#archived-modded-support

1 messages · Page 207 of 1

dire fractal
#

oh ok

#

I’ll get it out

glacial arch
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 43 C# mods and 57 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

glacial arch
#

I can't seem to change my house and greenhouse exterior textures

radiant valve
# dire fractal oh ok

Try removing Planned Parenthood though, it seems to be interfering with the child question

#

You have two mods editing your house sprite

glacial arch
#

That's what I thought but I wasn't sure which

radiant valve
#

Seasonal Japanese Buildings and another one i cant see ur mobile

glacial arch
#

I want to keep the japanese building ones

radiant valve
#

Chic Houses

scarlet quail
native dragonBOT
radiant valve
#

Chic Houses sounds like it only edits ur house so

#

Yeet it

glacial arch
#

It could have been birch buildings

radiant valve
#

Eh?

glacial arch
#

That was apparently a thing in there

radiant valve
#

How many building mods do you have

glacial arch
#

I don't have anything called Chic houses

radiant valve
#

Hmm

glacial arch
#

Got rid of birch, testing now

scarlet quail
#

whoever told you that is incorrect.

radiant valve
#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

scarlet quail
#

Removing PyTK will not cause corruption in any capacity.

radiant valve
#

Pytk is a mod that currently does nothing and increases load times

glacial arch
#

[SMAPI] Changed save serializer
[SMAPI] --------------------------------------------------
[SMAPI] These mods change the save serializer. They may corrupt your save files, or make them unusable if
[SMAPI] you uninstall these mods.

[SMAPI] - PyTK
[SMAPI] - SpaceCore

dire fractal
# radiant valve Hmm

Hey so installed free love and uninstalled planned parenthood, So how do I change the percent for the kid question?

scarlet quail
#

Okay. Autumn. That message does not mean anything for you.

glacial arch
#

oh okay

scarlet quail
#

I am going to be extremely blunt: SpaceCore and PyTK removals will not actually corrupt your save

radiant valve
scarlet quail
#

Hell in SpaceCore's case it's literally just accessing the save serializer, not touching it, IIRC

dire fractal
#

I’m there and don’t see it

scarlet quail
#

(There's a whole thing on SC's modpage for it, anyway)

radiant valve
#

Also the warning is saying the mods being in there could corrupt if anything

#

Do you have GMCM?

#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

dire fractal
#

No I don’t

glacial arch
#

yes

radiant valve
#

Well how have you been editing configs then cryign alice

glacial arch
#

HOLY SHIT THAT WAS A BOOST TO LOAD SPEED

dire fractal
#

I Seen a file called config

radiant valve
#

So many mods are removing their req for Pytk anyway

#

I mean yeah that should be in there

#

Gmcm is more convient though

dire fractal
#

oh ok

scarlet quail
#

Oh yeah. PyTK is a frickin' load on load speed

#

you want to go even faster?

radiant valve
#

Mods create a config file anyway

scarlet quail
#

!sm

native dragonBOT
scarlet quail
#

Disable resampling if you don't want the graphical changes

#

I load my nearly 350 mods in a minute or less with no PyTK and SpriteMaster

#

(Great for testing on my main file! XD )

glacial arch
#

Is SpaceCore required for stardew expanded?

radiant valve
#

I enable resampling, just not anything after

scarlet quail
#

yes

radiant valve
#

Yes, its a req for Json Assets

scarlet quail
#

It's required for almost any mod, Autumn, since it is reqed for Json

#

Honestly just never remove SpaceCore

#

All hail casey

radiant valve
#

hugs SpaceCore

#

Also Autumn, please update your mods 🙏

glacial arch
#

I updated what I could, some recently installed ones are supposedly outdated though

#

unless their nexus files are outdated

radiant valve
#

Ah yes the manifest issue

#

You can open the manifest.json and fix it yourself it they are recent

glacial arch
#

how do?

radiant valve
#

Locate the mod that says its outdated, open the folder, there should be a manifest file, open with text editor, change Version to the updated one (check the log for one it should be)

glacial arch
#

ahh

#

got it

#

Does that have any effect or does it just make it look nicer?

radiant valve
#

It makes Smapi not bother you about outdated mods

#

But if they are already updated version it doesnt make a big difference

#

I just, find it nicer

glacial arch
#

fair enough

#

That should be all as the house is now fixed, thanks for the help.

Also, I feel like I might have interupted a previous convo, if I did sorry

radiant valve
#

No worries

#

Glad its working

spring timber
#

Hi!
Sorry
I just downloaded better sprinklers but the action key is the same as in Save anywhere, and I can't change neither of them in game
Better sprinklers mod says I can do that trough config file but i have no idea about that
Could you help me?

gilded peak
#

Hello! This is my first time playing Stardew Valley (and attempting modding) on my MacBook Pro. After downloading the game, several mods, and booting it up --- it didn't boot up. So I'm looking for any kind of assistance with this. I can list out the mods if that helps, but I really have no clue what I'm doing. 😅 Thank you for reading

dusty spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

naive drum
spring timber
#

Thank u so muuuuchhhhh!!

glacial arch
#

Alright I was wrong

#

Greenhouse is still having issues

radiant valve
#

Send a new log please

glacial arch
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 41 C# mods and 48 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

radiant valve
#

Nothing about the greenhouse in your log

glacial arch
#

odd. The greenhouse might be improperly installed, lemme double check

#

okay I did

#

my b

radiant valve
#

Also the other errors are caused by Pytk and I uh, I know theres a fix for them but i am unsure what it is

glacial arch
#

Got rid of Pytk

radiant valve
#

Its still a dependancy for one mod, you can remove that

#

!pytk

native dragonBOT
#

The PyTK mod is now obsolete. You can delete it from your mods folder, and all your mods should be safe.

If you get an error saying you're missing PyTK, open the mod(s) manifest.json and change the PyTK dependency from true to false

radiant valve
#

Second paragraph

tight citrus
#

Could someone take a look at this and potentially tell me why I'm getting this error with Artifact System Drop Framework and Geodes Handler

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 159 C# mods and 117 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gleaming charm
#

Can I find custom farm maps on Curseforge?

radiant valve
#

I mean like, can you? what exactly do you mean by that

gleaming charm
#

I want to be able to play on one of the custom farms but I don't know where to look

radiant valve
#

Nexus mods i usually a safe bet

gleaming charm
#

okay tyyy

dusty spruce
#

yeaaah, not a lot of Stardew mods are on Curseforge

elder zephyr
#

Could you tell me how many mods smapi can correctly support without freezing or taking a long time to load?

dusty spruce
#

SMAPI itself will never freeze

#

and it really depends on the mods themselves

#

there's some people running more than 2000 mods, but they basically have to make AND drink a coffee before the game starts

elder zephyr
#

I play stardew valley on my cell phone and I often have the problem that it takes time to load the game and sometimes it doesn't respond smapi

#

I only have 59 mods

dusty spruce
#

i mean, these 59 mods probably don't work correctly on mobile to begin with, so of course you're gonna have problems...

elder zephyr
#

Thank you very much for answering

robust mural
#

Could someone help me rq?

i cant figure why some mods dont seem to work? (specifically UI info suite)

added image with all mods installed, not sure if any mods are incompatible or not, but i dont get a crash on startup or in game so thats good :))

dusty spruce
#

!uiinfosuite

native dragonBOT
robust mural
#

ill try that, one sec

#

Didnt seem to work

dusty spruce
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust mural
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 27 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty spruce
#

UI Info Suite seems to be working just fine

robust mural
#

in game it doesnt show the little things that show weather bdays and the merchant thing

#

wait im extra confused T_T

#

i have 3.18.4 installed for SMAPI?

