#archived-modded-support
1 messages · Page 236 of 1
Is the texture of your floor something from Hojicha's Walls and Floors, or is it a vanilla texture?
let me check as i’m not sure
yeah i think the floors may be from that mod
should i remove that?
tf is that mod 😭
You could try that. Don't save your game, just see if the void is still there.
help
theres a mod i want to remove but dont know which one
I believe this is from a mod that we cannot discuss on this server
!log please, senshi
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
i’m gonna try that and get back to you
Sounds good!
paste the link here
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 87 C# mods and 131 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Well, senshi, there's a lot going on here that could be causing problems. As for determining which mod is the one you want to remove? I can't help you there.
it’s fixed! thank you for your help 😁
glad I could help!
The one in first screenshot i dont know which mod is that
it just starts there and i cant go anywhere
We cannot talk about that mod on this server. I suggest going through your mod list, looking at which mods might be the issue and cross-checking the images on Nexus.
I will give you a hint - look at your Content Patcher mods list and go from there.
BUT! Also remove PyTk.
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
You don't need to repeat the commands
Not necessarily.
Try playing your save to see if the issue is fixed and if your log shows any more errors.
@worthy belfry commentors on the mod say producer framework also say version 1.4.2 . In case you want to try another version ^^
Ok
So back to Sterling spouse room.. for some reason I can't make it work with Custom Spouse Room and SpouseRoom fix for Redesigned Farmhouse.. Shell is added correctly, but the room doesn't want to work with me >.>
For template I tried: SterlingSpouseRoom ; SterlingRoom and Sterling, but while it shows up, it's not there where I placed it
Are you using the ARV beta from the ES server?
There is something like that?! Umu, thanks, will download it 
Works fine now, thank you 
Did you ever find out what was causing this bug? I'm having the same exact issue and can't for the life of me figure it out. The only "fix" is that to have the person I'm playing with in multiplayer kill the glitched grub
Could anyone help me figure out why the Diverse Stardew Valley portraits are not working?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 114 C# mods and 288 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I've unistalled a few portrait mods that I thought might be the source of this issue, but it still doesn't show the modified portraits
Content Patcher edited Portraits/Abigail (for the 'Seasonal Cute Characters' content pack).
Probably Seasonal Cute Characters, judging by the edit order messages
Ah, let me try that 😅
(It's editing after DSV)
Is there a way to edit the order and make DSV take priority?
you can disable the characters you dont want seasonal cute to edit
!loadorder
When two mods both edit dialogue or images, whichever mod loads last "wins" and is the one you see in the game. In order to change the load order of mods, you can add false dependencies, see here for details: https://stardewmodding.wiki.gg/wiki/Tutorial:_How_to_Add_a_False_Dependency_for_Load_Orders
in the config
But to be honest, DSV and seasonal cute characters edit the same things
I'm not sure you actually want both
Alright, I'll test it out. Thanks for helping me out
i only have seasonal cute for leo nowadays lol since dsv doesnt edit him
So just loading in the mods since I found out yesterday that the mobile modding is official again. And now it says it can't load in producer framework mod's dll
#archived-modded-support message see this link - we've had a couple others say similar
Mobile isn't multiplayer
The version I was trying was 1.7.4 of the producer framework mod. So guess I need to try another version then?
Yes - it's not working at the moment. You should try reverting to a previous version.
Ok
My first problem was I didn't have the content patcher unzipped. So it'll be a a while before I can play
...so I sent Kk here because they wanted to do this: https://www.youtube.com/watch?v=lkmAecD663U .... and they were asking for help in new farmers... maybe you guys know?
i mean... none of us have ever used said mod, it probably works but we have no idea on how to fix any issues arising from it
Also, the video was made 3 months ago. A lot has changed since then.
probably not tbh
Fair
oh interesting it allows for pc/mobile crossplay too it seems
yeah I've never played on mobile so idk how to help tbh..
that's... interesting for sure
the mod is interesting to say the least, in how it's made
i think
yeah it seems to just have some game code in it
Installed Love of Cooking and it seems there's a known issue between it and Remote Fridge Storage but while it gives the little error message it works fine, seemingly, inside the house. It's when I try to cook at a campfire that it gets a red error.
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 67 C# mods and 119 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
From what I can see, it makes sense the remote fridge would work inside, because that's not necessarily "remote."
The error is that the mod is trying to call a reference to an object that isn't there. I would suggest updating at a minimum the JA mods, and seeing if the error persists?
Ok, will give that a shot after next sleep
(tbh, more likely: Remote Fridge Storage just simply does not work with the cookout kit)
Good to know. Thanks, Atra! I don't have that mod, so didn't know.
ok tysm!
Nope
Hello, how to fix the error in my mod "Harvest With Scythe" ?
Here's my log: https://smapi.io/log/401168002c6d4150a8e68c9e88a56d31
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.77.0, with 31 C# mods and 17 content packs.
It doesn't appear to be compatibile with Android.
oh okay, thanks!
CJB Cheats is a mod that has a feature for scythe harvesting, and I believe it is currently working on Android.
i was using the mobile phone mod to reminise on an event and the whole game kinda just glitched while trying to load the scene and stopped working lmao, i just updated the mobile phone mod today so not sure https://smapi.io/log/ffa1d48f3c444dca83ca23998c7f20f8
Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Insider Preview, with 56 C# mods and 84 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
How to fix this error?
i figured it out lol, thanks anyways lol
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
If you still want the fishing trawler mod, try the new version which doesn't require pytk
i'm using that rn
Oh, are you on android? If yes then it may not be compatible right now (smapi android is still a bit buggy)
oki thanks!
i do think its the mobile phone mod actually....
Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Insider Preview, with 56 C# mods and 84 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
anyone know whats wrong with my game? keeps crashing but not sure why... im dumb with all this stuff lol
host - https://smapi.io/log/d3022d2cc06a4417b2d4f8bfee4c6752
mine - https://smapi.io/log/a79c8710c7f34ccea04c6a7d500d4aee
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 50 C# mods and 29 content packs.
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 51 C# mods and 38 content packs.
you both need to match mods
is there a way to check which ones we dont match?
Thankfully the C# one is just CJB, which is fine to mismatch, if eyebrow raising
Honestly, this one we might have to tag someone with experience
Because IIRC the only times I've seen "disposed object" it's been way, way, way out of my knowledge base and requires Atra/Elizabeth/Pathos
Hello! After updating SMAPI to v3.18.5, I'm encountering an error with Spritemaster that I'm not sure how to fix.
Here's the smapi log: https://smapi.io/log/4f37a67dbe8743ea805d77e754cead47
SMAPI is Spritemaster's only dependency and it's ludicrous to expect an update for it after the new SMAPI update released today. That's why I'm wondering if this is something I can fix on my part or it requires Spritemaster's modder to adjust. The startup intro also appears very off and this is how the startup menu looks:
For now I'll uninstall SM and bare with the long loading wait.
Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 130 C# mods and 430 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
This is a known bug with SMAPI 3.18.5
Both SMAPI's and Spritemaster's authors are aware
I have a feeling we'll have to pin this issue, but as Logophile said, it's a known bug.
Yeah
Revert to 3.18.4
*JUST * saw someone had the same error on the SMAPI page after nexus is back up. And I do recommend pinning this issue as well. I'll revert back until SM is adjusted. Thank you!
Hii I’m new to sdv mods and it’s just a bit too confusing for me I’ve already downloaded SMAPI and I’ve tried to look at tutorials but I’m a slow learner and I was wondering if anyone has any tips please or maybe even a vid explaining it better thank you
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Thank you
May I ask for help with error I've run into here?
sure
OK, should I describe my issue or post SMAPI log first?
both

Where is this plase you speak of
spase
lurker curses thee with typos forever
ok, I Just started a new save for SVE and about 10 other mods, but when I try to click the golden scroll in the Community Center , the game just kinda crash. My character can move around but the camera won't follow, and I can't leave the Community Center either.
here is my SMAPI log: https://smapi.io/log/a254ed2a8a464c5191a2c978be77f81d
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.0, with 26 C# mods and 15 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
EEK
logo commision junimo for eek emoji so lurker can use it
YES
sorry for my english ability, but what dose bundle mod mean?
it means someone packed a bunch of mods into one file and didn't update it ever
@verbal coral - this is probably related to the extra mods you added for SVE
I found it. Yeah, your CHT mod is editing Data/Bundles
Now I gotta find what that is
since Nexus search doesn't tell me: @verbal coral what is your "StardewValley CHT" mod
Never heard of it
let me check
?
It appears your translation mod - the "Traditional Chinese Translation" mod - is the culprit.
ah
There's something about the github website but I don't recognize that link so I never click it. Translated though the red text reads
It is not recommended to use the CP version alone. Please go to the release website to view the instructions.
And that's aside from the fact it was last updated in 2021.
The problem is, because it edited Data/Bundles, the bug will likely persist even if you remove it.
If you want to test whether it works or not, you'd have to disable it, speedrun to the end of the week, then trigger and skip the CC cutscene on a new file
so my current save is basically ruined?
Yep.
Hi! I have never modded a game in my life, I installed spami, I uncompressed files in the stardew valley mods folder thing and it doesn't seem like any of the mods are pulling in? I feel like a small lost child. Any guidance would be amazing
If you unzipped them, then the next step is "is SMAPI loading"
does a black box come up when you boot stardew
Actually it isn't loading in at all now
Okay, what happens instead, then.
boot it from your folder then
i.e. go to your Stardew local files and double click StardewModdingAPI
I have double clicked the file and it looks like it is trying to open a window and then changes its mind and closes out before I can see anything

Well, you're going to have to go to the bad troubleshooting steps then
!troubleshoot
hey! Can I get you to run through this troubleshooting guide https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_doesn.27t_launch? If none of the options there work, can you post the error message you get if you open SMAPI using the command line?
oh no
what if I disable the CHT mod first, then finish all the bundles, and enable it back after I restoring Community Center? Would that prevent same error?
here's the thing, you cannot finish the bundles.
if the bundles are broken, they are perma broken
I know, I mean in new save
Then it may work. Emphasis on may
that's old enough I can't guarantee it'll not have other bugs
And even then, you'd have to finish the Abandoned Bundle first.
(so it wouldn't just be CC, it'd also be movie theater)
Not a big deal
OK I know what to do, thanks for help.
I am not seeing the option to Open in Command Prompt, Open in PowerShell, Open in Windows Terminal or Open In Terminal per the trouble shooting thingy
i'm trying to get into sve for my new save, does the lookup anything mod also work for it ?
What platform are you on?
i'm on pc
You shouldn't have any problems, then. 🙂
oh alright then, thank you
Open a windows command prompt - console or terminal, depending on which version of Windows you have
To clarify - yes, Lookup Anything works with well...anything. 
that's such a relief ! thank you 
You're welcome!
I have it open
Ok, open your game folder
Okey
hold down the Shift button and right click on the the folder itself
Sorry - the background, not the folder itself
Gotcha, okay!
There should be an option to "Open in command prompt" or "open in terminal" or something like that
Got it open!
now, type this in the command window: .\StardewModdingAPI.exe
Ok, there. was an installation failure. Can you show me a screenshot of your game folder?
It is big
I can see! LOL
Could you try double-clicking on the file that has the little yellow pufferchick icon next to it?
