#archived-modded-support

1 messages · Page 314 of 1

robust patrol
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They're annoying

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Thanks I'll take a look at that later

twin pasture
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how to unshare an outfit from all saves in fashion sense if u forget to save and it shares anyway

robust patrol
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So yeah. If anybody can look at my mods and help me work out what's causing incompatibility issues (weird Sprites and textures) then I'd appreciate it

shy orbit
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what's the location in the picture?

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i guess it's pierre's 08:48:24 ERROR Content Patcher Two content packs want to load the 'Maps/SeedShop' asset (3D Buildings for ContentPatcher and Karmylla's Immersive Map Edits). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility. 08:48:24 TRACE Content Patcher Affected patches: 3D Buildings for ContentPatcher > Load Maps/SeedShop, Karmylla's Immersive Map Edits > Load Maps/SeedShop 08:48:24 TRACE SMAPI Content Patcher edited Maps/SeedShop (for the '(CP) Plentiful Harvest: Crops and Cooking' content pack). 08:48:24 TRACE SMAPI Content Patcher edited Maps/SeedShop (for the 'Immersive Shops - Pierre's' content pack). 08:48:24 TRACE SMAPI Content Patcher edited Maps/SeedShop (for the 'Ske Maps' content pack). so there is at least one major incompatibility. i'd guess one of the latest 3 mods is patching the door in but i don't really know

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there is also a fourth mod editing the map later on 08:52:23 TRACE SMAPI Content Patcher edited Maps/SeedShop (for the '(CP) Plentiful Harvest: Crops and Cooking' content pack). 08:52:23 TRACE SMAPI Content Patcher edited Maps/SeedShop (for the 'Immersive Shops - Pierre's' content pack). 08:52:23 TRACE SMAPI Content Patcher edited Maps/SeedShop (for the 'SmolHooman's Domestic Animals' content pack). 08:52:23 TRACE SMAPI Content Patcher edited Maps/SeedShop (for the 'Ske Maps' content pack).

robust patrol
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So what map mods do I have that are incompatible?

Sorry I'm struggling to read and understand the text with it being in bulk

shy orbit
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3D Buildings for ContentPatcher and Karmylla's Immersive Map Edits. it's easier to read on the log site, those kind of errors are in red there

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they both try to replace the same map

naive drum
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Probably Karmylla's since it's outdated

robust patrol
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Ah. Thanks.

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I wanted to try a few but forgot to disable them lol

robust patrol
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@shy orbit can you notice any other Map incompatibilities?

native dragonBOT
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@robust patrol You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

naive drum
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Not sure where you even got Karmylla's from since it's not on Nexus or Moddrop

robust patrol
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Hmm. I'm not sure lol

naive drum
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it did use to be on nexus but its gone now it seems

compact verge
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3D Buildings is even older than Karmylla's.

naive drum
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ah, it is on Moddrop, it doesn't have Edits in its name

robust patrol
naive drum
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also it has a big red bar at the top saying it's incompatible with the current version of the game

robust patrol
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Can you recommend anything else for a more "remastered" look?

naive drum
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Like, retextures?

shy orbit
# robust patrol <@343172099122266122> can you notice any other Map incompatibilities?

there are at least few that are outright incompatible on some maps at least Two content packs want to load the 'Maps/Town' asset (Bug fixer and Stardew Valley Universe). Neither will be applied. ultiple content packs want to load the 'Maps/Tent' asset ((CP) A House For Linus, 3D Buildings for ContentPatcher, A House for Linus) Multiple content packs want to load the 'Maps/WizardHouse' asset ((CP) A Vida de Aventureiro Expandida, 3D Buildings for ContentPatcher, Karmylla's Immersive Map Edits) Multiple content packs want to load the 'Maps/WizardHouseBasement' asset ((CP) A Vida de Aventureiro Expandida, 3D Buildings for ContentPatcher, Karmylla's Immersive Map Edits) for example

robust patrol
shy orbit
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there are others as well

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probably best to check the errors one by one to find them

robust patrol
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Thanks.

naive drum
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Karm's and 3d buildings are both incompatible with the current game version, you can order mods on nexus by Last Updated so the outdated mods are further back

robust patrol
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Ah. OK. Yeah. I'll take note of that

naive drum
robust patrol
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Thanks

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I was searching by most popular

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Ah. The Adventure Guild Expanded mod is apparently trying to do something

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And failed lol

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Exception injecting crafting recipe for Geranium Drink

What does this mean?

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And why is it failing?

shy orbit
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there is more text to the error Exception injecting crafting recipe for Geranium Drink: System.IO.InvalidDataException: No valid ingredients could be found, skipping this recipe.. it says it can't find any valid ingredients so i guess the recipe uses modded ingredients that don't exist in the game, because of another error or a missing mod possibly

robust patrol
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Ah. OK. One of those missing mods is wildflour.wildfoodforage

But I have Atelier's Wildflour Mega Pack.

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So i don't know what's wrong

shy orbit
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i think your fruits and veggies, more trees and more recipes mods need a delete + reinstall at least, they seem to contain some older files that shouldn't exist anymore. not sure if they are causing any problems though but won't hurt

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but you have a ton of mods honestly

robust patrol
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Yeah lol. I can't be bothered with them. They're only recipes

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I can always find more that are more up to date

brave lotus
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Hii, I was just wondering if anyone knew any bugs or issues with the 'panning updgrades' mod- I just tried to pan, and nothing would collect.

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(unless i'm just being crazy and I couldn't reach the spot, as i know the animation still occurs anywhere, even when not by a pannable spot)

night juniper
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Anyone knows what mod this statue is from?

sand dragon
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hey I downloaded a faster paths mod and got this erroe

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Entoarox Framework uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.

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shouldn't I bother with the mod at all or should I ignore it?

wary scroll
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You can ignore it for now. It just means that when 1.6 and SMAPI 4.0.0 releases, it will most likely break

dire fractal
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 262 C# mods and 319 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
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@visual jetty sorry for taking so long! had to go and get a crash happening and it took a while

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jesus christ 1k errors from automate

visual jetty
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That looks like it's the same repeating error. Hm... I'm absolutely not a troubleshooting expert, but have you ever used XNB mods? It looks like it's searching for a file that doesn't exist.

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!reset is what I'd try.

native dragonBOT
sand ore
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[SMAPI] - Wren's Expanded Greenhouse because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Kyahs 2024 farm\FARMIES KYAH\Wren's Expanded Greenhouse-5431-1-5-1-1618889072[CP] Wren's Expanded Greenhouse, Mods\Kyahs 2024 farm\mods\FARMIES KYAH\Wren's Expanded Greenhouse-5431-1-5-1-1618889072[CP] Wren's Expanded Greenhouse.

It's saying this but the first folder doesn't even exist because I deleted the it whatsss goinggg onnn

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i figured it out pls ignore me

sand dragon
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hey I'm confused everything was going well , I added 2 or 3 mods t a time until I added a lil more than that and got this

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[SMAPI] Found 26 mods with warnings:
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - Long because it's not a SMAPI mod (see https://smapi.io/xnb for info).
[SMAPI] - Short because it's not a SMAPI mod (see https://smapi.io/xnb for info).

