#archived-modded-support
1 messages · Page 298 of 1
no but the paths might be getting mixed up. can you screenshot the folder the SMAPI exe is in?
Lol Im from Alberta Canada 😛 we're red necks around here
One of our two official languages is french, my guy, lol
Only on the east coast 🙂
Won't do it with only one screenshot I'm afraid 
yeah that all checks out
That looks right.
how far does the game get? cause I notice both logs stop before it actually tries to load mods
Also tried by Steam and by ModdingAPI directly, both in administrator, and I modified the steam access to redirect toward ModdingAPI
The game does not launch at all. It launches, then after a few seconds Steam just do as if I never launched it. If I launch by the ModdingAPI, it does nothing
okay I have a plan
Two hours 
- in the top bar, where it's got the little file path, type in
cmdand hit enter - in the command window that comes up, type
StardewModdingAPI.exeand hit enter
if SMAPI is having some kind of problem and crashing before it can properly run, it should dump that to console with this method and you can read it
yo how do I uninstall the stardew modding api?
I wanna uninstall and reinstall everything related to mods rn but I dont see a clear way of getting rid of the api
run the installer and select uninstall
this exe is not recognized...wut ?
would the installer be with the rest of the files or do I gotta download it again
what is the exact phrase it uses?
'StardewModdingAPI.exe' n’est pas reconnu en tant que commande interne
ou externe, un programme exécutable ou un fichier de commandes.
if you deleted the installer after using it then yes you have to redownload it
what happens if you remove the .exe part?
no better
it should have something before the input with a > after it, what is that?
Just as you answered this I saw the part of the SMAPI forum that explains uninstalling
Feel stupid now
Thanks for the help though 🫡
ah okay
do cd steamapps, hit enter, then cd "Stardew Valley" with the quotes, hit enter, and try those earlier steps again
No better
okay now try putting in StardewModdingAPI.exe
oh wait I see sorry
hmmm that's real weird
might need to ask pathos about this one
@tired brook sorry to bother you, but @abstract raptor here seems to be having a really strange issue with SMAPI silent-quitting on launch, and as far as I can tell it's installed correctly.
one more thing, does launching the original game work?
Oh yeah.
okay so it's definitely an issue with SMAPI then
Tried to uninstall/reinstall it multiple times, to no avail
yeah this definitely seems like an internal problem, which is why I pinged pathos
he seems to be offline right now though so you'll probably have to wait for any answers
bump
no problem ! I'm glad people are willing to help, thank you. And I will go to bed. Past midnight here ! 
that happens when dialogue text isn't formatted correctly. you probably have a dialogue mod with bad formatting
@abstract raptor Hi! When you get back (doesn't need to be today), can you do this to provide more info?
- From your game folder, open
smapi-internal/config.jsonin a text editor. (Notepad is fine.) - Change:
"VerboseLogging": [],to"VerboseLogging": [ "SMAPI" ],;"DeveloperMode": false,to"DeveloperMode": true,.
- Launch the game through the terminal again.
- Post a new screenshot of what happens.
is there any way to know which one? it happens only a few times /not often but it still bothers me when it does
Okay, that did something different but the cmd disappeared quickly, will search the log
you can use patch summary to see which content packs have edited which game assets. next time it happens, you can run that command, open up your log file in notepad and use the find function with the name of the appropriate asset to figure out which mods are editing it, and go through their content files to see what's added where
unfortunately there's no way to see what mod a specific line of dialogue is from directly
Welp, that did...the same thing. https://smapi.io/log/a1bac9c38a194ea285990f4a30994f59
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Famille, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it
ty
Tried again with taking a screenshot of the cmd
Hello! Anyone know how to fix the game just freezing once I try to start a new game, just extracted my mods into the mods folder created by smapi and to my knowledge I downloaded all needed mods and I don't think they are conflicting with eachother
sending pics of my mods and what the cmd says in a sec
actually I found this in the cmd now, is that the problem? i downloaded all the mods that was listed as required for it
!log + read the errors
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 49 content packs.
hmm so I assume it's because of walk to the desert redux, gonna take a look and try again

mistakes were made
https://smapi.io/log/0daeed2bd08c42029615b43e8e8fd0a6 okay now I'm not sure what to do anymore 
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 33 C# mods and 54 content packs.
freeze after you make new character or load a save is common. just don't do anything and wait for the game to load
oh I'll give it a go, thanks!
see how long the game load a save first. if you feel it's quite long, add SpriteMaster and turn off resampling for disabling graphical change
I have "Animal Crossing Dig Spots 1.3.0" installed, but I see both the default worms and the new AC dig spots on the same tile in game. This might be a result of my mods loading order, but I'm wondering (with more specific details) if it can be fixed by adding a false dependency. I'm not sure what it might be clashing with however.
False dependency will proably work if you can figure out which other mod is patching the dig spots
lmao I must've exited the game just a few seconds before the freeze was "done" every time, but now it worked! thanks a lot haha! 
Yeah, I'm not entirely sure.. as far as which of these modify the visual assets if any. Here are my Content Patches.
Earthy and DaisyNiko might be good candidates to look at since they both might possibly retexture the worms
From Earthy Recolour's page
I remember that being an issue someone else had with the mod too
Cool. While I do have the wiki of how to add a dependency up, I'm not entirely sure what to properly put for the UniqueID fields.
You can just turn it off in the config!
Yeah, I do have it off. With it on, they appear as the 4 leaf clover things.
Is there a way to have it load last, just so I dont have to name every other mod??
yes, put a z in front of the animal crossing folder's name (like z[CP] animal crossing dig spot for example). The one that loads last is the one that shows up
I tried that, still nothing.
I'm taking a look at the mod files as well as the files for earthy recolour now
So either i dont think the AC dig spots is working, or that trick doesnt get the mod to load last
Yeah okay. Can confirm that Earthy does an overlay of the worm spot whether or not you have the config option enabled (which is annoying)
However, renaming the mod folder for AC digspot should work, since mods are loaded in alphabetical order according to folder name (also affected by subfolder naming, if you sorted your mods into different folders)
I'll try that again, 1 sec
But if you can't get it to work, here's what your AC digspot manifest.json will look like to add an optional dependency:
(wow, mod #18 on nexus)
anyone here using alchemist valley
just describe your issue
I'm trying to brew a potion. I have the items in hand but its not going into the cauldron.
I don't know what im doing wrong I read the recipe and everything.
I'm having trouble with starting the game. I've played stardew for a long time and only started modding yesterday so I'm still kinda new with this whole modding thing. I'm not new to modding, but new to stardew modding. The problem that I'm having is that whenever I start a fresh game (because I want a whole new experience) the game just crashes when I press "ok" on the bottom right of the character creation screen. Should I post my SMAPI on here for context?
This worked, thank you! 💯
That's great! Sorry it took so long, but at least it works now
anyone?
Yes, please post your log (https://smapi.io/log)
Shattered, do you have PFM installed/does your log show any mods missing
Yes I have PFM
just says this in red: [Producer Framework Mod] This mod failed in the GameLoop.SaveLoaded event. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Alchemist's Apothecary - Botanicals[PFM] Alchemist's Apothecary - Botanicals\ProducerRules.json. This doesn't seem to be valid JSON.
