#archived-modded-support

1 messages · Page 218 of 1

vernal crane
#

bruh its been 11 mins on my pc lol

limber cypress
#

removing spritemaster fixed it. don’t know why i didn’t try that first lmao. seems like the obvious solution

robust bison
#

yes

lilac tusk
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 89 C# mods and 166 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lilac tusk
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I have no idea what is causing the red as I don't really understand what it is saying.

#

For the out of date mods they really aren't as I just downloaded everything in the last 12 hours or so.

vernal crane
# robust bison yes

actually nvm turns out there's a weird thing on my phone where i have to use my main mod folder and combine it so it works

#

i reloaded it and it only took a minute upon doing it

restive cypress
native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

robust bison
#

the content patcher error is because you messed up a config file

restive cypress
#

Also the latest version of yhe TMXL map toolkit no longer requires PyTK so you won't have to remove it as well

vernal crane
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@robust bison yo sorry for the ping but im kinda curious on why pytk is no longer a thing

robust bison
#

it broke

#

and people moved on from it

vernal crane
#

oh i see thanks

lilac tusk
#

Thanks, I'll go remove that mod and figure out which one wants it and change it. As for the cp thing, not sure which one that is though I do have an idea.

vernal crane
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 3.18.22.0, with 44 C# mods and 41 content packs.

vernal crane
#

dont ask about my one mod i just downloaded it because of curiosity

restive cypress
#

It was a very powerful tool to use during stardew's early modding stages, but HEAVILY increased load times and was quite buggy. Now that stardew modding has 'evolved' all of its features are available in smaller less computer heavy frameworks (except for high detailed pixel images, that still needs figuring out)

robust bison
#

I'm assuming those versions were made for 3.18.4

dusty spruce
restive cypress
# robust bison sprites in detail

Yeah but you can currently only affect one tilesheet (and only one specific mod at a time) at a time, so it's quite limited but yeah if it gets more work on it then it could improve

robust bison
#

oh I didn't know that

restive cypress
#

Nah I didn't know either for ages lol

vernal crane
thorny crystal
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 221 C# mods and 558 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

thorny crystal
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I assume it is caused by another mod adding a fish that does not have a proper .png? Any clue how I can figure out which mod it is?

teal bobcat
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I got a bug when I got a battle trophy, I had a full inventory, and the battle trophy disappeared somewhere, what should I do?

hard ferry
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Is the Lunna mod is compatible with stardew valley reimagined 3 ?

fathom egret
#

StardewValley.Game1._update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 4154
at StardewValley.Game1.Update(GameTime gameTime) in stardewvalley\Farmer\Farmer\Game1.cs:line 3974
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate) in SMAPI\Framework\SCore.cs:line 1120
[game] NullReferenceException: Object reference not set to an instance of an object.
at CustomFurniture.CustomFurniture.DayUpdate(GameLocation location) in F:\Modding\Stardew-Valley\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 120
at StardewValley.GameLocation.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4512
at StardewValley.Locations.Cabin.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\Cabin.cs:line 251
at StardewValley.Buildings.Building.dayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Buildings\Building.cs:line 820
at StardewValley.Locations.BuildableGameLocation.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 32
at StardewValley.Farm.DayUpdate_PatchedBy<PeacefulEnd.AlternativeTextures>(Farm this, Int32 dayOfMonth)
at StardewValley.Game1._newDayAfterFade()+MoveNext()
at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[game] An error occurred in the base update loop: System.Exception: Error on new day:

Object reference not set to an instance of an object.
at CustomFurniture.CustomFurniture.DayUpdate(GameLocation location) in F:\Modding\Stardew-Valley\Stardew-Valley-Mods\CustomFurniture\CustomFurniture.cs:line 120
at StardewValley.GameLocation.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\GameLocation.cs:line 4512
at StardewValley.Locations.Cabin.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\Cabin.cs:line 251
at StardewValley.Buildings.Building.dayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Buildings\Building.cs:line 820
at StardewValley.Locations.BuildableGameLocation.DayUpdate(Int32 dayOfMonth) in stardewvalley\Farmer\Farmer\Locations\BuildableGameLocation.cs:line 32
at StardewValley.Farm.DayUpdate_PatchedBy<PeacefulEnd.AlternativeTextures>(Farm this, Int32 dayOfMonth)
at StardewValley.Game1._newDayAfterFade()+MoveNext()
at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2()
at System.Threading.Tasks.Task.InnerInvoke()
at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)

Anyone know what I should be doing to fix? In an infinite loop of having to repeat this day

#

do i delete this folder?

hard ferry
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Thanks

#

Do the recolor mods have any noticable performance impact on low end systems ?

native dragonBOT
#

@fathom egret Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 50 C# mods and 86 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

native dragonBOT
restive cypress
#

Also I recommend validating your files and updating your mods

long brook
restive cypress
#

Also change Ridgeside to have a 'false' dependency for 'Ridgside Village Quest Framework'

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That way the dependency loop won't happen

gaunt gust
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Update Custom Furniture to latest, and if that doesn't work, remove it

bright briar
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It’s not the watering it’s the coloration of the dirt. It’s random when I wake ip. It’s still weird when it’s watered. It’s only hoed dirt. Happens on empty, hoed dirt. Goes away when I restart the game then pops up when I start the day. Qnq

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First picture ontop shows the tiles watered. It’s just the wrong color at random.

gaunt gust
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(I mean, AtraCore does not and will not work on Android, but I thought none of my types would be loaded?)

dusty spruce
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yeah, i don't know either

restive cypress
gaunt gust
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This might be a C# thing? Is there a way to remove a (partially loaded) dll then?

gaunt gust
native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
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either remove that mod or deal with it

restive cypress
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That could be correct, because it looks to be lighter in colour but still watered SDVpufferflat

gaunt gust
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(or fork the mod and apply the seasonal color changes correctly.)

#

it's not applying the fall tint correctly

restive cypress
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Wait if its related to light, could it be dynamic lighting? It doesn't seem to be on the latest update?

gaunt gust
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it's no decay hoedirt. I know which line of code they forgot to include. I can't be arsed to send them a PR over it anymore.

bright briar
gaunt gust
vast flume
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idk if this will be fixable but im playing with the fashion sense mod andstarted a new save yesterday and made an outfit and it looked fine but this morning i loaded the save up and my character has red sleeves when they shouldn't, they should be like a grey color

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im gonna run the game again to get a screenshot of it

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it could be a conflict because i've added other mods since yesterday

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yeah i removed all the mods i added today and tried running it and the sleeves are still the wrong color

final slate
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Try downloading the newest version. As for the greenhouse I'd suggest starting on a new save. When I moved the Greenhouse on my old save I didn't get any visual glitches but I can't guarantee it won't happen on your file

restive grove
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trying renaming the DGA folders from Json to json

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or the other way around. Just tried on my Linux desktop and there's definitely a case issue.. the default folder is json but it WANTS Json.

wintry marlin
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what timespeed should i set with the mod Casual Life - Realtime Clock if i want to make 2 days pass per one hour in real life?

Nexus Mods :: Stardew Valley

Clock displays updates each second, so days last 28% longer. Also has built in custom lighting which updates each game minute instead of game hour.

neat plaza
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oh discord added that back

brittle mason
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Yeah

brittle mason
neat plaza
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!legacymodding

native dragonBOT
brittle mason
neat plaza
#

uhhhm no

#

do you have .NET 6 installed

#

I haven't updated that in months tho, I should remove it

brittle mason
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I forgot to install it

brittle mason
neat plaza
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I haven't updated that in months tho, I should remove it

brittle mason
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So how do I go back to 1.5.4 then?

