#archived-modded-support

1 messages Β· Page 186 of 1

craggy drum
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Maybe i havent looked hard enough. I apologise for wasting your time.

modern python
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dont have to apologize lol

silk edge
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I'm trying to run a mod on stardew (specifically stardew valley expanded). I have smapi installed but I can't figure out how to run other mods now SOS :,)

copper glacier
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I'm using the WildFlour megapack and I'm now able to do special requests from the mods posted on the big bulletin board. I have a quest to deliver 6 sachets of tea to Sandy, but every time I try to give them to her it gives it to her like a gift and doesn't complete the quest. What am I doing wrong?

modern python
native dragonBOT
gaunt gust
#

(unless you have my special orders mod installed, which changes that mechanic because I found it dumb)

copper glacier
modern python
#

are you sure the SO doesnt say to put it in a specific place rather than handing it to her?

copper glacier
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It says to give them to her. There isn't any mention of a container or anything

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Let me get a screenshot

modern python
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you say 6 but the ss says 8? SDVpufferthinkblob was that a typo from you or?

copper glacier
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I'm a doofus

modern python
tropic panther
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Education, with 4 C# mods and 0 content packs.

modern python
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youre missing your frameworks. go back to sve's mod page and click the requirements tab

quick basin
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You missing required mods by a quick look

tropic panther
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tyty

neon arrow
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help pls

lament vortex
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you should be able to choose slow download

modern python
#

premium is not needed to fully enjoy modding

neon arrow
#

oh lol thanks!

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im too stupid for this so ill probably be in this channel a lot lmaoo

quick basin
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Also if you use stardrop it will do a lot for you @neon arrow making it easier to mod

neon arrow
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okay wait so after i add mods to the folder what do i do from there

modern python
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set up your launch options if you havent already so you can play straight from steam

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!launchoptions

native dragonBOT
woven shale
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can someone send an ss on how to extract mods? i forgot and im helping my friend here

glossy tangle
#

^^ please

modern python
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this is what it looks like for me (with winrar)

glossy tangle
#

nvm got it

cosmic shale
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so whenever my friend joins they get stuck after leaving their cabin

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this is what it looks like on their screen

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this is what it looks like on mine

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I moved the cabin back so it was next to the stone one

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they stayed stuck

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they re-log and they are in a dif spot

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I entered their cabin and they were perfectly fine until they left their front door and were glitched

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I am perfectly capable of leaving their cabin but they arent

modern python
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!log logs from both of you

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

cosmic shale
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these are the mods

cosmic shale
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completely different save

modern python
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if you played the multiplayer game after the singleplayer one, the mp one will be there

cosmic shale
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its loading

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this is me

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 16 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

lucid wadi
#

Would it be ok to re-ask a mod inquiry request? Don't want to spam channel but would be super grateful for any support for an ongoing issue πŸ˜„

modern python
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if you mean that you asked a question that didnt get answered, yes you can repeat it

cosmic shale
modern python
#

thats just an automated response, let me take a look once you have your friends log too

native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 16 C# mods and 10 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

cosmic shale
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and it says dynamic night time needs to be updated, but it said that yesterday before we were having these issues

modern python
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yeah the dynamic night time thing isnt anything to worry about

cosmic shale
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ok

modern python
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is your friend's log from after they attempted to exit their cabin?

neon arrow
#

how do i start fresh for my mods file?
like can i just delete everything in it or r there certain things i need to keep in it 😭 if that makes sense

modern python
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youre going to have to explain a bit more what you mean

cosmic shale
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we both sent are logs at the same time

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took our logs

neon arrow
calm heron
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i'm taking a guess that's what you mean

modern python
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oh you want to remove it from your save?

feral glacier
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When I launch SMAPI on Android it's just a white screen and then it closes a few seconds later.

neon arrow
calm heron
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keep the 3 that are installed with smapi

cosmic shale
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we are gonna test it in vanilla

native dragonBOT
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Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

neon arrow
halcyon igloo
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uninstalling SVE from an existing save takes a few things i think

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since stuff might be finagled around

neon arrow
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it was a new save i started specifically for expanded so it’s fine :)

halcyon igloo
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great!

errant parcel
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idk if this is the right place to ask but i need help modifiying a content.json for one of the mods i'm using

lucid wadi
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no rush on my Q; but have an odd issue where my fresh water crab pots are only generating trash (we're talking 30+ pots for weeks of in-game testing). I have a very large amount of mods and not sure where to start to troubleshoot. Log here: https://smapi.io/log/c4906d91de2247b0a822dd922da87d1b

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 89 C# mods and 465 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

errant parcel
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actually let me try it one more time

cosmic shale
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it works in vanilla @modern python

errant parcel
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if it doesn't work i'll explain

cosmic shale
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modded seems to be the issue

modern python
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unfortunately i cant glean anything from the logs, maybe someone else can take a look and offer more ideas to try

errant parcel
modern python
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its intentional

errant parcel
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OH

modern python
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thanks :)

errant parcel
# halcyon igloo what for

so the farm cave i downloaded gives you fruits from day one (and iridium ore, radioactive ore, cindershards, mussel nodes and bone nodes). i tried turning it off which that part seems to be working. however, with the farmcave, there should be a treasure chest inside it on day one that gives me a neptune's glaive. after editing the forage and ore part, it doesn't spawn anymore

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here's the content.json

errant parcel
dire fractal
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uh

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I install some mods that changes how npc looks

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and somehow it said

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Folder is empty when i check it

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There are some picture that change the npc looks

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can anyone help qwq ?

calm heron
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take a screenshot of the folder

dire fractal
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Wait me a bit

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Also i will dm send it

calm heron
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my dm's arent open

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and it's better to show it here incase i'm underqualified to help, in which case someone else will step in

tall wharf
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I was told to come here and ask about an issue im having with getting Stardew Valley (both vanilla and modded) working properly. Yesterday when i decided to get back to modding again, i downloaded the new versions of mods, and set things up, and the game itself (smapi cmd prompt loaded fine, but not the game itself) never bothered to load, so i went searching the net/reddit/etc most solutions i found did not work, tried asking on smapi reddit but no answer. Literally a full year ago I had SDV running fine, and got modded set up with no issues or anything, now yesterday when started up again, i updated the mods i had+ grabbed a few more, and as mentioned, the game never loaded, and.. then same for vanilla as well. I assumed the issue was from the newer versions of content patcher or smapi and it broke vanila as well, so i uninstalled/reinstalled, same issue, no loading for either. I had someone tell me to use previous version of smapi/contentpatcher, which then i got the game to load (tho it was slower to load, and kept freezing, and pretty much unplayable at this point.

Im not sure if i broke something in the files or something got changed, but there was no patch/hotfix from the last time i played, and this is kinda depressing that SDV isnt playable for me now.

Edit: Also:

  • there are no errors for mods either.
  • Drivers are fully updated
  • i tried the startup file delete
  • I tried the commonredist delete
  • reinstalled the .net/etc folders
  • already ininstalled/reinstalled twice
  • Comp supports 64bit with no issue, but the game now forces me to use compatibility mode, but shows it has no problems.
dire fractal
#

somehow it just error

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And yes I install all the

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requirement

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

radiant valve
native dragonBOT
#

Log Info: SMAPI 3.18.1 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 3 C# mods and 0 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

radiant valve
#

Please don't ping me in replies.

tall wharf
#

sorry, my bad

turbid otter
native dragonBOT
calm heron
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 4 C# mods and 3 content packs.

calm heron
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the game cant read those

calm heron
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please dont ping me
you didnt install the mods correctly

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or you did and just unzipped them

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which you werent supposed to do

dire fractal
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There a thing called

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open with Winrar

dire fractal
dire fractal
calm heron
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well you somehow have loose images and empty folders so something went wrong there

dire fractal
#

hm

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let me see

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I gonna go check after this match

dire fractal
calm heron
#

please dont ping me

dire fractal
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Am sorry

calm heron
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general consensus would usually be just reinstall the mods giving you errors

dire fractal
radiant valve
#

No, you need to keep each seperate mod in its own folder

dire fractal
#

Hm alr

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seem

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didnt work at all

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i reinstall the mods and

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still

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empty folder

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and there only 2 pictures

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and it still failed

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am just sad now

near terrace
#

Mm you probably need to put them in the portraiture portraits folder if they're just pngs
Or read the mod's description/comments for further info on installation.

dire fractal
#

amma reset my computer

near terrace
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Mod description is on the nexus page of the mod

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If they're for portraiture you'll have to download the portraiture mod

pastel marsh
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anyone know how to install the anime portrait mod ?