Technical details: After parsing a value an unexpected character was encountered: ". Path '[0].MinutesUntilReady', line 10, position 4.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in SMAPI\Framework\ContentPack.cs:line 76
at ProducerFrameworkMod.DataLoader.LoadContentPack(IContentPack contentPack, EventArgs e) in C:\Projetos\Stardew Valley\ModSolution\ProducerFrameworkMod\DataLoader.cs:line 65
at ProducerFrameworkMod.DataLoader.LoadContentPacks(Object sender, EventArgs e) in C:\Projetos\Stardew Valley\ModSolution\ProducerFrameworkMod\DataLoader.cs:line 28
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
o.o
put the named file in https://smapi.io/json and send it here
i cant acess it when i get off tho
right after you press ok? or when you do something (such as clicking) after pressing ok?
The only thing that stand's out for me is the missing "emily .png", but I could be so wrong...
I can customize, but as soon as I click "ok" the game just freezes then crashes.
so you're not clicking or doing something after hitting ok?
I was just told to "find and replace with //""
{
"ProducerName": "wf herb cauldron",
"InputIdentifier": "wf angel geranium",
"InputStack": 3,
"MinutesUntilReady": 10//"MinutesUntilReady": 1000,
"OutputIdentifier": "wf dried geranium",
"InputPriceBased": true,
"OutputPriceMultiplier": 4.5,
"KeepInputQuality": true,
"OutputStack": 1,
"OutputMaxStack": 1,
"AdditionalOutputs": [],
"Sounds": [ "bubbles", "sipTea" ],
"DelayedSounds": [ { "dirtyHit": 250 } ]
an example
you forgot the comma
at the 10?
It's supposed to be replaced with "MinutesUntilReady": 10,//"MinutesUntilReady":
ahhh
so find and replace the incorrect version with the correct version
?
You know when a program crashes the window usually goes to like "transparent/whited out" screen then another window pops up that says "xxxxxx has crashed" and you get the option to "wait for window to respond or close program". Yea that doesn't happen to me. When I press "ok" after customizing character the game just closes itself. I'm not clicking after or doing anything after that.
yes, but do ctrl+f to find "MinutesUntilReady": 10//"MinutesUntilReady":
replace with "MinutesUntilReady": 10,//"MinutesUntilReady":
click replace all
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
you should check your log for other similar errors in case you messed up editing other files
it removed the original line where it had a longer wait tho
double check a bunch of the lines to make sure it's not messing anything up.
ok
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 30 C# mods and 32 content packs.
can you get into where the game crash and send log again?
People are getting confused about that part, specifically the level 5 professions, and WHEN you get to keep them
so i changed it but the thing is still greyed/not letting me make a potion
Like, after prestiging a single them, or after prestiging at both of their level 10 professions
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 30 C# mods and 32 content packs.
(The tooltip at the right side only lists level 10 professions)
Sorry for asking yet another time- for multiplayer do both players need to have the same visual content packs also? (for weapons etc)
What that's trying to say is "the moment you reset, you don't lose any professions"
Might want to edit that part of the readme to clarify
can you please upload your log
I can do that
(As like I said, it’s not obvious in-game)
no they dont, you just have to be 100% sure the mods are only visual
Would probably be better if it listed level 5 professions too
cool cool thanks!
i forgot how to upload t
the log doesn't contain any error whatsoever. can you try disable one expnsion mod and try make a new save again?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
next time you have an error, start with the log as well
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 43 C# mods and 107 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
ok
please upload Alchemist's Apothecary - Magic Makeup\[PFM] Alchemist's Apothecary Magic Makeup\ProducerRules.json to smapi.io/json and send it here because I want to take a closer look
Actually nevermind
it's probably the same error as it was on the other file
Oops, couldn't parse that file. Make sure you share a valid SMAPI log.
you have an extra quotation mark
please keep troubleshooting by reading your log and looking at the file that it names in the error. It even tells you what line the first error is on
Ohhh
ok
but why cant i brew potions
im getting no error relating the cauldron
"ProducerName": "av magic cauldron",
"InputIdentifier": "257",
"InputStack": 1,
"AdditionalFuel": {"av flask": 1, "420": 1, "281": 1},
"MinutesUntilReady": 10//"MinutesUntilReady": 120,
x.x
look, if you can't find and fix these errors yourself, I would say just reinstall the mod and forget about messing with the files
its been a while since i last messed with producer rules though
its also why i was reluctant on updating
So you think it makes more sense to say
2/6 professions acquired:...?
My reasoning was that it'd be weird to lump the level 5s and 10s into the same list.
1/4 also makes it clear that there are 4 stages to the star icon
Is this clearer:
Instead of changing your profession choices, the Statue of Prestige will reset your level 10 skills back to level 0, for a price. Why would you want to do that? Because you get to keep every profession you already have (yes, including level 5), and you can then level up again to acquire a different profession. By doing this enough times, you will eventually have acquired all professions in that skill.
Note that you will inevitably need to choose each 5th-level profession twice on your way to getting both corresponding 10th-level professions. When this happens, **you do NOT gain the level 5 perks twice**. These perks are acquired only once, the first time you choose that profession.
Hi, I just updated SMAPI and this happened. I followed the wiki install guide and changed the steam property launch option to: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%
However, I am getting this error whenever I try to launch the game
missed first quotation before C
i see, thanks!
hi, i'm a silly goose who didn't know this server existed prior to tonight lol. been scrolling through what pops up in the search bar but can't find anything specific - i have the free love mod and everything thats required for it, but it wont seem to go over 8 kids, is there a place/file/thing to check where the max kids setting is for it? i have married all 12 base game spouses and theyve all moved in, but i think itd be funny to have 24 toddlers running around causing mayhem
(tried the family planning mod, and its unofficial update - doesnt work)
theres no numbers like a syntax log here i cant tell which line is 74 😭
download notepad++ instead of using word
ok
[Producer Framework Mod] This mod failed in the GameLoop.SaveLoaded event. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Alchemist's Valley[PFM] Alchemist's Valley\ProducerRules.json. This doesn't seem to be valid JSON.
Technical details: After parsing a value an unexpected character was encountered: ". Path '[6].MinutesUntilReady', line 74, position 1. tryng to figure out what this means
can you just put the file into JSON validator
https://smapi.io/json
then share the link here
Hej there, the game gets stuck in a loop "randomly" when finishing the day. This already happened 3 times on different days, logs are basically always the same.. We are playing in local coop 2 players. Linux runtime on steam deck.
https://smapi.io/log/62f1423c58144cda9cc78f0d96e893b4
We can't pinpoint which action during the day may trigger this. Googling, searching forums, reddit,.. nothing regarding exactly this NullReferenceException can't be found.
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.9, with 43 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
We only shipped vanilla items after the first crash to rule that out. I'm suspicious that selecting a new special order is responsible, which caused it 2 out of 3 times (edit: not caused, but a new one was selected on 2 out of 3 days). Is it possible to raise the debug verbosity?
Can anyone look at this and help a girl out? Ever since I deleted Jasper I've gotten so many errors. Despite what the log says all my mods are current except Pytk. I need the version I have installed: https://smapi.io/log/dbd76cac30de478392b76ccba53dba47
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.9, with 154 C# mods and 244 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
I fixed all the red issues all that remains is: [Producer Framework Mod] No Output found for 'Baker's Pi?a Colada Pie', producer 'Baker's Oven' and input 'Sandy's Calico Colada'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Café Joja', producer 'Joja Cola Maker' and input '395'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Joja Cola AMPED', producer 'Joja Cola Maker' and input 'Guarana Extract'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Joja Vanilla', producer 'Joja Cola Maker' and input 'Vanilla Extract'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Kyurei', producer 'Joja Cola Maker' and input 'Melon Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'New Joja', producer 'Joja Cola Maker' and input 'Clear Joja Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'OranJoja', producer 'Joja Cola Maker' and input 'Orange Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Pixi', producer 'Joja Cola Maker' and input 'Lemon'. This rule will be ignored.
