#archived-modded-support

1 messages · Page 257 of 1

frank thicket
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it did not work

stark horizon
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And you still got the error message.

frank thicket
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yep

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that message happened when i tried uninstalling too

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i took out the file and it uninstalled fine tho

stark horizon
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The file it's trying to access is a game file - not a SMAPI file.

frank thicket
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it was in the smapi folder

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it was in there when i downloaded the file

stark horizon
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...\steamapps\common\Stardew Valley\Newtonsoft.dll is a game file

frank thicket
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it wont work when i remove the file tho

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and it was in the windows folder

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when i unzipped it

cunning hazel
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Haiiii! Would anyone know what that last one is? I’m bothered 🤣

stark horizon
modern python
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(after getting Lookup Anything, hover over the item and press F1. it will tell you what it is)

stark horizon
# frank thicket when i unzipped it

I'm not sure what happened. This is what I recommend: verify the integrity of the game files (Steam or GOG), reboot your computer, then try running the SMAPI installer again.

frank thicket
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how might one verify the integrity

modern python
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!reset

native dragonBOT
mighty scarab
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Here's the screenshot of the mods file, im guessing the problem is come from the either multiple CJB item Spawner or DCBurger's potraits/PyTK.
But im not sure...

stark horizon
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!pytk

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

faint crystal
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hmm, so im using the husbandry mod and was wondering if theres a way to know what recipes im missing from the mail? 🤔

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or well know how to obtain them

frank thicket
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this was after doing what u told me to do

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idk what to do now

stark horizon
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That's a computer system issue

frank thicket
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what do i do

edgy silo
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alright im getting a strange warning and im worried about it
https://smapi.io/log/9813ea23a5a3431991d971400dadc290
[Content Patcher] Can't apply map patch "(CP) East Scarp > Include assets/Data/SVE.json > EditMap Maps/Custom_EastScarpe #3" to Maps/Custom_EastScarpe: map patch couldn't be applied: source map size (Width:7, Height:6) doesn't match ToArea size (Width:8, Height:4).

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That's the specific warning btw

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squint why is my log not showing that warning

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i got it like twice

stark horizon
stark horizon
hot trellis
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it's the installer i noticed now

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hmm let me check

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can you try to redownload to installer and try again? and tell me if it does that again

stark horizon
stark horizon
edgy silo
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hm okay

stark horizon
tired brook
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@frank thicket Can you open C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley, and post a screenshot of the full window?

frank thicket
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there was nothing else therer

stark horizon
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Sorry...I reached out for the bigger brains.

frank thicket
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ur good lmao

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i tried it several times my pc is just silly sometimes

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oh wait

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hold on

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im dumb do u mean the file locatio

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n

tired brook
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Yep, a screenshot of the game folder.

frank thicket
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ah

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bruhaps

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hold on

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theres a lot of screenshots btw

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there are many

tired brook
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If you double-click the StardewModdingAPI file directly in that folder, what happens?

frank thicket
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it pops up for half a second and dissapears

tired brook
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Try this next:

  1. Hold shift and right-click on the folder background.
  2. Click the option like "open with Terminal", "open with command prompt", or "open with PowerShell".
  3. Enter ./StardewModdingAPI.exe and see what happens.
frank thicket
tired brook
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Try ./StardewModdingAPI.exe including the dot and slash at the beginning.

frank thicket
tired brook
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Can you run this command and post a new screenshot?

ls "Stardew Valley*"
frank thicket
tired brook
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Hold on. I have a script to analyze all the files in the game folder and detect discrepencies, if I can find where it went...

cinder forum
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How do I add my mod to stardrop from another folder?

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In vortex I would drag and drop the archive, but stardrop gives me errors when I try

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"add mod" isn't working either

stark horizon
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What does your Stardrop log show?

cinder forum
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meanwhile the log file:

[30.09.2023 9:45:11][Debug][Program.HandleSecondaryInstance: Line 171] STARTING
[30.09.2023 9:45:11][Debug][Program.HandleSecondaryInstance: Line 196] 1
[30.09.2023 9:45:11][Debug][Program.HandleSecondaryInstance: Line 226] DONE

tired brook
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(Found the script, updating it for the latest game versions...)

cinder forum
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Maybe I should try deleting the previous version of the mod before loading the new one?
edit: that didnt help.

stark horizon
cinder forum
stark horizon
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I'm not sure, tbh. Looking at Stardrop's Github, you should be able to drag & drop a compressed mod folder directly into the grid.

cinder forum
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I tried the strategy of copypasting the mod folder directly into the /Mods folder. Stardrop found the FTM one but not the CP one???

stark horizon
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What was your naming convention for the CP folder?

cinder forum
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ohhhhhhhhhh

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wait i found a typo in my manifest

stark horizon
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That'll do it.

cinder forum
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congratulations to stardrop for being entirely unhelpful >.>

tired brook
# frank thicket

Can you do this?

  1. Download and unzip this anywhere.
  2. Double-click on the GameFolderTestApp file inside the folder.
  3. Ideally it should auto-detect your game folder. If so, press 1 and hit enter to select it.
  4. (This may take a few moments.)
  5. When it shows its report, post a screenshot here.
stark horizon
cinder forum
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Hm. Will that be helpful to the devs?

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(I can confirm that yes stardrop is definitely better than vortex already. Less feature-rich, yes, but I can launch smapi from the desktop...................)

stark horizon
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I believe that feedback is helpful. If the stardop log isn't providing details as to why an action couldn't be performed, then if I were the dev, yes, I would want to know that.

cinder forum
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I will then, ty

stark horizon
frank thicket
tired brook
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Make sure you unzip the download before running it.

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(I'm heading to bed, but I can keep helping tomorrow if you haven't solved it by then!)

frank thicket
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same thing after i extracted

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and same

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it is 330am i got work in the morning

tired brook
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Good night! Feel free to ping me tomorrow when you want to resume.

cinder forum
tired brook
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(I suggest attaching the zip which caused the issue, so the author can test it.)

cinder forum
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I mean, I fixed it, it works now.

tired brook
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Can you unfix it and upload that zip? It's much easier to look into an issue if the author can reproduce it.

cinder forum
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Hmm, sure.

stark horizon
wind anvil
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My stardew is .ink and smapi wants a .dll what do I do

stark horizon
wind anvil
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Xbox

stark horizon
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Are you following the below guide?

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!gettingstarted

native dragonBOT
stark horizon
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You'll want to look at the Windows -> Xbox App instructions

wind anvil
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Thank you

ornate pasture
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Hey, is there a workaround for the issue where key binds to change between the current and next/previous chests are not working with the Chests anywhere mod on SMAPI Android 1.5?
I'm on 1.5.6.39 and the latest SMAPI version from Zane's repo.
The mod doesn't throw errors upon loading, and I can only seem to switch between a handful of chests by saving on-spot with "save backup", exiting to title and loading into the save.

stark horizon
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Chests Anywhere isn't fully compatible with Android, so it's not fully working, unfortunately

ornate pasture
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Noted

twin crown
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Hi, does anyone know how to check what mods effect my equipment?

