with my characters xnb files on the content file...can someone send the original files?

urban edge
#

Hi guys, I am having an issue where when I press tab to cycle through my inventory, I for some reason have more than 36 slots and my items move across the rows each time I cycle through them. Does anyone have any ideas what could be causing this?

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

honest sage
civic plank
honest sage
jovial canopy
#

When I go to Download SMAPI do i download it from NEXUS, CurseForge or Github

jovial canopy
civic plank
jovial canopy
civic plank
#

sorry tired; misunderstood; do you have a nexu account

#

whichever is easiet ig

jovial canopy
#

I can get one

civic plank
#

well most of your mods will be nexus so you should get one

jovial canopy
#

OK

sly elm
honest sage
#

Yes, I did

civic plank
#

have you unzipped all the mods before moving the mods folder?

urban edge
native dragonBOT
#

Log Info: SMAPI 4.0.7 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Home, with 17 C# mods and 1 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

that error message usually means a mod doesn't have a dialogue key it references

shadow forum
#

Does anyone know how to fix the " remove all items from the renovation area" thing when trying to add the dining room? I have NOTHING there, I even started a new file and its still doing it.

scarlet quail
#

On its own, we can't tell which is what

scarlet quail
#

Is your kitchen removable or something?

sly elm
#

I can't see any obvious conflicts there, so I'd say start by updating all your mods and if that doesn't help, verify your game files and check again

urban edge
sly elm
#

okay, next try: take out the mods folder and see if it works when mods are removed.

urban edge
oak forum
#

So no mods, no smapi

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Open the stardew folder and run the Stardew Valley.exe

urban edge
oak forum
urban edge
#

yep!

oak forum
#

When you loaded the game you confirmed the black box didn't come up?

urban edge
#

yeah no black box

oak forum
#

Okay then it's not a mod and unfortunately we won't be of help then

urban edge
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thanks for your help!

oak forum
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That is for vanilla bugs ^

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Please make sure you're clear that it happens when you run the vanilla game no mods

urban edge
#

I will do! thank you

mental pendant
#

@civic plank @naive drum Thx a lot guys SDVpufferheart

scarlet quail
#

Hold a moment, @urban edge

#

Did you say your inventory was shifting?

potent beacon
#

wait what why was i pinged here

scarlet quail
#

as a thank you, apparently

potent beacon
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huh, for what tho...

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im just honestyl confused lol

urban edge
scarlet quail
#

Did you ever, at all, have a larger inventory mod?

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Return of Custom Backpack or Bigger Backpack or etc.

urban edge
scarlet quail
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And if you did, did you remove it?

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I mean it better not

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Better chests doesn't advertise that functionality

urban edge
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yup, I removed all mods and even just loaded througt Stardew.exe instead of SMAPI and it was still happening

scarlet quail
#

Okay see that's not a good answer SweatSmileIan

urban edge
#

oh noooooo hahaha

scarlet quail
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Every time this has happened before, it's because someone set their inventory to a higher amount with mods

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And to remove it, you have to manually set your backpack

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so, put all your mod stuff back

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Then I can guide you through one of two options

urban edge
#

okay let me pop them all back in!

scarlet quail
#

if we have to do the second, you'll need to temporarily download CJB Cheats

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(If you're like me and don't like to use it, you can get rid of it after sleeping one day after we do the thing, but it'll need to be installed if method 1 doesn't work)

urban edge
#

okay they're all back in, i'm happy to download anything if it fixes the issue! haha

scarlet quail
#

Alrighty

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step one, load into the affected file

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(with your mods)

urban edge
#

yup im in

scarlet quail
#

Step two - in your SMAPI console, type debug backpack 36

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After doing so, do the tabbin' as usual and tell me if it's fixed

#

If not, we're going to method 2

urban edge
#

no it hasn't seemed to work

scarlet quail
#

rats

urban edge
#

some of my inventory spots are greyed out though

scarlet quail
#

okay, quit out, install CJB cheats, then relaunch your game

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ah, so it half worked.

#

cahlaNotes debug command... doesn't work... for larger backpack sizes

urban edge
#

haha it seems not to unfortunately

scarlet quail
#

Definitely do the CJB cheats installation at this point

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when you're back in your file with CJB Cheats active, let me know

urban edge
#

i'm here

scarlet quail
#

alright

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press P. Do you get a menu?

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Sorry, stepped away for a moment

urban edge
#

yeas i do

scarlet quail
#

alright. scroll down to where you see inventory size

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then move that bar all the way to the left, close out temporarily, and check to see how many inventory rows you have

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if you did it right, you'll temporarily have only 12 slots

urban edge
#

thats worked!

scarlet quail
#

alright, reopen the menu and move it back to 36

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then close out and tell me if the tab issue is still happening

urban edge
#

AHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

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I COULD HUG YOU!

