#archived-modded-support

1 messages · Page 192 of 1

rich cape
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I uploaded this- so no idea why it's not updating.

ornate tide
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can you upload the raw log onto here?

rich cape
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Sorry to ask this- how exactly would i go about doing that?

ornate tide
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just drag and drop it into discord

modern python
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drag the text file into the chat

rich cape
native dragonBOT
ornate tide
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ooh okay it worked i think

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how are your saves crashing? it just wont load at all?

rich cape
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yup, I attempt to load them, then smapi and the game itself close

ornate tide
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that sucks because smapi doesnt even catch what made it crash in the log

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could be stardew realty? but honestly I have no idea

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so you can get rid of pytk and switch to pytk lite (i noticed you have portraiture)

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map edit doesnt need pytk, even if it has it listed

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the mods you removed seem to be mainly content patcher mods so i dont really know the problem

rich cape
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I'll try that! Yeah the ones I removed were content patcher mods from what I remember- so they really shouldn't be causing everything to crash.

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Unfortunately still crashing- thank you for trying to help though! :))

unreal light
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"[SMAPI] - Aimon's Fancy Greenhouse pack for Custom Walls and Floors 1.0.0 because it needs the 'Custom Decoration Areas' mod, which couldn't be loaded."

How do I fix this?

modern python
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upload a full log please

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

unreal light
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ah i tried but the log is too big 😭

modern python
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!logtoobig

native dragonBOT
delicate cipher
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After uninstalling and reinstalling it worked, no idea why, maybe it didnt complete the first time welp

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Thanks for the help

unreal light
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oh no, nvm it says in the error to reinstall the mod to fix the load for the mod, sorry for bothering SDVpuffersweats

short breach
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.4.0, with 135 C# mods and 184 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

short breach
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If anybody has a solution to this issue, please do ping me.
I gotta catch some sleep now.

lament prairie
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If this is confusing, screenshot the permissions

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 407 C# mods and 1215 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lament prairie
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ES updated to not use TMX

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Looks like some other mods assumed it still did

near wind
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I have an audio description on in my game. I can't find where to turn it off.

scarlet quail
near wind
upper warren
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So I have a weird problem. I have two clone 'strays' of my dog running around my farm (so 3 identical dogs in total). As far as I can figure they originated from the 'AdoptNSkin' mod which I had put on temporarily when I was still deciding what dog skin mod I wanted (a lot of them use this as framework) not realizing this came with the strays. I very quickly deleted it when the skin i chose didnt need that mod but the 2 clones persist. Ive tried everything I can think of. Putting the adoptNskin back and redeleting it. Using the 'chat commands' to run a delete unowned dogs command that Ive heard of working for others, I even tried just deleting all the dogs (including my own, which i dont want to do) with a command. But all 3 dogs remain. Ive scoured the mod files, gone through google, checked mod support, downloaded delete mods...Ive spent hours on this. and they are still there! I wouldnt mind so much if they werent all 3 identical and they 'Strays' seem to randomly replace my actual dog. Theyve also stopped me from getting into bed before

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i can only find 2 right now but I can assure you there is a third lol

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they also seem to replace my dog? or sometimes it says 'stray' and sometimes it says 'clover' (the name of my dog)

lament prairie
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Yeah I’m actually not sure what drives the randomly changing icon

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Looking identical (assuming you removed AnS) is just a function of a CP mod

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You can try removing the dogs by reinstalling AnS and trying the chat commands

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Alternatively, and as a last resort, you can try save editing

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Save editing is finicky and risky if you don’t back up, but is pretty effective when done right

upper warren
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i did try reinstalling it and using commands but its possible i just wasnt using the right one? do you know of one that might work?

lament prairie
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I would try checking the AnS mod page for the commands

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Since I never remember them

upper warren
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thank you

upper warren
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.....adopt n skin only mentions the one dog?? XD

lament prairie
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Uhh weird

upper warren
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it just says 'clover' which the dog that you know...is supposed to be there!! XD

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i think i might have found something in the config file to fix it. im checking right now if it worked

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🤞

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one dog bb!!!!

dense bolt
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Huzzah

brazen mortar
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 108 C# mods and 186 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
brazen mortar
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i don't think i'm in that one. i'll find it

modern python
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its linked in the nexus page

brazen mortar
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alright cool

rose delta
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anyone know hot to fix this

halcyon igloo
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fix what

rose delta
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the randomizer isntworking and its tellingme to update

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but i have the newest one installed

modern python
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isnt the randomizer outdated

halcyon igloo
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i've never even heard of this lol

rose delta
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¯_(ツ)_/¯

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i downloaded 1.1.1

modern python
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manifest error then

rose delta
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it says i have 1.1.0

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how do i fix that lol

modern python
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you can either ignore or edit manifest

halcyon igloo
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i mean fixing the manifest won't fix the mod if it's not working and outdated

rose delta
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rip

modern python
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yeah if it was from before 1.5 (which it appears to be) it might just be borked

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a different randomizer was uploaded about a month ago, see if you can find that one

rose delta
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alr ty

misty heron
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https://smapi.io/log/e47b92992daa4b54afb75cd24418d555 Trying to make heads and tails of this. Everything is fine. Loads fine, but when I hit the farm, I get "System.IndexOutOfRangeException: Index was outside the bounds of the array." and warped to the upper right hand corner of the river farm. Any suggestions/leads on how to fix this issue?

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 154 C# mods and 178 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

misty heron
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... I am using the Shiko mod Governor, it's going to be outdated.

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I'm thinking my use of an outdated mod according to smapi might be the issue, I dunno. Any and all suggestions are welcome.

ebon jolt
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My CJB Cheats won't load. What do I do?

lament vortex
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

ebon jolt
halcyon igloo
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no the link

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follow the instructions

tough halo
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does anyone know why tbese two mods would interfere with Better Chests? I love both of them because theyre useful for other things but I really want to use Better Chests for the crafting thing

halcyon igloo
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i believe those mods already perform those functions?

tough halo
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I cant craft anything near the chest

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despite the mods allowing you to do so

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nor can i craft anything while in the chest menu itself, i still have to drag the items out

halcyon igloo
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i feel like you don't need convenient chests anymore, there's not really any unique functions that it's purported to provide

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also it's old

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and better chests does the thing

near terrace
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Convenient chests is obsolete, yeah.

tough halo
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okay so if i delete should i then be able to craft nearby

halcyon igloo
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if the setting is set in better chests yes

ancient escarp
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am i able to get 100% completion and then add an expansion mod like ridgeside or sdve

halcyon igloo
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yep

ancient escarp
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thank you !!

halcyon igloo
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like technically you can but it's gonna be funny to have all the new villagers treating you like you're the one that just moved in lol

ancient escarp
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i have sdve and im debating adding ridgeside as well but it would a lot more that i’d need to do to get 100% completion

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add^

halcyon igloo
ancient escarp
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oh thats amazing wow

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the more you know

tough halo
ebon jolt
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 14 C# mods and 0 content packs.

halcyon igloo
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there's no error for CJB cheats. what is your hotkey set to?

ornate tide
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!uiinfosuite your cjb cheats is loading but your ui info suite is outdated

native dragonBOT
ebon jolt
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But when I open the Settings Menu, the CJB cheats doesn't show.

halcyon igloo
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it's a separate menu hit P

ebon jolt
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This is what my menu shows.

halcyon igloo
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you need to be in the game

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Load your save

ebon jolt
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It shows my CJB Cheats Menu but what about my CJB Spawner?

halcyon igloo
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if you can't get a mod to work checking the description to make sure you've seen everything is a good first bet

ebon jolt
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Oh sorry about that.

