#archived-modded-support

1 messages · Page 169 of 1

native dragonBOT
shy orbit
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or that

visual dove
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.186.288, with 84 C# mods and 78 content packs.

lament vortex
#

Most mods aren't working on android right now. If you want to play modded you best bet is just waiting for Android Smapi to be stable

visual dove
#

Yeah, i figured, only thing i can do now is just avoid clicking minecart or any shortcuts

grim totem
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Anyone able to get android smapi to work?

surreal urchin
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im at 284 mods, should i keep going? xD

modern python
#

as long as your computer can handle it, yes SDVkrobusnaughty

vestal dust
# surreal urchin im at 284 mods, should i keep going? xD

Im at 379. I think it depends on what types of mods you have or want.

For my preference, adding more villagers and crops might be overwhelming - raffadax alone is.... A lot of new artisan goods and ridgeside plus east scarp add a lot of people. But there's always more out there! I'm currently looking for some more animals. Cause I wanna!

agile lion
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[17:52:13 ERROR game] An error occurred in the base update loop: Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Portraits\Tabitha.xnb'.
File name: 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Portraits\Tabitha.xnb'

What does this mean, and I'm also unable to open the menu by pressing esc or E, could this be causing that?

Here's my log btw: https://smapi.io/log/ba7f19b9f89541a29b3beee3f6431f24

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 177 C# mods and 613 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

is Tabitha your child?

agile lion
#

I am not even married on this save, so no

scarlet quail
#

that's the only other Tabitha on the file.

agile lion
#

Ight will do, and do you also know how to fix me not being able to open the menu?

umbral quest
#

I am unsure what all the red means I just know it means bad

calm heron
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
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i could read that screenshot if i wanted to

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but i don't want to

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:p

umbral quest
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 26 C# mods and 7 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
umbral quest
#

lmao this is what I get for like 15 updates at once that are a year overdue

gaunt gust
#

you can also remove pytk

calm heron
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(hi atra)

gaunt gust
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(hi lurker!)

umbral quest
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Pytk had an update so that's fixed...Also my map is no huge idk what did that

leaden crow
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Soooo question? I have 115 mods running in stardew, there isnt an issue with them working all together, no errors. BUT I'm trying to run Pokefy, and Pokemania together, but a lot of the sprites are getting defaulted back to vanilla? I was wondering, if there is any possibility of having say Pokemania load first, then whatever sprites aren't covered by pokemani, pokefy takes over or is that not possible?

robust bison
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

robust bison
#

if they're both loads then it'll go to vanilla

umbral quest
#

Can anyone inform me what adds Blue Moon Vineyard the old community garden a community garden and a bunch of other stuff to the game so I can have my old Farm back, I think I might need to delete this mod

leaden crow
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 53 C# mods and 62 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

robust bison
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see in your log the errors where it says 2 content packs are trying to load the same thing?

leaden crow
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yeah the pokefy/pokemania

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they have a few conflicting sprites

robust bison
#

you need to go into the content.json from the mod where you don't want the sprites and remove the entry for that specific animal

leaden crow
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hmm alright! Ill definitely try that

astral gale
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is there a way to sync modded save

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I play stardew on windiws and lapto

thin lark
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro Education, with 37 C# mods and 23 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

robust bison
astral gale
thin lark
astral gale
#

steam Ig?

robust bison
#

it auto syncs unless you disable it

astral gale
thin lark
robust bison
#

yes

astral gale
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bc for me its only syncing progress I made not using the smapi api

humble atlas
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How do I reset my content files? My SV always shuts down when I want to play Koop with a friend. I use mods and he dont. I tried nearly everything..

lament vortex
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And create a new non-modded save

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Or use a save which you haven't used/saved with mods on

humble atlas
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I dont really know how to do this actually

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Cause the normal StardewValley.exe shuts down when I use it

lament vortex
#

!reset

native dragonBOT
lament vortex
#

!troubleshoot

native dragonBOT
lament vortex
#

If resetting your files doesn't work, there's other instructions in the troubleshooting guide

humble atlas
#

If I delete all my mods and reinstall them later again is my progress with the mods gone then?

lament vortex
#

not if you don't open the save you were playing with

humble atlas
#

Can you explain that more detailed to me?

lament prairie
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If you open save A with mods x, y, z, then you can think of that save as being affected by x, y, and z in whatever ways they do that. If you remove mods x, y, and z, but don't open save A, then save A is completely untouched, it's safe. If you put the mods back later, then you can safely open save A again.

thin lark
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro Education, with 37 C# mods and 23 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
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This is a bit of a simplistic explanation of how mods save data—there are a few that save it in other locations

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But for the most part this is how things work

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There's something wrong in your farm event function

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Unfortunately I don't know what

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As it's a generic error

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You can try removing Ridgeside and see if that fixes it, since it says it's patched by RSV

gaunt gust
thin lark
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genuine question, is it possible that RSV just randomly acted up? its been working fine for like 2 weeks so idk if thats possible

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i have no knowledge on this tho

marsh pewter
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How many mods are too many mods to run at once? My game keeps crashing and isn’t letting me save

lament vortex
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there's no real number because it depends on your computer's capabilities

marsh pewter
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I have a really good pc it really shouldn’t be an issue. Maybe it’s an issue with the mods themselves

lament vortex
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you say it's crashing - does it completely close itself without you doing anything or are you clicking on it and it stops responding?

marsh pewter
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When I try to save, it just black screens and doesn’t respond

native dragonBOT
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@marsh pewter Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

marsh pewter
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I might have found the issue. Granted no clue how to fix it

scarlet quail
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yeah I can't read that

marsh pewter
#

Oh, wait a second I can do that

scarlet quail
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need the log

lament vortex
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ah, reinstall east scarp for that error to go away - but yes, log just to see if anything else is happening pandajoy

marsh pewter
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Sorry types to fast

thin lark
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Do you have that tile sheets mod installed

scarlet quail
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That too, but log first XD

marsh pewter
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How do I get the log as a link?

scarlet quail
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

marsh pewter
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I haven’t done this in years

scarlet quail
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put the log in the log parser

marsh pewter
#

Ok

humble atlas
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 27 C# mods and 18 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
marsh pewter
#

hold on

thin lark
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Update all of them

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At least the ones who need updating

scarlet quail
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you also need to reinstall SVE based on the patch error for the Mountain map and the Leah House map

marsh pewter
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thats only like one mod

thin lark
marsh pewter
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i have reinstalled sve twice

scarlet quail
#

Cryptic I was talking to Alaska

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I haven't seen your log yet.

thin lark
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I’m confusing people sorry for the useless screenshot

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro Education, with 35 C# mods and 16 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

marsh pewter
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 41 C# mods and 80 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

marsh pewter
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I’m gonna redownload East scrap and sve. Update the ones that need it. And redownload the tile sheet and get an error mod thingy

scarlet quail
scarlet quail
marsh pewter
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Ok

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Will do

scarlet quail
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Until we know the answer to that question, Cookay, we cannot help you

thin lark
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i married sterling, divorced him and then removed east scarpe

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and sorry, missed the message before LMAO

scarlet quail
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so, before you removed RSV, you did not have a spouse?

thin lark
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nope

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the room did in fact not dissapear after the divorce it just got emptyu

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i thought it was just a bug tbh

scarlet quail
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Nope, that means the divorce didn't go through

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Reinstall East Scarp, file for divorce, then sleep

thin lark
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ill try thanks

scarlet quail
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Until Sterling's spouse room disappears, you will not be able to go forward

marsh pewter
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I think everything is fine now

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It’s fine now. All though my cosmetic mods aren’t loading right because compatibility issues but that’s not a big deal

marsh pewter
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Welp now my map just keeps breaking. I keep going off screen

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Is there a way to fix that?

scarlet quail
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New log

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Sounds like A warp isn't applying

rose slate
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ok uhhhh hi smapi keeps crashing upon me trying to open the game up and actually get past the title screen,,

native dragonBOT
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@rose slate Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

rose slate
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 7 C# mods and 4 content packs.

scarlet quail
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so it looks like the game opens

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does it manage to get to the new/load/co-op/exit screen?

rose slate
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nope thats where it crashes

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i go past title screen and poof SDVpufferwaaah

scarlet quail
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you're saying two different things

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the title screen is the new/load/co-op/exit screen

rose slate
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Oh

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OOPS.