#

Depotdownloader is also auto crashing

neat plaza
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are you running it from the cli

brittle mason
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?

brittle mason
neat plaza
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you don't need to ping me every time.

brittle mason
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I ran it but I can't tell if it worked

neat plaza
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is there a depots folder

brittle mason
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Would it just be in the depot extractable?

neat plaza
#

a what

brittle mason
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The zip I exactraced

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Would it just be in there

neat plaza
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why would it be in there

brittle mason
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I dunno where it'd be

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"Depotcache" is that what Im looking for?

neat plaza
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send a screenshot of the output of the command + the folder (with steam details redacted)

brittle mason
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im not even sure what folder I should be looking for

gaunt gust
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remove the <> around your name and password

vernal crane
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just a small question, why is my client stuck in the loading screen, there's not even any text appearing

brittle mason
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I got it to work

vernal crane
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i waited 30 mins and no text

brittle mason
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Uh I got a whole bunch of stuff about badgateways and service unavailable

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And not found

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Now I just install smapi into that folder I downloaded right

inner kettle
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hey @tired brook i saw u are kinda being raided by mobile players, sorry bout that, still need someone to test it for u?

brittle mason
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all it told me was it doesn't contain a stardew executable

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I found it now it just says I need to update to the latest version of Stardew to use smapi

scarlet quail
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Yep. If you're doing the backdating to 1.5.4 you also need to backdate smapi to whatever SMAPI was at that point

#

I think... 3.13.4 or something

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Same with mods. Anything released post-1.5.4 won't work on your device

brittle mason
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Where would I find that version I looked it up and all I got was a shady site

modern python
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Old Files on smapi's nexus page

brittle mason
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Thats for 1.56 too

modern python
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theres literally all the smapi versions since 2.10 there

brittle mason
#

The one that I was told to download says for 1.56

modern python
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well find the one for 1.5.4 instead

#

and then get it from the Old Files

lament vortex
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or from the github, alternatively

brittle mason
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It works finally

#

Ty everyone for the help

#

Oh yeah when is the latest mods I can use again?

modern python
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only stuff released before 1.5.5 came out, which would be August 2021

trail flame
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is this a mod? howa can i make my house layout look like this. (ik the furnis are modded)

modern python
#

that's Aimon's Fancy Farmhouse

trail flame
untold lava
# restive grove trying renaming the DGA folders from ``Json`` to ``json``

Ok so the good news is that updating the "Json" to "json" for the DGA errors fixed those, and I know that similarly I need to go through and fix the rest of the Alternative Textures warnings too (changing "Texture_0" to "texture_0" etc), but I am still getting the crash and it seems unlikely that the Alternative Textures warnings are causing it. Any other ideas? Latest log - https://smapi.io/log/74f1714ff6b840b18d93e137b243384b (there are a few other warnings, but I believe those are all ignorable, but I could be wrong - these do show up on my log when I run this same modlist on my desktop without issues)

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 242 C# mods and 913 content packs.

restive grove
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It might just be due to the sheer amount of mods to be honest.

#

There's no actual crash message in the log to go on

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Steam Deck does have 16GB of memory/ram you probably should go into desktop mode and monitor the memory usage to see if you are reaching the limit

untold lava
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That's what I was worried about; ok no worries, I'll just have to have two modlists going - one on my PC and one on my steam deck (and I can always stream from my PC to my deck at home). Thanks for all the help!

wary mural
#

can anyone help me check my mod list? im wantign to check that i dont have anymore redundent mods or mods that are made to help two mods work together but im missing the other mod so i can remove the compatability mod

https://smapi.io/log/99baab9a8ce74e2b89e730a0c43012c9

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 62 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy mist
#

hmm i broke something. I use jumino chests to dump everything i had into the shipping bin. So i put it against my normal chests to unload it automatically. That ended and removed them all but my storage is filling up with random resources through that automation mod but i cannot craft anything like it doesn't register the storage.

foggy cedar
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Hello I have a problem smapi it doesn't open

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Pc version

wary mural
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did it generate an error file?

foggy cedar
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Nope

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Well I have any help ?

wary mural
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im still looking for help myself, i was just going to have you look up trhe error and load it here so anyone that can help would have the info they need

lament vortex
foggy cedar
#

1_yes
2_no

lament vortex
robust bison
foggy cedar
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3_idk what is that

foggy cedar
wary mural
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if i remove that mod would it break others? like losing an npc is fine if i have to

robust bison
#

sucks to be you then

modern python
#

we dont help with cracked versions of the game sorry

lament vortex
neat plaza
#

we won't help you then

foggy cedar
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Ok I'm sorry what all of that

modern python
lament vortex
robust bison
wary mural
#

ok and the mod list says pytk still works but when i uploaded a list here with it in there it told me here to remove it

modern python
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you can do that

lament vortex
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PyTK isn't needed anymore

modern python
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pytk is obsolete

lament vortex
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The mod still works, it's just not recommended anymore

wary mural
lament vortex
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You don't need PyTK

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Beatrice used to require PyTK because TMXL needed it, but that's not the case anymore

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And as of right now, you don't need the TMXL portion of Beatrice at all, since the base East Scarp mod takes care of that part

wary mural
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ok so remove tmxl?

modern python
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once you get the new version of arv, yes

lament vortex
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Yes. After you download the beta ARV, and delete the TXML portion of Beatrice

modern python
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which can be found on the east scarp discord

wary mural
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can i just not have arv? or will that break other things?

modern python
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? why are you wanting to delete arv

lament vortex
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No, you don't need it. If you don't want it, don't get it

wary mural
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i typically stay away form non nexus mods, because im not great with manual installs and mod management

modern python
#

dont use vortex

robust bison
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

modern python
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its best to learn how to do manual installation at one point or another

wary mural
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well then i dont know how to mod without vortex its what ive always used lol

lament vortex
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Manual installation is not that complicated

wary mural
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is there something similar thats easy to use? im aware its not super hard but its also slower and harder to maintain updates on things. dont get me wrong im sure i can mod the game myself but i would never keep things up to date lol

modern python
#

!stardrop i guess

native dragonBOT
robust bison
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honestly I find stardrop harder to use than manual

modern python
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sure but they asked for a mod manager and i gave them one that actually works with stardew

wary mural
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besides "i prefer it that way" whats the benefit of doing it all manual?

modern python
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compared to vortex, it doesnt result in botched downloads. vortex deletes mod files sometimes and generally just doesnt mesh well with how stardew modding works. it was designed for bethesda games

wary mural
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ok so if i switch am i goin got need to delte my mods folder and start over from scratch?

lament vortex
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No

wary mural
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like i have over 100 mods in there currently is the answer just your boned do it again?

lament vortex
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No

#

Your mods are fine. You should unlink Stardew from Vortex first iirc

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But other than that, you shouldn't need to do anything

wary mural
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so how do you disable mods like that? im just trying to learn anythign ill need to know because i havent ever done this for stardew ever

lament vortex
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with what? manually? just a period in front of the folder name

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like .Content Patcher for example

grave shard
#

Hey, so I'm doing a massive modded run, and I can't get one of the mods to work. I found it watching a youtuber, who had the same issue and found a fix, but I can't figure out the fix, could someone please help me out?

modern python
#

!log and what is the mod

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

grave shard
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It's Farmer to Florist, lemme try to remember how to get the log rq

modern python
#

ah.

#

i assume you have the dga version?

grave shard
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I honestly have no idea, I downloaded it through Vortex and have DGA and CP

lament prairie
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Sounds like you have the wrong version

#

!ppjadga

native dragonBOT
#

The latest released version of PPJA (Project Populate Json Assets, a popular mod) is a conversion from JA to DGA, but it has some bugs in it, and the mod author has retired. Sticking with the older JA version is probably your best option.

