#archived-modded-support

1 messages · Page 260 of 1

lost glen
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okidoki

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oki i did it

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this is it now

modern python
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that yellow text is normal, you dont have to worry about it!

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as long as you have no red youre good to go

lost glen
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yipeee

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thank you so muchhh

pine flare
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ya ya ya

wary python
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There is no sound from my game, what can I do?

edgy silo
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Fellas what’s the command to remove a broken quest to advance the quest line?

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More Building Upgrades farm cave quest line is borked

lament vortex
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Might be easier to use CJB Cheats

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There's no command to mark only one quest as completed

edgy silo
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Even a modded quest?

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Confusion

lament vortex
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Yes

edgy silo
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Damn aite, I’ll see if that advances the quest

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Hopefully it does, I wanna little area in my cave for fishing

patent stirrup
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i need some help finding my mods folder

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i downloaded smapi but when i go to game files i dont see a mods folder

edgy silo
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did you install smapi

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you need to download and install smapi and then a mod folder is created

patent stirrup
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i did

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it said it installed succesfully so im not sure what to do

modern python
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do you use steam?

patent stirrup
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yes

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nevermind i found it!

edgy silo
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good job :]

lost pasture
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hey yall. So I am using the West Elm's furniture mod and it shows that I can have different types of beds but it's only showing me on type of bed? idk how to change that

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like idk how I can get these different options as its not giving me that choice 😭

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like on my end I have 3 content packs but never loads up all 3 if that makes sense

stray slate
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I’ve been trying to look through all the prior messages before I ask (stationed in Korea so big time difference) but with the new SMAPI update, have there been any issues with other mods breaking? Like particularly CJB cheats/item spawner and SVE or RSV?
TIA for any insights! ☺️

stray slate
hollow marlin
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Trying to find this mod I need for east scarp stuff to work, but when I type it into nexus nothing comes up. I have custom companions but that’s not what it needs

modern python
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern python
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that is what it needs, actually. custom companions is the mod name, PeacefulEnd.CustomCompanions is the Unique ID

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so im assuming you incorrectly installed Custom Companions or its failing to load for whatever reason

cunning pine
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hii im not new to stardew but i am new to mods, can anyone help me download smapi and help me sort it out? i dont know what i am doing at all

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the stardew wiki wasnt helpful cus i dont understand computer talk at all

modern python
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can you show which part is confusing you?

cunning pine
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okay so i dowbloaded it directly but i dont know where to go from there

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i can show you on my phone holdon can i send images here?

modern python
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yes

lament vortex
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this is for pc right

cunning pine
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yeah for windows

lament vortex
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ok yeah carry on

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just wanted to confirm that beforehand kek

cunning pine
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this makes no sense

modern python
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ok so are you using steam

cunning pine
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i cant find smapi in my computer

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yes

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idk how to link them or put my mods from nexus in smapi if thats how it works

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idk what im doing lmao

modern python
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ok, take that whole part with the "C:\ ...%command% and copy that

cunning pine
modern python
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entire thing

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including the command part

cunning pine
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this?

stray slate
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okay, one last question. I get the prompt in SMAPI that says SVE uses depreciated code and will break in the next major SMAPI update. This doesn't constitute as a major update right? lol

cunning pine
modern python
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you dont have to worry about that brew

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now go to steam, right click stardew valley, select properties, and then paste that thing you just copied into the "launch options" field

cunning pine
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okay do i now close the little screen that popped up for properties?

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this thing

modern python
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yeah

cunning pine
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okay done

modern python
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and now, to install mods, you right click stardew again, then select manage, and then browse local files. you should see a folder in there called Mods. after downloading a mod from nexus/wherever, you extract it and put the folder in there. then just hit play on steam to launch modded stardew

cunning pine
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okay so my mods go into that folder and im good to go?

modern python
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yep!

cunning pine
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thats all it takes?

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oh wow cool!! okay thank you sm!!!!

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youve been very helpful!!

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thank uuu

modern python
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glad i could help! SDVpufferheart

hollow marlin
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Thx @ vinilla!

cunning pine
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sorry @modern python is this what i move into the mods folder?

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the highlighted option

modern python
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nah, you need to go up one level higher, the entire folder called npc map locations

cunning pine
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this?

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sorry the quality isnt thd best

modern python
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yes

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stuff should look like this once its in your mod folder

cunning pine
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ive copied the folder do i just paste here?

modern python
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yep

cunning pine
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i did it??

modern python
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looks right to me!

cunning pine
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awesome thank you!!!

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itll take me a second to get used to this but ill get it eventually thank you!!

modern python
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good luck!

cunning pine
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thank you!

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have a good night/day!

modern python
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you too :D

sterile rapids
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Nice to see people getting helped ☺️ ~ Quick Q (hopefully) from me about Mod Groups on Mac. I have already used SMAPI to play multiplayer with a couple of basic mods with friends. Now wanting to have an alternative folder or two for my own save file/with another friend.

I downloaded the SVE mods as a starter just to test it out and put them into a separate folder called ModsSVE. I then followed the wiki's instructions for Mac(Steam) and created a command file with the pathname as it lays it out. When I run that command file, terminal opens and it successfully boots up steam and then Stardew Valley but still with my basic 'Mods' folder.

I did get the initial pop up warning for 'privacy and security' that the terminal could not edit/overide the specificed folder because it doesn't have the privileges. I tried following the "chmod u+x" part next from the wiki tutorial. In the terminal, I enter that chmod u+x command and the pathname to my .command file and it doesn't do anything. In terminal, it just goes to another line for a new input without saying if it went through and I don't know how to check if the privileges did change. When I try running the command again, I don't get a warning that the terminal can't access/change because of privileges but it still goes to the 'Mods' folder instead of 'ModsSVE'.

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Anyone else have this issue/know how to trouble shoot when Mac doesn't seem to be using a different Mod folder/group when setting it up?

lament prairie
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You can troubleshoot whether chmod took or not with ls-l FILENAME

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The string of letter it spits back should have xs in it

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I have never gotten modgroups to work on Mac but I’ve also never put in any effort

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Occasions people report that it doesn’t work but I’ve never figured out if it’s just tricky

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I just rename folders to Mods whenever I want to use them

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And Mods (Thing) when I don’t

sterile rapids
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That seems like a much easier solution!

