#archived-modded-support

1 messages · Page 270 of 1

wise falcon
#

okay, so far still a bit of lag but not much

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 95 C# mods and 162 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wise falcon
#

and noticed there is still some error?

#

11:32:27 ERROR SMAPI - Ridgeside Village Quests Addon 1.2.3 because its dependencies have a circular reference: Adventurer's Guild Expanded => Ridgeside Village (Content Patcher component) => RSV QuestFramework => Ridgeside Village Quests Addon => Ridgeside Village (Content Patcher component)).
11:32:27 ERROR SMAPI - Rafseazz.RSVCP because it contains files, but none of them are manifest.json.

shy orbit
#

what's Ridgeside Village Quests Addon?

long brook
wise falcon
#

all of RSV or just the quests addon?

#

also uh--what's the problem with vortex, if I may ask?

long brook
#

rsv as whole as it's not detected by smapi

#

!modmanagerbugs for using vortex

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

shy orbit
#

i think this might be a old version + new version merge, so deleting RSV and reinstalling it could help

wise falcon
long brook
wise falcon
#

hmmm

#

I'm a bit confused with Stardrop

namely, uh, do I have to redownload all the mods I'm using?

#

or will they automatically check SMAPI / my mods folder?

long brook
#

unfortunately yeah, unless you can find the og Mods folder inside %appdata% (probably %appdata%\Vortex) and paste it into Mods folder inside game folder

#

stardrop will automatically detect Mods folder made by smapi

wise falcon
#

okay so,

For RSV, I should find the mod, delete it, and reinstall the mod

For Vortex/Stardrop, I should find the og mods folder (probably %appdata%\Vortex)
paste it into the mods folder inside game
then download stardrop and use it for my mod management from hereon?
Do I need to uninstall Vortex? Or remove the mods in Vortex?

prime kindle
#

Hey I was wondering if I could get some help. I tried to mod stardew and it worked for a while with the 'Stardew Valley Very Expanded' Modpack but now when I open the game SMAPI tries to launch but a bunch of red text appears and then it closes and vortex says 'Failed to launch tool' and nothing happens. I restarted, deleted and redownloaded the modpack, I even deleted the modpack, verified the files integrety for stardew valley in steam then redownloaded the modpack, and it worked for a little bit, but I turned off my computer and slept for a bit and once I turned on my computer and tried to open the game it doesnt work anymore. Any help?

long brook
calm heron
#

vortex + stardew = bad

wise falcon
#

Do I need to uninstall Vortex after installing Stardrop? Or remove the mods in Vortex?

long brook
long brook
prime kindle
#

Are you sure installing all the mods manually will help? Because it worked for a while before until I downloaded a few mods for clothes and furniture then it all started bugging out, and I didnt even download anything this time it just bugged out.

long brook
#

yeah, i've tried manual, vortex and stardrop. still manual install (and also update) is still better in any way

wise falcon
#

ooh, my brain hurts at the idea of redownloading 175 mods...

prime kindle
#

Okay, because when I read some of the red text it brought up it said 'failed to load 34 mods' or something it went fast before it closed.

prime kindle
wise falcon
#

a lot of them are supporting mods I feel

long brook
#

considering sdv mods are mostly small in size, it's still fine

#

tedious, yes

stark horizon
#

I have close to 750 mods and I would still manually download every single one if I had to for Stardrop.

wise falcon
#

holy crap

long brook
#

yup, same as logo

#

around 650 for me

stark horizon
#

Vortex has this nasty habit of "losing" files or moving things around, not completely downloading the full mod file. Transferring from vortex is probably a bigger headache than it's worth.

#

Stardrop will accept zip files, so you don't need to worry about extracting; you can simply drop them in.

long brook
#

can confirm that by my experience

prime kindle
#

How do I do this stardrop stuff then? Because I deleted every mod and redownloaded smapi and the red text came up but the game launched, I can copy and paste the red text if you guys want cause it never used to do that before

stark horizon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
#

!stardrop

native dragonBOT
prime kindle
native dragonBOT
#

Oops, couldn't parse that file. Make sure you share a valid SMAPI log.

stark horizon
#

You have to input the full log, not just the red text from the console 🙂

prime kindle
#

Oops, okay ill try and figure it out quickly, sorry!

gaunt gust
#

So plug in headphones or speakers

prime kindle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 0 content packs.

prime kindle
wise falcon
#

some more question:

  1. Assuming I'm using all the same mods, will my old save be okay by the move from Vortex to Stardrop?
  2. Should I go one step further and reinstall the main game itself?
prime kindle
#

The whole reason my mods arent working is because I dont have a speaker or headphones plugged in

long brook
spice vine
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.24524550, with 3 C# mods and 6 content packs.

wise falcon
#

Pretty sure I have SMAPI in Vortex. Should I reinstall SMAPI as well?

prime kindle
wise falcon
#

okay... this will take quite some time to do @_@

But I guess my steps right now are:

  1. For precaution, find the mods folder in Vortex and backup them somewhere safe
  2. Uninstall Vortex >> at this stage my SDV will be modless
  3. Install Stardrop
  4. Install SMAPI
  5. Install all the mods I downloaded and put them into Stardrop
  6. ...done?
long brook
wise falcon
#

okay

#
  1. For precaution, find the mods folder in Vortex and backup them somewhere safe
  2. Uninstall Vortex >> at this stage my SDV will be modless
  3. Install SMAPI
  4. Install Stardrop
  5. Install all the mods I downloaded and put them into Stardrop
  6. ...done?
long brook
native dragonBOT
wise falcon
#

okay this requires a nap @_@

#

thank you so much

long brook
#

yeah it will be a long journey lol

stark horizon
#

Uh, looks like stardew.rocks is down...

spice vine
#

@long brook

I played before with these mods before with no issues but today this happened

long brook
stark horizon
#

hmm

long brook
#

i don't really have a clue as i'm not mobile user

stark horizon
#

The same is true for CJB Cheats.

neat plaza
#

It also works fine for me

pastel vessel
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.4.1, with 24 C# mods and 16 content packs.

dusty spruce
#

the log is from the last time it worked, it's not useful to us

pastel vessel
#

this is recent, from right now

#

it doesn't say anything wrong, but my game wont start up

dusty spruce
#

this log contains multiple in-game days of playing

pastel vessel
#

let me try again

dusty spruce
#

you're not getting far enough for the log to even be touched then

pastel vessel
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.4.1, with 24 C# mods and 16 content packs.

dusty spruce
#

it's the same log

#

like i said, whatever is going on, it's broken early enough so SMAPI doesn't get to start logging

pastel vessel
#

Im not sure what Im doing wrong, I'm following the steps that are being given to me :/

ruby leaf
#

Hello all. I'm having a slight issue. Just spent a while gathering a good chunk of mods for a first start of modding. Downloeaded each thing, and fixed what i could. Only issue I have left is east scarp town. It says i'm missing a mod, but i have all required mods according to their page. Log is here. Also, unsure if the not smapi line is going to make a difference or not.

dusty spruce
#

!log please use this site Novus

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pastel vessel
#

I updated the mods that needed to be updated, smapi especially. what should i do?

