#archived-modded-support

1 messages · Page 254 of 1

stark horizon
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There's a couple things...get rid of Custom NPC Fixes. It's obsolete. You shouldn't need PyTk or PyTK lite anymore - those can be removed.

But also Happy Birthday is having issues with event preconditions.

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Did playing with mods ever work on your computer? Or are you trying for the first time?

stable lotus
rich lark
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Hello! I'm pretty new the mods and I've veen struggling a litte. I've noticed this when I load up SMAPI but I dont know what to do about it. If anyone knows how to fix it please let me know!

stark horizon
stark horizon
native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

stable lotus
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it's alright!! ive made all the changes you suggested so ill try it again

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let's see how it goes! ty for the help so far <3

stark horizon
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Try removing StardustCore and Happy Birthday, see if that helps

stable lotus
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StardustCore as well?

stark horizon
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Yeah - its only dependent is Happy Birthday.

stable lotus
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oh lol i gotcha, no prob! it wasnt a huge mod i needed anyway just a nice inclusion :)

stark horizon
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Gotcha

stark horizon
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!legacy

native dragonBOT
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There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

stark horizon
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That wasn't the command I wanted

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!monobug

native dragonBOT
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Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

rich lark
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 1 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stark horizon
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!pytk first thing

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

stark horizon
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Also - try redownloading SVE - it didn't capture all the files needed

rich lark
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Thank you so much!

stark horizon
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You're welcome

stable lotus
native dragonBOT
stark horizon
stable lotus
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FTM?

stark horizon
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Farm Type Manager 🙂

stable lotus
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Farm type manager

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LOL yeah sorry it took me a sec\

stark horizon
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No worries - we use a lot of acronyms around here

stable lotus
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alright i reinstalled FTM and put Profiler in the mods folder too

stark horizon
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Cool. Let's see what SMAPI really has to say now...

pale seal
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anybody know why my retexture for craftable items is hidden behind the original model? (the white part is the retextured version)

stark horizon
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!log please

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

pale seal
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do i upload my log?

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or is that for someone else

modern python
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thats for you because she replied to your post 🙂

pale seal
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alright

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the reply thing wasn't showing up

stark horizon
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Oh, sorry - I didn't ping you.

pale seal
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no worries

native dragonBOT
pale seal
stark horizon
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That's not a log....that's...

modern python
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thats not a log, reread the instructions please

pale seal
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oh sorry

hushed jacinth
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happed again

stark horizon
# stable lotus

Content Patcher Animations is the culprit. It is not playing nice

peak badge
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hi friends, im having a problem with modded multiplayer. every time i enter my house, the server crashes and my girlfriend gets disconnected. any idea why?

stark horizon
native dragonBOT
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Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

hushed jacinth
stable lotus
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if that'll help it run better

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they were charming tho

stark horizon
stable lotus
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what's that do?

stark horizon
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!sm

native dragonBOT
hushed jacinth
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!legacymodding

native dragonBOT
pale seal
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where am i supposed totype this in??

stark horizon
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The pixel resampling is the book cover, so to speak...it is all the other "optimization" stuff that makes SM so amazing.

stable lotus
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if i go back to 3.18.4, will i have to reinstall older versions of all my mods?

stark horizon
stable lotus
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alright, i'll try it. do i just reinstall smapi 3.18.4 and have it replace the new smapi files?

pale seal
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again im sorry for being inexperienced with this

modern python
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see the previous steps on the page

stark horizon
stable lotus
stark horizon
pale seal
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it won't let me parse it

stark horizon
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That's not the right file

pale seal
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it's the only file showing up

modern python
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show the file path

pale seal
haughty vale
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!margo

native dragonBOT
haughty vale
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!ui

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whats the command for the ui info?

modern python
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!uiinfosuite

native dragonBOT
haughty vale
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ty

lucid rover
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what mod is making the house look like this

stark horizon
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!log please

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lucid rover
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Where are logs found sorry

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In which game file area

stark horizon
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Just follow the instructions in the link 🙂

lucid rover
native dragonBOT
dapper prairie
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00:42:32 ERROR Rented Tools This mod failed in the Display.MenuChanged event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at RentedTools.ModEntry.IsPlayerAtCounter(Farmer who) in C:\source_Stardew\Mods.Jarvie8176\RentedTools\ModEntry.cs:line 133
at RentedTools.ModEntry.OnMenuChanged(Object sender, MenuChangedEventArgs e) in C:\source_Stardew\Mods.Jarvie8176\RentedTools\ModEntry.cs:line 117
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

Do I need to do anything?

stark horizon
lucid rover
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I have elle seasonal buildings as a mod

stark horizon
lucid rover
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is it that one or another one

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oh I have seasonal garden mod V2 as well

stark horizon
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Elle's Seasonal Buildings is exterior I believe

lucid rover
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should I just remove it?

stark horizon
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Whereas the Seasonal is interior.

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If you don't like it? But removing it will change your farmhouse layout.

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And it could cause issues. If you want to remove it, you need to follow some other steps

lucid rover
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These are the 2 mod files I added that relate to the log

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Yes I understand, but from your knowledge was there any way to edit the house

stark horizon
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Yep

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!swapfarm

native dragonBOT
lucid rover
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thanks for the tip but im starting a new game fresh on PC, so ill just restart my save, im just wondering if that mod which is the seasonsal garden farmhouse mod, if you can edit the house so it doesnt look all crazy, or remove parts of it

stark horizon
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The seasonal Garden Farmhouse mod is a full replacer - afaik you can't pick and choose which options you want

lucid rover
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ahh i remember why I added it

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it was an optional mod for this, which added the cave expansion mod

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I was just wondering if you could cause it to not edit your house

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and just add in details yourself

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even if you kept it

stark horizon
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No - like I said, it's a full replacer. You can't pick and choose what to keep

lucid rover
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If so ill remove it, thank you

stark horizon
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Yes

lucid rover
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Yes thanks for the help

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appreciate it

stark horizon
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Np. 🙂

calm light
native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 8 C# mods and 1 content packs.

stark horizon
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Rose - can you reinstall Perfection Tweaker, launch SMAPI and then provide the log, please?

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It'd be nice to see what happens

calm light
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okk

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update: i think its working fine now, i probably installed it wrong or something dumb but ill let you know if something goes wrong again

stark horizon
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That's possible. Glad you got it working

edgy silo
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Fully prepared for something to break with nearly 650 mods

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Will keep you posted

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.116.0, with 7 C# mods and 3 content packs.

sly linden
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You need to install MissCoriel's Event Repeater, it's required for the Date Night mod.

silver sierra
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yes I see it, but I don't know what interactions they refer to, I've passivley completed one empathy, and three dangerous creatures, and like a third of the money. But no matter what I gift, slay or how many NPC's I talk to or events I watch I can't seem to increase it much, other then one or two random wins throughout the seosons. Definetly one of my favorite mods but it's my first playthrough with it and it's a pretty big change from my usual routine😅

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Ok well I see that I was able to increase it now by a response in chat so it's not broken at least, I'll have to figure it out through trial and erorr :)))

midnight cliff
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hi, i need some help ;-;
i seem to have encountered a problem after downloading and setting up the child to npc and the child age up mods

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my son was named leo and after i downloaded this mod leo (the npc) now spawns in my house. ive tried everything that i could find help for online (changing names, messing around with mod config and all)bit it causes further problems
If the mods are removed, leo spawns, and my daughter is stuck in bed with my son roaming around
if the mods are reinstalled, my two children spawn in accordance to their new sprites from the child age up mod with speech and all but there's also a default sprite of my son stuck in bed, and in the menu with zero hearts.
Is there a way to fix this?
Ill link my smapi log and a screenshot og said issue (part of it) in just a second

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 19 C# mods and 8 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

midnight cliff
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any help is appreciated, thank you

gaunt gust
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child to npc is deprecated, use littleNPCs instead

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(and you can see one of the reasons WHY child2npc is deprecated, it dies a terrible death if you name a child the same name as an NPC)

midnight cliff
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if i install the new one, will leo go back to where he should be?