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its fixed haha

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I have been dealing with this for so so long, thank you so much!

scarlet quail
#

no problem. I don't know why it's happening but USUALLY something is fucking with inventory

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and based on your log, you did previously have a bigger backpack mod at some point

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or StardewHack is there for no reason, at least

urban edge
#

something was definitely fucking with my inventory haha

scarlet quail
#

Anyway, regardless, enjoy modding!

urban edge
#

I did think "I don't even know what StardewHack is for" but didn't want to delete it and mess it again haha

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thanks so much!

warm grove
#

stardew hack is a library used for certian mods

#

just so you know removing that mod likely also removes the effects of wear more rings and harvest with scythe if you had that and not the one from cjb menu

scarlet quail
#

they didn't have either

#

That's why I said what I did

#

I look for Wear More Rings or Bigger Backpack when I see StardewHack

warm grove
#

dang

scarlet quail
#

I'll mentally add Harvest With Scythe to that, although that means the ||Iridium Scythe|| is not of interest to them

warm grove
#

well its unlocked so late like wth

oak forum
#

Oh tree spread too!

#

I only have it for that.

jovial canopy
#

So I dounloaded the mods, and loaded stardew valley, but none of the mods are working, how do I fix that

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

shy oyster
narrow thicket
#

It’s me again, the person who doesn’t have a clue what they’re doing! Sorry for not replying sooner!
So I currently have Stardew through Xbox live.
If I just outright buy it off steam I can cancel Xbox live and save money.
BUT will this make me lose all my saved games or are these safe?

#

And will this make SMAPI run better

slate sparrow
#

These borders in the doorways are being replaced by what looks to be another mod but I can't figure out what

slate sparrow
#

Someone posted a Fashion Sense port in the comments

#

And that worked for me

idle bison
#

I think my Introductions quest is bugged because of one of my mods, but I'm unsure. I'm stuck at 45/46 people greeted, and no one on the list of people is listed as ??? - anyone know if there's a way to clear out this quest? I'm on year 3 so I don't think I need the intro quest anymore. Here's my log, in case it helps https://smapi.io/log/b5316ba66db04540be0a180714e348d9

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 48 C# mods and 33 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

errant parcel
#

hihi. question: this mod increases the spawn of fruits in my bat cave. if i don't want them to despawn, would i simply do "null" here?

shy oyster
slate sparrow
shy oyster
slate sparrow
#

The original mod is a content patcher mod

#

Someone made a port so you can select the sleeves via Fashion Sense's menu, did you try that yet?

shy oyster
slate sparrow
#

Sleeves

shy oyster
#

thats the only way ive ever selected them

#

when i dont have the sleeves is when i get this glitch

next escarp
#

Hey! I'm wondering if anybody is having any issues with agreeing to have a child and then said child just never appearing even after 14 days?

acoustic eagle
#

hello i am new to Moding Stardew but i got it to work for a week or so, but now i open the game the menu louds but as soon as i open a save the second one frame of the farm pops up it freezes and then crashes dose anyone know how to if it?

neat plaza
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

acoustic eagle
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 11 C# mods and 6 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

acoustic eagle
#

how do you update a mod?

rough latch
#

Hi there, Recently i installed Ubuntu Desktop LTS and stardew vanilla runs just fine, but when i go to install SMAPI it wont run through steam anymore, it just goes to playing then to the usual Play Button, I can open it through the file manager but it then doesnt recognise there is a steam running, from what i can gather the directory for steam is different for me as such the SteamClient.so is in a different place so SMAPI doesnt recognise it and it wont launch through steam, there are no logs other than the base SMAPI logs which i can copy and paste into the log share page if theres any way to change the directory to find "SteamClient.so" or any known workarounds that'd be great

sly elm
acoustic eagle
#

thank you

sly elm
#

you need to update smapi though

#

that should help with the crash

hushed night
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Famille, with 78 C# mods and 90 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 68 C# mods and 95 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hushed night
#

(we played saturday and it was doing fine, so I assume its because of the latest patched that came out )

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 68 C# mods and 95 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Asuka, if you and Anaira are playing together, then I have only one command for you guys

#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

scarlet quail
#

Because that's a difference of 10 C# mods

flat belfry
#

hi hi i tried to uninstall all smapi files so i can start fresh but all i see this this now

#

did i done goof?

rough latch
#

Did you try to delete the game on your launcher or use the SMAPI installer to uninstall?

flat belfry
#

i went to file search and looked up smapi

#

then deleted that

rough latch
#

yeah relaunch the installer and it has an uninstall feature built into it

flat belfry
#

redownloading smapi installer now

#

ok i did that

rough latch
#

should have the base SDV game now so its a fresh game from there

flat belfry
#

i get that same screen when i load sdv

rough latch
#

you running it through steam?

flat belfry
#

yes

rough latch
#

and just double checking do you want vanilla SDV?

naive drum
#

and you ran the installer, selected 'uninstall', and then removed the launch options from Steam?

flat belfry
#

well i wanted to get rid of smapi and redownload it all bc mods werent showing upo but instad of uninstalling it like a normal person i deleted all files that mentioned smapi

naive drum
#

ah. just run the installer again then

#

!log and then this

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

flat belfry
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

naive drum
#

Follow the instructions the bot sent

flat belfry
#

i deff done goofed bc i select smapi then page freezes

naive drum
#

What do you mean by "select SMAPI" and "page freezes"? Which page?

flat belfry
#

like i click the link the bot sent then it asks me to upload the log file then it freezes my webpage

naive drum
#

??

