#archived-modded-support

1 messages · Page 168 of 1

pearl tangle
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i looked and didnt find anything

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im gonna ask my question there

modern python
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it would depend on what mod youre using

versed thorn
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what the hell happened to my shiba

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elle's dog replacement bugged for me ig

versed thorn
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hm

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why is that bozo not a shiba

pearl tangle
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idk

versed thorn
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some other mod is changing it id say

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

versed thorn
native dragonBOT
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Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 12.5.1, with 71 C# mods and 38 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

versed thorn
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can someone check it please?

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I have no idea what the hell happens and another mod overwrites Elle's Dog Replacement

shy orbit
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you have one dog skin in adopt & skin, maybe that

versed thorn
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yep.

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this mod seemed cool cuz i thought id have randomized chickens

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Hey @shy orbit can you see any mods in my list that arent in use? Maybe a framework after a deleted mod

shy orbit
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i don't notice anything at least

versed thorn
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okay

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because i want to reduce the amount of mods i have

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to least as possible

shy orbit
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maybe winter grass, if more grass does everything it does

versed thorn
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Not sure

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Thanks fo rhelp, i got my shiba back

long brook
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under elle's dog replacement optional file, there's a file for using that mod with AnS

versed thorn
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um

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well i dont care now i already uninstalled

long brook
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just saying

versed thorn
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okay thank

formal bloom
long brook
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bookcase is broken. also try to download and install mods on nexusmods instead

agile lion
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Why does earthy recolor make my game dark so quickly? It's 2:40PM and it looks like it's 10PM or so

long brook
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could be from aerocore instead of earthy recolor

agile lion
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Alright, is there a way to fix it?

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Does it have settings I could change or something

long brook
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idk which one should be change as i haven't fiddling around aerocore so try change setting that says about light

agile lion
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That's for a tiny light around your cursor haha

halcyon igloo
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could be dynamic nighttime?

long brook
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it could be too. last time someone have the same problem disable aerocore and the light goes normal

agile lion
wraith basalt
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can someone help me with this?

tardy raven
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Does anyone know if the free love mod does anything about the saloon event?

scarlet quail
tardy raven
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Oooh

scarlet quail
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If yes.... avoid dating them all at the same time, marry one before the rest, and/or carry around a Rabbit's foot post final bouquet

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long story but it replaces that event, but then SVE replaces it again with a variant of the original with Victor in it, if that makes sense

tardy raven
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Oh alrighty

scarlet quail
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But yeah, you can marry one and then the event shouldn't trigger and you can marry the rest without issue

tardy raven
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Victor is only at 9 and I already saw it but it doesn’t seem like it affected their hearts,,,

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Mod stuff is so confusing benemmff

dire fractal
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Hello everyone new to the stardew valley modding at moment trying to look if someone can help me with this little errors I’m getting

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 25 C# mods and 38 content packs.

sly plover
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if i have a item that was froma mod and it keeps crashing my non modded game what should i do

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when i even hover over it it crashes

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is there a command to delete it? its an empty space in my inventory but its an item

robust bison
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don't open a modded save in vanilla

dire fractal
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I was going to say that also

sly plover
visual herald
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but everything else is going great, is there a command to remove modded glitched items from inventory?

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already progressed on that save, this is the only issue we have

dire fractal
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well i provided log cause i need help with some little errors im getting

robust bison
dire fractal
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But ill wait till someone answers to my case

robust bison
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also remove those loose files

visual herald
robust bison
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yes

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its a mod that comes with smapi

visual herald
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tysm

dire fractal
robust bison
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you're gonna have to remove all of those loose files at the bottom

dire fractal
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oooooo ok on it

robust bison
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not sure if/how much we can help you with your nsfw mods though

scarlet quail
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....there's a lot to unpack in that modlist, but in short: Most of the empty folders you have are portrait replacers. For the SVE stuff, you need to replace the stuff in SVE's portrait folders with those. For the rest, it appears a mod did a bad and didn't include itself in a folder, so you need to combine all of those into one folder

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Your "furry" ones have a readme at the bottom you'll need to read. Otherwise the "Enti" ones look to be what you need to folder up with the loose content.json and the manifest.json at the bottom there

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Other than that, can't really help too much with your errors

dire fractal
agile lion
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Why am I getting spawned in here when I leave the beach?

scarlet quail
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Sadly that's not something I'm capable of doing at this time.

dire fractal
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alright

robust bison
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sve changes the spawn tiles

agile lion
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Shall I reinstall it to see if it fixes itself?

robust bison
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yeah

agile lion
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Ight

robust bison
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if it doesn't work then post a log here

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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

vast anvil
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hi, i’m having trouble recreating a crash to get an accurate log for it, will my current log give enough information for support?

agile lion
robust bison
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best bet is to get the crash log

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but if you can explain it we might know what it is

vast anvil
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so the game crashes to desktop when i open up my farm in coop, it’s only ever been run in coop. the crash only occurs the first time i try to open it though, after one restart it runs fine, until the next reboot of my pc, except from occasionally booting my coop partner but that could be on their end

robust bison
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yeah that's pretty vague

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we would need a crash log

vast anvil
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that’s fair, if it crashes when i play with them tonight i’ll get a copy and drop it in, i tried just running it in coop by myself but i couldn’t get it to happen again

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a handful of my mods need updated but it was an issue before that too

robust bison
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if it works after it's probably not a mod mismatch

long lynx
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so im having an issue on my main stardew farm that couldnt get resolved yesterday. on my main farm whenever i use my axe, it doesnt even have to be hitting anything it doesnt deal any energy damage, however my damage will still go down when i use my pickaxe. this wasnt happening a few days ago until i messed with settings on cjb cheats menu on a different farm.
the things ive tried to fix it:

  • revert the settings back to normal
  • uninstall cjb cheats
  • reinstall cjb cheats
  • checked the stability of my files on steam
  • reverted my save to a previous backup file
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i should note that i also made a fresh farm to see if this was a game issue and it isnt, my axe works fine in dealing energy on other save files, its just having issues on my main file.

robust bison
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if you spawn in a new axe does it still do that

long lynx
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i can try

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it has the efficiency enchant on it though

vast anvil
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we use the same mod folder anyway bc we only play together

honest elm
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Hello

long lynx
robust bison
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¯_(ツ)_/¯

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could be mods just being funny

honest elm
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I'm having a problem, I started downloading mods for the first time since I started playing sv, and I have the latest Smapi

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But It's not working for some reason

long lynx
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thanks for suggesting that, such a simple fix

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now i have to re-get efficient enchant

robust bison
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I think there's a command for that

long lynx
robust bison
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SMAPI has commands

long lynx
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ive been playing for 450+ hours and im just learning

honest elm
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I can't open SMAPI

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It's showing for half a sec and disappears

robust bison
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does the game work in vanilla

honest elm
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Perfectly

robust bison
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!troubleshoot

native dragonBOT
shut siren
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Bit of a very niche issue here. Trying to use the old Split Screen mod to be able to play local co-op with two mice and two keyboards. However, SMAPI just won't load the mod anymore because it reads as obsolete. Is there anyway to force the SMAPI to load the mod? It shouldn't cause any issues since it has a very specific use.

honest elm
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Oh

honest elm
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Rn

shut siren
# robust bison what's the exact message?