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my god my brain aint working sorry lmao

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yeah it crashes on title screen

scarlet quail
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so it never reaches new/load/co-op/exit?

rose slate
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ye

scarlet quail
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!reset

native dragonBOT
scarlet quail
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try that first.

rose slate
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bruh now it works

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i didnt even do anything 💀

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well. it works whatever that was weird

marsh pewter
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What do I do about the map issue? I keep going off screen by accident

scarlet quail
native bloom
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i deleted the fish one and i am still getting kind of glitchy game play is there another reason why that might happen?

split scroll
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 53 C# mods and 28 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

calm heron
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can't solve a problem we don't know

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(translation: tell us what the problem is first)

lament prairie
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invalid tilesheet path '.spring_Xiddav.png' it's missing a png

native dragonBOT
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@native bloom Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

native bloom
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 6 C# mods and 0 content packs.

serene dew
split scroll
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No I did not but you know what is weird it hasn't given me the error code until now and I've been using for 3 months

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I have it downloaded now

scarlet quail
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I mean, if you updated it, it needs to use it

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it did not use to need it

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but now it does

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(I have an old version since A) I use SVE and B ) I stripped out all actual functionality from it, so I have a version that doesn't need it)

serene dew
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Ha, I did that with Fill The School, i love the concept but i had so many issues with the new kids it adds. was just happy to have the existing kids to go to school

split scroll
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@scarlet quail ok that makes sense thank you

serene dew
serene dew
lament vortex
scarlet quail
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(I'm assuming XNB mods if it's anything more than just stuttering)

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(Because that log is basically nothing)

serene dew
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aye, that'd load in about 3 seconds on most computers

native bloom
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it might just b the computer LOL

serene dew
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WELL that's weird.

lament vortex
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ohhh okay, yeah, I remember now. do you by any chance have vsync on?

native bloom
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yeah its odd, i did delete and reinstall smapi too so idk?

split scroll
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I think I got it fixed thank you @serene dew @scarlet quail

native bloom
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what is vsync?

lament vortex
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it's a graphics setting in the game, iirc it helps with some graphics issues but it can cause more harm than good in some cases

slender pike
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so im confused on how to get a mod that will make my child into a more fleshed out npc
i see theres a bunch of mods including child to npc, babysitter, toddler more like parents, littlenpc, etc
and im just confused on how this is supposed to work

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do i download all of them? or am i supposed to only download a few? which ones are the best to use (as in, least buggy)?

lament vortex
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i know for a fact child to npc is quite buggy and not recommended anymore

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little npcs is the newer one, meant to be a successor of child2npc but it's still missing some features

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toddlers like parents is just aesthetic, it doesn't make the kids more fleshed out or anything

native bloom
scarlet quail
lament vortex
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yea, try turning it off and see if it helps

native bloom
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hmm, no its still glitchy i mean its okay when i play on a desktop at least but when im just playing on my laptop is when it starts to do that

lament vortex
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if it happens only in ur laptop, then id say its an issue with the laptop rather than the game

wintry venture
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need help, does someone know how to make monsters stop spawning on a custom farm?

scarlet quail
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.....I mean

modern python
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waffle includes a strange bun in the mail and dark statue in order to turn the monsters of

scarlet quail
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The mod description states how to deal with monsters on the farm

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literally in "two things before we proceed further"

wintry venture
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well.. i did tried that it just keeps spawning, im on multiplayer, does that affects it?

scarlet quail
#

Sounds like a bug. But just to check, did the host sacrifice the strange bun to the WaFFLE altar?

wintry venture
#

hm that could be it

split lance
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 64 C# mods and 61 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament vortex
#

can you try reinstalling the mod?

split lance
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I'll do that

unborn hearth
lament prairie
#

.q 6004

devout pumiceBOT
#

[#6004] "Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the 'System Integrity Protection', which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:

  • Right click on StardewModdingAPI or StardewValley Unix executable files in your game folder to open the game.

  • Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

  • Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
    https://iterm2.com/

  • Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state." - @lament prairie (10 Jan 2023 @ 06:27:58 PM UTC)

thorny dawn
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so whatever is making my junimos long is affecting all my shopkeepers w portraits

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bc i have many krobi rn

modern python
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pfhshssd

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this is perhaps one of the greatest bugs ive seen

thorny dawn
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i am going to shake hd portraits until it tells me why its broken

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like dont get me wrong it isn’t affecting gameplay and is giving me joy

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but what is it DOING

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and like it isn’t affecting regular portraits!

sudden cedar
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Smapi's log parser is telling me 'the page could not be displayed because the requested entity is too large' . Does it have a file size limit or something?

lament vortex
#

!logtoobig

native dragonBOT
sudden cedar
#

All right, do I have to do that every time I need it parsed now? Not at computer atm to try it

lament vortex
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Not really

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It's only in this case because you likely have a repeating error that spammed too many times and the log parser can't handle it

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If you want, you can also try opening the game and close it immediately as soon as you notice it starts spitting out red

sudden cedar
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Gotcha

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I have an idea what the issue is so I'll just deal with that then

sterile mauve
#

Does anyone know why when I go to gus the recipes from even more and more recipes won't show up to buy?

sterile mauve
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Never mind I think I figured it out

pulsar jolt
#

hey i was on the expanded wiki and was wondering what "Town*" is and not "Town"

lament vortex
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you'll probably have a better answer in the sve server

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but it's probably just that there's something you need to be aware of for the town

uneven carbon
#

does anybody know if I can play expanded in a personal save and without expanded on multiplayer?

lament vortex
#

!modgroups yes

native dragonBOT
uneven carbon
gentle condor
#

good night, hello, I have a question, I downloaded stardew valley pirated but the funny thing is that previously everything worked perfectly, smapi loaded the mods (which were quite a lot, like 20-30 mods) and I had to upgrade my pc from windows 8 to windows 10 and now the game does not load, it takes a long time and does absolutely nothing, I tried reinstalling it but still does not load, now it loads the mods but does not start the game, I do not know what to do, any charitable soul to help me?

calm heron
#

i'm sorry to say, but you're going to find very few people willing to troubleshoot a pirated copy

gentle condor
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i can't afford to buy the game on steam and i really love the game, that's why i have it pirated 😩

sterile mauve
#

Amd sometimes it goes on sale

I think I got mine for only 5

lament sundial
#

This is hell.. And this is just 1 mod and isnt even required by other mods

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Anyways im deleting the multiple spouse dialogues because 227 errors crashes my game

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.141.0, with 29 C# mods and 19 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

lament sundial
#

Nevermind

rare quarry
#

hey can someone help me isolate which mod is causing issue, smapi recommends i install err handler, but it is in my mods so im assuming it is something else

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 0 C# mods and 0 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

calm heron
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error handler isn't a separate mod, it comes with smapi

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if it's missing, means smapi installation went wonky

rare quarry
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i know its in my mods folder from when smapi installed it

calm heron
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i see absolutely nothing in that log except a memory error

rare quarry
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what does that mean

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sorry im very new to this!

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op

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i had two pytk installed fixed it! thank you Minimal

calm heron
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i did absolutely nothing but you're welcome

rare quarry
calm heron
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-shrug- if you say so. march on, modder o7

native dragonBOT
scarlet quail
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Short version though whatever you're running alongside smapi you need to stop it.

