#archived-modded-support

1 messages · Page 267 of 1

candid valve
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thanks

static pewter
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so what should i do

lean star
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well, is there anything inside the 'mods' folder?

static pewter
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yes i have mods

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and i use it

lean star
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then reinstall SMAPI first, maybe that does it (it does also claim that the error handler is missing which should be added alongside it)

static pewter
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nope nothing

native sentinel
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is it okay to ask for help with my modded game crashing when i load a save file here?

crimson oriole
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Guys does anyone know a specific mod for local multiplayer that makes it so it doesn't need to be player 1 that has the keyboard and instead perhaps like player 2 or 3 or whatever ???

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ofc u can ask for help for that here! :]

spice vine
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Can someone please explain why this is happening

native sentinel
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i can go ahead and send my log if necessary. i just downloaded several new mods, and when i go to load up my save the game freezes and crashes after a few minutes

lean star
crimson oriole
native sentinel
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 88 C# mods and 140 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

native sentinel
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i have no idea what to do for pytk, cause i remember seeing that the lite version doesnt work like the regular version, but it's saying i need to update

lean star
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I forgot I had my sound turned up Oo

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

lament vortex
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Unless youre using CP high res portraits it should be okay

native sentinel
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i think i do have a few high res portraits installed

lament vortex
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I recommend switching them over to Portraiture

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Doesn't require PyTK or anything anymore

lean star
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they have HD Portraits, which should be fine

lament vortex
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Then thats fine. You can just remove PyTK and see what breaks

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If its portraits, convert them to Portraiture

robust bison
native dragonBOT
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Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

lament vortex
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If not, just do what the bot said about changing things in the manifest

native sentinel
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okay so i took out pytk, and when starting the game smapi gave me a massive wall of red text. i got a new log for it

native sentinel
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 87 C# mods and 138 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
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Wll that has nothing to do with PyTK

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I dont know what those Gameplay Addons are. Is that like a folder you made yourselr?

native sentinel
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yeah its a folder i made to keep my mods folder organized

lament vortex
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A ton of those things are missing a manifest.json somehow

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Seems to be Garden Village and Artisan Valley?

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I would reinstall

native sentinel
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i reinstalled garden village and i'm still getting the error of no manifest

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artisan valley is included in it

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thats a new one i installed so i dont mind taking it out

lament vortex
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mmm well yeah. just curious are you using the CP version? seems to be something about changes to other mods but Ive never used GV so no clue what thats about

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Oh and at the very end of those. you have two errors with Lunakatt portraits for Life Cycle and Juliet&Jessie

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I would make them into Portraiture mods

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Or see if they have portraiture versions already

native sentinel
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i'm not seeing a cp version of garden village. it looks like an older mod so it's probably not been updated in a while

robust bison
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there's an unofficial patch iirc

native sentinel
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i just found that in the comments, i'm trying it now

lament vortex
robust bison
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yes that one

native sentinel
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i just downloaded it. i'm trying to see if there are portraiture versions of the lunakatt portraits before opening my game

lament vortex
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or HD portraits versions alternatively

native sentinel
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there's a CP version and a replacement version for jessie & juliet

lean star
# static pewter

that's... very odd
if it put ErrorHandler and SaveBackup there, how can it not see them...
your log is still empty, right?

lament vortex
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the CP version will still need PyTK which we're trying to eliminate

robust bison
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it should still work if you remove pytk from the dependencies

lament vortex
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Really? I thought it needed PyTK for the rescaling CGthinkowo

robust bison
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oh I thought you were talking about garden village

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I don't remember if those work or not without it

lament vortex
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Oh no. I meant high res portraits

native sentinel
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so should i try the replacement version?

lament vortex
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If it doesn't need PyTK, you can try

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Im not quite so sure what the replacer versions is like

native sentinel
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it looks like it does, it pops up in the requirements when i go to download it

lament vortex
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according to description, it needs it

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Id just try making into a Portraiture mod. I'm not sure if it can handle seasonal or locational portraits though

native sentinel
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thats not a big deal for those two specifically. how do i make it into a portraiture mod?

lament vortex
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Iirc the Portraiture mod page has instructions?

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But I think you just make a folder inside Portraiture, and name the pictures how the NPCs are named

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If there's a beach portrait, it should have an _IslandSouth suffix

native sentinel
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do i just delete all the pytk files that go with the pictures?

lean star
# static pewter yes

after going through some discord search:
can you move the entire Stardew Valley folder to a directory that isn't within Program Files (x86), change the target location in steam to the new one and see if SMAPI recognizes the files in /mods?

dire fractal
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can anyone help me once more, I don't know if it's because of the mod i downloaded, but my game keeps crashing once I try opening my world.

dire fractal
lean star
native dragonBOT
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@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

blissful rapids
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For some reason town exteriors only retain the modded tilesheet during Spring? Regardless of what retexture I use. Fall, winter, summer all appear vanilla despite the having its respective town seasons tilesheet included in the mod folder. How to fix?

dire fractal
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i ended up deleting terrain reset

native sentinel
# lament vortex yep

i’ll finish converting it all when i get home, and i’ll let you know if it works or not!

lament vortex
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good luck!

lean star
dire fractal
lean star
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for one you can update SMAPI to the latest version and see if that fixes it

dire fractal
lean star
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3.18.6, you have 3.18.4

dire fractal
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okay so do I throw it into the mods folder after downloading it?

lean star
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no, just unpack it anywhere and run the installation

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if you put the install files in your mods folder SMAPI will later just nag you that its installation files are in there

dire fractal
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So just download it?

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And unzip it-

lean star
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exactly, updating is the same as installing

dire fractal
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Okay i did that-

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And it’s still crashing once I load into my world-

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I opened an old world and it worked

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but none of my mods

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are there

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I messed up something

lean star
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can you send another log, please

dire fractal
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sure

dire fractal
lean star
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delete what?

dire fractal
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All the mods-

lean star
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no

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.7.0, with 29 C# mods and 13 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

olive pond
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Hey, is it okay to make a long post here with a lot of information about my crash or would it be better to link to a Reddit post I made about it?

lean star
dire fractal
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Also, im confused whenever i open the new updated one, do I have to redo the install on macos command again?

lean star
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huh?!

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can you please copy your target path you put in steam for SMAPI in discord?

lean star
native dragonBOT
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@olive pond Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
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I don’t know how to find that-

modern python
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instructions are on the link

civic canopy
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Okay so I'm having an issue that doesn't make sense.

My game was running great, no errors in log. It then randomly crashed after sleeping, but showed no errors yet when I loaded the game again it was super laggy and my fps was crap so I check the log again and there's a bunch of errors showing. Wasn't sure why so I deleted the mods causing it and redownloaded them, again the game running fine, no errors and it didn't crash. So when I log in today, it's choppy and my fps is terrible so I check my log and there's all these errors again. I'm just so confused as to why it's happening?? Can anyone help me or at lest tell me what these errors are?

https://smapi.io/log/61ce42ec04b24042878537cf3af511db

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.152.27187637, with 62 C# mods and 95 content packs.

civic canopy
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Automate has been working for the last 3 months and UI works as well, I've had it for well over a month. Neither mods have been updated since I updated them last and there were no issues. This just started yesterday. I don't know what would cause mods to act like that, so I'm super confused.

dire fractal
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I’m probably going to have to delete the whole folder and start over.

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Because they’re overlapping, and I can’t even redo the terminal anymore, and it can’t even find the Stardew find.

lean star
onyx nebula
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For the RRRR 9th Heart event, is there a specific season I'm supposed to be in?