#

not 3.18.1 -

#

okay realized i never properly updated it to the .4 version xD

#

now im stuck

#

i cant figure out how to get it to boot

#

cause every time it just goes back to the reinstall screen thing

#

welp

#

i bugged it. nice

#

seriously have no idea how to get it out of this

dusty spruce
#

by not running the installer

robust mural
#

it wont not run as the installer

dusty spruce
#

well, you keep running the installer

robust mural
#

every time i launch it , it does as the installer

dusty spruce
#

installed SMAPI does not include the installer

robust mural
#

idk how to change it

#

it just wont work

#

i removed the installer from the folder

#

and now is saying its failing to run or whatever

#

i seriously have no idea how to get it back to working

#

this is the first time ive done modded off curseforge so im completely lost right now

dusty spruce
#

sounds like you changed the Steam settings for Stardew to wrong values

robust mural
#

i dont know how

#

all i did that changed anything was i double clicked the SMAPI installer to update since iwas on 3.18.1 instead of .4 and now it wont go back

long brook
#

Send your launch option here

robust mural
long brook
#

!launchoptions

native dragonBOT
robust mural
long brook
#

Looks good. What file do you remove from sdv folder after installing smapi? Is it StardewModdingAPI.exe?

robust mural
#

i never removed anything ;-;

#

only stuff ive ever moved around is mods folder stuff

#

okay got it to run, just had to double click the uh modding api thing

#

but now like 3 mods arent working so gotta figure that out

#

nvm theyre all way out of date to use lol, ty for the help

#

ANddd UI info suite doesnt seem to be working

#

uGhh

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long brook
#

Also did you use the one fron github?

robust mural
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 27 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

robust mural
long brook
#

Well let's see the log

proud sparrow
#

How can I fix being unable to confirm or cancel building locations on mobile? The buttons dont react at all

robust mural
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 84 C# mods and 210 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
#

Is that log right after the crash happen?

lavish pawn
#

What does this mean

#

Ignore the name of the computer it was named that when I got it

restive grove
#

I don't use vortex and most people here will say avoid using it and do mods manually or use alternative mod managers like stardrop

lavish pawn
#

Aaaaaaa but I used to use it on my old computer and it was fine

#

If I use a different one this won’t come up?

neat plaza
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

lavish pawn
#

I just don’t even know what a mod staging folder is..

restive grove
#

well it's to do with Vortex.. and probably can't find the folder/see it

lavish pawn
#

I can’t even load my previous stardew saves that had mods on them before my game jusr crashes bc I do t have the mods anymore I guess

#

Even though I took out the code on steams properities

#

I can’t access any of my saves

restive grove
#

well smapi installs errorhandler which deals a lot with that kind of stuff

#

But I would just use stardrop instead for dealing with your mods.

long brook
#

Download all mods from your download history on nexus. Then use stardrop instead of vortex

turbid sparrow
#

hi, i've already been here with this problem but i wasn't able to solve it so here i am again
when i try loading into my save file the game loads normally and it runs the day for a few seconds but soon after it freezes and either crashes automatically or stays like that for 3+ hours (haven't tried longer than that). it's weird because i was able to play on that day before (had to quit though because it was late) and it also happens to earlier saves. i can also most likely use another file with the same mod list normally since the day loaded regularly
https://smapi.io/log/9feb5e6eb35349f2b2aabfea5daa3703
it doesn't give me the error log, only the latest one, and i have the latest better crafting and the reset terrain features one is most likely the uploaded beta which i haven't used before. i would really like to be able to keep playing as i did put quite a bit of time into the save file

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 104 C# mods and 61 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

drifting tinsel
#

does AT work for android players?

neat plaza
#

try it

gloomy crane
#

!reset

native dragonBOT
gloomy crane
#

it's asking if you removed custom npcs, for npcs with names same as some sve and vanilla characters, so that's the only thing that comes to mind

turbid sparrow
#

i didn't change what mods i'm using

gloomy crane
#

huh.. well i have no idea then

turbid sparrow
#

verifying the integrity of the game files didn't work

fading vessel
#

Question does anyone here know why local coop causes such extreme stuttering when using the SDVE Ridge and Scarp?

rancid mason
#

!modmanager

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

gaunt gust
#

there's not much you can do, most of the time people "hide" stutter by sticking it in warps (where' it's mostly hidden by warps fading in and out) but, as you can tell, that does not work with local co-op

fading vessel
#

ah ok so nothing I can really do I knew that with SDVE that I had to make a change to moster spawn rate cause it would spawn monsters in exess via the config file

#

I didnt know if the other two mods needed anything like that

gaunt gust
#

I'm going to be honest: the best thing would be to not play local co-op. Even two copies of the game on the same computer runs better.

fading vessel
#

sadly its how I play with my kids together

distant crypt
# turbid sparrow hi, i've already been here with this problem but i wasn't able to solve it so he...

So my recommendations -

You have a few mods that have a lot of known issues (i.e. they haven’t been updated in a long time)

Namely:
Walk to the Desert Redux
Moon Misadventures
TMXL (and anything that depends on it)

Additionally:
Free Love and can some issues with other mods that add characters so if you just married someone that might be an issue - though I don’t suspect that here
Make sure you have Romanceable Rasmodius SVE Compatible (if this is the day that the Wizard messages you that could cause an issue - or maybe other issues)

Try making a backup of your save file and then running without those mods (or with the changed versions)

If that doesn’t work then a more systematic check of mods is needed

dusty totem
#

I've been playing on my Steam Deck and I noticed that I'm experiencing constant micro-stuttering every 10 in-game minutes which is very annoying, so I installed Profiler to find out what might be causing the lag.

https://smapi.io/log/86385f6eb06c4baa8d591ed49c5a08bc?Levels=debug~critical

Looking in my log, though, I don't know what's causing the micro stutters. It just says that it's Content Patcher, so it's most likely one of (or maybe multiple) my Content Patcher mods. Can anybody help me figure out which mod(s) is causing the lag?

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 43 C# mods and 37 content packs.

dusty totem
#

You can see the stuttering towards the bottom of the log

gaunt gust
#

Look for "Update": "OnTimeChanged" in your CP packs

dusty spruce
#

i'm afraid mods like Diverse Stardew Valley don't help

icy lichen
#

hii i'm updating my smapi to 3.18.4 and this keeps on showing up whenever i try to install it
does anyone know how i can continue past it?
i've updated to newer smapi versions many times before and this hasn't happened.

neat plaza
#

right click

icy lichen
#

ok ty

neat plaza
#

just anywhere in the terminal

dusty totem
#

...Yeah, it seems like DSV was taking a lot of time updating every ten minutes in-game

#

I tried taking it off and the micro stuttering is basically gone now

dusty spruce
#

i'm afraid that's just how mods like that work

#

you can try tinkering with its settings to reduce the stutters

#

but you'll definitely lose some cool stuff then

#

honestly, DSV should probably just switch from CP to C# altogether

#

they'd have much more control on the actual times they replace assets

#

so instead of doing it every 10 in-game minutes, only do it on new day / nightfall / location change

gaunt gust
#

(tbh, I thought they would go to a system where they dirctly assigned the AnimatedSprite npcs use)

#

and bypass editing texture2ds as much as possible

dusty spruce
#

that... sounds smart

#

as expected of atra

dusty totem
#

Would Seasonal Outfits: Slightly Cuter Aesthetic be lighter on performance?

lament vortex
#

DSV has a lot of settings you can tweak, to the point that you can make it so it only has the minimum seasonal outfits and festival outfits like SCA has

modern python
#

theres also the completely non seasonal version if you want that

lament prairie
coarse crane
#

is there a way to speed up the loading into game? when i run a game with mods it usually takes forever to load saying not responding

dusty totem
lament vortex
#

You can definitely try and see if it helps

dusty totem
#

Also, if I ever have to update the mod, will I lose my configuration?

lament vortex
#

Yes, if you don't move the config.json out of the mod first

fading vessel
#

Do more npcs cause more stuttering?

lament vortex
#

Likely yes?

native dragonBOT
modern python
#

expansions such as sve and rsv tend to cause the most lag and load time increases

#

so yeah more characters may mean more lag

scarlet quail
#

Elizabeth, while you're around, any idea why a Mac would alias mod folders upon install?