Stardew Valley Wiki
Xnb

←Index

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how am I supposed to knoe which mods they are and befoe that it said it Loaded 21 mods:,Loaded 35 content packs:.. I ONLY HAVE around 50!

pallid summit
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!xnb XNB mods don't go in your Mods folder

native dragonBOT
pallid summit
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based on the log output, i expect you have folders called "Long" and "Short", which are the ones it is complaining about

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and as for the counting: some mods are actually multiple separate mods packaged together, for technical reasons (the big expansions do this, but so do some small ones). so some mods count more than once

sand dragon
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ohh I found it

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thank you i thought it was being sassy

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and it was like abuilt in joke

pallid summit
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hmm, ok

sand dragon
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"long story, this is not a smapi mod"
"for shor this is not a smapi mod"

thats what i read with a sassy voice

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I searched the folder and found the mod!

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I'll try to rmove it and see if it still has problems

finite badge
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There is recipe conflicts in Artisan Valley. How can i fix it?

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Yes i catched the Legend 😎

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i guess i found the json files where recipes are handled

sand dragon
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hey there are no error in my Smapi but my conf file wont show up in multiple files after I reinstalled my entire mods folder bit by bit.

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I tried restarting and reinstalling but that wont work, the mods definitly have a conf file but its not showing up for me (yes I tried launching the game)

languid trout
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

finite badge
languid trout
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(Sorry, I just got up thirty minutes ago, but let me-alright that's one issue down SDVpufferheart )

plucky grove
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how do i update my SMAPI

languid trout
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You download the latest version here or on Nexus, then you extract it like a normal mod. When you extract it, you open the folder and click the run installer option on whatever operating system you're using

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You don't have to delete your Smapi or uninstall it, unlike a mod! Smapi cleans up after itself, so you can run the installer without deleting anything in your folders

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@plucky grove SDVpufferthumbsup

plucky grove
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ok thanks

robust patrol
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So I had to take the majority of my mods off because they were incompatible with each other or outdated.

And certain mods needed other certain mods. Etc.

Anyway everything is good now. No errors.

What are the best places to search for up to date Stardew Valley mods?

neat plaza
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nexus, moddrop, github

languid trout
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Filter by upload date, popularity, read mod descriptions, if it overhauls something it probably is incompatible with overhauls of the same kind

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Dialogue overhauls are fine, they just overwrite each other if they share the same keys, so you may see some dialogue expansions get swallowed up by others

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I'll be transparent-last time I saw your Steamdeck you still had far too many mods for that machine to comfortably run, and you've never done this before, so I highly suggest you follow the advice Atra and I gave you yesterday

robust patrol
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Is Chucklefish any good?

languid trout
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Some mods there are still compatible, but Nexus and Github are the go too. Mostly because Chucklefish mods are from back when Chucklefish was the publisher

robust patrol
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Ah. OK. Thanks

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So don't rely on them?

modern python
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theyre probably gonna be old so nah

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dont go there unless you have a link to a specific mod that you know will still work, imo

robust patrol
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OK thanks. Appreciate it

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What is the best way to check for any updates and compatibility for mods?

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Like the unofficial updates

modern python
robust patrol
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OK thanks

robust patrol
modern python
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as long as its not .xnb, then yes.

robust patrol
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OK thanks

languid trout
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Considering that's a list of CP replacements, as long as they were converted within the past 3-4 years they should work. Even 2019 cp should work depending on the field?
But, again, I stress that you should look to downsize on steamdeck.

robust patrol
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So, even though a mod says it is CP, I don't see it on SMAPI Mods.

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The one I'm looking at atm is Marnie asks about your pet

modern python
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content packs arent listed on the mod compatibility list, only C# mods

robust patrol
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Ah ok

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Thanks

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So is there a CP list?

languid trout
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I'mma just copy paste this again

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Dialogue overhauls are fine, they just overwrite each other if they share the same keys, so you may see some dialogue expansions get swallowed up by others

robust patrol
modern python
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just try them out, usually old CP mods will still work unless the thing its changing has been updated a lot, like characters getting new portraits.

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just try it.

languid trout
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(I hope I'm not coming off rude. SDVpufferchickpaint I'm low energy right now. But as Vin says, just try it.)

robust patrol
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I appreciate the help

languid trout
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Dialogue mods don't have any compatibility issues aside from possible lore conflicts

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C# mods are listed on compatibility of Smapio because if they conflict, it's far more likely to cause things to function incorrectly. CP mods usually just overwrite or negate each other

robust patrol
modern python
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yes

languid trout
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Yep.
2019 is mostly safe, any CP aside from like, map edits should absolutely work and even those should function, but 2018 might be wonky.

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2020 CP should be fine almost entirely across the board

robust patrol
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Cool. What are the .ds_store files?

neat plaza
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mac file positions and such

robust patrol
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Ah. So unneeded for me?

neat plaza
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just ignore them

robust patrol
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OK thanks

languid trout
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Just ignore them, like Pillow said. The past few questions have been less mod-support and more modded-farmers, I feel?/nm.

stone bolt
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Please advise a list of the best mods for the game. 🙏
I want to install some global mods, but not cosmetic ones. I've played the original version of the game several times. And now I want more content in the game.

neat plaza
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!modrecs

native dragonBOT
languid trout
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(I'm not mad, nor are you in trouble, I just don't think we should crowd the support chats with general questions about modding!)

robust patrol
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If a mod only has JSON files, I'm guessing it isn't CP? Right?

languid trout
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No, that's the CP.

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If it doesn't have .jsons at all, it's most likely xnb.

modern python
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json files are for any mod that isnt C#. not just CP but other frameworks like FTM or JA

robust patrol
languid trout
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Can you show me the mod preview?

robust patrol
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This is using the Mail framework

languid trout
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Okay, I usually don't do this

robust patrol
languid trout
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But you can dm me questions

robust patrol
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Oh, why so Chirps?

languid trout
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So I can answer your questions without bloating this chat, because this conversation doesn't fit any of the mod chats.

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!gettingstarted

native dragonBOT
languid trout
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This should help with several of your questions too

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But let's move this to dms unless you have actual mod errors in your log, okay?

robust patrol
languid trout
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and if you feel like you aren't getting the information you need, you have my permission to message me, alright?

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(I'll try to get to you in a timely manner.)

robust patrol
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Thanks. I appreciate it. I'll go lurk in Modded Farmers for now and watch the chat while I check all of my mods and such

robust patrol
pine schooner
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 115 C# mods and 294 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pine schooner
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mods are not out of date

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I'm not sure which mod is causing the chaos.

modern python
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fast loads is the last mod mentioned in the log before errors start appearing so maybe that?

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idk though, not familiar with this specific error

pine schooner
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I've had fast loads on for a while and it hasn't done this.

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will take it off, and see if the error replicated

languid trout
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That looks like smapi got its wires crossed. SDVpufferthinkblob at StardewValley.Game1._update(GameTime gameTime) at StardewValley.Game1.Update(GameTime gameTime)

modern python
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gametime gametime

neat plaza
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(GameTime is a type, gameTime is the argument name)

modern python
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im just saying it sounds funny :P

languid trout
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Yes, all the updates are related to time, I'm running through the list for things that update on ticks outside of npc scheduling and Fastloads.

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One thing I will say is verify file integrity, and also, how many Automate machines do you have and what are their intervals?

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Because this is definitely related to npc schedules and possibly related to tickupdates

pine schooner
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I'm not actually sure how many machines are running and the timing, I will have a look now

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validated the files, it did not need to fix any

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is a longer or shorter interval better for automate?

languid trout
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longer intervals reduce lag potential, especially with how 2-6am is basically calculated as simulated time.

pine schooner
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it was set to 60, so I went middle ground and set it to 300

languid trout
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!sm swap Fastloads out with this and test it while we're at it.

native dragonBOT
pine schooner
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cool downloading it now

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maybe having Atelier and Raffadax is tooooooo much

languid trout
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Ehhh, that's not actually the issue, but it does contribute.