Nevermind, think I figured it out.

olive pond
# lean star !log as long as you also attach your log, do whichever you fancy

Tysm okay so I'm having a hard crash on loading the day. No errors/red in SMAPI as it happens after SMAPI is done writing for the morning. I actually just now isolated Automate as the cause b/c I disabled it and PFM Automate and it opens fine. I have like 1000 automated crab pots so I get a ton of fishing xp every day, and right before the crash a distorted sound plays like it's playing a ton of level up sfx at once. I think it must have to do with that but I've had those crab pots out for days and this is the first time it's crashed. Has anyone seen or heard of this with Automate before? I guess I'll just disable it for now, post about it on the Nexus page and try to find an alternative mod, but it would be nice to be able to solve since I built a bunch of stuff around Automate

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 111 C# mods and 126 content packs.

civic canopy
olive pond
gaunt gust
#

Are you, say, cutting trees today

civic canopy
lean star
# dire fractal

checks out, the log you uploaded is both times the same (from 3:32 GMT) but the path is inconsistent
/Users//Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS
/Users/isabellahouston/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS

gaunt gust
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The one ending in .39 works

lean star
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see where the game is actually installed and copy it into your terminal

civic canopy
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Yes, .51 doesn't work at all with smapi

gaunt gust
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The 1.5.6.51 that is rolling out is breaking mods

civic canopy
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Yeah I have .39

gaunt gust
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Also, methods suddenly not found is almost certainly a "well, guess that doesn't work with android" problem

civic canopy
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You cant even install smapi on .51, it just gives you a message that says there's a bug

gaunt gust
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The fishing XP crash is different and I would assume involves some mod not handling leveling up well

civic canopy
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I'm just confused on why the mod was running fine for 3 months, and I didn't change anything and nothing got updated and now I'm getting these random errors every other time I play

civic canopy
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Because it'll work and then randomly crash and not work. It only started yesterday

civic canopy
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.152.27187637, with 61 C# mods and 95 content packs.

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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.152.27187637, with 62 C# mods and 95 content packs.

civic canopy
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Nope, no junimo chests

gaunt gust
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Hmm

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It's crashing in the code that handles junimo chests

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I assume that just wasn't a code path hit upon earlier

civic canopy
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Right like it's super weird

dire fractal
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I’m so confused man-

gaunt gust
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Tbh this is the issue with Android, it's a ducking Xaramin thing

gaunt gust
# civic canopy Right like it's super weird

To make a long story very short Android isn't using the same code as the PC version. This hints that a type is different between the Android version and the PC version, or maybe Pathos used a type that isn't in Xaramin

civic canopy
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Xaramin?

gaunt gust
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Xamarin, sorry

civic canopy
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Yeah but why would it work for months, crash one moment and then 5 mins later work? It just makes no sense

gaunt gust
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It's the alternative Net that runs on phone

civic canopy
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Ah the platform gotchu

gaunt gust
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Because may be that pathway wasn't hit

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Methods don't get compiled to assembly until they are called so sometimes you get surprises like that on mobile

civic canopy
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I don't even think I did anything with it before it started crashing though

gaunt gust
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It's trying to do something with a junimo chest

olive pond
civic canopy
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Ah okay, thanks for that. It helped me understand

gaunt gust
civic canopy
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I don't have any junimo chests in the save file though

gaunt gust
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It's weird, yeah

civic canopy
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Sigh that's so frustrating. I should have bought a steam deck instead of a series x lol

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Guess I'll just drop automate for now.

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Thank you for your time and explanations

gaunt gust
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Might as well report it with your log

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I wonder what is different this time around

civic canopy
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Yes I will do that

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It honestly makes no sense

lean star
# dire fractal idk where

now, I hope this is the same on macos;
open your steam library, find and select stardew valley, on the steam page for it there should be a little cogwheel where you select properties; then navigate to installed files on the left and click on browse on the right in that window which should take you to your stardew folder

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(I don't have stardew on steam, this is 100% OJ, ignore it, all the same)

dire fractal
olive pond
# gaunt gust Yeah, might want to avoid having MARGO there while leveling up with Automate

That's a bummer. Do you think I'll be able to re-enable them after this day or do you think it's going to keep happening? Maybe there's some setting I can tweak that will keep them happy. Both mods are huge to this farm so I hope I can get them to coexist but obviously I'm just glad I can keep playing. Thank you so much for your help!! What made you suspect MARGO?

gaunt gust
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I would say it's probably fine as long as you don't have the fishing level ups at night

lean star
# dire fractal The thing is how do I copy that to the terminal?

While holding down the Control button, click on the file you want to copy the path of in Finder. Press the Option key (In the menu that appears after step one, you'll see Copy turn into Copy [file path name] as Pathname) Click Copy [file path name] as Pathname.

gaunt gust
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Ie, raise fishing to max with only one installed

olive pond
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Oh okay that's actually super helpful and makes total sense. Thank you I appreciate you so much!!

dire fractal
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I can’t do it.

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I’m a have to restart everything entirely.

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Literally.

thorny salmon
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Does anyone know how to resolve the GetGlam SMAPI error that is a reference to a specific folder that would be on the dev's computer? It's making reference to C:\Users\Chris\source\repos\GetGlam\GetGlam\Framework\ImageInjector.cs:line 108

modern python
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dont use get glam

robust bison
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iirc getglam is deprecated

modern python
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use fashion sense instead

thorny salmon
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oh thank god

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tysm

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I've been away for months

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I always run into this problem, I take a break from SDV for six months, come back, and everything is obsolete lmao

dire fractal
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Thanks for the help I guess.

robust bison
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you're welcome 🙂

dire fractal
robust bison
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well you were given help on what to do next with explicit instructions and you just said "I can't do it" without explaining how or why you weren't able to. Everyone here is a volunteer and we can only match the amount of effort you put in

dire fractal
night lily
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Does anyone have any experience with Modular Gameplay Overhaul and Resourse Storage?

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I'm trying to get these two to work together, but for some reason with Modular installed, resourse storage wont work with crafting. As in, it wont notice the resources in the pouch for crafting.

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@stray spire Would you have any insight on this?

fathom helm
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Speaking of MARGO, does anyone know what happened to it on Nexus? The original mod disappeared and then it was posted as a new mod, and now it's gone again

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Sorry if I missed something like a post or a message about it

night lily
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Its on github

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Just google it.

thorny salmon
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Is Better Chests better than Convenient Chests?

modern python
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!margo

native dragonBOT
opal veldt
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hehelpp i dont know how to work this shane immersive mod, i followed the instructions but I don't think it worked.
sorry this is my first time modding stardew SDVpufferwaaah

stray spire
opal veldt
neat plaza
modern python
#

!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern python
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and how do you know it didnt work?

fathom helm
opal veldt
opal veldt
modern python
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smapi is… very important lol

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!gettingstarted

native dragonBOT
thorny salmon
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hehe yeah

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once SMAPI is installed you'll see a console pop up before the game starts and it'll show you which mods are active.

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and if you have any problems you can post your log here for people to help

opal veldt
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OHHH oh my god thank you so mcuhch j_cheer

modern python
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feel free to come back here if you have any issues or questions!

opal veldt
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I will!! thank you again!!

night lily
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Going through and starting each module one by one for some reason worked on one save, but not the other.

stray spire
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Please test with a minimal modlist to eliminate other conflicts

chilly lintel
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started using Hamachi to connect remotely via LAN. Also using SpriteMaster and Network Optimizer

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we are on year 4 with no major issues, also using TimeSpeed and CJB cheats menu for Instant Robin

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AFAIK the problem is the online co-op servers don’t work well and we just had too many mods. Hence Hamachi

rigid canyon
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I have no idea what to do can someone explain what I did wrong?