"Skipped Mods:

[SMAPI] - SplitScreen 4.0.2 because it's obsolete: split-screen mode was added in Stardew Valley 1.5"

I get the sentiment but the functionality of vanilla Split Screen is not what I'm looking for in this very specific instance.

robust bison
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try changing the mods unique id in the manifest.json

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no idea if it'll work though

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also don't know if it will work in 1.5

shut siren
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I was thinking the same thing but wanted some other input to see if there was just some built-in way to bypass skipping. Will try and report back.

scarlet quail
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I'm more concerned about what "very specific use" it has that isn't replicated in A) vanilla or B ) a mod

long lynx
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so i might be an idiot and i looked up and the enchant for the axe i had is literally meant to give you no energy drain.

scarlet quail
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if we're talking local co-op with two mice and keyboard, I'd A) assume that'd be vanilla and B ) would 100% assume someone's modded that somewhere.

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Since 1.5, mind you.

shut siren
scarlet quail
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I mean, Arden, there's a simple solution to that

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launch the game twice.

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then just connect to yourself.

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it's how we do multiplayer testing on the 1.6 stuff.

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don't even need a mod.

vapid inlet
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Hi Im new here! 2 years ago I downloaded SMAPI and was playing with a handful of mods no problem. I stopped for a long while during school and stuff. Now im trying to play again and it wont load the game at all (getting this message "Oops! SMAPI couldn't load the game executable. The technical details below may have more info."). I feel like its because its outdated, but I cant seem to uninstall SMAPI to install the new verison. Im not great at mod stuff so any help or simple instruction would be great. I can barely find it on my computer at all

robust bison
robust bison
scarlet quail
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And then update SMAPI, mind you

robust bison
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just install the new version

vapid inlet
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it is updated. I can't it wont download

shut siren
# scarlet quail don't even need a mod.

The issue I run into there is splitting the mouse and keyboard use. Using programs like MouseMux allows it but clicking on different displays technically changes window focus. Split Screen mod has specific window locking functionality for different inputs. Like I said, it's an incredibly niche issue.

scarlet quail
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if you do both - latest SDV and SMAPI - the new SMAPI will detect stuff automatically

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...honestly I doubt that part's going to work

robust bison
dusty spruce
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no idea how the Split Screen mod worked, but keep in mind other mods will probably be broken with it

long lynx
vapid inlet
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nexus is manual only and i am not smart enough for that

robust bison
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download from SMAPI website then

scarlet quail
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I mean

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you're gonna have to learn or not play with mods, friend.

vapid inlet
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yeah im seeing that issue

scarlet quail
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It's not through vortex because vortex breaks SMAPI.

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(Installing it, that is.)

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it's fairly simple anyway. Manual download. Unzip. double click install on windows, follow the on screen instructions.

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Done.

robust bison
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you can Speedrun it in under 20 seconds

cold stone
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 31 C# mods and 7 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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Ridgeside's still in your mod folder friend

robust bison
scarlet quail
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Mods\Ridgeside Village still exists

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you have to off the entire folder

vapid inlet
scarlet quail
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you just... combined two of my instructions

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see the periods? Those are breaks between instructions

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Unzip is one instruction and is toward the folder you downloaded

cold stone
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I reinstalled the file because the game crashed.
Maybe there is another way to remove it.

vapid inlet
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thank you for the sas lol i dont get how i did this 2 years ago without any help and now i cant seem to figure it out. Patience please.

cold stone
violet kelp
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what he is saying is the method to remove mods

scarlet quail
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If we get the log from when it crashes, we'll know what is going wrong and can help fix.

cold stone
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this is the log I got when my game crashed. I'm throwing it here.

cold stone
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 32 C# mods and 5 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

scarlet quail
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Ah.

scarlet quail
vapid inlet
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ok think i got it

scarlet quail
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Your error is trying to pick a pregnancy event with a nonexistent spouse.

cold stone
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thank you ❤️

scarlet quail
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Correct.

agile lion
gaunt gust
vast anvil
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!log

native dragonBOT
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Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

thorny tusk
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anyone know how to fix "SMAPI needs to locate stardew valley's content to continue." on android?

vast anvil
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 27 C# mods and 28 content packs.

vast anvil
scarlet quail
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This is likely the cause

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Please give both of your logs. We can point out what would likely cause issues.

topaz steppe
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hi! I was wondering if anyone could help me with a SMAPI issue? here's a screenshot of the error im getting back, I've rolled my game back to 1.5.4 so I can use a randomizer mod + my SMAPI to 3.11 and I have no idea what any of this means or how to fix it hjdfvhg

lament prairie
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There's some kind of SMAPI and game mismatch

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Did you turn on the compat branch or did you roll back to 1.5.4 proper?

topaz steppe
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I am not entirely sure what the compat branch is, I followed a guide that showed me how to get files from Steam's console and replace them with the updated ones

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or rather replace my updated ones with the old ones

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i was seeing that i was supposed to be using SMAPI 3.9 but I didn't find that on the Nexus page, so I used 3.11 since it said it was compatible with 1.5.4

lament prairie
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Probably the replacement thing didn't quite work, assuming installing 3.11 did work properly

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Did the installer run and finish with green text, and was the location the correct location?

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Steam also has a habit of trying to auto-update from what I understand, so it's possible that the file replacement was overwritten

topaz steppe
tranquil topaz
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hey sorry to join the server just to ask a question, but does anyone else have an issue with NPC Map Locations and Grandpa's Farm from SVE displaying incorrectly on the minimap? buildings and character icons are offset a ways while on the farm map and i'm not sure if it's on the former mod's end or the latter

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it's not a big deal obviously, i don't even necessarily need the minimap, just curious if this is a fixable thing/if anyone knows about it

dire fractal
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and my stardew valley crashed and cant open it at all with smapi

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 24 C# mods and 37 content packs.

scarlet quail
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This is actually an important question, so please answer.

cunning ibex
scarlet quail
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I'm guessing it's the usual earthy recolor plus minimap

dire fractal
scarlet quail
scarlet quail
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Okay, well, your TV is not a part of your computer.

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So that's not technically what I meant. But to be blunt:

dire fractal
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That’s what I’m using as part of my computer I don’t own a monitor

scarlet quail
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Your computer - or whatever is running SMAPI - is not outputting sound. The sound isn't going anywhere

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As long as the sound isn't going anywhere, SMAPI will crash.

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18:51:09 ERROR game Game.Initialize() caught exception initializing XACT: Microsoft.Xna.Framework.Audio.NoAudioHardwareException (0x80004005)

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Check your audio drivers, plug in your TV's sound, etc. But until you get sound working, it won't work.

dire fractal
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Ok I hear sound on my tv I fix it click my really expensive pc auto trouble shoot and it fix the sound

quick temple
native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 60 C# mods and 105 content packs.

dry sonnet
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is there an faq somewhere?

robust bison
robust bison
quick temple
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hard crash 😦

robust bison
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hmm

dry sonnet
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well the problem im having is that the game takes forever to open like 10-20 mins. after that its fine its just opening it is the problem

quick temple
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theres an error message pertaining to enhanced relationships, something to do with editing mail?

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17:57:48 ERROR EnhancedRelationships Mod crashed when editing asset 'Data/mail', which may cause errors in-game. Error details:
NullReferenceException: Object reference not set to an instance of an object.
at EnhancedRelationships.EnhancedRelationships.<ContentEvents_AssetRequested>b__12_0(IAssetData asset) in C:\Users\a\OneDrive\Documents\GitHub\MyStardewMods\EnhancedRelationships\EnhancedRelationships\EnhancedRelationships.cs:line 254
at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyEditors[T](IAssetInfo info, IAssetData asset, List`1 editOperations)

robust bison
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sorry I'm trying to look through it but reading logs is hell on mobile

quick temple
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oh no worries it's totally ok if its too much of a pain

quick temple
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nope, thats gone

dry sonnet
quick temple
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oh sorry not 4 me lol

robust bison
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as for you smegging I'm not quite sure

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someone on a computer can probably get a better idea

quick temple
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no worries, i really appreciate you taking a look anyway

topaz steppe
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also i tried to uninstall SMAPI 3.10 and there's just like
a bunch of files in here one of them being a x64 version of the modding API that does nothing

robust bison
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!troubleshoot

native dragonBOT
quick temple
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so uninstalled and reinstalled the enhanced relationships mod, and could not reproduce crash or error message after doing exactly what i did before crash and then some, so seems fixed? idk

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if happens again i'll just remove that mod, or check the others i downloaded today. no more adding mods for me lol

dry sonnet
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basically instant now

dry sonnet
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i keep getting this message -> [Content Patcher] Could not load content pack 'Canon-Friendly Dialogue Expansion': unsupported format version 1.2.0 (expected 1.29.0). but i have 1.29.1

robust bison
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go into the content.json and change the version

dry sonnet
robust bison
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change the number

dry sonnet
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really thats it

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ok

dry sonnet
snow dock
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????

