#archived-modded-support

1 messages · Page 264 of 1

gray sierra
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 18 content packs.

lament prairie
#

a) this log hasn't finished loading in b) try installing profiler

gray sierra
#

🤨

stark horizon
#

And maybe update to latest SMAPI?

gray sierra
#

Oops

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And I thought I did the second one?

stark horizon
#

Which second one? Profiler or SMAPI update?

gray sierra
#

Smapi

stark horizon
#

You're still on 3.18.4 and SMAPI is at 3.18.6

gray sierra
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Ooh

stuck ferry
#

any mobile here

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can u help me fix this?

gray sierra
#

I can try the update thing tomorrow. Gonna try and send my log again.

stark horizon
# stuck ferry

You need to install Producer Framework Mod; Console Commands is not compatible; Quest Framework is not compatible; and I'm not sure that Unique Children Talk is compatible with Android, either.

mighty plume
#

According to android.stardew.rocks Unique Children does, maybe try to reinstall

gray sierra
#

Hopefully this works

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 18 content packs.

eager jacinth
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 98 C# mods and 318 content packs.

stark horizon
mighty plume
#

I see

stark horizon
gray sierra
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Ugh

stark horizon
mighty plume
#

Can anyone diagnose what causing this severe lag?
I know I'm on mobile but i've tested on it's own it's capable of running in 60fps on furthest zoom. With Earthy recolor+SVReimagined also the same result.
Also the mods might seem too many but they're all relatively small, mostly QoL additions.
Right now it's barely running on 20fps on regular zoom
https://smapi.io/log/75c3b304095643a08fd125875336c731

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.227.0, with 110 C# mods and 98 content packs.

gray sierra
#

Is it supposed to show me all the details of the thing? Cos thats what I’m getting when I drsg the file over

stark horizon
eager jacinth
gray sierra
#

Oh. Oops. My internet just went pfft

stark horizon
gray sierra
#

Oooohh

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Yeah. It’ll be a minute then

stark horizon
gray sierra
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
#

!uiinfosuite2

native dragonBOT
gray sierra
hard oracle
#

Update! Got rid of PyTK, walk through trellis and did everything else yall suggested and it worked!! A little laggy but we were actually able to get through the day with no issues! i can't thank yall enough for the help!

eager jacinth
#

The mail notice won't go away but no error in SMAPI. 🙃

stark horizon
eager jacinth
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Yep

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I still seem to get new mail, as I have gone through a couple of days to see if it would disappear.

stark horizon
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I'm confused...new mail or the same letter repeated over and over?

eager jacinth
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New mail 🫠

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Nothing repeats, so far.

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I would get "???" mail in my collection tab in the menu and then get that last error...then I did what was suggested and now that issue is gone but the mail notice remains lol

stark horizon
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Ok, glad to hear nothing is repeating. Curious that the mail notice would remain...

I'm heading to bed, but if you posted a new log, someone else could take a look at it for you.

eager jacinth
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I'm gonna head to bed as well lol I'll have to revisit this tomorrow

stark horizon
#

No problem - have a good night and sleep well.

eager jacinth
#

You as well 🙂

hardy meadow
#

since the crashing seems inconsistant i cant say for sure but, i think it was the more rings mod, idk why, it doesnt add recipies, idk what/if its conflicting with, idk why it sometimes didnt crash, i never left the house when originally testing but it still crashed sometimes idk

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during testing i would sometimes spawn on the right side of the bed and have to go through the sleep trigger to leave the house, idk if that was involved

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i guess it does add items to npc shops, and someone mentioned something about custom npcs playing strangely with friendship checks

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i probably should redo the 50 50 keeping more rings

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but

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i wanna play lul

mighty plume
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Does DynamicGameAssets cause lag too? Or do I subtitute CPA with it

calm heron
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logo's asleep

twin cradle
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hii im sorry to come up with this again but it's still happening :(( this time i cant even go through one day :(((

winged sail
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Hi anyone know how to fix the DCBurger style portrait mods?

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for both normal stardew and SVE?

calm heron
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logo is asleep x2

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(disclaimer: not towards you opal. before you)

mighty plume
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Donated items might disappear, yeah. I'm not aware if there's issue with constructing buildings, though.

twin cradle
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but has anyone else gone through that error where the day just doesnt start again? i could have sworn i saw someone with a similar error a few days ago while scrolling

calm heron
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alternatively if no one pops in you can wait to see if someone else will help or bump the problem again tomorrow when everyone is around

twin cradle
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that's fair!

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ill try tweaking w previous saves for now to see if its just that file for now

glossy mortar
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does anyone know what might be causing this

lucid rover
#

Anyone know which mods causes this to happen when I give a bouquet?

visual jetty
# lucid rover

That's Platonic Partners and Friendships. Make sure to go over its config and make the changes you want.

lucid rover
visual jetty
#

I'm honestly not entirely sure. I suppose it'd be best to make the changes before you load a save, though. Better safe than sorry.

lucid rover
#

ok thanks

rain lava
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

violet kelp
#

That used to happen to me on season change as well. When i quit and reload it always fixed. I think it was about 2 recolor mods editing the same area. You may want to take out one or change their load order

flint viper
#

how do i install smapi into mky windows?

robust bison
native dragonBOT
flint viper
robust bison
#

wdym now what

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it's all in the guide

flint viper
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its telling me to go to gog and this is the first time using mods i dont have a account with gog do i use my steam one to log in?

robust bison
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??? there is literally a section for steam

flint viper
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where?

robust bison
flint viper
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now i cant load into stardew

long brook
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!launchoption

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!launchoptions

native dragonBOT
long brook
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you might set the launch option wrong

flint viper
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can i do screenshare so you can see ifi have done something wrong

robust bison
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we don't do screenshares

flint viper
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okay

long brook
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copy what you put into launch option box

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here

flint viper
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"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

robust bison
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what happens when you press play on steam

flint viper
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failure missing executable

robust bison
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send a screenshot of your game folder

flint viper
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game folder? like the name of the folder since when i press on it. it takes me to the game

long brook
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!findmodsfolder do the last sentence on this command and screenshot it

native dragonBOT
long brook
#

by "it" means the sdv folder, with the path shown

flint viper
#

this is getting very confusing for me im getting a headache

long brook
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well then the easiest is run the installer again til you see green text

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then copy the last bit of the green text that says
"....." %command%

flint viper
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okay

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thanks for helping

long brook
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be patient and good luck

verbal compass
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Hello can you guys help me
So i just do fresh install and facing this problem
How to fix it

void sand
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Does anyone can explain this to me like I'm 10? English is like my 4th language and I don't know what this does anything.

heady cape
#

With the enchanted Grove questline in SVE, it says one of the events requires to meet apples, but with having chosen the joja route, is there anyway i can unlock the next part?