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This is what it spits out when I try that ls -l command: -rwxr--rw-@ 1 myname staff 88 Oct 5 20:34 /Users/myname/Desktop/SMAPI_SVE.command

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so it seems not - no xs in sight

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but i'll just do the simpler thing then

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thanks for the reply ☺️

lament prairie
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Ok there is an x

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In the rwxr

sterile rapids
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oh, I thought it needed the s with it, not just an x 😅 understood...then not sure why it isn't working

lament prairie
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This applies to Mac too because Mac is Unix

edgy silo
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alrighty folks in struggling, how do you find a quest ID so I can force a quest to work

lament prairie
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Which mod

cunning pine
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so nexus keeps telling me i need this but i think i have?

modern python
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thats just a reminder, nexus doesnt know what you have installed

edgy silo
cunning pine
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it wont let me download a mod without this poping up tho

modern python
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just hit the download button

cunning pine
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downloading niw6

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but ive put smapi i think in the correct folder

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okay nvm it seems to just keep popping up

modern python
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yeah you dont have to worry about it

lament prairie
edgy silo
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mmm okay

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one more time, whats the command to force a quest? Is it addQuest or just debug quest (questID)

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hm yes now my game keeps crashing

lament prairie
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Probably the quest is broken then

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And forcibly adding it made this more of a pressing issue

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Post a log

edgy silo
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yeah hold on

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yup it froze again ce_dissociated_blep

native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 158 C# mods and 681 content packs.

edgy silo
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this is in fact, very frustrating

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hm yes now its not loading at all

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wait no there it goes

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it froze again ce_dissociated_blep

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did my save get borked???

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because its not showing up in the log

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no errors, but it just freezes

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yeah i borked my save

modern python
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ouch

edgy silo
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idk HOW

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but it DID

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whatever, i need to test out the questline anyways and try and fix it

edgy silo
modern python
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i wouldnt know, ive never used that command, sorry

edgy silo
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dang, okay

desert loom
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Has anyone dealt with the inputs not responding to peripherals? Like I press W to go up and even when I stop pressing W, it continues to go up for several seconds or longer
[9:00 PM]
I'm not sure how else to explain the issue

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this is my mod list

modern python
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this is a very standard mod list, nothing that should be causing substantial lag

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whats the RAM of your device?

pallid summit
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hey friends, i've received a baffling bug report for my mod and this seems like the best place to ask about it.
has anyone experienced the hat mouse shop rendering as if closed even after getting an achievement/having the store open?
from the report, it sounds like the boarded-up door is rendering on one of the Front layers:

I think it might be a layer issue? My character when walking up to the storefront is concealed by the planks as if standing under them.
my mod doesn't affect how the store opens or change any part of the code that renders it, so i have no idea what is going on here. has anyone heard of this happening?

desert loom
native dragonBOT
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Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 25 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

desert loom
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thanks gov. now how do I update mods. Do I need to delete and redownload a newer version of the mod?

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oh and i have 16 gigs of ram on this computer

desert loom
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ok cool. I can do that. I'll let y'all know if it fixed the issue or not

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thanks for the help

modern python
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no problem

edgy silo
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 159 C# mods and 681 content packs.

stone cradle
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hey so it takes a pretty long time for my game to load, whether it be just booting up or restarting a day. not a super big deal, just wanted to see if there was a solution to this mildly annoying problem. it could just be the sheer amount of mods, and if so whatever. https://smapi.io/log/00b7d85da56c43e79a44f9a6d70b2b3a

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what

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where the governer

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 32 C# mods and 12 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 32 C# mods and 12 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stone cradle
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oh there he is

modern python
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there he is!

pallid summit
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he gets busy sometimes

stone cradle
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fair

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dont wanna rush him

modern python
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how long are we talking with these load times?

edgy silo
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like seven eight minutes

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before the LONGEST it took was 4

modern python
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i was directing that at adrymarker

edgy silo
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oopsie haha

stone cradle
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for me like idk 45 secs to a minute

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havent timed it yet i can do that real quick

modern python
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thats pretty fast for a modded game

stone cradle
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fr

modern python
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mods naturally increase the load time

stone cradle
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damn

pallid summit
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with just SVE and a few other things that sounds a bit long but it's the right order of magnitude

edgy silo
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okay so adding spritemaster seems to have fixed my loading issue

modern python
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hm, interesting

edgy silo
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I didn't WANT spritemaster since I didnt like the HD look but hey if this gets me my game lol

modern python
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you can turn that off

pallid summit
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you can turn off the smoothing

modern python
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just disable resampling in the config

edgy silo
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👀

stone cradle
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or pressing f11

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i believe

edgy silo
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yup f11

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yeah it works fine with spritemaster

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no freezing

modern python
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yippee

stark horizon
pallid summit
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no

stark horizon
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Did you get a log with this report?

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Because my first thought is a mod conflict?

pallid summit
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 110 C# mods and 167 content packs.

pallid summit
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i asked them to do a patch summary as well but i haven't found anything in the existing log so far

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don't even really know what to look for. can't get repro and can't picture what could even cause it

stark horizon
# pallid summit i asked them to do a patch summary as well but i haven't found anything in the e...

Did you see this? I don't know if it's related or not, but it's interesting - SVR3 changes maps, yeah?

21:12:55 TRACE Hat Mouse Lacey - Core Caught NullReferenceException when mirroring SVR3 System.NullReferenceException: Object reference not set to an instance of an object. at ichortower_HatMouseLacey.ModEntry.OnLoadStageChanged(Object sender, LoadStageChangedEventArgs e) in /home/bcooney/Projects/HatMouseLacey/SMAPI/ModEntry.cs:line 413

pallid summit
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oh yeah, that's benign. i actually just removed that message from my recent builds because it looks bad SDVpufferpensive

stark horizon
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This is also interesting:

22:58:18 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Remove) 22:58:20 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Restore)

pallid summit
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(if you're curious, that is me checking whether i need to apply extra map edits to support SVR3)

stark horizon
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Yeah, I had no clue what that meant, but thank you so much! I am a curious sort of creature. SDVpuffersquee

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There are 4 other mods that edit maps/Forest, besides yours, ichor.

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I wonder if one of them has a tilesheet that could be causing the blip?

pallid summit
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what makes it so confusing is that the Forest map has the ruined, boarded-up house in its tiles (spring_outdoorsTileSheet). but when the hat shop opens, the door and the HATS and the hat sign and the mouse get loaded from Cursors and just drawn over top of the map

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i guess i should look more closely at how exactly that happens, but that still doesn't explain how the boarded-up tiles take over, or how they get rendered in front of the farmer

stark horizon
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Ok, so the map change is predicated on the achievement opening up. Rubber ducking it here...Does one of the other have achievement conditions that could take precendence?

pallid summit
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i'm extremely confused 😅

stark horizon
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I can see why. aSDVpetthepuffer

stark horizon
# pallid summit i'm extremely confused 😅

Question about the Deep Woods obelisk...why is it removing/restoring? And when it's "restoring" what is it restoring?

21:12:57 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Restore) 21:32:59 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Remove) 21:33:02 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Restore) 22:18:08 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Remove) 22:18:11 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Restore) 22:58:18 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Remove) 22:58:20 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Restore) 23:16:05 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Remove) 23:16:17 TRACE Deep Woods WoodsObelisk.ProcessAllInLocation(Custom_HatMouseLacey_MouseHouse, Restore)

pallid summit
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no clue. never heard of it

pallid summit
stark horizon
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It's an obelisk specific to warping to the Deep Woods.

