#archived-modded-support

1 messages · Page 394 of 1

wraith epoch
#

Send pic please.

ancient pagoda
#

its in my stardew valley properties i had to copy it into stardew valley properties from smapi

wraith epoch
oak forum
#

There is a spiritual successor to free love called polyamorysweet they could also try

ancient pagoda
wraith epoch
#

Do the same for the other one.

ancient pagoda
#

alr i did both

#

am i set up?

wraith epoch
#

Delete all the zip files (the ones have the folder with a zipper) and you should be all done.

ancient pagoda
#

since my dad also uses this

#

and he has zip ones

lament vortex
#

no? only the ones on your mods folder

vague sand
#

i figured out my problem with the controller btw - it was vortex, nonu was correct. thanks again for the help!!

ancient pagoda
#

alr i deleted both

#

zip one

#

so now there is no zip files in mods

#

am i able to test it?

thorny dawn
lament vortex
ancient pagoda
#

@wraith epoch it worked! thanks alot!

thorny dawn
#

np!

ancient pagoda
#

the next mod ill get is medieval buildings

#

since ik how now

#

since my house looks out of place

#

with the earthy colours

sacred marten
#

Anyone use NAVER xnb files in there game? I use to remember how to put them in but i stopped playing for a while and forgot 😅… can someone please explain it to me again lol

languid trout
#

!reset

native dragonBOT
#

Please reset your game files. This will fix any broken game files, but won't affect your save files or mods.

If you use XNB mods, see using XNB mods for more info about why they're deprecated, and a list of Content Patcher alternatives.

languid trout
#

So, we actually have converters where you put some elbow grease into it by having to make your own folder

upper swift
#

is anyone able to help me? I'm trying to start a new save with a couple of mods and ive updated them all, but i'm still getting this error message:
[SMAPI] - SAAT.API 1.1.2 because it's no longer compatible. Please check for a new version at https://smapi.io/mods

[SMAPI] - SAAT.Mod 1.1.2 because it needs the 'SAAT.API' mod, which couldn't be loaded.

languid trout
#

But you should definitely reset your files if you use them @sacred marten. 1.6 has ensured most xnb mods have completely broken

sacred marten
#

Ohh ok thanks

languid trout
#

Because they're really bad in general for your game (it will just make it stop working properly, it won't break it or ruin your computer)

sacred marten
#

Oh I’m sorry.. i planned to convert to CP

languid trout
#

!converters

upper swift
#

SAAT gone, and now i get this message:
[SMAPI] These mods could not be added to your game.

[SMAPI] - Stardew Valley Expanded Music 1.14.18 because it requires mods which aren't installed (ZeroMeters.SAAT.Mod).

ancient pagoda
#

time to get medieval buildings

languid trout
sacred marten
#

Thankssssssss!

upper swift
#

oh bloody hell

#

ok will do!

ruby heath
#

do i move these all into the mods folder separately ayi_HeadTilt_Confused

languid trout
#

SVE dropped the dependencies for Shop tile framework, Saat and...something I forgot about, so the only reason you have that is because you replaced files SDVpuffersweats

lament vortex
#

thats what i did

ruby heath
#

like put them all into a folder then moving that one?

lament vortex
#

yep

ruby heath
#

oki!

wraith epoch
#

So it will work even if it is inside another folder.

#

They just have to be inside the main Mods folder.

ruby heath
#

oki! that makes sense:D

lament vortex
#

and im so glad for that bc i have so many subfolders lmfaooo

wraith epoch
#

I sort mine as well according to their nexusmods tag.

scarlet quail
#

Honestly once it's got CSPR - or it finally just compats with SSS and is done with it - I'll probably request it gets uploaded in its own folder SweatSmileIan

upper swift
#

This is a new one
[SMAPI] - Grandpa's Farm 1.14.38 because it requires mods which aren't installed (FlashShifter.StardewValleyExpandedCP).

languid trout
#

Yes. Did you reinstall SVE completely after deleting it?

gusty stratus
#

is there an updated launch option?

upper swift
#

oh wait i didnt redownload SVE haha

languid trout
#

Updated how? You just follow your file path in quotes and %command%

upper swift
#

not sure how i managed that

languid trout
#

Also if you want actual help Saif-

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

languid trout
gusty stratus
#

says my smapi is outdated even though i installed the latest version so i assumed it was my launch option but ive been using the same one for years

languid trout
#

Every time you update Smapi you have to run the installer.

gusty stratus
#

oh okay that makes sense

upper swift
#

Lets go i'm in! Thank you so much

hard knoll
#

any mod to buy all food recipes?

ancient pagoda
#

Anyone recommend a redesign mod for buildings that match the earthy recolour

languid trout
#

Ask there.

plucky yarrow
#

so i just installed content patcher and anthro characters continued and um my worm bins lost their texures

languid trout
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

scarlet quail
#

Something loaded the Deluxe Worm Bin's sheet

humble harbor
#

idk if this is the correct spot, but i have a question about a situation that just happened to me:

I used the "add to existing stacks" button on a chest with a regular scythe, and golden scythe and my iridium scythe disappeared. does anyone know how what happened possibly or how i can get this back? or direct me if this is the wrong spot for this question.

scarlet quail
#

log will tell us what

plucky yarrow
#

all the 1.6 items are like this

scarlet quail
#

Yep

#

That's why we need the log

#

it's very obvious something loaded that sheet, beth

#

the log will tell us what

scarlet quail
humble harbor
#

yes

scarlet quail
#

log from you too then

#

Though it's unlikely they disappeared disappeared

humble harbor
#

i just can't figure out what could have possibly happened

#

i'll see about pulling a log

plucky yarrow
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 3 C# mods and 1 content packs.

scarlet quail
#

your anthro characters mod broke it

#

you'll have to delete it or manually change it to editimage instead of load, if that even works

#

But otherwise Anthro characters will break it since it's pre-1.6

plucky yarrow
#

i mean they do still function and i can craft them

scarlet quail
#

I'm aware

#

based on the modpage's posts and its sticky, you can apparently use this instead

plucky yarrow
#

thanks that wasnt showing for me on nexus

thorny spire
#

anyone have any idea what mods would cause this? Essentially, you dont come off the bus but are stuck behind this ledge and robin is moved over multiple tiles. I have tried removing SVE since that is the only mod i use that adds extra to the game, but that didnt fix the issue. I thought it may be because i am using a custom map but it happens on the original maps too. SMAPI is not throwing any error codes. It does not occur in unmodded stardew but no idea what is causing the issue.

scarlet quail
#

SVE wouldn't be the thing that causes it, mind you

thorny spire
scarlet quail
#

correct.

#

and in fact is causing it, because as long as it edits the intro event, it'll have the wrong busstop coords

#

give a log

thorny spire
# scarlet quail correct.

ah i see! that makes sense, i will try removing mods that have not yet updated and see if that fixes the problem

#

will get my log!