[Producer Framework Mod] No fuel found for 'Malt', producer 'Artisanal Soda Maker' and input '304'. This rule will be ignored.
My game now takes forever to load after I fixed an earlier problem. I got everything to work, but like I said it take forever to load. I looked up a solution which is to change it to the "XNA Version" of the game. Would this break all my mods? or should I just deal with the load time? And is there a way to shorten this load time? Sometimes when I go from x place to x place and there is a black transition screen - the load time takes like 20 to a minute of load time. And loading the game from the start screen also takes 2 to 5 minutes or load time. And sometimes the program just stops responding. Is there a way to fix these problems?
ughhh why is it so hard to take a damn screenshot
xna/legacy doesn't work with smapi
you can use spritemaster to improve loadtimes
!sm
SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance. It is highly configurable and you can choose which options to enable.
This is also worth a shot
I notice you have all the major expansion mods
You can also try removing one or two that you need less
Try FastLoads before you try Spritemaster, they dont work together
!legacy
There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.
On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.
To clarify, it's mods adding NPCs, especially many NPCs, that use a lot of performance. So, if nothing else works, your last option is to remove resource heavy mods like SVE and RSV
Nexus is likely pseudo-dead
helloooo, so ive installed the modpack "stardew expansion kit" to play with a friend, but we are on day 15 of spring year 1 and i still haven't caught a single fish. whether it be a good luck, bad luck, or meh luck day. no matter the location or which fishing rod i use. help?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Mod collections are installed by Vortex and that can bork files sometimes
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 80 C# mods and 101 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
the only thing is that none of the mods that i was able to look at changed the fishing minigame, yet my friend that im playing with says she still has the minigame while i dont :')
yeah ive been hearing stuff about vortex so im trying to move away from that and use something somebody reccomended me called mod drop, but if that's bad too id like to know :')
well you have a mod called skip fishing minigame
thats weird cause i dont see it in my manager
any mod manager other than stardrop is not recommended for modding sdv
you also have a mod called teh's fishing overhaul
the two mods conflict and make everything become trash
according to the bug reports on teh's fishing overhauls page
ive never even heard of that 
just delete one. Also, you and your friend need to be playing with the same mods together
see we should have all the same ones, cause shes the one who sent me the link to the modpack so idk how i got any different from them
!stardrop if you're interested
Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues
you might have manually installed mods in your mods folder
thank you sm ill definitely try that
you're going to need to solve that
yeah i think i might do that. its alot of mods but it seems the best way to make sure its all done correctly
Yeah!
While you're reorganizing your mods, take a look at these errors too, there's some dependency mods you dont have and some mods installed incorrectly
tysm!! im sorry if it was all my fault it went wrong and i took up your time 
does anyone know why ic ant place fish in my fishtank. it just shows that and blocks the fish out
it's fine, you didn't know
is there a way i can compltely refresh all my stardew game files? does repairing it remove anything i added on my own?
don't worry. you're calm and want to learn from mistake. i've seen more chaotic people lol
you can delete the Mods folder
resetting game file (validate) doesn't remove mods folder
repairing the files through steam only touches normal game files, not mods
also when you delete Mods folder, run smapi installer again so 3 mods that comes with it will be made again as well as Mods folder
do i delete this too or leave it? sorry i dont know what are the OG files that are only base game related :')
no need to
oki
hii!! i’ve recently gotten back into modding like a year after not touching the game lol. i’ve been using GH peach’s male body and i can’t get it to load properly. whenever the farmer faces the camera, the pants are cut off on the bottom but when the farmer faces any other way they look fine. also, whenever the farmer is facing backwards and walks the walking animation between the pants and legs don’t line up. does anybody known a fix?
can you please share the link to the mod you're talking about? I cant find it on nexus
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 75 C# mods and 98 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.233.27, with 8 C# mods and 14 content packs.
fashion sense doesnt work on mobile
It worked for me yesterday 😭😭
Remember, friends, just because something was working doesn't mean it will stay working
hello, is Fastloads really makes loading fast, when i use SVE, RSV, ES altogether
try yourself or read comments on mod page
just ask your question. if it is about question in general, ask in #modded-stardew
why is my fish tank opened as a dresser?? I can't place my fish insied
😭
so i have sv expanded but the new map wont show up on the map tap. what should i do?
i cant navigate as well as i want to
hello? anyone there??
!hours
Hi! This chat is most active between about the hours of 5-12PM Eastern Standard Time. Because no one is paid to staff this, you may have to wait for someone to have time to take a look at your problem, especially if it's complicated and will take time to look into. If no one answers, feel free to ask again after a few hours!
oh sorry
SVE's NPCs do appear though?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
yeah
So, I did a clean install this morning, uninstall SMAPI, then uninstall the game, then delete every files, then reinstall in Steam, reinstall a new download of SMAPI...and the result is the same, with loading by Steam or by ModdingAPI : https://smapi.io/log/fb50465ed7f0467c94d659c4e76270a3 I did it with window manager open if I could see anything and saw SMAPI launching...then disappearing in less than a second. I think I will leave it at that, except if someone have an idea. I confirm I have Error Handler.
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Famille, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it
Have you already tried all the steps under game doesn't launch in the troubleshooting guide (especially "(Windows only) Run the game on your dedicated graphics card")?
Hi guys, I removed Stardew Valley Expanded and went back to Vanilla, but before that I heard using ResetTerrainFeatures would be good so, what do I reset here?
AAAAaaaaand that was exactly that. That was the only step on which I passed quickly because I updated my drivers mutiple times, but didn't realize that the pc could choose the less efficient graphic card...many thanks to you and sorry to have bother you on that
also, would appreciate other stuff i could use for if i wanna go back to vanilla after using stardew valley expanded ^^
Welcome! Feel free to ask if you have any other issues.
Would need to check this on other games, just to make sure it do not use the native card, that would be so stupid
uuuh Producer Framework Mod cant load Dll
https://smapi.io/log/70e42bd277b24f55a23f2794e9ed227a
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.4.177.19896235, with 76 C# mods and 74 content packs.
did u try with the dependency to spacecore fixed (ie. installed spacecore)?
i want to, but people said Spacecore make museum donation gone
this is like first time im hearing that
well, some mods u have requires spacecore so also have to remove those if you don't want to have it
that said... I really doubt spacecore make museum donation gone
but yeah, after i uninstalling Spacecore my donation is safe
but my problem is how Producer Framework Mod can load the Dll?
try deleting and reinstalling it
i did and still cant
try older version
also first time hearing spacecore messing around museum donating. might be only bug on mobile
@stray spire How do I install Modular overhaul mod on my android I've already tried doing it and it says outdated mod or something like that
Oh I tried installing it and at first it said I needed to update to spacecore 1.7.0 or higher
Is there a version of the mod that works with spacecore 1.16.1
I believe it specifically DOESN’T work on Android?
thx its work
Oh i didn't pay attention that it's in android
hi so um i got the stardew valley expanded mod and installed all of the required mods for it and this happens whenever i press E, M or esc
does anyone have any idea why it might be doing this?