dusty spruce
#

"try installing SMAPI again" is your best bet

#

otherwise i wouldn't even know how to begin debugging your issue on Mac

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 75 C# mods and 82 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pastel vessel
#

Got it, will update

ruby leaf
#

I have bus locations though. maybe its in the wrong spot?

dusty spruce
#

as long as it's in the Mods folder and not within another mod's folder, it should be fine

#

are you sure you extracted it?

unique moth
#

R click -> extract here

ruby leaf
#

yup yup.

dusty spruce
#

that's the BusLocations for East Scarp

#

not the BusLocations itself

long brook
#

what shockah mean the BusLocation mod

ruby leaf
#

OHH i didn't know there was a seperation. my bad. thank you. shall try.

pastel vessel
dusty spruce
#

phew

#

i honestly didn't think it would work

pastel vessel
#

Im glad it did, thank you again

long brook
#

hmm east scarp on nexus doesn't list BusLocations as requirement

dusty spruce
#

no worries

ruby leaf
#

yeah, east scarp only lists the east scarp location as an optional. not a requirement.

dusty spruce
long brook
#

yeah but it's not listed here

edit: i see it now as BL part is optional download

ruby leaf
#

Am I going to have to go through each single mod to see what isn't a smapi mod, or should i be good? I don't know if they wont work at all, or wont work because smapi doesn't recognize it.

spice vine
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.24524550, with 3 C# mods and 6 content packs.

long brook
ruby leaf
#

ah okay. thank you.

long brook
limpid mural
#

anyone know about the DC Burger style portraits?

calm heron
#

what about em

restive cypress
#

Question: Is Bus Locations a buggy/laggy mod?

long brook
#

there's a chance you can get trapped in a bus while using bus location mod, already reported as bug iirc

limpid mural
#

it say they need pykt, that mod is obselete. Log say the portrais are too big. Anything i can do to or am gonna have to resize the protraits?

shy orbit
cinder forum
#

I'm married to a bunch of people with Free Love and my currently active 'spouse' is Krobus, because he was last chronologically. I want it to be Abigail instead, but I can't give her the bouquet. Just nothing happens. Right click, left click, just nothing

mossy fossil
#

log?

mossy fossil
cinder forum
#

oooh ty

#

I didn't manage to find that info

floral osprey
#

my BFAV pigeon looks like a pig, any fixes for that? can it be because the words begin the same? (I have a mod that alters barn animal appearance)

dusty spruce
#

unfortunately this is a quirk of BFAV that never got fixed - custom animals sometimes revert to their vanilla variants that they actually are under the hood

floral osprey
vocal fog
#

So I downloaded mods and put the, in the mods folder but they aren't there in game what do I do

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dusty spruce
#

did you unzip them?

vocal fog
#

I did

mossy fossil
vocal fog
#

Yes I qm I use smapi

dusty spruce
#

!log well log then

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vocal fog
#

Unzipped put the file folder in the mod section and 3veeything

long brook
#

And tell us what mod you wanna see loaded

vocal fog
#

There's like q lot

mossy fossil
#

just send the log

vocal fog
#

No cause like I've done what I need to do but i can't find the thing that's called mod manager for it to shoe my mods you know?

dusty spruce
#

what

mossy fossil
#

I don't understand either

dusty spruce
#

just upload the log like the bot and website are saying and post the link to it here

mossy fossil
#

watch a video on how to upload your log, maybe this will help you.

long brook
#

I wonder if they install smapi correctly til they see smapi window when trying to launch sdv

wise falcon
#

hello, I'm...back, and in the process of installing Stardrop

#

I'm opening my SDV main folder and to my surprise I still see all my mods there

#

despite having uninstalled vortex

#

should I also delete the mod in SDV's main folder?

#

also can I put Stardrop's folder in SDV's main folder or nah?

long brook
#

If you go into one of the mod folder, it will show you symlink instead of general sdv mod has

#

That's how modding through vortex work

wise falcon
#

oh yeah....

#

folder managed by vortex sth sth

long brook
#

You can put stardrop anywhere

wise falcon
#

so I should delete the mods then

long brook
#

Yeah. You'll redownload all of them anyway

bright night
#

how does it work once i download smapi

wise falcon
#
  1. For precaution, find the mods folder in Vortex and backup them somewhere safe >> Done
  2. Uninstall Vortex >> Done
  3. Install SMAPI >> Done, uninstalled then reinstalled it just to be sure
  4. Install Stardrop >> Done, putting it in my main SDV folder
  5. Delete all mods folder from SDV main folder >> Done
  6. Install all the mods I downloaded and put them into Stardrop
  7. profit

alright then

bright night
#

and have it installed

long brook
#

Basically download mods (comes as zip/rar), extract em into Mods folder (made by smapi) inside the game folder

bright night
#

ok ok

#

thank you

long brook
#

But first of all, when you install smapi, test it to make sure smapi works

bright night
#

ok how do i do that

long brook
bright night
#

it works? it opened a command tab before launching the game

long brook
wise falcon
long brook
#

Yup

bright night
#

now i just download mods?

long brook
#

Oh that feature is if you wanna use vortex download button on nexus to be used on stardrop

long brook
bright night
#

ok ok

wise falcon
bright night
#

do i have to download EVERYTHING on the list

long brook
long brook
long brook
#

Yeah i think it need 8 mods requirement?

wise falcon
bright night
#

yeah

#

how do i do the rar file

wise falcon
#

I've napped enough to install EVERYTHING goshdangit

long brook
native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

long brook
wise falcon
#

one last thing, what is 'enable profile specific mod configs'?

long brook
#

When checked, each mods profile will have different config (for example i have a vanilla tweaks that change crops texture on one mods profile, but on another profile that feature is disabled). It's not necesaarily disable mods

bright night
#

what can cbj be used for

wise falcon
#

OH SO THAT'S WHAT MOD PROFILE MEANS

#

right

bright night
#

like as an example

long brook
#

There's two cjb mods, cheat and item spawner

bright night
#

cheat?

long brook
#

Yeah, the feature is on the desc

bright night
#

ok

dusty spruce
#

(There’s 3 CJB mods actually, the third one is for sell prices)

long brook
#

Ah i forgot that one. Thanks shockah

mossy fossil
#

Ya but Ui suit is better

dusty spruce
#

Questionable

#

If you’re looking for an all-in-one - sure

mossy fossil
#

ya

dusty spruce
#

But personally it’s just… too much

bright night
#

i just have the anime portraits rn

wise falcon
#

re: downloading mods, should I do the dependables first or can I just... download everything and then install it wholesale?

cinder forum
#

I personally think everyone who mods should have CJB in case of glitches

#

few things more annoying than losing stuff

cinder forum
#

SMAPI will sort it out while starting the game

wise falcon
#

okay

#

i'll just download it wholesale LOL

bright night
#

how do ik if the mods work

long brook
#

Smapi window shows the mod as loaded. Some mods doesn't change anything until you load a save. Some can be seen straight from main menu (for example UI mods)

bright night
#

it aint working

#

its alr

#

i downloaded everything and its not loading

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

alpine idol
#

It's so strange that Fashion Sense content packs can cause fps drop to me... I have tons of other mods installed together and they just work totally fine.