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on macOS Unix 14.1.2, with 8 C# mods and 5 content packs.

humble harbor
#

yeah my only issue is that my iridium scythe seems to have completely disappeared

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 20 C# mods and 40 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

That's your culprit.

thorny spire
#

thank you for a quick answer!!!

scarlet quail
#

Again, I can guarantee it's not SVE, and I just checked that's where the busstop intro is.

thorny spire
scarlet quail
humble harbor
#

dang

#

i'm so lost then

tired brook
humble harbor
#

it's like completely nowhere lol

scarlet quail
#

like most of your mods are Pathos maintained which means they wouldn't have a game breaking bug like that

#

The content patcher mods are all visual and none edit data/weapons

#

or, well, tilesheets/weapons

#

And the only two outliers are UI Info Suite 2 and/or AutoGate

humble harbor
#

is it possibly a bug with 1.6? my thought was the combining stacks it "combined" the iridium with the gold that was in storage

scarlet quail
#

And while I've never seen AutoGate before it wouldn't cause your scythe to go away

#

Nah, that would have been seen really fast

humble harbor
#

true

#

i don't even know how to re-obtain it without cheats, at this point

scarlet quail
#

I still say it's in a different chest

#

worst case scenario though in your SMAPI console type debug fin iridiumscythe

#

it'll spawn another one without cheat mods

humble harbor
#

how do i open the smapi console?

#

(sorry if that's a noob question)

scarlet quail
#

it's open if you opened modded

#

it's that black box that comes up

humble harbor
#

copy, i'll try

scarlet quail
#

And if you close it, your game closes too

tired brook
#

Is it possible you each have different mods installed? There's an issue currently where that can cause errors like that, since the NPC will try to sync its appearance to other players who don't have that texture installed.

scarlet quail
#

The curse of us not having tested multiplayer with appearance for the longest time SweatSmileIan

#

But yeah that's basically textbook appearance bug

humble harbor
scarlet quail
#

Oh, actually, I can even help with this!

#

@noble dirge your friend has DSV and you don't

noble dirge
scarlet quail
#

(Like Pathos said)

#

Even when it's fixed, though, it'll default to the normal texture (or error texture?) so it's just best to match mods

noble dirge
#

Ohhh, I see. I'll let him know. Thank you both very much!!!

celest axle
#

Hi all! So my wife is having a problem where when she goes to Robin to build a silo, she can not move her mouse at all to place it. The same thing happens in the museum when trying to place an artifact on display. Has anyone else had this problem?

#

I personally think it's a mod conflict but I wouldn't know what mod(s) would be causing that problem

harsh vault
#

Anyone have an idea why mods within the mod folder are not being loaded by SMAPI on MacOS Ventura 13.5?

gaunt gust
#

Sometimes the game thinks you have a controller when hi dont

hot sky
#

i am running this on a steam deck, so i dont have Vortex. Can i just run smapi without starting the game to do the version check on my mods?

celest axle
scarlet quail
#

.... huh?

#

what do you mean Marty

#

oh, if you want the update check no you have to start the game

#

because to get the update check SMAPI has to reach that point.

hot sky
humble harbor
scarlet quail
#

... Pond Paint?

#

That's not present in that log

#

mind linking it here?

humble harbor
scarlet quail
#

Well, while I don't know why it's not in that log, it's also a 2019 mod

#

and well

#

1.5 came out in Dec 2020

#

And 1.6 came out in Mar 2024

#

so it's literally more than two versions behind XD

humble harbor
#

lmao

#

that may be it

celest axle
harsh vault
#

Any ideas why the mods are not being picked up even though they're in the correct folder?

woven yacht
#

Does anyone else have an issue where suddenly all your mods are duplicated and pasted onto your desktop? Because that's happened twice now and it does it mid-game

scarlet quail
#

i.e. screenshot your "correct folder"

harsh vault
#

The folder is within the MacOS folder and was created by SMAPI during installing. It's loading the SaveData and ConsoleCommands from the same folder, but the mods are being skipped over

scarlet quail
#

yeah you just showed evidence it's not the correct folder, though

woven yacht
#

Make sure they they aren't in another folder

scarlet quail
#

Where is "iCloud Drive -->Desktop --> Stardew Valley ---> Contents ---> MacOS"

woven yacht
#

Often unzipped mod folders have another folder inside with all the mod stuff

harsh vault
#

It's within the Steam Local Files

scarlet quail
#

But the screenshot above is Users/whateveryourusernameis/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/more we can't see

#

It is not

#

your folder image literally tells us it isn't

harsh vault
#

Oh no

scarlet quail
#

manually navigate along that filepath - a log would be for the best but apparently you went to a lot of trouble to censor your username for whatever reason so I doubt you'd be willing to give a log

harsh vault
#

It's their full name

scarlet quail
#

shrug we don't care about that here

#

Mainly because it's on everyone's logs and logs are crucial for troubleshooting

woven yacht
#

By default there should be consolecommands and savebackups

haughty solstice
#

who know why this is

tender arch
#

Does anyone know why Stardrop isn't updating the status of my mod list? It says there are a bunch available to update, but it encounters odd network errors for a few of them when I try, and the "Update Available" notification doesn't go away.

languid trout
# haughty solstice who know why this is

What stardew version are you running vs the Smapi installer? (I can't remember if this is 1.6 Stardew running 1.5.6 Smapi, or 1.6 smapi trying to run on 1.5.6. Stardew.)

languid trout
#

It should be fine as long as the mods themselves work

patent badge
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 47 C# mods and 49 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tender arch
#

It says certain mods "fail to install, because of a connection error with Nexus Mods".

languid trout
#

Delete no fence decay for starters @patent badge

native dragonBOT
languid trout
#

Whoops

#

!manifesterror

native dragonBOT
#

If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.

languid trout
#

This is the one @tender arch
As for the connection failure-I think that might just be temporary because of Nexus servers. You should be able to manually download and insert the zipped files into the Stardrop folder instead

tender arch
#

All right.

patent badge
tender arch
#

Yeah, it just shows this. Just for certain mods, though.

languid trout
#

This is just an all in one by 6480 that works for 1.6 and includes the cauliflower and melon retexture

velvet plume
#

hello i think i broke my game... i got a framework error

languid trout
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

languid trout
velvet plume
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 71 C# mods and 157 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

languid trout
#

@velvet plume

velvet plume
#

had to get sorry

languid trout
#

Whoops, my bad. Should've had more faith SDVpufferaww lemme look at it

velvet plume
#

it sok.. i just feel stupid when it comes to mods xD

languid trout
#

Okay, so, can you do me a favor?
This is a big ask but, you need to do a fresh delete and reinstall of SVE for the integrity of your game
You can actually Delete the pytk mod, SAAT, Shop Tile Framework (I know you need it for A Rainy Day clothing, but it's largely no longer necessary.)

wild pine
#

hello so recently i tried of download the new version of smapi but when i download it it show me this message

velvet plume
#

ok i can do that. dont really need the rainy day clothing

languid trout
#

You have files from 1.5.6 SVE basically

wild pine
velvet plume
#

ah ok

languid trout
#

Fresh delete, then download and extract it again-
Oh, make sure you do that from now on, okay? Replacing files like this could have caused major issues-most people crash from that SVE replacement leaping from 1.5.6 to 1.6

languid trout
# wild pine

Are you using a command program? What happens when you just click it twice?

velvet plume
#

kk i should have done that to begin with

sacred marten
languid trout
#

(Also this sounds like you might need to fix your anti-virus settings)

wild pine
#

its just show me this message

languid trout
wild pine
#

i installed the required fille but still its show me the same message

velvet plume
#

thank you @languid trout

sacred marten
#

Ok.. i thought it was to convert xnb may bad lol

languid trout
#

Pngs are the same thing basically.