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That or your computer is truly the most potato I have ever seen If nothing else is running and you are loading SMAPI and immediately getting oom

rare quarry
cinder eagle
#

My game crashed and I could use some help understanding what went wrong. I was playing split-screen and the cutscene for JojaMart converting to the theater started and immediately crashed. The interesting log bit is

SMAPI    An error occurred in the overridden draw loop: System.Collections.Generic.KeyNotFoundException: The given key 'Component: Landscape' was not present in the dictionary.

and the full log file is here:
https://smapi.io/log/5c11f77af33142d09e108b9032843248

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 32 C# mods and 19 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rare quarry
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 99 C# mods and 355 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sacred marten
#

I messed up somewhere 🥲

calm heron
sacred marten
#

I’m trying to put the bathroom inside of DL farmhouse 🙃

calm heron
#

i believe you just clipped into what is known as "the backrooms"

sacred marten
#

That’s the bathroom lol.. The initial download don’t come with a bathroom so I’ll need to revisit the instructions

calm heron
#

mind sending a log to see if there's an error?

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!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

calm heron
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well, i mean. obviously there's an error

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let's see what it is, haha

thorn basalt
#

Im trying to use smapi, but when i try to install the application it wants me to i just get this screen

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Ive turned on every permission i have

sacred marten
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The farmhouse_tiles.png needs to be added to get a bathroom because the farmhouse don’t have the bathroom in the files..

calm heron
#

sigh, sorry. still semi-new to this and very, very bad at processing (trying to get diagnosed for a processing disorder, actually. but i won't bore you with that)

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hm...

sacred marten
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Oh no your good.. sorry to hear you have to wait hopefully you’ll have answers soon.. and thanks for trying to help

calm heron
#

haha, thanks. i'll try my best here, but i really can't promise anything. someone better suited should come by eventually

calm heron
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real sorry i can't be more help though. i'd explain why, but i'd just start trauma dumping. yikes

dapper gazelle
#

If it’s Delloti’s farmhouse, you should only have to drop the farmhouse png file into the assets folder. The coding should already been done? Unless you made some personal edits

calm heron
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ah, look. someone better suited. huzzah

dapper gazelle
#

this is what mine looks like for example (ignore the Rooftop Garden stuff--that was a personal edit I made), but I placed the farmhouse tiles inside the assets folder. I did make a personal edit to the tilesheet itself for the bathroom I preferred (which you can see on the righthand side; it looks like you may be trying to use the same or similar bathroom).

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my wifi is super spotty on here so not sure my followup message went through unfortunately 😅

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wooo I think it finally went through

calm heron
#

ah... so bright.. i burn..... bleh

sacred marten
dapper gazelle
#

I mean I saw you trying to load in the tilesheet via CP which should not be necessary. It is literally drop the png in and you’re done. Does the original tilesheet Delloti provides, without your edits, work with her farmhouse?

sacred marten
#

I’m going to try it and see if it does

crimson kestrel
#

Hoping this is the right place to post.

So I'm having a problem with Automate and Quality Artisan Products, for the cheese maker and mayo machine, it creates normal, silver and gold rarity artisan goods from the respective input, but any iridium quality produce that goes through with automate, comes out as normal rarity. Kegs always output normal quality, no matter the quality of input (silver, gold) with automate, the same thing with truffle oil, iridium input, normal output.
Everything that is manually pushed through, comes out with the correct quality.
I've tried re-adding automate, paths, direct chests etc.
Here is my log.
https://smapi.io/log/88a535290fe64c93a67909ec3e96fe97

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 61 C# mods and 32 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

shy orbit
#

10:47:42 WARN Automate Machine recipes added by Producer Framework Mod aren't currently automated. Install PFMAutomate too to enable them: https://www.nexusmods.com/stardewvalley/mods/5038. unless quality artisan products does something special, it needs that

crimson kestrel
#

Thank you so much, that was it. If only I could read, sent my log to a friend as well and they missed it too.

sacred marten
dapper gazelle
#

Am I correct that you are trying to use one of Mi's bathrooms?

#

it's from 2017 and predates the newer farmhouse tilesheet. You need to merge it (properly, with everything lined up correctly) on to the tilesheet Delloti provides. That is what I did, which is why it works for me.

sacred marten
#

Ohh ok that makes sense

#

Thanks! I’m going to try to do it.. I’ve never done it before but that’s what’ google is for lol

marsh pewter
#

how do i fix the issue where my character keep going off the map

shy orbit
#

does the character have no collision with the usual boundaries/objects at all and it happens everywhere, or is it a different issue

marsh pewter
#

I usually happens around the beach

#

My character just goes off map and I can only see their shadow

#

Nevermind it also happens sometimes when I go into buildings

#

Might have something to do with my cosmetic mods I think I’ll take some out

shy orbit
#

!log let's see this

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

shy orbit
#

better to upload the log before relaunching the game if it happened the last time you played

marsh pewter
#

Ok

viral crystal
#

I’m having a hard time getting Ui Info Suite to work, i have it in my mods folder but the game treats it like its non existent it wont even show up in my mod config menu (sorry for talking over yall)

shy orbit
#

!log we can probably see what the problem is from the smapi log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

marsh pewter
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 47 C# mods and 95 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

marsh pewter
#

i think i know which mods to get rid of

shy orbit
#

i don't know if it's the problem, but these mods are incompatible FamilyTies, Less Ugly Town Interiors, Stardew Valley Expanded

marsh pewter
#

ok i will delete family ties and less ugly interiors

shy orbit
#

unfortunately i don't have any idea what the error spam is about. the errors mention a lot of different mods

marsh pewter
#

huh

#

Now everything is working the way it should

heady tendon
#

why does my file download as unconfirmed

halcyon igloo
#

it’s still currently downloading

#

it’s a temp file that will go away when the download is finished

heady tendon
#

:x it doesnt go away

long brook
#

Check download window on the browser and see if any download is still ongoing

vestal dust
#

It could also be a file that you started downloading, but stopped or paused before it was complete.

neat plaza
heady tendon
#

i didnt pause it

#

it says its complete

halcyon igloo
#

cute-ass sticker though

heady tendon
halcyon igloo
#

tbh it were me i would just delete it HAHA

vestal dust
#

^

heady tendon
#

yeah i deleted it

#

but i dont wanna replant my ancient fruit every year

vestal dust
#

and note: I didn't say that you intentionally paused or stopped it.

heady tendon
vestal dust
#

as Pillow said - it could be from your browser or antivirus, or any number of other things that would have caused it to pause or stop.

heady tendon
#

hmmmm

#

but other mods were fine

#

so me have no clue

vestal dust
#

just delete that file, and redownload the mod you were trying to get.

heady tendon
#

cryingcat time to resign myself to replanting af every spring

vestal dust
#

which mod is it?

heady tendon
#

this one

vestal dust
#

downloaded fine for me, which doesn't mean much since so many setups change drastically. But, I tried to send you a copy via dm.

calm heron
#

please don't distribute mods like that

heady tendon
#

CA100RJI_catblush me not sure if i should save the file from our dms

halcyon igloo
#

wonder why it's not downloading

#

you don't have like a little toolbar question or anything?

harsh slate
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 73 C# mods and 116 content packs.

calm heron
#

seems quests went bad?

harsh slate
#

I'm not sure which one though

scarlet quail
#

Start by disabling Quest Delay and Help Wanted Quest Fixes, then check.

