#archived-modded-support

1 messages · Page 174 of 1

quick temple
#

i've tried sleeping a few days to see if it helps, but nope

next hamlet
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 33 C# mods and 30 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

quick temple
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 65 C# mods and 130 content packs.

next hamlet
#

Hummingbirds and another not working still 😦

#

but nothing to crossover from the summingbrid folder

long brook
#

put those two folder inside Custom crtitter just like previous mod

long brook
quick temple
#

hmmm, could be that instead of vanilla but seemed to be working fine before, ill tweak and look at those. thank you!

gilded token
#

this message was translated from Portuguese
my friend's game stopped opening after a while, so I tried to help him by downloading smapi without mods to try to solve it, this log appeared:

#

can anyone help him and me?

near terrace
#

hmm
try verifying the game files and see if that works

gilded token
#

thx for now 😄

lament vortex
#

!troubleshoot there's something here about a graphics error too, see if it helps

native dragonBOT
split scroll
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 55 C# mods and 29 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament vortex
#

help with...? artisan valley?

high current
#

Hello! Do i need to add both of these to my mod file

long brook
long brook
high current
#

Oh so not the macosx one? Thank you

split scroll
lone dragon
#

I stand corrected, my bad. Software has never my forte (hardware girl over here) i do recall certain things being hardware mostly the lower end specs. I fully apologize

glass totem
#

My game keeps constantly crashing. I literally can't play it anymore. But the error logs I get do not show anything. I do know that the smapi command shows a little bit during the crash, and it clearly shows errors. It is however completely uninteractable. Is there any place where this running code is stored? Because it certanly is not in Smapi-ErrorLogs. And Smapi-crash.txt doesn't exist.

lament vortex
#

the errors you get in your console should show up on your log

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

glass totem
#

I do understand that the error should have been stored in smapi-latest.txt. But, like I said, he didn't see anything wrong.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 8.1, with 42 C# mods and 15 content packs.

glass totem
#

idk if it matters too, but I use Steam version.

high current
#

Hi, i've been wondering if i'm updating my mods correctly. So what i do is i delete the mod from my mods file, and then re instal it and add it back there. Is this ok to do or are there any better ways?

modern python
#

that is the correct way!

lament vortex
#

!troubleshoot

native dragonBOT
hasty jackal
#

so, ive planned out and researched mods i want to use, and i have experience playing with mods in other games.

is there a preferred launcher / mod manager for sdv?

#

ive heard of nexus vortex and stardrop

glass totem
lament vortex
#

it's not that complicated

#

!gettingstarted

native dragonBOT
hasty jackal
#

is it possible to set up mods in another directory?

gaunt gust
#

Wdym

lament vortex
#

like symlink them or something?

gaunt gust
#

SMAPI will follow symlinks

halcyon igloo
#

isn’t there just an argument flag to indicate the folder name lol

#

i’m launch options

hasty jackal
#

oh ive got it

scarlet quail
#

!modgroups

native dragonBOT
junior sun
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 48 C# mods and 78 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament vortex
#

im not sure what you mean exactly but either way don't use get glam

#

use fashion sense

#

and you have copies of that aqua pack in your at and fs folders

#

im not sure what you pytk for, but you can delete that as well

#

no mods require it right now

toxic sentinel
#

Hiya! need some help with smapi, I am unable to run the install on windows batch file. Ive tried from the file explorer and commant prompt method, but simply cant get the program started

#

Im a semi experienced modder on another computer but am trying to set up my friends and am just not experienced to problem solve this one alone

#

Some links i used to try to solve my problem and my list of programs

toxic sentinel
#

when i double click on install on windows the page just freezes for like 15 seconds and nothing happens

#

and im just

valid sable
dense thorn
#

Sdv smapi Android "app not installed appears to be invalid" can anybody help me?

lament vortex
acoustic knot
#

Can you use mods on a multiplayer save file if we've already started or do I have to make a whole new one to use mods? On steam also if that changes anything.

long brook
#

yes you can. also your friends needs to use the exact mod too to avoid problem

north horizon
#

hi guys, for some reason i cant click download on a nexus mod Hippo's Farm Cave Variety and the farmer's children

#

it just does not load

halcyon igloo
north horizon
#

i clicked on the manual download but it stays on the same webpage

#

usually they will show me a new webpage where i can choose slow download or fast download. but for these mods, dont

#

ohh found it. i needed to scroll down more. theres another manual download button. sorry for the inconveniences

toxic sentinel
#

none of these attemts worked

#

this is the filepath

#

C:\Users\Jacob Nelson\Downloads\SMAPI

#

i assume its some kind of issue with windows not functioning how it should but im unsure

#

could also just be im using the command wrong somehow

#

i dont create mods myself yet so i dont really know even basic coding things

halcyon igloo
#

why are you in terminal

halcyon igloo
#

bc you should lol

last dove
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 59 C# mods and 223 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
#

what do they look like

#

the items in your game

last dove
#

they're just the vanilla items instead of the ones that the mod pitured

halcyon igloo
#

hmm i'm not sure. does it have a config?

#

!patchsummary

native dragonBOT
#

Can you do these steps to provide more info?

  1. Load your save and view the content that should be patched.
  2. Type patch summary directly into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (see instructions on that page).
  4. Post the log link here.
last dove
#

how do i do patch summary or where do i tpye it? it doesn't let me type onto the smapi window that pops up when launching the app itself

halcyon igloo
#

have you started the save yet

#

you type it into the smapi window

last dove
#

no but ill log on rn but which one is the smapi window? ;-;;

halcyon igloo
#

the black console with the text

last dove
#

thx i can type now

#

OK i will do it 🙇

halcyon igloo
#

trying to figure out if you could be having any mod conflicts but i'm not drawing up anything

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 61 C# mods and 224 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

halcyon igloo
#

!patchexport

native dragonBOT
#

A patch export makes a copy of specific stuff in your content folder so you can see what changes have been applied.

  1. Load up a save (with Content Patcher installed)
  2. Type patch export <FILEPATHOFTHING> in the SMAPI console and hit return
  3. Look in your patch export folder in the game folder for the relevant json file or image
  4. If it's a json file, you can share it via smapi.io/json. If it's an image you should just be able to look at it.
last dove
#

Ok i will one sec,

#

[00:29:30 INFO Content Patcher] Exported asset 'Maps/springobjects' to 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\patch export\Maps_springobjects.png'.

