#archived-modded-support

1 messages · Page 296 of 1

long brook
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tbh i didn't really know your problem from the start

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ah so that's why

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download a mod, unzip it, then put it into Mods folder

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yup

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yup

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!playvanilla these are some way to play vanilla when you have mods

native dragonBOT
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Do you want to play the vanilla game after having installed SMAPI? Keep in mind that you cannot play vanilla on a previously modded save. Please use separate saves for playing vanilla vs modded Stardew! That said, there are a few ways this can be achieved:

  1. If playing the game through Steam or GOG on a Windows device, clear your launch options, then select play from your game client. See the !launchoptions command for more info.

  2. Go into your game folder and launch StardewValley.exe. See the !findmodsfolder command for more info.

  3. Change the name of your Mods folder to anything other than Mods. Then launch the game as you normally would, this will make SMAPI launch but without any mods being loaded by it.

  4. Set up SMAPI as a custom game in Steam. See the !modgroups command for more info.

long brook
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you can pick one suits you best if you wanna play your vanilla world

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yup

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nah it's fine. i've seen worst lol

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oh that's just reminder

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click download, not close it

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also it's good to read mod desc before download a mod. some might need another mod to work (see mod requirement)

subtle sandal
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hello i need help playing vanilla after using mods (using a mac sry)

modern python
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!playvanilla

native dragonBOT
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Do you want to play the vanilla game after having installed SMAPI? Keep in mind that you cannot play vanilla on a previously modded save. Please use separate saves for playing vanilla vs modded Stardew! That said, there are a few ways this can be achieved:

  1. If playing the game through Steam or GOG on a Windows device, clear your launch options, then select play from your game client. See the !launchoptions command for more info.

  2. Go into your game folder and launch StardewValley.exe. See the !findmodsfolder command for more info.

  3. Change the name of your Mods folder to anything other than Mods. Then launch the game as you normally would, this will make SMAPI launch but without any mods being loaded by it.

  4. Set up SMAPI as a custom game in Steam. See the !modgroups command for more info.

subtle sandal
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!findmodsfolder

native dragonBOT
subtle sandal
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!modgroups

native dragonBOT
subtle sandal
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!launchoptions

native dragonBOT
neat plaza
white river
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Can anyone help me wit modding my stardew i got sum questions 😔😔

robust bison
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!ask

native dragonBOT
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Ask your question or describe your issue here, and someone will help if they can!

left grove
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Smapi wont let me move my screen or select an building when i try to build a building

scarlet quail
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!log after you've tried to build a building

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

left grove
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Ok 5 minutes

steel ice
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Guys idk what i did i been off sdv for like few months so i deleted all mods but the game stopped lunching so i deleted it and reinstalled it and it’s not lunching it doesn’t show error on steam but i play it and nothing shows up what should i do

stark horizon
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When you launch from Steam, the game itself doesn't even show up?

steel ice
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Nope i press play than nothing shows up before it use to show missing data or something but after i restored what i deleted it stopped showing the error instead it just doesn’t play

stark horizon
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Right click on the game in Steam, then "Properties," then "Installed Files"

left grove
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@scarlet quail

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.227.24347433, with 15 C# mods and 2 content packs.

stark horizon
scarlet quail
# left grove <@235916317444538368>

Your log only indicates you loaded summer 9, slept, and did summer 10. You never warped anywhere, so you couldn't have accessed Robin's build menu

steel ice
scarlet quail
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And even without both of those being true? You're on android, so this is possibly an android specific issue that we simply can't help with

stark horizon
left grove
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Ok thanks

steel ice
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Didn’t lunch

stark horizon
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!startuppref

native dragonBOT
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If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

steel ice
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When I tried to play the game from the files it started and all the mods are gone somewhere but when i lunch it from steam it doesn’t work what does that mean

stark horizon
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You need to reset your launch optioins and probably delete your startup preferences, as I linked above.

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!launchoptions

native dragonBOT
steel ice
stark horizon
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Press Windows + R and when the run command pops up, input %appdata%\StardewValley

steel ice
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And there should be a file called startup preferences?

stark horizon
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startup_preferences

steel ice
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I deleted it

stark horizon
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Did you set your launch options?

steel ice
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No

stark horizon
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Do that

steel ice
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I jsit deketed it

steel ice
stark horizon
steel ice
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I already have that code in the lunch options

stark horizon
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And it matches exactly

steel ice
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Yes

stark horizon
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Ok. Try launching from Steam again

steel ice
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Hey it worked

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And the mods are gone somewhere

stark horizon
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It's possible that you have them in a location SMAPI doesn't recognize

steel ice
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Mods should be in the mods folder right?

stark horizon
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When the game opens, does SMAPI also open?

steel ice
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Yah

stark horizon
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Then yeah, you probably need to update them. And it's possible that the versions you have are no longer compatible.

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

steel ice
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i put what i see in smapi here ?

stark horizon
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no...follow the instructions on the linked page

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 4 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
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Great, thank you. Do you see the "suggested fixes" at the top of the page?

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those definitely need to be updated

steel ice
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yap

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so i need to download spami

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again

stark horizon
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SMAPI, and yes

steel ice
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Where should i download it in the mods section?

stark horizon
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You can download SMAPI from the same site as where you got your log

steel ice
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Nexus is fine right

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I downloaded the new version how should i make it use it because it’s still going with the old one

stark horizon
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It will overrride the old SMAPI version

last crag
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How do I do modded stardew valley with my friends through stardrop? (We tried but I wasn’t getting an invite code in chat and when trying to join a game it asked for an ip instead of the password)

winged vessel
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Are you all on Steam?

last crag
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We’re friends on steam but I think we both somehow did the smapi path differently

winged vessel
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Are you on Windows?

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Did you set your launch options on Steam?

fierce shard
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guys

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how to get more cabins for unlimited players mod ?

scarlet quail
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buy em at Robin's

fierce shard
scarlet quail
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not possible.

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you have to buy extra cabins at robin's no matter what.

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!moreplayers

native dragonBOT
scarlet quail
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Doing that still requires the cabins to be bought.

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They're cheap.

fierce shard
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ye ik this one

fierce shard
scarlet quail
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yep

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and a few really easy to get materials

snow loom
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my game does these freezes every once in a while making it seem like it wants to crash but doesn’t, i installed a lot so im not surprised but to anyone who uses a lot of mods how do u balance it/avoid crashing?

long brook
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Reduce mods you don't use

void parrot
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Is it possible to turn back time in Stardew Valley?

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 5 content packs.

silver mantle
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i dont understand why no mods seem to fix my problem bc i seem to have no errors, all i want to do is till these tiles

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its just being evil to me

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if anyone knows how i can fix this any help would be appreciated

gleaming latch
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Heya! Sooooo. I decided to play a modded game some months ago and did a lot of reading and downloaded a lot of files and downloaded smapi. But I didn't get around to actually playing. I've got some time now and I want to play but I can't find where I put the old version of smapi - because it's been updated so I have to get the new one. I thought it was under downloads and that would have been the smart place to put it. It's not in my mods file. Please help. :S

tender aspen
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Is there anyway to find out which mod is causing my game to hang up? : (

worn marsh
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it should count as dirt, so it should be tillable when you install the mod

worn marsh
worn marsh
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

worn marsh
gleaming latch
worn marsh
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Oh you don't, SMAPI is more like the file you run to install any program :) Plus, it'll automatically update if it detects an older version on your system

gleaming latch
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Nice!

hybrid tendon
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hey ! i have kind of a simple question

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about adoptnskin

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can i ask without being crucified

worn marsh
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what

hybrid tendon
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the menu icon for the dog

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shows a different dog than the one i have in game

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can i change that ?