#

Like, you get an error message?

flat belfry
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 0 C# mods and 0 content packs.

naive drum
#

Looks like the game didn't finish launching when you got that SMAPI log.

flat belfry
#

sadly the game never launched

#

im usually ok with these kinda things (suprisingly) but im not doing very well with this llol

naive drum
#

Is the console still there?

flat belfry
#

it is not

naive drum
#

OK.
You re-ran the installer?

flat belfry
#

i did. it may be easier to just remove all smapi but idk how apparently

#

i have no save content to worry about losing

naive drum
#

You run the installer and press 2 instead of 1 when it asks if you want to install or uninstall.

flat belfry
#

i think thats my issue. when i click it it takes me to this screen

naive drum
#

Also the smapi installer doesnt touch your save files at all

#

? screenshot?

flat belfry
naive drum
#

Oh you need to take it out of the zip.

#

Programs, including installers, don't run inside zips. (Also, is that winrar? Why?)

flat belfry
#

im not sure it automaticallt did that

naive drum
#

Anyway. Drag that SMAPI 4.0.8 Installer folder out to somewhere that isn't in a zip, doesn't matter where

#

Then go into it and run Install on Windows.bat

flat belfry
#

so i did that and ran it. selected option 2 now i get this

scarlet quail
native dragonBOT
naive drum
#

Yeah you set your launch options in Steam at some point

flat belfry
#

i sound like an idiot trying to figure this out lol

scarlet quail
#

Essentially if you're removing it entirely, remove the launch options

naive drum
#

Alternatively, since you were trying to get mods working: Just run the installer again :P

scarlet quail
#

If you're reinstalling SMAPI, then- wingheart beat me to it

naive drum
#

Also your mods also need to be unzipped, the same way you unzipped the SMAPI installer, except the mod folders must go into the Mods folder in your game folder.

dapper hill
#

Can someone help me with android modding? Pytk keeps showing as not incompatible but it works for other people:(

scarlet quail
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

naive drum
#

at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods

hollow nymph
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 21 C# mods and 1 content packs.

gaunt gust
hollow nymph
#

Is there anything I can do?

hollow nymph
gaunt gust
#

Nope!

#

Unless you wanna figure out what causes that bug lol

hollow nymph
#

Out of curiosity, has this been a bug for a long time, or just the update?

gaunt gust
#

It's been a bug for as long as the perfection cutscene has been in the game

hollow nymph
#

Oh wow! I'll admit, a bit upsetting, but I'm sure if there was an easy fix, ConcernedApe would have done it

hollow nymph
finite dagger
#

Hey everyone! I've modded SDV for years, took a break, and just now am coming back to it. I'm using a fresh Mods folder with only mods re-downloaded from Nexus, so none of them should be outdated.

For some reason though, when I go to load my game with mods, SMAPI doesn't even error out, but just sits there at "Loading mods..." and never goes anywhere past that. Any ideas to fix this?

languid trout
finite dagger
warm grove
finite dagger
warm grove
#

oh

#

hmm... is there possibly more in the log side of this cmd since sometimes i remember things can get hidden

#

trace for example

#

and you verified you can launch vanilla i guess?

finite dagger
#

Yep, ended up playing just fine without mods yesterday.

warm grove
#

hmm... miiiight be antivirus related but we wont know more without a log

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

vapid minnow
#

NM ironically of course as soon as I post this I fix it.

warm grove
#

it may seem empty in your view but trace is also hidden by default so you wouldnt see it anyway

quasi mesa
#

(top left)

#

my mods

finite dagger
warm grove
#

i noticed some of the mods you downloaded havent been updated in a long time and 1.6 broke nearly everything so uh... doesnt inspire hope that those mods will work.

quasi mesa
warm grove
#

yep its the recolor

#

gotta remove the recolor or find an update if one exists

quasi mesa
#

how do i fix this haha i saw this mod recomended a lot

#

ok!! the pastoral?

warm grove
#

that is the only way

#

yep

#

thats why the tiles look really bizzare

#

recolor mods had to be updated to 1.6 or they wouldnt work. like this. all of them

#

starblue and earthy recolor are semi up to date and work in game so they are the most complete ones ive seen and used personally

#

anytime you download a mod from nexus fyi check bug reports to save yourself the stress next time i have to do this myself

quasi mesa
#

i see thank u!! whats the earliest the up[date should be then? when did 1.6 come out

warm grove
#

p sure someone around late march?

languid trout
#

March 19th was when it dropped, most were patched to work but took a few weeks and are still ongoing to recolor every tile.

finite dagger
languid trout
#

DoctorDDub, have you successfully played modded 1.6 period? Do you have a log you can find?

finite dagger
# languid trout DoctorDDub, have you successfully played modded 1.6 period? Do you have a log yo...

I have, prior to 1.6.4. Was using Vortex (which I now realize I hate) and have since switched to doing things manually once again. My first load in manually was what started this issue.