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that's really my main worry

gaunt gust
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Uh, good question, possibly not.

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In the game directory, there is a directory named "smapi-backups", which are backups of your save

midnight cliff
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ill look into it! and yeah, leo is still in my kids' room (⁠´⁠ ⁠.⁠ ⁠.̫⁠ ⁠.⁠ ⁠`⁠)

gaunt gust
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If that doesn't work, go to the location Leo is supposed to be and type debug wctm Leo (debug warp character to me)

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might need to fix his DefaultMap though

midnight cliff
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okay! ill check it and get back to you in a bit

orchid citrus
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Hi 👋🏿 I’m new but I wanted to go back to vanilla but my load save keeps crashing

midnight cliff
lament vortex
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!uninstallmods

native dragonBOT
orchid citrus
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Thank you!

hasty crane
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hi guys

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i need help

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it says skipped mods

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

hasty crane
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Home, with 23 C# mods and 10 content packs.

stark horizon
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You are missing dependencies: You need to download DaisyNiko's Tilesheets, Lumisteria's Tilesheets, Antisocial NPCs, and for SVE, you should redownload because not all of the files are there.

hasty crane
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thanks i will redownload them

mossy panther
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@stray spire As per your instructions on gitlab, I wanted to ping you to ask your help with a MARGO bug I'm encountering: SMAPI keeps giving me the message that "Modular Gameplay Overhaul 3.1.4" was skipped loading because "its DLL 'DaLion.Overhaul.dll' doesn't exist". I don't know how that can be, since I've installed the mods necessary for MARGO while adding MARGO. What am I missing? Thank you for your time!
https://smapi.io/log/3f18b7d4c5da4a9cae01b7b163a669db

native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 14 C# mods and 4 content packs.

stark horizon
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Did you by accident download the source code and not the compiled mod?

safe shuttle
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I installed SpriteMaster because I heard that it makes loading faster (it does!) I don't have the smoothing turned on at all, though. Sometimes I'm noticing that NPC sprites look blurry, though, is this something caused by SpriteMaster? I'll post a log if necessary, but this is my Kitchen Sink save with over 600 mods, so might be a lot to go through.

stark horizon
mossy panther
safe shuttle
stark horizon
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Good luck - I'm looking at it now, thinking that anything having to do with resampling, retexturing, rescaling, color enhancement, etc. should be set to false

safe shuttle
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I'd turned off the resampling, but the scaler was still on, maybe that's it. I'll try it - it was happening randomly but often, so I should be able to tell pretty quickly. Thank you for your help!

stark horizon
stark horizon
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Aw, is it? Boo hiss.

pastel agate
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 28 C# mods and 16 content packs.

stark horizon
stray spire
stray spire
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!margo

native dragonBOT
mossy panther
turbid trench
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so regarding the situation from yesterday @glacial tangle i installed SpriteMaster and it still crashed. I realised that when i load in i have a lot of pops near to my character. So i deleted the Extended Level mod and now it works again. Since i was kinda high level in my safe with using the level extender it seems like that cause the crash. My question is there any way to reset the level extender progress?

glacial tangle
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I'm not familiar with Level Extender tbh, can you post the mod page so I can take a look? I won't be able to do any testing till Thursday since I'm in office for two days.

turbid trench
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i think it's still working, but you need to write commands inside smapi, or download Chat Commands suggested by the mod owner.

i was able to get to level 80 on mining by writing /lev mining 80
but not sure if this changes anything since the game max level is 10

SMAPI Custom Commands for Level Extender:

xp: will simply state your current XP at/past level 10. "NL" stands for XP required for the next level.
lev: Changes your level in specified skill to anything between 0 and 100. (Syntax: "lev <name_of_skill> <number_between_0_and_100>"Example: lev mining 72)
wm_toggle: This allows the toggling of monsters on and off (not caves). Default: false.
xp_m: This allows you to modify all experience tables after level 9 by a decimal value. Syntax: "xp_m <0.0 - ANY DECIMAL>" Example: xp_m 0.5 -> this would be half the normal rate.
spawn_modifier: This allows you to forcefully change monster spawn rate -> "spawn_modifier 0.01" is equivalent to 1%.
xp_table: Lists all of your skills current experience and the experience required for the next level.
set_xp: Changes your experience for the specified skill. (Syntax: "set_xp <name_of_skill> <number>" Example: set_xp mining 1000)
draw_bars: Sets whether the XP bars should be drawn or not: draw_bars <true OR false>, Default; true (Enabled).

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found that in posts

mild pelican
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Hi i'm kinda new to stardew valley and especially mods and im playing on android until my desktop gets fixed. So can anyone help me on how to mod android version? Thanks in advance

dire fractal
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Get the latest version of Smapi

mild pelican
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@dire fractal Is there a link on here?

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Also is it for android or only windows?

dire fractal
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There is

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Idk the command

modern python
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there's an android specific version of smapi on github, but if youre on the newest version of mobile stardew smapi wont work at all afaik

mild pelican
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@modern python does it work on previous version the one before the latest?

modern python
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should do

mild pelican
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Cool i appreciate it

dire fractal
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Smapi works on Version 1.5.6.39.

turbid trench
mild pelican
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@dire fractal do you mind giving me a link cause im having trouble finding it for some reason

glacial tangle
dire fractal
tulip wyvern
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Hiiii, I'm desperate for help, I downloaded the alpha version of SMAPI on android but the SMAPI Stardew valley that I installed from it kept crashing, I don't know that to do

turbid trench
mild pelican
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@dire fractal thank you

dire fractal
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Download the latest version of Smapi

tulip wyvern
dire fractal
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Are you playing SVE

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?

tulip wyvern
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My save was based on SVE you see

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On my 1.4 game

dire fractal
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SVE isn't fully compatible with Android at the moment

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So crashes are common

tulip wyvern
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Ah I see I see, so I should remove the mods first and then try to install the SMAPI Stardew valley again?

dire fractal
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Remove the SVE mods

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You don't need to remove everything.

scarlet quail
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Or you could just get the mobile patch from the SVE Discord.

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Either or.

dire fractal
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Even with mobile patch the crashes are common.

tulip wyvern
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I see I see, thanks for the help, I really appreciate it. Sadly I might have to go back to 1.4 for now since I married Sophia lmao, I already married all girl NPC in the vanilla one

scarlet quail
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Not according to most, Fuzzy

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There's a reason why it's considered the mobile patch

tulip wyvern
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I'll install 1.5 again once it's stable. But I really appreciate the help, thank you guys

scarlet quail
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Have fun zappy

tulip wyvern
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Oh that's great, I'll try it out

scarlet quail
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In the SVE Discord, not here.

dire fractal
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I am not saying it's not playable but it still crashes lyoko

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Sorry if I confused you.

tulip wyvern
scarlet quail
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And I am saying if it was that bad with crashing the patch would not be used.

scarlet quail
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There may be crashes, but it wouldn't be enough To make the mobile patch unusable. Also I trust atra's work.

dire fractal
silver sierra
# stray spire 1. Every gift should increase Generosity, but it's meant to be completed by purc...

Well that is a bit of an issue for me lol, I already completed almost every eradication goal and the main cutscenes. But thank you so much! I'll work on that then, and especially the community upgrades, that is huge, I would have been gifting forever. Do you know if recalling cutscenes (through the phone mod) will count towards this? I guess I should have gotten the quest earlier or midmaxed less my first year lol.

stark horizon
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You need to read and accept the rules

stray spire
tulip wyvern
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I'll prolly be back asking questions again once I hear that the SVE on 1.5 is stable hahahahaha. Thanks for all the help, have a nice evening or what time you're spending on your side👋

silver sierra
stray spire
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You don't need to complete new eradication goals.
Just speak with Gil to count the ones you've already done.

silver sierra
tulip wyvern
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I can't believe I'm back so fast lol. Um, I have a question, can I ask what is the best version of 1.4 of the base app and SMAPI installer is the most compatible with each other, I forgot what versions I installed you see, good thing I made a backup of my saves

dire fractal
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you mean game version?