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i just followed this

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Paste this "portraits" folder into your "...Stardew Valley/Content/Portraits" folder and enjoy it

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and it didnt work

near terrace
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

near terrace
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You want a content patcher version instead

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Install SMAPI and go from there

pastel marsh
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thanks

whole monolith
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question: I uninstalled ptyk, but apparently my dc burger portrait mod and one by lunakatt depended on it. could i just take the pngs and paste them into the appropriate portraiture folder?

near terrace
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I believe both of those have Portraiture versions? If so, yes, just copying the portraits into the portraiture folder will do the trick

whole monolith
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i couldn't find the portraiture versions but it was also like 4am so yay (my dc burger portrature folder only has i think resort shane? lol)

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thank you!

dire fractal
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I want install the bara mods for the npc and it wont work why it wont work ;-;

near terrace
obtuse surge
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Hello team I have a slight issue. I'm using both the prarie king pack and the "default" archery pack (bows and crossbows) yet for some reason, all items are showing up as slingshots when fired by the character. does anyone know why that might be?

near terrace
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

obtuse surge
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.3.1, with 72 C# mods and 188 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

near terrace
obtuse surge
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Does it work normally for other people out of curiosity

near terrace
unreal light
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So, I want SMAPI to load "Gwen's_Paths" (manifest is the 2nd ss) before "Seasonal Floorings" (doesnt have config options to manage what it overridse or what not, manifest is the 1st ss). I checked with the JSON validator link to see if everything was okay too. Then, in the generic mod config of Gwen's Paths, I turned off the ones that I dont want it to replace so the Seasonal Floorings variant shows up instead but all of the pathings are still the Seasonal Floorings ver

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Would be appreciated if anyone could check where I went wrong SDVpufferheart

near terrace
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wait so... Gwen's paths is the 2nd ss? but both the screenshots are identical, alfy

unreal light
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AH CRAP, i posted the wrong ss, thats my bad 😭

near terrace
unreal light
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I meant to send this one, sorry

near terrace
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oh yeah now I see it

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you've put the false dependency in the wrong manifest

unreal light
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ah-

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Got it πŸ’€ I think I just ended up getting confused

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let me retry again :")

near terrace
unreal light
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alright ill try now

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my sdv loadin times are..long so having to reload smapi to check is taking some time πŸ’€

unreal light
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its working now, thank you so much! SDVpufferthumbsup

glacial oriole
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i may have done it wrong but after installing mods it mentoned they would be broken in the next update so i closed the game and deleted them. but the snapi launcher wont launch the game again no matter if i fully reinstall it and reboot the pc. just shows a white screen. did i remove them wrong?

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o and vanilla launches fine

lament vortex
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most authors are just waiting for that update to come so they can update their mods too, but that doesn't affect the game in any way

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i'm not sure why smapi won't launch though

glacial oriole
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are you normally able to just delete the mods in the folder and restart the pc then launch if you want to remove them. trying to figure out what i did wrong

lament vortex
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do you play on steam/windows?

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if you still have the smapi installer around, you can click on the install file, and it should give you the option to uninstall. that's the recommended method to delete smapi

glacial oriole
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ive done that already and fully reinstalled it and the game and rebooted my pc

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and steam on windows 11

lament vortex
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!launchoptions maybe check this?

native dragonBOT
lament vortex
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to confirm that they got deleted and it isn't launching smapi

glacial oriole
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ya i dont do that. i just directly launch the snapi exe

lament vortex
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ah, wait, im confused, youre trying to play with smapi. have u tried reinstalling smapi?

glacial oriole
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yep. and the game. and deleting all files and reinstall everything. i dont have a save so not worried about losing anything yet

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was testing the waters before i started a game and something like this happened and i lose all of my saves

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according to smapi everything looks good so idk

lament vortex
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hmmm im not sure, ive never heard of anything like that

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maybe leave it alone for a while and see if it loads

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!troubleshoot alternatively you can try some of the things here as well

native dragonBOT
glacial oriole
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left it for about a half hour before i came here to ask. how long should i leave it?

lament vortex
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well half an hour is... more than enough SDVpufferthink try the troubleshooting steps, see if it helps

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if not, i guess we'll have to ping pathos

glacial oriole
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ive tried those. just tried the last one to see if their is a error message and nothing. should have left it alone...

near terrace
dire fractal
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Alr

lament vortex
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well, try to reinstall the mods you had if you remember them, but it's weird that uninstalling mods is suddenly making smapi not launch

glacial oriole
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i did that a few minutes ago. does smapi link to my steam somehow? wondering if something can be staying in the cloud that im not deleting

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but im going to try and full uninstall everything and reboot my pc again. i assume smapi will still launch without mods?

lament vortex
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yep, it should

glacial oriole
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ok normal game works. now to install smapi

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same problem 😦

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is it ok to ping pathos?

lament vortex
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yep

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oh can you send a log?

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
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even if it doesnt say anything, maybe its useful for pathos

glacial oriole
native dragonBOT
gaunt gust
#

!startuppref

native dragonBOT
#

If your resolution is messed up try deleting startup_preferences This can be found on Windows at %appdata% > Stardew Valley > it's in that folder, or C:\Users\Yourwindowsnamehere\AppData\Roaming\StardewValley or for Mac can be found at ~/.config/StardewValley To get here you'll want to go to your desktop, then in the menu bar select Go -> Go to Folder...

gaunt gust
#

Window_ClientSizeChanged(); Window.ClientBounds={X:-1920 Y:360 Width:1280 Height:720}
looks like it's trying to launch in an odd location

azure gulch
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 137 C# mods and 583 content packs.

glacial oriole
orchid fulcrum
azure gulch
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Nothing. I loaded up the game for the first time today. It was loading into my save and then smapi closed

topaz seal
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did you happen to crash when a player was in the volcano mine?

hushed barn
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no new mods added?

azure gulch
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Nope. And no, my save didnt even load. I clicked to load my game in, the game wasloading. I walked away, and came back to my.laptop on the desktop

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It worked fine yesterday, I closed the game out fine. This morning I checked for any updates, there wasnt any so I just started the game. I didnt add or update any mods.

orchid fulcrum
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Have you tried to open it again? is it the same error?

azure gulch
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I havent, was trying to see if it was easily fixed as it takes 20 mins to load in (sprite master wont work for me)

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Loading now.

long brook
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if the issue persist, try undo the save

azure gulch
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Undo the save? Like from yesterday?

orchid fulcrum
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Yeah.. (sorry for got the command for it..)

topaz seal
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Or try temporarily removing NPC Map Locations, loading up, and then putting it back in and loading a second time. Removing it shouldn't break anything, it'll just be slightly annoying to play without it for a session.

azure gulch
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Oh wait, I did add a mod in last night but I didnt play again until today πŸ€¦β€β™€οΈcould stranded fish be the reason?