This is the only new text it added besides loading up all of the mods and this is the file it linked to..?

halcyon igloo
#

yep that's what i wanted

last dove
#

I can uplod the full log if needed but nothing changed and oh ok

halcyon igloo
#

are any of your retextures working

last dove
#

yes but it's a animated minerals one and that's it but other craftable and things outside of food etc work fine

halcyon igloo
#

are your rings working

last dove
#

no they arent either;;

halcyon igloo
#

what all is NOT working

last dove
#

the ones showing up are only the: shoes, luxs food mod, animated minerals mod, cute valleys weapons mod and those are the only ones in inventory that arent vanilla

halcyon igloo
#

can you take out lux's food mod and see what happens

last dove
#

ok i wil

#

ok i'm trying again now and srry theres a 3 minute interval each time i try to log on bc my laptop is slow ;;;;

toxic sentinel
halcyon igloo
#

ah

#

hmm

#

what page

last dove
#

it's still not working

halcyon igloo
#

can you post a new log

#

also with patch export again

#

sorry patch summary

last dove
halcyon igloo
#

interesting what on earth lmao

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 61 C# mods and 223 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

last dove
#

here's a bettwer quality version i think

halcyon igloo
#

the patch summary said that the changes were being applied but they're not showing up

#

turn off catmao leather shoes

#

yeah i think it's the shoes

#

their png is literally just the entire vanilla spritesheet with just the shoes change lol it's overwriting everything back to vanilla

last dove
#

OH ok lol thank you i will try that and thanks for being so persistent on helping :-D

halcyon igloo
#

the mystery of it all

#

lmk if that works

last dove
#

oof sadly the fruits stuff isnt still working but the fish and the mod that made copper bars look different does so that's enough for me :) thanks for helping me out

halcyon igloo
#

what fruit stuff

last dove
#

the better artisan good icons is what i'm reffering to by fruits stuff but i'm still thankful that the other mods got to work alas

toxic sentinel
halcyon igloo
#

what page is "freezing"

toxic sentinel
#

the windows file explorer page

halcyon igloo
#

like it says not responding?

toxic sentinel
#

once double clicked on, the window goes into loading, stops responding to input as if frozen or crashed, then after about 15 seconds, unfreezes back to the file explorer working again but no command window opens or program runs

halcyon igloo
#

where did you download it from

#

your file names don't look quite like the normal download

toxic sentinel
#

they dont, but thats because i edited them manually

#

because i was unsure if spaces instead of underscores or something was causing a problem

#

but the original wasnt working either

#

downloaded from the correct source

halcyon igloo
#

the smapi website or nexus?

#

what's your OS

#

windows 10 or 11?

toxic sentinel
#

originally nexus, im downloading directly from smapi now to test that

#

10

inland prism
#

Hi, I for the life of me cannot figure out for match my gates to this mods config option. I've been trying to get the gate to match with the hardwood fences but every option I change just stays the same! Side note, the only retexture pack I have enabled is DNEarthyRecolour

halcyon igloo
#

all the gates look the same?

inland prism
#

Yes, I'm trying to make the gates look like the ones on the bottom right

halcyon igloo
#

oh wait i see it now

inland prism
#

Every fence looks exactly the way the mod makes it, but the gates stay the same style

halcyon igloo
#

i'm only seeing one gate in the mod

inland prism
hoary bane
#

Not as it's own thing.

halcyon igloo
#

ah

hoary bane
#

Had the same problem before lol.

inland prism
#

I'll give that a try!

#

I cannot believe that worked... Thank you so much you relieved me of 1 hour of my stress SDVpufferwaaah

violet kelp
#

yeah thats vanilla game

#

in vanilla if you put the gate over the fence it has slightly different color (different sprite)

toxic sentinel
#

this computer just needed a lot of maintenance in general, the disk space was practically full of junk

halcyon igloo
#

oh maybe it just didn't have room lol

toxic sentinel
#

its possible

#

but smapi isnt like, very big

halcyon igloo
#

try running it from terminal i will explain

#

you don't cd lol

#

you just type the name of the file to execute

toxic sentinel
#

i also tried that in the command page, is the terminal the same thing or a different place

#

just the name of the file? not the filepath?

halcyon igloo
#

cmd

#

i mean the filepath to the file

toxic sentinel
#

okay i will try it

#

nothing with any of these

blissful hornet
#

HELP IM STUCK OUT OF BOUNDS and the stairs take me outside

#

I wanna talk to the wizard omg

halcyon igloo
#

put quotes around the filepath

blissful hornet
#

Huh

halcyon igloo
#

talking to echo

blissful hornet
#

Oh okay

halcyon igloo
toxic sentinel
#

this may work

halcyon igloo
#

yeah i was about to suggest noclip lol

blissful hornet
#

I love you

toxic sentinel
#

:3

toxic sentinel
halcyon igloo
#

did you change the name of the files again

toxic sentinel
#

neither of worked

halcyon igloo
#

ok cd into Downloads and then cd into the SMAPI folder

toxic sentinel
#

i tried the initial default name first, then changed the new one and tried that

halcyon igloo
#

are you like positive that is the path lol

toxic sentinel
#

not of the variations worked

#

yes

halcyon igloo
#

that is not what you are typing

#

you have a random MAP in there

toxic sentinel
#

wtf

#

okay texting

#

testing

#

none of these still worked

halcyon igloo
#

don't cd

toxic sentinel
#

i tried it both ways

halcyon igloo
#

you cd'd without the backslash

#

and tried to run the script with the backslash

#

run the script without the backslash

toxic sentinel
#

right

#

one sec

halcyon igloo
#

Downloads\SMAPI-3.18.3-installer\install on windows.bat or sth

toxic sentinel
#

nope

#

2nd attempt was a direct copy and paste from your message

halcyon igloo
#

you tagged an a on the first one

toxic sentinel
#

a

#

sloopy

#

still no tho

halcyon igloo
#

hmm

#

how much free space does the computer have

toxic sentinel
#

not enough

halcyon igloo
#

oh

#

you have uhh install spelled wrong

#

in your file name that you posted at least HAHA

toxic sentinel
#

im currently downloading a storage analizer to delete stuff

#

oml im gonna hate if i just misspelled it this whole time

halcyon igloo
#

windirstat my beloved

#

you renamed it to intsallonwindows.bat lol

#

slash took out the .bat from the file name?

#

it needs to match exactly

toxic sentinel
#

ill try to match them up right

#

and also delete things

#

is profanity allowed? i keep messing up and editing it cuz i couldnt remember it from the rules or not being okay

near terrace
#

Profanity is allowed, just don't use slurs and you're good

halcyon igloo
#

or like swear AT people

toxic sentinel
#

okay tyy

#

intsallonwindows is the file name
intsallonwindows.bat
filepath is
"C:\Users\Jacob Nelson\Downloads\SMAPI-3.18.3-installer\intsallonwindows.bat"

near terrace
toxic sentinel
halcyon igloo
#

there we go

toxic sentinel
#

Okay! I have and actual smapi error message

#

Progressss

#

god that was awful

#

pressing any key to continue, closed windows cmd

halcyon igloo
#

hmmm

toxic sentinel
#

dont know how to get more info from here

#

still attempting to clear storage space and update to windows 11

halcyon igloo
#

how much space do you have

#

also are you using steam

#

potentially antivirus?

toxic sentinel
#

about 2 gigs lmao

halcyon igloo
toxic sentinel
#

yea antivirus is a possibility is updating and clearing space doesnt work ill try antivirius

halcyon igloo
#

you unzipped the folder right

toxic sentinel
#

yes ofc

halcyon igloo
#

hmmm

toxic sentinel
#

god for that to have been the issue

#

i would want to commit angy

halcyon igloo
#

with like a right click unzip or sth?

toxic sentinel
dire fractal
#

https://smapi.io/log/6764f946282846c78a1584ead0747be1
So for some reason, if I have say 5 Omni-Geodes in my chests at home, I can buy unlimited amounts of items from the desert shop that cost 5 omni-geodes. I had more than 5 of them in the chest at the farm, but now I'm at 5 and nothing drains it. I can't buy things that cost more than 5. Like for something that cost a ruby, it uses my rubies but as long as I have 1 in my chest, it let's me buy unlimited. I have no idea what's causing this.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 136 C# mods and 238 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

toxic sentinel
#

going to update to windows 11 and try everything again

mild talon
#

Idk.. maybe something with this confusing error 😥

toxic sentinel
halcyon igloo
#

interesting

dire fractal
scenic pollen
#

Hey guys, I have a question about using Chests Anywhere mod for mobile, how do you edit the chests names?

long brook
jagged mountain
#

is Adventurer's guild expanded and SVE not compatible? I don't get the interior of the first mod and jsut makes the guild look like it does in vanilla inside of the guild and made me bug out of the interior when exiting a cutscene.

high current
#

Does anyone here have the coquette collection or the kyuya's hats pack mods? I think i'm supposed to buy this mirror from pierre's in order to access the clothes but pierre doesnt have the mirror for some reason. I'm also playing co op but currrently alone in the farm so idk if that can affect it. Smapi didint say there were any issues when i was opening the game

lament vortex
#

i think there's a command to open the fashion sense shop as well if you can't find it at pierre's. i dont quite remember

#

type help in the smapi console (the black windows that shows your errors and stuff)

#

and see if fashion sense has any related to the mirror

long brook
#

But you can access chest from anywhere?

dire fractal
#

does immersive farm 2 on stardew valley expanded immediately appear or?