Though while I've been here chatting, it finally loaded, close to 15-20 minutes after launch, lol. And I'm only running 15 mods, none of which have a large load time from my knowledge. So weird! Guess this'll be a lesson in patience. 🙂

languid trout
vale loom
#

I was looking for ideas for a grandpa's farm layaut and I came across this, is that mine cart building from a specific mod or is it part of SVE?

tepid hawk
restive cypress
# quasi mesa

I think for VPR there's been an unofficial update, just check the nexus

finite dagger
gaunt gust
#

Your anti-virus isn't mad at smapi

#

And you have smapi on the better graphics card if you have two of them

dry tartan
#

Does SpaceCore actually do anything on its own? Like to the game?

finite dagger
#

I like to think of it as an alphabet. SDV comes with letters A-Z, allowing you to create anything in the game using those letters. Mods like spacecore add additional letters, allowing for whole new words you never would've thought of. 😄

worthy moth
#

It changes enough that if you're playing multiplayer and anyone does not have it installed, they won't be able to join

#

So no visible side-effects, but everyone is required to have it if anyone has it

dry tartan
#

I see, I see. Was getting a bit confused about the stuff about paths and all the actions in the readme.

languid trout
#

That's for people making mods that require Spacecore

lilac shuttle
#

I have some questions about some of my SMAPI warnings. I've been going thru and fixing little warnings on my own just some lil extra (0) Needing replaced or renaming items to work properly until the mod owners get a new update up.

That being said I'm not sure what Mods a few of these are triggering from for me to see about a quick fix on my end. Can anyone direct me on what Mods might becausing these warnings?

If not, ill def do things the hard way and start with a clean mod list and reload 1 at a time 🙂

20:18:46 WARN Mail Framework Mod No weapon found with the name Gold Sword for letter SevenHeartLetter.
20:18:46 WARN Mail Framework Mod An index value is required to attach a weapon for letter SevenHeartLetter.
20:18:46 WARN Mail Framework Mod No weapon found with the name Gold Dagger for letter EightHeartLetter.
20:18:46 WARN Mail Framework Mod An index value is required to attach a weapon for letter EightHeartLetter.
20:18:46 WARN Mail Framework Mod No weapon found with the name Gold Hammer for letter NineHeartLetter.
20:18:46 WARN Mail Framework Mod An index value is required to attach a weapon for letter NineHeartLetter.
20:18:47 WARN game The StardewValley.Object constructor was called with qualified item ID '(O)797'. The '(O)' prefix will be removed automatically.

I think the (0)797 errors is Lunna Astray because the other (0) errors were but I can't find this line in the files?

And the mail framework mod showing those warnings are what I'm clueless about

Here is my log! Thank you https://smapi.io/log/87e56dbd015842c7a3ed04044730fe82?Levels=warn~error~alert~critical

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Unix 6.1.52.16, with 99 C# mods and 281 content packs.

lilac shuttle
#

Oh! And if someone can help me find a way to fix the warp warns or direct me to a mod that can? I'm assuming it's CJB cheats... is there a way to just disable the warp feature to remove all that? Or remove those options from the file maybe?

languid trout
#

Most likely from Kin the Axoltl's mail, the warp warns are usually there because of legacy code or you haven't unlocked the warp itself; you can ignore it entirely.

#

Or one of those. Anyways it seems like a non issue
As for the (O) it means object. It's the new way of instancing things

dire fractal
#

How do I get the Legacy Farm to work? I made sure it was the only map mod I have active but it hasn’t overwritten the standard farm

lilac shuttle
lucid raft
#

Has anyone downloaded json assets

languid trout
#

Anything using .json assets is very, very outdated

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

lucid raft
#

Yea i noticed its having me download 2 other things, one that hasnt even been updated in a while

crude yew
#

Could anyone help me find the cause of my issue? The game saved fine the first couple days, now it won't.

lucid raft
#

I just wanted to use a mod but it says i need json

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

languid trout
#

If the frameworks required aren't updated then you might have to look into a converter depending on what the mod is.

lucid raft
#

Thats sm work ill just look for a different mod LMAO ty

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Pro, with 44 C# mods and 7 content packs.

crude yew
#

Sorry for wastng time, I think it is a bug with Smaller Fish Ponds's new update.

lucid raft
#

If one says generic mod config is it rlly required or just for the settings

crude yew
lucid raft
#

Awesome ty

errant tusk
#

hii, i'm new with all of this stuff, can someone help/guide me? SDVpufferwaaah

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 26 C# mods and 20 content packs.

dire fractal
#

oh oops i forgot to turn @ off, my bad

#

There is no error code when i load the game up but the legacy farm just.. isn't there at all?

gaunt gust
#

It probably replaces a farm, check the mod page

#

Often it is standard

vale loom
#

Why not allow me to plant my crops?

#

"must be planted on the farm" says in the corner btw.

hasty flume
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

errant parcel
#

did something happen to better chests in the 1.6 update? i used to be able to see everything i placed in the shipping bin and now i don't. also my interface looks hella scuffed now for some reason? is it because 1.6 does that now? i haven't checked

fossil hemlock
#

Okay so i recently downloaded some mods but one of my mods overrides my portrait i have specifically from one mod

#

so i have to reinstall that mod so it shows on top of whatever the newmod overid?

#

bc im gonna start tweaking bc i cannot look at elliot like this..

#

ITS WEIRD BC I NEVER CLOSED THE GAME INBETWEEN

#

it just magically changed the icons

errant parcel
devout trellis
#

will smapi tell you if two mods are incompatible or do you need to figure that out on your own

fossil hemlock
devout trellis
#

idk dude why are you asking me

fossil hemlock
#

I was just wondering since you seemed to answer them LOL

devout trellis
#

no?

