#archived-modded-support

1 messages · Page 282 of 1

obsidian spear
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Hey everyone, been out of the loop again the last few months. Just wanted to check in, any major changes to SMAPI, or new and actually useable mod loader that works for SV?

scarlet quail
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!stardrop

native dragonBOT
scarlet quail
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SMAPI will probably go 4.0 within a month or two

obsidian spear
scarlet quail
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Usually SVE packs are separate. You sure you installed?

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Nope

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current version is 3.18.6

obsidian spear
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Im trying to remember what my old mod loader was...

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Never heard of stardrop

slow sonnet
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Hi, does anyone have knowledge of smapi mobile?

obsidian spear
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Also whats Moddrop?

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Cuz apperently my mods were posted there

slow sonnet
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Does anyone have knowledge of smapi mobile?

obsidian spear
slow sonnet
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My game has some strange errors and my save won't load and my game closes out of nowhere

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Can json asset give me an error all the time? Can you help me?

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.199.9, with 46 C# mods and 66 content packs.

stark horizon
scarlet quail
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And moddrop is another mod site, much like nexus

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!moddrop I think is a thing

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nope

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anywho, if they were posted w/o your permission you can probably get them taken down somehow

slow sonnet
obsidian spear
stark horizon
slow sonnet
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Ok, do you know if there is one that is compatible one day?

stark horizon
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Right now, Android modding is still experimental. The PPJA mods won't be updated for PC, so I doubt they will be updated or made compatible for Android.

#

!androidcompat

native dragonBOT
slow sonnet
obsidian spear
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So is Stardrop good? Can I just drag my mods into the Stardrop Mods folder?

quiet violet
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Posting again about my smapi not scrolling, no matter the folder with mods, and after a clean reinstall/verify of steam files. My original post and log are also here but here is a new log parcer link once more. If anyone has any ideas this is also a screenshot of what the smapi shows at the end that keeps me from scrolling up

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 67 C# mods and 38 content packs.

long brook
quiet violet
long brook
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actually when you first set smapi path in stardrop at the beginning, it will automatically detect Mods folder

obsidian spear
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Am I actually gonna need to worry about deprecated code?

long brook
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!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this means that the mod will break in the upcoming SMAPI 4.0 if it is not updated. If you are concerned about losing certain mods, it is recommended to create a backup of Stardew Valley 1.5.6 now (see !backup), but at present most modders are updating their code so that their mods can be released when 1.6 releases. Most major mods are not expected to be broken for a long period of time after 1.6 releases.

late rapids
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YOO

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YO

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YO

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YO

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MOD

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NEED HELP

scarlet quail
#

cease spamming and ask your question, friend

late rapids
scarlet quail
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pretty sure Junimods might getcha if you don't

late rapids
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what does this mean?

scarlet quail
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It means you're missing the mod Dynamic Game Assets

late rapids
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am i missing something

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where can i get that?

scarlet quail
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Nexus

late rapids
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how do i find it?

scarlet quail
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By using the search function on Nexus or, most likely, checking the requirements tab on the mod you already downloaded

obsidian spear
# long brook !deprecated

Hmm, alright then. Most my maps use very little code so I doubt Ill have to update much. That being said, Im suprised so many big names have the flare. Is it not possible to fix UNTIL the update?

#

SVE, Visable Fish, More Grass, Entoarax framework... huh.

late rapids
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but why does it keep saying file does not exist when i dragged into mods?

scarlet quail
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

late rapids
obsidian kiln
late rapids
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this doesnt make sense at all

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so i deleted the files

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and i get this..

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what did i do wrong here

obsidian kiln
late rapids
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if you know what is it

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tell me..

late rapids
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ah

long brook
honest epoch
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Any mods that make the exterior of the shed smaller?

molten flax
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hey does anyone know what this means? SDVemoteconfuse

late rapids
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thats super weird that most mods dont even work

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lmao

molten flax
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what do you mean?

late rapids
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most mods from nexus doesnt work properly on stardew valley

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like building example

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ive tried 5 different mods and none of them works

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only 2-3 works

molten flax
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you need to make sure you download all the mods that need for that mod to work

long brook
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Also don't use vortex

late rapids
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why?

long brook
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Check the date of the mod

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!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

long brook
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You've been told earlier by lyoko

late rapids
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!stardrop

native dragonBOT
late rapids
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and he didnt respond

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ive tried two different ways

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and still give me errors

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now you are telling me not to use vortex

long brook
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You need a mod named Alternative Texture. You need to read every mod desc you wanna install

late rapids
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okay

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let me see if i download alternative texture

molten flax
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inside the goon do you understand the pic i posted before? im sorry im just really stuck

molten flax
long brook
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To summarize

  • people here don't recommend vortex, it's bad
  • when you wanna download a mod, you need to read its desc and reqs
  • when you have error, share log. You can type !log so you know how to share log
molten flax
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oh im not using vortex

long brook
late rapids
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lmao

long brook
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My summarize is for woopy. But also works in general lol

late rapids
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building is still the same

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so yes most mods doesnt work

long brook
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Read desc of Alternative Texture

molten flax
long brook
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You need paint bucket iirc to change buliding texture

late rapids
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paint bucket?

molten flax
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yeah i use AT and you need to buy the paint bucket and other tools from robin to change the textures

long brook
late rapids
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im gunna go check now

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what now haha

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omg

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it works

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Thank you pal @long brook

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You fixed the issue

honest epoch
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Any mods that make the exterior of the shed smaller?

placid notch
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So I've ran into this problem a few times already but I never actually got to asking it.

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Apparently the cellar and the spouse room furniture disappear when I do a little button-pressing at the SVE configs.

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The only thing I've been doing so far to remedy it is ultimately by restarting my game, but I'm curious if there's any other real solution to it.

stark horizon
stark horizon
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

placid notch
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Yeah, I'll get into a in a bit.

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 108 C# mods and 82 content packs.

placid notch
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Apparently, one of the SVE config's toggles causes the staircase going to the cellar to disappear, alongside the furniture in my spouse room, leaving it borderline empty.

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Even then, I didn't even touch any setting this time and they still vanished.

stark horizon
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Which toggle causes this to happen?

placid notch
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The first time I did, I only turned on Immersive Shadows.

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Based on a similar case in Reddit, the person turned on Mature Events.