#

If it works, enable one or the other and check again

#

I'm assuming it's one of their faults since they're both 2019 mods, which predate 1.5.

harsh slate
#

it seems not all my quests are loaded in the journal when I open the log

#

I might just start a new save

scarlet quail
#

I mean starting a new save won't really do much

neat whale
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 109 C# mods and 144 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

looks like it might just be a flat-out bugged quest then rather than the mods

#

Sadly, I don't know which one would cause it

neat whale
#

ah...found it I delete margo and it not clash anymore.

harsh slate
#

You're right, it is the margo. I deleted it as well and everything works fine

neat whale
#

Rollback to v.2.2.2 work fine for me.

harsh slate
#

I reinstalled margo with new config, works alright but the help request board

modest adder
#

Hello! I have a question, me and my friend are both very very new to the game and were trying to install portrait mods. These are the instructions we were given but we cant find the 'mods' folder. Can anybody maybe help?

hoary bane
#

!gettingstarted

native dragonBOT
scarlet quail
modest adder
#

So you dont recommend getting the mod? And how would i go about replacing the files?

timber plaza
#

Going crazy trying to fix an error with my save. It shut down without fully saving and now all my fences are 16x32 yellow boxes. I cannot get past them and cannot remove the "fence" with any tool. lI have tried everything I can think of, and everything I could find online. The error is [09:18:30 ERROR Json Assets] LooseSprits\Fence3163 could not be loaded! Weird that sprites is misspelled. Does anyone have ideas to help fix this?

halcyon igloo
#

fix the typo maybe is what i would do first

timber plaza
#

that is from my smapi log. I cannot find anything misspelled in my mods folder

halcyon igloo
#

not in that mod?

timber plaza
#

when I look in the JA folder in my game save file, some of the IDs are in use by other mods.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 94 C# mods and 270 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

timber plaza
#

the two outdated mods are not the issue.

#

I have tried loading without any fence mods, updated JA, each fence mod, plus Entoarox because that was the error when the original crash happened. nothing has fixed the problem.

gaunt gust
#

that's a shuffled fence, unfortunately

#

(ie, a JA fence that got hit with shuffle)

#

and the spelling error is just a typo in the message the logs the error, nothing more

timber plaza
#

okay, trying a bomb

#

hilariously, that worked! You are my hero!

#

❤️ ❤️ ❤️

#

I thought shuffles are no longer a thing after the JA update a while back

gaunt gust
#

well, you've run into one case (which is when the game crashes before saving correctly, but JA has already marked down deshuffling as successfully done)

timber plaza
#

Again, thank you so much!

scenic elm
#

Good afternoon or night, everyone. My game crashed while entering Pelican, before that I passed normally in the past days and everything was displayed. The console writes that I have a problem with the quest framework and I'm not quite sure why it suddenly gave me a bug.
Also, for some reason I have an error with the mod New Skill - Archaeology, but I understand that it is better to write on the page of the mod.
My log: https://smapi.io/log/65bad333a564476dae38c6789e46ad82

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Майкрософт Windows 10 для образовательных учреждений, with 142 C# mods and 171 content packs.

scarlet quail
gaunt gust
#

downgrade Modular Gameplay Overhaul 2.2.4 -> 2.2.2

scarlet quail
#

I'm about to ping DaLion if we get a fourth case here today or something XD

halcyon igloo
#

i feel like 3 is enough lol

scarlet quail
#

Nah, two were at the same time

scenic elm
#

I got it, thanks for the answers! I just saw the mod update and made the change, but I didn't expect this... qwq

scarlet quail
#

I'll give it one more person before I go "...You might already know this so apologies, but uhm... MARGO's making an influx of users go to #archived-modded-support due to a hard crash?"

scenic elm
#

Sorry for the possibly stupid question, but where to download an older version of the mod MARGO? I can't download from the nexus page in the file archive :c

neat plaza
#

use patho's script

scenic elm
#

How?

#

Oh, I think I see this script. Thanks for the reply!

scarlet quail
#

If you already know and are working on it, feel free to ignore

scarlet quail
vestal dust
#

mine also did that.

#

margo was just the only update I'd made, so I corrected it fairly easily.

dusty spruce
#

yeah, honestly it doesn't help that DaLion just makes the old versions unavailable

#

there's absolutely no reason to, it just prevents users from reverting in case of a bug

vestal dust
#

I have an older copy. It's labeled as 2.1.0, but was current as of 22-Apr 2023

#

I don't want to get into widespread distribution because it's not mine to distribute, but if it would help with troubleshooting or something ...

tired brook
wanton kiln
#

I'm having an issue getting my ostrich incubator. I've donated everything but it won't let me collect a reward. Doesn't show it as an option and only shows donate to museum as an option

finite totem
#

I downloaded the mod for Downtown Zuzu and I was wondering if anyone can explain the mine and what I am supposed to do. I also was wondering about the two areas in the mine of the boardinghouse where you find the dinos, people and such...the two caves where one has a huge nest in it...is there something that is supposed to happen?

serene dew
#

Downtown Zuzu not sure, I've got it but haven't really started exploring yet
Boarding House caves, the mobs there are for the materials they drop so you can build certain skeletons (and can also be used for easier pepper rex kills!)

#

also if you have BFAV Pterodactyls installed, you can get the eggs there (you can get the eggs without the mod, but won't be able to hatch them)

finite totem
#

okay, thank you.

scarlet quail
#

No clue

#

just roll it back

manic bridge
#

All of a sudden, in the past half hour (no new mods haven't done anything, just closed the game for a bit), stardew just won't load?

#

I hit up my farm and it just freezes on the loading screen

scarlet quail
#

... have you been waiting out the load?

#

Normally when it "freezes" you're clicking while it's loading

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

manic bridge
#

In process of getting the log just getting the file atm

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 43 C# mods and 42 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

manic bridge
#

Pytk was working an hour ago with it and I haven't updated smapi in the past hour either

scarlet quail
#

PyTK delays loading by a bit though.

lament prairie
#

Check activity monitor?

scarlet quail
#

And with all those expansions and no spritemaster...

lament prairie
#

Do you have anything else running?

manic bridge
#

Just the game itself running

manic bridge
scarlet quail
#

yes it can

manic bridge
#

I'll give it another go and come back later on then if anything changes or doesn't

gaunt gust
#

Try spritemaster

#

!sm

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

Nexus Mods :: Stardew Valley

SpriteMaster resamples all of the game's artwork to make it look smoother - a so-called 'HD' effect, and also implements game optimizations and load-time improvements to make the game run faster.

manic bridge
#

I'll install that also

#

Sprite master fixed it lol

scarlet quail
#

Yep, so load time issue

manic bridge
#

Lol thank u

narrow warren
#

Hello I downloaded a couple of mods but for some reason all the other characters are tiny. Does anyone know the reason why?

scarlet quail
#

omg it's Honey I Shrunk the Villagers

#

ahem

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

narrow warren
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 57 C# mods and 72 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

scarlet quail
narrow warren
#

How do I unshrink my villagers?

lament vortex
#

Can you try removing detailed sprites?

scarlet quail
#

somehow I missed that despite having asked for the log

#

Anyway

#

detailedsprites is probs it

narrow warren
#

That was the problem

#

Thank you!

split lance
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 63 C# mods and 61 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rare quarry
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 96 C# mods and 353 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

vestal dust
#

you'll have to roll that one back to a previous update.

lament vortex
warm kayak
#

how do you use enhanced player sprites? i have it installed and its running, but i cant change any features of my character. I went to the wizard's to see if i can change, but it only lets me change gender, skin, hair type, acessories, etc .. Does it only work in the new save file selection?

lament vortex
#

through config. download generic mod config menu if you don't already have it, open the menu and search for the mod there

warm kayak
#

ty, ill see if that works!!

finite totem
#

would sprite master help with the blinking trees and bushes? Would it also help with the loading time? I have a ton of mods and it makes it to where loading a saved farm can take almost an hour.

long brook
#

Help loading time, yes. Help on glitch, i don't think so

finite totem
#

okay. just wondered about the glitch since it seems to do it when I walk around.

