#archived-modded-support
1 messages · Page 219 of 1
no i didnt
youre saying these things but i dont know how to do it
talk to me like im a kindergartener
Alright
pls
You have Stardew in D
yes
You likely installed SMAPI in C
yes but i used winrar to put it in d
okay.
Extract the SMAPI installer folder, I guess with winrar or w/e. Windows can do it natively, though.
!gettingstarted maybe rereading the guide would help. smapi will fine the game automatically, you can unzip it to downloads
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Second. Open the newly extracted folder, run "install on Windows" within taht folder.
that's in temp
why is it in temp
that is not an extracted folder.
i dont know
For simplicity, let's not deal with it this way.
okay let me delete it and retry it
lemme get out my gifs!
Download SMAPI again.
And this time, use Windows's native function to "Extract All" from the rightclick menu.
Bad news: Disabling those mods that affect the Maps/Mountain does not "fix" the visual glitch....any other ideas?
At that point, I'd have to assume it's the Custom Decoration Areas. But to check, disable all mods but Aimon's and Error Handler, see if the error still occurs
Like I said, if it's none of those, it gets a lot harder.
Thanks! I'll check that out
is this for windows 10? because mine doesnt look like that
works the same on 11
okay
That's windows 10, but Windows 11 has the same extract all button
might need to click more options on the context menu
im redownloading all the mods right now
...isn't smapi still not installed??
because i had them all downloaded on the wrong hardrive so that mightve messed things up
(They likely got SMAPI to work given, well)
it wouldn't
(It doesn't take as long as they delayed to install SMAPI, at least.)
ive been eating dinner ><
In that case, it's actually highly possible you haven't installed SMAPI yet.
Do that first.
am i supposed to download smapi before other mods?
well you need the mod loader to install mods
yes.
i see okay my bad
You need to install SMAPI first so the mods folder shows up
Then you need to put the (extracted) mods into the mods folder.
Here's two of them in front of my house. :(
what do i do after this?
!gettingstarted
If you would like a guide to setting up mods for Stardew Valley, check out the getting started guide! https://stardewvalleywiki.com/Modding:Player_Guide
Run install on windows, k.
it gave me that green thing and i remember reading somewhere that it said i needed to put that into steam
!launchoptions
If you're using Steam or GOG on Windows, you will need to set your launch options in order for Steam/GOG to automatically launch with SMAPI. The SMAPI installer will tell you what to set as the launch options when it completes (green text). You can find instructions (with screenshots) on how to do that here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Configure_your_game_client
thats it ty
i see it now
i just had to change the hardrive
now i just have to extract the other mods and drag them into the mods folder?
yep.
Ok very interesting; I am still getting some mixed results with just the following mods enabled:
Content Patcher
Aimon's More Lively Quarry Overhaul
CJBCheatsMenu (so I could actually get to the area quickly to test)
The Quarry area is somewhat changed, but is definitely not completely changed (some tiles look really weird and there is definitely no water under the bridge area).
I am on the Steam Deck, which I have realized (with help from people here) means that sometimes if things are capitalized (or not) they don't load in correctly or are not read by other mods correctly. Could that be related?
Most likely. If it's just Aimon's, required mods, and Error Handler, and it's still bugged....
Then something's up with your Aimon's applied to your map.
I am learning a lot about my steam deck and it's particularities today lol
Either it doesn't work with vanilla only, or like you said, there's a thing with it and being case sensitive or w/e and that... borks things
I'm gonna try on my desktop and see if I get different results
So weird; not working on desktop with just those mods...I'll submit a bug report to the mod author
anyone avaliable to help me rn?
i've made a reddit post about my issue already, no responses yet.
0 votes and 0 comments so far on Reddit
Stardew Access is what's causing the narration, remove that and you should be good
not sure about the no moving part, did you actually load into your save when you got that log?
hmm I don't remember sorry! should I load into it and get the log?
now that i think of it, I don't remember how I got the log
i downloaded a bunch of mods just for none of them to work :(
does anything look wrong?
yes!
a little bit but a log will give us the full picture
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
ty
https://smapi.io/log/66bfc420989a4feca701d447f64a0435 here's the new log
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 31 C# mods and 3 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Screenshot your mod folder, please.
!unzip
Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.
basically, cute valley is a zip file, so it's not being picked up
ah okay
You'll have to use something like 7zip to unzip it
I removed (stardew access + mod menu) and that seemed to have fixed the issues
how do i unzip the file? im not seeing the option to
it'll be under the 7zip option.
ah ok
sorry for all the questions but after i extract it should i delete the non extracted one of should i just leave it
leave it until you're sure it's working.
!uiinfosuite
If you go to https://github.com/Annosz/UIInfoSuite2/releases, you can find UI Info Suite 2, which works with Stardew 1.5.5+. Download the first zip, not the source code.
Is anyone good with mods im trying to get the dialogue expansion for Eliot on vortex but it will not become compatible I don’t know why
!modmanagerbugs
Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).
If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.
if you mean Dirty Talking Elliott, that's known to be bugged.
otherwise, see the command Arcane called.
i just installed smapi and some mods and now my game wont launch through smapi or steam
this is what it says when i try to launch then it just closes
First question: Is this your first time installing mods?
no i used to a couple years ago when i was rlly into the game
Hm. That could affect things.
Either way. Second question: Is your Stardew normally on compatibility mode?
Right click Stardew in steam, click properties
Then click betas
Do you see the word none or compatibility
none
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
do that. And do you have two installs of SDV, or just one?
just one i think
also, how did you install SMAPI?
through the website, followed the instructions for windows
so you used the install on windows file?
yes
Okay. Did the reset of content files work, yes or no.
it launched through steam let me see if itll launch through smapi now
that worked oh my gosh thank you so much!!
ur the best!!!