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Oh yay!!!

pallid summit
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i'm probably going to have to get lemurkat on the horn about this one

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tysm! many eyes make bugs shallow SDVpufferheart

modern python
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lemurkat? she didnt make ayeisha tho 0.0

pallid summit
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uhh is my old man memory at it again

stark horizon
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You're welcome, ichor. Happy to help narrow the field. SDVpuffercactus

modern python
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limeydragon is ayeisha's author

pallid summit
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yes. thank you

pallid summit
placid musk
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yo i downloaded a mod and it is saying it "skipped" some mods and I cant play the mod

stark horizon
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!log please, Warrior

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

placid musk
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this is my first time playing it so idk if some additional files are to be downloaded before hand

modern python
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there often are, yes

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but log first

placid musk
native dragonBOT
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Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home Single Language, with 6 C# mods and 6 content packs.

placid musk
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so??

stark horizon
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Is this a cracked SDV?

placid musk
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uh

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yeah

stark horizon
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So you're not likely to find much help here. But look at the red text in your log. You're missing a mod.

placid musk
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I see

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thanks for ur help

formal urchin
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So I added the Hugs and Kisses mod but it doesn't seem to work. From my understanding you're supposed to right click to be able to hug someone with at least 5 hearts.

stark horizon
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!log please Ashton?

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stark horizon
formal urchin
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I am about to upload my SMAPI log

stark horizon
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No apologies needed! Are you on PC?

formal urchin
stark horizon
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Ok. So, what you want to do is open the Hugs and Kisses Mod folder

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Do you have notepad or notepad ++ ?

formal urchin
long brook
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Windows hasnotepad built in

stark horizon
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No worries. They're just text editor programs

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And...yeah, what Box said. (hi, Box!)

long brook
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Hiya logo

stark horizon
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Have you found the mod folder?

formal urchin
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Also I tried to follow the instructions for uploading my SMAPI log but when I try to run the exact text shown it says "can't find C:\Users\Sir" (My name on my computer is Sir Ashton).

long brook
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Press and hold win+R, then input %appdata%\StardewValley

stark horizon
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you may be following the directions for a different operating system?

formal urchin
stark horizon
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Yeah, that's where you'll find your save info. Do you know how to find your mods folder?

edgy silo
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iksy so ive been playing for a bit, and spritemaster makes it faster but if you play without it, its SUPER laggy

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and it freezes real bad

formal urchin
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I think so? I thought I had it inside of the Stardew game folder but it's nowhere to be seen.

stark horizon
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C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley
or C:\GOG Games\Stardew Valley

formal urchin
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OH
Do I put the mods folder inside of my saved game folder, like to specifically apply it to that save file?

stark horizon
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No, not exactly. You see the file paths I just posted?

formal urchin
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Yes, I'm about to use it.

stark horizon
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You want to put your Mods Folder inside that Stardew Valley folder

formal urchin
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Okay so I used the file path. Inside that I have the folders, Content, Mods, smapi-internal, and there's a bunch of application extensions

stark horizon
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Perfect!

formal urchin
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Hugs and Kisses is already inside of Mods

stark horizon
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Ok. Inside Hugs and Kisses you'll see a file titled "config.json"

formal urchin
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I opened Hugs and Kisses and I see an application extension called HugsandKisses.dll, a PDB file called HugsandKisses.pdb, and manifest, a JSON source file. When I open the assets all I see is kiss.

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manifest isn't what you're referring to, right?

stark horizon
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Ah, so maybe it wasn't loading. You wouldn't have a config.json until it actually loads in the game

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When you installed SMAPI, did you set your launch options in GOG?

formal urchin
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I did not. I didn't know I needed to that, I actually haven't successfully ran any of my mods yet, I downloaded SMAPI, the content patcher, and the mods and didn't play the game or try to use any of them until Hugs and Kisses.

stark horizon
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Follow the visual instructions here 🙂

modern python
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i dont think gog needs launch options

modern python
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ah, i guess its a bit different

stark horizon
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You don't have to set the launch options, you could just run the StardewModdingAPI.exe directly from the file, but if you want to be able to track your playtime through GOG, then you have to do the weirdness.

formal urchin
stark horizon
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Good luck!

placid musk
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can anyone tell me what SVE is

modern python
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!sve

native dragonBOT
burnt totem
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@stark horizon disabling those two didnt fix it unfortunately
same errors

stark horizon
burnt totem
stark horizon
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All the content packs are listed under "Content Patcher" on your log. All the bold-face entries are C# mods. 🙂

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Does that help?

burnt totem
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mhm

inland shoal
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ughhhh im trying to figure out the blue grass recolor mod right

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it just isnt recoloring

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some seasons

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like for spring its all dandy, except the grass

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its meant to color the grass too but it isnt

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for some reason it recolors summer

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but fall isnt...

pastel cove
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I want to mod Stardew, but I don't really know where to start or what would be a good mod and I'd love suggestions and advice if anyone has them

native dragonBOT
pastel cove
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Thank you!

long brook
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feel free to ask here if you need help later

inland shoal
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let me post my log

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

inland shoal
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.0, with 13 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

smoky dirge
inland shoal
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only the grass is getting recolored >.>

inland shoal
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as well

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cant figure out the problem for the life of me EmojiCry

smoky dirge
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BTW this is what it looks like.

stark horizon
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What's odd, cheese, is that I'm not seeing where Blue Grass Recolor is editing the Maps files for Fall and Winter

stark horizon
inland shoal
stark horizon
inland shoal
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not sure how to fix that problem now..

stark horizon
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I'm more curious if the assets are in the mod folder?'

inland shoal
smoky dirge
stark horizon
inland shoal
stark horizon
inland shoal
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ooh yeah of course

stark horizon
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And post the link? 🙂

inland shoal
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like content patcher?

stark horizon
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Content patcher would be great 🙂

inland shoal
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alrightyy

stark horizon
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I'm not seeing anything jumping out at me as a red flag. But...are you aware of what load order is?

stark horizon
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So, with CP content packs are loaded alphabetically, and if 2 mods try to edit the same asset or tilesheet, the mod that loads last will take precedence.

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Magica Trees loads after Blue Grass Recolor, so it could be overriding any changes that BGR is trying to make.

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I don't know for certain, though.

inland shoal
stark horizon
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Oh, well there goes that theory SBVLmaoDog

stark horizon
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Spanish Revival Buildings edits the outdoorsTileSheets

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Try renaming the Blue Grass Recolor folder to zz Blue Grass Recolor

inland shoal
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okaii

stark horizon
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sure - the (CP) is irrelevant anyway 🙂

inland shoal
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alright, named it ill relaunch my stardew now

stark horizon
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Fingers crossed!

inland shoal
stark horizon
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new log please?

inland shoal
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of course

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

inland shoal
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.0.0, with 13 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

you don't need to type the command every single time, you just need to bookmark the site

inland shoal
#

yea ill do tht rn, thxu

inland shoal
stark horizon
#

Yeah - those are specific tree-related actions, though, that should have been corrected since you got the Extra Trees mod.

inland shoal
#

yeah to be honest i dont think i mind that as an issue, just a bit peeved about the map recolor as a whole

long brook
#

can you try just load BGR with nothing else (keep CP and mods added by smapi), just to make sure BGR

burnt totem
#

@stark horizon guess what

stark horizon
#

Unfortunately, I have to go to sleep, but I was about to just say ditch it and try Yri's Retro Recolor instead. Box's idea is kinder. SBVLmaoDog

stark horizon
burnt totem
#

it works

stark horizon
#

Oqw;ekjr;l

#

What mod was it?

burnt totem
#

wanna guess

long brook
#

the one that bother me is the format number inside content.json of the file, said 1.21.0 while smapi.io/json ask to change it to 1.29.0

inland shoal
burnt totem
#

it was ||modular gameplay overhaul||

stark horizon
#

shakes fists

edgy silo
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 160 C# mods and 683 content packs.

long brook
burnt totem
#

what can we do now?