tawny kindle
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(I'm not sure what conditions it uses for the generator, but it's basically "should the random numbers be reliable")

placid musk
#

guys

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in my error log

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it is saying that stardew valley has not been installed correctly

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home Single Language, with 25 C# mods and 14 content packs.

modern python
#

youre missing Farm Type Manager

placid musk
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ah yes that i forgot to copy

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thanks

dense parcel
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can someone help me how to download smapi?

placid musk
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bro should i redownload sve?

dense parcel
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i downloaded the file and extracted it, but i am not sure what i need to do afterwards

placid musk
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oh nvm a single file solved it all xd

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thanks @modern python

tawny kindle
dense parcel
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i do have that, but do i need to make a extra folder for the mods? or can i just but it in the stardew file from steam?

tawny kindle
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when you run SMAPI's installer like it says, it'll create a Mods folder inside Stardew's folder automatically

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the installer will tell you what to do and where the folder ends up

dense parcel
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ohhh, okayokay thank you! SDVemoteheart

dense parcel
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since i am new to the modding thing, i got another question if i do decide to delte the mods my game files wont be deleted will they? And also does the command window always need to be open?

tawny kindle
# dense parcel since i am new to the modding thing, i got another question if i do decide to de...

Mods shouldn't ever replace your game files, so deleting them is fine. (There are "XNB mods" where you save over the actual game files instead of putting them in the Mods folder, but people never recommend those anymore; it's mostly foreign language modders who still work with those.)
Your saves are also stored elsewhere & don't get deleted by mods either. Most mods won't break anything in them, though things can get slightly weird if you remove map mods or new NPCs.
And yes, the command window stays open the whole time (though there might be some way to hide it, I'm not sure SDVpufferthinkblob). You can type console commands in there & see live messages/errors from mods, so it's helpful sometimes.
(More specifically, closing the console window will close Stardew too, though you can minimize it instead)

alpine idol
#

just found my game running smooth like butter after removing content patcher animation

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i've spent a week trying to figure out why my game so laggy😵‍💫

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fps rises from 30 to 55 in my farm honestly

stuck crow
#

Hey ummm... I'm having an issue with marnie's shop. Should I send my log? I haven't modded in AGES.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 169 C# mods and 349 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stuck crow
#

Yeah... they aren't "out of date".

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Its the fault of the people who submitted multiple mods in a single nexus page.

modern python
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seems like something thats the fault of BFAV being a half-broken zombie framework. i guess i could suggest reinstalling that to see if it fixes it

stuck crow
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Yeah... I've tried.

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Multiple times.

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Including all the addons.

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I've like... gotten it to work before, so it must be a mod I added recently, but the thing is I added many mods recently.

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So like... I found the issue. Now I just need to find out whats causing it,

hot token
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.113.24700230, with 57 C# mods and 159 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

hot token
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My crash happens loading pelican town screen.

robust bison
#

how has your phone not blown up yet

fallen thistle
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there's one unmakeable craftable item that's just a houseplant made with weeds (a dummy error item) and for the life of me I can't figure out which mod caused that error

hot token
hot token
fallen thistle
#

I meant in my game

hot token
#

Oh

fallen thistle
#

also, spritemaster might help a little with loading times on yours

robust bison
#

I don't know if sm is compatable with mobile

modern python
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its not

hot token
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Well the newest doesn't work on andriod

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Not sure if older ones would or not

modern python
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i doubt it

hot token
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Just trial and error for finding out

frigid tiger
#

Hi,
---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Characters\RNPC16_Joie.xnb' Does anyone know how to fix this problem?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
frigid tiger
# robust bison !log

The game did not crash, when im loading into saved world it just restarts the game and it does not put me in my world

modern python
#

(you can get logs without the game crashing)

robust bison
#

^

modern python
#

(but you should try the thing atra said about removing random npcs)

fallen thistle
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 87 C# mods and 272 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

fallen thistle
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looking at one of the warnings, maybe it's a miller time error? I just wanna know which mod the dummy craftable is from so I can try to fix it

stuck crow
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I have miller time and no dummy craftable or error

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If it is, its raffadax mill

fallen thistle
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yeah, I got raffa

stuck crow
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Because I have artisan valley miller time and no dummy craftable

fallen thistle
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I have the lookup anything debug info

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the real (non-craftable) houseplant has item ID 1379

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the dummy item has an ID of 0 (and is stackable)

frigid tiger
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 44 C# mods and 42 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

glacial tangle
#

It also looks like you're using xnb mods?

robust bison
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you haven't removed random npcs

fallen thistle
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dummy item wasnt raffadax. removed it entirely, fresh save. still there

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maybe a dga mod?

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although the only ones I added were non-crafted furniture mods

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wait. the birdwatching one!

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checking now

heavy root
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Is it good to use curseforge instead of nexus mod, to download mods?

lament prairie
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No

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Most of the curseforge mods are out of date

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The ones that are up to date are posted elsewhere too

heavy root
#

k thaks

fallen thistle
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nexus seems to be the go-to for updates

glacial tangle
#

!stardrop

native dragonBOT
glacial tangle
#

is a good recommendation if you need a mod manager

hot token
#

Well I think I found my issue now to reput mods back in the folder, do a new game and see. If it is I'll post incase others have problems with it too

fallen thistle
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it looks like Ornithologist's Guild or one of the few DGA furniture packs added a dummy recipe

lament prairie
#

you can do patch export Data/CraftingRecipes to get a list of recipes and then search within files to find it possibly

gray sierra
#

Update:
It worked fine (with a few minor hiccups but not as bad as it was before). Then started lagging again

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 18 content packs.

hot token
#

Well my problem is fixed. I forgot and left my farm map listed as it's own custom map which messed up the town somehow. When it's changed to just be a map replacement it works perfectly fine

lament prairie
native dragonBOT
gray sierra
#

So how does the mod work?

lament prairie
#

it adds info to the log

gray sierra
#

Oooh

lament prairie
#

which gives details on things that cause lag

gray sierra
#

Ok. That would make more sense

twin kernel
#

how do I finish this? I got all the matrial but nowhere to put them? The chest at robins isnt working 😮

lament prairie
#

what mod is this from?

glacial tangle
foggy patrol
#

i’m trying to install smapi atm and the installer literally isn’t opening, no error messages, it just isn’t opening, i’ve tried restarting, and re-downloading it , but nothing has worked, i’m using the microsoft store version of stardew valley on windows if that makes a difference

lament prairie
#

is that same or different as gamepass?

foggy patrol
#

same as game pass yeah

lament vortex
lament prairie
native dragonBOT
gritty hatch
#

hellow

long brook
#

!reset do this first

native dragonBOT
long brook
#

Open the first link on how to reset game files

gritty hatch
#

so i can start by reinstalling

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i already restared

long brook
#

Just to make sure any files is revalidated

foggy patrol
long brook
#

No need to uninstall/reinstall sdv

gritty hatch
#

too late

long brook
#

K then

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Install sdv

gritty hatch
#

okay verifying

long brook
#

Why do you need verifyinf after fresh install sdv?