bright night
#

are their mods for spouses like to heart up faster

#

nvm cbj does it

#

i think it should work now?

wise falcon
#

hmm.... do I install RSV via dropping it in Stardrop of as the guide tells me to do?

long brook
wise falcon
#

cool

long brook
#

Just to make sure, any mods installed with stardrop will be installed inside Stardrop Installed Mods folder (it's located inside Mods folder so no worry)

bright night
#

it works

#

so i have a question

#

nvm actually i figured it out

green jetty
#

I don't think it's supposed to look like this

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 109 C# mods and 204 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

floral osprey
#

do mod trees and crops grow on Ginger Island?

mossy fossil
floral osprey
mossy fossil
#

if they write that in the description of the mod

long brook
#

Never heard modded trees/crops can't be planted on GI. So i think they all can be planted

floral osprey
mossy fossil
green jetty
#

I actually just updated happy birthday

sleek wharf
#

does anyone know how to add mods correctly I have been trying to add them for 5 hours now and I keep getting saying that I installed it wrong or that I need more mods. can anyone help, please?

bright night
#

so can mods affect kids

#

i tried uh

#

speeding time

#

to age my child

#

and a year later they still in crib

native dragonBOT
#

@sleek wharf Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 8 C# mods and 4 content packs.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 8 C# mods and 4 content packs.

sleek wharf
#

oop okay...

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 8 C# mods and 4 content packs.

cloud hazel
#

Can i get help with installing some mods so i can play with them on?

past quartz
cloud hazel
#

I think its the files

#

Its also not launching when i press the button

bright night
#

lol i realized it takes actual sleeping time

#

so now im on year 4 with a toddler than i had 3 years ago in game lmfao

past quartz
scarlet quail
#

It's also likely they forgot to set launch options Lix

#

If they're saying the button is pressed but SMAPI doesn't launch

honest epoch
#

https://smapi.io/log/f67e36aa09bd49b7b77e6aea0bf4773e the issue is that the terminal will come up but the game never does. I can have most of the mods (folders) I want in the /mods folder, guess I should just try the rest one by one and see what makes the game not start.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.3, with 110 C# mods and 69 content packs.

lament prairie
#

Either you're not waiting long enough or

#

!smapislow

native dragonBOT
honest epoch
#

No the button in steam will turn blue, and then turn back to the normal color with the word play.....

lament prairie
#

Does the terminal go away?

#

Your log basically just cuts off in the middle of loading

honest epoch
#

yes

cloud hazel
past quartz
#

do you have a account? nexusmods requires you to be logged in to download

cloud hazel
#

Yes

past quartz
#

could you perhaps share the link to the mod?

cloud hazel
#

Gotta eat first

robust bison
#

you also have two farm map mods so remove one

sleek wharf
#

Thank you I will try that and get back to you!

lyric mango
#

Trying to download smapi on android.
First screenshot was first error, turned off VPN in case it was that. Second error was after VPN was turned off.

sleek wharf
robust bison
#

they're listed in the smapi log

#

as well as the sve page

sleek wharf
#

Thank you!

tiny ginkgo
#

I need help figuring out what the issue is with my errors for MARGO specifically.
When I updated it to the latest one (4.0.1, released less than a day ago) I'm getting odd errors whenever I load a screen that has monsters in it. It doesn't matter if I've got the combat enabled or disabled, I still get errors for it.
The issue with the errors are also there no matter if I play an old save or create a brand new.
Worth noting is that in the older version I had installed previously I did not get these errors, even with all the other mods installed updated.
https://smapi.io/log/17977eabeec04c97969947da7e46dfa2

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 35 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lyric mango
cloud hazel
past quartz
#

afaik nexus requires you to use vortex to download collections

#

using vortex is generally not recommended for stardew valley

#

one issue with collections for example is that the mods used will be mostly outdated

cloud hazel
#

well what should i use for the mods

glacial tangle
# cloud hazel well what should i use for the mods

I would suggest manually downloading the mods themselves. Collections aren't very good.
https://www.nexusmods.com/stardewvalley/mods/3753
Hit the requirements tab and download everything listed there.

Nexus Mods :: Stardew Valley

Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. This mod adds 27 new NPCs, 50 locations, 260 character events, 27 fish, reimagined vanilla areas, two farm maps, a re

past quartz
#

pretty much ^
download the mods from the collection manually or using stardrop, which is the recommended mod manager for sdv

#

this'll ensure that you use the latest mod versions and not whatever version was the latest when the collection was created

past quartz
lyric mango
#

Nvm I just kept pressing download and it did finally download lol

cloud hazel
neat plaza
cloud hazel
#

Im signed in

neat plaza
#

could you send a cli pof whats happening?

cloud hazel
#

I dont know how

near terrace
#

windows key + shift + s

wise falcon
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 93 C# mods and 159 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

wise falcon
#

performance wise, there's still some lag, but not as bad as before

#

....what is this error handler mod ? Should I just uninstall - reinstall again?

bright night
#

will the tractor mod get me banned

#

or can i get banned even

wise falcon
glacial tangle
wise falcon
bright night
#

and or discord

neat plaza
#

ah yes, the mod developed by an admin here and the smapi dev will totally get you banned from the discord he is an admin and also the game with no ban system

tired mountain
#

tractor mod is like one of the most loved mods besides cbj cheats I think your fine...

bright night
#

lmfao ok

wise falcon
dusty spruce
#

*CJB

wise falcon
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 96 C# mods and 159 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tired mountain
#

there is a handful of mods that I know of that can probally get your banned off twitch but not from the game

bright night
#

ah ok

tired mountain
#

if you stream it

wise falcon
#

I don't even think the game can ban you unless you install the mod incorrectly

bright night
#

im gonna find a way to turn off the cheats when i stream again

#

is that possible?

#

cheats/mods

#

i have cbj cheats downloaded

tired mountain
#

i'm talking about the uhhhhhh questional content mods not like the 99% of mods people recomend

bright night
#

ohhhh

#

ok

#

so anything off nexus is fine

tired mountain
#

99%

bright night
#

ok ok

tired mountain
#

but yah

wise falcon
#

just do not get the...uh

#

nsfw ones

bright night
#

didnt plan on it

#

i like my game pg lol

#

i am installing a mod that makes shane not drink after marriage just cause he stopped, and then all of a sudden continued

honest epoch
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.3, with 102 C# mods and 49 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.3, with 108 C# mods and 69 content packs.

honest epoch
#

Just did redownload, deleted the folder in the /mods, copied the new copy and the title screen loads

bright night
#

is there a way i can turn off smapi

#

for a little bit

#

then turn it back on

#

without deleting

honest epoch
#

Moving the entire /mods folder to a different folder in /stardew I'd imagine

dusty spruce
#

just start the Stardew Valley.exe from the game's folder

#

no need to (re)move anything

bright night
#

oh ok

#

goodie

#

cause i need to stream stardew

#

and i cant with mods ~w~

dusty spruce
#

why can't you?

bright night
#

i didnt think i was allowed

neat plaza
#

huh??

dusty spruce
#

of course you're allowed lol

bright night
#

oh ok

neat plaza
#

why would you not be allowed to

bright night
#

just have to let viewers know its modded and not vanilla?