#

MGO is a good mod - i'd rather keep it

stark horizon
inland shoal
burnt totem
#

do i just ping them?

stark horizon
#

Yes, that's the probably a good course of action, since they're active here. On the Wiki it does say that all modules should be fully multiplayer compat

inland shoal
#

yeppp i tried box's idea and

#

wellll it still didnt work

stark horizon
#

So something about the code itself is janky. The syntax is right, so I'm not sure, tbh

burnt totem
#

i'm not sure what the right thing to say is

inland shoal
#

makes me wonder if anyone else had similar issues

#

its a shame, the mod is sooo cute

stark horizon
#

I would say, Hey, DaLion, we experienced game crashing, even on a new save, with MARGO in multiplayer. Here's our logs (make sure to give both logs).

burnt totem
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 69 C# mods and 80 content packs.

#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 69 C# mods and 80 content packs.

burnt totem
#

ok wait

burnt totem
#

i had just realized we didn't manually overwrite the mod with the file in the optional folder but we just did and it still was bugging

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 69 C# mods and 80 content packs.

#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 69 C# mods and 80 content packs.

burnt totem
#

it doesn't look like any of the mods we have are incompatible with it

open jungle
#

Hi, my modded Stardew Valley game crashes when I open a older farm save file, but it opens fine with a newish one

restive karma
#

hi!! could anyone potentially tell me where i went wrong installing the expansion mod????

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

burnt totem
#

@restive karma @open jungle

burnt totem
open jungle
#

no

#

well SpriteMaster

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.2.1, with 55 C# mods and 71 content packs.

burnt totem
burnt totem
#

1.You need Custom furniture
2. replace childtonpc with Little NPCS
3. delete xnb files

burnt totem
restive karma
robust bison
harsh dune
#

hi, i was downloading extra mods for kids and suddenly i got copy of my kid, i have 2 kids and now i have 4.
im trying to deleted some new mods that i've been download but didn't fix anything, checking with smapi logs but didn't show any errors

weary seal
#

My mods keep crashing:( pls help

robust bison
native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
lean star
#

some of the code won't work unfortunately but there are parts that should yet don't in your screenshots

analog ingot
#

Hello ! I saw this but I don't understand, what should I do with the SMAPI folder ?

robust bison
#

it tells you

analog ingot
#

I should simply delete this folder?

robust bison
#

yes

analog ingot
sacred dagger
#

Hey there. I have a question: Is there a mod or possibility (via console or something) to find out the exact name of a map I'm in? When using Lookup anything to find the spot for a certain fish I have way too many places that are not easy to identify and names are not always telling me exactly where to go. What would also be great is just an info about the current map Im in

#

Just an example, it would be really cool to get more details about the maps, the names are not clear enough to me 😄 Sometimes I know which mod its from but usually Im just running around and hoping to be in the right place ^^

sacred dagger
sacred dagger
# robust bison it's a mod

Found it. Its PyTK. Command is "show_mapdata". Its ok to find it but would be better to have that ingame (like a popup that comes up when entering a map). Thank you though 🙂 Its writing hundreds of lines and at the end is the map name, so I try to remember what Im searching but its not the best QoL 😄 Is there not a single mod just for map information? Maybe someone else knows such a mod?

surreal compass
#

my sve is not working idk why i downloaded all the requirements for sve

#

I haven't played for 2 months and i want to play it again so updated most of my mods and even sve and replaced my smapi with a new one, idk why this is just happening now (edited)
plz help me TT

robust bison
robust bison
heady cape
#

Question: I recently removed and replaced all the old Overhaul mods for MARGO and i think the Legendary fish pond Data folder is a left over from the old Aquarism mod. Should i remove it? I think it was mentioned that MARGO now has everything in it?

sacred dagger
robust bison
heady cape
#

Ok, thank you. ShriekLove

surreal compass
long brook
native dragonBOT
#

@surreal compass Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
wary python
#

Yes

#

Sound settings are on but there is no sound

surreal compass
#

fixed it already sorry for bothering everybody TT

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 97 C# mods and 65 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pallid summit
# smoky dirge BTW this is what it looks like.

thanks for reporting it! as you saw, i was able to figure out that it's Ayeisha causing it by rendering an extra door on the highest map layer. i believe you may have seen her event at the mouse house on a rainy day, which causes the extra door to remain forever.
i hope my workaround was helpful to you. SDVpufferheart

stray spire
stray spire
restive grove
pallid summit
#

(the map patch also displays in front of the farmer since it's on AlwaysFront, which isn't a very big problem but it looks odd if you visit the house before earning an achievement)

restive grove
#

ah.. of course that's what doing it. I'll fix it.

summer apex
#

hey y'all. I'm switching my farm map, and i've noticed that the dog bowl is going to become clipped by the new cliff / landscape. I'm looking for it in the save file so i can change the x/y and put it somewhere visible (you can't pick-axe it and move it)... but i can't seem to find the key in the XML that has that entity. does anyone happen to know what it is?

gaunt gust
#

The dog bowl is built into the map

#

It's not in a location in the save

summer apex
#

ah, so it actually moved ?

#

i guess i didn't see that

#

decided to go from the water/islands to the four-corners... seems like it's more fun 🙂

summer apex
#

hmm, also -- if anyone minds -- what's the XML key for farm type?

#

i thought that'd be more obvious to find, but apparently not

#

ah, whichFarm

lapis bramble
#

hi, does smapi for android work on the latest version of stardew valley?

lament prairie
#

Sort of

#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #678284714829807636 with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

lapis bramble
modern python
#

the ui might be a little funky but it should work afaik

rancid swan
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 97 C# mods and 65 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

wary python
#

There is no sound from my game when I install the mod

pallid summit
# rancid swan Getting a black screen when entering CC. Made it to early summer before this sta...

not sure exactly what's going on, but you have a bunch of copies of this error from game and it looks relevant:

   at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
   at StardewValley.Locations.CommunityCenter.checkForMissedRewards() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 510
   at StardewValley.Locations.CommunityCenter.resetSharedState() in stardewvalley\Farmer\Farmer\Locations\CommunityCenter.cs:line 480
   at StardewValley.GameLocation.<resetForPlayerEntry>b__269_0() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5629
   at StardewValley.GameLocation.resetForPlayerEntry() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5619
   at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this)
   at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade_PatchedBy<PeacefulEnd.FishingTrawler.NewHorizons>(ScreenFade this, GameTime time)
   at StardewValley.Game1.UpdateOther(GameTime time)
   at StardewValley.Game1._update(GameTime gameTime)
   at StardewValley.Game1.Update(GameTime gameTime)
   at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)```
scarlet quail
#

tbh when I looked at that log a few days ago when I had time to see it but not respond, my exact thought was "bundle mod", but I didn't see a bundle mod in that log

#

And bundle mods affect a save even if you remove them, requiring a whole new save

pallid summit
#

maybe one of the fishing mods changes the fish bundles?

scarlet quail
#

(Unlockable Bundles should not affect CC, for the record.)