long brook
#

try disable/move that mod first to see if that mod is the cause

orchid fulcrum
#

First of all just try it again see if you have the same error. Then if so remove what you last put into your mods and try again.

azure gulch
#

Kk. Loading in now, will update when/if it happens again

azure gulch
#

My game crashed again during loading, but with no errors. I took out the mod I added yesterday and still nothing.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 137 C# mods and 572 content packs.

orchid fulcrum
short breach
#

Sorry to barge in, but a user who downloaded my fishing trawler resprites apparently can't make use of it.
They posted this, though I'm not sure if this is all I need to identify the issue:

[SMAPI] Skipped mods[SMAPI] --------------------------------------------------[SMAPI] These mods could not be added to your game.[SMAPI] - [CP] Fishing Trawler Resprites because parsing its manifest failed:System.UnauthorizedAccessException: Access to the path '/Users/hope/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS/Mods/[CP] Fishing Trawler Resprites/manifest.json' is denied. ---> System.IO.IOException: Permission denied --- End of inner exception stack trace --- at Interop.ThrowExceptionForIoErrno(ErrorInfo errorInfo, String path, Boolean isDirectory, Func`2 errorRewriter) at Microsoft.Win32.SafeHandles.SafeFileHandle.Open(String path, OpenFlags flags, Int32 mode) at System.IO.FileStream.OpenHandle(FileMode mode, FileShare share, FileOptions options) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options) at System.IO.StreamReader.ValidateArgsAndOpenPath(String path, Encoding encoding, Int32 bufferSize) at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks) at System.IO.File.InternalReadAllText(String path, Encoding encoding) at System.IO.File.ReadAllText(String path) at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Serialization\JsonHelper.cs:line 54 at StardewModdingAPI.Toolkit.Framework.ModScanning.ModScanner.ReadFolder(DirectoryInfo root, DirectoryInfo searchFolder, Boolean useCaseInsensitiveFilePaths) in E:\source\_Stardew\SMAPI\src\SMAPI.Toolkit\Framework\ModScanning\ModScanner.cs:line 161

#

The next best thing I can identify, that they apparently don't have permission to access the files, which is weird.

desert sandal
#

when trying to connect to a multiplayer game the host side we loaded in but we stay on a black screen any know why

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 109 C# mods and 152 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

orchid fulcrum
short breach
#

I'll ask for it.

orchid fulcrum
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

desert sandal
#

the Portraiture has been tried without with the same outcome

azure gulch
orchid fulcrum
undone grail
#

Hello folks! I play on Windows through steam version 1.5.6 hotfix 3, and i have modded my stardew valley. It was running really great for a few weeks and i was really getting into it until it started crashing trying to load into the next day. i went through and deleted some of the mods i dont use, thinking it was something cluttering up my mods folder, i also tried to update all mods and it didnt seem to help. it still crashes loading into the next day. I will send my smapi log

desert sandal
#

tried disabling it and the same outcome happened

undone grail
native dragonBOT
orchid fulcrum
desert sandal
#

we all have it

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and its been working fine

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we just went to rejoin and now all of us other than the host is black screen if the host is paused it will show in the top corner but when they unpause nothing will happen and the pause will remain in the top corner for us

quick basin
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[UI Info Suite 2] ShowRobinBuildingStatusIcon: Could not find Robin spritesheet. could that be a issue maybe

undone grail
native dragonBOT
orchid fulcrum
quick basin
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the port error goes but the blackness still happens

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so its not whats causing it at least

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we have tested and its not save speiffic

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cause just made a new same and the same thing happened

orchid fulcrum
#

Same error witout that mod? o_o

quick basin
#

the balckness at least

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the port error disappears cause theres no port to make the error obv

orchid fulcrum
quick basin
#

someone with UI suit 2 do you normally get that it cant find the sprit sheet?

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if not that might be the issue

undone grail
orchid fulcrum
undone grail
#

i have other save files. should i load one of those to see if it will let me go to the next day?

quick basin
#

goimg to try repair and see

orchid fulcrum
undone grail
#

i did not add any new mods. I also just went into one of my other save files and it let me go into the next day

orchid fulcrum
# quick basin huh

I usually go to the uiinfosuite2 > data and delete the info of my save there. It reloads robin's icon if it goes missing so suddenly

humble relic
#

Hello, I have a question about Sprite master. I play Stardew with my girlfriend and we have an identical mods configuration (I say identical, because it is copied from my machine) but when we play, her SMAPI uses 6GB of RAM while mine only 2GB. And that behavior is consistent. If someone can comment on this it would be greatly appriciated SDVpufferheart

orchid fulcrum
undone grail
orchid fulcrum
orchid fulcrum
undone grail
#

i think it might just be the save file

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however if i can not restart that would be great lol. i will if i have to but i dont wanna

orchid fulcrum
undone grail
orchid fulcrum
undone grail
tall wharf
dusty spruce
#

i have no clue what you're saying about Mana Bar / Magic

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they should be working fine

short breach
#

Wait, did you unpck them?

tall wharf
#

Yes i unpacked them, and no i didnt try to use both of the grandpa's/immerserve maps

short breach
#

Ah, so your "Mods" folder isn't filled with just zip files, good.

tall wharf
#

and i assumed it was the mana/magic cuz the first time i tried loading it just never loaded the first time, tho i havnt tried them with the version of smapi i have installed atm

#

nah, that screenie is just from a folder i store the zips in

#

i was reading up earlier than protrait mods causes issues with SDV even into the base game tho? cuz thats my issue atm, something i did while modding broke my SDV entirely, even without SMAPI being used, being forced to use compatibility mode

lament vortex
#

if not even vanilla works for you, idk what you want us to do tho

orchid fulcrum
#

First thing is to just uninstall mods and just get the vanilla working coz it means it will be a technical problem.

lament vortex
#

im confused on what you need help with SDVpufferthink

tall wharf
#

i had vanilla/modded working in the past when i last did it, then a few days ago when i wanted to play modded again, i updated the mods and now im stuck with it being broken

orchid fulcrum
#

nonu familiar with multiplayer errors?

lament vortex
#

i dont play mp so not really unless it's something obvious like mismatched mods

lament vortex
tall wharf
#

and what i need help with is if there is a mod, or something i did while trying to update mods, that caused SDV to break over all (i ahve tried uninstalled the game twice already to reset it)

lament vortex
#

!troubleshoot have you tried the steps here, gasper?

native dragonBOT
tall wharf
#

yup, ive already gone thru those and multiple other things ive found online that people found as solutions

lament vortex
#

if not even vanilla works and youve already uninstalled and reinstalled the game, then im not sure what else you can do

orchid fulcrum
lament vortex
#

you said compat works right? bc if that's the case, then it's probably just monobug and there's nothing we can do

tall wharf
#

yeah compatibility works fine, what is the monobug?

lament vortex
#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

tall wharf
#

Thats where the issue comes in tho, I had the game working (both vanilla and modded) exactly a year ago way after that patch...

lament vortex
#

I don't really know what to tell you

#

Updating or installing mods can't break your whole game, even after several reinstalls

#

At most, you'd have a broken save, but I don't think it's possible for your entire game to break just from mods

tall wharf
#

could there have been a windows update of some kind that could of caused this?

neat plaza
tall wharf
#

so i am basically pretty much screwed with this computer? :/

neat plaza
#

you can just use legacy

humble relic
#

Could that be the cause?

orchid fulcrum
undone grail
#

Hello again all, I just went back a day for my stardew, played the two days, and it still throws the same error

#

Just to restate, I am playing on windows, version 1.5.6 hotfix 3, i have mods, and for some reason it wont let me past day 11 of fall. it keeps throwing the same error code.

split lance
#

Does anyone else have Main Questline Redux (PMC CCJ)? I'm being prompted to update to 1.0.9, but I've already done so

humble relic
modern python
gilded jackal
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 19 C# mods and 12 content packs.

gilded jackal
#

i cant hear music but nothing says errors

lament vortex
#

!troubleshoot see the part about game music

native dragonBOT
flat harness
#

I'm encountering an issue with two mods in Stardew Valley, namely 'Seasonal Villager Outfits' and 'Flower Dancing.' Despite enabling the special outfits for festivals in 'Seasonal Outfits - Slightly Cuter Aesthetic,' they don't seem to change during the events. Additionally, 'Flower Dancing' mod doesn't change my character's attire during the flower dance.