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Please help this shit is so frustrating

stuck geyser
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Hi I'm hosting a multiplayer game with a few people and one of them is getting this error message -> [17:39:43 ERROR game] Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Could not find file 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Maps\Papaya_Shiko_SpouseRoom.xnb'.
File name: 'C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Content\Maps\Papaya_Shiko_SpouseRoom.xnb'

we all have the content patcher version of Shiko for SVE from here:
http://forums.stardewvalley.net/threads/unofficial-mod-updates.2096/post-94320

Please help 🙏 thank you!

snow dock
scarlet quail
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If all players do, then that unofficial update fucked up

scarlet quail
native dragonBOT
stuck geyser
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we all do

scarlet quail
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Yeah no that works properly on my end since I did a proper conversion to content patcher

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so the unofficial update is probably missing the spouse room.

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 41 C# mods and 27 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

stuck geyser
scarlet quail
#

Reset, fogstorms, not log. You have replaced something that makes your Secret Notes error items

snow dock
#

How do I reset?

scarlet quail
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I would just attempt to make the spouse room work by downloading the optional TMX Shiko Spouse Room on the page (or download the original and copy over the spouse room) and/or leave a comment on the unofficial updates page

stuck geyser
snow dock
# scarlet quail .

Ok, I followed the steam instructions and I’ll see if it works, it didn’t say that there were any errors it just scanned the files it seems? I’ll see

cursive nova
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hey everyone, im new here and was trying to co op with my friend. we have the same mods and all, but when i click on my player to co op the game goes a dark gray and then crashes

native dragonBOT
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Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 35 C# mods and 23 content packs.

lament prairie
#

is it slow to load or does it crash to desktop with no input from you?

scarlet quail
#

sigh by crashes I'm guessing you mean "not responding"

cursive nova
#

here's my log parse if anyone can help x

lament prairie
#

slow to load -> just wait

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the log has no errors at the end

scarlet quail
#

based on the log, it's still loading at characters and portraits of june

lament prairie
#

indicating the crash was probably (although not certainly) just that it was thinking

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thinking really hard

cursive nova
#

it completely crashes, usually itll say that it needs time to respond but its just been closing itself

scarlet quail
#

Huh. That's new.

snow dock
scarlet quail
native dragonBOT
#

XNB mods often break the game and are not recommended. See https://stardewvalleywiki.com/Modding:Using_XNB_mods for more info (and a list of Content Patcher alternatives), and https://stardewvalleywiki.com/Modding:Player_Guide/Troubleshooting#Reset_your_content_files to fix problems caused by XNB mods. For mod creators, see https://stardewvalleywiki.com/Modding:Editing_XNB_files for help unpacking & editing them (including for use with Content Patcher). https://media.discordapp.net/attachments/156109690059751424/575085766426886145/ZolasFury.png

snow dock
#

Everything seems to be fixed now thank you so much

scarlet quail
#

Whatever mod told you to go into the content folder, don't do that again XD

snow dock
#

Haha I won’t! Tysm!!

lament prairie
#

You may want to check out:

  • your antivirus (is it chomping too much?)
  • your computer memory (is it secretly out of RAM?)
cursive nova
cursive nova
snow dock
#

What helps stop lag?

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Because I might lose it lag makes it so hard

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I have a good amount of mods but idk why it’s so laggy

lament vortex
native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

Nexus Mods :: Stardew Valley

SpriteMaster resamples all of the game's artwork to make it look smoother - a so-called 'HD' effect, and also implements game optimizations and load-time improvements to make the game run faster.

lament vortex
#

You can disable resampling if you don't like the graphical changes

snow dock
#

Ty!

snow dock
#

My launcher is loading random mods I have in vortex not turned on, and ones that I added won’t load

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How do I fix this? I have closed and restarted my computer, checked the files with steam, and re-added the mods

gaunt gust
#

Tbh most of us don't know how to deal with vortec

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!nexus

#

!vortex

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Argh, can't find the command

#

Might be worth asking the Nexus discord for Vortex-specific issues

snow dock
#

I think it is fixed

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Anyways, thanks for everyone’s help on this server, it’s really appreciated!!

#

I struggle with this stuff and you guys make it so much easier

scarlet quail
#

!modmanagerbugs

native dragonBOT
#

Vortex (Nexus) and ModDrop both are mod managers that can help you keep your mods up to date, but they are difficult to troubleshoot. If you're looking for a mod manager that was written specifically for SDV and has troubleshooting logs built in, you can try Stardrop (!stardrop).

If you're using a non-Stardrop mod manager and ask for help troubleshooting, you can ask the Nexus Discord https://www.nexusmods.com/discord or the Moddrop Discord https://www.moddrop.com/app/about (scroll down). If you're using Stardrop, please remember to provide a Stardrop log.

snow dock
#

Why won’t it let me use it?

modern python
#

as it says there, you can only edit it from the title screen

scarlet quail
#

Yep. Some mods can only be edited on the title screen

snow dock
scarlet quail
#

....you have to go to the title screen

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the thing that has new, load, co-op, and exit on it

modern python
#

the thing where- yeah that

snow dock
#

Oh😭

modern python
#

under the cog icon in the corner

snow dock
#

What does this mean

#

The cjb item spawner mod has been removed and deleted from my mods everything, and it still loads for some reason. Please help.

#

It’s so annoying idk why it’s happening

lament prairie
#

I'm pretty sure that it has not in fact been deleted if it's loading

#

the files have to be somewhere

#

the log may give some clues in trace

snow dock
#

Ok I’ll look

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 46 C# mods and 38 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

If you go look for Mods\CJBItemSpawner\CJBItemSpawner.dll what do you find? Make sure to turn on hidden files and such first

snow dock
#

Is it dll or d11 at the end

modern python
#

d ell ell

lament prairie
#

Note that this is wherever your mods folder is

#

And not like C:\Mods or whatever it is windows does

snow dock
#

I’ve checked in my mods folder

#

Holy shit it is

#

WAIT

#

no that’s

#

Idk man I’m trying I’ll see I might’ve fixed it

#

I did

#

Yayyy

dense widget
#

For multiplayer, does the other player need the expanded gameplay mods like expanded and ridgeside village? Or will the base game still work for them without it?

modern python
#

both players definitely need major mods like that

#

cosmetic changes its ok to differ a little, but definitely not SVE and RSV

robust bison
#

!mpmods

native dragonBOT
fresh cove
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Pro, with 69 C# mods and 180 content packs.

lyric bloom
#

if i delete walk of life and download margo, do i have to make a new save file or will an existing file still work

dusty spruce
#

Pretty sure the Margo mod page has info on how to migrate

lyric bloom
#

is there a list of the mods it replaces?

lyric bloom
#

nvm i found it

dusty spruce
#

Huh, apparently it does NOT say how to migrate

#

Or I’m blind

fresh cove
jagged coral
#

Hey guys how do I take mods off/ deactivate temporarily from my s sdv mods folder

dusty spruce
jagged coral
dusty spruce
#

no, not the a

#

just the .