#

We had a very confusing issue last night that I figure I would ask about in case it comes up again

sterile stirrup
#

hello! where would i go for help with a smapi debug/trace?

distant crypt
# scarlet quail Elizabeth, while you're around, any idea why a Mac would alias mod folders upon ...

So if somehow the folder is mounted separately (i.e. on a separate drive) when you drag and drop the file it will make an alias rather than copy it (think of on windows when you have two drives it copies on drag + drop instead of moves)
So if for some reason the files were on a flash drive or something (that's my assumption) then that may cause the files to be come aliases which point to nothing (as the error showed there before)

#

You can bypass this by holding command while dragging or manually copy pasting

#

If there was no other drive then the files may have ended up in the Applications folder or something similar (they will have the same issue)

lament vortex
sterile stirrup
lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

distant crypt
#

(I'm actually only 50% sure that would happen on an external drive but it always happens from the Applications folder)

lament vortex
#

ohh ive seen a few people with two mods folder on mac, i wonder if that's what happened here. their mods got installed to another folder, and when it didn't work, they moved them to the correct one not realising it was making an alias rather than actually moving it. which would explain why the three base smapi mods are also aliases

sterile stirrup
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 93 C# mods and 129 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sterile stirrup
#

im wondering if i just need to update smapi. it wasnt in the updates before

distant crypt
lament prairie
#

they may need to manually install

#

I suspect that likely they will need to figure out how to properly drag and drop

ebon moon
#

Hi everyone, I'm having a problem with my game where certain sprites aren't loading? specifically thngs like the trash can, the button that adds things in your inventory to stacks in a chest automatically, and lots of wearable items like red cowboy hat and the garbage can hat. I'm not sure what's causing it. https://smapi.io/log/81996b660e1b4bc8844a30397515517f here's my log, if anyone can help or suggest a fix that would be rad thanks in advance

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 22 C# mods and 7 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

or they have drag and drop misconfigured

lament prairie
scarlet quail
#

I would bet the latter Mainly because the main 3 got aliased as well.

#

But good to know for the future, and if they come back

lament vortex
ebon moon
scarlet quail
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

gaunt gust
sterile stirrup
gaunt gust
#

(and removing unnecessary framework mods = faster load times)

lament vortex
distant crypt
#

(i.e. downloading to the applications folder for some reason or whatever unzipping tool is dumping them there)

ebon moon
ebon moon
sterile stirrup
#

i updated smapi, messed with the settings, and skipped the day and nothing worked. :/ i'm not sure how to go about fixing it.

sonic walrus
#

did you update all the mods your log stated?

grave tusk
#

does anyone have any experience modding this on a steam deck?

sterile stirrup
sonic walrus
#

even if it's not a major update, you need to keep your mods up to date especially the frameworks or other mods won't work

sterile stirrup
#

oh i didn’t see spacecore in the update list, i’ll do that. i usually do update all the framework mods, but aesthetic mods i don’t mind if they fall behind a bit

sonic walrus
#

that was your log

#

update the framework mods, json, spacecore, smapi, etc

sterile stirrup
#

will do, thanks! already did smapi, didn’t see the others so i’ll do those now

sonic walrus
#

okay if you're still having issues post another update about the issue and include a new log

sterile stirrup
#

i think i fixed the issues i was having, but if i didn't ill be sure to. thank you for your help! ❤️

gilded peak
#

Hello! This is my first time playing Stardew Valley (and attempting modding) on my MacBook Pro. After downloading the game, several mods, and booting it up --- it didn't boot up. So I'm looking for any kind of assistance with this. I can list out the mods if that helps, but I really have no clue what I'm doing. 😅 please help

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

And if you don't have a log, you probably don't have smapi installed

#

might also need to explain exactly how it didn't boot up

gilded peak
#

Okay that makes sense. Let me try and figure that out lol

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.6.7, with 3 C# mods and 0 content packs.

modern python
#

looks like youre not putting your mods in the right place

#

you only have the three that came bundled with smapi

gilded peak
#

Where should I be putting them and where should SMAPI go

long brook
#

Users/charlieperry/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods

#

Smapi is already in the right place

#

Any downloaded mods should be unzipped and put on that folder location i sent above

gilded peak
#

Thank you

#

I could cry ,, the rELIEF,, thanks guys

queen nebula
#

Anyone know what mod adds Log Beehives and how they work?

long brook
#

You've already asked that on #modded-stardew i think? If nobody answered, then either nobody knows or someone that know isn't active

queen nebula
#

I wish there was a way to check lol

urban rose
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 21 C# mods and 22 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

rare egret
#

any one know how to revert the smapi back so that older mods can work?

bright briar
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 63 C# mods and 68 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

rare egret
#

i have this mod called automate but it needs a older version of the smapi

gaunt gust
#

You're on mobile

#

The answer to that question is the message is misleading

#

It isn't that mobile needs a new version

#

It's that mobile is missing stuff

rare egret
#

this problem

neat plaza
#

i have no idea how you thought "automate needs older"

rare egret
#

its already updated i need to revert it back so how do i do that?

neat plaza
#

it is not updated

#

you are using a build from MONTHS ago

rare egret
#

whaaa it said it was the new one lol

neat plaza
#

a year and a half

neat plaza
rare egret
neat plaza
#

and when did it say that?

rare egret
#

its my mistake its says 3.13,4

neat plaza
#

..no it does not

rare egret
#

let me get the 3.18 one that might fix it

neat plaza
rare egret
#

it works!

bright briar
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 63 C# mods and 65 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

Your error messages are nonspecific but you've actually managed the trifecta of outdated TK mods

#

I don't think I've ever seen someone use PlatoTK, PyTK, and FeTK in the same modlist, especially since they're all outdated now

#

Also XNB loader is... probably a problem too

#

Could also be an XNB issue so just in case

#

!reset

native dragonBOT
scarlet quail
#

isn't Get Glam broken too??

long brook
#

Yes

neat plaza
distant crypt
#

And Custom Music might be broken

scarlet quail
#

I will refer back to SDVpufferfear for that entire log. It's not the worst log I've ever seen but that still scares me XD

#

Custom Music's fine

distant crypt
#

I’ve seen some issues with it - it’s definitely not the problem here but it causes some issues some times

bright briar
#

In my defense, Im remodding after 3 yers of not touching my mod list so Im working on updating bit by bit lmao

long brook
#

Welcome back lol

bright briar
#

Thank you lmao. So pretend im 5 and eat my own feet, what am I doing here?

neat plaza
#

remove get glam, platotk, pytk, fetk, xnb loader

bright briar
distant crypt
#

I would just empty it (the mod folder) and start over follow the reset instructions and find the mods you want (newest versions) and then install their dependencies

neat plaza
#

^

bright briar
#

Thank you!

#

So for mods that say I need PYTK, what am I doing?

neat plaza
#

what mods are they

bright briar
#

Lemme grab them one sec

neat plaza
#

oh umm

bright briar
scarlet quail
#

you may have honestly found the one mod that may still use PyTK in some form

#

Wait, Sakorona?

#

I think I saw something from them recently, one sec

bright briar
#

Im really good at this ancient mods thing, Im a relic.

scarlet quail
#

Oh my. Yeah so you don't want to use Climates

bright briar
scarlet quail
#

Sakorona is on this server and said something in the 1.6 thread about it going to be retired. I don't want to copy paste it since it's in the 1.6 stuff but I'll get specific stuff out of it

#

What specifically do you use from Climates?

bright briar
#

Alright, that's fair. I liked the unique weather, fog etc. Remember I haven't played since 2020 so Im not all sure of what's changed yet since Im fighting the mod game

#

shakes my mod folder out like an old rug

scarlet quail
bright briar
#

Ooh thank you. And customize anywhere is a good replacement for getglam, yes?

scarlet quail
#

I mean

#

I would recommend Fashion Sense

#

PeacefulEnd actively maintains it and there's a bunch of great packs for it

#

Hoodie Mod supremacy

bright briar
#

Okay! I didn't know what to search up.