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Ive never downloaded a mod before

robust bison
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern python
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log to be sure but on first glance it looks like youre missing requirements for a mod

robust bison
#

that video is 2 pixels wide

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 4 C# mods and 0 content packs.

flat lava
#

You're missing dependencies

robust bison
#

you don't have any of the dependiencies required for sve

native sentinel
# lament vortex good luck!

okay so on the bright side no mods are getting skipped anymore. but the game freezes whenever i try loading into my save, and eventually after a couple minutes it crashes

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my log doesnt look like it says anything about that, but idk

robust bison
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!smapislow

native dragonBOT
lament vortex
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just to confirm - does it crash even with you letting it be for a while?

native sentinel
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yes

lament vortex
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my game takes like 5 minutes to load, and it freezes a couple times before that too

native sentinel
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i've never had it take this long before, it used to just take about a minute and didnt have the spinny blue wheel of death

lament vortex
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hmmm not sure

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just leave it be for a while. like 5-10 mins. grab some water or something

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if you notice it still not loading, send a new log

native sentinel
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the link says to get help for repeating errors, and there was one but idk if i should go into the east scarpe discord for it or if i should just deal with it now

lament vortex
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send your log if youre seeing red

native sentinel
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its not a red repeating error, it just says something from arv is getting ignored because something is invalid

lament vortex
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hmmm that shouldn't cause any crash though

native sentinel
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i didn't think it would, it was just a repeating error i noticed

long brook
#

seeing log is better rathr than guessing what's wrong lol

stray spire
gaunt gust
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And automate

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No clue

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Not the first time I've seen this

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Also the vanilla crab pot logic is like pretttyyyy unoptimized

golden pulsar
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just a question, but if i moved the SMAPI file to an external flashdrive and plugged the flashdrive into the PC i woulf use everytime i play, would it work?

robust bison
#

you would need a copy of the game on that drive

golden pulsar
#

i inow that the path to the file would be different but i can figure it out. im asking because my PC has a very small amt of storage so i was wondering

golden pulsar
#

there*

robust bison
#

it's possible but it might not link up with steam

stark horizon
#

I wouldn't advise putting the game + SMAPI + Mods on a flashdrive

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Too easy to lose everything

pastel vessel
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my stardew game is crashing consistently. im not sure why

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as i load my game, it force stops and leaves the application, stating there’s an error or something just crashes

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crashed

jolly cedar
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hello.. i have an issue im using multiplayer and whenever i try going into the actual town from my farm it gets stuck on the loading screen heres my log.. we went down the list of mods we have and tried seeing if its a mismatch.. so thats not an issue https://smapi.io/log/437fc84da0ac43fb8d66d9f11bcfd108

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 29 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stuck pewter
#

this bot isnt helpful

stark horizon
native dragonBOT
#

@pastel vessel Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
jolly cedar
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so what do i have to do?

stark horizon
#

Manually try to locate the file, and put it back where it belongs. Do you need the link to the Saves page on the wiki?

jolly cedar
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yes please

stark horizon
#

!saves

native dragonBOT
jolly cedar
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thank you

stark horizon
#

You're welcome

jolly cedar
#

im in my saves folder what do i do now?

stark horizon
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Is the SaveGameInfo file there for lazynights_267867646 ?

jolly cedar
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yeah?? but it says savegameinfo_old does that change anything

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would it be fine to just delete the file and restart?

gray sierra
#

Hey. Is it ok to send a video? I don’t know how to explain my issue in text

stark horizon
#

Make a backup of the file - put it on your desktop. Then delete the "old" from the file extension.

stuck pewter
#

hey biatches

stark horizon
gray sierra
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Aha

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I took out a few mods so something eent screwy. Hang on

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 3 C# mods and 6 content packs.

stark horizon
pastel vessel
gray sierra
#

Ooh

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.4.1, with 23 C# mods and 14 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gray sierra
#

Can’t I just put them back? (I sent the mods I don’t want to use into a separate folder

stark horizon
stark horizon
gray sierra
#

Aha

golden pulsar
# stark horizon Too easy to lose everything

thats fair, but i wrote down every mod i use on a doc (for organization reasons + ways to possibly save storage) so i'm not too worried about losing it all since i can redownload the mods, SMAPI, and SDV if i really need to

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also im good at not losing stuff

stark horizon
#

yes?

gray sierra
#

Oh. Ok. I see what happened the specific save file I had had Ridgeside village. (There was a little thing in the bottom corner about removed contrnt to prevent a crash)

stark horizon
golden pulsar
#

ill let y'all know if it worked

pastel vessel
stark horizon
#

!howtoask

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
stark horizon
#

Don't feel bad - it's just that we don't often just chill out in this channel and wait for trouble to find us. 😄

#

What's going on?

#

Can you be a little more specific? Like what steps are you taking and where does it stop working?

#

Through Steam?

#

And this is a modded game?

#

Ok, just making sure 🙂

#

When you launch the game through Steam, does the SMAPI console window pop up?

#

Did you check that your launch options were set correctly?

#

Can you share a SS of what your game folder's contents look like?

#

And why would that be?

modern python
#

it should still be able to take screenshots

stark horizon
#

Well, if that's the case, then you may not be able to mod your game.

#

We can't help if we can't see what's going on, maya.

#

!troubleshoot

native dragonBOT
stark horizon
#

You haven't even tried the troubleshooting steps

golden pulsar
#

don't give up now! i know next to nothing about mods, but giving up won't get you anywhere :)

#

it's no problem ^^

stark horizon
#

You know, I don't get paid to help. I volunteer. So when people waste my time, yeah, I can get a bit snippy.

golden pulsar
#

hey, pls don't argue

green jetty
#

ive been trying to combine 2 dialogue expansions and i just got an error i have no idea how to fix

modern python
#

maya, logo has been trying to be very helpful, no need to insult her.

#

??

stark horizon
#

??

green jetty
#

ive never done anything related to making my own mods so.... here is the error: Error loading patch 'Immersive Characters - Shane > Daily Dialogue Master > assets/Dialogue/PottyMouth/DailyDialogue.json > Dialogue Includes > assets/Dialogue/PottyMouth/Yandere.json > Dialogue Includes': patch skipped because it would cause an infinite loop (assets\Dialogue\PottyMouth\DailyDialogue.json > assets\Dialogue\PottyMouth\Yandere.json > assets\Dialogue\PottyMouth\DailyDialogue.json)..

stark horizon
golden pulsar
#

um

#

maya that's really rude

stark horizon
#

<@&239770080378880001>

golden pulsar
#

you shouldn't be so rude to people who haven't done anything msp_uhh

dark umbra
#

Hi

green jetty
#

the people over in mod making gave me the patch that would let the game combine 2 different dialogue content jsons and i got that fixed and now it gave me this

golden pulsar
#

especially volunteers who are trying to assist

dark umbra
#

What's going on?