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Do you know what kind of Mac you have?

pine schooner
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Its an Air with a M2 chip.

proven pewter
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yeah having a lot of JA stuff does contribute majorly to load times and day start time. not much you can do about it afaik

languid trout
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I would definitely suggest taking one down if it doesn't improve. There should be a way to set a dedicated GPU for stardew with your m2

pine schooner
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how would I do that?

languid trout
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Oh, I spoke too soon.

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SDVpufferfush It's one of the ones without a dedicated GPU

pine schooner
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darn ok

languid trout
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Before you do

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Remove any items associated with said mod from your inventory and chests

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Or as many as you can find, at least. Doesn't matter how, toss it, throw it, sell it-it'll help smooth the transition

pine schooner
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yeah will take a while SDVpufferwaaah

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to test with Spritemaster can I just ffwd to 2am, and see if it gives the same error?

languid trout
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You can, yes. Or just sleep

pine schooner
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I slept through 3 days and the error did not replicate.

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will continue to play and see what it does

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thank you so much

gaunt gust
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Not great but not the problem by far

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This was back when I was doing weird batched sprite editing stuff

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On my computer The Problem rn is loading maps

proven pewter
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I have ppja + raffadax + wilflour + plentiful harvest and STF obliterates my day start times

gaunt gust
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Ah

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STF is accidentally quadratic

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JA has SetData problems but they aren't thatttttt bad

proven pewter
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JA kills game start time but is fine on day start. STF is the reverse

gaunt gust
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At one point I wanted to parallelize

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But then life happened

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Also 1.6 will happen

worthy moth
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Soon ™️

proven pewter
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yeah im hoping 1.6 will help with a lot of that

gaunt gust
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JA makes a lot of HD calls

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Apparently the file system on Windows is trash

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Hey LabVIEW has dotnet 6 now!!!!

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Sorry I hate net framework haha

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(Also I love how the death method, populate routes, is 2 ms main thread time with ELR)

coarse cape
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this is the smapi log if anyone could help cause i have no idea how to read this

languid trout
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

coarse cape
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ah okay brb

languid trout
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Follow the instructions and post it here, looks like a mod might be missing a file

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We need both of your logs!

coarse cape
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alright thank you! 1 sec

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 41 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 36 C# mods and 48 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

languid trout
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Reinstall smapi on their end

coarse cape
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alright will do thank you :)

languid trout
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22:00:31    ERROR    SMAPI          - Error Handler because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\ErrorHandler, Mods\Mods\Mods\ErrorHandler.
22:00:31    ERROR    SMAPI          - Save Backup because you have multiple copies of this mod installed. To fix this, delete these folders and reinstall the mod: Mods\Mods\Mods\SaveBackup, Mods\SaveBackup.```
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I've never seen this before. Did you share through google drive?

coarse cape
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the mods folder that we use?

modern python
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mods\mods\mods 🤔

languid trout
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At first I just thought simple Smapi issue, then looked in and saw that Mods\Mods\Mods issue

languid trout
coarse cape
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i sent them a winrar of my mods folder on discord

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although with a diff recolor cause they wanted something else but it wasn't a problem till this dga mod was added just now

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and they can still join once the dga mod is removed

languid trout
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Alright, so 1. Gently recommend you not do that because that's piracy. 2. They need to fix the Mods Mods Mods folder
Also you need the same exact mods. Mod recolor conflicts can also cause issues.

coarse cape
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alright thank you i'll let them know, also sorry bout point 1 i didn't realise

languid trout
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It's fine. Most people don't think about it, but it takes away traffic and downloads from the mod author, and a lot of us have our permissions set so others don't upload to other sites or redistribute without permission. Just be mindful.
But after they fix the folders issue, should still reinstall smapi

native lotus
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Dynamic map tiles is an optional mod for Cape Stardew and not required. If you have incompatibility issues take a look at the requirements article on the nexus mod page highlights the required mods.

hard pendant
native lotus
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Hmm that’s a mistake lemme change that

languid trout
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(Love the mod btw.)

hard pendant
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Yeah I have yet to do my quick 1.5 run through before 1.6 releases

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I am excited to try the mod

coarse cape
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Thank you the game works now and they also said thanks ! :)

wind veldt
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Is there any resolution adjustment for Smapi android?

languid trout
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!androidsmapi

native dragonBOT
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Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

languid trout
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Sorry, but I really can't help you with android, unfortunately.

wind veldt
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Thanks

fast veldt
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im playing life cycle and im not sure how to select the pairings

languid trout
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Those are the pairings

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You can't mix and match them iirc

fast veldt
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wait so they will all happen?

proven pewter
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yeah they all happen unless you remove the ones you don't want

fast veldt
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yippie ok!

languid trout
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(Oh you have to delete them?)

proven pewter
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well you can just disable them, but deleting them is easier to explain and harder to get wrong

languid trout
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SDVconcernedCA what is the config for then?!? /gen never used it

proven pewter
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don't actually remember

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oh right, it has options for [dating/married/children] and for new or existing saves

fast veldt
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lets go lesbians haley and leah plot line moment

pliant nymph
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

proven pewter
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yeah I have haley and leah enabled too lol

shadow hedge
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Hello! I use a mac and am attempting to play Stardew Valley Expanded. I'm trying to get the "Grandpa's Farm" map to work, but I can't seem to do so. It seems (from my quick check) that the other mods are working; just not the farm mod.

I choose the standard farm option upon creation, yet I just get the standard farm. It seems SMAPI is working, as my terminal opens every time I launch through Steam.

Help would be appreciated. 😅 I'll attach a SMAPI log.

native dragonBOT
languid trout
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15:05:12 ERROR Content Patcher Two content packs want to load the 'Maps/Farm' asset (Grandpa's Farm and Standard Farm Ponds Removed). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.

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You have two mods modifying the same farm

shadow hedge
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Ooooh, I forgot I had that installed. Thanks, I'll try it out. 😅

shadow hedge
languid trout
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!changefarm

native dragonBOT
languid trout
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you can do either

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It just depends on how much you like your farmer customization

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I'd personally just start a new farm

shadow hedge
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Yea, thats what I'm doing. 😂

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Seems a bit much just for retaining a very specific pants hue. 😆

languid trout
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🤷‍♂️ Nice to have options down the line SDVkrobusgiggle

calm drum
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uuhmm how do i fix this.. lol

gaunt gust
languid trout
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Redownload Stardrop.

gaunt gust
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The project I throw test optimization stuff in

calm drum
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it wont let me bc im not upgraded :')

languid trout
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Upgraded? What do you mean?

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Are you running legacy?

calm drum
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uhh idk? it just says downloads for non premium members are capped at 3MB

modern python
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download speeds, not downloads

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also stardrop shouldnt be in the mod folder at all, theres no need to redownload it. theres installation instructions on the mod page

proven pewter
#

also it looks like you have Stardrop extracted to your mods folder, when it's not a mod

languid trout
#

Oh right, stardrop is a modmana-

#

SDVpufferchickpaint I think my brain needs a moment to recalibrate

quartz stone
#

hey, can someone help me with SVE? Grandpa's farm isn't showing up to me

languid trout
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

languid trout
#

Follow the instructions

quartz stone
#

sorry but... I dont understand this instructions

languid trout
#

What platform do you use?

quartz stone
#

windows

languid trout
#

So, there should be a button that looks like four panes on your keyboard right next to right control and space. You click that and the r key at the same time

#

This little window will pop up

#

copy paste %appdata%\StardewValley\ErrorLogs into it then click okay

#

Should take you to the file with s MAPI-crash.txt if it exists, or SMAPI-latest.txt. you then click and the text file and drag it out of the folder onto the smapi box

quartz stone
#

this is the file

#

then I open it

#

and what should I do?