I'm more concerned they have XML files with edge icons
I have no idea what I am doing
I will look for it
It wasn't installed
Alright, let's do it this way
Move the mods folder out of that folder to the desktop. Delete everything in the folder you're showing us. Verify files on steam. Run the installer again. move the mods folder back in. Then come back and tell us what's up.
Any clue what mod generates this error?
It also happens with the Community Center
!log please?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
This will help us narrow it down 🙂
I don't know why they have the same texture, but this is the community center, it's out of square with the entrance.
sure
Although I don't think it's a bug as such, I think the texture is simply overlapping with some mod
That counts as a bug
god we keep seeing this and I keep forgetting to write down what it is
I know, right!!
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 70 C# mods and 48 content packs.
That's is?
I have a lot of mods really, and some have bugs that I have under control, but they might see something that I don't.
No, I'm actually pretty sure it was Xiddav's Little Red School house
which they have
Ok - my memory is totally borked then. 😆
https://www.nexusmods.com/stardewvalley/mods/9695 this mod is the error?
Yep!
thanks to seeing what was editing Maps/Town, I had a memory
And backsearched and found the same error
.
Yep! found it!
so... do I just have to remove that mod?
Yes.
So remove the mod and see if it fixes the issue
even if it is a dependency on other mods?
It is not.
If you mean "Kids Treehouse" I don't think that's actually a thing separate from Little REd
Correct, that redownloaded the game. So you're at the third instruction right now
Ah, I thought it was a dependency on NPC children, I'll be right back
you still need to run the SMAPI installer, move the mods folder back in, then coming back in and telling us if it works or not
(Lyoko, do you have hyperdrive capabilities?) jc
✨experience✨
can someone help me install this modpack
. (i js downloaded the vortex and im confused how to install/use this)
https://next.nexusmods.com/stardewvalley/collections/g14kxi?tab=about
hi can someone help with using commands? it's about "mailfortomorrow"; my game just bugged and I didn't got mail from one mod (Quaint Living: Wildflowers) and now I don't have recipe for the main item from the mod. I looked on the page of the mod, and the author said, to someone with the same problem, to use "mailfortomorrow" comand but my SMAPI is telling me it's unkown command. is there something I can do about it?
don't use vortex
Can anyone help ? Iv downloaded a few mods and i downloaded what was required and it is giving me red text ?
type debug mailfortomorrow robinFloralWorkbench in the SMAPI console
!logs
thank you my hero <3 wish you all the best and have a nice day
Looks like a version issue, did you download the latest versions for all the mods ?
!log
@faint lark Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
also please just.. read the errors
but theres no option for manual here
yeah i think, most recent one was july 2023 so im assuming thats the most up to date
ty butr i dont know what mean hjaha
by extension, collections
!modmanagerbugs
Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).
If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.
(see instructions on that page)
okayyyy
...i dont understand 
dont use vortex
dont use collections
download mods manually, if you can't do that, at least use stardrop
so like i just have to download all of this manually? https://media.discordapp.net/attachments/750265538974056462/1145307552842788884/image.png?width=105&height=63
if you don't want broken mods, yes
just queue up a video or something and clicky clicky. 72 ain't bad.
i already downloaded most of them, thank you for answering 
corrupt
how do i fix it...
how can i fix it????
!saves
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
!saves roll it back
Use this guide to find your save files: https://stardewvalleywiki.com/Saves.
what do you mean by roll it back?
THANK YOU SO MUCH!!! But i did lost 1 day of progress but YOU SAVED MY GAME! TYSM!
hello, when i click my save to get into the game it sends me back into the opening screen, i dont really know why
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 113 C# mods and 231 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
so you have to look through 111 mods to know which one to update?
Smapi tells you what is ready to update, so it's not exactly inconvenient 
- sensitive gift cursor and both kyuya mods are duplicated
- custom wall and floor are no longer compatible
- mushroom propagator mod needs automate mod
- undo the save too
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 131 C# mods and 673 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
theres also one on page 4, i fixed the red ones on the first page
HELLO
For some reason, I cant locate the SV files so SMAPI can migrate them
And the SMAPI file isnt in the Android folder
Somebody knows what might be happening?
Hello, I just downloaded SVE & RSV a few days ago and I've been figuring out why any of them won't work
https://smapi.io/log/3fdb136ea03b411384f474c09953c2de
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.227.0, with 20 C# mods and 8 content packs.
I'm not particularly sure what's happening with Ridgeside, but for SVE to work you need the unofficial patch in the SVE discord
which one? I use the one in mikochan's video tutorial in YouTube but it didn't work
I don't use SVE and I don't have the game on Android either. All I know is that there's a community patch on the SVE discord
I recommend you go to the respective discord servers (for RSV and SVE) and ask there
okay, thank you
Does anyone know how to fix an excessive amount (like 5000+) of hairs where 95% of them are blank/bald?
You can use these tools to convert existing assets to Fashion Sense:
- Hairs and Json Assets Shirts and Hats: https://github.com/bikinavisho/stardew-convert-to-fashion-sense
- Shirt sleeve colors: https://github.com/elizabethcd/sleeveColorizer
- Pants: https://github.com/elizabethcd/SkirtConverter
For a video guide, please see: https://youtu.be/ggHEsWb5bEE
Because I think that's just an issue with outdated hairstyle replacers
!reset if they're xnb hairstyles
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
when i sleep i get a blackscreen and i get alot of error does anybody know what causes it?
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
the error log is too large..