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In my case this time, I didn't toggle anything on/off, but I did hit the save & close button.

stark horizon
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Hmm. This one's a doozy, because SVE, afaik, doesn't make any internal edits to the farmhouse.

placid notch
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I'm guessing it's in a mod I have but I don't think any of my mods change the farmhouse too. Most I have is one for the greenhouse.

stark horizon
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Raised Garden Beds makes a ton of edits to the farmhouse map

placid notch
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Interesting. That's a surprise.

stark horizon
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As an experiment you could try removing it to see if the issue persists.

placid notch
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Yeah, I might as well just totally remove it anyway. I don't think I've ever even used it to begin with lol

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Wait a minute, do I still even need the TMXL Map Toolkit?

robust bison
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some older mods may need it if they haven't been updated

placid notch
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Ah, yeah. That's fair.

stark horizon
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CJ - I saw in the modded farmers channel that you're also experiencing some lag? Dynamic Reflections, as awesome as it is, can cause significant lag.

placid notch
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Okay, I think it turns out I don't need the Map Toolkit lol, must've been a leftover from an older mod.

stark horizon
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Custom Music also causes lag.

placid notch
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Yeah, but I never really bothered with the lag from Dynamic Reflections, but I suppose I'll go check on it.

stark horizon
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If you ever want to get granular with which mods cause the most lag - install Profiler.

placid notch
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I think the most that I've realized about the situation is that I have so much leftovers that I never knew I had to delete lol

loud blade
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oya, leftovers are annoying af

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like, they can cause so many problems and issues even when the mod is "uninstalled", or a previous version's artifact-files are still there

scarlet quail
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error handler should remove most of those

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it's only when you do stuff like remove a mod when a quest of it is still in progress where things get dicey

exotic trail
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Hi I need some help please

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I downloaded some mods but now I can’t actually click on “ new, load, etc “

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My mouse wont let me click on anything and nothing is showing up as red under the mod pop up

scarlet quail
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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

exotic trail
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I don’t know what I did

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But it’s working

dire fractal
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how do i remove this crib

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i don't think i could go to robin as this is isn't my main cabin

spring pewter
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so i have a question about Stardrop, so when I go to stardrop, it says my profile has 46 out of the 50 total mods I have, but when I open the game it says SMAPI is running 49, i'm confused

long brook
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3 added automatically as those 3 are mods added by smapi

spring pewter
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hmm ok

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are they important?

long brook
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ConsoleCommand, ErrorHandler, and SaveBackup

spring pewter
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oh ok

long brook
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Definitely important

spring pewter
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thanks

loud blade
# dire fractal how do i remove this crib

there's a mod, "Upgrade Empty Cabins", that MIGHT be able to get rid of it... I know it works on UNOWNED cabins, idk if it works when someone else "owns" the cabin

mossy wharf
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 131 C# mods and 271 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
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Disable those. Those are just example

mossy wharf
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are they safe to delete?

long brook
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Yes

mossy wharf
dire fractal
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I'm so confused on why there's two of them because there is no duplicated files in the folders.

fickle flower
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I have this error with a portrait: [Content Patcher] Can't apply image patch "Shie's Portraits for SVE Content Patcher > EditImage Portraits/Scarlett" to Portraits/Scarlett: target area (X:0, Y:0, Width:512, Height:1280) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.
[Content Patcher] Can't apply image patch "Shie's Portraits for SVE Content Patcher > EditImage Portraits/Clint_Beach" to Portraits/Clint_Beach: target area (X:0, Y:0, Width:512, Height:512) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.
[Content Patcher] Can't apply image patch "Shie's Portraits for SVE Content Patcher > EditImage Portraits/Sebastian_Beach" to Portraits/Sebastian_Beach: target area (X:0, Y:0, Width:512, Height:512) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.
[Content Patcher] Can't apply image patch "Shie's Portraits for SVE Content Patcher > EditImage Portraits/Abigail_Beach" to Portraits/Abigail_Beach: target area (X:0, Y:0, Width:512, Height:512) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.
[Content Patcher] Can't apply image patch "Shie's Portraits for SVE Content Patcher > EditImage Portraits/Sam_Beach" to Portraits/Sam_Beach: target area (X:0, Y:0, Width:512, Height:512) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.

dire fractal
#

Might wanna upload the log for them

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

dire fractal
#

@fickle flower

rain lava
neat siren
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 71 C# mods and 69 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rain lava
molten flax
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hi i really need some help with these instructions please, i dont fully understand

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ive downloaded all the PPJA mods it requires, and SVE but i dont unerstand the next steps

molten flax
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not sure where too copy those 3 bullet points or the last step

neat siren
# molten flax ive downloaded all the PPJA mods it requires, and SVE but i dont unerstand the n...

after downloading sve, download "Challenging PPJA SVE Bundles", unzip it and copy the folders "ChallengingCommunityCenterBundles", "[CCCB] Challenging Pure Vanilla Bundles", and "[CCCB] Challenging PPJA SVE Bundles" and paste them into your mods folder. then, start the game to ensure "config.json" appears in "ChallengingCommunityCenterBundles". afterwards, start the game using smapi to play

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id recommend using smapi to run mods, and nexus to download mods,.

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curseforge is mid

cursive scarab
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Anyone able to help me out with this please and thank youuuu

neat siren
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try uninstalling the mods or reinstall smapi

neat siren
cursive scarab
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Windows c in my Xbox folder

neat siren
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send me a screenshot

cursive scarab
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I can send a video if that’s allowed?

neat siren
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you'd have to dm it to me

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oh nvm

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forgot there was perms

neat siren
molten flax
neat siren
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and see if there is one

cursive scarab
neat siren
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ok

neat siren
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(when you are in stardew directory)

cursive scarab
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Omg tysm, it worked

neat siren
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np

molten flax
neat siren
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now just launch smapi and play

cursive scarab
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I think I got it

molten flax
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it doesnt work, the bundle is still the vanilla one i think

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thank you so much for helping me btw

neat siren
molten flax
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yes

cursive scarab
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Am I not able to make it a desktop shortcut or will I have to open the folder each time to launch Stardew?

molten flax
neat siren
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is curseforge still altering the game files?

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if curseforge still running?

molten flax
neat siren
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try completely reinstalling SV

molten flax
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i can only run it through sampi

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through steam it launches through sampi

neat siren
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try launching smapi through your SV directory

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then follow these steps:

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

neat siren
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steam or xbox?

robust bison
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are you modding through curseforge?

scarlet quail
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Okay so first up don't use curseforge

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Second you have to use SMAPI for mods

molten flax
scarlet quail
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like even if you use a mod loader you would still be using SMAPI.

neat siren
scarlet quail
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Reinstall SMAPI if your mod folder is empty

scarlet quail
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Right but SMAPI comes with three mods

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so you should have three at minimum post reinstallation

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!stardrop if you really need a mod loader

native dragonBOT
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 37 C# mods and 73 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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What do you mean by nothing

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define crashes

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"just closes", not "not responding"?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

scarlet quail
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That literally isn't possible.

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No, don't. There's an easy test for this

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When you open Stardew, does a command prompt window come up

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yes or no.