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I didn't ask you to do tht

gritty hatch
#

oh

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so what now

long brook
#

Installing sdv is done?

gritty hatch
#

yah

long brook
#

Now where do you put smapi installer zip file?

gritty hatch
#

download

long brook
#

Ok, just extract it to download folder

gritty hatch
#

dopne

long brook
#

Now run the installer based on what OS you use. Follow instruction til you see green text

gritty hatch
#

its already in teh files

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so i uninstall?

long brook
#

What is already in the files?

gritty hatch
#

Smapi launcher

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Thing is, it seems to work

long brook
#

You uninstalled and installed again sdv earlier correct?

fair echo
#

Is smapi updated on mobile that it supports big mods such as sve etc

gritty hatch
#

But I can't launch it with the achievement

native dragonBOT
gritty hatch
#

Uninstalled and installed

long brook
long brook
gritty hatch
#

uninstalled and i'm reinstalling s;api

long brook
#

K did you see green text on smapi installer?

gritty hatch
#

yes

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for it being uninstalled

long brook
#

Did you uninstall or just install smapi again?

gritty hatch
#

Uninstall

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Like it's not in rn

long brook
#

Then run the launcher to install it again. Don' do anything while you see green text

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When you see green text, copy the last bit
".........." %command%

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The whole line

gritty hatch
#

With the ""

long brook
#

Yes

gritty hatch
#

And done

long brook
#

Then paate it to launch option box on sdv setting

gritty hatch
#

"G:\SteamLibrary\steamapps\common\Stardew Valley\StardewModdingAPI.exe" %command%

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That whole thing

long brook
#

Looks correct

gritty hatch
#

It's done

long brook
#

Now try press play on sdv

gritty hatch
#

I launch it from like

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Steam button or the shortcut?

long brook
#

Either way is fine (if the shortcut is made by steam)

gritty hatch
#

It's from baraider for streamdeck

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So it should work fine it's like I clicked there anyway

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I guess

long brook
#

You can try

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If a black window pop up before alongside the game, you completed smapi installation

gritty hatch
#

Oh what the

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It just launched and made my whole pc lag

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I think it's trying to go into 4k

long brook
#

!startuppref if you have resolution issue later

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

gritty hatch
#

Alright it's back onto 1920 now

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I installed a exp bar mod but it doesn't seem to show exp

long brook
#

!gmcm install this so you can look what key to show the bar

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

long brook
#

Iirc the default ix X or B

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Yup, X

gritty hatch
#

Everything is going fine now! Thanks!

gray sierra
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 29 C# mods and 11 content packs.

upper forge
#

I had to clean install macOS due to some corrupt files. I forgot to back up my latest mod list and now I’m scrambling to figure out which mod goes to what. I got several recovered but I’m still baffled on why I’m still getting this message.

I’ll post my SMAPI log with this image.

long brook
#

Ummm where's the log? 😂

upper forge
#

im working on it hang on

glacial tangle
#

If you removed a mod that has npc's on it, that's one of the top reasons for it.

upper forge
#

I can’t figure out which one it is.

It was fine before reinstalling macOS

long brook
#

Well we can know a lot by seeing the log later

upper forge
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 119 C# mods and 177 content packs.

glacial tangle
#

You removed ES.

long brook
#

ES, travelling dreamer, and ARV i guess

glacial tangle
#

And it looks like AGE

long brook
#

Lavril

modern python
#

ayeisha

upper forge
#

i downloaded ayeisha and Mr. Ginger and Jean n Jorts

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I will need to redownload the rest

gleaming kestrel
#

Hello, hi, I'm back from the dead again. Did I hear something forever ago about an SDV mod manager?

long brook
#

!stardrop

native dragonBOT
gleaming kestrel
#

Thank you!

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(I want to play again but the thought of manually updating 98 mods makes me want to kill god lol)

upper forge
#

Who is Madame again? I forget what mod she's from

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bait shop

long brook
long brook
gaunt gust
#

Madame is from Mermaid Island

upper forge
#

which mod is that?

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i forget

modern python
#

mermaid island

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thats the mod

long brook
upper forge
#

i think i found all the missing mods time to try again

long brook
#

Good luck, finger crossed

upper forge
#

I’ll let you guys know how it goes

long brook
#

Also traveling dream isn't part of that error. My bad

upper forge
#

Tartersauce….

#

Got same error AGAIN

long brook
#

Send new log

upper forge
#

doing it now give me a moment

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 14.0.0, with 121 C# mods and 207 content packs.

long brook
#

You don't have mr. Ginger, Rodney and mermaid island yet. At least that's what i see

#

doesn't arv dropping txml part?

modern python
#

only on the discord beta version

upper forge
#

added them

long brook
#

yeah i just checked the file again. thanks vin

upper forge
#

lets fingers crossed no erroes again

long brook
#

if the same error happen, send new log again lol

upper forge
#

finally

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FINALLH

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FINALLLLYYYYYYYYYYYYYYYY

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FIXED THE GOD DAMN ERROR

long brook
#

also you don;t need profiler each time. you just need it to pinpoint what mod takes long to load or make the game lag

gray sierra
#

So I tried an experiment where I losded a save with no mods (rename the folder and put a period in front of it). It is one of my mods causing a lag issue. Just not sure which one

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 18 content packs.

gray sierra
#

Thats the last log before I started the unmodded play through

mighty plume
#

Perhaps it was dynamic reflections

#

Either spritemaster or convenient inventory

#

Everything else seems fine

gray sierra
#

🤔. Huh. I was afraid it would be one of my big mods like ridgeside village )which is the mijority of my saves(.

long brook
#

can you explain when the lag happens? big mods can be teh cause but everything else might be too

gray sierra
#

I”ll open my game, the menu launches fine, the bit between the menu snd me starting launches fine. Its when I start actually playing after a few minutes to an hour that it starts lagging so much that my character can barely move

long brook
#

sometimes you just need to stop playing after some time. it might be memory leak but don't quote me on that. you might need to wait for more knowledgable people help you later on

vestal dust
#

it also happens if there's a lot of processing going on - like if you harvest a bunch of crops you can't pick up.