!logtoobig
If the log is too big, see here for how to fix that https://stardewmodding.wiki.gg/wiki/Debugging#If_the_log_is_too_big_/_parser_site_won't_load_it. (Or just head and tail the file: https://www.baeldung.com/linux/head-tail-commands)
hey yall! I hope you are having a good day today. I wanted to know does anyone know if you can play modded games on the switch? I am not really a computer game person and prefer to play on a handheld device (but I will if I have too)
AHAHAH
yes but probably no
!switchmodding
Modding on the Nintendo Switch is technically possible in a very limited capacity, but it requires jailbreaking your Switch, which is only possible on select models or by physically altering the hardware of your Switch, and can run the risk of bricking your console and/or being banned by Nintendo. Only visual texture and dialogue replacer XNB mods can be installed. Due to these limitations, we do not provide guides on how to mod the Switch and it is up to the individual if they want to take these risks.
you could always try for a steam deck if you want to mod on a handheld, but that's still... fairly difficult? Not anywhere near Switch Modding, but still difficult
does anyone have the latest version of Custom Farm Loader?
nexus does
smapi is not loading mine
thanks yall! I think I am just going to try playing on Steam and see how that goes. I was told that I could still use the switch controller as a bluetooth for my laptop so Ima try that and see how that goes
thanks for the input ❤️
i downloaded from Nexus and didnt work
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Nexus version is literally from this month. For it to not work, you either did something wrong or there'd have to be a hell of a bug
so give your log.
look
Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.
If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).
If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.
Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.
My guess is there's no android version.
wait there's a program for this?? I've been trying to convert them individually with no mod creation experience 😭
!fsconverter
!fsconvert
You can use these tools to convert existing assets to Fashion Sense:
- Hairs and Json Assets Shirts and Hats: https://github.com/bikinavisho/stardew-convert-to-fashion-sense
- Shirt sleeve colors: https://github.com/elizabethcd/sleeveColorizer
- Pants: https://github.com/elizabethcd/SkirtConverter
For a video guide, please see: https://youtu.be/ggHEsWb5bEE
I linked it to them already
deep sigh they didn't read, did they
yeah ik thank you I was just shocked there's a program for it
im gonna cry.
is that supposed to guilt lyoko into... something orr
Sadly, that's the risk you take with Android, Isa.
So i guess im not going to play on Zenith Farm
(I am incredibly thankful Pathos edited that command... so much clearer now.)
unless android smapi gets fixed, yes
Imma try to see on the smapi mods site
theyre all content patcher I believe. or json assets
that doesnt cover android
smapi mods site only deals with PC
Then you can just go ahead and convert them and delete the CP versions afterwards
oh ok cool, thank you! should the invisible hairs remove themselves once I delete the CP versions?
What about Producers Framework Mod?
try it
You need to use an old version
ok, thx
You sure, nonu? that sounds like the pre-1.5 version
I'm only repeating what someone here mentioned
IT WORKED
BUT
One of the mods i downloaded needs a superior version of PFM
Automate mod
PFMAutomate needs 1.7 PFM
You can try to downgrade Automate too, I guess. No clue to what version or if it will even work correctly
ill try
I'm having some issues with the conversion program and I'm not sure where I went wrong but this is what I've done so far
how do i put pastebin into the smapi log thing
...pastebin has nothing to do with smapi logs?
you drag the smapi latest file into the parser
Did you install node.js?
its too big
!logtoobig
If the log is too big, see here for how to fix that https://stardewmodding.wiki.gg/wiki/Debugging#If_the_log_is_too_big_/_parser_site_won't_load_it. (Or just head and tail the file: https://www.baeldung.com/linux/head-tail-commands)
and on the wiki it says i can use pastebin
you see the letters after pastebin.com?
yeah the id
type those after smapi.io/log/
Three of the mods i downloaded smapi is still saying the version is no longer working
I thought so. I went to the website and downloaded the installer and did that. how do I know if it's installed correctly?
Even though i downloaded the latest version
and then?
You should be able to find it on your computer if you search node.js
...then you hit enter.
Not much we can do. That's just how android modding is at the moment
i swear i hate only having this damn phone
can you also help me with the issue i am having?
Not without a log
NOTHING works propperly
i have the log
then paste the log link here
deep sigh okay look
whatever you pasted into pastebin was only a small part of the log
The best I can tell you from that extremely small snippet is something's gone wrong with your special orders.
you need to toss the entire thing in there.
yeah i am doing one right now
I do. this is what it opens when i open the app
probably a dumb question, but what does "pull down the code from github" mean?
ignore that its on tmxl2cp http://pkd.onl/i/5Y4pSN_g.png
There's a video that explains the process, peiskios, if you feel like it'll help
yes that would be extremely helpful!
!fsconvert it's the link at the bottom
You can use these tools to convert existing assets to Fashion Sense:
- Hairs and Json Assets Shirts and Hats: https://github.com/bikinavisho/stardew-convert-to-fashion-sense
- Shirt sleeve colors: https://github.com/elizabethcd/sleeveColorizer
- Pants: https://github.com/elizabethcd/SkirtConverter
For a video guide, please see: https://youtu.be/ggHEsWb5bEE
thank you!!
uuh yeah pastabin a crashes when i my whole log in it
then you'll have to do one of the other two options
And we should probably remove that pastebin instruction
unrelated - did the log site change the url format?
Alternatively, if you'd like to get a new log since you said it happens when you go to sleep - open your game, load your file, go to sleep, and then once your console starts spamming red, close the game immediately.
hm it appears not, odd
The log should be short enough then to toss in the parser.
okay
is it an issue that I installed node from the installer download and not the nvm setup?
I don't think so, no
I'm fairly certain I just downloaded the installer and ran it
nvm is only really useful for devs who need to port a library or something
technically the fs converter wants 19+ but i dont think much happened in 18-19
how do i add portrait mods, particulary seosonal portarit
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
ok
Okay, I give up
The game crashed when i only opened the shipping bin
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 27 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
First up: Did you remove any mods recently?
no
Alright. since I'm also checking a prior log with this exact same issue, please disable "all chests menu", load in, then try sleeping.
If it still happens, do the following
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
yeah i removed some mods and updated a few
....
didn't I say to tell me if you removed mods??
Which mods did you remove/update?