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cause i installed after i already got the first dog

silver mantle
worn marsh
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I don't think A&S changes menu icons, just the animal skin. But you could learn to write a pretty simple Content Patcher mod to change the dog icon

worn marsh
silver mantle
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yes i have

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thats just done through the config.json right?

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stone and other are set to true under forcetillable

worn marsh
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hm

silver mantle
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it hates me Shrug

worn marsh
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is this a custom map? My last idea is to edit the map file itself 😅

silver mantle
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ive also tried TillableGround and FarmAnywhere, they wont work either

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it shouldnt be?? its just the riverland layout which is vanilla

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so unless sve overhauls all the farm, maps

worn marsh
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Those types of tiles arent typically tillable in vanilla, its quite annoying that CA put those there

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I dont see any other mod that might fix it :/ Sorry

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A custom map that changes those tiles to be tillable: true would maaaybe work? Or they might be part of the greenhouse, since the greenhouse can be moved. So even that might not work

hybrid tendon
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someone who can actually answer my question hit me up or something

hazy elk
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Can anyone help me with downloading the file for CBJ mod?
Nexus keeps on asking me to download smapi even when I already have it installed.

left grove
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Found a fix for game freezing when building or donating to the museum
Just turn off joystick when talking to these npcs

hybrid tendon
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and if you KNOW you already have it installed , you should just be able to download it anyways

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and use it

hazy elk
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it wont let me, can I dm you the ss

worn marsh
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click the orange button

hazy elk
hybrid tendon
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big man

worn marsh
hybrid tendon
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thought you were replying to the other guy

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anyways i’m not about to learn how to mod stardew valley

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but thanks

knotty trail
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My game does not look pixelated anymore and more like someone drew it

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a closer look

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does anyone know what causes this

inland oyster
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Spritemaster mod

knotty trail
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how do you remove this

inland oyster
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Just delete the mod or if you have
Generic mod config menu mod installed just disable it

knotty trail
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thanks^ and why does the npcs stay in bed, after i built a silo she just stays in bed

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is it the npc files that has been tempered with??

inland oyster
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I dont know but maybe send a log so I can atleast try to understand

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

knotty trail
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ok thanks bro will do^

timid linden
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Got a question. Can you use a mod like Event Repeater to force an event to start?

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There's an odd bug that's been around for about 4 years now where your secret Santa is Leo, but he will not show up at the feast of winter festival if his hearts is less than 6.

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I want to see if there's a particular event I can force to start that generates Leo within the festival.

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To circumnavigate this bug.

tender marsh
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happy new years friends

modern python
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(should probably post this message somewhere that isnt a tech support channel)

jovial tapir
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A friend keeps getting this error, she says smapi just closes, anyone know if there's a fix?

scarlet quail
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Because leo will not be set up at the festival, regardless of whether you force run it or not.

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Either way said bug will be fixed in 1.6

pine schooner
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I've done it before but its not working now, for Defense Division mod, can someone explain to me how to install the english translation please?

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never mind I figured it out

lunar nacelle
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Hey I was hoping to get some help from anyone if possible -

I installed SMAPI on my Android and when I go to play, it says it has to locate the stardew valley folders content to continue, so I hit OK and select the Stardew Valley folder and hit "Use this folder" and then it says "SMAPI migration is finished, please restart game to continue" and I hit OK and restart and it just does the same thing. It just keeps doing that over and over. Any idea what my issue is?

knotty trail
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18:35:09 ERROR SMAPI These mods could not be added to your game.
18:35:09 ERROR SMAPI - Romanceable Rasmodia Xtardew 1.0.0 because it requires mods which aren't installed (Nom0ri.RomRas).

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cant find the mod needed or the file called Romanceable Rasmodia Xtardew 1.0.0

wispy pine
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I am so confused, I don't know what is causing the issue but when i go to end the day, my game just freezes/gets stuck in a boot loop. the mods that are suggested to be updated are up to their latest version so I'm not sure what it could be https://smapi.io/log/9ff65b956f9b4ddcb29a188701adfe28

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 56 C# mods and 107 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
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Does this log show the crash?
Unfamiliar with the term "boot loop" tbh, Wdym?

wispy pine
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it just keeps loading when i go to bed

mild talon
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Hm. Like the screen shows loading forever?
Have you played many in-game days in a row ?

wispy pine
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No, this is the first time i've played in a while. I updated everything as needed and it just does that

mild talon
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I'm p sure the out-of-date mods are simply nonupdated version numbers in the manifests so that's probably not your issue

wispy pine
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I uninstalled everything, game, smapi, mods, so let's see if that helps

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Still nothing :D

mild talon
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? R u loading into the game and then immediately going to bed to test thing? I'm a bit confused

wispy pine
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yes

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i load in normally, but when i go to bed and click yes on the prompt to end the day then it's just a black screen

mild talon
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Hrmm that sounds pretty weird and annoying SDVpufferfush
Idk maybe try putting something in the shipping bin to get the EOD money screen? Random brainstorm - no idea what could be causing your problem

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Usually, from what I've seen, when the day won't save there's a bunch of red errors in the log. So this is.. c_catwtf

wispy pine
mild talon
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Yeah, this is above my understanding. Hopefully someone more experienced comes around to try to help further

gleaming latch
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One more question. (I'm sorry!) I'm playing on Steam. Do I just launch the game via Steam?

robust bison
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if you're talking about smapi, then just make sure you set up launch options when you installed it

wispy pine
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it launches into smapi and yes i launch it through stream

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i truly do not know what needs to be updated

winter kayak
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Hay uuh can I get some help on this, I am using skill presitege but now 4 of my skill are glitched and I not only cant presitege them but they wont level or anything its kind weird.

dawn portal
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I have a weird glitch. So I think it's cuz of better chests but I can craft stuff with things from chests. So I had morel in my chest and I managed to craft a life elixir. Yet, the morel was still in the chest, however it was a ghost item as it didn't really exist, like it didn't give me money with the trash can nor did it register in crafting. IDK what the real issue is tbh but maybe someone knows a cause / fix

wispy pine
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jesus christ, i have no idea what i did but i keep testing why i cant go to bed and the log is showing nearly 10k errorspanic

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ITS THE FISH PONDS

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All of those errors were fish pond related

worthy moth
magic crescent
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I need help with stardew modding

wispy pine
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IT WAS THE FISH PONDS

mild talon
native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
magic crescent
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my issue is that smapi dosen't wanna read my mods and it's on windows i think, and idk hot to make it read my mods so i can play with mods, it just starts the game with no mods. and idk what you mean by provide logs?

lament prairie
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

fallen pulsar
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besides sve, are there any mods that would create a lot of lag? most of them are content patcher mods, coul they be the source? im trying to cut down on my number of mods because my computer isnt the best

stark horizon
fallen pulsar
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got it, thanks! glad to know that since I'm not that attached to that mod

stark horizon
gleaming latch
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Hi! My game keeps hanging when I'm trying to load it.