I need some help. I changed a couple of furniture mods, switching one(a cp one) out for a dgi version of the same mod. The other I had both the cp(for the walls/floors) and dga(furniture) parts in the same folder. SO I took them out and put them in the mods folder separately. I also got a new mod. When I went to load the game I got a repeating red text error and a crash of the game. I'm not sure what happened, if I messe dup something or not. My log: https://smapi.io/log/b58db3e7da564e8abed612f93eef7170
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 90 C# mods and 185 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I alsdo got a log for the crash:
Log found, uploaded to: https://smapi.io/log/ae7d43d607c04467a630851c78e671d5
Oh and I am using Stardrop for my mods to download/manage them
uh does anyone know what mod broke my bed
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
do that ^
Okay7 I get my issue that caused the crash fixed but am now having another issue that might be related to whatever caused that one. Something has messed up my shipping bin:
Ignore the skin tone on my character, recently changed the in game player tones and have not had a change to fix her.
what's messed up with it?
Ayeisha's only patches are mailboxes around the map, she doesn't patch anything else. (and all pacthes can be disabled)
It has a chest top instead of a bin top. But it is fixed now. Not sure how it happened but it did.
Howdy! I'm playing on android and for some reason whenever i install expanded mods like ridgeside, sdve, lunna, etc., the things i donated on museum went gone after reopening the game. Does anyone knows how to fix it?
!androidsmapi
Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build. If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android
Quick question. When I delete SMAPI, because I can’t update it, are my game files that I played gone?
no
So I can delete it and upload the new version and my file that I play in the moment with all the mods etc. Is still there, right?
Problem: I installed the Love of cooking mod on the mobile version of the game and when I went to the tab with the characteristics of the character, I saw that all the characteristics had shifted to the right.Is it possible to fix it yourself somehow?
https://smapi.io/log/46edc366829f4bd48ae69ccb68f293b6
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.10.101.12, with 20 C# mods and 9 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it
This is probably gonna be a SpaceCore thing, nothing you can do
fyi this is not a bug. this is how the shipping bin looks with Medieval Buildings
why when i run the game the game says trough the terminal "couldnt find stardewmodingapi.exe" i searched the game folder i cant find em
i ran the game once and then i ran it again after using the automatic installer nad it crashed
macos
can anyone help?
but It didnßt upload to the new versio and I don´t know what to do
Hello everyone, I’m having issue with smapi crashing. I can load into the title screen alright but then when I load or create a new game it crashes. I’ve deleted and updated mods that need doing so and I’ve tried recommended solutions but nothing’s helped. Any suggestions?
Problem : hello fellas, i got some issues that my game always crash in the morning after sleeping (multiplayer mode)
is there anyone can help me how to fix it?
here's the log
https://smapi.io/log/159b41b3d31e45929f679b0a38536c6f
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 28 C# mods and 10 content packs.
where do i found stardewmodingapi.exe in macos?
if you can't find it reinstall smapi
oki
i reinstall it
still cant
can you mod the gog version of mac stardew valley?
yes
On MacOS/LInux you should just be able to run the main StardewValley script and smapi will launch automatically with the game
which exec do i launch?
./StardewValley
which
you can see StardewModdingAPI right there... it's installed.... but just run the one that is highlighted
rename StardewModdingAPI to StardewModdingAPI.exe
I'd probably uninstall/redownload the game and start again. think something else is funky
what version of Mac OS are you using?
11.9
Your actual problem is that you are either running the legacy version of the game, which cannot be modded, or an older version of the game
duds
help
my default folder picker won't see Android/data folder
so smapi won't find my save
any guidance?
You have to do it manually
oooh
Ok
Uuuugh the air conditioner in the back of my work place is definitely broken.
I tried it, but it still has the same issue, and in the game folder I don't see the file StardewModdingAPI anywhere 😭
You haven't actually installed SMAPI yet, so there's no StardewModdingAPI file in your folder
Even trying to install it isn't working so I'm not sure what to do 😭
I'm supposed to click the install on MacOS.command file but that's what triggers the terminal issue
Right click on the file then click open
OH
Those instructions are for when you already installed SMAPI, but at least 1 and 3 should work no matter which file it is
🤦♀️ Im so silly LMAO
thank you, do I just go with the default Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS gamepath?
I suppose? I don't have a Mac 😅
thank you anyway! I greatly appreciate it! :3
I just updated my Wildflour megapack and I believe there were some updates on textures for the machines. However, even after I pick them up and put them back down, they don't have the same texture as they do in my inventory and revert back to what it was before
Maybe I need to remove all the folders and put in all the new ones?
Instead of just allowing it to replace files
so i did a bad... i've had stardew valley expanded since i started playing the game. i thought that the mod didnt change the greenhouse layout so i got another mod to make it bigger. since they dont mix well (obviously) i ended up with a cursed greenhouse...
i want to ask.. if i get rid of the expanded greenhouse mod thing, will it fix this? or is there something else i can do? or am i stuck with this horrible monstrosity?
Game is throwing a funky Json Assets error, something about druids?
And sprite master?
https://smapi.io/log/960002877bea41c99b4ce9eeff8bc30a?Mods=ContentPatcher~JsonAssets
help would be nice 
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 124 C# mods and 205 content packs.
i think that's an error from hector
dee was having the same issue
if you search druidic essence in the ES Server, click on the first message that appears and scroll down a little, casey shared another version of the SMAPI component which i think was meant to fix that issue
hector being such a little gremlin that she breaks my game? makes sense
i'll try that, ty nonu
Some of the textures are still doing the same thing as before. The new textures aren't coming up and they're reverting to the old ones. I went in and completely deleted each mod and replaced it with the new one
please send a video and a log
Does anyone have the link to the spreadsheet that shows which mods are compatible with android?