#

i don't really answer mod questions

fossil hemlock
#

ohh okay! gotcha :3

devout trellis
#

this is the first time i posted today and you only joined the server yesterday

fossil hemlock
#

bro why are you lowkey being passive agressive, chill. I was just wondering, what does me joining yesterday have to do with anything

#

if you dont have an answer thats okay all you gotta say is that i dont have one and i wouldve been fine with that

devout trellis
#

because you never would have seen me answer anything cuz i wasn't online yesterday

fossil hemlock
#

?? that makes noo sense

devout trellis
#

neither do you

fossil hemlock
#

????

mystic roost
#

You are being hostile for literally no reason???

fossil hemlock
#

^^^

white rivet
#

Hi ! Why does this happen when I open my game and it disappears the second I open it so I don't have time to really see what's written

fossil hemlock
#

mine stays open idk why yours close though hmm

#

its nothing to be worried about :) if your game runs okay you should be good

white rivet
fossil hemlock
white rivet
devout trellis
#

looks like some file is in the wrong place or something. try deleting the game and reinstalling

fossil hemlock
soft prairie
#

hi there was wondering if downloading mods and adding them to my folder mid-game would break it or corrupt my save/mess up my game? i want to add some mods to change the look of my horses and some more aesthetic changes.

soft prairie
white rivet
fossil hemlock
#

though be careful

loud dirge
fossil hemlock
#

^^^

soft prairie
devout trellis
loud dirge
#

There is a mod manager called Stardrop that is better than Vortex for this game because it communicates directly with SMAPI for some things

devout trellis
#

i've added most of my mods halfway through my game and it works fine

fossil hemlock
devout trellis
#

just got to exit and reopen it each time

loud dirge
#

@soft prairie Personally I would advise adding mods 2-5 at a time (depending on how brave you are), playing for a few days to make sure nothing breaks, and then adding the next batch. If/when something does break, remove the most recent batch and add them back one by one until you figure out the one that doesn't work

#

Easier to try things out to see what happens than to tell you every possible combination

soft prairie
#

awesome! and then you would recommend downloading stardrop to manage everything?

loud dirge
#

Personally I just stuff everything directly into SMAPI's mods folder and deal with updates manually, but Stardrop is easier if you aren't willing to dig around

atomic pine
#

as an additional precaution, if your testing mods that alter game mechanics especially, I would suggest rotating through the save files so if you do remove a batch of mods, you can load the save prior to adding them.

#

Things like texture replacers are generally (generally) safe to add/remove at whim - but anything that alters core mechanics/content is very hard to "cleanly remove" once your game saves with it

loud dirge
#

(SMAPI does install with a Save Backup mod that works once every IRL day, which I find is usually enough unless you're doing marathon 4+ hour play sessions)

atomic pine
#

I would also suggest checking the comments on the mods your trying to load to see if anyone else is reporting issues with whatever version your running - sometimes a few moments in the comments thread can save you hours of headache

soft prairie
#

ahh true true!! thank you all so much i super appreciate it! im new to all of this so all of your help is so amazing.. :,)

#

^o^ i feel confident i wont break my game now, lol!! thank u again!

loud dirge
#

Yeah, you can glance over the comments of the mod to see if it's got anything to say about if it broke recently

civic plank
#

the support channels have been spicy while i was sleeping

loud dirge
#

It's also worth checking to see if your mod has been updated after the 1.6 release, you need to be more careful about the ones that didn't get updated in 2024 yet

fossil hemlock
#

I know i asked this question earlier but basically i downloaded a mod and got it to work this mroning right it changed his portrait nice and everything the way i wanted it too right, its been working ALL DAY and I added a few more mods today and none of them changes the portrait but for some reason idk why or how but his portrait reverted back to the vanilla portrait. I removed and reinstalled the mod to see if i could override it but no avail??
I checked to see if the character had like.. no winter porttraits and he does so hmmm

#

has anybody ever encountered that?

civic plank
#

do you know the specific the mod that changed the portrait?

fossil hemlock
#

I dont think we're allowed to mention THAT mod in the server but uhh i can show you the portrait

civic plank
#

remember a mention of a mod that needs the "center" file; but not sure

loud dirge
#

Remove all the new ones, completely delete and re-download and reinstall the one you're trying to fix, and see what happens

civic plank
#

thats a good trouble shooting idea

loud dirge
#

(Then you can add the new ones until something breaks)

fossil hemlock
civic plank
fossil hemlock
#

these are the portraits

loud dirge
#

That means that 2 mods are fighting to control the same portrait

#

You need to figure out which one is doing it and turn it off

fossil hemlock
#

I checked most if not all the mods and none of them that i checked effects his portraits hmm

#

ill recheck one more time tho

civic plank
#

if you downloaded any mods that add new portraits at high priority theyll both stop

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

marsh saffron
#

What is happening here, where are the logs

civic plank
#

i should be able to find the traces

#

they havent uploaded them

fossil hemlock
#

most of the mods i downloaded are just for the envornment instead of like... 3 so hmm

civic plank
#

lol

civic plank
#

i can find the trace to see which mod is conflicting

fossil hemlock
civic plank
#

cool

fossil hemlock
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 10 Pro, with 12 C# mods and 25 content packs.

civic plank
#

you can remove all the new ones then add them one by one but will check if the logs have any trace

loud dirge
#

Sometimes mods are configured to turn on optional features if a different mod is also installed, so sometimes trial and error may be the only way

fossil hemlock
#

ty guys so much :)