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 113 C# mods and 246 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gleaming latch
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Okay. Thanks.

magic crescent
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Yes thank you i think i managed to fix it with you guyses help

stark horizon
gleaming latch
rare dirge
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this might be stupid sorry but i think this is the place to ask , is it even possible to get mods if im playing on android/chromebook ? do i need to download something specific or something like that or is it just not possible which i kind of expect because . chromebook moment

stark horizon
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!androidsmapi

native dragonBOT
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Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

rare dirge
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i have never really tried or looked at it before anx_emoji

lament prairie
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You can also try the chromebook side and get steam but it’s rather annoying to set up and requires some linux knowledge (just basics)

rare dirge
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i looked and mine isn't one that can get steam i dont think

lament prairie
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Ah then you’re probably stuck with Android

rare dirge
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well at least there is a nice command with information

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i will look at all that thanks

pure sun
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i need some help downloading mods! i'm on a mac and am currently trying to download diverse stardew valley, i've downloaded content patcher and smapi but whenever i try and run the game it says "'open-smpai-terminal.command' can't be opened because open is not allowed to open documents in Terminal."
i've already given terminal full disk access and i tried to get my smapi error log but i couldn't find the error logs in my stardew files

stark horizon
pure sun
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i put the mods into the mods folder

stark horizon
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There's a difference between "downloaded" and installed

pure sun
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ah sorry, i've installed it

stark horizon
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Can you try executing the StardewModdingAPI directly from the game folder?

timid kiln
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where do i find the file location thing to copy and paste, been 6 months since i did it and forgot

stark horizon
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!launchoptions

native dragonBOT
neat plaza
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!launchoptions

native dragonBOT
timid kiln
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sick, cheers

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does it need to include the "?

stark horizon
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Yes

pure sun
stark horizon
timid kiln
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so it do, sorry thats the thing that stumped me last time, tysm

stark horizon
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@pure sun In the game folder - do you see the "StardewModdingAPI" Unix file?

stark horizon
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Double click it

pure sun
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okay

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THANKS SO MUCH IT WORKED!!

hasty crane
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hi guys

stark horizon
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You should be able to play directly from Steam, Michael

hasty crane
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i forgot what can i do with the smapi

stark horizon
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!gettingstarted

native dragonBOT
hasty crane
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thanks ma'am

stray spire
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Just remove it.

hasty crane
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i cant find the folder 💀

lyric locust
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 133 C# mods and 543 content packs.

timid kiln
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when doing mods, do i need to unzip em or nah?

modern python
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yes

timid kiln
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thanks, just making sure

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what does this mean?
Better Artisan Good Icons uses deprecated code (IModHelper.Content) and will break in the next major SMAPI update.

scarlet quail
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That specific error usually occurs with a specific other mod.

lyric locust
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i actually cant rememeber omg 🚶‍♂️ its a possibility bc i know i did for a different save

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if i redownload the one i think i had would it fix it?

scarlet quail
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No, that's the thing.

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Bundle mods are generally really bad for a save, as bundles are baked into a save

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this means that the mod will break in the upcoming SMAPI 4.0 if it is not updated. If you are concerned about losing certain mods, it is recommended to create a backup of Stardew Valley 1.5.6 now (see !backup), but at present most modders are updating their code so that their mods can be released when 1.6 releases. Most major mods are not expected to be broken for a long period of time after 1.6 releases.

scarlet quail
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If a bundle mod is coded well, you're good to go!

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But if not, it breaks your save.

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And not in a fun way, in a "you can't play on it anymore realistically" way.

timid kiln
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ohh right, ty, tbf when i loaded in it crashed anyways so SDVpufferwaaah

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

lyric locust
scarlet quail
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the latter

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You can do the former, but

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Realistically I don't know how your CC is complete and throwing that error.

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lest you CJB'd it

lyric locust
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i dont know </3 it just started with this error after i got a new event to go to in the cc, and after i downloaded new mods n stuff

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but thinking about it, im looking at this one bundles mod i had downloaded before and i think i mightve deleted it out of my folder once i completed the cc 🚶‍♂️

scarlet quail
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yeah you definitely can't do that

lyric locust
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well now i know lmaoo

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thank you for the help though !!

hollow agate
timid kiln
#

quick question, why is it when moving around in modded, it vibrates the background

obtuse spoke
#

Stardew valley expanded is no longer working even though I updated smapi and the redownload the mod itself. Is this an issue that it happening for other people?

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Nevermind I got it to work

broken hound
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hello!! i was wondering if anyone has used the scale up mod for portraits? if anyone could let me know how it works help your noob gal out SDVsobastian

proven pewter
south ingot
#

Not sure if anyone can help with this but apparently I downloaded a portrait mod for Alex that wasn't an actual mod but just the pictures. So I need help the files actual working portrait mod for him. Does anyone know if they can help or where I can get help?

worn marsh
#

Can you link the mod?

south ingot
#

Oh sure!

#

When I downloaded it the files weren't actually mod files

#

I have a picture if that helps

worn marsh
#

ah yeah 😂 That author doesnt know how to make mods haha

You need to make a mod that uses HD Portraits. You can find another HD Portrait mod for Alex and replace the image file with this one. Or you can learn to make a pretty basic Content Patcher mod that uses HD Portraits to use the high res image. People in #making-mods-general can help you get started if you need to do that

#

I think according to the comments, the author intends for it to be used with Portraiture, but I don't have personal experience with that since HD Portraits seems to be favored more these days.
https://www.nexusmods.com/stardewvalley/mods/999

south ingot
#

Could I replace the files in the high res dc burgers mod?

worn marsh
#

Yeah, I think you can. I'm reading the instructions for Portraiture and it doesnt seem like theres anything special you need to do

#

I've got to step away now, but if you get stuck someone else can help

south ingot
#

Thanks for your help!

near ether
#

so im trying to fix something in game

#

what exactly do i type ???

#

nvm i fgured it out

supple ocean
#

Hey, can someone help me, my friend wants to start a mega modded save but doesn't want the mods in her other save files, is there a way to make this happen?

neat plaza
#

Just don't open the vanilla saves with mods

supple ocean
#

well they have ui mods for the one save so technically both are modded but she doesn't want the extra items and such in her current save

neat plaza
#

!modgroups

native dragonBOT
supple ocean
#

ty

storm warren
#

does Smapi export its log data anywhere i can access? i want to see the list of mods i need to update in a text file

worn marsh
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

worn marsh
#

that tells you where to find it, and if you upload your file it color codes it for you :)

storm warren
#

graci

ashen geode
#

hey is anyone good with modding able to help me?
im reading through the red error messages and they are saying that I dont have a certain mod installed, however, when im looking through vortex I can clearly see that it is present

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 49 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ashen geode
#

I installed the "Mega expanded Stardew" collection

#

over 400 mods but it only loads like 50

#

and a big example of the errors was the content patcher mod which says is enabled

long brook
#

Don't use collection (and i assume from nexus). Most of the time it contains old mod

#

Also don't use vortex

#

!vortex

native dragonBOT
ashen geode
#

lemme try out stardrop

#

you still get the mods from nexus though ?

long brook
#

Yes

ashen geode
#

👍

livid sedge
#

for this, do i book the day of the weddinfg or something
i went to the hotel with ysabelle and i dont see an option of that> Im just confused LOL

scarlet quail
#

if you book it earlier, the game will forget

livid sedge
#

i dont see that option

scarlet quail
#

First, are you getting married tomorrow?

livid sedge
#

yeaa

#

sht is too late

scarlet quail
#

second, can you give an image of where you're attempting to reserve it?

#

It's never too late to reserve it unless you pass out

livid sedge
scarlet quail
#

wrong area

#

to the right of ysa

#

(It'd be easier to show without the pause menu in front of it XD )

livid sedge
#

wait let me trya gain

scarlet quail
#

Hmmmmm.

#

Interesting. It's not there.