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I played this game a few months ago but it wasn't like this before.

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Sorry my bad.

desert olive
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 42 C# mods and 84 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
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trash the boots and spawn in new ones

ornate sorrel
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Well I found smapi in the file path shown here: D:\Rainbow six siege\steamapps\common\Stardew Valley but when I enter that file path to stardrop it says the given file isn't stardew modding api do I have to make a separate file for smapi?

halcyon igloo
halcyon igloo
ornate sorrel
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oh that's the issue I'll try this

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Yeah it worked thank you so much

desert olive
tough halo
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does anyone know of a map editor that works on RSV/SVE/East Scarp?? the one i have, the main one i think most have, doesnt affect those areas

golden pulsar
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i’m trying to download immersive elliott mod, but it’s a rar file and i’m just having trouble moving it into the smapi mods file

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i’m on an Apple laptop. i’m planning to get a windows 10 laptop soon

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nvm figured it out

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i forgot i downloaded Keka awhile ago. thx keka ❤️

dusty stump
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whenever i try to open stardew valley with smapi it fully closes itself before i can even see the console for any possible errors, can i have some help with this? im new to smapi and also stardew overall so this is a bit confusing

halcyon igloo
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

halcyon igloo
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!troubleshoot there’s a bit about running from command line in here

native dragonBOT
dusty stump
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one min\

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i restarted my computer and reinstalled the game and it came up w this

dusty spruce
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you changed the Steam thing wrong then

tough halo
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for some reason, i'm unable to craft near my chest. i have a tone of mats, but i cant craft anything outside

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thought i fixed this issue when i got rid of convienent chests since it was old, but now it still wont work

halcyon igloo
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there should be a craft from chest option somewhere to enable i feel like

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not just craft from chest distance

near terrace
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That's what I was thinking

halcyon igloo
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check the config.json if you can’t find it

sour crater
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Randomly when going to bed my console gets spammed with this error:

--- End of stack trace from previous location ---
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
   at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
[game] An error occurred in the base update loop: System.Exception: Error on new day:
---------------
Object reference not set to an instance of an object.
   at StardewValley.Game1.UpdateShopPlayerItemInventory_PatchedBy<Esca.CustomNPCExclusions>(String location_name, HashSet`1 purchased_item_npcs)
   at StardewValley.Game1._newDayAfterFade()+MoveNext()
   at StardewValley.Game1.<>c.<newDayAfterFade>b__716_2()
   at System.Threading.Tasks.Task.InnerInvoke()
   at System.Threading.Tasks.Task.<>c.<.cctor>b__277_0(Object obj)
   at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
```I can't remove the CustomNPCExclusions mod because an important mod needs it. It's seemingly a 50/50 each day to happen.
tough halo
native dragonBOT
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@tough halo You leveled up to Cowpoke. You can now speak in our voice channels and share images in all channels!

tough halo
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i'll try looking through the config

halcyon igloo
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hmmm ok check the json then yeah

tough halo
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cause individsually adjusting each chest settings also didnt work lol

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the config says 0, I assume I can change that to adjust it? But idk what to put exactly

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like 0 as in 0 tiles i assume but then what would unlimited/world convert to in terms of tiles 😭

halcyon igloo
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set CraftFromChest to World

tough halo
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oh i see i was looking at the wrong one

halcyon igloo
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0 to -1

tough halo
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aight relaunching now AhriNod

halcyon igloo
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did you change the distance to -1

tough halo
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Yes

dusty stump
tough halo
halcyon igloo
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welp

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i think matt might be asleep rn to ask

tough halo
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woah

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relooking at the config

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it reverted the -1 to 0 again

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or im crazy and changed something else to -1

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okay take 2

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yea no it jsut aint working, i quadruple checked the text this time 😔

sour crater
fickle crystal
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can someone help me downloadmode

near terrace
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!gettingstarted

native dragonBOT
fickle crystal
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mod not working in game

near terrace
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what's not working?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fickle crystal
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its not working

near terrace
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send your log

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can't help you otherwise

fickle crystal
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okey

fickle crystal
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ı cant send

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ı try to send but nothing happens

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so hard ı try upload xtardew valley 😳

pseudo yarrow
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could someone walk me through on how to change the keybinding for the cheat sheet?

pseudo yarrow
tough halo
pseudo yarrow
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and yes cjb

tough halo
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mine says D4 cause of my own control scheme, so just set it to which key you want

pseudo yarrow
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now its not even saying that the CJB cheats menu isnt even there

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i got to menu and that was as far as i got

warm island
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I want to say Sprite master (with resampling off personally) has made the 100 mods I have load so much faster.

fickle crystal
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can someone come dm and help me download mode ?

dusty spruce
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!gettingstarted

native dragonBOT
near terrace
misty heron
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Like I said, I’d like to get a direction on what mods to look at.

gaunt gust
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whoever did event "#0", which is...weird

misty heron
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This is a start and I think I know the mod

tough halo
lilac junco
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hello, i've got a stardew valley expanded modpack i'm playing with as my first modded playthrough
been trying to figure out what part of the mods messes with these sprites being invisible but couldn't manage to find the culprit since most visual mods i have affect either NPC portraits or animals (and i have daisyniko's earthly recolor pack installed too)
it pretty much applies to most items on ginger island (the golden coconuts look like glitched diamonds) and a bunch of equippable rings

lament vortex
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lilac junco
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Ooooooh the site says i can update two mods, lemme check if that fixes the problem

red carbon
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Is it possible to mod the game while having it on steam right?

lament vortex
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yes

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!gettingstarted

native dragonBOT
red carbon
#

Ty

lilac junco
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 24 C# mods and 19 content packs.

misty heron
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 154 C# mods and 161 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

misty heron
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Like, if the log doesn't mention it, but, when trying to load a farm, I go into a loop of an error.

lament vortex
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!reset bruno, can you try this?

native dragonBOT
lilac junco
# lament vortex !reset bruno, can you try this?

Thanks, I'll try this out later, I'll have to backup my savefile and stuff because I'm pretty sure if i booted this up again with my modded savefile it might get corrupted

Might be something with the XNB mods I have maybe because I've been sitting on them for a while and i forgot they were even a thing

lament vortex
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yep, xnb mods could certainly cause that

lilac junco
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Cheers, will return later if there's more problems to deal with (i'm hoping this fixes it, at least it should)

sour crater
misty heron
ruby vector
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@tired brook

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I was told to ping him here for testing

dusty spruce
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???

coarse olive
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Hello! First time trying to mod Stardew Valley and it gives me empty terminal and the game won't launch. I have installed SMAPI and now trying to install the UI Info Suite 2 but now the game won't load, how do I fix this?

dusty spruce
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!gettingstarted did you follow this tutorial?

native dragonBOT
dusty spruce
#

Also

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!uiinfosuite

native dragonBOT
dusty spruce
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But I’d focus on getting SMAPI itself to work first

coarse olive
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I believe I have followed the instructions because it worked at first ;;w;;

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now its just giving me this (thats empty and its just my wallpaper)

ruby vector
dusty spruce
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Ah, see, it helps if you include the context when pinging

ruby vector
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Okay

dusty spruce
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Also, geez, Pathos trying to fix his mods in this dumpster fire of a state Android SMAPI is in?

ruby vector
autumn flower
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Man works hard

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😔

tired brook
void crown
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out of curiosity, anyone have issues with occasional lag/frame drops when running a ton of mods? I do run a TON of mods (like 300) but my pc should be able to run it just fine. I usually just close the game, verify files and then there wont be any lag for about an hour then it comes back. just curious since its a tad annoying at times and if theres a fix i couldnt find it 🙂 (theres no errors in smapi console btw)

modern python
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have you tried spritemaster

dusty spruce
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i doubt the file verification does anything

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placebo effect

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modding the game doesn't touch any files the file verification process does

void crown
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thats what I thought but I figured I would try it since I couldnt think of anything else 🙂

void crown
modern python
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it changes the graphics but also improves performance