#

cuz i cant find it when im creating the world

lament vortex
#

it should replace the standard farm

hot trellis
#

should my game icon be the placeholder monogame icon?

dusty spruce
#

yes

#

it's broken like that

dire fractal
#

um

#

was consolecommands deleted?

long brook
#

Don't delete it. Reinstall smapi (just runbthe installer again) if you're missing errorhandler, consolecommand, and/or savebackup

dire fractal
#

ohhh! thank you

dire fractal
quaint frost
#

Does smapi work for Android yet

long brook
slender pike
#

https://blog.naver.com/PostView.naver?blogId=codnjsdl8235&logNo=222291908385&parentCategoryNo=7&categoryNo=&viewDate=&isShowPopularPosts=false&from=postList
so im looking at this mod and i really like it
but im confused about the color options? like, is there a different shirt for each color? or are the colors listed what the items will look lik when theyre dyed?

#

i tried using google translate but its not helping me (of course)

dapper gazelle
#

there's a different shirt for each color

#

it's a bunch of matching sets--pastels and the darker red ones

#

I know this b/c I already have these but you can also just download the mod and look at the assets if you're ever confused.

slender pike
#

okay thank you!

sterile chasm
#

Hello! I modded Stardew using SMAPI on my Steam Deck. It works, but I can't get that black screen that shows what needs updating and stuff. I can't get mod manager 2 to work either. It doesn't see Stardew, but it sees other games I have modded. Would anyone happen to know what I'm doing wrong?

toxic cairn
#

Why my mod saying this i use mobile

neat plaza
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

gaunt gust
#

!androidalpha

native dragonBOT
#

Hi! SMAPI for android is currently in alpha, which means many, many mods do not work. In particular, most content patcher mods do not work, especially those that use conditions or try to add locations

Unfortunately, there's little we can do but wait at the moment.

toxic cairn
sterile chasm
#

It's not android. It's a version of Linux on the steam deck.

modern python
#

(they were replying to the person below you!)

sterile chasm
#

Nevermind, I thought that was for me. 😂 Sorry! 🤦‍♀️

red schooner
#

Hi does anyone know if its normal that I can't kiss lance after marriage? I feel silly asking this but the regular animation doesn't work, he just stands there LOL

idle meadow
#

I kissed him just fine in my file where I married him.

marble hedge
#

hello, new here, I have a question, do some mods only work in singleplayer? Me and my friends all have the fantasy crops mod, and we can buy coal seeds in our singleplayer games but not in our multiplayer game, would anyone know if theres a fix or if it just works for singleplayer only?

dusty spruce
#

in general, it's possible that a mod does not work in multiplayer

#

the PPJA Fantasy Crops is just a JsonAssets mod though, and those should be fine

#

i'd check if you and your friends have all the requirements for it installed too

#

and whether the mod actually gets loaded

#

!log etc

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

marble hedge
#

sure gimme just a sec, first time doing this, thank you for your help

sterile chasm
#

Does anyone use a mod updater on steam deck?

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 60 C# mods and 45 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

dusty spruce
#

didn't necessarily mean to post the logs, just to look at the logs

#

from ALL of you

#

also please fix any red text

violet kelp
#

Yeah crop mods should be fine in multiplayer make sure you all have matching mod folders

marble hedge
# dusty spruce also please fix any red text

we have no red text errors, we have 3 skipped mods we think due to how Vortex mod manager does its thing, for example it skips Portraits because its not a smapi mod, even tho in game the portraits are there. It also says it has loaded the Fantasy Crops mod, I just tested in my singleplayer that coal seeds show up, but loading into the multiplayer it does not, and im the only one in the multiplayer game at the moment

dusty spruce
#

"we have no red text errors"

scarlet quail
#

delete tool upgrade delivery service

marble hedge
#

yes thats what I said it skips those

scarlet quail
#

And the other two are XNB mods, they are not loaded, the content patcher ones are

#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

scarlet quail
#

Also, my guess is, no surprise, it's Vortex

#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

dusty spruce
#

(also honestly for mp purposes it's best to get one person to set up the mods properly, then just ZIP it up and make everyone extract that pack of mods)

marble hedge
dusty spruce
#

(in general mod sharing in such a way is frowned upon, but we all agree it's the best way of doing mp with friends)

marble hedge
scarlet quail
#

Then vortex shouldn't be involved at all

marble hedge
#

we didnt wanna take any chances

scarlet quail
#

it's one or the other

#

you're either using vortex or you gave them a zip

violet kelp
#

Vortex also creates weird artifacts/remains so idk if it was best for you to give them the folder

marble hedge
#

I used vortex to download them in a simpler fashion, then zipped the mods folder to them, then they put it in theirs, we dont run vortex while playing or use it for anything outside the initial downloads I did

native dragonBOT
#

@violet kelp You leveled up to Shepherd. Wow, you've been talking a lot! Have a prettier, slightly more brag worthy, shade of blue.

dusty spruce
#

i don't know what Vortex does with mod files, but there's definitely a chance it does something in such a way, that ZIPping it up would be impossible

#

like, creating some weird symlinks

violet kelp
#

I can t believe i level upped while talking about vortex smh

scarlet quail
#

Yeah no xxchanmanxx I'm gonna be real that was not a smart plan

#

download them manually, THEN zip them up

dusty spruce
#

eh

#

i wouldn't say it wasn't a smart plan

scarlet quail
#

given how vortex has presented itself in here

dusty spruce
#

but due to technical reasons it might or might not have worked

scarlet quail
#

I would say it wasn't :S

dusty spruce
#

if all Vortex was doing was copy-pasting files into the Mods folder, for example

marble hedge
violet kelp
#

Except i ve seen too many times that vortex eating manifests of the mods

#

I doubt you will find support for vortex here anyway

scarlet quail
#

From what I've seen in here, vortex deploys mods in vortex esque folders. It does not download them

violet kelp
#

And again crop mods should not be an issue especially if every other ppja mods work.

scarlet quail
#

and if it doesn't deploy them like that, they create symlinks - see other Modded Game Support people

#

Either way - it's more likely files did not actually get sent over.

marble hedge
#

2 of the friends dont even have vortex installed, they just unzipped the folder I sent them, and their singleplayer game is identical to mine, coal seeds show up, but even if they start a multiplayer game by themselves, the coal seeds do not

#

but I will try the suggestions made here and I appreciate the feedback, it wont make or break our playthrough together we were just very confused why we could all do it in single but none of us could in multi

violet kelp
#

If it is only this one seed maybe there is a requirement you havent fullfilled yet?