#

Question for you

#

Have you met Naomi?

livid sedge
#

i havent who is that 😭

scarlet quail
#

the required NPC to make that reception happen SweatSmileIan When did you install Ridgeside?

livid sedge
#

like a while back already since year 1, its year 2 spring now

#

oh my god, is it oo late now

scarlet quail
#

At the beginning of the file or no

livid sedge
#

yea beginning of my file

#

like when i starrted this new save file, i loaded a lot of mods for a new playthrohghj

scarlet quail
#

I mean... it's not too late, but you'd probably have to revert a day and then make absolute goshdarn certain you met naomi

livid sedge
#

oh i ahve that save thing to go back a day i think

scarlet quail
#

Yep, that's what I mean when I mention you'd have to do it

livid sedge
#

so i just ghave to find her and talk to her and then arrange it at the hotel?

scarlet quail
#

Gimme a mo to ask the RSV server the right stuff

#

You have to see the intro event for her, that triggers the next step which is opening the hotel for engagement reservations

#

or, well, wedding receptions, anyway

#

Oh yeah, Rush, are you on a multiplayer file or singleplayer?

livid sedge
#

im on single

scarlet quail
#

alright. I've got one of the flags. Make sure not to sleep after you've reverted the save, since some of these might need to take a sleep to activate

#

I'm nabbing the rest as fast as I can

livid sedge
#

which day should i revert to , its spring 8 and wedding is spring 9 tmrw

scarlet quail
#

Spring 7

#

if it's Spring 8 today in game, you should have _old files for Spring 7

#

!saves

native dragonBOT
livid sedge
#

i got htis thing rh

scarlet quail
#

oh you have multisave! Excellent!

#

Go with Spring 7 for now. I'm gonna ask you a series of questions and I need you to answer me to the best of your ability

#
  1. You've entered Ridgeside before this, yes?
#

(Some might be dumb questions, but I'm running through event preconditions)

livid sedge
#

oh yea ive been there since i first installed it which is spring 1

scarlet quail
#

okay, so - and this might be a reach back in your memories - Lenny's toured you through the village, yes?

livid sedge
#

yea its when yhou frist enter

scarlet quail
#

okay. It's sunny on Spring 7, yes?

livid sedge
#

oh shooo, its rainy

scarlet quail
#

wince might have to go to the last non-rainy day

#

Thank god you have multi-save

livid sedge
#

alirght ill try back another day

scarlet quail
#

if you didn't we'd have to cheat the system by running an event in the rain that wasn't meant to do that or force-acquire flags

livid sedge
#

is that simple to do beacuse i think did a lot on the 6

scarlet quail
#

We can try it.

#

Just know you might still have to revert

#

first, load into Spring 7

livid sedge
#

alright

#

yea im on it

scarlet quail
#

let me know when you're in

#

alright

#

in your SMAPI terminal, type debug ebi 75160249

#

then click back into your game

livid sedge
scarlet quail
#

ye

#

hit enter

livid sedge
#

the music goes through but i dont see naomi

scarlet quail
#

eh wot

#

can you give an image of what you're seeing?

livid sedge
#

i cant move

scarlet quail
#

naomi's to the left of Lenny there

ashen geode
#

hey real quick, how do you guys get large amounts of mods downloaded in quick time? I used to just use vortex collection but im trying out stardrop now.

scarlet quail
#

I mean tbh you don't, squishy

ashen geode
#

dam

livid sedge
#

shouldi just skip it

scarlet quail
#

after the debug ebi thing

livid sedge
scarlet quail
#

skip, go to a different map, then re - debug ebi

livid sedge
#

wait i wwent back to my farm and she appeared on my farm

scarlet quail
#

sweet, that means the other flag should be gotten

livid sedge
#

was that the trigger?

#

do i still need to the debug

scarlet quail
#

you can do whatever from there, but after sleeping I need you to tell me what you see at the hotel

#

you're good now

#

no ebi needed

#

But I do need you to finish whatever you're doing that day, then check the hotel again tomorrow

livid sedge
#

ok got it, thanks ill re check with you once i finish this day

scarlet quail
#

sounds good. Feel free to ping when you're there

livid sedge
#

@scarlet quailshes there now

#

so itll just be a weddinf recpetion im pretty sure for 2k

scarlet quail
#

Correct.

#

Reserve it and it will fire off after the wedding tomorrow

livid sedge
#

ok thanks a lot man, i was so confsued when i got the mail and didnt see anything HAHA

scarlet quail
#

If your wedding is not tomorrow, it'll take the 2K today and you'll have to re-reserve tomorrow because it'll forget

#

so make sure your wedding is tomorrow

#

And no probs

livid sedge
#

yea it tomrw 😄

#

o>

vapid raven
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 175 C# mods and 625 content packs.

vapid raven
#

She's turned off from it. That's what's MORE confusing..

#

Time for drastic measures

lunar cipher
#

SCA SVE doesn't have configs for individual characters like SCA main does. You'll need to delete her files from it

vapid raven
#

Love that.

tame oriole
#

hi there i really want to stream smapi into discord but my screen share is frozen. can anyone help me

vapid raven
#

You'll just need to wait for the game to boot up and go from there.

#

That and IDK if that's a smapi thing and rather a discord issue.

tame oriole
#

it may be a smapi thing as i've share screened other things including vanilla stardew into discord without any problems

#

this reddit thread shows im not the only one

vapid raven
#

Well, you don't need to stream SMAPI, just the actual game itself.

#

Like the following.

#

The smapi thingy in the corner is just to show what it'll look like once the game itself is booted.

#

But the "Stardew Valley 1.5" thingy is what you'll want to screenshare.

tame oriole
vapid raven
#

So this doesn't show up when attempted to stream it?

tame oriole
#

i did change to windowed so it works without a problem now

timid linden
scarlet quail
#

So your idea wouldn't have worked even if there were two versions

grand sleet
#

Hello

#

I just got back to playing this game with some mods and one of them is causing this building which seems to be another community center, but the inside is complete. It is making me a bit uneasy and I can't seem to find which mod is causing this problem. Here is the mods I am using, it would be very helpful if someone could help me find which mod is doing this.

long brook
#

!log is better to see what mods are loaded

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

grand sleet
#

How do I get the log?

long brook
#

Steps in the link

grand sleet
#

ok

#

Did that, now what?

long brook
grand sleet
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 42 C# mods and 99 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

grand sleet
#

I just want to get rid of the mod that is making another community center appear.

long brook
#

i believe it's xiddav red school

#

also you have ... quite a lot error

grand sleet
#

I've used the mod before and it didn't do that before.

#

but I can see if that could be it

long brook
#

try fix error first, it might be due to SVE not loaded properly

grand sleet
#

Solved the problem! It was the atelier wildflour mega pack that was making a second comunity center appear. 🙂

#

Thanks for the help.

#

🙂

supple ocean
#

hey can someone help me figure out how to install stardew valley expanded, I am trying to do it through vortex but just downloading everything didn't seem to work

long brook
#

First, don't use vortex. Second, manual install smapi. Third, manual install SVE + all its required mods

supple ocean
#

noted, and manual install is just drag and drop into the mods folder correct?

long brook
#

For mods, as long as it is unzipped, yes

supple ocean
#

ok gotcha

agile totem
#

why does it say connection failed for my friends when i host with smapi but if i hosted on vanilla it works fine

I only got cjb item spawner

dusty spruce
#

!mpmods

native dragonBOT
#

You can mod your multiplayer games, but to avoid any hiccups, all players' mod lists need to match. If players have too many mismatched mods, you will experience bugs in your game - even if the mods were working fine earlier, there is no guarantee that they will stay that way, and strange things may start occurring. There are a few exceptions to this - cosmetic mods usually work fine with no glitches, and some C# mods work as well. Mods often include information on whether or not they work in multiplayer in their descriptions. However, in general, your mod lists should match exactly.