I think I got it to fix by going to the next day and replacing it
Hello guys! I'll be happy if someone help me with unpacking xnb files. I want to make my own portraits, but I don't understand how to unpack and edit files with portraits^ moreover I've MacOS, so some apps actually don't work on my computer. Thanks for noticing
hello!! I have the problem that my farmer does not move, gets stuck or moves very, very slowly, I already removed all my mods and reinstalled the smapi on my android but I still have the problem and I already checked the smapi log and it tells me that all my mods work well what do I do?
!unpack
@stray field See https://stardewvalleywiki.com/Modding:Editing_XNB_files#Unpack_game_files for instructions on how to unpack XNB files in order to edit the assets inside!
I have a bug - at least I think it's a bug - with Gift Taste Helper where the loved gifts popup for the characters will rise as I scroll down and doesn't appear for some characters - notably the single characters
Not sure what's up with that
that mod is very old, it likely doesn't work that well with the latest game version
Is there a better alternative?
me and my friend have been having the same error to the point we cant play through 1 day of stardew and im not sure what it means exactly
this is what it shows on mine im the host
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
from everyone
Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 38 C# mods and 15 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
when i check to update the mods on nexus there is no newer version for happy bday which is one of the ''out of date mods''
lookup anything
These are the specifications of my phone. Could it be that they are not optimal to run the game?
You may just need to ditch a few of the problem mods. Or are potentially missing some of the dependencies. In any case you’re better off going to modded game support for more specific help.
thats.. where we are
https://smapi.io/log/5e75b0ce2af1478d8f31d888d7893452 cant progress to the next day in multiplayer. we both get this and we both have updated mods
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 38 C# mods and 15 content packs.
id send mine if it didnt tell me it was too large😭 my errors look different even tho we are playing together^^
I have extra pets (through console commands) and this isn't a big deal but does anyone know why they keep getting stuck up here 😅
they keep running around in that spot but can't get out seemingly? but when it rains they appear in my house
if it matters my stable is down below there and my base game cat is fine and can move around
lol it's fine I was like 🧐 the greenhouse is trapping them?
what farm are you using?
four corners farm
I was asking mori 🙂 since it seems like nobody answered them yet
Ah, sorry!
try using the Move It! mod to move them?
Cool I'll try it!
just hold the alt key and click on 'em once you have it 🙂
you can also move buildings without robin! and tons of other stuff, great mod
That is outrageously handy
The strange thing is that my game worked fine and I always play with the same mods and the one that always creates problems for me is the Ridgeside village and that's why I removed it and didn't put it back because when I went to Ridgeside the game would crash a bit.
So right now I don't play with any expansion and even so my game crashes I only play with mods that use SpaceCore, Json Assets, content patcher, GMCM, oses without so many requirements
are you on mobile?
Yes, at the moment I play on my mobile because my laptop stopped working and for health reasons I can't work right now, so I can't buy another laptop
sorry friend, I am afraid you'll struggle to troubleshoot on mobile
I know it's horrible and I'm sick of removing and putting everything every time
and I cried when I lost my game of 15 years on my laptop

🤔 should be on steam cloud, no?
the problem is their laptop, not the save 😅
I'm just saying it's not lost forever when they get a new laptop one day ☺️
so i got an issue thats probably easier than i give it credit for. ive been using smapi just for the console commands for a while and its been bugging ever since i upgraded my pc. this is what the launch looks like and idk what the issue is, everything runs fine but i just cant use console commands. any help?
there don't appear to be any errors here
i didnt think so which is why its weird to me that i cant use anything
what happens when you try to use a command?
it doesnt do anything
show us
what command have you tried?
ive tried /world_freezetime and it'll just fade away without freezing time lol
Hi again
Have somebody used xnbcli? I want to pack png file, but xnbcli can't see it in the folder
slash? i don't think you're supposed to use slash in there
I think console commands adds commands to the chat box, is that what you mean?
that also doesn't seem to be a real command
they don't
console commands is only for the smapi console
have you tried, like, doing help and hitting Enter?
in the launcher? yes
and?
so it works
so yeah, commands work
hold on ill do obs and try to show what happens
you shouldn't be packing anything
!xnbzola
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png
hmm, apparently world_freezetime is a real command, added by Console Commands
yeah
did it change then
no
ohhhh
it never added chat commands
chat commands is a completely different mod
dude im dumb
i remember i added that
oopsie lol
ty tho i gotta look for that mod again
no worries
that's what I was trying to say earlier https://www.nexusmods.com/stardewvalley/mods/2092
there you go friend!
would anyone be able to help me figure out what to do to fix the my mods so that my game will actually play. idk what i need to do and theres red text on smapi and i dont know what it means or how to fix it
i spent all day today fixing other things i could figure out with the red text and now that i fixed those things its giving me differnet red text and idk what to do
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 57 C# mods and 43 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
- reinstall smapi
- redownload multiple spouses dialogue
!compat check here if there's some unofficial version or alt for stack everything
See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)
thank you
hey i have a problem
my game keeps crashing after i start it up
ive installed alot of mods from a modpack
Anybody have any idea?
by crash do you mean it says “not responding”
thats normal, let the game load without touching anything on your computer
oh rly lmao
yup lol
am i just impatient?
how long are you waiting?
1-2 min
yeah it can definitely take longer than that, try again without clicking anything once it starts loading
hahahah ill try tyvm
i have a error can someone help
https://smapi.io/log/3a9102197e7a419f8859e4bc88043c08
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 64 C# mods and 70 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
!modmanagerbugs
Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).
If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.
hi sorry, is there anyone who can help me with this? i havent played my game in a while but it is modded. i havent touched my mods either so i dont know if im maybe doing something wrong? So i launched the game and no issues And once i had tried to load into my world it didnt crash but just sent me back to the main menu with this error?