#

Ridgeside Village -> .Ridgeside Village

jagged coral
#

Ohhhh okkk Tysm ❤️

worthy drift
#

[Content Patcher] Can't apply image patch "DCBurger's High Res Portrait Mod > EditImage Portraits/Gil" to Portraits/Gil: target area (X:0, Y:0, Width:256, Height:256) extends past the right edge of the image (Width:64), which isn't allowed. Patches can only extend the tilesheet downwards.

How can this be cured?

long brook
#

You need Portraiture mod and put DCBurger portait (the png files) into portraits folder inside Portraiture

worthy drift
long brook
#

I think so

worthy drift
# long brook I think so

Thank you! I tried it yesterday and maybe I even put in something I didn't need.
Thanks for the help! You are a lifesaver to me.

long brook
#

I was just like you last night so glad i can help SDVpufferparty

thorny crystal
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 217 C# mods and 476 content packs.

dusty spruce
#

you can try entering harmony_summary in the console, then uploading the log again

#

might be able to tell the conflict

thorny crystal
#

Oh right, that's a thing 😄

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 217 C# mods and 476 content packs.

dusty spruce
#

so, either Growable Giant Crops, or Margo

#

i'm assuming it's the latter

thorny crystal
#

Margo then.

#

Yea, I just updated it and cheated with the config file 😂 Dangit

#

Thank you ❤️ I will do the whole Margo setup again then 🫠

dusty spruce
#

eh, probably as simple as disabling the weapons module

thorny crystal
#

I think it required me to run it again because I never actually started a save 😂

dusty spruce
#

the first time setup is its normal config, just super simplified

#

just open GMCM and go into its settings and disable that module

thorny crystal
#

Nah I'll do it the proper way PufferSquee

dusty spruce
#

that is the proper way

#

both are proper, really

thorny crystal
#

I meant, not copying a previous config file and just setting it up from fresh 😄

dusty spruce
#

but removing the config file is more tedious

dire fractal
#

Hey guys! Quick question. I am playing on Android and using tractor mod. Is it possible to spawn it in mines? Because it doesent seem to work for me.

lament sundial
#

Wht the fawk

dusty spruce
#

eh? what mod is that for?

#

this looks wrong

#

this is scary

#

would be cool to look at some logs from people and see if there would be any chance of splitting the most commonly patched methods into smaller ones in 1.6+

gaunt gust
#

GGC is over placing the grass starter

dusty spruce
#

and most of those prefixes probably return false

gaunt gust
#

I forgot what More Fertilizers did

dusty spruce
#

i started using finalizers instead of postfixes for this reason

#

although i'm not even sure if those are called if there is a false prefix lol

#

i'm assuming yes

gaunt gust
#

Postfixes are called with a false prefix

#

But not if there is an exception at any point beforehand

dusty spruce
#

oh, right, they skip other prefixes instead

gaunt gust
#

Yesh

dusty spruce
#

i still often need my stuff to be called even if an exception is thrown though

gaunt gust
#

Although frankly object.basicallyEveryMethod could be split up

#

Placement Action is pretty long

dusty spruce
#

i'm a bit scared that if we don't do this now, we won't do it ever

gaunt gust
#

Honestly I've come to acceptance

#

I will find code that makes me cringe in the Stardew codebase all the time

#

(Like the player movement code)

trim surge
#

Can i ask something

#

Is it smapi stable for 1.5 version rn?

#

Mobile not pc

long brook
#

I'd say no as it's still in alpha version

trim surge
#

I see thanks

lyric bloom
swift kayak
#

Trying to play Stardew valley expanded

low jay
#

Lmao so much thing to download fr

swift kayak
#

xd

#

its taken forever

#

Im 99% sure i have every right as per the install guide

#

except i took SAAT.API and SAAT.Mod out of the main SAAT file, because i saw a random dude say to do that

low jay
#

Hmm nice

#

I dont olay expanded cause i wanna finish the main game

swift kayak
#

but yeah anyway, it loads to main menu

low jay
#

I got some mods tho

swift kayak
#

and then it crashes when i try to start a new game

low jay
swift kayak
low jay
#

I gotta look wait

swift kayak
low jay
#

Ill send a pic wait

swift kayak
#

but if anyone sees my plight with SDV crashing, id like to know if youve seen something like this before

#

it only crashes once stardew valley expanded is in the mod folder

#

am on linux mint

low jay
#

So much like i said...

swift kayak
#

legendary

#

gosh thats a lot yea xd

low jay
#

I love my mods

#

I still discover tho

#

Im new at that thb

native dragonBOT
#

@swift kayak Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

swift kayak
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.58, with 15 C# mods and 7 content packs.

swift kayak
#

ill try and harvest one from after game crash

long brook
#

Describe the crash. Did the crash happen while loading from making a save or load a save? If yes, did you do anything such as clicking while the game loads?

swift kayak
#

it happens after selecting 'ok' from making character on new agme

#

i click ok and then click nothing else

#

audio goes strange, freezing intermittently

#

then itll freeze while attempting to load the game

#

whether i skip intro or not

shy orbit
swift kayak
#

ah my bad

#

ill get a crash log, itll take a sec since i have to restart my pc afterwards xd

violet kelp
#

I think you just have to wait and not click on anything. SVE is quite big so crash on creation is normal

swift kayak
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.15.0.58, with 15 C# mods and 7 content packs.

violet kelp
#

Yes you just hsve to wait for it to respond

swift kayak
#

it actually loaded the farm and i took a few steps out that time before it froze

#

it didnt include that right before crash it

#

Assertation Failed: SteamnetworkingSockets service thread waited 456ms for lock! This directly adds to network latency! It could be a bug, but it's usually caused by general performance problem such as thread starvation or a debug output handler taking too long.

#

something like this

#

and prints that many times

#

maybe my compooter too bad?

#

ill try again and leave it for as long as i can

shy orbit
#

maybe it's that problem

#

the game closes normally so not much to go there 12:24:05 TRACE game Disconnected: ClosedGame 12:24:05 TRACE SMAPI Disposing... 12:24:05 TRACE SMAPI Disposing the content coordinator. Content managers will no longer be usable after this point.

swift kayak
#

Well it’s loaded perfectly this time

#

Think I was being silly and clicking a few times while it loaded for a few minutes

#

And that scared it

#

Well ok thank u c::::

shy orbit
#

np

sacred marten
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sacred marten
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.2.1, with 183 C# mods and 905 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

violet kelp
#

SVE changes mines?

#

i thought it only changes the entrance location?

sacred marten
#

Yea.. the location hasn’t changed. My mine is broken ☹️

#

I can’t go in at all

#

I’m puzzled because everything is working fine.. all the SVE characters and house locations are where they’re supposed to be.. it’s just the mines that’s not in the right location

violet kelp
#

I'm gonna be hones you have so many red lines it is hard to see where it gone wrong

#

can you check your config

#

maybe you have set it to old location?

#

or an NPC map might be over writing it

long brook
#

try disable this?
21:55:58 TRACE SMAPI CP Mine ReTexture (from Mods/[CP] cute mines naver)

rotund river
#

Can i upload my smapi log here? Im using it on mobile and im having issues. Im aware a lot of mods dont work on mobile yet but im going to pick off the mods that dont work i just dont know which ones are causing issues

long brook
#

sure

rotund river
#

Where can i find it?