.
no i removed mods just now
just now = recently
does the error still happen when you try to sleep?
....All Chests doesn't depend on any mods?
well some mods that werent used
well it will take a few nights
????????
you said it happened when you tried to sleep
How does it take a few nights?
wait nvm i know what the issue is
i stacked the gingers in my chest through the all chest menu
prob that is causing it
Can you explain that?
Not just because I want you to for helping with the issue
But because that sounds like a bug report
well in the menu you can stack your items to the chest i have
and when i stack the gingers through the menu it might confuse the game on how those gingers got there
no i stack it to a chest in my farmhouse through that menu
then that's the function of the menu?
yeah
The reason why I assumed "shipping bin" is because there is a special order that takes ginger.
yeah i am doing that order
So just to be clear
- you have the Ginger Special Order active
- You're using all chests to move the Ginger into a chest in your farmhouse without accessing that chest
- When you go to sleep, it crashes
yeah
Mmk. I'll toss your log Aeden's way.
i am going to sleep now so if it crashes the thing i think that causes it is wrong
well it didnt crash
no crashing without All Chests Menu?
yeah
yeah I'll report the likely bug then. I may ping you again if Aeden requests clarification
okay!
was it pure luck that the witch came same night as this VL from lance or is this in the files of SVE
Hard to say, if it is SVE checking it’s in the C#
ive downloaded mods done everything i was meant to from youtube opened up stardew and havent got a single mod active am i just braindead ?
Do you have a black box come up when you start stardew
or does it just boot the game
smapi opens up and some stuff yea
!log then
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Loaded 3 mods:
[SMAPI] Console Commands 3.18.4 by SMAPI | Adds SMAPI console commands that let you manipulate the game.
[SMAPI] Error Handler 3.18.4 by SMAPI | Handles some common vanilla errors to log more useful info or avoid breaking the game.
[SMAPI] Save Backup 3.18.4 by SMAPI | Automatically backs up all your saves once per day into its folder
i have to unzip them ?
Also that’s not actually how you send a log properly, using the website gives a better picture of what’s going on
SMAPI can’t “look inside” zipped files cause they’re all zipped up
Not dumb, it’s a common mistake
okie just got like 30 errors
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Follow the instructions, put your log in the parser, and we will be able to help more.
okie done
if your log is in the parser, and you hit save and parse log, you need to share the link here
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 7 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
ah
yuuuuup
Okay so I need to quickly educate you on something A
When you go to a modpage, it will have the "requirements" tab.
under it, you need to download anything under Nexus requirements (you do NOT need to download anything under mods requiring this file)
if you don't, then the mod won't run
Note that occasionally there are optional requirements
But usually there’s a note then
Correct. In this case, though, we're speaking of SVE, RSV, Bigger Backpack, and Wear More Rings
All of which have their requirements listed and are requirements for the mod to run
ohh so i have to download them requirements too ?
Yep.
Yep
do i download them individually ?
yeah
okie thank you 🙂
does anyone know how to fix the issue w the coii's hair mods?
it says its not a SMAPI mod in the thingie
could you lin kthje mod
Iirc those have an unofficial CP conversion
!xnbzola
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png
!xnb
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher).
Urk
use the CP conversion or don't use Coiis
is "Urk" a little noise you made?

Yes 
Log Info: SMAPI 3.18.5 with SDV 1.5.6 (build 22018) on Microsoft Windows 7 Home Premium , with 72 C# mods and 119 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Spritemaster has a bug right now, so you may see lag times as a result
!uiinfosuite2 UI info Suite has an unofficial update
!uiinfosuite2
If you go to https://github.com/Annosz/UIInfoSuite2/releases, you can find UI Info Suite 2, which works with Stardew 1.5.5+. Download the first zip, not the source code.
You need Custom Music for ARV
You need to either downgrade SMAPI or not use Spritemaster ^
(Highly advised to just downgrade SMAPI)
I'm quite surprised you still have Win7
And you still have mods for SVE, but SVE is not installed. So either install SVE or delete Grandpa's Farm and Seasonal Cute Characters SVE.
Yes
Alright.
Hope it gets fixed.
Yeah, I saw the "Update Available" on Nexus and jumped the gun on that.
So, uninstall the current SMAPI for now?
Yes, download the previous version and install that one
Okay.
does anyone know of a mod translator? I'm trying to convert some hairs from naver to fashion sense but a lot of the manifest isn't in english
as in https://translate.google.com?
Yeah I was just hoping there was something more convenient. A link to one is given in this tutorial but it's no longer downloadable https://www.youtube.com/watch?v=ggHEsWb5bEE
https://github.com/petitepaddingtonbe... (my fork of the FS conversion tool)
https://www.nexusmods.com/stardewvall... (JS batch translator)
https://github.com/elizabethcd/sleeve... (Sleeve Colorizer)
https://github.com/elizabethcd/SkirtC... (Skirt converter)
I've not heard of a tool that translates. But there is code you can use https://stardewvalleywiki.com/Modding:Translations#How_to_translate_a_mod
i think they just mixed up the link. here you go https://www.nexusmods.com/stardewvalley/mods/9961
thank you!
In artisan valley, none of the goods I produce have any quality, is that normal?
I'm not getting any errors either
I don't think the regular Artisan Valley mod has quality built in.
The mod page indicates that if you want quality - you would need an additional mod that's available on Chucklefish & Moddrop - Quality Artisan Products
Is there an alternative to SpriteMaster?
@rain nest - did the SMAPI downgrade not work out?
Is there a way to have Dirt to Grass work with Immersive Farm 2 Remastered?
You should be able to reset the farm to all dirt/all grass within the GMCM config
Yeah, it did. 🙂
I just didn't want my game lagging when I got so close to water.
of which part
Of Grandpa's farm, close to the waterfall.
...