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

high current
#

Anyone know what this means? its a re colour for a mod

dusty spruce
#

it means that mod is not an actual mod

high current
#

i did open the mod folder in files and it wasnt empty

dusty spruce
#

it sounds like you'd need to put the files in the folder of the mod you're recoloring

high current
#

ohhh

dusty spruce
#

but since i don't know the recolor you're talking about, that's only a guess

high current
#

i see

#

wait

high current
dusty spruce
dusty spruce
#

you were asked for a log

copper glacier
#

I'm using the WildFlour NPC mod, but after the most recent update, I'm not able to buy seeds from her and I don't see the seasonal veggies/fruits for sale a Pierre's either. I've checked all the tables in her house and none have seeds. Am I clicking on something wrong?

#

The tables don't even look the same as in the preview pictures

dapper gazelle
#

can you post a log?

native dragonBOT
#

@copper glacier Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 42 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dapper gazelle
#

you're using a controller or the keyboard?

copper glacier
#

Keyboard

dapper gazelle
#

and what season is it?

copper glacier
#

Fall

dapper gazelle
#

sigh. idk then. everything looks like it should be loaded according to the log

copper glacier
#

Yeah it's so weird. I should be able to get wild carrot seeds and wild onion seeds

#

I was able to get seeds from her before the update and her shop was moved

whole monolith
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 70 C# mods and 183 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

whole monolith
#

like i can't understand the problem? like it says it cant find black_squirrel.xnb but that SHOULD be there? I haven't changed anything about the mods before it satrted giving me these errors, except add spitemaster (which im hesitant to delete bc it cut my load time from 15 to 5 mins)

lament vortex
#

!reset try this

native dragonBOT
whole monolith
#

thank you! if that doesnt work, i think just deleting the squirrel BFAV mod should help, right? because from what im seeing this crashes my game

graceful ferry
#

I've run into some SMAPI issues while using SVE. I closed my game earlier today and tried to go back later and the SMAPI console opens, flickers, and shuts down. I uninstalled the game several times and tried troubleshooting (i'm on windows) but nothing has changed. Here's my SMAPI log: https://smapi.io/log/8f584e64614a4957bf8c2a25831dfeb0

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 7 content packs.

graceful ferry
#

For more log context, i tried installing UI Info Suite 2.0.0 but saw that it didn't work and thought nothing of it. I deleted it at somepoint today but idk when.

azure dust
#

uhhhh that map looks broken

#

@copper glacier you updated today?

copper glacier
#

I updated just before the latest one that fixed some translation

azure dust
#

ah crap i might have missed a required mod. Can you do me a favor rabid and install extra map layers

copper glacier
#

Sure! Let me do that real quick

azure dust
#

i thought that was on the list but i guess i missed it? also update alchemist because i added better compat for the mega pack today ❀️

copper glacier
#

I'll do that too ❀️

#

@azure dust I'm walking around in the house now and there are layers flickering in and out of visibility. I also still can't find the seeds

azure dust
#

uh. ok can i get a new log? this is so weird

copper glacier
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 43 C# mods and 38 content packs.

azure dust
#

i see you still have meep installed - do you have that for another reason?

#

other than originally needing it for my npc

#

also i see tmxl but i dont see what you have it installed for

#

ok so i did a test load of the mod just uploaded to nexus today. i am only running what is needed to get it to run and it looks fine on my end - which leads me to believe something is conflicting on your end. I would remove MEEP unless you need it for another mod, and i would also remove tmxl for the same reason. finally, i would make sure you delete the alchemist npc entirely and then install today's download so you do not overwrite anything, and then see if those steps help. ❀️

calm heron
#

i'm trying to understand why tmxl would cause conflict though
layering?

azure dust
#

yeah im not sure i just know thats a map mod and meep is so i can only think to suggest removing them to see if it resolves the issue you know? its so hard to know without being there

calm heron
#

yeahh
i know a lot of custom npcs use tmxl
or at least i think i remember them doing so

modern python
#

its on its way to getting phased out i think

calm heron
#

probably

errant parcel
#

hihi. so i have random forages spawning on my farm. i was told it could be related to FTM since i have downloaded that not too long ago, however the forageable spawns is set to false. why is it still spawning?

copper glacier
#

@azure dust The same thing is happening with it clipping in and out of visibility and still nothing in the shop

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 42 C# mods and 38 content packs.

copper glacier
#

I don't know if this will have had any effect on any of this, but I did take the community center bundles mod out of the pack before putting the rest in my mods folder

errant wagon
#

Can someone help me please I've followed every youtube tutorial on the internet

modern python
errant wagon
#

The file is unzipped its in the mods folder like idk

modern python
#

which mod is it

errant wagon
#

no errors when the terminal opens up either

#

cjb cheats

#

i tried it with other mods too though

#

like the tractor one and stuff

#

all the same thing

#

i tried them all individually

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

errant wagon
#

yeah hold on

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 10.15.7, with 4 C# mods and 0 content packs.

sonic walrus
#

the mods you have are mods that do nothing on their own but rather you need to download more such as the tractor mod etc and put them into the mods folder like the others

modern python
#

are you sure you tried pressing P to open CJB cheats

sonic walrus
#

if cjb opened up properly that means you downloaded the mod properly

modern python
#

its not part of the regular pause menu

errant wagon
#

i know

#

idk i think my computer j hates me

#

im getting my pc fixed tomorrow so ill j try to download it on windows

#

thank u guys for ur help

graceful ferry
untold grotto
#

hi, my modded game always crashes at the end of the first cutscene (right after opening my letter) . Would someone know if there's a mod conflct?

daring wagon
native dragonBOT
#

@untold grotto Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

daring wagon
graceful ferry
#

@daring wagon the log ends when I closed the game, so it’s from when it worked. It didn’t crash on me at all. When I try opening SMAPI and it crashes isn’t shown in the log. Idk what’s up with UI info suite 2 because I think I deleted it after I had been playing for a bit. I will try downloading the proper one and report back

daring wagon
#

Good luck!!