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the graphics can be disabled tho if you want

void crown
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I might try that. I dont think its a graphics issue but its probably worth a shot. thanks 🙂

pulsar kindle
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Hi guys, I have a question and would appreciate if someone could answer me, I downloaded a few custom maps and some of them have their own farm cave which is very nice, but I also have grandpa farm which doesn't have a custom farm cave but I did download a farm cave mod for grandpa's farm. Is there a way that I can have that farm cave mod only activate for grandpa's farm and not for the other custom maps?

urban night
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Hi. I have been away from stardew for a year now and I installed it throuh steam today, ran it and its all good, I downloaded smapi 3.18.3 from the site and it installed all fine. smapi says to run it as usual but steam just opens a terminal and nothing happens. I can run the game from the file in the common folder (yes i am on a mac) all fine but not from steam, is this to be expected?

lament prairie
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Do you get an error?

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And is it this one?

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.q 6004

devout pumiceBOT
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[#6004] "Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the 'System Integrity Protection', which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:

  • Right click on StardewModdingAPI or StardewValley Unix executable files in your game folder to open the game.

  • Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

  • Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
    https://iterm2.com/

  • Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state." - @lament prairie (10 Jan 2023 @ 06:27:58 PM UTC)

lament prairie
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Something about open not being allowed

snow dock
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 126 C# mods and 373 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

snow dock
#

any help would be appreciated, ive tried my best following all of the instructions but im still having issues

wet rune
#

Does anyone use the Golden Walnut Machine mod?

lilac berry
snow dock
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i am using an unofficial update for child age up

urban night
lilac berry
snow dock
#

let me check

lament prairie
snow dock
lilac berry
# snow dock iim unsure. is there any way to make child age up work?

it would involve rewriting the code to match LittleNPC instead.
You also have Child to NPC installed, so Child age up should be working.
Child to NPC and LittleNPC are supposed to do the same thing, and both should not be installed. LittleNPC is a lot less buggy though.

snow dock
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oh ok ill see if that works

near terrace
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that does indeed mean that those loose mod files won't load

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they need to be nested in their own subfolders in order to load

modern python
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1 folder per mod

neat plaza
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that is not a mod

dusty spruce
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(or, well, not an SMAPI mod)

neat plaza
#

is that in your mods folder

dusty spruce
#

neither of the 3 mods named similarily to that have whatever you screenshot above

near terrace
#

that doesn't look like a mod at all why is there an exe in there

neat plaza
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it isn't

near terrace
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ah I see

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didn't open the link, admittedly

neat plaza
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wdym on the side

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yeah

gaunt gust
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Sure! If it's a content pack or if it's a simple enough c# mod especially

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Check the comments though

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That's probably fine, yeah

modern python
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isnt stardew roguelike the one that says to not have any other mods

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i dont recall anything else beyond that that conflicts with each other but i could be wrong

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nah, stardew mods are very flexible, you usually only run into problems if two mods try to edit the same thing or if one adds something to a map that is changed by another

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(or if it completely changes the format of the game, like roguelike does, but those arent that common SDVpuffersquee )

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check out alternative textures! its a framework mod that gives you the option to change the textures of vanilla furniture

flat quest
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yo has anyone had a "Oops! Steam achievements won't work because Steam isn't loaded" before?

modern python
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go to the nexus page and look at the “mods requiring this file” section, youll find loads of options

flat quest
modern python
#

yep, but theres a looot of options to choose from

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easiest way to get more furniture

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also dynamic game assets but that one is not as widespread

modern python
native dragonBOT
native lotus
#

You can launch steam and launch the game

spring timber
#

Hi
I got some trouble with fashion sense on android

It says i don't have any fs pack downloaded whenever i try to click the mirror in game

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But i have 4 or 5 installed

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Or at least that's what smapi says?

dusty spruce
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

modern python
#

most stuff on android is broken, wouldnt be surprised if FS was one of them

steel nebula
#

@river rapids hi I wanted to ask a question about A&S

brazen mortar
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 115 C# mods and 196 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

brazen mortar
#

I'm already aware of the Haley warning spam and the stuff with the failure to load happened when looking at Lavril/Lucikiel events with Event lookup.

The loop breaking or something usually starts happening after installing ginger island mainland adjustments- i think?

cyan flame
#

when I use a debug command in Smapi i get "[Console Commands] Sent debug command to the game, but there was no output."

#

how do I fix this

neat plaza
#

Thats not an error

cyan flame
#

yea I'm aware, but how do I make it so there's an output lol

modern python
#

itll say that sometimes but still have an effect in game

cyan flame
#

how do I reset the special orders board?

#

and my quests

flat quest
#

i think i got it, I had a quotations in front of the C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley thing

#

thanks vinilla

modern python
#

and then %command%

flat quest
#

i didnt type a command thing

modern python
#

thatll have to be part of it for it to work

flat quest
#

where do i put the %command% ??

modern python
#

"C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley" %command% this is what it should look like exactly

flat quest
#

oh yeah vanilla SV is running rn

#

okay ill try that

#

everything looks good rn

#

besides some skipped mods but idrc

#

preciate the help @modern python SDVpraiseyoba

modern python
#

no problem!

brazen mortar
native lotus
flat quest
#

what the heck is lutris?

#

a mod?

native lotus
#

Except for the steam achievements

#

It’s how I launch my games on Linux

flat quest
#

ooh yeah

#

i just searched it

blazing gulch
#

Oh yeah anyone had problems downloading the latest sve updtae?

flat quest
#

it took me a while to but in the end no

chilly siren
#

So with .rar mods, how do i get them to my game?? i just got crop seeds for ridgeside and it's a .rar file, i have it opened but i don't know how to get them to my game

lament vortex
#

!unzip

native dragonBOT
#

Files with the extension .zip, .rar, or .7z are archive files, which you can extract to get the actual files inside. For a .zip file, just right-click (or long-press on Android) it and choose the option like extract or uncompress. For .rar and .7z, you need to install third-party software first, like 7-zip https://7-zip.org/ on Windows (get the x64 version), Keka https://keka.io/ on macOS, PeaZip https://peazip.github.io/ on Linux, or ZArchiver https://play.google.com/store/apps/details?id=ru.zdevs.zarchiver on Android.

chilly siren
#

So i have to install 7-zip for rar files?

modern python
#

or use another unzipping software if you already have one, like winrar

#

just do the same thing as you do for zip files

chilly siren
#

thats what im trying to figure out

#

Yeah, i double click zipped files and drag the actual file to the folder but with winrar i cant

#

Okay, i figured it out, thank you

orchid fulcrum
chilly siren
#

i couldnt drag, i figured it out tho

orchid fulcrum
#

Oop sorry late reply

steel nebula
#

does anyone know how to edit the farm animals config file for BAV by chance? COuld I ask for a bit of help after DnD??

thick wadi
#

Does anyone know how to change the skin color of “expressive elf ears and overlay” im using the default overlay version

#

Nvm I think it’s cause of the gh peach body mod I have 😭

hoary bane
#

You can toggle off the skin color change in GH's body.

coarse olive
#

Hello! First time trying to mod Stardew Valley and I couldn't load the game. I have asked last night but I still couldn't load the game so I wanted to ask again.