See https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Do_mods_work_in_multiplayer.3F for more details on how mods work in multiplayer!

pine schooner
#

I'm not sure if this is from the Befriend Marlon and Gunther mod, but Gunther is invisible when I go to the museum

steady pagoda
#

small question that may seem stupid but how I launch stardew valley with my mods when I have dl on vortex? (ps: you can ping me that so that I can check your answers thx)

dusty spruce
#

@steady pagoda we recommend NOT TO use Vortex. thank you very much.

steady pagoda
#

ok

#

i just need to copy all the mod dl with vortex in the mod folder ?

dusty spruce
#

maybe. if Vortex didn't already screw up your mods.

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

dusty spruce
#

!stardrop

native dragonBOT
steady pagoda
#

ok thk i go try this

timid linden
#

Sooooo

#

I got an Automate mod question.

#

Is there any way to make item exceptions towards the automate mod?

#

Like... For example, if I wanted to prevent Quartz from being smelted but I also want my quartz to be with my minerals, which is next to the furnaces. Is there a command or code I need to put into SMAPI or the mod folder that can make it an exception to the automate mod?

#

I realize that, in my laziness, I've just made this a thousand times more complicated than it need be, yes.

valid current
#

Hello I would like to ask that if there anyone here ever have problem like this

Stuck in the scene like this

I've looking at the log and it seem that Child Age up is the problem? but I can play perfectly fine before it start to crush when I catch Legend 🤔.

worn marsh
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

worn marsh
#

please do this

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 15 C# mods and 9 content packs.

balmy solstice
#

Why does it say farm migration to me but when I click OK and complete the command the text appears again

worn marsh
# valid current https://smapi.io/log/09d5fc60cfa34a8d8955120239e7b0ec

You're right, looks like Child Age Up causes it. I'm not sure if the mod can be safely removed since NPC mods can be tricky there, but if you don't mind losing it, that's an option (one I would recommend since the mod seems to have many bugs). There's also someone in the bug reports with the same problem. This is what they posted:

So I think change "AgeWhenKidsAreModified" in config.json of ChildToNPC back to 86 may help. If the same problem still happens, add the number until both of your children are grown to toddlers might be a solution.

valid current
proven vault
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

valid vector
#

Hi :) I will have to play on my Laptop soon, so im wondering can i Just download stardew and all my mods through vortex and start playing (keeping my save with steam cloud) or do i have to copy and paste folders?

worn marsh
#

it's actually most simple to zip your entire mod folder and send it to your laptop somehow, otherwise you'll need to make sure all the mods are configured exactly the same way and such

worn marsh
valid vector
#

in theory it works

pine schooner
inland oyster
#

But if you want a mod manager I can suggest you stardrop

valid vector
#

we never had issues with vortex

inland oyster
#

I mean its not that stable with sdv

#

Im not saying you will
Im just warning beforehand lol

dire fractal
#

!stardrop

native dragonBOT
woeful saffron
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 32 C# mods and 39 content packs.

woeful saffron
#

HELP

sudden hill
#

it looks like you missed a required mod for ridgeside to run

woeful saffron
#

which one

woeful saffron
elfin glade
#

Anti Social NPCs apparently

sudden hill
woeful saffron
#

its there though

#

i downloaded it through vortex

sudden hill
#

from what I've heard, there's a lot of issues with modding through vortex (I do it manually so no personal experience)

woeful saffron
#

how do i add antisocial npc manually

inland oyster
sudden hill
#

you can access the files for stardew through steam. Go to your game page, open the settings, and select manage - browse local files. If there isn't a folder called "Mods", make one. Download the anti-social mod, move it to the Mods folder, and extract it. should work from there!

woeful saffron
inland oyster
#

Use stardrop if you want a good mod manager

woeful saffron
#

thankyou

woeful saffron
inland oyster
#

!stardrop

native dragonBOT
sudden hill
inland oyster
#

Always

#

I think we have a meme gif on nexus?

woeful saffron
#

DONE THANK YOU

timid kiln
#

So i just reinstalled ui suite off nexus, does this one mean i need to find the new version of the mod or update smapi entirely?
[SMAPI] - UI Info Suite 2.0.0 because it's no longer compatible. Please check for a newer version at https://www.nexusmods.com/stardewvalley/mods/1150 or https://smapi.io/mods

Nexus Mods :: Stardew Valley

Provides helpful information about things around you designed to help you be aware of what's going on without feeling like you're cheating.

#

and to update smapi, do i need to remove and reinstall smapi entirely, i cant find the link for the wiki :/

worn marsh
#

You dont have to! Just download smapi again and run the installation process again

#

It'll update on top of what's there

timid kiln
#

i went thru the installer and it didn't do anything

#

do i need to uninstall it on the smapi installer then reinstall on the installer

worn marsh
#

you dont have to, but you can try if updating isnt working for you

#

make sure you downloaded and are installing using the newest smapi

timid kiln
#

same old installer i used when i first installed, right?

worn marsh
#

No, you have to download the newest smapi version

#

That would be your problem

timid kiln
#

that'll be why, where is the new one?

worn marsh
native dragonBOT
worn marsh
#

Oh I missed your first message, yes UI info suite is the issue here

timid kiln
#

ahh right, i do direct installation then let the installer do the rest, right?

#

sorry installed it a damn while ago

worn marsh
#

Yeah! Since you installed it a while ago, it's good to make sure it's updated anyways

#

then after that you can install UI info suite 2 from the github that Shockah linked

timid kiln
#

alright, unzip it to im guessing

#

all working, tysm, although im now realising how messy my files are tho SDVpufferwaaah

worn marsh
#

Glad it works!

calm forge
#

guys why i am taking this errors (game cant run)

sudden hill
cyan oxide
#

Guys if i update stardew valley expanded from 1.14.18 to 1.14.24, will all my progress be saved?

worn marsh
#

yes

cyan oxide
#

Ok, because you need to download another whole new file to get the newer version

worn marsh
#

typically it's only when it changes to version 2.0 that you should be worried

#

They might have just added new content

cyan oxide
#

so idk if i should delete the old expanded file

worn marsh
#

if there's any warnings, they'll put it somewhere on the mod page

cyan oxide
#

ok

#

ty :3

worn marsh
#

np

night juniper
#

It doesn’t look like other people are having this issue

tulip willow
#

!mh

native dragonBOT
night juniper
#

I can't access the log, I play on Steam Deck

scarlet quail
#

steam deck people can get the log.

#

We've had several Steam Deck users successfully send their logs - honestly if you really want me to I can go backsearch and get examples

#

Point is - it is possible to get, so we will need it to troubleshoot.

#

Easier than I thought, even. Here's one

grand sleet
#

I am using the expansion and school mod and this some what glitch here is happening. Is it because I trying to use these two mods or am I missing something that is causing this?

dark bloom
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 40 C# mods and 51 content packs.

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

inland oyster
grand sleet
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 49 C# mods and 89 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Also, Multiple Spouses and Custom Spouse Patio are outdated, use Free Love and Custom Spouse Patio Redux instead

scarlet quail
#

That said on your issue Crimson - is that the area above Olivia's house?