#

I found the UI update in the comments section of the main mod and it’s been working ok for me.

wispy gull
#

does anyone know what this means?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 21362) on Microsoft Windows 10 Enterprise, with 25 C# mods and 50 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

wait, by crash do you mean the game just sits at the loading screen for a while? maybe says "not responding"?

untold grotto
#

Yep

#

It doesn't respond

modern python
#

this is normal, especially when loading into a brand new save, once it reaches the loading screen do not touch or click anything on your computer, since SMAPI does not usually like it when you do that

untold grotto
#

Oohh

#

About how long does it usually take?

modern python
#

the wait time goes up the more mods you have (especially expansions, and you have quite a lot of those)

#

!sm

native dragonBOT
modern python
#

you can try out this mod and see if it improves loading times for you

#

you can turn off the graphical changes if you do not like them

untold grotto
#

Awesome I'll try that out now, thanks very much for your help!

daring wagon
#

Yeah also I’m pretty darn sure those versions of Tarniyar’s mods are not supported in 1.5. Walk to the desert and garden village. I would expect those to break things. I’m not at my computer right now and can’t go find what I’m using, but checking for walk to the desert redux should get you to better places.

tough halo
#

Has anyone else had issues with CJB Cheat menu warp locations?? It used to work fine, then i downloaded the latest update for SVE, and now none of the SVE or Ridgeside locations show up..

long brook
tough halo
#

Yes

#

have the latest of each mod

#

but it only has base game locations

#

i've put them in one folder, then put them all as seperate folders, and neither of them bring the other locations up

long brook
#

you need to replace files inside CJB Cheat Menu

tough halo
#

im pretty sure i already did that but i'll try again

#

uh

#

it gave me SVE but not ridgeside 😭

#

i'm missing the additonal farms part

#

but i have this part

wispy gull
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 49 C# mods and 19 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

tough halo
graceful ferry
dire fractal
#

What do i do now

#

I extracted it

#

Now im confused

dusty spruce
#

That’s Windows, all right

near terrace
#

That's definitely windows

dire fractal
#

Okay

#

So what do i do

near terrace
#

And then follow the instructions that appear on your screen

dire fractal
#

UH

#

do i just click what

near terrace
#

Press 1 and hit enter

dire fractal
#

Bow what

near terrace
#

Hit enter and it'll close

#

And now you can install mods in the mods folder!

dire fractal
#

I play on steam

near terrace
#

Use that getting started guide it's very clear

dire fractal
#

So i have to have some more set up?

near terrace
#

Yeah a lil bit

dire fractal
#

It was confusing

near terrace
#

You know how to set launch options for a game on steam?

dire fractal
#

Nope

near terrace
#

!launchoptions

native dragonBOT
near terrace
#

So what I want you to do is ignore everything except the instructions for steam on windows when you read these wiki articles okay?

#

It'll make things easier

dire fractal
#

Was I supposed to copy the smapi text

#

I dont remember itSDVpufferwaaah SDVpufferwaaah SDVpufferwaaah SDVpufferwaaah SDVpufferwaaah SDVpufferwaaah

#

I DID IT

#

SNOW I DID IT

near terrace
#

YAYY

dire fractal
#

should i use curse forge or nexus for mods

near terrace
#

NOW YOU CAN INSTALL MODS FROM NEXUS
Unzip em, and plunk them in your mods folder
Make sure to install everything the mod page says it needs

#

I recommend using nexus or moddrop

dire fractal
#

Wdym by unzip

near terrace
#

But don't use vortex or the moddrop manager

#

Oh yeah we recommend manual installation, Snuffy

#

Vortex and such don't play well with stardew

dire fractal
#

I do manual install

#

But wdym by unzip?

#

Extract?

near terrace
#

Extract

#

Yes

graceful ferry
#

So funny story I guess I accidentally unzipped the StardewModdingAPI.dll to a different location. I managed to get a screenshot of the console before it crashed and it told me it didn’t have the file. Not sure what happened lol but it’s running again

dire fractal
flat harness
#

I'm encountering an issue with two mods in Stardew Valley, namely 'Seasonal Villager Outfits' and 'Flower Dancing.' Despite enabling the special outfits for festivals in 'Seasonal Outfits - Slightly Cuter Aesthetic,' they don't seem to change during the events. Additionally, 'Flower Dancing' mod doesn't change my character's attire during the flower dance.
Here's log:
https://smapi.io/log/61746c2683114674b7b1a7136804aee2

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 7 C# mods and 3 content packs.

tough halo
radiant valve
#

When the same mod loads the same assets neither are applied. Either disable one or remove

ebon ferry
#

Maybe I'll get help here, is there an updated/newer version of the mod "faster grass"?
When I log into the game, the load screen says it is no longer compatible and I can't find a newer/updated version of this mod

lunar cipher
torpid pendant
#

Somebody here please lord help me mod stardew for my tablet I've been going through this for eight hours and have gotten nowhere whenthe whenthe

lunar cipher
torpid pendant
#

I have tried so many guides and they are all so confusing I need professional help with this on godSDVpufferwaaah SDVpufferwaaah

near terrace
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

torpid pendant
#

IDK IF ITS ANDROID IDK ANYTHING!!!😭😭😭😭

near terrace
#

Not much you can do, unfortunately. I don't advise trying to mod an android device rn

tough halo
#

i...i still dont know where to find this..

torpid pendant
#

GAAAAHG

near terrace
lunar cipher
#

Lemon Boy, I'd suggest taking a break and coming back to it when you're calmer

torpid pendant
near terrace
#

Trying to do this while extremely frustrated is not going to get anyone anywhere

calm heron
#

yes yes, no need to go from sour to salty (i'm not funny)

torpid pendant
#

SCGverysad understandavle

#

I hate modding I hate technologywhenthe /j

tough halo
#

so...the RSV file is from 2022 but the update CJB menus is 2023, that isnt gonna mess with anything right?

calm heron
#

shouldn't

tough halo
#

(also sorry for pining airyn, it's right there in the name i just didnt read)

#

uh

#

i downloaded the old file and replaced it..

#

i dont think its supposed to look like this.

#

and i still dont have the additional farm section

#

its supposed to look like this. this is what i HAD before the last update (may 28). After i updated it i just, cant get the additional farm points back. and those were the primary ones i used.

lunar cipher
#

I don't have any other info, I don't use SVE. It's likely un-updated, so I suggest contacting FlashShifter about updating the SVE warp patch to include RSV compat

tough halo
#

thanks for your time at least

#

it's just so bizzare. the additional farms is clearly written inside of the file, but it's the only section that doesnt appear in my game

near terrace
tough halo
#

fair enough

torpid pendant
lunar cipher
#

Please don't ping me. 😐

untold grotto
#

Quick questions, the mines should be unlocked on the fifth day right?

torpid pendant
#

Oh, sorry dawg I didn't mean to, I apologize!!1

radiant valve
untold grotto
#

Ah ok cos I can't find it (in a modded game)

#

Ok nvm I was just being dumb haha

radiant valve
#

We all have bad moment, no worries. c_pat

vague oxide
#

Hey
IΒ΄ve got a problem with my game sound on my Mac with SMAPI

This is the Sound Error:
[game] Game.Initialize() caught exception initializing XACT:
Microsoft.Xna.Framework.Audio.NoAudioHardwareException (0x80004005)
at Microsoft.Xna.Framework.Audio.SoundEffect.Device()
at Microsoft.Xna.Framework.Audio.SoundEffect.Initialize()
at Microsoft.Xna.Framework.Audio.SoundEffect..ctor(MiniFormatTag codec, Byte[] buffer, Int32 channels, Int32 sampleRate, Int32 blockAlignment, Int32 loopStart, Int32 loopLength)
at Microsoft.Xna.Framework.Audio.WaveBank..ctor(AudioEngine audioEngine, String waveBankFilename, Boolean streaming, Int32 offset, Int32 packetsize)
at StardewValley.Game1.Initialize()

I hope you can help me

radiant valve
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

radiant valve
#

Just posting a single error doesnt help at finding your issue

vague oxide
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.3.1, with 25 C# mods and 27 content packs.

opal rampart
#

I played yesterday and the day before yesterday, the game started perfectly and worked well, today there is a situation that the game takes about 5 minutes and the world does not load

jaunty geode
#

For the Vanilla Tweaks mod - can I just delete the assets I don't want (e.g. rings, weapons)? It does show a bunch of yellow text saying that it isn't there but I'm pretty sure it is fine for graphical mods. I mostly deleted them to know if smapi will load faster so yh does it lower loading time? ty for help!
https://www.nexusmods.com/stardewvalley/mods/10852

radiant valve
#

You can just disable them with GMCM config

#

I dont think single assets would affect load time

long brook
native dragonBOT
jaunty geode
#

ok thank you very much! have a great day!

opal rampart
#

I played yesterday and the day before yesterday, the game started perfectly and worked well, today there is a situation that the game takes about 5 minutes and the world does not load

radiant valve
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

daring wagon
vague oxide
long brook
#

I have no clue then as when the error happens, plug in a headphone fix it

vague oxide
#

no headphones doesnt change anything

long brook
#

Restart your mac then plug in a headphone then launch sdv again?

tough halo
vague oxide
long brook
#

I really have no clue then

eager trail
#

ive never installed mods before how do i know if theyre all working

undone grail
whole monolith
eager trail
#

is there like a detected mod list or something

whole monolith
#

smapi will tell you which ones it cant load

undone grail
#

I followed this video guide if you want to give it a listen. its a really good one https://youtu.be/CkKq1a1g9jg

Stardew Valley has one of the most extensive modding scenes out there, so to prepare for some mod showcases, here's a tutorial on how to mod Stardew Valley to get you started!