I've installed SMAPI and was able to load the game, but when I tried to install UI Info Suite 2 (by putting the files under the mods file) the game refuses to load. Deleting the mod files does not work. But the game load just fine without SMAPI. I am doing the installation with someone else and they were able to get the game loaded with mods just fine. Can someone tell me if I do anything wrong or if there is something wrong with it?

hoary bane
#

What platform? Steam?

coarse olive
#

Yes

hoary bane
#

Did you unzip the mod before putting it inside?

#

Are you saying the game refuses to load entirely?

coarse olive
#

Yeah ;;w;;

#

Yeah to both ;;w;;

hoary bane
#

Hmmm.

#

!troubleshoot can you try this?

native dragonBOT
coarse olive
#

I also did the thing with the launch option, which works at first but once I installed a mod it just wont load. The game only loads without the launch options

#

I've tried it but gonna give it another try

hoary bane
#

If you remove the launch options it'll load the vanilla game instead. Can you set the launch options on steam again and then give a screenshot of your mods folder?

coarse olive
#

Just tried it and it works, but when I put in Ui Info Suite 2 it wont load and just gives me this

#

Thats just empty

#

this is my mods folder

upper warren
#

So I have a horribly stupid question. I have all my copper tools but for some reason I cant seem to use the multitile hit on the watering can and the hoe. When I click and hold nothing happens. Now I do have quite a number of mods, which is why I put this here. However Im not convinced that thats whats causing the issue since all my mods are purely aesthetic like better horses, cuter animals, etc. save for some common mods like UI infosuite. I cant imagine any of them affecting the tool powerup, but I also dont know what else could be the problem if its not a mod. Im stumped

orchid fulcrum
upper warren
#

im probably being incredibly stupid and just missing something obvious

modern python
orchid fulcrum
modern python
#

nah it looks like the wallpaper

orchid fulcrum
#

Yeah wall paper with a program open but just transparent in the middle. My bad.

inland prism
#

Question! What exactly does the mod “Yagisan's Custom NPCs for NPC Map Locations” do for the Ridgeside Valley map? I want to use the functions of NPC map locations for rsv map but I’m not sure if that’s possible? I also wanted to try fixing the minimap for rsv but instead I disabled the feature

dire fractal
#

If vinilla what’s that Smapi log command called

#

Where you find what your Smapi runner said before it booted up stardew

#

!smapi

native dragonBOT
#

SMAPI (https://smapi.io/) is the mod loader for Stardew Valley. It loads mods into the game, provides APIs for mods to use, intercepts errors, and backs up your save files automatically.

dire fractal
#

Nope

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dire fractal
#

Ah ha!

#

@upper warren

coarse olive
orchid fulcrum
upper warren
#

oh gods. now y'all are gonna judge my mods XD

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 35 C# mods and 40 content packs.

carmine swan
#

would any modding people be able to help me out with converting some xnb files into a cp mod? i've tried but i'm too stupid TvT

dire fractal
upper warren
#

yaaahhh.....but like....i love that mod and it still works?? idk man

#

i dont think my fish are messing with my tools regardless lmao

radiant valve
coarse olive
radiant valve
near wind
#

Idk how to find this or really even know what it means.

radiant valve
#

!gmcm Do you have this mod?

native dragonBOT
#

Generic Mod Config Menu (or GMCM https://www.nexusmods.com/stardewvalley/mods/5098) adds the option to edit some, but not all, mod configs from either the title screen or the options page in a save. It also has a special screen to edit keybinds for all mods with GMCM integration.

The presence of the gear it adds to the title screen is not a method for checking whether mods are installed, only whether GMCM is installed.

upper warren
#

oh...i dont know.... i actually dont remember putting that on. deleted it. hopefully that helps. i cant check at this exact second

merry viper
#

is alternative textures not compatible with multiplayer? i'm on multiplayer, and some textures are showing while some aren't

radiant valve
#

Hopefully it does as thats the only mod that even mentions tools

halcyon igloo
halcyon igloo
merry viper
#

we both have the same mods, so i'm not sure

halcyon igloo
#

not all the textures are showing up in the options you mean?

merry viper
#

when i retexture a furniture item, they're not seeing the retexture. it's remaining the vanilla texture but only for some items

halcyon igloo
#

i'm pretty sure it's per person what texture shows up

#

they can choose their own

merry viper
#

the thing is, some things are getting retextured on their end when i change it while some aren't

merry viper
#

for instance, i'm repainting 2 walls the same texture. one of the walls on their end gets repainted the correct texture while the other remains vanilla texture

halcyon igloo
#

huh interesting i'm not sure then, i've never really tried AT with multiplayer

near wind
radiant valve
#

Its better to use the generic menu config mod

halcyon igloo
#

the stardew access mod entirely? i mean if you don't need it

#

or yeah just use the GMCM menu. i'm not familiar with the specific settings of the mod since i don't use it

near wind
#

Okay that seems to have worked, thank you!

steel nebula
#

hey all can anyone tell me why i am getting this error in adopt n skin? I dont get any issues when the skin.pngs were in the assets folder and not in the skin folder but when i moved the .pngs into the skin folder proper i get this:

radiant valve
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

steel nebula
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 62 C# mods and 142 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

steel nebula
#

if i moved the skins back into just the assests folder this error will disappear

#

but i dont think the smapi commands would work right

ruby vector
upper warren
hexed quest
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 46 C# mods and 68 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

steel nebula
#

i uploaded my smapi log. Can anyone help me really fast?

radiant valve
#

Wheres the log

steel nebula
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 62 C# mods and 142 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

misty ice
#

where do you download stardew expanded? i dont wanna get a virus because a lot of the searches look sketch as hell. does anyone know where to download it?

dusty spruce
#

Nexus.

#

always Nexus.

misty ice
#

tysm!

#

is it free? (sorry i dont really game a ton so im not used to downloading mods lmfao)

dusty spruce
#

yes

misty ice
#

alr tysm!

oblique thistle
#

Im currently using both Coal Fruit Trees and Automate, however the Coal fruit wont automate into the charcoal kiln, is there a workaround for this?

radiant valve
#

Doesnt the charcoal kiln turn wood into coal

fallow kestrel
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 72 C# mods and 187 content packs.

fallow kestrel
#

hey hey hey, so i've been having some trouble with these mods, and basically it's gotten to a point where the friend i'm playing with sent me a folder of his mods, so he has the exact same ones and they work perfectly for him, but for some reason when i go to join him it doesn't work, and even when i join my own worlds i have huge lag and apparently a whole bunch of issues with dga? i've reinstalled it multiple times with no luck

radiant valve
#

Some of them arent loading bc ur missing requirmemts

oblique thistle
radiant valve
radiant valve
oblique thistle
#

would i be able to add it in myself?

radiant valve
#

Uh, maybe the automate mod page has info on that

oblique thistle
#

ooooft that seems awfully complicated to do, might need to enlist some help tomorrow ahah

silver canyon
#

Hey guys I have a question

#

so is here someone who is in the stardew valley cafe on NAVER?

dire fractal
#

how can i fix my spouse room layout? i'm using sea breeze farmhouse, multiple spouses, and custom spouse rooms. 🙂
dont mind that one room it's supposed to look like that

orchid fulcrum
#

Anyone got the vanilla accent interface? can anyone point out where is the code for the money is on the content.json? please n thank you

royal matrix
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 82 C# mods and 136 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dusty spruce
#

if you want someone to share a mod from Naver with you though, don't bother - this is considered mod piracy

dusty spruce
#

that's my only idea

royal matrix
#

I CANNOT THANK YOU ENOUGH FOR ANSWERING!!! Will consider getting more RAM

tired brook
dusty spruce
royal matrix
#

plus i deleted Sprite Master

dusty spruce
#

try running without SpriteMaster

#

i know it makes loading longer, but worth trying

#

if it stops lagging, then that's probably the issue here

thick wadi
#

Is the expressive ear mod fashion sense not showing up for anyone else? Or is it just me

uncut rune
#

Ok so I'm looking for help trying to mod my stardew valley on xbox one

modern python
#

you cant mod on the xbox

uncut rune
#

I heard there was a way

modern python
#

wherever you heard that from was wrong, you can only mod on the pc/mac/linux, and switch (which is extremely limited and also risky)

hoary bane
nova briar
#

Quick question does anyone know how to add an app exemption on MSI afterburner I'm trying to run SMAPI

#

That's the message that comes up

#

I can't find a way to add an exception

worn sedge
#

smapi does not work for me when i run it the installer window disappear and i get a null file that has this text " 'findstr' is not recognized as an internal or external command, operable program or batch file." writing in it

i also copied n pasted findstr.exe in jave's bin file and tried to install it manually as well when i run it i get a " has stopped working " window and made the game path an exception in my anti virus is there a way to make it work

dusty spruce
steel nebula
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 62 C# mods and 142 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

steel nebula
#

I don't think anyone got the chance to see my A&S issue, mostly cause it was super late when I posted it.

#

@.@