I'm experiencing a bug where I enchant my fishing rod with auto-hook but when I use it, it disenchants the item.
I had assumed it would be the Skip-Minigame or multienchant mod, but disabling both didn't change anything.

native dragonBOT
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To get a little more info, can you:

  1. Load into the game (the title screen is fine).
  2. Type harmony_summary into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (instructions on page)
  4. Post the log link here?
twin crown
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 97 C# mods and 32 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
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Or try removing enterox

grand arrow
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new problem as i was expanding my mod list..
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.

[SMAPI] - (BAGI) Ancient Crops and Mizu's Flowers Mead Icons 1.0.0 because it requires mods which aren't installed (DaLion.Meads).
[SMAPI] - (BAGI) Vanilla Fruit Tree Mead Icons 1.0.0 because it requires mods which aren't installed (DaLion.Meads).
[SMAPI] - (PFM)Better Quality Increase Seeds - Ancient Crops 1.0.0 because it requires mods which aren't installed (PPJA.AncientCropsAddOn).

erm... DaLion.Meads is a deleted mod???
and i don't want to download the full ppja how can i get around that?

twin crown
shy orbit
grand arrow
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mh makes sense so i need to rewrite the dependency i guess...

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still doesn't fix the problem about flower meads which i think is a problem on it's own. Flower meads doesn't work for me atm and therefore i can't even rewrite the dependencies for the other 2 mead icon mods...

shy orbit
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i'm not sure what's the solution to it either. maybe there's an alternative if the DaLion mod doesn't exist anymore

visual jetty
grand arrow
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oh ok and it makes flower meads obsolete i guess?

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why did lion move of nexusmods either way? :/

visual jetty
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No one really knows. I think he disagreed with some of the decisions Nexus made? Like I said, I'm not sure.
No, it doesn't - Flower Meads basically tells the game to make flower-specific mead, the mead add-on for BAGI and content packs for it (like the ones that refused to load) recolor the meads if that makes sense.

grand arrow
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ummm but flower meads doesn't work for me xD

visual jetty
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(Also, I think I made the BAGI packs in question. I updated the links to the mead add-on a while ago in the requirements. Not a great situation all around.)

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Oh, that's strange. It's working perfectly fine for me. Hm. Mind sharing a log? I can't promise I'll actually be able to help, but someone else might if I won't.

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grand arrow
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gimme a sec trying to load without flower meads for once

visual jetty
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Ah, not mine, then! Sorry 'bout that, heh. Yeah, looks like the author simply hasn't updated the description since DaLion moved away from Nexus.

grand arrow
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 91 C# mods and 144 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

grand arrow
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nvm just from the latest start one sec again

visual jetty
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One thing that's not really related to the problem: I don't personally use ES and ARV, but I think I've heard there's a version over on the ES server that doesn't need TMXL anymore, so you could get rid of that if you want.

grand arrow
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erm... ES and ARV?

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 91 C# mods and 145 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

grand arrow
visual jetty
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East Scarp (ES) and Always Raining in the Valley (ARV).
Okay, so... Flower Meads simply doesn't work at all? What happens if you process flower honey to mead? No price change, no unique icon, nothing?

grand arrow
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so it seems to just not exist

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but i can try

visual jetty
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I think that's normal as long as you don't have Better Beehouses. (Don't quote me on that)
Please try going through the process manually - probably with CJB Cheats, ha.

broken mesa
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wait what does better beehouses do (I might have that one)

grand arrow
visual jetty
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Iiii might be misremembering, lol. Sorry.

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(Something about patching tree-related honeys to let you spawn them with CJB, but that's honey, not mead... like I said, my bad.)

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And no, Better Beehouses is great! I was just misremembering.

grand arrow
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oook soooo change of scenery.... just got fairy rose mead from my keg

sacred remnant
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better beehouses also does flower meads doesnt it wait no

visual jetty
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I don't think it does, no.

sacred remnant
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i was thinking about tree honey

visual jetty
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Yep, that it does! Thankfully, ha.

dapper bane
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when 1.6 release

visual jetty
visual jetty
# dapper bane when 1.6 release

Whenever CA feels like it's ready to release. In other words... sooner than some think and later than some think. We just have to wait.

dapper bane
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I'm so excited

grand arrow
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but it doesn't seem like the fruit tree honey works... only getting basic wild honey even when beehouse is next to an orange tree

sacred remnant
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hmm, is there oranges on the tree

grand arrow
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and the icons of honey seem to mostly be the same

visual jetty
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Have you checked Better Beehouses' config to enable tree honey and does the tree bear fruit?

sacred remnant
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i think it has to have a fruit on it to count? at least the bee path doesnt render if they dont have a fruit on them

grand arrow
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there is one orange on the tree yes

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umm might have to check my config again maybe it reset

visual jetty
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If I remember correctly, it should have two configs you have to enable - "allow honey from trees" and "allow honey from non-flower trees" or something like that.

gaunt gust
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yeah, I recalled it being specifically "flower trees", like the ylang-ylang (sp?) from PPJA

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oh god, it's been two years since I touched that save

visual jetty
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Yep, exactly. That's how it used to be, then I left a comment asking if it was intended that I wasn't getting honey from regular fruit trees and the author decided to add that feature, lol.

grand arrow
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i see i need to enable fruit only

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now it works

sacred remnant
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nowadays there's also anything honey option

visual jetty
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Oh, yeah, I remember that. I briefly considered making a sprite for stone honey, lol.

grand arrow
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don't know if everything works i added in the last half an hour but i guess i will see xD
for now i am happy

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BIG BIG thanks to all of you

visual jetty
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Definitely not everything. Looks like there are three missing files for Better Crops and Forage and I've no idea what's going on with that Sprites in Detail/fishing resprite error.

visual jetty
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Looks like the files for dandelion, daffodil and spring seed sprites got lost somehow. Do you use Vortex? It's got a habit of eating files, I believe. The other one... uh, Atra? Help?

grand arrow
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na i am manually modding... vortex already fucked me up to many times

edgy silo
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Vortex sucks

grand arrow
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maaaybe i am the reason for the better crops and foraging errors xD

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gimme a sec i am looking into it atm

visual jetty
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Hm. Maybe just Nexus being awkward? Just download the mod again and it should work fine.
Did you play around with the files? SDVkrobusgiggle

grand arrow
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nonononono would NEVER play around with files xDDD

edgy silo
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Which mod is it? I’ve been fixing up some mods that have co flirts recently for my play-through and I may be able to help

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*conflicts

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This phone sucks bruh

visual jetty
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I was seriously wondering what co flirts were supposed to be, ha. For what it's worth, you can just edit the first message.

edgy silo
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Yuh, I just got lazy ce_big_laugh

visual jetty
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Fair.

grand arrow
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i mean i deleted some files from better crops n foraging cause i am using lux's food and crops and i like those more

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sooo

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might be the reason

edgy silo
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Doesn’t it have a config to toggle off icons?

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Coulda sworn there was one

grand arrow
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ye i think so but probably better way is just to load lux's after the better crops one

visual jetty
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Oh, that's the one using Sprites in Detail... I think it's got a habit of kinda messing up things because it's scaled differently than other items (24x24 instead of 16x16). But yeah, simply adding a false dependency to Lux' mod should do the trick.