stark horizon
green jetty
slow nexus
#

Hello

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 88 C# mods and 140 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

oak mantle
stark horizon
golden pulsar
#

i'm on no one's side

green jetty
dark umbra
#

@upper loom Don't be rude to others, specially when they're trying to help

green jetty
#

it also shows the patch i added

stark horizon
modern python
#

it doesnt matter

calm heron
#

ignore it

golden pulsar
#

not much, don't worry about it

stray spire
#

You can literally just scroll up

green jetty
#

i also plan on using it to combine other dialogue mods as well as the marriage dialogue that originally went with these mods they are immersive shane and yandere shane that are throwing the error. the other ones i plan to combine are the only one for me with yandere sebastian as well as yandere alex with flirty alex

golden pulsar
#

welp

#

i can't @ the mods this is to be expected

#

@dark umbra

calm heron
#

<@&239770080378880001>

bold geyser
#

I am here

golden pulsar
#

thx

calm heron
#

dont be a child

bold geyser
#

Move on, we will handle this

verbal kernel
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
#

hi butter hru

golden pulsar
dark umbra
#

Sigh

rose star
#

Double sigh

bold geyser
#

Triple sigh

golden pulsar
oak mantle
#

quadruple sigh

calm heron
#

welcome back xander

mipha i havent seen you in forever!

stray spire
#

Well wasn't that interesting

golden pulsar
#

quintouple sigh

eternal ravine
rose star
#

I get busy with studying these days lol

dark umbra
stark horizon
calm heron
#

lassa hallo

stark horizon
#

Lots of green. Hey there junimos.

calm heron
#

a regular ol green apple convention here

bobbin for apples one might say...

green jetty
eternal ravine
#

Greetings and careful goodbye
(I'm at work technically)

golden pulsar
#

ty mods for all you do

calm heron
green jetty
#

ive been working on figuring this out for like 4 hours and ive never done anything related to mod making before

eternal ravine
#

But you summoned the wrath green of all Junimo

rose star
#

Always fear the "suddenly apples" mass drop.

golden pulsar
#

pfft

stark horizon
golden pulsar
#

i think i've chilled here long enough. i'm no mod author and i have no more questions related to mods. i'll cya all later pikachu_wave

calm heron
#

you'll be back soon enough (joking)

vestal dust
#

I always feel like I learn all the things here

spare sparrow
golden pulsar
golden pulsar
green jetty
#

thats what i was originally thinking but the formatting of immersive shanes dialogue is very different from all the others

stark horizon
#

It's because that mod uses dynamic tokens

green jetty
#

which is why they told me to do the randomizer patch

golden pulsar
#

hi

stark horizon
green jetty
#

i looked at a couple its basically a foreign language

verbal kernel
#

What would cause an issue like this? I don't think I've fiddled with his dialogue files, and I don't see any error in smapi that would be the cause of it, I don't think..

rustic token
#

hi! my mods arent working:(((

stark horizon
native dragonBOT
#

@rustic token Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

green jetty
#

what did it mean exactly by an infinite loop?

stark horizon
rustic token
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 9 C# mods and 1 content packs.

modern python
#

or the translation key is wrong

stark horizon
stark horizon
native dragonBOT
rustic token
#

thank you !!!!

stark horizon
#

you're welcome 🙂

green jetty
#

oh... hmmm... maybe i put in the coding wrong

quasi gorge
rustic token
verbal kernel
quasi gorge
# rustic token ooh what's that?

It's a mod that lets you see all the information about items youre carrying or any object on the ground or people, press F1 and see the info about it (while hovering with your cursor)

stark horizon
green jetty
#

{
"LogName": "Dialogue Includes",
"Action": "Include",
"FromFile": "assets/data/NAMEOFYOURDIALOGUEFILE{{Random: 1, 2}}.json"
},

green jetty
#

maybe its because i left out the random part of the code,,,,

#

if thats actually the problem then im a moron

#

1 sec

night lily
#

Is the nexus down for anyone else?

modern python
#

yes

glacial tangle
#

Nexus is currently down right now, there isn't an eta of when it'll be up.

night lily
#

Oh ok thank you!

verbal kernel
stark horizon
green jetty
#

now its saying the file under that directory doesnt exist when im literally staring directly at it

#

spelling and everything is EXACTLY the same

neat condor
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 27 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

neat condor
#

I also did try reinstalling SMAPI to get the error handler and it still doesn't show up

#

Woop nevermind, I found ErrorHandler -- I use multiple mod folders for flavor and it was only showing up in the default folder
Preserves jar seems to be working now

green jetty
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 88 C# mods and 140 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stuck pewter
#

hello

#

is anyone available rn?

#

so i wanna try nd get rid of all my xnb files.. im fidning cp alternatives for every one i got.. im not sure if this one is cp

#

is it?

lament prairie
#

it's JA

stuck pewter
#

what does that mean 😭

#

if its compatible with smaapi, works well then idc

#

i jusy have heard than xnb doesnt work that well so

calm heron
#

!ja

native dragonBOT
#

Json Assets (https://www.nexusmods.com/stardewvalley/mods/1720) is a mod which lets content packs and other mods add custom content like crops, trees, weapons, etc. See the mod description for details.

If you're making custom content, ask mod authors in #making-mods-general about whether using Dynamic Game Assets (!dga) would be more suitable instead.

stuck pewter
#

ok ty

#

is it fine if i have like 1 xnb file

mild talon
#

Better to not use xnb mods

verbal kernel
#

Anyone know how to fix a 'no translation' in dialogue sort of issue? (There are in fact translations I'm pretty sure. Never had problems with the mod before, but just recently I am now. I checked to see if it was an issue with not having PyTK or something, but having it installed made no difference despite the mod having not been recently updated.)

shy orbit
#

not really possible to say for sure, but could be that the translation key is missing from the default translation file

edgy silo
#

So im having a weird "error" where I can only plant regular (not fruit) trees in More Building Upgrades arborium. How do I fix this?

shy orbit
edgy silo
#

I think they meant it so that only trees like mushroom trees and oak trees and the like can grow there

#

becasue regular trees are planting fine

shy orbit
static pewter
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 22 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

green jetty
#

I fixed my inifite loop error but now I have a file doesn't exist error and I just got vanilla dialogue

green jetty
#

And I'm back to the infinite loop

cinder forum
#

I have a question.
Does anyone know what could be causing this? I have collected all the artifacts and minerals according to their respective menu tabs, but I don't have the complete collection achievement...

dusty spruce
#

(you sent the artifacts screenshot twice, and no minerals screenshots)

cinder forum
#

oops

#

there, everything 😭

dusty spruce
#

did you have any mods adding new minerals, but removed them since?

gaunt gust
#

it doesn't actually look at, say, what you donated

#

for that you'll need to look at the museum

#

it's really common to forget to donate something

steep compass
#

im gettign this message when i try to open the install on windows thing

lament vortex
#

close that, then open the installer again and send a screenshot of what it says

steep compass
#

same thing

#

i did it like 4 times

lament vortex
#

does it say that as soon as it opens?

steep compass
#

yes

cinder forum
steep compass
#

im extracting them again to see what happens

cinder forum
steep compass
#

alr i fixed it but what does this mean

lament vortex
#

Exactly what it says

#

! launchoptions

native dragonBOT
steep compass
#

i have about 4 braincells i cant understand anything

lament vortex
#

If you have Steam, and you want SMAPI to open from Steam to get achievements, you need to set your launch options

steep compass
#

alr i did it

marsh tree
#

I can't get the latest release of Modular Overhaul to work at all

#

it won't even generate a config

#

I'm using the latest one on gitbhub

vestal dust
#

when you say you can't get it to work, what do you mean? What's happening with it?
Also, if you could give us your log, that'd be helpful too.

vestal dust
native dragonBOT
#

@marsh tree Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

marsh tree
#

ok but I only care about what's relavent

vestal dust
#

I get that. it'll still help us figure out what's going on.

marsh tree
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro N, with 91 C# mods and 244 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vestal dust
#

so, for MARGO in particular, some of your mods do need an upgrade. In particular, Custom Ore Nodes, and SpaceCore.

marsh tree
#

ahhh ok

#

also it says I have two copies of the perks of maraige but I can't find the second one

#

also I'm confused as to why so many folders are apparently empty

vestal dust
#

I'd have to see more of what your directory looks like, but a common cause of that is zips that weren't extracted properly.