#

i can think of one mod that actually would so imma look at the configs

civic plank
#

ok so

marsh saffron
fossil hemlock
#

i was like bro whats going on

civic plank
#

im not seeing an obvious conflict; unless im too blind

#

are all the elliot mods you have compatible?

fossil hemlock
#

though one sec

civic plank
#

not finding any multiple portrait traces

#

happy to be corrected

marsh saffron
#

Same

fossil hemlock
#

I downloaded stardew expanded which adds new NPCs

marsh saffron
#

I wonder if this needs a full patch summary

civic plank
#

it could be a config with stardew expanded?

fossil hemlock
#

yeah im about to check it rn

civic plank
#

patch summary would drop some spicy line lore

fossil hemlock
#

im new what is patch summary aaa

#

im new to stardew in genreal i downloaded it bc i was sick and bored LOL

quartz plaza
#

how do i do this?

civic plank
fossil hemlock
naive leaf
#

thats an xnb mod. do not.

quartz plaza
#

aww ok

naive leaf
#

it replaces game files, and if you try to remove the mod, it breaks your game. do not.

quartz plaza
#

kk

civic plank
#

you can read thru that, to find elliots and disable the config

fossil hemlock
torpid plaza
#

Sorry, I have a question.

I downloaded the<Seasonal Outfits - Slightly Cuter Aesthetic> and have been using it continuously. It seems that after the SDV was updated to 1.65 or 1.66, character's festivals costumes and portraits were no longer displayed.

I have checked the comments and it seems that someone has provided a solution, but my method of operation seems to be incorrect and I still cannot fix this error on my own. Has someone else had the same problem as me and have already fixed it on their own?

civic plank
#

you can try removing sve and loading it up ; otherwise will explain how to do a full patch summary

fossil hemlock
#

bet

civic plank
#

me thinks sve is loading the elliot portrait with high priority

naive leaf
#

it's a mod

civic plank
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

fossil hemlock
naive leaf
civic plank
#

its really handy

fossil hemlock
#

ty besties yall the best

civic plank
#

if it is sve then you can grab that mod and just disable elliot asdlajsdlas

#

elliot lol

peak wharf
#

!logs

#

is that right?

naive leaf
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

peak wharf
#

oh,

torpid plaza
native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 家庭版, with 53 C# mods and 173 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

civic plank
#

all good

#

will check

civic plank
winged vessel
civic plank
#

ye

#

they have

winged vessel
#

When did they say that

civic plank
#

its on the log

fossil hemlock
#

okay so it might be SVE im about to disable it and see if thats wahts effecting it, but i have no elliot folder in my SVE
BUUUTT!!! i searched it up and it seems someone had that problem when they also downloaded SVE

civic plank
#

alr, well can only try

winged vessel
#

Gotcha

civic plank
#

idk if i messed up looking but i cant even find the mod

#

seasonal outfits is there, but not the slightly cuter variant

naive leaf
#

oh this is dumb i figured out what was making my game load times awful. It was DSV of all things, I think.

civic plank
#

o? lol

#

whale, i cant even find that mod in your logs

torpid plaza
#

Someone provided a solution on the comment interface of MOD, but it seems that I did not operate it correctly.

It seems that the code of MOD cannot be recognized after a certain update of SDV.

And it seems that this error will not be displayed in the log.

civic plank
#

welp, not sure if there was an issue with how you did it but it just seems outdated or deprecated

#

makes sense why it didnt even show up

#

theres several mods in your logs with no update keys as well, but as long as you check em sometimes should be ok

#

if you want to use the mod you could try legacy

#

!legacy

native dragonBOT
#

The game has two 'legacy' versions you can use:

  • legacy_1.5.6 is the last version before Stardew Valley 1.6. This is a (probably temporary) branch for players whose mods don't work in 1.6 yet.
  • compatibility is the latest game update, but using outdated frameworks. This is more compatible with some older systems, but mods do not work in this branch.

To switch branch:

  • On Steam: In your Steam library, right-click Stardew Valley and select Properties... > Betas, and then choose the branch under the dropdown.
  • On GOG: From the game's page in GOG Galaxy, click the settings icon > Manage installation > Configure... and choose the branch under the Beta channels dropdown.
civic plank
#

its not even on your mod list

#

i misunderstood your explanation

naive leaf
#

oh this is fun. stardrop is no longer opening

#

i had to forcefully turn off my laptop since it black screened

civic plank
#

oooo

#

qunz, sounds like youre having an amazing time

compact verge
civic plank
#

oh is that the mod?

#

my mistake

#

i think my processing disorder just punched my in the face cause im only now understanding what theyre asking

fossil hemlock
#

I got a question, would there perhaps be a mod.. where you don't have to sleep to save??

civic plank
#

know of one but will check if its compatibile

fossil hemlock
#

thanks bestie bc imma be real sometimes a gril dont have the energy to run all the way home

naive leaf
civic plank
#

yeah

naive leaf
#

yep, amazing. my stardrop is corrupted.

civic plank
#

i can try

civic plank
#

thats that 3 am eating cold pizza rage

naive leaf
#

hopefully deleting the stardrop folder in appdata worked...