#

You either insert them into a framework like Adopt N' Skin which is basically obsolete, or you modify another mod to do it instead....Or do the vile xnb method.

languid trout
sacred marten
#

Ok thanks!!!

languid trout
#

(Do not do the xnb method, I was just explaining that the game reads them the same.)

wild pine
#

not like that when i try to install smapi this message shows and just kick me of the download and this is not the first time this happend even with the old smapi version i cant download it the only versions work its the 1.5.4 versions

native dragonBOT
scarlet quail
#

If it only works from 1.5.4 or before you are definitely a conpat branch person

languid trout
#

(I should've led with that question tbh.)

wild pine
#

thanks for the great support

lime scarab
#

I think I'm about to be either the most loved, or the most hated bug reporter...

scarlet quail
#

Depends. How much information are you giving?

gaunt gust
#

Hey Lyoko your mod turned my hair green. no I'm not giving you a log

lime scarab
#

Needless to say...a lot?

#

I uhhh Happen to do a lot of QA...Not for my job mind you (i work at GameStop) but just in general?

#

I'm just currently trimming the video as to not have filler.

ocean delta
#

I got the astarion mod, yet it won’t replace him for some reason . Anyone know a fix or can help by chance ?

umbral marsh
#

Anyone getting crashes on smapi?

true plaza
umbral marsh
#

I've been getting these weird crashes where the game freeze on a background image of the area I'm in, but without any assets

true plaza
#

oh mine says i need a newer version of sampi

umbral marsh
#

I have Smapi ver. 4.0.4

#

idk if is something with smapi or stardew itself

brave creek
#

Hi im brand new to this discord. im unsure what to do so i hope someone can help me. i play with my wife as a farmhand on my farm. theres been a few times now where the game is lagging so bad it is unplayable. it seems to be from different things that my wife does. initially it was the hotkey from the convenient inventory mod to quick stash my items to nearby chests. i deleted the mod to see if i could get it to go okay or if something else may cause the slowdown, but just hitting the organize button on the farmhands inventory caused the lag to be just as bad and unplayable

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 61 C# mods and 29 content packs.

boreal sparrow
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 102 C# mods and 225 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

true plaza
#

I got my SDV to work by manually deleting sampi and reuploading it. (windows)

glass stone
#

so i downloaded sdv expanded mod off of nexus, as far as i know, i have all the required mods so why is my farm so glitched out? i have 1.6 btw :)) i cant even get out of my own house without having to use a warp totem

boreal sparrow
#

I am getting this error with Peehell's barn and also LNH's.

boreal sparrow
#

You have conflicting maps. What mods are you using?

tranquil ingot
#

Hi, I’ve been playing with mods and such and all of a sudden I can’t open my inventory. When I press the button to it just freezes the game. I’ve updated all my mods including the ones mentioned in the log I’m about to send

spring copper
#

damn too much mods make the game unplayable

scarlet quail
tranquil ingot
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Unix 6.1.52.16, with 30 C# mods and 66 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ocean delta
#

I have both needed files downloaded and active and it’s not working

rustic elk
#

My furniture just disappeared from my game

glass stone
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home Single Language, with 19 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rustic elk
#

its not that

scarlet quail
#

and you should have done

#

!swapfarm

native dragonBOT
rustic elk
#

my furniture are gone

stable bloom
#

Hello! My friend and I just started a modded game but they didn't get to make a character or pick a name or anything when we started?? Idk what mod could be causing the issue

#

trying to figure out how to get a smapi log so people can help hold on >.<

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 22 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

your log indicates you're the host and no one's connected

#

we need your farmhand's log

stable bloom
#

okie one moment

rustic elk
stable bloom
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 22 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stable bloom
#

and I know all the mods are updated the best we can cause we just downloaded everything

scarlet quail
#

Okay but we have a problem

#

Because their log is screaming that it can't load several NPCs

#

which will break the game

stable bloom
#

oh that's not good

#

how would they fix that?

#

we should have all the same mods?

scarlet quail
#

they need to redownload and reinstall most of the ES add-ons

#

ARV is one failing to spawn

#

Fievel and Hector are two others

stable bloom
#

okay thank you!
I'm just gonna zip my mod folder and have them download from that. I'll give an update if it does or doesn't work :)

#

my friend says thank you as well

round path
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 10 C# mods and 34 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

round path
#

I think this question might actually be better suited here

#

Apologies if I'm wrong

stable bloom
scarlet quail
#

new log from them, please.

stable bloom
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 22 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

uh

#

you're gonna want to check their antivirus

#

Because it's still throwing the same missing mods

#

Actually, where is your friend putting the mods in question?

#

filepath wise that is

stable bloom
#

in the mods folder that smapi saves
From that I put a folder in that for the east scarp npcs specifically but I know the wiki says I can do that and it's not an issue

scarlet quail
#

This is why I specified "filepath wise"

#

i.e. that first part isn't helpful

misty knoll
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 3 C# mods and 2 content packs.

scarlet quail
#

... that's odd. It looks like your computer is somehow missing harmony, stovetop SDVpufferthink

#

I do not know how to solve that

misty knoll
#

Sorry Im unfamiliar - harmony?

scarlet quail
#

Harmony is a type of code that mods use when all else fails in order to break the game's limitations

#

It uses specific code tools to allow certain things in game to happen that vanilla literally doesn't support

#

somehow, your computer is referencing all harmony code as "broken", despite the fact that it very much isn't

#

But it's referencing it as "broken" because it can't find it as a constructor (again, code thing)

stable bloom
#

they also said Norton has not quarantined anything

misty knoll
#

Interesting - thank you for your input lyoko, ill try and look into this more to see if there is a fix. I couldnt figure out why it kept prompting for more updated versions

scarlet quail
#

... just to check, you got that from file explorer, not the log, right?

#

(Brook, that is)

stable bloom
#

yes

scarlet quail
#

Then I honestly do not know what to tell you

#

Because your log is disagreeing with one of your assertions here due to missing NPCs

#

and tbh I don't know which.

stable bloom
#

that's okay
thank you anyways for trying

oak garnet
#

Anyone else having issues with Penny's heart event 9995? my game just crashed again because of not parsing correctly or something.

scarlet quail
#

... 9995? that's not a vanilla event pretty sure SDVpufferthink

#

you might want to give a log and give the location where the event starts

oak garnet
#

hmmmm not sure either it starts at the trailer

scarlet quail
#

that's most definitely not a vanilla event then

#

give a log

oak garnet
#

ok lemme get it

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 185 C# mods and 497 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak garnet
#

no judging lol I use a lot of mods

final stratus
#

this is a rly generic question but how do you install mods? is there like a consensus yotube video to help

oak garnet
#

I use Vortex and I know, it's not the best way but I also adjust manually when needed

scarlet quail
#

okay, the game disagrees with you, it's a town event

#

let me see....

oak garnet
#

disagrees with who?

scarlet quail
#

you

#

you stated it was a trailer event

#

game says it happened after a warp to town

#

I was wondering why I couldn't find any edits to Data/Events/Trailer

oak garnet
#

oh well yeah I was at the trailer then it tp'd us to the railroad then locked

scarlet quail
#

when you say trailer, I assume you mean outside the trailer

#

But when I say trailer, I mean inside it

#

if you are outside the trailer, you are in town.

oak garnet
#

oh then I was in town

#

outside the trailer lol

scarlet quail
#

Alright, that's definitely a modded event then

#

I'm doing a quick search, but in the meantime...