#

Potentially

#

Probably extra fish information

rancid swan
#

Alright so I fixed it!

#

Found a similar issue online and felt knowledgable enough with XML to make the edits myself. I edited my save file and removed the "<item>" to "</item>" sections that were for the given key 36. Needed to do it for the <bundles> & <bundleRewards> & <bundleData> sections. This guy explains it pretty well!

https://forums.stardewvalley.net/threads/smapi-goes-completly-crazy.19473/

restive karma
#

hii so i’m trying to get the expanded mod but when i download the mod and extract it to my mods folder, i open the game and its still normal stardew lol pls help

scarlet quail
#

define "open the game and it's still normal stardew"

#

what are you not seeing that you're expecting to see

restive karma
#

like the mod just didn’t work

scarlet quail
#

(Also, is a command prompt opening when you open Stardew?)

restive karma
scarlet quail
#

(I.e. is SMAPI running?)

#

Yeah new farm doesn't come with SVE directly

#

if you're wanting a new farm map you'd need Grandpa's Farm/IF2R with it

restive karma
#

i have that as well

scarlet quail
#

Alright, then I refer back to

restive karma
#

neither are working

dire fractal
#

ok could i ask for abit of help with getting my computer letting me use mods?? >.< i reformated my computer and idk what to turn off to be able to use mods sigh my windows defender thing is blocking the mods

and i dont know what part to turn off

#

x.x

scarlet quail
#

you are seriously going to have to explain the "still blocks it" portion

#

because run anyways is basically like telling windows defender "don't do it"

dire fractal
#

i mean nothing hapens after i hit run anyways

scarlet quail
#

you have any other antiviruses?

dire fractal
#

i mean nothing at all the popup goes poof and nothing changed

#

no just the crap windows put on my computer

#

and im not techy at all...i turned every thing i could off and nope not good enough

#

so i turned every thing back on and came here

opal loom
#

Can anyone help me get smapi to work on android? I had it before for version 1.5 then deleted it, now I'm trying to re-download it but after I install it opens then immediately shuts down

sharp vigil
#

Anyone know what softwares are good for modding stardew?

dire fractal
#

smapi

sharp vigil
#

im unfamiliar with that

#

how do i get it

dire fractal
#

nexus mods

sharp vigil
#

mk thanks

restive karma
# scarlet quail .

update: i pretty much just started the entire process over again and got it working!!

dire fractal
#

<.< no ideas then?

sharp vigil
#

yay

north pasture
#

Hi, I would like to know if anyone could help me with** a little problem I'm experiencing rn... I installed some mods and one of them isn't showing up correctly

#

The colors of the house are messed up

#

But my friend who's using the same exact mods and Smapi version is able to see it properly ThinkingHmm

lean star
native dragonBOT
#

@north pasture Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

north pasture
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 10 C# mods and 15 content packs.
Suggested fixes: SMAPI is running in strict mode, which removes all deprecated APIs. This can significantly improve performance, but some mods may not work.

lean star
gaunt gust
#

Go to Robin and unpaint your house

lean star
#

skins because it's an empty folder.
@north pasture did you unpack the archives or did you also reorganise the files within the folders?

north pasture
north pasture
gaunt gust
north pasture
#

As I said in my previous message, I'm going to check that, ty for your help

lost pasture
#

hey everyone! I installed the new SMPAI version and I wanted to know if I am okay to go ahead and delete the old version?

lean star
#

in that order? no, you already overwrote the old with the new version

lost pasture
lean star
#

if it's on your desktop I assume that's the installer, which you don't need anymore after installing

lost pasture
#

just so you kinda see what I mean

lost pasture
#

okay cool so I am okay to delete it then?

lean star
#

you can delete both

lost pasture
#

ok cool. thank you!

burnt totem
# stray spire How did you narrow it down? You didn't specify who is host and farmhand, but it ...

If you want the whole extensive process:
We started having issues so we began the process of troubleshooting.
In the initial logs, it was giving us quest framework, east scarp, smapi and a few others errors.
We made our way removing each one, adding back just one to see if it was any of these specifically. It wasn't and these errors still occurred. (Most c# mods including Margo was on still)

Next, we turned off all the mods except for the ones smapi comes with. It did say the connection failed, but we used the invite code and it worked.

Then, we began to test each c# mod. We turned off a few, didn't work still, then the next batch included Margo. When we removed Margo, people were able to join and create characters successfully. We then added back every mod except Margo, and it worked still.

burnt totem
#

We made sure our mods lined up, we didn't have any compatibility issues with any of the modules and other mods, we overwrote ftm sve, but it would still give us the issue

burnt totem
#

I don't know how margo could mess with the spawning in either. I just know that with it in, our games weren't working and when it wasn't in, it was

copper glacier
#

Will this error cause any issues if I play with it anyway?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 54 C# mods and 57 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

alchemist's apothecary nexus page covers this

spring copper
#

my smapi is reading all mods but reading the famous item spawner wrong. it sometimes won't display the correct item and only displays 1 item, and if i select to display all items it only shows a yellow shirt

stray spire
#

and if so, can you please share the save folder

deft flame
lament prairie
deft flame
#

How do I fix it?

hot trellis
#

remove Save Anywhere

deft flame
#

Gotcha

dusty spruce
#

not often do you see a mod author recommending to remove their own mod

deft flame
#

How do I fix the Oops steam achievements won't work thing?

hot trellis
visual jetty
native dragonBOT
deft flame
#

Is this the correct window?

paper leaf
#

Hey I wanted to get back into Modded stardewvalley with stardew valley Expanded, but there are compability issues with smapi and Shop tile framework.
Do I need to use an older Version or are there other solutions

dusty spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern python
#

are you on android or something?

paper leaf
#

Sorry do you mean me or the guy before me?
In case you mean me, I haven't installed STF yet because on the smapi nexuspage its incompatible

#

I'm not on Android either

modern python
#

what?

paper leaf
#

Windows

modern python
#

i do mean you

#

where are you seeing that the smapi nexus page is incompatible

#

what does that mean

dusty spruce
paper leaf
paper leaf
dusty spruce
#

none

#

this is a screenshot of the SMAPI mod compat page

modern python
paper leaf
#

Oh huh

#

Sorry for now ill try to reinstall because apparently its my files being fucky.
Somwthing about Deprecated code

modern python
#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

modern python
#

that is NOT saying its compatible with current smapi

#

its a warning for the future

paper leaf
#

OH now I get it. Thank you

quiet walrus
#

Hi! I'm having an issue where I'm using the multiple spouses mod in multiplayer, and every time my friend's spouse goes to bed, my entire game stops playing animations and the screen doesn't scroll. I can't open chests, my inventory, etc.