#

Do other fanstasy crops show up?

marble hedge
violet kelp
#

I am not asking about other ppja mods though i am asking about other crops in the one mod

marble hedge
violet kelp
#

Probably best to re download it delete the old file and put in the new downloaded file for everyone

#

Manually that is

snow portal
#

(solved)
Hi! I'm having three issues I can see so far. My better fishing doesn't show up in my config menu, and thus doesn't work - the ATM mod is getting pinged as having an issue even tho it's not in my mods folder anymore (or my recycle bin) so i'm not sure how that's causing an issue - and from my understanding, it wants me to download a PyTK update even tho I can't find one

https://smapi.io/log/ab2d6ea6562047458d3ee2fde8ebd761

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 14 C# mods and 0 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

prime vessel
#

heya idk if the gender neutrality mod is broken i've have the lateist version {1.0.4.1} this have been happening for a bit now

modern python
#

that just means the mod author didnt update the version listed in the manifest.json, you can fix that yourself if youd like!

neat plaza
#

just means they forgot to update the version in the manifest

prime vessel
#

oof ok

#

thx

halcyon igloo
#

you can fix it yourself

last dove
#

hey friends, My tractor mod isn't tractoring :-( in the sense that i can drive it etc but it won't cut any grass or hoe dirt/chop wood etc. Does anyone know a possible solution and if needed ill upload my smapi log

lament prairie
#

or you can ignore it!

#

Hmm post a log for tractor

last dove
#

o ok one sec

lament prairie
#

might need to also explain what exactly you're doing that you think should cut grass etc

#

I've never used tractor myself but hopefully someone else here can help

halcyon igloo
#

check configs too

last dove
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 65 C# mods and 222 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

hot trellis
#

im asking again 'cause of some new info i got:
should i have the placeholder monogame icon as my game icon if i am on windows?

lament prairie
#

generally no, but since I have no idea what governs that I can't really say for sure

#

Generally on Mac and Linux it's the red MG, on Windows it's pufferchick

hot trellis
dire fractal
#

Hello!

#

Sorry, but i don't know what happened to me, i tried to play with mods in multiplayer and i can't for some reason i don't know, anyone can help me? ChopperDMonkey

native dragonBOT
#

When asking for help with modding issues, please:

  • Ask in #archived-modded-support
  • Try to explain what the issue or problem is. Please be specific!
  • If it's SMAPI installation related, please state whether you're using Windows/Mac/Linux and Steam/GOG/Gamepass.
  • Provide a log if you have one (see https://smapi.io/log for instructions). Please provide a log even if there's no errors or warnings! If you are playing multiplayer, we will need a log from every player.
  • Please remember no one's getting paid to answer your questions! It may take some time for someone to answer! If no one has answered in a few hours, feel free to ask again
scarlet quail
#

("can't for some reason" is unspecific. Even just a "SMAPI isn't booting" or something would make your issue clearer, if that's the case.)

hot trellis
dapper gazelle
#

I do unfortunately have that ugly monogame icon on Windows

last dove
#

this is the icon i use for smapi and stardew on windows to fiy ym theme

#

🥰 i like this color

sharp badger
#

os there a mod that pauses a multiplayer game during cutscenes

#

is*

modern python
last dove
#

Can somebody help me with my tractor mod not working btw, here is the smapi log but it appears in game it just won't do its intended purpose of hoeing dirt or chopping up wood and i tried with both normal scythe and golden scythe but it still wouldn't work here is link:https://smapi.io/log/222da74ad0a24246a08fab81cd3432d4

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 65 C# mods and 222 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament vortex
last dove
#

yes but i don't see anything wrong with the config but i'll redownload the mod and check if theres any changes with my config and the one it originally has

gaunt gust
#

tractor works off your equipped tool

last dove
#

no i wasn't but thx so much everyone it's fixed now ^w^

toxic sentinel
#

hiyaa, got my mods all loaded and set, can run the game with everything functioning correctly but im unable create a new farm save. as soon as I click ok on the character creator it goes into loading and never ends

#

if there is a better way to link the smapi log lmk im new to this

lament prairie
#

For whatever reason making a new save takes forever with expansions installed

#

!log can shed some more light

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament prairie
#

But it’s probably just that

toxic sentinel
#

stupid long as in 20 minutes and a freeze?

#

I can attempt to just leave it to run for longer but idk that seems just like a crash

#

src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (1873) : Assertion Failed: SteamnetworkingSockets service thread waited 2676ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (1873) : Assertion Failed: SteamnetworkingSockets service thread waited 2676ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (1873) : Assertion Failed: SteamnetworkingSockets service thread waited 522ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp (1873) : Assertion Failed: SteamnetworkingSockets service thread waited 522ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.
src\steamnetworkingsockets\clientlib\steamnetworkingsockets_lowlevel.cpp

#

that was the error thread at the bottom of the log, over and over again

lament prairie
#

Ooh the sockets thing

#

You might be out of memory

toxic sentinel
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 51 C# mods and 65 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

toxic sentinel
#

out of memory?

gaunt gust
#

completely, don't just close the program, kill the background process too.

#

(via task manager for Windows)

toxic sentinel
#

will task manager yes

toxic sentinel
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 51 C# mods and 65 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

toxic sentinel
#

okay not same errors, and looked like content patcher was loading till twards the end there

#

maybe just need to leave it be longer

south socket
lament vortex
#

that is an xnb mod, youll have to convert that to either a non replacing cp hair or a fashion sense hair

#

!fsconvert this is for fashion sense

native dragonBOT
lament vortex
#
lament vortex
native dragonBOT
lament vortex
#

!xnbzola

native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

lament vortex
#

thats for bathroom after 2nd upgrade. i think there's a cp version floating around though, so search for that

#

also redownload the slime pet mod mod

#

and you're missing tmxl

#

you don't need pytk either

junior sun
manic bridge
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 172 C# mods and 321 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

random gazelle
#

i wiped my mods folder because i wanted to go for a different aesthetic but now smapi doesn't want to load any of my new mods besides console commands, error handler and save backup. running smapi on 3.18.3 (i updated after the mods didn't load, thought maybe that was the issue but it isn't)

lament vortex
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

lament vortex
#

mmm there's no errors so i can't be sure tbh. only suggestion is get rid of pytk, you probably don't need it, but that shouldn't be causing a crash

#

if you remove all ur mods except error handler/the farm map, are you able to load the save?

manic bridge
#

I'll try that

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 3 C# mods and 0 content packs.

gaunt gust
random gazelle
#

oh god you're right i totally forgot

#

thank you 😭

manic bridge
lament vortex
#

and with only error handler it still fails?

manic bridge
#

Yeah

lament vortex
#

!saves if only error handler doesn't let u open it, try reverting the save

native dragonBOT
manic bridge
#

Should I reinstall stardew?

manic bridge
lament vortex
#

oh if it happens even in new farms, id try reinstalling both stardew and smapi yeah

#

! troubleshoot you can try some things here as well

native dragonBOT
vocal quartz
manic bridge
#

Yes

sterile chasm
#

Hi! I just started modding Stardew on my Steam Deck, and I am having a problem with SMAPI. I can't ever get that black screen to come up with all the mod information and about half my mods don't show up when Stardew loads. Does anyone have any ideas about what's wrong?