#

which doesn't seem to be your case - but dynamic lighting, mist, and any other dynamic weather effects could 'help' too

gray sierra
#

Then might as well not be playing the game. -_- sorry. Just really annoyed because it only takes a few minutes to lag

vestal dust
#

if it's something like crops - the lag should go away once the crops get picked up. If it's just dynamic lighting and things I.. to each their own, I guess.

gray sierra
#

It’s mainly when I start walking that it will happen. Wish I could send a video or something

#

Like idk if it has anything to do with it, but I can spend a whole day doing whatever and it’ll lag by the end of the day vs me watering or picking crops, then going to sleep

vestal dust
#

convenient inventory might be processing weird - like coffin said, it's taking up more time than it should. what featurs of convenient inventory are you a big fan of?

vestal dust
#

so you have two mods that look - to me - like they're using more processing time than I'd be comfortable with. convenient inventory doesn't seem to be using enough to cause massive lag, but ... it seems like a lot compared to similar mods such as convenient chests

gray sierra
#

Huh

vestal dust
#

I know I'm jumping in super late - but have you tried disabling just a subset of stuff?

gray sierra
#

…subset?

vestal dust
#

rather than disabling ALL of your mods, what happens if you just delete say... convenient inventory and sprite master?

#

but keep everything else?

gray sierra
#

Ooh

#

Would I need to delete it completely? Or just take it out of my folder?

vestal dust
#

just pull it out of the folder.

gray sierra
#

Aha

#

I can try

vestal dust
#

with all of your content patcher stuff, the time between days may still take a bit - but as long as it's not affecting your walking during the day ...

gray sierra
#

The time between days I can care less about. Its me barely moving that I can’t even do anything

vestal dust
#

I'd start with the 3 - convenient inventory, spritemaster, and dynamic reflections.

gray sierra
#

Aha

vestal dust
#

I don't think convenient inventory is the main problem. Mostly because it just doesn't make sense

#

but I'm definitely not super knowledgeable about how that one works. It just shouldn't be making you lag while you're walking

#

the other two would both have to keep up with your movement and things, so they'd be the more obvious culprits.

gray sierra
#

We’ll see. It might be dynamic reflections.

#

That was the last mod I installed before my game went pfft

vestal dust
#

you can always pull out one, try it, and pull out the other if it doesn't work.

gray sierra
#

Aha

vestal dust
#

it might be the combination rather than just the single mod too.

mighty plume
#

Just rename the appropriate mod with a dot like you just did with Mods folder

vestal dust
#

they might be trying to affect the same thinger, which could be causing a conflict.

#

I didn't see giant evidence of that, but that hardly means it's not possible.

gray sierra
#

🤔. Lets see what happens

gray sierra
#

Fingers crossed. Working so far so good

drifting blaze
#

can i join

stark horizon
gray sierra
#

Dynamic reflections was the culpret. Working much better now asside from a few hiccups that aren’t bad

vestal dust
gray sierra
#

Same. Lol. I expect there to be a few minor hiccups cos I am running mods in general. But it wasn’t like it was before

vestal dust
#

any time you can trace a problem to starting mostly after the install of a single mod , it's usually worthwhile to try it again without that one.
You're not running so many that troubleshooting gets ridiculous, but you have a few that definitely dig into the guts of things!

stark horizon
#

The higher number of mods you have, the higher the chances for lag and stuttering - especially with mods that dynamically change.

vestal dust
#

In contrast, I'm running 350 some odd, but most of mine are simple content patcher things - new crops and artisan goods, very few new sprites, and nothing dynamic like yours

#

less likely to cause issues like yours, but also a B-- to troubleshoot which mod did what if something goes wrong.

#

note: that's the last time I call Raffadax simple.

stark horizon
#

Base structure, it's not super complicated, but the sheer number of items it adds...that's where things get complicated.

vestal dust
gray sierra
#

It was a bit confusing cos this happened on a new laptop (my old one bricked). Its an identical one as my old laptop (in terms of specs) and the dynamic reflections ran fine on that but not this one.

#

Anyway. Glad it’s solved and I can play the game now

vestal dust
#

no idea why it'd be a thing on one computer and not another if the other mods are identical, but... its definitely not unheard of. just outside my knowledge realm beyond "yes, that can happen"

gray sierra
#

🤷🏼‍♂️

cobalt dove
#

would anyone be able to give me a introduction on how i can make this thing work:

i want to mix my portrait mods, use some from A, only 1 from B, 4 from C, 1 from D etc
how can i do that? how can i mix and match so each NPC will have a specific potrait that is by a diff artist of a diff NPC for example

I have 0 knowledge on coding and i don't think i can really learn it (as it make it something i can study and prioritize)

modern python
#

youll have to see if each of your portrait mods has configs that allow you to choose which character they are editing. (you can check this easily if you have Generic Mod Config Menu)

#

if any of them dont have a config, you can just go into the assets folder and delete all of the portraits for the characters you dont want that mod to affect

mighty plume
#

Or you can just copypaste the portrait you want to use and overwrite it on the assets folder of the mod

#

It much simpler this way but don't forget to create a backup for the portrait that will be overwritten. Sure you can just reinstall if you want to reset to default

green fjord
#

Hello, I need some help
I'm kinda new to modding in android

So, I just installed SVE for my new playthrough using the suggested farm in Nexusmods, the grandpa one

My problem is, I cannot leave my farm and do some exploring, is there anything I can do to fix it?

native dragonBOT
#

@green fjord Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hexed geyser
#

what does this mean?

#

well i know what it means but how to fix it

stark horizon
#

It means that the mod doesn't have an entry point to SMAPI.

modern python
#

i think thats a mod that wants you to replace the assets of another mod

#

read the description

stark horizon
#

eww

hexed geyser
#

ok that would make sense

modern python
#

yeah its not ideal

cobalt dove
#

both methods work tho?

cobalt dove
modern python
#

yep, its easier to use generic mod config to turn off portraits though because that way youre not having to delete asset from your mod

winged sail
#

Hello! I have the DCburger portraits for vanilla stardew chars and SVE but i have no clue how to make the mangus portrait work at all omg_cry. DOes anyone know how to? This is what he currently looks like in game atm

cobalt dove
#

i'm currently working on lessening the amount of errors i get in my SMAPI log so once that's hopefully fixed, i can do portraits!!!

is it the same for sprites (the little pixel ones you see in game not during dialouge)

cobalt dove
modern python
#

yes, but you can just do it from the title screen, the little gear icon in the bottom left corer

hidden root
#

hi I recently started having an issue where my chests wont open

cobalt dove
#

thank you vini

hidden root
#

we have tried reverting saves but that still wont fix it

modern python
#

no problem SDVpuffercowboy

hidden root
#

is this a known problem

stark horizon
native dragonBOT
#

@hidden root Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 98 C# mods and 113 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

winged sail
stark horizon
mortal temple
#

How do I load a save backup using SMAPI?

stark horizon
stark horizon
native dragonBOT
mortal temple
#

ty!

modern python
#

you said "we" right, whoseternal? meaning multiplayer? i think someone else had issues with Dynamic Map Tiles and multiplayer in the past

winged sail
chilly lintel
hidden root
chilly lintel
#

right now it's Year 2 Summer day 26

stark horizon
chilly lintel
#

I recently switched from TimeSpeed to Time Master

#

like the same day we started having issues

stark horizon
#

Bad idea for MP

chilly lintel
#

but i have my save backup from before we had issues

stark horizon
#

Time mods just break mp games

stark horizon
winged sail
#

oh wait in the original?