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Or mod version?

stray spire
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the mobile version is on par with pc now
there's no reason to use the older game version

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only smapi is the issue

dire fractal
tulip wyvern
tulip wyvern
dire fractal
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The latest version of game is 1.5.6.51

tulip wyvern
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I regretted deleting the 1.4.5 base apk, now I don't remember the specific versions that I need for the older Smapi installer. Good thing I made backup saves

tulip wyvern
dire fractal
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You need to download original game 1.5.6.39 and smapi 3.18.3.3

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Only that will work if you want to play SVE latest version in SVE server.

tulip wyvern
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Oh it was that version I see I see, I'll try it again, thanksss

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Hopefully it works lmao I haven't played for 2 days because of this problem

dire fractal
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Here's hoping you could play SVE.SDVpufferthumbsup

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Good luck

spice vine
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Stardew valley expanded
Doesn't have an official download yet, there is unofficial patch but that doesn't work... so the best thing to do is wait for SDV 1.6 drops and hope for the a mobile release of SVE

dire fractal
spice vine
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Well that be but I ran SVE on 1.4 before and I was using a low budget android at that time , know I have a better android phone and know I can't do anything with SVE anyway I spoke with atravita on her mod page this patch was only an experiment but unfortunately she won't be won't be working on it, is what I gather from it .. in my behalf i hope she continues to fix it 🙏

dire fractal
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The current SVE, I could play for a while but as I progress in the game it take much more space and crashes on me too. It is playable not perfect but it's the best we can get at the moment.

lament prairie
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!androidcompat

native dragonBOT
spice vine
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It's ok I moved on to SVR 3 and hoping that the author of SVE make an official mobile release, but most likely it won't happen until SDV 1.6 releases

modern python
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stardew reimagined 3

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its a map overhaul

dire fractal
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Okay thanks

hasty crane
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the mod is crashed but i wait 10m

dire fractal
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If not don't mind me.

fallen bear
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Just looking for an art program for stardew, trying to find a recommendation.

fallen bear
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Thank you I could not find the tab.

mild pelican
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How do I use smapi on Android

eternal ravine
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@modern python that's all stardrops spills out. There's also Walpurgisnacht but that's not throwing an error it seems

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.84, with 135 C# mods and 388 content packs.

modern python
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yeah, hmmm

serene storm
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help, why won't they install? sadcat

modern python
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im not sure whats going on there, it should work

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install Content Patcher like the errors say

eternal ravine
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And it's not saying that goldrush doesn't work. It's its addon things which don't

serene storm
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does thee content pacher go in the same mood folder?

modern python
#

yes

serene storm
#

ty

modern python
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also it looks like youre trying to use ridgeside village seasonals without ridgeside village itself

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be sure to install the main mod and all its requirements

modern python
eternal ravine
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When I decide to use those maps. But thanks for the help!

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Right now I'm in love with lnh's lovely so..

mild pelican
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I have no idea how to use smapi man🤣🤣

slow sonnet
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Hello can anyone help me?

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When I go to donate an item to the community center the game crashes and this error appears in my smapi

native dragonBOT
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@slow sonnet Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

slow sonnet
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.199.618, with 53 C# mods and 65 content packs.

slow sonnet
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Here is my updated log

stable lotus
#

does anyone know what mod this message is from? it's glitched and permanently inside of my mailbox, and i think it's overwriting other mail so i'd like to delete / fix the mod it's frm but .. i genuinely dont know lol

modern python
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do you have FeTK?

stable lotus
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what's that

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oh yes, i do have that

mild pelican
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Can anyone help me understand how to use smapi

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I downloaded it and everything

modern python
mild pelican
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Just don't know what's next and I followed the instructions ig I just stupid

modern python
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did you install after downloading

mild pelican
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Don't know how tbh

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Oh I see it

tawny kindle
# slow sonnet https://smapi.io/log/cfb82e8353524a349b0aba2f968f908b

Sorry, I don't have much advice personally. Android SMAPI might be incompatible with one of your mods that edits the Community Center, or it could be an actual bug in one of the mods. SDVpufferthinkblob

Since you're using RSV, someone in their own Discord server might recognize the issue. You can scroll down to the "Socials" section and click "Discord" here (direct links aren't allowed):
https://www.nexusmods.com/stardewvalley/mods/7286

Nexus Mods :: Stardew Valley

Ridgeside Village adds over 50 new NPCs, a new location, new items, new shops, new festivals, custom music, custom quests, and more!

slow sonnet
#

Okay thanks

mild pelican
#

What should I press

lucid rover
#

what does this mean

modern python
#

nothing you as a player need to worry about for now

#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

lucid rover
#

Thanks for the info

eternal ravine
#

Just updated margo but the game is still throwing me that error

[Harmonizer]: Failed to apply StorageAddItemPatcher.
Harmony returned System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation.
---> DaLion.Shared.Exceptions.MissingTypeException: A type named StardewMods.BetterChests.Framework.StorageObjects.Storage could not be found in the executing assembly.
at DaLion.Shared.Exceptions.ThrowHelperExtensions.ThrowMissingTypeException(String name) in C:\dev\sdv\mods\1.5\Shared\Exceptions\ThrowHelperExtensions.cs:line 206
at DaLion.Overhaul.Modules.Combat.Patchers.Integration.StorageAddItemPatcher..ctor() in C:\dev\sdv\mods\1.5\Modular Overhaul\Modules\Combat\Patchers\Integration\BetterChests_StorageAddItemPatcher.cs:line 32
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor, Boolean wrapExceptions)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at DaLion.Shared.Harmony.Harmonizer.ApplyImplicitly(Func`2 predicate) in C:\dev\sdv\mods\1.5\Shared\Harmony\Harmonizer.cs:line 149

https://smapi.io/log/098c48c1c719461ca90ce68cbd8c7c79

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.84, with 134 C# mods and 378 content packs.

raven yoke
#

Does anyone know why Better Mead Icons - BAGI Addon by DaLion has been deleted? I need it for another mod. Tried the version I had in files, but nothing but red letters for it. https://smapi.io/log/1dbf6c997cff47d5966ca43127a60925
Is there an unofficial update for it?

native dragonBOT
#

Log Info: SMAPI 3.7.6.1 with SDV 1.4.5 on Android Unix 4.19.157.0, with 42 C# mods and 78 content packs.

modern python
#

it got moved to github

#

this command is for his other mod, margo, but you can get to the mead icons mod from there

#

!margo

native dragonBOT
raven yoke
#

Thanks

civic cedar
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 43 C# mods and 86 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

civic cedar
#

ive tried updating those mods but it kept saying they were outdated

stray spire
eternal ravine
#

It doesn't have an update though

#

Least not on nexus

stray spire
#

why do I have a version 2.8?

eternal ravine
#

And smapi.io doesn't mention an unofficial update

#

Dunno?

#

ok...