fresh grotto
#

I cannot open the Stardew xnb hack on my Mac. It says it is in the wrong folder. Thank you for helping me!

topaz matrix
topaz matrix
fresh grotto
topaz matrix
fresh grotto
#

I don’t know where it is

#

What exe?

topaz matrix
#

The thing used to open stardew valley

#

May I see a Screenshot of your stardew valley folder

fresh grotto
topaz matrix
fresh grotto
lament vortex
#

i believe it has to go in the folder before, the one where the stardew valley app is

fresh grotto
#

Ok thank you

#

Thanks I got it to work

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

random gazelle
#

oh lord where did it go

lament vortex
#

it looks like you got the log before it could even load any mods

#

if you unzipped your mods here C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Modsit should all be working

random gazelle
#

it does load the mods

#

thanks!

sullen ruin
#

I'm new to using mods. I just got a PC late last year and I put some mods on my game. When they are loading its saying some of them need to be updated. How do you update them? I basically uninstalled them and just reinstalled them back. There has to be an easier way right?

vocal quartz
manic bridge
#

Not really sure, I googled it alot and eventually found a solution

vocal quartz
#

ahh icic

#

ty

lament vortex
#

There's no easier way

sullen ruin
manic bridge
#

Sorry

vocal quartz
fluid crest
#

Hey everyone im helping a friend mod stardew and whenever they install smapi it closes itself out at the "press any key to continue" part. Any help for installing it correctly?

halcyon igloo
#

run it from command line to see if it gives you an actual error maybe

#

or disable your antivirus

#

slash whitelist

ornate compass
#

I'm just starting a playthrough with a bunch of new mods, but something is wrong with Linus first heart event, wondering if there is an easier way to figure out which mod is causing the problem than just removing some piece by piece and trying to retrigger it over and over

modern python
#

!log and what exactly is wrong with the event

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

chilly fog
#

Hey all, I added a good couple of mods to my old mod folder and started a new save file and I'm having an issue where whenever I go into the mountain area, I spawn in a wall and get stuck. I've deleted a few mods I thought were causing the issue but nothing is working. I believe I'm getting stuck in an event that conflicts with another mod, but I can't find the ID anywhere in the content.json files of my list so I'm not sure

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 85 C# mods and 151 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
#

first up, install noclip, even if you don't use it you should always have it for exactly that reason

chilly fog
#

damn i couldve sworn i had it installed already, thanks for the reminder

scarlet quail
#

the event is from Always Raining in the Valley and is likely broken with SVE compat in the Nexus version

chilly fog
#

Ah, thank you so much ^^

quick temple
#

so i have a bug thats really bothering me, unsure if mod related since i don't have any cooking mods but i can cook infinite food items and they are highlighted even when i don't have any ingredients to make recipe. here is smapi log anyway, anyone else experience this bug?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 65 C# mods and 128 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

quick temple
#

annnd i just realized how late it is, hopefully its not too annoying if i ask again tommorow

snow dock
#

game] An error occurred in the base update loop: NullReferenceException: Object reference not set to an instance of an object.
at StardewValley.Game1.onFadeToBlackComplete_PatchedBy<tlitookilakin.AeroCore>(Game1 this)
at StardewValley.BellsAndWhistles.ScreenFade.UpdateFade(GameTime time)
at StardewValley.Game1.UpdateOther(GameTime time)
at StardewValley.Game1._update(GameTime gameTime)
at StardewValley.Game1.Update(GameTime gameTime)
at StardewModdingAPI.Framework.SCore.OnPlayerInstanceUpdating(SGame instance, GameTime gameTime, Action runUpdate)
[Bus Locations] This mod failed in the Input.ButtonPressed event. Technical details:
NullReferenceException: Object reference not set to an instance of an object.
at BusLocations.ModEntry.OnButtonPressed(Object sender, ButtonPressedEventArgs e) in D:\Desktop\portfolio\C#\StardewMods\BusLocations\ModEntry.cs:line 104
at StardewModdingAPI.Framework.Events.ManagedEvent1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101 [Bus Locations] This mod failed in the Input.ButtonPressed event. Technical details: NullReferenceException: Object reference not set to an instance of an object. at BusLocations.ModEntry.OnButtonPressed(Object sender, ButtonPressedEventArgs e) in D:\Desktop\portfolio\C#\StardewMods\BusLocations\ModEntry.cs:line 104 at StardewModdingAPI.Framework.Events.ManagedEvent1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101

#

What does this mean

quick temple
#

idk if theres anyone on who can help online rn, but they'll probably need your full smapi log to figure out whats going on. sorry i can't help

#

i can tell you how to get parsed log? if you don't know how...thats about all i can offer

scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

we'll need the log to figure out where you're going that gives you that.

snow dock
#

And thanks so much for all your help 😭

scarlet quail
#

Just put it in here tomorrow

snow dock
#

Ok tysm

barren cave
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 41 C# mods and 35 content packs.

quick temple
#

could be related

#

to better crab pots mod, could try uninstalling and see if issue persists?

#

glancing at mod page it seems some people were having issues with it and sve

#

also seems like someone had same issue at one point,

#

does seem to be related to better crab pots mods

barren cave
#

I tried deleting it, it works now thank you so much!

quick temple
#

no problem! glad i could help :3

spare sparrow
#

so anyone got any idea if i can fix this or, basically I was using moon misadventures I pet the gargoyle got tp'd and now this message is looping in the logs

quick temple
#

can you post your smapi log? I'm a rookie but i fixed kat's problem, maybe i could help you too?

spare sparrow
#

i mean this is the log at least where the error is showing up

#

right gimme a sec then

quick temple
#

can you follow these directions so i can see full log with all data?

#

Press the Windows and R buttons at the same time.
In the 'run' box that appears, enter this exact text:
%appdata%\StardewValley\ErrorLogs
The log file is SMAPI-crash.txt if it exists, otherwise SMAPI-latest.txt.

#

then go to https://smapi.io/log and drag and drop file into box, then press green save and parse button

#

this is assuming you are running on windows, let me know if its different system and i can give directions

#

np i'll be up 4 awhile, i'll do my best

spare sparrow
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 109 C# mods and 255 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

quick temple
#

so first i would remove pytk, its no longer compatible and causes issues

#

lemme take a closer look

#

ok, so it also looks like newest version of mod might be causing issues, can you roll it back to earlier version if removing pytk doesn't work? i'd remove it anyway as it causes a lot of problems

spare sparrow
#

Yea i just found that myself. I'm surprised with how many mods I don't get more critical errors like this. Thanks for this

quick temple
#

np glad i could help, looks like rolling back should make it playable again

#

this community is super nice and helpful, so if u get more problems def post here, i've gotten so many things fixed 4 me!

wet rune
#

Hrm. Sorry but I'm running smapi android and
.. there's no mute music button on the title screen? The gear takes me to mod menu

#

Not sure if it's cause the mod menu replace it or there is none

calm heron
#

enter game to change sound

quick temple
#

go into your farm. press the 3 lines button. press the button that looks like this "🎮 " on top. then look for the music/volume setting

#

sorry had to look things up

#

don't play on android

wet rune
#

Ahh okay thanks. I thought there was a button on intro screen but I was wrong. Tysm!

quick temple
# barren cave I tried deleting it, it works now thank you so much!

ok so pytk doesn't absolutely need to be removed, as of now it just causes long long load times esp with cp content, so if u have mods u really like that need it, u can keep it. it will completely break in new sdv version 1.6 though, so just be aware. sorry if this is weird just didn't want to give wrong info

#

goodnight y'all

native bloom
#

gn!

sonic copper
#

Anyone have trouble with mods simply because they don't know what mods actually add? Like, does PPJA Fruit and Veg actually add more crops?

mild talon
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 226 C# mods and 716 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

mild talon
#

was told this was normal/not a bug on the first MD, but this is number 2 and it's so angry looking SDVpuffersweats

languid raptor
#

its doing it again and i feel like im going crazy 💀

#

ive touched NOTHING

#

altho this time the vanilla game just doesnt open :/

plucky briar
#

Can someone help me ? I have been trying to download stardew valley expanded and this pops up but i can’t find any mods for this
It says stardew Valley expanded 1.14.19 because it requires mods which aren’t installed (FlashShifter.JA.SVE, FlashShifter.SAAT.SVE, FlashShifter.StardewValleyExpandedALL, FlashShifter.SVE-FTM).

long brook
#

!log

#

Ah well governor bot is in maintenance

#

Can you open smapi.io/log, parse the log there and share the link here?