#

I dont know what these codes means

gaunt gust
#

Take that file and drag it into chat

quartz stone
#

this chat?

modern python
#

yes

quartz stone
native dragonBOT
quartz stone
#

this way?

modern python
#

yep

quartz stone
#

ok

#

they are asking me for uptade some mods...

#

and smapi

#

I forgot how to uptade smapi

modern python
#

just download the newest version and install it like normal

quartz stone
#

I dont need to unistall the old version?

modern python
#

nope

quartz stone
#

oh boy I'm scared to try to change this, but here we go

ashen goblet
#

I need some help understanding some config. I'm using the automate mod and a mod called advanced casks mod but for some reason the hardwood casks form that mod isn't working with automate, normal casks take items from the chests just fine but not the modded casks. I'm wondering if there is anything in config I can change to make it work? I tried reading and understanding the config for the automate mod but it's just confusing for me

shadow hedge
quartz stone
#

ok

#

I update everything

#

and problem still there

#

the standart farm doesn't change to the grandpa's farm from Stardew Valley Expanded

modern python
#

did you download grandpa's farm? its a separate file under optional downloads

quartz stone
#

...

#

shit

compact verge
quartz stone
#

yeah

#

it works

#

thak you everyone

ashen goblet
#

Or wait yes I can

#

This is very odd, I couldn't do it manually at first but if I picked up teh cask again and replaced it I could so I'm going to do that with all of them and see if it fixes the issue

compact verge
#

Maybe you forgot to install Custom Cask Mod at first? That's the only thing I can think of why this happens.

#

(Or it didn't fire up for some reason the first time.)

ashen goblet
#

Now that you mention it I did actually forget it at first. I downloaded both but forgot to put both in my mod folder so at like 5pm in game after I had put down all the casks I realized it but I didn't think anything of it and just finished the day and then put it in my folder

compact verge
#

Aa yea. So the hardwood casks you placed without Custom Cask Mod will not work at all. You'll need to replace them.

ashen goblet
#

Yup i did that now it works! thank you!

compact verge
#

Yey! You're welcome.

opal wolf
#

hello, does anyone know of any possible reasons why pigs have disappeared from marnie's? i have some bfav mods, but i remember being able to use them on an old save with the pigs as well, but i have downloaded some new bfav mods

#

if anyone could tell me of any possible mods that might do this, please let me know

naive drum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

naive drum
#

also, it's maybe possible you downloaded a content patcher mod that replaces the pigs with something else?

opal wolf
#

i did try adding a pig to fox one, but i removed it to see if it'll fix it, and nothing is working lol

high vine
#

heya!!
so i tried installing a new farmhouse mod, that the author says is compatible with 1.5, but my tiles are just a little bit messed up

#

mine looks like this, and it's supposed to look like this (shown as on the mod's page - the middle and bottom bits shown there are on the second floor)

#

maps are one thing i always get lost at when it comes to modding, so here i am LOL

opal wolf
#

either that, or you unlock the grass area in the cellar after upgrading your house

#

id also recommend checking out the requirements for the original mod itself

high vine
#

i had a different one, but made sure to delete it from my folder before installing this new one

#

i do have a seperate mod for the cellar, could that be it?

opal wolf
#

okay, did you ever add on any renovations before changing your house mod?

high vine
#

it said it was compatible with ones that changed the basement tho

opal wolf
#

cuz it looks like you have the southern room renovation, and its conflicting

high vine
#

i don't believe so, since the mod i had didn't have them to begin with - is there an easy way to check? mayb debug command

#

or hidden in a file somewhere, i can dig for it lol

opal wolf
#

maybe try checking robins just to make sure it didnt automatically enable something?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 98 C# mods and 207 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

languid trout
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

opal wolf
languid trout
opal wolf
#

also it was working perfectly fine, so i think it was a mod i added

languid trout
#

The .png for the mod seems to have lost the file path, re-download it

opal wolf
#

oh yeah, i moved the pngs from pc's truffle foxes into adoptnskin but i fixed the name lol

#

i just needed to rename it babyping_1.png and pig_1.png

#

i dont understand why pigs wont load, but thats definitely the issue, ill check on the bfav mod itself

#

i mightve edited something and forgot lol

languid trout
#

...If you moved the pigs assets to a different mod, why would the one you took it from load it? One is a skin, the other is an animal asset.

opal wolf
#

oh yeah, theres no pig png in here, ill just transfer the fox png from truffle foxes and change the name to pig.png

opal wolf
languid trout
#

That should work

naive drum
#

It can't find the images for pigs anywhere so it's not loading the pigs at all to avoid game crashes

#

as far as i can tell

opal wolf
#

yeah ill just readd the pc's truffle foxes

#

so it knows what to load, and then add the fox png renamed pig.png to bfav

naive drum
#

Why were you putting it in BFAV in the first place?

languid trout
#

Do not rename it pig.png

#

just pig.

#

The .png is loaded as an extension

opal wolf
opal wolf
#

honestly i wouldnt be surprised if this was the result of me in the process of fixing a mod and got distracted, then forgot

opal wolf
opal wolf
#

if you can do the smapi log thing as well, i can go through it and see what mods might be conflicting

#

i dont think the cellar one is whats causing conflict though, so i think you're good on that front

tight flume
#

I hope someone can help me out to get SMAPI to work for me on my Android phone.
So I installed the SMAPI apk. It says it can't find the Stardew Valley apk. Which is weird because I have the game installed. So I guess it's a directory/folder access issue. But I'm not sure what I can do about it.

pallid summit
#

!androidsmapi before you go any further

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

pallid summit
#

what i mean by that is check your SDV version first, to determine if you should spend any more effort on this

tight flume
#

So it's broken untill SMAPI is updated/fixed?

pallid summit
#

if your version is higher than .39, yes. sorry to be the bearer of bad news SDVpufferflat

tight flume
#

Np, thanks for the info. Fingers crossed SMAPI gets a new upsate in the future 😅

high vine
# opal wolf also lmk how it goes

i'll have to test it tomorrow since it's nearing 5am currently LOL but i will most certainly update you tomorrow! is it alright to ping you with it?

opal wolf
high vine
#

i appreciate you friend!

opal wolf
delicate quiver
#

Do u want me to show mod folder

compact verge
#

Please do, and also provide your SMAPI log.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

delicate quiver
#

Here is my mod folder

#

I can’t figure out the smapi log thing since I opened it on my phone and I’m on my laptop

compact verge
#

Oh, you can't access internet on your laptop?

delicate quiver
#

No no like how do I send the link to you

#

From my laptop?

#

I got the link just don’t know how to get it to be able to send it to you

naive drum
#

You have the URL to your uploaded SMAPI log?

#

or do you have the file path on your laptop?

languid trout
#

You just copy paste the green url here

delicate quiver
#

I am at this screen

naive drum
#

OK! Very very easy to share.