#

and idk

#

thought it would be like bannable

neat plaza
#

from where??

dusty spruce
#

i mean, you don't have to tell your viewers, but you probably should?

neat plaza
dusty spruce
#

unless you want people to keep asking "wtf is this, i can't find any info about this in the game"

bright night
#

oh ya tons of people have modded SDV streams

neat plaza
#

yeah

bright night
#

should i not use cjb cheats while streaming tho

dusty spruce
#

again, why would you not

bright night
#

i fell in love w it on accident 😭

dusty spruce
#

it's up to you

bright night
#

how would i make it work using cjb

dusty spruce
#

it can be seen as cheating, however, and people may just... stop watching

bright night
#

alr

green jetty
#

Is anyone here familiar with switching out farmhouse tilesheets from one custom map to another?

prisma turret
#

Hello, any help is greatly appreciated! I have a steam deck, I've installed the lastest version of smapi but the smapi loading screen doesn't launch when I load the game and none of my mods don't work. I've tried uninstalling and reinstalling smapi a hundred times and that doesn't work, I've done the same with my mods, I made sure my mods were unzipped but that doesn't work either. I've followed the wiki guide on gettings mods set up on my steam deck to the tea and I've gotten no success out of it. I've tried both native and proton methods of geting the mods installed and nothing. I don't know what else to do, I don't know what im missing or doing wrong. I just want smapi and my mods to work 😫

honest epoch
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 6.1.52.3, with 108 C# mods and 70 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lost pasture
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 67 C# mods and 86 content packs.

shy orbit
surreal orchid
#

I get everything here

#

but what are Lurking in the Dark mistakes and TravelSkill

lyric mango
#

It just keeps asking me this arggggg

#

What should I do?

surreal orchid
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 11 Enterprise, with 167 C# mods and 393 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

honest epoch
#

Random: game was playing fine (at normal playable FPS) but now is suddenly single digits. Any possible reason(s)?

tiny ginkgo
surreal orchid
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Майкрософт Windows 11 Корпоративная, with 165 C# mods and 381 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

solid sun
#

I have had some major desync problem latetly on on multiplayer game, only mods on it is Stardew Expanded, any of you may suggest a fix or something? for some reason time flow is completly messed up between each player (all 4 of us have different time and time flow)

#

just to be clear, we were playing all day no problem and than on the evening the problem did start, no mod have been change or anything inbtween

honest epoch
#

I know theres a mod to allow you to get rid of bushes, is there one for some of the trees you can't normally cut down?

abstract hatch
#

hello ppl I deleted my save by accident and I know smapi saves backups but i cannot find the save folder to paste the old file back into lol

#

im on mac btw

lean marlin
#

how do i get people to check my log, if for some reason my log is too big and the smapi web can't load it?

abstract hatch
#

ingore that but yeah when i copy and paste the last backup from smapi that has my save in it to the games saves foldrr it still isn't showing them in game?

native dragonBOT
lean marlin
#

aa ty!

honest epoch
#

Anyway (/mod) to remove trees like this:

modern python
#

that would require editing the map file

honest epoch
#

Well then any way to make it transparent when your behind it?

modern python
#

unlikely

#

its part of the map

hoary kernel
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 42 C# mods and 20 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

honest epoch
#

Slightly annoying, why when using 'smart building' do the thing(s) i'm trying to place a: flash above the character head (and where I'm trying to place them) and b: not always get placed on the tile?

zinc dock
#

Game keeps freezing when I get the “it’s getting late” notification

past quartz
#

did you recently install any new mods?

zinc dock
#

and alternative textures

tawny kindle
past quartz
#

we could also take a look at the smapi log to see if it prints anything useful

zinc dock
#

sure! i can send it in a bit tysm^^

royal plinth
#

It’s not allowing me to install modded on steam deck anyone able to help out

tawny kindle
floral osprey
#

does anyone know the difference between draft and std horses in BFAV So Many Horses mod?

royal plinth
#

It gives me a error saying it’s missing a directory or something

#

It’s blocking it

prisma turret
#

Hello, any help is greatly appreciated! I have a steam deck, I've installed the lastest version of smapi but the smapi loading screen doesn't launch when I load the game and none of my mods don't work. I've tried uninstalling and reinstalling smapi a hundred times and that doesn't work, I've done the same with my mods, I made sure my mods were unzipped but that doesn't work either. I've followed the wiki guide on gettings mods set up on my steam deck to the tea and I've gotten no success out of it. I've tried both native and proton methods of geting the mods installed and nothing. I don't know what else to do, I don't know what im missing or doing wrong. I just want smapi and my mods to work 😫

agile gyro
#

hello, any help would be appreciated... so I have the Retro recolor, the trees and bushes and for some reason the trees refuse to change??

hoary kernel
#

THANK U THANK U!!!!

vestal bolt
agile gyro
#

no that's some of the alternate textures I have. thing is according to the mod even the non interactive trees should change

royal plinth
#

Still not working

vestal bolt
royal plinth
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 59 C# mods and 141 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 47 C# mods and 56 content packs.

past quartz
#

were you perchance playing sdv in multiplayer?

#

I remember the game freezing when alt tabbing/losing focus while it was trying to save during multiplayer

vestal bolt
agile gyro
#

...well i thought I had deleted that th- wait alternative textures also conflict? huh, didn't know

vestal bolt
agile gyro
#

according to all laws of aviation to the CP mod the non interactible trees should change color, and if they don't the ATs should take care of them since I don't have n AT of vainilla. idk am I making sense

honest epoch
#

Why does "going to bed" some of the time freeze the game? Trying to calculate too much?

unreal bramble
dusty verge
zinc dock
onyx nebula
#

Is there a reason Stardrop is only part of my mods and not all of them? I have 612, but it's only loading 571.

honest epoch
#

The lag I'm getting trying to play is insane ...

#

How easily could I remove SVE?

limpid mural
#

is it already loaded in your game?

lament vortex
native dragonBOT
honest epoch
#

I do wish nexus would categorize the required / needed mods into like translations, content, etc.

sharp fossil
#

Star drop is asking for a file that doesnt exist

#

Stardewmoddingapi.dll doesnt exist

#

(Mac)

bold bridge
#

is there a mod that allows me to undo house renovations? im not a huge fan of decorating and i dont want a wife.

sharp fossil
sharp fossil
#

Holy shit FINALLY

vestal bolt
#

and updating where possible

agile gyro
#

...okay I have more than thirty mods that need updating... I wish there was a mod that auto downloaded updates

sharp fossil
#

Nvm i didnt fix it

#

ANYONE???

lament vortex
#

Have you tried verifying your game files

#

! reset

native dragonBOT
vestal bolt
#

more important is the process of elimination

#

have you got the mod working in the past? or has it never worked?

sharp fossil
#

But i cant path directly to it/it isnt showing up in the folders

#

💀

#

HGLPH

#

I GOT IT

#

I THINK

#

STARDEW LAUNCHED

#

i dont see smapi

#

Well im one step closer

#

Nope now its back to boorking

#

Is something wrong with my smapi? Ive pathed to it and now its either stardew launches without mods or doesnt at all

lament vortex
#

i rly dont know what to tell you. have you tried deleting and reinstalling stardew as a whole? move your saves and mods folder somewhere else. then reinstall stardew and smapi

sharp fossil
#

Ill try

scarlet quail
#

So I haven't seen this before, but playing modded with a few peeps and we suddenly got the in-game error of "lost connection to lobby server" and "failed to create a new game session..."