#

.... and you're using Town School which is outdated for use in modded

swift pond
#

hello, i'm using smapi on windows 10 and all my mods are up to date as well as smapi and stardew but everytime i go to play on my save it will bring up the loading screen and crash. i tried this with unmodded stardew as well and i still had the same issue but because i play with mods i assume it would go here

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

swift pond
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 20 C# mods and 9 content packs.

lost pasture
#

so I have been noticing that my lamps arent working and the it doesnt get bright in my house during the day

long brook
#

probably dynamic night time

lost pasture
#

dang. It's up to date so will I have to remove it?

long brook
#

no i don't think so. it's just how the mod works iirc. you can try fiddling around the mod setting

long brook
crisp pumice
#

I've been having problems getting Smapi to work with GOG and no just in general no mods it just says it failed to load with a bunch of code but when I follow the instructions online to put Smapi and Stardew in the same folder called mods I click smapi and it refuses to pop up its like it's waiting for me to go into developer mode of windows and make smapi a program feeling I wish I was kidding.

lament prairie
#

Are you using the SMAPI installer?

#

!gettingstarted

native dragonBOT
patent bramble
#

how do i stop the cmd prompt from showing up after i deleted smapi

swift pond
cobalt bear
#

So I've been fighting with trying to download simple foliage on android, I tried a few other recolors but gave up because it kept saying empty folder. But simple foliage just sent this

#

Any clue on how to download, at first it said the same thing empty folder even tho it wasn't empty, but after I deleted it that's what it shows

cobalt bear
#

Better example

stoic bane
#

Hey guys, I'm trying to run Dynamic Night Time but whenever I try to change the Latitude to make the mornings and nights lighter or darker, it just doesnt work. I've tried re-installing the mod and SMAPI and removing all mods but it from the folder but can't get it to work. Does anyone know how to fix this?

crystal scroll
#

Hey guys is there a safety auto-save mod nowdays?

grand sleet
#

There is a mod called save anywhere and the game already auto saves for you, I think.

hasty tendon
#

Hola! I was over in modded -farmers and was advised ot not use Vortex for modding so i am emptying my Mod folder but i think my main SDV folder is messed up - thoughts?

modern python
#

thats normal

hasty tendon
#

o ok! great! so deleting vortex, emptying mod folder and just starting fresh w/ manual mods should be G2G?

modern python
#

possibly but i dont know much about the specifics of vortex and transferring away from it

hasty tendon
#

kk got it thanks for the help on the other i appreciate it

ember carbon
#

guys

#

i need help

#

ive been fiddling with alternative textures

#

and been struggling

cobalt bear
#

So glad that I get ignored but others don't ..

ember carbon
#

real

lament prairie
#

Sadly most people don’t know mobile (me included)

hard ferry
#

I am on linux(fedora) . I want to start a new playthrough with some mods but don't want my save or mods to get wiped or become incompatible when the update drops .

Currently what's the best way on linux to play the game without worrying about being autoupdated in the future ?
Can I just grab the game files to a different folder and it'll work without steam ? Does it have some drm to prevent or anything like that ?

lament prairie
#

!backup

native dragonBOT
#

You have options if you are worried that the update to 1.6 will break your modded save.

  1. Copy and move your game folder to a new location on your computer and launch SDV directly from that new location. For easier access, pin the new location to your favorites or create a shortcut to the .exe file on your desktop!

  2. Rename the game folder to "Stardew Valley 1.5.6" and launch SDV directly from that new location. NOTE: You will not be able to play through Steam anymore unless you also set up the game + SMAPI as a non-Steam game method, so keep that in mind if you care about total playtime hours or achievements.

  3. Add 1.5.6 to Steam as a non-Steam Game Method (instructions here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Can_I_have_different_mod_groups.3F)

(See instructions for finding game folder here: https://stardewvalleywiki.com/Modding:Player_Guide/Getting_Started#Find_your_game_folder)

hard ferry
hard ferry
#

Do mods that add extra areas or edit existing using extra map layers have any significant performance impact ?

robust bison
#

yes

#

or at least loading times

#

actual fps will be affected but only really noticeable if you have a lot of mods and/or bad hardware

serene bolt
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 75 C# mods and 140 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

blissful flame
#

i need help please

long brook
#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
blissful flame
#

I am in fall year 3, 17th. I go to sleep and then boom this happens. I have no idea what to do. I'm on Windows 11.
I never had any issues before.

long brook
#

!log please provide a log (better than seeing error from a screenshot)

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

pine schooner
#

does anyone use the Stardew Reimagined 3 mod?

long brook
#

rather than asking who use the mod, just ask the actual question

pine schooner
#

sorry :(. I can't get rid of this bush

#

I have destroyable bushes and reset terrain

long brook
#

do you have SVE installed?

pine schooner
#

no

long brook
#

ok, where is that location?

blissful flame
pine schooner
#

it is down from the Museum

long brook
long brook
blissful flame
long brook
#

means not enough ram to process. close some program (or unused browser tabs) first then retry parsing the log

blissful flame
#

ok

#

It didn't work. ):

#

It's this one right?

long brook
#

!logtoobig

native dragonBOT
blissful flame
#

OK, I got the log now. What do I do with it. Sorry for late reply.

timid linden
#

Hey guys. I installed Better Junimos mod and it seems that my Junimos are no longer harvesting. They certainly work fine in vanilla though.

#

Is there a known bug or conflict between this mod and a common mod such as Harvest with Scythe or something that could be the issue?

#

Mkay. Got it. There's an option called Avoid Harvesting Giant Crops.

I assumed it implied exactly as it states - that Junimos don't take down Giant Crops. But nope. It means Junimos won't take down crops that CAN become Giant.

#

It so happens that I planted a fuck ton of Cauliflower and I got one giant crop I'd like to keep. I assumed they would pick up any of the non-giant crops with that option turned on.

heady hinge
#

Hello, what's up with this error?

native dragonBOT
blissful flame
#

I got the log now. What do I do with it

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

blissful flame
scarlet quail
#

Yes.

blissful flame
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 41 C# mods and 62 content packs.

blissful flame
#

Thank you a lot for the help so far. But I'm still kind of confused. What do I do now?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 11 Корпоративная, with 12 C# mods and 3 content packs.

surreal orchid
#

so the happy home designer doesnt like default catalogues

scarlet quail
#

This is actually incredibly important

surreal orchid
#

that child defied god

#

name glitch mayhaps?

#

like with item IDs

scarlet quail
#

Likely.

#

Not the item id part

surreal orchid
#

but 1000 errors is impressive my maximum was like 980

blissful flame
#

Let me go check.

ancient pelican
#

Where can I check SMAPI logs in mobile?

scarlet quail
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
surreal orchid
#

they dont have Profeessor Jasper I checked

ancient pelican
#

Dont have a crash SMAPI log but I do have this error. Maybe someone knows the problem?

scarlet quail
#

It won't literally be a crash log but it will be an error log

#

Also reinstall sve

ancient pelican
#

Ill just reinstall the whole app/SMAPI

blissful flame
scarlet quail
#

Hm.

#

The error you are getting usually implies there is a character being loaded That has the same name as your child

#

But the trace does not indicate any characters with those names

#

Still, the usual fix may still work. install atra's interaction tweaks.

#

Yes, I know it seems like an unrelated mod but it has a lot of stuff under the hood.

blissful flame
#

👍 ok I well

#

Which one the first one or the second one?

heady hinge
#

Hello, please help me with my log

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 13 C# mods and 6 content packs.

scarlet quail
scarlet quail
native dragonBOT
scarlet quail
#

you're missing vanilla sound files.