#

thankyou

scarlet quail
#

Alright - so I've got a log from a friend that I need help parsing if possible. Apparently, they're getting red errors spammed on them and it looks like whatever it is I can't parse what it's saying. The key caveat here is it's a multiplayer log without the host's log, and may not be able to get that log any time soon

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 37 C# mods and 32 content packs.

scarlet quail
#

I mainly just need to figure out what specifically is going wrong if possible. If it's not possible to glean any information out of this, that's fine, the log from the host will hopefully be gotten for comparison's sake soon.

#

(I will, for the record, state what I can see so far shows a potential mod mismatch which'll be awkward if so, but still would rather figure that out now rather than later)

slender pike
#

does anyone have a guide on the npcs for the raffadax mod?

lament prairie
#

Raffadax has a spreadsheet that helps

#

I think the mod page also has pictures

dire fractal
#

https://smapi.io/log/4524788b54ff4959b6a6b655346584c9

My game just crashed. I entered the town after being in Ridgeside for some time and it just showed Pelican town without trees or houses and it crashed.
The only thing I've done different lately is update Margo since the last time I played.

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 135 C# mods and 237 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
#

(roll back Margo to 2.2.2)

#

I have a feeling that, if it's not fixed by tomorrow night or something, I'm going to have to make a Maru's robot quote about it

dire fractal
#

Alright thank you.

icy folio
#

do secret notes get deleted with SVE? Because it's year 2 and still didin't get one...

finite totem
#

okay. so, I have spritemaster loaded and I also have all the PPJA packs. I noticed that now Pierre doesn't sell a lot of the seeds that he usually does. Is this because of spritemaster or could it be that I am using Winrar to unzip the files and such?

long brook
#

App to unzip file doesn't matter. Share log so people can see

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

finite totem
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 70 C# mods and 242 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

gaunt gust
#

your ppja stuff is over at Garden Village 4.0.1

finite totem
#

wait....what?

#

how?

#

it used to be spread out across pierre, garden village and others....

dire fractal
#

If you read the description of Garden Village for CP, it says those modded items were moved to GV to declutter the vanilla shops.

#

If you want to personally change that, just go in the STF folder and go to the Shops.json file. Where it says "RemovePacksFromVanilla" and "RemovePackRecipesFromVanilla", just delete the lines in there. So for example,

#

"MelindaC.FizzyDrinks",

#

@finite totem

finite totem
#

okay, thank you. I will keep them as is....I was just wondering where everything went. lol! I didn't even think of checking garden village.

sonic lynx
#

my friend is having this issue despite having the same mod list as me and my other friend who arent having any issues, can anyone decipher this?

neat plaza
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sonic lynx
#

ill have him do that rn

#

he doesnt have any logs

sonic lynx
#

he misunderstood the instructions, he does have a latest log, getting that rn

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 32 C# mods and 9 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

sonic lynx
#

the issue doesnt happen when hes in singleplayer, just multiplayer

#

both him and my other friend installed everything fresh so they should be having the same issue but arent

#

the only difference i could find between their log and mine is this, im not sure what it means

surreal urchin
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 85 C# mods and 217 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

surreal urchin
#

only aerocore is really out of date and thats because i downgraded to last version in case that was the problem (it wasnt)

#

on new game things work until i save and quit and enter game again, i guess my save is going to shit?

shy orbit
sonic lynx
#

for some reason it works now, and no he couldnt find one with a crash, im guessing the game never properly crashed but just got stuck and he closed it or smth

sonic lynx
surreal urchin
#

oh right i also updated margo along aerocore

#

i didnt remember

gaunt gust
#

This happens when SMAPI can't figure out the save path for whatever reason, which I'm pretty sure only happens when someone manually edits a save/renames a file incorrectly

surreal urchin
sonic lynx
rancid summit
#

I'm new to modding games and I'm having issues with this and I don't know how to fix it.

neat plaza
#

why are you using smapi 3.7

rancid summit
#

Which smapi should I download?

neat plaza
#

the latest

#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

rancid summit
#

3.18?

neat plaza
#

the android beta

dusty spruce
#

(i think the alpha didn't update the version number)

neat plaza
#

ooh

tranquil topaz
#

hey, does anyone know of a way to turn off winter grass in SVE? (i don't have the "Winter Grass" mod installed, it's my understanding that this is a feature of SVE now?) i enjoy the challenge of needing to save up enough hay for winter and that feature pretty much trivializes it

dusty spruce
#

Wait, SVE changes that? Wtf

#

I find it unlikely

hidden zinc
#

Hi I'm trying to download smapi on my mac and it keeps coming up with this "“install on macOS.command” cannot be opened because it is from an unidentified developer. “install on macOS.command” cannot be opened because it is from an unidentified developer." I've been in my security and privacy settings and added Terminal so I don't think it's an internal problem. Can anyone help please?

dapper gazelle
#

Winter grass used to be a soft req bc otherwise the grass off the farm would die in winter and stay dead (ie couldn’t regenerate in spring around town). My guess is now that it’s embedded in the mod, there’s no way to turn it off but I guess you could check the config if you haven’t already

gaunt gust
#

You would need to edit the maps

pulsar jolt
#

what mods are there for the switch?

restive cypress
native dragonBOT
#

Xbox and Playstation consoles cannot run Stardew mods. The Nintendo Switch has very limited, unofficial modding capability in the form of XNB mods only. However, this requires jailbreaking your Switch, something which can only be done on select models and can run the risk of bricking your console.

pulsar jolt
#

!xnb

native dragonBOT
neat plaza
pulsar jolt
#

wtf

#

what the shit

#

that changes everything

neat plaza
#

?

pulsar jolt
#

i could be playing on my tv

neat plaza
# neat plaza most

by that I mean:
any that run under mono
xnb mods
ones that run on ARM
not custom music

pulsar jolt
#

can you translate into english?

neat plaza
#

that is english

pulsar jolt
#

!arm

#

what's a mono, xnb mods and ARM then

neat plaza
#

mono = program
xnb mods = xnb mods (mainly for atmosphere on switch not ubuntu)
arm = cpu arch

pulsar jolt
#

i have a cfw'd switch but i've never heard those abreveations

neat plaza
#

do you have ubuntu installed/want to?

pulsar jolt
#

what's the difference in that

#

i have atmosphere (obviously)

neat plaza
pulsar jolt
#

oh shit

neat plaza
#

not switch-based thing

pulsar jolt
#

wait what

neat plaza
#

do you mind installing it? (lets you use smapi mods)

pulsar jolt
#

how is it not a switch based thing then?

#

if we're talking about switch modding

neat plaza
#

well its on switch but it's not the normal os/atmosphere

#

u boot it from your payload

pulsar jolt
#

is that the only way?

neat plaza
#

no, you can just use atmosphere

pulsar jolt
#

i mean i kinda do mind installing it but at the same time not really

#

is it just linux on the switch?

neat plaza
#

atmosphere?

pulsar jolt
#

you made that?

neat plaza
#

mhm

pulsar jolt
#

+rep

#

is there a yt video on sdw switch mods because i cant find one

neat plaza
#

no

pulsar jolt
#

and if not can you help me go trough it step by step? flunched

neat plaza
#

iridiyum has a guide, just follow that

#

then open stardew in atmospghere

pulsar jolt
#

okey

#

you mean to open it on the cfw version and not the vanilla?

neat plaza
#

you have a modded switch, boot into atmosphere after installing iridium and putting mods into the folder then you en/disable them in iridium and open stardew in atmosphere

pulsar jolt
#

ok thanks and sorry for being so annoying xd

scarlet quail
tranquil topaz
#

thanks for the answers earlier on guys! is a shame, but i guess i can just clear the grass with a sword.

inland badge
#

Weird question, but is this fishing spot actually able to be hit? 👀 I assume some mod or another is the cause, I just thought it was funny, sitting there and taunting me.