#

Android/data stardew valley or the smapi file

long brook
#

!log try steps in this link

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

sacred marten
#

Ok thanks everyone I’m going to see if y’all suggestions work!!

rotund river
long brook
long brook
# rotund river

try put this file onto the link above, click save and parse log, then send the link here

rotund river
long brook
#

scroll above a bit

rotund river
#

Lol nvm i see the link

#

Lol my fault

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.15.41.13, with 38 C# mods and 13 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

shy orbit
#

looks like content patcher tokens are broken and that rules out most of content patcher mods

topaz steppe
#

ahhhh hi im back again

i've tried going to 1.5.6 rather than 1.5.4, my game was running fine until I installed SMAPI 3.18. Now neither the API nor the base game want to run, and no error logs are popping up in my app data folder-

I've already tried deleting the save preferences in my app data folder and restarting my computer and neither have worked, I'm hesitant to uninstall and reinstall the game as I would have to get the 1.5.6 depots again and just potentially run into the same issue when I try to install SMAPI-

long brook
#

!monobug

native dragonBOT
#

Implemented in version 1.5.5, MonoGame is the latest framework that Stardew uses, and was implemented to solve problems such as Memory limits and audio issues. Unfortunately, MonoGame has a bug which affects random computers, not allowing them to launch Stardew. This bugs randomly targets computers, regardless of your operating system or hardware and is out of ConcernedApe's control. There is currently no known fix. See !legacy or !legacymodding for how to get your game to work.

topaz steppe
#

tyty

#

!legacymodding

native dragonBOT
topaz steppe
#

im not using the compatibility branch I don't believe

#

None of the depot info im putting into the console is labeled for that branch

#

!legacy

native dragonBOT
#

There are some instances where you will need to use the compatibility version of the game. Please be aware that SMAPI/game mods are not compatible with this version.

On Steam: In your library, right-click Stardew Valley and select Properties... > Betas > then "compatibility" under the dropdown.
On GOG: From the game's page, click the settings icon > Manage installation > Configure... > then "compatibility" under the Beta channels dropdown.

topaz steppe
#

yeah i dont think either of these particularly apply to me

#

graaaaaaahhhh i just wanna play silly randomizer mod

lyric bloom
#

I think somethings up with the prices for the rotating food (yesterday was a chocolate cake for 404g too) but I dont know how to fix it, I have a feeling it has something to do with a mod i installed

lament vortex
#

why can't you install the game normally through steam? pandathink

rotund river
topaz steppe
rotund river
#

Like an older version of content patcher?

topaz steppe
#

I'm not familiar enough with content patcher to know if that's similar to what im doing JVDFHGVGH

lament vortex
rotund river
#

Ok thanks

lament vortex
rotund river
#

Any good mods that work without content patcher

#

Like big mods

lament vortex
#

To be honest, you won't get much help with that here, America's. We only help with current game versions and normal installs

lament prairie
#

Also many many many mods use content patcher

topaz steppe
#

https://www.nexusmods.com/stardewvalley/mods/5311/

im trying to install this mod and get it to work properly, it only seems to randomize music when it should be randomizing everything from birthdays to foragables. i saw somewhere that someone else was having the same issue so im trying to follow their instructions

Nexus Mods :: Stardew Valley

A fork of the randomizer by Tooshi (https://www.nexusmods.com/stardewvalley/mods/5185).Offers a greater variety of randomization, rather than pulling from set lists. It is balanced by the

lament prairie
#

Compat list claims the randomizer still works

#

Idk if it works or not, the compat list is made by users

#

!compat this list

native dragonBOT
#

See https://smapi.io/mods for a searchable list of mods updated for the latest versions of SMAPI and Stardew Valley, with links to download them. :)

topaz steppe
#

when i installed it on the latest version it didn't, unless there was something else i needed to install but I didn't see that listed anywhere on the page

gaunt gust
#

It doesn't, it needs to be ported to SkiaSharp

#

And frankly it'll be a lot easier to just reimplement on 1.6

royal matrix
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 102 C# mods and 198 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

long brook
#

about more animal?

royal matrix
#

i updated the mods

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 102 C# mods and 194 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

river minnow
#

so im tryna get back into stardew but my stardew is heabily modded

#

i was wondering if theres an easy way i can have stardew modded and stardew not modded so i can play with my friends who dont have teh modded game?

lament vortex
#

you can add smapi as a non-steam game or simply open stardewvalley.exe when you want to play vanilla

#

!modgroups

native dragonBOT
long brook
rotund river
#

Got a new log. I did a fresh install with no content patcher mods but im still getting errors like some mods not loading into the game and such

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 5.15.41.13, with 37 C# mods and 4 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

rotund river
#

I dont understand this error handler thing everytime i install smapi it doesnt install the error handler

lament vortex
#

i think android doesn't have error handler, but the bot expects you to because pc has it and it doesn't differentiate between the os

rotund river
#

Ok

#

Do u know what is causing my problems?

lament vortex
#

and to be honest bob, most mods aren't working for android right now, so all we can suggest if just wait until smapi is stable and mods either have an android version or the pc versions work

rotund river
#

Ok

#

Thanks

#

Does anybody have an idea when the next update is?

long brook
#

nobody knows

river minnow
modern python
#

yes, never try to open a modded save in vanilla

scarlet quail
#

they won't break if you open them, the game will crash if you open them vanilla OR if running a diff modgroup the invalid content will be error handler'd out

#

It's more important not to open a vanilla save in modded, as saving with mods will make the save forever modded.

river minnow
#

okay

#

im reading the instructions for the modgroups and its confgusing the fuck out of me, should i just launch the stardewvalley.exe instead?

#

or can someone explain it (in a simpler way than the wiki) how i can add the vanilla launch to steam

royal matrix
#

SMAPI not being stable is that the reason for the lagging? I am not playing on android but on Windows????

lament vortex
#

Android is different from Windows

#

The android smapi is currently in alpha, and not many mods work. SMAPI for pc is completely stable

#

!troubleshoot you can try some of the steps here to see if they help

native dragonBOT
lament vortex
#

!sm or alternatively get this mod

native dragonBOT
#

SpriteMaster (https://www.nexusmods.com/stardewvalley/mods/4922) is a mod that resamples the game's graphics to be smoother and improves performance.

Nexus Mods :: Stardew Valley

SpriteMaster resamples all of the game's artwork to make it look smoother - a so-called 'HD' effect, and also implements game optimizations and load-time improvements to make the game run faster.

lament sundial
native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 0.0.0.0) on Android Unix 4.14.141.0, with 31 C# mods and 27 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it

calm heron
#

get error handler first

lament sundial
#

Where do i get that?

#

I don't see it on nexus

neat plaza
#

reinstall SMAPI to get it

lament sundial
#

Oh okay wait

long brook
#

smapi android doesn't have error handler apparently

scarlet quail
#

Also your TMXL version doesn't work on Android either meaning the maps are dead

calm heron
#

-keeps forgetting to read what device is being used-

scarlet quail
#

Oh trust me that log is a mess Lurker

#

Not the user's fault, but seeing Multiple Spouses which should be outdated for Android now fail with those error messages, all the warns from Content Patcher, etc...

lament sundial
scarlet quail
#

Until the alpha's more stable, reading an Android log is essentially like looking at a modding war zone which is why normally we just refer people to

#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

lament sundial
#

What about my other errors?
Everytime i play on a save file, i just get thrown back to the menu screen..

#

And the skip intro button doesn't work so everytime i create a new save, the game will be testing my patience

scarlet quail
#

Unfortunately, my answer is "see previous governor command". Your mods likely won't work in several instances, and if you're trying to load a former modded file, without "Error Handler" or the SMAPI Android equivalent from back when it won't work.

lament sundial
#

Eh.. Maybe ill just reinstall it.. Again

scarlet quail
#

There's no one error that's preventing you from playing. If you look at your log, there are an insane amount of them

#

that won't help.