I dont know what i need to do
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Let me try give me one moment
i need helphttps://smapi.io/log/740c370993674c70a1ecd4ee4d63480e
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 67 C# mods and 72 content packs.
crashing when i sleep
so
im just dumb lmao, i figured it out ( i had made an entirely new folder and shoved all the mods there within the mods folder itself, so it didnt detect the mods directly, i just moved them back n it works now just fine )
thank youuu
I know I asked about this earlier, but I had a lot come up irl and wasn't able to follow up.
I've just updated the Wildflour mega pack mods, but I'm having issues with the textures of some of the machines. They are reverting to the old textures somehow. I was able to get some to fix by picking them up and placing them the next day in a different spot, but that doesn't seem to be doing the trick anymore
please send a video and a log
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 43 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
What is the easiest way to record a video? I forgot the name of the program I used to use
win + g should open the xbox game bar
you just need to have the game on windowed mode, then press the record button
can you go into the AT settings and turn off randomization when placing thing? i dont recall the exact setting, but it should be something like that
Hm... I found the old textures in the AT folder
How do I open those settings, though?
with gmcm
I think maybe the AT folder doesn't belong?
what is gmcm? Sorry to sound clueless
!gmcm
Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.
The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.
How do I turn them all off or do I need to do it per machine?
I wonder if the AT folder just shouldn't be there because all of their textures are in the JA folder with their updated textures
I meant check the config for AT the framework, not flour's AT mod. It should have an option to turn off randomization
I think they're combatting
the AT is just for variations
AT has randomization on by default, so if you place something, it could end up looking like something from one of your AT mods
So I should be okay to remove the AT folder, right?
Yes
I think I'll do that, then. Sorry all the questions and such 
I have Empty Spouse Room installed but Victor's room is still there lol
it's still in line with my aesthetic I just can't edit it
that's only for the vanilla spouses
dang
omg
i walked outside my farm
like on my horse then i got off just before i entered the new area
and my farmer disappearedd
but could still move the screen
idk what to do XD
https://smapi.io/log/56498b5bad674fb8b4a53013e6e051d3 hello!!! i dont know how to fix a manifest.json file
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 24 C# mods and 21 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
i am worried updating smapi will break some of my mods
the fix for this was just posted i believe
redownload smapi and fairy garden
and reinstalling smapi is safe
oh good ok thank u <3
okay another thing apologies
i have fashion sense
and these elf ears as an accessory
when Im riding my horse now, they only show up on the front profile when my farmer is riding the horse in like, my direction where you can see her full face
her side profiles ears dont show up
https://smapi.io/log/51884a532a054e2188a44097b4a80652 i updated smapi to 3.18.4 and i updated all the mods it is suggesting to (including the broken one), i still dont know whats wrong :(
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 27 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
maybe i didnt update correctly?
how did you update it
i reinstalled the files manually from nexus
oh woops i put them in the wrong mods folder by accident
https://smapi.io/log/f4fdfbe38d034f25893eaea7cb7f3709 thank you for your patience, i am still newer to manual modding
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 26 C# mods and 21 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
the mod that is broken had an update recently trying to fix the manifest, so i dont know if it just didnt work or if i didnt update correctly?
hmm well if its not working the fix should be simple. open the manifest and put [] brackets around the thing that says “nexus:16874”
thank you! i will try that if it breaks again, however i think i fixed it by just downloading both versions of the mod!
(both versions being both DGA and AT)
is smapi for mobile still unstable ?
yes
you can still try it and see what happens
Automatic gates works perfectly on mobile.
it took me a while and multiple uses of that log website thingy but i finally got everything figured out. lol i completely did away with the multiple spouse talking packs cause the folders kept being empty so bye bye
now my log looks perfect i think 🙂 thank yall
this is also the first time ive been able to do all the hidden reactions on the home screen lmfao every other time it would never work
i forgot my moddrop credentials and now its saying invalid token when entering my password lmao
what do i do now
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
contact moddrop, reset your pass ..
i downloaded vintage interface but its not appearing
pls help
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
hello! I deleted my mods and then reinstalled them and now i cant load my save file, anyone know what to do
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
let me grab it quickly!
it says i dont have the error handler mod installed
how do i fix that
depends on if you're on PC or Android
Android doesn't have it
PC - you probably installed SMAPI wrong or put the mods in the wrong place.
im on pc
i went to my recycle bin and restored the error handler
And error handler... handles errors like the one you describe.
You should also restore ConsoleCommands and SaveBackup
i dont think i deleted those
actually i did
i just restored them
it didnt work
its booting me out to the main menu sadly
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
We need the log link pasted in here.
how do i paste it into here
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 39 C# mods and 70 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
...This is multiplayer isn't it
no i havent played multiplayer with it
Hm. Odd.
Either way, go into your Market Day folder and delete Random NPCs.
And also make sure you put error handler back where it came from, since it's not in that log
Then try again.
okay! thank you ill update when i do that
i deleted the random npcs
now it wont even open stardew
Eh?
That definitely isn't possible.
all you did was delete Random NPCs and restore error handler, yes?
You didn't do anything else?
it was in the mods folder so i tried moving it into the smapi folder, didnt load so i put it back into the mods folder
ooh
When you attempt to boot SMAPI now, what happens.
Explain it like I'm a kindergartener
it opens the black screen for a second and then it closes
okay ill try that
I can guarantee Random NPCs is the problem based on the log. I can also guarantee it would not stop Stardew from booting if it was deleted
!reset do this too.
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
In the future, you don't need to uninstall it
just pick install again and it will reinstall
okay i just reinstalled it again
I'm using the seasonal garden farmhouse 2. Is there a mod that allows me to remove the spouse's room?
i got the game to load now im loading my file
it worked everything is back to normal
thank you for the help!