#

Apparently I downloaded 2.8 at some point but never installed it

#

Weird me

#

Thanks for pointing that out

stray spire
#

the latest nexus version is 2.8

broken mesa
#

Is anyone able to help with my loading issues? I tried to load my save for 25 minutes and it was not responding. all of my mods are updated (everything except dam is reading the version number wrong, and that one I just updated) I did add some mods midway through a playthrough so I'm not sure if that's the issue or just that I have 476 mods? But I checked, my RAM usage is at 60 percent, everything else is low, graphics drivers are all up to date, spritemaster is installed, tried running without pytk in case that was messing with the loading time... no dice. I literally can't get it to run that save. smapi log is here: https://smapi.io/log/ac639b2b89714e04aa759eaa86f3b87c

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 105 C# mods and 370 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

eternal ravine
stray spire
broken mesa
stray spire
#

your PyTK isnt loading

#

though thats probably a good thing tbh

broken mesa
#

oh, weird. let me generate a new log and see if that's still an issue, that might have been the attempted load where I had disabled it to test if that was the issue

stray spire
#

doesn't seem like you have anything breaking

#

I'm guessing it's just taking very long to finish loading

#

I would suggest slimming your mod list

#

you even have some redundant mods according to your log

broken mesa
#

https://smapi.io/log/df5e28494d734802abaaaf9ff2df4569 here's the new log. and dang, I was hoping not to have to reduce the mod list back to what I previously had it at, most of the new mods I added were map expansions and I was looking forrward to playing on the biggest possible map. curse the limits of current computing power etc etc 😅

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 106 C# mods and 371 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

broken mesa
#

but I do know load times weren't terrible back when I had about 206 mods, so I can probably risk up to 250 max without severely impacting load times

#

ah, frick, only problem is I don't remember which mods are new.... would starting a new save file possibly help at all? idk, I would just like to avoid trimming if at all possible

long brook
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

broken mesa
#

oh that's good to know, thank you

long brook
#

!sm you might wana try this mod too, but you need to downgrade smapi to 3.18.4 and turn off resamplinf if you don't like how the game looks

native dragonBOT
broken mesa
#

oh! I didn't know I'd have to downgrade smapi to get it to work, I have spritemaster installed though. I also pulled durin's rest and related mods out of my game because as much as I love lotr, I'm not really wanting to play a save with fancontent, so hopefully that'll help...

if I have my mods installed through vortex, is there anything extra I need to do to ensure I install downgraded smapi correctly?

long brook
#

Tbh i'd recommend manual install or use stardrop mod manager. Installing smapi through vortex can be a hassle as it might break the installaton

broken mesa
#

fair, I think I actually don't have smapi installed through vortex currently, just the rest of my mods

#

(is it clear I'm in a bit over my head? 😅 )

long brook
#

Nah you're good

craggy glacier
#

Hey guys! How do I download SMAPI for gog macOS? SDVpufferseb

long brook
#

Please consider to change from vortecx mod manager to manual install or stardrop

native dragonBOT
craggy glacier
#

Ty!

broken mesa
#

I'll probably use stardrop, I couldn't survive without a mod manager anymore TT

long brook
#

Fair lol

#

I was using vortex too

broken mesa
#

what's the issue with vortex, out of curiosity?

long brook
#

And change before the problem occured

#

!modmanagerbug

#

Hmm i forgot the command. Lemme check

modern python
#

!modmanagerbugs ?

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

modern python
#

the s is crucial lol

broken mesa
#

ahhhh that makes sense

long brook
#

Yup apparently lol thanks vin

broken mesa
# long brook Yup apparently lol thanks vin

holy shit, with smapi downgraded it loaded in in under 2 minutes, tysm!!! I'm gonna see if it can handle adding the disabled mods back in after all (not pytk, just the content packs I disabled) because that is a MASSIVE difference

#

love when huge issues have simple solutions /genuine

long brook
#

You can turn off resampling on sm setting if you don't like smudgey looks lol

broken mesa
#

yeah, I turned it off but it still looked smudgy... still, a small price to pay for a playable modded game lol

#

now I just gotta debate continuing this current save that I do love but that's given me so much grief, or setting it aside to play a new save for a while to feel refreshed about it :p

modern python
#

are you sure you saved the changes?

broken mesa
#

yeah, I made very sure to click save and not cancel (and using mouse controls, not controller, currently)

#

it looked less smudgy, but still smudg

minor flare
#

can anyone help im tryna reskin the wizard and krobus portaits and sprites but its not working

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

minor flare
native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 36 C# mods and 14 content packs.

minor flare
#

honestly my mod page is actually crazy and out of control

modern python
#

not sure whats going on here but i would recommend reinstalling (as in, deleting it and unzipping it into the mod folder again) everything listed here

#

do you happen to use vortex or another mod manager?

minor flare
#

honetsly most of those are a bunch of files i forgot to delet cause for some reason all their internal stuff dissapeared ill delete them rq

broken mesa
#

(also I reset spritemaster to default and honestly? I don't hate it. That's probably weird of me xD)

minor flare
#

sorry for the late reply i didnt see that message

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.37, with 36 C# mods and 32 content packs.

stark horizon
#

That's an...odd location for your game & mods folder.

dire fractal
#

its on my sd card, the same thing happened when it was on my knternal storage as well

stark horizon
#

Ah...gotcha. NPC Map locations can't find the maps for SVE or for RSV

#

You may want to redownload SVE and RSV. Also, get rid of Custom NPC Fixes, it's obsolete and no longer needed, but can cause problems

dire fractal
#

ill give it a try thank you

stark horizon
#

Np

craggy glacier
#

I was interested in downloading the stardew valley expanded mod

#

Do you think it would slow down my game by a lot

modern python
#

whats the RAM of your device like

craggy glacier
modern python
#

hmm 8GB should be able to handle SVE

craggy glacier
#

okay true

modern python
#

maybe one other expansion also

craggy glacier
#

tysm!

stark horizon
#

You could clear your cache too, to free up memory

craggy glacier
#

do you recommend starting a completely new save for the sve?

modern python
#

yes

craggy glacier
#

i just started playing

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okay

dire fractal
craggy glacier
dire fractal
craggy glacier
#

brah

#

</3

modern python
#

thats to be expected with modding but especially expansions

dire fractal
craggy glacier
craggy glacier
#

its what happens with the sims as well

stark horizon
#

Spritemaster should help with load optimization.

#

!sm - If you don't have it already

native dragonBOT
woeful cedar
#

i just married sophia and now my esc button/skill tab doesnt work now, anyone know the cause?

native dragonBOT
#

@woeful cedar Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lucid rover
#

What does this error mean?

stark horizon
#

It means you're missing files

lucid rover
stark horizon
#

It means that the mod you're trying to load is missing those specific files.

lucid rover
#

Is this the mod in question?

stark horizon
#

It's not content patcher. It's that mod

#

The files specifically for Abigail and Emily, as shown in your screenshot.

lucid rover
#

The weird thing is I dont remember adding a portrait overhaul to begin with? Might of added it by mistake or some other mod did, ill check the mod list to see

long brook
#

also that is an xnb mod

lucid rover
#

you mean it changes the portrait or replaces it

long brook
#

it change files inside Content folder, not loaded from smapi

lucid rover
#

None of my characters portraits are replaced, let alone the missing ones stated above, which is why its weird

long brook
#

!log then

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lucid rover
native dragonBOT
lucid rover
#

I dont see the portrait mod anywhere in my mod files to begin with

long brook
#

not the same mod you sent above, lemme find the right on about character portrait overhaul

lucid rover
long brook
#

comes from this. you can open the manifest.json and find update keys. send it here

lucid rover
#

im seeing this in my mods folder

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yes except I cant find this mod on nexus under this name

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it downloads with a different name for the ones with a similar name

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oh nvm i think i found it

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ill add the missing files

old adder
plush oriole
#

👋

old adder
# plush oriole 👋

can i dm you or is it good here? It's so simple that I feel embarrassed ahshas

plush oriole
#

you can dm lol

craggy glacier
#

Hey guys how do I change my animal from dog to cat

stark horizon
#

You can change the appearance of your pet but not the type at the Wizard's shrine. That's a vanilla feature.

craggy glacier
stark horizon
craggy glacier
#

💔

stark horizon
#

I mean, you could also get mods

#

Just search "pet" on Nexus

fallen bear
#

this is weird -__-

stark horizon
#

I would look for those files / folders and yeet them if they're not mods

broken mesa
#

is there a reason smapi just straight up isn't running "all community center bundles" for me even though it's installed

stark horizon
#

!log please

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

broken mesa
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 105 C# mods and 370 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

broken mesa
#

(I have everything installed through vortex, I do intend to port everything to stardrop when I have more energy)

stark horizon
#

I'm not seeing "all community bundles" anywhere in your log...

broken mesa
#

yes, that's the problem

stark horizon
#

And Vortex is the cause

#

22:29:11 TRACE SMAPI Ignored loose files: Bundles.xnb, Read Me.txt, vortex.deployment.json

broken mesa
#

bleghhh I did not want to have to port everything over right now. also I read that once you've started a save file, the community center bundles that loaded in at the beginning you're stuck with? would I have to start another new save once that's all ported to get the all bundles mod to work?