You can download the JA version from the Old Files section on Nexus, or by downloading the latest versions of the standalone components instead of the megapack (except for Farmer to Florist, where you would need to look under Old Files in the standalone version).

modern python
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get the JA version from the Old Files

#

also try to move away from vortex, at least for stardew

lament prairie
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No idea how vortex works w old files, best of luck

grave shard
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Ok, thank you!

#

Also, can I ask why I should try to move away from Vortex?

modern python
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

modern python
#

tldr its not made for modding stardew and there are some annoying consequences to that

grave shard
#

Where can I download Stardrop?

wary mural
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 59 C# mods and 71 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

nexus

wary mural
#

the "out of date" mod there seems to be the up to date version but the manifest says its not

modern python
#

how long are you letting it sit, and are you clicking or doing anything on your computer while its trying to load

wary mural
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ill try again witrh no clicks

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so after 3 minutes of not touching the pc it did finalyl open the game

#

i still need to fix the beatrice mod but you said delte part of it and i dont know what to delete

modern python
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loading up a new save will take the longest time, future loads should be quicker

#

the TMX folder i believe

wary mural
#

also does anyone know a mod that lets us pause a multiplayer game? i klnow ive used one before but i cant rememebr it

modern python
#

theres Pause Time In Multiplayer, also the /pause command which you can do in chat

wary mural
#

oh really sweet thank you for that one

modern python
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yep!

worn sedge
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

worn sedge
lament vortex
#

it's not loading any mods, that's why it says you don't have error handler

#

! troubleshoot

native dragonBOT
wary mural
lament vortex
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I don't use Vortex and haven't used it in a long time, so I'm not sure

#

If you're that worried, copy them outside your mods folder

wary mural
#

yeah i just made a copy of my mods folder ill let you know how it goes lol

vast flume
#

im trying to fix an issue im having, basically i have the fashionsense mod and i made custom outfits and played the game normally but when i opened it to play this morning my character's sleeves were a different colour and changing it through fashion sense isn't working. it doesn't really affect my game aside from annoying me because im very particular with getting my clothing colours to match

lament vortex
#

Are you using a farmer body mod?

surreal root
#

asnyone know why the ridgeside and SVE forageables aren't showing up? I've run both of them before with no issues, removed ridgeside for a while then added it back for this playthrough, along with some other mods

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wary mural
#

so yeah removing the link legit delted almost every mod i had, likley because it was part of a collection maybe? but yeah its bad do unlink

#

thats the difference between my backup i made and what it left when i unlinked vortex...

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 41 C# mods and 19 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

surreal root
#

I know there's a bunch out of date. I was trying to avoid updating if i can bc i hate updating mods

modern python
#

at the very least update json assets because that mod is crashing and is what adds in the sve and rsv objects into the game

surreal root
#

actually yeah, i had to replace json assets recently, I bet that's why

wary mural
#

it also deleted smapi so yeah removing vortex is a horrendous idea.... yall might want to make a bot command that talks about it before people get told to do it

vast flume
kind knot
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 19 C# mods and 7 content packs.

modern python
#

whats the problem youre having, friend?

kind knot
#

I was having an issue earlier, so i did what someone suggested and now the game crashes when i launch a pre-existing world

#

ill reply to the earlier issue 1 sec

#

here

scarlet quail
scarlet quail
#

Click your save file then go get a drink of water

#

You are likely clicking while it's trying to load

#

At least with the log that ends where it is

kind knot
#

ah ok ill try this

scarlet quail
#

Just don't touch your computer after clicking your save file

hidden mountain
#

Hello I'm looking for a good suggestion for a server host that I can get that I can have mod's and can have 5-6 people to join with ease.

I have tried Shockbyte and tried to contact their support for help (with no reply) and I'm thinking about cancelling it. I've done what they have suggested on their site and still have no connection to the server.

worn sedge
wary mural
#

so anyone know what mod is adding this mine cart? the cart should be in the cave i think? there are 2 carts in the cave i just dont like the one right there

lament vortex
wary mural
#

thank you i found it in integrated mine carts i wish it was better placed lol but at lewast i can remove it

rough oxide
#

If I install a mod in the game, will the mods remain if I log in with a different device?

modern python
#

no, the mods will only be on the device that you installed them on

rough oxide
#

If I install the same mod on a different device because it does not register to the cloud, will the mod continue from where it left off? For example, fish mode, I caught dozens of different types of fish. I installed the mod on a different device. The fish I caught won't come, will it?

modern python
#

no, youd have to put the mod on both devices

rough oxide
#

If I install it, the mod will continue from where it left off.

distant crypt
#

If the mod is installed and it is the same save file, disregarding some edge-cases and potential weird issues, yes

rough oxide
#

Ok, thanks both of you

simple mountain
#

Will someone teach me how to mod please?

robust bison
native dragonBOT
simple mountain
#

Ty!

robust cloud
#

Can Gamepass play with Steam players with mods?

junior hawk
#

I just got a quest from Emily for ferngill fashion festival this morning (she showed at my front door) then immediately afterwards it said the festival had begun in the town square- I went to go into town and it did the usual 1/2 players thing, but when my farmhand came along she could walk into town just fine and there was no festival, and it wouldn't let me in lol any insight?

#

I could use console commands to maybe.. end the event? or something

#

not sure of the fix for that one

#

we both have the mod

robust cloud
lament vortex
#

I assume it's multiplayer shenanigans but let me ping Max lol

#

@chrome cosmos Max come fix your mod smh /j /lh

#

!log can you send a log from you and the other person? maybe it's useful

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chrome cosmos
#

thank u nonu! ill come back for the log when i wake up and look into it for the next update

lament vortex
#

rest well max patthepotato

chrome cosmos
#

also @ tokipillow, exit the game, relaunch and skip the festival. just avoid going for now

junior hawk
#

I haven't ended the day or anything yet, I'll just close and reopen to nab the logs and send them over!

lament vortex
#

You don't need to close your game to send a log! It's more useful if you grab them now since it's when you're having the issue

junior hawk
#

interestingly it's saying fashion festival needs updated (i did update it yesterday morning but it's saying so again) so it might be the crux of the issue lol

lament vortex
#

Hmm then yeah, try updating and see if it happens again. If it does, send a log from both you and farmhand ^^

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 57 C# mods and 95 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 57 C# mods and 96 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

junior hawk
#

here's the logs from today!

dire fractal
#

I have the more floors for the farmhouse mod installed, but the staircase up glitches and I wander the void outside the house. What did I do wrong?

lament vortex
#

Might just be an issue with the mod itself

modern python
#

which mod? can you link it?

#

may be too old or something

junior hawk
#

Also I have found that some farmhouse mods conflict with eachother quite heavily but I think you can check compatibility on the smapi.io site

robust bison
#

content packs are not listed on the compatibility page

dire fractal
lament vortex
#

this issue?

dire fractal
#

Yes. Although the lag spikes have gone away

lament vortex
#

Seems like it's fixed by installing the content pack

#

Which is in the mod page as well

dire fractal
#

Ah. My moroness strikes again

worn cloud
#

Question: Where is SMAPI supposed to be in your files.

robust bison
#

in the game folder

worn cloud
#

Well, it's there, but it isn't booting up with the game like it should be.

long brook
#

!launchoptions

native dragonBOT
robust bison
#

!launchptions

scarlet belfry
#

So, I have encountered a strange issue. A letter came in the mail, when I tried opening the letter, it suddenly said "you have no mail" and this is what is shown in the SMAPI log. I have trouble understanding where the issue could be coming from based on this. https://smapi.io/log/0ea98ca954ee4ce99da58da7feac1c80?Mods=game

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 158 C# mods and 560 content packs.