im positive i downloaded the mods correctly so idk where i went wrong
Try unfullscreening and fullscreening the game
i looked at the smapi log and i think it's gotta do with like,, the 500 errors my game had because of an outdated mod i think?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
hey- i have a issue- i only recently just started gettting into modding- and i could of sworn my mods were working before like 3 days ago- im not sure if they all were- but my smapi loaded with no reds or purples, but now non of my mods are loading and i have no clue why- a little help would be appreciated ^^'
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
there is one error with a mod, but i tried deleting it, but it didnt work, so i just kept it but ill upload now
i wont lie i have no idea how to show the log.. sorry =///=
there are instructions on the linked page
yeah just did it now thanks :))
You have to post it here for us
Log found, uploaded to: https://smapi.io/log/dd79070d9fc043f794a8e2c4ac6c4653
is that fine?
yes
Are you sure your mods are in the right location? D:\SteamLibrary\steamapps\common\Stardew Valley\Mods
Can you go to that folder on your computer and check if you have the mods you installed?
should have them in the correct folder...
the only thing i can think of that might of ruined it is i played regular stardew yesterday with a friend, before that all my mods worked fine..
i think not all of them but it showed the correct logs i used to get when i had stuff installed
if its easiest for anyone i dont mind joining a call to ss
I dont think that will ruin anything. Can you click on the Stardew Valley folder here, find StardewModdingAPI.exe, and click on that to run it?
Then watch the log and see if it loads your mods correctly?
do u mean run smapi from my files?
yes
my logs are still the same as if i would launch it from steam
hm
okay my next question: Can you move one of the mod folders from the Stardew valley mods folder, up to the Mods folder, then start SMAPI again?
to see if it picks up on it
If mods arent compatible with your game or each other, SMAPI will show errors. It doesnt show anything, so it's not even seeing the mods you have
ah one of my mods actually just loaded
after moving it?
yeah from the stardew valley folder- i took the tractor mod put it into the mods folder and it loaded?
that's very weird
yeah isnt the stardew valley mod folder technically in the mods folder?
but at least you can fix it by selecting all the mods and moving them up a folder
Yeah it should work, maybe it acts weird if it's called Stardew Valley or something
but normally making subfolders is a normal way to organize things
im going to try and add all my mods to that mods folder and ill let u know if it works.. or completely destroys everything haha
okay smt else happened-
actually wait--
Detected mod files directly inside the 'Mods' folder. These will be ignored. Each mod must have its own subfolder instead.
(That is one of the red lines, is that bad or just normal)
Ah ok
so you misplaced mod files in the Mods folder and that's why it stopped reading everything in the subfolder (it thought everything was part of one giant mod)
you have files that should be under a folder but directly inside Mods folder (such as manifest.json file)
delete any non-folder files from your Mods folder
i have a few more red lines, its this
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.
But i alr deleted the mods that were red, so.. how do i get rid of these red lines- or if they dont mean anything bad then i can just ignore them
if you already deleted the mods, then the error is from something else. I mean, it doesn't matter, but we can't help unless you actually show the errors
fair enough, ill assume its nothing
just one more problem- so sorry im bothering- i alr feel bad for the time im using up- er- it says i have to update one mod- but i went to the link clicked it- extracted files extra- replaced files- but in the code it still says i dont have it updated-..
hi im not sure if im supposed to ask here or not but if im playing multiplayer do i need to have the same mods as another person? like does it depend on the type of mods like with visual or?
sometimes the author just forgets to update the version number in their mod. You can generally ignore it
!mpmods
You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.
See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!
ty!
thank you guys so much for the help :))
getting this error in SMAPI althpough the mod doesnt have any required downloads on nexus that i dont have
and i cant find those things that it wants
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.
[SMAPI] - Ridgeside Village Seasonal Outfits 1.0.1 because it requires mods which aren't installed (Rafseazz.RidgesideVillage, Rafseazz.RSVCP).
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Give a log. This is saying ridgeside isn't loading
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.233.27, with 5 C# mods and 12 content packs.
There's nothing wrong I don't understand 😭
fixed it already
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.9, with 154 C# mods and 244 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Read right in the middle
How do I fix these:
Output found for 'Baker's Pi?a Colada Pie', producer 'Baker's Oven' and input 'Sandy's Calico Colada'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Café Joja', producer 'Joja Cola Maker' and input '395'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Joja Cola AMPED', producer 'Joja Cola Maker' and input 'Guarana Extract'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Joja Vanilla', producer 'Joja Cola Maker' and input 'Vanilla Extract'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Kyurei', producer 'Joja Cola Maker' and input 'Melon Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'New Joja', producer 'Joja Cola Maker' and input 'Clear Joja Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'OranJoja', producer 'Joja Cola Maker' and input 'Orange Syrup'. This rule will be ignored.
[Producer Framework Mod] No Output found for 'Pixi', producer 'Joja Cola Maker' and input 'Lemon'. This rule will be ignored.
[Producer Framework Mod] No fuel found for 'Malt', producer 'Artisanal Soda Maker' and input '304'. This rule will be ignored.
Myself and two others are playing on a modded farm, and twice now trying with different hosts, during a region transistion we had a freeze. It happened on different region tansitions on the farm. And this freeze seems to have desynced us. Items on the ground can't be picked up, chests take forever to open, we see each other doing tasks we were doing a good while ago.
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 70 C# mods and 51 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
So, when I went to the secret waterfall cave me and my mates desyncronized completly
And this is not an internet issue
desynched how
In the very moment of entering to the cave my game froze, they got disconected
When my game started working, they connected back
but we were desyncronized at that point, I happened to be at my house for 2-3 min but on their screen I was still roaming on the farm
They couldnt pick up items or open chests
I'm not experienced with analyzing this kind of stuff but
By this moment of the log it should be:
18:44:47 TRACE Farm Type Manager Spawning objects set to appear at time: 2240...
18:44:47 TRACE Farm Type Manager Spawn process complete. Time: 2240. Total objects spawned: 3.
18:45:04 TRACE Farm Type Manager Spawning objects set to appear at time: 2250...
18:45:04 TRACE Farm Type Manager Spawn process complete. Time: 2250. Total objects spawned: 3.
18:45:14 TRACE game 194712700445997874 disconnected
18:45:14 TRACE SMAPI Player quit: -993835753305020466
Bump
:/
tmxl bug
what does that mean, and how do i fix it?
remove tmxl
Tho...
18:41:35 TRACE SMAPI Invalidated 11 asset names (CustomCompanions/Companions/Rafseazz.RSVCC.RingSpirit, LooseSprites/font_bold, Maps/Custom_CastleVillageOutpost, Maps/Custom_ESHouse1, Maps/Custom_GrampletonSuburbs, Maps/Custom_HanksGarage, Maps/Custom_Highlands, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide, TileSheets/Craftables).
Propagated 10 core assets (LooseSprites/font_bold, Maps/Custom_CastleVillageOutpost, Maps/Custom_ESHouse1, Maps/Custom_GrampletonSuburbs, Maps/Custom_HanksGarage, Maps/Custom_Highlands, Maps/Custom_Ridgeside_RidgesideVillage, Maps/Custom_Ridgeside_RSVCliff, Maps/Custom_Ridgeside_RSVTheRide, TileSheets/Craftables).
Updated NPC warp route cache.
it tried to load ridgeside stuff and then invalidated it and froze the game?
so i have SVE but the map wont show up on the map tab. what should i do?
and when i try to go to diffrent places on the map i just walk into a barrier and dont tp to the area i wanna go to.
why does it say this
Well that got rid of the issue. hopefully wont cause other ones later. thanks!