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Then that's why. SMAPI isn't launching.

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And therefore there's no way you'll be able to load a modded save in vanilla.

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!launchoptions

native dragonBOT
scarlet quail
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Did you add the launch options back in?

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copy and paste the launch options you put down in here then

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with.

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yeah that's still wrong

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!gettingstarted

native dragonBOT
scarlet quail
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as it says in the guide, you must have the %command% and quotation marks

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Please read it fully before trying to use mods, otherwise we end up in situations like this SweatSmileIan

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There is an exact example in the guide.

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Please follow it.

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!launchoptions shows it straight up

native dragonBOT
molten flax
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@neat siren i sent the log SDVemoteheart

scarlet quail
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what is your issue precisely, izzy?

molten flax
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im trying to download this mod - Challenging PPJA SVE Bundles

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and i cant seem to get it to work 😦

robust bison
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what part specifically

scarlet quail
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it looks working to me

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so I have to agree with Arcane/Argoon

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please specify what isn't working

molten flax
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so when i go to my bundles in game this shows
and i think that is still the vanilla one?

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this is what it shows on their mod page

scarlet quail
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you created a new file, yes?

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this isn't, say, you installed it and are trying to use it on an already existing file?

molten flax
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yeah already existing

scarlet quail
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yeah that's your problem

molten flax
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oh nooo

scarlet quail
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bundles are baked in on save file creation

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you will not be able to change bundles that already exist in a file.

molten flax
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awww damn 😦 that sucks but explains my issue so thanks

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i dont know wether its worth starting from scratch again for these bundles ahh

scarlet quail
#

how far are you in?

molten flax
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well i take things very slow but im 87 hours into this play through

scarlet quail
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... yeah I wouldn't start over for the bundles then

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87 hours you should have already been partly done with the CC though

molten flax
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yeah i havent even started the cc yet

scarlet quail
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not like majorly but at least like... something completed in it. An item or two added

vagrant willow
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 Pro, with 112 C# mods and 131 content packs.

vagrant willow
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 Pro, with 112 C# mods and 131 content packs.

molten flax
#

ok well thanks so so much for all your help you all are amazing SDVemoteowo

scarlet quail
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Gonna have to be more specific than help

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Your log only shows you're missing a singular mod

vagrant willow
scarlet quail
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What you gave us was your SMAPI log

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What is your issue, precisely.

vagrant willow
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no

scarlet quail
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???

vagrant willow
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this is a new log

scarlet quail
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I am asking what problem you are having with the game

vagrant willow
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give me 1 min

scarlet quail
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if this is a language barrier you can check out #friends in case there's a better server to help?

vagrant willow
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Do u know khadija shop mod?

robust bison
#

what about it?

scarlet quail
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We see it in your log, yes

vagrant willow
#

kick me

scarlet quail
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Okay. if that is the case, then I need you to do the following

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Play the game until you manage to get that bug where it kicks you out. Then get the log WITHOUT reopening Stardew.

vagrant willow
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ok

nova perch
#

Hii, can someone tell me if is a incompatibly between BFAV and MARGO?

vagrant willow
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 Pro, with 112 C# mods and 131 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

neat plaza
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i mean bfav just doesn't really work usually so it could be that being broken if you're asking after having an issue

scarlet quail
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I'm reading it

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I am confused as to why UI Info Suite is throwing a luck issue at the end of that log

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I'm also noting you have Tool Upgrade Delivery Service and FeTK, which should be replaced with Mail Services Mod or you'll have repeating mail

nova perch
scarlet quail
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But as to your crash... hm.

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Oh that's definitely not a MARGO incompat, just something broken, Elliott

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I could not tell you WHICH mod but I know something borks with dino eggs with BFAV

scarlet quail
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no, sorry, chikaso, that was to elliott

vagrant willow
#

a

#

oh

vagrant willow
#

what i need to do?

scarlet quail
#

Just to confirm chikaso - you can walk around town fine, it's just when you click on the shop you crash?

nova perch
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 142 C# mods and 212 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vagrant willow
#

when i read a mail

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a little time passes and crashes

nova perch
#

In some part of the error, it says that "StardewValley.AnimalHouse.addNewHatchedAnimal_PatchedBy<DaLion.Overhaul.Modules.Professions__Paritee.BetterFarmAnimalVariety>" it's the unique Id from BFAV and MARGO

vagrant willow
#

my respect to u

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im use this mod too

nova perch
scarlet quail
#

oh yeah that's what usually did it IIRC

nova perch
scarlet quail
#

it's the Cowboy's Life

nova perch
#

Oh

vagrant willow
#

@scarlet quail i need solving the problem

scarlet quail
#

I know chikaso. I'm also not a wizard and I'm still looking at your log

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Again, though, are you able to walk around in town, yes or no

vagrant willow
#

Yes, but if I don't read the letters

scarlet quail
#

... so if you don't read the letters, you don't crash

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but if you read them, you crash?

vagrant willow
#

yeah

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but this bug happens every day after sleeping

scarlet quail
#

Since it's related to mail and FeTK breaks mail, please remove FeTK and Tool Upgrade Delivery Service, then reboot and try to cause the issue again

vagrant willow
#

ok

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@scarlet quail and one more question

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do u know what kind of mod is this

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i dont know

scarlet quail
#

that'd be UI Info Suite 2

vagrant willow
#

it isnt

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YOU FIXED IT

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OMG

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YOU ARE GOD

vagrant willow
#

does someone know this mod?

dusty spruce
#

isn't this Experience Bars

#

although i'd recommend my XP Display too

#

oh, you asked specifically about the purple skill?

vagrant willow
#

this SKILL

#

i know this display mod

#

i need mod name of this skill

dusty spruce
#

looks a bit like a dinner plate? so probably one of the two cooking mods

molten flax
#

hey @scarlet quail you were helping me before, i loaded a new file, unlocked the community centre and it still doesnt work! im so so confused, i must be doing something wrong but idk what sadCat

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

molten flax
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 37 C# mods and 73 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

alright... you config'd CCCB to use PPJA SVE, yes?

molten flax
#

i dont think so? not really sure what that means im sorry im dumb with this stuff

violet kelp
#

you have to open the config file via an editor and change it

scarlet quail
#

Start the game once, so the config.json appears in ChallengingCommunityCenterBundles. Open it and change it to PPJA_SVE.

violet kelp
molten flax
#

ah okay, config.json is in 'challenging community center bundles' atm so i open the game and change it?