#

....oof. First, yeet the hell out of Penny Expanded Patch for SVE

#

it's loading Data/Events/Town which will break your game

#

Otherwise

graceful slate
#

Is anyone else having issues with SMAPI on Linux consuming excessive RAM and running directly on the IGPU? My distro is Fedora 39.

scarlet quail
#

okay, server, why

#

I have the list of potential suspects on that town event

#

but something in it is setting off the server preventative thing

modern python
#

youre getting dinged for block spam messaging

scarlet quail
#

?

modern python
#

message too big

scarlet quail
#

Uuuuuugh

#

mmk, I'll do two in one then

#
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Adventurer's Guild Expanded' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Ayeisha' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Cannabis Related Events' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'CapeStardew' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Immersive Characters - Shane' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Queen of Sauce Cookbook' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Sebastian's father' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Better 14 Heart Event for Shane' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Dwarf Expansion' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Abigail and Family Dialogue Overhaul' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'CC With Swag' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the '(CP) Events Expansion' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the '(CP) Hang out' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Immersive Family' content pack).
#
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Miihaus More Haley Heart Events' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Miihaus More Abigail Heart Events' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Prank The JojaMart!' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Marnie Immersive' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Jas expansion' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'Sam Intimacy Mod' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the 'XtardewValleyPolyLeah&Abigail' content pack).
21:09:45    TRACE    SMAPI    Content Patcher edited Data/Events/Town (for the '(Si) Adventurer Abigail' content pack).
oak garnet
#

ok

scarlet quail
#

somewhere in that list is your culprit

#

Where I don't know

#

But I removed the ones I have and didn't get hits on when I searched my own mods

oak garnet
#

ok thank you for looking!

glass stone
stable bloom
#

we just deleted the entirity of east scarp and it worked /shrug

oak garnet
#

weird that none of those really have anything to do with Penny except the Hang Out mod and Immersive Family maybe

scarlet quail
#

Yeah that would prevent any of it from loading SweatSmileIan So whatever was happening with ARV, Fievel and Hector was breaking it, Brook

scarlet quail
#

Honestly speaking, I don't trust that mod if it loads a vanilla asset

#

you never do that, ever, if you can avoid it, especially events.

ionic dust
#

Hi there stardew friends, I was hoping you could help me 🙂 When i play my game, I can't find any foragables (Sweet Pea, Grapes, Spice Berries). I can find daffodils, horse radish etc. I don't know what to do, I have redownloaded SVE and FTM again, but still nothing works. Maybe if I reinstall the game itself? I have a SMAPI log if anyone nice could take a look for me?

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 32 C# mods and 23 content packs.

oak garnet
#

I never had an issue until this update lol but I will fix and let you know

scarlet quail
#

twitch never say "never had an issue until X" thanks to mod rule #1

#

Just because you haven't had an issue until now doesn't mean you'll never have an issue with something

oak garnet
#

Too True lol

chrome lintel
#

im downloading the latest version of portraiture but it says incompatible, any reason why?

languid trout
#

Portraiture alpha, optional files.

chrome lintel
#

?

robust bison
#

optional files, portraiture alpha

chrome lintel
#

👍 im slow

#

the setting button the homescreen is gone 💀

silver dew
#

How do I go about fixing this 😋

robust bison
#

!recolor

native dragonBOT
#

1.6 added new tiles which will take some time for recolor mods to catch up on. recolors will mostly work but there will be some vanilla-looking tiles. please be patient as you wait for mod authors to update their mods

silver dew
#

ok sweet, I don’t think it’s updated, just making sure it’s not something I did 😭

chrome lintel
#

any ideas where the setting button went ??

robust bison
#

do you have gmcm installed?

chrome lintel
#

what's that?

robust bison
#

the mod that adds the setting button

chrome lintel
#

no, what is it fully called??

robust bison
#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

chrome lintel
#

i think i accidently deleted it

#

thank you

limber marsh
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 家庭中文版, with 11 C# mods and 0 content packs.

topaz valley
#

Is it actually possible to completely remove custom NPCs or will they linger in the save data?

wary mulch
#

can i post a video of what my games doing? its hard to describe without a visual and its very weird haha

languid trout
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

topaz valley
obtuse mesa
#

does anyone know how to force close a menu? my game is stuck

languid trout
languid trout
languid trout
obtuse mesa
#

nvm i fixed it by changing my ui scale

#

ty for trying to help tho

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Unix 6.1.52.16, with 9 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

chrome lintel
#

help with dc portrait mod?

wary mulch
#

but basically im unable to move the cursor with my mouse in certain menus

#

idk maybe its just my setup...

languid trout
#

I...think the setup itself might be causing some interference because that's pretty complicated for the system. It might be an issue with input methods SweatSmileIan

#

Just to confirm, it only happens when you have it set up like this? We've had issues with tablet projected inputs before, especially on modded. This is somewhat similar.

wary mulch
#

yeah its just with this setup, it works as intended when im using it handheld

naive leaf
sharp fossil
#

I just got bluetooth shit

#

The mouse died but my keyboard still works

chrome lintel
sharp fossil
#

Not that i use it for much bc ive always been a console gamer

#

But yeah that seems complicated for an input

naive leaf
#

that one should be it

#

have pointed others in that direction already (it's the same mod from where you'd normally get it from, but if you go down one file it's right there)

sharp fossil
#

(Nice)

topaz valley
#

My SMAPI is not recognizing "debug" for whatever reason..

naive leaf
#

Console COmmands

#

SHIFT KEY ISTG

topaz valley
#

Thought that came with SMAPI but I'm not really seeing it anywhere atm

naive leaf
#

Reinstall smapi (you dont have to uninstall, just install)

#

(make sure your game is closed)

chrome lintel
naive leaf
upper geode
#

I've tried waiting a day or two and closeing and reopening the game

tight shoal
patent badge
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Pro, with 83 C# mods and 135 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

i'd guess it's a problem with outdated recolor

#

but not sure

patent badge
#

its nikos earthy interiors, didnt have it when i went into the first building

shy orbit
finite fern
#

I am trying to use BetterChests with BetterCrafting but it seems I am unable to craft more than 1 item at a time and I have to close and reopen the crafting screen every time to craft a new item. It affects both the vanilla crafting and the BetterCrafting UIs. I saw BetterCrafting was updated but I can't tell if I'm doing something wrong or if there's an issue with the mod.
Nevermind, seems to be working now.. Susge

patent badge
devout cave
#

Does anyone know what to do if a portrait mod I downloaded is too zoomed in?

patent badge
#

check the mod requirements on nexus

patent badge
shy orbit
#

i'd try removing the earthy interior mod

dire pecan
#

My farmhand is getting double score in everything. When there is a minigame, they get double score. Like every event that has score for fishing or egg collecting every point gives them 2 points. When they catch legendary fish in chat it also says it twice, or when they get achievments it says it twice.
this is the only example i have for today.
https://smapi.io/log/74a36a6b56404e9bb53091c7985391c5
**crop harvest bubbles IS UPDATED. but the manifest is wrong. **
If anyone has an idea what could be doing this please let me know.
tags for post.
my friend gets twice my points.
double points
says things two times
counts as 2 double

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 52 C# mods and 20 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

woeful minnow
#

yall know how to fix this

patent badge
shy orbit
#

i'm not even sure if that's the problem so i can't say much about that

#

but if you want to check for it you could compare the tilesheet the mod uses against the current native version. more #making-mods-general material though

#

it could be an SVE change too i guess

dire pecan
red sentinel
#

Hello! I've been trying to parse my smapi log but the moment it's uploaded on the textbox, the website is unresponsive until I need to refresh it again. Is this unique to me and what am I doing wrong?