#

Also I can't seem to use the sell command for getting rid of strays. I could be typing it wrong so does anyone know the syntax?

thick wadi
#

Did you find out? I would like to know too 😭

dusty spruce
#

are you using some kind of mod manager @steel nebula ?

steel nebula
#

Should I try stardrop?

#

I use MO2 for skyrim

dusty spruce
#

i was about to blame whatever mod manager you would be using, but since you're not using one, i have no clue

steel nebula
#

Yeah. I did ping the mod author and sent them a dm but no response yet

#

They could be busy which is understandable

mild talon
#

@misty heron show me ss of manifest and I can try to help

dusty spruce
#

the author didn't respond to anyone on Nexus in the past year

misty heron
dusty spruce
#

so you're unlikely to get a response

mild talon
#

Oh. Uh.. hmm

#

Is it c# ??

steel nebula
#

They are on this discord too but eh. I guess I can set the skin manually or just ignore it.

quick dock
#

but i did find an alternative kind of?

thick wadi
quick dock
#

one second

misty heron
#

Maybe it's in the other file?

dusty spruce
#

it definitely is in the other file

misty heron
#

The content file

dusty spruce
#

(the map has an FTM and a TMX component)

misty heron
#

Btw shockah, love your XP display mod.

mild talon
#

Ah so same thing in Diff manifest

quick dock
mild talon
#

It mist be listed as dependency somewhere !

misty heron
#

... Odd

misty heron
#

I don't see it in content...

dusty spruce
#

geez, i JUST realized what the emoji in your name mean Choop

mild talon
#

Not rly b/c maybe pytk is needed for specific part ig

dusty spruce
#

that took me a while...

mild talon
#

Tell me!

#

Idk wym lol

#

Ohh nvm

misty heron
#

Fuck it, Imma just delete it.

mild talon
#

O. Extreme.

misty heron
#

Lot of save data...

#

Anyways, yeah, if it's not gonna work without pytk, and it's going to be difficult on where the dependency is, then Imma just play it's game and nuke it.

mild talon
#

@unique sinew - sorry for ping but you're our hope! How can we delete the pytk dependency from the Meteor Farm Map mod

#

See what he says

steel nebula
#

Help me Obi-wan your our last hope....sorry

#

I couldn't help it

mild talon
dusty spruce
misty heron
#

... What?

mild talon
#

Ahh dang. Sorry Draylon! I had a feeling that was prematur

misty heron
#

That doesn't look like my manigest

dusty spruce
#

like i mentioned earlier, there are 2 manifests

#

because there are 2 components

#

it's in the TMX one

misty heron
#

OH

#

GOD I AM A DUMBASS

#

Yeah... there it is

mild talon
#

[Retract ping SDVpuffercoolest ] I can't do that, can I lol

modern python
#

hey, maybe this can be a prompt for him to update it SDVpuffersquee

misty heron
#

I swear, I am not this much of an idiot all the time

#

... Speakin of

#

Imma do that thing where I find out by fucking around

mild talon
#

GL peace be with you 🖖

steel nebula
#

Least most of ya'll can edit files like that. I have no idea how to code. I'm too scared to touch it

misty heron
#

Well you see

dusty spruce
#

that's not even close to being code

misty heron
#

I do this thing called fuck it energy

#

Here's how it works

steel nebula
opaque hawk
#

Can i ask a question?
How can i make cbj cheats menu to work on Android? I tried everything but I'm still confused about what to do

dusty spruce
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

opaque hawk
#

I've already downloaded smapi and stuff I'm just confused on how to make the menu to work

misty heron
#

Questions, the spawn chance thing, is it out of 100 or just... chances?

dusty spruce
#

the point of that command was to say "shit is broken"

opaque hawk
#

Oh so it doesn't work on Android?

dusty spruce
#

barely anything does at the moment

#

it's not worth trying to mod on Android right now

misty heron
#

Shits fucked

#

For now

#

ANyways, that "spawn chance" thing.

steel nebula
#

Like with my little A&S issue, I was scrolling through the posts and I saw something called help.getactualasset, or something like that, poster linked a thing from stardew wiki. I think that would help with the asset loading if I knew how to execute that line. Sorry if this sounds so winded, I struggle with articulation

mild talon
misty heron
#

Btw, is there a way to make the main menu theme loop?

steel nebula
mild talon
#

🐛aSDVstickbug

worn sedge
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

worn sedge
#

help w this i reinstall it 5 times

mild talon
#

Do you uninstall and reinstall?

worn sedge
#

i just delete the file cuz the run window dont open for me

mild talon
#

I think you need to use the SMAPI Installer to Un/Re/Install smapi

worn sedge
mild talon
#

Did you extract it?

#

I move mine from Downloads to desktop

worn sedge
#

yeah i did that

#

n i did it manually too

mild talon
#

Not sure I understand.. the installer folder opens for a sec and immediately closes?
Then how would you install.. 🤔

#

W the Windows.bat thing

worn sedge
#

yeah that one doesnt work i did it manually like the READ.ME txt said

#

n it also didnt work

mild talon
#

Ok, sorry I'm at my helpful limit for this task but more knowledgeable ppl should be able to help you! SDVpufferthumbsup

worn sedge
stable grove
#

https://www.nexusmods.com/stardewvalley/mods/4336?tab=description&BH=0

I'm having issues getting this mod to work, I'm using Stardew Valley Expanded, the version of Romanceable Rasmodius that works with SVE and Diverse Stardew Valley (but I have it to where Rasmodius isn't being edited by DSV)

Has anybody else used this particular mod with those three and gotten it to work???

Nexus Mods :: Stardew Valley

Content patcher Wizard portrait to go with the Romanceable Rasmodius Mod and Sprite. You don't have to have the romanceable mods, but highly recommended. Works with 1.4 Stardew. The sprite and romance

stable grove
#

I'm gonna check Looking for Love's configs, didn't realize it also applies to him so maybe that's why the portrait isn't working???

soft ember
#

can someone help me figure out what this error means?

modern python
stable grove
#

Yeah that didn't work to fix it 😩

soft ember
#

so my laptop speaker wont work so that's probably why the error appears when headphones aren't plug in

#

figured it out. everything's good now. 👍

dire fractal
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 87 C# mods and 135 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

gaunt gust
compact zodiac
#

Hello, ive been having a problem with sleeping in a specific save. When i try to sleep the screen turns black and i hear a little sound and from there nothing happens. In game it is winter 8th (festival of ice) but even when i skip the festival nothing happens. I've waited about a week in real life to see if it was just my laptop but i don't think it's that. This only happens in 1 of my saves. When this does happen my smapi thing goes crazy. If someone knows what this is, please help

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

compact zodiac
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 8 C# mods and 11 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long heath
#

does anyone have an update to partiees better farm animal variety, i updated smapi and its saying 2.2.6 which is what i have is no longer compatible

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 155 C# mods and 153 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mild talon
gaunt gust
#

So temporarily remove your farmhouse mod when you upgrade your farmhouse

unique sinew
dire fractal
modern python
#

i thought free love also let you do that SDVpufferthinkblob

#

(i say as someone who has used neither)

dire fractal
#

i didn't see it in the mod description i'll see if thats included

scarlet quail
#

It is

#

Source: I have 14 children in my file.

#

It's an option in Free Love's GMCM

long heath
#

i need help again so for bfav it says i have multiple files but i dont

long heath
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long heath
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 155 C# mods and 153 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long heath
orchid fulcrum
long heath
#

wym

steel nebula
#

There is a link in the error posts on the BFAV page. It will be like unofficial ver. 3.2...something can't remeber

#

Not on my desktop otherwise I'd link it to you.

long heath
#

oh

steel nebula
#

Yeah the one made by Kevin....something or another

long heath
#

how do i find it

#

is it on nexus?

orchid fulcrum
# long heath wym

You need to install required files like DeluxeGrabberRedux and Ridgeside valley

long heath
#

its not for that mod

#

i dont have those mods anymore and i forgot to delete them

#

its completely unrelated to bfav

steel nebula
#

Uuuuuugh give me a second let me see. Give me a second. Not a mod but I've run into this issue myself.

long heath
#

ok tysm, take ur time

steel nebula
long heath
#

i alr had that ,lol

steel nebula
#

Oh!

long heath
#

the update dgives a different file and theres npo config file in that file

steel nebula
#

What you need to do then is take what's in that zip and copy it to the mod in your mods folder. It will replace some files.

long heath
#

it didnt tho

steel nebula
#

The newest version doesn't need to be configured anymore. You just drop the bfav animal into the mod folder.

Hmm werid. Worked for me TmT

long heath
#

oh

#

so do i delete old file then

steel nebula
#

Kinda. Let it overwrite it

long heath
#

let me check 1 sec

steel nebula
#

I'm not very good at explaining. It's easier if I showed it.

gentle gyro
#

in the Mac SMAPI guide, right under "SMAPI's terminal window will guide you through how to install. The following pictures should be helpful if you get confused at any point." do i choose 1 or 2? im modding on steam

steel nebula
#

I struggle with how to tell how to fix something.

long heath
#

it says bfav dragons now needs paritees better farm aninmal variety

#

but thats the old one

steel nebula
#

Yes ^^. Get the one from nexus. And then this zip and merge them together

long heath
#

huh

#

im so confused lol

steel nebula
#

It's so hard to explain!! Dx

#

I'm so sorry

long heath
#

are u ablke to make a screen share or video?

steel nebula
#

Not right now. Maybe at lunch.

#

I'm downstairs on my work lappy. Gaming desktop is in my room