#archived-modded-support message i mentioned that before you started anything about water, and it should be clear from context that i'm referring to SM
Where do I go for that in the GMCM config?
Immersive Farm Map Remastered, or something to that effect
I changed it to Sandbox and that changed it all to dirt, but not grass.
So Dirt to Grass should work fine - it's compatible with every map
Oh, I think I see it. It doesn't have Earthy. Which means trying to combine it with Dirt to Grass has in it, probably won't work.
Yeah. I'll just keep an eye on it and work around it.
Can you try the new version of All Chests Menu and see if the crash occurs again?
anyone know if the always on mod (where u dont need host to be online for farmhands to use farm) works or outdated?its just crashing on my friends end
I'm having an issue with the special requests board and I'm not sure if it's being caused by a mod or not. I completed a request, but I can't get the board to allow me to get a new one. It's just grayed out with the requests that were there before
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 50 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
special orders only refresh on mondays
Oh! I didn't know! Thanks ❤️
Oh! Also, can anyone tell me if this is a vanilla recipe?
It is not. (I'm also somewhat concerned you're immediately modding rather than figuring out what's vanilla and what's not first...)
I've been modding for a long time, but I did take a long break from playing SDV and my memory isn't always the best
oh I didn’t know that! Thank you so much
Honestly that was slightly upsetting to me. But thank you for the answer.
I am... confused? I only stated I was concerned you were immediately modding rather than figuring out what's vanilla and what's not?
I'm sorry if I took it the wrong way. I thought it looked familiar, but couldn't tell for sure.
hi, sorry to bug you again, but I've been using the converter and its been doing everything perfectly except the side view of the hair is super low on the sprite's head in game. Is that something I can fix in the conversion or will I have to manually go into each hair.json and adjust the x and y?
they're all one pixel too low on the sprite's head 
hmmm i cant say for sure its been quite a while since i last played
i think youll have to go in and edit them manually
ah okay, thank you
I installed quality artisan products but it isn't working for the modded items like butter
pensive
hmm I just did another pack and these ones are one pixel too high on the front facing version? Am I doing something wrong when breaking up the sprites with ezgif that's making them offset? I'm so confused but manually editing like 200+ hairs' x and y is probably going to make me go insane
that has happened to me but only with a few hairs all from the same pack and honestly i dont know why
but i have so many hairs, i can just choose another one with no problem so i havent bothered to try and fix it
It's the sprite cutter.
Really?
I guess I'll have to try a different one whenever I feel like redoing my hairs
Which one are you using Nonu?
ezgif since that was the recommended one
Though I recall finding a different one during my sprite cutting shenanigans
Yeah it probably is. I myself have those offset hairs, usually around hair 0-15.
I think there was one by Pathos? Hang on let me fact check. 
Oh yes it is by him, but I've no clue of a link so.. 😔
It exist though!
tysm! should the pathos one work without the offset? or is there a way to fix them before cutting them up?
I think so yeah, I've heard another one using it themselves for the converter and has minimal issues.
do you remember what it's called?
that's okay, time to dig through google
Why'd you even bring it up
If you find it, let me know, peiskios
Otherwise, Ren, ask Pathos yourself since you're the one that said he had such a tool 
But I'm shy. 
I'm not having much luck sadly
can we just.. @ him? idk the proper etiquette for that lol
hey guys. Has anyone been through the slingshot doing TONS of damage and oneshotting you? like using anything with the slingshot and it oneshots you(even snowballs). I have modular(professions, slingshots and tweex), sve, ridgeside and aquarium as the big content mods, but i have a shit ton of mods, on the log doesnt appear any errors. I was playing fine 2 days ago, only thing i can think of is 1st winter started
You're all too shy
!halp (I don't know what this is about Pathos but apparently they want to know about tools for stuff?)
@tired brook ^
!log
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 75 C# mods and 29 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

i updated most of the mods that were outdated, it still the same, just with the slingshot
disable margo temporarily and check m1
Well, now that Pathos has been summoned... Ren here is saying you have something like a sprite cutter tool, or something along those lines. Do you know anything about that? 😆
the entirety of margo?
ill try now, doing a backup first
I mean yes. Just take it out of mod folder.
Hi! I have a little spritesheet splitter her: https://github.com/Pathoschild/StardewScripts/tree/main/split-spritesheet. Feel free to ask if anything is unclear when trying it.
okay on it, im opening a save now to try and use the slingshot

Abuse of power
Slander.
lmao
yeah before i tried disabling all settings on slingshots
ill try now starting the game without slingshots only and see if it was that
thanks by the way
fingers crossed it fixes the problem
Hey - sorry that didn't work for you! I don't know anything about that mod, but if you want to post a log here, we could dig in a little and perhaps see what the issue might be?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 63 C# mods and 111 content packs.
unrelated to your issue, update Ridgeside.
that menu bug (the RSVIcon thing) was fixed in a hotfix.
So, I think the issue is with Quality Artisan Goods:
21:30:54 TRACE Producer Framework Mod Content pack: (PFM)Quality Artisan Products 1.0.6 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods[PFM] QualityArtisanProducts
It does not have an ProducersConfig.json file.
21:30:54 TRACE Producer Framework Mod Content pack: (PFM)Quality Artisan Products 1.0.6 from C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods[PFM] QualityArtisanProducts
It does not have an ProducersConfig.json file.
You could try downloading it again from where you got it and seeing if the downloaded file has those 2 missing json files
If it doesn't, the only thing you can do is try to reach out to the creator and report the issue.
ok i need some huge help
sob sob sob okay let me see
i downloaded the farmers children mod and it's working, but my kid doesnt look like my husband...he looks like a default kid. black hair, black eyes...
my husband is Sam lol...
did you see the config options on the nexus mod page?
Looks like you can manually configure it as well as through GMCM
GMCM?