Can someone tell me which plugin or workshop I can use for the game to spawn items since my friends game crashed and lost machines ewtc we wanna spawn them..
cjb item spawner
Can you please give me the link of either workshop or site @robust bison
Thank you so much.
search nexus mods
Redownload grandpa's farm and there is a folder named mods in your mods folder
You probably created it by accident
im using fashion sense but everytime i try to use the hand mirror it says i have no fashion sense packs
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
do i send it to you guys or what? like im so confused
?
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 23 C# mods and 15 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
You don't have any Fashion Sense packs installed.
Fashion Sense is just the framework.
i do but there not showing up on smapi
You need to find content packs to your mods folder separately
i did
It's possible you've put them in the wrong folder?
Can you share a SS of your Explorer window for the Mods Folder?
"C:\Users\Finley\OneDrive\Pictures\Screenshots\Screenshot (4).png"
what
oopds
there
I'm not seeing any specific Fashion Sense packs.
the (cp) kkuna is one
By the way - Stardew Valley Expanded is broken on your save.
what?
Look at your log
how do i fix it
Well, you have parts of the mod installed, but not all of it
Download and reinstall the whole mod
okay so delete it than redownload
Yep
Is there a way to add skins for farm building and have the ability to choose which one you want to get when buying it from Robin? If so what mod(s) do I need?
Not at this time, no - there are mods that retexture, but not add skins as options.
I believe this can be done in 1.6 though.
Oh okay I assume there still is no release date for 1.6 right?
"as soon as it's ready 2024" is all we have to go on
Alright, well thanks anyways
No problem
how do i revert my save a day back
!saves
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
everytime i try to download smapi it says a file was deleted by my "antivirus" but i turned it off and it still says it is there anyway to fix this?
!issmapisafe
If your antivirus is giving you warnings for SMAPI or SMAPI files disappear, please refer to this section of the troubleshooting guide https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_files_disappear_or_antivirus_complains
i tried doing those things and its still saying the same thing
I would suggest googling your particular anti-virus then and how to disable it
alright thank you!
does the steamdeck need mobile mods or would regular ones work?
regular
its functionally a linux system
!gettingstarted this page should have instructions specifically for steamdeck
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
thank you!
A) no of debris spawned on part of the grandpa's farm map, does anyone know why that could happen?
Actually I think it's like.. shifted
It's overlapping fences and the river
It this a new save? Did you have a different farm map/mod installed when you made the save? This can happen when installing a new farm mod
Try Reset Terrain Features
!rtf
Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).
Ohh, that makes sense
I had just downloaded mods for my first molded playthrough & then my computer broke 💀 struggling to set it back up now
Thanks!
What does this message mean?
does it happen when you press R
yes
that is the call horse button and you cant call it into a cave i think
you might be able to rebind the key in the config
alright, thanks
np good luck!
for friday nights, is it a glitch but sophia doesnt return home, but it shows her on the farm map, its similar to this thread
https://www.reddit.com/r/StardewValleyExpanded/comments/u6z37u/where_is_sophia_sleep_on_fridays_night/
Try ask on SVE discord server
is there someplace i can learn how to install mods on pc in the discord server?? like a link or post?? or should i just google it??
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
tysmmm my savior 🫶🏼🫶🏼🫶🏼
heres the guide, you can here if you have specific questions about any of the steps
life saver ong 😭🫶🏼
I'm hosting a modded playthrough but I have 1 friend who keeps disconnecting. Anybody experiencing this? Unsure what info I need to provide.
i'm dipping my toes back into SDV modding and i FINALLY got just about everything working
but for some reason i cant seem to get the menu to select a birthday from the Happy Birthday mod to show up at all
is this a known bug or what? is there a fix?
for some reason i cant access my calendar anymore
https://smapi.io/log/768aa2f0747d4b3a850c5c05d6f95262
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 75 C# mods and 98 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
okay so i've read a few posts on the HB mod page and some people are also saying it's just straight up not working? there is no patch, says the current one listed works just fine, but hmmmm
Not sure if it's "Support" exactly, but if I have two mods that change the sprites of an item, how do I pick which one shows up in game?
I've got an all shipping item one, but I want Fancy BAGI for the wines/jellies
BAGI works differently as it adds new sprites depending on flavor, so it should already work the way you want it to. The CP mod changes the wine sprite, but the BAGI mod ignores any existing wine sprite and uses its own.
If the "all shipping item" mod you mention has config options to turn off certain sprites (like there should be if the author wanted it to be compatible with other mods), then you should take a look at that as well. However many authors skip that step
Okay perfect, thank you!
Didn't even think to check if there was config to it
can someone help me regarding installing and make so I can launch my game from steam theres error and stuff I can't figure out
The start is french but the ''impossible d'ouvrir'' means unable to open
but yeah I cant open the windows.bat
I already have it install but not the right version
do I need to do smth else
gotta unzip the zip file first
ok give me a sec I'll let you know because my friend doesnt has the issue but has an other one
let me do what u said 1 sec
Ok now I need to add the custom launch options there E:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%
but theres an error while launching
If I remove the space between stardew and valley this happens
do u know why this happening quill ?
Missed the first quotation mark before E

Thanks Box, I can't believe I missed that!
Ridgeside Village (Content Patcher component) 2.5.3 because it requires mods which aren't installed (Rafseazz.RSVFTM, Rafseazz.RSVJA, Rafseazz.RSVMFM, Rafseazz.RSVSAAT, Rafseazz.RSVSTF).
thats the error i had
i have downloaded all these mods
and it shows to be loading em
but for some reason ridgeside doesnt understand they're there
I have 10 friendship hearts with the apple and I still can't renovate the vineyard, does anyone know how to help?
i do not understand how the hell i did it but i think i might have managed to get it working
Hello guys, I'm currently trying out a mod, so far it looks pretty good, the only problem is that the mod ( the Animations) only works in English in the game, but in no other language, does anyone have any idea why?
my game suddenly stopped working :/ i played it 5 hours ago and it works well, but when i tried it again just now.. it said not responding. what's the problem?
How do you do something like that?
oof there's actually no problem.... i think, i just need to wait for a bit 😄
when loading?
does adding spritemaster or fastLoads help?
it works! it's working normally now thanks to you
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 50 C# mods and 28 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
And thats not the issue
We played normally with no issue but one day when we went to bed, smapi console went crazy looping errors
Excuse me, I have an error with a json file, but I dont know how to fix. Please guide me.
My friend is trying to install SMAPI & Mods, but when they launch stardew they dont get the smapi log window despite us going through and setting the path to the modding api
Anyone know what the issue could be?
Can anyone show me how to install mods pls ?
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
step one: fail miserably and download 19 viruses 15 trojan horses 17 malwares and 1 image of cheese doing a speedrun on stardew valley
what
!aremodssafe
Sometimes mods get flagged by overzealous antiviruses. If you're really worried about viruses in mods you can:
- download from Nexus or Moddrop, which check all files for viruses automatically
- preview the file contents on Nexus to see what you're downloading (content packs containing only images and json files are highly unlikely to be viruses)
- view the source code for most C# mods on Github by going to smapi.io/mods and checking the advanced options
- download and compile the source code yourself
How to fix this
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Excuse me, please guide me this 
Is this a mod you are making or editing? If so, you can ask in #making-mods-general for future help.
The problem is on line 29, you are missing a " between Characters/Robin_Beach, and the comma. This means the program cannot understand where the end of the list of Targets is. You have the same issue on line 43.
Thank you
This file in a mod called slight cuter character, I modified it a bit to compatible with another mod.
But by own eye, or any filter to help us locate acuurately these syntax error ?