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!loadorder

native dragonBOT
grand arrow
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mh ok i know why i went weird there.... i wanted the growing crops looks but not the seeds or item sprites 🤔

visual jetty
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I have to admit the crops and food do look good, though.

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For Better Crops and Foraging, you mean?

grand arrow
visual jetty
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Should be a pretty easy fix. Give me a second to look at the content.json.

grand arrow
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yes i want better crops/foraging crop growth states but NOT item sprites nor the seed sprites
instead i want vanilla seed sprites and lux's item sprites

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i did edit the content.json of better crops/foraging but apparently i did it wrong ... upsis

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oh and i do want the foraging sprites of better crops and foraging xD
ye sorry i am picky

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i might have fixed it

visual jetty
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No reason to apologize. Looks like it's relatively modular and got a bunch of comments for easier navigation, so what I'd probably do in your case is simply delete the lines from the content.json you don't actually need. So, most crops have three patches for the "overworld" sprites, the item itself and the seeds - delete the item and packet sections for the ones you don't want.

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(Also, use the JSON validator on SMAPI's website to check for errors - sometimes, you delete a comma without noticing and mess up the whole file. Not that I'm speaking from experience... cough.)

grand arrow
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 91 C# mods and 145 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

grand arrow
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looks better

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i found my mistake.... i accidentally deleted the dandelion and daffodil sprite while overseeing the line for the wild seeds which i now removed as well

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so it works as i want to now

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BUT.... i have a big error line of fancy fish and tackles still 🤔

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seems like it's a compatibility issue between the fance fish and my Sprites in Detail :/

visual jetty
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Hmhm, that's related to Sprites in Detail, like I said earlier. I don't really have an idea how it works, but I know it resizes the entire spritesheet that contains items and is kind of error-prone because of that. I think it might work if the fish resprites load before Sprites in Detail does, but I'm absolutely not sure.

grand arrow
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thing is the errors only occure once i close the save not when i load it which is weird

mild pelican
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Hi im using android can anyone help me with how i can change the look up anything mod key from f1 to anything else? Thank you in advance

visual jetty
grand arrow
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let me see real quick

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after all i played around with the fish&tackle mod as well xD

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glitch i have no idea about android i am sorry

visual jetty
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Same here. Android modding is... a delicate topic. Most people here play on PC, and Android SMAPI isn't in the best spot currently.

grand arrow
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so the spritechanges of fancy fish are in the game

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literally only the errorwall when i close it

visual jetty
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Hm. Well, that's nice. I guess? Might be worth asking again once more people have woken up. I can do basic CP patches just fine, but I've absolutely no idea how Sprites in Detail works, sorry.

grand arrow
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no need to apologize you've helped way more then i could have expected

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really happy to actually find an author for these questions
Big thanks for everything so far
guess i'll just ignore the errors for now and if it continues i just delete the objects in question cause i don't need them that much

visual jetty
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Sure, glad I could help!

grand arrow
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er actually one more question as i just noticed... is there a way to make visible fish use modded sprites?

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maybe dependency?

sacred remnant
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it uses fish tank sprites

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so if the sprite mod also mods the fish tank sprites it will work

grand arrow
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oh :/ well i guess it doesn't xD
not a big deal though

lunar cipher
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Honestly, I would strongly recommend either using only Lux's food or crop mods or not using them at all. They're known to break other mods because Sprites in Detail isn't designed for mix-and-match partial edits like that

grand arrow
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Thanks for the hint Airyn i will keep it in mind... for now i should have edited them in a way they don't collide at all but if i face any issues i might just delete one of them

mental eagle
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 54 C# mods and 139 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mental eagle
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If I keep updating, will the red line disappear?

vague moss
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What's the purpose of iridum band on margo?

cinder forum
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you can forge gemstones into it later

mild pelican
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Config option wont show idk why

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I also ran it once

dusty spruce
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What config option? What are we looking at?

mild pelican
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Smapi config section where you can edit text

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Here

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It says in nexus you can config mods in generic mod when run it atleast once

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Which i did but its not showing

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This is the only way i was shown how

dusty spruce
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Only if your mods are configurable

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And if they support GMCM

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Not sure if Fast Animations has any options

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The others don’t

mild pelican
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So is there no way to edit the keybinds? Like shift+f1 for lookup anything?

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Cause i dont think that work for android

dire fractal
mild pelican
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No i get that part but how do i make it so that the letter l pulls up look up anything

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Like how do i bind that letter to specifically command that action

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Also on android how do i close out of console once I open it

dire fractal
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There was a x on right corner of the screen

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You can close the console by it

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Or just press the keyboard icon.

mild pelican
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No keyboard icon but i found an invisible x lol

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Thank you btw

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You use android or pc?

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Cause if u use android can you help me out with that keybind part if you don't mind

dire fractal
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I am on Android

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What exactly is the problem when it comes to keybind?

mild pelican
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You see when I download the mod and I put it into stardew valley / mods and then I go to the smapi installer there should be as you see in the last photo a clipboard where you can edit or configure the texts inside the code where you can change the keybind to another key like L

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Which allows you to pull up that mod with that said keybind

dire fractal
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Are you trying to change it through smapi?

mild pelican
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Like in time freeze the letter is in you can change it to letter m

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That's where I found out on YouTube where you can use mappy to change it

mild pelican
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Ya

dire fractal
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Don't do that change it through mtmanager or something that lets you edit the files

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Smapi one doesn't work properly.

mild pelican
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I'm kind of new to morning can you tell me how to do that with that specific app

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Modding

dire fractal
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I use mtmanager

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Use it to open config.json file

mild pelican
#

Ok

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Let's say I changed the letter so how do I inject it back into stardew valley to make it work properly

dire fractal
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Here's how I changed keybind to lookup anything

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You can also add letters in keyboard that's suitable for you.

mild pelican
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So how do i do that part then

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Same thing?

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Is it cool if i add you and message you directly so I don't kind of flood the room with all my questions

dire fractal
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Sure

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You can DM me

mild pelican
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Thanks bro

dire fractal
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I am a girl 😜

mild pelican
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My bad

dire fractal
#

But that's fine😂

keen token
dire fractal
#

ooh thanks

keen token
compact linden
#

OH MY GOD, thank you SDVpufferwow

keen token
#

Have fuuuuuuuunnnnnnnn!!! ameLove

cinder forum
#

man, stardrop wastes SO much less of my time on mod testing iteration. sure it doesnt sort by category or whatever but I DONT NEED TO DEPLOY AND WHATEVER THE FUCK ELSE WITH GIVING WINDOWS PERMISSION TO CHANGE MY FILES EVERY FUCKING TIME

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thank you soooo much to people who talked me into switching

fervent forge
#

Is there a mod to change your pet from cat to dog?

stark horizon
#

You can change the appearance via several mods, but once you select the "type" of pet at farmer creation, you can only change that by editing save files (not recommended because you can break things)

fervent forge
#

ugh

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thanks!