#

If you can give me 30 min I'd be happy to jump in voice and help you

#

It's easier if I show it

long heath
#

ok

steel nebula
#

I'm so bad at explaining shit

long heath
#

and i deleted them and re downloaded and tried to put in mods folder but made them 2 seperate folders not replacr

long heath
steel nebula
#

Lol

long heath
#

do i put the betterfarmanimalvariety folder into the other folder? is that what u mean

#

or unzip one an put it in other

steel nebula
#

Better farm goes into the one you get from nexus

stable grove
steel nebula
#

You copy what's in the one I linked you and drop it into the one from nexus

long heath
#

the folder itself into the other folder

#

got it

steel nebula
#

Content of the zip folder into the mod folder of the one from nexus

#

It will ask to overwrite some files in it. You say yes

orchid fulcrum
stable grove
#

Not that I can see, and I did check SMAPI

steel nebula
#

@.@

stable grove
#

I can upload a log though, I just can't remember how

#

Let me get the game running first

orchid fulcrum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

long heath
#

it worked!!

#

tysm

steel nebula
#

Yay!!!!

stable grove
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 66 C# mods and 156 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

steel nebula
#

Now be careful getting the other bfav mods because the main folders sometimes have sub folders inside for like Jason assests, etc

stable grove
#

As for the out of date mods, I SWEAR I downloaded them from Nexus and as soon as I started up Stardew it began saying that for most of them

steel nebula
#

If your going to use more then one get the too many animals so you can scroll through the animals in marines shop

stable grove
#

And I'm using NMM and trying to get it to update them but nothing is being updated according to SMAPI

orchid fulcrum
stable grove
#

I thought I had all the dependencies??? Huh

#

Can you tell me what exactly is missing?

orchid fulcrum
#
  • MultiYieldCrops
  • BugNet
  • SpritesInDetail
  • Check your Date Night because you have multiple copies
stable grove
#

Was that all? No errors regarding that particular mod? I will admit it's always possible I missed it scrolling through SMAPI earlier

#

Also got those missing mods downloaded and activated and the Date Night situated

orchid fulcrum
#

!log, try it again and see if we got everyting else apart from xnb stuff

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 Pro, with 6 C# mods and 1 content packs.

stable grove
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 70 C# mods and 160 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
scarlet canyon
#

Game crashes on the same image over and over again. I updated every mod

neat plaza
#

why's there a blue box on the top left

#

(which is added afterwards)

scarlet canyon
#

What bluebox? In the room or outside the room?

scarlet quail
#

Also, since none of your mods would cause this from the log, did you happen to ever enter the Content folder of SDV?

orchid fulcrum
scarlet quail
#

i.e. replace anything in that folder

scarlet canyon
neat plaza
#

that is not part of the game

scarlet quail
#

That does not seem possible then, Jack Tahn. Verify your game files

scarlet canyon
# neat plaza

As I said, it appears every time I end the day, then the game crashes

scarlet quail
#

since your modlist is so small, I'll go over why it's not possible so I can show why

stable grove
scarlet quail
#

Your modlist is as follows

  • CJB Item Spawner
  • Console Commands
  • Content Patcher
  • Error Handler
  • NPC Map Locations
  • Save Backup
  • Elle's Seasonal Buildings
#

Of those, three are the base three mods that everyone has on install, they can't be bugged

#

CJB is updated by Pathos and would have had several posts if it was dead or causing this. Also not possible. The same goes for Content Patcher.

#

Elle's only patches the outside of buildings, but you're breaking inside the building, so that's not it. NPC Map Locations is also a common mod, and does not have that problem.

#

So, given all that, there's really just:

  • You XNB modded and your game is breaking
  • One of your joined farmhands has mods they shouldn't.
stable grove
#

Hmm, it's not on Nexus Mods

scarlet canyon
scarlet quail
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

Hence, verify your game files

#

If it doesn't work, then I will instead request you try and sleep immediately on the same day without any farmhands connected.

scarlet canyon
#

How do I verify my game files?

scarlet quail
#

See the second link in above command to reset your content files.

stable grove
scarlet quail
#

You're on steam so the above works.

scarlet canyon
#

Alright

stable grove
#

Or I should say right slick stardew and then go to properties, my bad

scarlet canyon
#

The files are alright, I'll try to end the day

#

Thank you, comrades. It worked. I heard an owl and new day started

scarlet quail
#

sounds like your friend did something to the stone owl event

#

with their mods, that is.

#

I'd check with your friend to make sure that:

  • Their game copy is legitimate (which would potentially cause an issue if it wasn't)
  • Their mods are the exact same as yours
  • Their files are verified as well
scarlet canyon
#

Well, she cleared the bridge on another island

sharp peak
#

Hello, is there a discord for Android modding? I got mods working but I'm looking to find other people who are using Android to see what mods are functional and which ones aren't. I understand if this is the wrong place for this, but I wasn't sure where else to ask. Sorry in advance!

scarlet canyon
#

And we have the same mods, same files and such

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

scarlet quail
#

You'll want to check the github, mainly.

#

There's no real "Android modding" community separate from the modding one here.

#

(Mainly because at present, it's basically just broken.)

sharp peak
#

Aw too bad. The GitHub is flooded with people trying to get smapi working at all. I guess I will just wait for an update to smapi. Thanks anyway!

stable grove
scarlet quail
#

15:56:38 ERROR SMAPI - DSV Add-On Pack - talkohlooeys' Portraits 2.0.1 because it requires mods which aren't installed (talkohlooeys.HiResPortraits, tlitookilakin.HDPortraits).

#

that OR

#

take your pick, not both

#

(pretty sure you have to use the first though since you're using DSV)

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.19.157.25970710, with 5 C# mods and 3 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

ruby vector
#

Yikes

#

Anyways

stable grove
sudden totem
#

Hello there! is this the right place to ask for modding help?

scarlet quail
#

Yep

sudden totem
#

Awesome! okay so, recently I downloaded more mods to install on my game that I started maybe a month ago, and this is the first save file I've done with mods. It worked completely fine until I added more mods - all of the sudden SMAPI was taking forever to load anything and then would stop completely. I tried taking away some of them with the help of a friend that does software engineering (who also helped me set up the mods in the first place) and so I tried taking out some of the mods I wasn't super into and ones that didn't work, and the next time I tried to launch the game, it crashed. This has been the case most attempts since when trying to load this specific save file. It either crashes once the save file loads, or it loads the game but without any of the mods. I tried to follow the help guide, and update mods that had updates available, but nexus mods is now not letting me download anything over a specific file size without paying for an account. Also, here is the SMAPI log URL https://smapi.io/log/080e239ff16d453a96ecea0243be47a0

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 24 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

....okay so we have several misconceptions here to fix up real fast

#

First up

sudden totem
#

also forgot to include that on a new save file, the mods work fine

scarlet quail
#

!premium

native dragonBOT
#

No, you do not need Nexus Premium to download any mods from Nexus - it's only if you want to download something faster, which is generally not necessary for any Stardew Valley mod. If you want to download a mod from Nexus, click "Manual Download" on the files tab and then scroll and click "Slow Download" to download the mod! SDVpufferchickcool

scarlet quail
#

there, sheesh

#

sorry, discord acting up

#

Second, per your log, you have several mods you shouldn't be using:

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

gaunt gust
#

Remove custom furniture

scarlet quail
#

Third, load times can be improved by either removing PyTK (which you don't have in this log but might have had previously?) and/or adding spritemaster

#

fourth, what atra said

gaunt gust
#

That is the actual cause of your problem

scarlet quail
#

yeah that's the sprite error that crashes the game

sudden totem
#

oh okay gotcha!

viral moss
#

Hi, if anyone could help me out with this it would be greatly appreciated. I'll upload the log and hopefully it works but i think my problem is coming from DCBurger's High Res Portrait Mod, im just not sure what the actual problem issad
https://smapi.io/log/0c0df3572b17454d836f63a06a39c80a

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.4.0, with 41 C# mods and 75 content packs.

scarlet quail
#

there's other stuff (Your Beatrice file is dead) but mainly it's "you can download stuff without premium, custom furniture is crashing stuff, and you have XNB files that shouldn't be used"

#

I.... actually don't know if it's DCBurger's High Res Portrait mod, actually. It probably is but that SpritesInDetail error... concerns me

#

one sec, stacey

gaunt gust
#

so either backdate pytk to the non-lite version

#

or use a different set of portraits

scarlet quail
#

okay, yeah, atra's right. DCBurger ones don't have any correlation to sprites in detail, so it is the portrait pack (and therefore not having the right pytk)

sudden totem
#

Yay it works again thank you 🙏🙏🙏

viral moss
#

alright, i'll try use the lite version and lyk what happens.

scarlet quail
#

The lite version is the wrong version

#

Lite is 1.24.

lament vortex
#

you can try using the portraiture version instead, stacey

scarlet quail