#

my game is closed atm

violet kelp
#

no don't open the game

scarlet quail
#

you don't open the game at all

violet kelp
#

open the config file

#

via a text editor or anything

scarlet quail
#

you open the config.json file IN the folder Challenging Community Center Bundles

#

This is completely independent of Stardew itself and is also bad coding that it doesn't have GMCM integration

molten flax
#

okay ive opened it, with my game closed, now what should i do?

violet kelp
#

"BundleVariant": "PPJA_SVE"

molten flax
#

this is what it says

scarlet quail
#

that's not config

violet kelp
#

thats manifest

scarlet quail
#

that's manifest

#

We specifically stated config.json

violet kelp
#

you have to open config.json

molten flax
#

oh im such an idiot

#

im so sorry

scarlet quail
#

and your log specifically noted it was loading

molten flax
#

ok i did it! loading the game up now

#

omg IT WORKED

#

thank you SO MUCH

#

im sorry im a dumb ass

#

modding stuff is very new to me

violet kelp
#

np config is usually much easier since most mods use GMCM but not this one unfortunately

#

oh and if you want to uninstall this one for a save you have been playing there are information on the mod page on how to, fyi

molten flax
#

ok thank you very much SDVemoteowo SDVemoteheart

#

honestly wouldnt of figured it out without all of you so im very thankful

forest nymph
#

Hi everyone, i have a bug with Esca's Modding Plugins (EMP) who is in requirement for my farm layout Everfarm, EMP seems to have a conflict with MARGO mod, did anyone know if i can remove EMP without broking my game ?

violet kelp
#

I mean your farm layout will likely wont work

#

it sounds like it is specifically fishing part of the both codes

#

maybe disable the fishing components on margo?

forest nymph
#

It's a fishing playtrough T_T

violet kelp
#

oh then i recommend changing farm layout

forest nymph
#

This is sad 😦 but looks like i have no choice ?

violet kelp
#

the author of EMP is aware and they stated on their mod page (comments) they will fins a way to make it margo compatible

#

but it looks like they are migrting to 1.6 first so it might take time

forest nymph
#

Yup but this will take long time since they work for 1.6

#

thanks for your help !

violet kelp
#

this would be a long shot but you can try to look for an older version of the farm map you are using that is not using EMP (assuming it exists, it might not be if they are written with EMP in mind)

vagrant willow
#

does somebody know what mod is it

#

I know it is Experience Bar

#

i need mod name of this skill

forest nymph
forest nymph
vagrant willow
#

is it cooking mod?

forest nymph
#

if you have love of cooking mod then it's probably it

scarlet quail
#

If that's an image from your game, chikaso, then just process of elimination on your skills menu

vagrant willow
#

i saw this skill in the Net

#

and i wanna to know what is it

forest nymph
#

my 2 bucks it's cooking skill

vagrant willow
#

i have another icon of cooking skill (i have love of cooking)

scarlet quail
#

then it might be the cooking skill cooking skill

#

there are two mods that add a cooking skill

#

And one is literally "Cooking Skill"

violet kelp
#

for sure that icon is in the assets

vagrant willow
#

hm

#

which mod do you think is better - Love Of Cooking or Cooking Skill?

scarlet quail
#

Love of Cooking

vagrant willow
#

ok

#

also

violet kelp
#

I like LoC better bc of upgradeable pan

scarlet quail
#

Don't get me wrong, Casey is amazing, but Love of Cooking adds so much food

#

and the pan too

violet kelp
#

oh yeah there are new crops and food as well

vagrant willow
#

What do u think about clubs bundles? What is mod better for their?

violet kelp
#

what is clubs bundles

vagrant willow
#

"Center Bundles"

#

sorry for my eng

scarlet quail
#

you still aren't making sense

violet kelp
#

I don't think either of the cooking mod changes comm center bundles

scarlet quail
#

Please give a link to the mod

#

Neither cooking mod affects CC bundles yeah

vagrant willow
violet kelp
#

it will still be vanilla food

scarlet quail
#

I assume they're talking about a CC bundle mod

violet kelp
#

although LoC makes it a tad bit harder

#

you have to upgrade the pan to cook some of the recipes

vagrant willow
#

ohhhhhhhhhhhhhhhhhhhhhhhh

#

vanilla Community Center Bundle or moded Community Center Bundle?

#

That's what I mean

violet kelp
#

neither of the mods that adds the cooking skill changes Community Center Bundles

#

they still will be vanilla

vagrant willow
#

really?

#

i didnt know

white juniper
#

Wsup I need help with smapi for android when I install the game through it and open it it imdently kicks me out

vagrant willow
#

log for example

white juniper
#

Nope just kicks me right off

vagrant willow
#

did u install right?

white juniper
#

Idk I just press install is there more I shouldve done?

vagrant willow
#

owww

fringe basalt
#

Anyone know what this means?

#

Happens whenever I click on a file now

proven pewter
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

proven pewter
#

from the look of it there's a mod that's not loading something that's required, but I'll need to see the whole log to know for sure

fringe basalt
#

What

#

how do I send the whole log?

proven pewter
#

upload it to that page, following the instructions on that page, and then paste the resulting link here

fringe basalt
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 25 C# mods and 12 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

proven pewter
#

okay so first off you should definitely reinstall SMAPI to get error handler back

fringe basalt
#

working on it

#

done

#

now what?

proven pewter
#

I'm looking into it still

fringe basalt
#

okay

proven pewter
#

it looks like the problem is an npc called MarlonFay that's trying to load its sprite, and no mod is providing that sprite, however I don't see any NPC mods in your modlist

fringe basalt
#

Marlon fay is marlon according to google

proven pewter
#

I wouldn't trust in that, but as I said I'm looking into it, so give me a moment

fringe basalt
#

okay

solemn hollow
#

im having problems with smapi, every time i try load stardew up using smapi it says this:

#

(was to lazy to screenshot, don’t mind the picture)

stray spire
proven pewter
fringe basalt
#

ridgeside is the only one I deleted prior to this error

proven pewter
#

ah well

#

that answers the question

fringe basalt
#

it does?

proven pewter
#

your save has missing npcs

#

and because you dont have error handler, it's crashing the game

fringe basalt
#

But I redownloaded smapi, tried again and it still crashed it

proven pewter
#

generally you just shouldn't remove npcs mid-save because it can break things

fringe basalt
#

but I don't think i've ever played on that save with ridgeside before

proven pewter
#

that said, did reinstalling it also reinstall Error Handler or is it still missing?

fringe basalt
#

let me check

#

that save was started before I ever downloaded ridge to begin with

#

it still says error handler is missing

proven pewter
#

okay

#

try the following steps:

  • manually delete StardewValleyModdingAPI.exe and StardewValleyModdingAPI.dll from your game folder
  • run install.bat as administrator
native dragonBOT
fringe basalt
proven pewter
fringe basalt
#