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I didn't know you really couldn't

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I might as well put a hat on him and call it a day

dusty blaze
#

Hey I have tried to google but with no luck, PFMAutomate is causing big stutters and frame skips in the late game I tried to look it up with the Nexus page but the Author doesn't seem to know either has the community worked out the issue?

stark horizon
dusty blaze
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It's PFMAutomate- I suspected for a long time it was something attached to Automate but only once I turned PFMAutomate back on did the stutters return

stark horizon
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It might have to do with those custom machines. What's your Automate tick interval set at?

dusty blaze
#

Have you a link to Profiler?

stark horizon
#

!profiler

native dragonBOT
dusty blaze
#

Danke, I'll check my ticks in the settings and then I'll load Profiler into my game

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Automation Interval is currently set to 60

stark horizon
#

You're welcome. PFM is just a framework that integrates custom machines into Automate.

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Eep - that means it's checking every second

#

Try raising it above 100 - I had the same issue, but once I set it in the 150-175 range, the lag/stutters stopped.

#

How many machines are you automating?

dusty blaze
#

...Alot

stark horizon
#

More than 500?

dusty blaze
#

More than likely

stark horizon
#

Yeah - try increasing your tick intervals. Also, in your SMAPI console, type automate reset to clear the cache.

#

Are you using Spritemaster?

dusty blaze
#

Not that I know of

#

Okay I set the tick to 600 and now I am only getting the lag every 10secs or so

#

Put in Automate reset too

stark horizon
#

!sm check it out

native dragonBOT
stark horizon
#

The pixel resampling is just the surface of the mod - it is MAGIC for optimization

#

If you don't like the smooth look, you can turn it off.

dusty blaze
#

Oooh So it would improve perormance?

stark horizon
#

One caveat though - if you're running SMAPI 3.18.5, you'll need to roll it back to 3.18.4

stark horizon
dusty blaze
stark horizon
#

You should be fine - a lot of players haven't updated to 3.18.5 because it breaks SpriteMaster, and no MARGO-specific issues have been brought up for 3.18.4, that I recall

dusty blaze
#

Yep seems to have booted all the mods fine

#

Gonna grab Profiler while I am at it

stark horizon
#

Profiler is a great tool for troubleshooting, but you don't have to leave it installed all the time. It will add a ton of lines to your log.

dusty blaze
#

HOLY MAYOR SHORTS MY LOADTIME JUST WENT FROM 2mins+ to like 20s

stark horizon
#

Told ya...it's MAGIC

dusty blaze
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 162 C# mods and 240 content packs.

stark horizon
#

Get rid of Custom NPC Fixes

#

Also...Vortex?

dusty blaze
#

Yes I know folks have alot of gripes with it but it's worked fine for me

stark horizon
#

You're lucky, then. Are you able to get to your ErrorLogs folder without going through Vortex? The log Vortex uploads lacks a lot of the granular detail needed for troubleshooting.

dusty blaze
#

One mo

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 162 C# mods and 240 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty blaze
#

The mods aren't out of date they just have Manifest mismatches

stark horizon
#

I'm not seeing Automate or PFM details aside from game load & save launch. Can you launch the game again and run around until the stutter happens?

dusty blaze
#

Sure thing

dusty blaze
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 160 C# mods and 233 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty blaze
#

Hmm Custom NPCs Fixes removal broke some mods

stark horizon
#

You can edit their manifest.json to remove the dependency.

dusty blaze
#

I assume something with Custom NPC fixes was built into SMAPI/CP?

stark horizon
#

Yes, in a manner of speaking 🙂

#

It's obsolete as well as PyTK

dusty blaze
#

Fixed that up then! Thanks for the heads up!

#

Did the Log work this time?

stark horizon
#

Not really - what it did show though, is that out of everything, ContentPatcher takes the most time

dusty blaze
#

Is that abnormal?

stark horizon
#

Not with the amount of CP mods you're running.

dusty blaze
#

Ah well yeah I sorta expected a longer load time

#

I've no idea why the logs aren't showing up properly

stark horizon
#

I'm not seeing anything to indicate Automate or PFM. Can you try playing a couple of in-game hours, check your machines, chests, etc. harvest some crops, and then we can take a look?

gaunt gust
#

It's really PFMAutomate

#

shows up under Automate's name but yeah

#

if you have an updateticked that's more than 16ms that's likely your problem

stark horizon
#

I had them change it - they upped it to 600

gaunt gust
#

And as far as I know, the only real way to get around it is to...rewrite parts of PFM and PFMAutomate to be faster

#

sorry

stark horizon
#

Blergh. Welp, thanks for the insight, Atra. SDVpufferheart

dusty blaze
#

Which isn't likely to happen because based on what I seen the PFMAutomate Author doesn't think it's something they can fix

#

Ah well not a big deal, I got rid of some redundant mods, and sped up my load times

#

I take that as a win

#

Silly question, but since I know whats at the root of my Lag, I went back an re-enabled Resourced Storage (https://www.nexusmods.com/stardewvalley/mods/17951) Is there any known issues with Better Chests or Better Crafting? (or maybe both) I notice some lag when I load the crafting menu

Nexus Mods :: Stardew Valley

Adds a resource storage that allows unlimited storage of basic resources that can be automatically used for crafting, building, etc.

#

Hmm nevermind the log shows it's like 364.89ms but in game it's not stuttering anymore

#

Thank you all for your paitence and help!

stark horizon
smoky dirge
#

Hey folks, I have a problem with the Remapping mod. So according to the mod page, it is compatible with Cape Stardew and NPC MapLocations. Including having them both at once. However, when I add NPCML then Cape Stardew disappears from the map. I've seen the screenshot in the mod image gallery which shows both Cape and Locations working just fine, so clearly I'm doing something wrong here.
https://smapi.io/log/d563766dbece48bc8b5415e6a135c13e

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 104 C# mods and 182 content packs.

gray sierra
#

So my game was lagging to the point where my character wouldn’t move. I downloaded sprite master and it worked fine for a bit. But then went back to the lag. I got a former laptop with simular specs and the mods work just fine on that. (Minus the wait time)

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gray sierra
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 30 C# mods and 18 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stark horizon
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

gray sierra
#

I’m trying that right now

#

I’ll let you know if theres anymore problems. (It took a minute or so for it to start freezing))

stark horizon
#

Fingers crossed that it works

gray sierra
#

Ya. The ui info suite 2 notif. I downloaded it from another source outside of nexus so no idea how to update that

stark horizon
#

!uiinfosuite

native dragonBOT
gray sierra
#

Ooh

sharp fossil
#

Howdy!

#

Is there any way to get ghost town working?

#

Without pytk?