stark horizon
#

Pretty much, yeah - since bundles are fragile and can break games if fiddled with mid-save

#

Sorry, LilFarmer...vortex is a blight to SDV

broken mesa
#

blegh, okay. I'm not sure if I'll just do vanilla bundles or start a new save. probably vanilla since I don't have the energy to port stuff tonight but... who knows

#

is there an easy way to port over the mods from vortex to stardrop? like can I just copy them from the vortex subfolder to a mod folder in the stardew folder and then tell it to take that path?

stark horizon
#

I would not advise doing that

inland trout
#

Hey howdy y'all! I'm using quite a few mods (about 70) with Stardrop, and I'm experiencing some serious frame drop, crashing and increased load times during the winter. Anyone know anything about that? Currently trying to figure out how to post my mod list... I'm pretty new to all this!

stark horizon
#

Especially since Vortex has just made some of your files go poof

native dragonBOT
#

@inland trout Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

broken mesa
#

what would be the best way to move them, then?

stark horizon
#

Honestly? The best way to ensure your file integrity is to just redownload them all. It's not an easy option, but...

long brook
#

check in apddata if vortex keep the og mod downloaded

stark horizon
#

Or do it in chunks

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i.e. pick a chunk of 10 mods - compress those and move to a different folder. Add them 10 at a time and see if SMAPI yells at you

broken mesa
#

could I just do the ones I know were not purged and then do those separately? or is that still too risky

stark horizon
#

You could try it for sure

#

I personally don't trust Vortex, so that's a decision you'll have to make.

long brook
#

best recommendation is like logo said, redownload all of em. either manuall install or using stardrop

inland trout
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 31 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

i don't see any particular mod that can make your game crash. it might just be your pc couldn't handle that much of mods

stark horizon
#

Try installing AntiSocial NPCs

#

Also - install Profiler - it will help you determine what's causing lag

inland trout
#

I am definitely running on a clunker lol, but the game runs smooth as butter spring through fall. It only gets weird during winter.

stark horizon
#

And finally, you could install Spritemaster, since you're still running SMAPI 3.18.4. It will help load optimization.

#

If you don't like the pixel resampling - which is SM's default, you can turn that off.

inland trout
#

Oh word! I tried Spritemaster before and didn't like the resampling, so thats something I'd be interested in.

stark horizon
#

SM is very configurable (if you know where you're looking...the config file is dense)

#

First try Antisocial NPCs.

inland trout
#

Gotcha!

stark horizon
#

Part of the issue is SVE is rewriting the "cansocialize" config for almost everyone, multiple times

inland trout
#

ooooooooh whoa

stark horizon
#

And this is the second time in as many days that I've seen Happy Birthday failures, as well.

#

Though that shouldn't have too much of an impact, here.

inland trout
#

I could for sure live without Happy Birthday, so long as removing it won't harm my save

broken mesa
#

it's too bad nexus doesn't have an option to redownload all previously downloaded files for a given game

stark horizon
#

I know...but at least you can hop to what you have downloaded pretty easily.

broken mesa
#

yee. it's just that nearly 480 mods will take a while and I'm lazy XD

stark horizon
#

I have close to 700 and I would still do it just to get away from Vortex. But I get where you're coming from

broken mesa
#

I appreciate the sympathy at least <2 working on it now

stark horizon
#

Good luck. Hopefully it will fly by quickly

broken mesa
#

hmm, stardrop says I only have 467 mods, I had 477 according to smapi when I was running them through vortex, and that was without the missing ones. So I see mto be missing up to 13 mods. I know I had a couple from offsite of nexus (I installed via download history rather than paging through each individual mod's requirements, though stardrop says no missing requirements... and smapi says I only have 462! what the heccccc

stark horizon
#

hmm.

#

Well you have your log posted above - you could diff them

broken mesa
#

yeah, that's what I'm gonna have to do. by diff them I assume you mean manually check them? or is there an easier way to check them against one another? 😅

stark horizon
#

You know, I've never tried it, but it could be worth a shot: diffchecker.com

#

*tried it with logs

broken mesa
#

oh, thank you! at the very least it might catch whatever my ADHD skips over lol

lucid rover
#

Can the witch recieve a bouquet, cause once i gave it to her it was just an endless loop of dialogue message popping up with the "??

stark horizon
#

No - she's not datable/marriageable unless you have a mod to make her so

broken mesa
#

well, six plantable winter crops is for some reason not showing up in the mod manager despite being in the mods folder. vortex has an issue with it too but I was able to override it then...

lucid rover
#

makes sense thanks

broken mesa
#

in fact, those may be the last mods and idk why they aren't working. stardrop just says "check log for more details"...

stark horizon
#

!log - let's take a look at it 🙂

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

broken mesa
#

you want the stardrop log or smapi? sorry 😅

stark horizon
#

Sorry - SMAPI

broken mesa
#

oki one sec

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 104 C# mods and 368 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

broken mesa
#

I also have this from the stardrop log if it helps at all:

#

I'll reinstall smapi at least to fix whatever is up with error handler

stark horizon
#

Weird that you don't have Error Handler installed. You're going to want that, so unrelated, but you'll probably want to reinstall SMAPI. Just make sure you download 3.18.4 otherwise Spritemaster will break things.

broken mesa
#

oki doki, on it

stark horizon
#

For that Stardrop log - something got borked inside the json for that file. You may need to pop it open to see if you find the weird string.

broken mesa
#

oh boy, time to delve into wizardry beyond my ken /silly

stark horizon
#

But - as far as your SMAPI log goes - ditch ChildtoNPC; it's broken. Get Little NPCs instead - it does the same things and isn't broken.

#

Beatrice Festival needs a simple manifest.json fix in order to work - it's super easy to do, I can walk you through it.

broken mesa
#

that would be lovely, thank you ^^

stark horizon
#

And BFAV...erg. BFAV is so buggy right now...sometimes it works, sometimes it doesn't. There may be a better unofficial version, but I'm not sure - I don't use it because it breaks things on my game.

broken mesa
#

fair, I can disable it for now, just sucks because that also affects the better buildings mod (I think?)

stark horizon
#

It shouldn't afaik - it should only affect the animal textures. But I could totally be wrong

#

For Beatrice - open the mod folder and open the manifest.json in a text editor

broken mesa
#

also weirdly menu text is still being affected by spritemaster even after turning off resampling. also oki one sec

stark horizon
#

You may need to dive into the SM config file to fix that...there are a lot of options for rescaling/resampling/retexturing

broken mesa
#

fairfair. also, for beatrice I want the festival locations subfolder bc that was the one throwing the error, right? or do I want the "beatrice" only subfolder?

stark horizon
#

In the Beatrice Festival Locations folder, yep

broken mesa
#

oki, got that open

stark horizon
#

There should be a line of text that reads "Dependencies."

Under that, find the entry for PyTK

broken mesa
#

I assume change true to false?

stark horizon
#

Yep!

#

And save.

#

Should be fixed.

broken mesa
#

awesome, thank you! :D now I gotta wrestle with the winter crops mod and see if there's any more missing with an updated smapi log against my earlier one (that diffchecker is magic i stg)

stark horizon
#

I'm glad the diffchecker worked for you! SDVpufferparty

broken mesa
#

can I also ask, would I need actual programming knowledge to identify the borked string in the six winter crops file?

stark horizon
#

No not at all. You would likely open the content.json just as you did Beatrice's manifest.

#

And then search for that weird string - 0xE2 and see what pops up

broken mesa
#

huh, the string doesn't appear at all. I DID remove the MACOSx folder so maybe it was trying to read that one? but that doesn't explain why when I removed MACOSx from the original zip, stardrop still can't read it

stark horizon
#

Hmm. Is that mod on Nexus?

broken mesa
#

yep

#

hang on i'll grab the link

stark horizon
#

Cool, thanks!

broken mesa
stark horizon
#

I think I see the issue - it's with the Winter Broccoli crop.json

#

And possibly with the Napa_Cabbage crop.json as well as the Daikon crop.json

#

Open the Winter Broccoli crop.json and on the first three lines, the wrong quotation marks are used in front of "Winter."