Ok

#

now what

proven pewter
#

then in the smapi install folder, right-click "install on windows" and select "Run as administrator"

solemn hollow
#

i also reinstalled

proven pewter
proven pewter
fringe basalt
#

its in there

proven pewter
#

alright now launch the game

#

it should mention error handler in the log's mod list

fringe basalt
#

okay, thank you

#

it worked

#

now, one more question, is there a way to change your name? I named this stupid file "Sidewalk"

proven pewter
#

pfff

#

you can change it by just editing the save file

fringe basalt
#

I wasn't planning on maining this save 💀

fringe basalt
proven pewter
#

if you open up your save file in notepad you can just do a find and replace with your old name

solemn hollow
proven pewter
#

it will probably lag when you open it! because there is a fuckload of text, but that's normal

fringe basalt
long brook
#

!saves

native dragonBOT
solemn hollow
fringe basalt
solemn hollow
proven pewter
fringe basalt
#

says I don't have permission to open it

#

when I drag

proven pewter
#

run notepad as administrator

proven pewter
solemn hollow
#

Alright

proven pewter
#

well for stardew you can just verify the game cache, but still

fringe basalt
#

yea it still won't let me drag

#

whered u go disappointed

proven pewter
#

hmmm

#

alright so in that case you'll have to use "open with" and manually select notepad

#

... actually wait there's an easier way

#
  • type cmd in the address bar to bring up a command prompt pointing at that folder
  • in the command prompt that opens, type in notepad followed by the name of the file
#

I think that should work

fringe basalt
#

address bar?

proven pewter
fringe basalt
#

just the name of the file or the file itself?

proven pewter
#

just the file name. but type it into the command window that opened

solemn hollow
fringe basalt
#

any spaces?

#

how should it be formatted?

proven pewter
#

just... the exact name of the file as it appears in the folder

fringe basalt
#

I did that, all it did was open the notepad with the name of the file over it

proven pewter
#

for example in my screenshot, that would be notepad HiddenValley_303011828

fringe basalt
#

yea

#

that's how i did it

proven pewter
#

screenshot?

fringe basalt
#

of

proven pewter
#

of notepad and your command window

#

wrong folder. you need to do those steps in the window with the folder for your save open

fringe basalt
#

oh

proven pewter
#

or whatever folder your save file is in

fringe basalt
#

it's not being recognized

proven pewter
#

can you post a screenshot of your command window?

fringe basalt
#

modding is so confusing istg

proven pewter
# fringe basalt

so you need to open the subfolder of the save you want to edit

fringe basalt
#

what subfolder

proven pewter
#

the way stardew handles saves is each save has multiple files stored in a folder

fringe basalt
#

So I clicked on the save I want, now what

proven pewter
fringe basalt
#

is that the right address bar?

proven pewter
#

you want it to look something like my screenshot. if it does, then yes, you're in the right place

fringe basalt
#

Alright, im in the right place, now when i click on the address bar, do I delete the highlighted text?

proven pewter
#

yes. replace it with just cmd and hit enter

fringe basalt
#

Now I hit space and put Sidewalk_359395938 right

proven pewter
#

put notepad Sidewalk_359395938

fringe basalt
#

christ

#

now what...

proven pewter
#

now it should open your save in notepad

fringe basalt
#

yea

#

just a fat block of text

proven pewter
#

okay now do a find and replace with your old name and new name

fringe basalt
#

how the hell do I find my name in this thing

proven pewter
#

no no not manually

#

notepad has a find and replace function

#

I think ctrl + r

#

okay no it's control + h for some reason

fringe basalt
#

ok I replaced sidewalk with a new name

#

now I launch it?

proven pewter
#

save it and then launch yep

fringe basalt
#

how do I save it

proven pewter
#

file > save or ctrl + s

fringe basalt
#

okay, but rq my farm name is also sidewalk, but when I looked it up only one was highlighted

#

nevermind

#

got it

proven pewter
#

farm name is stored in a separate file I think

fringe basalt
#

No it's in there

#

I changed it

proven pewter
#

ah

fringe basalt
#

so is favorite thing

#

Wait it didn't work

#

should I close out of the note tab?

proven pewter
#

yeah probably

fringe basalt
#

okay relaunching

#

Nope

proven pewter
#

also I don't think it will actually show the change til youre ingame

#

the save load screen I'm pretty sure only displays stuff from SaveGameInfo

fringe basalt
#

oh

#

there we go

fringe basalt
proven pewter
fringe basalt
#

okay

proven pewter
#

(ie. load into the modified save and go to sleep)

sharp night
#

could someone help me identify a mod? i cannot remember it’s name for the life of me

#

i only remember what it does

sharp night
#

if i hovered my cursor over the crop it told me how many days till harvest

#

i didnt know if it was farmer’s almanac but i cant find that one

proven pewter
#

likely UI Info Suite 2 or Informant

#

Informant does that for sure, and personally it's what I use, but I know UI Info Suite is more popular and likely has similar functionality

sharp night
#

gotcha. ty!

fringe basalt
proven pewter
# fringe basalt Why do you prefer Informant over UI?

I haven't used UI Info Suite 2. Previously I used Simple Crop Label, but I wanted to change that out for something a little more advanced, and which would also show money tooltips. Informant was just a better fit for that

#

the mods have some overlap but I didn't really want a lot of the UIIS features, or they were already covered by Better Ranching, which I also have. I also thought Informant looked nicer, and offered things that were more useful to me and in line with what I wanted out of my game experience.

runic vigil
#

Hey! It says on the smapi site that better crafting is abandoned but it looks like it was only updated earlier this year, is it unusable?

modern python
#

the one made by RedstoneBoy is no longer maintained. the one by Khloe LeClair is still up to date

runic vigil
#

So, this is wrong?

modern python
#

looks like that was a separate download but is now integrated into the main version of Better Crafting

#

and i can say anecdotally i have used Better Crafting recently and it works perfectly fine

runic vigil
#

Okay, thank you!

jovial marsh
#

any idea why this is crashing? https://smapi.io/log/fd77e7b84bad4df4864dfd999ece3487
removing secret woods snorlax fixes it but it works for me and not my partner, the crash happens ingame when travelling to the bottom part of the map, containing the wizard, marnie and secret woods entrance. Also our modlists are the exact same

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 26 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
jovial marsh
#

that is my partners log

#

she is the one who's crashing

scarlet quail
#

Then yours, please

#

Your error has netcode everywhere in it, meaning we need both.

jovial marsh
#

we've both disabled sleeping wood snorlax just as a fix for now but here

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 24 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jovial marsh
scarlet quail
#

We'd need your log with it enabled for comparison

gaunt gust
#

MissingMethodException: No parameterless constructor defined for type 'ichortower.SecretWoodsSnorlax.SnorlaxLog'

#

that's a pretty clear error message

scarlet quail
#

Ah so known MP bug?