#

lemme recheck but i think it was already magnus

hidden root
#

tysm 😄

stark horizon
winged sail
#

which i moved into the SVE portrait folder

chilly lintel
stark horizon
stark horizon
native dragonBOT
#

@winged sail Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

winged sail
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 49 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stark horizon
#

Seasonal Cute Characters also has portraits, right?

winged sail
#

oh is that y?

#

all my other potraits r working tho

stark horizon
winged sail
stark horizon
#

Remove Seasonal Cute Characters or delete the portraits from the mod folder.

strange vine
#

you could rename the mod you want to load last with a Z at the beginning of it

modern python
#

seasonal cute has a config

#

just turn off the wizard in that

stark horizon
#

RSV isn't patching the portraits because you are using a HD mod, and the portraits from RSV aren't HD.

winged sail
winged sail
stark horizon
#

DCBurger's portraits are high def, so you're using portraiture, which renders portraits in a different way. The portraits added by RSV's Seasonal Outfits are not high def, so they can't be rendered.

dire fractal
#

Hey friends! New to this server. I’m trying to play with a friend on multiplayer, and my mine entrance is showing up in the normal spot, and his isn’t. His entrance seems to be by the adventures guild but isnt working.
We have the same mod list. And the problem happens on new worlds even with either of us hosting. Any help? CatCry

dire fractal
#

Yep!

stark horizon
#

He needs to change the mine entrance in the config

winged sail
dire fractal
stark horizon
#

If you want to avoid any crashing with CP, you need to disable RSV's portraits in the config for Seasonal Outfits

cobalt dove
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 88 C# mods and 238 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

modern python
#

ok so the wildflour mega pack is a compilation of all the other wildflour packs you have installed, so its unnecessary to have both. either get rid of the megapack or get rid of all the individual packs

stark horizon
#

Interesting, though, since Wild Food just came out...

modern python
#

(the exception being Alchemist's Apothecary)

#

Wild Food has existed, youre thinking of the recent update it had!

cobalt dove
stark horizon
#

eep. sorry for ping

#

that dang fish

modern python
#

its fitting

modern python
cobalt dove
#

oh dang, i don't remember which ones but multiple diff ones said

modern python
#

well, if youre not sure you can just remove the megapack then.

cobalt dove
#

but it should right? since the megapack has all of the same files, just grouped together more neatly

#

does that make sense?

modern python
#

its a bit different

#

manifests are different and that has a trickle down effect with dependencies

cobalt dove
#

oh shoot

#

dang!!!!

modern python
#

so just removing the megapack is going to be the easiest way to solve this

cobalt dove
#

alrighty, thanks

#

did you see anything else pressing?

#

i'm trying to sort out the stinkers before messing around with portraits

stark horizon
#

You can get rid of PyTk - it's obsolete.

modern python
#

also get rid of Rustic Country Walls and Floors, the mod it relies upon doesnt work anymore

cobalt dove
modern python
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

stark horizon
cobalt dove
#

sorry if ping-ing is annoying, its my dewfault

stark horizon
#

There's an AT version of DustBeauty's Walls and Floors you might like, though

#

I don't mind pings, so it's okay

cobalt dove
#

Oh yeah and one thing thats irking me rn is the interface issue im having

#

i'm using vintage interface v2 and i can't figure out how to get mod config patch to work so it all matches

modern python
#

youll have to replace assets to make things from other mods match

stark horizon
#

There's a patch for VI v2, though, isn't there?

cobalt dove
#

it's the vanilla asset that's showing

modern python
#

theres patches included in the main vintage

stark horizon
#

Ah-ha

cobalt dove
#

they inc;luded a compatibility patch for mutltiple mods in the download but it didn't work. i even moved the assests into the main assesdt folder

modern python
#

they dont work the same

#

so what you want to do is go into the compatibility patches and copy the folder that matches the title of whatever mod you want to change the assets of. then go out into your mods folder and paste, then tell it to replace files

cobalt dove
#

OH

#

!!! totally different from what i did

#

very knowledgable :D ty!

stark horizon
#

Vin knows their UIs!

modern python
#

just a bit 😛

cobalt dove
chilly lintel
#

Reverting to the save by itself didn't fix it, I'm guessing it was either TimeMaster or Orn Guild

modern python
stark horizon
cobalt dove
modern python
#

yep

cobalt dove
#

wonderfulllll!!!

modern python
#

its a bit funky but its hard for mods to target the assets of other mods (especially UI), so replacing it is

modern python
#

no problem!

cobalt dove
#

i'll be back in a bit :P

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.10.136.12, with 0 C# mods and 0 content packs.

chilly lintel
stark horizon
#

No mods to speak of...

chilly lintel
#

it also says "build 0.0.0.0," im not sure if thats standard android SMAPI behavior

green fjord
#

Idk what happen, I'll try it again

stark horizon
#

yeah, that's standard Android

placid musk
#

yo

#

oh wrong channel

#

nvm

green fjord
stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

green fjord
#

The site crashed whenever I try to paste my log xd

stark horizon
#

!logtoobig

native dragonBOT
green fjord
#

I'll try it, thanks!

broken mesa
#

does anyone know if the walk to desert redux/ridgeside valley compatibility issue where you get stuck in a certain area of the road without being able to exit any of the normal access points has been fixed yet? It's been long enough since I played that save that I've forgotten where exactly I shouldn't go to avoid that issue and am kinda afraid to go exploring there in case I get stuck again :/

stark horizon
broken mesa
#

oh no! out of curiosity, why is it perma-broken?

stark horizon
#

The author of WTTD stopped working on it.

broken mesa
#

ahhhh, that makes sense. well, if I ever actually get around to learning to mod and get permission, it'd be nice if I could pick up support for it

#

I'm guessing there aren't any known simple file-edit fixes either... hmm...

once I find the broken room again I can at least add a sign in front of the entrance to warn myself during gameplay tho

stark horizon
deep granite
#

so, i was asking for help to install mods on Xbox gamepass version on pc

sacred remnant
broken mesa
#

Are there any other rules about permissions for picking up support for abandoned mods with credit or is it just the usual get permission from the OG creator?

long brook
#

You need to ask permission to the og author

broken mesa
#

I figured, thank you ^^

tranquil pumice
#

question im on pc and when i cliik on the smapi installer then the windows thing it says that i dont have the right app to open it?