Here is the error its giving me in SMAPI:
[game] An error occurred in the base update loop: FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException(ParsingStatus status, TypeCode type)
at System.Number.ParseInt32(ReadOnlySpan`1 value, NumberStyles styles, NumberFormatInfo info)
at StardewValley.NPC.playSleepingAnimation_PatchedBy<aedenthorn.MultipleSpouses>(NPC this)
at StardewValley.NPC.update(GameTime time, GameLocation location)
at StardewValley.GameLocation.updateCharacters(GameTime time)
at StardewValley.GameLocation.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Locations.FarmHouse.updateEvenIfFarmerIsntHere(GameTime time, Boolean ignoreWasUpdatedFlush)
at StardewValley.Game1.UpdateLocations(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)

dusty spruce
#

don't use Multiple Spouses, use Free Love

#

it's by the same author

#

and does the same and more

quiet walrus
#

Okay thank you, will try that and see if it fixes it

patent mural
#

Posted in the wrong chat, need help with this
[game] An error occurred in the base update loop: System.Exception: Error on new day:

Object reference not set to an instance of an object.
at StardewValley.Locations.FarmHouse.loadSpouseRoom() in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 2571
at StardewValley.Locations.FarmHouse.showSpouseRoom() in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1107
at StardewValley.Locations.FarmHouse.updateFarmLayout() in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1258
at StardewValley.Locations.FarmHouse.MakeMapModifications(Boolean force) in stardewvalley\Farmer\Farmer\Locations\FarmHouse.cs:line 1377
at StardewValley.GameLocation.resetForPlayerEntry() in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 5619
at StardewValley.Game1._newDayAfterFade()+MoveNext() in stardewvalley\Farmer\Farmer\Game1.cs:line 9846
at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2() in stardewvalley\Farmer\Farmer\Game1.cs:line 8714
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

Game keeps crashing on the same night every time, any idea what's causing it? Something to do with the spouse room but I honestly can't tell

#

And sorry I got a link to like upload the rror log but my brain couldnt wrap around it

#

Tried installing the custom spouse rooms mod and see if that did anything but no still broken

modern python
#

we need logs if you want us to be able to troubleshoot

patent mural
#

How do I use that site then?

modern python
#

instructions are on the page, make sure youve selected the right steps for your device

patent mural
#

sorry the site kinda crashes my opera

#

let me see if i can force it to work

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 16 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

patent mural
#

I think I did that right?

modern python
#

yep, let me take a look

#

im not sure whats happening but first id try deleting and reinstalling Custom Spouse Rooms

patent mural
#

I didn't have it downloaded at first, and i tried downloading it to see if that was the issue

modern python
#

who are you married to?

patent mural
#

Lewis

modern python
#

maybe reinstall Looking for Love too then

patent mural
#

Somehow doing that put me back like 2 days?

#

How do you open the smapi console? I think something broke my game a bit more than it already was

#

It skipped 2 days forward, skipping the marriage scene and now Lewis can't talk anymore lol

#

What the hell is going on I just wanted to marry Lewis

hard dust
#

Hiiiiii! the Multiple Spouses Mod friend here with a funky little question. I don't have an error code since I guess it's not an error fsr? But ANYWAY.

We uninstalled Multiple Spouses and installed Free Love, and now my bed has weird collision (which is making my Spouse move when she's trying to sleep.) The bed extends 2 extra tiles on the right side despite being normal width, and has collision like a typical bed in that area.

screenshots are of where the collision is / showing my player "sleeps" in the collision area, and other one shows the collision zone

modern python
patent mural
#

Welp that about just made me stop wanting to play the game 😅

quiet walrus
#

Can you fix it or is it stuck like that forever?

#

(We're on the same save file, so asking for it)

#

ohh

#

okay

#

I'll take a look thank you

hard dust
#

update, buying a new bed and getting rid of the broken one fixed it

patent mural
modern python
#

!saves you can look into rolling back your save

native dragonBOT
tired brook
edgy silo
#

theoretically, if I just force a quest through all the steps, what I need to appear will appear right

raven jungle
#

hey, there's a mod that i already uninstalled a while ago cause it's been causing problem, but it still somehow showed up in my smapi log. i searched everywhere but cant find the mod, anyone know how to fix it?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 64 C# mods and 71 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tired brook
edgy silo
#

So how do I fix this caper fellas

hazy otter
#

I downloaded the newest version of Smapi and I load it up by going into the files, everything loads and even gives me the "Mods are loaded and ready" but then nothing else happens.

long brook
#

!smapislow

native dragonBOT
edgy silo
pulsar kettle
#

Hey so I’m not sure what else to do but I went into try to log in to nexus to download sve and it tells me my ip address is blocked on multiple devices?? I haven’t touched nexus in months and am confused and would like help if possible

lament vortex
#

I would reach out to Nexus directly

#

Not much we can do about it

edgy silo
#

yeah homie thats a nexus issue

lament vortex
#

Find their socials, see if they have any contact info in there or any way to report issues

pulsar kettle
#

Fair I’m just having a panic attack and was unsure where else to go

edgy silo
#

If all else fails use a vpn

pulsar kettle
#

Tried that and it did not work

wet basin
#

Meant to type that into the search bar, sorry ^^; But my game keeps freezing and throwing a SIGABRT segfault (probably related to npcs, but I’ll keep looking. I’ve fixed this before, but don’t remember what mod I removed)

#

Any mods known to cause segfaults on Mac?

#

I saw two Gunthers in the museum, so…

raven jungle
acoustic schooner
#

My map won’t show

#

Pls help

#

Hello!

acoustic schooner
#

My map won’t show up

#

It just shows this error message

lament vortex
#

! log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

burnt totem
#

i removed tmxl map toolkit because its obsolete but console tells me arv spouse room couldn't be added.

how do i properly remove the dependancy from the json for that mod?

calm heron
#

might work the same as the pytk one

burnt totem
calm heron
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

calm heron
#

might work the same, might not - i'm not a modder

burnt totem
#

there is no true/false

#

unless i add the line myself

#

which i guess i could try

#

nope still doesnt work

#

hmm

acoustic schooner
glacial tangle
# burnt totem

Are you in the ES discord? If you are then grab the beta in the discord. Like the post says.

burnt totem
#

and vice versa

glacial tangle
#

You don't need tmxl for it, unless you're using it for a different mod?

burnt totem
#

ARV TMX Spouse Rooms requires it.