gaunt gust
#

generalized known MP issue, yeah, people putting custom subclass in the world and not having a parameterless costructor

#

or, what I tried when I was doing Shovel, a non-public constructor

jovial marsh
#

so should I still send my log with it enabled or just report it to the author?

scarlet quail
#

Report to author

#

Atra knows much more about errors. It's definitely a bug

#

No need for new log

jovial marsh
#

alright thanks for the help

#

and maybe i should've checked the bug page before downloading the mod lol 😓 😓

keen token
#

So I've got like a bunch of mods dealing with Joja and I tried to use Letteas' updated Convenience Food but nothing showed up. The list kept repeating the same like 4 items and getting longer each time. I have Joja Clearance Bin and Self-Serve, could either one of those be the issue?

still forum
#

So like...how do I get my Android Smapi to work?

robust bison
#

what game version are you on?

still forum
#

1.15 I think or whatever the latest version is

#

Everytime I try to open the smapi Stardew valley it doesn't open it just takes me to a white screen and then closes

keen token
#

Okay, so it wasn't Clearance Bin.

charred yacht
#

i notice that sometimes the NPCs will glitch across the map/are stuck in inaccessible locations (ex. a cliff), does it have to do with my npc map locations mod?

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

plucky phoenix
still forum
plucky phoenix
candid river
#

Does the love of cooking mod and the cooking skill mod not work on Android?

hot token
#

I heard there was a way to do them from post comments but I felt personally it would take up too much time so I didn't do so

obtuse vault
#

how do i update my smapi

#

do i need to uninstall and reinstall

long brook
#

Just run new version installer

obtuse vault
#

gotcha

#

ty

fringe basalt
#

so I don't know if this topic fits int his channel, but i've downloaded an animation cancelling software, but whenvever I try and do it, it still feels like I'm not

#

any reason to this?

#

like the only thing I know is working is when I scythe whenever I pick up forageables

scarlet quail
#

an entire... what?

fringe basalt
#

what

scarlet quail
#

you've downloaded a what?

robust bison
#

do you mean something like AHK?

scarlet quail
#

Yeah there's nothing that works like that in SDV third-party software wise that I know of. Fast Animations exists and is made by Pathos!

#

But no literal animation cancelling

#

Hence why I'm going "downloaded a what", because what they're talking about isn't a mod and wouldn't fit anywhere in this discord

robust bison
#

well, animation cancelling does exist, so I assume they just downloaded a macro software to use with it

scarlet quail
#

animation cancelling for SDV?

robust bison
#

yes

scarlet quail
#

As a mod, correct?

fringe basalt
#

whichever one was in the description of walligugs video

scarlet quail
#

Not on its own.

robust bison
#

no it's in vanilla

fringe basalt
#

Do you know what the problem is argoon?

robust bison
#

it's not a mod?

fringe basalt
#

No

scarlet quail
#

then why did they say downloaded a software SDVpufferthink

fringe basalt
#

It's a software

#

it's a autokey macro

scarlet quail
#

it's either vanilla or it's not

robust bison
scarlet quail
#

then it isn't vanilla

#

In any event

#

there's no real help to be found for that in this discord, regardless of verbiage used

fringe basalt
#

doesnt matter what it is, what matters is the fact that I can't tell if it's working or not

robust bison
#

animation cancelling is, the software isn't

fringe basalt
#

well im sure out of the 192k people in here someone knows the answer to my question

scarlet quail
#

I wouldn't bet on that.

robust bison
#

this is either an error with how you set up your macro or the way you're using it, so if you can't do it your best bet is to use fast animations like lyoko said

fringe basalt
#

I already have fast animations

#

but that doesnt effect tool animations

scarlet quail
#

That is actually incorrect

#
The mod automatically speeds up...
breaking geodes;
casino slots;
drinking & eating (optionally skip confirm dialogue);
harvesting crops;
milking;
mounting/dismounting horses;
shearing;
taking the bus to/from the desert;
title menu animations;
fishing (disabled by default);
falling trees (disabled by default).
swinging tools/weapons (disabled by default).
robust bison
#

you need to config it

scarlet quail
#

see that last one?

fringe basalt
robust bison
#

also if you're using fast animations with animation cancelling that's probably casuing some problems there

stark horizon
#

I use Fast Animations and it definitely works.

fringe basalt
#

alr alr give me a second

urban wharf
#

I'll also throw out that the video you linked has a dozen links to an update video, so something might just be wrong with what you set up even in vanilla

fringe basalt
#

i downloaded the original link from the description of the updated video

robust bison
#

yeah

fringe basalt
#

alright yea it works, what's the ideal speed you'd set it at?

scarlet quail
#

whatever works for you

#

(Seriously though, everyone has different opinions on what's too fast/cheaty, etc. - no one really has an "ideal speed", just what they have it set at)

fringe basalt
#

do you use it?

#

if so what speed do you have it set at

stark horizon
#

There are different configs for multiple actions; 17 in fact.

#

So it depends on what you mean.

fringe basalt
#

tool swinging

stark horizon
#

I have mine set at 2.0.

fringe basalt
#

okay

#

is that fast?

stark horizon
#

It's twice as fast as baseline. You should really just play around with the numbers and find what you like best.

fringe basalt
#

okay

jade sequoia
#

what does this mean and how can i fix it??

gaunt gust
#

Internet sad somewhere. Try again later. If that persists, ask the Nexus discord.

#

That's basically all it means.

jade sequoia
#

ty

#

nice name lol

#

why do pngs disappear and jsons disappear?

modern python
#

youre gonna have to explain a bit more

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

modern python
#

wha

gaunt gust
#

Governor is sentient now

#

We were so afraid of openssl building agi we forgot to poke the bots

modern python
#

thank u govner

floral imp
#

I'm trying to figure out how to install the CJB Cheat Menu and it's not working. I've followed the guides and everything, it's in the mods folder, andd it's just not working.

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

floral imp
#

fuck it I'll just stay vanilla

turbid hound
# floral imp I'm trying to figure out how to install the CJB Cheat Menu and it's not working....

Stardew Valley has one of the most extensive modding scenes out there, so to prepare for some mod showcases, here's a tutorial on how to mod Stardew Valley to get you started!

Here's all of the links that I mention in the video:
Nexus Mods - https://www.nexusmods.com/
SMAPI - https://www.nexusmods.com/stardewvalley/mods/2400
Win-rar - https://...