#

as for the perks of marriage - you could always do a search in your mods folder for "perks" and see what comes up.

whole dagger
#

When I install the mod fruits and veggies and extract it it makes multiple copies of it which prevents the game from running and it says to delete and reinstall them but it keeps making copies whenever I extract it

vestal dust
#

Can you delete the extra copies and leave only one?

whole dagger
#

I tried that but it still said I had more copies

long brook
#

How do you extract the file exactly??

whole dagger
#

I drag it to mods folder and right click and hit extract, it’s what I’ve been doing for other mods and they seem to work fine but this has been happening with a handful of mods and I’m wondering if I’m doing something wrong

vestal dust
#

I don't know what would cause a duplicate file error unless you actually have a duplicate file. Searching within the mod folders for the main name of the mod can help find extras if it's inside another mod folder.
Make sure the zip itself isn't in the mod folder
and if you're still having trouble - blowing away the mod folder and bringing things back one at a time is a decent troubleshooting step when you have no idea what's causing a thing.

#

otherwise, you might have to wait for people that are vastly more knowledgable than I am. 😦

whole dagger
#

Thank you

long brook
#

!log you can share the log so we can see the rror

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

whole dagger
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 32 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

You installed fruit and veggies standalone version and also ppja megapack version. It's better to install all ppja mods standalone anyway

whole dagger
#

What does that mean? I'm sorry I'm somewhat new to this

long brook
#

You install ppja megapack (that already has fruit and vegies) and fruit and vegies mod itself. You need to choose to use either mega pack version or standalone version

#

That's why you get error about duplicate files although you correctly extract the mod

whole dagger
#

Ohhh, thank you!

fluid cipher
#

hello. i keep receiving this error on this specific mod and another one too. any advice? I'm a little confused how to use stardrop >,< Also, I have DGA, AT, JsonAssets, SF, Smart building.. but when playing the game I don't know how to open their UI so I can actually use them? even the texture packs or furnitures I dont know where to get them.. I'm new in using mods, any help would be greatly appreciated! thank you

dusty spruce
#

DGA, JA and SF have no UI

fluid cipher
#

oki, how can i use the furnitures? or make them show up

neat plaza
#

read the mod page

dusty spruce
#

DGA and JA are item frameworks, they just... add new items to the game, which may be furniture

neat plaza
#

some may have to be summoned, some may be bought
read the description

dusty spruce
#

SF is a building framework, so has nothing to do with furniture

#

but yeah, generally read the mod descriptions.

fluid cipher
#

I'm trying this one on SF

dusty spruce
fluid cipher
#

so do i go to a store? what store? >,< would it appear on item spawner?

#

oh oki. thank you! how about the DGA also will be on robins?

dusty spruce
#

depends on the mod.

fluid cipher
#

I'm checking which one I've got that's DGA

#

oh for the meantime,. how do I solve the "no manifest.json found" error too?

dusty spruce
#

i assume it's not an actual mod per se, it probably tells you to replace some other files

fluid cipher
#

ohh oki. let me look. i do remember seeing some PNG files in it

#

oh boy I'm not very techy

dusty spruce
#

hopefully not XNB files...

fluid cipher
#

they're png very cute too!

#

how or where should I put them? to replace stuff

dusty spruce
#

that's still not something you can install with Stardrop

#

again, read the mod's page.

fluid cipher
#

i see! i actually forgot where i got this >,< but will try

vestal dust
#

instructions on what to replace and where exist on that description page, but all the normal issues with xnb apply.

#

!xnb

native dragonBOT
worn patio
#

I play Stardew Valley via Steam on LINUX and I'm having trouble with lags in the game. The lags are so intense that it makes playing pretty much impossible.

I checked my SMAPI Log for any useful information about the issue, and the only "new" thing that showed up in there was a phrase that read: "Steam Networking Sockets Error" also something about "thread starvation".

Is there any solution for this error?

lament prairie
#

your computer is possibly too weak to handle things

#

both of those are associated with insufficient computing power

#

sockets and thread starvation iirc means that CPU or RAM is low

#

have you tried closing every other open application while playing?

worn patio
silver sierra
#

Is there a way to use some sort of search or command to figure out where I get a certain crafting recepie? Or at least learn it with a command, I'm currently two recepies off of craft master in a 250+ modded playthrough and I think the two last ones are glitched as I believe I've completed all the content. I'm currently missing the Wedding ring (and I'm in singleplayer so thats probably a mod) and I don't recognize the "slime condenser".

static pewter
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 22 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
static pewter
#

yes it not fix now but i try to fix it but i didnt see how to fix this mods

wraith epoch
#

Hello, any Linux user around? I have an issue that SMAPI is not able to look for updates while initializing, and I have the feeling that it is related to Linux

gaunt gust
#

Fortunately, that will be fixed by the next version of the came, or you can install libssl into the game directory

wraith epoch
#

Is there any date for the next update?

gaunt gust
#

No.

wraith epoch
#

Then I'll try to find the lib rq.

#

Thanks for the info bro.

wraith epoch
#

Looks like the library is now openssl and it works. Cool.

lost pasture
#

I am very tempted to delete my mods and start all over lol

#

the games a bit and I think it comes down to me having too many mods

#

I just need to decide if I want to use Ridgeside Village or East Scarpe with SDV Expanded

lusty osprey
#

hi, im new.

#

can someone help me insal a mod to stardew

#

i cant figure it out

lament vortex
native dragonBOT
lament prairie
silver sierra
#

Perfect thanks!

strong willow
native dragonBOT
strong willow
#

basically when i sleep

#

please ping me if you found something heklpful in that mess

strong willow
#

mmmm

modern python
#

(i think you posted in the wrong channel, lemur)

outer turret
#

yes yes I did

strong willow
#

alright i might have an idea bout the crash thing

#

it might be because i prestiged multiple skills in the same day

#

using margo

hollow mesa
#

Hey, could someone here possibly help me? I passed the cutscene in which Leo moves to the valley but he's still on the island. He's there for all the festivals and whatnot, but doesn't actually live there. I have a fair amount of mods which could possibly be affecting it (though i can't think of anything specifically that would have any affect on where Leo lives) so I was told to ask in here rather than technical support

calm heron
#

any game affected by mods, whether connected to the problem or not should be brought here

hollow mesa
#

oh okay my b

lost pasture
#

I probably had too many mods and they weren't compatible or something

modern python
#

incompatibility doesnt cause lag, it was likely just too many mods for your device to handle

lost pasture
#

that's interesting because this is a brand new computer with a good graphics driver 😭

#

I have 8gb of ram and a 1tb HD so I thought I would be fine

gaunt gust
#

Two things

#

Three actually

#

8 GB of ram is not a lot.

#

Stardew isn't well optimized and runs on a single thread, and you can't really fix that by throwing more hardware at it

lost pasture
#

gotcha. So I would've needed to remove some mods regardless then

deft pumice
#

I'm not sure why but I'm playing in a world with my bf and for some reason everytime I try to go into the mines the loading screen pops up and then disappears and then when I try to warp somewhere else I'm still stuck in the mines

#

And I can't even move around or anything I'm just stuck until I close the game

hoary knot
#

@stray spire Hi! I am a newbie and got a bug with Clint dialogue after I gave him a blueprint. I dowloaded this fix here: 3.1.1-DwarvenLegacyFix version. I remove current MARGO put the fix instead, went to talk to clint, removed the fix file and put back the initial MARGO. The bug happened again. Check my log https://smapi.io/log/35c823a734b74784af6348bb3a18bd2c Let me know if you find anything 🙂 thanks

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.2.1, with 20 C# mods and 6 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

halcyon karma
#

Hello, I’m a new player and I want to put mods on my MacBook but I don’t know how to do it, I’ve already tried looking up how but I found no luck, could anyone help me? Thank you

prisma turret
#

Can someone please help me 🙏 smapi and my mods don't work on my steam deck and have no clue what to do, any help is appreciated

dire fractal
#

hello, can someone help me download SMAPI mods on my MacBook. i have tried to find any sorta tutorial but i cant find it and i also tried in the stardew wiki T-T

halcyon karma
#

Oh I can help!