#

you need 1.23 for the thing to work, but I would recommend what nonu said

stable grove
#

Ok so now he looks like this

viral moss
#

alright, i'll keep the original pytk

stable grove
#

Not what I was wanting, and not my style, I like the original stardew portraits better

#

Just wanted a younger version of Ras for romancing

#

But it's a step closer? Like I'm not looking at the regular Rasmodius now

#

Just not the portrait I was hoping to see, and I'm assuming all portraits have been changed

#

OOo and the sprite doesn't match

scarlet quail
#

working on finding it

#

I know it's a specific mod. Gimme a sec.

stable grove
#

Ok, thank you

lament vortex
#

Orange, you're gonna need to delete the DSV addon for talko's portraits and talko's portraits if you don't like the style

stable grove
scarlet quail
#

they are, yes.

stable grove
#

We're trying to get one portrait mod to work

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

Upload a new one orange

#

I'm just going to make sure I'm not searching for the wrong thing here

lament vortex
#

But they were dependencies for a different mod, not the one you were trying to use btw

halcyon igloo
#

me every time: load order it SDVkrobusgiggle but i haven’t looked too hard at the problem yet so listen to lyoko

stable grove
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 72 C# mods and 162 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

Ah. Okay. Then I gave you the right mod

#

So you have to delete the DSV add-on if you don't like the portrait, as nonu said

#

if what you see isn't what you wanted, then it's gotta go

stable grove
#

Does that include all of DSV though? Because it was working pretty good for me earlier

scarlet quail
#

...no?

#

it's an add-on pack

#

not the mod

stable grove
#

Ok, just double checking 😅

viral moss
scarlet quail
#

It's too unspecific to say for sure. If you run into any other errors after fixing DCBurger, it might be why

#

but otherwise, you can just ignore it

viral moss
tired brook
stable grove
#

We're back to this Rassy

halcyon igloo
#

oh this is such an old mod lol

#

let me find your most recent log

#

yeah can you post a new @stable grove ?

stable grove
#

Yeah

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 72 C# mods and 160 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
#

survivalistic is going nuts but we're gonna ignore that for now i guess LOL

stable grove
#

I saw it was an old mod which is why I don't know if it even works still or not and the author is inactive (I checked, their last activity was 2019)

halcyon igloo
#

it should work i think that's just SVE's wizard portraits overriding the portrait you want

stable grove
halcyon igloo
#

!falsedependency

#

damn

#

you can change the load order with either adding a false dependency or by using smapi's internal configs to set a mod to load early/late

#
Stardew Modding Wiki

False dependencies are one method of managing load orders for Stardew Valley mods. Say that you have two mods that you would like to use together: Mod A, Incredible Items, changes every item sprite, while Mod B, New Apple Sprite, changes only a single item sprite. By default, SMAPI will load every mod in alphabetical order and so there will be n...

stable grove
#

Ok, so this would need to load earlier than SVE? Or after?

halcyon igloo
#

would need to load after SVE

stable grove
#

Ok

halcyon igloo
#

lol it also uses an XNB file instead of a PNG is how old it is

#

does SVE add any portrait expressions to the wizard?

stable grove
#

I don't know honestly

modern python
#

i think so

stable grove
#

Also I'm a bit confused by that tutorial as it mentions a third curly bracket but I only see 2 in the example, unless my eyes are missing the third

halcyon igloo
#

i think that this might be an issue with SVE because this portrait mod is using a Load to completely replace with an XNB so the number of expressions isn't going to match SVE if SVE adds more

stable grove
halcyon igloo
#

yeah literally if you just unpacked it i think you would solve the problem. i use xnb-cli to unpack XNB files personally

stable grove
halcyon igloo
#

do you have the PNG?

stable grove
#

No, but there's images on nexus mods of what it looks like in use

#

Otherwise I'd have to learn how to replicate the style and I could draw my own

halcyon igloo
#

i mean the unpacked file to use instead of the XNB

stable grove
#

Oh, I don't know, it unpacks as an XNB

halcyon igloo
#

it unzips as an XNB. but you can unpack an XNB file to retrieve the PNG

stable grove
#

I think?

#

Oh, I don't know how to do that

halcyon igloo
stable grove
#

Uh, I don't know which Windows version I need, 86 or 64?

lament vortex
#

64

stable grove
#

Ok, unpacked it, should I start it and see what happens or go ahead and do the false dependency?

#

Oh, and I placed the unpacked files into the folder the mod is in

halcyon igloo
#
  "Format": "1.29.0",
  "Changes": [
       // replace entire file
       {
          "Action": "EditImage",
          "Target": "Portraits/Wizard",
          "FromFile": "Wizard.png"
       },
    ]
}``` change your `content.json` file to this
#

then do the false dependency

stable grove
#

Ok, so I don't know which manifest file I need to use from SVE

halcyon igloo
#

just pick the main one

#

either that or the content patcher portion

stable grove
#

I went with the main one

#

Gonna see how it works now

halcyon igloo
#

gl

stable grove
#

Thanks by the way

dense bolt
#

Is there a way to get unstuck or am I just gonna have to suffer? puddlecry

I have "save anywhere" so I saved while in my barn to fix a mod and when I loaded the game after, I was now stuck in this corner? I was nowhere near this corner when I saved and closed the game so I'm not sure how this happened in the first place

gaunt gust
halcyon igloo
#

you can download the Noclip mod before the next time it happens but yeah the warp debug command should work

modern python
#

noclip is a must have for heavily modded saves

dense bolt
#

Thank you!

#

I never intended to be "heavily modded" but then I got sucked in by all the pretty aesthetics 🤣🤣🤣🤣

stable grove
#

OKOK OK

#

He started out like this

#

Then turned to this!!

#

And the second time I talked to him, he was just the latter

#

He just needed time to put his face on 😃

#

I'm so happy

halcyon igloo
#

LOL yeah so it looks like they've added additional expressions to the wizard that that portrait is not going to cover

#

but for the standard ones you should be fine

stable grove
#

Would it be ok for me to upload the working version we made here to Nexus if I give credits?

halcyon igloo
#

uhh depends on the permissions of the original mod

stable grove
stable grove
halcyon igloo
#

seems like it has open asset use permissions? which i guess might cover minor conversions like that

dense bolt
# stable grove

Oooh I think I tried to install that one but I couldn't get it to work ;-; perhaps I did it wrong

#

I successfully unstuck huzzah ! :3 thank you TyHeart

grand ledge
#

are we meant to be able to place furniture outside w custom furniture? bc some don't work

stable grove
#

Oh and to opt out of all monetary or point gain that Nexus offered so I'm not profiting in any way

halcyon igloo
#

might want to shoot them a message on Nexus / leave a comment on their page just in case too

brazen mortar
halcyon igloo
#

i don't see anything obvious that would be affecting the mine elevator or your mine progress

brazen mortar
#

no, my character has only technically unlocked the level 5 shortcut- none of the other ones

#

I know what the Haley warning is and I've reported it- The 'loop breaking' stuff always starts happening after I install Ginger Island mainland adjustments for some reason- along with it getting upset about default/spring schedules

stable grove
# halcyon igloo might want to shoot them a message on Nexus / leave a comment on their page just...

Just messaged them, their latest activity was 2019 but apparently they were online a month ago, didn't see that 😅

I explained all that I changed as best I could remember, and then also let them know they should have the ability to edit the mod page or something like that (it was an option to add users to edit so I did add them.)

And let them know if they want it taken down, I'll take it down.

brazen mortar
#

I think you install the version you want the mod to use. Pick either one without PPJA if you don't want those items in the bundles- pick one with PPJA in it if you want PPJA items in the bundles.

#

I could be wrong but that makes sense to me

#

Well you can't win them all

#

Oh no

faint umbra
#

Im having a really odd problem with the Dr Hazel mod. For whatever reason on this line she's trying to pull my name but instead she's getting this left arrow from somewhere?

#

I went into the content.json to find the specific line and it looks right (using @ to pull player name) but is still doing this

robust holly
#

Nyapu's Portraits, the optional files for SVE & RSV don't come with the Vanilla, so if I'm understanding right, I need all three files?

scarlet quail
#

correct.

robust holly
#

What's the preference of a CP version of a mod, just, ease of install?

lament vortex
#

Yep, nd not having to redownload/reinstall every time the mods update

robust holly
#

i guess I'll get the CP versions then!

robust holly
#

Who's the modder that did the tileset mod, something neko?

modern python
#

daisyniko (although hers is not the only one out there, but it is probably the most popular)

robust holly
#

Yes her, thank you Vinilla! And I figured that, that's why I added what I thought was right, in terms of the name heh

#

oop, rip

#

It's just a CP mod, right?

modern python
#

noope

faint umbra
modern python
#

rsv has a lot of dependencies, its possible you didnt install one of them

robust holly
#

Ah

modern python
#

also post a log if youre up for it! could also be helpful in determining what went wrong

dapper totem
#

Can anyone see what’s causing this?

native dragonBOT
robust holly
#

Well, immediate point of note, outdated version of Solid Foundation

#

Dynamic Game Assets is havin some issues

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

gaunt gust
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 68 C# mods and 143 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them