#

See that big green box that says "Share this link"?

delicate quiver
#

yeah

languid trout
#

Copy and paste the text here.

naive drum
#

Copy the bit on the first line that is not bolded and paste it here

delicate quiver
#

do I like email to myself and then send it here

#

I’m so confused 💀

languid trout
#

No you just copy and paste

naive drum
#

Do you not have computer Discord?

delicate quiver
#

I do not

#

I have discord on my phone

naive drum
#

Is there a reason you do not have computer discord? Phone discord has gotten very bad lately

delicate quiver
#

oh no lol

#

I’ve just never downdloaded it on my laptop

#

since I have it on my phone

compact verge
#

You don't really need to download it on the laptop. You can open it from your browser (like I'm currently doing now)

delicate quiver
#

Oh lemme do that real quick

naive drum
#

Yeah I just went and logged in on browser to say that too

delicate quiver
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 16 C# mods and 4 content packs.

delicate quiver
#

There ya go

naive drum
#

SVE not loading?

delicate quiver
#

It is not

naive drum
#

It's missing chunks for some reason - redownload

delicate quiver
#

redownload sve ?

compact verge
#

Yeah, redownload SVE.

delicate quiver
#

so I delete the one in my folder

naive drum
#

yeah

delicate quiver
#

Okay

naive drum
#

it's missing a lot of its contents for some reason - perhaps you got the very rare and unfortunate bad download?

#

(sometimes, very rarely, downloading a file just goes wrong)

compact verge
#

Well, or the extraction process was interrupted.

delicate quiver
#

I click manual and it doesn’t download for some reason?

naive drum
#

It didn't even open the pick-a-download-speed page??

#

or is this moddrop

delicate quiver
#

The manual button by vortex doesn’t

#

But

#

This one does

#

Do I have instal them individually

#

There’s 3

naive drum
#

You put the entire SVE folder into your mods folder

delicate quiver
#

I did the first time

compact verge
#

Grandpa's Farm is an optional addition that changes your farm.

delicate quiver
#

So u want me to download the stardew valley expanded in the picture

#

And see if that works ?

naive drum
#

Yes

delicate quiver
#

Okay doing so now

half shuttle
#

hey is there a page that displays the item outputs for when you have a fish pond with legendary fish in it?
this is for the Margo mod

delicate quiver
#

I have moved it

naive drum
#

that looks right!

delicate quiver
#

Is there supposed to be more ?

#

Or is this correct

naive drum
#

I think that's correct

delicate quiver
#

okay !

naive drum
#

One C# component and then one for each required framework mod that does content packs, so yeah, that should be the right number

delicate quiver
#

I will try running it now

#

It worked !

#

Thanks guy

#

I appreciate it

languid trout
delicate quiver
#

it did same something about antisocial not working but then it said something else

#

but it’s working !

#

say*

timid saffron
compact verge
#

It seems that the mod is missing files. Try redownloading and reinstalling it.

compact verge
#

Yey!

dense ocean
#

help

#

idk whats going on

robust bison
#

!troubleshoot

native dragonBOT
dense ocean
#

ty

#

i restarted my computer and it fixed the problem (idk why or how but i did)

twin pasture
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 176 C# mods and 376 content packs.

dire fractal
#

hi where can i download mods ?

twin pasture
dire fractal
brave lotus
stark horizon
#

!gettingstarted

native dragonBOT
static lantern
#

Okiedokie. So. I had a little catastrophe.
This is as much a Windows issue as Modding, but;
A windows update caused one or more core windows files to get corrupted and I needed to run a system restore using a repair media.
Doing this seemed to cause a number of files to become 'lost' - they're not present or able to be discovered, as if the original files disappeared.

Anyway. This caused my Stardrop to lose all my mods within its files. It's reading as 0/0 Mods, but it retained my Modlist labels - they're all just empty.

I'm wondering if anyone knows a way, either by finding the old modfiles by some method I've failed to use (tried search, getting some weird .exe files with Stardrop in the name that can't launch, likely corrupted) or by recovering my directory of mods from, say, Nexus or elsewhere so I can reinstall them all over time.

My biggest concern is not getting all the correct mods back and this breaking my ongoing game save.

#

If anyone feels like helping out, please tag me. ♥

stark horizon
static lantern
#

I'm willing to put in the leg work. neko_sweat

stark horizon
#

If you click on your Nexus Profile picture, a list will pop up. Just choose "dowload history."

static lantern
#

I'm mainly worried about not getting the right mods reinstalled. Maybe Stardrop will somehow remember which ones are supposed to be active in a given list?

#

I had some for testing or multiplayer that I don't want on in my singleplayer game.

stark horizon
#

If you still have access to your save files, it's also possible that your SMAPI logs might still be intact.

static lantern
#

My saves are intact, though they're on Steamcloud, so I don't know how much that changes.

stark horizon
#

I can understand that. Stardrop should retain your profiles, if that's how you set them up, and if the mod folders are there, but just empty, then it sounds like you have roadmap of sorts.

#

Well, that's good, at least you didn't lose your saves.

static lantern
#

Sadly no mod folders. Fingers crossed though!

stark horizon
#

Good luck to you, Nona! If you want to try the SMAPI log route, it might give you a list of mods that were in the last save file recorded.

static lantern
#

Where would I peek for that? I only know how to find SMAPI latest.

stark horizon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

stark horizon
#

The instructions to finding your log are in the link 😄

static lantern
#

Yeah, sadly that only has Latest, which is on a fresh game install, so no mods. ;;

#

Thankyou Logo.~

stark horizon
#

Ah, booooo. Hopefully you won't have too much trouble reconstructing your mod lists.

static lantern
#

I can nab an old, mostly correct one from earlier in discord though!!

stark horizon
#

The logs only stay active for 2 weeks, but it's certainly worth a try!

static lantern
#

Found one! Thank goodness I break stuff a lot. 😅

stark horizon
static lantern
#

You're a genius, good samartian, and very fun at parties.~

#

Stardrop remembers what should and shouldn't be active, I think!

still wasp
#

@stray spire Hi, sorry to bother you, but I want to make sure ||dwarven legacy|| works properly. I made like around 10 full volcano runs and got none ||blueprints||, am I just unlucky or there might be requirements I miss?

stray spire
#

the blueprints just replace the weapons themselves in vanilla
so whatever the odds were of finding dwarven weapons are the same for finding the blueprints

#

which I assume is pretty low

still wasp
#

Oof, so I'm just hella unlucky, got it

#

Thanks

still wasp
#

The moment I contacted you they started dropping :)

terse flower
#

Similar problem from earlier the last year but Willy has gone fishing ( again ) for a while damn season...

#

No CC is not completed

#

Guys?

gaunt gust
#

It's early on the morning on a work day mate

pine schooner
#

I keep getting the JSON error - No idea what Batter is!

#

Any ideas?

#

it's a green error so not hugely troublesome, just wondered

languid trout
#

As per the official PPJA Github

#

No idea what _____ is!
[Json Assets] No idea what 'Sesame Seeds' is!
Solution: You may be missing a dependency or there is a leftover item in a recipe that's name has been changed/moved to vanilla. Your game will still work as intended with this error.

pallid summit
#

.