#

I download SMAPI

dire fractal
#

omg really !!

halcyon karma
#

Can I like PM you photos since I don’t really know how to explain it

dire fractal
#

yes i would deeply appreciate it

#

I need help. I redownloaded my mods, and it worked perfectly fine! But whenever I downloaded another, I don’t know if it was profiler, sprite master, or even UI… it crashed and all my mods aren’t appearing anymore.

#

And the terminal isn’t opening.

long brook
native dragonBOT
dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.7.0, with 23 C# mods and 11 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

How do you check if your steam launch options are empty?

long brook
#

Is that log happen right after the crash?

#

Right click sdv on stean library, click properties. Smapi on mac doesn't need launch option tho

dire fractal
#

Yes, I made this log after the crash.

#

My stardew valley app icon is even back to the vanilla one.

long brook
#

Can you try reinstall smapi?

dire fractal
#

I did the troubleshooting and deleted the start-up preferences.

#

But i'll try that-

#

So would I have to delet smapi_interal?

#

to redownload it?

long brook
#

No. Just try run smapi installer again

stray spire
hoary knot
#

@stray spire not a stupid question 🙂 yes I did

stray spire
#

Ok, just checking

#

Your log says that the game crashed on the previous time you played. Are you sure you upload the right log?

#

I.e. it looks like you uploaded a log of re-launching the game after the crash

hoary knot
#

hum let me try again then

dire fractal
long brook
#

What do you mean by three smapi installer?

dire fractal
#

now it can't find the file path-

long brook
#

Try type type this path
/Users/isabellahouston/Library/Application Support/Steam/steamapps/common/Stardew Valley

dire fractal
#

it doesn't contain a stardew valley executable

long brook
#

!reset close smapi intaller and do this. This will remove smapi and needs to install smapi again

native dragonBOT
long brook
#

Backup the mods folder just in case

dire fractal
#

okay

#

via steam?

#

right?

long brook
#

Yes

#

I just hope you don't get monobug

dire fractal
#

mono bug?

#

is that the mono folder thing?

dire fractal
long brook
#

Yeah, it's so random that even monogame dev couldn't find the solution

dire fractal
#

Damn- so is that the problem?

#

I also did the steps to verify, but everything seemed okay-

#

Okay I’m a delete smapi_internal

#

and redownload smapi.

hoary knot
#

@stray spire I talked to clint on the 15 with the fix, when back to sleep and save it. I know because I saw the 16 of the season. I did remove the fix and put back the initial MARGO. I went to talk to clint and game crashed again.

dire fractal
#

Hi im attempting to run some mods that change portraits and textures etc and im getting this text

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

dire fractal
stray spire
#

Do you still have a Dwarven Legacy quest?

hoary knot
stray spire
hexed geyser
#

Why is my wood texture doing this

green crown
#

hey quick question if someone would be so kind...
I use Elles Seasonal Buildings and it seems its being overwritten by another mod of mine... could someone help me figure out which one?

#

( i have the foliage white option under elles config)

modern python
#

you have elle's seasonal building and elle's seasonal vanilla buildings. the second one is overriding the first

green crown
#

okie I make sure to check the config files to see any conflicts thank you

modern python
#

just delete seasonal vanilla

#

i assume you just want elle's actual buildings

green crown
#

yes!

#

so thats what i do then okie thank you

#

I got it for the town buildings but i think the seaonal buildings do that anyway my apolgies thanks for the help btw ♥

modern python
#

nah if you want the town to change you will need that separate mod

green crown
#

ok thanks!

random nymph
#

Can someone help me with a problem I'm having? Just recently got into modding the game with Vortex and for some reason the game has gone weird in the aspect ratio department.

green crown
#

it still works just not for the sve items added to the map

#

I kinda find the vanilla color schemes to be a bit loud

modern python
#

you would have to edit sve tilesheets to do that

#

craftables and map tilesheets are different, so naturally this mod wouldnt edit those

green crown
#

ahh ok thank you

hexed geyser
native dragonBOT
#

@hexed geyser You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

lucid rover
#

What does this error mean

#

[Custom Spouse Rooms] This mod failed in the GameLoop.GameLaunched event. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods[CSR] Split Spouse Rooms (Ladies)\content.json.
Technical details: Error converting value "data" to type 'CustomSpouseRooms.SpouseRoomDataObject'. Path '', line 1, position 6.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ContentPack.ReadJsonFile[TModel](String path) in SMAPI\Framework\ContentPack.cs:line 76
at CustomSpouseRooms.ModEntry.GameLoop_GameLaunched(Object sender, GameLaunchedEventArgs e) in C:\Users\poiqwe\source\repos\StardewValleyMods\CustomSpouseRooms\ModEntry.cs:line 115
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

mild talon
native dragonBOT
#

@lucid rover JSON is a standard format for machine-readable text files, often used by Stardew Valley mods. If you need help with a JSON file, you can upload it to https://smapi.io/json, view an automatic validation summary on that page, and share the link with others.

lucid rover
#

I changed the JSON to change the order of rooms, did I do it wrong then, ill post it

#

here is the orginal

#

Here is what I changed it too

strong moss
#

How I make SVE work on android?

onyx nebula
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 150 C# mods and 389 content packs.

dire fractal
# strong moss How I make SVE work on android?

If you're okay with random crashes and not having extended farm like grandpa's and immersive farm, You can play it. There seems to be some lags and stutters later on when you progress through the game.

fluid cipher
#

Hello again! I'm trying to use this mod which lets you, supposedly, place these stars on the ground outside. but I have been trying,.. and i couldnt do it. its in korean too ;-; I have all the prerequisites as well.. can anyone help?
https://blog.naver.com/sxdcdc/222972328719

#

the stars are "furniture" on the catalog.. instead of "decor". i noticed that decors can be places outdoors.. and furnitures cannot

#

but idk how this author did this >,<

calm heron
#

this mod has them included

#

dont use custom furniture

fluid cipher
#

i want to be able to place the stars on the ground 😦

#

not just on the strings. I have that one with strings already, i used the one w fireflies

#

in jar

#

but yeah haha the stars, I wanna place them on the ground.. to have like.. stars on the ground.. XD hahahahah

calm heron
#

i really would not use custom furniture

#

it's infamous for being borked and buggy

edgy silo
fluid cipher
#

yeah haha i use smart builder, placed the star, then committed the drawing then it turned to chairs!! its so weird

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 174 C# mods and 774 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

edgy silo
#

any help will be appreciated

calm heron
#

it turned into a chair..? huh

#

might be a bug..

fluid cipher
#

yeah! hahaha look haha

#

its so dorky

calm heron
#

odd... hm..

fluid cipher
#

i really wanted to make a walking path surrounded with stars. cuz im tryna surprise my bf with something cute

calm heron
#

i'm not versed in this but lemme try to puzzle it out

fluid cipher
#

thank you! i really appreciate it! the korean page or the author made it look like we can place it outdoors so i've been trying to do that

calm heron
#

while i see, maybe you would wanna try converting the original to another framework?