#

and other vanilla files.

scarlet quail
serene bolt
#

ugh really?? okay, thank you!!

scarlet quail
#

Yeah, sorry. That's a thing that happened with me a while before I removed it

serene bolt
#

it wouldn't be a problem if it wasnt so often but it happens almost every time i give a gift 😭 and its a dependency for a mod i love

serene bolt
#

for romanceable rasmodius redux, since i have rsv npcs

sharp frost
#

hello! I am hoping someone can help me. I am playing with MARGO which adds garnet nodes and they are appearing in game, but when I hit them I am not getting any garnet and custom ore notes is giving me this message in SMAPI. All my mods are up to date

scarlet quail
#

It's not a hard dependency and I'm not sure why the mod says it'd be required for non-SVE NPCs

#

I suppose I could also ask... since it is odd

#

@autumn flower hey why is UCR required for non-SVE/vanilla NPCs for RRRR

autumn flower
#

Lol I just happened to have explained this a few minutes ago

scarlet quail
#

Sweet, copy paste time XD

autumn flower
#

Same person actually

scarlet quail
#

Wait

autumn flower
#

They just went to my server

scarlet quail
#

But that means they don't need it

autumn flower
scarlet quail
#

Why would it go into a loop, by the by?

#

Vanilla doesn't have that behavior and if they don't have UCR, I don't see why it would

autumn flower
#

Because it converts the dialogue string to a $q command

scarlet quail
#

...I mean first that's apparently the old way of doing things

autumn flower
#

And $q references an existing dialogue key in dialogue\character

scarlet quail
#

But second that doesn't cause a loop is the problem

#

Yes, I know that so far

#

I remember from coding Saloon Breakfast how $q works XD

autumn flower
#

It causes a loop if the key doesn't exist

#

It spits out an error in smapi

scarlet quail
#

the stack empty thing, right, but how would the key not exist?

autumn flower
#

And then you're stuck on the dialogue select

scarlet quail
#

how are your keys defined?

autumn flower
#

Lyoko

scarlet quail
#

Jello

autumn flower
#

It's not that my keys aren't defined properly

#

It's that the key doesn't exist for an npc who didn't have the keys written for them

serene bolt
scarlet quail
#

so you're saying you - for some reason that I don't quite get - force a dynamic token key into everyone's characters/dialogue?

autumn flower
#

No

#

What the original responses mod did was turn what was a generic string that applied to everyone from the StringsFromCSFiles

scarlet quail
#

I suppose we can start simpler. Why does your key not exist when you patch it in for undefined NPCs?

#

well, undefined as in "non vanila/SVE"

autumn flower
#

And changed it into a $q format

#

Which calls for a dialogue key from that specific npc's dialogue/[npc] file

scarlet quail
#

My issue with seeing all of this is that there should never be a reason CORE is hard required. It should disable the ability to have the dialogues, not cause a stack empty.

#

Okay, I'm with you to an extent so far

#

But why is this affecting non-Wizard NPCs

autumn flower
#

Because the StringsFromCSFiles applies to all npcs

scarlet quail
#

...what.

autumn flower
#

They are generic strings

#

Like bouquet response

scarlet quail
#

Yes, but that doesn't mean everyone has to have one

autumn flower
#

Mermaid pendant response

#

All npcs use lines from StringsFromCSFiles

scarlet quail
#

I can go to stringsfromcsfiles right now and find several lines some NPCs will never use

#

all NPCs do!

#

But they shouldn't all use every line

#

So why is yours forcing them to use other lines?

autumn flower
#

I never said they use every line

scarlet quail
#

Nor am I

autumn flower
#

I'm not forcing any npc to use other lines

scarlet quail
#

When I say they shouldn't all use every line, I mean there are subsections which they shouldn't use

autumn flower
#

But when you patch birthday_loved into a question

scarlet quail
#

THERE is what I needed

autumn flower
#

It suddenly looks for the response key from every npc

scarlet quail
#

Why are you patching it into a question for everyone

autumn flower
#

This is how coriel's response mod works heh

scarlet quail
#

Why is birthday_loved not being patched to Characters/Dialogue/Wizard with CFD

autumn flower
#

It is patched

#

But if I give Sophia a birthday present it's going to call birthday_loved

#

Which is now a $q

scarlet quail
#

Okay. Let me actually put this simpler because I know the issue now

autumn flower
#

And it will look for the birthday_loved response key in her dialogue

scarlet quail
#

CORE apparently is making you patch birthday_loved for everyone

#

This is bad

autumn flower
#

No

#

The CORE acts as a back up

#

Of generic dialogue lines

scarlet quail
#

Okay, then let me try to demonstrate what's up

autumn flower
#

That the $q calls in the case it doesn't exist for the npc

scarlet quail
#

What string are you patching for birthday loved with a $q

#

answer me that specifically.

autumn flower
#

Dude why are you grilling me on this

#

It's not even my mod

scarlet quail
#

RRRR is your mod

#

this is what I'm asking

#

What are you patching with $q

autumn flower
#

The line in StringsFromCSFiles

scarlet quail
#

Okay, I have that open

#

Which line are we speaking of?

autumn flower
#

How am I supposed to give you a line when I don't have access to my pc

scarlet quail
#

Fair. Alternate question: Do you have any idea what the original line was?

#

like even partial keywords

autumn flower
#

It's something like thanks for the birthday present, I love this

#

Or something like that

scarlet quail
#

Thank you. Give me a few moments, I'm cross-referencing this with CFD so I can explain why I'm going so hard on this

autumn flower
#

By core I mean coriel's core heh

scarlet quail
#

Okay. So. This is likely an issue I have with how UCR is coded, not RRRR. I'd like to preface this with that. Still, because RRRR is using this as an overall patch which then breaks the game without it, I have to at least mention it.

pine schooner
#

I downloaded the Farmer to Florist mod, and then got a letter saying please accept this gift, but there was nothing with the letter?

#

is that a glitch?

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

autumn flower
scarlet quail
#

I know, but Jello, what I'm saying at the end part of this is you need to convert to CFD for it

#

So let me explain first.

autumn flower
#

I don't even know what CFD is

scarlet quail
#

Yes you do

pine schooner
#

thank ye Governor!

scarlet quail
#

We had this whole discussion in Krobus a while back

#

Custom Fixed Dialogue

#

For the Flower Dance stuff, remember?

autumn flower
#

They cover different things

scarlet quail
#

Not in this case!

#

Again, let me explain?

#
 - All strings starting with "NPC.cs" in Strings\StringsFromCSFiles.json except the following keys:

NPC.cs.3954
NPC.cs.3955
NPC.cs.3981
NPC.cs.3987
NPC.cs.3969
NPC.cs.4018
NPC.cs.4020
NPC.cs.4021

These keys should be used as is in your NPC's content pack.
autumn flower
#

I already have full CFD compat

scarlet quail
#

I.. Jello, please. Let me explain before writing everything I'm saying off.

scarlet quail
autumn flower
#

Lyoko I literally use like 95% of the strings in fixed dialogue

scarlet quail
#

Oh for fuck's sake

#

Jello stop.

autumn flower
#

But CFD doesn't cover stuff like pregnancy discovery

scarlet quail
#

LET ME EXPLAIN. I swear to all that's good in the world I am trying to help

balmy grove
#

hellpooooooooooo

scarlet quail
#

Hi!

balmy grove
#

are you a bot

autumn flower
#

I wouldn't be debating CFD with a bot

scarlet quail
#

No. I'd think that'd be obvious from trying to explain things to others here SweatSmileIan Anyway

balmy grove
#

ok

#

how old r u whats ur name

autumn flower
#

Why are you asking for personal information

surreal orchid
#

girl...

balmy grove
#

bruh

surreal orchid
#

nuh uh SDVkrobusgiggle

#

nobody's obligated to tell that here

#

embarrassing spelling mistake is embarrassing

scarlet quail
# scarlet quail . See here. From the CFD article. This means you can overwrite the keys here wit...