#

so i believe you can either install ppja fresh meat or remove batter from the recipes or whatever is looking for it

languid trout
#

(I need to make a list of like one recipe or item from every pack just to search for it so I know which ones they're missing. Thanks Ichor! I just knew something was missing)

pallid summit
#

(backsearching for 'batter' in this channel yields a lot of hits! i knew i had seen it before)

pine schooner
#

I should probably have started a new save before I added Raffadax. SDVpuffergrimacing

limpid cedar
#

Anyone know how to open and edit a dll file? on linux (steam deck) for the record. trying to make a mod compatible with another.

lament prairie
#

In general you simply don't do that

#

DLL files are compiled mods

#

you would need to find or recreate the source code, edit the source code, and recompile the mod

dusty spruce
#

*or decompile the DLL

lament prairie
#

(decompile is what I meant by recreate—you'd probably need to fix a decent number of things to get a decompile to compile)

gaunt gust
#

Most c# mods are open source anyways

thorny marsh
#

Hey. I downloaded some custom animals and unofficial BFAV mod and it looks that it doesn't work as intended. Some of animals like deer, squirrels or pigeons changed into chickens the next day after I purchased them. Others like red pandas are changing into cows every 2 days. I checked the config file and everything seems to be mapped properly. Has anybody encountered this issue yet. Is there any solution?

I know that 1.6 patch will make possible to add custom animals in some other way but I would gladly enjoy new animals before it is released.

dusty spruce
#

Unfortunately that’s just how BFAV is

lament prairie
#

yeah, BFAV is kind of broken

#

dozens, if not hundreds or thousands, of people had the same experience

thorny marsh
#

thanks! it does break my heart but at least the situation is clear

modern python
#

1.6 is on the horizon, you shouldnt have to wait too much longer at least.

thorny marsh
#

great news. thx

raven lotus
#

hi

#

ı have a problem in smapi ı guess...

#

[game] Exception occured trying to access file 'C:\Users\USER\AppData\Roaming\StardewValley\Saves\PearlScarlett_279376048\SaveGameInfo'
[game] System.Xml.XmlException: Root element is missing.
at System.Xml.XmlTextReaderImpl.Throw(Exception e)
at System.Xml.XmlTextReaderImpl.ParseDocumentContent()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.Load(Stream inStream)
at SpaceCore.Patches.SaveGamePatcher.DeserializeProxy(XmlSerializer serializer, Stream stream, String farmerPath, Boolean fromSaveGame) in C:\Programming\StardewValley\ModSource\SpaceCore\Patches\SaveGamePatcher.cs:line 343
at StardewValley.Menus.LoadGameMenu.FindSaveGames_PatchedBy<spacechase0.SpaceCore>()

#

this written red in smapi

lament prairie
#

Your save is corrupted

#

Root element missing generally means that something went wrong during the save process

#

like quitting the game or having it crash

raven lotus
#

but ı didnt try to opoen that save

lament prairie
#

Only the PearlScarlett save is broken, but opening the saves menu tries to "preload" a little bit of every save

pallid summit
#

the game tries to parse all of your save files to display the load game menu

lament prairie
#

So any broken saves in your save folder cause red text in the log anytime you open any save

raven lotus
#

oww okay thank you ❤️

median eagle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 73 C# mods and 289 content packs.

robust bison
#

!mh

native dragonBOT
robust bison
#

oh oops thought this was tech support

hard pendant
median eagle
#

hmm

robust bison
#

the log says that those 2 folders are the same mods

hard pendant
#

You're positive neither are in your mod folder?

median eagle
#

I thought it was the same file/dupes

#

but theres no dupes of the same file

#

how do i fix the ID? Just redownload it?

robust bison
#

yeah because the folders are separately named

#

idk, it could be they're both the same mod and they changed the folder name with an update

#

delete both and reinstall

hard pendant
median eagle
#

yea

hard pendant
median eagle
#

they have different items

robust bison
#

same mod id then

median eagle
#

this is everyday hair

#

and this cool sweet hair

hard pendant
#

Let me check nexus

median eagle
#

k daily har and cool sweet hair

#

you can see the previews are entirely different sets

hard pendant
#

Yes but that doesn't matter if the manifest has the same UniqueID. The mod author might have messed up

median eagle
#

hmm

hard pendant
#

Ill check the mod files rn 🙂

median eagle
#

ok

silent onyx
#

hey guys im having a problem that i cant level up my professions, after the day passes the profession screens just appears for like half a second and disapear so im level 5 and have no profession

hard pendant
# median eagle ok

Seems like the mod author messed up on the upload. It's funny cause this happend to me last night whe I was making a mod

median eagle
#

ahhh

#

is there a solution?

hard pendant
#

I can give you instructions to potentially fix it on your own, otherwise you can wait for the author to update

median eagle
#

one has FS version of it

hard pendant
#

FashionSense is good

#

I always suggest it

median eagle
#

ok lemme change it out then

hard pendant
#

If that doesn't work then probably same issue

hard pendant
#

Can you upload a log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

silent onyx
#

k

median eagle
#

ah wait just realzied wrong download for daily hair

#

theres two of em

hard pendant
#

Ones for content patcher one is for fashion sense

median eagle
#

this is FS one and the one i linked earlier has both for CP and FS

hard pendant
#

Oh interesting

median eagle
#

Yea

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 21 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hard pendant
#

Well the issue with the two previous content patcher ones was definitley the UniqueID issue in the manifest

median eagle
#

yea I swapped out the cool sweet hair for the FS version

silent onyx
#

i reopened my game after so idk if i should play a day to get the level up screen again

hard pendant
#

Hmm I don't know much about the mod it's throwing errors for. I see you have a few updates tho

#

Modular gameplay is one of them I suggest you update all of them

silent onyx
#

should i update smapi and all the mods or just the mods?

robust bison
#

Margo is the successor to wol don't use both

#

it was explicitly stated on both mod pages

hard pendant
#

That was the next thing I was going to say

#

Check for compatibility

median eagle
#

nd now another error....

hard pendant
#

I would mod skyrim when i first got into modding and not reading the descriptions was always a death sentence lol

hard pendant
median eagle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 73 C# mods and 291 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

median eagle
#

i had to read it myself since it kept going too fast for me to catch

robust bison
#

you can't use 2 CP hair packs

#

same way you can't use 2 CP portraits

median eagle
#

hmm

#

i cant even find one of them on nexus

#

:/

hard pendant
#

Does daily hair have a fashion sense pack?

median eagle
#

hmm no

#

one of them doesnt

#

the recent one i posted did

hard pendant
#

Thats the one im looking at

#

This one has it

#

The point is you can have one CP mod for hair. I don't think it should matter for fashion sense someone might have to correct me

median eagle
#

ahhh

#

ok i deleted the CP one

robust bison
#

fashion sense doesn't matter as it's not replacing

median eagle
#

but im still stuck on bingmiao's

#

I have bingmiao's hair for FS but it wants to register for CP

#

or did they recently change the name to something else now...cause i think they did

hard pendant
#

Double check to be sure

median eagle
#

the smapi reads "bingmiao's homemade hair"

hard pendant
median eagle
#

yea

#

bu the name doesnt match smapi's

#

Bingmiao's homemade hair style is what smapi reads it as

#

but typing it doesnt get anything on nexus and thats only hair under bingmiao's name

hard pendant
#

I checked it out you def have the content patcher one installed

median eagle
#

ah

hard pendant
#

Try the one under optional

median eagle
#

ohhh

#

fff...google translate 💀

hard pendant
#

Yeah a little confusing how it was uploaded i dont blame you

median eagle
#

i also have the FS version too

hard pendant
#

If you have both CP mods that edit hair you can only choose one of those

#

As an example you could use daily hair and then the fashion sense pack for Bingmiaos

median eagle
#

ah ok

#

yea i took out my other CP hairs

hard pendant
#

Is it working now? Or some other errors?

median eagle
#

havent tested yet

hard pendant
#

Kk let me know how it goes

median eagle
#

👍

silent onyx
#

just took a lil bit to update it all

hard pendant
#

Just make sure you check for compatibility between those two mods because that could cause down the line issues as said 👍

boreal thunder
#

is this anything to be concerned about? Looks like Margo is having some sort of issue

proven pewter
#

are you using the latest version of margo?

boreal thunder
#

Pretty sure I am, got it off of github

modern python
#

its only available on github so, doesnt really narrow things down too much. i'd double check that its the latest version and if it is, then report it to the author.

boreal thunder
#

Just an FYI I just took a look at the issues and there are others with the same thing. I left a comment, thanks for the help

uncut seal
#

can anyone help? i have no idea what im doing haha

lament prairie
#

Open system preferences

#

Allow Terminal "full disk access"

#

wait one sec..