#

This is the same thing with Napa Cabbage & Daikon, except for these ones, the wrong quotation marks are both in front of and at the end of "Vegetable" on line 5.

broken mesa
#

programming is wild

#

thank you so much tho!

stark horizon
#

OOOH the object jsons are borked to all get out

#

Wrong quotation marks abound.

bold parrot
#

the whole thing is just borked by the sounds of it SDVpuffereyes

robust bison
#

yeah it's very old

#

iirc it had an issue where the crops would disappear overnight

stark horizon
#

But these are easy, simple fixes, and I've committed to it now. 😄

broken mesa
#

will I have to rezip it to import it to stardrop once I fix all of those or can I just refresh mod list once it's actually readable?

stark horizon
#

Blue Rose - wrong quotation mark after "Jas" on line 10
Daikon - wrong marks after "Lewis" on line 9 and "Sandy" on line 10

#

In fact, I would go through all of the object.jsons and just replace all the quotation marks with the right ones.

#

You probably will have to rezip it

broken mesa
#

oki, on a hunt for quotation marks! :D and oki, thank you :p

stark horizon
#

you're welcome. Hopefully this does fix it and you don't end up with crops disappearing overnight, as Arcane said.

broken mesa
#

ahaha gentian had like six wrong ones

stark horizon
#

Yeah - that's why I suggested the replace all

broken mesa
#

oh oop. yes, that is a thing that exists

bold parrot
#

if you put this much effort in, it might be worth releasing an unofficial fix somewhere? SDVpufferthinkblob

stark horizon
#

Not a bad idea, Midna. I'll test it and put it on smapi.io

#

if it works

broken mesa
#

Logo is hero of the day! :D

stark horizon
edgy silo
#

Fellas is there a way to toggle off the secret woods map for SVE or nah

stark horizon
#

Nope

bold parrot
#

if the question is “feature toggles in sve” the answer will be no

#

if it’s not in GMCM it’s not an option

vagrant vortex
#

is anyone familiar with the LookUpAnything mod?

stark horizon
#

Yep, what's your question?

broken mesa
#

blegh I tried to replace all the quotations marks (manually, because brain is not braining) and I'm like 99 percent sure I got all of them but stardrop is still stonewalling me so with the mod possibly being glitchy as is, I may give up on that one. As is, I have almost exactly the same number of mods as before

edgy silo
#

Sob sob sob oh well

broken mesa
#

I'm debating trying to see if moonmisadventures works through stardrop but apparently that mod has known ongoing issues so :shruggie:

vagrant vortex
#

so im using the mod and im not getting any errors but the icon picture is zoomed in like crazy. just trying to figure out where its pulling the image source from

stark horizon
#

eep, well, Midna's pretty much convinced me to try to see if I can fix it. If I can, LilFarmer, I'll drop you a note that the unofficial is up

bold parrot
#

if it goes wrong i do not take responsibility SDVpuffereyes

stark horizon
#

Moon Misadventures is buggy and possibly borked

#

I wouldn't blame you, Midna! 😄

vagrant vortex
#

actually seems like the only one zoomed in is Robin's picture and the rest are images from idk where

broken mesa
#

one more question (should be the last one!) so to fix the (main) menu graphics with spritemaster, would I have to go into the actual file (I may just try resetting the settings to default and then turning off resampling manually again to see if that fixes it, but also how much time do I spend in the main menu anyway

vagrant vortex
#

actually i figured out where all the images are being pulled from -.- sorry for wasting time

broken mesa
#

uh oh - [MUMPs] Failed to find patch target. MinecartPatcher not patched. hope that's not gamebreaking. it was yellow text and not red which I usually ignore lol

vagrant vortex
#

also does anyone know if there are any generbent mods for Victor in SVE? i cant seem to find any and the HD file im using only had the genderbent portrait from him T.T

broken mesa
#

also, not all mods have settings in genericmodconfigmenu, right? just nervous because stardrop is showing the all bundles mod as enabled but it's not in the mod settings

#

oh shoot

long brook
#

yes, and also some only can be configured on main menu

broken mesa
#

when I try to edit spritemaster settings from the main menu, the save and close button isn't working and both that and save are making really weird discordant sounds

edgy silo
#

Man I really like the adventurers life expanded but the author keeps messing up warp locations ce_dissociated_blep

broken mesa
#

should I just reinstall spritemaster completely? smapi is on the right version

edgy silo
#

There’s a specific warp in the secret woods that I need to get to but it’s hidden away in a corner

#

I have to no clip to get to it

broken mesa
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 108 C# mods and 370 content packs.

stark horizon
broken mesa
#

okay, edited in file, crossed fingers!

stark horizon
#

Yeah - that happened when you were trying to config it in GMCM. Try reinstalling it. But also - get rid of Custom NPC fixes. It's obsolete and can cause issues.

broken mesa
#

ahhhh oki. should I reinstall it still since editing the file fixed the textures?

stark horizon
#

You could save the config.toml in another location and then replace the new one with yours

broken mesa
#

oh that makes sense

#

ALL COMMUNITY CENTER BUNDLES DISAPPEARED AGAIN

stark horizon
#

So...that one is an xnb mod, which requires the original game's contents to be overwritten.

We absolutely do not recommend xnb mods

broken mesa
#

I will happily replace that, thank you

stark horizon
#

No problem. I'm heading to bed, but don't hesitate to post here if you have more issues/questions.

broken mesa
#

oh, good night! thank you again for all your help today ^^

stark horizon
#

You're most welcome. Happy to do it. 😄

stark horizon
edgy silo
#

You’d think so but apparently there’s a warp to one specific god spirit thing that’s in the secret woods and it’s not in a place you can reach

olive hinge
#

Okay so it looks like I'm supposed to be here instead of technical support, for this specific problem cause by a certain mod? But I don't see anything on my smapi error logs containing my invisible copper pan. I don't know how it happened as I just noticed it now, but I know I haven't saved yet. Will it become normal on it's own or do I have to reset my game? I also can't check to buy a new one from Willy since he's outside his shop.
https://smapi.io/log/5c47216ae04040c792d91708a25cd782

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 105 C# mods and 193 content packs.

olive hinge
#

By the looks of it, 298

cinder forum
#

do you know what binary search is?

olive hinge
#

I don't

cinder forum
#

You remove (or disable if you use a mod manager) (temporarily remove, move to another folder) half of your mods (sorted alphabetically). See if it fixes the problem. If it doesn't, put that half back and remove the other half. If it's just one mod, one of them should have it and it should work.

Keep the half that is not the offender. Now divide the half that is the cause of the problem in two. Have half of its mods enabled/installed, remove the other half.

#

Narrow down until you see what the problem mod is.

edgy silo
#

Usually its a compatibility issue between sprites

cinder forum
#

if you want to try my technique, I recommend also writing down which mods were the divides between halves in notepad or something so you don't get confused

(also it doesnt have to be exact halves, just approximately)

(it has worked on my 1000+ mods sims install, it'll work on 300 mods too)

broken mesa
#

1000

olive hinge
broken mesa
#

mood

cinder forum
#

1939 actually, i just looked

#

I really like CCs

broken mesa
edgy silo
#

But if you dont have a mod that affects the sprites, then its another issue

olive hinge
#

So should I do the binary search still even though I don't have a mod that affects the copper pan's sprite?

cinder forum
#

yea

#

SOME mod is doing that SOMEHOW

#

step 1 is find the fucker

#

then we'll see

olive hinge
#

I really don't want to start over my current save file rn. Is it still safe to save first, and then do binary search?