Hello, I have a problem with my game with mods, when I enter it freezes on the loading screen and does not move from there.
Before I could open it normally and from one day to the next it gives me that problem.
I'm from Windows, this is my SMAPI log:
https://smapi.io/log/3300eaa3f5564ed9a3d5e0eff5c321da
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 26 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
This pops up everything I run smapi with my mods, Anyway to get around this?
Like could I verify it or something?
I’m new to mac and this is so annoying
Can you take a look at my log?
The game stuck on black screen after sleeping at night bed
Please help me
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.9.227.0, with 15 C# mods and 12 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 26 C# mods and 19 content packs.
something is messing up your NPCs
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
How can I fix it?
Or does Manifest issue of Stardew Kids expanded able to cause that trouble?
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 97 C# mods and 142 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them
Pytk is a prerequisite for other mods, so I cannot..
!pytk
The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.
If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false
Thank you fren, love ya appreciate ya
The red error text is in relation to 'PlatoTK' which has been an ongoing issue resulting in it not mixing well with 'spacecore' (https://www.nexusmods.com/stardewvalley/mods/6589?tab=posts) if you check the latest post message it has been an ongoing issue that has not been fixed.
Also you need to remove/reinstall 'Seasonal Elliott Portraits' because the portrait files are empty
(there are no seasonal images if Elliott in the file) & Stardrop's shouldn't be placed inside your mod folder.
You need to re-install smapi because you've deleted 'error handler' which stops a majority of errors and comes with smapi
When I play multiplayer with my brother, I constantly get kicked out from connectivity problems. I have full bars on my wi-fi, so I don't know if it could be the mods? Would deleting a few mods help with this problem? It wouldn't be an issue if it didn't take an entire day(game time) to load into our co-op farm.
answer is yes, just tried it 👍
https://smapi.io/log/48c4807d4c0e4d9395c612353391333d ignore the other mods i just need to know why dynamic reflections and automate are having errors
Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 3.18.22.0, with 44 C# mods and 44 content packs.
dynamic reflections work fine though even if the error exists, idk about the automate error
I forget that you can see my mod list..
Got it though 👍🏽 Removing Pytk.. Thanks fren
Are PlatoTK and PyTK the same?
no
When two mods both edit dialogue or images, whichever mod loads last "wins" and is the one you see in the game. In order to change the load order of mods, you can add false dependencies, see here for details: https://stardewmodding.wiki.gg/wiki/Tutorial:_How_to_Add_a_False_Dependency_for_Load_Orders
im trying to instal SMAPI but whenever i run the installer and start the game my mods dont work and i dont get a console
!launchoptions
If you're using Steam or GOG on Windows, you will need to set your launch options in order for Steam/GOG to automatically launch with SMAPI. The SMAPI installer will tell you what to set as the launch options when it completes (green text). You can find instructions (with screenshots) on how to do that here: https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Windows#Configure_your_game_client
ty
Where can I find that error Handler?
by reinstalling smapi
I am using chest anywhere on Android an cant switch to another Chest @tired brook can you help me
There is no error on log
All the buttons of my controller work correctly on the game and other mods
I already reinstalled it but I can't find it
you don't, it's not available for Android
Ugh
none of my mods are showing pls help me
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
Hello everyone, I am running mods on steam and seem to be running into some issues. I’m not familiar when using error handler so I don’t know if I’m running it correctly- do I open error handler in Konsole? Or open it by itself to get the info? Thank so for your help!
*steam deck
the instructions dont work
like when im trying to run the folder name id wont show
wait i think i know the problem
nvm
is there another way to download content patcher other than NexusMods? The download link takes me nowhere despite having an account and trying both the automated download and the manual one
nevermind it works now somehow 😂
could someone please, please tell me which mod is causing this intermittent end-of-day crash? https://smapi.io/log/d2737af4b68e4d7cbd0f3f46180e1e19
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 118 C# mods and 186 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
It's not SpaceCore, it's been happening off and on since before the last two SpaceCore updates
hi! if i add new mods - will they show up in my current game or do I need a new save? thanks!!
they will show up in the current game.
awesome, thank you!
Everytime I load my save all the artifacts that I donated disappear, can someone help me with this? I'm playing on mobile with mods btw
Back up your save before adding mods. If you add mods that do things like change the map, you may get unexpected effects, like trees being in the wrong place
Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).
True, but backing up one's save before adding mods for the first time is definitely best practices
ive been trying to get automate to work and have downloaded all required mods and followed all instruction to my knowledge is there anyone who could walk me through and help me out please and thank you
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
How do I do that?
Are you on PC?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 34 C# mods and 6 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
all mods are updated
yes, I am
its now showing an update on vortex and when i check nexus its the same version
!modmanagerbugs
Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).
If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.
its also a different mod im having trouble with that one doesnt affect the one im having troubles with
It says you need Shop Tile Framework for Laying Pipe
will download it and give it a try ty
is that the only issue its showing
The game saves progress when the in-game day ends, i.e., when the farmer goes to bed, collapses from exhaustion, or collapses at 2am. All progress during a day is lost if the player quits the game without ending the day. In multiplayer, the game saves after all players click through the prompts at end of day and wake up in the morning.
thank you!!