#

Assuming you have all dependency mods for SVE, reinstall SVE. When you unnzip/extract SVE, keep the folder as it is

plucky briar
#

How do I parse the code

long brook
#

Follow the instruction on that link

plucky briar
#

What link

long brook
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

north horizon
#

I installed some mods layout like, improved forest farm.... But how do i use it? There's no option to use it when i started a new farm.

dusty spruce
#

a lot of custom farm maps replace existing maps

#

i assume the mod you're mentioning replaces the vanilla forest farm map

long brook
#

If it doesn't need Custom Farm Loader, it is replacing the vanilla map

dusty spruce
#

not exactly true

#

for example, there's Pathos' Small Beach Farm

#

it doesn't replace an existing farm, and doesn't use CFL

long brook
#

Ah i haven't tried that

north horizon
#

Or perhaps i should read the cmp. see what went wrong

plucky briar
#

@long brook

long brook
#

Reinstall SAAT

plucky briar
#

i did

long brook
#

You're minssing a part inside SAAT

plucky briar
#

k

#

It works now, but I can’t hear anything

long brook
#

any error (red text) on smapi console?

long brook
plucky briar
#

nope

spring abyss
#

Hello can someone reply to me privately I need help with someone whose good with Xml Xna or Xnb?

dusty spruce
#

your question makes no sense

spring abyss
#

How

dusty spruce
#

XML, XNA and XNB are three separate things

spring abyss
#

Well I'm not literate in any of them I am just trying to open a folder in Sdv

dusty spruce
#

!unpack

#

bleh Governor

solemn shoal
#

...Governor has died, apparently.

spring abyss
#

I checked there

#

I need a human to help

dusty spruce
#

what are you having problems with, after checking that page?

spring abyss
#

I dont understand how to do it

dusty spruce
#

the instructions are pretty clear to me, which one do you not understand?

spring abyss
#

Can I send photos

dusty spruce
#

i'm not interested in helping via DMs

#

also i gotta go anyway

spring abyss
#

Ok bye

#

Anyone else know how to help

#

Ok I might just go play sdv normally

solemn shoal
#

This is a very quiet time for the server as far as timezones go. Everyone who can or has time to help is either busy, or asleep. You'll just need to ask when more people are around.

thick lantern
#

What do you need help on?

#

Unpacking?

odd iris
#

hey, uhmm

Can anyone help me scroll down in GenericModConfigMenu for mobile? Any motion i do to scroll down is impossible, since i have installed many mods and wanted it to configure them using the GenericModConfigMenu... But it just doesn't scroll down ;-;

high current
#

Does anyone know if the More New Fish mod is safe?

hoary bane
#

Safe in what terms?

high current
#

Viruses i guess

#

In nexus mods it says some manually verified files instead of safe to use

long brook
#

It's safe if you get it from trustworthy such as nexua

hoary bane
#

Nexus has a virus scanner(?) for every mod that gets uploaded, so It should be.

vagrant kettle
#

If i install mods, can i still play the vanilia game or do i need to delete the mods first?

hoary bane
#

What platform? Steam? Gog?

vagrant kettle
#

what is gog?

hoary bane
#

Also, yes lol.

vagrant kettle
#

but i installed stardew on steam tea

#

yea*

hoary bane
#

If you've set your launch options for smapi on steam you can clear it to play vanilla.

#

Or just directly click the normal exe.

vagrant kettle
#

I downloaded smapi but idk where to put it and im not sure how to set the launch options

hoary bane
#

!gettingstarted

native dragonBOT
vagrant kettle
#

Thanks, this helped! Does it matter in which folder i have smapi?

#

oh nvm i understand

#

should i keep the installer

long brook
#

No harm to keep it if smapi needs to be reinstalled later

shy raptor
#

how do you figure out if one mod is overriding another or preventing it from working?

dusky canyon
#

It would probably show up in the log

shy raptor
#

weird. I have a few dialogue mods downloaded but it doesn’t seem like some of them are working. it’s not showing in smapi though as an issue or error

high current
#

Hi, i download this mod called casual furniture set but it doesnt work. It just says they have no alternative textures for this season

lament vortex
#

those kinds of things don't show up on your smapi log bc it's not an error

#

it's just an overlap, but it's not harmful

native dragonBOT
#

@high current Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

high current
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 23 C# mods and 23 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

near terrace
quick temple
#

I think dialouge mods, like any others, the mod that is loaded last in your mod load order, usually alphabetically, will take priority.

high current
near terrace
#

probably something in the mod's jsons somewhere

#

which furniture item were you trying to reskin?

high current
high current
loud dirge
#

Is Starblue Valley just abandoned now? It seems @tepid creek has not sent a single message here since January 2021 and the actual mod is similarly un-updated

violet kelp
#

I wouldnt tag people like that but you do you. About starblue valley it works with the current game version no problem and rule of thumb is if a mod author does not state the mod is abandoned then it is not abandoned

loud dirge
#

Understood. Guess I'll figure something else out then

#

Main reason I tag is so that their info card shows up and so on. I also only do so on very large servers

violet kelp
#

Yeh but tagging people will send them notifications as well afaik

loud dirge
#

Right

gaunt gust
fleet dew
woven lotus
#

Some of the mods are not working

modern python
#

!log and describe more in detail which mods are not working

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 169 C# mods and 316 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

manic bridge
#

I seem to be getting alot of errors for stardew valley expanded, any ideas, I tried reinstalling it

woven lotus
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 20 C# mods and 9 content packs.

woven lotus
#

now what?

long brook
native dragonBOT
manic bridge
long brook
#

do you have xnb files inside this directory?Stardew Valley Expanded/[CP] Stardew Valley Expanded/assets/XNBs/Blacksmith.xnb

near terrace
near terrace
long brook
# woven lotus now what?

do you mean wizard portrait not working? inside that mod folder there is a txt file on how to apply the mod (overwriting portrait file inside sve)

woven lotus
#

cheat manu

long brook
#

it's loaded, try press p

woven lotus
#

ok

near terrace
#

I'm seeing something called warpsenglish not loading because it's got files missing, reinstall that

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 169 C# mods and 320 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

manic bridge
#

The most recent log

long brook
#

this is how install cjb warp point, that's why it got warpenglish laying around

#

also this

scarlet quail
#

I mean... I would never install that mod thanks to the red XD it'd probably be easier to make warpsenglish HAVE a content.json that just does nothing, no?