#

That's the other mac problem

uncut seal
#

i have still isnt working :((

lament prairie
#

let me dig up my quote

empty basalt
#

Hello im new here, I've been struggling fixing a mod to work and one of my friend suggested this discord group, I've already applied the required files but it still doesn't work, I'm using mobile phone

lament prairie
#

.q 6004

devout pumiceBOT
#
#6004

Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the 'System Integrity Protection', which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:

  • Right click on StardewModdingAPI or StardewValley Unix executable files in your game folder to open the game.

  • Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

  • Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
    https://iterm2.com/

  • Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state.

lament prairie
#

for swanny

#

I would try the right click thing first

uncut seal
#

wait what sorry

languid trout
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for versions of SDV past 1.5.6.39. We do not know if or when it will be made compatible. It is not possible to downgrade to .39 through legal means so do not ask how to do this.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

ashen goblet
#

Why is my child bedframe a birch color? It wasn't like that before

uncut seal
#

ohh im with you okay

lament prairie
# uncut seal wait what sorry

Go to your game folder and right click on the game and SMAPI executables and open them to remove the quarantine flag on the lm

languid trout
languid trout
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

languid trout
# empty basalt Thank you

Sorry, it's rough for android modding. The person that maintains Android Smapi has been MIA since June. (Personally don't blame them considering the architectural differences in mobile devices.)

empty basalt
#

Yeah its ok

uncut seal
#

thank you so much ill give it a go!

empty basalt
#

Thank you

ashen goblet
empty basalt
#

Btw does anyone know how to disable the unlimited money in the game LOL 😆 I want some thrill playing the game, i downloaded the modded version so that i can put designs

#

Not to make the game easier LOLOL

modern python
#

unlimited money....?

languid trout
#

Uhh, that's a mod.

empty basalt
#

Yeah after creating new land ive instantly got 999999 money

modern python
#

thats,, not normal haha

languid trout
#

Do you have the mod Unlimited Money?

modern python
#

did you grab a collection from nexus or something?

empty basalt
#

No i didn't put any

empty basalt
modern python
#

huh.

empty basalt
#

Hmm maybe I'll try using pc to play the game instead

modern python
#

id definitely recommend that, mobile modding is not in a great place right now

naive drum
#

Unlimited money...where did you get the game?

#

Did someone else get it for you?

empty basalt
naive drum
#

It is...possible that is not a legit copy!

empty basalt
#

Huh?

#

What do you mean?

languid trout
#

They...Recommended it and downloaded it for you?

empty basalt
naive drum
#

Last time I saw something like that, it was someone who had given their brother money to buy the game with, and instead he kept the money and got them a pirated copy with strange modifications, including unlimited money

languid trout
#

Yep, not helping you, sorry.

empty basalt
#

OH WAIT THE GAME NEEDS TO BE BOUGHT?????

naive drum
#

I think this is when you ask them where they got the game from - especially since the latest version of mobile Stardew doesn't actually work with SMAPI at all, so that's not the latest...

languid trout
#

I advise you not tell people someone else downloaded it for you, and just not bring up your copy in general in the future.

#

Yes.

naive drum
#

YES it costs money

modern python
#

y..yes?

languid trout
#

The game is not free.

empty basalt
#

When you said.. pirated meaning got it somewhere else right?

naive drum
#

Yeah, you can get it on the Play store on android, or Steam/GoG on computer

empty basalt
#

Doesn't that mean there is a possibility that a virus is inside it?

languid trout
#

Pirated as in they downloaded it illegally without purchasing it, yes.

#

Yes, potentially. It is cracked and modified.

empty basalt
#

😭

#

Wait imma delete all the files rn 😭

modern python
#

so i recommend deleting that version of the game your friend got you and purchasing the game on pc instead (if thats an option for you). modding is way more stable on there

languid trout
#

It's a 20 dollar game that regularly goes on sale for 15 dollars.

#

So playing on modded pc is a good, inexpensive alternative

empty basalt
#

How to pay tho?

naive drum
#

It's on Steam and GoG

modern python
#

i think you got the numbers mixed up there, its normally $15 and goes on sale for $5

languid trout
#

app store, steam/gog, windows, xbox.

empty basalt
#

Because im still underage

modern python
#

you can use steam while underage

languid trout
#

Is it because the switch copy is 20? Now I gotta check

empty basalt
#

Okie thank you imma try saving money for now

languid trout
#

Hunh. Nope, 15 dollars on Switch too.

#

Why did I think it was 20?

naive drum
#

Maybe the person who got you a cracked copy could be convinced to chip in to make it up to you :P

knotty jolt
#

um hello I was just wondering what this meant and what I could do to fix it srry im new

lament prairie
#

Probably your launch options are wrong

#

Did you include the quotation marks?

proven pewter
#

you need double quotes

lament prairie
#

!launchoptions

native dragonBOT
lament prairie
#

The defaults are listed here

proven pewter
#

comand line separates things using spaces, so if a name has spaces in it (ie. "Program Files") you have to put it in double quotes

knotty jolt
#

so like this?

proven pewter
#

no, around the whole thing

#

befor C and after .exe

knotty jolt
#

oh tysm

#

yeah it works now ty

delicate rover
#

Hi friends. Downloaded SDVE last week and played for a few hours. Everything was fine. Went to play again tonight and the game crashes while loading. Usually after about 10-15 seconds. Any recommendations?

hard pendant
#

I might be able to help

#

Do me a favor tho and send a crash log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

delicate rover
#

I'm sorry. I figured it out. I was loading vanilla and not through smapi. Lol. Oops!

hard pendant
#

Lol it's ok it happens

frigid veldt
#

Is Downtown Zuzu mod doesn't work on mobile?

modern python
#

i doubt it

#

zuzu is in very early development and hasnt been updated in a while

misty forge
#

Here @sonic walrus

#

And that file's name is just config with out .js

sonic walrus
#

just go ahead and download GMCM so you can edit the config in an ingame menu. it will be easier.

maiden thunder
#

Hey I'm new to the game

sonic walrus
#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

maiden thunder
#

I'm on consle

misty forge
queen imp
#

whenever i try to install smapi, this text shows up (it translates to The system cannot find the specified route.), i've tried various fixes online yet none have seemed to work for me, including reinstalling, installing previous versions and launching the installer from the stardew valley directory, could someone help me?

sonic walrus
frigid veldt
#

How to get my log from mobile, I can't find my error lag subfolder

sonic walrus
pallid summit
misty forge
queen imp
#

just after lauching the installer

sonic walrus
#

idk how else to instruct. i'm not sure what you opened earlier in that screenshot.

misty forge
#

And since it does not have .js, nothing appear when I open it with NodeJS.

lament vortex
#

it is not js, its json, a completely different file extension

misty forge
#

Oh

lament vortex
#

you dont need to open it with nodejs. if it doesnt say json, you likely just have file extensions hidden but im pretty sure doesnt matter either way. just right click the config file > open with notepad (or vsc which i see you have) and then do as soupy says

misty forge
#

I got the codes with NotePad

#

Thanks a lot guys !

sonic walrus
torn fog
queen imp
#

not helpful

pallid summit
queen imp
#

i actually first installed the game on a separate drive as the smapi zip/installer but i moved it to the same one and nothing changed

#

i also always launch the installer as administrator if thats what you mean

lament vortex
#

try simply double clicking and see what pops up

queen imp
#

ok

#

no way that was it

#

i just had to open it normally

#

thank you very much

torn fog
modern python
#

???