versed trail
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.2 build 24081 on Microsoft Windows 10 Home, with 69 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

versed trail
#

here is the smapi log

shy orbit
dire pecan
#

what mod is this, my friend has it doesnt know what it is and the hotkey for him is f2. doesnt work for me

red sentinel
shy orbit
#

i don't think so

#

you can also remove some of the repeating errors to decrease the size of it

red sentinel
#

That's actually a good idea. Notepad is a headache to look at oof

woeful minnow
#

hi, im really confused why my dc burgers potrait mod isn't working, i've got content patcher and pytk in my mods with the portrait mod but the mods just wont load and i keep getting this error msg in smapi

#

does anyone mbe know why?

lament brook
#

First of all, yeet that PyTK, you don't need it anymore

solar pier
#

I dont understand this grfjknf, could someone please help me understand what to remove and add for my mods to load?

lament brook
#

Secondly, portraiture is weird, you don't plop the HD portraits into the mods folder, you put it in portraiture/portraits/YOUR FOLDER HERE

woeful minnow
#

ohhh

#

ive been using the content patcher and ptyk version tho

#

of dc burgers mod

#

do i still put them in the portraits section

shy orbit
lament brook
#

Yeah, portraiture doesn't need pytk anymore

woven yacht
#

Does anyone else have an issue where suddenly all your mods are duplicated and pasted onto your desktop? Because that's happened twice now and it does it mid-game. It also tends to reset my mods configs and stuff. I even end up with mods I deleted being reinstalled somehow

solar pier
oak forum
native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 45 C# mods and 50 content packs.

woeful minnow
#

is this right for putting the portrait mods in?

#

also do i need to cut the rest of the portaits for it to work?

shy orbit
# versed trail so how would i fix it?

if it's the problem and if the eugene mod has these text snippets in its files somewhere, by deleting the last number (and the space character that precedes it) in them. warp Junimo -300 -300 0 and warp farmer 18 11 1

oak forum
#

Do you have smapi?

woeful minnow
#

yes

oak forum
#

you should have folder called Mods

woven yacht
#

It'd be nice if I got a response in this channel. My mods have been reset 3 times now and it's annoying enough to make me not want to play

woeful minnow
versed trail
#

okay thank you

oak forum
#

Please read the nexus page

#

it covers install

#

step 2

lament brook
oak forum
#

Never ever overwrite something in the content folder

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See Modding:Using XNB mods for more info (and a list of Content Patcher alternatives), and you can reset your content files to fix problems caused by XNB mods.

For mod creators, see Modding:Editing XNB mods for help unpacking & editing them (including for use with Content Patcher).

oak forum
#

Those files should not be touched. It's an old, not safe way of modding

lament brook
#

No idea what's up with those empty folders though

lament brook
# oak forum

My apologies, that was my fault asking them to not put it in the mods folder

#

Portraiture doesn't work like usual mods

#

And you need to put them in portraiture/portraits instead

woeful minnow
#

nono its all good u were just trying to help

#

so using the ptyk and content patcher version of the mods doesn't work anymore?

woven yacht
#

Does anyone else have an issue where suddenly all your mods are duplicated and pasted onto your desktop? Because that's happened twice now and it does it mid-game. It also tends to reset my mods configs and stuff. I even end up with mods I deleted being reinstalled somehow

oak forum
#

still in mods

#

Stardew Valley\Mods\Portraiture\Portraits

lament brook
#

Yeah, I meant to say not directly straight into mods folder 😓 , sorry

oak forum
woven yacht
#

Can someone please help me? This is getting annoying

oak forum
lament brook
#

Kallisto, could you please send a log?

oak forum
#

It has been ten minutes and I am assisting someone else currently

woven yacht
#

I've been asking for the last 7 hours

oak forum
woeful minnow
#

yeah dude chill its stardew valley modding lmao

woven yacht
oak forum
#

It will give us potential information

#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

solar pier
#

sorry

#

accidentaly replied to you

lament brook
#

Redrawn Pelican Town Expanded seems to have included the vanilla redrawn into their mod

brittle knoll
#

is there a mod or something that updates ur mods?

oak forum
#

You have to update them yourself unless you have Nexus Premium

woven yacht
#

There is 1 single log file and it doesn't go back to 4pm pst when I first asked

lament brook
#

So if you use both, SMAPI will think you have two I think

oak forum
#

Play until it duplicates again and grab a log

brittle knoll
woven yacht
#

I can't recreate that. It does it randomly.

oak forum
oak forum
woven yacht
#

I have to redownload and customize every friggin mod all over again. I despise smapi

oak forum
woven yacht
# brittle knoll same i have over 80 mods

Why would it duplicate them all to my desktop and then take some files from the mods folders and inject them into that one? Like I'm missing manifests and configs so nothing works and I can't just chevk everything and see what's missing and magically make a new one. This never happened to me on windows 10, only windows 11

oak forum
#

I have no idea without a log or error message, or screenshot or something

woven yacht
#

And yet smapi doesn't save logs. I have one from starting from 11:04pm

oak forum
#

The only thing I can say is to wait for it to happen again and grab a log when it does

wide pier
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 43 C# mods and 148 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

woven yacht
#

It does it randomly mid game too. A mod will just stop working and I minimize it and suddenly my desktop is cluttered

oak forum
#

We will have to wait

native dragonBOT
#

Using Vortex Mod Manager with Stardew Valley has the risk of your mods not getting installed properly, and other issues. Consider using Stardrop, a mod manager that was purpose built for SDV, instead!

lament brook
oak forum
#

thats your first problem

lament brook
#

And yup, other person described it perfectly

wide pier
#

Yep, I have been using vortex, so I should probably go through and reinstall my mods manually and see if that works?

oak forum
#

Vortex eats files, you might have borked mods in there missing files

#

you also have outdated mods as well

#

Anything PPJA and dynamic game assets get rid of

#

dont redownload those

wide pier
native dragonBOT
oak forum
#

if you want a mod manager

#

you could take them out by just clearing your red messages and rerunning your log

#

if you didnt wanna do all of them

#

but usually I've seen with the ppja modders, you pull one and they all come crashing down in your log 😅 add in vortex and who knows what files are missing or outdated in there

wide pier
wide pier
red sentinel
#

Man, it took me way too long to realize I could just stop smapi the moment of the error instead of going through a 19 mill error log. Unfortunately, even with just the error, it's a million characters. Is looking at the smapi log itself okay?

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

oak forum
#

toss that up here

red sentinel
#

I attempted parsing the log but once it's uploaded, smapi is unresponsive until the website crashes. Maybe the file is still too big?

oak forum
#

can you post just the log text here?

#

the direct file

#

the like file your draggin onto the site

red sentinel
#

I could, but it's a headache to look at and diagnose. I think I know where I messed up. Instead of moving folders, I just copied them. Item extensions and content patcher mainly. I'll try redownloading it and see if that fixes it.

visual gull
naive drum
red sentinel
native dragonBOT
red sentinel
naive drum
#

It's really upset about some kind of custom resource clump

#

might be you have a FTM pack that's trying to add an item that doesn't exist, or trying to add something to a place that doesn't exist

red sentinel
naive drum
#

Possibly? The last non-error thing in your log is actually Item Extensions trying to see where stone is being placed

red sentinel
dire fractal
#

hello everyone!! i've been trying to troubleshoot my mods for the last 2 hrs and i cant figure it out SDVpuffersob

naive drum
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

dire fractal
#

was that for me? if it was it just says folder is empty

naive drum
#

OK so, what problem do you have?

dire fractal
#

I downloaded SMAPI, I seen the mod folder come up in my stardew valley folder through steam, and from there i downloaded vortex and added all of my mods on nexus through vortex. I can see them all in the mod folder but when i open stardew nothing is there

naive drum
#

ah

  1. vortex isn't recommended because it tends to cause weird issues
  2. did you take the SMAPI installer out of the zip and run it?
  3. if you're launching stardew via steam, did you set your launch options?
dire fractal
#

i did take smapi out of the zip and run it, and i'm not sure how to set my launch options?