#

I'm sorry, Arthur. But reinstalling SMAPI will not change that some to most mods will not work on Android at present. It's in alpha for a reason.

lament sundial
#

Which mod should i delete so i can stop the endless errors, which hasn't left me since 1.4 release

scarlet quail
#

At best, you can try removing mods until things work, starting with any mod giving you red in your log

#

I don't know.

royal matrix
#

I seem to have lost one of my children????

scarlet quail
lament sundial
#

So others can help

calm heron
violet kelp
#

The naming issue scares the fuck out of me ngl

royal matrix
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 11 Home, with 102 C# mods and 192 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

violet kelp
#

And the kids name?

royal matrix
#

Grace

violet kelp
#

Dont use child 2 npc with little npcs

#

I see AGE ES SVE and ridgeside but idk if any of them adds a Grace to the game i am not knowledgeable in npcs

royal matrix
#

so, how do i fix this???

violet kelp
#

It has been said in this chat that if it is a naming issue Atras Interaction Tweaks might fix it but better not name any child same with npcs. Also take out child2npc you already have littlenpcs

royal matrix
#

so i delete child2npc?

vestal dust
dire fractal
#

hey guys

neat plaza
#

you type in the path

dire fractal
#

im sorry but i didnt understand what you saying

neat plaza
#

you type it in

modern python
#

find the location in your files where StardewValley.dll is located

#

type in the path for that

dire fractal
#

thanksss

humble atlas
#

Hey guys, i've got a quick question. I play SV with mods since 3 month now. Is there any possible way to start the game without mods for a koop game?

neat plaza
#

just open vanilla

modern python
#

(as in, just go into your files and launch stardewvalley.exe)

humble atlas
#

stardewvalley.exe dont start

lament vortex
#

!troubleshoot

native dragonBOT
native dragonBOT
mint falcon
#

hello android smapi doesn't have my save file

robust bison
#

!androidsave

native dragonBOT
sweet inlet
neat plaza
#

you can just open vanilla

sweet inlet
#

oh okay great! so i can open both without anything happening yo either versions?

#

to*

neat plaza
#

just dont save in a save you don't want to use one in and you'll be fione

sweet inlet
#

thanks so much for your help !! ❤️

wintry venture
#

started reciving this error while updating some mods

[Content Patcher] Can't apply image patch "Better Resources > EditImage Maps/springobjects #17" to Maps/springobjects: source image size (Width:14, Height:14) doesn't match ToArea size (Width:16, Height:16).

not sure what to do, heres my log: https://smapi.io/log/c66083078a9d42998d63e90e300fdebf

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 45 C# mods and 130 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sterile mauve
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

wintry venture
#

i sent the wrong link?

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 45 C# mods and 130 content packs.
Suggested fixes: You don't have the Error Handler mod installed, reinstall SMAPI to get it, Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

sterile mauve
#

16:32:01 WARN (MFM) Champagne Wishes Mod couldn't load some translation files:
16:32:01 WARN (MFM) Champagne Wishes - fr.json file couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Champagne Wishes 1.0.6[MFM] Champagne Wishes\i18n\fr.json. This doesn't seem to be valid JSON.
Technical details: After parsing a value an unexpected character was encountered: ". Path '['kirroyal.text']', line 9, position 0.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList1& errors) in SMAPI\Framework\SCore.cs:line 2204 16:32:01 WARN (MFM) Champagne Wishes - zh.json file couldn't be parsed: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Champagne Wishes 1.0.6\[MFM] Champagne Wishes\i18n\zh.json. This doesn't seem to be valid JSON. Technical details: After parsing a value an unexpected character was encountered: ". Path '['kirroyal.text']', line 12, position 0. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.SCore.ReadTranslationFiles(String folderPath, IList1& errors) in SMAPI\Framework\SCore.cs:line 2204

hey guys what does this mean ...

dusty spruce
#

means that mod's French localization is broken

#

and Chinese

sterile mauve
#

Oh alright

Thanks

#

So I shouldn't worry then ?

dusty spruce
#

honestly no idea, i didn't spend that long in that part of SMAPI's code to know

#

if you play in English, it's probably best to remove those translations

sterile mauve
#

What folder would that be under

dusty spruce
#

it told you where

#

for example, C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\Champagne Wishes 1.0.6\[MFM] Champagne Wishes\i18n\zh.json

sterile mauve
#

I just removed all of them excepted the English

dusty spruce
#

just default.json should be fine to keep, yep

#

not sure if any mods use English-specific files, not even sure if SMAPI loads en.json or anything like that

sterile mauve
#

Thank you

Also my adhd brain sees a bunch of words and makes it into one mess cbcbc

dusty spruce
#

most (all?) mods (at least mods which use i18n) use default.json as the English one

sterile mauve
#

Thanks shockah!

dusty spruce
#

no worries

lament vortex
agile lion
#

Why am I getting spawned here when I leave my farm?

snow briar
#

I hope you remember me, there was a problem with connecting via steam.I found how to solve it, maybe it will help someone.This may happen due to startup parameters.I run the game directly and it works fine, if you run it through steam, then it does not connect to online services.

agile lion
#

Alright I think my SVE totally broke

#

What should I do? I've reinstalled SVE 2 times but it doesn't work

scarlet quail
#

You're using stardew valley re imagined with it

#

Don't do that

agile lion
#

I don't think so, let me see

scarlet quail
#

They're specifically incompatible.

agile lion
#

Nope I don't have it installed

scarlet quail
#

I do think so. That's EXACTLY Stardew Valley Reimagined, friend, I'm pretty much 100% sure

#

in fact

#

wrong one, but it's a different incompat

agile lion
#

Nexus tells me I haven't ever installed reinmagined 2 and 3 and it isn't in my mods folder either

scarlet quail
#

give your log

agile lion
#

Ight

scarlet quail
#

I know that map. It's one of the map changers and it's incompat with SVE

#

I swore it was 3, but images don't support that

#

is it WBPT? I KNOW that Pierre's dammit

agile lion
#

WBPT?

scarlet quail
#

(It's not WBPT but one town changer does it)

agile lion
scarlet quail
#

Nothing important, just log it up

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 177 C# mods and 614 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

agile lion
#

Elle's town buildings

#

That's what that Pierre is from

scarlet quail
#

Stardew Valley Universe

#

that's your problem.

#

23:04:25 ERROR Content Patcher Two content packs want to load the 'Maps/Town' asset (Stardew Valley Expanded and Stardew Valley Universe). Neither will be applied. You should remove one of the content packs, or ask the authors about compatibility.

agile lion
#

Alrighty, tysm!

thorny dawn
#

hey guys! any clue why hd portraits wants my junimos to be long

#

bc rn i got a village full of very taffy-esque shopkeepers offering me rare goods

fierce copper
#

hey im new here but i was wondering if one off you can help me with smapi i cant get it too work

near hatch
#

if i download all these mods will they work

#

sorry for bad pic i can’t screenshot

modern python
#

ah yeah, looks like you havent installed a lot of the required mods

violet kelp
#

!log would be better but yes

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

near hatch
#

sure i’ll do that lol

violet kelp
#

download the requirements alwayss

near hatch
#

i did TwT

modern python
#

huh

violet kelp
#

nakey nakey

dusky canyon
#

diverse stardew valley~~

violet kelp
#

wrong chat though

near hatch
#

how do you get the log file

modern python
#

??

dusky canyon
#

wait why AM I HERE

#

i thought I was in modded farmers. apologies.

near hatch
#

i did that ahhhh

#

nvm got it

modern python
#

alright now send the link to the log

near hatch
#

does that

#

done*

#

i got the link to my log thingy

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 8 C# mods and 0 content packs.