winter prairie
#

i posted this perhaps in the wrong channel

i made an oopsie and i'm very computer illiterate, basically i uninstalled my modded stardew valley game through xbox app (on pc) and now i can't find the folder anymore

lament vortex
#

if you uninstalled the game on the xbox app, you'll have to reinstall it

#

the xbox app can't uninstall smapi, it uninstalls stardew itself

winter prairie
#

dang. i can't because i was playing it with the game pass lol

lament vortex
gaunt gust
#

(I would not be surprised if xbox yeeted the whole directory)

winter prairie
#

alright, sucks but redownloading my mods isn't the worst thing in the world.
now when i launch my now officially owned stardw valley game through steam, smapi does not launch at all. should i redownload it?? or

lament vortex
#

!launchoptions

native dragonBOT
pale bloom
#

Anyone still using Downtown ZuZu? :wahhhhh:

lament vortex
#

though you do have to reinstall smapi first, because smapi was only installed in the xbox game directory

lament vortex
pale bloom
#

It says I’m missing mods but they weren’t in the required list

dense warren
#

Anyone know of any mods that cause a lot of the achievements to not appear? I have a lot so I can't pinpoint..nothing shows up in SMAPI either

robust bison
modern python
dense warren
#

Jeez I'm stupid. I thought a mod was conflicting or something. Thank you

solemn slate
#

okay trying to work the adarin girl mod, I have nothing in the mods folder at present save for the listed mods

The smapi only registers 1 mod and that is the content patcher. I've been racking my brain on this for the last half hour and I'm sure I must be missing the issue somewhere

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

quiet eagle
#

yo so i got the gourmet tomato salt but when i go to give it to gus it says "wrong person"

solemn slate
#

already did that it registered no issues

lament vortex
#

Send a log either way

#

And a screenshot of your mods folder with the file path visible

robust bison
#

I asked for your log on the subreddit too

#

log, not console text

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

solemn slate
#

only have the smapi latest

modern python
#

thats a log

#

paste it into the website and hit "save and parse"

robust bison
#

The log file is SMAPI-crash.txt if it exists, otherwise SMAPI-latest.txt.

solemn slate
#

that it?

lament vortex
#

Send the link

#

And the screenshot of your mods folder

robust bison
#

and a screenshot of your mods folder

solemn slate
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 1 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

scarlet quail
#

SDVpufferfear how did you manage to get only Content Patcher in the mods folder??

solemn slate
neat plaza
#

you need to.. extract them

scarlet quail
#

okay first

#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

solemn slate
#

i stripped it down to the bare minimum to ensure it wasn't a conflict

winter prairie
#

where can i put my old saves from my xbox game (i was able to find them) into my new steam folder?

scarlet quail
#

.rar is basically a zip

solemn slate
#

i have the option to compress but not extract

scarlet quail
#

second, please reinstall SMAPI or put back in Console Commands, Error Handler, and Save Backup

#

that's normal because windows can't unzip natively

modern python
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

scarlet quail
#

if you're not on windows, same thing

#

please read the unzip command from the Gov.

modern python
#

oh dur you already did that command oops

#

not reading enough

winter prairie
#

oh i deleted it haha. it had my name >.>

lament vortex
#

the saves are always in the same place

neat plaza
scarlet quail
#

it was the first, leia

#

also getting help in here generally will reveal your name via logs and stuff if you want help troubleshooting, should your name be in the filepath

lament vortex
#

it doesn't matter where you bought the game from, they're always in that folder. you don't need to move anything

scarlet quail
#

So either change your computer name to not have your name in it, or get comfortable with strangers seeing your name, if you're wanting to get modded help

#

(Believe me, I'd love it if it were simpler.)

winter prairie
#

alright i'm still confused haha let me just start an actual save file and see if that generates the folder

lament vortex
#

The saves are always in the folder from the first screenshot you showed

neat plaza
#

the folder exists.

neat plaza
#

you sent a screenshot of it

scarlet quail
#

The one that had the errorlogs in it had the saves folder in it.

winter prairie
#

yes, that folder has the saves i want to put in my steam folder which was on the other half of the screen, but which folder do i put it in

neat plaza
#

the left one

#

the saves folder

winter prairie
#

saves-backup?

#

it doesn't have a saves folder

neat plaza
#

you sent
a screenshot
of
the saves
in
the
saves
fodler

lament vortex
#

You don't need to move your saves anywhere

scarlet quail
# winter prairie saves-backup?

You sent two screenshots. One had mods and content in it, that was not it. That folder also has save backups in it.
It was the other one. Likely the one with your name, if you're being this evasive about it

lament vortex
#

Your saves are always going to be in the Appdata/Roaming/StardewValley, no matter where you bought the game

winter prairie
#

bro how am i being evasive i just genuinely dont understand what anyone is saying

scarlet quail
#

Given you posted the screenshots, with the saves visible

winter prairie
#

and its not yalls fault i'm just dumb

scarlet quail
#

And we told you where it was like 20 times

#

And we could point it out if you reposted them

#

I kinda have to assume.

winter prairie
#

alright i'll just repost.

neat plaza
#

(with name blurred if you insist)

neat plaza
winter prairie
#

what are you saying? lol i just blurred it out cuz you told me too lol

neat plaza
#

im just saying it's fine to want to have it censored

robust bison
#

lucky mines not my real name so I don't have to worry about it

scarlet quail
#

left screenshot.

winter prairie
#

ohh ya

neat plaza
#

boom. there's saves wow

winter prairie
#

right but thats not apart of my steam directory where my game opens

scarlet quail
#

(Someone pick up that phone... because I called it, name was in that one only)

#

That's still where your saves are.

#

!saves

native dragonBOT
scarlet quail
#

That is the case for me too, and I have it on steam.

#

That is where your saves folder is. There's no two ways about it.

winter prairie
#

ahh

lament vortex
winter prairie
#

alright so , yea thanks everyone

#

i see my saves now

#

in game

#

i promise i wasn't trolling i just assumed they weren't there so i never had clicked on "Load Game" i assumed it was all empty

scarlet quail
#

Well, you know what they say about assuming!

#

(i've been bitten by that a fair bit in here, which is why if someone goes "uh, no" I go looking for evidence. If I find it, sweet. If not, I eat crow or explain why I fucked up)

winter prairie
#

haha yea i was genuinely so confused 😂 and sweating

dire fractal
#

Sorry I am super inexperienced with modding and would really appreciate some help figuring this out! Had some issues with my portraits and am trying to use this patcher after being recommended it. Issue is I have zero clue how to even begin, other than downloading Python. https://www.nexusmods.com/stardewvalley/mods/13599?tab=description

Nexus Mods :: Stardew Valley

Patches for PyTK-based HD Portrait Mods into a Content Pack usable by HD Portraits by tlitookilakin, as well as a patcher to do it yourself.

neat plaza
dire fractal
#

I've read that fifteen times now but English really isn't my first language and I have zero experience with Python. Could someone please walk me through this?

neat plaza
#

what part do you not understand

dire fractal
#

I downloaded Python and then tried to get Pip to get Json, but whenever I input the command on the website I get this error.

neat plaza
dire fractal
#

well

neat plaza
#

where does it say to do that

dire fractal
#

In the second step it says use spip or your preferred package manager to install json5, so I'm trying to get pip first too install json5. It says this in the website that has pip

neat plaza
#

just use py -m pip install json5..

dire fractal
neat plaza
#

you are in a python shell.

#

type exit() then do it

dire fractal
#

okay!

#

alright! It worked, now I need to get json I tthink

#

thank you for helping me out by the way! i appreciate it and apologize for being so difficult

#

okayokay, i thiink i managed to also install json now

neat plaza
#

you don't... need to install json

dire fractal
#

ah.