Here's all of the links that I mention in the video:
Nexus Mods - https://www.nexusmods.com/
SMAPI - https://www.nexusmods.com/stardewvalley/mods/2400
Win-rar - https://...

β–Ά Play video
dusty spruce
#

please don't recommend videos, they can quickly get outdated

#

!gettingstarted

native dragonBOT
frank fractal
#

Hi, UI info suite isn't working for me, it says it's outdated but I have the latest version. Is this mod known to have problems like this?

dusty spruce
#

!uiinfosuite

native dragonBOT
frank fractal
#

thank you!

silk fossil
#

Weird question, I recognize, but for BFAV, I can just unzip and not have to edit json files now, right?

tired halo
#

Hello, does anyone use SMAPI on the Steam Deck? I am having an issue where the SMAPI log does not show when I run SMAPI. I need it in order to enter some code to trigger a cutscene.

#

Alternatively, is there another way to open the SMAPI log other than just running the game?

hardy basin
#

Hello
I'm trying to make a new world but i qant seperate mods for it
How can i config mods for each world?
Also does everyone need to have it in order to use it or only host is enough?

dusty spruce
#

!modgroups

native dragonBOT
hardy basin
#

is there a video for it? cuz its confusing abit TT

hard blade
#

what are the yellow line in smapi logs represent? some of those said " insert mod " use deprecated code even tho they are some of the most recently updated one

modern python
#

thats a warning for mod authors to prepare for upcoming smapi updates. players are safe to ignore it

hard blade
#

ah okay, thank you

lament prairie
#

!deprecation

#

Aww I got the term wrong

neat plaza
#

!depracted

#

!deprecated

native dragonBOT
#

SMAPI 3.18.0 raised deprecation levels to the final stage, meaning SMAPI will now show yellow warning dialogues for mods with deprecated code. For the user, this just means that the mods have old code and will break in SMAPI 4.0 if they are not updated - it is not anything to worry about at this time. (For mod authors, it's a not-nice warning to update your code already! SDVpufferweary )

lament prairie
#

Third times the charm

hardy basin
hoary bane
#

Make 2 subfolders titled something like 'For Save A' and 'Save B'. Put the mods you want in each of them. Switch one out when you use a save.

#

Profit.

hardy basin
hoary bane
#

No need to paste anything, you can move the sub folders directly to the mods folder since Smapi can still read those. You should however remove the other group of mods you wouldn't be using for that run.

#

Either by dragging it out of your mods folder or renaming it so it starts with a dot. Something like ".For Save B" or something.

#

What you can't do is put a mod within another mod.

hardy basin
#

i see tyy for helpp

wispy gull
#

the adopts and skin mod said a horse was spawned but i dont see it?

#

not sure if its invisible or smthg cus it also said a stray was avaliable and that was invisible too

prisma arch
#

Hello guys I wanted to ask a questions so smapi (I mean the control) is always opening when I'm starting the game and since I'm started to use smapi

#

I cant print screen I think cause of it

#

I only can print screen the loading screen when I'm in the game there is a solution to this or smt?
Thank you for help!

halcyon igloo
#

control?

#

smapi should always launch

#

@prisma arch

modern python
#

yeah you need the black console window you cant just not have it lol

#

also it shouldnt affect your ability to take screenshots

prisma arch
#

Oh console**

halcyon igloo
#

yeah you need that that's how the mods work

prisma arch
#

But I cant close this? I'm just asking cause I cant print screen anything

modern python
#

you cannot

halcyon igloo
#

no if you close it you will close the game

#

also there's no reason it should keep you from print screening

#

if you're on windows win+shift+s is nicer anyway

prisma arch
halcyon igloo
#

how are you getting the screenshots of the console/game lol

prisma arch
#

The console is like this

halcyon igloo
#

ok so you seem to be taking screenshots fine?

prisma arch
#

Like this yeah but If I made it in the game is screenshot only this

halcyon igloo
#

like you're loaded into the save and it's only screenshotting that screen?

prisma arch
#

Yes

#

But wait someone write it to me wbu it means "what about you?"

halcyon igloo
#

can you windows+shift+s your entire screen when you're loaded in the save

halcyon igloo
#

are you full-screening

#

make it windowed

prisma arch
#

Okay 1 sec

#

LETS GO THANK YOU!

#

But its not full screen:c

halcyon igloo
#

i have no idea why it wouldn't be working when the game is full screen lol

prisma arch
#

Thank you for helping me thoughSDVemoteheart

modern python
#

you can maximize the window so it can be close enough to fullscreen

prisma arch
#

Wait I make it windowed borderless and it is good now

#

But thank you for the help both of you!

sage notch
#

Hello! I'm a new SDV player and recently installed a range of mods (I have past experience with modding other games) for quality-of-life improvements and I'm having a lot of fun.
However, recently, my NPCs have been walking through walls and walking out of bounds at various speeds and am wondering what has happened. An example being 10+ people showing up in the shop and all of them are invisible or out of bounds as I cannot see any NPCs at all and sometimes they walk out of thin air and have the ability to walk through the isle shelves...
It was working fine a day or two ago and as of recent I have tried removing the mods I installed recently which sadly did not change anything, also the SMAPI console does not show any errors.

If I could get some help from anyone who might've experienced the same, or maybe knows what'd cause something like that, I'd really appreciate it.

Attached is a screenshot of my current mods folder sorted by most recently installed starting from top to bottom (ignore the 2019 install, that's wrong).
If any more information is needed to troubleshoot, I'd be happy to provide with a reply. Sorry for the long message, thank you so much to anyone who offers any insights to this problem! SDVemoteheart

red sandal
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sage notch
#

I assume I did that right πŸ‘€

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 21 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sage notch
#

I did try updating the dialogue mod, but I cannot seem to. Also I don't recall having this problem before despite the mod being out of date.

modern python
#

the first thing i would try is removing save anywhere redux, it does funny things to NPC schedules so i wouldnt be surprised if it made them walk into the void

sage notch
#

would I need to go to the next day to refresh it

#

as I did try removing that before as I suspected it could be an issue

modern python
#

idk, probably should start at the beginning of the day

thick wadi
#

Is anyone else having issues with the peach body mod? Like the config with the peach body mod isn’t working and I’m so confused 😭

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

thick wadi
#

Yes I’ll do that! First time doing it tho so may take a while 😭

modern python
#

no worries

sage notch
modern python
#

remove, delete, up to you. but as you mentioned i would recommend starting on a fresh day before doing that

sage notch
#

yeah I went to bed to start a new day, quit and then removed it after closing

thick wadi
modern python
#

as the website says, drag the file into the website and hit the parse button

sage notch
#

I'll go an investigate and get back to you, thanks kirbybounce

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 37 C# mods and 79 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

it should be loading according to the log, can you send the link to the mod?