#

Any specific idea what would cause it, since internet's all good on all ends?

glacial tangle
#

Lyoko it could just be a net hiccup?

scarlet quail
#

Honestly that's what I thought up until it still refuses to give an invite code (plus I've never seen that code before)

modern python
#

probably shouldnt say things like that here

sharp fossil
#

Ok

stuck pewter
#

hellaur im back again

#

so theres this one camper van i wanna install

#

also these arbor buildable thingies

#

both of them need the TMX loader

#

which says u need to press "f2" for the building menu to pop up

#

However it does not do anything when i press f2

#

sooooooooooooo

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stuck pewter
#

nfm sorry

#

i just got it to work

#

pytk or whatever was the problem

#

i got rid of it

#

!xnb2cp

native dragonBOT
#

If you would like to convert an XNB mod to Content Patcher for personal use (see the !xnbzola command for why XNB mods are not recommended), there are two utilities you can use.

Content Pack Builder by holythesea (https://holy-the-sea.github.io/stardew-cp-content-pack-builder/) is a step-by-step Content Patcher mod creator which can be used with either existing xnb mods or png assets.

XNB2CP by anotherpillow (https://github.com/anotherPillow/xnb2CP) is a web-based converter to unpack an xnb mod and repackage it as CP.

topaz valley
#

I'm trying to convert my 2-3 XNB dependent mods with one of these but neither are really working 🥲

nova portal
#

Hi, I installed East Scarp and the mods associated with it yesterday, adding onto a playthrough of SVE and RSV.

After installing the ES stuff I'm getting a visual glitch where furniture or bushes flicker behind other elements as I move around. Scripted emotes were behind things in cutscenes too (like the player saying SDVemoteowo )

Not game breaking but definitely annoying to see during gameplay and cutscenes. Please help!

https://smapi.io/log/ea4a6ae242b94664b26ad52b65d16052

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 54 C# mods and 80 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bright night
#

whats the warnings for-

#

and why does it say no updated keys like how do i get them to work

modern python
#

you dont really have to pay any mind to any of that

bright night
#

bc also the

#

it says the stuff loaded

#

but the childtonpc idk if its working, the retextures arent working

modern python
#

no update key means you wont get notified by smapi when something has an update

bright night
#

ohh ok

modern python
#

child2npc is buggy, use farmer’s children instead

bright night
#

ok

#

and how do i get my retextures to work

#

its still the same old stardew

modern python
#

is it CP or AT retextures?

bright night
#

cp

#

do i need at?

modern python
#

no

#

they do different things and work differently

bright night
#

oh ok

modern python
#

cp retextures should apply automatically and if you dont see a change you might have some sort of conflict going on, you can upload your log here if you want someone to take a look for you (im going to bed soon so that wont be me)

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

yep, and load a save and view the texture in the game too before uploading the log to ensure that all the texture patches should be applied

bright night
#

it says theyre all fine

shy orbit
#

the log has more information than that though

bright night
#

no retextures

modern python
#

what are you expecting to see exactly, because you dont have anything changing the ui or map

bright night
modern python
#

(send the link to the page, not screenshots)

bright night
#

its a visual retexture like its supposed to change the way it looks

#

oh

modern python
#

name the mod lol

bright night
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 4 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bright night
#

like that

#

its 1 mod that still works

#

the anime mod

modern python
#

visual retexture is incredibly vague

#

ohodavi is just portraits? youre not going to see it in the map.

bright night
#

no im saying thats the update

#

responding to the bot

#

I have the Eden retexture

modern python
#

??? that just changes mini obelisks and i dont see one in your game

bright night
#

whats that

modern python
#

….

bright night
#

i just deleted it tho

modern python
#

did you read the title of the mod you downloaded

bright night
#

yes

#

i downloaded the entire eden thing

#

but ig i didnt transfer them lol theyre still in my downloads

#

im also new to modding so i didnt know exactly

#

whats that one for

modern python
#

ok go figure out your stuff first, i cant help you if the mods arent in your folder

bright night
#

im asking what theyre for.

#

mini obelisks

#

and i said i deleted them bc it wasnt working

modern python
#

its??? an item?? in the vanilla game??

bright night
#

oh

#

i only just got back into the game. geez.

#

people can be new yk

modern python
#

i just am questioning why you download something that you dont know what it does

bright night
#

new to modding like i said previously

modern python
#

👍

near terrace
#

(It's highly recommended to read the mod descriptions and such before you install them, for future reference!)

bright night
#

well no i didnt know what obelisk meant

near terrace
#

ah

bright night
#

i thought it was part of title

near terrace
#

Well, if it's been a while since you last played, I'd suggest playing through vanilla to see what's new! SDVpuffersquee

bright night
#

i played 40 hours

#

then stopped

#

then came back and got to year 2

#

but i dont even know how to get obelisks

near terrace
#

yeah they're a later game thing

bright night
#

ah ok

near terrace
#

the mini ones are a reward from a quest

bright night
#

oh ok

near terrace
#

so keep playing, you'll see them eventually!

bright night
#

it was the recolour i was trying to get

#

not a retexture

#

just realized that

stark horizon
#

I agree with Quill; the best advice is to play vanilla to familiarize yourself with what the game adds and does. If you are curious about things you've not heard of, you can query the wiki for usage, etc.

bright night
#

thats what i did just now

#

ive played before and its only been like since august that i played unless mobile is different

stark horizon
#

You're on mobile?

bright night
#

nope

#

im on pc

#

i played mobile

#

in august

stark horizon
#

Oh, I see. The base game isn't different.

bright night
#

oh ok

nova portal
#

I guess the only approach I can take is just delete the mods and add them back 1 by 1?

green jetty
#

What are the weird red path tile sets for?

leaden orchid
#

so idk if anyone's on

#

But I have a question

#

is there a command I can send to check the experience of my different skills?

#

I've noticed that I've played through most of summer on my current save without leveling up once and I'm pretty sure it's a bug

dusty spruce
green jetty
#

Then why are they all over the map?

dusty spruce
#

they were used before the game got pathfinding

green jetty
#

And in those spots I know for certain objects those tiles represent spawn

#

Does that mean I can technically just remove them?

flint tinsel
#

Does spritemaster work on mobile?

dusty spruce
#

no

naive leaf
#

You can try it, it doesn't say that it doesn't

#

oh

#

well.

flint tinsel
#

oh

#

Thank you!