#

sorry i am extraordinarily incompetent

lament vortex
#

May I suggest you use Portraiture instead? Much more easier

dire fractal
lament vortex
#

Yeah, I think Portraiture should fix that

#

You should check if the portrait mod you want to use already has a Portraiture version

dire fractal
lament vortex
#

That shouldn't be possible? That looks like you're trying to use high res portraits with no framework to allow that

dire fractal
#

I honestly have no clue!

#

I'll try booting up with portraiture, in case it works out.

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

Just Portraiture by itself won't solve that, I don't think

dire fractal
#

One sec

lament vortex
#

I thought you were trying to convert Pytk high res portraits to HD Portraits, which was why I suggested Portraiture. Since all you need to do with it is put the portraits in the correct folder with the correct name

dire fractal
#

yeaahh, 'm just trying to see why my game is dying so hard ahah

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 177 C# mods and 137 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

Here's the log!

rancid ravine
#

hi guys, i've downloaded smapi and i've looked at the wiki and everything but i cant figure it out. it says to extract the zip file but i have no idea how to do that - could someone help me?

#

and for additional mods, it says to run it through smapi and another one but i dont know how to do that either

lament vortex
native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

lament vortex
#

to run it through smapi means to launch smapi, id presume

#

!gettingstarted

native dragonBOT
dire fractal
#

'll give it a shot!

rancid ravine
#

thank u!

balmy dragon
#

Whenever I start my game, it runs in half speed and the audio bugs out

#

This randomly started happening and I have no idea how to fix it

neat plaza
#

!legacymodding

native dragonBOT
dire fractal
#

aah! that was exactly what i needed!

#

removing pytk fixed it, thank you so much!!! @lament vortex

lament vortex
#

no prob! i knew it happened with high res portraits, but i didnt know it also happened with normal ones CGthinkowo

balmy dragon
#

and the game was just working fine without compatibility

#

i just opened it one day and it suddenly changed

neat plaza
#

I ran the game on compatibility mode, and that seemed to stop the problem

modern python
#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

balmy dragon
#

of course, but my issue is that compatibility mod can't use mods

modern python
#

it has nothing to do with your device’s age unfortunately

balmy dragon
#

so what do i miss in 1.5.4 then

#

nothing?

neat plaza
#

correct

#

except for newer mods

balmy dragon
#

if i update my NET framework

#

is there a chance that the game will work

rancid ravine
#

how*

balmy dragon
#

or does the monobug just strike down every computer affected

neat plaza
neat plaza
rancid ravine
#

idk how to do that

rancid ravine
#

bro 😭

balmy dragon
#

the depot downloader just doesn't work

#

it opens and insta crashes

neat plaza
#

you don't run it

neat plaza
#

you run it from the cli

balmy dragon
neat plaza
#

command line

balmy dragon
#

in cmd?

neat plaza
#

hMM yes the command line runs in the command line

balmy dragon
#

chill friend

neat plaza
balmy dragon
#

it said "open in the depotdownloader folder"

#

does it mean powershell or cmd

#

cause if you right click and do "open in terminal" it gives powershell

lament vortex
#

i dont think it matters

neat plaza
balmy dragon
#

it says the "syntax of the command is incorrect"

#

i'm positive i've retyped this 3-4 times

lament vortex
#

make sure you're not putting the <>

balmy dragon
#

i opted instead to just use the second option

#

the depotdl gui

#

i've gotten to step 5.. but i don't see a "StardewModdingAPI.exe"

lament vortex
#

should be with the game's exe

#

though just so you know, you'll have to use an old version of smapi as well

balmy dragon
#

!smapi

native dragonBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

balmy dragon
#

ok so something miraculouse just happened

#

i downloded NET 7.0.0... and the game (not smapI) isn't doing that fps/audio sstuff anymore

slate spear
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 92 C# mods and 310 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
slate spear
#

sure let me get one

slate spear
lament vortex
#

!loadorder try this, you'll want to open the manifest for stardust's mod and add the uniqueIDs for earthy recolor and seasonal cute

native dragonBOT
slate spear
lament vortex
#

There are instructions in the link

slate spear
#

okay thanks!

slate spear
lament vortex
#

Yep, you'll have to do the process two times

slate spear
#

lol I made my gf do it, and with your help, it was fixed! thank you!

lament vortex
#

no problem ^~^

balmy dragon
#

is there a working ui info suite

lethal mantle
native dragonBOT
lethal mantle
#

ui info suite 2 is just ui info suite but working on current stardew

lilac tusk
#

Can someone tell me what smapi is fussing about in these lines? It keeps telling me an unexpected character was found in line 3 position 2:

#

Redoing the pic as I had it on the wrong line when I took it.

scarlet quail
#

forgot a comma

#

after every line in json you need a comma if it's in the same thing

#

so that "No" should be "No",

#

Also.... please just use GMCM for config editing

lilac tusk
#

gmcm?

scarlet quail
#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

lilac tusk
#

Ah, thanks.

scarlet quail
#

Manual config editing is generally bad for inexperienced users to do when you can just edit it with a nice UI in-game XD

#

(And it updates on the fly too!)

lilac tusk
#

I usually do but something like this I needed to check the file outside the game to try to fix the issue with it.

#

It was complaining before too and I tried to fix it but I guess I didn't fix it quite right.

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 89 C# mods and 184 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

empty moat
#

hi everyone im new to modding for stardew but i successfully added visble fish but any other mod i get an error code "not smapi mod" HELP PLS

calm heron
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

empty moat
#

22:02:54 INFO SMAPI SMAPI 3.18.4 with Stardew Valley 1.5.6 (build 22018) on Microsoft Windows 10 Pro
22:02:54 INFO SMAPI Mods go here: C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods
22:02:57 DEBUG SMAPI Waiting for game to launch...
22:02:58 DEBUG SMAPI Loading mod metadata...
22:02:58 DEBUG SMAPI Loading mods...
22:02:58 INFO SMAPI Loaded 5 mods: This section is hidden. Click here to show it.
22:02:58 INFO SMAPI Found 2 mods with warnings:
22:02:58 ERROR SMAPI Skipped mods
22:02:58 ERROR SMAPI --------------------------------------------------
22:02:58 ERROR SMAPI These mods could not be added to your game.
22:02:58 ERROR SMAPI - Content\Portraits because it's not a SMAPI mod (see https://smapi.io/xnb for info).
22:02:58 INFO SMAPI Patched game code
22:02:58 INFO SMAPI --------------------------------------------------
22:02:58 INFO SMAPI These mods directly change the game code. They're more likely to cause errors or bugs in-game; if
22:02:58 INFO SMAPI your game has issues, try removing these first. Otherwise you can ignore this warning.
22:02:58 INFO SMAPI - Visible Fish
22:02:58 DEBUG SMAPI Launching mods...
22:02:58 DEBUG SMAPI Mods loaded and ready!
22:03:00 INFO SMAPI Type 'help' for help, or 'help <cmd>' for a command's usage

Stardew Valley Wiki
Xnb

←Index

calm heron
#

that's a brick wall, not a log

long brook
#

We ask log by following instruction on the link, not copy the text

wary mural
#

anyone know what setting would cause ther mini map to not be the right map on multiplayer? i have sve and immersive farm i can get a log file if you need

calm heron
#

logs will be needed 99.99999% of the time

empty moat
#

AH \

#

as i said im new thanks

dusky steppe
#

Hello! I have a question regarding how to update mods. I reinstalled the Shiko NPC mod and smapi is saying I haven't updated it yet!

empty moat
lilac tusk
#

Yes! I think I got my issues fixed now! Thank you for the help!

torpid ibex
#

what's the "log"?

calm heron
#

log tells us what went wrong

calm heron
empty moat
#

lmao D;

long brook
torpid ibex
calm heron
wary mural
#

we have exact same mods and also we set the settigns at the exact time

#

ill check solo real quick

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 62 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 5 C# mods and 0 content packs.