#

do not add unnecessary chatter if youre not here to help or get help

torn fog
#

my bad

pliant nymph
#

Is there a map mod for durins rest?

languid trout
#

If it's not under mods requiring Durin's Rest, there probably isn't one, tbh.

dire fractal
#

hi what mod you guys using to see the range of the sprinclers ?

lethal mantle
#

!uiinfosuite

native dragonBOT
lethal mantle
#

the version on nexus is outdated so everyone downloads from the github

dire fractal
#

there you go haha thank you thats why i ask because 2 of them didnot fit on smapi

formal tapir
#

should I be concerned?

viscid acorn
#

guys, if i just buy octopus from travelling cart, and put into fish pond, and fishing it, will my fishing experience book be filled?

lament void
#

I have a problem with smapi, can anyone help me?

#

tengo un problema con el smapi, se me congela el juego ¿alguien puede ayudarme?

#

can I upload my error log file?

shy orbit
#

yep, it's fine to describe the problem and upload the error log

#

!log the log is best uploaded here

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

lament void
#

In the MARGO mod, there is a quest where Clint has to activate a forge to create dwarven weapons. When i go to talk with him, the game freeze.

native dragonBOT
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro for Workstations, with 45 C# mods and 17 content packs.

naive drum
#

!reset might help

native dragonBOT
naive drum
#

(your saves and mods will not be touched)

#

it is trying to draw something related to completed quests and failing very badly. this could be a MARGO error, but it could also be something having gone wrong with the base-game assets for the journal exclaimation mark thing

lament void
#

Can be fix?

naive drum
#

The "reset your content files" thing is a first troubleshooting step for weird errors like this

#

since if it is a basegame asset broken somehow it'll fix it very quickly and if not then you can start to look at mod stuff

lament void
#

I do it now

lament void
#

It doesn't work, the game froze again, when trying to talk to Clint

naive drum
#

OK so looking at the error message some more, some mods that are mentioned are DaLion's Modular Professions Combat Overhaul, and AeroCore. I also just realized your MARGO isn't getting update alerts - the version on GitHub is 4.2.3 and you have 3.0.1!

#

I didn't think of checking the version number at first because I didn't realize it wasn't checking

lament void
lament void
formal tapir
#

Hey! so I clicked on the kitchen bundle (Community chicken) and it was already showing the complete cutscene DESPITE having no submitted items to it. so I checked around and saw this error

#

is there a way to fix this?

naive magnet
#

Who can help, my friend and I play stardew with mods, and we have a problem with the club, he calmly enters it, and when I go into solo I have a black screen, it disappears when my friend enters the club, that is, I solo I can’t log in, what should I do?

shy orbit
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

mild talon
naive magnet
mild talon
naive magnet
#

Logs?

mild talon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

naive magnet
#

Where can I get them?

mild talon
#

We need yours & your friend's since it's MP
The link has all the instructions Glab

mild talon
#

There's no rush; this channel's open 24/7 😉

naive magnet
native dragonBOT
naive magnet
#

I hope we can find a solution to the problem, because it will be difficult to play like this in the future.

mild talon
#

Ok the logs show you don't have the same mods.

naive magnet
formal tapir
naive magnet
#

I don't understand

mild talon
#

One of y'all is missing Error Handler, u've got diff versions of mods like HealthBars

mild talon
mild talon
#

My friend, I need you to read the text plz
Yes, EH comes w SMAPi. Reinstall SMAPI for whoever is missing EH

formal tapir
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 108 C# mods and 88 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

formal tapir
#

is it because I added PPJA FnV late? if so. is there a way to fix this?

naive magnet
#

I started the world in a solo world, not open to the network, and also a black screen

#

What is it?

shy orbit
# formal tapir

the Key Lime Pie item it mentions should come from Even More Recipes it seems

formal tapir
#

oh

#

i need to download the mod

#

I thought that was optional

shy orbit
#

yeah. it tries to generate the bundle so it might be fixable still

#

modded bundles are known to be save breakers though

formal tapir
#

more recipes or even more recipes?

shy orbit
#

even more

formal tapir
#

WOW okay

#

guess more work for perfectionn

#

god what a hassle

naive magnet
#

I created another character, and still can’t enter the club, just a black screen, what should I do??(??(?(?(

viscid cedar
#

I rlly need help triggering event scenes for this one mod.

#

Trouble is, it's a nsfw one so... anyone willing to help? in dms ofc so we don't break any rules here.

#

or well, it includes nsfw.

formal tapir
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 108 C# mods and 92 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

formal tapir
#

god this making me not want to eat key lime pie

shy orbit
#
21:29:22    ERROR    SMAPI          - Even More Recipes for JsonAssets 1.5.12 because it requires mods which aren't installed (ppja.artisanvalleymachinegoods).``` it says it needs artisan valley too
formal tapir
#

oh my god

#

]

west folio
#

Hey y'all!

I have been struggling getting SMAPI to work on steam deck, and I have one final hurdle.

I failed manually installing SMAPI and mods, so I resorted to copying my partner's modded file to the deck, launched Stardew through vortex, and now everything works almost how I want it.

The problem is that right now it only has desktop controls and I want to launch Stardew in gaming mode with the controller layout.

Could someone please dm me and help?

mild talon
#

!vortex

native dragonBOT
mild talon
#

I can say that the majority of people who offer support here do so in the chat, not dms

west folio
#

I know! I hate it, but I couldn't for the life of me get it to work otherwise.

mild talon
#

!stardrop

native dragonBOT
west folio
#

Chat is fine, I just didn't want to monopolize the forum.

mild talon
#

No worries about that, it's open to all!
I don't have any experience w linux/steamdeck so u prob gotta check back when more peeps r here

west folio
#

I can do that!

Also, I'll play with Stardrop in the meantime. Thanks for the advice!

pallid summit
#

hello! Gamepad Mode should be a setting in the [[Options]] menu in-game

pallid summit
#

if that's not easy to access due to the controls, you can probably edit the game's startup preferences file

west folio
#

I tried forcing it to use the gamepad mode, but it just changed the cursor and gave me a sort of weird keyboard/gamepad hybrid.

What's the preferences file?

pallid summit
#

in the file ~/.config/StardewValley/startup_preferences, you should be able to change <gamepadControls>false</gamepadControls> to say true instead of false

#

~ is your home directory (this is next to where your save files are kept)

#

(i haven't used gamepad mode or a steam deck, so i don't actually know if this will solve your problem, but it's all i've got)

west folio
#

Oh, thank you! Let me try that!

It'll take me a minute, I'm not around the deck this second, but I'll be back.

naive magnet
#

This is what it says in the console when entering the club:

pallid summit
#

ok. i have a feeling that will just enable the gamepad mode hybrid that you mentioned, since i think it controls the same thing. but maybe not! again, i haven't used it

mild talon
native dragonBOT
mild talon