#

Yep it doesn't work on mobile

distant root
#

Does anyone know what's going on? I'm using a greenhouse retexture mod

distant root
#

I've fixed it

tiny ginkgo
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 35 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

tiny ginkgo
#

I did also just now try with only MARGO (and dependencies) installed and while I got 0 errors when none of the modules were active I did get the errors again when having professions active.
(edit)
I've been messing around with the different modules active and it has only been when it's professions activated that I get the errors. Going to see if I can figure out if it's a specific setting that does it.
(seems like even if I've unchecked all boxes on professions it is still giving the errors when that module is active)
Also just noticed that somehow it's not remembering that I've disabled the "enable stabbing swords" in the combat/melee weapon settings. Everything but that single setting works fine to disable/enable and save but the stabbing one just returns to being checked after I've saved.
https://smapi.io/log/2162dd5bcb274ce1a1267411f8456543

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 8 C# mods and 0 content packs.

stray spire
tiny ginkgo
#

That's weird. I doublechecked that it was all deactivated when testing

stray spire
#

"it has only been when it's professions activated that I get the errors"

#

so I'm confused, if you get it without nothing enabled or with only professions enabled

#

but if nothing at all is enabled, then in theory that should be the same as uninstalling the mod

#

so 1. make sure everything is disabled, and check if you get errors
2. uninstall the mod and check again if you get errors

tiny ginkgo
#

While I was testing it out it was a bit mixed with giving errors or not depending on if I started the game with professions active or not.
But I did not gett errors when I had the mod completely uninstalled. And as I mentioned in my second message, while testing only MARGO I was still having issues with the professions when active (but nothing else gave the errors when active)

stray spire
#

ok, so it looks like it really is professions

#

but you mentioned you started a new save and you also had a minimal mod list

#

and yet I can't reproduce this

floral carbon
#

Hi guys, sry if chat is wrong(im new) but i have 1 question about smapi installation process, what can be the main reason of bat file opening for 1 second and then instantly closing?
Or can you redirect me to chat for smapi/mods problems if im asking in the wrong place?

dusty spruce
#

this is the correct place

floral carbon
#

i used smapi and mods before, i just uninstalled full stardew valley folder and game from steam, and now i cant install smapi back for some reason...

dusty spruce
#

are you using the compatibility version of the game?

stray spire
floral carbon
visual dove
tiny ginkgo
stray spire
#

I think other people reported the same issue since before 4.0
but idk, it doesn't happen for me

floral carbon
#

maybe i should try manual install, its just weird automated install is not working for me, the only difference from my last time is now im using vortex for my stardew valley mods and not mods folder on pc

cloud hazel
#

Does anyone know where to find esca farmtype manager

tiny ginkgo
#

I tend to be slow with my updates usually but I know I did not have these issues/errors at all with 3.1.4. I did just now try with 4.0 and I'm still getting the errors with having professions active, and that's even after both reinstalling Stardew itself as well as getting steam to verify the integrity of the game files.

stray spire
stray spire
tiny ginkgo
#

now to delete the +20 farms created while trying to find the reason for the errors.

native dragonBOT
stray spire
tiny ginkgo
stray spire
floral carbon
tiny ginkgo
stray spire
floral carbon
#

its weird because i tried to open random bat file(minecraft server for example) and its working, i have my windows defender disabled and no other antiviruses

#

when i open install on windows.bat it opens for 0.1 second and then immediately closes

#

its weird because ~1 year ago i was installing smapi and everything was fine...

stray spire
#

uhh weird

#

install manually I guess

floral carbon
#

now i just need to understand how i can download mod collection on my pc instead of using it with vortex

agile gyro
forest fern
#

Is there a way to remove a meteorite via a console command? I'm trying to find any remove object command in the debug command docs but I can't find one.

viral quarry
#

for some reason, my mailbox mod doesnt work

#

ive tried several, they all just dont

#

it only shows the default mailbox

#

anyone have any idea on how to fix?

modern python
#

could you send a log with one of these mailbox mods youre trying to use installed?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

viral quarry
#

(sorry for late reply)

#

wait

#

do i send my WHOLE mod log?

modern python
#

see the instructions in the link for what to do

viral quarry
#

alrr

#

here

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 41 C# mods and 54 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

viral quarry
#

i deleted like 50+ mods just to get my mailbox mod working

chrome lantern
#

hey all.. I installed SVE and now (because of the additional mods you have to install, I'm assuming PPJ) I have a ton of recipes to craft.. I looked up some of them, like chicken DNA and there doesn't seem to be a way to craft it.. I look on the dev's page and it says there's a 0% chance to spawn it using the DNA synthesizer.. how would I make it? I'm trying to get the crafting and cooking achievements =\ (ping me pls)

near terrace
chrome lantern
#

whoooa.. never heard of Perfection Tweaker, thank you 🙂

near terrace
vestal bolt
agile gyro
#

Nopi

vestal bolt
#

hmm then yeah you're just going to have to start by seeing if there are any conflicts through process of elimination, disable mods one by one (but start with any you know effect trees)

prisma turret
#

Hello, any help is greatly appreciated! I have a steam deck, I've installed the lastest version of smapi but the smapi loading screen doesn't launch when I load the game and none of my mods don't work. I've tried uninstalling and reinstalling smapi a hundred times and that doesn't work, I've done the same with my mods, I made sure my mods were unzipped but that doesn't work either. I've followed the wiki guide on gettings mods set up on my steam deck to the tea and I've gotten no success out of it. I've tried both native and proton methods of geting the mods installed and nothing. I don't know what else to do, I don't know what im missing or doing wrong. I just want smapi and my mods to work 😫

inland helm
#

i cant get rid of this damn thing after upgrading to the biggest house, cant move it or anything and i dont know which mod is causing it

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 33 C# mods and 28 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

inland helm
#

i didnt realize they were outdated, ill try updating everything

regal swift
#

Hello, can someone help me, I can't use mods in stardew valley on Android, here's mine log 👇👇

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.27101688, with 2 C# mods and 0 content packs.

inland helm
#

updating all my mods didnt fix my error sadly

solemn nexus
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 23 C# mods and 13 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

solemn nexus
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 23 C# mods and 13 content packs.

calm heron
#

you're playing multiplayer right

solemn nexus
#

Yeah, when I hit the local co-op button in the menu it opens the click x button to join menu but nothing happens when I press the buttons on the controller. If I perform the same actions in vanilla Stardew it does work.

vestal shore
#

Hi, so, whenever i try to load my save file in stardew, my game acts like its starting but it just returns me to this screen:

#

^ i deleted all my mods except smapi and content patcher to see if it works but it didnt.

calm heron
#

did you delete the three mods smapi comes packaged with

vestal shore
regal swift
wild sage
#

does anyone know how to convert Tmxl files? I've been tying to do it myself with this guide: https://lemurkat.wordpress.com/2022/03/16/translating-a-location-from-tmxl-toolkit-to-content-patcher/ but i must be doing it wrong because the room isn't spawning in, and I've run out of ideas : / I'm specifically trying to convert a spouses room

WIth tmxl toolkit (and its companion mod, PYTK) becoming increasing obsolete, some modders are moving away from wanting these frameworks. Sadly, a lot of older mods rely on these frameworks to load…

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.27101688, with 2 C# mods and 0 content packs.

neat plaza
regal swift
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.27101688, with 2 C# mods and 0 content packs.

calm heron
#

reposting multiple times wont bring help faster

#

and also it just fills chat

vestal shore
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 4 C# mods and 0 content packs.