empty moat
#

IS THAT IT ???

long brook
#

Oh you did it

calm heron
#

(send the log of your other player(s) too fey)

empty moat
#

a win is a win lets goooooo

wary mural
#

uhh that will taker a bit please hold

calm heron
dusky steppe
empty moat
#

i have them downloaded

long brook
calm heron
dusky steppe
calm heron
#

so just do as i said and the log should be fine! manifest numbers are easily forgotten, and they dont break anything. so it'd be okay either way

#

if you really want you can give the author a nudge, "hey you forgot the manifest number"

long brook
#

And for you bubs, the easy way to know xnb mod is the file inside zip usually contain Content folder. And xnb mod is an old way to mod sdv so stay away from it

calm heron
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

calm heron
#

always wanted to call zola on someone

empty moat
#

im sorry im very new to this and trying to understand

long brook
#

You can go to smapi.io/mods for list of C# mods that work or not work anymore

empty moat
#

thank you

long brook
#

Other than that, you need to read description of the mod you wanna install

calm heron
#

i think general consensus was any mods updated after... 2019? 2020? generally safe (box fact check me if you know please)

long brook
#

Yeah early 2021 as it's 1.5 update for sdv iirc

wary mural
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 61 C# mods and 81 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

prime heath
#

hello can someone help me with this, I dled sve but the mine entrance is still here and characters get stuck

dusky steppe
#

I cant use Notes++ bc im a mac user

long brook
#

You can just use any text editor available on mac

hard ferry
#

What will happen to the mods that depend on custom npc exclusion like Lunna , SVE etc .. ? Since it seems abandoned and will break after the next major smapi release . Just want to make sure before starting a new save .

#

Same with the shop tile framework

edgy stratus
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 5 C# mods and 3 content packs.

lucid root
#

Hey I’ve been playing stardew on my Xbox for about a year now and I was wondering if I’m able to get mods on it to livin the game up?

restive cypress
native dragonBOT
#

Xbox and Playstation consoles cannot run Stardew mods. The Nintendo Switch has very limited, unofficial modding capability in the form of XNB mods only. However, this requires jailbreaking your Switch, something which can only be done on select models and can run the risk of bricking your console.

lucid root
#

Okay thank you

restive cypress
#

!xnb

native dragonBOT
hard ferry
pallid socket
#

Hi, both me and my brother are having a problem with the ridgeside expansion pack. SMAPI is telling us that a couple of the folders are empty, but when I go to look, there are indeed files in the assets. here is the log: https://smapi.io/log/b56e6cc96bd14d3f8bae92b061373c1c

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 30 C# mods and 30 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

calm heron
#

what happened to the whole folder

modern python
#

is there a chance you downloaded a ridgeside portrait mod

pallid socket
#

I did download a ridgeside portrait mod.

modern python
#

those notifcations are probably that, then. youll have to find that portrait mod and replace the assets of ridgeside village with the portrait mod’s

pallid socket
#

oh ok! When I click those two folders, it only shows the assets and nothing else for the mod. Is the mod itself missing from my files?

#

this is all that shows

modern python
#

just cut the folders that say [STF] and [CP] and then go into the ridgeside folder and paste them. you should get a popup asking whether you want to replace files. say yes to that

pallid socket
#

ok I think I did it, thank you so much for your help

fathom egret
modern python
#

pytk is not an xnb mod

#

the ones that say “because its not a smapi mod” are the ones that are xnb mods

rough oxide
#

Does a mod I install apply to all worlds?

modern python
#

only if you open the save while its installed

pallid socket
#

hey I'm back. I replaced the new portraits with the old ones, thought it went well. I saw the same red text, but chse to ignore it. I also updated the mods I have. There's a new problem where the game keeps crashing before I even start the new day. could this be from having both ridgeside and SVE downloaded and trying to run them? new log: https://smapi.io/log/fe54bcea79334dcfa142a8c584725f59

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 30 C# mods and 30 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pallid socket
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 29 C# mods and 24 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

frozen magnet
#

why cant i find either grandpas farm or the immersive farm 2 remastered for stardew valley expanded on nexumods. i have been tryna find it trough links, youtube the requirements on stardew expanded but theres nothing pls help

gaunt gust
lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

Maybe also

#

!profiler

native dragonBOT
#

Log Info: SMAPI 3.13.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

quiet eagle
#

so i think something is wrong because no void salmon are spawning in my witch's swamp, i have a fishing thing where it says the fish that can be caught and its not there and that trash is 100% and whenever i fish i just get trash

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 18 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
winter prairie
#

so when i'm updating SMAPI (i had a way outdated version whoops) do i just download it and install normally?

scarlet quail
#

Yep

tulip bloom
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 18 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
#

There's nothing in that log that seems to indicate an issue

dusty spruce
#

you must take a log right after it crashes

#

if you start the game back up, the log is overwritten

tulip bloom
#

rip

#

guess ill do the same thing i did and see if it crashes again?

dusty spruce
#

as it is right now, all we have is your mod list

#

what caught my eye is Sleepovers and Go To Bed

#

it sounds like these 2 could interfere with each other?

tulip bloom
#

they dont

dusty spruce
#

i mean, you did say you had a problem at 11 PM

tulip bloom
#

i was moving between the mountians and the town when it crashed

tulip bloom
# tulip bloom they dont

(Or atleast i havent done something that causes them to conflict yet, havent tried to have a sleepover with my spouse)

dusty spruce
#

well, that's all i have for you

#

for anything else, we'd need a log that has an actual error

tulip bloom
#

im waiting til it's 11 again so i can try and recreate it

dusty spruce
#

i'd try to recreate the steps a bit more

#

like, go to the place you were at when it crashed

#

and wait there

tulip bloom
#

yeah, doing that

#

rn im assuming it has something to do with one of the event mods

tulip bloom
dusty spruce
#

well

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

tulip bloom
#

it didn't crash though, so im not really bothered since it aint gonna play again

scarlet quail
# quiet eagle yes

There's something specific on the mod page About this issue, but it's your likely culprit.

dusty spruce
#

oh

frank ridge
#

suddenly my modded gameplay has become very laggy
the caves, the teleportation tree place , inside houses, anything and night and much more starts flickering
weird lines of light flicker here and there on the screen
I swear this thing was working just fine a week ago

#

it's lagging like crazy

#

didn't mess around with mods, adding new mods removing certain mods nothing.

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

frank ridge
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home Single Language, with 19 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

frank ridge
#

swear its not my screen it happens here and in caves

#

everywhere else no flickering

#

also yes, it's lagging

scarlet quail
#

Well

#

I have a feeling I know why

#

stares at cracked copy

#

Something SVE related is likely not interacting well with the illegitimate game, and since the illegitmate game could have hundreds of problems that only get seen in modded...

#

Can't really help. Sorry.

frank ridge
pale bloom
#

Y'all I messed up

runic owl
#

Welp our power has gone out.

pale bloom
#

how do I find my smapi log?

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 49 C# mods and 136 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

!oom

native dragonBOT
scarlet quail
#

Short version: Your computer is not powerful enough to run everything you're trying to run

#

How much memory do you have?

pale bloom
#

I'm gonna be sick uhhh... 3.8 GB

#

i think

scarlet quail
#

Yeah so

#

4 GB is not enough to run that many expansion mods

#

you might be able to run SVE, RSV, and ES at best, and honestly I'd drop one of them too with only 4 GB

#

8 is usually the recommended minimum for modding.

pale bloom
#

Welp its the end of me yall * jumps into the abyss * honestly I'll drop ES

bright roost
#

my save file is gone?? how to i know if it was corrupted or something help😭😭

#

i logged in and my save file is just not there

scarlet quail
#

Go to load game in-game, then give us a log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Alternatively:

#

!saves

native dragonBOT
scarlet quail
#

You can check there for if the save files exist. After that, you'll need to give the log if they do and the game isn't recognizing them.

bright roost
#

okay tysm

bright roost
scarlet quail
#

I mean, you don't need to, you can just post it in here?