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

broken mesa
#

hey, I was looking in the wtdr files out of curiosity, and I noticed a discrepancy that may be meaningless... the position for every other working warp is written as {"Position": {"X": 0, "Y": 20}, but for the ridgeside village warps it's written as {"Position": {"X": "0", "Y": "20"}, could the extra quotes around the values for the positions be breaking it? or is that a meaningless discrepancy?

(just seeing if I can get a hotfix for my own files atp, not publishing anything ofc)

stark horizon
#

You could try taking out the quotation marks to see if it works?

broken mesa
#

fair enough, gonna go test it

broken mesa
#

made a test save with only rsv and wtdr enabled with the edits and it works now!! \o/ the quotes were the issue ^^ gonna scan the doc for any other misplaced quotes but I now have a usable mod and net 1 coding knowledge lol

weary seal
#

How do I use XNB files on Android?

#

Is the command for it like! xnb

stark horizon
#

!xnb

native dragonBOT
weary seal
#

OFCORSE it was !xnb

stuck ferry
#

anyone know how to fix the save backup becaus everytime i save my game it get hang and crash my game which leave me no choice to restart the whole game

#

im on mobile

#

i deleted my save backup file since it doesnot work anymore

stark horizon
#

If you deleted it; it's gone. No way to fix that.

stuck ferry
#

maybe if someone can give me one.

stark horizon
#

?

calm heron
#

you want someone else's save...?

stuck ferry
#

no its not save but the save backup

stark horizon
#

Just start a new save, Azz

stuck ferry
#

that will help u save the game wathever u leave

#

its not the player save but the save back up i send the vid

stark horizon
#

oh, you mean the mod? Just reinstall SMAPI

stuck ferry
#

they did not even gave him a permission to enter to my data

#

i actually fix my smapi thx to someone com.zane

stark horizon
#

That's the only way to fix this...

stuck ferry
#

but he did remove evrything of the mod so i ask for virtual but forgot the save backup mod i think

stark horizon
#

Save Backup is built into SMAPI. Reinstalling it shouldn't break your game.

stuck ferry
#

i deleted mine be because the save backup its not compatible anymore, and since i just used someone com.zane excepts for thier save file and mods

stark horizon
#

I don't know what you did, Azz, but it sounds like you should go back to whomever helped you in the first place. All I can say is that to fix it, you need to reinstall SMAPI.

stuck ferry
#

damn alright thx for the help anyway

gaunt gust
#

"Save Backup" in the mobile sense is the game's middle of day save mechanism

#

And it does seem quite borked by at least one mod on mobile, no clue which but it's repeatedly reported to the github

weary seal
#

Help I wanted aimons fancy house but this happened instead

calm heron
#

log?

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.12, with 41 C# mods and 28 content packs.

broken mesa
#

oh dear. went from a 2 minute load in time to currently at 9 minutes and counting when I added a few small mods to break 500 from at around 470 to 480 previously TT I wonder if I accidentally reenabled an outdated mod or something...

weary seal
#

This about me or you? And by that I mean are you replying to my log

broken mesa
#

oh sorry that was about me

weary seal
#

Ok

broken mesa
#

brain not braining rn

calm heron
#

only error i see

broken mesa
#

does anyone know what mod is throwing up the "no idea what caffeine/corn puff/corn chip is!" yellow text in smapi btw?

native dragonBOT
#

@broken mesa You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

calm heron
#

check the name in the message

broken mesa
weary seal
weary seal
broken mesa
#

https://smapi.io/log/da456aea0a0e43a18cc3311111621fd3 so my load in times are currently at 13 minutes. I had started a save and am attempting to load in day 1 so idk if it's going to be a longer load in time because of that (I did go through the cutscenes, closed the game, then opened it again, so it's not cutscene related. is there anything in my smapi log that might indicate any problems? could it just be the fact that more stuff has to be populated since it's a new save?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 110 C# mods and 363 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

broken mesa
#

also the "out of date mods" are reading the version numbers wrong, everything is up to date

broken mesa
robust bison
#

save creation takes a while

#

!manifest bug

native dragonBOT
robust bison
#

!manifestbug

#

hmm

#

!manifesterror

native dragonBOT
#

If SMAPI tells you that a mod can be updated even if you have already downloaded the latest version, it may be an error with the manifest's version number. To check, open the mod's manifest.json and change the version number to match the mod page if they do not already match.

broken mesa
slate sorrel
#

me and my friends downloaded multiplayer mod and its working but i created server on zerotier and he tried to join with ip but it stucked on connectint screen mod:multiplayer mod by tran minh thong

robust bison
#

!smapislow

native dragonBOT
robust bison
slate sorrel
#

oh

broken mesa
#

I basically closed down the game as soon as the initial cutscene finished and then worked on testing load times. I might just play a few days once I'm up for it and then see if load in times are shorter after that, because I did notice shop population seems to be one of the last processes in smapi that takes place like 12.5 minutes in so it could just be that. I guess I'm just nervous about how the game will run and wanted to make sure there were no glaring issues present in my log 😅

#

thanks for all the help though! /genuine .I am an anxious mf and having y'all be able to help me with the resource commands really helps ^^

cobalt dove
#

helloooo :) I really decided on some portrait arts i want to use, but multiple are in xnb only. i know we don't really use that anymore, they're not good ig.

can somone give me advice on converting them into pngs or something pls? I don't know coding at all... But these are so dreamy!
pls @ me in all responses so i can reply in the morning

native dragonBOT
robust bison
#

last link

cobalt dove
#

thanks arcane

lucid rover
#

Where do we get the telephone in stardew valley, I have the expanded version but cant find it anywhere in the carpenter shop

worldly swallow
#

The telephone does not need to be unlocked, should be available at robins shop for 2000 gold

#

you double checked lol?

mystic spear
#

can someone help me?

#

I literally have the mod installed

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

mystic spear
#

i reinstalled smapi

#

the same result

#

like my pc just refuse to read the error handler file

long brook
#

Do you use compatibility brach of sdv (legacy mode)?