#

(But yes, CJB Warp Point should be fine)

long brook
#

lyoko, do you know if steam deck has limitation on how long the directory character like windows?

gaunt gust
long brook
#

about alex log above

gaunt gust
#

Linux is case sensitive when no other platform is by default.

#

Also, just to be frank, but using Linux is a hobby. Get used to fixing stuff.

manic bridge
long brook
#

I have no idea then. I'm not familiar with that error

manic bridge
#

Ikr it started yesterday where it would just make my entire deck freeze

#

I reinstalled it and reset content files and now it loads but gives me those errors

lone dragon
#

ah, nevermind its a modgroup

#

most i can say is double check that path

#

theres also a missing mod (pytk) and what seems like an xnb mod in the mods folder (which should be sorted out or use a CP version instead)

#

if it does exist there, it likely corrupted or just broke somehow

#

since its trying to load a file from a path, but niether seem to exist from the look of it

calm heron
#

pytk is mostly void at the moment
a lot of mods removed their dependency on it

lone dragon
#

smapi is throwing an error for it, so if the mod removed the dep it shouldnt throw it

lament vortex
#

If you have an error saying you're missing PYTK, you can edit the manifest.json and change the PyTK dependency from true to false

lone dragon
#

ah yea, that works too

mild talon
#

I posted late ln w my log to not forget

#

SMAPI spams a bunch of red NRE errors and I don't know why

#

Or more importantly, how to fix it

mental palm
#

Does anyone know what mod can cause the ingame menu via esc to stop working?

mild talon
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

mental palm
#

Ok

mild talon
#

(No specific mod AFAIK, but errors w mods can do stuff like this :/)

mental palm
#

Yea I play sims 4 modded so I know the feeling

lone dragon
#

oh its worse when you move laptops and it breaks out of nowhere and you have to reinstall everything

mental palm
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 39 C# mods and 45 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mild talon
#

Ah Pandi update your mods

mental palm
#

Yea I see so 😆

mild talon
#

Yeah.. I'm guessing one of the important ones (or several) had updates w fixes or new coding and you're behind and that'll do it.. break your menus stuff

mental palm
#

Ok I can see which ones are broken, thank you, I'll let you know if it works

lone dragon
#

could also be a button mapping issue? but im not too sure about that

mild talon
#

SpaceCore, MFM, SVE.. those stand out as important framework mods (minus the latter, but you should def update that if you're playing w SVe)

mental palm
#

Mods are so much fun but so damn complicated sometimes

long brook
#

You can remove pytk too after you update your mods

mild talon
#

Oh yes, 86 pytk

mental palm
mild talon
#

Should not

#

No mods should require it anymore

long brook
#

Most mod that needs pytk already ditch pytk

lament vortex
#

You can do that if you get errors after you delete pytk

mild talon
#

They use SpaceCore so update;)

lament vortex
#

hmm i wonder if we can add that as a command. i will consult the Higher Ones so they add a command that says to ditch pytk + change manifest if you get errors

#

im tired of repeating myself pandajoy

long brook
#

At least you can quote that nonu unless cheeto or junimods make/edit command 😆

neat plaza
#

no

lament vortex
#

i cannot

neat plaza
#

we don't have manage messages

#

we cannot delete messages

lament vortex
#

i would need to be a junimo or smn. it's easier to just ask someone to make it a command

mental palm
#

Oof, I tried to help XD

quick temple
#

so i have an issue that is driving me bonkers. on some recipes i can cook infinite items/ recipes will be highlighted despite not having ingredients. i have no cooking mods installed and it isn't happening on old save files, despite exact same mod load. pls help this will break the entire ferngill economy. behold the infinite surimi, i have no fish https://smapi.io/log/515d8af413b74466bf4cb596e3d5acb

#

it happened with algae soup on earlier save too, haven't been able to duplicate that though.

lament vortex
#

can you try to get the log again

#

i think you sent the wrong link

quick temple
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 65 C# mods and 128 content packs.

quick temple
#

sorry yeah missed an 8

#

thanks!

ornate compass
#

I have a modded save that was created on PC (windows) that I am trying to play on steam deck (linux)

when I load it up, smapi starts throwing errors on a bunch of my content patcher mods saying something about microsoft .net framework (which makes sense) and directories not being found (though the directories are there)

anyone have experience cross-playing a save from windows to linux? is there a proton version I could run the game through that would avoid the .net framework errors?

dusty spruce
#

the saves should already be cross-platform

#

do you have the exact same set of mods?

ornate compass
lone dragon
#

does the system have Mono installed?

#

.net on linux is typically monogame iirc

#

having mono should fix it, if not you can force it to use proton instead and itll just install the windows version, but thats something to avoid having to do if it can be avoided

#

mono might be tricky to install though

#

from what im reading, steamos is locked down, so installing via pacman isnt exactly possible without risking losing after os updates

ornate compass
# lone dragon does the system have Mono installed?

it does not, but I just searched it on the steam deck's Discover and I'm seeing
Mono
.NET Framework implementation for Wine based on Mono
would that be it? or would that only have an effect if I was running the game through Wine? (sorry Im not very experienced with linux, so Im not entirely sure what some of these things are)

lone dragon
#

check to see if theres another one, thats the one for wine specifically

mental palm
#

OrangePie's DCBurger portrait mod uses PyTK still, it says it's required

ornate compass
lone dragon
#

okay, so youd need to run the windows version

#

to do this, youd need to open the preferences of SDV in steam and then go to compatibility and force enable it (proton 6, 7 or experimental should work), then it will replace the stardew install with the windows version (back up mods beforehand)

ornate compass
#

another thought I had: Im not actually that far in the save so I wouldnt mind starting over, but I do want to be able to play on both platforms, would I run into similar problems if I started a save on linux and then loaded it up in windows?

lone dragon
#

if the issue is the mods, the save wouldnt matter

ornate compass
#

ah ok

#

what is the downside of running the game through proton? performance possibly?

lone dragon
#

possibly performance and maybe some weird anomalies, but thats likely from wine/proton itself

lament vortex
#

i think that would be the only case where you still need the old pytk, ive seen a few people mention issues with rescaling when using cp + pytk hd portraits, but if you want to get rid of pytk completely, you can make the change to portraiture which doesn't need pytk and can achieve the same thing

mental palm
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 31 C# mods and 23 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

mental palm
#

It all of a sudden can't load any of the Ridgeside Village stuff

quick temple
quick temple
lament vortex
#

you have multiple copies of a few of your mods

quick temple
#

sorry for being a pest btw

mental palm
#

Yea I can't seem to find the copies

lament vortex
mental palm
#

I'll just redownload everything fml

quick temple
mental palm
#

If I have a copy of the mods saved elsewhere on my pc, will it pick it up maybe?

lament vortex
#

no, only on your mods folder

#

hmm smegging i can't see anything that would cause ur glitch, does it still happen w no mods except error handler?

quick temple
#

sorry

mental palm
#

My SMAPI tells me that Ridgeside is installed incorrectly

lament vortex
#

oh hmm then it may be some glitch in those recipes. if you test w only error handler and the mod the recipes come from, does it happen?

lament vortex
quick temple
mental palm
lament vortex
#

i think it is, yeah. you can take out the ridgeside village folder from the one with a bunch of numbers

quick temple
lament vortex
quick temple
lament vortex
#

np lmk if you find the solution. always helpful in case it happens to anyone else

soft ginkgo
#

My horse is gone

fluid peak
#

so uhm idk if this is the right place to ask about this but at the same time i'm not sure where else to ask @.@
someone else and i played modded for the first time today and we had a lot of fun, i was just wondering something; let's say i want to add more/different mods because i also want to play on another save and they don't, can we still play together in the save we made today? or would that complicate things by a lot?
are there any tips/tricks for it perhaps?

soft ginkgo
#

I'd make 2 mod folders

#

1 for multiplayer 1 for solo

#

And not load the saves without the according folder active

fluid peak
#

i made a new folder in my mod folder called mods but in caps LOL so i could make that my multiplayer mod folder and just make an extra folder, to add the mods i'd want but the other person wouldn't?

long brook
#

!modgroups if you wanna make another mod folder

native dragonBOT
fluid peak
soft ginkgo
#

Something made ALL of my pets reset?