#

But if it makes you feel more comfortable, sure

bright roost
#

ohh okay

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 38 C# mods and 46 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

scarlet quail
#

so first

#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

scarlet quail
#

Second though this log indicates the game never managed to open

#

I need a log from you that is from you launching the game and clicking the "Load" button on the title screen.

bright roost
#

ah okay, hold on

#

im sorry if im slow to understand things, ive been modding for a week and only know how adding mods works

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 38 C# mods and 46 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

bright roost
#

is that correct?

scarlet quail
#

Your Cyprus Save file is indeed corrupt

#

To fix it, go into your saves folder indicated above, open the "Cyprus_350082804", delete the ones that don't have _old at the end, and rename the ones with _old at the end to not have _old in their names

#

you will lose a day of progress, but that is it.

bright roost
#

that's no problem, let me see if it works

scarlet quail
#

If that doesn't work, we'll be pulling from your save-backups folder that SMAPI keeps, and you may lose more than one day. Let's hope it doesn't come to that

#

(Also delete PyTK! the game will go so much faster, I swear!)

bright roost
#

okay haha, lemme do that

#

my file is back!

#

tysm for your help, i really appreciate it SDVpufferheart

grim escarp
#

I am trying to use the mod "Lumisteria Missing Hats Bundles" but it does not open the bundles window, instead it opens something else.

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 73 C# mods and 175 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dapper latch
#

Hello, help I downloaded a graphics mod that changed the looks of crafted items. The thing is it doesn't work on some (kegs, furnace, preserve jars). I noticed that the names of these items have pfm.something (ex pfm.kegs)when I used automate summary so maybe there's a problem with that

#

Im guessing it's the producer framework mod that changed the name but even if I deleted PFM. the kegs still won't change to the graphic mod

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

oak solar
#

in ridgeside im getting objects clipping behind objects, is there a way to fix this?

dire fractal
#

so im trying to download sdv expanded but its says that it will be 2 hours to download, but my internet speed is normal and other downloads are going fast, is this normal? the file size is 360mb

lament prairie
#

Are you sure your download speed is fine? I think it takes me about 3 min iirc

#

Nexus does throttle download speed for free accounts but not that badly

#

Alternatively your predictor is bad

dire fractal
#

it is, i was downloading ridgeside and it downloaded in 10 seconds lol

lament prairie
#

Hmm SVE should be at least comparable download speed to RSV

dire fractal
#

does sve has a alternative link?

lament vortex
#

moddrop maybe? though im not sure how updated they keep that one

lament prairie
#

You can also ask in the SVE server for help

raven yoke
#

Any one know if lastest smapi for Android works? I am trying to be patient for a working release to update game.

modern python
raven yoke
#

Any clue if spacecore is working as it should?

dire fractal
modern python
raven yoke
#

Thanks Vinilla

novel temple
#

Idk if I should put this here or the other chat but if I already started a game (like I’m already passed the first day and everything) can I still install mods?? Idrk cause I’ve never used mods for stardew

modern python
#

yep! most mods are fine to install on an existing save, ones that arent should say so in the description (sve is a notable example)

novel temple
#

Ok thx!!

uneven venture
#

Hello guys so I've done the false dependency thing to load portraiture first and romanceable rasmodia second so I can change the portraits but that just doesn't work, why?
Reminder: I'm on android

dusty spruce
#

Portraiture is not a CP mod, they work via different ways, it would never work

uneven venture
#

So what else can I do?

novel temple
#

How do i install a mod once ive downloaded it??

lament vortex
#

!gettingstarted

native dragonBOT
novel temple
#

thx

fallow zephyr
#

hiya, this is my first time downloading mods in stardew and ive had errors come up saying they "require mods which arent installed". help????

modern python
#

it will tell you which mods it requires, read the error message and then find those mods on nexus.

#

also the requirements will be listed on the nexus page of the mods you downloaded

fallow zephyr
#

what would i search for?? sorry i have no clue what im doing

modern python
#

content patcher, also the link to it is right there

#

you can literally just copy paste it in your web browser and itll take you to it

fallow zephyr
#

thank you so much :)

jolly echo
#

Anyoone know why my game keeps doing this? Iv unplugged my mouse and keyboard im streaming it over steam! It only just started happening it was working fine before

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 58 C# mods and 105 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

robust bison
#

it's possible it's a latency issue

jolly echo
#

sometimes when i loaded the game it would just be automatically using whatever tool i had highlighted i was able to fix that by forcing gamepad mode to be on, if it helps any im in the same room as my desktop/router so the latency shouldnt be to bad though i suppose it could be an issue ill plug in my controller and try again see if the same resaults happen and report back!

#

Also side note real quick: is it normal to take like 5 mins loading in fully haha

modern python
#

yes

jolly echo
#

So its only happening on my rog ally so must be either latency wich is wierd or a steam streaming bug bummer 😂 ty for the help tho! 🙂

uneven venture
#

Any help please

fossil mauve
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 65 C# mods and 117 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

ancient glen
#

smapi isn't running when i launch the game :( i'm using the latest version of smapi & stardew, i've uninstalled and reinstalled it twice, and nothing in the troubleshooting guide is helpful. can anyone help??

modern python
#

!launchoptions have you done this?

native dragonBOT
ancient glen
#

ur a saint<3<3

scarlet quail
#

This would be because your game is cracked, btw

#

Just scrolled up to where your log was.

cunning ibex
modern python
#

thats just the price you have to pay for playing a pirated copy sometimes. either way, most people here are not willing to help those with pirated games

scarlet quail
#

Not just "unwilling" in this case, we literally cannot help because your log only has the base 3 mods

#

Meaning the problem is your cracked game

#

Meaning we by the rules of this server cannot provide help.

#

You'll have to buy the game to fix it. And yes, it means newest SMAPI is incompat with your cracked game, so you'll simply have to deal with it.

neat plaza
#

oh that is a... interesting translation

scarlet quail
#

they've left the server, but I assume we should report them to bouncer?

neat plaza
#

yeah i suppose so

#

buying it twice isn't even that many times... *states at 6 copies*

opaque hound
#

i recently tried installing smapi so i could get a few mods but i don’t think it worked, stardew valley also wont open anymore and im getting worried about my saves 😔😔 does anyone have any ideas?

neat plaza
#

what happens

empty moat
#

hi everyone me again... im running into an issues. im very new to this so im trying my best to understand. but recently i was successful in adding one mod to my game and connecting smapi to steam. anytime i go to try to download another mod it says i dont have smapi but i clearly do. please help im confused

opaque hound
scarlet quail
empty moat
#

okay thank you

scarlet quail
#

What are your launch options for Stardew on steam?

#

copy and paste them exactly into here.

#

Alternatively, if you are not on Steam, what platform are you on and what OS are you on?

opaque hound
scarlet quail
#

Do you have Stardew on steam?

opaque hound
#

yes

scarlet quail
#

Yes or no

#

okay.

#

!launchoptions

native dragonBOT
scarlet quail
#

what is in the field for launch options on steam. You're stating not even vanilla 'dew is launching, so it's likely that.