The only one I can see. What's the problem you're having?
laying pipe or automate isnt wanting to pull items from the chest that i right clicked with a hopper and pull into a machine then move to a chest down the line. when i press "U" to bring up the overlay its show red and from what ive seen and read its suppose to show green
Start by going to the SMAPI window and typing "automate reset" into it directly. See if that changes the red/green. Also good to do this after moving or changing automate chains
Is the hopper a Vanilla hopper or a modded version?
still showing red and vanilla i think its the only hopper besides the silo i have
Got a new SMAPI log?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 36 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Looks good. Okay, let's see. Can you experiment with the chain without Laying Pipe and see if it works as intended?
let me try
still showing red
Type automate reset into the black SMAPI window again?
tried before responding
Okay, so it's not Laying Pipe. Can you explain the chain you're building in a little more detail? I'll see if I can help figure it out
right now im trying to take a chest put it to the left of an oil machine with truffles in it to make oil then to the right of that im putting another chest for the oil to go in but its not even pulling trufflkes into the machine
you can share screenshots here if that's easier for you
!log
@carmine oxide Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
hey does any one know what happened and how to fix this? I'm trying to do some ridgeside quests but its just impossible with this issue. the spinach seeds are meant to be spiritual essence. it is also a co-op game and i am not the host. can't plant them, or anything.
Okay, a chest with truffles in it directly next to an oil maker should work with Automate installed. There are two things I can think of that might be keeping it from working if the setup is as you describe. Check the settings in Automate and make sure it's enabled. The other is that AutomateChests might be interfereing somehow - I haven't used that one, so I'm not familiar with it. Oh, also check the specific chest settings for Chests Anywhere (not the global settings, but the settings on the specific chest in question). Make sure that "Take items from this chest" is enabled.
That's the result of a JSON shuffle, caused by installing other mods later game. If you can't use them for the intended purpose, you can use CJB's item spawner to replace them.
sweet thank you!!!
Oops, couldn't parse that file. Make sure you share a valid SMAPI log.
I'm afraid neither of those work. :/ Please try again. Follow the directions on the page step by step
SMAPI-Latest
i got all that set but its still not working
then you drag that into the log parser.
when i drag it it opens a new tab
drag it into the "paste log here" portion
if you paste it anywhere else it'll open the tab.
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 4 C# mods and 0 content packs.
your issue is your cracked game
damn
Hrm, I'm sorry, I don't know why. You can post a screenshot and I can take a look, but I don't know if I can help. Maybe try without ChestsAnywhere and see if it works; that's the only part I don't know anything about
so no other fix
Nope. Only way is to buy the game
if you do some work you get money

appreciate the help tho
Honestly, Stardew is worth it. Wait for a Steam sale and get it
ill try disabling the mod then reloading the game
DID SOMEONE SAY A STEAM SALE??
its 20 % off rn
Because guess wha-
Tooler's got it
I just tossed one of my friends a copy because it was on sale (and because twas their birthday, but mostly the first part XD )
so yes, get it right now if you want it for cheaper
dm me ur steam id if you dont wanna tell me here
also do mods affect ur split screen performance
runs like dogsht when i play with the gf
Split screen modding is.... not recommended.
i noticed its a bit buggy yeah
It works but like you're doing 2x the modding work on the same screen and some mods don't work well with it
still didnt work even when disabling it i guess me using automate wasnt meant to be
Yeah. Mods try to hide long running methods in player warps but, like, you notice that in splitscreen
Stardew is inherently single threaded and most mods do not take things off the main thread
it is just a ram thing?
i know i dont have much, only 16 gb
i have a good setup tho
3080 type beat
Not a RAM thing
Bummer! I'm sorry I couldn't help more
A Stardew is single threaded and the trick people use to hide long loads does not work on splitscreen
thank you for trying it was greatly appreciated
Hey folks, I posted my SMAPI log a couple of hours ago, but I think no one was online that early. Would you mind if I re-post and request that someone take a look at it?
It's fine you're not going to get in trouble for reposting a log you're having trouble with.
https://smapi.io/log/910f72c7c45c4f2294f0caa937b18402 confused by this dga error?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 163 C# mods and 534 content packs.
do i need to redownload the mod? 
isnt this the bracket issue we talked abt yesterday?
ah i don't think i was there for that 😅
ohhh
if it's a quick fix i can do it myself, in one of the files?
yes!
go into the fairy garden furiture manifest and put [] around the nexus id thing
["nexus:numbers"]
like that
no the unique id is different
can the JSON shuffle be fixed by deletiong and redownloading all the mods?
and that isnt the one that has the issue
it's the updatekey soop
yes
not really
theres the command that fixes it right... whats it called
you can try typing ja_fix in the console
thank you nonu you are so smart 
that should hopefully fix most of it
Nope
Oh, I didn't know about that command, that's handy
I have an old borked game, I'll have to try that on
lmao i hope i did it in the right folder
nooooo
Don't let player 2 sell things to stores is my only guess
it's a null in this method, probably at the spot where it gets the item's stack count
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 118 C# mods and 186 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
It's not a multiplayer game?
hmm, okay
Try the method listed above and see if it helps
I'm not sure how a null gets in that list...
vin, nonu it didnt work 
I guess "avoid selling things to stores for now"
Huh, okay. That at least gives me a clue, thank you!
try redownloading
Yea, the host inestimable interested, and turns out my whole ridgeside is messed up haha
@tawny kindle how do you handle the Utility.getRandomTownNPC thing anyways?
i think flour fixed it, but nexus likes to eat small edits so im not sure if it really fixed it
that method isn't happy if that returns a null
i was opening the wrong one
!log can you get a log from you and the host?
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
idk how to explain
its all fixed nothing happened 
ren will probably expose that later f 
idk if I can ask it here but, is there a mod that lets you put a youtube link as jukebox song?
try asking in #modded-stardew
alr ty
That's actually the next bug I need to look into updating, iirc...
https://github.com/Esca-MMC/CustomNPCExclusions/blob/master/CustomNPCExclusions/HarmonyPatch_ShopDialog.cs#L54
It replaces that method with another via transpiler, then rerolls the original method until it gets someone who isn't excluded 
(it's not try-catch or null safe, among other issues)
yall much love and appreciation for @storm mist
Bro accended from good heart family
hello guy
tbh, why not just add the excluded to HashSet<NPC> purchased_item_npcs ?