#

nevermind, thanks random nexusmods user

acoustic schooner
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 90 C# mods and 528 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

acoustic schooner
#

idk how to get the new version

calm heron
#

of pytk?

acoustic schooner
#

yes

edgy silo
calm heron
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

acoustic schooner
#

i looked and its not there

#

oh

#

What happened to it?

glacial tangle
lament vortex
#

In any case, I'm not too sure what your problem is exactly but you do have a shit ton of red so I'd just start by making sure all that's taken care of

#

Whatever doesn't have a manifest.json needs to be redownloaded

#

You have multiple copies of some mods

#

Honestly, just read the red errors in the log and clean out your mods folder

#

For PPJA, the problem is that you downloaded a translation not the actual mod

#

! ppja

native dragonBOT
lament vortex
#

! ppjadga also

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

edgy silo
#

Any way I can fix it?

lament vortex
edgy silo
lament vortex
#

Send a log

edgy silo
#

alrighty

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 161 C# mods and 685 content packs.

edgy silo
#

here you gooooo

pulsar kettle
sonic fable
#

Okay, I've hit a wall and I've cleared out a bunch of the red text I was getting previously and I'm down to this last block. Game hasn't been loading into Coop mode.

https://smapi.io/log/9e2e6332618e484cb31d7799cc6adff0 Is this log now trying to direct me to SpaceCore to fix something there? That's my best guess at the moment.

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 43 C# mods and 46 content packs.

sonic fable
robust bison
#

in the mp game

sonic fable
#

I'm sorry, I don't know what that is or how to find it?

modern python
#

you made a log already, just get the other players to do that too

sonic fable
#

OH!

lament prairie
#

someone has bug net

#

and you don't

sonic fable
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 55 C# mods and 44 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sonic fable
modern python
#

yeah there is quite a mismatch in mod count, look at the amount of mods the governor says each of your logs have

#

you need to match if you want multiplayer to go well

sonic fable
#

That makes a lot of sense. I'll harrass him for his mod list, I guess.

#

Thank you all for your help.

whole onyx
#

I need someone's help. I downloaded an unofficial update for the Replanter mod because it's so helpful, but every time I start up my game, there's no config file. Am I doing something wrong?

stark horizon
#

Does your log show it loaded into your game correctly?

native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 76 C# mods and 76 content packs.

stark horizon
#

22:17:20 ERROR SMAPI - Replanter 1.1.2-unofficial.2-jacquesdereims because it's no longer compatible. Please check for a new version at https://smapi.io/mods

#

If what you downloaded is the latest...then unfortunately it is not compatible anymore

edgy silo
#

haha I was just about to type that

whole onyx
edgy silo
#

Yeah, you're outta luck unless you know how to update

stark horizon
#

Yep, what Noodle said.

whole onyx
stark horizon
#

It's not a 1:1 solution, but have you looked at Plant All?

whole onyx
stark horizon
#

I don't know what to tell you. Use Tractor Mod.

#

Or make the mod yourself?

whole onyx
#

Or at least a mod that immediately replants the crop when i harvest it.

whole onyx
modern python
#

well you have your options then

#

logo cant fix the mod for you

stark horizon
#

Commission someone? Post it on the mod ideas Github?

robust bison
#

maybe look at farmtronics

stark horizon
#

Farmtronics is an option...though a little coding is required, yeah?

whole onyx
#

Funny thing is that one unofficial update for Replanter actually worked. I press J and all my crops are harvested and replanted immediately. The only problem was that there was no config when there should've been one.

robust bison
#

yes but it teaches you

#

¯_(ツ)_/¯

whole onyx
#

Farmtronics?

modern python
#

it is a mod

stark horizon
#

On Nexus

modern python
#

i think it lets you make robots do things for you?

robust bison
#

yes

whole onyx
robust bison
#

if you put it in there then maybe

whole onyx
robust bison
#

I think

whole onyx
robust bison
#

what

whole onyx
robust bison
#

🗿

glad drift
#

I'm having a problem with the game running, the game works without SMAPI, but when I but SMAPI even without any mods the game doesn't run, can someone help me to try to fix this?

#

@tired brook you said to ping you if I didn't get a answer

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

glad drift
native dragonBOT
#

Log Info: SMAPI 3.18.6 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 3 C# mods and 0 content packs.

stark horizon
#

Brenex - when you launch from Steam, does the SMAPI console window pop up?

glad drift
#

Yes

stark horizon
#

And you said the game doesn't run? What exactly happens?

glad drift
#

The window of the game tries to run but it stay at a black screen and then it crashes

stark horizon
#

Have you tried deleting your startup preferences?

glad drift
#

from steam? then yes

stark horizon
#

From the save folder?

glad drift
#

no

stark horizon
#

Startup_preferences will be in your saves folder. Do you know how to find that?

glad drift
#

No, I don't know where I could find it

stark horizon
#

Press Win + R then input this%appdata% > Stardew Valley

glad drift
#

I delete the file "startup_preferences"?

stark horizon
#

Yes please

glad drift
#

It worked

stark horizon
#

It worked as in the game now launches?

glad drift
#

Yes

stark horizon
#

Awesome

glad drift
#

Thank You

stark horizon
#

Most welcome! Glad that it worked!

glad drift
#

I never encounted this error before, even after modding for years

stark horizon
#

It happens. For future reference, there's a "game doesn't launch" troubleshooting section on the wiki. But please don't hesitate to reach out here should you encounter any issues!

glad drift
#

Yeah, Thank you again

edgy silo
radiant harbor
#

Is there a way to add things to the map while not disturbing the Earthy Recolour mod?

#

I added that little crystal thing and the whole upper part of the bus stop turned into the vanilla colouring

weary seal
#

Help my SMAPI keeps crashing when i open it

#

I will send pics of mods I guess

#

I tried removing some mods but nothing happened

modern python
weary seal
#

Help pls

#

I wanna play my mods again

radiant harbor
modern python
#

usually something like that happening means a map mod didnt do their tilesheet stuff properly

stark horizon
native dragonBOT
#

@weary seal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

weary seal
#

.

#

It's not letting me get into the website

radiant harbor
stark horizon
#

It loads just fine for me.

weary seal
#

Bruh it's raining pretty hard

#

I think I'm lagging

#

Can I just screenshot the logs?

#

It's not letting me go into Google or chrome

stark horizon
#

Well, not much I can troubleshoot without a log, but I can say, by looking at your modlist, that some of those are not Android compatible.

#

Multiples Spouses is broken on PC so I doubt it would work for Android.

#

It was replaced by Free Love, which is not compatible right now.

weary seal
#

The logs are like nothing

stark horizon
#

??

#

We can glean a LOT from the logs

weary seal
modern python
#

proper logs on the website reveal more information than the logs directly from the console

weary seal
#

Too bad I cant access Google rn

#

Also still broken

modern python
#

youll just have to wait until your internet is stable again because we cant really help you beyond the advice logo has already given

late path
#

Guys i rlly need help, Krobus completely disappeared from my multiplayer game, hes not roommates with me, not in the sewers and even chest is gone. None of my mods should affect it. Please help

#

these are my mods

modern python
#

!log from everyone playing

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

late path
native dragonBOT
dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.5.2, with 5 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

weary seal
#

My internet is working now!

#

Kind of

#

It gave a link

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.12, with 27 C# mods and 12 content packs.

weary seal
#

@stark horizon Is this good?