#

Well, I just learned you can cast diagonally. So nevermind.

frank spade
#

im using vortex and the game just doesnt open can anyone help?

long brook
#

any error shown from vortex?

frank spade
#

no it just doesnt do anything i can send a video if you want

long brook
#

can you go to game folder and run StardewModdingAPI.exe (assuming you're on windows)?

frank spade
#

yeah one sec

#

somehow i dont have it do i just reinstall smapi?

long brook
#

reinstall smapi, manually not through vortex

frank spade
#

oh i just didnt have enabled thanks anyway

hidden zinc
#

Hi I'm trying to download smapi on my mac and it keeps coming up with this "“install on macOS.command” cannot be opened because it is from an unidentified developer. “install on macOS.command” cannot be opened because it is from an unidentified developer." I've been in my security and privacy settings and added Terminal so I don't think it's an internal problem. Can anyone help please?

lament prairie
#

Right click on the knstall script

#

And then press open

plush summit
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 77 C# mods and 132 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
#

don't do something like clicking while the game load

plush summit
#

(all the mods are up to date, it's just other versions labelled as later updates but they're alternate files)

long brook
#

you might safe to get rid of PyTK also

vagrant talon
#

whenever i try to load my save the game sends me right back to the loading screen every time, and alot of red text shows up in my log when this happens but i dont really know what it means and how to fix this so can someone help me? (https://smapi.io/log/4e467ab99e7240d091bf5720569a72b8)

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 46 C# mods and 39 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, One or more mods are out of date, consider updating them

lament prairie
#

Did you uninstall mister ginger?

#

Also reinstall SMAPI to get error handler back

plush summit
narrow warren
#

I ran into another problem, when I leave my farm and go back I'm invisible and only able to move my camera up and down

long brook
#

no need to be embarassed. we got that a lot here

native dragonBOT
#

@narrow warren Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

plush summit
narrow warren
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 57 C# mods and 72 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
#

pet house isn't compatible with grandpa' farm. also you need aerocore for HD Portrait

narrow warren
#

Ah thank you

vagrant talon
vagrant talon
long brook
#

yes, reinstalling or updating smapi won't change any data

vagrant talon
#

okay, great

#

but that still doesnt rlly fix my problem 🥲 idk what to do

long brook
#

have you reinstall smapi?

vagrant talon
#

sorry i'm just doing that rn i'll brb, maybe it will help

vestal dust
#

Even if it doesn't directly help your issue immediately, you have issues with your SMAPI and your error handler. There's a reason you're being asked to update it.

Unfortunately, sometimes troubleshooting is a multistep process.

lament prairie
#

Specifically error handler is what handles you being able to uninstall NPCs

vagrant talon
#

ohh, okay!

dim fox
#

henlo friends I am here for possible help

am playing with some ~40 odd mods, unsure if this is a mod related problem or a stardew related problem

Certain hoppers refuse to load things into the processors in front of them (currently kegs and cheese press) while i have roughly a dozen other hoppers that are working just fine

no automate mods, just normal hoppers and machines

quasi meadow
#

how do you configure steam to launch SMAPI in iTerm instead of the default terminal?

lament prairie
#

I’ve never tried it, but if you set the iTerm as the default terminal I think that should work

#

People have reported some success with the right clicking

dim fox
#

any ideas on my problem elizabeth? i know it's very vague

lament prairie
#

Not in particular, my guess is you’ll need to remove mods to diagnose

dim fox
#

that's the thing, some hoppers work, some don't, and I have.....like....barely any idea why. just some weird hunches

lament prairie
#

You can trying seeing if lookup anything shows anything weird on them?

#

Turn on the full data dump mode and then compare the long list of properties

dim fox
#

i'll keep that in my back pocket as a last resort

I remember I had to do that a while back on my previous farm file (you may remember me from that)

#

OH if it's any consolation elizabeth, i AM playing SVE

#

i asked in that discord too but they are usually slow to respond

finite knot
#

What 2 items do I need in artisan valley?

vestal dust
#

if you have lookup anything installed, you can hit F1 over those empty things and it will tell you what they are.

modern python
#

that second one looks like its actually the sports drink from SVE

finite knot
#

Thx

dim fox
#

hey @lament prairie this is my current working theory:

Playing SVE and the farm I chose has the ability to get expanded. Just started year 2 and I got this big extra block of land opened up to the right of my farm

my theory is that something happened when that space got added overnight and any hoppers i now place down on the farm past that time where the map was changed no longer want to function, but hoppers placed down before that still do?

just a theory, but any thoughts on it at all?

finite knot
gaunt gust
upper swift
#

so ive downloaded stardew valley expanded and grandpa's farm but when i start a new save it's still the same

#

is there any way to check what i'm doing wrong?

native dragonBOT
#

@upper swift Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

dim fox
#

it won't replace current maps, you need to start fresh

upper swift
#

yeah it was completley fresh

dim fox
#

check the readme in grandpa's farm mod file. or the mod page itself again. I'm currently using Grandpa's farm

#

also did you put it in the mods folder n whatnot?

upper swift
#

yes

dim fox
#

just trying to think of all the things it might be

modern python
#

with a log we would know for sure

upper swift
#

i tried that

modern python
#

well what did it say?

upper swift
#

it told me it couldn't find anything with that name

vestal dust
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

upper swift
#

i think its because my stardew isnt saved in the C drive

long brook
#

share the log so we can see what's wrong

upper swift
#

it can't find the log

vestal dust
#

what can't find the log?

gaunt gust
native dragonBOT
long brook
#

now first off all, when you launch sdv, does a console show up before the game?

upper swift
#

No

long brook
#

then you launch vanilla. do as bot said above

upper swift
#

ok wil ldo

#

oh nice that worked

#

thank you so much

dim fox
#

not to be rude, but this is sort of a "go figure" moment.

Gotta make sure you're launching stardew via smapi, not via steam or anything else. Otherwise the mods won't load

long brook
#

uh paragon, the steps above shows how to launch smapi from steam actually

vestal dust
#

on top of that, people new to modding stardew don't necessarily realize that smapi opens a console.

MANY other games mod without opening a console at all.

lament prairie
#

How do you check for red text then? /gen

long brook
#

lol i wonder what game mod that doesn't need console to troubleshoot

lament vortex
#

the sims? lol there's technically mods that help with troubleshooting but those are very hit or miss AR_EggyRunCry

vestal dust
#

😛 when they break everyone involved gets much more frustrated. and in some cases, it's impossible to get help with.

lament prairie
#

oof

vestal dust
#

one of the many many reasons I'm grateful for this community!

leaden crow
#

Hey question again >.< I recently reput Stardew valley Expanded and A new farm cave mod into my now 177 mods i use. I'm running into an issue where the Farm cave isn't showing up, and I'm pretty sure it is because it's conflicting with SVE.

I was wondering where the heck I disable the SVE Farm cave so I can use the other one I'm prob blind but I can't seem to find it >.<

mild talon
#

Have you checked the settings in GMCM or generic config.json if you're not a fan of convenience ?

leaden crow
#

That's where I looked first, but I don't see an option there unfortunately

mild talon
#

I don't have SVE so I can't help more beyond general troubleshooting
There may not be such an option in config.
Or it may be a conflict w other mods

#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

modern python
#

i dont think SVE does anything to the farm cave?

leaden crow
#

Then i might be another one >.<

#

time to trouble shoot looking through all of them XD

#

The downs of installing so many <.<

dim fox
#

but there IS a mod that lets you make craftable mushroom boxes that you can place and move

#

so you can still have both

dim fox
quasi meadow
#

note to people on macs looking for this in the future: if you want to launch SMAPI (steam) in iTerm w/ logs, here's a crappy workaround:
( comment out the other lines the if block at if [ "$USE_CURRENT_SHELL" == "false" ]; then)
and replace open -W ... with:

open -a iTerm ~/Library/Application\ Support/Steam/steamapps/common/Stardew\ Valley/Contents/MacOS/StardewModdingAPI

Also disable this, otherwise you'll launch two versions of SMAPI

#if [ "$(uname)" == "Darwin" ]; then
      #./StardewModdingAPI "$@"
leaden crow
#

I'm currently troubleshooting first by taking both ridgeside/sve out first then if it still persists, I'm going to just add one by one mods until i find out which one is conflicting

#

tedious but

mild talon
#

You could try the binary search way which sounds similar to what you're doing

#

But it's like half and half and half etc

leaden crow
#

I might just be an idiot ...