#

(Vinilla if you have that graphic that'd probably be helpful)

opaque hound
#

where do i find that info?

modern python
#

hold on

#

click this

#

after right clicking stardew

opaque hound
#

ok

scarlet quail
#

you should see something that literally says "launch options" in it

opaque hound
#

launch options is blank

scarlet quail
#

alright, go to local files and click verify integrity, then

#

You definitely did something wrong if vanilla 'Dew ain't launching and you didn't mess with launch options

#

But a verify files should fix it easy

opaque hound
#

“129 files failed to validate and will be reacquired”

scarlet quail
#

yep

#

sounds about right

#

it'll redownload them now

opaque hound
#

pls how did i mess this up so badly LOL

scarlet quail
#

I have no clue XD

#

Just in case though

#

Never enter the folder in your Stardew files known as "Content"

#

If a mod tells you to? Don't use it.

#

That is my guess on how you messed it up

opaque hound
#

i don’t think i did that ! (hopefully)

scarlet quail
#

either way, it'll get vanilla SDV back that way

#

And then all you have to do is put the launch options in

opaque hound
#

OK STARDEW IS OPENING

#

phew

scarlet quail
#

and blammo, as long as your SMAPI is installed, it'll properly boot modded

opaque hound
#

does anyone have a reallyyyy simplified tut on smapi? im so scared to mess this up lol

scarlet quail
#

I mean you seem to be 99% of the way there

#

You have it installed, yes?

#

!gettingstarted as well here

native dragonBOT
opaque hound
scarlet quail
#

eh, then re-run the installer

#

the install on windows thing in the installer folder

#

might as well, it'll make the rest of this ez pz

opaque hound
#

ok one sec lemme find it

scarlet quail
#

At the end, when it says "SMAPI is installed!" it'll also give you a thingy you need - the launch options - so you don't have to think about what they are.

opaque hound
#

omg ok last time when I clicked install on windows nothing happened but now it’s actually doing something hopefully this works🙏🙏

#

thank u sm tho omg

scarlet quail
#

No probs. Like I said, it's unlikely you royally messed it up, very few manage that

untold lava
#

Is there an easy way (maybe through a SMAPI log?) to tell what mods are conflicting causing visual glitches to appear? Here is the situation: I am using Aimon's More Lively Quarry Map Overhaul and it was working when I had SVE installed, but when I removed SVE and a few other mods (new save) to test if my loading times would be significantly faster (they were), the quarry area is half correct (i.e. how it should look with the More Lively Quarry Map Overhaul mod active), but the rest looks vanilla. I am sure it is a CP conflict, but not sure which mods are conflicting with the Quarry mod. I can post a log, but mostly I just want to learn what to look for so I can try and fix things like this myself.

scarlet quail
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you'd have to roll the trifecta of like... installing SMAPI as admin, on a secondary drive, and having XNB'd everything all to hell to really mess stuff up

scarlet quail
opaque hound
untold lava
native dragonBOT
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Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 215 C# mods and 623 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

untold lava
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I am waiting to update SpaceCore because there apparently is an issue with the latest update per a bug report on MARGO, but I can't imagine that is related

scarlet quail
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Alright. So when you check the log, you're looking at things that affect the Quarry. Just to be clear before I proceed with the explanation - you're stating the Quarry looks half normal, but the other half looks like the mod you want it to be "More Lively Quarry Map Overhaul"?

untold lava
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Correct; here's a terrible screenshot:

scarlet quail
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Oof. But yeah, that tracks. Alrighty, listen up

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19:29:22 TRACE SMAPI CustomQuarry Content Pack for Custom Walls and Floors (from Mods/Stardrop Installed Mods/Other Locations/Aimon's More Lively Quarry Overhaul/CustomDecorFixForQuarry) [content pack]... 19:29:22 TRACE SMAPI Aimon's More Lively Quarry Overhaul (from Mods/Stardrop Installed Mods/Other Locations/Aimon's More Lively Quarry Overhaul/[CP] Aimon's More Lively Quarry Overhaul) [content pack]... 19:37:17 TRACE SMAPI Content Patcher edited Maps/Mountain (for the 'Aimon's More Lively Quarry Overhaul' content pack). 19:37:37 TRACE SMAPI Content Patcher loaded asset 'Maps/Custom_quarry_shed' (for the 'Aimon's More Lively Quarry Overhaul' content pack).

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This is what your mod does, according to the log. Whenever debugging, you need to check the trace

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The trace is disabled by default, you have to click it

untold lava
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ah good to know

scarlet quail
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Now. This makes sense, because Aimon's is editing the Quarry, which is on the Mountain Map

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While it's possible Custom Decoration Areas is screwing with things, the most likely problem is a conflicting map patch to mountain

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so:

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19:37:17 TRACE SMAPI Content Patcher edited Maps/Mountain (for the '(CP) East Scarp' content pack). 19:37:17 TRACE SMAPI Content Patcher edited Maps/Mountain (for the 'Aimon's More Lively Quarry Overhaul' content pack). 19:37:18 TRACE SMAPI Content Patcher edited Maps/Mountain (for the 'NPC Jasper' content pack). 19:37:18 TRACE SMAPI Content Patcher edited Maps/Mountain (for the 'Jorts and Jean - Custom NPCs' content pack). 19:37:18 TRACE SMAPI Content Patcher edited Maps/Mountain (for the 'Nikolai npc' content pack). 19:37:18 TRACE SMAPI Content Patcher edited Maps/Mountain (for the 'Ayeisha' content pack). 19:37:19 TRACE SMAPI Content Patcher edited Maps/Mountain (for the 'The Wayfarer' content pack).

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Since Aimon's is second, East Scarp is automatically eliminated.

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From there you have Jasper, Jorts and Jean, Nikolai, Ayeisha, and Wayfarer. most everything else didn't do shit, pardon my french

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So you have five options. To debug, disable all five, then launch and check the quarry

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Most likely, the issue will be fixed! Do not save, just exit out. Enable one by one until you figure out the problem patcher.

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I can say that it's unlikely to be Jasper. Jorts/Jean probably isn't the culprit either, but they have a weird plank in the top part of the mountain with SVE, so I can't technically rule it out

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I would guess Ayeisha personally due to it being in alpha/beta .6 or something?

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Nikolai and Wayfarer are possible, but FellowClown usually runs a tight ship from what I recall

untold lava
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Awesome; thank you so so much! I am really enjoying learning how to troubleshoot this modding experience (very different from Skyrim lol)

scarlet quail
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No probs

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Now. If none of those are the culprit, this gets much harder

untold lava
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I do miss having a mod like in Skyrim where you can click on something in the console and it tells you what mod last changed it

scarlet quail
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I mean if you have C# experience you could submit a PR to pathos for that

untold lava
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I do not unfortunately; I wish I did (maybe someday!)

scarlet quail
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(Or Atra/Elizabeth/etc. will come in here, telling me about a feature I previously did not know about.... but it's unlikely it exists at present)

untold lava
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yeah seemed too good to be true, but what you told me is still very helpful!

rancid ravine
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am i supposed to make a mods folder for stardew valley

neat plaza
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the smapi installer makes one

rancid ravine
neat plaza
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why are you in content.

rancid ravine
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I DONT KNOW

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i dont know what im doing pillow.

neat plaza
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it does not say content in that tree

rancid ravine
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okay fine

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theres no conteent

neat plaza
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did you.. delete it?

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and you're scrolled down half the folder, at L/M

scarlet quail
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Alright, k, you're being confusing. In the second screenshot you gave us, scroll all the way up. There should be a Mods folder.

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if there isn't, please send up a screenshot of the top of the Stardew Valley folder, preferably with the filepath visible.

rancid ravine
neat plaza
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did you install smapi

rancid ravine
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yes i did

neat plaza
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did the installer succeed

rancid ravine
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like 4 times cause the download screen wasnt coming up

neat plaza
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also,

, preferably with the filepath visible.

rancid ravine
neat plaza
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send a screenshot of the installer

rancid ravine
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wdym of the installer

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like the file?

neat plaza
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of it being ran