#

im so sorry for asking lol i swear i watched every youtube video and read multiple forums before coming here and just could not figure it out

naive drum
#

OK so that's probably your issue then
When you ran the SMAPI installer, in the green text at the end there was a launch option text string

#

!launchoptions

native dragonBOT
naive drum
#

It will probably be "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command% because that's where most people have Steam and Stardew installed to

#

(the bot has screenshots of how to add the launch options)

dire fractal
#

i need some help with getting rid of mods from my save file

naive drum
#

This will tell Steam to launch modded Stardew, instead of regular Stardew

dire fractal
# dire fractal i need some help with getting rid of mods from my save file

elaboration: i had sve and some other mods installed for a multiplayer save i was playing with my friends and i got lazy and didn't remove them when playing on my solo save. i have some error items strung around my save and 4 items i can't get rid of in my inventory that are also error items. i've removed the mods completely from my mod folder but they still keep showing up. i can't sell these items to anyone and i can't trash them either. the error items strewn around my save i also can't get rid of with a pickaxe/axe/hoe/bomb, and i desperately need help 💔

#

thank you sm ill see if that works

naive drum
#

!rtf might work for things in the world

native dragonBOT
#

Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).

dire fractal
red sentinel
naive drum
#

It might help, I don't know, it's stone as in the mine things but it might be checking to replace them with custom resource clumps? Globally resetting stone with the reset terrain mod is at least worth a try

plucky fox
#

hey guys i just updated item extensions and played a whole day (the first of the season SDVpuffercry) and then my game crashed when i tried to go to sleep, i deleted the old file before putting in the new, and i got this massive red wall on my log https://smapi.io/log/4fbf70b7285240089477d9c392db4c24 thank u for any help

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Pro, with 100 C# mods and 143 content packs.

dire fractal
#

Hi everyone! I'm having a bug in my game but I'm not sure what the issue is, here is my log

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 50 C# mods and 70 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

naive drum
#

...huh. brooke you're the second person in a very short timeframe to have that bug. it might actually be an Item Extensions bug - go bug report it to them with a log link!

dire fractal
naive drum
#

and a THIRD

plucky fox
#

oh brother

#

well at least we're not alone SDVpuffercry

dire fractal
#

I think we can use a different version of item extensions

naive drum
#

You probably don't need to make three different bug reports for this, but someone should bug report it to Item Extensions' Nexus page and use all three log links

plucky fox
#

could this be one already?

#

i def dont wanna spam them

naive drum
#

It might be the same, yeah, provide all 3 log links with "3 of us got an Item Extensions null reference exception that prevented a new day from happening"

sour estuary
#

was finally able to get to my computer to post the log ^^" https://smapi.io/log/410dacea557a4ea2aa9348a58927f08a
anyone know what mod is causing this box with a shield shape in it? when i hover over my clothing, it turns into the ring equip box. Apologies now for the long mod list 😅

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 155 C# mods and 183 content packs.

dire fractal
plucky fox
dire fractal
#

same thing

plucky fox
naive drum
#

do you have Console Commands? you should - it's a SMAPI component - but weirder things have happened

dire fractal
#

let me see

#

ohh nope i didn't have it in my folder

naive drum
#

Also try just "clear" - oh yeah that'd do it lol
run the SMAPI installer again, it'll detect the missing component and put it back

dire fractal
#

okay perfect

#

expect me to ping you a few more times tho 😭 i suck at this stuff

#

I GOT IT!!

dire fractal
naive drum
#

Don't select the Reset Crops options and it should be fine

dire fractal
#

like my paths and stuff won't get removed ?

naive drum
#

...I think those are in a Placeable category? Also don't select that one

dire fractal
#

okay i hope it works 😭

red sentinel
sour estuary
plucky fox
#

okay y'all i commented on the bugs section

#

🤞

dire fractal
#

how do i even find out what this is ??

gaunt gust
#

Probably a broken npc tbh

dire fractal
#

how do i get rid of them

gaunt gust
#

Try lookup anything on it

dire fractal
#

okay ill try

red sentinel
dire fractal
#

ugh i think im just screwed

#

i want to cry so bad

#

KJFNHKLSFHM

#

i think i just put down stardew for now

#

and go to sleep

#

like the game is still playable im just so heartbroken because i told myself this would be my vanilla save and i just got lazy

#

im so broken

neat plaza
#

you can probably remove sve and keep smapi, sleep and it'll remove broken things

#

!saves if you only slept once, you can revert the last save. smapi may also have saved it in its save-backups folder

native dragonBOT
dire fractal
#

so i’d have to set myself back 2 years

neat plaza
#

ahh

warped raven
#

i need help T T i downloaded lunakatt's portrait mods and well uh.. the portraits are either out of frame or nonexistent ..

final slate
formal coral
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 29 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

soft niche
#

Hello there

#

I'm trying to boot up the mod called "Island Gatherers"

#

However, it requires dynamic game assets and SMAPI tells me that I have to actualise it

#

Look:

#

I've checked the version of the game, and it has been actualised today

#

I don't know if that causes the error, but I'd like to get help with this

pallid thicket
#

does anyone know what nuget parameters i should give to get the 1.5.6 stardew valley api?

pure moon
# soft niche Look:

dynamic game assets no longer compatible with 1.6 therefore island gatherers cant be loaded

soft niche
pure moon
soft niche
#

That's sad, thank you though!

inland oyster
#

Dga is obsolete iirc

#

Oh wait nvm confused the mods

pure moon
#

smapi says bromken

pallid thicket
#

what's the difference between tile location and game location

shy orbit
#

in what context?

near terrace
# soft niche

Island Gatherers has been discontinued for 1.6 and will not be updated further, according to the author's pinned post on the mod page

brave creek
#

Hi im brand new to this discord. im unsure what to do so i hope someone can help me. i play with my wife as a farmhand on my farm. theres been a few times now where the game is lagging so bad it is unplayable. it seems to be from different things that my wife does. initially it was the hotkey from the convenient inventory mod to quick stash my items to nearby chests. i deleted the mod to see if i could get it to go okay or if something else may cause the slowdown, but just hitting the organize button on the farmhands inventory caused the lag to be just as bad and unplayable

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 61 C# mods and 29 content packs.

warped belfry
#

my portraits wont work i downloaded the portraits mod and whatever and idk :,)

void pewter
#

I am trying to update the old custom npc, but I have encountered a bug that I don't know how to fix, that is, the Flower Dance Festival character can not show up and dance in the event, the error is that the npc can not be found, I can confirm that the character sprite has the dance frame in the correct position. Hope to get help hereSDVpufferwow

warped belfry
astral sluice
#

Hi all,
Today I updated a few mods and since then, my game doesn’t go to the daily summary or save when I go to bed. I could track down that it works when I remove Lumisteria‘s Tilesheets, but that breaks some big mods, of course. Any ideas?