#

!furnitureconverter

native dragonBOT
#

If you want to convert your furniture from Custom Furniture to a different framework, you can use the Furniture Converter! Simply follow the instructions to convert it to Dynamic Game Assets (if you're testing a future game version, Content Patcher is also available). https://github.com/elizabethcd/FurnitureConverter

fluid cipher
#

oh boy im not very well versed with softwares or programming >,<

calm heron
#

you can place it outdoors, since shyziie had solid foundations as a framework.. hm...

fluid cipher
#

right? that's why i got SF

#

i even got atra core? i dont even know what it was for hahaha i think its for those picnic rugs I'm trying to place on the ground too

calm heron
#

haha, atracore is a framework made by our good friend atravita
though i dont think string lights requires it?

fluid cipher
#

yeah its not for the string lights why i got it. its for the picnic rugs >,< I'm trying to achieve this kind of look

#

I know im being cheesy >,<

calm heron
#

cute! i searched the posts on the page to see if maybe someone had a similar bug in the past since it's so peculiar, but i didnt find anything

#

does it only turn into a chair when placing with smart building?

fluid cipher
#

yes! but if i place it ordinarilly, indoors in my house, it works really well!

#

no smart building for this

calm heron
#

and does it turn into a chair outside without smart building?

gaunt gust
#

The problem is that CF is a decaying framework

calm heron
#

oop- atravita approaches

gaunt gust
#

Be glad it doesn't just crash

fluid cipher
#

cant place it outside when the smart building isnt open and then once committed, it turns to chair haha

calm heron
#

hello atra, you're way smarter than me!

fluid cipher
#

oh hello!!

gaunt gust
#

There isn't a way to put things from CF outside

#

Your best bet are either to convert to DGA or convert to AT

fluid cipher
#

which one is advisable or easier to navigate? >,< also.. idk if I'll know how to convert it >,<

calm heron
#

i thought shyziie included the stars as separate from the string lights? was i misremembering?

gaunt gust
#

AT is easier, DGA has a convertor

fluid cipher
#

the separate stars is the korean person I initially sent hehe but the separate stars are not included on the thing when you buy them at Robin's

gaunt gust
#

And frankly this is something that kind of happens. Mods decay.

#

!at

native dragonBOT
gaunt gust
#

!converters

calm heron
#

are you gonna decay atra SDVkrobussad

fluid cipher
#

im so not into coding i might break things ;-; idk if i should touch it

gaunt gust
#

!furnitureconverters

#

!furnitureconverters

#

!furnitureconverter

native dragonBOT
#

If you want to convert your furniture from Custom Furniture to a different framework, you can use the Furniture Converter! Simply follow the instructions to convert it to Dynamic Game Assets (if you're testing a future game version, Content Patcher is also available). https://github.com/elizabethcd/FurnitureConverter

fluid cipher
#

can i ask anyone to help me convert? if its not too much work. but if it is, i wouldn't try. and find other ways to plan it

fluid cipher
calm heron
#

i'd help if i could but i dont have the means to right now

#

and i kinda just been leading you around in a circle already

fluid cipher
#

noooo it's okay!! you tried your best to help me out and I really appreciate that! you still gave me your time!!

cyan flame
#

is there a way to remove journal quests?

calm heron
#

what do you mean
like npc quests?

edgy silo
edgy silo
cyan flame
#

it doesn't show up in the cheats menu

edgy silo
#

Then you’ll need to use console commands and dig into the files to find the quest ID

calm jetty
#

my game is crashing im a girl idk what smapi is telling me SDVpufferwaaah SDVpufferwaaah

calm heron
#

well, honestly i dont know what gender has with the game crashing but

#

toss us a log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 11 Home, with 48 C# mods and 66 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

you have both child age up and the farmer's children mods, they are most likely not compatible (childtonpc + little npcs at the same time could be problematic as well)

long brook
#

Second, why do you have sdv inside onedrive? I'm asking if the game is legitimately bought or pirated

calm jetty
#

both? i was too scared to mod my steam version, ive only ever played on console so i was legit thinking i would break it or smth

shy orbit
#

child age up and farmer's children do pretty much the same thing and they probably won't work together (same with childtonpc and little npcs)

long brook
#

Don't worry, modding won't break steam nor the game. The save, could be if some mods are incompatible

calm jetty
cyan flame
#

I have issue where when my friend and I play with mods, he cannot interact with anything, our ingame time is different and everything is all around buggy. We use the exact same mods and play through steam normally. Any fixes?

long brook
#

Do you have mods that altering game speed such as timespeed?

edgy silo
plucky phoenix
#

How can i make a portrait work for other characters? Downloaded nyapu's portrait for east scarp but only the portrait for lexi works.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.226.27153935, with 44 C# mods and 79 content packs.

elfin glade
#

you also have seasonal outfits for the east scarp characters. both the nyapu portraits and seasonals wont work together

plucky phoenix
#

Thanks for the help, i deleted the seasonal outfits and the portrait works

worn patio
#

For future reference for players who might go thru the same issue: I FINALLY solved the infamous "Thread Starvation" / "Steam Networking Sockets" issue SDVpufferrise

Steps:

  1. Access your Steam settings and turn OFF those two configs:
  • The "Beta Steam testing"
  • The Steam overlay during gaming
  1. For Linux players specifically (not sure if applicable on Windows too, perhaps yes):
  • Go to your Stardew Valley game page on your Library in Steam. Search for the engine icon > Properties, and activate the proton stuff (the most recent excluding the top newest).
  1. Use a mod called SPRITEMASTER (available at Nexus) to make your loading screens load faster and diminish lags.

And voìla! No more "thread starvation" issue.

spring copper
#

@tired brook I don't really like to tag you
But I'm facing this issue and nobody seems to know the cause

#

It's just the item spawner behaving wrongfully

#

The buttons are barely visible, and require multiple taps to work

#

Disappear after grabbing 7 items from the list

wet pike
#

hi! so, i just started modding on mobile and on the original game, my save is there, but on the apk app, it isnt. did i do something wrong?

spring copper
wet pike
#

im not sure how to do that / find it :((

#

im very very beginner when it comes to modding so bare with me-

spring copper
#

Alright lemme try and help you out
The original game's file is in Android > data > com.chucklefish.stardewvalley

wet pike
#

ah, ill have to do that later, i dont have access to a cord to connect my phone to my laptop unfortunately

spring copper
#

You can do it on your phone!

#

I did it all using my fingers

wet pike
spring copper
#

Your files just need to have the ability to move files and copy them

spring copper
#

If you need help feel free to dm me

#

Btw what Android Version is that?

wet pike
#

i have an note s10+

spring copper
#

Android version like android 10, 11, 12 or 8 etc

dire fractal
#

is it safe to play modded? like do i need to be aware of stuff?

robust bison
#

!aremodsafe

#

hmmm

#

!aremodssade

#

!aremodssafe

native dragonBOT
#

Sometimes mods get flagged by overzealous antiviruses. If you're really worried about viruses in mods you can:

  • download from Nexus or Moddrop, which check all files for viruses automatically
  • preview the file contents on Nexus to see what you're downloading (content packs containing only images and json files are highly unlikely to be viruses)
  • view the source code for most C# mods on Github by going to smapi.io/mods and checking the advanced options
  • download and compile the source code yourself
wet pike
#

sorry for the ping btw!

tired brook
# spring copper

Hi! Make sure you get the version for Android players on the files tab:

spring copper
#

NVM! got it!