#

And I didn't feel up to digging through 239129038 18+ mods for good mods skdfjsdk

scarlet quail
#

no worries

long brook
#

Folks here will help you what mods are outdated and tell you which one to get for newer smapi/sdv

bright briar
#

Yee, Im gonna repost my log when I think I have all my mods updated. Downsizing what I have too, I was a mod fiend for a while lmao.

long brook
#

Good luck

bright briar
#

Thank you ksdfks I'll need it

#

Well, that went actually v smooth bc I'd already updated mostly everything. I don't hang on load and I got no errors this load ; u ;

mild talon
bright briar
mild talon
#

Otherwise I think you'll have a lot of work !
And many of the texts won't look right cuz of how they're drawn.. (VoidWitchCult had a hard time tying to make their darker interface look right cuz of that I recall)

bright briar
#

Yeah I remember having to play around with the fonts when I was recoloring it in the past. I might just keep using the stormy one.

#

I struggle v bad with white/bright colors.

mild talon
#

hi, if anyone can help me i'd truly appreciate it! https://smapi.io/log/7773c98307a1446e91277eb23a44dda1

My game's started lagging v badly, to the point it's unplayable.
It first happened Fri night when i was trying to test things for a mod i was making and i Think that was b/c I'd had chrome browsers open while running/playing the game and toggling btwn tabs (i don't/can't do that normally).

Now whenever i load my save (it & game load fine) the lagging/stuttering occurs as soon as my farmer wakes up in bed. The frame rate shows as 1-2 on the Steam FPS counter. Nearly impossible to navigate/move around.

The worst happens whenever i enter the forest, which is concerning! the game just hangs and i cannot move my farmer at all or press buttons and my cursor also is frozen most of the time. Warping to another location doesn't fix this either... after i enter the "cursed" forest, it wrecks the game and i'm unable to do anything outside of console commands.

I hope not/don't think so but gotta ask if it's possible my mod had anything to do with this..??
(it's a simple Custom Companions mod that adds in a CC in the forest.) i don't really think it would cause this but i have no idea what's going on! there are No errors in SMAPI (outside of me messing up commands) /nothing pertaining to this problem AFAICS.
I just want to fix my game. I've tried a few things and nothing has helped. I really need someone who knows how things work to help me figure it out.
@unique wind (should've been here anyway)

earnest shadow
#

hi there! im new on pc and trying to install my first mod. i dont have a mods folder but i see that i should place the mod in that folder. should i add one instead?

long brook
#

You need to install smapi first

#

!gettingstarted

native dragonBOT
earnest shadow
#

thanks!

rich vigil
#

Heyo! I've got a problem with mods!

Back then, I was using Teh's fishing mod + recatch legendary fish, however, now, I cannot recatch them, they straight up disappear from the list 😦

I've installed The's mod concerning recatchable legendary fishes, but it's only once per 7 days, is there a way to shorten that delay?.

Thanks!

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

distant crypt
#

!sm

native dragonBOT
rich vigil
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Professionnel Insider Preview, with 41 C# mods and 11 content packs.

fluid stream
#

Im getting a serious issue, I downloaded SVE, everything is fine, except the ocacional softlock, but here’s the big issue.

You see, I went into the community center, all fine, but next day I didn’t get the Wizard’s Mail, and the community center is closed! Am I softlocked forever?

modern python
#

i think u have to interact with the junimo plaque in the crafts room, did you do that?

long brook
#

Wizard mail should be after you onteract with a bundle inside CC

mild talon
fluid stream
long brook
mild talon
#

I have 16 rams I think

fluid stream
#

I interacted with it, went with my ways, everything

rich vigil
#

Try using the cheat menu mod, tp in it and go outside, maybe?

fluid stream
mild talon
#

And maybe 12 were being used..? I really don't have a handle on how it works so that might not be right dogehide

distant crypt
rich vigil
#

I tried having them 1 by 1

#

Didn't change anything

#

Well, the strange part is that I was able to catch them numerous times and all of a sudden it was impossible :/

#

I'm trying the fishing made easy for SVE with recatchable legendaries enabled, i'll keep you in touch (well, 12% chances to get it)

distant crypt
#

It’s likely that the more mods you attempt (in conjunction) the higher the chance of error - make sure it’s one at a time

rich vigil
#

Yeah yeah that's what I do. I just expect a conflict between Teh's mod and RecatchLegendary

#

But there was no conflict like... A year ago

distant crypt
#

I know Teh’s requires 7 days after catching - not sure about the other but if it doesn’t change the right flag then removing one might make it think you haven’t caught any (and therefore doesn’t do anything and you can’t recatch)

#

If you can try making another save and w/ cheats menu or something get to the required levels and see if it works

#

Not sure if it’s a save file or mod incompat thing

rich vigil
#

Well now it's an optional mod, except if it's bundled in the original mod? However, even without that independent file and only RecatchLegendary + regular Teh's overhaul, doesn't work

#

yeah, i'm testing on a new file

distant crypt
rich vigil
#

I tried everything on the new save file. On my main file I only had recatch/Teh's, and it worked fine, but after catching the fish like 5 times it disappeared

#

well, idk :/

distant crypt
rich vigil
#

And like, crimson fish ain't here too. I'll try and see if it came back with fishing made easy

distant crypt
#

Hmm yeah thats a bit odd - not super experience with those mods first hand so not sure exactly how that came about, but I would guess it’s a save thing

mild talon
rich vigil
#

I'll try it on the main save tho, i'll be able to revert the day with cheat menu, so that my friend won't destroy me lol

gaunt gust
rich vigil
#

Well, with Fishing made easy for SVE, I can actually recatch them

#

Let's try with the crimson one now

gaunt gust
#

That'll be fun to poke at. Not.

fluid stream
#

So I had to manually unlock the door, weird, thanks for the suggestions!

mild talon
#

That's a new one!! Hmmmm

rich vigil
#

Aaaand Crimson is here. Well, I think Teh's mod is bugged. Let's hope the 1.6 version will fix that

#

Tl;dr: Install fishing made easy and just enable "Recatch legendary fishes"

#

And it works on the main save too. Well, mod problem I guss 😄

mild talon
#

Or is map locations Not the mod.. whoops

unique wind
#

So, some of the framerate issue is from NPCMapLocations, but it isn't 1-2fps bad

rich vigil
#

Oh and another question: Is there a way to have the animated fishes/furnitures etc even if the game isn't in english?

mild talon
#

Oh! Hmm.
The 1-2 fps starts as soon as farmer wakes up. On menu screens it goes up to 20 or so.. but in the game, right back down to unplayable 1

distant crypt
#

It could be the sheer amount of dynamic mods in there too - depends on your hardware and didn’t sound like the RAM was the bottleneck (16 should be enough unless you have chrome on)

That combined with the other issues could be the problem

unique wind
#

but the first time I've seen the bigloop logging that found that it was soemtimes death by 1000 cuts