wild sage
vestal shore
#

i dont think i touched it at all

lean star
#

well, the error tells you that LargeTerrainFeature is missing the "e" at the end

vestal shore
#

oh, how do i change it? im a bit new to the game

#

im in my save files now, but i dont see the largeterrainfeature

lean star
#

oh well that saves me the part of getting you there

#

inside your save folder is a file with the same name as the folder twice, open the one without the appendix _old with any text editing program

#

then search for LargeTerrainFeatur, according to your log you should find that and it should be missing the "e" at the end

fresh otter
#

does anyone know of a mod that will recolor the outside of your farmhouse on grandpa's farm (SVE)? i just want my farmhouse to look more aesthetically pleasing ;-;

modern python
#

look up farm building retextures on nexus

neat plaza
modern python
#

any of those will work no matter what farm map youre using

lean star
fresh otter
vestal shore
lean star
#

the log would probably only tell you the first one, 'cause then it stops, there could be many more

vestal shore
lean star
#

in that case, given that </LargeTerrainFeatur> is only appearing as a false tag you can instead of a search (ctrl+f) start a replace search (ctrl+h) and tell to replace all instances of </LargeTerrainFeatur> with </LargeTerrainFeature>

lean star
vestal shore
lean star
#

yes

vestal shore
#

i dont think me running the replace all cmd is working

lean star
#

you could send your save file and I check it real quick

vestal shore
#

how do i do that?

lean star
#

you can just drag the file over discord

vestal shore
sage crystal
#

Hi, I have a portrait question. Am I correct when I say that there are 43 characters in this game with portraits? PepeThink

#

Also, when looking at the wiki, are these the only portraits for i.e Abigail? :o

#

Or are there more portraits for her?

#

I know this is the modding channel but it's for modding purposes so O,O

lean star
#

with beach portraits it's exactly 69 portrait files for the base game

sage crystal
#

I see PepeThink

scarlet quail
#

Also those are not all of Abigail's portraits

sage crystal
#

Portrait 5 is shocked :o

scarlet quail
#

I can tell a few others are missing from there

#

that's portrait 7

#

I was just about to edit XD

sage crystal
#

Ah :D

scarlet quail
#

Anyway

#

from vanilla files

sage crystal
#

Wait so, 43 characters but only 69 portraits? :o

scarlet quail
#

the end ones are NOT the same as the original one - see the eyebrows, the lack of smile, etc.

lean star
#

I said portrait files

sage crystal
#

Oh o,o

scarlet quail
#

subtle facial animation differences can make all the difference in conveying emotion

#

(Where exactly is your screenshot from, by the by?)

sage crystal
#

Wiki

#

Fandom wiki to be exact :o

scarlet quail
#

that's not the wiki's gallery-

#

ah. The fandom wiki

#

you should use the actual wiki

#

!startmodding

native dragonBOT
#

Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons.

To get started with SMAPI modding, see here: https://stardewvalleywiki.com/Modding:Modder_Guide/Get_Started

To get started with content pack modding, you’ll probably want to check the list of frameworks here: https://stardewvalleywiki.com/Modding:Content_pack_frameworks and then either use the wiki tutorial on Content Patcher here https://stardewvalleywiki.com/Modding:Content_Patcher or check out the tutorial wiki in case there’s a tutorial https://stardewmodding.wiki.gg/wiki/Category:Tutorials

scarlet quail
#

That's where all the modding pages are, all the information stuff, etc.

sage crystal
#

Well I'm looking to redraw all the characters PepeThink

scarlet quail
#

then you should likely unpack the game files

#

You'll get your reference stuff from the files themselves on what to draw.

lean star
#

in that case I guess you can ignore the answering machine, and yes, that is a portrait

sage crystal
#

Lol

#

Well I got a commission to redraw all the characters for a mod but in order to agree on a price, I kind of need to know how many characters there are that have portraits and roughly how many portraits each character have. So the official Stardew Valley have ALL the portraits listed under each character then?

#

Including any event portraits etc

scarlet quail
#

If you're looking for all of them? Unpack the files

#

it's the simplest way

#

!unpack

native dragonBOT
carmine glade
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 72 C# mods and 41 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

Try update spacecore

#

!modmanageebugs also this

#

!modmanagwrbugs

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

carmine glade
#

I have, i've updated it, used older versions of it, and have disabled all mods except for it and the ones it needs to function.

#

the log i just gave you is from my latest attempt where i used the previous version

scarlet quail
#

yeah that's not likely to be spacecore

#

I'd bet Vortex or a different mod, not the core mod

#

(Since SpaceCore is necessary for so many things, removing it doesn't mean it fixes something, it means it breaks every other mod that needs it when it's not there)

carmine glade
#

i've disabled all mods and run each one on its own, and space core is tehe one that broke things, but it could've been because of vortex

scarlet quail
#

Give a log without spacecore

carmine glade
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 66 C# mods and 31 content packs.

glass star
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

loud vapor
#

does someone knows how can I solve this? [SpaceCore] ERROR: Invalid command: seu)

glass star
#

17:23:24 ERROR game FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at StardewValley.GameLocation.updateWarps() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 14914
at StardewValley.GameLocation.loadObjects() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 15011
at StardewValley.GameLocation..ctor_PatchedBy<Platonymous.PyTK>(GameLocation this, String mapPath, String name)
at StardewValley.Game1.loadForNewGame_PatchedBy<aedenthorn.CustomWallsAndFloors__SMAPI__spacechase0.JsonAssets__spacechase0.SpaceCore>(Boolean loadedGame)
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

is spacecore the problem? (i dont have custom walls and floors, idk why its there,)

deft pumice
#

I'm not sure where to put this but does anyone know where to find ui info suite 2 I can't find it anywhere

modern python
#

!uiinfosuite

native dragonBOT
deft pumice
#

Tysm

quiet oar
#

What’s UI suite 2 for?

modern python
#

gives you useful info abt daily luck, when crops/machines will be ready, weather, etc

quiet oar
#

Ooo okay

pallid trail
#

Ya i need the latest file. this is wonderful

surreal badge
tawny kindle
native dragonBOT
#

@glass star Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tawny kindle
#

or for self-help purposes, you can look at Trace-level messages for the exact folder address of Custom Walls if you want to remove it, and the warp issue is presumably a map added/replaced/edited by a CP pack

visual dove
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 114 C# mods and 374 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

glass star
#

tysm esca ❤️

tranquil axle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 151 C# mods and 231 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
#

as far as i know, its a random spritemaster bug. i dont really know if theres any fix apart from removing it

modern python
#

or exit and reload the game

#

i had it once, closed the game and its never happened since

tranquil axle
#

I tried reloading and naa still happens, and DAMN it takes ages to load without spritemaster lmao, don't wanna deal with that every start up, might just wait for an update and hope it gets fixed

#

removing it adds a good 6+ minutes per start up at least

warm widget
#

hi there, this is kind of a weird question, is there a mod out there that would let multiple people host a server? I’m not talking about having the server up 24/7, I mean being able to have more than one person start hosting a server, but also changing farmer names/inventories every time someone different hosts.

lament prairie
#

I don’t know of one

#

It would be pretty annoying technically speaking, which makes me guess it doesn’t exist

#

There’s a ton of stuff that goes by the host

tranquil axle
inner fog
#

I cannot for the life of me get the farmers children hd portraits to work it just has the child's sprite picture pls help SDVpufferwaaah

stark horizon
#

I don't recall The Farmer's Children being compatible with HD portraits?

inner fog
#

no like theres a portrait mod for the farmers children

stark horizon
#

Oh, I see. I'm not familiar with that one. Let me look it up.