#

Normal?

tired brook
#

The tabs along the side? Yep, that's the pre-item-spawner-2.0 design.

wet pike
#

i have access to the save but how do i get it onto the modded stardew app?

flint tinsel
#

Hi everyone! Good day/evening! Does anyone know how to reduce the lag from Downtown zuzu mod? I also have SVE installed along with other mods, but the game is running smoothly. It's just that it gets really laggy once I enter zuzu. I saw from reddit that I should remove the CC folder inside the Downtown zuzu mod, but when I do, I can no longer go to zuzu through the bus. Can anyone help me? Thank you!

quiet gazelle
calm heron
#

no offense noodle... but none of us wanna go hunting through reddit to find your post

quiet gazelle
calm heron
#

oh. congrats SDVpuffersmile

gaunt gust
#

!sm <-- install spritemaster but get ready to wait

native dragonBOT
gaunt gust
#

there's something very slow in new save creation if you have multiple expansions installed. I see you have RSV and SVE. I've seen it take more than fifteen minutes to start a save

quiet gazelle
plucky phoenix
quiet gazelle
final furnace
#

Hey guys, I wanted help with something a little specific. I'm Brazilian and I'm translating a mod from English to Portuguese, and this mod is RRRR (romanceable rasmodius redux revamp) I saw it come out I saw that a mod update came out, but I didn't finish translating it. Do you know how I put what I've already done in the update?

rain nest
#

Hey, is SpriteMaster working properly for the updated SMAPI?

robust bison
#

should be

modern python
#

for 3.18.6 yeah

queen sandal
#

Hi can anyone help me with the lookup anything mod

#

The latest version isn't working on Android

glad scarab
#

Hi everyone! I'm having an issue with Quest Framework. It has worked fine for me in the past but I got a new PC so redownloading my mods, now it is failing to download because Nexus can't write into the file and even I as the admin of the computer can't delete it from the folder! What should I do?

glad scarab
#

All fixed! The solution was to just delete vortex and all my mods and just start from the beginning again SDVpufferwaaah

robust bison
#

and without using vortex this time

#

right?

glad scarab
#

Definitely... Never had an issue in the past but this time I'll just do it manually

queen sandal
#

Can somebody help me

neat plaza
dusty spruce
queen sandal
#

I was going to say it's not working but I fixed it I just needed to download an older version of it

dire fractal
#

what is the best way to run SVE and Ridgeside Village smoothly? My game takes too long to boot up and the farmer character lags every few seconds when walking.

robust bison
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

robust bison
#

!spritemaster

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

Nexus Mods :: Stardew Valley

SpriteMaster resamples all of the game's artwork to make it look smoother - a so-called 'HD' effect, and also implements game optimizations and load-time improvements to make the game run faster.

dire fractal
#

ah, thank you 😄

#

i see

visual jetty
#

I've got a little lag problem - whenever ten in-game minutes pass and the clock changes, I get a split-second freeze. I've already tried disabling some things, but haven't had much luck yet. I'd say it's just too much CP stuff, but I don't think I've added any CP mods lately. If anyone's got an idea what might be the culprit, please let me know.
https://smapi.io/log/d649a421696c4dd2b73088b237ef59d7

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 147 C# mods and 247 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gray sierra
#

Yall. I think Infigured out rhe mod giving me issues. (Maybe. 🤞 🤞))

lucid rover
neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lucid rover
native dragonBOT
lucid rover
#

I was able to restart game and it worked, it might of just been that I teleported somewhere when I shouldnt of

hard knot
#

This is my first time trying to mod stardew and Im super confused

stark horizon
hard knot
#

thank you!

stark horizon
#

You're welcome! If you want to avoid conflicts like this, may I suggest Fashion Sense? It's a framework that allows for the addition of multiple content packs.

gray sierra
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hard knot
edgy silo
#

I think I narrowed it down but idk

stark horizon
#

MARGO does not like The Ornithologist's Guild, I suspect.

edgy silo
#

Its working tho which is weird

#

what does the error mean exactly?

edgy silo
#

Should I be worried about the error? Nothing was crashing or not working as intended so im a little confuzzled

stark horizon
#

Well, yeah - this is an error that's just going to keep repeating.

edgy silo
#

Will that lead to a world corruption?

#

Also is it just the ornithologist that's causing the issue?

#

Cuz if I have to I can remove it, I just liked the birds

gaunt gust
#

I don't think it's ornithologist guild necessarily, which is why I pinged Dalion

edgy silo
#

mmmhm

#

Idk why its suddenly happening

#

spritemaster is also having a moment with a lot of my AT textures

#

I am...not getting the error again

stray spire
# gaunt gust <@535218666695032848>

Huh

if ((building.IsOwnedBy(farmer) || ProfessionsModule.Config.LaxOwnershipRequirements) &&
                !building.isUnderConstruction() && building.buildingType.Contains("Deluxe") &&
                ((AnimalHouse)building.indoors.Value).isFull())

What kind of Deluxe building is not an Animal House?

gaunt gust
stray spire
#

idk why I was not using is here anyway

trail snow
#

hi! does anyone know how to get the totoro retexture for the deluxe scarecrow to work from this mod (https://www.nexusmods.com/stardewvalley/mods/5211?tab=description)? i even tried separating just the retexture from the entire mod but i still can't get it to show up.

Nexus Mods :: Stardew Valley

Seasonal overgrown fish pond and seasonal Totoro scarecrow. Plus a redesign of 11 craftables. Including the Workbench, Minifridge, Wood chipper, Jukebox Garden Pot, Crystalarium, Dresser, Worm Bin, Lo

gaunt gust
#

these are their SolidFoundation packs, I would bet one has a "Deluxe" building

stray spire
#

and you're telling me that inside one of these buildings one can build other buildings?

gaunt gust
#

Hmmmm

#

DimensionalPockets is a BuildableGameLocation but that's CaseyMagic

#

SF lets you pick a type for the building interior, but all the Deluxe buildings in More Building Upgrades are animal houses

stark horizon
green crown
#

would someone tell me how to resolve this texture issue?

#

my mod list^

#

found the same issue with another building

stark horizon
native dragonBOT
#

@green crown Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

green crown
#

sure!

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 27 C# mods and 22 content packs.

modern python
green crown
#

ok thank you

trail snow
stark horizon
gloomy dawn
#

Hey there friends! I'm a bit stuck, I got a new computer so had to reinstall my mods. It's currently not loading, but the mods are installed correctly. It's only 66 mods, but I have like 6 expansions. Is it most likely because of all the expansions?

stark horizon
edgy silo
gloomy dawn
stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 28 C# mods and 38 content packs.

modern python
#

yeah this is just standard new save loading i think

#

whats your RAM like?

stark horizon
#

^^ What Vin said

gloomy dawn
#

I considered that, it definitely could be. I just haven't had it freeze before, I only waited like 5 minutes though

#

16 GB

stark horizon
#

I would definitely wait like 10-15 minutes, especially after first time loading in

gloomy dawn
#

Ohhh, okay. Appreciate it! Will give it some patience haha

stark horizon
edgy silo
stray spire
#

it's borked because I made a mistake in the code
there's no way for you to fix it other than waiting for an update

edgy silo
#

Oh! Okay, my bad

#

Sorry, sorry I thought it was with More Building Upgrades