#

It's not smapi not read it, it's smapi crash even before loading mods

hardy meadow
#

I'm probably already screwed but I'm stuck in this convo. I'm on steam deck, no desktop to alt tab too, switching to the console window doesn't bring it up. Selecting either option just reopens the dialogue. The only thing I can do is swing my axe with smart cursor but despite getting to negative 16 stamina I didn't pass out

#

Any suggestions?

long brook
native dragonBOT
#

@hardy meadow Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hardy meadow
#

well

#

no way to access to log without closing the game

mystic spear
hardy meadow
#

cuz steam deck

mystic spear
#

Im still a rookie

long brook
native dragonBOT
hardy meadow
#

was hoping not to lose this day

mystic spear
#

!troubleshoot

native dragonBOT
long brook
hardy meadow
#

but like i said im not hopeful of saving it

#

yeah

#

i cant even see the active log window

long brook
mystic spear
#

last time I tried to delete the startup file

#

that didnt work

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 102 C# mods and 6 content packs.

hardy meadow
#

lul you can see me mashing A and hoping

#

probly should play in desktop mode in case something like this happens

long brook
#

I've seen that kind of error but idk how to solve it. Please wait for someone else to help you

#

Ah you're the one that got that error some days ago

hardy meadow
#

yeah that was me

#

got that one fixed tho

#

p sure it was the More Rings mod

long brook
#

But the error about null referenve is coming back on thale latest log

mystic spear
#

I updated my driver

#

I deleted the startup file

#

I got the mods in the right place

#

I did exactly what the troubleshoot said

#

and the game still do not start

#

idk why honestly

worldly swallow
#

hmm, that's strange

#

What platform are you on?

#

just realised mobile does have 1.5 now- it's not on 1.4 anymore so it should have it

hushed barn
#

Hi Coffin how are you?

long brook
#

Really, ben? On modded game support? 🤣

hushed barn
#

what am i doing here??

humble trout
#

Is anyone possibly able to help me out? I changed out haley's sprites in seasonal for another one I found, and for some reason, her sprite hasn't changed from vanilla

lean star
humble trout
#

But only for her

drowsy marsh
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 14 C# mods and 1 content packs.

lean star
native dragonBOT
#

@humble trout Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

drowsy marsh
#

can anyone please help :/

#

。:゚(;´∩`;)゚:。

lean star
humble trout
scarlet quail
humble trout
#

That's why I'm confused 😂

lean star
drowsy marsh
drowsy marsh
scarlet quail
#

What do you mean by all the other mods? Send a screenshot

#

Because it's not detecting everything under that folder

drowsy marsh
scarlet quail
#

We need to see inside the stardew Valley expanded folder.

humble trout
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 209 C# mods and 811 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

drowsy marsh
#

Ah

scarlet quail
#

That is your mods folder. We need to see inside the stardew Valley expanded folder.

drowsy marsh
#

This ?

humble trout
#

And some of the ones it's listed to update have only recently been downloaded, as in, this month, so

scarlet quail
#

Reinstall stardew Valley expanded.

#

You should have more than that folder

drowsy marsh
scarlet quail
#

Reinstall.

drowsy marsh
#

Ah really??

#

It didn't install properly??

robust bison
#

man that's a really fuckrd up install

drowsy marsh
#

Uh oh

#

Lol ahhhhh I'm illiterate

#

Alriight I'll reinstall

#

Thank you!

gaunt gust
#

That's almost certainly "just" an old translation, not the actual mod

#

!sve for detailed instructions

native dragonBOT
scarlet quail
#

I knew it was likely a translation... But very odd that they said it wasn't

lean star
drowsy marsh
#

Ah, got it

#

Hope it works this time

humble trout
gaunt gust
#

Eh, sometime for some reason Nexus hides the actual SVE from the search results

loud jetty
#

im having trouble with replacing the wizard portrait with a witch one- it seems to keep grabbing the base game portraits instead of any hd ones even tho hd ones are working for other characters and at this point im completely at a loss

lean star
humble trout
lean star
#

you may or may not close the game

humble trout
#

I didn't know that the resources only loaded with a save, that's actually quite neat

lean star
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 210 C# mods and 813 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

humble trout
#

ffs, NONE OF THEM ARE OUTDATED, I'VE CHECKED

#

Unless it's a version text issue .-.

gray sierra
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 28 C# mods and 18 content packs.

loud jetty
#

and like-

#

it changes the name and the sprite jus fine-

#

its jus not doing the portrait for some reason

lean star
#

there is no Wizard in SVE

loud jetty
#

ive even gone so far as going into SVE and replacing the portrait files in that- yet it still seems to be pulling from the base game or something

#

which- doesnt make any sense to me- cus if its working for sprites and name- it deff should be also for portrait

lean star
lean star
native dragonBOT
#

@loud jetty Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 36 C# mods and 33 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
#

09:16:07 ERROR Content Patcher Can't apply image patch "Stardew Valley Expanded > Include code/npcs/magnus.json > EditImage Portraits/Wizard" to Portraits/Wizard: target area (X:0, Y:0, Width:512, Height:1024) extends past the right edge of the image (Width:128), which isn't allowed. Patches can only extend the tilesheet downwards.
did they change their code in the recent update?

loud jetty
#

i was jus checking the release notes- it doesnt look like it would be something that would effect it- but i can try updating it and test it

humble trout
#

That makes no sense, because several npcs, like Emily, as an example are using seasonal

#

(╯°□°)╯︵ ┻━┻

high hedge
#

woah

#

whow

humble trout
#

So, why is it loading in the mod menu then? How would I go about fixing it?

#

I'm so confused

lean star
loud jetty
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 36 C# mods and 35 content packs.

loud jetty
lean star
#

Failed to load game asset 'Mods/HDPortraits/Wizard': HD Portraits failed loading content asset 'Mods/HDPortraits/Wizard' from the game content.
now that I know where to look, let's see why

loud jetty
#

oos :3

#

they didnt code it right-

#

"Action": "Load",
"Target": "Mods/JierHDPortraits/Magnus",
"FromFile": "assets/{{TargetWithoutPath}}.png",
"When": {"Magnus_HD_portrait": "true"},

#

if i had to make a guess- that would be throwing a wrench into it

drowsy marsh
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 14 C# mods and 1 content packs.

drowsy marsh
#

i intalled again

#

yet still not working

#

is it still not the right installation ?

lean star
loud jetty
#

uhm-

#

the entire config looks kinda messed up- i think they screwed a few things up

lean star
loud jetty
#

but scrolling through it- it seems like something happened with formatting it- that messed up a few things when they made it

#

im no professional on the subject tho

drowsy marsh
lean star
drowsy marsh
#

Hmm

#

That's weird

lean star
#

did you move SVE to your mods folder? 'cause this one's name is new folder

drowsy marsh
#

Omg I'm so sorry ,,, yea I didn't ಥ‿ಥ

lean star
robust bison
#

to be expected from an AI mod tbh

loud jetty
lean star
#

but I feel they didn't fix but ignore the issue
after all, the Magnus file is not in JierHDPortraits but in JierHDSVEPortraits

#

and for you that doesn't do any good since the new uploader has a different UniqueID and therefore all SVE characters should be loaded from AnimeHDSVEPortraits

loud jetty
#

they jus didnt set stuff up correctly

#

(meanwhile ive been losing my mind thinking i screwed something up somewhere)

lean star
#

nah, the issue exists for almost a year now and was copied over by literally copying the entire content.json over

loud jetty
#

well thanks for helping me figure that out

lapis bramble
#

Hi! whats the latest compatible version of stardew valley with smapi for android??

native dragonBOT
#

An incomplete list of android compatible mods can be found at https://android.stardew.rocks/. If you find a mod that isn't on there, submit it by following the instructions here.
For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link.

lapis bramble
#

That is not what I wanted to knownSDVemoteconfuse

#

But thanks

#

Whats the latest compatible version?