#

Its the spooky season

robust bison
#

if it needs pytk for a framework then:

#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

sharp fossil
#

Ok thats what i needed

#

Thanks

sharp fossil
#

I want sp00ky

#

Oh hi vin

modern python
#

after the unique id, add a comma, then a new line that says "IsRequired": false

sharp fossil
#

With quotes

modern python
#

do it exactly how i wrote it

calm heron
#

quotes around the is required

sharp fossil
#

Ok

modern python
#

"UniqueID" : "blahblah", "IsRequired": false

calm heron
#

now get rid of the one after false

#

and add the one you got rid of after platypus toolkit

#

that typo was intentional, that's what i call it

sharp fossil
modern python
#

youre still missing the quote after toolkit BUT BEFORE the comma

sharp fossil
calm heron
#

perry says fix the quote

sharp fossil
calm heron
#

there you go

sharp fossil
#

Ty lol

#

Waaaa

#

Not compatible

#

Lemme check smapi

modern python
#

huh

calm heron
#

heh?

sharp fossil
#

The smapi site says theres an updated version

#

But idk if thatll work…

sharp fossil
#

Smapi compat site says it should still work but im getting no longer compatible

robust bison
#

🗿

sharp fossil
#

Well this fucking sucks

#

Guess everyones alive for my spookdew playthrough

#

Hey thats kinda catchy

#

Cri

calm heron
#

there's that... monster valley mod i think
where like, sam's a skeleton and abby is.. a spider person? i think

sharp fossil
#

•_•

calm heron
#

ah wait it was last updated 2018..

modern python
#

sad

sharp fossil
#

,_,

calm heron
#

but the comments call airyn the guardian of artist rights for sdv mods so that's funny

sharp fossil
teal oar
#

This is an airyn appreciation post

calm heron
#

woo

gray sierra
#

K. So small update:it’s still laggy but not like it was before

stark horizon
#

That's good-ish. Did you turn off the pixel resampling in SpriteMaster?

fickle blade
#

hi!!
ive tired downloading the ui info suite for my first modded run, i downlodad the file with the most downloads guessing its also the use i should use.
how can i fix this error? help would be much appreciated :)

stark horizon
#

!uiinfosuite

native dragonBOT
fickle blade
#

ohhh gotcha

#

thanks!!

stark horizon
#

Yes you can. You have GMCM, iirc. You can turn it off via the Mod Options Menu.

#

Alternatively you can open the config.toml and have fun 😄

gray sierra
#

😂

stark horizon
#

There are a lot of options in the file. But - if you don't want the sampling - look for anything that has anything to do with retexturing, scaling, sampling, and change those to false

gray sierra
#

Whats the sampling do?

stark horizon
#

It smooths out all the pixels

oblique raptor
#

hi, im struggling to find the IDs for modded quests and items. ive been googling for hours and cant find anything, can someone help please?

modern python
#

modded items dont have IDs from the get-go, theyre created based on your specific game. why do you want to know this information?

oblique raptor
#

because i have a bugged quest thats now impossible to complete and i need to debug to complete it

bold parrot
#

what’s the bugged quest?

oblique raptor
#

"A Hero's Journey" from the modular gameplay overhaul mod

cinder forum
#

what's the bug?

oblique raptor
#

it keeps resetting all the progress done for the quest and theres one part where you have to complete a number of monster slayer goals and ive completed all of them and it wont check that part, hope i explained it well enough

stark horizon
#

Have you already combed through the MARGO Github to see if this has been reported to DaLion?

oblique raptor
#

yeah nothings been reported through there

stark horizon
#

Is that the same "Hero" quest?

oblique raptor
#

oh yeah i think it might be, i have to download that version? i didnt even think to read that

stark horizon
oblique raptor
#

okie dokie thank you

stark horizon
#

Hope it works out for you

topaz valley
#

Yo anyone with Defense Division? I am having some issues setting it all up

rare walrus
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 28 C# mods and 11 content packs.

rare walrus
#

Can anyone offer assistance???

stark horizon
#

What's your issue, jibbete?

native dragonBOT
#

@stark horizon You leveled up to Rancher. That's level 250. Woot!

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 28 C# mods and 11 content packs.

modern python
#

looks like you need to install Content Patcher first and foremost

rare walrus
rare walrus
stark horizon
#

I would also suggest verifying the integrity of the game files, because you're missing a key audio file

edgy silo
#

okay so for some reason the axe doesnt want to be sent to clint through the mail, is that a known error I can somehow fix? Its not on the log either

#

oh its the panning upgrades mod causing a conflict

#

how off

rare walrus
modern python
#

yes, thats what SAAT does when you have no audio output

#

so try to find some sort of way to get your headphones to work or set up some speakers or something

rare walrus
modern python
#

good luck!

mild pelican
#

Having issues with lookup everything not getting loaded in. Don't know why

keen token
#

Uninstall and delete archive. Redownload and reinstall.

#

Because I don't have that issue at all.

blissful swallow
#

He validated his files and this is what it said! Still not sure what’s wrong, unfortunately

dusky marsh
#

Do you think one of you guys can answer a quick question for me? My newer save files won't show up in the stardew valley file. The older ones are there but not any new ones I make.

#

My game isn't moded but this kinda seems like a simple file issue so I figured you might know something about it.

stark horizon
blissful swallow
#

OH! It’s working now :D thank you again so so much 🙏 our world means a lot to us and idk how it was fixed but again, thank you

stark horizon
native dragonBOT
dusky marsh
#

That wasn't very helpful 🙂 and I still can't find my newer saves. Do I like need to back them up or something? I'm like half sure I did something like that before but I really don't remember

stark horizon
plain pier
#

Hi, I'm suddenly having issues with Stardew after downloading some mods and I was wondering if anyone could help me solve them. I'm using Stardrop as my mod organizer and even when I turn off all my mods in Stardrop and run base SMAPI I still get them.

fresh sparrow
#

any portraiture users here? or someone who knows well portraiture in most recent version? got 1 question or two..

native dragonBOT
#

@plain pier Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 179 C# mods and 318 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
plain pier
#

No, I deactivate every mod in Stardrop and then run it through there. If I run SMAPI's .exe from the game file it'll load all my mods.

#

I could take out every mod physically and run it if needed

long brook
#

after you deactivate mods on stardrop, did you hit save config before launching smapi?

plain pier
#

Yes, I use a separate config that has every mod deactivated.

long brook
#

Can you screenshot an example of what mod is disabled and still loaded based on the log?

robust bison
#

!reset try this real quick as well

native dragonBOT
plain pier
#

That seems to have fixed it, thanks!

oblique raptor
#

Me again... can someone help me undertsand whats causing my game to crash? i have my log

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 84 C# mods and 116 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

robust bison
#

reinstall rsv I think

stark horizon
#

!pytk - as well

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

oblique raptor
#

okay thank you 🙂

dire fractal
#

Hey i have smapi working, fs, etc all my mods working perfectly fine, only problem is that I can't seem to find any beds in the furniture catolog, ive resarted mulitple times, and cant find it, read online that it's suppose to be there though, anyone got any ideas whats happening here?

native dragonBOT
#

@dire fractal Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 13 C# mods and 7 content packs.

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 13 C# mods and 7 content packs.

stark horizon
dire fractal
stark horizon
#

Can you post a ss please?

topaz valley
#

Ya'll I could use some help!