#

I assume you added this mod to your mods folder but removed the assets from the original Farmer's Children mod?

inner fog
#

No I still have the original farmer's children mod but didnt download the art portion

stark horizon
#

!log - let's take a look at what's going on, then. 🙂

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
#

Interesting. Did this just happen, Dlf?

modern python
#

what mod is it from?

honest epoch
#

When I'm done, I can likely give a smapi log

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 128 C# mods and 316 content packs.

sharp fossil
#

Wat

#

Im guessing the magic junimo pet fucked with my games ability to save?

surreal badge
#

I'm trying to update SMAPI so I downloaed 3.18 but it keeps opening 3.13 so I uninstalled and reinstalled and it still doesn't work right. What's next?

stark horizon
#

What platform are you on? PC/Mac/Linux, Steam Deck, or mobile?

surreal badge
#

I'm on PC

stark horizon
#

Are you downloading from smapi.io directly?

surreal badge
#

I was using Nexus, I could try just getting it directly

stark horizon
#

Do you use a mod manager for your nexus downloads?

surreal badge
#

No

stark horizon
# surreal badge No

Could you try downloading SMAPI from https://smapi.io and running the installer from your downloads folder? When it pops up, could you let me know what the console window says?

surreal badge
stark horizon
#

Good news is that the installer is trying to install the correct version. Follow the instructions and let's see what happens! 🙂

surreal badge
#

Yay it looks like it's running right. Thank-you!

stark horizon
#

Awesome! Glad to hear it!

sleek wharf
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 8 C# mods and 4 content packs.

stark horizon
#

this would be a cracked game issue, mate

sleek wharf
#

Sorry for the late reply but is there a way I could fix it?

long brook
#

Considering that it looks like you use cracked version of sdv, most people won't willing to help

stark horizon
#

Sorry, not going to help you with a cracked version of the game.

sleek wharf
#

Alr!

#

Thank you so much for your time!

long brook
#

Hope you can get sdv legitimately later

sleek wharf
#

Oh so sorry I didn't notice I downloaded the cracked Veri

#

Version

#

I will immediately download the other!

#

Thank you!

dusty spruce
#

Huh?

robust bison
#

🤨

dusty spruce
#

That’s not how it works

#

As long as you don’t pay, it’s cracked

sleek wharf
#

I know

#

Am gonna pay for the stardew valley:')

dusty spruce
#

I’m just saying there is no way you didn’t notice

sleek wharf
#

Yes because I didn't download it sorry for the issue!

#

Cause my brother was downloading it for me since I was busy 😭

#

So sorry!

#

Have a good day everyone!

3

long brook
#

No worries. Hope mods work fine on your legal copy of sdv

dusty olive
#

hi I need help pls

#

smtg wrong is going on when I launch my game afte downloading mods

long brook
#

Are you trying to copy line onto launch option step?

dusty olive
#

Oops! Steam achievements won't work because Steam isn't loaded. See 'Configure your game client' in the install guide for more info: https://smapi.io/install.

Stardew Valley Wiki

Do you want to play Stardew Valley with mods? This guide is for you!

#

this is written in red in my little blakc screen

long brook
#

Oh that error is fine. You just need to run steam first before launching sdv with smapi

dusty olive
#

what do you mean ?

long brook
#

Run steam first

dusty olive
#

by running steam first before launching hte fame

#

how do I do that

#

btw I use window if that helps

long brook
#

Do you know what steam is?

dusty olive
#

no SDVkrobussad

long brook
#

Where do you get sdv actually?

dusty olive
#

I downloaded it online

#

so that's not an official version

long brook
#

Welp that's the issue. And if you get another error later, most people won't be willing to help as you use pirated copy of sdv

dusty olive
#

oh...

#

😦

#

what am I supposed to do then ?

long brook
#

Buy sdv legitimately

dusty olive
#

oh ok

#

I don't really have the monney though...

dusty olive
jade pivot
#

I need some help! My fiancée and I are playing a heavily modded save. List of mods is very long. We are both married to SVE spouses. The game freezes up at nights, and get the same error message of some event failing to work properly spamming in the console window.
My best guess is the game is trying to ask one of us if we want to have a kid, and some of our mods that involve kids and/or modded spouses are not playing nicely with each other. Does anyone know which mod/mods might cause this to happen?

tough spire
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

jade pivot
#

Let me turn my laptop back on and grab that

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 94 C# mods and 128 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

jade pivot
#

I was having this issue last time we were playing the game, and all the mods were up to date at that point in time. We quit for several months because of this issue, and jumped back into it today because we had forgotten about it. I can update our mods but IDK if that will fix it

robust bison
sharp fossil
dusty olive
#

well I got it fixed myself ahah

sharp fossil
#

I mean i just removed the magic junimo mod and my game is fine now sooooo…

#

Wrong channel

#

Json strikes for the first time

#

Is there a way to undo this lol

#

Ok fixed! SDVpufferwow

stark horizon
# jade pivot Let me turn my laptop back on and grab that

Several things.

  1. If you're playing a multiplayer save, could we get the other player's log, too?
  2. You have a massive amount of loose files & zip files in your mods folder. Get rid of them as they're just cluttering up your log and SMAPI tries to action them and can't.
  3. You have multiple copies of PyTK installed - delete all of them. This mod is obsolete.
  4. Delete Custom NPC Fixes - this is also obsolete
  5. Movement Speed and Time Freeze will break mp saves and one of these could potentially be the reason behind your game crashing.
  6. Shop expander appears to be broken - it also hasn't been updated since 2019, so odds are it's incompatible.

If after doing the above, you still get the event error, you will likely have to revert/undo to a previous save, sleep one day, and see if the issue still persists.

last mortar
#

When I open the carpenters menu and scroll to the right or left it shuts down the menu after passing the vanilla farm buildings (Except tractor and industrial furnace). Is there any way to fix this? (idk where to find logs)

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

last mortar
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 77 C# mods and 76 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dusty olive
#

hey does soemone has the translpant crops mod ? with the mailbox one ?

#

cause I added the mods to my game and it's supposed to work but then when I launch and play and don't receive a letter

lament prairie
last mortar
#

alright I'll try it and see

lament prairie
#

It's something that adds to the Buildings menu incorrectly, since it's complaining a map file isn't an image file

last mortar
#

It wasn't the industrial furnace

#

I'm gonna look through my mods and see which ones adds something to the carpenters menu

sharp fossil
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 128 C# mods and 316 content packs.

lament prairie
#

MagicJunimoPet.MagicJunimo

#

something bad with this mod

sharp fossil
#

Ok

#

Thats what i figured

#

I just removed it

#

I didn’t know the specifics of what but i figured something was funky with it

lament prairie
#

It's got something wrong with how it serializes

#

As far as I can tell