!gmcm It's awesome
Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.
The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.
A must have for modders imo
oh i have that! i never knew how to use it tho
The in-game menu is at the very very bottom of the options page
On the title screen it's a little gear
Just navigate to Farmer's Children, and you should be able to configure it
This is possible, when first added, several thousand items need to be added to the game and given internal IDs. I have found that after the initial launch with the mod, subsequent load times are lower (though still somewhat long, also the next-day load when you sleep [though I have a million map addition mods in my game, so this might also be a factor]).
the game froze and I have no idea why... was just shaking a salmonberry bush in the forest and it's been locked up for a good 15 minutes by now. I have had a rather productive day and don't want to force quit. might i be able to jumpstart it by typing something into the console? i appreciate any suggestions, thank you
https://smapi.io/log/71ebbcd54e4e45dbafc93b165c3e9fea
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 121 C# mods and 130 content packs.
I just looked at the trace...huh. I've been playing with HB for a long time and that's a first. I'm also perplexed by the greyed out rectangle on the left
so I'm SOL on salvaging the day's work?
When it's frozen like that...yeah, what Lyoko said
If it were just your character being stuck and time was still ticking, that'd be a different matter
Possibly? That's happened to me before. But it could also be a one-off glitch. If it happens again, you might suggest it to the mod author.
Can you access anything at all in game? Or the whole thing is just ice?
I mean, you could try a warping command, but I doubt it would work
it's ice, I'll have to remember that phrase, heh. I pressed P for CJB to warp, and nothing. I'll try manually warping and see what happens
yep, nothing. the salmonberries at the bottom of the bush look like feet or flippers
huh, stuff is still happening in the console https://smapi.io/log/0eee7df27ba2485fbae0541ff26e8368?Levels=trace~debug~info~warn~error~alert~critical&Page=10&PerPage=1000
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 121 C# mods and 130 content packs.
oh no. 😆 I'm sorry to laugh, but that was a great description
HB mod is the culprit for sure - it keeps trying to set the event predictions
multiple times
so it's going to keep looping
it made me think of Yoshi jumping in super mario world, I know it's an... odd mental image
You could minimize the game (if you're on a PC) and see if it comes back to life in a little bit? I've done that, too, and was happy when I didn't have to lose my progress. But that was just dumb luck on my part
worth a try - I haven't closed it yet. I was just looking through the bug reports section of happy birthday mod and do not see anything similar
How do I do this? I’ve tried paint the wall but nothing happens.
By do this, you mean repeat the effect or change it?
Oh sorry I didn’t specify. This isn’t my house but someone else’s on the web. I have the wall paper but I can’t seem to put it on that wall which seems to be 2 brown pillars
I wonder if it's specific to doorways...but I can't be sure because I don't know which mod that's from. Is it an AT mod or a CP mod?
oh wait - pillars aren't walls. They're a different type of object.
I don't think the pillars themselves can be textured unless they're removable pillars.
Is Quest Framework being broken on Android something unfixable? Just out of curiousity
This is the picture to help reference. I use the same map and the same house layout but I can’t seem to decorate it like they did with the pillars there
I wanted to decorate similar to this beautiful house because I love it but the pillars won’t change like theirs did. All their pillars have that barn house sliding door aesthetic.
isn't that country interiors
i have that and my doors are like that
so
also i know that furniture pack
been using it the last 2 years
(though it seems they have multiple here)
Not compatible with Android SDV (since SDV 1.5 was released but it's not available for mobile)
Says it directly on the mod page
i am trying to mod lookupanything and earthy recolor but i dont know why they arent working. The only mod that work is npclocation
those are all still zip files
Silly me I didn't scroll down
No worries. It may or may not ever be compatible with android. We don't know.
ggs
what should i do then this is my first time trying a mod like this
This for mod problems?
Yep
you need to unzip them.
!unzip
Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.
??
i do be liking the other furniture in this screenie though...
Not really sure what that mean though, since 1.5 mobile released in Janurary and the mod updated in February
This means they did not update the mod for Android.
Okay, my Smapi keeps slipping mods for some reason. They were working earlier but now it is skipping over them instead of putting them in game.
When it last updated does not mean it by said update will be compat with android
pc mods and android mods usually have to be coded differently
that's why
Android SMAPI came out in April, too, mind you
!log
@north marsh Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Oh, that note is outdated then
Wether its possible or not is different story
perhaps. But given that the author disabled comments, it's possible they are waiting to make any updates until 1.6 is released.
Will 1.6 come out on all platform simultaneously tho 🤔
No- and who knows what state android modding will be in.
We can hope for the best, that's all
if we're talking Quest Framework, Purrpling appears to be on hiatus at present
!androidsmapi
Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.
If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).
If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.
Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.
My error logs aren't showing up in my stardew folder.
Alrighty number 4 on the "time to find the real folder"
They're still zipped
should i just remove the zip are they interrupting my mod from working
yeah might as well
What are you using? I wanted to have those doors instead of my brown boring pillars. How do I change the frame of the house to that color as well?
probly asters beam mod
... reinstall Lookup anything
otherwise that might actually be an incompat that Pathos himself has not or cannot address at present
i download content patcher dowload mod put mod in mod file that should be it
yeah and it's saying content patcher loaded
should i do the same for the daisyniko
do... the same what? From what you showed earlier, it's already ready
What country interior are you using?
it is literally called country interior
Wow, simple. I like it. If I use that and asters beam will I be able to make those doors?
probably
. I refer you back to these three people
search for a different SDV folder. Might have to deep search the phone
That's likely not the correct place.
Okay. Sorry, I'm really trying.
Could the modvalleystar be it?
There is nothing in the folder but that name stuck out to me.
no: 1) go back to your main game folder
- press down on the folder, you should get an option to "deep search" or there should be a magnifying glass
- input smapi_latest.txt
I don't get the option to search, nor a magnifying glass.