According to you, you are forced to override the birthday keys with $q with UCR itself. What I am saying is that by converting UCR to CFD, you can affect the Wizard's dialogue response without affecting alternate NPCs. I could, say, patch Characters/Dialogue/Wizard with the $q response, so that ONLY on the birthday for the Wizard, you could start the $q response, which would then take its answer also from the Wizard's dialogue file.

#

Now, you said UCR does pregnancy discovery.

#

Is that also in StringsFromCSFiles?

autumn flower
scarlet quail
#

I don't get the arrow here, Jello

#

Because as long as you're causing issue with RSV NPCs here, then it does not apply to what I am saying.

autumn flower
#

By default the core is required for UCR

scarlet quail
#

You can convert it away from CORE so that does not apply

autumn flower
#

Coriel lists this

scarlet quail
#

Okay, then let me be real blunt

#

Why can you not drop it entirely.

autumn flower
#

I just give you an alternative

scarlet quail
#

What are the things it does in your mod. Shortlist of basic things, please.

autumn flower
#

Because I don't need all npcs to talk like razzy when you trigger jealousy response

scarlet quail
#

Because the birthday thing you described to me is replicable in CFD

autumn flower
#

Or the pregnancy strings

#

Or when they reject marriage

scarlet quail
#

Both are supported by CFD and won't override things

autumn flower
#

Or reject bouquet

scarlet quail
#

Unless I'm mistaken, both of those are also covered by CFD, and therefore don't cause issues when other NPCs have it

autumn flower
#

They are not

scarlet quail
#

I can 100% see pregnancy ones are

#

Yes, all of them.

#

bouquet and pendant since you're stating they aren't, I'll actually personally go look.

scarlet quail
# autumn flower They are not
  "NPC.cs.3963": "...You want to get more serious? I feel the same way.$l#$e#I'm kind of nervous. Aren't you?$l",
  "NPC.cs.3965": "You just got engaged! What are you thinking?$s",
  "NPC.cs.3966": "What? Didn't you just ask someone else to marry you? You're crazy!$s",
  "NPC.cs.3967": "Um, aren't you already married?",
  "NPC.cs.3968": "You're already married, you weirdo!$s",
  "NPC.cs.3969": "{0} doesn't want to marry you right now.",
  "NPC.cs.3970": "You're strange.$s",
  "NPC.cs.3971": "Heh. Funny joke.",
  "NPC.cs.3972": "Oh!! ... $l #$b#@... I'm sorry, but no. I won't marry you right now.$s",
  "NPC.cs.3973": "!! Er... I'm sorry, I don't feel that way about you...$s",
  "NPC.cs.3974": "Look. I already told you no! Leave me alone.$a",
  "NPC.cs.3975": "You already asked me that. What part of 'NO' don't you understand?!$a",```
scarlet quail
#

These are not covered by the exceptions

#

the only ones that might be covered by the exceptions are

  "NPC.cs.3955": "You can't date {0}",```
And the two of those are very specifically *UI* things, not dialogue things.
#

As such: Bouquet and Pendant stuff are covered.

autumn flower
#

I still changed them

scarlet quail
#

Correct, but with CFD you can do that without forcing stack empty

#

rather than using UCR.

#

What I am trying to do with this entire thing is show you that you don't need to force it to stop errors from other mods.

autumn flower
#

I got literally asked for UCR compat heh

scarlet quail
#

Then have the UCR edits active only with UCR installed

#

and otherwise not present.

#

That way, you can drop the hard requirement with more NPCs while still telling people, accurately, that it's compat.

#

Again. I don't mean this as a slight on your or anything. I am however pointing out that the fact that people are getting errors if they have more than vanilla/SVE means people might decide "screw those other NPCs" because RRRR exists and they get bugs without UCR.

#

so I am trying for compat with everything here where you won't get bug reports and users can use whatever they'd like

#

Please understand I'm not trying to be rude here or anything. Please.

autumn flower
#

If you download UCR coriel lists the core mod as a mandatory requirement

scarlet quail
#

Correct. UCR would be a requirement for that Friends 5 whatever other thing is required for.

#

This still means you can apply the patches only with that mod installed.

autumn flower
#

So technically you should always be downloading it but I just gave you an alternative, that's it

#

I only adopted CFD like 4 months after I already did UCR so I didn't look into converting and left it cause I thought having the questions was kinda really cute slimeshrug

#

I'll convert it when I have time heh

proven pewter
surreal orchid
#

I opened the regular catalogue

#

+had my personal edit on but its prely vissual

proven pewter
#

weird

#

does it happen every time or only the one time?

scarlet quail
# autumn flower I'll convert it when I have time <:heh:660342496668418048>

Good. I'd also suggest you note on your requirements once you do that CORE is only required for Unique Courtship Response 5, and both are optional. This will allow people to have compat if they'd like and won't cause an error. You can similarly only patch in the UCR stuff when CORE is installed, since it will cause errors when that happens without it installed.

proven pewter
#

the line that's throwing an error according to the stacktrace is just calling the base method for receiveLeftClick so I have no idea where that could be coming from

surreal orchid
#

one time

#

the first time i open the default catalogue

#

error doesnt cause freezes or anything

#

just a piece of red text

proven pewter
#

that's super bizarre

scarlet quail
autumn flower
#

There's no reason to unpatch them since they're just floating dialogue strings that wouldn't be used otherwise

surreal orchid
#

I can try to replicate it rn

autumn flower
#

I'll just unpatch the $q?

scarlet quail
#

If you only patch them when you have the mod installed, then they won't cause the error with non-vanilla/SVE NPCs

#

Only with UCR not installed, correct

#

You can patch the $q in with CFD

autumn flower
#

Yeah I can just move into CFD

#

So it's razzy only

#

And leave the other lines floating

scarlet quail
#

The whole reason I was suggesting all of this was to avoid said error SweatSmileIan

#

Otherwise users go and bug report to A) other NPC mods or B) You

autumn flower
#

Arguing with me about how UCR is really not the way to go about it

surreal orchid
scarlet quail
#

That... wasn't what I was doing. I was trying to explain why moving into CFD would stop causing the error

proven pewter
#

well I won't worry about it then SDVpuffersquee

scarlet quail
#

But quite honestly, this conversation has exhausted a lot of my mental spoons for the day, so I'll leave it.

surreal orchid
#

lmao as you should

autumn flower
#

You literally started by arguing with me when I tried to explain to you how UCR works

surreal orchid
autumn flower
#

And what I was doing

#

And why I was doing it

#

It was my bad for not checking if CFD would cover the same dialogue though, but grilling me on how coriel set up her mod is kind of heh

scarlet quail
#

sigh I was not grilling you how Coriel set up her mod. I was grilling you to figure out how the error was happening so I could suggest a way to stop it.

#

Now, if we could please drop it as the point has been made, and I'd really rather not continue on this line of conversation right now?

hasty tendon
#

I deleted Vortex app, deleted all items in mod folder, then uninstalled via steam the actual game. then reinstalled the game when i tried to start it this error happened

#

any ideas on what i did ? or how to fix

autumn flower
#

Try verifying the game files through steam

hasty tendon
#

also do you recommend smapi normal or strict?

scarlet quail
#

normal

surreal orchid
#

normal

scarlet quail
#

Strict will break a lot of your mods

surreal orchid
#

ninja'd

modern python
#

also make sure your launch options are set up right

hasty tendon
#

ok well normal it shall be 🙂 thanks