The json validator helps. The error it gives you is on line 30, this is because it reads line 29 thinking everything is normal, then reads line 30 and gets confused. It doesn't know the real error was on line 29. So, when you have an error, carefully check the line before to see if you can find the error.
SMAPI will also give you an error that tells you what line specifically it's finding an issue
so I keep having this specific issue (Penny washing dishes under the tree)
if I invite her along in NPC Adventures then part with her, she starts correctly reading
does anyone know what the fuck
Hello, I just recently started playing and I just decided to add some mods to do with foraging and the npcs, but some of them won't load through smapi, and I have all the mods listed on the page installed, does anyone know how to fix
Wdym everybody wash their dishes under a tree
You have a mod missing
From what I can see its cherry shoptile framework
when I look it up I cant find it
cherry is the mod author, just look up shop tile framework
ahhhh thank youuu
Does anyone know what to do if your SMAPI keeps crashing to the point I can't even open it? I'm on mobile and I've got the version 1.5.6.39, but it just crashes continuously. I don't know what to do.
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Ui Info Suite mod is not working for whatever reason
!uiinfosuite
If you go to https://github.com/Annosz/UIInfoSuite2/releases, you can find UI Info Suite 2, which works with Stardew 1.5.5+. Download the first zip, not the source code.
Thnx
https://smapi.io/log/820a1a97d61a4b2da5a384583f09db0d
cant figure out what makes my crops blurry
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 109 C# mods and 273 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
mods are up to date, files by the modders just havent been upated with the little version note thingy
you have a ton of mods so it'll take some time to look through, my first question to rule things out would be if you could temporarily disable Content Patcher (put a . in front of the folder name for CP) and load the file to see if the issue is still there. (You will get a billion errors, but your file is safe as long as you close out without saving)
It will help figure out if it's a bad CP mod or some other mod that does it
its a cp mod
i think the only new cp mod i still havent removed is a custom npc let me check that rq
something you can try is going to your Mods folder and searching for crops.png in there. If it's due to an amateur replacement of the vanilla crops tilesheet, they may have simply named their replacement image crops.png
it seems to have been the npc, i will report it to the modder
Yay!
Is it a newer mod?
how odd that they decided to replace the entire crops sheet
It is odd
its from today yeah
oh haha
Yeah uh I think that one has many incompatibilities because it edits so much (a bit unnecessarily)
Some other people were talking about it
i see
i think it overwrites all the item sprites too
It what.
When you report it, could you bring up the mod Json Assets to the author so they know how to add new items/crops properly?
A mod in the year 2024 doing such bad practice of modding... eek.
will do
yikes...
to be fair its the persons first mod, i let them know :)
Thank you!
yeah, normally we help new modders figure these things out here, its unfortunate they seem not to be in the discord
I'm gonna slowly back away with my failed mod
(I still dont know how to make keg recipes)
Hey. Bad practices are only bad if you keep the practices bad, creb
indeed
so if you released and then didn't take criticism/advice/help, then we'd have problem
everything is opportunity for improvement and we're always in #making-mods-general to help
I think I have the items complered I just dont know how to make a recipe to implement them lol
it didnt save the edit at first but 🫡 we will see if they want to or not
I could use some help figuring out what is causing my insane connection issues. Yesterday, in a multiplayer session, there was a major desync between what I saw the other players doing and where they should have been. I mean several minutes behind. Should've gotten a clip of it, didn't think of it at the time. I couldn't pick up items, open chests, anything. Logs showed absolutely nothing out of the ordinary.
hey! would anyone know how I can fix the map? It isnt showing the buildings or some of the farms
the recolor youre using doesnt have sve or es compat. if you want the areas to show up properly youll have to create a new map asset yourself
darn okay. I actually ended up removing that recolor lol and I put back daisynikko's earthy recolor before I sent the message
idk how to create a map asset myself so I guess I'll have to deal lol
i mean if you have an art program or whatever it wouldnt be too hard. just recoloring it with the colors from the recolor
gotcha. thank you
if all y'all are using steam try the mod steamdew
Need help modding supposed to copy and paste something from steam from the SMAPI installer guide says press control C I am and it wont work or let me copy the text I need can anybody help
What are you trying to paste to smapi installer? The game path? Smapi doesn't automatically detect game path?
From the SMAPI Installer you paste it into steam so you can still get achievments
Stardew Valley has one of the most extensive modding scenes out there, so to prepare for some mod showcases, here's a tutorial on how to mod Stardew Valley to get you started!
Here's all of the links that I mention in the video:
Nexus Mods - https://www.nexusmods.com/
SMAPI - https://www.nexusmods.com/stardewvalley/mods/2400
Win-rar - https://...
1:36
He made it extremely vague for no reason
The other way around. You copy something on smapi installer INTO launch option on steam
Yeah I know Im supposed to copy it from the installer right? I just cant Im pressing control c
select it with your mouse
On smapi installer after you reach the end, you'll see green text showing something "....." %command%
And yes select it with mouse, ctrl-c, then pastebit into launch option
Clicking with mouse it just doesnt select it at all
click and drag
Click and drag
like you would select any text
Can you screenshot it so i can type it here and you can copy it from here
no
YOUR screen
its a unique thing for you
well it's probably the same path but still
(sometimes depending on terminal it's ctrl-shift-c)
(or just type it out, it's not THAT long)
ok but you can also manually type it out from your application
Spacing of the letters is what gets me
i have a feeling you dont know how text selection works? so please correct me if i'm wrong. but if you click and drag from one side of the quotes to the other, it will select the text (with some sort of highlight). Then you can press ctrl+c, and press ctrl+v to put it in any other text window
Yes tried that
Tried it
are you on windows? Please press windows symbol+shift+S so you can take a screenshot of the actual window
Just takes a picture of my taskbar Ill just try typing it out
It looks like the skill prestige for magic may not be working - the host of this multiplayer game is saying when she clicks to reset to level zero, she's still at level 10 and didn't get any prestige points. We're using the unofficial version of Skill Prestige for Magic suggested by smapi.io/mods along with the suggested unofficial version of Skill Prestige itself. (https://smapi.io/log/3af04e03b25c482393ed327e8a369d84)
Is this an issue with mod versions/conflicts, or just an issue with skill prestige for magic mod not working itself?
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 62 C# mods and 31 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
(notable: skill prestige is working just fine for me for farming, this is the first time we've tried to prestige any of the non-vanilla skills - binning, cooking, luck, or magic)
I tried installing smapi and it said Windows protected your PC is that supposed to happen?
Common message fron windows protection. Turn it off when installing smapi and turn it on again after it
Shortcut for?
SMAPI
You can. But to make sure steam achievement (assuming you use steam) still active, put launch option to launch smapi while launching sdv fron steam
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
I could use some help figuring out what is causing my insane connection issues. In a multiplayer session, I'm seeing the host and other players several minutes behind where they actually are. I can't interact with entities at all. Pick up items, open chests, nothing. Logs show absolutely nothing out of the ordinary.
https://smapi.io/log/db928b5028344884b54b939deda2f1da
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 56 C# mods and 49 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
i still cant figure out why i cant download smapi i dont have any antivirus on my computer i looked in my settings and everything and i cant figure out what to do can someone pleaseee help 🙏
solid bump
Guys, could you kindly help us with troubleshooting one issue? According to /ping he have "only" 150-250 ms but it takes solid 5-10 minutes to catch up with my current actions. I am hosting with kinda NASA internet so that's not the issue.
When we tried Vanilla it was all fine.
We are trying to get some help for a couple of days already but no answers so far...