modern python
#

ok so it looks like youre going to have to install all the following mods:
json assets
custom companions
farm type manager
mail framework
shop tile framework
SAAT
Alternative textures
content patcher
spacecore
dynamic game assets
custom npc exclusions
extra map layers
fashion sense
BFAV

near hatch
modern python
#

yes that should work

near hatch
#

oki thank you!!

modern python
#

if it throws up any more red after that send another log and we can take another look!

fierce copper
#

do i follow the link that they sent to? sorry im new and im sorry if i wasent sopost too do that

modern python
#

no that was to help their specific problem, what problem are you having with smapi?

near hatch
hollow oriole
#

hello, im having problems with Sydney NPC mod and I keep getting this error after installing and whenever I got into any vicinity where Sydney is, my screen goes black

modern python
near hatch
#

oki thank you

lament prairie
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

fierce copper
modern python
#

ok, have you run the SMAPI installer program yet

fierce copper
#

i dont think so how do i do that?

modern python
#

go to the file that you downloaded for SMAPI and open it. there should be a few files listed, since youre on mac youll want to pick the "install on macOS" one

fierce copper
#

oki i just have to downlode it and do i just ask you or someone els who is activ

#

when i do that?

modern python
#

i mean ill try my best to help but im not a mac user, ill help as far as i can but you might have to wait for a mac user to show up if you run into any issues

fierce copper
#

oki tanks for helping tho its realy nice of you

lyric bloom
#

I think theres something wrong with the time, it's dark at 6 and at 6:10 it becomes sunny but the light is like it's already the afternoon, does anyone know why this is happening? This only started happening after I installed margo
https://smapi.io/log/0a243e897df147c3bb208dc84fb2976b

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 39 C# mods and 19 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lyric bloom
#

is pytk the problem?

fierce copper
modern python
#

you clicked on 'install on macOS', yes?

fierce copper
#

yes

modern python
#

ok there should be some instructions that appear in the window

fierce copper
#

giv me a sec il try and take a screan shot

#

this is how it looks

modern python
#

alright so the console is going to ask you some questions and youll need to answer them. in this case, the answer youll want to put is 2. then hit enter

fierce copper
#

oki and after that?

modern python
#

what question is it asking next?

fierce copper
#

il se should i just take a screan shot and send it when it ask me somthing or?

modern python
#

go ahead

fierce copper
#

oki

modern python
#

ok great, it was able to find where your game is. just hit 1 then enter

fierce copper
#

oki

modern python
#

1, since youre installing, and enter

fierce copper
#

oki

#

this is how far i have goten befor and after that i dont now what to do

#

but do you know how to get it to work with steam?

modern python
#

youre free to close out of that console now, its job is done. according to the guide im looking at, it works with steam automatically on mac, you can just press play from within steam. if you do that, does a black window similar to that one pop up?

fierce copper
#

do i just pres on the game or steam?

modern python
#

press play on steam

fierce copper
#

oki

#

its in a difrent languids but i dont know how to translate it

modern python
#

ohh boy ok, that might be where i am no longer able to help. im not really sure whats going wrong, hopefully someone with mac experience is able to help

fierce copper
#

oki tanks for the help tho

modern python
#

of course!

fierce copper
#

do you know anyone who uses a mac so i can ask them when they get here?

modern python
#

i cant remember any but there are some here and there, maybe repost your current problem in a day or two and someone will happen to be around that can answer

gaunt gust
#

I am not a Mac user and thus don't know any more than the instructions there, unfortunately

fierce copper
#

thats fine

uncut igloo
#

!androidsmapi

native dragonBOT
#

Android SMAPI has entered alpha - however, this means multiple mods may be bugged in the current build (crucially, Content Patcher and SAAT do not currently work as intended, so some mods like SVE are wholly unavailable on Android at present). If there are bugs, please check to make sure there is not an open issue with the error on the Github before requesting support with this build in #archived-modded-support . https://github.com/ZaneYork/SMAPI-Android-Installer/releases
Instructions will be updated on the wiki when possible. https://stardewvalleywiki.com/Modding:Installing_SMAPI_on_Android

lament prairie
devout pumiceBOT
#

[#6004] "Summary of the issue:
Other bash-script dependent software discussing the same issue:
https://community.localwp.com/t/macos-13-ventura-and-open-site-shell/33870/13
https://community.scripture.software.sil.org/t/macos-ventura-cant-launch-build-terminal/3353/2
According to them, it’s a bug in MacOS Ventura not setting the quarantine flag properly for actions originating in bash scripts. The relevant part of the OS being triggered is the 'System Integrity Protection', which is documented here:
https://support.apple.com/en-us/HT204899

Potential fixes:

  • Right click on StardewModdingAPI or StardewValley Unix executable files in your game folder to open the game.

  • Click the info icon, then click the file path displayed in the alert. This will take you to the folder with the SMAPI launcher, and you should be able to launch the game from there. This may not enable Steam connection, and it make make the game much more unstable.

  • Install iTerm and set it to be your default Terminal. This is not optimal if you like using Terminal, but otherwise seems like a perfectly workable solution.
    https://iterm2.com/

  • Temporarily disable System Integrity Protection. This is not a great solution, because it leaves your computer vulnerable, and you should absolutely not leave your computer in this state." - @lament prairie (10 Jan 2023 @ 06:27:58 PM UTC)

lament prairie
#

Try the first fix first

#

I use a Mac but I’m not on Ventura

lyric bloom
#

I think theres something wrong with the time, it's dark at 6 and at 6:10 it becomes sunny but the light is like it's already the afternoon, does anyone know why this is happening? This only started happening after I installed margo
https://smapi.io/log/0a243e897df147c3bb208dc84fb2976b

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 39 C# mods and 19 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

long brook
#

Try fiddling around dynamic night time setting

violet kelp
#

how to fix the FS red shoe thing again`?

scarlet quail
#

it's not an FS thing

#

you delete the old normal boots and spawn new ones. FS doesn't force the boots red and in fact can override the color

violet kelp
#

oh I thought the thing happened due to FS

#

sorry

lyric bloom
wintry venture
# thorny dawn

im sorry but thats the funniest bug ive seen in a while

calm heron
#

just excited to hand out the fish man

modern python
#

junimooooooo

scarlet quail
#

saxophone noises Long

#

But in a serious manner: I'm guessing that's a HD Portraits glitch. I could swear I've seen that before

quick temple
#

ngl i want the long junimoooos in my game now

rare quarry
#

hey can someone please help me ive been trying to mod my game for days!

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 95 C# mods and 334 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rare quarry
#

i dont know what im doing wrongg

#

i downloaded everything right from nexus, as up to date as i can tell

halcyon igloo
#

have you read the red text error messages

scarlet quail
#

.q 5987

devout pumiceBOT
#

[#5987] "The Stardew Valley - Roguelike mod cannot be played with other mods and will disable new save file creation (and hide your old saves!) while installed. You will need to remove the mod in order to continue to play your other save files or create new ones." - @scarlet quail (26 Nov 2022 @ 07:50:43 PM UTC)

robust bison
#

wow

scarlet quail
#

to be fair, holy, their log had a LOT wrong

halcyon igloo
#

wow quote for roguelike lol

scarlet quail
#

But I saw roguelike in there and was like "hold up"

rare quarry
#

😢

halcyon igloo
#

i’m on my phone just saw a bunch of “mod not installed” lol

scarlet quail
#

that's probably interfering with 99% of them.

rare quarry
#

i deleted roguelike already but its still crashing

scarlet quail
#

then give a log with roguelike not installed, please.

rare quarry
#

okay one sec, thank you btw

wintry venture
runic owl
#

Here's a question, has anyone ever had trouble with the mailbox on a custom farm before?

rare quarry
#

I think I fixed it!