#

yay there we go. ffs

civic plank
worthy moth
civic plank
#

there was a post about how one user fixed their issue

naive leaf
#

Okay! So it's DSV causing long load times between buildings.

naive leaf
#

time to go make a bug report.

civic plank
errant parcel
#

now it's outside of the tab

worthy moth
#

Better Chests only has options to use one of the three vanilla chest layouts

#

So if you want it to be small then you have to pick small

errant parcel
#

this is what i was referring to

worthy moth
#

Yeah. It doesn’t modify the Vanilla layout anymore.

compact verge
# torpid plaza Sorry, I have a question.  I downloaded the<Seasonal Outfits - Slightly Cuter A...

Hello, this seems to be a Content Patcher bug that could be fixed in the future. In the meantime, if you want to fix it yourself, you can open your content.json file and change any "DayEvent" field into the date and season the festival happens.

For example, change

        {
            "Name": "Festival",
            "Value": "EggF",
            "When":
            {
                "DayEvent": "egg festival",
                "LocationName": "town, temp"
            }
        },

to

        {
            "Name": "Festival",
            "Value": "EggF",
            "When":
            {
                "Day": "13",
                "Season": "Spring",
                "LocationName": "town, temp"
            }
        },
civic plank
#

you beat me to it dolphin

#

was just reading the post

errant parcel
#

is there a command i could run in smapi so i don't have to restart the game everytime i make changes to mods?

#

so it just refreshes the configs or whatever

civic plank
#

afaik no lol

errant parcel
#

frick

civic plank
#

think that could cause a lot of issues lol

compact verge
civic plank
#

damn

#

thats interesting asf

#

appreaciate the new knowledge, dolphin

#

will use it for nefarious purposes

civic plank
compact verge
#

Er, do it and see. SDVkrobusgiggle

civic plank
#

*going in blind; * the only way to do it

fossil hemlock
#

ok so i disabled SVE to see if it was that and its not sooo LOL

#

its SOMETHIGN else LOL

#

my friend said it could be bc my mod isnt effecting the winter elliot port

errant parcel
#

trying to figure out what's adding these weird red pixels on my windows but i have like almost 100 mods catsobbing did anyone ever have that issue and if so what mod was it? LOL

#

i'm testing some of them right now but maybe someone will be faster than me LOL

#

ah nvm i got lucky. i found the culprit after the third mod

compact verge
fossil hemlock
errant parcel
#

found the culprit part 2

compact verge
#

Because 1.6 adds winter version for all characters.

fossil hemlock
#

the thing is it does have winter elliot

compact verge
fossil hemlock
#

well strong language

#

xyz you get the gist

civic plank
#

i dunno if i got the wrong mod but its not on nexus anymore

#

was remov

fossil hemlock
#

the mod i have?

civic plank
#

This mod has been set to hidden

Hidden at 25 Mar 2024, 9:29AM by for the following reason:
This mod is temporarily unavailable while the mod author updates the mod page information.

civic plank
fossil hemlock
#

one sec can i add you and dm?

civic plank
#

combed through the traces for what could cause a conflict so am now trying to find the mod

#

then you mentioned it only happened in winter

#

so now

compact verge
fossil hemlock
compact verge
fossil hemlock
#

OOOO

#

bruh

compact verge
#

Your mod is not updated for 1.6 yet. It uses the old way of doing alternate costumes. SDV 1.6 uses the new way that takes priority over the old way.

#

So Vanilla Winter Elliott takes priority over your mod's Winter Elliott.

fossil hemlock
#

GRRR

#

also also

#

i found this

compact verge
#

It should be pretty simple to fix it yourself. Wait, let me check the code.

fossil hemlock
#

aye aye

civic plank
#

🐬 techno mage dolphin

fossil hemlock
#

donatella VERSACE

errant parcel
#

sooooo.. i have vibrant pastoral recolor which hasnt been updated to 1.6 yet and the doggy bowl isn't recolored anymore

#

i have the 1.6 fix that someone made but the doggy bowl isn't in there

#

any way i can fix it myself?

marsh plover
#

why is the UI Info Suite not working for me?

civic plank
#

wonder why couldnt find anything about in on the logs, maybe a full patch summary wouldve shown it

tribal harbor
#

hey guys my game is running but my friends cant join

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

naive drum
native dragonBOT
marsh plover
#

i dont think, i downloaded the mod from nexus

errant parcel
#

ui info suite 2 is on github

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

marsh plover
errant parcel
marsh plover
errant parcel
#

not from nexus

#

again, from github

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 33 C# mods and 53 content packs.

marsh plover
#

okay done, do i just need to extract it and move it to the mod folder?

errant parcel
#

yes

marsh plover
#

okayy thank youu

fossil hemlock
compact verge
# fossil hemlock oh wait idid you want me to share the code of what in here

Open your portrait mod's content.json, scroll down until the section that determines all the portraits, and add these into it ``` {
"LogName": "Portraits - Seasonal",
"Action": "EditImage",
"Target": "Portraits/Elliott_Winter",
"FromFile": "assets/Portraits/Eliiott/{{TargetWithoutPath}}.png",
"Update": "OnLocationChange",
"When":
{
"HasFile:{{FromFile}}": true,
}
},
{
"LogName": "Portraits - Indoor Variant",
"Action": "EditImage",
"Target": "Portraits/Elliott_Winter",
"FromFile": "assets/Portraits/Elliott/{{TargetWithoutPath}}{{IndoorVariant}}.png",
"Update": "OnLocationChange",
"When":
{
"HasFile:{{FromFile}}": true,
}
},