We spent long hours on getting it to work, all mods that we got are up to date, logs doesn't show anything wrong that may be causing issues
Please help ❤️
Please be patient and don't spam this message in multiple channels.
unzip smapi installer and run the installer again
Hit more info, the install anyway button should appear.
Your log indicates you're missing Error Handler which is installed when you install Smapi. It says to reinstall Smapi to fix that as well. Try that first perhaps?
thank you so muxh
i think i can finally have mods woohoo!
nvm it still says my antivirus deleted it
i hate my computer
We were having the problem yesterday with Error Handler. We removed it as part of a full mod wipe and reinstall. We have it now.
Then you'll need to post an updated log
Might also be helpful to post the log of the game host as well
We found a solution. We just used a VPN to let us LAN instead of doing it normally via the internet. Definitely not the cleanest of solutions, and the game isn't happy, but it works, kinda.
How do I properly type in console commands?
I have smapi installed. I don’t know how to open it’s console command window
When the game is running, you'll have two windows - one is the game, one is the console. Type in the one that looks like the console.
if you're on windows, you can try Alt+Tab to get into it
Thank you 🙂
Another thing. For console commands, like adding items. On wiki it says to type in
For example:
add_item name “sap” 800
Im confused what im supposed to put for name. Do I put my character’s name or just literally “name”
That one I don't know offhand, but my guess would be yes
Thank you
Yeah, it looks like name likely is your character's name
how do i get all of the dependencies for stardew valley expanded they didnt seem to auto install?
Need to install each of em
is there like a list of what they are I saw it the first time but once i downloaded the mod but i cant seem to be able to see it again
Click the download button again.
on the desc part of mod page, you can see requirement. right click each mod under nexus requirement
I think I have them all installed but in game it doesnt seem to load
!vortex
Using Vortex Mod Manager with Stardew Valley has the risk of your mods not getting installed properly, and other issues. Consider using Stardrop, a mod manager that was purpose built for SDV, instead!
ohh okay thanks, i just followed what nexus mods said
That's becayse launching smapi through steam and vortex is different. Also vortex command already called above
!stardrop if you wanna use mod manager for sdv
Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues
is it possible one of my mails is bugged? it says i have mail so i go to read it and it's the same one over and over again - i dunno if that means i won't be able to read any other mails or what? :o
Replace FeTK with mail framework mod
i believe i have both, do i just uninstall the FeTK one?
Yes
thanks friend! 
idk where to ask but for some reason I'm playing with my friend in coop but its so buggy/laggy mobs doesnt take kb the mole just switch holes for no reason its so hard to combat is it his connection or mods that could cause issues like this ?
So I'm trying to mod using Stardrop does anyone know what to do with these paths?
click the folder icon next to SMAPI Path box, then search StardewModdingAPI.exe inside game folder
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 5 content packs.
what mod you're looking but not showing?
ah nvm i think im just being an idiot 
when im playing the game in mod mode ( the big chick icon when launching the game ), alt tab is not as smooth as when playing in vanilla mode, is there a fix for this ?
how come better quality increased seeds isnt working? ik it says a certain mod isnt installed but im a bit confused
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 62 C# mods and 54 content packs.
It's because PPJA Ancient Crops turned into SOJA Ancient Crops. Better quality increased seeds is searching for PPJA, and doesn't know the name of the mod has changed.
It will work fine for everything except crops from ancient crops mod.
but i want it to work for crops from ancient crops though?
and ty for the clarification
If you don't mind editing the mod file, go to Mods/PFM Better Quality Increase Seeds - Ancient Crops/manifest.json, open the file, and change PPJA.AncientCropsAddOn to SOJA.ancientcrops, then save the file
it should work after that
Thank you!
is anyone currently helping w SMAPI log info bugs...
just post your issue, if someone can help they will help
I don't know how to fix every problem, so I can't promise anything
im having some issues with the female peach body type manager
not sure why but it's installing weird
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 28 C# mods and 60 content packs.
what do you mean "installing weird", it seems to load fine
i'm not sure 😭 it just doesn't change the game files n it looks the exact same
as well as issues w the sleeves bugging
Seasonal cute characters has a config option that changes the farmer's body type
you should check to make sure that's turned off
will do 🫡
for all mods, do they need to be installed before starting a new game? or is this just for the big changes like npcmaplocations and such like that?
im wondering if i want to add one later will it crash the game?
It won't, you can add most mods later on, even large ones
NPC Map locations also isnt that big, since it's only a change to your map menu
i have a vanilla save file, and i wanted to add a few mods but it seems to just crash, maybe i can't add to a vanilla, but adding and removing from a modded save file works?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Likely you are just doing something wrong
adding mods to an existing vanilla safe is totally fine. so the crash might be from something wrong
also please define crash
Hm okay. The mods work fine in a new game but didn't add to my other game. Is it maybe becuase it's multiplayer?
.... are you the farmhand in multiplayer?
!mpmods
You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.
See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!
Crash as in i went to load my save file and it froze and i left it for a while but it never loaded, so I had to ctr alt delete the game to force it to shut down
my friend did not join the multiplayer, I'm just testing some things right now, starting off with mods, so i might in fact be doing something wrong haha
Most likely, yes. give the log as 6480 mentioned from after you have attempted to load a multiplayer world.

give me a moment ill bring up the instructions
it only shows the last time i opened the game which is when i tried it with a new farm, not when i tried to open my unmodded file
do you still want to see it? If not, I can upload it if it freezes up again in multiplayer
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 7 C# mods and 12 content packs.
quick question - back about a year or two ago when i was more into modding, i had a Custom Music pack that made it a 50/50 chance to do either my new song or the wizard's default song when entering his tower
it doesn't seem to work anymore, is CM still used or is it something different now?
Custom Music is still used, but it's usually superseded by SAAT
Also #making-mods-general
woops wrong channel
sorry about that! still remembering my way around here
Can you click your file and then don't touch your computer for like 10 minutes?
er weird thing happening, so i got this mail once the other day but i finished the day and now the mail is just infinitely there like i open it and get another one, so on and so forth
i hav the date night mod and seb has asked me on the same date (saloon) two nights in a row, twice. is this a bug or by chance?
my configs r all pretty normal, i just increased the chance the date is gonna happen above 10 to 15, than decreased it to 12
im not sure bout that mod at all but try see if it occurs more times?
if its a reoccuring thing than you can probably assume its an issue and go from there, but if it doesnt seem to happen like that then its by chance
yeah thats not a bad idea
is networkoptimizer still works well or multiplayer online
if it happens a 3rd or 4th time i'll look into it
its really bad atm for combat and stuff so were tring to find a way to make it more smooth
If I already started a modded world would I need to make a new one to add the NPC map locations mod?
nah
Oh good thx
you can add most mods to an exisiting save file j specific things like a new farm for example that changes the layout used in the farm
but it should be especially fine with stuff like that which is only visual
also if anyone has an idea what this mail is and why its all weird like this pls help, i added a bunch of json mods so methinks it might do with one of these items and me recently getting linus to 2 hearts
is networkoptimizer mod still works well ?
when im in the mine killing mobs mobs takes either no kb are getting launch to space
Try steamdew
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Hello! I was hoping someone might be able to help me, Im using the mod pack Sleepy Stardew, and trying to use the Romanceable Rasmodius SVE Compatible mod, it's working but now Rasmodius doesnt have the portrait art like everyone else and I'm struggling to fix it
eeeh if I unzip the folder for steamdew its not folder but a bunch of files do I still extract all ?