(in a prefix)
hmmm i think someone else had this problem, but resetting didnt fix it
i guess you can try either way. if not, you'll have to contact xbox support
- Open the Xbox app
- Search Stardew Valley
- Click on the three dots, then in the red circle. I have it in Spanish, but it could say something like Properties.
it should open this
yeah, you'll have to contact xbox. there's not much we can do in this case
Hello!
I'm having a problem with my mods and I don't know what's causing the problem.
The problem is exactly this:
When I enter the city the game crashes. The houses are invisible (but the roofs are still there lol)
Everywhere I go in the town (in any direction) it crashes.
But it doesn't do that anywhere else. Just the town.
It's not the first time you've done this, so you know what the problem is.
Can someone help me?
Smapi error log: https://smapi.io/log/4e1aaa3c713e45fa9f0fa9f33e3583f7
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 88 C# mods and 73 content packs.
redownload dusty overhaul
looks like that'll be a good way to do it going forward, thanks 
(the "why" is probably just that I was copying it* from the winter star gift logic, which is...weirder)
Okay, i will try.
Thanks!
im using tile sheets earthy recolor and medevil tile sheets but certain trees and bushes are not the right color
like which ones
!log
Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?
ah nevermind i see them
Hello! I’m not sure what to do here. I haven’t played on my pc in a while and when I went to start up this popped up.
!troubleshoot
hey! Can I get you to run through this troubleshooting guide https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_doesn.27t_launch? If none of the options there work, can you post the error message you get if you open SMAPI using the command line?
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 36 C# mods and 30 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them
There's a specific error for that in the troubleshoot command I called. Verify your files and make sure you're not on compatibility mode for SDV
How do I do that? I’m so sorry. I had my cousin help when I installed them but he’s off to college now 😅
!reset
See https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files for instructions on resetting your game files! (This doesn't affect your save files.) You may also want to check this list of XNB > Content Patcher conversions (https://stardewvalleywiki.com/Modding:Using_XNB_mods#Alternatives_using_Content_Patcher) to see if there are already replacements for any XNB mods you may have been using :)
also properties--> betas for checking for compatiblity mode
if it says none, you're good
if it says compatibility, you're not good
hi! yesterday i had a problem when creating a world cause the game crashed and didn't load anymore. today i downloaded mods again (testing group by group) and it looked like it was working fine, now i can't load my game again. https://smapi.io/log/7166ac060c2442b388cc5cd3a2894116
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 57 C# mods and 130 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
Let me guess. Given your log, when you say "can't load your game" and "crashed" you mean "not responding in white screen", yeah?
black screen instead of white
In this case, same difference.
So here's the thing
Sometimes, the game takes a while to load. You can tell when someone's been interfering in the load process because their log ends on "building map to resolve normal objects"
Your log truncates itself in the trace about 5 minutes after. Depending on your PC and what mods you have installed things could take a while
⬆️
so: Please click load on your file, then go get a drink of water, and wait about 10 minutes.
I'm aware, Ruby. Believe it or not, I had been checking your mods and trying to figure out what was overriding the trees.
I’m to this point now!
im sorry
After verifying your files Stardew is no longer on that disk??
Where is your SDV installation located?
(right click sdv, hover over manage, click "browse local files")
i admit i didn't wait too long because previously it was loading fast and i hadn't added any mods after that. opening again to confirm that the problem is my impatience. 🥲
Steam library-steam apps-common
that's....not what I meant
C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley something like this
I mainly need the letter at the beginning
It’s in Games (D:)
Yep. I knew it.
Sorry!! I’m so lost with this
Your SMAPI is in C
but your SDV is in D
This is causing the problem
please reinstall SMAPI, but in D.
probably move your mods there too.
OH. Okay!! I’ll try that. Thank you so so much
Process of elimination here because I've been occupied helping others and I haven't found the specific tilesheet that tree is on, which would make this so much simpler.
- Probably not one of your C# mods
- Seasonal Cute doesn't cause issues
- Probably not SVE, but I'm booting my game to check those trees myself on my file with Earthy
- Knowing all that, I'd go with either it's your Shane's New Job thing since that's a 2018 mod, your Fancy Crops and Foraging Retexture, or an incompat between Earthy and WBPT
thx
just in case im updating smapi
bc i was issint the error thing
restarting now
Is that the proper coloring in the image I posted?
I know it doesn't have WBPT, but it'll work as a check comparison
yes it is that tree and others like it athat are wonk
finally found the tilesheet then. Cross referencing the log.
thx
13:06:35 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Stardew Valley Expanded' content pack). 13:06:35 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Earthy Recolour' content pack). 13:06:35 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'Way Back PT' content pack). 13:06:35 TRACE SMAPI Content Patcher edited Maps/spring_town (for the 'MSVE' content pack).
Earthy loads after SVE, so SVE is not the culprit
so incompat between Earthy and Way Back PT it is.
That or Medieval SVE.
dang it
alr thx
Nah. Medieval doesn't change tree colours
That's the spring town tilesheet in vanilla. You see the tree in question
then that's odd.
i also uninstalled shane and the forage still happens
Because the trees they refer to specifically are on spring_town
is it my mod config settings
...And the forage?
you do know you have a forage mod installed, right?
This is.... still incredibly weird
because the only thing that was affecting was springobjects... and the only thing there is also medieval craftables, but I know that doesn't affect the other stuff
but it only available for penny do you know where can I get ther rest?
(And I take Gwen at their word for medieval stuff not affecting trees since, well, they're the mod creator)
....a screenshot tells us nothing about what that mod is
Nor if the mod creator made anything for the rest
I would look at the mod authors profile and see what they uploaded
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 5 C# mods and 0 content packs.