thick wadi
#

Yes!

sage notch
#

alright well for now I think that solved it, I'll probably leave that mod out of my folder as it seems to be the mod to cause the most issues going forward

modern python
sage notch
#

I don't suppose there are any mods to disable passing out at 2am lmao?

modern python
#

there are a couple i think

sage notch
#

nice I'll keep a look out, hopefully those aren't game-breaking, I'd like to be able to mine without losing 600 every time Kek

modern python
#

night owl i think is one of them, 24 hours for another? cant vouch for their effectiveness, never used any of them

thick wadi
#

it may just be the mod itself πŸ˜”

thick wadi
modern python
#

are you sure youre hitting save and close? rather than just cancel?

thick wadi
modern python
#

weird, yeah i have no idea then, unless you know of any mods that you have that also edit the farmer body

thick wadi
gaunt gust
wispy gull
#

@river rapids hi! question for A&S, horses keep spawning in the beach but i dont see them, might they be out of bounds?

wet rune
#

I had to uninstall Ridgeside. The only error is that a ridgeside quest is still on the quest list. Is there a way to 'clean up' the list?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 42 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

oak solar
#

any help?

#

worked fine a moment ago but then I restarted and it stopped working

#

I removed a few mods but they shouldnt have affected anything

wispy gull
# wet rune

Holy shit I looked up ridgeside and that’s a huge mod

oak solar
# wet rune

im pretty sure you can edit your quests through editing the save file

lament vortex
#

you're likely missing daisyniko's tilesheets bood

wet rune
#

Jasper: yeah. Its like another SVE

#

I might just have to live with it

lament vortex
# wet rune

you could type debug cso in the console, that will clear all ur special orders

wet rune
#

unknown command

#

wait, is console=the SMAPI window?

lament vortex
#

yes

wet rune
#

okay in that case, unknown command

lament vortex
#

that is... very strange because it's listed on the wiki. try debug completespecialorder?

wet rune
#

I wonder if there was a space somewhere, lemme try again

#

okay, it was sent, but there was no output. Maybe its not a Special Orders Board item?

lament vortex
#

check the game

#

sometimes it says that but still works

modern python
#

sometimes itll say no output but it still works

wet rune
#

I did. Its still there. Maybe its a main quest line quest and not a CSO

lament vortex
#

hmmm if it's a quest you could try reinstalling ridgeside, and cheat it away with cjb cheats

modern python
#

you could check out the ridgeside server too, i think this is a common question in the troubleshooting channel

wet rune
#

good idea. I'll do that. And I want to leave Ridgeside uninstalled for a while. I realized its easier to get Perfection without it

#

bonus: it finished my fishing CSO for me prematurely πŸ˜› so thanks anyways πŸ™‚

modern python
#

if you want easier perfection you can use perfection tweaker

wet rune
#

I'll consider it. I just didnt want to try and woo all 50+ some odd npcs from Ridge and SVE and the original vanilla x.x I dont want a golden chicken THAt badly

#

I mean the error isnt breaking the game so I can live with it.

#

thank you so much though πŸ™‚

river rapids
sleek tartan
#

Haaai~ sorry to bother, I have a quick question, I downloaded https://www.nexusmods.com/stardewvalley/mods/11101 and I tried to make it look a bit toned down with recolors, but they are not aplying to it. Is there something I'm doing wrong?

My log in case it's needed: https://smapi.io/log/1db54787ed754e00939f1325b72a087c

I also tried "rustic country town" to see if it would recolor it, but still no luck

Nexus Mods :: Stardew Valley

Retextures the inside of the greenhouse to fit more crops and 72 trees!

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 131 C# mods and 235 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

hearty parcel
#

copied from modded farmers:
anyone here used the "easy farm switcher" mod?
i just have some questions about how it works

hearty parcel
#

oh great! thanks for the offer

#

just wondering how exactly it transfers things over? does it copy all your animals, chests, buildings etc? does it copy multiplayer cabins?

sleek tartan
#

so when you select the farm you wanna switch to, it changes the map and the same screen that you get when you're buying a building pops up, it gives you all your buildings to place them wherever you want (without any wood/stone/weeds and so on spawning, the map is clean so you can place anywhere), after you're done placing all your buildings, you'll just go to the regular screen with your farmer standing in front of your house and all your items that were in your farm (outside of buildings, for example any machines or chests) will be placed in chests around your farmhouse

#

on the new update for it, they also made it so you'll get back all the seeds you planted (if you have crops growing at the time of switching farms) and also tree saplings (for fruit trees)

#

I used it like 2 or 3 times and it was SO GREATTT, I highly recommend it

hearty parcel
#

oh wow okay! thanks!

#

and chests that are already on the farm- do they stay or should i move them off the farm temporarily just to be safe?

sleek tartan
#

just make a backup of your save before changing farms just in case and you'll be fine

sleek tartan
#

if you wanna sort them out easily, I recommend color coding them

hearty parcel
#

i seeeee

#

thanks so much for clearing it up for me c:

sleek tartan
#

no problem, have fun with it!! ❀️

hearty parcel
#

i think i will wait until winter to use it but this is useful to know

sleek tartan
#

I was gonna wait but honestly I just couldn't, I used it at the beggining of spring and then just spent the whole season decorating everything and getting stuff ready for summer

hearty parcel
#

out of curiosity, what farm did you change to?

#

i don't actually know which one i want to change to, i just know that i want something bigger

sleek tartan
#

I wanted to try grandpa's farm so I switched to that one

hearty parcel
#

ohh nice

#

that one's really cute

valid mortar
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 74 C# mods and 94 content packs.

valid mortar
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

valid mortar
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 74 C# mods and 94 content packs.

valid mortar
#

can someone help me? it keeps crashing

modern python
#

!reset

native dragonBOT
modern python
#

for future reference id recommend that you stop using xnb mods as they commonly cause this issue

valid mortar
#

oh i found it

#

okie thanks

jade hull
#

Hi all, just wanted to pop in with a quick question. Me and a friend wanted to do a randomizer on the current version of the game, is there a mod for current patch like that and if so how is it set up?

modern python
jade hull
#

hm, okay, I will look into it, thank you

river rapids
# wispy gull Weird though

Yeah, I'm not sure what's going on with that SDVpufferthink
have they spawned successfully in other locations? If so then I assume they found a new out of bounds area to spawn

#

in the config file (if I added it to this version and not just the private version I have..) you should also be able to disable beach spawns for horses and leave other places as an option if you'd rather they spawn somewhere reliable

wispy gull
#

When I closed it I did remove beach lmao. Btw, does β€˜Forest’ mean Cindersap too?

river rapids
wispy gull
#

Ohh alright

river rapids
#

if you check your SMAPI log and see errors I'd be interested to know, otherwise if they can spawn in other areas just fine I assume it's an out of bounds issue.

wispy gull
#

Hmmm I don’t recall seeing errors besides the announcement and shops loading

river rapids
#

(no hidden woods or back pathway behind the farm, either- because NPC pathing isn't coded on these maps it would actually crash the game to spawn them there)

wispy gull
#

Yesterday I sent a screenshot of one but idk if that’s related

wispy gull
#

I thought to ask the server first before pinging lol

river rapids
# wispy gull Booom

that looks like an error that should have popped up after a game load when there is already a horse on the save file- shouldn't be related I don't think, but sometimes if you get an error at the same time the mod is trying to do something else it'll just. skip over that next thing too, and never do it

#

If that error occurs on saves that already have had the current version of A&S installed on them then that would be a bug

wispy gull
#

Kk

wispy gull
#

@river rapids bullshit i swear last time i did not see it lol

#

uh oh right when i named it

wispy gull
#

ahhh multiplayer bug. i think. i wanted to try to see if it works and im seeing that the tamed horse is linked to the stable my friend built with that horse. has that been reported before?

wispy gull
wispy gull
#

i found my issue with the horse skins being linked. dang multiplayer horse reskin

#

Is it possible to change an animals ID? I’m trying to reskin my original horse and it’s not working rip

slate lagoon
#

Hii I just joined this server to see if anyone knew what the problem with this mod is, and if anyone knows anymore retro or mods like this with the same vibe.

https://www.nexusmods.com/stardewvalley/mods/12696?tab=posts

This hasn't been updated since last year but people are apparently still using it, I checked my log on smapi and there are no errors or problems what so ever showing up it just doesn't work when it should have no problem, can anyone help??