[BigLoop] In total, it took 103.64ms handling GameLoop.UpdateTicked
Bouhm.NPCMapLocations => 7.33ms
CJBok.CheatsMenu => 3.28ms
PurrplingCat.QuestFramework => 0.17ms
PeacefulEnd.DynamicReflections => 0.16ms
spacechase0.DynamicGameAssets => 0.12ms
DelphinWave.CatsAndDogsMod => 0.06ms
spacechase0.SpaceCore => 0.06ms
PeacefulEnd.FashionSense => 0.06ms
Rakiin.AutomaticGates => 0.05ms
Pathoschild.FastAnimations => 0.04ms
Pathoschild.ContentPatcher => 0.03ms
BetterRanching => 0.02ms
Pathoschild.Automate => 0.02ms
purrplingcat.npcadventure => 0.01ms
PurrplingCat.QuestFramework => 0.01ms
Pathoschild.TractorMod => 0.01ms
Goldenrevolver.AnimalsDie => 0.01ms
DaLion.Overhaul => 0.01ms
that must be a lot of small stuff to add up to 100ms

mild talon
#

Oh PFMAutomate isn't even on that list :/ ugh. That was the mod removal I was gonna try

unique wind
#

but yeah every second NPCMapLocations is taking >10ms

#

which is eating into frames big time

distant crypt
#

Yeah it looks like there is just too much happening - though that seems like the largest chunk

unique wind
#

automate is also taking a hot minute, but it runs more infrequently than npcmaplocations

gaunt gust
unique wind
#

I think bigloop uses the sum of the elements for the total, but its literal years since I wrote the bigloop code

mild talon
#

So something that is shown on NPC Map Locations..? Like w an update rate too often?

unique wind
#

it iterates over every map to find every NPC every second to work out its new location

mild talon
#

Maybe I'll take off that one and see what it does fronk
CCs are not counted as NPCs in any way, R they?

distant crypt
gaunt gust
#

CCs inherit from NPCs

unique wind
#

bigloop knows the total time in addition to the time of each individual element

gaunt gust
#

Which has caused hilarious things before

unique wind
#

the difference is the overhead profiler itself did

#
var slowestMods = timers.Where(o => o.Item2.Elapsed.TotalMilliseconds >= Config.BigLoopInnerThreshold).OrderByDescending(o => o.Item2.Elapsed.TotalMilliseconds);
var msg = string.Join("\n", slowestMods.Select(t => $"\t{t.Item1.Manifest.UniqueID} => {t.Item2.Elapsed.TotalMilliseconds:N}ms"));
Monitor.Log($"[BigLoop] In total, it took {sw.Elapsed.TotalMilliseconds:N}ms handling {eventName}{extra}\n{msg}", LogLevel.Debug);

ok it does use the big timer for the initial print

gaunt gust
#

You might get hit with other things then

#

Like, well, gcs

unique wind
#

though some of the smapi event overhead could also be in the bigloop total, regardless, NPCMapLocations is very angry every second outside of bigloop issues

#

stack related GC could easily be in bigloop total

mild talon
#

From my perspective it just seems like the game got "traumatized" 😅
Since that one time I overworked it by having chrome open.. it's been acting this way. That is not how computers work.. I think :/

gaunt gust
#

Yeah I just didn't understand how those numbers could possibly add up to 100ms to be honest

unique wind
#

(for what its worth, I have removed NPCMapLocations from my save for this exact reasons)

distant crypt
#

I mean there are a lot of dynamic/rendering mods in that list which will all add up

I would expect that dynamic reflections could cause some issues on a really big map (more reflections) which would explain the freeze on entering an area

#

Combine that with NPCMapLocations and then it’s gonna be an absolute slog

unique wind
#

unless I did a clean windows reboot prior to launching stardew, NPCMapLocations + NPCLocationCompass made things terrible and removing them made my game more consistant

gaunt gust
#

(It doesn't do a good job of rendering stuff quickly though. One reason why you get frame drops if you zoom out too far.)

bright briar
mild talon
#

Thays the issue Void was having I think

gaunt gust
#

Except multiplayer

distant crypt
lament vortex
long brook
#

Spritemaster has feature to stroke font shadow iirc

gaunt gust
#

In 1.6 could do it as a listener (when NPC moves a tile) over repeated searching

bright briar
#

What is gmcm?

mild talon
#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

lament vortex
#

!gmcm

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

lament vortex
#

oops

bright briar
#

Ohh

distant crypt
#

I wonder if NPCMapLocations could be rewritten to work from a filing giving approximate (rather than exact) locations to reduce the amount of calcuations it has to make

mild talon
#

Well, thanks SinZ n Atra.. this was helpful! Have some answer now 🙏

unique wind
#

I'd love a new log without NPCMapLocations and the anecdotial experience (please mention me, as I have this channel muted normally)

mild talon
#

Sure thing! Can do next time

bright briar
#

Im not entirely sure how Im supposed to change the font? Im using dark and stormy UI.

unique wind
#

honestly I think some of the NPCMapLocations lag is GC related, as whenever I tried to observe inside it, it was really efficient internally

#

but externally to profilers event logging its always bad

mild talon
#

(what's GC?)

gaunt gust
unique wind
#

garbage collection

distant crypt
#

That’s probably the case with 99% of mods I doubt things are written well in general

mild talon
#

Oh. Heh

gaunt gust
#

Granted my motivation left on a hike and hasn't been seen in months.

wanton idol
#

hello I just installed east scarpe and all its npcs

distant crypt
#

Coming from the MC modding space people are just bad at coding

lament vortex
wanton idol
#

and now my daisy niko recollour is gone but even worse my npcs are walking through everything

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

bright briar
wanton idol
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 61 C# mods and 60 content packs.

wanton idol
#

I saved and made a log

distant crypt
wanton idol
#

this happened after I installed east scarpe and opened an old save game where I was in summer 17 year 1

bright briar
lament vortex
#

are you sure? it should be there. i know because ive done it before

wanton idol
#

will just removing all the east scarpe files fix it? I want to play it but 😦

bright briar
lament vortex
#

oh, yes, it's a mod

#

my bad, i thought you'd understood but i never specified 😆

bright briar
#

I am Very Not Smart LMAO

distant crypt
bright briar
#

Lets try that again with the mod this time lmfao

unique wind
#

@mild talon alternatively do a day with this version of NPCMapLocations and see if it prints anything?
tuned to do internal timings and print if its ever more than 0.5ms and will say which part of the update loop is causing problems if it is internal and not GC related from logic inside it

bright briar
distant crypt
distant crypt
wanton idol
#

no backups i saved with everything on to show you the log

distant crypt
#

It should be fine uninstalling

wanton idol
#

regret 😦

lament vortex
#

error handler will take care of everything if you remove the mod

wanton idol
#

gonna rip everything out now

lament vortex
#

also next time, you dont need to save to send a log. you can send one while the game is running

wanton idol
#

the ES discord has more loopholes to jump thhrough I really dont want to spend half the day on it

long brook
#

You have save backup. Smapi comes with a mod called that. The folder is inside game folder, right where Mods folder is

distant crypt
#

I always forget about that lol flashbacks to the dark ages of xnb modding and the wild west of mods then

bright briar
#

How Im having an issue where when I turn the dropshadow off, it turns my text dark red instead of grey. Hmm.

lament vortex
#

mmm i cant say i noticed that. you can leave a report on the mod page, the author's pretty fast at fixing bugs

bright briar
#

It's probably my UI recolor being a binch.

spare ice
#

ayo, was wondering if anyone here knows the sdv save editor that had the blue chicken icon?

bright briar
#

I've recolored my font_bold.xnb and i still can't get the dropshadow to be not orange. sdklfjsdklfsd. >:C

#

uhruhgd I got it, it was my revalidated fontxnb from updating SDV. My font is no longer orange.

lament vortex
#

hmmm i would advise against modifying the xnb files like that, even if you're just recoloring them

#

!xnb

native dragonBOT
wanton idol
#

sadge doesnt look like anyone is ES server can help

#

but they suggested spritemaster which made my load times faster

#

ill try loading an older save if the game is still broken ill rip everything out

distant crypt
#

If you have an older save removing the files will definitely work
If you use a newer save 99% it will work

#

I can take another longer look at the log to see if I can figure it out in a sec

distant crypt
mild talon
#

@unique wind -hey, i got excited to try to load my save and got spammed w a bunch of these errors from the testing NPC Locations.. Just wanted to check if this is what it's supposed to do or if it's an error caused by something else :/
(https://smapi.io/log/8cd87bf89a704babb05db99cda08cbb6?Page=2&PerPage=1000 - this is the whole log, but it has several other errors on it from switching over to main mod group that i'm fixing now)