▶ Play video
modern python
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!videoguides

native dragonBOT
floral imp
turbid hound
neat plaza
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Still, better to recommend guides that will always work

near terrace
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We generally don't recommend video guides since the written guide is more or less the standard for setting things up, along with the reasons in the governor message

turbid hound
near terrace
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I'm aware, just explaining why we don't recommend video guides, is all

serene bolt
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any idea what mod is causing this? it's night so its a little hard to see but linus has just been stuck in between those trees (top left corner) all day lol

serene bolt
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is there a quick way to get a full list? i have 164 currently

near terrace
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

near terrace
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there you go

serene bolt
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 63 C# mods and 101 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

serene bolt
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that one mod isn't out of date as far is i can tell, the update thing is just messed up

stark horizon
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I'm taking a guess that it's likely A House for Linus, combined with the fact that you have a couple of other mods that edit the mountains map, is what's causing Linus's schedule to break.

near terrace
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might be a conflict between a house for linus and SVE?

stark horizon
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That's what I'm thinking.

serene bolt
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i think this glitch has happened before i installed SVE though

#

but i'll disable a house for linus and see what happens

stark horizon
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That sounds like a good plan.

turbid hound
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A house for a man that don't want a house

shy orbit
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or well, it won't have some map modifications at least

serene bolt
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i did notice but i really didn't want to remove either of the mods and i wasn't sure if there was a way to disable just the part of mod that changes the blacksmith :/

icy egret
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 52 C# mods and 67 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

boreal thicket
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Hi! Can someone help D: is there a way to convert a CP portrait mod to a portraiture one? Cuz this lunakatt's dcburger style mod for east scarp characters doesn't work for me huhu..

deep jungle
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i play in android now i wanna add mods to it how do i do it ...to make sure i dont have official stardew valley app from playstore

stark horizon
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Anything but the official app purchased legally would be piracy.

stark horizon
stark horizon
icy egret
stark horizon
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This is an error that I don't know how to fix. The game literally can't render your horse. You could try undoing to a previous save, see if that helps.

icy egret
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Oke I will try it, thank you!

stark horizon
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Good luck.

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 52 C# mods and 67 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
icy egret
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thank you so much tho!

candid river
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How to get save files from smapi Stardew valley on android?

inland shoal
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hi there, im wondering if theres any way to get rid of lucikiels (custom npc) spouse room or something 😭 doesnt match the aesthetic of my farmhouse

mod in question: https://www.nexusmods.com/stardewvalley/mods/6307

Nexus Mods :: Stardew Valley

Adds Lucikiel to the game. A self-indulgent megalomaniac is summoned to the valley through JojaMart's evil scheme. Lucikiel offers his services to Clint in exchange for a place to recuperate. Can you

abstract eagle
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can i install mods on mobile? on an iPad

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I would like fast travel lol

inland oyster
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Sadly you cant use mods on ios

candid river
abstract eagle
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does no one else get bored with watching a walking animation lol

candid river
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Is the cooking skill mod incompatible with android? Or am I doing something wrong

long brook
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If it is not listed on compat list, it's either not work or not tested. I'm assuming it doesn't work

river brook
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 55 C# mods and 74 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
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Is that log right after the game crash when trying to save?

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!pytk ditch it and also get glam. Use fashion sense instead of get glam

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

river brook
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ohh okay thanks ! and yeah it is the log directly after the crash

long brook
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Try ditch both pytk and get glam first. If issue persist, send new log. But you don't need to ping me as someone else might help you too

brazen mortar
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This isn't necessarily about mods, but what do I do about the possible conflict between SMAPI and MSI Afterburner? I want to underclock my PC since it's old and after getting a new graphics card and RAM that seems to be the only way to stop my processor from overheating

long brook
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Underclock from BIOS i guess? But don't quote me on that as i'm not that familiar with oveeclock/underclock pc

brazen mortar
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It says to add an exception in Afterburner but after searching for tutorials and within the app itself, I could find no such option

long brook
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Sorry idk much about that. You might need to waitnfor other to response you

brazen mortar
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It's cool. I can wait.

urban wharf
keen token
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[21:21:34 TRACE Shop Tile Framework] Attempting to open the shop "MartinShop"
[21:21:34 TRACE Json Assets] Adding objects for shop IDs 'STF.MartinShop', 'JojaMart'.
[21:21:34 TRACE Json Assets] Event: AddedItemsToShop
[21:21:34 TRACE Dynamic Game Assets] Adding objects for STF shop 'STF.MartinShop'.
[21:21:34 TRACE Better Shop Menu] Found new shop menu!
[21:21:55 TRACE Better Shop Menu] Closing shop menu.
[21:21:58 TRACE Shop Tile Framework] Attempting to open the shop "JojaClearanceSection"
[21:21:58 TRACE Json Assets] Adding objects for shop IDs 'JojaMart'.
[21:21:58 TRACE Json Assets] Event: AddedItemsToShop
[21:21:58 TRACE Better Shop Menu] Found new shop menu!
[21:21:58 ERROR TvRecipes] This mod failed in the Display.MenuChanged event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at TvRecipes.Main.OnMenuChanged(Object sender, MenuChangedEventArgs e) in C:\Users\Rudi\source\repos\TvRecipes\TvRecipes\Main.cs:line 32
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
[21:22:02 TRACE Better Shop Menu] Closing shop menu.
[21:22:04 TRACE Shop Tile Framework] Attempting to open the shop "MartinShop"
[21:22:05 TRACE Json Assets] Adding objects for shop IDs 'JojaMart'.
[21:22:05 TRACE Json Assets] Event: AddedItemsToShop
[21:22:05 TRACE Better Shop Menu] Found new shop menu!
[21:22:27 TRACE Better Shop Menu] Closing shop menu.
[21:22:28 TRACE Event Lookup] Loading Portraits/Shane

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Is anything in here a reason for why Lettea's updated convenience items aren't showing up at Joja?

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Sad pandaaaaa!

urban wharf
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here? Even if your game doesn't show any errors, logs are useful, and often necessary, for troubleshooting.

keen token
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 160 C# mods and 705 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

keen token
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Thank you for looking Dr Birb!

urban wharf
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Issue is this line

STF Letteas Convenience Food is trying to edit nonexistent vanilla store "JojaMart"

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but that's just an issue with the mod

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should be called JojaShop, or Vanilla!JojaShop, not sure

keen token
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Let me see if I can fix that...

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I think I got the right thing! Let's go try it!

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Hangin' out with Morris.

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Just waiting for the store to open, lmao.

strange laurel
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i can proobably figure this out myself if i know what this means, but i don't, could someone please explain what this error means:

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please ping me

keen token
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It did not work...