#

I cant find it anywhere...

robust bison
lapis bramble
#

???

#

I am asking what version of stardew valley is compatible with smapi for android?

robust bison
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

robust bison
#

my bad I swore I saw expanded in that

lapis bramble
#

i know it is not compatible 100% with 1.5.6.61 version

#

So does it work on the imadiate lowest 1.5.6.39 version???

robust bison
#

yes

lapis bramble
#

Ok.

#

Thanks

#

I cant install because of "lenght" error on smapi installer

#

Do you know what might cause this?

lean star
humble trout
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 212 C# mods and 805 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lean star
#

I'm assuming something went horribly wrong with your mods given that most of the errors were empty folders and missing manifests

dire fractal
humble trout
lean star
humble trout
# lean star highly unlikely but you can link to whatever files you replaced with
Nexus Mods :: Stardew Valley

Seasonal and vanilla replacement mods for Haley!

Nexus Mods :: Stardew Valley

Replace with Seasonal Outfits

Nexus Mods :: Stardew Valley

A seasonal version of my Penny mod.

Nexus Mods :: Stardew Valley

Edit of Sam's Seasonal Outfits Portraits to make his hair more skater-y and less big. Includes change to the Spring and Winter outfits. Makes him a bit taller in his portrait.

Nexus Mods :: Stardew Valley

Seasonal version of my Emily redesign!

#

oops

#

Sorry, forgot to disable the embeds

lean star
#

nope, it's all just image files, you would have had to replace the content file or delete the character data files

loud jetty
#

oki- so i have romancable rasmodia installed- and it should be doing the magnus portrait (ive removed the hd sve mod i was using early that was a complete mess)- yet this one wont load either- and im not sure if the log can be any assistance as to why :3

https://smapi.io/log/646c5f9ab6654e07943f2273a7f0511c

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 36 C# mods and 35 content packs.

loud jetty
#

i was looking at the content.json for it- and like- does this look like its formatted correctly?-

{ "Action": "EditImage", "Target": "Portraits/Wizard", "When": { "HasMod": "FlashShifter.StardewValleyExpandedCP" }, "FromFile": "assets/Witch_SVE_Portrait.png" },

karmic reef
lean star
loud jetty
#

is there a way to tell it to read it correctly? since i do have the hd portraits mod-

lean star
#

which rasmodia hd mod are you using?

copper turret
#

hello. does the chests anywhere mod allow you to craft stuff from those chests?

uneven venture
#

Hey folks, I just wanna ask something about the fishing made easy suite mod, like can I enable multiple options at the same times? Are they all gonna work?

lean star
loud jetty
#

and was trying to make SVE load those-

lean star
lean star
#

yeah that doesn't work

loud jetty
#

well- is there a way, to make it work tho?

lean star
#

it's not an hd portrait mod, so it wouldn't know what to do with them

#

there is

loud jetty
#

i figured i could make an edit in the content.json to make it run the edit image command- i jus dont know what i have to do for it (been much too long)

lean star
#

not that simple, we'll have to write our own little HD Portrait mod for Rasmodia (or steal the code from @rose vessel and replace the images, which is what I'm gonna do 😆 )

loud jetty
#

pfft, nice

lean star
#

the CP version, not the replacement one

loud jetty
#

i got it ^^

#

i finally got it working ❤️

lean star
#

or do whatever you did

loud jetty
#

i literally- jus replaced all the png's with the one from the mod that didnt work :3

#

i much happies that it worked ^^

lean star
#

bloated but it is an option

loud jetty
#

mhms

#

and thank you so much for the idea ^^

lean star
#

no problem

hidden shoal
#

anyone know a fix for this? Random objects around the map will flicker through eachother. I read its a problem with tmxl but i need that mod for an east scarp mod, is there a fix?

lean star
#

always raining in the valley?

hidden shoal
#

yes that one

neat plaza
#

use the beta in the discord

modern python
#

you can get a version that doesnt need tmxl in the East Scarp discord

hidden shoal
#

oh ok thank you guys :D

rose vessel
lean star
foggy patrol
#

has anyone else had the issue that the installer for snapi just doesn’t open? i’ve tried everything atp and idk if anyone else has any idea

neat plaza
#

is it unzipped

foggy patrol
#

yeah

hidden shoal
#

i installed the non tmxl version but saw this in the smapi logs, is this normal or is something broken?

sinful sonnet
sinful sonnet
sinful sonnet
# uneven venture Thx for the answer

No problem. As long as the enabled options don't overlap with other things doing the same thing or changing up the same thing, it shouldn't cause any problems. 😙

uneven venture
#

I see thx again

safe prairie
#

my friend is having some problems loading up their modded game, it says its loading but then it just doesnt iirc , it jujst crashes

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
spice vine
#

Can someone tell me where I can find the unofficial SVE for mobile

twin kernel
#

How do I get these?? 😮 there is no way up?

modern python
#

yes there is, see the sdv wiki

regal quail
#

hiii guys so basically i got mods, played with them for like a day and then deleted them and now my save wont load:( i tried doing what google told me to but idk i just cant do it:( anyone wanna help pleazzeeee

dusty spruce
#

you can't just remove the mods (including SMAPI i assume) and hope the save will load

#

your best bet is installing SMAPI back, without any other extra mods, then playing one more day in that state

#

afterwards you can try removing SMAPI again

#

(unless you're on Android. then you're screwed and removing mods is a no-no)

dusty spruce
#

Error Handler is kinda part of SMAPI, which is why i didn't mention it

#

but yes, that's the part that makes this work

regal quail
#

oh man

round agate
#

heyo I just updated RSV and I'm getting some errors

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

round agate
native dragonBOT
round agate
#

I've just been trying to update all my mods cause I haven't played in a while but they're all breaking now T^T

robust bison
#

reinstall rsv

#

fully delete first

round agate
#

okay

modern python
#

also get lumisteria's outdoor tilesheets if you want to get East Scarp to work

humble trout
#

@lean starJust wanted to thank you for your help earilier! Reinstalling the mod worked! gummyhug