#

The screen just goes to black

sleek pawn
#

Hi everyone, I've got a problem with my modded game sadly 😅
It crashed/froze on the new day calculation, after I reenabled Grapes of Ferngill and Crop Growth Adjustments. Not sure if it's connected to those mods in particular, but that's the ones I activated today after Crop Growth Adjustments got its latest update.
I would upload the Smapi-log, but the file is 41 mb and smapi.io refuses to take a file that large ...

#

I'll post the last parts of the error log in a minute

native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Unix 6.1.52.16, with 47 C# mods and 118 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sleek pawn
#

oh, that looks similar to mine, thx

#

(should've read the previous message 😅

sleek pawn
sleek pawn
# sleek pawn Hi everyone, I've got a problem with my modded game sadly 😅 It crashed/froze o...

[14:06:56 ERROR game] An error occurred in the base update loop: System.Exception: Error on new day:

NullReferenceException: Object reference not set to an instance of an object.
at ItemExtensions.Patches.GameLocationPatches.TryPlaceCustomClump(String clumpId, ItemQueryContext context, Vector2 position) in /home/programar/GitHub/StardewMods/ItemExtensions/Patches/GameLocation.cs:line 486
at ItemExtensions.Patches.GameLocationPatches.CheckIfCustomClump(SpawnForageData forage, ItemQueryContext context, Vector2 vector2) in /home/programar/GitHub/StardewMods/ItemExtensions/Patches/GameLocation.cs:line 390
at StardewValley.GameLocation.spawnObjects_PatchedBy<mistyspring.ItemExtensions>(GameLocation this)
at StardewValley.GameLocation.DayUpdate_PatchedBy<FlashShifter.SVECode>(GameLocation this, Int32 dayOfMonth)
at StardewValley.Game1._newDayAfterFade()+MoveNext()
at StardewValley.Game1.<>c.<newDayAfterFade>b__754_2()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__272_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

at StardewValley.Game1._update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3395
at StardewValley.Game1.Update(GameTime gameTime) in D:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3199
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1083

astral sluice
orchid bough
#

is there some way to turn on noclip in stardew valley?

#

okay i already fine noclip mod

sleek pawn
#

As I'm having seemingly the same error as you, and only having updated the following mods totay, I suppose one of them might be the issue:

  • East scarp
    ~~ Crop Growth Adjustments~~
  • Content Patcher
  • EMP
  • Unlockable Bundles
  • Item Extensions
    Given that according to your smapi log you don't use the crop growth adjustments, I'd cross that out from my list...
    I seem to see the Items Extensions mentioned in every error-block in my log...
astral sluice
#

So I tried to save on a test save without east scarp, that was not it. Still not working. 🤔

#

Oh and unlockable bundles and item Extensions I tried as well

sleek pawn
#

Just checked the Items Extensions mod page, it seems countless people have the same issue with the newest version, getting stuck on black screens that start a new day

astral sluice
#

Ohh then I will try again

sleek pawn
#

guess I'll try a bit later and hope for a quick update...

astral sluice
#

Hah. It really is that. I thought I had tested that

#

I have taken it out, now it works

#

Luckily it will only effect strange machines for now and I haven’t used any Content of that yet. So it will not break my game

summer swan
#

You could also revert to the prior version and wait a bit before trying to update again I guess. SDVpufferthinkblob

astral sluice
#

Yep! Also an idea

#

Luckily I write down what I do in a day. I lost a pretty packed one because I could not save kekdog

sleek pawn
summer swan
sleek pawn
#

but yeah, better than losing hours of gameplay

true garnet
#

Trying to co op with my friend and this is happening to them and it keeps crashing when they try and join

sleek pawn
#

Seems very similar to my error log

wild bloom
#

nope

true garnet
#

^^^
the friend in question

sleek pawn
#

can you show us the smapi log?

sleek pawn
#

!smapi

native dragonBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

wild bloom
#

i think that the entire game just stopped working

sleek pawn
wild bloom
#

everything including the textures and all the sprites seemed to have failed

#

it only happens when i try to coop

sleek pawn
#

do you both have the same mods enabled?

true garnet
#

most of them and they aren’t big change mods either

quick helm
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 40 C# mods and 42 content packs.

sleek pawn
#

well, without seeing the smapi log with the error it's hard to tell where the problem lies. Every mod difference could be the cause though (although only graphical changes are rarely responsible)

astral sluice
#

Also not that I forget to say it: thanks so much for the help!

summer swan
ionic dust
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 32 C# mods and 23 content packs.

lean star
#

but report on Visible Fish's page that you get an error with the fish tank and attach that log

ionic dust
gray lark
#

how can i change my farm name in a modded save? i've tried going into the save file and changing <farmname> but it always reverts back to the original once i load in

river pilot
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.2 build 24081 on Microsoft Windows 11 Home, with 123 C# mods and 276 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sleek pawn
weak egret
#

I pressed play on steam, steam says it's running but the app isn't opening

#

Nvm it started

river pilot
sleek pawn
river pilot
#

okay, thank you!

#

i always feel so freaked out when the log says that the game is throwing errors

radiant valve
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 91 C# mods and 146 content packs.

weak egret
#

My ummm... my mod api isn't starting with the game

#

The game loads as vanilla

radiant valve
#

!log

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

dull zenith
#

My game freeze lags every now and then, i have around 20 mods. What can i do to make the game smoother, can i do anything?

orchid bough
#

im playing stardew valley expanded and i cant unlock Enchanted Grove
i tried everything from the wiki but still i dont have cutscene at backwoods

weak egret
#

my SMAPI has been like this for a bit

sleek pawn
weak egret
#

i will try

#

I reopened it this time and it's done something

#

Something something waiting for game to launch

craggy sequoia
#

i download free love but can't divorce. what should i do?

#

i want to remove second husband

weak egret
#

Omg i fixed it

gray lark
worn stag
#

Hi, is there a way to auto kick someone using cheat mods in multiplayer?

lean star
#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

lean star
#

I don't think there's an option to detect if someone uses specific mods (CJB Cheats Menu I assume is your issue)

worn stag
restive grove
#

and peple can just run debug commands in the smapi console

lean star
#

see right above your post

quick helm
restive grove
#

just don't play with friends who cheat

lean star
#

either play with people you trust will respect your decision of not cheating, or play vanilla

low wyvern
#

Hello guys, does old portrait mods work with 1.6?

lean star
#

depends on how the portraits are implemented, in general, they may work

low wyvern
#

Okay thank youu

spice cedar
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home Single Language, with 37 C# mods and 73 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

craggy sequoia
#

how to remove another husband in free love mod?

slim pebble
#

The way i "update" mods is removing them and just reinstal the newest version I can find on nexus or curseforge!

spice cedar
#

Thanks, I missed them until the bot notified me.

sleek pawn
spice cedar
#

Thanks

slim pebble
#

I also found this in your log "These mods change the save serializer. They may corrupt your save files"

robust bison
#

ignore that

slim pebble
#

Oh- ok then don't worry abt that lol

spice cedar
#

Thanks for all the help, the whole update is great but it can be overwhelming, still I salute modders for all the work

slim pebble
#

Yess ofcorse I totaly agree its very overwhelming just have to try and make the best out of what knowledge we have!!!!

barren perch
#

this mean I need choose one

#

'Exclusive' priority (Romanceable Rasmodius Updated and Stardew Valley Expanded)

exotic citrus
#

what clothes mod will not cause JA to freak out about "duplication", even if i installed ONE mod?