#

It works....I just downloaded it, AND NEVER PUT IT INTO THE FOLDER

#

that's why it wasn't working <.<

modern python
#

oh thats tragic lol

leaden crow
#

I just sat here for so long going WHY ISNT IT WORKING....only to realize Its not even in the freaking mod folder XD

mild talon
#

Hurray! Mystery solved 😄

calm heron
leaden crow
#

Thanks for yalls help though! On a random note, I recently downloaded this Farmhouse redone thing, and it's saying, that Baecause Bathrooms are newly added into the map retexture, I would have to apply farmhouse tiles, How would I go about doing that?

#

is that something I need to fully change into the xmb files of the original stardew or?

lament vortex
#

Delloti linked a png with the farmhouse tiles (with the bathroom included), just download the png and drop it inside that mod's folder

finite knot
#

Bruh How am I going to beat the game if i cant craft a hardwood keg, Spinning wheel and a Exotic Mayonnaise machine???

leaden crow
#

@lament vortex Thank you! You helped a bunch ❤️

mental quail
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 118 C# mods and 169 content packs.

long brook
#

Might be from Happy Birthday mod?

#

Or Show Birthday?

mental quail
#

show birthday is what makes them appear, but I'm wondering if maybe that particular NPC's birthday is coded twice? if that makes sense?

long brook
#

Who's that NPC?

mental quail
#

Kai from Mineral Town

modern python
#

i mean you shouldnt need show birthday if you have ui info suite, since it already does the same thing SDVpufferthink

mental quail
#

show birthday makes it possible to show all the people who have a birthday that day?

modern python
#

ah right, that show birthday. but i thought that only affected the calendar? im confused now

mental quail
#

yes I just double checked... it's only the calendar

modern python
#

yeah idk whats causing the issue then, hopefully someone thats better at reading smapi logs stops by

mental quail
#

it's UI info suite 2 that displays the NPCs... I'm guessing it must be something in mineral town behind the duplicate

modern python
#

yeah i would guess so, since the dwarf isnt duplicated

mental quail
#

thanks for your help, btw

modern python
#

no problem!

willow tide
#

Is this the right place to ask for help with SMAPI?

calm heron
#

yes

willow tide
#

I went through the troubleshooting part of the wiki and am still not entirely sure what's wrong.

calm heron
#

what's the problem

willow tide
#

I have the log

#

Stardew Valley Expanded 1.14.18 because it requires mods which aren't installed (FlashShifter.SAAT.SVE, FlashShifter.StardewValleyExpandedALL).

#

This appears to be the main source of the issue

#

From my very limited understanding of what I'm looking at

calm heron
#

so problem = sve or one of some addon isn't loading, yes?

willow tide
#

Yes that does appear to be the case

#

I believe it's SVE that's not loading properly

calm heron
#

okay
i'm not versed at all in sve, but i'll try my best here

willow tide
#

I can post the link to the full log if that's helpful/necessary

lament vortex
#

you probably don't have SAAT which is making SVE not load the SAAT part and in turn, the whole mod

calm heron
#

oh thank the stars nonu is here to save me from being stupid

willow tide
#

Lol

#

Alright I'm installing SAAT

#

It looks like I already had it installed, perhaps it needed updated.

lament vortex
#

hmmm try redownloading sve, and if that still doesn't fix it, send your log

willow tide
#

Okay I will do that

willow tide
scarlet quail
#

Odd. Then we do need your log.

#

What you described is generally the mobile issue with it.

willow tide
scarlet quail
#

Because SAAT doesn't load on mobile, so no SVE

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 16 C# mods and 8 content packs.

scarlet quail
#

SVE is installed correctly now. update IF2R though

willow tide
scarlet quail
#

no

#

optional file on SVE page.

#

And delete the old one you have in your mod folder, btw

willow tide
#

Holy crap there's no longer any red text

willow tide
strange geyser
#

hey guys, i just launched my modded game like i did a few hours ago. I just added 3 mods (part of the community, better ranching and tractor mod) but when i launched the game, i just stopped without any crash report.
I tried to launch it few more times without the mods, i even uninstalled-reinstalled SMAPI, tried to launch the game with the "MODS" folder empty, but nothing worked
Doas anyone know where this is coming from and how to fix it ?

arctic basin
#

how many mods is too many ?

lament prairie
#

I think 15,000 would be too many

#

In particular I'm not convinced that many exist

#

For a less joking answer: it depends on you, your computer, your tastes, etc

#

More mods = more load on your computer, some computers get sad when there's too many (and you get impatient as your load times go up)

#

People here have successfully run about 1000-2000 mods at once, but most people have closer to 50-100 I would say

arctic basin
#

ok thx

sweet inlet
#

is this directory correct for mods? and i can just unzip and extract mods straight into the mods folder?

lament prairie
#

no

#

that's lowercase

#

where did you get that folder from?

#

you have to install SMAPI

sweet inlet
#

i did install smapi, i thought the instructions said to put my mods into the mod folder wihtin that directory

lament vortex
#

SMAPI does not create a mods folder in all lowercase

sweet inlet
#

all the folders there were placed there before, i havent added anything apart from mods in the mod folder

lament vortex
#

Delete that mods folder and try reinstalling it again

sweet inlet
#

as in stardew?

lament vortex
#

SMAPI

sweet inlet
#

oh right okay

#

do i just remove this smapi folder?

lament vortex
#

I wouldn't delete that

lament prairie
#

You don't have to uninstall smapi

#

just reinstall it

sweet inlet
#

okie dokie

radiant coyote
#

heya

#

Would someone be able to help me troubleshoot stardew on steam with smapi?

sweet inlet
#

still comes up with this, i dont know if having stardew on my d drive is whats causing the problem, since stardew wiki says to go through the c drive but i had done that and stardew wasnt there

sweet inlet
pulsar jolt
#

does this work for the switch mods or am i just being dumb?

#

and how do i search for more xnb mods because i only found 18 on nexus and 4 on gamebanana

sweet inlet
#

this is whats in the mods folder than came with smapi when i intalled it the first time as well as after reinstalling it

lament vortex
#

hmmm if reinstalling smapi doesn't change it, and smapi installed the mods there, just leave it be

#

!launchoptions next comes this step

native dragonBOT
pulsar jolt
#

@lament vortexdo you mind dropping your modlist? flunched

lament vortex
#

gimme a sec

lament prairie
native dragonBOT
#

Modding on the Nintendo Switch is technically possible in a very limited capacity, but it requires jailbreaking your Switch, which is only possible on select models or by physically altering the hardware of your Switch, and can run the risk of bricking your console and/or being banned by Nintendo. Only visual texture and dialogue replacer XNB mods can be installed. Due to these limitations, we do not provide guides on how to mod the Switch and it is up to the individual if they want to take these risks.

lament prairie
#

Very few people who mod on PC use XNBs due to the issues they have

#

That's why you can't find that many XNB mods

pulsar jolt
#

thats very sad

lament vortex
#

oh, yeah i dont have any xnb mods per se, anything that's xnb i've converted it to other frameworks myself and most are pretty much locked on naver

pulsar jolt
#

what's naver and i meant your normal mod list not xnb

lament vortex
#

!naver

native dragonBOT
#

Naver is a South Korean online platform and social media site that also hosts mods made by the South Korean SDV community. A Korean phone number is not required to create an account, but you will need to provide photo ID in order to verify your identity. See this tutorial on how to create an account if you don't understand Korean: https://forums.stardewvalley.net/threads/how-to-create-a-naver-account.10996/