    {
        "LogName": "Characters - Seasonal",
        "Action": "EditImage",
        "Target": "Characters/Elliott_Winter",
        "FromFile": "assets/Characters/Elliott/{{TargetWithoutPath}}.png",
        "Update": "OnLocationChange", 
        "When":
        {
            "HasFile:{{FromFile}}": true,
        }
    },
    {
        "LogName": "Characters - Indoor Variant",
        "Action": "EditImage",
        "Target": "Characters/Elliott_Winter",
        "FromFile": "assets/Characters/Elliott/{{TargetWithoutPath}}{{IndoorVariant}}.png",
        "Update": "OnLocationChange", 
        "When":
        {
            "HasFile:{{FromFile}}": true,
        }

    },```
compact verge
compact verge
#

(Or Redraw Pelican Town Expanded if you have SVE)

errant parcel
#

will do FoxNod

#

just weird that it doesn't work all of a sudden

native dragonBOT
#

Log Info: SMAPI 4.0.8 with SDV 1.6.8 build 24119 on Microsoft Windows 11 Home, with 33 C# mods and 53 content packs.

compact verge
errant parcel
#

thank you!

#

it doesn't fix my problem

#

oh wait the folder was inside another folder

#

let me try again

errant parcel
civic plank
#

Custom_Backwoods_N.xnb'.

errant parcel
#

yes

#

what in the heck is that

civic plank
#

dont think that has anything to do with pet bowl

errant parcel
#

no i know

#

but it's another problem i've encountered

#

LMFAO

#

two unrelated problems

#

but they're still problems catsobbing

civic plank
#

you also have an invalidcast error

errant parcel
#

also the pet bowl/wood part still doesn't work with redraw pelican town

compact verge
civic plank
#

ye

#

but the one that isnt detected doesnt seem to have anything to do with pet bowls

errant parcel
#

probably something like that

errant parcel
#

i didn't say they were related

#

like i said, two unrelated problems

civic plank
#

ye ik that was me

#

thinking

errant parcel
#

oh

#

my bad

#

still trying to fix this dang pet bowl tho

civic plank
#

no worrries lol

#

ye ye ye

errant parcel
#

the files are there, i can see them

#

but it's cooked somehow

civic plank
#

it might be that one

#

xnb's contain images and audio

#

hmmmmm

errant parcel
#

no like

#

the pet bowl in the mod

#

it's in there, in the config

#

but the game doesn't recognize it

civic plank
#

was there a point where it stopped working?

#

a season? or day?

#

or has it just never loaded

errant parcel
#

well i started playing stardew again last night, made a new save

#

and there it was. not working

civic plank
#

noted

errant parcel
#

it worked last time i played like 8 months ago. this is a picture of my farm back then

civic plank
#

wonder if its a compibility issue with the new update; might have to report it

#

report to the mod page

errant parcel
#

unfortunately VPR is not being updated, that's why a lot of people are making fixes for it

#

:/

civic plank
#

ye

#

might be

errant parcel
#

let me ask the person who made the fix if they can add it maybe

#

also, going back to my smapi log, what the heck is a invalidcastexception?

civic plank
#

basically

#

its trying to cast/grab a value that it cant

#

like its fishing for a specfic fish but it doesnt have the correct fishing rod

#

cant catch a legendary with a training rod askjdhaskjdh

#

that usually means that theres an error in the code

errant parcel
#

so

#

walk through trellis is also cooked?

civic plank
#

you could probably fix it if you find where the issue is (for example, casting a string to an int) and change it

#

not too familiar with this games code format tho

#

if its not working then i would remove it

errant parcel
#

but then i can't walk through trellis

#

update: i logged into another save and it works during winter

#

let me make another random save to test the different seasons

civic plank
#

good idea

errant parcel
#

rip plants

civic plank
#

OH lol

#

looks sick tbh

errant parcel
#

that's because that save had SVE hahaha

#

so technically the brazier was behind it

#

but now it looks like the flower is on fire

#

because that spot doesn't exist in vanilla

civic plank
#

it could be an issue with the mod being outdated so its using a redundant way of re texturing the seasonal changes and the fix missing smth so it just places priority on the vanilla one

errant parcel
#

ok so the only season it works in is winter

civic plank
#

could you send a screenshot of the different season.png in your file

errant parcel
#

yes yes

civic plank
errant parcel
#

oh did you want to see them

#

or the folder

civic plank
#

no

#

thats fine

errant parcel
#

the ones with x's are the ones that affect the pet bowl

civic plank
#

hmmm

errant parcel
#

i'm not sure if it works or if it's naturally lighter during winter in vanilla

#

🧍‍♀️

#

aw man we're cooked

civic plank
#

if it not working at all it could be because of the fix or another mod trying to load at the same time, negating them both' or because its outdated - even with the fixes (which could still have bugs)

#

i think the mod is just old

#

might be a bug thats poking thru the fix

#

if it is working but only in winter it could be that the fix made an error with most of the seasons lines so the vanilla takes priority for all but winter

civic plank
errant parcel
civic plank
#

maybe post on the page of the fix?

#

wait actually

#

could you run a full patch summary in winter