#

For some reason, I have very specific sprites showing up as blurry or so, kinda like what Sprite Master would look like. But I have the settings for that mod turned off.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 127 C# mods and 282 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

stark horizon
topaz valley
#

Clint for one always looks like this

#

And Emily when they're doing yoga

modern python
#

this is some sort of interaction between spritemaster and dynamic reflections i believe, no known solution has been found besides removing one of those two mods?

topaz valley
#

Oh dang ;-;

modern python
#

i just deal with it haha

#

but idk i might yeet dynamic reflections at some point

topaz valley
#

Yeah it's not too fatal lol, just wanted to see any possible solutions

#

I'm too spoiled by Dynamic Reflections. Game looks so off without it now xD

stark horizon
#

Out of curiosity, when you turned off the resampling, did you change anything else in the config.toml?

dire fractal
topaz valley
edgy silo
#

Hey cherry blossom cafe isnt working, any reason for that?

stark horizon
# dire fractal

Did you search the last tab on the bottom, the misc. tab? Beds doesn't have its own category

robust bison
stark horizon
edgy silo
#

uhhhh nothing is showing up ig I should say. The game isnt detecting the mod at all

#

No errors on smapi either

#

maybe I was just using the wrong one hold on

robust bison
#

did you unzip it

edgy silo
#

yes

robust bison
#

send a screenshot of the inside of the mod

edgy silo
#

IM STUPID I DIDNT DOWNLOAD A DEPENDENCY

#

pensive

#

750 mods in and i didnt notice the depENDENCY

white pumice
#

Is there any way to fix this? Or download the latest version

stark horizon
#

!uiinfosuite

native dragonBOT
stark horizon
#

The first two are xnb mods.

#

!xnb

native dragonBOT
white pumice
#

Thank you so much for the help!

stark horizon
#

You're welcome!

dire fractal
topaz valley
stark horizon
dire fractal
prisma turret
#

Hello, can anyone help me regarding downloading mods?

plucky phoenix
#

Does anyone know if quest framework by purrplingcat or any version of it works with android?

native dragonBOT
stark horizon
native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
prisma turret
#

Hey, can anyone help me regarding downloading mods. I have a steam deck, using linux and I believe I was able to download Smapi successfully since the smapi loading screen comes up when I open the game, but even after the move my downloaded mods to the game's mod folder, the mods don't show up

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

prisma turret
#

I'm having trouble finding the SMAPI log

#

Where would I find the log from a steam deck?

robust bison
#

same as the Linux instructions I assume

prisma turret
#

I tried but when I go to the options menu, the Enter Locations option doesn't pop up

stark horizon
#

*by that I mean, what version of the game are you running?

prisma turret
#

The current one, 1.5

stark horizon
#

That's not exactly what I mean. Can you select SDV from your library, then scroll down to Game Info, then Steam Compatibility. What does it say there?

prisma turret
#

I think its proton

stark horizon
#

If it is Proton, on top of just installing SMAPI, you have to configure Steam. Did you do that?

prisma turret
#

What do you mean by configure steam?

stark horizon
prisma turret
#

Actually I'm wrong, it's native instead

rough gust
#

UI info suite 2 show birthday icon right iirc? somehow mine not showing, but the rest of the icons is showing

robust bison
#

yes

#

check the config

stark horizon
rough gust
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 50 C# mods and 37 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rough gust
#

oh never mind, i haven't met the character that the icon is not showing 🤦‍♂️

dire fractal
#

hello

#

help me please

final badger
#

In my installer SMAPI Mobile gives error and appears length=3357; index=3357

dapper prairie
#

I hit a button to pause time and now my game is in this weird half-frozen state.

native dragonBOT
#

@dapper prairie You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

final badger
#

Please help me I don't know what to do

robust bison
native dragonBOT
#

@final badger Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.

If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).

If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.

Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.

dapper prairie
# robust bison elaborate on what happened

I hit a key to pause time and game was stuck in a state where I could move the mouse cursor but couldn't do anything. Time won't pass, pressing other keys or clicking does nothing, the only way out is closing the game. After doing a bit of testing, it seems to be a compatibility issue with Energy Time and TimeSpeed.

frank thicket
#

@tired brook u still down to help me with me

#

msmapi*

#

i cant type

dire fractal
#

hiii i can install maip

#

mapi

dire fractal
#

please help me thank you so much!

stark horizon
#

!issmapisafe

native dragonBOT
dire fractal
stark horizon
#

Are you on Windows 11?

tired brook
white pumice
#

Hello there, I just recently installed the expansion mod called East Scarp, however when I went to check it out I could warp to the bridge area but not 'East Scarp'? I have SVE, RSV installed (Lucikiel and Grandpa's Farm too if it helps with the problem)

native dragonBOT
#

@white pumice Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

white pumice
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 45 C# mods and 69 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stark horizon
#

!pytk first

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

stark horizon
#

Second - you need to install DaisyNiko's Tilesheets - it's a dependency

frank thicket
#

i tried unzipping it

#

i did it like 4 times but itjust asked if i wanted to unzip agaon

white pumice
tired brook
# frank thicket i tried unzipping it

It sounds like you're double-clicking GameFolderTestApp within the zip, it asks if you want to unzip it, and you say yes? That won't work, since it'll only unzip that specific file. You'll need to right-click the GameFolderTestApp.zip file you downloaded, choose extract, and then double-click the file within the new folder it unpacks.

frank thicket
#

thats what i did

gleaming iris
#

anyone have experience with MO2 and multiplayer?

frank thicket
#

i was running it from the folder i unzippef

tired brook
frank thicket
#

it no longer lets me unzip

gleaming iris
#

my friend has MO2 and we are trying to play together. her steam doesnt know she has stardew running so we cant connect. im using vortex

frank thicket
#

i unzip it aand it does it but nothing comes up

tired brook
tired brook
frank thicket
#

that worked

tired brook
#

Perfect. Does it work if you double-click the GameFolderTestApp file now?

frank thicket
#

it runs

#

but idk if itll show the error one sec

gleaming iris
#

she didnt have the option in game to set it to online, only start locol coop

#

oh... "launch game though steam"

#

she isnt doing that

#

how do you use smapi with MO2's vitual folders?

#

where should the stardewmoddingapi.exe sit?

boreal quest
#

Does anyone here have the problem with a missing manifest json file? Im currently downloading my stardew valley expanded on mobile

dire fractal
frank thicket
gleaming iris
#

nevermind my friend switched to vortex

tired brook
# frank thicket

I'm guessing you tried to install SMAPI manually at some point by copying the installer into the game folder?

I suggest starting from fresh:

  1. Uninstall the game.
  2. Delete the C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley folder if it still exists.
  3. Reinstall the game.
  4. Launch and then exit the game.

And then reinstall SMAPI:

  1. Download the latest version into a new folder.
  2. Unzip the download there.
  3. Double-click install on Windows.bat and see if the installer works for you now.
boreal pilot
#

uh question if i were to download stardew expanded will my previous farms be affected too?

dire fractal
boreal quest
#

The link is unknown on my end

modern python
#

click it

boreal quest
#

This is all i see im afraid

#

Oh silly me its a separate discord server, ill look into it

dire fractal
#

You need to join the server

turbid otter
#

Trying to get to my smapi log

boreal quest
#

@dire fractal i have encountered new problems

#

I have patched also the replacement for the expanded folder

dire fractal
#

And cp file is Missing from SVE folder, did you download it right?