#

... Sorry for ping;-;

stark horizon
#

Let me look

#

And pings are good - otherwise I wouldn't see the msg 🙂

weary seal
#

Found anything?

stark horizon
#

Just to be clear - this is the last log before the crash?

weary seal
#

Wait I'll copy again

#

Maybe I copied the wrong one...

#

(Also I removed music of Ridge village and multi spouses)

late path
#

@modern python

modern python
stark horizon
#

Krobus in abyss

modern python
#

i have no idea what could be causing that honestly lol

#

or what to do to fix it.. where's atra when you need them

late path
#

ill try to get a void ghost pendant

#

to see if it fixes it

weary seal
#

How will you reach him?

late path
#

oh we reached him

#

by out of bounds glitch

#

sword swinging

modern python
#

you can also use console commands in the future!

late path
#

have no idea what those are

modern python
#

the black window that comes up when playing, you can type commands into them

#

debug wtc krobus for example will warp you to krobus

late path
#

im on mac version

modern python
#

you should still be able to do that

late path
stark horizon
#

In terminal

late path
#

dammit concerned ape

modern python
#

the black window

stark horizon
#

The SMAPI console window in Terminal

late path
stark horizon
#

Yeah what Vin said

late path
#

ohhh

modern python
#

not inside stardew itself

late path
#

terminal

#

doesnt work

#

just teleports me in the house

#

lemme try the void ghost pendent method

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.210.12, with 27 C# mods and 12 content packs.

weary seal
#

Wth lag spike

stark horizon
#

Gotcha. So, RSV is a big mod for Android. it's going to cause lag, but I don't see any crash info here. Is this the first time you're trying to load in RSV?

weary seal
#

Yeah...

#

I tried removing it but it still wouldn't load

#

Dang it lag spike

stark horizon
#

It's going to take a while to load, and tbh, depending on your device, it may not work.

weary seal
#

That's dissapointing

#

Is there any other mods that could work

stark horizon
#

I can understand, but unfortunately, big mods like these were written for PC.

weary seal
#

Does SVE work?

stark horizon
#

Expansions? Some people have been able to sortofkindofmaybe get SVE to work on Android, but mostly, I would say stay away from the expansions.

weary seal
#

Awh

#

I'll just say if it still doesn't work/lags

#

(Also the only reason I wanted Ridgeside valley was because of CJB cheats. I was curious about the Ridgeside valley area so I tried to download it but* it didn't work)

stark horizon
#

Give RSV time to load in - like a good chunk of time. If SDV crashes, then a new log could help show what caused it.

weary seal
#

Huh. That's not the desired outcome...

stark horizon
#

Press Wait

weary seal
#

This happened before and kept happening outside the app

#

I press close app and it still happens

#

I'll just try sooner

#

I wanna try the other mods

lucid rover
#

[23:03:06 TRACE Event Lookup] Loading Maps/FarmCave
[23:03:06 ERROR Content Patcher] Two content packs want to load the 'Maps/FarmCave' asset (Farm Cave Variety and Hot Spring Farmcave). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.
[23:03:06 TRACE Content Patcher] Affected patches: Farm Cave Variety > Load Maps/FarmCave #2, Hot Spring Farmcave > Load Maps/FarmCave

#

Whats this error mean

#

since both of these mods reccommend adding the other

stark horizon
#

It means that they both try to edit the same assets, so Content Patcher says "nope."

lucid rover
#

If I go under the requirements they both list each other as optional, so why would they conflict

stark horizon
#

I don't know why the author put them under requirements - and typically optional is just that, but I would have hoped the author woud have explained that you could only have one or the other.

weary seal
#

Yaaay my mods work

#

But the map looks entirely different

stark horizon
#

And mod conflicts are part of the modding world. You can only have certain types of edits once or they start overlapping.

inland shoal
#

erhhh how do u download do euns female body mod?

weary seal
#

How do I get rid of all the sprites in my recent photos

mild talon
#

(i don't play on mobile but i've dl'd mods before on my phone and it adds any png assets to my phto gallery. i just delete them but TBQH, i've no idea how mobile modding works so not sure if mobile players should do that.. )

late path
#

even after my friend made krobus roommate, he is still stuck here

#

now he will try to evict him

#

hes fixed!

lapis bramble
#

Where can i find a tutorial explaining how to install smapi on androis?

#

I keep getting a "lenght" error

robust bison
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

onyx nebula
#

I feel like I'm missing something, but something is making the bachelors skip their dialogue when I give them the mermaid pendent. It did it to a vanilla bachelor and a custom NPC. I thought maybe it was an SMAPI update issue, so rewound it down to 18.4, but it did it anyway. (Working on fixing the red errors atm)

https://smapi.io/log/689d79cfdf8e4affaa5ce7e271f876eb

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 149 C# mods and 367 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
calm heron
#

!androidsmapi

native dragonBOT
#

Android SMAPI does not currently work for SDV 1.5.6.61. We do not know if or when it will be made compatible.

Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a solution.

If you find a mod bug on Android, first make sure that:
a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
b) you have the latest mod version(s) or have the last-known Android-compatible version;
c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

calm heron
#

!androidmods

native dragonBOT
#

An incomplete list of android compatible mods can be found at https://android.stardew.rocks/. If you find a mod that isn't on there, submit it by following the instructions here.
For mods not listed here, they may or may not be compatible with android, but see https://stardewvalleywiki.com/Modding:Android for more info, including how to find a compatible version of a mod not listed in the first link.

calm heron
#

we dont recommend video tutorials

dire fractal
#

Why?

#

Is it not allowed?

calm heron
#

!videoguides

native dragonBOT
dire fractal
#

Well she has the tutorial on Android modding and it helps for new players who want to mod. I think they can get an idea how it's done even if the video is outdated.

weak sand
dire fractal
#

If he delete those files then there will be errors on mods.

#

Better to keep them, Where they are

weak sand
#

There's no will be error, because it's in the download folder.but if you delete the file from the data of your stardew valley mods there will be an error there

dire fractal
#

I made the mistake of deleting them once the png from gallery, and my mods started showing errors that's why I said not to delete them.

weary seal
#

Like I never opened a file with it

#

(That worked)

dire fractal
#

The image you sent was from ridgeside village mod if you're not playing it you can safely delete that.

weary seal
#

Oh yay it's fixed

late path
#

ive been trying to use the date night mod but it never triggered any dates, flirtier alex mod works but always say that it needs update and that im on 1.2.0 but when i go to the website and download "1.2.1" it downloads the exact same file

native dragonBOT
#

@late path Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

strong willow
#

i can use margos thrust type swords special attacks with no cooldown

#

wait whtas up with the video

late path
native dragonBOT
strong willow
#

hold on

late path
#

oh it suggests me to update smapi

stark horizon
# late path

reinstall SMAPI - you need error handler, and it's critical for troubleshooting, plus it does other cool things that are magical

late path
#

ok lemme try

weary seal
#

There's something wrong with a few of my mods I think

strong willow
#

there we go

late path
#

i do have it

weary seal
#

Before I downloaded over 16 other mods the mods I first had
(CJB Item Spawner and Helpful spouses "and the other mods that need it") kept erroring when I tried building stuff at robin's