For help navigating Naver, see this guide: <#modded-stardew message>

If you are having trouble with your account, see the Naver help page: https://help.naver.com/service/5640/category/bookmark?lang=en

Any mods downloaded should be for personal use only and should not be redistributed or shared with others.

pulsar jolt
#

i bet you have a notepad on your desktop ready for these kinds of occasions Bedge

lament vortex
#

here., it's not updated with everything i use yet, but it's most of them https://docs.google.com/document/d/1DITooJxCLMI-1-UWNYogfhamOZW9lG0jg28WkNPWwX4/edit?usp=sharing

pulsar jolt
#

so i was kind of correct 😂

#

so basically xnb mods are texture packs?

lament vortex
#

Hmm, they're most notably used for things like that, but it just refers to any mod that requires you to overwrite what's directly in the game's content folder

pulsar jolt
#

thats so sad

#

do you know why its so hard to mod console games?

pastel steppe
#

hiya, not sure what's going on with my mods, but for some ungodly reason, if I try to use my sword weapon, it freezes my player character and i can't escape out of it asldkjaskl.

#

i can warp to other locations but the freeze still applies

#

it doesn't seem to reflect on my smapi log either...

lament vortex
#

do you have margo? SDVpufferthink i think there was someone else here with the same problem

pulsar jolt
#

can you elaborate or translate the "asldkjaskl"? bruhhhhh

pastel steppe
#

OH is it a margo thing??? i was wondering if that was it.

#

that's a keysmash for humor/emphasis lol

pulsar jolt
#

lol

pastel steppe
#

but yeah, should I delete margo then? Would a clean reinstall fix the issue?

lament vortex
#

there was someone with the same problem, but not sure what the problem was

#

can you try opening the console and typing debug canmove

pastel steppe
#

it's really weird. I can still hotkey to mods and trigger some of those. and my mouse seems like it works, but I can't click on anything or move.

#

hitting the escape key doesn't do anything either...

lament vortex
lament prairie
pastel steppe
#

i do get unfrozen if i quit and restart.

pastel steppe
lament prairie
#

Console

lament vortex
#

in the smapi console

pastel steppe
#

thank you! I'm a basic little idiot

#

okay so it says:

[Console Commands] Sent debug command to the game, but there was no output.

#

but it does take me out of the sword lock and I can move again

#

unless i try to use the sword again rip

lament vortex
#

hmmm do you have margo's weapon module turned on?

pulsar jolt
#

is everybody collectively lazy to do it or is it a bigger problem that i'm not seeing

modern python
#

??

neat plaza
scarlet quail
#

Friend. It's not something modders can do

lament prairie
#

How am I supposed to influence Nintendo?

#

I don’t buy their shit anyways

pastel steppe
lament prairie
#

So it’s not like I can boycott them or write letters as a concerned customer

scarlet quail
#

None of us can influence console makers to suddenly allow people to put mods on their platform, is the long and short of it.

modern python
#

yeah ive seen people with margo have this issue without even having weapons module turned on

pastel steppe
lament vortex
native dragonBOT
#

@pastel steppe Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

There is no real workaround - as you've clearly seen, in order to do it on switch you have to jailbreak it

#

Which is, with Nintendo, literally against their TOS

gaunt gust
lament prairie
#

You could try writing to like, your representative in government I guess

gaunt gust
#

I'm a little sus

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 65 C# mods and 45 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

modern python
#

what do you mean bruh 💀

pastel steppe
#

tbh the Farm Type Manager spamming the thing at me also makes me worried lol

#

but that was before this issue

pulsar jolt
#

so literally the only reason why we can't make actual mods is because we don't know how they work?

lament prairie
#

No, it’s because your device is locked down

pulsar jolt
#

how the consoles work i mean

scarlet quail
#

....nik that answer shows you didn't read anything we just said

#

it is because unlocking it requires literally illegal shit.

pulsar jolt
#

i'm fucking dumb

lament vortex
scarlet quail
#

And bluntly: no one's going to put that much effort into trying to put mods on a Switch, or PlayStation, or Xbox when they can just buy a computer for a fraction of the effort.

gaunt gust
#

(to be clear: jailbreaking is not illegal. It is against the terms of service, and Nintendo is well within their rights to ban you from Nintendo Online or refuse to honor a warranty over it, but it's your hardware)

lament prairie
#

Nintendo pays their programmers to make sure you can’t access the internal stuff you need to mod

scarlet quail
#

Fair enough, that's true, atra

pulsar jolt
lament prairie
#

Not because they specifically don’t want you to mod, but probably because they worry about piracy and complaints from users who broke things by accident

neat plaza
#

honestly if piracy wasn't a concern, they'd make more money from modding

scarlet quail
#

Either way it means people aren't going to try and figure it out just for Stardew mods when the amount of effort to even try would be ridiculous

pulsar jolt
#

so everybody is collectively lazy xd

gaunt gust
#

(and, well, the expense)

lament prairie
#

Also I don’t even own a switch

pastel steppe
scarlet quail
#

Nope, you're just expecting people to do outright insane amounts of work to cater to console people wanting mods.

pastel steppe
#

maybe I should just redownload and see if that fixes anything

scarlet quail
#

Anyway, not worth engaging in this particular argument further

lament vortex
#

SDVpufferthink what if you remove margo completely and try again?

lament prairie
#

I’m not sure “risk averse” and “lazy” are synonymous

neat plaza
pulsar jolt
#

yeah thats pretty annoying that, it be do like that

pastel steppe
gaunt gust
#

!harmonysummary

native dragonBOT
#

To get a little more info, can you:

  1. Load into the game (the title screen is fine).
  2. Type harmony_summary into the SMAPI window and press enter.
  3. Upload your SMAPI log to https://smapi.io/log (instructions on page)
  4. Post the log link here?
pastel steppe
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 64 C# mods and 45 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

pastel steppe
#

hmm. Maybe I should updating the mods it's listing here for now...? and see if that fixes anything...

pulsar jolt
neat plaza
#

yeah
normal is only xnb mods

pulsar jolt
#

if only i would have understood that and wouldn't make a fool of myself

marsh tree
#

game crashes when I enter the main part of town

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 31 C# mods and 59 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

marsh tree
#

not every time but most

lament vortex
#

update margo

marsh tree
#

I literally just downloaded it

modern python
#

there was a new update today

marsh tree
#

oh ok

#

thanks

#

is that for sure the problem?

lament vortex
#

yes

marsh tree
#

thank you 🙂

pulsar jolt
neat plaza
#

not bad actually

pulsar jolt
#

what kind of problems do you run into on it

neat plaza
#

custom music is one mod that doesn;t work

neat plaza
pulsar jolt
neat plaza
#

also idfk how I installed it anymore
it's linux sdv but windows smapi... i think?

pulsar jolt
#

excuse me what now? xd

neat plaza
#

i agree

pulsar jolt
#

how in the hell did you manage to do that? did you do some modding magic?

sonic pagoda
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.3.1, with 27 C# mods and 13 content packs.

pulsar jolt
#

what's the difference in linux smapi and windows smapi in your position?

#

i'm very new to modding and linux and stuff like that

scarlet quail
#

!troubleshoot

native dragonBOT
scarlet quail
pulsar jolt
jaunty prawn
neat plaza
#

I think they're talking to me

pulsar jolt
neat plaza
#

I think i manually installed linux smapi but no idea
all i know is I run it via mono StardewModdingAPI.exe

pulsar jolt
#

okie ty

primal wind
#

are mods working for mobile now?

neat plaza
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

sonic pagoda
gaunt gust
#

Lyoko I made us a new command

#

!macscreenshots

native dragonBOT
scarlet quail
#

Woop that'll be much easier to use as an answer to that one SDVpufferparty