Its not even cracked this time bro
and what is the issue?
do u want me to send updated log
when i load games it crashes
yes
!troubleshoot
hey! Can I get you to run through this troubleshooting guide https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_doesn.27t_launch? If none of the options there work, can you post the error message you get if you open SMAPI using the command line?
Overzealous antivirus perhaps
But I can tell you with complete clarity that if your only mods are the base ones (by Pathos) and CJB (also basically by Pathos) that it isn't your mods.
Log found, uploaded to: https://smapi.io/log/7d15556e22c442e7a273d8aa2c5b1101
I'm confused tho.. someone bought it for you on Steam but it's trying to open GOG Galaxy..
It does that for all games, Limey
does it?
!troubleshoot
hey! Can I get you to run through this troubleshooting guide https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Game_doesn.27t_launch? If none of the options there work, can you post the error message you get if you open SMAPI using the command line?
yeah it's the underlying server connection code or w/e it is. here, sec, I'm uploading my own from a moddev side - ignore the mass of updates I'd need to do
Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 42 C# mods and 82 content packs.
Suggested fixes: One or more mods are out of date, consider updating them
I don't see what the problem here is. Can you show exactly the trees/bushes that are discolored? It looks fine to me cx
sure
ima us ohone for ZOOOOOOOOOOOOOOOOM
... I was confused at what that sentence was until I re-read it carefully
"Imma use phone for zoooom"
ik im bad at typin
No worries, do the zoom ruby
(Gwen if it helps description wise there's a tree to the right of the community center, duplicated a lot through the town map, that's the wrong color
Yeah the one in the right image is the one right of the community center
And certain bushes and watever the other thing is
That's the vanilla coloring, at least. Yet Earthy is being applied, which is why I assumed it was Medieval to begin with
since spring town is the tilesheet those trees are on
But you're the mod author so if you say it doesn't affect trees I believe you
For comparison, though, the tree next to the bench at the CC - this is what it should look like.
is it my gcm
Unlikely.
should i check certain settings
what if they rtfed them away and regenerated them
they don't have RTF
no, i mean, what if they did that
I've not looked at the log but could be a patch that's using it's own tilesheet.
idk wat that is so yey?
!rtf
Reset Terrain Features (https://smapi.io/mods/#Reset_Terrain_Features) is a mod that lets you reset, clear, or generate everything that spawns on a map using an in-game menu. That's especially useful when changing maps mid-save, as the debris will otherwise use the old layout (causing things like trees in the water or bushes blocking exits).
that is pretty much how it should look like in spring according to Earthy tilesheets 
should i download and see if it fixes
sadly the file with earthy that I have on is a multiplayer file so I'm not debugging it to spring to check
that was what i was proposing, i dont know if that would help or not
Not risking that, my friends would murder me
and it'd take a bit to set up a mod profile with testing for that so I can't really help you further there ruby
so basically i have a skill issue
What Gwen is stating - and I"m going to agree with since I can't really look into it more at present - is that it's likely normal for it to be like that with Earthy Recolour
And so it being the "wrong color" is incorrect. The color I had them at? Might be due to being summer.
Probably is tbh
According to the mod's tilesheet the tree is correctly coloured. Daisy likes to use many different shades of green and I personally didn't find the shade wrong cx
then why is this cc tree dif
.
do you mean different style or the wrong colour?
style
because it's just a different tree.
it's not really a "tree" in terms of the game mechanics.. it's just a tree sprite to look interesting rather than just another generic tree.
so just dill with it
well you can modify the sprite yourself by editing earthy recolour or any recolour if you want it to look different
so lookin through tile sheets bushes are correct and ok
wat is the cc tree sprite called
think it's in spring_town
If it's irritating you this mod may be a fix https://www.nexusmods.com/stardewvalley/mods/8164
maybe you'll find the different retexture more to your liking
thx
is it comaptible eathy recolor at all
bc i like the terrain textures
nvm i leraned to read
IT IS ALMOST LIKE HAVE BEEN TAUGHT THIS SINCE BIRTH
CRAZY
IK
thx smart ppl
ur da best
even if it wasn't compatible, as long as it was for private use you could manipulate the mods yourself and combine the art to make your own private mod.
woo
now to figure out how deaturate spritses
depends on the art software your using but that's more for #making-mods-general
so i downloaded a mod it is a xnb mod when i put in the mods file it gives error and skips it i really want to use it
!xnbzola
XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png
oh
If you're wanting to use it, then convert it yourself, or find a conversion.
how do i convert it
(See the third link in the command.)
ty
where do the xnbs need to be for the program to unpack them? the whole character folder or the ones named xnb
whole folder. IIRC you shouldn't even be putting the cli folder or w/e you're using in the content folder itself, just in the SDV folder.
Question for SMAPI, when installing with vortex.
I don't need to manually update SMAPI, correct?
do not install smapi with vortex
o.O
and dont use vortex for stardew period, but especially not for smapi
if Vortex is bad for Stardew / SMAPI, why is there a game extension for Stardew available to the public?

hmm
nexus offers it without accounting for all the problems it causes
!stardrop
Stardrop (https://www.nexusmods.com/stardewvalley/mods/10455) is the only mod manager written specifically for Stardew Valley. For information about how to install and use it, please see the Stardrop wiki: https://floogen.gitbook.io/stardrop/
If you're having an issue, here's the guidelines on reporting issues: https://floogen.gitbook.io/stardrop/resources/reporting-issues
I guess then the only benefit to having vortex is that I'll know when updates are available without having to open SMAPI..
anyway, you install SMAPI without any mod managers
ty for letting me know
I did manual files for so long, I thought I'd try vortex since I saw there was an extension available
is there a mod that makes it so that the slimes kinda freeze in place and don't attack? I'm not sure if this is a glitch or intentional
did.. you download a mod that affects slimes(?)
not that I'm aware of, but I think it might be part of the time mod I downloaded - i'm going to test it out
!log