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 249 C# mods and 887 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

bright briar
#

Getglam had the option to change your feet size, is there a new mod that has that? since gg is borked

distant crypt
#

Update as many of the mods as you can and see if you can remove PyTK/TMXL and anything that depend on them

That would be a good place to start - it unfortunately doesn’t have the crash message - did you have an error log as well? Or just latest?

mild talon
#

(i don't think it's supposed to do that probably xD IDK anything about "Format specifier" though)

wanton idol
distant crypt
#

Thankfully ARV you can get the beta version from the other server you just have to find the file

#

I can link you to it if you ping me there if you want

wanton idol
#

I gladly will

mild talon
#

2.11.3 hmm.. did something change inside NPC Map Locations then?
and why does it says NPC Katrielle Needs this mod when it's listed as false..?? clueless

      "UniqueID": "Bouhm.NPCMapLocations",
      "MinimumVersion": "2.11.3",
      "IsRequired": false
    },```
or is that some _thing about the min version and this test version having the unoffical tag :/ (to me the error for skipped mods reads as if it's Needing NPC Locations :?)
wanton idol
#

someone just linked me to it @distant crypt ty!

distant crypt
#

So it works with it but doesn’t have to have it

mild talon
#

i guess till i hear further i'll try the orig plan w/o the Map Location mod.
from as far as i got that time.. the lagging/low fps seemed to still be there. but all the errors obv made me run away

distant crypt
#

On nexus it’s bad about showing forced/non-forced dependencies in the download tab if that’s what you’re referring to

mild talon
#

right, but it skipped it ?

#

shouldn't it load it anyway?

distant crypt
#

Katrielle at least doesn’t show up until you meet her

#

If that’s what you mean (she isn’t visisble)

mild talon
#

i know i have 😅

#

i'm saying i tried SinZ's test NPCML mod and SMAPI said it couldn't load Katrielle cuz i didn;t have the regular one

#

does that make sense? it confused me

#

(the other skipped mods are b/c of map mess-ups that i did dogehide ..didn't realize i also messed up Alec's map but i did know about DD and that one should be fine now. ugh)

distant crypt
#

Oh hmm

#

I would guess it is finding the version to be wrong but that doesnt make much sense

mild talon
#

right?! it doesn;t. i'm sure i have other NPCs w false dependencies on it and they're existing fine
that is weird

#

unless maybe they have v old versions for it i guess.. hrm.

#

ima change the min version for Katrielle

wanton idol
#

no dice the pathing is still broken

#

this is an older save file too

mild talon
#

or wait.. no. i am going to reload w/o any map locations mod ! agh maybe i picked the wrong time. should go back to being lost and bleh... but now i'm pulled in. at least for one more attempt today!

muted lodge
#

Help. I've intall a lot of custom NPCs. I forgot her name and where i can find her.
If anyone knows her please help.

mild talon
#

That's Constance. She lives on GI

#

Fish Monger

honest gulch
#

Why aren't paths and other stuff (I think) appearing in my crafting menu?? Is this caused by cheating with the SMAPI command log thing

mild talon
#

Do you have the recipes?

muted lodge
honest gulch
#

Yes

safe shuttle
honest gulch
#

Just goes to the 2nd page

distant crypt
#

!reset

native dragonBOT
distant crypt
#

^ if you can send an updated log too

wanton idol
#

sure i still have the game open

long brook
wanton idol
#

only did ARV updated and removed the beatrice mod and opened an older save

mild talon
#

Okay.. still extremely low fps. SDVpufferwaaah
I guess I go to the forest and get died and then grab a log! Something else must be doing it. Or it's all the papercuts they were talking about.. and garbage collections. SDVpufferflat

wanton idol
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 61 C# mods and 60 content packs.

distant crypt
honest gulch
wanton idol
#

nope only everything that ES wanted including all the NPC's

wanton idol
#

loading up a save file again

long brook
unique wind
#

and change the manfiest to a newer number maybe to make your other mods happy

wanton idol
#

lmao the npc is literally bulldozing trees on their path haha

unique wind
#

2.11.2 vs 2.11.3 was just hungarian translation, so an NPC mod shouldn't be that agressive with version requirements

long brook
mild talon
# unique wind whooops try this

hi! i just closed the game xD. tried it w/o any NPCMapLocations and nothing seemed any different - still very laggy/fps at 1-2 whenever i was in the game trying to move my farmer (higher around 30 for non-moving/menu screens).
i ran thru town and then went to the forest where it crashed and burned upon entering the map. https://smapi.io/log/1dfcc323ccc6455f92e0c216f19ed978
i think i saw that CC was the new winner in the BigLoop. (why does it seem like it has something to do w my stupid little CC mod? i've no idea! maybe i should try disabling that for the next one...)

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 248 C# mods and 900 content packs.

mild talon
#

(this CC mod i made had no issues on the new test save i made so, back to thinking my forest map is "cursed" now.)

unique wind
#

tbh it just feels like you are under memory pressure or something

mild talon
#

hmm.. what does that mean? memory pressure

distant crypt
#

Not enough RAM

mild talon
#

i know everyone says this but everything was fine until that one time on friday when it "stopped responding"

#

what's it called... the SMART test?

distant crypt
#

To be fair the further along you get in the game the more things that are likely happening = more RAM used
So it could be coincidental

#

Have you tried seeing if you can start a new game?

mild talon
#

oh.. hmm. it's summer yr 1 :/

#

yes, i can

#

that worked fine!

distant crypt
#

You may have to just start removing mods lol

mild talon
#

you mean new save on sdv rt?

#

yeahh.. it's just.. hrrm

sinful sonnet
#

Hello

#

May I have help with my game? I'm on mobile by the way.

wanton idol
#

yes I did the pathing seems resolved in a new game

mild talon
#

!androidsmapi

native dragonBOT
wanton idol
#

guess it means I have to restart a new farm now sigh

#

but is there any way I can keep my daisyniko recolour?

distant crypt
mild talon
#

the mods aren't saved to your saves ?

wanton idol
#

i just did no one is clipping

mild talon
#

not exactly. i mean.. i dont understabd your question j

distant crypt
#

If you used Save Anywhere and saved before adding other mods that may have messed up schedules

mild talon
#

ooh Save Anywhere buggy

wanton idol
#

yep im assuming save anywhere is the culprit

distant crypt
#

Try sleeping

#

See if going to the next day works

mild talon
#

even SAR has buggs

wanton idol
#

on my old save file?

distant crypt
#

Yeah

wanton idol
#

okay sure

distant crypt
#

The schedules may have been messed up on that day

unique wind
#

ah worked out why the site isn't working, I made changes for newer versions of profiler but never released newer versions of profiler

#

so it only did tooltips for me but noone else

mild talon
#

haha well that's good to know!

wanton idol
distant crypt
#

Awesome!

wanton idol
#

but please is there any way to keep my daisyniko recolour 🙌

mild talon
#

if my computer shows 'healthy' and i can start a new save/run around in it fine.. then it must be w This save, rt?

distant crypt
#

Yeah Save Anywhere can be buggy unfortunately

wanton idol
#

i miss the earthy recolour

distant crypt
mild talon
#

or the mods in this save. hm. sigh

#

tomorrow i'll take another shot at it

opal yacht
#

hope this is this right channel, but I can't plant any modded/new seeds for some reason. not sure what is causing this.

long brook
#

Please elaborate the issue

wanton idol
#

tysm for the helppp

distant crypt
#

Haha that would do it

long brook
native dragonBOT
#

@opal yacht Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

opal yacht
# long brook Please elaborate the issue

I went to durins rest and durin gave me 25 dwarven barley to plant and I did everything normally but cannot plant it. (shows a red square instead of green) I tried with other modded seeds and they all do the same thing.