I'm not getting any errors hes just got the vanilla portraits
Has anyone found a fix for smapi mod loader launching a white screen? I only have this problem when launching on my PC. My laptop launches smapi with no issues. Please tell me if I should be in technical support, instead of modded-game-support
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 62 C# mods and 55 content packs.
Remove fetk
does anyone know a different mod loader besides smapi? my computer wont let me download it 🙏
or how to fix smapi
? what does that do
explain
Basicallly repleced by mail framework mod
when i try to run it it says antivirus deleted a file but i dont have an antivirus on my computer
ohhh ok
that doesnt make sense for steamdew
since its only files
do I put the .rar ? im so confused
Extract the rar file
Did you run smapi installer after unzipping the installer zip?
I put direactly in the folder ?
Just unzip SteamDew to your mods folder.
Does the mod oage doesn't say how to install it?
that's it.
don't do anything fancy, yes I know it has all the weird looking files in it
it's just like any other mods.
yeah i clicked on the windows one and when i click on it it just says that my antivirus deleted the file
im not sure how to fix it since i checked my firewall and i dont have an antivirus installed on my computer so im bot sure whats gone wrong
do not do that.
so in mod folder theres folder that isnt a mod itself its fine like that its so weird
Make a folder for it.
Put the stuff in the folder.
the game will ignore the mod if it's just in the mod folder without a containing folder. It'll call it loose files and not work.
btw it said that menu back ground doesnt contain anything it has only pngs
I really need Help my buddie and i are at a standing wall and seem to be entirely lost on how to get past it.... please help
will somebody please help we have been stuck for over an hour
<@&239770080378880001> i am not sure of the rules entirely.. unsure if i can even @ yall.. but we are genuinely confused
I play on MacOs and we cannot get any-mod to work
me and my buddie both play on macOS with steam
You will have to wait for people to help you in this channel, staff ping isn’t for tech support. I don’t know how to help with modding the game.
oh dang sorry... what people help with the tech side
They are all volunteers, you just need to ask and wait, if no one answers after a while, you can try asking again.
!howtoask
When asking for help with modding issues, please:
- Ask in #archived-modded-support
- Try to explain what the issue or problem is. Please be specific!
- If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
- Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
- Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
oh okay yall are amazing ❤️
Bascally....
We are one MacOS...... we downloaded SMAPI..... But the mods we have do not work when we put them in.... we check compatibility and is good... but still wont show. HELP please 🙂
!issmapisafe
If your antivirus is giving you warnings for SMAPI or SMAPI files disappear, please refer to this section of the troubleshooting guide https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#SMAPI_files_disappear_or_antivirus_complains
Can you provide the log? Please open this https://smapi.io/log and follow the instruction.
do u want me to put the log text in here??
i cant figure out how to do the log file im sorta newer to modding
Just follow the steps in that link I gave you. (Make sure it's the "Mac" tab).
i dont see a "GO" button on finder
Try Command+Shift+G?
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.1.2, with 3 C# mods and 0 content packs.
It says that the mods folder is empty. Hoave you made sure that the mods you want are extracted into that folder?
yes
Can you post a screenshot of the contents in your mods folder?
Yar, They're not extracted yet. They're still in zip and rar format.
we want more mods too but we thought we would do a small amount to see if it works
idk how to fix
Try double-clicking on it?
sorry haha im not vry good at this
Yar that's alright. People need to start somewhere.
Basically what you download is still in a container (usually zip or rar) and you need to spill the content first to use them.
Yea, rar is a different format. You need an extra app to extract it.
Dang
Try looking for RAR Extractor.
okay
The majority of SDV mods are in zip and the rest in rar. Once you're able to extract them, it should be smooth sailing.
@prime hinge
this is what i go now
!androidsmapi
Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.
Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.
If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).
If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.
Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.
Is this for pc?
No it's for mobile
Ok thanks
Your profile indicated you're a mobile player
I am
Somehow you've basically compressed the rar file again. Have you gotten RAR Extractor? What did you do afterwards?
Better?
Looks good. Try it out
Yes!
let me test it
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
what does the content patcher mod do?
It's a framework mod that other mods use to work
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.233.27, with 6 C# mods and 10 content packs.
!androidsmapi
I have the 1.5.6.39 build
Content Patcher is basically framework that's used by other mods. On its own it doesn't do anything, but your portrait mod would not work without it.
This log doesn't show any errors or warning messages about the game, SMAPI, or any of your mods. What exactly is the issue?
When I play for a few minutes It keeps logging me out
I'm guessing you're likely exceeding your device's memory. Visible fish is a big drain, especially for mobile. Try disabling it and see if that helps.
I'll see if it works
what mods expand the game for more
!modrecs But that's not really a question for support - we troubleshoot problems. #modded-stardew is better for general mod talk
Check out https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_mods or https://stardewmodding.wiki.gg/wiki/Category:Recommendations to find mods recommended by community mod authors and other popular mods, or see #mod-showcase for what the community has been working on!
It's still logging me out 😭 I deleted the mod
I'm sorry to hear that. Unfortunately, modding on Android is a big unknown right now. Sometimes it works for people then suddenly stops or it never works. All we can do is hope that Android SMAPI finds stability.
You're welcome.
so im messing with balanced combine many rings and its not making it harder? i checked the configs and they seem good. it mightt be because of my many mods that add new rings but i doubt it. tried with and without modded rings but havent removed any mods yet. anyone got an idea on why it isnt changing anything to be balanced?
This is how the mod defines balance. What were you hoping it would do?
it didnt do anything is my problem
the amount of shards needed is what hasnt changed, being 20 no matter what still
i looked through posts and turns out space core is the reason
not ditching that ofc so gonna j not use this combining mod
I see that, but im saying in game it was still 20 at each stage
That's from a year ago, and given that the mod hasn't been updated since summer 2021, it's more likely that the mod needs some work. Your log would tell you if some aspect was disabled, though.
Yeah, thanks for the clarification. I figured out the issue and like you said, its just the mod has a bug and would need work which i doubt is coming any time soon.
It seems space core rewrites how the forge works so this mod ends up doing nothing towards the pricing of forging upgrades
It doesn't rewrite how the forge works; it adds the ability for modders to add custom forge recipes to the game.
That's not to say that CMR and SpaceCore don't have a conflict somehow, but it would be up to the mod authors (or an industrious C# modder) to resolve it, should there be a conflict.
Hello~ so my hopper (specifically for my cheese maker) won't process the next milk unless I go and open it manually. I'm putting my question in the modded support cause I have a ton of mods installed and I'm wondering if that's why I'm struggling. Btw. All my other hoppers work fine. It's literally just my cheese machines.
Is MARGO and All professions compatible?
whats the website i put the log in
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.1.2, with 18 C# mods and 8 content packs.
so ive ticked the option for free hand mirror and i got the mail to receive it but it didnt go into my inventory?
https://smapi.io/log/9eb35445c5dd4945b5b03380d30d2353
Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 172 C# mods and 394 content packs.
so coming back to hte inexplicable dishwashing under the tree, I'm getting SERIOUSLY worried about Penny
okay SOMEONE help please same question i asked in #modded-stardew
i literally just wanna play stardew valley expanded
i did every step on youtube and every mod for it is downloaded but my only issue is the launcher doesn't show up in file
which video did you use, many of them are out of date
follow this guide instead
okay thank u
i am already confused
check out te pinned messages in this channel
Depending on what your PC is run their respective executable
how do i "unzip"
(little button shaped like a pin top right of the window)
Open the .zip file.