I'm sorry, I don't know why my phone is being so weird. I promise I'm not stupid. 😅😅😅
I believe you. I don't have an android...you might be better off Googling how to do a deep search on android
Okay. I'll try that. Thank you.
I hope it works - then we can see what the problem is. If you can find your error log - use the smapi.io link and post your log link here.
Could it be under a different file name considering it's an android?
does anyone have a png file for the vanilla ducks and chickens?
I'm trying out adopt and skin but I kinda hate the skins there so I wanna revert them to their vanilla look
No, you found it. That's interesting... could you do a search for smapi-crash.txt?
You could search the wiki - but generally we don't share game assets on the server
i will search the wiki
Nothing. Weird. Could there be any reason it's not there?
It's not recording any communication with the game. But we could see the text on your console. Could you please try reinstalling the latest android smapi version and try running it again?
Yeah.
Do you need the link to the github repo?
follow up question, is there a way to just turn off skins for adopt and skin
I would just remove AnS all together. It's super buggy.
But that's up to you. I don't have it, so I couldn't tell you where the configs are.
Is that where I download it? If so, then yes please.
i know it's hella buggy but hey, it was working well with me and i wanna test my luck
!androidsmapi
@north marsh Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.
If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).
If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.
Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.
im gonna try to just remove the folders and see what happens
AnS works fine for me and I believe not putting in any skins defaults to vanilla skins
Note that it definitely doesn’t work in multiplayer
oh yeah I know
this is just for singleplayer
also dang I wanted to ADD duck skins but like
I wanted a variety of vanilla and skinned
It should do that
Hmm, I’d remove the stuff from the ducks and chickens folders to see
You might have to manually add vanilla back
I haven’t poked the settings for it in ages tbh
SOB idk where to get those assets
!unpack
See https://stardewvalleywiki.com/Modding:Editing_XNB_files#Unpack_game_files for instructions on how to unpack XNB files in order to edit the assets inside!
oh bRUH I have to unpack the file okay
You can actually just copy the XNBs from content
sounds easy enough
... it's loading the mod now... That's the 3rd time I've reinstalled that darn thing trying to get it to work... Of course it wouldn't work until I've tried everything else.
Well, thank you for your help. Maybe it's just a problem with my phone idk. 😅😅😅
I'm glad it worked! I'm sure your phone is fine - this is just how things are with modding on Android right now. It's all hit or miss.
Dang. Okay, well I'm gonna try to get some sleep now. It's currently 2am where I am and I have a zoom meeting at 9:30am so I should get some sleep. I'll try the other mods that were suggested to me in the morning and see what works and what doesn't. Thank you so much for your help and patience.
Most welcome, KoraRose. If things don't work tomorrow, please post your log here. 🙂
Will do
named them, time to see if it will work
if not, no duck or chicken skins for me
adopt and skin cannot handle raw xnbs
i tried to change the skin and it didn't work
You may have to unpack then and convert to pngs
The things we do for our games. 
where do the files unpack??
nvm I see it
wOO there's those beautiful assets
thank all for the help, im gonna make those skins
okay i did the thing time to test it out
well
it didn't work for the duck but I found a BFAV mod that gives me what I wanted
Ah, darn! But I'm glad you found an alternative to what you were looking for.
i found a fancy chickens too so im happy
Hello can someone help so i had issues with my 10 heart even with haley how can i fix this? It stops med scene
Mid*
i would really like to not look at the wiki everyday this mod is borderline necessary
!log please? I'd like to see what SMAPI is saying.
@ornate sigil Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
!log please
@summer hemlock Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
is this the log
yes - can you follow the rest of the instructions on the link I posted above?
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.152.25630457, with 6 C# mods and 1 content packs.
All I can say is that Android SMAPI is not happy trying to parse Lookup Anything's data. The latest version Pathos released is not yet compatible with Android. You will have to revert to a previous version. 1.40.0 would likely work. You can find it in the "Old Files" section on the file download page
so dowload 1.40.0 lookup anything right
yes
i tried that version a couple time its not working too
Mod support for 1.5 on Android is still experimental, so many mods are broken or buggy. That's often something SMAPI needs to fix, and we may not be able to provide a fix yet.
If you find a mod bug on Android, first make sure that:
(a) you have the latest SMAPI version from https://github.com/ZaneYork/SMAPI-Android-Installer/releases;
(b) you have the latest mod versions;
(c) and the mod author hasn't already addressed it on the mod page (e.g. via an Android-specific version or comments).
If all of those are true, feel free to ask for help in #archived-modded-support with your full SMAPI log: https://smapi.io/log.
Once SMAPI on Android is more stable, updated instructions will be posted here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android.
All of them
why
Because mods often consist of multiple components
Damn thanks
i looked up the mod from a youtube that video was 2 months ago i didnt think there would be issues
Dayum that's lotta dependency
sorry to bother, I wanna ask if any of these following mods would cause error or bug if I add them into old saves?
Automate
Better Artisan Good Icons
Dusty Overhaul
unless smapi doesn't scream at you with red text, those mods are safe
Thanks
i see what you mean by AnD is buggy
it changed my turkey into a chicken
might just delete the chicken files, I don't like the skins
Hmm, is just mine Community Greenhouse from Ridgeside bugged? I planted pineapple and it was fine until it started growing again 
- did you extract/unzip the installer?
- why are you installing 3.18.0 specifically, if 3.18.5 is the latest (although SpriteMaster broke with it, so 3.18.4 is also fine)?
this could also be your anti-virus interfering
i have tried all the version 3.18.0 to 3.18.5 and it still not work
i turn off the window protection
did you unzip it though?
do you mean extract the file
yes
i was
i try
but it still not work
can someone help me
is E:\ a normal drive, or like, a network drive maybe?