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 124 C# mods and 440 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

opal yacht
#

hope i did that right

long brook
#

From that screenshot, it's not dwarven barley

sinful sonnet
#

Pytk isn't compatible with newer Smapi?

opal yacht
#

i tried 4 different ones and none would plant

long brook
#

Try update or disable better planting

opal yacht
#

do i update my mods?

sinful sonnet
#

May I get some help with my game?

long brook
long brook
opal yacht
#

smapi?

sinful sonnet
mild talon
#

yes ^ well, the alpha mobile smapi

long brook
opal yacht
#

ah okay

mild talon
#

all those lol

sinful sonnet
#

Originally the game started up and crashed once I moved from my bed. Then I accidentally erased the mods and the game so I had to redownload some mods back when I reinstalled the game. Now it's just saying "saving."

mild talon
#

is that the right log..? holy cow

opal yacht
#

mine?

sinful sonnet
#

That's a lot of mods needing an update.

mild talon
#

yeahhh it is a lot

native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 248 C# mods and 900 content packs.

opal yacht
#

i like mods :)

sinful sonnet
#

I have 128 mods on mine. Sadly, the game won't load.

mild talon
#

not a lot of mods, a lot of out-of-date mods *

#

mine!

opal yacht
#

blue shocked emoji

#

how many is that?

#

oh boy i love manually updating mods

mild talon
#

see how i don't have all the outdated versions of mods.. ?

#

that was the point SDVkrobusgiggle

opal yacht
#

ah

opal yacht
#

okay well i will update them and see what happens

mild talon
#

also, i would get rid of pytk

#

it's not needed anymore and it hurts performance

sinful sonnet
#

How do I upload my log like that?

opal yacht
#

what if some mods say that they need it?

#

will they work without it?

mild talon
native dragonBOT
#

@sinful sonnet Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mild talon
#

idk how it works on mobile, sry!

mild talon
# opal yacht what if some mods say that they need it?

best to yeet and see what SMAPI says i think
the pytk creator said that any mods that say they need it can usually have that req removed from their manifests and he shifted the old pytk stuff over to SpaceCore (or something)
just try the first thing

long brook
#

Most mods that relies on pytk already drop pytk as dependencies. Unles you use sonething like DC Burger portrait if you didn't convert it to hd portrait youraelf

scarlet quail
#

Or Climates of Ferngill, which will not be updated to move off of PyTK and you should use other stuff before 1.6 breaks it entirely

opal yacht
#

so i update all my mods and then get rid of pytk?

mild talon
#

yeah, try that

sinful sonnet
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.191.0, with 59 C# mods and 84 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

opal yacht
#

okay loading in now

scarlet quail
#

Yeah so Team, I'm gonna be blunt with you

sinful sonnet
#

I know, I'm pretty stupid.

scarlet quail
#

Android SMAPI is still working out a lot of the kinks with its stuff. Half your mods aren't working because of Mobile SMAPI

#

literally, there are things like:

#

23:46:46 WARN Content Patcher Ignored (CP) Food Gal Shop > EditMap Maps/Forest #2: the When field is invalid: invalid DayOfWeek condition: invalid values ( Tuesday, Wednesday, Thursday, Friday, Saturday, Sunday); expected one of Sunday, Monday, Tuesday, Wednesday, Thursday, Friday, Saturday.

#

Those are all clearly values that would work if on normal SMAPI, but since Mobile smapi, it completely breaks the patch

#

Dynamic tokens are broken to hell and back, according to the SCA bugs

sinful sonnet
#

Should I delete the ones that have a warning?

scarlet quail
#

I mean

#

yes but you'll have a gutted modlist

sinful sonnet
#

As long as the game works, I'll delete half the mods I have.

scarlet quail
#

if warning, it doesn't work. Your mods will go down to a very few

#

the only potential exception to this is SpaceCore

#

And that's just because it's necessary for a lot of expansion mods anyway

wanton idol
#

im supposed to be here on my npc map locations but it wont show me anymore , it used to work before

sinful sonnet
scarlet quail
#

Yeah SVE's a confirmed not working on mobile

#

sorry friend

#

ES apparently works (baseline ES, which isn't much on its own - well, not much in terms of NPCs. There's a fuckton of content and ES is awesome) and RSV works except for the world map, so you basically can't look at your map at all if using RSV

wanton idol
#

I could have sworn it would show me before

scarlet quail
#

Oh it should callmeJ

#

I just have zero idea why it wouldn't and would suspect it is just showing you somewhere else on the map

wanton idol
#

nvm im stypid

#

it just doesnt add my hat on

#

working as it should, should I delete everything I sent it may be a lot for something that isnt an issue

scarlet quail
#

Nah

#

I've sent more for dumber stuff in here

#

(And that wasn't even that dumb, it was not being able to see where you were - I have trouble finding myself with a bunch of NPCs XD )

opal yacht
#

still cant plant unfortunately and some mods still say they need updates but when i download the latest but it stills says i have the previous one (The Fishmonger fishing 1.0.0 -> 1.1.0 but the download said 1.1.0)

mild talon
#

Some prob have forgotten to update their manifest version numbers.. happens p often

opal yacht
#

ah

#

well i updated everything and got rid of pytk but still cant plant new seeds, additonally i left the game on for a bit to do something and clicked to continue playing and it crashed

#

should i post another log?

mild talon
#

Sure yeah

#

I'm going to bed but I have no idea what your issue is anyway xD

#

They're not out of season right

opal yacht
#

goodnight! thanks for your help anyway

opal yacht
mild talon
opal yacht
#

ohh no they're not

#

it's summer and three say to plant them in summer

#

I did one other during spring and they didn't work either

dire fractal
#

Hi there I use Steam for my Stardew Valley modded and I havent played in about a year and I was wanting to pretty much reset all my files since I had old mods on there. If I uninstall SDV from steam and reinstall it, will my files reset?

long brook
#

iirc uninstalling sdv will also delete mods folder, your save will still be on cloud if you have that enabled

#

and for your problem kariju, i have no clue either. first time i saw that problem

opal yacht
#

I suppose it might be mod comparability but idk, really sucks because I was looking foward to the new stuff

long brook
#

my guess is to disable mod that altering planting mechanic

opal yacht
#

better planting?

long brook
#

yes, that's my best guess. other than that, i have 0 clue lol

opal yacht
#

I got rid of it as well as pytk then I was updating

thorny nebula
#

Can someone help me figure out why content patcher errored?

#

id send a log but i. forgot how to

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

thorny nebula
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.13.6, with 37 C# mods and 42 content packs.

thorny nebula
#

is this the right one?

long brook
#

yup

thorny nebula
#

okie dokie

#

also you rember when i first downloaded mods and ti wasnt working? i figured out how to fix it by myself heh :)

long brook
# thorny nebula okie dokie

can you go to this mod location [CP] Traveling Dreamer\[CP] Details\assets\Image\Books and see if there is a file named Book_Cover_Arkánia.png

thorny nebula
#

how do i. do that

#

No its there

long brook
#

could be from font setting. yours written as ark(cross)nia instead of Arkánia

thorny nebula
#

Do you think the book would still be there?

long brook
#

idk as i don't use macOS myself

thorny nebula
#

eugh

#

itll probably be fine

long brook
#

you can ask about that when macOS modder drop by here . or you can write comment on the mod page

dire fractal
#

hey i have a quick question, i dont want to interrupt you guys though

long brook
#

it's fine. you can ask

dire fractal
#

so i've got 2 custom portraits installed into portraiture

#

but i'm also using dcburger's portrait mod

#

one of them overrides dcburger's portraits like i want it to, but the other doesnt

#

the one that isnt working is a winrar archive, while the one that is working is a simple folder

long brook
#

did you extrct that winrar archive? assuming that's also portrait that use portraiture

bright briar
#

Is there a mod around that adds the different shoes that getdressed/getglam had? I miss not having big honking feets, but I can't find anything that isn't a gg mod. :c

long brook
#

you can check on fashion sense mod page

bright briar
#

I only found a barefoot mod, hmm.