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 160 C# mods and 705 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

inland canopy
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Hey all! I've been trying to search this up and down but haven't been able to find any help! I'm trying to remote play together split screen co-op with SMAPI. But since SMAPI is the first thing that runs (I presume), the player joining is only able to see the SMAPI cmd window and not SV the game. Any tips would be greatly appreciated!

keen token
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I changed the shop name to Pierre's and it all showed up! I think it's SVE!

lean star
mossy forge
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I'm having issues loading the game and getting the installer to fully load without crashing (sometimes it will, sometimes it wont). Whenever I try to start SMAPI it crashes to desktop. I don't get an error log but here's the SMAPI-latest one. https://smapi.io/log/a12786a5621a4383b003cb5d721da963

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 3 C# mods and 0 content packs.

unique vault
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so i just play SDV from android cuz i tired play while sitting on my chair. and wondering. how to install a portrait mod for android? can someone help?

urban wharf
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!loadorder

native dragonBOT
urban wharf
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Not sure how ordering works within STF, maybe by mod name or something

keen token
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GOT IT!

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I copied and pasted the item list from the STF into SVE's STF under MartinShop and ClaireShop and BOOM! There they were!

warped shadow
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Hello, I need help. I play on android specifically version 1.4.5 with Ridgeside Village and sdv Expanded. It seems like any heart event/festivals related to RSV doesn't trigger, i tried repeating to trigger a heart event to a certain npc and checked the requirements to trigger the event, but still no success.

dusty spruce
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the 1.4 versions of RSV/SVE are super lacking in content and not worth your time

warped shadow
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my phone is my only device to play with it, I also put like 300+ hours playing sdve and i wanted to try ridgeside, so i'm wondering if there's any fix regarding to that matter.

dusty spruce
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there's no fix

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the content is just not implemented in that version

warped shadow
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been looking online for weeks on and off trying to find the same issue

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that's sad, welp i might stick with it 😬

timber flame
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how do i avoid the black snake in stardew expanded?

warped shadow
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hello again, is there any compatible rsv and sdve patch for android 1.5?

neat plaza
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!androidcompat

native dragonBOT
warped shadow
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is all of the list compatible (fully working) for sdv 1.5 update?

neat plaza
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An incomplete list of android compatible mods can be found at

versed ivy
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Is Immersive farm 2 remastered hidden on nexusmods or am I completely incompetent?

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I only managed to find a german version lol

neat plaza
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it's on sve's page

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bc it's from sve and needs sve

versed ivy
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The sve nexusmods page? Cause I can't find any links to it anymore

neat plaza
versed ivy
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Welp.. I really am incompetent lmao

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I forgot it was a thing with options under the files section

vagrant willow
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 Pro, with 135 C# mods and 193 content packs.

vagrant willow
native dragonBOT
vagrant willow
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 Pro, with 135 C# mods and 193 content packs.

indigo basalt
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Hey so my friend does not have any mods in her game and I do and we want to play together but we can’t because of the mods that I have how can I play with my friend and not get rid of my mods

obsidian oak
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im sorry im not very good at explaining it.

obsidian oak
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what part do you mean?

indigo basalt
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Just remove them from my mod folder?

obsidian oak
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no, you dont need to do that

indigo basalt
obsidian oak
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yes, that.

indigo basalt
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Then what

obsidian oak
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then click stardew valley, instead of smapi, or whatever it is, i cant check right now since im on my phone

cinder plover
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decided to come here since im new to modding and need help since an issue came up with one of the mods im using, could anyone help pls?

scarlet quail
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describe the issue please

inland oyster
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Im listening too

cinder plover
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 11 C# mods and 9 content packs.

scarlet quail
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20:34:09 WARN Content Patcher Can't apply image patch "Medieval_Craftables > Gold #1" to TileSheets/Craftables: the FromFile file 'assets\Vanilla\summer_true.png' doesn't exist. 20:34:09 WARN Content Patcher Can't apply image patch "Medieval_Craftables > Skull #1" to TileSheets/Craftables: the FromFile file 'assets\Vanilla\summer_true.png' doesn't exist. et al

cinder plover
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i removed the moon lamps mod thinking thats what did it but nothing changed

indigo basalt
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Can anyone explain to me better how I can keep my mods but not use them with a friend if they don’t have smpi

scarlet quail
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Short version is you need to reinstall craftables

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a bunch of its files are missing

cinder plover
scarlet quail
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loverxox, how do you start modded SDV

indigo basalt
inland oyster
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No if you start stardewmoddingapi then you will have your mods

indigo basalt
scarlet quail
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that doesn't answer my question

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How do you start the game with mods

indigo basalt
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Oh right

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Sorry

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You just click into the game as normal

vagrant willow
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 Pro, with 135 C# mods and 193 content packs.

scarlet quail
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Be more specific - what do you mean "click into the game as normal"

indigo basalt
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Then all your mods in your mods folder should pop up

vagrant willow
scarlet quail
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explain it to me as if I have no idea how mods work

indigo basalt
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But you’ll have to get SMPI first

scarlet quail
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(I do, but for clarity's sake I need to understand what you're doing)

indigo basalt
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I don’t know how mods work either I’m kinda new at this too

inland oyster
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Even I dont understand what you said (I am a professional dumbass)

scarlet quail
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Let's try this a different way

inland oyster
scarlet quail
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explain it as if I have no idea what "normal" is

indigo basalt
inland oyster
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Thats smapi...

scarlet quail
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This is why I'm asking for an explanation on how they start it

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they're using SMAPI, or they wouldn't have mods.

inland oyster
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yeah

scarlet quail
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What I need to know to actually troubleshoot is how they start their modded game.

cinder plover
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fixed! thank you so so much ! VibingFrog VibingFrog VibingFrog

inland oyster
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Lets go with a different approach...

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Send a pic of how you open your modded sdv

karmic oriole
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hi everyone im trying to download smapi on my mac, but when i press "open anyway" for the installer, nothing happens. does anyone know how i can fix this?

inland oyster
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I have no mac knowledge but did you extract it

cinder plover
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does adding mods normally add a short delay between loading zones?

timber salmon
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I'm using challenging community center bundles configured to PPJA_SVE

From SMAPI logs this appears to be correct as well:
[15:22:39 INFO Challenging Community Center Bundles] Loaded Bundle: PPJA_SVE
[15:22:39 INFO Challenging Community Center Bundles] Loaded Bundle: Pure_Vanilla
[15:22:39 INFO Challenging Community Center Bundles] Game will be using PPJA_SVE Bundles

PPJA_SVE_Bundle_Information.txt states that the craftsroom should have 8 bundles (the usual six, plus a Sticky bundle and a Wild Medicine bundle). I only see six in the community center, and the contents of the bundles are exactly what I expect from PPJA_SVE. Should I be seeing eight bundles in the craftroom?

halcyon sparrow
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does smapi automatically check for the dependencies listed on the nexus when loading mods, or do i just have to hope i remembered to download all the dependencies?

long brook
halcyon sparrow
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alright good to know

long brook
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But best to double check mods requirement lol