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home, with 93 C# mods and 331 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

rare quarry
#

I didn't actually fix it :<

calm heron
#

mood

scarlet quail
#

.....Jesus that log is a mess.

rare quarry
#

yeah

#

i have no clue what im doing

scarlet quail
#

Honestly what I want to tell you is wipe your modlist and reinstall, but I don't think that would help

rare quarry
#

ive done that twice, i think i might just be dumb at this point

scarlet quail
#

Your problem is you happen to have a lot of portrait replacers you don't know how to use, you have PyTK lite Twice which snowballs, you have a bunch of BFAV mods without actually getting the unofficial versions you need, there are several double loads of maps and portraits

#

Like.... you want these mods, you're going to be taking a long, long time to fix everything.

fierce copper
#

dose anyone here use mac im having som problems with smapi

rare quarry
#

hah yeah that tracls

scarlet quail
fierce copper
#

i have a screan shot if that helps

scarlet quail
fierce copper
rare quarry
scarlet quail
#

Didn't Elizabeth answer that earlier, tiger?

scarlet quail
fierce copper
#

yeh but they said too see if a person here on a mac could help

scarlet quail
#

she.... is on a mac, but not on ventura

#

That's precisely what she said

#

Please just use the Maru's robot command.

scarlet quail
#

To start, Leylluna's portraits and Romanceable Robin are conflicting, as are them and Romanceable Rasmodius, and SVE, etc.

#

You need to delete your C_PyTK folder and your BFAV folder, and get the unofficial updates of BFAV and Child2NPC

#

And those are the easiest ones I see, just cherry picking out errors

#

There's still a lot more which I cannot personally troubleshoot without a long session of checking out each of your folders, and bluntly, even if I was someone who did video stuff, it is way too late in the day for me to engage my brain that hard XD It's reading and then sleep for me

#

The other way to do it is to wipe your mod folder, then add mods at a time.

rare quarry
scarlet quail
#

i.e. just start adding for SVE stuff, boot game to check for red, fix any red, add more, etc.

runic owl
#

I'd ditch Pytk at this point? You don't actually need it for most stuff now.

rare quarry
#

is there a way to dowload someone elses mod folder or like a group of mods manually?

runic owl
#

That's redistribution and is frowned upon because people want the modmakers to get credit.

rare quarry
#

because that might be best i obviously am not meant to do it one by one and id pull my hair out if i had to do it again

scarlet quail
#

Sadly, you're going to have to pull your hair out

rare quarry
scarlet quail
#

Getting someone else's mod folder is acceptable only in one circumstance, and that's multiplayer with others.

#

And that's only because otherwise mod matching might be hell.

#

Even then, it's best to have the other players download and/or endorse the mods.

rare quarry
#

okay, well thankk

lyric bloom
#

I deleted the dynamic night time mod and now everything is back to normal

dire fractal
#

I’m getting error 0x80010135: path too long while extracting SVE

#

It’s for AdveturerCosplayer

lyric bloom
#

I reinstalled the dynamic night time mod and it happened again, so I'm just going to delete it permanently

wintry venture
#

oh dang im still reciving the same error after re-installing both smapi and Better resources
https://smapi.io/log/71cce9f7acc04dae82b577fec4799cd4

[Content Patcher] Can't apply image patch "Better Resources > EditImage Maps/springobjects #17" to Maps/springobjects: source image size (Width:14, Height:14) doesn't match ToArea size (Width:16, Height:16).

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Pro, with 48 C# mods and 130 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it, One or more mods are out of date, consider updating them

lament prairie
#

That mod is just doing a bad

#

The mod png is too small

wintry venture
#

is there a way i can manually fix maybe?

dire fractal
#

Note for a pin: if you run into error 0x80010135: path too long while extracting files try to extract on your desktop

lament vortex
# wintry venture is there a way i can manually fix maybe?

if you know your way around an image editor (gimp, photoshop, photopea, etc), you can open another one of the pngs, then place the smaller png on top. hide the layer with the first png you opened, and save. if need be, rename the resulting png so it matches how it's named in the mod

wintry venture
#

well i could do this i just have lil problem

lament prairie
#

Add 1px on every side to make it 16x16 and centered

wintry venture
#

the mod is composed of various pngs, so im guessing ill have to open each one of them and chech wich isnt 16x16, right?

lament vortex
#

it says springobjects #16 so i imagine it must be the 16th png

#

oh, it's 17

modern python
#

*17

lament vortex
#

well, same thing

wintry venture
#

lemme take a look

dire fractal
#

I did another dumb again

#

I downloaded a second content patcher by mistake

#

I’m so dumb

#

Which apparently breaks smapi

lament vortex
#

You can simply delete the copy

dire fractal
#

Yeah I know

wintry venture
#

guess i foun the culprit

modern python
#

naughty naughty

wintry venture
#

my fault, ive edited this one, didnt realized it was smaller

#

worked SDVpufferthumbsup

thorny dawn
#

but yeah long junimos had me in stitches yesterday

#

they like to be tall

wintry venture
#

they got a genuine laugh outta me

#

might draw the long fellas sometime

gleaming saffron
#

hey guys

#

i need some help pls

#

my smapi says "all mods loaded and ready" but the game wont start

thorny dawn
#

i kinda want to keep them like that but i dont want to risk whatevers broken breaking anything else so

gleaming saffron
scarlet quail
#

!log

native dragonBOT
#

Can you upload your SMAPI log to https://smapi.io/log (see instructions on that page) and share the link here?

scarlet quail
#

!smapislow too

native dragonBOT
gleaming saffron
native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 11 C# mods and 9 content packs.

gleaming saffron
#

hold on

#

different message this time

native dragonBOT
#

Log Info: SMAPI 3.18.3 with SDV 1.5.6 (build 22018) on Microsoft Windows 10 Home Single Language, with 11 C# mods and 9 content packs.

gleaming saffron
#

EntryPointNotFoundException: Unable to find an entry point named 'SteamAPI_ISteamUtils_IsSteamRunningOnSteamDeck' in DLL 'steam_api64'.
at Steamworks.NativeMethods.ISteamUtils_IsSteamRunningOnSteamDeck(IntPtr instancePtr)
at StardewValley.SDKs.SteamHelper.Initialize() in stardewvalley\Farmer\Farmer\SDKs\SteamHelper.cs:line 154

#

i really cant tell what im doing wrong

#

the game just launched and is running fine

#

idk why its taking so long tho

flint cedar
#

I can't figure out what's wrong

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on macOS Unix 13.2.1, with 23 C# mods and 14 content packs.
Suggested fixes: Pytk isn't compatible with newer SMAPI performance optimizations, consider removing it

gleaming saffron
lament prairie
#

it's cause it's a pirated copy probably

lament prairie
azure fractal
#

Hey I'm looking for a ui mod that will indicate whether the stairs have spawned on a mine level yet. I used to use a mod that did that but I can't remember what it was...

lament prairie
azure fractal
#

ok, will do

pine gull
#

Anyone know how to fix the faint white light circles around lamp posts during the morning and evening before night?

plain stump
#

What are some good content patcher mods that work in mobile? Or does every mod that work for pc work in mobile

long brook
#

Content patcher itself isn't working on smapi mobile iirc

novel sleet
#

hi, somehow in my game every villagers responding to birthday gift just like normal gift

native dragonBOT
#

Log Info: SMAPI 3.18.2 with SDV 1.5.6 (build 1.3.37.0) on Unix 5.13.0.36, with 59 C# mods and 79 content packs.
Suggested fixes: One or more mods are out of date, consider updating them

novel sleet
#

can anyone figure out the problem

visual dove
#

Is 27 mb smapi log txt file too large?

shy orbit
#

!logtoobig