#

Although I think I may have an idea of which mod it is.

edgy silo
#

use a test save

#

remove the mod, load a test save

cinder forum
#

just zip up the folder

#

then you can restore it by unzipping it back out just as it was

#

and then i'd do the testing on the save you want to unfuck, just backed up

long brook
#

I'm guessing it's npc clothing

edgy silo
#

heres to hoping this cool map editing mod will solve the issue of the bush being in the way

cinder forum
#

Breakable Bushes is the one you want for that

#

unless its a drawn bush instead of a grown bush, in which case it should

olive hinge
# long brook I'm guessing it's npc clothing

Yup you're right. It's my NPC Wearable Hats mod. So the mod works fine by itself, but if you try to gift a person you have already given a gift on the same day or even the whole week, the item becomes invisible with the description of "???". This includes NPCs that I've never given a hat before, and an NPC that is currently wearing a hat.

The weird thing is, it's either you are trying to gift the NPC a copper pan, or a hat, makes the item invisible with the description of "???". But any other item you would normally gift e.g. chocolate cake, is still intact. So I must've been holding the copper pan, accidentally gifting to someone, but I didn't pay attention until later that it was invisible.

#

So far, I was able to recover my copper pan buy just buying a new one from Willy. And threw away the invisible one since I cannot use it at all. Didn't have to reset my game.

edgy silo
cinder forum
#

RIP. luck be with you

olive hinge
#

Also thanks for telling me what binary search was! I didn't know isolating the problem had an actual term for it.

#

But I also backed up my save file just in case things do get more messed up

shy quest
#

Jo we started this game in online multiplayer with some mods. A friend of mine cant get into the mine. Could it be that some mods are not compatible?

Its jsut blocked the whole time

edgy silo
#

most likely, modded multiplayer is buggy

#

extremely buggy

sacred remnant
tulip wyvern
#

Hi, can I ask if what I should do here is download the latest versions of The mods? I was trying to install a portrait mods Ghibli portraits. I don't know a thing about modding, I was just following to steps of a youtuber and I just clicked the links they posted

edgy silo
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy quest
#

thanks

cinder forum
long brook
shy quest
#

So i do have one last problem

#

With the coocking mod

#

It doesnt show any problems in the log

#

but it gets displayed as error item

#

the cooking book

#

like i have the skill

#

and get the book

#

but its jsut red lines and error item

#

mod is named love of cooking

bold parrot
#

got a mod ‘Dalion meads’ coming up in my missing required mods, where can i find that

long brook
bold parrot
#

thank you so much!

tulip wyvern
neat plaza
#

!androidcompat

native dragonBOT
tulip wyvern
#

I'm really sold, I don't know what's wrong even tho I downloaded all compatible mods for the android versionSDVpufferwaaah

#

Especially that content patcherSDVpufferwaaah

sacred remnant
#

Would 1.29.4 work then?

hallow wave
#

Does somebody know how to fix this error?

tulip wyvern
sacred remnant
tulip wyvern
hallow wave
sacred remnant
#

If you go to settings->apps is smapi there? You can manually manage perms from there

tulip wyvern
tulip wyvern
# tulip wyvern

Here's the inside of my files, is there anything missing in there?

sacred remnant
#

Your android settings -> apps?

#

The name might differ based on what ver of android you have

tulip wyvern
sacred remnant
#

Oh god im mixing up people

tulip wyvern
#

That's alright haha

#

Man this is stressful, modding 1.4.5 was so smooth and easy when I tried it

sacred remnant
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sacred remnant
#

Gotta say i cant see anything wrong with that content patcher folder

#

And you definitely have the correct smapi version as well?

native dragonBOT
#

@sacred remnant You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

tulip wyvern
tulip wyvern
#

That's the correct SMAPI version right?

sacred remnant
#

Yes thats the latest android one

hallow wave
sacred remnant
tulip wyvern
#

The base app I se is 1.5.6.39

tulip wyvern
#

In the folder?

sacred remnant
#

Yes error log is in the error log folder and it can be uploaded to

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.157.1514072743, with 3 C# mods and 0 content packs.

tulip wyvern
#

I don't know how to identify that haha, I just follow instructions from YouTube

sacred remnant
#

nothing new there, still just "out of date". hmm

tulip wyvern
#

Yep, should I try to delete everything and restart from base app to SMAPI like, from scratch?

#

Good thing I have my saves backup

drifting estuary
tulip wyvern
sacred remnant
#

1.29.3 is probably safer to use since its listed as compatible

tulip wyvern
#

I'll try it out, be back in a minute

drifting estuary
tulip wyvern
drifting estuary
#

1.2.9

sacred remnant
#

PyTK isnt a requirement on any of the mods you have even

#

it used to be on portraiture but anything past 1.10.0 doesnt need it anymore

tulip wyvern
#

Um, nope, still not working

#

Both free love and CP is on fill red

#

Full*

#

I wanna cry

#

Oh wait I think I've realized something. Hopefully I'm correct

#

Nope, I'm still wrong. This is devastating

drifting estuary
tulip wyvern
#

I'll try that out. Thank you for the helpppp

spice vine
#

Ohh sorry
Stardew Valley Reimagine 3

dire fractal
tulip wyvern
#

Um, will it be considered a cracked SDV if I download the apk on a site? Is it a must to like pay for it? I don't mind paying but I just don't have the budget rn so I wanna ask if the apk on Chrome is considered cracked

grand arrow
#

Sooo general problem... i have a heavily modded farm but after about 2 years ingame I decided I wanted to play on a modded farm layout... i know there is a way to change it.. but how do I do it without breaking everything 😅 (buildings etc)

modern python
#

Easy Farm Switcher!

#

itll let you move buildings once you change the farm layout and itll store everything that was laying out on the open in a chest

grand arrow
#

does it work with modded farm layouts as well?

modern python
#

yep

grand arrow
#

ok thanks for that

tulip wyvern
#

https://smapi.io/log/b947e1da046949aa8bac3749caae0fe2

I'm kinda gonna leave this here in case someone might have a solution, I've been trying to fix it by uninstall and deleting everything and reinstall again but same results still , the whole day haha. This is definitely painful SDVpufferwaaah SDVpufferwaaah SDVpufferwaaah

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.157.1514072743, with 3 C# mods and 0 content packs.

lament prairie
#

!androidcompat

native dragonBOT
lament prairie
#

Not sure what's wrong with CP

#

Broken code in ContentPatcher.dll: reference to StardewModdingAPI.Framework.ModLoading.RewriteFacades.Game1Methods.LocationsGetter (no such method).

#

Potentially a SMAPI/CP conflict somehow

modern python
#

if this is the newest version of mobile stardew, something in that update completely broke smapi, so it might be that

gaunt gust
#

Do we hvae the changelog from that? I can't find it

neat plaza
#

i guess not

#

could always just diff the src

sacred remnant
#

is the newest one from february or was there another one

#

huh. the one on the google play store does have the same ver number as the february update but it says its been updated sept 8?

modern python
#

yeah there was an update this month but no mention of it on the appstore that i can see

sacred remnant
#

yeah. just says there sept 8 but its the same ver number as the one on the ios store which still says february

dire fractal
#

im how to find Always On Server for Multiplayer mod last version

tawny kindle
grand arrow
sage stump
#

Hi there, sorry to be a pain, I'm having a slight issue that has only really been occuring recently. Whenever I open a menu or when its dark (i.e. in a cave or at night) the screen flickers whitish yellow, sometimes with lines that make a triangle sort of shape if that makes sense. My SMAPI log is: https://smapi.io/log/554ab1fa0e114ac5b76a9337075f8cbe

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 140 C# mods and 169 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

limber vector
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

outer saffron
#

Hello there,
I have an issue with my mods. I recently had to re download all my mods due to some unfortunate reasons.
The game works fine, but if I go into my Shed with all my chest in it my game crashes.
Following is my Error Code.

https://smapi.io/log/8fe882f7e61645e98685391dd9f93dcb
I do not have an drive with the Letter "F"
I hope somebody can help me.