#

Try to redownload it

stark horizon
#

Fuzzy - quick question - were you able to get FS to work?

stark horizon
#

Oh - wait, not FS, the Farmer Portraits one?

boreal quest
#

These are in the files of my SVe including the new patch

dire fractal
#

Is there any files in cp folder?

#

And you need to overwrite the patch with stardew valley expanded folder.

topaz valley
#

Ya'll, I have a little nitpick here. With practically all modded indoor areas, I have clipping objects and objects warping in and out of the screen. No idea what could be causing this.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 121 C# mods and 264 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

turbid otter
#

I'm experiencing an odd issue where small objects, like plants and teddy bears, flicker in and out of existence in modded locations like ridgeside village, and a couple of bushes near fences clip into the fences.

Also my game lags for a solid two minutes at 8pm every day without fail.

native dragonBOT
boreal quest
stark horizon
dire fractal
#

Have you overwrite the patch with stardew valley expanded folder? @boreal quest

boreal quest
topaz valley
#

It's also happening in other modded areas, like Ridgeside and East Scarp

#

Am I just supposed to live with this? I mean I can lol

dire fractal
stark horizon
turbid otter
#

It's more the flickering objects I'm worried about

stark horizon
#

Well, the game is trying to render entire maps that aren't there...that could be causing flickering.

Glad to hear the books are well. 😄

turbid otter
#

I took out a couple of mods, along with pytk, the last time we talked and added an edit for vpr and sve

stark horizon
topaz valley
#

Well Blipdew Valley it is

boreal quest
dire fractal
stark horizon
turbid otter
stark horizon
#

Fuzzy, can you take this down, please. External server links are not allowed. SDVpuffereyes

stark horizon
stark horizon
#

No worries. 🙂

dire fractal
#

I deleted that thanks for telling me.

stark horizon
#

You're welcome. Better to know now! SDVpuffercactus

turbid otter
#

Any idea why my game lags at (in game) 8pm every night?

stark horizon
#

hmmm. It could be related to the missing Sterling, esp. if his schedule changed at 8 pm

turbid otter
stark horizon
#

Well, that's an easy fix, lol. Debug them in

turbid otter
#

Ah but at the time I was a strict "no debug console" player

#

Now, not so much 🤣

stark horizon
#

Oh, I've heard reports that Dynamic Reflections + Dynamic Night Time can cause flickering, too. Tbh, you have a lot of "animated" mods - and that pulls down performance.

If you're really, really curious about what causes lag at specific times, install Profiler. You don't have to keep it installed, but it's very helpful for troubleshooting lag.

turbid otter
stark horizon
#

It happens.

#

With long modlists, keeping track of everything can be difficult.

turbid otter
#

I really need to look up what dynamic night time does again

stark horizon
#

It causes the yellowish-orange hue between afternoon and night time

#

Renders things a little more yellow and less full dark, if that makes sense

turbid otter
stark horizon
#

Yes 🙂

turbid otter
#

Perfect

topaz valley
#

I am taking notes and applying these changes over here as well xD

stark horizon
turbid otter
stark horizon
#

I wish Discord wasn't a closed system just for that reason.

boreal quest
#

I managed to get it working @dire fractal but should i be concerned about this mods?

dire fractal
# boreal quest

You won't need tmxl either.
NPC map location is needed to be 2.11.5. and I don't know why stardew valley expanded still giving red errors. Are you sure you overwrite it with mobile patch?

turbid otter
stark horizon
#

I trust the mod author of Death Tweaks, for one; Custom Death Penalty hasn't been updated since 2020. Death Tweaks may not have all the same functionality, but I just loved the idea of little tombstone chests. bun_jumpies

#

Oh wait, I'm silly.

#

CDPP was just updated this month.

turbid otter
#

I always end up looking to do big mod changes when I'm not on wifi

stark horizon
turbid otter
#

I wonder if the flickering has anything to do with the edits I added to vpr for sve

#

I wish I'd taken note of which mods I took out, it would make this so much easier

stark horizon
#

It's possible? You'd have to test that out to be sure.

dire fractal
stark horizon
#

hi

dire fractal
#

im win 10

stark horizon
#

Ok. Find the installer file, then right-click on it and go to Properties. Then choose the Security tab at the top to view permissions. What does it say?

boreal quest
#

I have done what was instructed

stark horizon
#

yes

dire fractal
boreal quest
#

Alrighty np

dire fractal
#

what should i do next

stark horizon
#

Edit permissions and give full control access

dire fractal
#

to change permissions click edit

#

yes?

stark horizon
#

yes

dire fractal
#

i allow all

#

ok

#

but

#

no thing changes

stark horizon
#

Click ok

dire fractal
#

no thing changes ;-;

stark horizon
#

Now double click on the installer

dire fractal
#

like old ;-;

#

i refeshed

#

:((

stark horizon
#

Try editing the permissions for the file to access "System" - allow all.

ornate pasture
#

Anyone here who's played on the latest Android build of SMAPI? I've been facing a couple of zoom-related issues:

  • During cutscenes, the zoom level doesn't revert back to what I'd set it to after the cutscene ends.
  • The phone from the "Mobile Phone" mod keeps changing position on-screen according to my zoom level, and it's quite inconvenient when the phone keeps hiding itself behind the Clock overlay due to zooming out.

Does anyone know a workaround for this?

spice coral
#

I tried installing SMAPI using the autoinstaller and was able to run the game once but now I can no longer run the game with mods. I've tried reinstalling SMAPI several times but it isn't working. The window for the game opens but freezes on a blank screen. The base game exe still works fine.

native dragonBOT
long brook
#

did you click something on smapi console? if not, did it instantly crash?

spice coral
#

I did not click on the console window, and it did not crash. It just hangs and eventually windows says that the program is not responding

long brook
#

try restart your pc?

spice coral
#

I think I found the issue, deleting startup_preferences seems to work

long brook
#

ah thank you for letting me know the solution. i forgot that steps exist

dire fractal
peak garden
#

is there a certain mod you could use to change the host of the server? been trying to figure this out for awhile

neat plaza
#

That's.. not.. what??

calm heron
#

pillow emerges from the aether, summoned by... dun dun! scuffed stardew information!!

#

(joking)

dire fractal
dire fractal
#

No problem SDVpufferthumbsup

calm heron
#

Logo uses she/her pronouns

plucky phoenix
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.4.226.27153935, with 43 C# mods and 108 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

calm heron
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

calm heron
#

oh wait mobile

#

I dunno if it works the same on mobile

dire fractal
#

Help mư

#

Me

dire fractal
#

Also medivial craftable cause the donations to disappear on my mobile idk if that's same for you.

#

And This mods aren't compatible with Android.

dire fractal
dire fractal
#

Oh thanks

cinder forum
dire fractal
#

Fail

cinder forum
#

same message?