#

I got a new dog from Marnie and my horse (and tractor) are gone...

#

All I did was update SVE today

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 189 C# mods and 545 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

soft ginkgo
#

Please @ with answers ❤️

#

(Building a new shed & stable did NOTHING either, it's like the horse is disabled wth?)

#

Could it be adtop'n'skin?

waxen gate
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 48 C# mods and 31 content packs.

fluid peak
fallen crescent
#

Could anybody help me with an issue with my save? I've tried downloading three different house layout mods to test this, only for there to be an issue each time. The original house layout bugs out through the new layout and I can't figure out which one of my mods is causing this. https://smapi.io/log/e6eabbf7808548ab8fd04459cf3eb5de

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 173 C# mods and 440 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

fallen crescent
#

ah..... I didn't realize pytk was no longer compatible....

soft ginkgo
fallen crescent
#

any idea what could be bugging it? The only other mods I recall having that edit the house edits the cellar and what the house looks like on the outside, so I'm reallt at a loss.

lament vortex
#

It's not that pytk bugs your game, it just makes it infinitely slower

#

also dark, can you send a screenshot of what you mean?

#

And unless you're CP high res portraits, you absolutely don't need pytk anymore

quick temple
lament vortex
#

hm i wonder why better chests would cause that pandathink yep leave a comment there with a log

quick temple
#

nvm ppl have mentioned it already on mod page, and it hasn't been updated since sept 2022... should i still comment?

violet kelp
#

is there a way to switch between skins in Solid foundation after placing the building?

south chasm
#

So I'm not sure what borked the sprites exactly. Should I redownload SVE and try to replace the enchanted grove sprite files/folder?

quick temple
lament vortex
#

ty for telling me! ill keep it in mind

night bluff
#

heyo so I downloaded an animal crossing star patch for the artifact spots however it seems to be clashing with my recolor mod SDVpuffercry (Whittley Colors I think-) , any idea how to fix this??

#

theres nothing for it in the mod configeration and I'm a bit scared to go into the files myself without knowing what im doing

#

also ik I can just delete the ac star yet I wanna see if its possible to keep it

lament vortex
#

hm that just looks like it's ovelaid on top of the artifact spots

#

can you open the content.json of the ac start patch and screenshot what it says?

night bluff
#

oki one moment

lament vortex
#

oh i see, it's meant to look like the dirt on the ground, wonder why those rainbow spots also appear

gaunt gust
#

might be the recolor overlaid over

#

that's my guess at least

night bluff
gaunt gust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

night bluff
lament vortex
#

ah if the rainbow spots are the recolor, you'd have to change the content.json of the recolor but without looking at how wittily does it, i couldn't tell you how to edit it

night bluff
#

ooh mb lemme grab it

#

uuuuuh

#

its alot-

lament vortex
#

yep, since it's a recolor i assume it will be

night bluff
#

I mean it makes sense cause it recolored the whole game yet damn-

lament vortex
#

can you search for 'overlay' and see how many results appear?

gaunt gust
#

Might be worth looking for the LooseSprites/Cursors and just editing that bit out

night bluff
#

odd not seeing anything about the artifact spot in the content thing

lament vortex
#

yeah i dont think it will be named artifact spot

#

since the artifact spots is in the loosesprites/cursors file, doing like atra said is one solution

gaunt gust
#

and by "edit" I mean just take the eraser tool in any art program to the file

night bluff
#

ooooh I thought you ment more of the code stuff

#

mb I miss took it

lament vortex
#

i thought that too pandajoy no worries

night bluff
#

yeah I should get the rest from here if its just an art file that needs to be edited tysm

last dove
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 65 C# mods and 208 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

languid raptor
#

i downloaded a shipping bin reskin but its not fully applying 🥲 i cant really tell what mod could be interfering or how to go around it,,,

long brook
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

languid raptor
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 29 C# mods and 68 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

languid raptor
#

i did just go through updating everything so i dont know why some are still saying update... but oddly the shipping bin retexture does apply in winter? i havent tried other seasons. i also see that foliage is missing spring objects but i had just now reinstalled it 🤔

halcyon igloo
#

what’s not fully applying about it? the lid?

languid raptor
#

its clipping with another texture, but just the main box of it

#

sorta like it just got placed directly on top, but the original(?) shipping bin is still there

#

sorry im bad at explaining 😭

#

i can try and record a video of it ?

halcyon igloo
#

oh i see it now

#

is that gwen’s?

modern python
#

looks like it yeah

languid raptor
#

yeah

brazen mortar
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 107 C# mods and 165 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

dire fractal
#

how 2 fix

#

happens when i try to open the game

#

i tried installing snapi and mods and this happened after installation

odd agate
#

Is smapi working for mobile yet

#

I saw it got an update like a month ago

#

I just want to play Expanded MioSad

lament prairie
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

lament prairie
#

Sort of

#

But not for expanded

odd agate
#

Damnit

vapid raven
#

Not sure if this is something drastic or not

quick temple
vapid raven
#

No crash at all, but some red warning I assumed was from some mod or sometin

quick temple
#

looks to be something related to dynamic game assets, if i can see ur log i might be able to get a better idea whats goin on

#

its definitely related to a mod

vapid raven
#

i gotta figure out how to show my smapi log again lol

modern python
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

quick temple
#

no worries ill walk u thru it, u on windows? linux? android?

vapid raven
#

Windows

strong vale
#

I'm dumb

#

Anyone know what this tiling is in the water?

vapid raven
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 107 C# mods and 194 content packs.

vapid raven
#

I think I did it

quick temple
#

lemme take a looksie here

#

i'm afraid this ones beyond me, all i can tell is there is an error happening with dynamic game assets and little npcs 😦 i'm still inexperienced in troubleshooting though, someone more experienced can probably help u better. sorry

#

all i can suggest in uninstalling those two mods and reinstalling to see if you still get error

quick temple
# strong vale

the bubbles in corner? means better chance of catching fish if u cast line there

quick temple
#

are the tiles just on the water? getting any smapi errors?

strong vale
#

Just water

quick temple
#

hmmm

quick temple
strong vale
#

Just ocean

quick temple
strong vale
#

I'm currently streaming and was hoping folks might just recognize the error! If it requires analyzing a SMAPI log I can simply do so after a stream myself ❤️

#

Just wanted to see if it was something obvious

modern python
#

yeah i dont think if ive seen anything like that before lol

stray violet
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 82 C# mods and 46 content packs.

stray violet
#

It hangs at the "Saving..." screen

quick temple
#

looks like if u check bug section of mod page someone got same string of errors as you

#

could be a bug in most recent update, try rolling it back to second newest version and see if u still get error

strong vale