Thanks in advance ^^

native dragonBOT
#

Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 44 C# mods and 36 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

the F drive is because that error is showing the file paths of the mod author's computer, not yours. in any case, get rid of custom furniture as that appears to be the mod causing the problem

warm vault
#

hey i was in summer 2nd then i loaded the save and it put me back to spring 10th idk why or what happened. it said summer 2nd when i loaded the game

stable lotus
#

for some reason, ill get stuck moving in one direction temporarily and its rlly getting on my nerves

#

i think it's bc of lag but i'm not sure

warm vault
#

huh are you using a controller?

stable lotus
#

nah MnK

warm vault
#

huh idk then

stable lotus
#

rip lol

stray spire
grand arrow
#

i am... mainly about the aging/quality of honey as i think it changes something in the producer part

stable lotus
#

alright so playing with a controller.. fixes the issue..? for some reason my character doesnt lag and get stuck moving a certain direction with a controller, but as soon as i use my keyboard it's unplayable again

digital thunder
#

Hi everybody, can someone help me please?

stray spire
#

then yes? It's just replacing flowers for fruit trees, everything else works the same
bee house age doesn't care about whether you have nearby flowers or not

digital thunder
#

I can't install smapi (androeed) and couldn't find the issue

stray spire
#

if you're talking about producer profession, then also yes, it also doesn't care about flowers

grand arrow
#

fruit tree honey says it doesn't work with any mod that changes how beehouses work :/ as this is not really specific i wanted to ask if someone has any experience or you as creator any insight if it might work

warm vault
#

da lion you think you can help me?

#

hey i was in summer 2nd then i loaded the save and it put me back to spring 10th idk why or what happened. it said summer 2nd when i loaded the game. and i cant save scrub because my savefile_old isnt the right one, saying it was last updated 3 days ago even though i played 2 days ago
my savegame data is still right tho

grand arrow
#

tbon it's always worth trying to backup first and try the old savefile in such case

digital thunder
stray spire
#

I have no idea what would cause your game to skip 2 weeks of time

grand arrow
#

i think tbon didn't skip but rather got set back.. either way the auto backup of smapi might have misfired here and it could be worth trying to actually backup there? yet as said first i would load the _old save

#

and thanks for your answer lion

stray spire
#

oh, i misread that

sacred remnant
#

isnt it the save-backups folder in the stardew valley folder

grand arrow
#

it is... steamapps_common_stardew_save-backups

sacred remnant
#

yes wow i flipped that it and is

grand arrow
#

but the _old file usually works wonders with loading errors
it might be a day older then your current save but looking into it and checking the difference often resolves even big issues

warm vault
#

so it was a day older

#

but

#

it sent me back to spring 9th now

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 61 C# mods and 80 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

warm vault
#

those are updated tho btw

grand arrow
#

well then look into your save backups...
those zip folders contain full backups of your /saves folder so you can recover a lot from there

warm vault
#

thats not there

grand arrow
warm vault
#

i see now

#

so thats not gonna work

#

latest save is from 2 days ago

#

i just threw the latest one in

grand arrow
warm vault
#

i played last night

grand arrow
#

at the point of loosing half a year of progress it's kinda worth seeing what the latest state in backups is

warm vault
#

i just played alot yesterday so im really worried

#

cuz if its bad i might just have to restart

grand arrow
#

your smapi log only shows a standart loadup with a few relic files not loading cause i assume you don't have the corresponding mods installed

#

did you add any mods before you played yesterday?

#

15:24:15 DEBUG NPC Map Locations Unable to get current season. Defaulted to spring.

nvm that line is sus

warm vault
#

yeah

#

no way its the fucking npc map locations mod that ruined my save

#

ok so its spring 16th

sacred remnant
#

i'd assume that just means which map recolor NPC map locations uses

warm vault
#

ok i was abt to say

warm vault
#

so i lost so much im probably just gonna restart completely

#

wait i found something out

#

wait nvm

#

fuck this

sacred remnant
#

considering npc map locations cant find the season, the save file is probably borked

#

i wonder what the SaveGameInfo looks like

warm vault
#

yeah that was my guessed

#

wanna see?

sacred remnant
#

at this spot

warm vault
#

its summer 2nd in the savegameinfo

sacred remnant
#

but when you open the game it says spring 16?

grand arrow
#

15:24:27 WARN Content Patcher SMAPI fixed maps loaded by this mod to prevent errors. See the log file for details.
this comes shortly after the npc map location one...

warm vault
#

the actual save file got reverted back a few days

sacred remnant
#

theres also this in the farmname_seednumber file

#

does that say summer or spring

warm vault
#

idk i alr deleted the save my bad

grand arrow
#

can only tell you smapi loaded the file as spring according to the rndm npc line
[15:23:25 TRACE Random NPCs] Entry - pre-shuffle spring 0 600 0

warm vault
#

i didnt really like the farm map too much anyway just sucks i was doing pretty good

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 179 C# mods and 126 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
#

I cant recall name. It might be that.
Also check if your out of date mods have any bug fixes in their updates

west kite
#

I have ranged tools and I extended the range of planting with it

mild talon
#

I'm on my phone and it's too hard to read rn, tbh. Maybe try removing the planting one

west kite
#

do you mean remove the planting range?

mild talon
#

Yes

west kite
#

ok

#

I will try that, thanks

mild talon
#

Np! GL

craggy glacier
#

Hey guys how do I change my pet breed? I have a mod that adds pet breeds, and it's like more than one but I want a specific one how do I change it to that specific breed?

robust bison
#

is it an alternative textures mod or cp

craggy glacier
#

What Is cp

#

It's the jujutsu pets mod

modern python
#

content patcher

craggy glacier
#

It requires the content patcher

#

May i send the mod link?

modern python
#

it should just automatically replace either the cat or dog, read the description for more info

craggy glacier
#

the description is very vague

modern python
#

not really, it lists all the options and which animal it replaces

robust bison
#

from the sound of it you have to select it when creating a character

craggy glacier
#

Dang 😔

#

I have to start over?!

robust bison
#

no

modern python
#

you can change your pet's appearance with the wizard's shrine but you cant change the species

craggy glacier
#

it replaced the breed with the mod, but im trying to figure out how to get a specific breed

craggy glacier
#

How do I get to the wizards shrine

modern python
#

there are three different types of dog and cat in vanilla, so for example the first cat breed is replaced by shoko

#

the event conditions might be changed if you have sve but thats how it works in vanilla

craggy glacier
#

Okay! TYSM

calm heron
#

wasnt there a functional multi-pet mod somewhere
or were they all broken

novel granite
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.10.136.12, with 35 C# mods and 66 content packs.

floral cosmos
#

Hello! I need some help to get my stardew expanded and ridgeside village mods to work

modern python
#

what sort of issues are you having?

floral cosmos
#

The log has a bunch of red and says theres errors saying that its missing some files but i just reinstalled all the fiiles necessary for each mod so im confused why its not working

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

floral cosmos
#

i got it here yea

native dragonBOT
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Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.5.2, with 49 C# mods and 55 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

floral cosmos
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um

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i just redownloaded pytk too tho and updated smapi yesterday

modern python
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okayyy let me see what's going on here...

floral cosmos
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thank you btw!

modern python
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no problem

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so youve got multiple copies of three mods installed: Custom NPC Exclusions, Expanded Preconditions Utility, and Extra Map Layers. If you read the smapi log it will list where each copy of these mods is located. youll need to find those and make it so that you only have one copy of each installed.

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you can also remove pytk as it is now obsolete and kills your loading times

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!pytk

native dragonBOT
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The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

floral cosmos
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ooooo okok

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for changing the dependency would i have to do that for all mods?

modern python
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just the ones that list pytk as a dependency, the ones that arent related to it you dont have to worry about

floral cosmos
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ok cool cool

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okay ill test it out and see if iti works now, thank you so much!! <3

foggy socket
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hi, im trying to use smapi for android but it keeps crashing

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ive installed it on the latest vers but it doesnt seem to be working. not sure what im doing wrong

stark horizon
foggy socket
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i believe so yes

stark horizon
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And, afaik, the latest SDV release broke compatibility with SMAPI.

foggy socket
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3.18.3.3