#

try installing SV somewhere that's not Program Files, maybe a Games folder

plucky phoenix
#

Wilford and yri the npc shows up in the game should i delete it altogether?

dire fractal
#

But I think pytk and tmxl were required for some mods.

plucky phoenix
#

When i deleted pytk and tmxl the donation stayed in the museum, so maybe i'll just delete the skipped mods

short pendant
#

I'm doing a fresh install with mods and it says some mods are incompatible, any ideas? 😮

plucky phoenix
long brook
short pendant
#

okay, i'll look for that!

long brook
#

Also you don't need pytk anymore

#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

short pendant
#

thank you!

short pendant
#

not sure how i managed to download the strict one lol

wary ginkgo
#

Hi,so uhm my zarchiver won't let me access my android files in the "Android" file that usually contains "data" and in that are "com.zane.StardewValley" and com.Chucklefish.StardewValley"
How do I fix it?

wary ginkgo
#

How do I find that out?

#

But my phone is Realme 6 idk that

plucky phoenix
dire fractal
wary ginkgo
#

Just Realme 6 not pro

dire fractal
#

Can you do what sapphire said?

wary ginkgo
#

I just checked,it's android 11

dire fractal
#

Did you give zarchiever permission to access internal storage?

wary ginkgo
#

Yes

dire fractal
#

Please give me a file installed smapi ,-,

dire fractal
# wary ginkgo

You can't play the game or are facing problems in modding?

wary ginkgo
#

I can still play it but unfortunately,I can't add mods in it anymore

dire fractal
#

If you're trying to add mods like that it won't work.

#

Follow this steps

midnight crag
#

Hey so i'm having this weird issue where smapi isn't detecting that I updated my mods and refuses to load them (I just spent like an hour updating every single mod that needed updating) anyone have suggestions please?

#

So far I've tried uninstalling and reinstalling smapi, checking the game to see if that needed updating and so far nothing has fixed it

wary ginkgo
# dire fractal

Ik that's how you add mods,but now because I can't access it I can't add in the mods Im adding in

dire fractal
#

Try mtmanager I use that for my adding and removing any mods and I am also in Android 11.

wary ginkgo
#

Ok

native dragonBOT
#

@midnight crag Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
#

what error

frank jolt
#

hey

#

my game crashes on save load

#

after i downloaded expanded

wary ginkgo
# wary ginkgo Ok

Update on my situation:
Please people who have android 11 and above,if you have a third party app that gives you access to data don't ever clear the data of that app, because after you open it again it won't ever let you access it again due to new restrictions, don't fall for what happened to me now I can't ever mod my stardew with new things because the file "com.zane.StardewValley" can no longer be accessed because it's inside the data which is restricted

frank jolt
#

is ther eany way to fix it

cinder forum
eternal ravine
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Pro, with 17 C# mods and 8 content packs.

robust bison
frank jolt
#

i just started my first modded run so i also have seasonal outfits, seasonal buildings, the hot spring cave

#

along with expanded

robust bison
frank jolt
#

i have the game on console

#

i just pirated to use mods

#

sorry

frank jolt
#

is there no way to fix this

ornate pasture
robust bison
bold parrot
#

people probably won’t help if you have a pirated copy

wary ginkgo
ornate pasture
#

You using zArchiver?

wary ginkgo
#

Yep

#

I tried using Mtmanager

#

And something else

#

But they didn't work at all

ornate pasture
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.157.462, with 64 C# mods and 50 content packs.

bold parrot
#

you might wanna ask in the sve discord as well

ornate pasture
#

Can I have a link to it?

robust bison
#

!sve

native dragonBOT
robust bison
#

mod page

steel linden
#

I'm having some problems with smapi install if anyone could help me please

bold parrot
#

can you provide some more details please

steel linden
#

I tried fixing it but I couldn't find the problem

#

please help

long brook
#

Try turn off av?

steel linden
#

whats av?

robust bison
#

antivirus

steel linden
#

yeah I have it off

#

so what should I do?

hollow pond
#

Hello, I'm having problems with the DCBurger's portraits. They don't show up for NPCs that have variations (Harvey, Elliott and Maru). Has anyone had this problem before??

robust bison
#

do not install smapi as an admin

steel linden
#

alright

midnight crag
#

Sorry for forgetting about my earlier post wanted to give an update that I figured out what happened

dire fractal
lucid wadi
#

Hey all! Hoping someone can help me with a tricky question tied to crab pots. Assuming with my many mods something got twisted and now fresh water crab pots only catch trash. Any idea how to investigate/edit in code? I also tried the better crab pot mod — which temp allows me to get the base crab pot fish but none of the mod content (ex more fish). Happy to share any and all info and appreciate if anyone has any idea how to fix!

gilded pine
#

Was trying to play modded game with friends and this happened, I don't know what's wrong with it

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gilded pine
#

Alrighty

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 27 C# mods and 19 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

steel linden
#

still not working

gilded pine
#

Well, until it wasn't

stark horizon
#

The game can't find the farmer's game location. This is a mp save?

rapid marten
#

hi, sorry, what does it mean by "game installation folder"?

stark horizon
#

It's the folder where StardewModdingAPI lives

rapid marten
#

ah

#

OH YEA

#

im tupid

#

thanks :)

ancient flint
#

hey yall, trying to remove all my mods so i can have ppl join my farm, asked around if it would be fine to just remove my mods and the general concensus was yes, but in doing so my game crashes when loading my save, i did back it up before trying anything fortunately but still wondering what i can do to fix this
heres my mods: https://imgur.com/a/qIfTsJd
anything would be appreciated, thanks!

dusty spruce
#

you can't just start vanilla on a save that had modded data

#

at the very least you'll need SMAPI and Error Handler

ancient flint
#

yeah tried with just smapi as well, ill try with error handler too

steel linden
#

I FINALLY FIXED IT

dusty spruce
#

Error Handler comes with SMAPI, btw

ancient flint
#

oh

#

uh

dusty spruce
#

as in, you get it by installing SMAPI, it gets put in the Mods folder

#

if you do have Error Handler but it still crashes:

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ancient flint
#

ah that makes sense yeah, ill add it back

#

ok loaded into the game, said it removed stuff to prevent crashes

modern python
#

thats error handler doing its job

dusty spruce
#

yep, should be fine to join by others now then

#

keep in mind Error Handler doesn't save your file right away either

#

the game only saves when you go to sleep

ancient flint
#

yeah it just removed the custom npc

#

yeah ik, thanks yall for the help, shouldve been obvious to use errorhandler lol

prisma turret
#

Hey, I need help, I install smapi on my steam deck but the smapi loading screen doesn't come up when I launch the game

cinder forum
#

smapi is its own game launcher

#

the regular game .exe still loads the unmodded game

turbid otter
stark horizon
#

And they are very responsive to bugs/error reports. Also active in this server, so bonus!

tired brook
#

New open-source tool to help with troubleshooting: Stardew game folder check.

It auto-detects some common issues like...

  • 32-bit OS;
  • old game version;
  • compatibility branch version;
  • missing/unexpected/modified game files (including XNB mods).

The download is preconfigured for SMAPI 3.18.5 and Stardew Valley 1.5.6.

stark horizon
#

And thank you for this tool!

tired brook
#

Sure! Feel free to create a command for it, and we could add it to the troubleshooting page if it works well.

stark horizon
tired brook
#

Yes, though you'll see a bunch of warnings for SMAPI files that don't match. You can just skip over the ones that mention 3.18.4 -> 3.18.5 mismatches if you do that.