robust bison
barren perch
modest sleet
#

is there a mod that make me put my image into the bobber

spice cedar
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home Single Language, with 37 C# mods and 73 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

barren perch
exotic citrus
#

clothing mod without JA freak out, now

robust bison
#

I don't think that version has been updated since 2023

#

so it won't work

barren perch
exotic citrus
#

i think i will not recieve mod or help, that i demanded

#

duplication with one mod installed bug, demand solution

barren perch
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 11 Home, with 34 C# mods and 40 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

exotic citrus
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Майкрософт Windows 10 Домашняя, with 35 C# mods and 12 content packs.

exotic citrus
#

i demand fix

#

i am being ingnored

drifting jay
#

Currently using polyamorysweet on 1.6 with custom spouse room locations, i have the maxed house and i want the spouse room to load OVER the main farm house. i dont have any farm house mods from what i know. heres an image and heres the config for CSRL.

exotic citrus
drifting jay
#

and this is what it became

#

after some config changes

barren perch
sleek pawn
# exotic citrus i demand fix

you can make DEMANDS on official portals for games/support apges/bug report forums, but around here you have people who made mods FOR FREE and community members who try to help if they know how to fix stuff and have time. Nobody is obligated to do anything though

exotic citrus
#

but if someone asks, you help. I smell double standards!

sleek pawn
#

well, for a start you could post the link with your smapi-log, that way anyone could at least look at what seems to be the problem...

exotic citrus
#

I provided log, so help me

robust bison
#

@exotic citrus everyone here is a volunteer and no one is obligated to help. If no one responds, then it likely means nobody knows how to fix your problem.

lean star
#

in your case Json Assets is just being buggy, as now with your log and the mod which adds 50 shirts(!) which I all had to check the ID for(!) couldn't possibly add a shirt twice
the first shirt's name is 1st the second one's 2nd all the way to 50th... no way any of these names are the same

exotic citrus
#

so i need to sit on my ass and wait... typical solution for me

lean star
#

in short Json Assets fails to read the name and makes it _____ _______ and ______

#

yes, that is three different amounts of _

exotic citrus
#

so i need manually rename?

lean star
#

that might fix it but no guarantee

#

could be the digits that throw it off, in that case try spelling the digit out, instead of 1st go first etc.

exotic citrus
#

so alternative clothing mod is required

lean star
#

how do you mean an alternative clothing mod?

exotic citrus
#

delete them and look for another

lean star
#

that works too XD

cyan torrent
#

Im trying to upload a portrait mod to stardrop but it keeps giving me the no Manifest.jason found error, Im not sure what it means. I try googling it but its not very clear

lament brook
#

Well uh, does your portrait mod have a content.json and a manifest.json?

lean star
#

aka "replacement mods"

cyan torrent
#

its LT4823 Vanilla replacements

lament brook
#

Ah, those are just like pngs I believe

#

Read up on portraiture's instructions

lean star
#

those are all portraiture portraits

lament brook
#

Since that's the mod HD portraits require

cyan torrent
#

yeah and I have portraiture. Im super new to using mods I only just switched from switch to PC

#

Ill read maybe I missed something

lament brook
#

There's instructions on portraiture's nexus mod page yeah

#

Welcome to modding btw ^-^ Come to the dark side

lean star
#

instructions on their mod page for Portraits 1.Install the latest version of SMAPI and Portraiture. 2. Open the SMAPI installer and click on the right hand side of the installer file for your device. 3. Move the unzipped folder of Portraiture to Steam -> Common -> Stardew Valley -> Mods 4. Download Portraits and move the extracted folder to Steam -> Common -> Stardew Valley -> Mods -> Portraiture -> Portraits 5. Launch the game using SMAPI (Steam -> Common -> Stardew Valley -> StardewModdingAPI) 6. Press P during dialogue to change portrait.

#

if you have both SMAPI and portraiture in place skip to step 4

cyan torrent
#

okay I got it Im gonna see if it works now thanks!

lean star
#

"right hand side of the installer file" commonly known as "correct installation file" (good job deepl)

whole idol
native dragonBOT
#

Log Info: SMAPI 4.0.4 with SDV 1.6.3 build 24087 on Microsoft Windows 10 Home, with 78 C# mods and 128 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

languid trout
nimble bear
#

one version works

#

took 1.3.1 out my recycle bin

whole idol
languid trout
#

1.3.1

whole idol
lean star
#

is your finger still on the button
what happened after the elusive button press?

#

now they deleted it

languid trout
#

Like Mr. Ginger Bread said. (Trusting you, Mr! SDVpufferthumbsup my version works but it's so far back because I was too lazy busy to update that mod.)

whole idol
nimble bear
#

it still throws this error but you can save the day so it should be fine SDVpufferclueless

whole idol
#

red text scary

astral sluice
#

Poor owner of that mod must be panicking 🙈 I can only imagine how it must feel

nimble bear
#

you learn to ignore some red text

whole idol
lean star
#

like "could not connect to galaxy", I have news, galaxy does not exist

nimble bear
#

idk at 400-500 mods give or take

whole idol
nimble bear
#

the more you have the more likely you are to get a red text error that you can probably ignore

whole idol
#

yeah i could see that. im at 206 rn

nimble bear
#

even you have red text as long as you don't notice a change in game, or it doesn't repeat 12 billion times a second in console you are probably fine

#

pathos typing SDVpufferchicksweatsip

tired brook
cyan torrent
#

it still didnt work, the file is in the portraits folder in portraiture, but in game when I hit P noithing happens

languid trout
#

As their own folder?

cyan torrent
#

yeah and extracted

languid trout
#

!log but also can I see the inside of Portraiture?

native dragonBOT
#

Please share your SMAPI log file. To do so:

  1. Open this page: smapi.io/log.
  2. Follow the instructions at the top of the page to upload the log file. (Don't copy & paste from the console window!)
  3. After uploading, it will show a green box with a URL to share. Post that URL here.

Please do it even if you don't see any errors. This has useful info like what mods and versions you have, what the mods are doing, etc.

whole idol
#

so everythings working but all the east scarp people are just...in their beds lol

lean star
#

when you're tired you're tired

hidden meadow
languid trout
#

Should fix itself after sleeping once

native dragonBOT
#

New command added! You can use it like !inbed.

languid trout
#

(It's common for npcs to have weird schedules a day or two after loading them into an existing save or after touching timespeed in any way)

gaunt gust
#

!inbed

native dragonBOT
#

Modded NPCs will stay in bed the first day they're added to a save! This is a known game issue. Let them sleep in for one day!

whole idol
languid trout
#

Yes, it can

astral sluice
#

I had this on East scarp as well

#

It is normal

whole idol
#

okie im checking it rn this is a throwaway save to see how everything works anyway

#

yall so smart

cyan torrent
#

okay I think I found the issue actually, I didnt realize you actually have yo use an older version of Portraiture for the update

visual gull
cyan torrent
#

let me try putting the files in this one now

languid trout
#

(I'd be kinda embarrassed if I couldn't troubleshoot East Scarp.)

lean star
# gaunt gust !inbed

(that command is just too close to something you don't wanna type accidentally)

carmine barn
#

is anyone having trouble with the game failing to launch? it will start, smapi will begin loading things in, and then it just closes, no error log or anything. I did reinstall the game and reinstall smapi but I was just curious if this was just me or if anyone else was having issue

hidden meadow
carmine barn
#

Yeah let me grab that real quick