Nexus Mods :: Stardew Valley

For great looking pixel art

lament prairie
#

that seems to be some kind of reshade mod, not a smapi mod

#

idk how those work

#

also it may not work on non-windows

lavish gazelle
#

Pls help when I try to enter the enter the menu the whole screen turns blue

#

the cheat menus still work

#

normal

#

nvm just fixed it

#

turns out it was an issue with the expanded mod portraits for some reason cause I was changing them to the nyape protaits

errant parcel
#

so um

#

how do you make that mod work

#

idk how to equip it onto my farmer LOL

slate lagoon
scenic radish
#

hello people is there any reason this event isnt triggering? i assume its just bugged

#

should i just force trigger through the console

lament prairie
lament prairie
radiant valve
errant parcel
#

so it edits the vanilla hairstyles into these?

scenic radish
#

no if your missing events its red like this

#

and it shows the id of what your missing

#

so there shouldnt be any reason that one wont trigger

slate lagoon
radiant valve
#

Game folder, as its a reshade sika

scenic radish
#

if i force trigger its not gonna break the game or anything no?

#

i can just alt f4 if it bugs i assume

errant parcel
#

omg it works

radiant valve
#

Nice

errant parcel
radiant valve
#

Dont diss jas hairstyle its cute

errant parcel
#

LMFAOOOOOOOOOO

#

NOT ON ME

#

THATS FOR SURE

scenic radish
#

when i force trigger the event it just teleports me in the middle of my house

#

lol

#

nothing happens

#

SVE must be bugged

#

no 14 sophia heart event for me SDVpufferpensive

#

well i do need to update my mods

radiant valve
#

The SVE discord might be able to help you more Amy

scenic radish
#

but that wouldnt break anything no? i assume if im just running an old version of a mod it would work fine

radiant valve
#

Dunno anything about the sophia 14 heart event, they prolly do

scenic radish
#

okie

#

thank u SDVpufferthumbsup

errant parcel
#

amy, since you really like sophia, i thought i'd show you this

#

it's me with sophia's hair

scenic radish
#

omg lol

errant parcel
#

LMFAO

tough halo
#

okay so there was a new update on an Rasmodius romance mod, so I decided to download nyapu's portrait, and i just want to make sure i do it right

#

amd i just going to replace the current wizard image with the PT file (the other file is the sprite and not the portrait)

#

it doesnt really have instructions other than this description lol

scenic radish
#

can someone help me through the process of updating mods

slate lagoon
scenic radish
#

so just replace the mod file with a new version

#

aight

#

thank u SDVpufferthumbsup

#

i cant tell if my event lookup mod is broken or if sve is broken

#

im too tired to deal with this shit

tough halo
scenic radish
plain sapphire
#

Lmk if this is the wrong place to send this, but does anyone know what mod made my secret forest look like this? Or where to find the woodskip in this mod

radiant valve
#

Thats sve

#

The woodskip would still be there

plain sapphire
#

Thanks! Of course i didn’t see it showing on visible fish but right after I asked it showed up lol

radiant valve
#

It do be like that sometimes

dire fractal
#

Can someone help me for using mod dm me

fleet dew
#

what help do you need?

dire fractal
fleet dew
#

can you be more specific?

#

do you want to know how to install smapi or are you having some sort of issue with it?

main aurora
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 28 C# mods and 10 content packs.

main aurora
#

no errors? how

#

it already says whats the error actually nvm

slate lagoon
#

Does using shaders that say put in game folder mean put in mod folder or the actual game folder??

modern python
#

if its with ReShade or something similar, then yes put it in the actual game folder

modern python
native dragonBOT
main aurora
#

ohhh expanded mod uninstalled but how

modern python
#

its not showing up in your log so you might have put it in the wrong place

#

either try to find it or unzip into your mods folder again

main aurora
#

i need to install again because i deleted zip file

ancient kiln
#

hi, can anyone tell me the solution to fix this kind of error i've encountered?

#

i was having a bit trouble about installing the cinematic shader mod but it keep saying none of them are containst manifes.json

main aurora
#

you dont have stardew valley expanded mod

modern python
#

cinematic reshade files go into your game folder, not your mod folder

ancient kiln
#

will the mod works without the expanded mod?

main aurora
#

vibrant pastoral needs expanded mod

modern python
#

vibrant pastoral for SVE is designed for expanded so no it will not work

main aurora
#

so you need to install expanded

modern python
#

there is a regular vibrant pastoral that does not require sve, get that instead if you arent using expanded

main aurora
#

all mods have a manifest.json file

#

so install them again

main aurora
modern python
#

so get rid of "vibrant pastoral for sve" if you arent using expanded

#

or reinstall sve if you are wanting to use it,

ancient kiln
#

done

main aurora
#

yeah your expanded mod is also uninstalled probably

#

i reinstalled again now

modern python
#

thats where you put cinematic reshade

main aurora
#

@modern python thanks for github link

modern python
#

no problem !

ancient kiln
modern python
#

yup

main aurora
#

ok i fixed all errors ig thanks

ancient kiln
#

thank you, I gtg try if it's now working :>

main aurora
#

i need clothing mods for boy characters can someone suggest me a mod

modern python
#

you can try looking at fashion sense packs, though generally most clothing mods youll see for sdv are for female characters

main aurora
#

yes i have fashion sense but there is so much mod for girls

ancient kiln
#

thanks again , it works flawlessly ❀️

modern python
#

no problem

modern python
# main aurora yes i have fashion sense but there is so much mod for girls

yeah thats just how it is, the community has a lot of female players so theres lots of feminine clothes out there. i dont have any specific recommendations for you but you can try looking at the "mods requiring this file" area of fashion sense's mod page (in the Requirements tab), you may find something there

main aurora
#

πŸ˜”

#

thank you vini

indigo robin
#

hi! i was wondering if anyone could help me with modding, im new to it and i cant seem to download it

#

i have smapi but i cant click on the "install on windows", it leads me to a long paragraph/ says they cant find the find

red sandal
#

!gettingstarted I'm not clear what the error you're seeing is, but I'd recommend following the steps here

native dragonBOT
lament vortex
#

also just to confirm, you've unzipped the installer right?

indigo robin
indigo robin
lament vortex
#

yeah, i dont think you unzipped it

#

right click on the installer folder, click extract here. maybe it's under the winrar options

indigo robin
#

okay, i just did that

lament vortex
#

then go to the unzipped folder and do the process from there

slate lagoon
indigo robin
lament vortex
#

show me a screenshot of the folder you're in

tame dune
#

What mods take a long time to load? My game can take over 10 min with all of my mods xd

slate lagoon
tame dune
#

albeit I'm playing on a relatively crappy laptop

slate lagoon
#

Oh well it's probably just that, I just wait and then play after long loading times I can't take away any of my mods lmao

tame dune
#

Damn. I'd like to blame SMAPI/CP but I just barely know how they work so