long brook
#

and see mods requiring this file

bright briar
#

Yeah I did that. darn

long brook
#

try ask that on #modded-stardew as this channel is for troubleshooting purpose

dire fractal
long brook
#

you need 3rd party app to extract rar file if you don't have one

dire fractal
#

i extracted it & it's the same format as the other portrait mod, but dcburger is still showing

long brook
#

!loadorder you might need to do this then. i'm not familiar with this tho

native dragonBOT
dire fractal
#

hmm alright, thanks for the help !

chilly siren
#

can someone help? i tried giving abigail a bouquet and now its just saying to give it to her over and over again

grim python
#

hiii, i'm struggling with these mods i'm trying to make work (i'm going one at a time to make sure things are working the way they're supposed to)

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 23 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

grim python
#

the mods im trying to make work are from KAYA ^^;

cobalt charm
#

how exactly does unlimitedplayers work? when creating a new farm i still get max 3 extra cabins

dusty spruce
#

!playerlimit

native dragonBOT
dusty spruce
#

but in general you need to start the game with up to 4 players, build additional cabins, and then extra players can join

cobalt charm
#

alright, thanks

wanton idol
#

ive only been catching gold tier fish no matter how much i screw up

#

im lvl 4 fishing and fibreglass rod

#

something is wrong i cant figure out what

ancient cedar
#

My stardew valley is so slow when opening and loading. It's not like this before and the game stops whenever i sleep after a long gameplay. Only after playing for a while, my diagnosis is it's the Farm Type Manager mod is the one causing the problem, idk if it's same with anyone who have this Mod.

ripe charm
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 87 C# mods and 139 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

ripe charm
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 86 C# mods and 138 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

thin hawk
#

can someone help me with this error in android

"you enabled paranoia warnings and these mods directly access the file system, shells/process or SMAPI console"

neat plaza
#

as I said, not an error

thin hawk
#

what is it

neat plaza
#

paranoia ***warnings ***

thin hawk
#

how to solve

neat plaza
#

it is not
an
issue

distant crypt
# thin hawk what is it

There are mods that access files in your phone (which almost all mods are going to do) and this is telling you that that is happening

Doesn’t account for any issue and you can probably disable the warning in some config

ebon stone
#

i used to heavily mod my game and the other day it decided to not run, it was stuck on the SMAPI loading screen. I tried fixing it by updating SMAPI to the newest version and deleting Antisocial NPCs but I gave up since it didnt work and decided to delete ALL my mods and SMAPI. I've taken the Mods file command out of the Steam properties but it's still refusing to open. I've uninstalled and installed it again at least a million times. So far it takes 15 minutes for it to open and it crashes as soon as I click anywhere. :(((((

#

I've reinstalled SMAPI with the base 3 mods that it comes with like another user suggested but it's still crashing and I'm sad I'll never be able to play Stardew again

#

:((((((((

lament vortex
#

! launchoptions did you do this?

native dragonBOT
lament vortex
#

You need to have your launch options set to SMAPI if you're going to open SMAPI with Steam

long pumice
#

Hey friends! Hope this is the right place, tried to pick the best place for this question.

Have found a few screenshot type mods, but I'm wondering if there's a way or a mod to hide your farmer - or make them invisible - before taking a screenshot.

If not, it's cool, I can just be in the screenshot or edit my farmer to look nicer for the screenshot, but I was trying to be lazy haha

ebon stone
#

it opens just crashes straight away

#

but it takes like 15 minutes for it to open

round garnet
#

how do i know if my mods are working as i have Stardew Valley Expanded and other mods in my mod folder but cannot see changes yet, i do not know if i am supposed to or not though, i cannot see items in the CJB item menu though i can items from other mods.

lament vortex
native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

you too, tea ^

round garnet
#

alright

round garnet
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 17 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament vortex
#

yep

ebon stone
native dragonBOT
#

Log Info: SMAPI 3.18.4 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 3 C# mods and 0 content packs.

round garnet
#

so is it the mods being out of date?

lament vortex
#

you don't actually have sve

round garnet
#

oh

#

that is probably nwhy

lament vortex
#

! troubleshoot can you try these steps?

native dragonBOT
round garnet
#

how do i know which one to download of the stardew valley expanded to download?

neat plaza
#

the one that says stardew valley expanded

ripe charm
#

anyone els getting stuck on the happy birtday dialog from the mod when you give a gift to some one from rigeside vally

round garnet
#

oops crash

#

IT WORKS NOW

#

thank you chat

soft ginkgo
#

Quick Question:

After using the SMAPI installer, I've been keeping the files for the install on my desktop.

Is this even needed?

Please @ with replies ❤️

lament vortex
soft ginkgo
lament vortex
#

Yes, the game doesn't need the SMAPI installer in any way

soft ginkgo
#

TYSM ❤️

slender pike
#

do i need _MACOSX files?

#

im on windows if that changes anything

dusty spruce
#

you don't need them on Macs either

slender pike
#

ok yay

thin hawk
#

how tosolve this

visual marten
visual marten
thin hawk
#

i can't find mobile tutorila

visual marten
#

Oh

#

idk mobile, can't help ya

neat plaza
#

what host is that azael

visual marten
neat plaza
#

ahhhh

#

does it allow subdomains?

visual marten
#

just gave em my own domain

neat plaza
#

(i mean ofc it does you're on one but can you still do stuff on the apex domain)

visual marten
#

Ye

#
#

for example

ionic aurora
#

hello! my sister has an issue regarding SMAPI installation. she's a mac user, and downloaded it through GOG. we followed the installation instructions, but this error message shows up:

#

we've tried looking at troubleshooting guides and such online, but no luck. :((

visual marten
#

Did you install using the install on macOS.command

neat plaza
#

does tixte allow you to still sue it

visual marten
ionic aurora
#

just can't get the game to open for some reason T_T

neat plaza
#

i've been using tixte but didn't realise you could do that (upload.systems doesn't) so thank you!

visual marten
ionic aurora
#

nope

visual marten
#

@neat plazahttps://img.azael.moe/brave_XivJbycGdt.png

Cutee >~< | UwU *pounces on you*
#

me love my CNAME records

#

sorry @ionic aurora you'll need to wait for someone else to help ya, I'm already done with tech support for today
(I do it for a living.)

neat plaza
#

oo

ionic aurora
#

that's alright! thanks anyways :D

native dragonBOT
lament vortex
#

scroll down a bit until you see the part about the game missing dependencies

bold geode
#

Does reshade work with stardew valley?

neat plaza
#

yeah

bold geode
#

like is there actual depth to stuff?

visual marten
#

Why would you need reshade with.. stardew...

lament vortex
#

there are a few reshade presets for stardew already

visual marten
#

okay but.. why..?

bold geode
dusty spruce
#

to tone down the colors a bit

lament vortex
#

why not lol

visual marten
#

Weird.

#

I'd rather have more vibrant colors

dusty spruce
#

people seem to go the other way lol

visual marten
lament vortex
#

search them on nexus

visual marten
#

I want a cat.

bold geode
#

ok is there any mod that changes the 0-99 color sliders into proper HSV or RGB?

lament vortex
#

No

dusty totem
#

Has anybody else tried running DSV on the Steam Deck? I've been trying to run it on mine, but when I add the mod to my mods folder, it introduces stuttering every ten in-game minutes. Is my only option to turn down the lightweight configuration all the way to Ultralight? I've already tried Light which didn't solve the stuttering.

pallid heart
#

hi
i donwloaded SMAPI on mac and it works just fine

#

but i cant find the mods folder anywhere

#

to put mods in the folder so it can run

long brook
#

!findmodsfolder

native dragonBOT
pallid heart
#

thanks :)

#

and do i just dump the mods in the mods folder

neat plaza
#

unzip them

pallid heart
#

i mean ya they're in

#

ya

dusty totem
pallid heart
#

yeah

#

i dont think these are zip files just look like

#

normal folders

long brook
#

Safari (on mac) auto unzip files after opened iirc